Mission Day/Night: ['0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '1', '1', '1', '1', '1', '1', '1', '1', '1', '1', '1', '1', '1'] 4 2 Expected Event: A-4 Nav Check [[], [], [], [], [], [], [27], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], []] 4 0 Expected Event: A-7 AC Check [[], [28], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], []] 9 Expected Event: A-9 AC Check [[], [], [28], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], []] 8 3 6 5 Expected Event! Check Roll: 15 Expected Event: A-19 Navigator Check [[], [], [], [], [], [], [], [], [], [], [], [], [], [14], [], [], [], [], [], [], [], [], [], [], [], [], [], []] 7 7 2 Expected Event: A-25 FE Check [[], [], [], [], [], [], [29], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], []] 4 5 Expected Event! Check Roll: 8 Expected Event: A-32 Aircraft Commander Safety Check [[], [], [], [], [], [], [], [], [], [], [], [], [], [13], [], [], [], [], [], [], [], [], [], [], [], [], [], []] 7 4 2 Expected Event: A-44 EE [[], [], [], [], [], [30], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], []] 1 7 4 9 Expected Event: A-52 FE Check [[], [], [], [], [29], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], []] 4 5 Expected Event! Check Roll: 82 4 6 5 Expected Event! Check Roll: 95 3 3 4 5 Expected Event! Check Roll: 53 5 Expected Event! Check Roll: 6 Expected Event: T-7 Aircraft Commander Safety Check [[], [], [], [], [], [], [], [], [], [], [13], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], []] 1 10 Expected Event: T-12 FE Check [[], [], [], [], [29], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], []] 4 5 Expected Event! Check Roll: 37 Expected Event: T-18 Hard Abort [[], [], [], [], [], [], [], [], [11], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], []] 8 6 8 8 7 3 5 Expected Event! Check Roll: 39 Expected Event: T-34 Navigator Check [[], [], [], [], [], [], [], [14], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], []] 5 Expected Event! Check Roll: 8 Expected Event: T-38 Hard Abort [[], [], [11], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], []] 2 Expected Event: T-41 FE Check [[], [], [], [], [], [], [], [], [29], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], []] 9 Expected Event: T-46 AC Check [[], [28], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], []] 7 6 0 Expected Event: T-52 CRE [[], [], [], [], [], [31], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], []] 5 Expected Event! Check Roll: 78 9 Expected Event: T-54 Dire Emergency [[], [], [], [], [], [], [], [25], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], []] 5 Expected Event! Check Roll: -18 Expected Event: T-58 Soft Abort [[], [], [], [], [], [], [10], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], []] 3 3 2 Expected Event: V-6 T/O Malfunction-Collision-Accident [[23], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], []] V-6 : [23] Experiencing an immediate Event Check in Zone: 0 Tertiary T/O Procedure. Final T/O Procedure. Initiating Take-off!!! Load well-balanced!! Current Zone: 0 Ship in difficulty! Initial Fire: 1 BIT: 5 Fire Now; 0 Engines; 4 Shot_up_roll 3 Parameter M: 0 Long-term Damage; 1 Guns: F41234101000004123455 Superficial Damage: 1 VPS: 4 AC Lost: False Crew Loss: ['E', 'Safe', 'O', 'Safe', 'C', 'Frostbite/Hypoxia/Shaken', 'T', 'Painful Disorientated', 'A', 'Safe', 'P', 'Superficial Bumped Foot'] 4 9 Expected Event: V-9 T/O Malfunction-Collision-Accident [[23], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], []] V-9 : [23] Experiencing an immediate Event Check in Zone: 0 Tertiary T/O Procedure. Final T/O Procedure. Initiating Take-off!!! Load well-balanced!! Current Zone: 0 Ship in difficulty! Initial Fire: 3 BIT: 26 Fire Now; 1 Engines; 4 Parameter M: 1 Long-term Damage; 5 Guns: F41234105000030020453 Superficial Damage: 2 VPS: 6 AC Lost: False Crew Loss: ['E', 'Lucky Escape', 'O', 'Mild lost balance', 'C', 'Safe', 'T', 'Lucky Escape', 'A', 'Mild Fall', 'P', 'Safe', 'B', 'Lucky Escape', 'D', 'Unlucky Leg Injury'] 1 5 Expected Event! Check Roll: 55 3 5 Expected Event! Check Roll: 29 Expected Event: V-19 Navigator Check [[], [14], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], []] 5 Expected Event! Check Roll: 77 3 6 8 8 8 8 5 Expected Event! Check Roll: 38 Expected Event: V-35 Major Accident [[], [], [], [], [], [], [], [], [], [17], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], []] 6 5 Expected Event! Check Roll: 92 9 Expected Event: V-39 EE [[30], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], []] V-39 : [30] Experiencing an immediate Event Check in Zone: 0 Aircraft experiences an immediate X event! X_observer_roll_A: 2 X_observer: The Aircraft Commander observes something related to Smoke observed!on his console. A/C ABORTS: True Guns: A31230100000000123455 A_Guns: F41234100000000123455 B_Guns: A31230100000000123455 Current Zone: 0 Ship in difficulty! Initial Fire: 1 BIT: 27 Fire Now; 0 Engines; 3 Parameter M: 0 Long-term Damage; 7 Guns: A31230107000009123455 Superficial Damage: 2 VPS: 9 AC Lost: False Crew Loss: [] 5 Expected Event! Check Roll: 71 4 5 Expected Event! Check Roll: 82 4 3 7 7 1 0 Expected Event: V-53 CRE [[], [], [], [], [], [], [], [31], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], []] 4 9 Expected Event: V-55 FE Check [[], [], [], [], [], [], [], [], [], [], [29], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], []] 7 6 4 5 Expected Event! Check Roll: 49 Expected Event: Z-1 Soft Abort [[], [], [], [], [], [], [], [], [], [], [], [10], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], []] 1 3 9 Expected Event: Z-8 FE Check [[], [29], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], []] 6 8 5 Expected Event! Check Roll: 85 9 Expected Event: Z-16 AC Check [[], [], [], [], [], [], [], [], [], [], [], [28], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], []] 4 5 Expected Event! Check Roll: 20 Expected Event: Z-19 Hard Abort [[], [11], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], []] 10 Expected Event: Z-24 CRE [[], [], [], [], [], [], [], [], [], [31], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], []] 4 6 2 Expected Event: Z-33 Nav Check [[], [], [], [], [], [], [], [], [], [], [], [], [27], [], [], [], [], [], [], [], [], [], [], [], [], [], [], []] 4 6 6 8 4 5 Expected Event! Check Roll: 86 2 Expected Event: Z-50 FE Check [[], [], [], [], [], [], [], [], [], [], [], [], [29], [], [], [], [], [], [], [], [], [], [], [], [], [], [], []] 6 6 6 3 7 7 1 Current Ship: A-2 AMERICAN MAID Current Ship: A-4 DESTINYS TOTS A-4 makes major course correction! Current Ship: A-6 OUR BABY Current Ship: A-7 LUCKY LYNN A-7 makes major course correction! A-7 : [28] Experiencing an immediate Event Check in Zone: 1 LUCKY LYNN has failed her AC check! LUCKY LYNN has passed her NAV check! Ship fine - continues on mission! Current Ship: A-9 SKYSCRAPPER A-9 makes major course correction! Current Ship: A-11 MISS-LEADING-LADY- Current Ship: A-12 TWENTIETH CENTURY SWEETHEART Current Ship: A-18 DRAGGIN LADY Current Ship: A-19 PEACE ON EARTH A-19 makes major course correction! Current Ship: A-21 SPECIAL DELIVERY Current Ship: A-23 TEN UNDER TYLER Current Ship: A-25 THUMPER A-25 makes major course correction! Current Ship: A-31 GONNA MAKER Current Ship: A-32 FICKLE FINGER A-32 makes major course correction! Current Ship: A-33 THE DRAGON LADY Current Ship: A-35 JOKERS WILD Current Ship: A-44 Posey Crew Current Ship: A-45 Beck Crew Current Ship: A-47 Soto Crew Current Ship: A-51 THE CLUBHOUSE Current Ship: A-52 Wilson Crew A-52 makes major course correction! Current Ship: A-54 Moody Crew Current Ship: A-56 Fisher Crew A-56 makes major course correction! Current Ship: A-58 Ramsey Crew Current Ship: A-59 Rivera Crew Current Ship: A-60 Byrd Crew A-60 makes major course correction! Current Ship: T-1 Copeland Crew Current Ship: T-4 EAGER BEAVER Current Ship: T-5 GEISHA GERTIE Current Ship: T-6 JOLTIN JOSIE T-6 makes major course correction! Current Ship: T-7 LITTLE BUTCH T-7 makes major course correction! Current Ship: T-9 EL PAJARO DE LA GUERRA Current Ship: T-12 LUCKY STRIKES T-12 makes major course correction! Current Ship: T-13 MIGHTY FINE Current Ship: T-18 FAY T-18 makes major course correction! Current Ship: T-19 FILTHY FAY Current Ship: T-24 MAIDENS PRAYER Current Ship: T-25 MISS LACE Current Ship: T-27 SHIRLEY DEE Current Ship: T-29 TORCHY Current Ship: T-33 EARLY BIRD Current Ship: T-34 ANTOINETTE T-34 makes major course correction! Current Ship: T-38 THE HEAT IS ON T-38 makes major course correction! Current Ship: T-41 LONG DISTANCE T-41 makes major course correction! Current Ship: T-46 OREGON EXPRESS T-46 makes major course correction! T-46 : [28] Experiencing an immediate Event Check in Zone: 1 OREGON EXPRESS has passed her AC check! Current Zone: 1 Ship in difficulty! Initial Fire: 0 BIT: 0 Fire Now; 0 Engines; 4 Shot_up_roll 0 Parameter M: 0 Long-term Damage; 0 Guns: F41234100000000123455 Superficial Damage: 0 VPS: 0 AC Lost: False Crew Loss: [] Current Ship: T-47 POCAHONTAS Current Ship: T-50 SALLY DELLE Current Ship: T-52 TOMMY HAWK T-52 makes major course correction! Current Ship: T-53 LADY JAYNE T-53 makes major course correction! Current Ship: T-54 BIG LASSIE TOO T-54 makes major course correction! Current Ship: T-58 Kim Crew T-58 makes major course correction! Current Ship: T-60 Jacobs Crew Current Ship: V-4 INSPIRATION Current Ship: V-6 POISON LIL Current Ship: V-7 RAMP QUEEN Current Ship: V-9 FOR PETES SAKE V-9 makes major course correction! Current Ship: V-11 TOKYO TWISTER Current Ship: V-12 WAGGED WASCAL V-12 makes major course correction! Current Ship: V-13 WAR WEARY Current Ship: V-19 FORBIDDEN FRUIT V-19 makes major course correction! V-19 : [14] Experiencing an immediate Event Check in Zone: 1 FORBIDDEN FRUIT has passed her NAV check! Current Zone: 1 Ship in difficulty! Initial Fire: 0 BIT: 0 Fire Now; 0 Engines; 4 Shot_up_roll 0 Parameter M: 0 Long-term Damage; 0 Guns: F41234100000033123455 Superficial Damage: 0 VPS: 0 AC Lost: False Crew Loss: [] Current Ship: V-21 HASTA LUEGO V-21 makes major course correction! Current Ship: V-25 READY BETTIE Current Ship: V-26 GLAZY VIEWS Current Ship: V-27 RUSTY DUSTY Current Ship: V-31 SWEET ELOISE Current Ship: V-32 BEAUBOMBER Current Ship: V-33 DREAM GIRL Current Ship: V-35 RIGHT HONEY V-35 makes major course correction! Current Ship: V-36 MIGHT FINE Current Ship: V-38 CITY OF MEADOWFIELD V-38 makes major course correction! Current Ship: V-39 YANKEE MADE Current Ship: V-41 Newton Crew V-41 makes major course correction! Current Ship: V-43 Manning Crew Current Ship: V-44 Hansen Crew V-44 makes major course correction! Current Ship: V-45 Ballings Crew Current Ship: V-48 Cruz Crew Current Ship: V-50 TWENTIETH CENTURY LTD Current Ship: V-51 Reese Crew Current Ship: V-52 Larsen Crew Current Ship: V-53 McKenzie Crew V-53 makes major course correction! Current Ship: V-54 Allen Crew Current Ship: V-55 Barnett Crew V-55 makes major course correction! Current Ship: V-57 Cook Crew Current Ship: V-58 Clayton Crew Current Ship: V-60 SITTIN PRETTY Current Ship: Z-1 ROSALIA ROCKET Z-1 makes major course correction! Current Ship: Z-3 CITY OF DUMAS Current Ship: Z-4 BLACK MAGIC Current Ship: Z-8 DUKE OF ALBUOUEROUE Z-8 makes major course correction! Z-8 : [29] Experiencing an immediate Event Check in Zone: 1 DUKE OF ALBUOUEROUE has passed her FE check! Current Zone: 1 Ship in difficulty! Initial Fire: 0 BIT: 0 Fire Now; 0 Engines; 4 Shot_up_roll 0 Parameter M: 0 Long-term Damage; 0 Guns: F41234100000000123455 Superficial Damage: 0 VPS: 0 AC Lost: False Crew Loss: [] Current Ship: Z-9 LITTLE FELLOW Current Ship: Z-12 SU SU BABY Current Ship: Z-13 THERE'LL ALWAYS BE A CHRISTMAS Z-13 makes major course correction! Current Ship: Z-16 AMERICAN BEAUTY Z-16 makes major course correction! Current Ship: Z-18 THE CANUCK Current Ship: Z-19 CONSTANT NYMPH II Z-19 makes major course correction! Z-19 : [11] Experiencing an immediate Event Check in Zone: 1 Hard Abort Check: All Clear! Current Zone: 1 Ship in difficulty! Initial Fire: 0 BIT: 0 Fire Now; 0 Engines; 4 Shot_up_roll 0 Parameter M: 0 Long-term Damage; 0 Guns: F41234100000027123455 Superficial Damage: 0 VPS: 0 AC Lost: False Crew Loss: [] Current Ship: Z-24 FRISCO NANNIE II Z-24 makes major course correction! Current Ship: Z-28 PRIDE OF THE YANKEES Current Ship: Z-32 THE ANCIENT MARINER Current Ship: Z-33 BARBARAANNE Z-33 makes major course correction! Current Ship: Z-34 THE BARONESS Current Ship: Z-40 RIPPLE SPRINGS Current Ship: Z-42 SEASIDE QUEEN Current Ship: Z-47 FANCY DETAIL Current Ship: Z-48 TOKYO LOCAL Current Ship: Z-49 HEADY DAZE Z-49 makes major course correction! Current Ship: Z-50 SUNRISE SERENADE Z-50 makes major course correction! Current Ship: Z-51 WABASH CANNONBALL Current Ship: Z-55 Williams Crew Current Ship: Z-56 Steele Crew Current Ship: Z-57 McGuire Current Ship: Z-58 Porter Crew Current Ship: Z-59 Ward Crew Current Ship: Z-60 Wagner Crew Current Zone: 1 len(T_force): 113 Zone 1 Current heights: [4, 5, 4, 1, 5, 2, 2, 2, 6, 2, 3, 4, 4, 2, 2, 2, 3, 2, 2, 3, 1, 3, 3, 2, 2, 0, 2, 2, 4, 3, 6, 2, 1, 2, 1, 3, 4, 3, 4, 4, 3, 3, 5, 5, 3, 3, 2, 0, 6, 5, 5, 2, 2, 1, 4, 2, 4, 3, 4, 3, 5, 5, 2, 3, 3, 2, 3, 5, 4, 4, 1, 5, 4, 0, 2, 3, 2, 4, 2, 4, 3, 6, 2, 2, 4, 1, 2, 3, 0, 2, 4, 2, 6, 3, 1, 0, 2, 3, 0, 2, 2, 4, 4, 4, 0, 4, 3, 3, 2, 2, 2, 2, 3] Current Ship: A-2 AMERICAN MAID Current Ship: A-4 DESTINYS TOTS Current Ship: A-6 OUR BABY Current Ship: A-7 LUCKY LYNN Current Ship: A-9 SKYSCRAPPER A-9 : [28] Experiencing an immediate Event Check in Zone: 2 SKYSCRAPPER has failed her AC check! SKYSCRAPPER has passed her NAV check! Ship fine - continues on mission! Current Ship: A-11 MISS-LEADING-LADY- Current Ship: A-12 TWENTIETH CENTURY SWEETHEART Current Ship: A-18 DRAGGIN LADY Current Ship: A-19 PEACE ON EARTH Current Ship: A-21 SPECIAL DELIVERY Current Ship: A-23 TEN UNDER TYLER Current Ship: A-25 THUMPER Current Ship: A-31 GONNA MAKER Current Ship: A-32 FICKLE FINGER Current Ship: A-33 THE DRAGON LADY Current Ship: A-35 JOKERS WILD Current Ship: A-44 Posey Crew Current Ship: A-45 Beck Crew Current Ship: A-47 Soto Crew Current Ship: A-51 THE CLUBHOUSE Current Ship: A-52 Wilson Crew Current Ship: A-54 Moody Crew Current Ship: A-56 Fisher Crew Current Ship: A-58 Ramsey Crew Current Ship: A-59 Rivera Crew Current Ship: A-60 Byrd Crew A-60 makes major course correction! Current Ship: T-1 Copeland Crew Current Ship: T-4 EAGER BEAVER T-4 makes major course correction! Current Ship: T-5 GEISHA GERTIE Current Ship: T-6 JOLTIN JOSIE Current Ship: T-7 LITTLE BUTCH Current Ship: T-9 EL PAJARO DE LA GUERRA Current Ship: T-12 LUCKY STRIKES Current Ship: T-13 MIGHTY FINE Current Ship: T-18 FAY Current Ship: T-19 FILTHY FAY Current Ship: T-24 MAIDENS PRAYER Current Ship: T-25 MISS LACE Current Ship: T-27 SHIRLEY DEE Current Ship: T-29 TORCHY Current Ship: T-33 EARLY BIRD Current Ship: T-34 ANTOINETTE Current Ship: T-38 THE HEAT IS ON T-38 : [11] Experiencing an immediate Event Check in Zone: 2 Hard Abort Check: All Clear! Ship fine - continues on mission! Current Ship: T-41 LONG DISTANCE Current Ship: T-46 OREGON EXPRESS Current Ship: T-47 POCAHONTAS Current Ship: T-50 SALLY DELLE Current Ship: T-52 TOMMY HAWK T-52 makes major course correction! Current Ship: T-53 LADY JAYNE Current Ship: T-54 BIG LASSIE TOO Current Ship: T-58 Kim Crew Current Ship: T-60 Jacobs Crew Current Ship: V-4 INSPIRATION Current Ship: V-6 POISON LIL V-6 makes major course correction! Current Ship: V-7 RAMP QUEEN Current Ship: V-9 FOR PETES SAKE Current Ship: V-11 TOKYO TWISTER Current Ship: V-12 WAGGED WASCAL Current Ship: V-13 WAR WEARY Current Ship: V-19 FORBIDDEN FRUIT V-19 : [14] Experiencing an immediate Event Check in Zone: 2 FORBIDDEN FRUIT has passed her NAV check! Current Zone: 2 Ship in difficulty! Initial Fire: 0 BIT: 0 Fire Now; 0 Engines; 4 Shot_up_roll 0 Parameter M: 0 Long-term Damage; 0 Guns: F41234100000033123455 Superficial Damage: 0 VPS: 0 AC Lost: False Crew Loss: [] Guns: F41234100000066123455 A_Guns: F41234100000033123455 B_Guns: F41234100000033123455 Current Ship: V-21 HASTA LUEGO Current Ship: V-25 READY BETTIE Current Ship: V-26 GLAZY VIEWS Current Ship: V-27 RUSTY DUSTY Current Ship: V-31 SWEET ELOISE Current Ship: V-32 BEAUBOMBER Current Ship: V-33 DREAM GIRL Current Ship: V-35 RIGHT HONEY Current Ship: V-36 MIGHT FINE Current Ship: V-38 CITY OF MEADOWFIELD Current Ship: V-39 YANKEE MADE Current Ship: V-41 Newton Crew Current Ship: V-43 Manning Crew Current Ship: V-44 Hansen Crew V-44 makes major course correction! Current Ship: V-45 Ballings Crew Current Ship: V-48 Cruz Crew Current Ship: V-50 TWENTIETH CENTURY LTD Current Ship: V-51 Reese Crew Current Ship: V-52 Larsen Crew Current Ship: V-53 McKenzie Crew Current Ship: V-54 Allen Crew Current Ship: V-55 Barnett Crew Current Ship: V-57 Cook Crew Current Ship: V-58 Clayton Crew Current Ship: V-60 SITTIN PRETTY Current Ship: Z-1 ROSALIA ROCKET Current Ship: Z-3 CITY OF DUMAS Current Ship: Z-4 BLACK MAGIC Current Ship: Z-8 DUKE OF ALBUOUEROUE Z-8 makes major course correction! Current Ship: Z-9 LITTLE FELLOW Current Ship: Z-12 SU SU BABY Current Ship: Z-13 THERE'LL ALWAYS BE A CHRISTMAS Current Ship: Z-16 AMERICAN BEAUTY Current Ship: Z-18 THE CANUCK Current Ship: Z-19 CONSTANT NYMPH II Current Ship: Z-24 FRISCO NANNIE II Z-24 makes major course correction! Current Ship: Z-28 PRIDE OF THE YANKEES Current Ship: Z-32 THE ANCIENT MARINER Current Ship: Z-33 BARBARAANNE Z-33 makes major course correction! Current Ship: Z-34 THE BARONESS Current Ship: Z-40 RIPPLE SPRINGS Current Ship: Z-42 SEASIDE QUEEN Current Ship: Z-47 FANCY DETAIL Current Ship: Z-48 TOKYO LOCAL Current Ship: Z-49 HEADY DAZE Z-49 makes major course correction! Current Ship: Z-50 SUNRISE SERENADE Current Ship: Z-51 WABASH CANNONBALL Current Ship: Z-55 Williams Crew Current Ship: Z-56 Steele Crew Current Ship: Z-57 McGuire Current Ship: Z-58 Porter Crew Current Ship: Z-59 Ward Crew Current Ship: Z-60 Wagner Crew Current Zone: 2 len(T_force): 113 Zone 2 Current heights: [4, 5, 4, 1, 2, 2, 2, 2, 6, 2, 3, 4, 4, 2, 2, 2, 3, 2, 2, 4, 1, 3, 3, 2, 2, 2, 2, 4, 4, 3, 6, 2, 1, 2, 1, 3, 4, 3, 4, 4, 3, 3, 3, 5, 3, 3, 2, 0, 6, 5, 5, 2, 2, 6, 4, 2, 4, 3, 4, 3, 5, 5, 2, 3, 3, 2, 3, 5, 4, 6, 1, 5, 4, 4, 2, 3, 2, 4, 2, 4, 3, 6, 2, 2, 4, 3, 2, 3, 6, 2, 4, 2, 6, 3, 1, 5, 3, 3, 6, 2, 2, 4, 4, 4, 0, 4, 3, 3, 2, 2, 2, 2, 3] Current Ship: A-2 AMERICAN MAID Current Ship: A-4 DESTINYS TOTS Current Ship: A-6 OUR BABY Current Ship: A-7 LUCKY LYNN Engine Strain: 6 Current Ship: A-9 SKYSCRAPPER Current Ship: A-11 MISS-LEADING-LADY- Current Ship: A-12 TWENTIETH CENTURY SWEETHEART Current Ship: A-18 DRAGGIN LADY Current Ship: A-19 PEACE ON EARTH Current Ship: A-21 SPECIAL DELIVERY Current Ship: A-23 TEN UNDER TYLER Current Ship: A-25 THUMPER Current Ship: A-31 GONNA MAKER Current Ship: A-32 FICKLE FINGER Current Ship: A-33 THE DRAGON LADY Current Ship: A-35 JOKERS WILD Current Ship: A-44 Posey Crew Current Ship: A-45 Beck Crew Current Ship: A-47 Soto Crew Current Ship: A-51 THE CLUBHOUSE Current Ship: A-52 Wilson Crew Engine Strain: 5 Current Ship: A-54 Moody Crew Current Ship: A-56 Fisher Crew Current Ship: A-58 Ramsey Crew Engine Strain: 2 Current Ship: A-59 Rivera Crew Current Ship: A-60 Byrd Crew Current Ship: T-1 Copeland Crew Current Ship: T-4 EAGER BEAVER Current Ship: T-5 GEISHA GERTIE Current Ship: T-6 JOLTIN JOSIE Current Ship: T-7 LITTLE BUTCH Current Ship: T-9 EL PAJARO DE LA GUERRA Current Ship: T-12 LUCKY STRIKES Current Ship: T-13 MIGHTY FINE Current Ship: T-18 FAY Current Ship: T-19 FILTHY FAY Current Ship: T-24 MAIDENS PRAYER Engine Strain: 20 Current Ship: T-25 MISS LACE Current Ship: T-27 SHIRLEY DEE Current Ship: T-29 TORCHY Current Ship: T-33 EARLY BIRD Current Ship: T-34 ANTOINETTE Current Ship: T-38 THE HEAT IS ON Current Ship: T-41 LONG DISTANCE Current Ship: T-46 OREGON EXPRESS Current Ship: T-47 POCAHONTAS Current Ship: T-50 SALLY DELLE Severe Engine Strain: 0 Current Ship: T-52 TOMMY HAWK Current Ship: T-53 LADY JAYNE Current Ship: T-54 BIG LASSIE TOO Current Ship: T-58 Kim Crew Current Ship: T-60 Jacobs Crew Current Ship: V-4 INSPIRATION Current Ship: V-6 POISON LIL Engine Strain: 7 Current Ship: V-7 RAMP QUEEN Engine Strain: 8 Current Ship: V-9 FOR PETES SAKE Current Ship: V-11 TOKYO TWISTER Current Ship: V-12 WAGGED WASCAL Current Ship: V-13 WAR WEARY Current Ship: V-19 FORBIDDEN FRUIT Engine Strain: 11 Current Ship: V-21 HASTA LUEGO Current Ship: V-25 READY BETTIE Current Ship: V-26 GLAZY VIEWS Current Ship: V-27 RUSTY DUSTY Current Ship: V-31 SWEET ELOISE Current Ship: V-32 BEAUBOMBER Current Ship: V-33 DREAM GIRL Current Ship: V-35 RIGHT HONEY Current Ship: V-36 MIGHT FINE Current Ship: V-38 CITY OF MEADOWFIELD Engine Strain: 17 Current Ship: V-39 YANKEE MADE Current Ship: V-41 Newton Crew Current Ship: V-43 Manning Crew Current Ship: V-44 Hansen Crew Current Ship: V-45 Ballings Crew Current Ship: V-48 Cruz Crew Current Ship: V-50 TWENTIETH CENTURY LTD Current Ship: V-51 Reese Crew Current Ship: V-52 Larsen Crew Current Ship: V-53 McKenzie Crew Current Ship: V-54 Allen Crew Current Ship: V-55 Barnett Crew Current Ship: V-57 Cook Crew Current Ship: V-58 Clayton Crew Current Ship: V-60 SITTIN PRETTY Current Ship: Z-1 ROSALIA ROCKET Severe Engine Strain: 4 Current Ship: Z-3 CITY OF DUMAS Current Ship: Z-4 BLACK MAGIC Current Ship: Z-8 DUKE OF ALBUOUEROUE Current Ship: Z-9 LITTLE FELLOW Engine Strain: 13 Current Ship: Z-12 SU SU BABY Current Ship: Z-13 THERE'LL ALWAYS BE A CHRISTMAS Current Ship: Z-16 AMERICAN BEAUTY Current Ship: Z-18 THE CANUCK Current Ship: Z-19 CONSTANT NYMPH II Current Ship: Z-24 FRISCO NANNIE II Current Ship: Z-28 PRIDE OF THE YANKEES Current Ship: Z-32 THE ANCIENT MARINER Current Ship: Z-33 BARBARAANNE Current Ship: Z-34 THE BARONESS Current Ship: Z-40 RIPPLE SPRINGS Current Ship: Z-42 SEASIDE QUEEN Current Ship: Z-47 FANCY DETAIL Current Ship: Z-48 TOKYO LOCAL Current Ship: Z-49 HEADY DAZE Current Ship: Z-50 SUNRISE SERENADE Current Ship: Z-51 WABASH CANNONBALL Current Ship: Z-55 Williams Crew Current Ship: Z-56 Steele Crew Current Ship: Z-57 McGuire Current Ship: Z-58 Porter Crew Current Ship: Z-59 Ward Crew Current Ship: Z-60 Wagner Crew Current Zone: 3 len(T_force): 113 Zone 3 Current heights: [12, 13, 12, 12, 8, 10, 10, 10, 14, 10, 11, 12, 12, 10, 10, 10, 7, 10, 10, 12, 9, 11, 11, 10, 10, 10, 10, 12, 12, 11, 14, 10, 9, 10, 9, 11, 12, 11, 12, 12, 11, 11, 10, 13, 11, 11, 14, 8, 14, 13, 13, 10, 8, 17, 12, 10, 12, 11, 12, 11, 13, 13, 10, 10, 11, 10, 11, 13, 12, 17, 9, 13, 12, 12, 10, 11, 10, 12, 10, 12, 11, 14, 10, 10, 12, 15, 10, 11, 13, 11, 12, 10, 14, 11, 9, 13, 7, 11, 14, 10, 10, 12, 12, 12, 8, 12, 11, 11, 10, 10, 10, 10, 11] Current Ship: A-2 AMERICAN MAID Current Ship: A-4 DESTINYS TOTS Current Ship: A-6 OUR BABY Current Ship: A-7 LUCKY LYNN Current Ship: A-9 SKYSCRAPPER Current Ship: A-11 MISS-LEADING-LADY- Current Ship: A-12 TWENTIETH CENTURY SWEETHEART Current Ship: A-18 DRAGGIN LADY Current Ship: A-19 PEACE ON EARTH Current Ship: A-21 SPECIAL DELIVERY Current Ship: A-23 TEN UNDER TYLER Current Ship: A-25 THUMPER Current Ship: A-31 GONNA MAKER Current Ship: A-32 FICKLE FINGER Current Ship: A-33 THE DRAGON LADY Current Ship: A-35 JOKERS WILD Current Ship: A-44 Posey Crew Current Ship: A-45 Beck Crew Current Ship: A-47 Soto Crew Current Ship: A-51 THE CLUBHOUSE Current Ship: A-52 Wilson Crew A-52 : [29] Experiencing an immediate Event Check in Zone: 4 Wilson Crew has passed her FE check! Current Zone: 4 Ship in difficulty! Initial Fire: 0 BIT: 0 Fire Now; 0 Engines; 4 Shot_up_roll 0 Parameter M: 0 Long-term Damage; 0 Guns: F41234100000000123455 Superficial Damage: 0 VPS: 0 AC Lost: False Crew Loss: [] Current Ship: A-54 Moody Crew Current Ship: A-56 Fisher Crew Current Ship: A-58 Ramsey Crew Current Ship: A-59 Rivera Crew Current Ship: A-60 Byrd Crew Current Ship: T-1 Copeland Crew Current Ship: T-4 EAGER BEAVER Current Ship: T-5 GEISHA GERTIE Current Ship: T-6 JOLTIN JOSIE Current Ship: T-7 LITTLE BUTCH Current Ship: T-9 EL PAJARO DE LA GUERRA Current Ship: T-12 LUCKY STRIKES T-12 : [29] Experiencing an immediate Event Check in Zone: 4 LUCKY STRIKES has passed her FE check! Ship fine - continues on mission! Current Ship: T-13 MIGHTY FINE Current Ship: T-18 FAY Current Ship: T-19 FILTHY FAY Current Ship: T-24 MAIDENS PRAYER Current Ship: T-25 MISS LACE Current Ship: T-27 SHIRLEY DEE Current Ship: T-29 TORCHY Current Ship: T-33 EARLY BIRD Current Ship: T-34 ANTOINETTE Current Ship: T-38 THE HEAT IS ON Current Ship: T-41 LONG DISTANCE Current Ship: T-46 OREGON EXPRESS Current Ship: T-47 POCAHONTAS Current Ship: T-50 SALLY DELLE Current Ship: T-52 TOMMY HAWK Current Ship: T-53 LADY JAYNE Current Ship: T-54 BIG LASSIE TOO Current Ship: T-58 Kim Crew Current Ship: T-60 Jacobs Crew Current Ship: V-4 INSPIRATION Current Ship: V-6 POISON LIL Current Ship: V-7 RAMP QUEEN Current Ship: V-9 FOR PETES SAKE Current Ship: V-11 TOKYO TWISTER Current Ship: V-12 WAGGED WASCAL Current Ship: V-13 WAR WEARY Current Ship: V-19 FORBIDDEN FRUIT Current Ship: V-21 HASTA LUEGO Current Ship: V-25 READY BETTIE Current Ship: V-26 GLAZY VIEWS Current Ship: V-27 RUSTY DUSTY Current Ship: V-31 SWEET ELOISE Current Ship: V-32 BEAUBOMBER Current Ship: V-33 DREAM GIRL Current Ship: V-35 RIGHT HONEY Current Ship: V-36 MIGHT FINE Current Ship: V-38 CITY OF MEADOWFIELD Current Ship: V-39 YANKEE MADE Current Ship: V-41 Newton Crew Current Ship: V-43 Manning Crew Current Ship: V-44 Hansen Crew Current Ship: V-45 Ballings Crew Current Ship: V-48 Cruz Crew Current Ship: V-50 TWENTIETH CENTURY LTD Current Ship: V-51 Reese Crew Current Ship: V-52 Larsen Crew Current Ship: V-53 McKenzie Crew Current Ship: V-54 Allen Crew Current Ship: V-55 Barnett Crew Current Ship: V-57 Cook Crew Current Ship: V-58 Clayton Crew Current Ship: V-60 SITTIN PRETTY Current Ship: Z-1 ROSALIA ROCKET Current Ship: Z-3 CITY OF DUMAS Current Ship: Z-4 BLACK MAGIC Current Ship: Z-8 DUKE OF ALBUOUEROUE Current Ship: Z-9 LITTLE FELLOW Current Ship: Z-12 SU SU BABY Current Ship: Z-13 THERE'LL ALWAYS BE A CHRISTMAS Current Ship: Z-16 AMERICAN BEAUTY Current Ship: Z-18 THE CANUCK Current Ship: Z-19 CONSTANT NYMPH II Current Ship: Z-24 FRISCO NANNIE II Current Ship: Z-28 PRIDE OF THE YANKEES Current Ship: Z-32 THE ANCIENT MARINER Current Ship: Z-33 BARBARAANNE Current Ship: Z-34 THE BARONESS Current Ship: Z-40 RIPPLE SPRINGS Current Ship: Z-42 SEASIDE QUEEN Current Ship: Z-47 FANCY DETAIL Current Ship: Z-48 TOKYO LOCAL Current Ship: Z-49 HEADY DAZE Current Ship: Z-50 SUNRISE SERENADE Current Ship: Z-51 WABASH CANNONBALL Current Ship: Z-55 Williams Crew Current Ship: Z-56 Steele Crew Current Ship: Z-57 McGuire Current Ship: Z-58 Porter Crew Current Ship: Z-59 Ward Crew Current Ship: Z-60 Wagner Crew Current Zone: 4 len(T_force): 113 Zone 4 Current heights: [12, 13, 12, 12, 8, 10, 10, 10, 14, 10, 11, 12, 14, 10, 10, 10, 9, 10, 10, 10, 9, 11, 11, 10, 10, 10, 10, 12, 12, 11, 14, 10, 9, 10, 9, 11, 12, 11, 12, 12, 11, 11, 10, 13, 11, 11, 14, 8, 14, 13, 13, 10, 8, 19, 12, 10, 12, 11, 12, 11, 13, 13, 10, 10, 13, 10, 11, 13, 12, 17, 8, 13, 12, 12, 10, 11, 10, 12, 10, 12, 11, 14, 7, 10, 12, 15, 10, 11, 13, 11, 12, 10, 14, 10, 9, 13, 8, 11, 13, 10, 10, 12, 12, 12, 8, 12, 11, 11, 10, 10, 10, 10, 11] Current Ship: A-2 AMERICAN MAID Current Ship: A-4 DESTINYS TOTS Current Ship: A-6 OUR BABY Current Ship: A-7 LUCKY LYNN Current Ship: A-9 SKYSCRAPPER Current Ship: A-11 MISS-LEADING-LADY- Current Ship: A-12 TWENTIETH CENTURY SWEETHEART Current Ship: A-18 DRAGGIN LADY Current Ship: A-19 PEACE ON EARTH Current Ship: A-21 SPECIAL DELIVERY Current Ship: A-23 TEN UNDER TYLER Current Ship: A-25 THUMPER Current Ship: A-31 GONNA MAKER Current Ship: A-32 FICKLE FINGER Current Ship: A-33 THE DRAGON LADY Current Ship: A-35 JOKERS WILD Current Ship: A-44 Posey Crew A-44 : [30] Experiencing an immediate Event Check in Zone: 5 Aircraft experiences an immediate X event! X_observer_roll_A: 0 X_observer: Flight Engineer observes Excessive CHT - abort! in Engine #1!! A/C ABORTS: True Guns: A30234100000035123455 A_Guns: F41234100000035123455 B_Guns: A30234100000000123455 Current Zone: 5 Ship in difficulty! Initial Fire: 3 BIT: 19 Fire Now; 3 Engines; 3 Parameter M: 3 Long-term Damage; 5 Guns: A30234105000050123455 Superficial Damage: 5 VPS: 15 AC Lost: False Crew Loss: [] Current Ship: A-45 Beck Crew Current Ship: A-47 Soto Crew Current Ship: A-51 THE CLUBHOUSE Current Ship: A-52 Wilson Crew Current Ship: A-54 Moody Crew Current Ship: A-56 Fisher Crew Current Ship: A-58 Ramsey Crew Current Ship: A-59 Rivera Crew Current Ship: A-60 Byrd Crew Current Ship: T-1 Copeland Crew Current Ship: T-4 EAGER BEAVER Current Ship: T-5 GEISHA GERTIE Current Ship: T-6 JOLTIN JOSIE Current Ship: T-7 LITTLE BUTCH Current Ship: T-9 EL PAJARO DE LA GUERRA Current Ship: T-12 LUCKY STRIKES Current Ship: T-13 MIGHTY FINE Current Ship: T-18 FAY Current Ship: T-19 FILTHY FAY Current Ship: T-24 MAIDENS PRAYER Current Ship: T-25 MISS LACE Current Ship: T-27 SHIRLEY DEE Current Ship: T-29 TORCHY Current Ship: T-33 EARLY BIRD Current Ship: T-34 ANTOINETTE Current Ship: T-38 THE HEAT IS ON Current Ship: T-41 LONG DISTANCE Current Ship: T-46 OREGON EXPRESS Current Ship: T-47 POCAHONTAS Current Ship: T-50 SALLY DELLE Current Ship: T-52 TOMMY HAWK T-52 : [31] Experiencing an immediate Event Check in Zone: 5 Current Zone: 5 Ship in difficulty! Initial Fire: 1 BIT: 20 Fire Now; 1 Engines; 3 Shot_up_roll 7 Parameter M: 1 Long-term Damage; 6 Guns: F31034106000016123455 Superficial Damage: 2 VPS: 8 AC Lost: False Crew Loss: [] Current Ship: T-53 LADY JAYNE Current Ship: T-54 BIG LASSIE TOO Current Ship: T-58 Kim Crew Current Ship: T-60 Jacobs Crew Current Ship: V-4 INSPIRATION Current Ship: V-6 POISON LIL Current Ship: V-7 RAMP QUEEN Current Ship: V-9 FOR PETES SAKE Current Ship: V-11 TOKYO TWISTER Current Ship: V-12 WAGGED WASCAL Current Ship: V-13 WAR WEARY Current Ship: V-19 FORBIDDEN FRUIT Current Ship: V-21 HASTA LUEGO Current Ship: V-25 READY BETTIE Current Ship: V-26 GLAZY VIEWS Current Ship: V-27 RUSTY DUSTY Current Ship: V-31 SWEET ELOISE Current Ship: V-32 BEAUBOMBER Current Ship: V-33 DREAM GIRL Current Ship: V-35 RIGHT HONEY Current Ship: V-36 MIGHT FINE Current Ship: V-38 CITY OF MEADOWFIELD Current Ship: V-39 YANKEE MADE Current Ship: V-41 Newton Crew Current Ship: V-43 Manning Crew Current Ship: V-44 Hansen Crew Current Ship: V-45 Ballings Crew Current Ship: V-48 Cruz Crew Current Ship: V-50 TWENTIETH CENTURY LTD Current Ship: V-51 Reese Crew Current Ship: V-52 Larsen Crew Current Ship: V-53 McKenzie Crew Current Ship: V-54 Allen Crew Current Ship: V-55 Barnett Crew Current Ship: V-57 Cook Crew Current Ship: V-58 Clayton Crew Current Ship: V-60 SITTIN PRETTY Current Ship: Z-1 ROSALIA ROCKET Current Ship: Z-3 CITY OF DUMAS Current Ship: Z-4 BLACK MAGIC Current Ship: Z-8 DUKE OF ALBUOUEROUE Current Ship: Z-9 LITTLE FELLOW Current Ship: Z-12 SU SU BABY Current Ship: Z-13 THERE'LL ALWAYS BE A CHRISTMAS Current Ship: Z-16 AMERICAN BEAUTY Current Ship: Z-18 THE CANUCK Current Ship: Z-19 CONSTANT NYMPH II Current Ship: Z-24 FRISCO NANNIE II Current Ship: Z-28 PRIDE OF THE YANKEES Current Ship: Z-32 THE ANCIENT MARINER Current Ship: Z-33 BARBARAANNE Current Ship: Z-34 THE BARONESS Current Ship: Z-40 RIPPLE SPRINGS Current Ship: Z-42 SEASIDE QUEEN Current Ship: Z-47 FANCY DETAIL Current Ship: Z-48 TOKYO LOCAL Current Ship: Z-49 HEADY DAZE Current Ship: Z-50 SUNRISE SERENADE Current Ship: Z-51 WABASH CANNONBALL Current Ship: Z-55 Williams Crew Current Ship: Z-56 Steele Crew Current Ship: Z-57 McGuire Current Ship: Z-58 Porter Crew Current Ship: Z-59 Ward Crew Current Ship: Z-60 Wagner Crew Current Zone: 5 len(T_force): 113 Zone 5 Current heights: [11, 13, 12, 14, 11, 10, 10, 12, 14, 10, 11, 12, 14, 10, 10, 10, 6, 10, 10, 11, 9, 11, 10, 10, 10, 10, 10, 10, 12, 11, 14, 10, 9, 10, 9, 11, 12, 11, 12, 12, 11, 11, 10, 13, 11, 11, 14, 8, 14, 13, 13, 10, 8, 19, 12, 10, 12, 11, 12, 11, 13, 13, 10, 10, 13, 10, 11, 13, 12, 17, 8, 13, 12, 14, 10, 11, 10, 12, 10, 12, 11, 14, 6, 10, 12, 15, 10, 11, 14, 11, 12, 10, 14, 10, 9, 13, 6, 11, 13, 10, 10, 12, 12, 12, 8, 12, 11, 11, 10, 10, 10, 10, 11] Current Ship: A-2 AMERICAN MAID Current Ship: A-4 DESTINYS TOTS A-4 : [27] Experiencing an immediate Event Check in Zone: 6 DESTINYS TOTS has passed her NAV check! Ship fine - continues on mission! Current Ship: A-6 OUR BABY Current Ship: A-7 LUCKY LYNN Current Ship: A-9 SKYSCRAPPER Current Ship: A-11 MISS-LEADING-LADY- Current Ship: A-12 TWENTIETH CENTURY SWEETHEART Current Ship: A-18 DRAGGIN LADY Current Ship: A-19 PEACE ON EARTH Current Ship: A-21 SPECIAL DELIVERY Current Ship: A-23 TEN UNDER TYLER Current Ship: A-25 THUMPER A-25 : [29] Experiencing an immediate Event Check in Zone: 6 THUMPER has passed her FE check! Ship fine - continues on mission! Current Ship: A-31 GONNA MAKER Current Ship: A-32 FICKLE FINGER Current Ship: A-33 THE DRAGON LADY Current Ship: A-35 JOKERS WILD Current Ship: A-44 Posey Crew Current Ship: A-45 Beck Crew Current Ship: A-47 Soto Crew Current Ship: A-51 THE CLUBHOUSE Current Ship: A-52 Wilson Crew Current Ship: A-54 Moody Crew Current Ship: A-56 Fisher Crew Current Ship: A-58 Ramsey Crew A-58 : [306] Experiencing an immediate Event Check in Zone: 6 Current Zone: 6 Ship in difficulty! Initial Fire: 0 BIT: 0 Fire Now; 0 Engines; 4 Shot_up_roll 0 Parameter M: 0 Long-term Damage; 0 Guns: F41234100000000123455 Superficial Damage: 0 VPS: 0 AC Lost: False Crew Loss: [] Current Ship: A-59 Rivera Crew Current Ship: A-60 Byrd Crew Current Ship: T-1 Copeland Crew Current Ship: T-4 EAGER BEAVER Current Ship: T-5 GEISHA GERTIE Current Ship: T-6 JOLTIN JOSIE Current Ship: T-7 LITTLE BUTCH Current Ship: T-9 EL PAJARO DE LA GUERRA Current Ship: T-12 LUCKY STRIKES Current Ship: T-13 MIGHTY FINE Current Ship: T-18 FAY Current Ship: T-19 FILTHY FAY Current Ship: T-24 MAIDENS PRAYER Current Ship: T-25 MISS LACE Current Ship: T-27 SHIRLEY DEE Current Ship: T-29 TORCHY Current Ship: T-33 EARLY BIRD Current Ship: T-34 ANTOINETTE Current Ship: T-38 THE HEAT IS ON Current Ship: T-41 LONG DISTANCE Current Ship: T-46 OREGON EXPRESS Current Ship: T-47 POCAHONTAS Current Ship: T-50 SALLY DELLE Current Ship: T-52 TOMMY HAWK Current Ship: T-53 LADY JAYNE Current Ship: T-54 BIG LASSIE TOO Current Ship: T-58 Kim Crew T-58 : [10] Experiencing an immediate Event Check in Zone: 6 Soft Abort Check: All Clear! Current Zone: 6 Ship in difficulty! Initial Fire: 1 BIT: 12 Fire Now; 0 Engines; 4 Parameter M: 0 Long-term Damage; 0 Guns: F41234100000009123404 Superficial Damage: 3 VPS: 9 AC Lost: False Crew Loss: ['E', 'Mild Bumped Arm', 'O', 'Serious Leg Injury', 'C', 'Painful Bumped Arm', 'T', 'Safe', 'A', 'Safe', 'P', 'Safe', 'B', 'Safe', 'D', 'Serious Bumped Arm'] Current Ship: T-60 Jacobs Crew Current Ship: V-4 INSPIRATION Current Ship: V-6 POISON LIL Current Ship: V-7 RAMP QUEEN Current Ship: V-9 FOR PETES SAKE Current Ship: V-11 TOKYO TWISTER Current Ship: V-12 WAGGED WASCAL Current Ship: V-13 WAR WEARY Current Ship: V-19 FORBIDDEN FRUIT Current Ship: V-21 HASTA LUEGO Current Ship: V-25 READY BETTIE Current Ship: V-26 GLAZY VIEWS Current Ship: V-27 RUSTY DUSTY Current Ship: V-31 SWEET ELOISE Current Ship: V-32 BEAUBOMBER Current Ship: V-33 DREAM GIRL Current Ship: V-35 RIGHT HONEY Current Ship: V-36 MIGHT FINE Current Ship: V-38 CITY OF MEADOWFIELD Current Ship: V-39 YANKEE MADE Current Ship: V-41 Newton Crew Current Ship: V-43 Manning Crew Current Ship: V-44 Hansen Crew Current Ship: V-45 Ballings Crew Current Ship: V-48 Cruz Crew Current Ship: V-50 TWENTIETH CENTURY LTD Current Ship: V-51 Reese Crew Current Ship: V-52 Larsen Crew Current Ship: V-53 McKenzie Crew Current Ship: V-54 Allen Crew Current Ship: V-55 Barnett Crew Current Ship: V-57 Cook Crew Current Ship: V-58 Clayton Crew Current Ship: V-60 SITTIN PRETTY Current Ship: Z-1 ROSALIA ROCKET Current Ship: Z-3 CITY OF DUMAS Current Ship: Z-4 BLACK MAGIC Current Ship: Z-8 DUKE OF ALBUOUEROUE Current Ship: Z-9 LITTLE FELLOW Current Ship: Z-12 SU SU BABY Current Ship: Z-13 THERE'LL ALWAYS BE A CHRISTMAS Current Ship: Z-16 AMERICAN BEAUTY Current Ship: Z-18 THE CANUCK Current Ship: Z-19 CONSTANT NYMPH II Current Ship: Z-24 FRISCO NANNIE II Current Ship: Z-28 PRIDE OF THE YANKEES Current Ship: Z-32 THE ANCIENT MARINER Current Ship: Z-33 BARBARAANNE Current Ship: Z-34 THE BARONESS Current Ship: Z-40 RIPPLE SPRINGS Current Ship: Z-42 SEASIDE QUEEN Current Ship: Z-47 FANCY DETAIL Current Ship: Z-48 TOKYO LOCAL Current Ship: Z-49 HEADY DAZE Current Ship: Z-50 SUNRISE SERENADE Current Ship: Z-51 WABASH CANNONBALL Current Ship: Z-55 Williams Crew Current Ship: Z-56 Steele Crew Current Ship: Z-57 McGuire Current Ship: Z-58 Porter Crew Current Ship: Z-59 Ward Crew Current Ship: Z-60 Wagner Crew Current Zone: 6 len(T_force): 113 Zone 6 Current heights: [11, 13, 12, 13, 11, 10, 10, 12, 12, 10, 11, 12, 14, 10, 10, 10, 8, 10, 10, 11, 9, 11, 10, 10, 10, 10, 10, 10, 12, 11, 14, 10, 9, 10, 9, 11, 12, 11, 12, 12, 11, 11, 10, 13, 11, 11, 16, 8, 14, 13, 13, 10, 8, 20, 12, 10, 12, 11, 12, 11, 13, 15, 10, 10, 13, 10, 11, 13, 12, 17, 6, 13, 12, 14, 10, 11, 10, 12, 10, 12, 11, 14, 4, 11, 12, 13, 10, 11, 14, 11, 12, 10, 14, 10, 9, 13, 4, 11, 13, 10, 10, 12, 12, 12, 8, 12, 11, 11, 10, 10, 10, 10, 11] Current Ship: A-2 AMERICAN MAID Current Ship: A-4 DESTINYS TOTS Current Ship: A-6 OUR BABY Current Ship: A-7 LUCKY LYNN Current Ship: A-9 SKYSCRAPPER Current Ship: A-11 MISS-LEADING-LADY- Current Ship: A-12 TWENTIETH CENTURY SWEETHEART Current Ship: A-18 DRAGGIN LADY Current Ship: A-19 PEACE ON EARTH Current Ship: A-21 SPECIAL DELIVERY Current Ship: A-23 TEN UNDER TYLER Current Ship: A-25 THUMPER A-25 : [15] Experiencing an immediate Event Check in Zone: 7 THUMPER has passed her FE check! Ship fine - continues on mission! Current Ship: A-31 GONNA MAKER Current Ship: A-32 FICKLE FINGER Current Ship: A-33 THE DRAGON LADY Current Ship: A-35 JOKERS WILD Current Ship: A-44 Posey Crew Current Ship: A-45 Beck Crew Current Ship: A-47 Soto Crew Current Ship: A-51 THE CLUBHOUSE Current Ship: A-52 Wilson Crew Current Ship: A-54 Moody Crew Current Ship: A-56 Fisher Crew Current Ship: A-58 Ramsey Crew Current Ship: A-59 Rivera Crew Current Ship: A-60 Byrd Crew Current Ship: T-1 Copeland Crew Current Ship: T-4 EAGER BEAVER Current Ship: T-5 GEISHA GERTIE Current Ship: T-6 JOLTIN JOSIE Current Ship: T-7 LITTLE BUTCH Current Ship: T-9 EL PAJARO DE LA GUERRA Current Ship: T-12 LUCKY STRIKES Current Ship: T-13 MIGHTY FINE Current Ship: T-18 FAY Current Ship: T-19 FILTHY FAY Current Ship: T-24 MAIDENS PRAYER Current Ship: T-25 MISS LACE Current Ship: T-27 SHIRLEY DEE Current Ship: T-29 TORCHY Current Ship: T-33 EARLY BIRD Current Ship: T-34 ANTOINETTE T-34 : [14] Experiencing an immediate Event Check in Zone: 7 ANTOINETTE has passed her NAV check! Ship fine - continues on mission! Current Ship: T-38 THE HEAT IS ON Current Ship: T-41 LONG DISTANCE Current Ship: T-46 OREGON EXPRESS T-46 : [13] Experiencing an immediate Event Check in Zone: 7 OREGON EXPRESS has passed her AC check! Current Zone: 7 Ship in difficulty! Initial Fire: 0 BIT: 0 Fire Now; 0 Engines; 4 Shot_up_roll 0 Parameter M: 0 Long-term Damage; 0 Guns: F41234100000000123455 Superficial Damage: 0 VPS: 0 AC Lost: False Crew Loss: [] Guns: F41234100000000123455 A_Guns: F41234100000000123455 B_Guns: F41234100000000123455 Current Ship: T-47 POCAHONTAS Current Ship: T-50 SALLY DELLE Current Ship: T-52 TOMMY HAWK Current Ship: T-53 LADY JAYNE Current Ship: T-54 BIG LASSIE TOO T-54 : [25] Experiencing an immediate Event Check in Zone: 7 Current Zone: 7 Ship in difficulty! Initial Fire: 1 BIT: 3 Fire Now; 1 Engines; 3 Parameter M: 1 Long-term Damage; 5 Guns: F31230105000051123455 Superficial Damage: 2 VPS: 6 AC Lost: False Crew Loss: [] Current Ship: T-58 Kim Crew Current Ship: T-60 Jacobs Crew Current Ship: V-4 INSPIRATION Current Ship: V-6 POISON LIL V-6 : [301] Experiencing an immediate Event Check in Zone: 7 Aircraft experiences an immediate X event! X_observer_roll_A: 4 X_observer: Radar Officer observes something unusual. Observation continues Current Zone: 7 Ship in difficulty! Initial Fire: 0 BIT: 0 Fire Now; 0 Engines; 4 Shot_up_roll -1 Parameter M: 0 Long-term Damage; 0 Guns: F41234100000004123455 Superficial Damage: 0 VPS: 0 AC Lost: False Crew Loss: ['E', 'Safe', 'O', 'Mild Bumped Hips'] Guns: F41234101000008123455 A_Guns: F41234101000004123455 B_Guns: F41234100000004123455 Current Ship: V-7 RAMP QUEEN Current Ship: V-9 FOR PETES SAKE Current Ship: V-11 TOKYO TWISTER Current Ship: V-12 WAGGED WASCAL Current Ship: V-13 WAR WEARY Current Ship: V-19 FORBIDDEN FRUIT Current Ship: V-21 HASTA LUEGO Current Ship: V-25 READY BETTIE Current Ship: V-26 GLAZY VIEWS Current Ship: V-27 RUSTY DUSTY Current Ship: V-31 SWEET ELOISE Current Ship: V-32 BEAUBOMBER Current Ship: V-33 DREAM GIRL Current Ship: V-35 RIGHT HONEY Current Ship: V-36 MIGHT FINE Current Ship: V-38 CITY OF MEADOWFIELD Current Ship: V-39 YANKEE MADE Current Ship: V-41 Newton Crew Current Ship: V-43 Manning Crew Current Ship: V-44 Hansen Crew Current Ship: V-45 Ballings Crew Current Ship: V-48 Cruz Crew Current Ship: V-50 TWENTIETH CENTURY LTD Current Ship: V-51 Reese Crew Current Ship: V-52 Larsen Crew Current Ship: V-53 McKenzie Crew V-53 : [31] Experiencing an immediate Event Check in Zone: 7 Current Zone: 7 Ship in difficulty! Initial Fire: 0 BIT: 0 Fire Now; 0 Engines; 4 Shot_up_roll 1 Parameter M: 0 Long-term Damage; 0 Guns: F41234100000032123455 Superficial Damage: 1 VPS: 3 AC Lost: False Crew Loss: ['E', 'Painful lost balance', 'O', 'Safe'] Current Ship: V-54 Allen Crew Current Ship: V-55 Barnett Crew Current Ship: V-57 Cook Crew Current Ship: V-58 Clayton Crew Current Ship: V-60 SITTIN PRETTY Current Ship: Z-1 ROSALIA ROCKET Z-1 : [304] Experiencing an immediate Event Check in Zone: 7 Aircraft experiences an immediate X event! X_observer_roll_A: 3 X_observer: The Co Pilot observes something related to Manifold pressure/vapor lock! on his console. A/C ABORTS: True Guns: A31034100000014123455 A_Guns: F41234100000014123455 B_Guns: A31034100000000123455 Current Zone: 7 Ship in difficulty! Initial Fire: 0 BIT: 0 Fire Now; 0 Engines; 3 Shot_up_roll -1 Parameter M: 0 Long-term Damage; 3 Guns: A31034103000014123455 Superficial Damage: 0 VPS: 0 AC Lost: False Crew Loss: ['E', 'Mild Bumped Arm', 'O', 'Safe'] Current Ship: Z-3 CITY OF DUMAS Current Ship: Z-4 BLACK MAGIC Current Ship: Z-8 DUKE OF ALBUOUEROUE Current Ship: Z-9 LITTLE FELLOW Current Ship: Z-12 SU SU BABY Current Ship: Z-13 THERE'LL ALWAYS BE A CHRISTMAS Current Ship: Z-16 AMERICAN BEAUTY Current Ship: Z-18 THE CANUCK Current Ship: Z-19 CONSTANT NYMPH II Current Ship: Z-24 FRISCO NANNIE II Current Ship: Z-28 PRIDE OF THE YANKEES Current Ship: Z-32 THE ANCIENT MARINER Current Ship: Z-33 BARBARAANNE Current Ship: Z-34 THE BARONESS Current Ship: Z-40 RIPPLE SPRINGS Current Ship: Z-42 SEASIDE QUEEN Current Ship: Z-47 FANCY DETAIL Current Ship: Z-48 TOKYO LOCAL Current Ship: Z-49 HEADY DAZE Current Ship: Z-50 SUNRISE SERENADE Current Ship: Z-51 WABASH CANNONBALL Current Ship: Z-55 Williams Crew Current Ship: Z-56 Steele Crew Current Ship: Z-57 McGuire Current Ship: Z-58 Porter Crew Current Ship: Z-59 Ward Crew Current Ship: Z-60 Wagner Crew Current Zone: 7 len(T_force): 113 Zone 7 Current heights: [11, 13, 12, 13, 9, 10, 10, 12, 13, 10, 11, 12, 14, 10, 10, 10, 8, 10, 10, 11, 9, 11, 10, 10, 10, 10, 10, 9, 12, 11, 14, 10, 9, 10, 9, 11, 12, 11, 12, 12, 11, 11, 10, 13, 11, 11, 16, 8, 14, 13, 13, 10, 8, 23, 12, 10, 12, 11, 12, 11, 13, 14, 10, 10, 13, 10, 11, 13, 12, 17, 6, 13, 12, 14, 10, 11, 10, 12, 10, 12, 11, 14, 4, 11, 12, 13, 10, 11, 14, 11, 12, 10, 14, 10, 9, 13, 4, 11, 13, 10, 10, 12, 12, 12, 8, 12, 11, 11, 10, 10, 10, 10, 11] Current Ship: A-2 AMERICAN MAID Current Ship: A-4 DESTINYS TOTS A-4 : [14] Experiencing an immediate Event Check in Zone: 8 DESTINYS TOTS has passed her NAV check! Current Zone: 8 Ship in difficulty! Initial Fire: 0 BIT: 0 Fire Now; 0 Engines; 4 Shot_up_roll 0 Parameter M: 0 Long-term Damage; 0 Guns: F41234100000031123455 Superficial Damage: 0 VPS: 0 AC Lost: False Crew Loss: [] Current Ship: A-6 OUR BABY Current Ship: A-7 LUCKY LYNN Current Ship: A-9 SKYSCRAPPER Current Ship: A-11 MISS-LEADING-LADY- Current Ship: A-12 TWENTIETH CENTURY SWEETHEART Current Ship: A-18 DRAGGIN LADY Current Ship: A-19 PEACE ON EARTH Current Ship: A-21 SPECIAL DELIVERY Current Ship: A-23 TEN UNDER TYLER Current Ship: A-25 THUMPER Current Ship: A-31 GONNA MAKER Current Ship: A-32 FICKLE FINGER Current Ship: A-33 THE DRAGON LADY Current Ship: A-35 JOKERS WILD Current Ship: A-44 Posey Crew Current Ship: A-45 Beck Crew Current Ship: A-47 Soto Crew Current Ship: A-51 THE CLUBHOUSE Current Ship: A-52 Wilson Crew A-52 : [303] Experiencing an immediate Event Check in Zone: 8 Aircraft experiences an immediate X event! X_observer_roll_A: 0 X_observer: Flight Engineer observes Bad power setting - reset in Engine #2!! Current Zone: 8 Ship in difficulty! Initial Fire: 2 BIT: 15 Fire Now; 0 Engines; 4 Parameter M: 0 Long-term Damage; 0 Guns: F41234100000002123455 Superficial Damage: 0 VPS: 2 AC Lost: False Crew Loss: ['E', 'Safe', 'O', 'Safe'] Guns: F41234100000002123455 A_Guns: F41234100000000123455 B_Guns: F41234100000002123455 Current Ship: A-54 Moody Crew Current Ship: A-56 Fisher Crew Current Ship: A-58 Ramsey Crew Current Ship: A-59 Rivera Crew Current Ship: A-60 Byrd Crew Current Ship: T-1 Copeland Crew Current Ship: T-4 EAGER BEAVER Current Ship: T-5 GEISHA GERTIE Current Ship: T-6 JOLTIN JOSIE Current Ship: T-7 LITTLE BUTCH Current Ship: T-9 EL PAJARO DE LA GUERRA Current Ship: T-12 LUCKY STRIKES Current Ship: T-13 MIGHTY FINE Current Ship: T-18 FAY T-18 : [11] Experiencing an immediate Event Check in Zone: 8 Hard Abort Check: All Clear! Current Zone: 8 Ship in difficulty! Initial Fire: 0 BIT: 0 Fire Now; 0 Engines; 4 Shot_up_roll 0 Parameter M: 0 Long-term Damage; 0 Guns: F41234100000010123455 Superficial Damage: 0 VPS: 0 AC Lost: False Crew Loss: [] Current Ship: T-19 FILTHY FAY Current Ship: T-24 MAIDENS PRAYER Current Ship: T-25 MISS LACE Current Ship: T-27 SHIRLEY DEE Current Ship: T-29 TORCHY Current Ship: T-33 EARLY BIRD Current Ship: T-34 ANTOINETTE Current Ship: T-38 THE HEAT IS ON Current Ship: T-41 LONG DISTANCE T-41 : [29] Experiencing an immediate Event Check in Zone: 8 LONG DISTANCE has failed her FE check! Aircraft continues with enough fuel for 2 more zones. Ship has just enough fuel to land safely!! Current Zone: 8 Ship in difficulty! Initial Fire: 0 BIT: 0 Fire Now; 0 Engines; 4 Shot_up_roll 0 Parameter M: 0 Long-term Damage; 0 Guns: F41234100000047123455 Superficial Damage: 0 VPS: 0 AC Lost: False Crew Loss: [] Current Ship: T-46 OREGON EXPRESS Current Ship: T-47 POCAHONTAS Current Ship: T-50 SALLY DELLE T-50 : [308] Experiencing an immediate Event Check in Zone: 8 Current Zone: 8 Ship in difficulty! Initial Fire: 0 BIT: 0 Fire Now; 0 Engines; 4 Shot_up_roll 0 Parameter M: 0 Long-term Damage; 0 Guns: F41234100000000123455 Superficial Damage: 0 VPS: 0 AC Lost: False Crew Loss: [] Current Ship: T-52 TOMMY HAWK Current Ship: T-53 LADY JAYNE Current Ship: T-54 BIG LASSIE TOO Current Ship: T-58 Kim Crew Current Ship: T-60 Jacobs Crew Current Ship: V-4 INSPIRATION Current Ship: V-6 POISON LIL Current Ship: V-7 RAMP QUEEN Current Ship: V-9 FOR PETES SAKE Current Ship: V-11 TOKYO TWISTER Current Ship: V-12 WAGGED WASCAL Current Ship: V-13 WAR WEARY Current Ship: V-19 FORBIDDEN FRUIT Current Ship: V-21 HASTA LUEGO Current Ship: V-25 READY BETTIE Current Ship: V-26 GLAZY VIEWS Current Ship: V-27 RUSTY DUSTY Current Ship: V-31 SWEET ELOISE Current Ship: V-32 BEAUBOMBER Current Ship: V-33 DREAM GIRL Current Ship: V-35 RIGHT HONEY Current Ship: V-36 MIGHT FINE Current Ship: V-38 CITY OF MEADOWFIELD Current Ship: V-39 YANKEE MADE Current Ship: V-41 Newton Crew Current Ship: V-43 Manning Crew Current Ship: V-44 Hansen Crew Current Ship: V-45 Ballings Crew Current Ship: V-48 Cruz Crew Current Ship: V-50 TWENTIETH CENTURY LTD Current Ship: V-51 Reese Crew Current Ship: V-52 Larsen Crew Current Ship: V-53 McKenzie Crew Current Ship: V-54 Allen Crew Current Ship: V-55 Barnett Crew Current Ship: V-57 Cook Crew Current Ship: V-58 Clayton Crew Current Ship: V-60 SITTIN PRETTY Current Ship: Z-1 ROSALIA ROCKET Current Ship: Z-3 CITY OF DUMAS Current Ship: Z-4 BLACK MAGIC Current Ship: Z-8 DUKE OF ALBUOUEROUE Current Ship: Z-9 LITTLE FELLOW Current Ship: Z-12 SU SU BABY Current Ship: Z-13 THERE'LL ALWAYS BE A CHRISTMAS Current Ship: Z-16 AMERICAN BEAUTY Current Ship: Z-18 THE CANUCK Current Ship: Z-19 CONSTANT NYMPH II Current Ship: Z-24 FRISCO NANNIE II Current Ship: Z-28 PRIDE OF THE YANKEES Current Ship: Z-32 THE ANCIENT MARINER Current Ship: Z-33 BARBARAANNE Current Ship: Z-34 THE BARONESS Current Ship: Z-40 RIPPLE SPRINGS Current Ship: Z-42 SEASIDE QUEEN Current Ship: Z-47 FANCY DETAIL Current Ship: Z-48 TOKYO LOCAL Current Ship: Z-49 HEADY DAZE Current Ship: Z-50 SUNRISE SERENADE Current Ship: Z-51 WABASH CANNONBALL Current Ship: Z-55 Williams Crew Current Ship: Z-56 Steele Crew Current Ship: Z-57 McGuire Current Ship: Z-58 Porter Crew Current Ship: Z-59 Ward Crew Current Ship: Z-60 Wagner Crew Current Zone: 8 len(T_force): 113 Zone 8 Current heights: [11, 13, 12, 13, 9, 10, 10, 12, 13, 10, 11, 12, 14, 10, 10, 10, 6, 10, 10, 12, 9, 11, 10, 10, 10, 10, 10, 7, 12, 11, 14, 10, 9, 10, 9, 11, 12, 11, 12, 12, 11, 11, 10, 13, 11, 11, 16, 8, 14, 13, 13, 10, 8, 24, 12, 10, 12, 11, 12, 11, 13, 14, 10, 10, 13, 10, 11, 13, 12, 15, 6, 13, 12, 14, 10, 11, 10, 12, 10, 12, 11, 14, 5, 13, 12, 13, 10, 11, 14, 11, 12, 10, 14, 10, 9, 13, 5, 11, 13, 10, 10, 12, 12, 12, 8, 12, 11, 11, 11, 10, 10, 10, 11] Current Ship: A-2 AMERICAN MAID Current Ship: A-4 DESTINYS TOTS Current Ship: A-6 OUR BABY Current Ship: A-7 LUCKY LYNN A-7 : [302] Experiencing an immediate Event Check in Zone: 9 Aircraft experiences an immediate X event! X_observer_roll_A: 2 X_observer: The Aircraft Commander observes something related to Manifold pressure/vapor lock!on his console. A/C ABORTS: True Guns: A31034100000058123455 A_Guns: F41234100000058123455 B_Guns: A31034100000000123455 Current Zone: 9 Ship in difficulty! Initial Fire: 1 BIT: 9 Fire Now; 0 Engines; 3 5 / 5 AC_roll: 5 A-7 Emergency Landing - Wrecked Severity: 0 Parameter M: 0 Long-term Damage; 3 Guns: A31034103000067123455 Superficial Damage: 2 VPS: 9 AC Lost: Emergency Landing - Wrecked Crew Loss: ['E', 'Safe', 'O', 'Lucky Escape', 'C', 'Superficial Fall', 'T', 'Safe', 'A', 'Safe', 'P', 'Frostbite/Hypoxia/Shaken', 'B', 'Superficial Bumped Foot', 'D', 'Safe', 'N', 'Lucky Escape', 'I', 'Painful Disorientated', 'L', 'Painful lost balance', 'R', 'Safe'] Current Ship: A-9 SKYSCRAPPER Current Ship: A-11 MISS-LEADING-LADY- Current Ship: A-12 TWENTIETH CENTURY SWEETHEART Current Ship: A-18 DRAGGIN LADY Current Ship: A-19 PEACE ON EARTH Current Ship: A-21 SPECIAL DELIVERY Current Ship: A-23 TEN UNDER TYLER Current Ship: A-25 THUMPER Current Ship: A-31 GONNA MAKER Current Ship: A-32 FICKLE FINGER Current Ship: A-33 THE DRAGON LADY Current Ship: A-35 JOKERS WILD Current Ship: A-44 Posey Crew Current Ship: A-45 Beck Crew Current Ship: A-47 Soto Crew Current Ship: A-51 THE CLUBHOUSE Current Ship: A-52 Wilson Crew Current Ship: A-54 Moody Crew Current Ship: A-56 Fisher Crew Current Ship: A-58 Ramsey Crew Current Ship: A-59 Rivera Crew Current Ship: A-60 Byrd Crew Current Ship: T-1 Copeland Crew Current Ship: T-4 EAGER BEAVER Current Ship: T-5 GEISHA GERTIE Current Ship: T-6 JOLTIN JOSIE Current Ship: T-7 LITTLE BUTCH Current Ship: T-9 EL PAJARO DE LA GUERRA Current Ship: T-12 LUCKY STRIKES Current Ship: T-13 MIGHTY FINE Current Ship: T-18 FAY Current Ship: T-19 FILTHY FAY Current Ship: T-24 MAIDENS PRAYER Current Ship: T-25 MISS LACE Current Ship: T-27 SHIRLEY DEE Current Ship: T-29 TORCHY Current Ship: T-33 EARLY BIRD Current Ship: T-34 ANTOINETTE Current Ship: T-38 THE HEAT IS ON Current Ship: T-41 LONG DISTANCE Current Ship: T-46 OREGON EXPRESS Current Ship: T-47 POCAHONTAS Current Ship: T-50 SALLY DELLE Current Ship: T-52 TOMMY HAWK Current Ship: T-53 LADY JAYNE Current Ship: T-54 BIG LASSIE TOO Current Ship: T-58 Kim Crew Current Ship: T-60 Jacobs Crew Current Ship: V-4 INSPIRATION Current Ship: V-6 POISON LIL Current Ship: V-7 RAMP QUEEN Current Ship: V-9 FOR PETES SAKE Current Ship: V-11 TOKYO TWISTER Current Ship: V-12 WAGGED WASCAL Current Ship: V-13 WAR WEARY Current Ship: V-19 FORBIDDEN FRUIT Current Ship: V-21 HASTA LUEGO Current Ship: V-25 READY BETTIE Current Ship: V-26 GLAZY VIEWS Current Ship: V-27 RUSTY DUSTY Current Ship: V-31 SWEET ELOISE Current Ship: V-32 BEAUBOMBER Current Ship: V-33 DREAM GIRL Current Ship: V-35 RIGHT HONEY V-35 : [17] Experiencing an immediate Event Check in Zone: 9 Current Zone: 9 Ship in difficulty! Initial Fire: 0 BIT: 8 Fire Now; 0 Engines; 4 Shot_up_roll 1 Parameter M: 0 Long-term Damage; 0 Guns: F41234100000000123455 Superficial Damage: 0 VPS: 0 AC Lost: False Crew Loss: ['E', 'Safe', 'O', 'Lucky Escape'] Current Ship: V-36 MIGHT FINE Current Ship: V-38 CITY OF MEADOWFIELD Current Ship: V-39 YANKEE MADE Current Ship: V-41 Newton Crew Current Ship: V-43 Manning Crew Current Ship: V-44 Hansen Crew Current Ship: V-45 Ballings Crew Current Ship: V-48 Cruz Crew Current Ship: V-50 TWENTIETH CENTURY LTD Current Ship: V-51 Reese Crew Current Ship: V-52 Larsen Crew Current Ship: V-53 McKenzie Crew Current Ship: V-54 Allen Crew Current Ship: V-55 Barnett Crew Current Ship: V-57 Cook Crew Current Ship: V-58 Clayton Crew Current Ship: V-60 SITTIN PRETTY Current Ship: Z-1 ROSALIA ROCKET Current Ship: Z-3 CITY OF DUMAS Current Ship: Z-4 BLACK MAGIC Current Ship: Z-8 DUKE OF ALBUOUEROUE Current Ship: Z-9 LITTLE FELLOW Current Ship: Z-12 SU SU BABY Current Ship: Z-13 THERE'LL ALWAYS BE A CHRISTMAS Current Ship: Z-16 AMERICAN BEAUTY Current Ship: Z-18 THE CANUCK Current Ship: Z-19 CONSTANT NYMPH II Current Ship: Z-24 FRISCO NANNIE II Z-24 : [31] Experiencing an immediate Event Check in Zone: 9 Current Zone: 9 Ship in difficulty! Initial Fire: 0 BIT: 18 Fire Now; 0 Engines; 4 6 / 6 6 / 6 AC_roll: 6 Z-24 Controlled Ditch/Crashland Severity: 0 Parameter M: 7 Long-term Damage; 0 Guns: F41234100000023123455 Superficial Damage: 2 VPS: 9 AC Lost: Controlled Ditch/Crashland Crew Loss: ['E', 'KIA', 'O', 'Safe', 'C', 'Safe', 'T', 'Missing/POW', 'A', 'Missing/POW', 'P', 'Lucky Escape', 'B', 'Serious Bumped Head', 'D', 'Superficial Bumped leg', 'N', 'Severe Abdominal wound', 'I', 'Mild lost balance', 'L', 'Superficial Bumped Hand', 'R', 'Frostbite/Hypoxia/Shaken'] Current Ship: Z-28 PRIDE OF THE YANKEES Current Ship: Z-32 THE ANCIENT MARINER Current Ship: Z-33 BARBARAANNE Current Ship: Z-34 THE BARONESS Current Ship: Z-40 RIPPLE SPRINGS Current Ship: Z-42 SEASIDE QUEEN Current Ship: Z-47 FANCY DETAIL Current Ship: Z-48 TOKYO LOCAL Current Ship: Z-49 HEADY DAZE Current Ship: Z-50 SUNRISE SERENADE Current Ship: Z-51 WABASH CANNONBALL Current Ship: Z-55 Williams Crew Current Ship: Z-56 Steele Crew Current Ship: Z-57 McGuire Current Ship: Z-58 Porter Crew Current Ship: Z-59 Ward Crew Current Ship: Z-60 Wagner Crew Current Zone: 9 len(T_force): 113 Zone 9 Current heights: [11, 13, 12, 14, 11, 10, 10, 12, 13, 10, 11, 12, 14, 10, 10, 10, 8, 10, 10, 12, 9, 11, 10, 10, 10, 10, 10, 9, 12, 11, 14, 10, 9, 10, 9, 11, 12, 11, 12, 12, 11, 11, 10, 13, 11, 11, 16, 8, 14, 13, 13, 10, 8, 24, 12, 10, 12, 11, 12, 11, 13, 13, 10, 10, 13, 10, 11, 13, 12, 15, 5, 13, 12, 14, 10, 11, 10, 12, 10, 12, 11, 14, 4, 13, 12, 13, 10, 11, 14, 11, 12, 10, 14, 10, 9, 13, 3, 11, 13, 10, 10, 12, 12, 12, 8, 12, 11, 11, 11, 10, 10, 10, 11] Final Element: ['Element W', 'Z-58', 'F41234100000014123455', 'Z-59', 'F41234100000033123455', 'Z-60', 'F41234100000048123455', 3] Battle Formation has been achieved A in ELEMENT_GROUP: ['Element A', 'A-2', 'F41234100000018123455', 'A-4', 'F41234100000031123455', 'A-6', 'F41234100000028123455', 'A-7', 'A31034100000058123455', 'A-9', 'S41234100000009123455', 5] 1 Stragglers: ['A-9'] A in ELEMENT_GROUP: ['Element B', 'A-11', 'F41234100000000123455', 'A-12', 'F41234100000025123455', 'A-18', 'F41234100000001123455', 'A-19', 'F41234100000036123455', 'A-21', 'F41234100000000123455', 5] 1 Stragglers: ['A-9'] A in ELEMENT_GROUP: ['Element C', 'A-23', 'F41234100000056123455', 'A-25', 'F41234100000002123455', 'A-31', 'F41234100000009123455', 'A-32', 'F41234100000029123455', 'A-33', 'F41234100000000123455', 5] 1 Stragglers: ['A-9'] A in ELEMENT_GROUP: ['Element D', 'A-35', 'F41234100000029123455', 'A-44', 'A30234105000050123455', 'A-45', 'F41234100000000123455', 'A-47', 'F41234100000024123455', 'A-51', 'F41234100000000123455', 5] 1 Stragglers: ['A-9'] A in ELEMENT_GROUP: ['Element E', 'A-52', 'F41234100000000123455', 'A-54', 'F41234100000026123455', 'A-56', 'F41234100000049123455', 'A-58', 'F41234100000000123455', 'A-59', 'F41234100000000123455', 5] 1 Stragglers: ['A-9'] A in ELEMENT_GROUP: ['Element F', 'A-60', 'F41234100000031123455', 'T-1', 'F41234100000000123455', 'T-4', 'F41234100000031123455', 'T-5', 'F41234100000021123455', 'T-6', 'F41234100000002123455', 5] 1 Stragglers: ['A-9'] A in ELEMENT_GROUP: ['Element G', 'T-7', 'F41234100000057123455', 'T-9', 'F41234100000000123455', 'T-12', 'F41234100000000123455', 'T-13', 'F41234100000000123455', 'T-18', 'F41234100000010123455', 5] 1 Stragglers: ['A-9'] A in ELEMENT_GROUP: ['Element H', 'T-19', 'F41234100000065123455', 'T-24', 'F41234100000007123455', 'T-25', 'F41234100000000123455', 'T-27', 'F41234100000000123455', 'T-29', 'F41234100000004123455', 5] 1 Stragglers: ['A-9'] A in ELEMENT_GROUP: ['Element I', 'T-33', 'F41234100000000123455', 'T-34', 'F41234100000026123455', 'T-38', 'F41234100000000123455', 'T-41', 'F41234100000047123455', 'T-46', 'F41234100000000123455', 5] 1 Stragglers: ['A-9'] A in ELEMENT_GROUP: ['Element J', 'T-47', 'F41234100000000123455', 'T-50', 'F41234100000000123455', 'T-52', 'F31034106000016123455', 'T-53', 'F41234100000019123455', 'T-54', 'F31230105000051123455', 5] 1 Stragglers: ['A-9'] A in ELEMENT_GROUP: ['Element K', 'T-58', 'F41234100000009123404', 'T-60', 'F41234100000010123455', 'V-4', 'F41234100000054123455', 'V-6', 'F41234101000004123455', 'V-7', 'S41234100000050123455', 5] 2 Stragglers: ['A-9', 'V-7'] A in ELEMENT_GROUP: ['Element L', 'V-9', 'F41234105000030020453', 'V-11', 'F41234100000000123455', 'V-12', 'F41234100000071123455', 'V-13', 'F41234100000072123455', 'V-19', 'F41234100000066123455', 5] 2 Stragglers: ['A-9', 'V-7'] A in ELEMENT_GROUP: ['Element M', 'V-21', 'F41234100000000123455', 'V-25', 'F41234100000018123455', 'V-26', 'F41234100000000123455', 'V-27', 'F41234100000024123455', 'V-31', 'F41234100000000123455', 5] 2 Stragglers: ['A-9', 'V-7'] A in ELEMENT_GROUP: ['Element N', 'V-32', 'F41234100000000123455', 'V-33', 'F41234100000045123455', 'V-35', 'F41234100000000123455', 'V-36', 'F41234100000037123455', 'V-38', 'F41234100000000123455', 5] 2 Stragglers: ['A-9', 'V-7'] A in ELEMENT_GROUP: ['Element O', 'V-39', 'A31230107000009123455', 'V-41', 'F41234100000047123455', 'V-43', 'F41234100000025123455', 'V-45', 'F41234100000045123455', 'V-44', 'S41234100000000123455', 5] 3 Stragglers: ['A-9', 'V-7', 'V-44'] A in ELEMENT_GROUP: ['Element P', 'V-48', 'F41234100000001123455', 'V-50', 'F41234100000000123455', 'V-51', 'F41234100000053123455', 'V-53', 'F41234100000032123455', 'V-52', 'S41234100000000123455', 5] 4 Stragglers: ['A-9', 'V-7', 'V-44', 'V-52'] A in ELEMENT_GROUP: ['Element Q', 'V-54', 'F41234100000057123455', 'V-55', 'F41234100000021123455', 'V-57', 'F41234100000040123455', 'V-58', 'F41234100000012123455', 'V-60', 'F41234100000022123455', 5] 4 Stragglers: ['A-9', 'V-7', 'V-44', 'V-52'] A in ELEMENT_GROUP: ['Element R', 'Z-1', 'A31034103000014123455', 'Z-3', 'F41234100000031123455', 'Z-4', 'F41234100000019123455', 'Z-8', 'F41234100000000123455', 'Z-9', 'F41234100000048123455', 5] 4 Stragglers: ['A-9', 'V-7', 'V-44', 'V-52'] A in ELEMENT_GROUP: ['Element S', 'Z-12', 'F41234100000000123455', 'Z-13', 'F41234100000017123455', 'Z-16', 'F41234100000005123455', 'Z-18', 'F41234100000031123455', 'Z-19', 'F41234100000027123455', 5] 4 Stragglers: ['A-9', 'V-7', 'V-44', 'V-52'] A in ELEMENT_GROUP: ['Element T', 'Z-24', 'F41234100000014123455', 'Z-28', 'F41234100000035123455', 'Z-32', 'F41234100000000123455', 'Z-33', 'F41234100000034123455', 'Z-34', 'F41234100000000123455', 5] 4 Stragglers: ['A-9', 'V-7', 'V-44', 'V-52'] A in ELEMENT_GROUP: ['Element U', 'Z-40', 'F41234100000000123455', 'Z-47', 'S41234100000033123455', 'Z-48', 'F41234100000000123455', 'Z-49', 'F41234100000052123455', 'Z-42', 'S41234100000000123455', 5] 6 Stragglers: ['A-9', 'V-7', 'V-44', 'V-52', 'Z-47', 'Z-42'] A in ELEMENT_GROUP: ['Element V', 'Z-50', 'F41234100000000123455', 'Z-51', 'F41234100000012123455', 'Z-55', 'F41234100000017123455', 'Z-56', 'F41234100000022123455', 'Z-57', 'F41234100000045123455', 5] 6 Stragglers: ['A-9', 'V-7', 'V-44', 'V-52', 'Z-47', 'Z-42'] A in ELEMENT_GROUP: ['Element W', 'Z-58', 'F41234100000014123455', 'Z-59', 'F41234100000033123455', 'Z-60', 'F41234100000048123455', 3] 6 Stragglers: ['A-9', 'V-7', 'V-44', 'V-52', 'Z-47', 'Z-42'] Current Ship: A-2 AMERICAN MAID Current Ship: A-4 DESTINYS TOTS Current Ship: A-6 OUR BABY Current Ship: A-7 LUCKY LYNN Current Ship: A-9 SKYSCRAPPER Current Ship: A-11 MISS-LEADING-LADY- Current Ship: A-12 TWENTIETH CENTURY SWEETHEART Current Ship: A-18 DRAGGIN LADY Current Ship: A-19 PEACE ON EARTH Current Ship: A-21 SPECIAL DELIVERY Current Ship: A-23 TEN UNDER TYLER Current Ship: A-25 THUMPER Current Ship: A-31 GONNA MAKER Current Ship: A-32 FICKLE FINGER Current Ship: A-33 THE DRAGON LADY Current Ship: A-35 JOKERS WILD Current Ship: A-44 Posey Crew Current Ship: A-45 Beck Crew Current Ship: A-47 Soto Crew Current Ship: A-51 THE CLUBHOUSE Current Ship: A-52 Wilson Crew Current Ship: A-54 Moody Crew Current Ship: A-56 Fisher Crew Current Ship: A-58 Ramsey Crew Current Ship: A-59 Rivera Crew Current Ship: A-60 Byrd Crew Current Ship: T-1 Copeland Crew Current Ship: T-4 EAGER BEAVER Current Ship: T-5 GEISHA GERTIE Current Ship: T-6 JOLTIN JOSIE Current Ship: T-7 LITTLE BUTCH T-7 : [13] Experiencing an immediate Event Check in Zone: 10 LITTLE BUTCH has passed her AC check! Ship fine - continues on mission! Current Ship: T-9 EL PAJARO DE LA GUERRA Current Ship: T-12 LUCKY STRIKES Current Ship: T-13 MIGHTY FINE Current Ship: T-18 FAY Current Ship: T-19 FILTHY FAY Current Ship: T-24 MAIDENS PRAYER Current Ship: T-25 MISS LACE Current Ship: T-27 SHIRLEY DEE Current Ship: T-29 TORCHY Current Ship: T-33 EARLY BIRD Current Ship: T-34 ANTOINETTE Current Ship: T-38 THE HEAT IS ON Current Ship: T-41 LONG DISTANCE Current Ship: T-46 OREGON EXPRESS Current Ship: T-47 POCAHONTAS Current Ship: T-50 SALLY DELLE Current Ship: T-52 TOMMY HAWK Current Ship: T-53 LADY JAYNE Current Ship: T-54 BIG LASSIE TOO Current Ship: T-58 Kim Crew Current Ship: T-60 Jacobs Crew Current Ship: V-4 INSPIRATION Current Ship: V-6 POISON LIL Current Ship: V-7 RAMP QUEEN Current Ship: V-9 FOR PETES SAKE Current Ship: V-11 TOKYO TWISTER Current Ship: V-12 WAGGED WASCAL Current Ship: V-13 WAR WEARY Current Ship: V-19 FORBIDDEN FRUIT Current Ship: V-21 HASTA LUEGO Current Ship: V-25 READY BETTIE Current Ship: V-26 GLAZY VIEWS Current Ship: V-27 RUSTY DUSTY Current Ship: V-31 SWEET ELOISE Current Ship: V-32 BEAUBOMBER Current Ship: V-33 DREAM GIRL Current Ship: V-35 RIGHT HONEY Current Ship: V-36 MIGHT FINE Current Ship: V-38 CITY OF MEADOWFIELD Current Ship: V-39 YANKEE MADE Current Ship: V-41 Newton Crew Current Ship: V-43 Manning Crew Current Ship: V-44 Hansen Crew Current Ship: V-45 Ballings Crew Current Ship: V-48 Cruz Crew Current Ship: V-50 TWENTIETH CENTURY LTD Current Ship: V-51 Reese Crew Current Ship: V-52 Larsen Crew Current Ship: V-53 McKenzie Crew Current Ship: V-54 Allen Crew Current Ship: V-55 Barnett Crew V-55 : [29] Experiencing an immediate Event Check in Zone: 10 Barnett Crew has passed her FE check! Ship fine - continues on mission! Current Ship: V-57 Cook Crew Current Ship: V-58 Clayton Crew Current Ship: V-60 SITTIN PRETTY Current Ship: Z-1 ROSALIA ROCKET Current Ship: Z-3 CITY OF DUMAS Current Ship: Z-4 BLACK MAGIC Current Ship: Z-8 DUKE OF ALBUOUEROUE Current Ship: Z-9 LITTLE FELLOW Current Ship: Z-12 SU SU BABY Current Ship: Z-13 THERE'LL ALWAYS BE A CHRISTMAS Current Ship: Z-16 AMERICAN BEAUTY Current Ship: Z-18 THE CANUCK Current Ship: Z-19 CONSTANT NYMPH II Current Ship: Z-24 FRISCO NANNIE II Current Ship: Z-28 PRIDE OF THE YANKEES Current Ship: Z-32 THE ANCIENT MARINER Current Ship: Z-33 BARBARAANNE Current Ship: Z-34 THE BARONESS Current Ship: Z-40 RIPPLE SPRINGS Current Ship: Z-42 SEASIDE QUEEN Current Ship: Z-47 FANCY DETAIL Current Ship: Z-48 TOKYO LOCAL Current Ship: Z-49 HEADY DAZE Current Ship: Z-50 SUNRISE SERENADE Current Ship: Z-51 WABASH CANNONBALL Current Ship: Z-55 Williams Crew Current Ship: Z-56 Steele Crew Current Ship: Z-57 McGuire Current Ship: Z-58 Porter Crew Current Ship: Z-59 Ward Crew Current Ship: Z-60 Wagner Crew Current Zone: 10 len(T_force): 113 Zone 10 Current heights: [11, 13, 12, 14, 9, 10, 10, 13, 13, 10, 11, 12, 14, 10, 10, 10, 8, 10, 10, 12, 9, 11, 10, 10, 10, 10, 10, 7, 12, 11, 14, 10, 9, 10, 9, 11, 12, 11, 12, 12, 11, 11, 10, 13, 11, 11, 17, 8, 14, 13, 13, 10, 8, 23, 12, 10, 12, 11, 12, 11, 13, 12, 10, 10, 13, 10, 11, 13, 12, 15, 5, 13, 12, 14, 10, 11, 10, 12, 10, 12, 11, 14, 3, 13, 12, 12, 10, 11, 14, 11, 12, 10, 14, 10, 9, 13, 5, 11, 13, 10, 10, 12, 12, 12, 8, 12, 11, 11, 11, 10, 10, 10, 11] Current Zone: 10 len(T_force): 113 Zone 10 Current heights: [11, 13, 12, 14, 9, 10, 10, 13, 13, 10, 11, 12, 14, 10, 10, 10, 8, 10, 10, 12, 9, 11, 10, 10, 10, 10, 10, 7, 12, 11, 14, 10, 9, 10, 9, 11, 12, 11, 12, 12, 11, 11, 10, 13, 11, 11, 17, 8, 14, 13, 13, 10, 8, 23, 12, 10, 12, 11, 12, 11, 13, 12, 10, 10, 13, 10, 11, 13, 12, 15, 5, 13, 12, 14, 10, 11, 10, 12, 10, 12, 11, 14, 3, 13, 12, 12, 10, 11, 14, 11, 12, 10, 14, 10, 9, 13, 5, 11, 13, 10, 10, 12, 12, 12, 8, 12, 11, 11, 11, 10, 10, 10, 11] Element_group: ['Element A', 'A-2', 'F41234100000018123455', 'A-4', 'F41234100000031123455', 'A-6', 'F41234100000028123455', 'A-7', 'A31034100000058123455', 'A-9', 'S41234100000009123455', 5] Element_group: ['Element B', 'A-11', 'F41234100000000123455', 'A-12', 'F41234100000025123455', 'A-18', 'F41234100000001123455', 'A-19', 'F41234100000036123455', 'A-21', 'F41234100000000123455', 5] Element_group: ['Element C', 'A-23', 'F41234100000056123455', 'A-25', 'F41234100000002123455', 'A-31', 'F41234100000009123455', 'A-32', 'F41234100000029123455', 'A-33', 'F41234100000000123455', 5] Element_group: ['Element D', 'A-35', 'F41234100000029123455', 'A-44', 'A30234105000050123455', 'A-45', 'F41234100000000123455', 'A-47', 'F41234100000024123455', 'A-51', 'F41234100000000123455', 5] Element_group: ['Element E', 'A-52', 'F41234100000000123455', 'A-54', 'F41234100000026123455', 'A-56', 'F41234100000049123455', 'A-58', 'F41234100000000123455', 'A-59', 'F41234100000000123455', 5] Element_group: ['Element F', 'A-60', 'F41234100000031123455', 'T-1', 'F41234100000000123455', 'T-4', 'F41234100000031123455', 'T-5', 'F41234100000021123455', 'T-6', 'F41234100000002123455', 5] Element_group: ['Element G', 'T-7', 'F41234100000057123455', 'T-9', 'F41234100000000123455', 'T-12', 'F41234100000000123455', 'T-13', 'F41234100000000123455', 'T-18', 'F41234100000010123455', 5] Element_group: ['Element H', 'T-19', 'F41234100000065123455', 'T-24', 'F41234100000007123455', 'T-25', 'F41234100000000123455', 'T-27', 'F41234100000000123455', 'T-29', 'F41234100000004123455', 5] Element_group: ['Element I', 'T-33', 'F41234100000000123455', 'T-34', 'F41234100000026123455', 'T-38', 'F41234100000000123455', 'T-41', 'F41234100000047123455', 'T-46', 'F41234100000000123455', 5] Element_group: ['Element J', 'T-47', 'F41234100000000123455', 'T-50', 'F41234100000000123455', 'T-52', 'F31034106000016123455', 'T-53', 'F41234100000019123455', 'T-54', 'F31230105000051123455', 5] Element_group: ['Element K', 'T-58', 'F41234100000009123404', 'T-60', 'F41234100000010123455', 'V-4', 'F41234100000054123455', 'V-6', 'F41234101000004123455', 'V-7', 'S41234100000050123455', 5] Element_group: ['Element L', 'V-9', 'F41234105000030020453', 'V-11', 'F41234100000000123455', 'V-12', 'F41234100000071123455', 'V-13', 'F41234100000072123455', 'V-19', 'F41234100000066123455', 5] Element_group: ['Element M', 'V-21', 'F41234100000000123455', 'V-25', 'F41234100000018123455', 'V-26', 'F41234100000000123455', 'V-27', 'F41234100000024123455', 'V-31', 'F41234100000000123455', 5] Element_group: ['Element N', 'V-32', 'F41234100000000123455', 'V-33', 'F41234100000045123455', 'V-35', 'F41234100000000123455', 'V-36', 'F41234100000037123455', 'V-38', 'F41234100000000123455', 5] Element_group: ['Element O', 'V-39', 'A31230107000009123455', 'V-41', 'F41234100000047123455', 'V-43', 'F41234100000025123455', 'V-45', 'F41234100000045123455', 'V-44', 'S41234100000000123455', 5] Element_group: ['Element P', 'V-48', 'F41234100000001123455', 'V-50', 'F41234100000000123455', 'V-51', 'F41234100000053123455', 'V-53', 'F41234100000032123455', 'V-52', 'S41234100000000123455', 5] Element_group: ['Element Q', 'V-54', 'F41234100000057123455', 'V-55', 'F41234100000021123455', 'V-57', 'F41234100000040123455', 'V-58', 'F41234100000012123455', 'V-60', 'F41234100000022123455', 5] Element_group: ['Element R', 'Z-1', 'A31034103000014123455', 'Z-3', 'F41234100000031123455', 'Z-4', 'F41234100000019123455', 'Z-8', 'F41234100000000123455', 'Z-9', 'F41234100000048123455', 5] Element_group: ['Element S', 'Z-12', 'F41234100000000123455', 'Z-13', 'F41234100000017123455', 'Z-16', 'F41234100000005123455', 'Z-18', 'F41234100000031123455', 'Z-19', 'F41234100000027123455', 5] Element_group: ['Element T', 'Z-24', 'F41234100000014123455', 'Z-28', 'F41234100000035123455', 'Z-32', 'F41234100000000123455', 'Z-33', 'F41234100000034123455', 'Z-34', 'F41234100000000123455', 5] Element_group: ['Element U', 'Z-40', 'F41234100000000123455', 'Z-47', 'S41234100000033123455', 'Z-48', 'F41234100000000123455', 'Z-49', 'F41234100000052123455', 'Z-42', 'S41234100000000123455', 5] Element_group: ['Element V', 'Z-50', 'F41234100000000123455', 'Z-51', 'F41234100000012123455', 'Z-55', 'F41234100000017123455', 'Z-56', 'F41234100000022123455', 'Z-57', 'F41234100000045123455', 5] Element_group: ['Element W', 'Z-58', 'F41234100000014123455', 'Z-59', 'F41234100000033123455', 'Z-60', 'F41234100000048123455', 3] This aircraft has aborted: V-39 This aircraft has aborted: A-44 This aircraft has aborted: T-52 This aircraft has aborted: A-58 This aircraft has aborted: T-54 This aircraft has aborted: V-6 This aircraft has aborted: Z-1 This aircraft has aborted: A-52 This aircraft has aborted: T-50 This aircraft has aborted: A-7 This aircraft has aborted: Z-24 There is fighter escort! 1 Groups with 1 Squadrons and 1 Flights. ABCDEFGHIJKLMNOPQRSTUVW Gridline: 01234ABCDEFGHIJKLMNOPQRSTUVW56789 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 2400 2400 2400 2400 2400 2400 2400 2400 2400 2400 2400 2400 2400 2400 2400 2400 2400 2400 2400 2400 2400 2400 2400 2400 2400 2400 2400 2400 2400 2400 2400 2400 2400 2400 2400 2400 2400 2400 2400 2400 2400 2400 2400 2400 2400 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 4400 4400 4400 4400 4400 4400 4400 4400 4400 4400 4400 4400 4400 4400 4400 4400 Dictionary saved to air_defence_data.txt Current Ship: A-2 AMERICAN MAID Current Ship: A-4 DESTINYS TOTS Current Ship: A-6 OUR BABY Current Ship: A-7 LUCKY LYNN Current Ship: A-9 SKYSCRAPPER Current Ship: A-11 MISS-LEADING-LADY- Current Ship: A-12 TWENTIETH CENTURY SWEETHEART Current Ship: A-18 DRAGGIN LADY Current Ship: A-19 PEACE ON EARTH Current Ship: A-21 SPECIAL DELIVERY Current Ship: A-23 TEN UNDER TYLER Current Ship: A-25 THUMPER A-25 : [15] Experiencing an immediate Event Check in Zone: 11 THUMPER has passed her FE check! Ship fine - continues on mission! Current Ship: A-31 GONNA MAKER Current Ship: A-32 FICKLE FINGER Current Ship: A-33 THE DRAGON LADY Current Ship: A-35 JOKERS WILD Current Ship: A-44 Posey Crew Current Ship: A-45 Beck Crew Current Ship: A-47 Soto Crew Current Ship: A-51 THE CLUBHOUSE Current Ship: A-52 Wilson Crew Current Ship: A-54 Moody Crew Current Ship: A-56 Fisher Crew Current Ship: A-58 Ramsey Crew Current Ship: A-59 Rivera Crew Current Ship: A-60 Byrd Crew Current Ship: T-1 Copeland Crew Current Ship: T-4 EAGER BEAVER Current Ship: T-5 GEISHA GERTIE Current Ship: T-6 JOLTIN JOSIE Current Ship: T-7 LITTLE BUTCH Current Ship: T-9 EL PAJARO DE LA GUERRA Current Ship: T-12 LUCKY STRIKES Current Ship: T-13 MIGHTY FINE Current Ship: T-18 FAY Current Ship: T-19 FILTHY FAY Current Ship: T-24 MAIDENS PRAYER Current Ship: T-25 MISS LACE Current Ship: T-27 SHIRLEY DEE Current Ship: T-29 TORCHY Current Ship: T-33 EARLY BIRD Current Ship: T-34 ANTOINETTE Current Ship: T-38 THE HEAT IS ON Current Ship: T-41 LONG DISTANCE Current Ship: T-46 OREGON EXPRESS Current Ship: T-47 POCAHONTAS Current Ship: T-50 SALLY DELLE Current Ship: T-52 TOMMY HAWK Current Ship: T-53 LADY JAYNE Current Ship: T-54 BIG LASSIE TOO Current Ship: T-58 Kim Crew Current Ship: T-60 Jacobs Crew Current Ship: V-4 INSPIRATION Current Ship: V-6 POISON LIL Current Ship: V-7 RAMP QUEEN Current Ship: V-9 FOR PETES SAKE Current Ship: V-11 TOKYO TWISTER Current Ship: V-12 WAGGED WASCAL Current Ship: V-13 WAR WEARY Current Ship: V-19 FORBIDDEN FRUIT Current Ship: V-21 HASTA LUEGO Current Ship: V-25 READY BETTIE Current Ship: V-26 GLAZY VIEWS Current Ship: V-27 RUSTY DUSTY Current Ship: V-31 SWEET ELOISE Current Ship: V-32 BEAUBOMBER Current Ship: V-33 DREAM GIRL Current Ship: V-35 RIGHT HONEY Current Ship: V-36 MIGHT FINE Current Ship: V-38 CITY OF MEADOWFIELD Current Ship: V-39 YANKEE MADE Current Ship: V-41 Newton Crew Current Ship: V-43 Manning Crew Current Ship: V-44 Hansen Crew Current Ship: V-45 Ballings Crew Current Ship: V-48 Cruz Crew Current Ship: V-50 TWENTIETH CENTURY LTD Current Ship: V-51 Reese Crew Current Ship: V-52 Larsen Crew Current Ship: V-53 McKenzie Crew Current Ship: V-54 Allen Crew Current Ship: V-55 Barnett Crew V-55 : [15] Experiencing an immediate Event Check in Zone: 11 Barnett Crew has passed her FE check! Ship fine - continues on mission! Current Ship: V-57 Cook Crew Current Ship: V-58 Clayton Crew Current Ship: V-60 SITTIN PRETTY Current Ship: Z-1 ROSALIA ROCKET Current Ship: Z-3 CITY OF DUMAS Current Ship: Z-4 BLACK MAGIC Current Ship: Z-8 DUKE OF ALBUOUEROUE Current Ship: Z-9 LITTLE FELLOW Current Ship: Z-12 SU SU BABY Current Ship: Z-13 THERE'LL ALWAYS BE A CHRISTMAS Current Ship: Z-16 AMERICAN BEAUTY Z-16 : [28] Experiencing an immediate Event Check in Zone: 11 AMERICAN BEAUTY has passed her AC check! Current Zone: 11 Ship in difficulty! Initial Fire: 0 BIT: 0 Fire Now; 0 Engines; 4 Shot_up_roll 0 Parameter M: 0 Long-term Damage; 0 Guns: F41234100000005123455 Superficial Damage: 0 VPS: 0 AC Lost: False Crew Loss: [] Current Ship: Z-18 THE CANUCK Current Ship: Z-19 CONSTANT NYMPH II Current Ship: Z-24 FRISCO NANNIE II Current Ship: Z-28 PRIDE OF THE YANKEES Current Ship: Z-32 THE ANCIENT MARINER Current Ship: Z-33 BARBARAANNE Current Ship: Z-34 THE BARONESS Current Ship: Z-40 RIPPLE SPRINGS Current Ship: Z-42 SEASIDE QUEEN Current Ship: Z-47 FANCY DETAIL Current Ship: Z-48 TOKYO LOCAL Current Ship: Z-49 HEADY DAZE Current Ship: Z-50 SUNRISE SERENADE Current Ship: Z-51 WABASH CANNONBALL Current Ship: Z-55 Williams Crew Current Ship: Z-56 Steele Crew Current Ship: Z-57 McGuire Current Ship: Z-58 Porter Crew Current Ship: Z-59 Ward Crew Current Ship: Z-60 Wagner Crew Current Zone: 11 len(T_force): 113 Zone 11 Current heights: [11, 13, 12, 14, 8, 10, 10, 14, 13, 10, 11, 12, 14, 10, 10, 10, 10, 10, 10, 12, 9, 11, 10, 10, 10, 10, 10, 7, 12, 11, 14, 10, 9, 10, 9, 11, 12, 11, 12, 12, 11, 11, 10, 13, 11, 11, 17, 8, 14, 13, 13, 10, 8, 23, 12, 10, 12, 11, 12, 11, 13, 12, 10, 10, 13, 10, 11, 13, 12, 15, 5, 13, 12, 14, 10, 11, 10, 12, 10, 12, 11, 14, 3, 13, 12, 12, 10, 11, 14, 11, 12, 10, 14, 10, 9, 13, 5, 11, 13, 10, 10, 12, 12, 12, 8, 12, 11, 11, 11, 10, 10, 10, 11] Current Ship: A-2 AMERICAN MAID Current Ship: 1 : AMERICAN MAID A-2 currently at 11 000 feet! Current Ship: A-4 DESTINYS TOTS Current Ship: 2 : DESTINYS TOTS A-4 currently at 13 000 feet! Current Ship: A-6 OUR BABY Current Ship: 3 : OUR BABY A-6 currently at 12 000 feet! Current Ship: A-7 LUCKY LYNN Current Ship: 4 : LUCKY LYNN A-7 currently at 14 000 feet! Current Ship: A-9 SKYSCRAPPER Current Ship: 5 : SKYSCRAPPER A-9 currently at 6 000 feet! Current Ship: A-11 MISS-LEADING-LADY- Current Ship: 6 : MISS-LEADING-LADY- A-11 currently at 10 000 feet! Current Ship: A-12 TWENTIETH CENTURY SWEETHEART Current Ship: 7 : TWENTIETH CENTURY SWEETHEART A-12 currently at 10 000 feet! Current Ship: A-18 DRAGGIN LADY Current Ship: 8 : DRAGGIN LADY A-18 currently at 14 000 feet! Current Ship: A-19 PEACE ON EARTH Current Ship: 9 : PEACE ON EARTH A-19 currently at 13 000 feet! Current Ship: A-21 SPECIAL DELIVERY Current Ship: 10 : SPECIAL DELIVERY A-21 currently at 10 000 feet! Current Ship: A-23 TEN UNDER TYLER Current Ship: 11 : TEN UNDER TYLER A-23 currently at 11 000 feet! Current Ship: A-25 THUMPER Current Ship: 12 : THUMPER A-25 currently at 12 000 feet! Current Ship: A-31 GONNA MAKER Current Ship: 13 : GONNA MAKER A-31 currently at 14 000 feet! Current Ship: A-32 FICKLE FINGER Current Ship: 14 : FICKLE FINGER A-32 currently at 10 000 feet! Current Ship: A-33 THE DRAGON LADY Current Ship: 15 : THE DRAGON LADY A-33 currently at 10 000 feet! Current Ship: A-35 JOKERS WILD Current Ship: 16 : JOKERS WILD A-35 currently at 10 000 feet! Current Ship: A-44 Posey Crew Current Ship: 17 : Posey Crew A-44 currently at 8 000 feet! Current Ship: A-45 Beck Crew Current Ship: 18 : Beck Crew A-45 currently at 10 000 feet! Current Ship: A-47 Soto Crew Current Ship: 19 : Soto Crew A-47 currently at 10 000 feet! Current Ship: A-51 THE CLUBHOUSE Current Ship: 20 : THE CLUBHOUSE A-51 currently at 12 000 feet! Current Ship: A-52 Wilson Crew Current Ship: 21 : Wilson Crew A-52 currently at 9 000 feet! Current Ship: A-54 Moody Crew Current Ship: 22 : Moody Crew A-54 currently at 11 000 feet! Current Ship: A-56 Fisher Crew Current Ship: 23 : Fisher Crew A-56 currently at 10 000 feet! Current Ship: A-58 Ramsey Crew Current Ship: 24 : Ramsey Crew A-58 currently at 10 000 feet! Current Ship: A-59 Rivera Crew Current Ship: 25 : Rivera Crew A-59 currently at 10 000 feet! Current Ship: A-60 Byrd Crew Current Ship: 26 : Byrd Crew A-60 currently at 10 000 feet! Current Ship: T-1 Copeland Crew Current Ship: 27 : Copeland Crew T-1 currently at 10 000 feet! Current Ship: T-4 EAGER BEAVER Current Ship: 28 : EAGER BEAVER T-4 currently at 5 000 feet! Current Ship: T-5 GEISHA GERTIE Current Ship: 29 : GEISHA GERTIE T-5 currently at 12 000 feet! Current Ship: T-6 JOLTIN JOSIE Current Ship: 30 : JOLTIN JOSIE T-6 currently at 11 000 feet! Current Ship: T-7 LITTLE BUTCH Current Ship: 31 : LITTLE BUTCH T-7 currently at 14 000 feet! Current Ship: T-9 EL PAJARO DE LA GUERRA Current Ship: 32 : EL PAJARO DE LA GUERRA T-9 currently at 10 000 feet! Current Ship: T-12 LUCKY STRIKES Current Ship: 33 : LUCKY STRIKES T-12 currently at 9 000 feet! Current Ship: T-13 MIGHTY FINE Current Ship: 34 : MIGHTY FINE T-13 currently at 10 000 feet! Current Ship: T-18 FAY Current Ship: 35 : FAY T-18 currently at 9 000 feet! Current Ship: T-19 FILTHY FAY Current Ship: 36 : FILTHY FAY T-19 currently at 11 000 feet! Current Ship: T-24 MAIDENS PRAYER Current Ship: 37 : MAIDENS PRAYER T-24 currently at 12 000 feet! Current Ship: T-25 MISS LACE Current Ship: 38 : MISS LACE T-25 currently at 11 000 feet! Current Ship: T-27 SHIRLEY DEE Current Ship: 39 : SHIRLEY DEE T-27 currently at 12 000 feet! Current Ship: T-29 TORCHY Current Ship: 40 : TORCHY T-29 currently at 12 000 feet! Current Ship: T-33 EARLY BIRD Current Ship: 41 : EARLY BIRD T-33 currently at 11 000 feet! Current Ship: T-34 ANTOINETTE Current Ship: 42 : ANTOINETTE T-34 currently at 11 000 feet! Current Ship: T-38 THE HEAT IS ON Current Ship: 43 : THE HEAT IS ON T-38 currently at 10 000 feet! Current Ship: T-41 LONG DISTANCE Current Ship: 44 : LONG DISTANCE T-41 currently at 13 000 feet! Current Ship: T-46 OREGON EXPRESS Current Ship: 45 : OREGON EXPRESS T-46 currently at 11 000 feet! Current Ship: T-47 POCAHONTAS Current Ship: 46 : POCAHONTAS T-47 currently at 11 000 feet! Current Ship: T-50 SALLY DELLE Current Ship: 47 : SALLY DELLE T-50 currently at 18 000 feet! Current Ship: T-52 TOMMY HAWK Current Ship: 48 : TOMMY HAWK T-52 currently at 8 000 feet! Current Ship: T-53 LADY JAYNE Current Ship: 49 : LADY JAYNE T-53 currently at 14 000 feet! Current Ship: T-54 BIG LASSIE TOO Current Ship: 50 : BIG LASSIE TOO T-54 currently at 13 000 feet! Current Ship: T-58 Kim Crew Current Ship: 51 : Kim Crew T-58 currently at 13 000 feet! Current Ship: T-60 Jacobs Crew Current Ship: 52 : Jacobs Crew T-60 currently at 10 000 feet! Current Ship: V-4 INSPIRATION Current Ship: 53 : INSPIRATION V-4 currently at 8 000 feet! Current Ship: V-6 POISON LIL Current Ship: 54 : POISON LIL V-6 currently at 23 000 feet! Current Ship: V-7 RAMP QUEEN Current Ship: 55 : RAMP QUEEN V-7 currently at 12 000 feet! Current Ship: V-9 FOR PETES SAKE Current Ship: 56 : FOR PETES SAKE V-9 currently at 10 000 feet! Current Ship: V-11 TOKYO TWISTER Current Ship: 57 : TOKYO TWISTER V-11 currently at 12 000 feet! Current Ship: V-12 WAGGED WASCAL Current Ship: 58 : WAGGED WASCAL V-12 currently at 11 000 feet! Current Ship: V-13 WAR WEARY Current Ship: 59 : WAR WEARY V-13 currently at 12 000 feet! Current Ship: V-19 FORBIDDEN FRUIT Current Ship: 60 : FORBIDDEN FRUIT V-19 currently at 11 000 feet! Current Ship: V-21 HASTA LUEGO Current Ship: 61 : HASTA LUEGO V-21 currently at 13 000 feet! Current Ship: V-25 READY BETTIE Current Ship: 62 : READY BETTIE V-25 currently at 11 000 feet! Current Ship: V-26 GLAZY VIEWS Current Ship: 63 : GLAZY VIEWS V-26 currently at 10 000 feet! Current Ship: V-27 RUSTY DUSTY Current Ship: 64 : RUSTY DUSTY V-27 currently at 10 000 feet! Current Ship: V-31 SWEET ELOISE Current Ship: 65 : SWEET ELOISE V-31 currently at 13 000 feet! Current Ship: V-32 BEAUBOMBER Current Ship: 66 : BEAUBOMBER V-32 currently at 10 000 feet! Current Ship: V-33 DREAM GIRL Current Ship: 67 : DREAM GIRL V-33 currently at 11 000 feet! Current Ship: V-35 RIGHT HONEY Current Ship: 68 : RIGHT HONEY V-35 currently at 13 000 feet! Current Ship: V-36 MIGHT FINE Current Ship: 69 : MIGHT FINE V-36 currently at 12 000 feet! Current Ship: V-38 CITY OF MEADOWFIELD Current Ship: 70 : CITY OF MEADOWFIELD V-38 currently at 16 000 feet! Current Ship: V-39 YANKEE MADE Current Ship: 71 : YANKEE MADE V-39 currently at 5 000 feet! Current Ship: V-41 Newton Crew Current Ship: 72 : Newton Crew V-41 currently at 13 000 feet! Current Ship: V-43 Manning Crew Current Ship: 73 : Manning Crew V-43 currently at 12 000 feet! Current Ship: V-44 Hansen Crew Current Ship: 74 : Hansen Crew V-44 currently at 14 000 feet! Current Ship: V-45 Ballings Crew Current Ship: 75 : Ballings Crew V-45 currently at 10 000 feet! Current Ship: V-48 Cruz Crew Current Ship: 76 : Cruz Crew V-48 currently at 11 000 feet! Current Ship: V-50 TWENTIETH CENTURY LTD Current Ship: 77 : TWENTIETH CENTURY LTD V-50 currently at 10 000 feet! Current Ship: V-51 Reese Crew Current Ship: 78 : Reese Crew V-51 currently at 12 000 feet! Current Ship: V-52 Larsen Crew Current Ship: 79 : Larsen Crew V-52 currently at 10 000 feet! Current Ship: V-53 McKenzie Crew Current Ship: 80 : McKenzie Crew V-53 currently at 12 000 feet! Current Ship: V-54 Allen Crew Current Ship: 81 : Allen Crew V-54 currently at 11 000 feet! Current Ship: V-55 Barnett Crew Current Ship: 82 : Barnett Crew V-55 currently at 14 000 feet! Current Ship: V-57 Cook Crew Current Ship: 83 : Cook Crew V-57 currently at 3 000 feet! Current Ship: V-58 Clayton Crew Current Ship: 84 : Clayton Crew V-58 currently at 14 000 feet! Current Ship: V-60 SITTIN PRETTY Current Ship: 85 : SITTIN PRETTY V-60 currently at 12 000 feet! Current Ship: Z-1 ROSALIA ROCKET Current Ship: 86 : ROSALIA ROCKET Z-1 currently at 13 000 feet! Current Ship: Z-3 CITY OF DUMAS Current Ship: 87 : CITY OF DUMAS Z-3 currently at 10 000 feet! Current Ship: Z-4 BLACK MAGIC Current Ship: 88 : BLACK MAGIC Z-4 currently at 11 000 feet! Current Ship: Z-8 DUKE OF ALBUOUEROUE Current Ship: 89 : DUKE OF ALBUOUEROUE Z-8 currently at 14 000 feet! Current Ship: Z-9 LITTLE FELLOW Current Ship: 90 : LITTLE FELLOW Z-9 currently at 11 000 feet! Current Ship: Z-12 SU SU BABY Current Ship: 91 : SU SU BABY Z-12 currently at 12 000 feet! Current Ship: Z-13 THERE'LL ALWAYS BE A CHRISTMAS Current Ship: 92 : THERE'LL ALWAYS BE A CHRISTMAS Z-13 currently at 10 000 feet! Current Ship: Z-16 AMERICAN BEAUTY Current Ship: 93 : AMERICAN BEAUTY Z-16 currently at 14 000 feet! Current Ship: Z-18 THE CANUCK Current Ship: 94 : THE CANUCK Z-18 currently at 10 000 feet! Current Ship: Z-19 CONSTANT NYMPH II Current Ship: 95 : CONSTANT NYMPH II Z-19 currently at 9 000 feet! Current Ship: Z-24 FRISCO NANNIE II Current Ship: 96 : FRISCO NANNIE II Z-24 currently at 13 000 feet! Current Ship: Z-28 PRIDE OF THE YANKEES Current Ship: 97 : PRIDE OF THE YANKEES Z-28 currently at 6 000 feet! Current Ship: Z-32 THE ANCIENT MARINER Current Ship: 98 : THE ANCIENT MARINER Z-32 currently at 11 000 feet! Current Ship: Z-33 BARBARAANNE Current Ship: 99 : BARBARAANNE Z-33 currently at 13 000 feet! Z-33 : [27] Experiencing an immediate Event Check in Zone: 12 BARBARAANNE has passed her NAV check! Current Zone: 12 Ship in difficulty! Initial Fire: 0 BIT: 0 Fire Now; 0 Engines; 4 Shot_up_roll 0 Parameter M: 0 Long-term Damage; 0 Guns: F41234100000034123455 Superficial Damage: 0 VPS: 0 AC Lost: False Crew Loss: [] Current Ship: Z-34 THE BARONESS Current Ship: 100 : THE BARONESS Z-34 currently at 10 000 feet! Current Ship: Z-40 RIPPLE SPRINGS Current Ship: 101 : RIPPLE SPRINGS Z-40 currently at 10 000 feet! Current Ship: Z-42 SEASIDE QUEEN Current Ship: 102 : SEASIDE QUEEN Z-42 currently at 12 000 feet! Current Ship: Z-47 FANCY DETAIL Current Ship: 103 : FANCY DETAIL Z-47 currently at 12 000 feet! Current Ship: Z-48 TOKYO LOCAL Current Ship: 104 : TOKYO LOCAL Z-48 currently at 12 000 feet! Current Ship: Z-49 HEADY DAZE Current Ship: 105 : HEADY DAZE Z-49 currently at 8 000 feet! Current Ship: Z-50 SUNRISE SERENADE Current Ship: 106 : SUNRISE SERENADE Z-50 currently at 12 000 feet! Z-50 : [29] Experiencing an immediate Event Check in Zone: 12 SUNRISE SERENADE has failed her FE check! Aircraft continues with enough fuel for 6 more zones. Ship having fuel difficulties for the final 347 nautical miles before base! Current Zone: 12 Ship in difficulty! Initial Fire: 2 BIT: 36 Fire Now; 1 Engines; 4 Parameter M: 1 Long-term Damage; 8 Guns: F41234108000010123455 Superficial Damage: 1 VPS: 10 AC Lost: False Crew Loss: [] Current Ship: Z-51 WABASH CANNONBALL Current Ship: 107 : WABASH CANNONBALL Z-51 currently at 11 000 feet! Current Ship: Z-55 Williams Crew Current Ship: 108 : Williams Crew Z-55 currently at 11 000 feet! Current Ship: Z-56 Steele Crew Current Ship: 109 : Steele Crew Z-56 currently at 11 000 feet! Current Ship: Z-57 McGuire Current Ship: 110 : McGuire Z-57 currently at 10 000 feet! Current Ship: Z-58 Porter Crew Current Ship: 111 : Porter Crew Z-58 currently at 10 000 feet! Current Ship: Z-59 Ward Crew Current Ship: 112 : Ward Crew Z-59 currently at 10 000 feet! Current Ship: Z-60 Wagner Crew Current Zone: 12 len(T_force): 113 Zone 12 Current heights: [11, 13, 12, 14, 6, 10, 10, 14, 13, 10, 11, 12, 14, 10, 10, 10, 8, 10, 10, 12, 9, 11, 10, 10, 10, 10, 10, 5, 12, 11, 14, 10, 9, 10, 9, 11, 12, 11, 12, 12, 11, 11, 10, 13, 11, 11, 18, 8, 14, 13, 13, 10, 8, 23, 12, 10, 12, 11, 12, 11, 13, 11, 10, 10, 13, 10, 11, 13, 12, 16, 5, 13, 12, 14, 10, 11, 10, 12, 10, 12, 11, 14, 3, 14, 12, 13, 10, 11, 14, 11, 12, 10, 14, 10, 9, 13, 6, 11, 13, 10, 10, 12, 12, 12, 8, 12, 11, 11, 11, 10, 10, 10, 11] Current Ship: 113 : Wagner Crew Z-60 currently at 11 000 feet! Zone 12 Current heights: [11, 13, 12, 14, 6, 10, 10, 14, 13, 10, 11, 12, 14, 10, 10, 10, 8, 10, 10, 12, 9, 11, 10, 10, 10, 10, 10, 5, 12, 11, 14, 10, 9, 10, 9, 11, 12, 11, 12, 12, 11, 11, 10, 13, 11, 11, 18, 8, 14, 13, 13, 10, 8, 23, 12, 10, 12, 11, 12, 11, 13, 11, 10, 10, 13, 10, 11, 13, 12, 16, 5, 13, 12, 14, 10, 11, 10, 12, 10, 12, 11, 14, 3, 14, 12, 13, 10, 11, 14, 11, 12, 10, 14, 10, 9, 13, 6, 11, 13, 10, 10, 12, 12, 12, 8, 12, 11, 11, 11, 10, 10, 10, 11] Attacking Wave # 1 : ['A', 1, ['Sentai: 244', 'Frank', '16', '1st Lieutenant Takashi Atsumi', 'Buzz', 'Very poor', 0, 0, 0, '#87800M', 'KJJZ34AW1', 'Target']] Attacking Wave # 2 : ['B', 2, ['Sentai: 244', 'Frank', 'Ready', 'Junior Sergeant_Major Miyoshi Watanabe', 'Aggressive', 'Competent', 0, 0, 0, '=00001M', '0JJZ92AA1', 'Target'], ['Sentai: 244', 'Frank', 'Ready', '2nd Lieutenant Kiyoshi Hatai', 'Break-off', 'Untried', 0, 0, 0, '=00002M', '0JJZI2AA1', 'Target']] Attacking Wave # 3 : ['C', 6, ['Sentai: 244', 'Frank', 'Taxiing', 'Senior Sergeant Ichiro Kawamura', 'Buzz', 'Competent', 0, 0, 0, '=00003M', '0JJZL3AC1', 'Target'], ['Sentai: 244', 'Frank', 'Taxiing', '1st Lieutenant Tadayoshi Matsushima', 'Surprise', 'Enthusiastic', 0, 0, 0, '=00004M', '0JJZC3AA1', 'Target'], ['Sentai: 244', 'Frank', 'Taxiing', 'Warrant Officer Teigo Norida', 'Standard', 'Untried', 0, 0, 0, '=0000AM', '0JJZC3AN1', 'Target'], ['Sentai: 244', 'Frank', 'Taxiing', 'Senior Corporal Rikichiro Sawamoto', 'Unorthodox', 'Trained', 0, 0, 0, '=0000BM', '0JJZ93AA1', 'Target'], ['Sentai: 244', 'Frank', 'Taxiing', 'Junior Sergeant Kosaku Nakano', 'Unorthodox', 'Trained', 0, 0, 0, '=0000CM', '0JJZ93AO1', 'Target'], ['Sentai: 244', 'Frank', 'Taxiing', '1st Lieutenant Toranosuke Kawashima', 'Tentative', 'Untried', 0, 0, 0, '=0000DM', '0JJZI3AG1', 'Target']] Attacking Wave # 4 : ['F', 2, ['Sentai: 244', 'Frank', 'Ready', 'Senior Sergeant_Major Mitsuyoshi Tarui', 'Special', 'Veteran', 0, 0, 0, '=0000EM', '0JJZB2AG1', 'Target'], ['Sentai: 244', 'Frank', 'Ready', 'Warrant Officer Makoto Ogawa', 'Unorthodox', 'Competent', 0, 0, 0, '=0000FM', '0JJZL2AK1', 'Target']] Attacking Wave # 5 : ['G', 1, ['Sentai: 244', 'Frank', 'Ready', '2nd Lieutenant Takeo Fukuzawa', 'Unorthodox', 'Capable', 0, 0, 0, '=0000GM', '0JJZ22AA1', 'Target']] Attacking Wave # 6 : ['H', 2, ['Sentai: 244', 'Frank', 'Taxiing', 'Senior Sergeant_Major Yasuyuki Miyoshi', 'Cautious', 'Untried', 0, 0, 0, '=0000HM', '0JJZC3AC1', 'Target'], ['Sentai: 244', 'Frank', 'Taxiing', '2nd Lieutenant Jiro Matsuda', 'Special', 'Competent', 0, 0, 0, '=0000IM', '0JJZL3AL1', 'Target']] Attacking Wave # 7 : ['I', 2, ['Sentai: 244', 'Frank', 'Taxiing', 'Senior Sergeant Yasushi Tominaga', 'Buzz', 'Very poor', 0, 0, 0, '=0000JM', '0JJZ33AV1', 'Target'], ['Sentai: 244', 'Frank', 'Taxiing', 'Senior Sergeant Jiro Matsuda', 'Aggressive', 'Competent', 0, 0, 0, '=0000KM', '0JJZE3AW1', 'Target']] Attacking Wave # 8 : ['J', 3, ['Sentai: 244', 'Frank', 'Taxiing', 'Senior Sergeant Kiyoshi Imai', 'Standard', 'Incompetent', 0, 0, 0, '=0000LM', '0JJZ03AA1', 'Target'], ['Sentai: 244', 'Frank', 'Taxiing', 'Senior Sergeant Tadashi Kaneko', 'Aggressive', 'Skilled', 0, 0, 0, '=0000MM', '0JJZE3AA1', 'Target'], ['Sentai: 244', 'Frank', 'Taxiing', 'Warrant Officer Masami Ishii', 'Feint', 'Trained', 0, 0, 0, '=0000NM', '0JJZ93AA1', 'Target']] Attacking Wave # 9 : ['K', 6, ['Sentai: 244', 'Frank', '20', 'Senior Captain Takeo Takahashi', 'Standard', 'Untried', 0, 0, 0, '80110OM', 'PJJZ24AA1', 'Target'], ['Sentai: 244', 'Frank', '20', 'Senior Captain Toyoki Eto', 'Standard', 'Ace', 0, 0, 0, '80710PM', 'SJJZD4AA1', 'Target'], ['Sentai: 244', 'Frank', '20', 'Senior Sergeant Satoshi Anabuki', 'Abrupt', 'Highly Skilled', 0, 0, 0, '80830QM', 'GJJZR4AA1', 'Target'], ['Sentai: 244', 'Frank', '20', '2nd Lieutenant Kojiro Matsumura', 'Feint', 'Poor', 0, 0, 0, '80280RM', 'WJJZ04AA1', 'Target'], ['Sentai: 244', 'Frank', '20', 'Warrant Officer Fusata Iida', 'Cautious', 'Competent', 0, 0, 0, '80760SM', '6JJZ34AA1', 'Target'], ['Sentai: 244', 'Frank', '20', 'Junior Sergeant Kuniyoshi Tanaka', 'Abrupt', 'Competent', 0, 0, 0, '80120TM', 'XJJZE4AA1', 'Target']] Attacking Wave # 10 : ['L', 3, ['Sentai: 244', 'Frank', 'Ready', 'Senior Sergeant_Major Shuichi Okamoto', 'Cautious', 'Enthusiastic', 0, 0, 0, '=0000UM', '0JJZC2AA1', 'Target'], ['Sentai: 244', 'Frank', 'Ready', '2nd Lieutenant Johei Bando', 'Standard', 'Capable', 0, 0, 0, '=0000VM', '0JJZ32AA1', 'Target'], ['Sentai: 244', 'Frank', 'Ready', 'Junior Sergeant Takeichi Kokubun', 'Standard', 'Competent', 0, 0, 0, '=0000WM', '0JJZL2AA1', 'Target']] Attacking Wave # 11 : ['M', 1, ['Sentai: 244', 'Frank', '22', 'Senior Major Masumi Takada', 'Cautious', 'Capable', 0, 0, 0, '02730XM', 'SJJZF4AD1', 'Target']] Attacking Wave # 12 : ['N', 5, ['Sentai: 244', 'Frank', 'Taxiing', 'Senior Major Masao Miyamaru', 'Ambush', 'Skilled', 0, 0, 0, '=0000YM', '0JJZO3AU1', 'Target'], ['Sentai: 244', 'Frank', 'Taxiing', '1st Lieutenant KURATA Kizo', 'Buzz', 'Skilled', 0, 0, 0, '=0000ZM', '0JJZ73AL1', 'Target'], ['Sentai: 244', 'Frank', 'Taxiing', '1st Lieutenant Higashikuni Morihiro', 'Deceptive', 'Capable', 0, 0, 0, '=00005M', '0JJZF3AP1', 'Target'], ['Sentai: 244', 'Frank', 'Taxiing', 'Warrant Officer TAKATA Kunio', 'Aggressive', 'Veteran', 0, 0, 0, '=00006M', '0JJZU3AD1', 'Target'], ['Sentai: 244', 'Frank', 'Taxiing', 'Senior Sergeant Ryoichi Oe', 'Special', 'Enthusiastic', 0, 0, 0, '=00007M', '0JJZC3AL1', 'Target']] Attacking Wave # 13 : ['O', 2, ['Sentai: 244', 'Frank', 'Taxiing', 'Senior Sergeant Takashi Kagoshima', 'Special', 'Capable', 0, 0, 0, '=00008M', '0JJZD3AA1', 'Target'], ['Sentai: 244', 'Frank', 'Taxiing', 'Junior Corporal Shoichi Sato', 'Unorthodox', 'Poor', 0, 0, 0, '=00009M', '0JJZ63AA1', 'Target']] Attacking Wave # 14 : ['P', 1, ['Sentai: 244', 'Frank', 'Ready', '1st Lieutenant Kazumoto Machijiri', 'Cautious', 'Enthusiastic', 0, 0, 0, '=00010M', '0JJZC2AA1', 'Target']] Attacking Wave # 15 : ['Q', 4, ['Sentai: 244', 'Frank', 'Taxiing', 'Senior Major Jun Ushiroku', 'Tentative', 'Capable', 0, 0, 0, '=00011M', '0JJZF3AK1', 'Target'], ['Sentai: 244', 'Frank', 'Taxiing', 'Senior Sergeant_Major TOYODA Kokishi', 'Tentative', 'Competent', 0, 0, 0, '=00012M', '0JJZ33AS1', 'Target'], ['Sentai: 244', 'Frank', 'Taxiing', 'Senior Corporal Akira Yamamoto', 'Tentative', 'Competent', 0, 0, 0, '=00013M', '0JJZL3AT1', 'Target'], ['Sentai: 244', 'Frank', 'Taxiing', '1st Lieutenant Yoshimichi Hara', 'Special', 'Trained', 0, 0, 0, '=00014M', '0JJZ63AQ1', 'Target']] Attacking Wave # 16 : ['R', 3, ['Sentai: 244', 'Frank', 'Ready', 'Senior Captain Saino Matsumoto', 'Feint', 'Untried', 0, 0, 0, '=0001AM', '0JJZI2AA1', 'Target'], ['Sentai: 244', 'Frank', 'Ready', 'Warrant Officer Masao ?numa', 'Cautious', 'Veteran', 0, 0, 0, '=0001BM', '0JJZC2AA1', 'Target'], ['Sentai: 244', 'Frank', 'Ready', 'Senior Captain Seisuke Hirayama', 'Standard', 'Capable', 0, 0, 0, '=0001CM', '0JJZF2AA1', 'Target']] Attacking Wave # 17 : ['S', 2, ['Sentai: 244', 'Frank', 'Ready', 'Senior Captain Masao Itagaki', 'Standard', 'Enthusiastic', 0, 0, 0, '=0001DM', '0JJZC2AA1', 'Target'], ['Sentai: 244', 'Frank', 'Ready', 'Warrant Officer Kenichi Kugita', 'Unorthodox', 'Poor', 0, 0, 0, '=0001EM', '0JJZ62AA1', 'Target']] Attacking Wave # 18 : ['T', 5, ['Sentai: 244', 'Frank', '28', 'Senior Captain SUZKI Saburo', 'Unorthodox', 'Competent', 0, 0, 0, '[6721FM', 'EJJZL4AA1', 'Target'], ['Sentai: 244', 'Frank', '28', 'Junior Sergeant_Major Osamu Tsukada', 'Standard', 'Untried', 0, 0, 0, '[6811GM', 'CJJZI4AA1', 'Target'], ['Sentai: 244', 'Frank', '28', 'Warrant Officer Seisuke Hirayama', 'Surprise', 'Trained', 0, 0, 0, '[6711HM', '5JJZ94AA1', 'Target'], ['Sentai: 244', 'Frank', '28', '1st Lieutenant Mitsugu Narita', 'Aggressive', 'Untried', 0, 0, 0, '[6781IM', 'NJJZ34AA1', 'Target'], ['Sentai: 244', 'Frank', 'Delayed', 'Senior Sergeant Mitsuo Hirabayashi', 'Soft Abort', 'Very poor', 0, 0, 0, '=0001JM', '0JJZ30AA1', 'Target']] Attacking Wave # 19 : ['U', 2, ['Sentai: 244', 'Frank', '14', 'Senior Sergeant_Major Hideki Tojo', 'Special', 'Capable', 0, 0, 0, '@7111KM', 'UJJZF4AL1', 'Target'], ['Sentai: 244', 'Frank', '14', 'Junior Sergeant_Major Moritaka Nakazono', 'Special', 'Capable', 0, 0, 0, '@7811LM', 'UJJZ74AK1', 'Target']] Attacking Wave # 20 : ['V', 1, ['Sentai: 244', 'Frank', 'Ready', '1st Lieutenant Eisaku Takasaki', 'Unorthodox', 'Capable', 0, 0, 0, '=0001MM', '0JJZ62AA1', 'Target']] Attacking Wave # 21 : ['B', 1, ['Sentai: Akeno', 'Zeke', 'Taxiing', 'Senior Major Kazuo Horiba', 'Buzz', 'Enthusiastic', 0, 0, 0, '=0001NM', '0JJZC3AA1', 'Target']] Attacking Wave # 22 : ['C', 1, ['Sentai: Akeno', 'Zeke', 'Taxiing', 'Junior Sergeant_Major Bunsuke Ikuno', 'Abrupt', 'Untried', 0, 0, 0, '=0001OM', '0JJZI3AA1', 'Target']] Attacking Wave # 23 : ['D', 4, ['Sentai: Akeno', 'Zeke', 'Taxiing', 'Senior Colonel Noboru Mune', 'Surprise', 'Competent', 0, 0, 0, '=0001PM', '0JJZL3AA1', 'Target'], ['Sentai: Akeno', 'Zeke', 'Taxiing', 'Warrant Officer Teigo Ishida ', 'Special', 'Veteran', 0, 0, 0, '=0001QM', '0JJZB3AA1', 'Target'], ['Sentai: Akeno', 'Zeke', 'Taxiing', 'Warrant Officer Minoru Shirota', 'Cautious', 'Highly Skilled', 0, 0, 0, '=0001RM', '0JJZR3AA1', 'Target'], ['Sentai: Akeno', 'Zeke', 'Delayed', 'Senior Captain SUGIYAMA Tadachi', 'Soft Abort', 'Skilled', 0, 0, 0, '=0001SM', '0JJZO0AA1', 'Target']] Attacking Wave # 24 : ['E', 1, ['Sentai: Akeno', 'Zeke', 'Delay', 'Senior Sergeant Masao Iizuka ', 'Standard', 'Veteran', 0, 0, 0, '=0001TM', '0JJZJ1AA1', 'Target']] Attacking Wave # 25 : ['F', 5, ['Sentai: Akeno', 'Zeke', '16', 'Junior Sergeant_Major Hannoshin Nishio', 'Tentative', 'Competent', 0, 0, 0, '90781UM', 'SJJZL4AJ1', 'Target'], ['Sentai: Akeno', 'Zeke', '16', 'Senior Sergeant Shin Nishimura', 'Buzz', 'Untried', 0, 0, 0, '90151VM', 'AJJZI4AV1', 'Target'], ['Sentai: Akeno', 'Zeke', '16', 'Warrant Officer KURATA Kizo', 'Abrupt', 'Ace', 0, 0, 0, '90541WM', 'FJJZS4AA1', 'Target'], ['Sentai: Akeno', 'Zeke', '16', 'Warrant Officer Kuniyoshi Tanaka', 'Surprise', 'Ace of Aces', 0, 0, 0, '90451XM', 'HJJZ34AC1', 'Target'], ['Sentai: Akeno', 'Zeke', '16', 'Senior Sergeant Nobuo Kanazawa', 'Tentative', 'Ace', 0, 0, 0, '90261YM', '2JJZR4AQ1', 'Target']] Attacking Wave # 26 : ['G', 3, ['Sentai: Akeno', 'Zeke', 'Taxiing', '1st Lieutenant Katsuharu Iwasaki', 'Aggressive', 'Untried', 0, 0, 0, '=0001ZM', '0JJZG3AU1', 'Target'], ['Sentai: Akeno', 'Zeke', 'Taxiing', '2nd Lieutenant Takashi Komiya', 'Feint', 'Untried', 0, 0, 0, '=00015M', '0JJZ23AO1', 'Target'], ['Sentai: Akeno', 'Zeke', 'Taxiing', 'Senior Corporal Dairoku Harada', 'Surprise', 'Untried', 0, 0, 0, '=00016M', '0JJZI3AT1', 'Target']] Attacking Wave # 27 : ['H', 1, ['Sentai: Akeno', 'Zeke', 'Taxiing', '2nd Lieutenant Goro Katsumi', 'Standard', 'Highly Skilled', 0, 0, 0, '=00017M', '0JJZR3AA1', 'Target']] Attacking Wave # 28 : ['I', 1, ['Sentai: Akeno', 'Zeke', 'Ready', '1st Lieutenant Sadamu Komachi', 'Special', 'Ace', 0, 0, 0, '=00018M', '0JJZM2AA1', 'Target']] Attacking Wave # 29 : ['J', 3, ['Sentai: Akeno', 'Zeke', 'Taxiing', 'Senior Major OKADA Toshiharu', 'Special', 'Highly Skilled', 0, 0, 0, '=00019M', '0JJZR3AA1', 'Target'], ['Sentai: Akeno', 'Zeke', 'Taxiing', 'Junior Sergeant_Major Takeichi Kokubun', 'Aggressive', 'Ace', 0, 0, 0, '=00020M', '0JJZX3AA1', 'Target'], ['Sentai: Akeno', 'Zeke', 'Taxiing', 'Senior Sergeant Norinobu Mizuki', 'Aggressive', 'Competent', 0, 0, 0, '=00021M', '0JJZL3AA1', 'Target']] Attacking Wave # 30 : ['L', 1, ['Sentai: Akeno', 'Zeke', '6', 'Senior Sergeant_Major Tadashi Kaneko', 'Standard', 'Highly Skilled', 0, 0, 0, '$78122M', 'SJJZ74AS1', 'Target']] Attacking Wave # 31 : ['M', 5, ['Sentai: Akeno', 'Zeke', 'Taxiing', 'Senior Colonel Hitoshi Sato', 'Feint', 'Veteran', 0, 0, 0, '=00023M', '0JJZ93AT1', 'Target'], ['Sentai: Akeno', 'Zeke', 'Taxiing', 'Senior Captain Hitoshi Sato', 'Unorthodox', 'Highly Skilled', 0, 0, 0, '=00024M', '0JJZD3AM1', 'Target'], ['Sentai: Akeno', 'Zeke', 'Taxiing', '2nd Lieutenant Sueo Obayashi', 'Special', 'Untried', 0, 0, 0, '=0002AM', '0JJZI3AW1', 'Target'], ['Sentai: Akeno', 'Zeke', 'Taxiing', 'Senior Captain Masami Shiga', 'Abrupt', 'Skilled', 0, 0, 0, '=0002BM', '0JJZ83AD1', 'Target'], ['Sentai: Akeno', 'Zeke', 'Taxiing', '2nd Lieutenant Mitsugu Sawada', 'Cautious', 'Ace', 0, 0, 0, '=0002CM', '0JJZ23AJ1', 'Target']] Attacking Wave # 32 : ['N', 1, ['Sentai: Akeno', 'Zeke', '24', 'Warrant Officer Makoto Ogawa', 'Buzz', 'Veteran', 0, 0, 0, '95442DM', 'AJJZU4AW1', 'Target']] Attacking Wave # 33 : ['O', 3, ['Sentai: Akeno', 'Zeke', '12', 'Junior Sergeant_Major Shigenao Suzuki', 'Cautious', 'Untried', 0, 0, 0, '#4142EM', 'MJJZG4AA1', 'Target'], ['Sentai: Akeno', 'Zeke', '12', 'Senior Sergeant Toshio Takahashi', 'Special', 'Veteran', 0, 0, 0, '#4282FM', 'WJJZ24AA1', 'Target'], ['Sentai: Akeno', 'Zeke', '12', 'Junior Sergeant_Major Toyoki Eto', 'Abrupt', 'Veteran', 0, 0, 0, '#4542GM', '9JJZU4AA1', 'Target']] Attacking Wave # 34 : ['P', 6, ['Sentai: Akeno', 'Zeke', 'Delay', 'Junior Sergeant_Major Iori Sakai', 'Aggressive', 'Ace', 0, 0, 0, '=0002HM', '0JJZ71AA1', 'Target'], ['Sentai: Akeno', 'Zeke', 'Delay', 'Senior Sergeant Satoshi Anabuki', 'Aggressive', 'Highly Skilled', 0, 0, 0, '=0002IM', '0JJZN1AA1', 'Target'], ['Sentai: Akeno', 'Zeke', 'Delay', '2nd Lieutenant Tsuneo Torikai', 'Tentative', 'Untried', 0, 0, 0, '=0002JM', '0JJZI1AA1', 'Target'], ['Sentai: Akeno', 'Zeke', 'Delay', '1st Lieutenant Kuniyoshi Tanaka', 'Cautious', 'Veteran', 0, 0, 0, '=0002KM', '0JJZ11AA1', 'Target'], ['Sentai: Akeno', 'Zeke', 'Delay', '1st Lieutenant Masao Iizuka ', 'Standard', 'Ace', 0, 0, 0, '=0002LM', '0JJZK1AA1', 'Target'], ['Sentai: Akeno', 'Zeke', 'Delay', '2nd Lieutenant Goro Katsumi', 'Tentative', 'Competent', 0, 0, 0, '=0002MM', '0JJZ81AA1', 'Target']] Attacking Wave # 35 : ['R', 6, ['Sentai: Akeno', 'Zeke', '2', 'Senior Major YAWAI Kenji', 'Buzz', 'Skilled', 0, 0, 0, ']7172NM', 'JJJZO4AS1', 'Target'], ['Sentai: Akeno', 'Zeke', '2', 'Junior Sergeant_Major Yoshio Sakaguchi', 'Tentative', 'Highly Skilled', 0, 0, 0, ']7822OM', 'GJJZ74AQ1', 'Target'], ['Sentai: Akeno', 'Zeke', '2', 'Senior Sergeant SUGIYAMA Tadachi', 'Abrupt', 'Ace', 0, 0, 0, ']7182PM', 'JJJZE4AR1', 'Target'], ['Sentai: Akeno', 'Zeke', '2', 'Senior Sergeant Keiji Takamiya', 'Aggressive', 'Competent', 0, 0, 0, ']7142QM', 'CJJZK4AT1', 'Target'], ['Sentai: Akeno', 'Zeke', '2', '2nd Lieutenant Sadamu Komachi', 'Aggressive', 'Highly Skilled', 0, 0, 0, ']7832RM', 'RJJZG4AA1', 'Target'], ['Sentai: Akeno', 'Zeke', '2', 'Senior Major Nobuo Tokushige', 'Unorthodox', 'Ace of Aces', 0, 0, 0, ']7832SM', 'OJJZE4AW1', 'Target']] Attacking Wave # 36 : ['S', 3, ['Sentai: Akeno', 'Zeke', 'Delayed', 'Senior Captain Masao Iizuka ', 'Soft Abort', 'Competent', 0, 0, 0, '=0002TM', '0JJZL0AA1', 'Target'], ['Sentai: Akeno', 'Zeke', 'Delayed', 'Junior Sergeant_Major Masao Miyamaru', 'Special', 'Veteran', 0, 0, 0, '=0002UM', '0JJZ00AA1', 'Target'], ['Sentai: Akeno', 'Zeke', 'Delayed', '2nd Lieutenant Akira Yamamoto', 'Buzz', 'Competent', 0, 0, 0, '=0002VM', '0JJZD0AA1', 'Target']] Attacking Wave # 37 : ['A', 1, ['Sentai: 352', 'Jack', 'Taxiing', '1st Lieutenant Shigeji Makino', 'Aggressive', 'Competent', 0, 0, 0, '=0002WM', '0JJZD3AA1', 'Target']] Attacking Wave # 38 : ['B', 2, ['Sentai: 352', 'Jack', '24', 'Junior Sergeant_Major Chiyoshi Saito', 'Buzz', 'Highly Skilled', 0, 0, 0, '30732XM', '6JJZR4AA1', 'Target'], ['Sentai: 352', 'Jack', '24', '1st Lieutenant Takeshi Noguchi', 'Tentative', 'Veteran', 0, 0, 0, '30162YM', '4JJZI4AA1', 'Target']] Attacking Wave # 39 : ['C', 1, ['Sentai: 352', 'Jack', '4', '1st Lieutenant Shigeru Honjo', 'Buzz', 'Capable', 0, 0, 0, '06812ZM', 'VJJZF4AE1', 'Target']] Attacking Wave # 40 : ['D', 1, ['Sentai: 352', 'Jack', 'Taxiing', '1st Lieutenant MATSUBI Shokichi', 'Unorthodox', 'Competent', 0, 0, 0, '=00025M', '0JJZ33AA1', 'Target']] Attacking Wave # 41 : ['E', 2, ['Sentai: 352', 'Jack', 'Taxiing', 'Senior Captain Takashi Komiya', 'Surprise', 'Poor', 0, 0, 0, '=00026M', '0JJZ63AA1', 'Target'], ['Sentai: 352', 'Jack', 'Taxiing', 'Senior Corporal Takashi Sasaki', 'Aggressive', 'Trained', 0, 0, 0, '=00027M', '0JJZ73AA1', 'Target']] Attacking Wave # 42 : ['F', 6, ['Sentai: 352', 'Jack', 'Ready', 'Senior Colonel Masahiko Sasahara', 'Standard', 'Enthusiastic', 0, 0, 0, '=00028M', '0JJZC2AK1', 'Target'], ['Sentai: 352', 'Jack', 'Ready', 'Senior Sergeant Norihide Fujimori', 'Abrupt', 'Capable', 0, 0, 0, '=00029M', '0JJZ92AL1', 'Target'], ['Sentai: 352', 'Jack', 'Ready', 'Senior Major Jiro Matsuda', 'Abrupt', 'Veteran', 0, 0, 0, '=00030M', '0JJZ82AO1', 'Target'], ['Sentai: 352', 'Jack', 'Ready', 'Senior Captain Hitoshi Sato', 'Surprise', 'Competent', 0, 0, 0, '=00031M', '0JJZ72AL1', 'Target'], ['Sentai: 352', 'Jack', 'Ready', '1st Lieutenant Joten Naito', 'Unorthodox', 'Capable', 0, 0, 0, '=00032M', '0JJZ02AS1', 'Target'], ['Sentai: 352', 'Jack', 'Ready', '1st Lieutenant Jo Shimura ', 'Aggressive', 'Veteran', 0, 0, 0, '=00033M', '0JJZU2AD1', 'Target']] Attacking Wave # 43 : ['H', 1, ['Sentai: 352', 'Jack', 'Delay', '2nd Lieutenant Masanobu Tsuji', 'Abrupt', 'Capable', 0, 0, 0, '=00034M', '0JJZF1AA1', 'Target']] Attacking Wave # 44 : ['I', 3, ['Sentai: 352', 'Jack', 'Taxiing', 'Senior Captain Moritaka Nakazono', 'Surprise', 'Untried', 0, 0, 0, '=0003AM', '0JJZI3AA1', 'Target'], ['Sentai: 352', 'Jack', 'Taxiing', '2nd Lieutenant Umeo Arai', 'Special', 'Untried', 0, 0, 0, '=0003BM', '0JJZI3AA1', 'Target'], ['Sentai: 352', 'Jack', 'Taxiing', '2nd Lieutenant Nobuo Kanazawa', 'Unorthodox', 'Ace', 0, 0, 0, '=0003CM', '0JJZ93AA1', 'Target']] Attacking Wave # 45 : ['K', 1, ['Sentai: 352', 'Jack', '16', '2nd Lieutenant Tadamasa Makise', 'Tentative', 'Capable', 0, 0, 0, '70133DM', '4JJZF4AA1', 'Target']] Attacking Wave # 46 : ['L', 6, ['Sentai: 352', 'Jack', '12', 'Senior Captain Sueo Obayashi', 'Surprise', 'Trained', 0, 0, 0, '#5873EM', 'VJJZ54AW1', 'Target'], ['Sentai: 352', 'Jack', '12', 'Junior Sergeant Masami Shiga', 'Cautious', 'Highly Skilled', 0, 0, 0, '#5883FM', '7JJZ04AH1', 'Target'], ['Sentai: 352', 'Jack', '12', 'Warrant Officer Rikyo Matsumoto', 'Cautious', 'Poor', 0, 0, 0, '#5283GM', 'AJJZ64AS1', 'Target'], ['Sentai: 352', 'Jack', '12', '1st Lieutenant Rihachi Morita', 'Standard', 'Trained', 0, 0, 0, '#5713HM', 'IJJZ34AW1', 'Target'], ['Sentai: 352', 'Jack', '12', '2nd Lieutenant Toshikazu Kase', 'Tentative', 'Trained', 0, 0, 0, '#5883IM', '5JJZ94AS1', 'Target'], ['Sentai: 352', 'Jack', '12', '1st Lieutenant Takeo Yasuda', 'Standard', 'Trained', 0, 0, 0, '#5283JM', 'VJJZ64AU1', 'Target']] Attacking Wave # 47 : ['M', 2, ['Sentai: 352', 'Jack', 'Taxiing', 'Senior Sergeant_Major Sosaku Suzuki', 'Deceptive', 'Trained', 0, 0, 0, '=0003KM', '0JJZ93AD1', 'Target'], ['Sentai: 352', 'Jack', 'Taxiing', '1st Lieutenant Yutaka Morioka', 'Feint', 'Ace', 0, 0, 0, '=0003LM', '0JJZX3AA1', 'Target']] Attacking Wave # 48 : ['N', 2, ['Sentai: 352', 'Jack', '16', '1st Lieutenant TOYOHARA Kihaku', 'Abrupt', 'Competent', 0, 0, 0, '00733MM', 'WJJZH4AA1', 'Target'], ['Sentai: 352', 'Jack', '16', 'Junior Sergeant Hitoshi Kikuchi', 'Abrupt', 'Very poor', 0, 0, 0, '00783NM', '5JJZ34AA1', 'Target']] Attacking Wave # 49 : ['O', 1, ['Sentai: 352', 'Jack', 'Ready', 'Junior Sergeant Rikichi Ando', 'Aggressive', 'Enthusiastic', 0, 0, 0, '=0003OM', '0JJZC2AA1', 'Target']] Attacking Wave # 50 : ['P', 3, ['Sentai: 352', 'Jack', 'Ready', 'Senior Sergeant_Major nishio jou', 'Tentative', 'Capable', 0, 0, 0, '=0003PM', '0JJZF2AI1', 'Target'], ['Sentai: 352', 'Jack', 'Ready', 'Senior Sergeant Akio Nakagaki', 'Buzz', 'Highly Skilled', 0, 0, 0, '=0003QM', '0JJZJ2AR1', 'Target'], ['Sentai: 352', 'Jack', 'Ready', 'Junior Sergeant_Major Eiichi Uemura', 'Abrupt', 'Untried', 0, 0, 0, '=0003RM', '0JJZ92AQ1', 'Target']] Attacking Wave # 51 : ['Q', 4, ['Sentai: 352', 'Jack', '14', 'Senior Sergeant_Major Jun Watanabe', 'Ambush', 'Capable', 0, 0, 0, '07123SM', '2JJZB4AA1', 'Target'], ['Sentai: 352', 'Jack', '14', '1st Lieutenant KURATA Kizo', 'Special', 'Competent', 0, 0, 0, '07273TM', 'OJJZL4AE1', 'Target'], ['Sentai: 352', 'Jack', '14', 'Senior Corporal Saburo Seko', 'Abrupt', 'Enthusiastic', 0, 0, 0, '07723UM', 'DJJZC4AW1', 'Target'], ['Sentai: 352', 'Jack', '14', 'Senior Captain Koh Ishii', 'Tentative', 'Untried', 0, 0, 0, '07233VM', 'HJJZI4AA1', 'Target']] Attacking Wave # 52 : ['R', 5, ['Sentai: 352', 'Jack', 'Ready', 'Senior Captain Zenichiro Igarashi', 'Deceptive', 'Enthusiastic', 0, 0, 0, '=0003WM', '0JJZC2AA1', 'Target'], ['Sentai: 352', 'Jack', 'Ready', 'Junior Sergeant Mitsuo Watanabe', 'Tentative', 'Incompetent', 0, 0, 0, '=0003XM', '0JJZ02AD1', 'Target'], ['Sentai: 352', 'Jack', 'Ready', 'Junior Sergeant_Major Norinobu Mizuki', 'Tentative', 'Ace', 0, 0, 0, '=0003YM', '0JJZI2AO1', 'Target'], ['Sentai: 352', 'Jack', 'Ready', 'Junior Sergeant_Major Gun Hashimoto', 'Tentative', 'Poor', 0, 0, 0, '=0003ZM', '0JJZ62AP1', 'Target'], ['Sentai: 352', 'Jack', 'Ready', '2nd Lieutenant Akihiro Arimina', 'Cautious', 'Trained', 0, 0, 0, '=00035M', '0JJZ22AQ1', 'Target']] Attacking Wave # 53 : ['S', 6, ['Sentai: 352', 'Jack', 'Taxiing', 'Senior Major Masajiro Kawamoto', 'Buzz', 'Competent', 0, 0, 0, '=00036M', '0JJZL3AA1', 'Target'], ['Sentai: 352', 'Jack', 'Taxiing', '2nd Lieutenant Hideki Tojo', 'Cautious', 'Untried', 0, 0, 0, '=00037M', '0JJZI3AA1', 'Target'], ['Sentai: 352', 'Jack', 'Taxiing', 'Senior Captain TOYOHARA Kihaku', 'Deceptive', 'Veteran', 0, 0, 0, '=00038M', '0JJZE3AA1', 'Target'], ['Sentai: 352', 'Jack', 'Taxiing', '2nd Lieutenant Makoto Ogawa', 'Standard', 'Skilled', 0, 0, 0, '=00039M', '0JJZN3AA1', 'Target'], ['Sentai: 352', 'Jack', 'Taxiing', '2nd Lieutenant Shigeyoshi Inoue', 'Ambush', 'Trained', 0, 0, 0, '=00040M', '0JJZ93AA1', 'Target'], ['Sentai: 352', 'Jack', 'Taxiing', 'Senior Captain HOSOTANI Naoji', 'Tentative', 'Competent', 0, 0, 0, '=00041M', '0JJZF3AA1', 'Target']] Attacking Wave # 54 : ['U', 5, ['Sentai: 352', 'Jack', '16', 'Senior Captain Toshio Takahashi', 'Buzz', 'Ace', 0, 0, 0, '$78342M', 'WJJZS4AG1', 'Target'], ['Sentai: 352', 'Jack', '16', '1st Lieutenant Hideo Izumi', 'Surprise', 'Competent', 0, 0, 0, '$72843M', 'GJJZG4AI1', 'Target'], ['Sentai: 352', 'Jack', '16', 'Senior Sergeant Takahide Aioi', 'Standard', 'Ace', 0, 0, 0, '$78744M', 'GJJZO4AV1', 'Target'], ['Sentai: 352', 'Jack', '16', 'Junior Sergeant Yuichi Ema', 'Aggressive', 'Skilled', 0, 0, 0, '$7724AM', '3JJZO4AB1', 'Target'], ['Sentai: 352', 'Jack', '16', 'Warrant Officer Kaname Wakasugi', 'Cautious', 'Enthusiastic', 0, 0, 0, '$7124BM', 'JJJZC4AS1', 'Target']] Attacking Wave # 55 : ['V', 3, ['Sentai: 352', 'Jack', 'Ready', 'Senior Sergeant_Major Hidetsugu Takahashi', 'Buzz', 'Capable', 0, 0, 0, '=0004CM', '0JJZF2AR1', 'Target'], ['Sentai: 352', 'Jack', 'Ready', 'Senior Sergeant Kotoku Sato', 'Break-off', 'Capable', 0, 0, 0, '=0004DM', '0JJZF2AJ1', 'Target'], ['Sentai: 352', 'Jack', 'Ready', '1st Lieutenant Nobuo Kanazawa', 'Cautious', 'Competent', 0, 0, 0, '=0004EM', '0JJZB2AC1', 'Target']] Attacking Wave # 56 : ['A', 3, ['Sentai: 71 Independent Squadron', 'Nick', '8', 'Senior Sergeant_Major Yoshio Kozuki', 'Cautious', 'Untried', 0, 0, 0, '$1774FM', '1JJZH4AA1', 'Target'], ['Sentai: 71 Independent Squadron', 'Nick', '8', '2nd Lieutenant Hideki Tojo', 'Surprise', 'Enthusiastic', 0, 0, 0, '$1274GM', 'XJJZ44AA1', 'Target'], ['Sentai: 71 Independent Squadron', 'Nick', '8', '1st Lieutenant Saburo Takayasu', 'Cautious', 'Highly Skilled', 0, 0, 0, '$1154HM', 'WJJZR4AA1', 'Target']] Attacking Wave # 57 : ['B', 5, ['Sentai: 71 Independent Squadron', 'Nick', 'Ready', '1st Lieutenant TOYOHARA Kihaku', 'Feint', 'Skilled', 0, 0, 0, '=0004IM', '0JJZJ2AA1', 'Target'], ['Sentai: 71 Independent Squadron', 'Nick', 'Ready', 'Warrant Officer HOSOTANI Naoji', 'Tentative', 'Ace', 0, 0, 0, '=0004JM', '0JJZR2AA1', 'Target'], ['Sentai: 71 Independent Squadron', 'Nick', 'Ready', 'Senior Sergeant Hitoshi Sato', 'Abrupt', 'Veteran', 0, 0, 0, '=0004KM', '0JJZO2AA1', 'Target'], ['Sentai: 71 Independent Squadron', 'Nick', 'Ready', 'Junior Sergeant Akira Yamamoto', 'Abrupt', 'Skilled', 0, 0, 0, '=0004LM', '0JJZ12AA1', 'Target'], ['Sentai: 71 Independent Squadron', 'Nick', 'Ready', '1st Lieutenant Goro Katsumi', 'Tentative', 'Skilled', 0, 0, 0, '=0004MM', '0JJZK2AA1', 'Target']] Attacking Wave # 58 : ['D', 2, ['Sentai: 71 Independent Squadron', 'Nick', '28', '1st Lieutenant Takahide Aioi', 'Aggressive', 'Skilled', 0, 0, 0, '50284NM', 'MJJZI4AA1', 'Target'], ['Sentai: 71 Independent Squadron', 'Nick', '28', 'Warrant Officer Teizo Ito', 'Buzz', 'Incompetent', 0, 0, 0, '50184OM', 'SJJZ04AA1', 'Target']] Attacking Wave # 59 : ['F', 1, ['Sentai: 71 Independent Squadron', 'Nick', 'Ready', 'Senior Captain Hohei Kobayashi', 'Standard', 'Skilled', 0, 0, 0, '=0004PM', '0JJZO2AA1', 'Target']] Attacking Wave # 60 : ['G', 5, ['Sentai: 71 Independent Squadron', 'Nick', 'Taxiing', 'Senior Captain KURATA Kizo', 'Tentative', 'Ace of Aces', 0, 0, 0, '=0004QM', '0JJZI3AA1', 'Target'], ['Sentai: 71 Independent Squadron', 'Nick', 'Taxiing', 'Junior Sergeant_Major SUZKI Saburo', 'Unorthodox', 'Ace of Aces', 0, 0, 0, '=0004RM', '0JJZI3AA1', 'Target'], ['Sentai: 71 Independent Squadron', 'Nick', 'Taxiing', '1st Lieutenant Takahashi Tan', 'Buzz', 'Capable', 0, 0, 0, '=0004SM', '0JJZA3AA1', 'Target'], ['Sentai: 71 Independent Squadron', 'Nick', 'Taxiing', 'Senior Sergeant Michihiro Sugawara', 'Aggressive', 'Enthusiastic', 0, 0, 0, '=0004TM', '0JJZ73AA1', 'Target'], ['Sentai: 71 Independent Squadron', 'Nick', 'Taxiing', 'Senior Sergeant Shunzo Takashima', 'Unorthodox', 'Enthusiastic', 0, 0, 0, '=0004UM', '0JJZC3AA1', 'Target']] Total observed E/A: 170 56789ABCDEFGHIJKLMNOPQR {'9E'} {'AE'} {'BE'} {'CE'} {'DE'} {'EE'} {'FE'} {'GE'} {'HE'} {'IE'} {'JE'} {'KE'} {'LE'} {'ME'} {'NE'} {'OE'} {'PE'} {'QE'} {'RE'} {'SE'} 5 2 15 / 122 P-51D00 - 0600 P-51D01 - 0600 P-51D02 - 0600 P-51D03 - 0600 P-51D04 - 0600 P-51D05 - 0600 P-51D06 - 0600 P-51D07 - 0600 P-51D08 - 0600 P-51D09 - 0600 P-51D0A - 0600 P-51D0B - 0600 P-51D0C - 0600 P-51D0D - 0600 P-51D0E - 0600 P-51D0F - 0600 P-51D0G - 0600 P-51D0H - 0600 P-51D0I - 0600 P-51D0J - 0600 P-51D0K - 0600 P-51D0L - 0600 P-51D0M - 0600 P-51D0N - 0600 P-51D0O - 0600 P-51D0P - 0600 P-51D0Q - 0600 P-51D0R - 0600 P-51D0S - 0600 P-51D0T - 0600 P-51D0U - 0600 P-51D0V - 0600 P-51D0W - 0600 P-51D0X - 0600 P-51D0Y - 0600 P-51D0Z - 0600 P-51D10 - 0600 P-51D11 - 0600 P-51D12 - 0600 P-51D13 - 0600 P-51D14 - 0600 P-51D15 - 0600 P-51D16 - 0600 P-51D17 - 0600 P-51D18 - 0600 P-51D19 - 0600 P-51D1A - 0600 P-51D1B - 0600 P-51D1C - 0600 P-51D1D - 0600 P-51D1E - 0600 P-51D1F - 0600 P-51D1G - 0600 P-51D1H - 0600 P-51D1I - 0600 P-51D1J - 0600 P-51D1K - 0600 P-51D1L - 0600 P-51D1M - 0600 P-51D1N - 0600 P-51D1O - 0600 P-51D1P - 0600 P-51D1Q - 0600 P-51D1R - 0600 P-51D1S - 0600 P-51D1T - 0600 P-51D1U - 0600 P-51D1V - 0600 P-51D1W - 0600 P-51D1X - 0600 P-51D1Y - 0600 P-51D1Z - 0600 P-51D20 - 0600 P-51D21 - 0600 P-51D22 - 0600 P-51D23 - 0600 P-51D24 - 0600 P-51D25 - 0600 P-51D26 - 0600 P-51D27 - 0600 P-51D28 - 0600 P-51D29 - 0600 P-51D2A - 0600 P-51D2B - 0600 P-51D2C - 0600 P-51D2D - 0600 P-51D2E - 0600 P-51D2F - 0600 P-51D2G - 0600 P-51D2H - 0600 P-51D2I - 0600 P-51D2J - 0600 P-51D2K - 0600 P-51D2L - 0600 P-51D2M - 0600 P-51D2N - 0600 P-51D2O - 0600 P-51D2P - 0600 P-51D2Q - 0600 P-51D2R - 0600 P-51D2S - 0600 P-51D2T - 0600 P-51D2U - 0600 P-51D2V - 0600 P-51D2W - 0600 P-51D2X - 0600 P-51D2Y - 0600 P-51D2Z - 0600 P-51D30 - 0600 P-51D31 - 0600 P-51D32 - 0600 P-51D33 - 0600 P-51D34 - 0600 P-51D35 - 0600 P-51D36 - 0600 P-51D37 - 0600 P-51D38 - 0600 P-51D39 - 0600 P-51D3A - 0600 P-51D3B - 0600 P-51D3C - 0600 P-51D3D - 0600 0 / 0 B29 Force: 102 Element strength: 23 Air Defence: 170 Wave strength: 72 Escort Group: 0 Section strength: 0 Escort Assigned! ABCDEFGHIJKLMNOPQRSTUVW Gridline: 001234ABCDEFGHIJKLMNOPQRSTUVW567899 Aircraft reaches Main Combat Zone! 47 Aircraft approaches Main Combat Zone! 39 Take-off 0JJZI2AA1 Taking-off EJJZI4AA1 2nd Lieutenant Kiyoshi Hatai took 17 seconds to reach 5 000 feet! Take-off 0JJZL3AC1 Taking-off UJJZL4AC1 Senior Sergeant Ichiro Kawamura took 37 seconds to reach 9 000 feet! Take-off 0JJZC3AN1 Taking-off IJJZC4AN1 Warrant Officer Teigo Norida took 5 minutes to reach 4 000 feet! Take-off 0JJZ93AA1 Taking-off SJJZ94AA1 Senior Corporal Rikichiro Sawamoto took 1 minutes to reach 2 000 feet! Take-off 0JJZ93AO1 Taking-off 5JJZ94AO1 Junior Sergeant Kosaku Nakano took 4 minutes to reach 10 000 feet! Take-off 0JJZB2AG1 Taking-off WJJZB4AG1 Senior Sergeant_Major Mitsuyoshi Tarui took 1 minutes to reach 2 000 feet! Take-off 0JJZL3AL1 Taking-off 1JJZL4AL1 2nd Lieutenant Jiro Matsuda took 1 minutes to reach 1 000 feet! Take-off 0JJZE3AW1 Taking-off 1JJZE4AW1 Senior Sergeant Jiro Matsuda took 2 minutes to reach 0 000 feet! Take-off 0JJZ03AA1 Taking-off PJJZ04AA1 Senior Sergeant Kiyoshi Imai took 3 minutes to reach 8 000 feet! Take-off 0JJZE3AA1 Taking-off PJJZE4AA1 Senior Sergeant Tadashi Kaneko took 1 minutes to reach 5 000 feet! Take-off 0JJZL2AA1 Taking-off IJJZL4AA1 Junior Sergeant Takeichi Kokubun took 3 minutes to reach 1 000 feet! Take-off 0JJZ73AL1 Taking-off PJJZ74AL1 1st Lieutenant KURATA Kizo took 3 minutes to reach 9 000 feet! Take-off 0JJZF3AP1 Taking-off VJJZF4AP1 1st Lieutenant Higashikuni Morihiro took 3 minutes to reach 8 000 feet! Take-off 0JJZC3AL1 Taking-off 7JJZC4AL1 Senior Sergeant Ryoichi Oe took 40 seconds to reach 1 000 feet! Take-off 0JJZ63AA1 Taking-off VJJZ64AA1 Junior Corporal Shoichi Sato took 1 minutes to reach 4 000 feet! Take-off 0JJZF3AK1 Taking-off 7JJZF4AK1 Senior Major Jun Ushiroku took 1 minutes to reach 6 000 feet! Take-off 0JJZ33AS1 Taking-off 8JJZ34AS1 Senior Sergeant_Major TOYODA Kokishi took 4 minutes to reach 3 000 feet! Take-off 0JJZC2AA1 Taking-off DJJZC4AA1 Senior Captain Masao Itagaki took 5 minutes to reach 4 000 feet! Aircraft approaches Main Combat Zone! 35 Aircraft reaches Main Combat Zone! 47 Aircraft approaches Main Combat Zone! 31 Aircraft approaches Main Combat Zone! 17 Aircraft approaches Main Combat Zone! 12 Aircraft approaches Main Combat Zone! 26 Aircraft approaches Main Combat Zone! 14 Aircraft reaches Main Combat Zone! 47 Aircraft reaches Main Combat Zone! 47 Take-off 0JJZC3AA1 Taking-off XJJZC4AA1 Senior Major Kazuo Horiba took 3 minutes to reach 8 000 feet! Take-off 0JJZI3AA1 Taking-off 7JJZI4AA1 Junior Sergeant_Major Bunsuke Ikuno took 4 minutes to reach 3 000 feet! Take-off 0JJZB3AA1 Taking-off CJJZB4AA1 Warrant Officer Teigo Ishida took 5 minutes to reach 0 000 feet! Take-off 0JJZG3AU1 Taking-off RJJZG4AU1 1st Lieutenant Katsuharu Iwasaki took 2 minutes to reach 10 000 feet! Take-off 0JJZR3AA1 Taking-off FJJZR4AA1 2nd Lieutenant Goro Katsumi took 5 minutes to reach 4 000 feet! Take-off 0JJZR3AA1 Taking-off WJJZR4AA1 Senior Major OKADA Toshiharu took 36 seconds to reach 10 000 feet! Take-off 0JJZX3AA1 Taking-off 4JJZX4AA1 Junior Sergeant_Major Takeichi Kokubun took 1 minutes to reach 3 000 feet! Take-off 0JJZL3AA1 Taking-off RJJZL4AA1 Senior Sergeant Norinobu Mizuki took 3 minutes to reach 9 000 feet! Take-off 0JJZ93AT1 Taking-off 2JJZ94AT1 Senior Colonel Hitoshi Sato took 2 minutes to reach 9 000 feet! Aircraft reaches Main Combat Zone! 47 Aircraft approaches Main Combat Zone! 35 Aircraft reaches Main Combat Zone! 47 Aircraft approaches Main Combat Zone! 35 Aircraft reaches Main Combat Zone! 47 Aircraft approaches Main Combat Zone! 27 Aircraft approaches Main Combat Zone! 4 Aircraft approaches Main Combat Zone! -8 Aircraft approaches Main Combat Zone! -24 Aircraft approaches Main Combat Zone! 23 Aircraft approaches Main Combat Zone! 7 Aircraft approaches Main Combat Zone! -5 Aircraft reaches Main Combat Zone! 47 Aircraft approaches Main Combat Zone! 22 Aircraft approaches Main Combat Zone! 3 Aircraft approaches Main Combat Zone! -8 Aircraft approaches Main Combat Zone! -21 Aircraft approaches Main Combat Zone! 29 Aircraft approaches Main Combat Zone! 15 Aircraft approaches Main Combat Zone! 8 Aircraft approaches Main Combat Zone! 21 Take-off 0JJZ33AA1 Taking-off 0JJZ34AA1 1st Lieutenant MATSUBI Shokichi took 1 minutes to reach 4 000 feet! Take-off 0JJZ63AA1 Taking-off OJJZ64AA1 Senior Captain Takashi Komiya took 5 minutes to reach 0 000 feet! Take-off 0JJZ73AA1 Taking-off MJJZ74AA1 Senior Corporal Takashi Sasaki took 3 minutes to reach 9 000 feet! Take-off 0JJZ02AS1 Taking-off 1JJZ04AS1 1st Lieutenant Joten Naito took 1 minutes to reach 6 000 feet! Take-off 0JJZU2AD1 Taking-off 4JJZU4AD1 1st Lieutenant Jo Shimura took 5 minutes to reach 8 000 feet! Take-off 0JJZI3AA1 Taking-off 2JJZI4AA1 Senior Captain Moritaka Nakazono took 3 minutes to reach 3 000 feet! Take-off 0JJZI3AA1 Taking-off 3JJZI4AA1 2nd Lieutenant Umeo Arai took 5 minutes to reach 1 000 feet! Take-off 0JJZ93AA1 Taking-off CJJZ94AA1 2nd Lieutenant Nobuo Kanazawa took 68 seconds to reach 7 000 feet! Aircraft reaches Main Combat Zone! 47 Aircraft approaches Main Combat Zone! 40 Aircraft reaches Main Combat Zone! 47 Aircraft approaches Main Combat Zone! 36 Aircraft reaches Main Combat Zone! 47 Aircraft approaches Main Combat Zone! 37 Aircraft reaches Main Combat Zone! 47 Aircraft approaches Main Combat Zone! 36 Aircraft reaches Main Combat Zone! 47 Aircraft approaches Main Combat Zone! 37 Take-off 0JJZF2AI1 Taking-off KJJZF4AI1 Senior Sergeant_Major nishio jou took 3 minutes to reach 0 000 feet! Take-off 0JJZ92AQ1 Taking-off FJJZ94AQ1 Junior Sergeant_Major Eiichi Uemura took 3 minutes to reach 1 000 feet! Take-off 0JJZI2AO1 Taking-off HJJZI4AO1 Junior Sergeant_Major Norinobu Mizuki took 5 minutes to reach 8 000 feet! Take-off 0JJZL3AA1 Taking-off RJJZL4AA1 Senior Major Masajiro Kawamoto took 2 minutes to reach 1 000 feet! Take-off 0JJZI3AA1 Taking-off EJJZI4AA1 2nd Lieutenant Hideki Tojo took 4 minutes to reach 5 000 feet! Take-off 0JJZN3AA1 Taking-off 4JJZN4AA1 2nd Lieutenant Makoto Ogawa took 2 minutes to reach 0 000 feet! Take-off 0JJZ93AA1 Taking-off IJJZ94AA1 2nd Lieutenant Shigeyoshi Inoue took 2 minutes to reach 6 000 feet! Take-off 0JJZF3AA1 Taking-off 0JJZF4AA1 Senior Captain HOSOTANI Naoji took 4 minutes to reach 3 000 feet! Aircraft reaches Main Combat Zone! 47 Aircraft approaches Main Combat Zone! 32 Aircraft approaches Main Combat Zone! 25 Aircraft reaches Main Combat Zone! 47 Aircraft approaches Main Combat Zone! 34 Aircraft approaches Main Combat Zone! 28 Aircraft reaches Main Combat Zone! 47 Aircraft approaches Main Combat Zone! 34 Aircraft approaches Main Combat Zone! 27 Aircraft reaches Main Combat Zone! 47 Aircraft approaches Main Combat Zone! 29 Aircraft approaches Main Combat Zone! 18 Take-off 0JJZF2AR1 Taking-off FJJZF4AR1 Senior Sergeant_Major Hidetsugu Takahashi took 46 seconds to reach 5 000 feet! Aircraft reaches Main Combat Zone! 47 Aircraft approaches Main Combat Zone! 35 Aircraft approaches Main Combat Zone! 26 Aircraft approaches Main Combat Zone! 33 Take-off 0JJZO2AA1 Taking-off OJJZO4AA1 Senior Sergeant Hitoshi Sato took 1 minutes to reach 6 000 feet! Take-off 0JJZK2AA1 Taking-off CJJZK4AA1 1st Lieutenant Goro Katsumi took 4 minutes to reach 9 000 feet! Take-off 0JJZI3AA1 Taking-off 7JJZI4AA1 Senior Captain KURATA Kizo took 5 minutes to reach 4 000 feet! Take-off 0JJZI3AA1 Taking-off EJJZI4AA1 Junior Sergeant_Major SUZKI Saburo took 2 minutes to reach 7 000 feet! Take-off 0JJZA3AA1 Taking-off 0JJZA4AA1 1st Lieutenant Takahashi Tan took 81 seconds to reach 0 000 feet! Take-off 0JJZ73AA1 Taking-off 6JJZ74AA1 Senior Sergeant Michihiro Sugawara took 2 minutes to reach 9 000 feet! Tactical Movement Tactical Time: 15 seconds in the Ground dimension. Approach Missed Adjacent Intercept! Missed Distant Intercept! Missed Distant Intercept! Possible interception by P-51s in: (3, 3) !!! Escort: 47 Sqn 2 3 P-51Ds may intercept! P-51D09 will attempt to stave off Frank03 2 P-51Ds may intercept! P-51D2U will attempt to stave off Frank03 Attackers diverted! Possible interception by P-51s in: (6, 6) !!! Escort: 72 Sqn 4 No Intercept! 3 P-51Ds may intercept! P-51D36 will attempt to stave off Frank03 3 P-51Ds may intercept! P-51D3A will attempt to stave off Frank03 Attackers diverted! Possible interception by P-51s in: (4, 7) !!! Escort: 72 Sqn 4 2 P-51Ds may intercept! P-51D0H will attempt to stave off Frank03 2 P-51Ds may intercept! P-51D36 will attempt to stave off Frank03 No Intercept! Possible interception by P-51s in: (6, 7) !!! Escort: 72 Sqn 4 An element of four A/C may intercept! P-51D0H will attempt to stave off Frank03 An element of four A/C may intercept! P-51D36 will attempt to stave off Frank03 Attackers diverted! One P-51D may intercept! P-51D3A will attempt to stave off Frank03 Attackers diverted! Frank03 100 4 29 0600 9 P-51D3A 100 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 5 fighters! Possible interception by P-51s in: (5, 7) !!! Escort: 47 Sqn 1 2 P-51Ds may intercept! P-51D05 will attempt to stave off Frank03 An element of four A/C may intercept! P-51D2M will attempt to stave off Frank03 3 P-51Ds may intercept! P-51D2Q will attempt to stave off Frank03 Frank is moving towards the bomber Stream! 3 2 [(4, 3), (4, 4), (5, 5), (5, 6), (6, 7), (6, 8)] AC9303M Target Quad: A C Missed Distant Intercept! Missed Adjacent Intercept! Missed Distant Intercept! Possible interception by P-51s in: (9, 3) !!! Escort: 47 Sqn 0 2 P-51Ds may intercept! P-51D02 will attempt to stave off Frank0O 3 P-51Ds may intercept! P-51D2J will attempt to stave off Frank0O Attackers diverted! Possible interception by P-51s in: (8, 4) !!! Escort: 47 Sqn C An element of four A/C may intercept! P-51D29 will attempt to stave off Frank0O Frank is moving towards the bomber Stream! 8 0 [(10, 0), (9, 1), (9, 2), (8, 3)] 62110OM Target Quad: A A Possible interception by P-51s in: (9, 3) !!! Escort: 47 Sqn 0 No Intercept! 3 P-51Ds may intercept! P-51D2J will attempt to stave off Frank0P Missed Adjacent Intercept! Possible interception by P-51s in: (8, 4) !!! Escort: 47 Sqn C No Intercept! Missed Adjacent Intercept! Possible interception by P-51s in: (9, 3) !!! Escort: 47 Sqn 0 No Intercept! No Intercept! Frank is moving towards the bomber Stream! 8 0 [(10, 0), (9, 1), (9, 2), (8, 3)] 62710PM Target Quad: A A Possible interception by P-51s in: (9, 3) !!! Escort: 47 Sqn 0 2 P-51Ds may intercept! P-51D02 will attempt to stave off Frank0Q 2 P-51Ds may intercept! P-51D2J will attempt to stave off Frank0Q Missed Adjacent Intercept! Possible interception by P-51s in: (8, 4) !!! Escort: 47 Sqn C An element of four A/C may intercept! P-51D29 will attempt to stave off Frank0Q Missed Adjacent Intercept! Missed Adjacent Intercept! Possible interception by P-51s in: (6, 3) !!! Escort: 73 Sqn 8 An element of four A/C may intercept! P-51D18 will attempt to stave off Frank0Q Attackers diverted! Frank is moving towards the bomber Stream! 8 0 [(10, 0), (9, 1), (9, 2), (8, 3)] 62830QM Target Quad: A A Possible interception by P-51s in: (9, 3) !!! Escort: 47 Sqn 0 2 P-51Ds may intercept! P-51D02 will attempt to stave off Frank0R 3 P-51Ds may intercept! P-51D2J will attempt to stave off Frank0R Missed Adjacent Intercept! Missed Distant Intercept! Missed Distant Intercept! Missed Adjacent Intercept! Missed Adjacent Intercept! Possible interception by P-51s in: (6, 3) !!! Escort: 73 Sqn 8 2 P-51Ds may intercept! P-51D18 will attempt to stave off Frank0R Frank is moving towards the bomber Stream! 8 0 [(10, 0), (9, 1), (9, 2), (8, 3)] 62280RM Target Quad: A A Missed Distant Intercept! Possible interception by P-51s in: (9, 3) !!! Escort: 47 Sqn 0 2 P-51Ds may intercept! P-51D02 will attempt to stave off Frank0S One P-51D may intercept! P-51D2J will attempt to stave off Frank0S Frank0S 100 4 29 0600 9 P-51D2J 100 4 28 7 9 Escort is supported by 2 fighters! Interceptors are supported by 5 fighters! Possible interception by P-51s in: (8, 4) !!! Escort: 47 Sqn C An element of four A/C may intercept! P-51D29 will attempt to stave off Frank0S Attackers diverted! Frank is moving towards the bomber Stream! 8 0 [(10, 0), (9, 1), (9, 2), (8, 3)] 62760SM Target Quad: A A Possible interception by P-51s in: (9, 3) !!! Escort: 47 Sqn 0 No Intercept! 2 P-51Ds may intercept! P-51D2J will attempt to stave off Frank0T Possible interception by P-51s in: (9, 3) !!! Escort: 47 Sqn 0 2 P-51Ds may intercept! P-51D02 will attempt to stave off Frank0T Dogfight underway! Harutango! P-51D02 has taken off successfully with 1 engines working. Harutango! Frank0T has taken off successfully with 1 engines working. 720002A Check Quad / Inner P-51D attacks Frank with 3.05 damage P-51D02 fires, 5 gun positions remaining Frank's health is now 96.95 P-51DP-51D02 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 720002A Check Quad / Inner P-51D attacks Frank with 2.34 damage P-51D02 fires, 4 gun positions remaining Frank's health is now 94.61 P-51DP-51D02 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 720002A Check Quad / Inner P-51D attacks Frank with 1.85 damage P-51D02 fires, 3 gun positions remaining Frank's health is now 92.76 P-51DP-51D02 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 80000TM Check Quad / Inner Frank attacks P-51D with 3.18 damage Frank0T fires, 5 gun positions remaining P-51D's health is now 96.82 FrankFrank0T 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 720002A Check Quad / Inner P-51D attacks Frank with 5.02 damage P-51D02 fires, 2 gun positions remaining Frank's health is now 87.74 P-51DP-51D02 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! barrel_roll Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 80000TM Check Quad / Inner Frank attacks P-51D with 4.96 damage Frank0T fires, 4 gun positions remaining P-51D's health is now 91.86 FrankFrank0T 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 80000TM Check Quad / Inner Frank attacks P-51D with 5.03 damage Frank0T fires, 3 gun positions remaining P-51D's health is now 86.83 FrankFrank0T 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 720002A Check Quad / Inner P-51D attacks Frank with 4.75 damage P-51D02 fires, 1 gun positions remaining Frank's health is now 82.99 P-51DP-51D02 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 80000TM Check Quad / Inner Frank attacks P-51D with 2.69 damage Frank0T fires, 2 gun positions remaining P-51D's health is now 84.13 FrankFrank0T 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 720002A Check Quad / Inner P-51D attacks Frank with 0.84 damage P-51D02 fires, 0 gun positions remaining Frank's health is now 82.15 P-51DP-51D02 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 720002A Check Quad / Inner P-51D attacks Frank with 1.70 damage P-51D02 has no working gun positions Frank's health is now 80.45 P-51DP-51D02 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 720002A Check Quad / Inner P-51D attacks Frank with 1.03 damage P-51D02 has no working gun positions Frank's health is now 79.43 P-51DP-51D02 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 80000TM Check Quad / Inner Frank attacks P-51D with 4.95 damage Frank0T fires, 1 gun positions remaining P-51D's health is now 79.19 FrankFrank0T 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 720002A Check Quad / Inner P-51D attacks Frank with 1.85 damage P-51D02 has no working gun positions Frank's health is now 77.57 P-51DP-51D02 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 720002A Check Quad / Inner P-51D attacks Frank with 0.43 damage P-51D02 has no working gun positions Frank's health is now 77.14 P-51DP-51D02 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 80000TM Check Quad / Inner Frank attacks P-51D with 3.62 damage Frank0T fires, 0 gun positions remaining P-51D's health is now 75.57 FrankFrank0T 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 720002A Check Quad / Inner P-51D attacks Frank with 4.72 damage P-51D02 has no working gun positions Frank's health is now 72.42 P-51DP-51D02 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 720002A Check Quad / Inner P-51D attacks Frank with 1.49 damage P-51D02 has no working gun positions Frank's health is now 70.92 P-51DP-51D02 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 720002A Check Quad / Inner P-51D attacks Frank with 2.62 damage P-51D02 has no working gun positions Frank's health is now 68.30 P-51DP-51D02 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 80000TM Check Quad / Inner Frank attacks P-51D with 0.62 damage Frank0T has no working gun positions P-51D's health is now 74.94 FrankFrank0T 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! energy_fighting Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! surprise_attack Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! surprise_attack Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! high_yo_yo Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 720002A Check Quad / Inner P-51D attacks Frank with 0.80 damage P-51D02 has no working gun positions Frank's health is now 67.51 P-51DP-51D02 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 80000TM Check Quad / Inner Frank attacks P-51D with 5.20 damage Frank0T has no working gun positions P-51D's health is now 69.74 FrankFrank0T 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! climb_and_dive Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 720002A Check Quad / Inner P-51D attacks Frank with 4.85 damage P-51D02 has no working gun positions Frank's health is now 62.66 P-51DP-51D02 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 720002A Check Quad / Inner P-51D attacks Frank with 3.83 damage P-51D02 has no working gun positions Frank's health is now 58.82 P-51DP-51D02 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 720002A Check Quad / Inner P-51D attacks Frank with 3.01 damage P-51D02 has no working gun positions Frank's health is now 55.81 P-51DP-51D02 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! lead_pursuit Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! energy_fighting Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 80000TM Check Quad / Inner Frank attacks P-51D with 4.82 damage Frank0T has no working gun positions P-51D's health is now 64.92 FrankFrank0T 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 80000TM Check Quad / Inner Frank attacks P-51D with 2.41 damage Frank0T has no working gun positions P-51D's health is now 62.51 FrankFrank0T 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 80000TM Check Quad / Inner Frank attacks P-51D with 2.19 damage Frank0T has no working gun positions P-51D's health is now 60.31 FrankFrank0T 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! high_yo_yo Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 80000TM Check Quad / Inner Frank attacks P-51D with 5.83 damage Frank0T has no working gun positions P-51D's health is now 54.48 FrankFrank0T 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 720002A Check Quad / Inner P-51D attacks Frank with 3.02 damage P-51D02 has no working gun positions Frank's health is now 52.79 P-51DP-51D02 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 720002A Check Quad / Inner P-51D attacks Frank with 4.61 damage P-51D02 has no working gun positions Frank's health is now 48.18 P-51DP-51D02 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 720002A Check Quad / Inner P-51D attacks Frank with 5.27 damage P-51D02 has no working gun positions Frank's health is now 42.90 P-51DP-51D02 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 80000TM Check Quad / Inner Frank attacks P-51D with 5.74 damage Frank0T has no working gun positions P-51D's health is now 48.74 FrankFrank0T 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 720002A Check Quad / Inner P-51D attacks Frank with 0.82 damage P-51D02 has no working gun positions Frank's health is now 42.09 P-51DP-51D02 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 720002A Check Quad / Inner P-51D attacks Frank with 4.63 damage P-51D02 has no working gun positions Frank's health is now 37.46 P-51DP-51D02 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! barrel_roll Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! barrel_roll Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 80000TM Check Quad / Inner Frank attacks P-51D with 5.90 damage Frank0T has no working gun positions P-51D's health is now 42.84 FrankFrank0T 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 720002A Check Quad / Inner P-51D attacks Frank with 1.42 damage P-51D02 has no working gun positions Frank's health is now 36.03 P-51DP-51D02 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 720002A Check Quad / Inner P-51D attacks Frank with 5.46 damage P-51D02 has no working gun positions Frank's health is now 30.57 P-51DP-51D02 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 720002A Check Quad / Inner P-51D attacks Frank with 3.45 damage P-51D02 has no working gun positions Frank's health is now 27.13 P-51DP-51D02 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 80000TM Check Quad / Inner Frank attacks P-51D with 2.80 damage Frank0T has no working gun positions P-51D's health is now 40.05 FrankFrank0T 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 80000TM Check Quad / Inner Frank attacks P-51D with 5.50 damage Frank0T has no working gun positions P-51D's health is now 34.55 FrankFrank0T 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 80000TM Check Quad / Inner Frank attacks P-51D with 3.95 damage Frank0T has no working gun positions P-51D's health is now 30.60 FrankFrank0T 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 80000TM Check Quad / Inner Frank attacks P-51D with 5.94 damage Frank0T has no working gun positions P-51D's health is now 24.65 FrankFrank0T 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 720002A Check Quad / Inner P-51D attacks Frank with 1.65 damage P-51D02 has no working gun positions Frank's health is now 25.48 P-51DP-51D02 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 80000TM Check Quad / Inner Frank attacks P-51D with 4.29 damage Frank0T has no working gun positions P-51D's health is now 20.36 FrankFrank0T 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 720002A Check Quad / Inner P-51D attacks Frank with 5.03 damage P-51D02 has no working gun positions Frank's health is now 20.45 P-51DP-51D02 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 80000TM Check Quad / Inner Frank attacks P-51D with 0.01 damage Frank0T has no working gun positions P-51D's health is now 20.35 FrankFrank0T 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 80000TM Check Quad / Inner Frank attacks P-51D with 2.27 damage Frank0T has no working gun positions P-51D's health is now 18.08 FrankFrank0T 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 80000TM Check Quad / Inner Frank attacks P-51D with 0.21 damage Frank0T has no working gun positions P-51D's health is now 17.87 FrankFrank0T 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 80000TM Check Quad / Inner Frank attacks P-51D with 1.85 damage Frank0T has no working gun positions P-51D's health is now 16.02 FrankFrank0T 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 80000TM Check Quad / Inner Frank attacks P-51D with 2.78 damage Frank0T has no working gun positions P-51D's health is now 13.24 FrankFrank0T 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 80000TM Check Quad / Inner Frank attacks P-51D with 2.24 damage Frank0T has no working gun positions P-51D's health is now 11.00 FrankFrank0T 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 80000TM Check Quad / Inner Frank attacks P-51D with 5.84 damage Frank0T has no working gun positions P-51D's health is now 5.17 FrankFrank0T 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 80000TM Check Quad / Inner Frank attacks P-51D with 2.35 damage Frank0T has no working gun positions P-51D's health is now 2.82 FrankFrank0T 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 80000TM Check Quad / Inner Frank attacks P-51D with 0.69 damage Frank0T has no working gun positions P-51D's health is now 2.13 FrankFrank0T 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 720002A Check Quad / Inner P-51D attacks Frank with 1.30 damage P-51D02 has no working gun positions Frank's health is now 19.14 P-51DP-51D02 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 720002A Check Quad / Inner P-51D attacks Frank with 1.81 damage P-51D02 has no working gun positions Frank's health is now 17.33 P-51DP-51D02 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 80000TM Check Quad / Inner Frank attacks P-51D with 0.49 damage Frank0T has no working gun positions P-51D's health is now 1.64 FrankFrank0T 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 720002A Check Quad / Inner P-51D attacks Frank with 4.89 damage P-51D02 has no working gun positions Frank's health is now 12.44 P-51DP-51D02 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 720002A Check Quad / Inner P-51D attacks Frank with 0.48 damage P-51D02 has no working gun positions Frank's health is now 11.97 P-51DP-51D02 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 80000TM Check Quad / Inner Frank attacks P-51D with 5.87 damage Frank0T has no working gun positions P-51D has been shot down! FrankFrank0T 28 Cycle One Cycle Two Cycle Three Possible interception by P-51s in: (8, 4) !!! Escort: 47 Sqn C An element of four A/C may intercept! P-51D29 will attempt to stave off Frank0T Attackers diverted! Frank is moving towards the bomber Stream! 8 0 [(10, 0), (9, 1), (9, 2), (8, 3)] 62120TM Target Quad: A A Missed Distant Intercept! Missed Distant Intercept! Missed Adjacent Intercept! Missed Distant Intercept! Missed Distant Intercept! Missed Distant Intercept! Possible interception by P-51s in: (3, 6) !!! Escort: 73 Sqn 7 An element of four A/C may intercept! P-51D10 will attempt to stave off Frank0X Possible interception by P-51s in: (4, 7) !!! Escort: 72 Sqn 4 2 P-51Ds may intercept! P-51D0H will attempt to stave off Frank0X No Intercept! One P-51D may intercept! P-51D3A will attempt to stave off Frank0X Frank0X 100 4 29 0600 9 P-51D3A 100 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 0 fighters! Frank is moving towards the bomber Stream! 0 2 [(0, 3), (1, 4), (2, 5), (3, 6), (4, 7)] 3B730XM Target Quad: A D Possible interception by P-51s in: (3, 31) !!! Escort: 45 Sqn A 2 P-51Ds may intercept! P-51D1R will attempt to stave off Frank1K Missed Adjacent Intercept! Possible interception by P-51s in: (4, 29) !!! Escort: 72 Sqn 3 One P-51D may intercept! P-51D0D will attempt to stave off Frank1K Frank1K 100 4 29 0600 9 P-51D0D 100 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 1 fighters! An element of four A/C may intercept! P-51D2Y will attempt to stave off Frank1K Attackers diverted! No Intercept! Missed Adjacent Intercept! Missed Distant Intercept! Missed Distant Intercept! Missed Distant Intercept! Possible interception by P-51s in: (4, 29) !!! Escort: 72 Sqn 3 One P-51D may intercept! P-51D0D will attempt to stave off Frank1K Frank1K 100 4 29 0600 9 P-51D0D 100 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 1 fighters! One P-51D may intercept! P-51D2Y will attempt to stave off Frank1K Frank1K 100 4 29 0600 9 P-51D2Y 100 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 1 fighters! 2 P-51Ds may intercept! P-51D32 will attempt to stave off Frank1K Possible interception by P-51s in: (4, 29) !!! Escort: 72 Sqn 3 3 P-51Ds may intercept! P-51D0D will attempt to stave off Frank1K An element of four A/C may intercept! P-51D2Y will attempt to stave off Frank1K Attackers diverted! An element of four A/C may intercept! P-51D32 will attempt to stave off Frank1K Attackers diverted! Frank is moving towards the bomber Stream! 2 7 [(3, 31), (3, 30), (3, 29), (4, 28), (4, 27)] 3V111KM Target Quad: A L Possible interception by P-51s in: (3, 31) !!! Escort: 45 Sqn A An element of four A/C may intercept! P-51D1R will attempt to stave off Frank1L Attackers diverted! Possible interception by P-51s in: (4, 29) !!! Escort: 72 Sqn 3 An element of four A/C may intercept! P-51D0D will attempt to stave off Frank1L Attackers diverted! No Intercept! One P-51D may intercept! P-51D32 will attempt to stave off Frank1L Frank1L 100 4 29 0600 9 P-51D32 100 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 1 fighters! Frank is moving towards the bomber Stream! 0 7 [(0, 31), (0, 30), (1, 29), (1, 28), (2, 27)] 1V811LM Target Quad: A K Missed Distant Intercept! Possible interception by P-51s in: (9, 3) !!! Escort: 47 Sqn 0 One P-51D may intercept! P-51D02 will attempt to stave off Zeke1U Zeke1U 100 4 29 2400 9 P-51D02 -4.236005962028501 4 28 7 9 Escort is supported by 2 fighters! Interceptors are supported by 4 fighters! 3 P-51Ds may intercept! P-51D2J will attempt to stave off Zeke1U Missed Adjacent Intercept! Missed Distant Intercept! Possible interception by P-51s in: (9, 3) !!! Escort: 47 Sqn 0 One P-51D may intercept! P-51D02 will attempt to stave off Zeke1U Dogfight underway! Possible interception by P-51s in: (9, 3) !!! Escort: 47 Sqn 0 2 P-51Ds may intercept! P-51D02 will attempt to stave off Zeke1U One P-51D may intercept! P-51D2J will attempt to stave off Zeke1U Attackers diverted! Zeke1U 100 4 29 2400 9 P-51D2J 100 4 28 7 9 Escort is supported by 2 fighters! Interceptors are supported by 4 fighters! Zeke is moving towards the bomber Stream! 9 0 [(11, 0), (11, 1), (10, 2), (10, 3), (10, 4)] 83781UM Target Quad: A J Possible interception by P-51s in: (9, 3) !!! Escort: 47 Sqn 0 2 P-51Ds may intercept! P-51D02 will attempt to stave off Zeke1V No Intercept! Missed Distant Intercept! Missed Adjacent Intercept! Possible interception by P-51s in: (8, 4) !!! Escort: 47 Sqn C One P-51D may intercept! P-51D29 will attempt to stave off Zeke1V Zeke1V 100 4 29 2400 9 P-51D29 100 4 28 7 9 Escort is supported by 5 fighters! Interceptors are supported by 4 fighters! Possible interception by P-51s in: (9, 3) !!! Escort: 47 Sqn 0 2 P-51Ds may intercept! P-51D02 will attempt to stave off Zeke1V One P-51D may intercept! P-51D2J will attempt to stave off Zeke1V Zeke1V 100 4 29 2400 9 P-51D2J 100 4 28 7 9 Escort is supported by 2 fighters! Interceptors are supported by 4 fighters! Zeke is moving towards the bomber Stream! 9 0 [(11, 0), (11, 1), (11, 2), (10, 3), (10, 4)] 83151VM Target Quad: A V Possible interception by P-51s in: (9, 3) !!! Escort: 47 Sqn 0 No Intercept! No Intercept! Missed Adjacent Intercept! Possible interception by P-51s in: (8, 4) !!! Escort: 47 Sqn C 3 P-51Ds may intercept! P-51D29 will attempt to stave off Zeke1W Possible interception by P-51s in: (9, 3) !!! Escort: 47 Sqn 0 One P-51D may intercept! P-51D02 will attempt to stave off Zeke1W Zeke1W 100 4 29 2400 9 P-51D02 -4.236005962028501 4 28 7 9 Escort is supported by 2 fighters! Interceptors are supported by 4 fighters! 2 P-51Ds may intercept! P-51D2J will attempt to stave off Zeke1W Possible interception by P-51s in: (8, 4) !!! Escort: 47 Sqn C 3 P-51Ds may intercept! P-51D29 will attempt to stave off Zeke1W Zeke is moving towards the bomber Stream! 9 0 [(11, 0), (10, 1), (9, 2), (9, 3), (8, 4)] 63541WM Target Quad: A A Missed Distant Intercept! Missed Adjacent Intercept! Missed Distant Intercept! Possible interception by P-51s in: (9, 3) !!! Escort: 47 Sqn 0 2 P-51Ds may intercept! P-51D02 will attempt to stave off Zeke1X No Intercept! Missed Distant Intercept! Missed Adjacent Intercept! Missed Distant Intercept! Missed Distant Intercept! Missed Adjacent Intercept! Possible interception by P-51s in: (9, 3) !!! Escort: 47 Sqn 0 No Intercept! No Intercept! Zeke is moving towards the bomber Stream! 9 0 [(11, 0), (10, 1), (10, 2), (9, 3), (9, 4)] 73451XM Target Quad: A C Missed Distant Intercept! Missed Distant Intercept! Missed Adjacent Intercept! Possible interception by P-51s in: (8, 4) !!! Escort: 47 Sqn C No Intercept! Possible interception by P-51s in: (9, 3) !!! Escort: 47 Sqn 0 No Intercept! No Intercept! Zeke is moving towards the bomber Stream! 9 0 [(11, 0), (11, 1), (11, 2), (10, 3), (10, 4)] 83261YM Target Quad: A Q Missed Distant Intercept! Possible interception by P-51s in: (9, 31) !!! Escort: 47 Sqn 1 2 P-51Ds may intercept! P-51D05 will attempt to stave off Zeke2D One P-51D may intercept! P-51D2M will attempt to stave off Zeke2D Zeke2D 100 4 29 2400 9 P-51D2M 100 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 0 fighters! An element of four A/C may intercept! P-51D2Q will attempt to stave off Zeke2D Attackers diverted! Possible interception by P-51s in: (7, 29) !!! Escort: 72 Sqn 3 No Intercept! No Intercept! 2 P-51Ds may intercept! P-51D32 will attempt to stave off Zeke2D Zeke is moving towards the bomber Stream! 9 5 [(11, 29), (10, 29), (9, 29)] 75442DM Target Quad: A W Missed Distant Intercept! Missed Distant Intercept! Possible interception by P-51s in: (6, 3) !!! Escort: 73 Sqn 8 No Intercept! Possible interception by P-51s in: (6, 3) !!! Escort: 73 Sqn 8 An element of four A/C may intercept! P-51D18 will attempt to stave off Jack2X Possible interception by P-51s in: (6, 3) !!! Escort: 73 Sqn 8 An element of four A/C may intercept! P-51D18 will attempt to stave off Jack2X Dogfight underway! Harutango! P-51D18 has taken off successfully with 1 engines working. Harutango! Jack2X has taken off successfully with 1 engines working. A20018I Check Quad / Inner P-51D attacks Jack with 5.04 damage P-51D18 fires, 5 gun positions remaining Jack's health is now 94.96 P-51DP-51D18 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! energy_fighting Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! A20018I Check Quad / Inner P-51D attacks Jack with 4.13 damage P-51D18 fires, 4 gun positions remaining Jack's health is now 90.84 P-51DP-51D18 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! A20018I Check Quad / Inner P-51D attacks Jack with 3.80 damage P-51D18 fires, 3 gun positions remaining Jack's health is now 87.03 P-51DP-51D18 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! A20018I Check Quad / Inner P-51D attacks Jack with 4.18 damage P-51D18 fires, 2 gun positions remaining Jack's health is now 82.85 P-51DP-51D18 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! lead_pursuit Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! immelmann_turn Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! split_s Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 30002XM Check Quad / Inner Jack attacks P-51D with 5.35 damage Jack2X fires, 5 gun positions remaining P-51D's health is now 94.65 JackJack2X 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! A20018I Check Quad / Inner P-51D attacks Jack with 1.93 damage P-51D18 fires, 1 gun positions remaining Jack's health is now 80.92 P-51DP-51D18 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! A20018I Check Quad / Inner P-51D attacks Jack with 3.31 damage P-51D18 fires, 0 gun positions remaining Jack's health is now 77.62 P-51DP-51D18 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! A20018I Check Quad / Inner P-51D attacks Jack with 0.39 damage P-51D18 has no working gun positions Jack's health is now 77.23 P-51DP-51D18 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 30002XM Check Quad / Inner Jack attacks P-51D with 3.88 damage Jack2X fires, 4 gun positions remaining P-51D's health is now 90.77 JackJack2X 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! A20018I Check Quad / Inner P-51D attacks Jack with 3.51 damage P-51D18 has no working gun positions Jack's health is now 73.72 P-51DP-51D18 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! A20018I Check Quad / Inner P-51D attacks Jack with 5.14 damage P-51D18 has no working gun positions Jack's health is now 68.57 P-51DP-51D18 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! A20018I Check Quad / Inner P-51D attacks Jack with 0.48 damage P-51D18 has no working gun positions Jack's health is now 68.10 P-51DP-51D18 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! lead_pursuit Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! A20018I Check Quad / Inner P-51D attacks Jack with 0.47 damage P-51D18 has no working gun positions Jack's health is now 67.63 P-51DP-51D18 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! A20018I Check Quad / Inner P-51D attacks Jack with 3.25 damage P-51D18 has no working gun positions Jack's health is now 64.37 P-51DP-51D18 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! high_yo_yo Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! A20018I Check Quad / Inner P-51D attacks Jack with 2.64 damage P-51D18 has no working gun positions Jack's health is now 61.74 P-51DP-51D18 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 30002XM Check Quad / Inner Jack attacks P-51D with 3.69 damage Jack2X fires, 3 gun positions remaining P-51D's health is now 87.08 JackJack2X 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 30002XM Check Quad / Inner Jack attacks P-51D with 4.81 damage Jack2X fires, 2 gun positions remaining P-51D's health is now 82.27 JackJack2X 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! A20018I Check Quad / Inner P-51D attacks Jack with 4.95 damage P-51D18 has no working gun positions Jack's health is now 56.79 P-51DP-51D18 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! A20018I Check Quad / Inner P-51D attacks Jack with 5.44 damage P-51D18 has no working gun positions Jack's health is now 51.35 P-51DP-51D18 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! A20018I Check Quad / Inner P-51D attacks Jack with 4.76 damage P-51D18 has no working gun positions Jack's health is now 46.59 P-51DP-51D18 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! immelmann_turn Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! A20018I Check Quad / Inner P-51D attacks Jack with 2.48 damage P-51D18 has no working gun positions Jack's health is now 44.11 P-51DP-51D18 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! A20018I Check Quad / Inner P-51D attacks Jack with 4.09 damage P-51D18 has no working gun positions Jack's health is now 40.02 P-51DP-51D18 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! A20018I Check Quad / Inner P-51D attacks Jack with 3.10 damage P-51D18 has no working gun positions Jack's health is now 36.93 P-51DP-51D18 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! A20018I Check Quad / Inner P-51D attacks Jack with 1.18 damage P-51D18 has no working gun positions Jack's health is now 35.75 P-51DP-51D18 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! A20018I Check Quad / Inner P-51D attacks Jack with 4.56 damage P-51D18 has no working gun positions Jack's health is now 31.18 P-51DP-51D18 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! A20018I Check Quad / Inner P-51D attacks Jack with 0.31 damage P-51D18 has no working gun positions Jack's health is now 30.88 P-51DP-51D18 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! A20018I Check Quad / Inner P-51D attacks Jack with 5.83 damage P-51D18 has no working gun positions Jack's health is now 25.05 P-51DP-51D18 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 30002XM Check Quad / Inner Jack attacks P-51D with 3.44 damage Jack2X fires, 1 gun positions remaining P-51D's health is now 78.83 JackJack2X 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 30002XM Check Quad / Inner Jack attacks P-51D with 1.71 damage Jack2X fires, 0 gun positions remaining P-51D's health is now 77.13 JackJack2X 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! A20018I Check Quad / Inner P-51D attacks Jack with 5.16 damage P-51D18 has no working gun positions Jack's health is now 19.89 P-51DP-51D18 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! surprise_attack Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! A20018I Check Quad / Inner P-51D attacks Jack with 3.61 damage P-51D18 has no working gun positions Jack's health is now 16.28 P-51DP-51D18 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! frontal attack Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! A20018I Check Quad / Inner P-51D attacks Jack with 0.02 damage P-51D18 has no working gun positions Jack's health is now 16.26 P-51DP-51D18 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! immelmann_turn Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! A20018I Check Quad / Inner P-51D attacks Jack with 0.42 damage P-51D18 has no working gun positions Jack's health is now 15.85 P-51DP-51D18 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! A20018I Check Quad / Inner P-51D attacks Jack with 1.75 damage P-51D18 has no working gun positions Jack's health is now 14.10 P-51DP-51D18 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! high_yo_yo Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! A20018I Check Quad / Inner P-51D attacks Jack with 5.07 damage P-51D18 has no working gun positions Jack's health is now 9.03 P-51DP-51D18 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 30002XM Check Quad / Inner Jack attacks P-51D with 2.53 damage Jack2X has no working gun positions P-51D's health is now 74.59 JackJack2X 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! A20018I Check Quad / Inner P-51D attacks Jack with 1.13 damage P-51D18 has no working gun positions Jack's health is now 7.90 P-51DP-51D18 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! A20018I Check Quad / Inner P-51D attacks Jack with 4.84 damage P-51D18 has no working gun positions Jack's health is now 3.06 P-51DP-51D18 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! A20018I Check Quad / Inner P-51D attacks Jack with 1.66 damage P-51D18 has no working gun positions Jack's health is now 1.40 P-51DP-51D18 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! surprise_attack Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! A20018I Check Quad / Inner P-51D attacks Jack with 3.94 damage P-51D18 has no working gun positions Jack has been shot down! P-51DP-51D18 28 Cycle One Cycle Two Cycle Three Jack is moving towards the bomber Stream! 3 0 [(4, 0), (4, 1), (5, 2), (5, 3), (5, 4)] 43732XM Target Quad: A A Missed Distant Intercept! Missed Distant Intercept! Missed Adjacent Intercept! Possible interception by P-51s in: (3, 3) !!! Escort: 47 Sqn 2 One P-51D may intercept! P-51D09 will attempt to stave off Jack2Y Attackers diverted! Jack2Y 100 4 29 0600 9 P-51D09 100 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 1 fighters! No Intercept! Missed Adjacent Intercept! Possible interception by P-51s in: (3, 3) !!! Escort: 47 Sqn 2 2 P-51Ds may intercept! P-51D09 will attempt to stave off Jack2Y 3 P-51Ds may intercept! P-51D2U will attempt to stave off Jack2Y Missed Adjacent Intercept! Missed Distant Intercept! Missed Distant Intercept! Possible interception by P-51s in: (6, 3) !!! Escort: 73 Sqn 8 No Intercept! Jack is moving towards the bomber Stream! 3 0 [(4, 0), (4, 1), (5, 2), (5, 3), (5, 4)] 43162YM Target Quad: A A Jack is moving towards the bomber Stream! 0 6 [(0, 30), (0, 29), (1, 28)] 0W812ZM Target Quad: A E Possible interception by P-51s in: (9, 3) !!! Escort: 47 Sqn 0 2 P-51Ds may intercept! P-51D02 will attempt to stave off Jack3D One P-51D may intercept! P-51D2J will attempt to stave off Jack3D Attackers diverted! Jack3D 100 4 29 0600 9 P-51D2J 100 4 28 7 9 Escort is supported by 2 fighters! Interceptors are supported by 0 fighters! Missed Adjacent Intercept! Missed Distant Intercept! Missed Distant Intercept! Possible interception by P-51s in: (9, 3) !!! Escort: 47 Sqn 0 One P-51D may intercept! P-51D02 will attempt to stave off Jack3D Jack3D 100 4 29 0600 9 P-51D02 -4.236005962028501 4 28 7 9 Escort is supported by 2 fighters! Interceptors are supported by 0 fighters! 2 P-51Ds may intercept! P-51D2J will attempt to stave off Jack3D Possible interception by P-51s in: (8, 4) !!! Escort: 47 Sqn C An element of four A/C may intercept! P-51D29 will attempt to stave off Jack3D Possible interception by P-51s in: (6, 3) !!! Escort: 73 Sqn 8 An element of four A/C may intercept! P-51D18 will attempt to stave off Jack3D Dogfight underway! Harutango! Aircraft is currently airborne! Harutango! Jack3D has taken off successfully with 1 engines working. A20018I Check Quad / Inner P-51D attacks Jack with 1.03 damage P-51D18 has no working gun positions Jack's health is now 98.97 P-51DP-51D18 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! A20018I Check Quad / Inner P-51D attacks Jack with 2.55 damage P-51D18 has no working gun positions Jack's health is now 96.41 P-51DP-51D18 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! A20018I Check Quad / Inner P-51D attacks Jack with 4.25 damage P-51D18 has no working gun positions Jack's health is now 92.16 P-51DP-51D18 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! A20018I Check Quad / Inner P-51D attacks Jack with 2.95 damage P-51D18 has no working gun positions Jack's health is now 89.21 P-51DP-51D18 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! high_yo_yo Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! immelmann_turn Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! split_s Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! energy_fighting Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 70003DM Check Quad / Inner Jack attacks P-51D with 0.51 damage Jack3D fires, 5 gun positions remaining P-51D's health is now 74.08 JackJack3D 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 70003DM Check Quad / Inner Jack attacks P-51D with 2.21 damage Jack3D fires, 4 gun positions remaining P-51D's health is now 71.87 JackJack3D 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! A20018I Check Quad / Inner P-51D attacks Jack with 0.22 damage P-51D18 has no working gun positions Jack's health is now 88.99 P-51DP-51D18 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! A20018I Check Quad / Inner P-51D attacks Jack with 2.91 damage P-51D18 has no working gun positions Jack's health is now 86.08 P-51DP-51D18 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! A20018I Check Quad / Inner P-51D attacks Jack with 4.22 damage P-51D18 has no working gun positions Jack's health is now 81.86 P-51DP-51D18 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! A20018I Check Quad / Inner P-51D attacks Jack with 1.95 damage P-51D18 has no working gun positions Jack's health is now 79.91 P-51DP-51D18 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 70003DM Check Quad / Inner Jack attacks P-51D with 5.86 damage Jack3D fires, 3 gun positions remaining P-51D's health is now 66.01 JackJack3D 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! lead_pursuit Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! surprise_attack Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! energy_fighting Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 70003DM Check Quad / Inner Jack attacks P-51D with 3.76 damage Jack3D fires, 2 gun positions remaining P-51D's health is now 62.26 JackJack3D 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! energy_fighting Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! A20018I Check Quad / Inner P-51D attacks Jack with 2.38 damage P-51D18 has no working gun positions Jack's health is now 77.53 P-51DP-51D18 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! lead_pursuit Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! A20018I Check Quad / Inner P-51D attacks Jack with 2.57 damage P-51D18 has no working gun positions Jack's health is now 74.96 P-51DP-51D18 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 70003DM Check Quad / Inner Jack attacks P-51D with 1.26 damage Jack3D fires, 1 gun positions remaining P-51D's health is now 61.00 JackJack3D 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! A20018I Check Quad / Inner P-51D attacks Jack with 2.28 damage P-51D18 has no working gun positions Jack's health is now 72.68 P-51DP-51D18 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! A20018I Check Quad / Inner P-51D attacks Jack with 3.53 damage P-51D18 has no working gun positions Jack's health is now 69.15 P-51DP-51D18 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 70003DM Check Quad / Inner Jack attacks P-51D with 4.39 damage Jack3D fires, 0 gun positions remaining P-51D's health is now 56.61 JackJack3D 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 70003DM Check Quad / Inner Jack attacks P-51D with 1.93 damage Jack3D has no working gun positions P-51D's health is now 54.68 JackJack3D 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 70003DM Check Quad / Inner Jack attacks P-51D with 2.88 damage Jack3D has no working gun positions P-51D's health is now 51.80 JackJack3D 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! A20018I Check Quad / Inner P-51D attacks Jack with 2.57 damage P-51D18 has no working gun positions Jack's health is now 66.58 P-51DP-51D18 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! A20018I Check Quad / Inner P-51D attacks Jack with 4.57 damage P-51D18 has no working gun positions Jack's health is now 62.01 P-51DP-51D18 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! A20018I Check Quad / Inner P-51D attacks Jack with 3.69 damage P-51D18 has no working gun positions Jack's health is now 58.32 P-51DP-51D18 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! A20018I Check Quad / Inner P-51D attacks Jack with 3.15 damage P-51D18 has no working gun positions Jack's health is now 55.17 P-51DP-51D18 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! A20018I Check Quad / Inner P-51D attacks Jack with 3.39 damage P-51D18 has no working gun positions Jack's health is now 51.78 P-51DP-51D18 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 70003DM Check Quad / Inner Jack attacks P-51D with 5.51 damage Jack3D has no working gun positions P-51D's health is now 46.29 JackJack3D 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! A20018I Check Quad / Inner P-51D attacks Jack with 1.18 damage P-51D18 has no working gun positions Jack's health is now 50.60 P-51DP-51D18 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! high_yo_yo Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! A20018I Check Quad / Inner P-51D attacks Jack with 5.02 damage P-51D18 has no working gun positions Jack's health is now 45.58 P-51DP-51D18 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 70003DM Check Quad / Inner Jack attacks P-51D with 5.78 damage Jack3D has no working gun positions P-51D's health is now 40.51 JackJack3D 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! A20018I Check Quad / Inner P-51D attacks Jack with 2.92 damage P-51D18 has no working gun positions Jack's health is now 42.66 P-51DP-51D18 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! A20018I Check Quad / Inner P-51D attacks Jack with 3.23 damage P-51D18 has no working gun positions Jack's health is now 39.43 P-51DP-51D18 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! A20018I Check Quad / Inner P-51D attacks Jack with 3.61 damage P-51D18 has no working gun positions Jack's health is now 35.82 P-51DP-51D18 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! A20018I Check Quad / Inner P-51D attacks Jack with 4.32 damage P-51D18 has no working gun positions Jack's health is now 31.50 P-51DP-51D18 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 70003DM Check Quad / Inner Jack attacks P-51D with 1.16 damage Jack3D has no working gun positions P-51D's health is now 39.36 JackJack3D 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! A20018I Check Quad / Inner P-51D attacks Jack with 4.37 damage P-51D18 has no working gun positions Jack's health is now 27.12 P-51DP-51D18 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 70003DM Check Quad / Inner Jack attacks P-51D with 2.36 damage Jack3D has no working gun positions P-51D's health is now 37.00 JackJack3D 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 70003DM Check Quad / Inner Jack attacks P-51D with 3.77 damage Jack3D has no working gun positions P-51D's health is now 33.23 JackJack3D 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 70003DM Check Quad / Inner Jack attacks P-51D with 3.66 damage Jack3D has no working gun positions P-51D's health is now 29.57 JackJack3D 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! climb_and_dive Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! immelmann_turn Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! A20018I Check Quad / Inner P-51D attacks Jack with 5.71 damage P-51D18 has no working gun positions Jack's health is now 21.41 P-51DP-51D18 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! high_yo_yo Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! A20018I Check Quad / Inner P-51D attacks Jack with 2.13 damage P-51D18 has no working gun positions Jack's health is now 19.29 P-51DP-51D18 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! A20018I Check Quad / Inner P-51D attacks Jack with 0.56 damage P-51D18 has no working gun positions Jack's health is now 18.72 P-51DP-51D18 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! A20018I Check Quad / Inner P-51D attacks Jack with 0.80 damage P-51D18 has no working gun positions Jack's health is now 17.92 P-51DP-51D18 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! lead_pursuit Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! A20018I Check Quad / Inner P-51D attacks Jack with 1.37 damage P-51D18 has no working gun positions Jack's health is now 16.55 P-51DP-51D18 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! A20018I Check Quad / Inner P-51D attacks Jack with 2.04 damage P-51D18 has no working gun positions Jack's health is now 14.51 P-51DP-51D18 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 70003DM Check Quad / Inner Jack attacks P-51D with 2.71 damage Jack3D has no working gun positions P-51D's health is now 26.86 JackJack3D 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! A20018I Check Quad / Inner P-51D attacks Jack with 5.51 damage P-51D18 has no working gun positions Jack's health is now 9.00 P-51DP-51D18 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! A20018I Check Quad / Inner P-51D attacks Jack with 0.13 damage P-51D18 has no working gun positions Jack's health is now 8.87 P-51DP-51D18 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! split_s Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! A20018I Check Quad / Inner P-51D attacks Jack with 4.56 damage P-51D18 has no working gun positions Jack's health is now 4.31 P-51DP-51D18 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! high_yo_yo Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! A20018I Check Quad / Inner P-51D attacks Jack with 1.35 damage P-51D18 has no working gun positions Jack's health is now 2.96 P-51DP-51D18 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! A20018I Check Quad / Inner P-51D attacks Jack with 2.51 damage P-51D18 has no working gun positions Jack's health is now 0.45 P-51DP-51D18 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! A20018I Check Quad / Inner P-51D attacks Jack with 5.90 damage P-51D18 has no working gun positions Jack has been shot down! P-51DP-51D18 28 Cycle One Cycle Two Cycle Three Jack is moving towards the bomber Stream! 7 0 [(9, 0), (9, 1), (8, 2), (8, 3), (7, 4)] 53133DM Target Quad: A A Possible interception by P-51s in: (0, 0) !!! Escort: None Possible interception by P-51s in: (0, 0) !!! Escort: None Missed Adjacent Intercept! Missed Distant Intercept! Missed Distant Intercept! Possible interception by P-51s in: (3, 3) !!! Escort: 47 Sqn 2 An element of four A/C may intercept! P-51D09 will attempt to stave off Jack3M An element of four A/C may intercept! P-51D2U will attempt to stave off Jack3M Dogfight underway! Harutango! P-51D2U has taken off successfully with 1 engines working. Harutango! Jack3M has taken off successfully with 1 engines working. Fighters jockey for position! surprise_attack Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 38002UD Check Quad / Inner P-51D attacks Jack with 5.85 damage P-51D2U fires, 5 gun positions remaining Jack's health is now 94.15 P-51DP-51D2U 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 38002UD Check Quad / Inner P-51D attacks Jack with 2.91 damage P-51D2U fires, 4 gun positions remaining Jack's health is now 91.24 P-51DP-51D2U 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 38002UD Check Quad / Inner P-51D attacks Jack with 4.85 damage P-51D2U fires, 3 gun positions remaining Jack's health is now 86.39 P-51DP-51D2U 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 38002UD Check Quad / Inner P-51D attacks Jack with 1.94 damage P-51D2U fires, 2 gun positions remaining Jack's health is now 84.45 P-51DP-51D2U 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! climb_and_dive Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 38002UD Check Quad / Inner P-51D attacks Jack with 0.09 damage P-51D2U fires, 1 gun positions remaining Jack's health is now 84.35 P-51DP-51D2U 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 38002UD Check Quad / Inner P-51D attacks Jack with 2.39 damage P-51D2U fires, 0 gun positions remaining Jack's health is now 81.97 P-51DP-51D2U 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 00003MM Check Quad / Inner Jack attacks P-51D with 4.34 damage Jack3M fires, 5 gun positions remaining P-51D's health is now 95.66 JackJack3M 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 38002UD Check Quad / Inner P-51D attacks Jack with 1.20 damage P-51D2U has no working gun positions Jack's health is now 80.77 P-51DP-51D2U 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 00003MM Check Quad / Inner Jack attacks P-51D with 5.34 damage Jack3M fires, 4 gun positions remaining P-51D's health is now 90.32 JackJack3M 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 38002UD Check Quad / Inner P-51D attacks Jack with 1.76 damage P-51D2U has no working gun positions Jack's health is now 79.01 P-51DP-51D2U 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 00003MM Check Quad / Inner Jack attacks P-51D with 3.51 damage Jack3M fires, 3 gun positions remaining P-51D's health is now 86.81 JackJack3M 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 38002UD Check Quad / Inner P-51D attacks Jack with 2.52 damage P-51D2U has no working gun positions Jack's health is now 76.49 P-51DP-51D2U 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! climb_and_dive Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 38002UD Check Quad / Inner P-51D attacks Jack with 2.01 damage P-51D2U has no working gun positions Jack's health is now 74.48 P-51DP-51D2U 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 00003MM Check Quad / Inner Jack attacks P-51D with 3.86 damage Jack3M fires, 2 gun positions remaining P-51D's health is now 82.95 JackJack3M 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 38002UD Check Quad / Inner P-51D attacks Jack with 2.60 damage P-51D2U has no working gun positions Jack's health is now 71.88 P-51DP-51D2U 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 38002UD Check Quad / Inner P-51D attacks Jack with 2.80 damage P-51D2U has no working gun positions Jack's health is now 69.09 P-51DP-51D2U 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 00003MM Check Quad / Inner Jack attacks P-51D with 5.10 damage Jack3M fires, 1 gun positions remaining P-51D's health is now 77.85 JackJack3M 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 38002UD Check Quad / Inner P-51D attacks Jack with 1.91 damage P-51D2U has no working gun positions Jack's health is now 67.17 P-51DP-51D2U 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 38002UD Check Quad / Inner P-51D attacks Jack with 4.23 damage P-51D2U has no working gun positions Jack's health is now 62.95 P-51DP-51D2U 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 00003MM Check Quad / Inner Jack attacks P-51D with 1.10 damage Jack3M fires, 0 gun positions remaining P-51D's health is now 76.75 JackJack3M 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 38002UD Check Quad / Inner P-51D attacks Jack with 3.02 damage P-51D2U has no working gun positions Jack's health is now 59.93 P-51DP-51D2U 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 38002UD Check Quad / Inner P-51D attacks Jack with 1.61 damage P-51D2U has no working gun positions Jack's health is now 58.32 P-51DP-51D2U 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! climb_and_dive Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 38002UD Check Quad / Inner P-51D attacks Jack with 1.10 damage P-51D2U has no working gun positions Jack's health is now 57.21 P-51DP-51D2U 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 38002UD Check Quad / Inner P-51D attacks Jack with 4.53 damage P-51D2U has no working gun positions Jack's health is now 52.68 P-51DP-51D2U 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 00003MM Check Quad / Inner Jack attacks P-51D with 4.84 damage Jack3M has no working gun positions P-51D's health is now 71.91 JackJack3M 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 38002UD Check Quad / Inner P-51D attacks Jack with 3.62 damage P-51D2U has no working gun positions Jack's health is now 49.06 P-51DP-51D2U 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 38002UD Check Quad / Inner P-51D attacks Jack with 0.33 damage P-51D2U has no working gun positions Jack's health is now 48.73 P-51DP-51D2U 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 38002UD Check Quad / Inner P-51D attacks Jack with 5.35 damage P-51D2U has no working gun positions Jack's health is now 43.38 P-51DP-51D2U 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 38002UD Check Quad / Inner P-51D attacks Jack with 2.05 damage P-51D2U has no working gun positions Jack's health is now 41.33 P-51DP-51D2U 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 00003MM Check Quad / Inner Jack attacks P-51D with 0.40 damage Jack3M has no working gun positions P-51D's health is now 71.51 JackJack3M 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 38002UD Check Quad / Inner P-51D attacks Jack with 2.41 damage P-51D2U has no working gun positions Jack's health is now 38.92 P-51DP-51D2U 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 38002UD Check Quad / Inner P-51D attacks Jack with 1.70 damage P-51D2U has no working gun positions Jack's health is now 37.22 P-51DP-51D2U 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 38002UD Check Quad / Inner P-51D attacks Jack with 3.72 damage P-51D2U has no working gun positions Jack's health is now 33.50 P-51DP-51D2U 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 38002UD Check Quad / Inner P-51D attacks Jack with 1.99 damage P-51D2U has no working gun positions Jack's health is now 31.51 P-51DP-51D2U 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! lead_pursuit Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 00003MM Check Quad / Inner Jack attacks P-51D with 5.26 damage Jack3M has no working gun positions P-51D's health is now 66.25 JackJack3M 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 38002UD Check Quad / Inner P-51D attacks Jack with 4.82 damage P-51D2U has no working gun positions Jack's health is now 26.70 P-51DP-51D2U 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 38002UD Check Quad / Inner P-51D attacks Jack with 4.40 damage P-51D2U has no working gun positions Jack's health is now 22.30 P-51DP-51D2U 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 00003MM Check Quad / Inner Jack attacks P-51D with 3.11 damage Jack3M has no working gun positions P-51D's health is now 63.14 JackJack3M 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 38002UD Check Quad / Inner P-51D attacks Jack with 1.47 damage P-51D2U has no working gun positions Jack's health is now 20.83 P-51DP-51D2U 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 38002UD Check Quad / Inner P-51D attacks Jack with 4.06 damage P-51D2U has no working gun positions Jack's health is now 16.77 P-51DP-51D2U 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! split_s Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 00003MM Check Quad / Inner Jack attacks P-51D with 4.45 damage Jack3M has no working gun positions P-51D's health is now 58.69 JackJack3M 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 38002UD Check Quad / Inner P-51D attacks Jack with 0.16 damage P-51D2U has no working gun positions Jack's health is now 16.61 P-51DP-51D2U 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 00003MM Check Quad / Inner Jack attacks P-51D with 1.75 damage Jack3M has no working gun positions P-51D's health is now 56.94 JackJack3M 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 38002UD Check Quad / Inner P-51D attacks Jack with 4.52 damage P-51D2U has no working gun positions Jack's health is now 12.09 P-51DP-51D2U 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 00003MM Check Quad / Inner Jack attacks P-51D with 3.72 damage Jack3M has no working gun positions P-51D's health is now 53.22 JackJack3M 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 38002UD Check Quad / Inner P-51D attacks Jack with 4.51 damage P-51D2U has no working gun positions Jack's health is now 7.58 P-51DP-51D2U 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 38002UD Check Quad / Inner P-51D attacks Jack with 1.83 damage P-51D2U has no working gun positions Jack's health is now 5.75 P-51DP-51D2U 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 38002UD Check Quad / Inner P-51D attacks Jack with 4.88 damage P-51D2U has no working gun positions Jack's health is now 0.87 P-51DP-51D2U 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 38002UD Check Quad / Inner P-51D attacks Jack with 0.36 damage P-51D2U has no working gun positions Jack's health is now 0.51 P-51DP-51D2U 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 38002UD Check Quad / Inner P-51D attacks Jack with 1.74 damage P-51D2U has no working gun positions Jack has been shot down! P-51DP-51D2U 28 Cycle One Cycle Two Cycle Three Jack is moving towards the bomber Stream! 0 0 [(0, 0), (1, 1), (2, 2), (3, 3)] 22733MM Target Quad: A A Jack is moving towards the bomber Stream! 0 7 [(0, 31)] 07123SM Target Quad: A A Jack is moving towards the bomber Stream! 0 7 [(0, 31)] 07273TM Target Quad: A E Jack is moving towards the bomber Stream! 0 7 [(0, 31)] 07723UM Target Quad: A W Jack is moving towards the bomber Stream! 0 7 [(0, 31)] 07233VM Target Quad: A A Missed Distant Intercept! Possible interception by P-51s in: (9, 6) !!! Escort: 73 Sqn 6 One P-51D may intercept! P-51D0O will attempt to stave off Jack4C Jack4C 100 4 29 0600 9 P-51D0O 100 4 28 7 9 Escort is supported by 11 fighters! Interceptors are supported by 2 fighters! Missed Distant Intercept! Missed Distant Intercept! Possible interception by P-51s in: (9, 6) !!! Escort: 73 Sqn 6 An element of four A/C may intercept! P-51D0O will attempt to stave off Jack4C Jack is moving towards the bomber Stream! 9 3 [(11, 4), (11, 5), (10, 6)] 8A824CM Target Quad: A R Missed Distant Intercept! Missed Distant Intercept! Possible interception by P-51s in: (6, 3) !!! Escort: 73 Sqn 8 No Intercept! Possible interception by P-51s in: (6, 3) !!! Escort: 73 Sqn 8 An element of four A/C may intercept! P-51D18 will attempt to stave off Nick4N Missed Adjacent Intercept! Missed Adjacent Intercept! Missed Distant Intercept! Missed Distant Intercept! Missed Distant Intercept! Possible interception by P-51s in: (8, 4) !!! Escort: 47 Sqn C An element of four A/C may intercept! P-51D29 will attempt to stave off Nick4N Nick is moving towards the bomber Stream! 5 0 [(7, 0), (7, 1), (7, 2), (7, 3), (6, 4)] A3284NM Target Quad: A A Possible interception by P-51s in: (6, 3) !!! Escort: 73 Sqn 8 An element of four A/C may intercept! P-51D18 will attempt to stave off Nick4O Possible interception by P-51s in: (6, 3) !!! Escort: 73 Sqn 8 3 P-51Ds may intercept! P-51D18 will attempt to stave off Nick4O Dogfight underway! Harutango! Aircraft is currently airborne! Harutango! Nick4Ohas failed to take off (6, 5111, 46, 412, 648) Missed Adjacent Intercept! Possible interception by P-51s in: (8, 4) !!! Escort: 47 Sqn C One P-51D may intercept! P-51D29 will attempt to stave off Nick4O Nick4O 100 4 24 4400 9 P-51D29 100 4 28 7 9 Escort is supported by 5 fighters! Interceptors are supported by 1 fighters! Missed Adjacent Intercept! Possible interception by P-51s in: (7, 5) !!! Escort: 72 Sqn D One P-51D may intercept! P-51D2F will attempt to stave off Nick4O Nick4O 100 4 24 4400 9 P-51D2F 100 4 28 7 9 Escort is supported by 1 fighters! Interceptors are supported by 1 fighters! Nick is moving towards the bomber Stream! 5 0 [(7, 0), (7, 1), (7, 2), (7, 3), (6, 4)] A3184OM Target Quad: A A Frank is moving within the Grid! 9 3 [(9, 3), (8, 3), (7, 2)] Frank is moving within the Grid! 1 1 [(1, 1), (2, 2), (3, 3)] Frank holds position within the Grid: 7 1 Frank0P 0600 Frank is moving within the Grid! 8 3 [(8, 3)] Frank is moving within the Grid! 2 8 [(2, 8), (3, 7), (4, 6)] Frank is moving within the Grid! 7 6 [(7, 6), (8, 5)] Frank is moving within the Grid! 1 2 [(1, 2)] Frank is moving within the Grid! 7 3 [(7, 3), (6, 3), (5, 3)] Frank is moving within the Grid! 5 4 [(5, 4), (4, 5)] Frank holds position within the Grid: 1 1 Frank1K 0600 Frank is moving within the Grid! 8 1 [(8, 1), (7, 1)] Zeke is moving within the Grid! 7 8 [(7, 8)] Zeke is moving within the Grid! 1 5 [(1, 5)] Zeke holds position within the Grid: 5 4 Zeke1W 2400 Zeke is moving within the Grid! 4 5 [(4, 5), (4, 6)] Zeke holds position within the Grid: 2 6 Zeke1Y 2400 Zeke is moving within the Grid! 4 4 [(4, 4)] Jack is moving within the Grid! 7 3 [(7, 3)] Jack is moving within the Grid! 1 6 [(1, 6)] Jack is moving within the Grid! 8 1 [(8, 1), (7, 1), (6, 2)] Jack holds position within the Grid: 1 3 Jack3D 0600 Jack is moving within the Grid! 7 3 [(7, 3), (6, 4), (5, 5)] Jack holds position within the Grid: 7 8 Jack3N 0600 Jack is moving within the Grid! 1 2 [(1, 2), (2, 3)] Jack is moving within the Grid! 2 7 [(2, 7)] Jack holds position within the Grid: 7 2 Jack3U 0600 Jack is moving within the Grid! 2 3 [(2, 3), (3, 4), (4, 5), (5, 6)] Jack is moving within the Grid! 8 2 [(8, 2)] Nick is moving within the Grid! 2 8 [(2, 8)] Nick holds position within the Grid: 1 8 Nick4O 4400 6 Frank has reached the Bomber Stream! Missed Adjacent Intercept! Possible interception by P-51s in: (9, 3) !!! Escort: 47 Sqn 0 One P-51D may intercept! P-51D02 will attempt to stave off Frank0O Frank0O 100 4 29 0600 9 P-51D02 -4.236005962028501 4 28 7 9 Escort is supported by 2 fighters! Interceptors are supported by 5 fighters! 2 P-51Ds may intercept! P-51D2J will attempt to stave off Frank0O Possible interception by P-51s in: (6, 3) !!! Escort: 73 Sqn 8 No Intercept! Possible interception by P-51s in: (7, 5) !!! Escort: 72 Sqn D One P-51D may intercept! P-51D2F will attempt to stave off Frank0O Attackers diverted! Frank0O 100 4 29 0600 9 P-51D2F 100 4 28 7 9 Escort is supported by 1 fighters! Interceptors are supported by 5 fighters! Possible interception by P-51s in: (6, 6) !!! Escort: 72 Sqn 4 One P-51D may intercept! P-51D0H will attempt to stave off Frank0O Attackers diverted! Frank0O 100 4 29 0600 9 P-51D0H 100 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 5 fighters! One P-51D may intercept! P-51D36 will attempt to stave off Frank0O Frank0O 100 4 29 0600 9 P-51D36 100 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 5 fighters! One P-51D may intercept! P-51D3A will attempt to stave off Frank0O Frank0O 100 4 29 0600 9 P-51D3A 100 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 5 fighters! Frank is moving towards the bomber Stream! 6 2 [(8, 3), (7, 4), (7, 5), (6, 6)] AA760OM Target Quad: A A Possible interception by P-51s in: (8, 4) !!! Escort: 47 Sqn C An element of four A/C may intercept! P-51D29 will attempt to stave off Frank0P Missed Adjacent Intercept! Missed Adjacent Intercept! Missed Adjacent Intercept! Missed Distant Intercept! Possible interception by P-51s in: (6, 6) !!! Escort: 72 Sqn 4 No Intercept! An element of four A/C may intercept! P-51D36 will attempt to stave off Frank0P 3 P-51Ds may intercept! P-51D3A will attempt to stave off Frank0P Attackers diverted! Missed Distant Intercept! Possible interception by P-51s in: (6, 6) !!! Escort: 72 Sqn 4 3 P-51Ds may intercept! P-51D0H will attempt to stave off Frank0P An element of four A/C may intercept! P-51D36 will attempt to stave off Frank0P Attackers diverted! An element of four A/C may intercept! P-51D3A will attempt to stave off Frank0P Possible interception by P-51s in: (6, 6) !!! Escort: 72 Sqn 4 2 P-51Ds may intercept! P-51D0H will attempt to stave off Frank0P Attackers diverted! 3 P-51Ds may intercept! P-51D36 will attempt to stave off Frank0P 3 P-51Ds may intercept! P-51D3A will attempt to stave off Frank0P Frank is moving towards the bomber Stream! 6 2 [(8, 3), (7, 4), (7, 5), (6, 6)] AA710PM Target Quad: A A Possible interception by P-51s in: (8, 4) !!! Escort: 47 Sqn C An element of four A/C may intercept! P-51D29 will attempt to stave off Frank0Q Possible interception by P-51s in: (6, 3) !!! Escort: 73 Sqn 8 An element of four A/C may intercept! P-51D18 will attempt to stave off Frank0Q Attackers diverted! Missed Distant Intercept! Possible interception by P-51s in: (6, 6) !!! Escort: 72 Sqn 4 No Intercept! An element of four A/C may intercept! P-51D36 will attempt to stave off Frank0Q An element of four A/C may intercept! P-51D3A will attempt to stave off Frank0Q Missed Distant Intercept! Missed Adjacent Intercept! Possible interception by P-51s in: (6, 7) !!! Escort: 72 Sqn 4 3 P-51Ds may intercept! P-51D0H will attempt to stave off Frank0Q Attackers diverted! 2 P-51Ds may intercept! P-51D36 will attempt to stave off Frank0Q 2 P-51Ds may intercept! P-51D3A will attempt to stave off Frank0Q Frank is moving towards the bomber Stream! 6 2 [(8, 3), (7, 4), (7, 5), (6, 6)] AA350QM Target Quad: A A Possible interception by P-51s in: (8, 4) !!! Escort: 47 Sqn C An element of four A/C may intercept! P-51D29 will attempt to stave off Frank0R Attackers diverted! Possible interception by P-51s in: (6, 3) !!! Escort: 73 Sqn 8 3 P-51Ds may intercept! P-51D18 will attempt to stave off Frank0R Attackers diverted! Possible interception by P-51s in: (7, 5) !!! Escort: 72 Sqn D One P-51D may intercept! P-51D2F will attempt to stave off Frank0R Frank0R 100 4 29 0600 9 P-51D2F 100 4 28 7 9 Escort is supported by 1 fighters! Interceptors are supported by 5 fighters! Missed Distant Intercept! Possible interception by P-51s in: (5, 7) !!! Escort: 47 Sqn 1 2 P-51Ds may intercept! P-51D05 will attempt to stave off Frank0R 3 P-51Ds may intercept! P-51D2M will attempt to stave off Frank0R An element of four A/C may intercept! P-51D2Q will attempt to stave off Frank0R Frank is moving towards the bomber Stream! 6 2 [(8, 3), (7, 4), (7, 5), (6, 6)] AA740RM Target Quad: A A Missed Adjacent Intercept! Possible interception by P-51s in: (9, 3) !!! Escort: 47 Sqn 0 3 P-51Ds may intercept! P-51D02 will attempt to stave off Frank0S No Intercept! Missed Adjacent Intercept! Missed Adjacent Intercept! Missed Adjacent Intercept! Possible interception by P-51s in: (6, 3) !!! Escort: 73 Sqn 8 An element of four A/C may intercept! P-51D18 will attempt to stave off Frank0S Possible interception by P-51s in: (7, 5) !!! Escort: 72 Sqn D No Intercept! Possible interception by P-51s in: (6, 6) !!! Escort: 72 Sqn 4 An element of four A/C may intercept! P-51D0H will attempt to stave off Frank0S 2 P-51Ds may intercept! P-51D36 will attempt to stave off Frank0S No Intercept! Frank is moving towards the bomber Stream! 6 2 [(8, 3), (7, 4), (7, 5), (6, 6)] AA850SM Target Quad: A A Missed Adjacent Intercept! Missed Adjacent Intercept! Possible interception by P-51s in: (6, 3) !!! Escort: 73 Sqn 8 One P-51D may intercept! P-51D18 will attempt to stave off Frank0T Frank0T 11.965009063026608 4 29 0600 9 P-51D18 26.861266322736018 4 28 7 9 Escort is supported by 10 fighters! Interceptors are supported by 5 fighters! Possible interception by P-51s in: (6, 3) !!! Escort: 73 Sqn 8 An element of four A/C may intercept! P-51D18 will attempt to stave off Frank0T Possible interception by P-51s in: (7, 5) !!! Escort: 72 Sqn D No Intercept! Possible interception by P-51s in: (6, 6) !!! Escort: 72 Sqn 4 3 P-51Ds may intercept! P-51D0H will attempt to stave off Frank0T 3 P-51Ds may intercept! P-51D36 will attempt to stave off Frank0T An element of four A/C may intercept! P-51D3A will attempt to stave off Frank0T Frank is moving towards the bomber Stream! 6 2 [(8, 3), (7, 4), (7, 5), (6, 6)] AA550TM Target Quad: A A Possible interception by P-51s in: (4, 7) !!! Escort: 72 Sqn 4 3 P-51Ds may intercept! P-51D0H will attempt to stave off Frank0X One P-51D may intercept! P-51D36 will attempt to stave off Frank0X Frank0X 100 4 29 0600 9 P-51D36 100 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 0 fighters! One P-51D may intercept! P-51D3A will attempt to stave off Frank0X Attackers diverted! Frank0X 100 4 29 0600 9 P-51D3A 100 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 0 fighters! Frank is moving towards the bomber Stream! 3 B [(4, 7)] 3B320XM Target Quad: A D Missed Distant Intercept! Missed Distant Intercept! Frank is moving towards the bomber Stream! 3 V [(4, 27), (4, 26), (4, 25)] 3T111KM Target Quad: A L Missed Distant Intercept! Frank is moving towards the bomber Stream! 1 V [(2, 27), (2, 26), (3, 25)] 2T421LM Target Quad: A K Missed Adjacent Intercept! Missed Distant Intercept! Missed Distant Intercept! Possible interception by P-51s in: (9, 6) !!! Escort: 73 Sqn 6 An element of four A/C may intercept! P-51D0O will attempt to stave off Zeke1U Zeke is moving towards the bomber Stream! 8 3 [(10, 4)] 83041UM Target Quad: A J Missed Adjacent Intercept! Missed Distant Intercept! Missed Distant Intercept! Missed Distant Intercept! Zeke is moving towards the bomber Stream! 8 3 [(10, 4)] 83651VM Target Quad: A V Possible interception by P-51s in: (8, 4) !!! Escort: 47 Sqn C An element of four A/C may intercept! P-51D29 will attempt to stave off Zeke1W Attackers diverted! Zeke is moving towards the bomber Stream! 6 3 [(8, 4)] 63541WM Target Quad: A A Missed Adjacent Intercept! Possible interception by P-51s in: (9, 3) !!! Escort: 47 Sqn 0 No Intercept! No Intercept! Zeke is moving towards the bomber Stream! 7 3 [(9, 4)] 73461XM Target Quad: A C Missed Adjacent Intercept! Missed Distant Intercept! Missed Distant Intercept! Missed Distant Intercept! Zeke is moving towards the bomber Stream! 8 3 [(10, 4)] 83261YM Target Quad: A Q Missed Distant Intercept! Missed Distant Intercept! Possible interception by P-51s in: (7, 29) !!! Escort: 72 Sqn 3 No Intercept! An element of four A/C may intercept! P-51D2Y will attempt to stave off Zeke2D No Intercept! Zeke is moving towards the bomber Stream! 7 5 [(9, 29), (8, 29)] 65692DM Target Quad: A W Missed Adjacent Intercept! Missed Distant Intercept! Missed Distant Intercept! Possible interception by P-51s in: (6, 3) !!! Escort: 73 Sqn 8 3 P-51Ds may intercept! P-51D18 will attempt to stave off Jack2Y Jack is moving towards the bomber Stream! 4 3 [(5, 4)] 43422YM Target Quad: A A Jack is moving towards the bomber Stream! 0 W [(0, 28), (0, 27), (1, 26)] 0U622ZM Target Quad: A E Jack is moving towards the bomber Stream! 0 7 [(0, 31), (0, 30), (0, 29), (1, 28)] 0W453SM Target Quad: A A Missed Distant Intercept! Jack is moving towards the bomber Stream! 0 7 [(0, 31), (0, 30), (1, 29), (1, 28)] 0W543TM Target Quad: A E Missed Distant Intercept! Missed Adjacent Intercept! Missed Distant Intercept! Possible interception by P-51s in: (4, 29) !!! Escort: 72 Sqn 3 2 P-51Ds may intercept! P-51D0D will attempt to stave off Jack3U An element of four A/C may intercept! P-51D2Y will attempt to stave off Jack3U No Intercept! Missed Adjacent Intercept! Missed Adjacent Intercept! Missed Distant Intercept! Missed Distant Intercept! Missed Distant Intercept! Possible interception by P-51s in: (5, 31) !!! Escort: 46 Sqn B An element of four A/C may intercept! P-51D1X will attempt to stave off Jack3U Dogfight underway! Harutango! P-51D1Xhas failed to take off (4, 3642, 31, 440, 763) Jack is moving towards the bomber Stream! 0 7 [(0, 31), (1, 31), (2, 30), (3, 30)] 26723UM Target Quad: A W Jack is moving towards the bomber Stream! 0 7 [(0, 31), (0, 30), (0, 29), (1, 28)] 0W563VM Target Quad: A A Frank is moving within the Grid! 7 6 [(7, 6), (6, 6), (5, 5)] Frank holds position within the Grid: 7 1 Frank0P 0600 Frank is moving within the Grid! 3 5 [(3, 5), (4, 5), (5, 6), (6, 6)] Frank holds position within the Grid: 7 4 Frank0R 0600 Frank is moving within the Grid! 8 5 [(8, 5), (7, 4)] Frank is moving within the Grid! 5 5 [(5, 5), (4, 5)] Frank is moving within the Grid! 3 2 [(3, 2)] Frank is moving within the Grid! 4 5 [(4, 5), (4, 4)] Frank is moving within the Grid! 1 1 [(1, 1), (2, 2)] Frank is moving within the Grid! 4 2 [(4, 2), (5, 3)] Zeke is moving within the Grid! 0 4 [(0, 4), (1, 4)] Zeke is moving within the Grid! 6 5 [(6, 5), (6, 6)] Zeke is moving within the Grid! 5 4 [(5, 4), (5, 5), (4, 6), (4, 7)] Zeke is moving within the Grid! 4 6 [(4, 6), (4, 7), (4, 8)] Zeke is moving within the Grid! 2 6 [(2, 6)] Zeke is moving within the Grid! 6 9 [(6, 9), (5, 8)] Jack holds position within the Grid: 6 6 Jack2X 0600 Jack holds position within the Grid: 4 2 Jack2Y 0600 Jack is moving within the Grid! 6 2 [(6, 2), (6, 3), (5, 4), (5, 5)] Jack is moving within the Grid! 1 3 [(1, 3), (1, 4), (2, 5)] Jack is moving within the Grid! 5 5 [(5, 5), (4, 6)] Jack is moving within the Grid! 7 8 [(7, 8), (6, 7), (5, 6)] Jack is moving within the Grid! 4 5 [(4, 5), (5, 4), (6, 4), (7, 3)] Jack is moving within the Grid! 5 4 [(5, 4), (5, 3), (4, 2), (4, 1)] Jack is moving within the Grid! 7 2 [(7, 2), (6, 2), (5, 3), (4, 3)] Jack is moving within the Grid! 5 6 [(5, 6), (4, 5), (3, 4)] Jack holds position within the Grid: 5 5 Jack4C 0600 Nick is moving within the Grid! 6 1 [(6, 1), (5, 2), (4, 2), (3, 3)] Nick is moving within the Grid! 1 8 [(1, 8), (2, 8), (3, 7), (4, 7), (5, 6)] -6 15 Take-off 0JJZC2AA1 Taking-off KJJZC4AA1 Senior Sergeant_Major Shuichi Okamoto took 48 seconds to reach 0 000 feet! Take-off 0JJZC2AA1 Taking-off 8JJZC4AA1 1st Lieutenant Kazumoto Machijiri took 5 minutes to reach 2 000 feet! Take-off 0JJZF2AA1 Taking-off 2JJZF4AA1 Senior Captain Seisuke Hirayama took 5 minutes to reach 10 000 feet! Aircraft approaches Main Combat Zone! 30 Take-off 0JJZ30AA1 Taking-off 8JJZ34AA1 Senior Sergeant Mitsuo Hirabayashi took 1 minutes to reach 5 000 feet! Take-off 0JJZJ1AA1 Taking-off PJJZJ4AA1 Senior Sergeant Masao Iizuka took 5 minutes to reach 5 000 feet! Take-off 0JJZM2AA1 Taking-off JJJZM4AA1 1st Lieutenant Sadamu Komachi took 42 seconds to reach 1 000 feet! Aircraft reaches Main Combat Zone! 47 Aircraft approaches Main Combat Zone! 29 Aircraft approaches Main Combat Zone! 19 Aircraft reaches Main Combat Zone! 47 Aircraft approaches Main Combat Zone! 32 Aircraft approaches Main Combat Zone! 20 Aircraft reaches Main Combat Zone! 47 Aircraft approaches Main Combat Zone! 39 Take-off 0JJZN1AA1 Taking-off FJJZN4AA1 Senior Sergeant Satoshi Anabuki took 5 minutes to reach 3 000 feet! Take-off 0JJZI1AA1 Taking-off DJJZI4AA1 2nd Lieutenant Tsuneo Torikai took 59 seconds to reach 8 000 feet! Take-off 0JJZ11AA1 Taking-off XJJZ14AA1 1st Lieutenant Kuniyoshi Tanaka took 1 minutes to reach 6 000 feet! Take-off 0JJZK1AA1 Taking-off VJJZK4AA1 1st Lieutenant Masao Iizuka took 4 minutes to reach 3 000 feet! Aircraft reaches Main Combat Zone! 47 Aircraft approaches Main Combat Zone! 23 Aircraft approaches Main Combat Zone! 8 Aircraft approaches Main Combat Zone! -2 Aircraft approaches Main Combat Zone! -20 Take-off 0JJZC2AK1 Taking-off HJJZC4AK1 Senior Colonel Masahiko Sasahara took 2 minutes to reach 5 000 feet! Take-off 0JJZ92AL1 Taking-off DJJZ94AL1 Senior Sergeant Norihide Fujimori took 1 minutes to reach 5 000 feet! Aircraft reaches Main Combat Zone! 47 Aircraft reaches Main Combat Zone! 47 Aircraft approaches Main Combat Zone! 35 Take-off 0JJZ62AP1 Taking-off AJJZ64AP1 Junior Sergeant_Major Gun Hashimoto took 2 minutes to reach 5 000 feet! Take-off 0JJZ22AQ1 Taking-off LJJZ24AQ1 2nd Lieutenant Akihiro Arimina took 4 minutes to reach 0 000 feet! Aircraft reaches Main Combat Zone! 47 Aircraft approaches Main Combat Zone! 38 Aircraft approaches Main Combat Zone! 31 Take-off 0JJZF2AJ1 Taking-off BJJZF4AJ1 Senior Sergeant Kotoku Sato took 4 minutes to reach 7 000 feet! Aircraft approaches Main Combat Zone! 35 Take-off 0JJZJ2AA1 Taking-off DJJZJ4AA1 1st Lieutenant TOYOHARA Kihaku took 1 minutes to reach 10 000 feet! Tactical Movement Tactical Time: 64 seconds in the Ground dimension. Approach -1: Frank0O 46 -1: Frank0P 46 -1: Frank0Q 46 -1: Frank0R 46 -1: Frank0S 46 -1: Frank0T 46 -1: Frank0X 46 -1: Frank1K 46 -1: Frank1L 46 -1: Zeke1U 46 -1: Zeke1V 46 -1: Zeke1W 46 -1: Zeke1X 46 -1: Zeke1Y 46 -1: Zeke2D 46 -1: Jack2X 46 -1: Jack2Y 46 -1: Jack2Z 46 -1: Jack3C 46 -1: Jack3D 46 -1: Jack3M 46 -1: Jack3N 46 -1: Jack3S 46 -1: Jack3T 46 -1: Jack3U 46 -1: Jack3V 46 -1: Jack4C 46 -1: Nick4N 46 -1: Nick4O 46 Frank is moving within the Grid! 3 1 [(3, 1), (4, 2)] 55 Frank holds position within the Grid: 4 2 Frank07 0600 50 Frank is moving within the Grid! 4 2 [(4, 2)] 42 Frank holds position within the Grid: 9 5 Frank07 0600 41 Frank is moving within the Grid! 9 5 [(9, 5), (9, 4), (8, 3)] 34 Frank is moving within the Grid! 8 3 [(8, 3), (7, 3), (6, 3), (5, 3)] 22 Frank holds position within the Grid: 3 3 Frank07 0600 13 Frank holds position within the Grid: 3 3 Frank07 0600 11 Frank is moving within the Grid! 3 3 [(3, 3), (4, 3)] 2 Frank is moving within the Grid! 4 3 [(4, 3), (5, 4)] -8 Take-off 0JJZ92AA1 Taking-off IJJZ94AA1 Junior Sergeant_Major Miyoshi Watanabe took 3 minutes to reach 6 000 feet! Aircraft reaches Main Combat Zone! 47 Aircraft approaches Main Combat Zone! 36 Aircraft approaches Main Combat Zone! 29 Take-off 0JJZ22AA1 Taking-off AJJZ24AA1 2nd Lieutenant Takeo Fukuzawa took 3 minutes to reach 10 000 feet! Aircraft reaches Main Combat Zone! 46 Aircraft reaches Main Combat Zone! 46 Take-off 0JJZ93AA1 Taking-off JJJZ94AA1 Warrant Officer Masami Ishii took 2 minutes to reach 3 000 feet! Aircraft reaches Main Combat Zone! 46 Aircraft approaches Main Combat Zone! 36 Aircraft approaches Main Combat Zone! 24 Aircraft approaches Main Combat Zone! 3 Aircraft reaches Main Combat Zone! 46 Aircraft approaches Main Combat Zone! 36 Aircraft approaches Main Combat Zone! 29 Aircraft approaches Main Combat Zone! 25 Take-off 0JJZ81AA1 Taking-off 1JJZ84AA1 2nd Lieutenant Goro Katsumi took 3 minutes to reach 7 000 feet! Aircraft reaches Main Combat Zone! 46 Aircraft approaches Main Combat Zone! 37 Aircraft reaches Main Combat Zone! 46 Aircraft reaches Main Combat Zone! 47 Aircraft approaches Main Combat Zone! 36 Aircraft approaches Main Combat Zone! 24 Tactical Movement Tactical Time: 61 seconds in the Ground dimension. Approach -1: Frank0E 45 -1: Frank0O 45 -1: Frank0P 45 -1: Frank0Q 45 -1: Frank0R 45 -1: Frank0S 45 -1: Frank0T 45 -1: Frank0U 45 -1: Frank0X 45 -1: Frank1K 45 -1: Frank1L 45 -1: Zeke1U 45 -1: Zeke1V 45 -1: Zeke1W 45 -1: Zeke1X 45 -1: Zeke1Y 45 -1: Zeke2D 45 -1: Jack2X 45 -1: Jack2Y 45 -1: Jack2Z 45 -1: Jack3C 45 -1: Jack3D 45 -1: Jack3M 45 -1: Jack3N 45 -1: Jack3S 45 -1: Jack3T 45 -1: Jack3U 45 -1: Jack3V 45 -1: Jack4C 45 -1: Nick4N 45 -1: Nick4O 45 Frank is moving within the Grid! 4 0 [(4, 0), (5, 1), (6, 1)] Frank is moving within the Grid! 9 7 [(9, 7), (8, 7)] Frank holds position within the Grid: 5 4 Frank07 0600 Frank is moving within the Grid! 3 4 [(3, 4)] Jack is moving within the Grid! 2 5 [(2, 5), (3, 5), (4, 5)] Nick is moving within the Grid! 2 3 [(2, 3), (3, 3), (4, 3)] 55 Frank is moving within the Grid! 8 3 [(8, 3), (7, 3), (6, 3), (5, 3), (4, 3)] Frank is moving within the Grid! 1 6 [(1, 6)] Frank is moving within the Grid! 5 4 [(5, 4)] Frank is moving within the Grid! 2 2 [(2, 2), (3, 3), (4, 3), (5, 4), (6, 5)] Jack is moving within the Grid! 4 5 [(4, 5), (5, 5)] Nick is moving within the Grid! 6 2 [(6, 2), (6, 3)] 43 Frank holds position within the Grid: 2 3 Frank0I 0600 Frank holds position within the Grid: 7 3 Frank0M 0600 Frank holds position within the Grid: 4 7 Frank07 0600 Frank holds position within the Grid: 6 5 Frank09 0600 Jack holds position within the Grid: 9 6 Jack32 0600 Nick holds position within the Grid: 7 7 Nick4K 4400 42 Frank is moving within the Grid! 2 3 [(2, 3), (3, 3), (4, 3), (5, 3), (6, 3)] Frank is moving within the Grid! 7 3 [(7, 3), (6, 3), (5, 3), (4, 3), (3, 2), (2, 2)] Frank is moving within the Grid! 4 7 [(4, 7)] Frank is moving within the Grid! 6 5 [(6, 5), (7, 5), (8, 5)] Jack is moving within the Grid! 9 6 [(9, 6), (8, 6), (7, 5), (6, 5)] Nick is moving within the Grid! 7 7 [(7, 7), (7, 6), (7, 5)] 30 Frank is moving within the Grid! 8 3 [(8, 3)] Frank is moving within the Grid! 0 2 [(0, 2), (1, 2), (2, 1), (3, 1), (4, 0), (5, 0)] Frank is moving within the Grid! 9 7 [(9, 7), (8, 6)] Frank is moving within the Grid! 8 5 [(8, 5), (7, 5), (6, 6)] Jack is moving within the Grid! 6 5 [(6, 5), (6, 4)] Nick is moving within the Grid! 6 2 [(6, 2), (7, 3)] 20 Frank holds position within the Grid: 5 6 Frank0I 0600 Frank holds position within the Grid: 5 0 Frank0M 0600 Frank holds position within the Grid: 3 3 Frank07 0600 Frank holds position within the Grid: 6 6 Frank09 0600 Jack holds position within the Grid: 4 1 Jack32 0600 Nick holds position within the Grid: 7 3 Nick4K 4400 11 Frank is moving within the Grid! 5 6 [(5, 6), (4, 6)] Frank is moving within the Grid! 5 0 [(5, 0), (5, 1), (4, 2)] Frank is moving within the Grid! 3 3 [(3, 3)] Frank is moving within the Grid! 6 6 [(6, 6), (5, 5), (4, 4), (4, 3), (3, 2), (2, 1)] Jack is moving within the Grid! 4 1 [(4, 1), (4, 2), (4, 3), (4, 4), (3, 5), (3, 6), (3, 7)] Nick is moving within the Grid! 7 3 [(7, 3), (6, 3), (5, 3), (4, 3)] 1 Frank is moving within the Grid! 4 6 [(4, 6), (5, 7)] Frank is moving within the Grid! 3 4 [(3, 4), (4, 4), (5, 5), (6, 5)] Frank is moving within the Grid! 3 3 [(3, 3), (4, 3)] Frank is moving within the Grid! 2 1 [(2, 1), (2, 2), (2, 3), (2, 4), (2, 5), (2, 6)] Jack is moving within the Grid! 3 7 [(3, 7), (2, 7), (1, 8)] Nick is moving within the Grid! 4 3 [(4, 3), (4, 4), (3, 5), (3, 6)] -8 Take-off 0JJZU3AD1 Taking-off EJJZU4AD1 Warrant Officer TAKATA Kunio took 2 minutes to reach 3 000 feet! Take-off 0JJZC2AA1 Taking-off RJJZC4AA1 Warrant Officer Masao ?numa took 5 minutes to reach 1 000 feet! Aircraft reaches Main Combat Zone! 45 Aircraft approaches Main Combat Zone! 34 Aircraft approaches Main Combat Zone! 27 Take-off 0JJZ23AO1 Taking-off EJJZ24AO1 2nd Lieutenant Takashi Komiya took 4 minutes to reach 2 000 feet! Take-off 0JJZI3AT1 Taking-off BJJZI4AT1 Senior Corporal Dairoku Harada took 5 minutes to reach 7 000 feet! Take-off 0JJZD3AM1 Taking-off QJJZD4AM1 Senior Captain Hitoshi Sato took 5 minutes to reach 7 000 feet! Take-off 0JJZI3AW1 Taking-off OJJZI4AW1 2nd Lieutenant Sueo Obayashi took 4 minutes to reach 1 000 feet! Take-off 0JJZ83AD1 Taking-off 7JJZ84AD1 Senior Captain Masami Shiga took 3 minutes to reach 4 000 feet! Take-off 0JJZL0AA1 Taking-off FJJZL4AA1 Senior Captain Masao Iizuka took 2 minutes to reach 3 000 feet! Take-off 0JJZF1AA1 Taking-off KJJZF4AA1 2nd Lieutenant Masanobu Tsuji took 2 minutes to reach 5 000 feet! Take-off 0JJZC2AA1 Taking-off 7JJZC4AA1 Junior Sergeant Rikichi Ando took 3 minutes to reach 0 000 feet! Take-off 0JJZC2AA1 Taking-off 7JJZC4AA1 Senior Captain Zenichiro Igarashi took 1 minutes to reach 6 000 feet! Take-off 0JJZ02AD1 Taking-off PJJZ04AD1 Junior Sergeant Mitsuo Watanabe took 5 minutes to reach 4 000 feet! Aircraft reaches Main Combat Zone! 45 Take-off 0JJZE3AA1 Taking-off CJJZE4AA1 Senior Captain TOYOHARA Kihaku took 1 minutes to reach 10 000 feet! Aircraft reaches Main Combat Zone! 45 Aircraft approaches Main Combat Zone! 31 Aircraft approaches Main Combat Zone! 21 Take-off 0JJZC3AA1 Taking-off CJJZC4AA1 Senior Sergeant Shunzo Takashima took 3 minutes to reach 2 000 feet! Tactical Movement Tactical Time: 29 seconds in the Ground dimension. Approach Missed Adjacent Intercept! Possible interception by P-51s in: (7, 5) !!! Escort: 72 Sqn D 2 P-51Ds may intercept! P-51D2F will attempt to stave off Frank0E Possible interception by P-51s in: (7, 5) !!! Escort: 72 Sqn D No Intercept! Frank is moving towards the bomber Stream! 5 3 [(7, 4), (7, 5)] 54750EM Target Quad: A G Frank has reached the Bomber Stream! Frank has reached the Bomber Stream! Frank has reached the Bomber Stream! Frank has reached the Bomber Stream! Frank has reached the Bomber Stream! Frank has reached the Bomber Stream! Missed Distant Intercept! Frank is moving towards the bomber Stream! 9 5 [(11, 29), (11, 28), (11, 27)] 9V630UM Target Quad: A A Missed Distant Intercept! Missed Adjacent Intercept! Possible interception by P-51s in: (5, 7) !!! Escort: 47 Sqn 1 One P-51D may intercept! P-51D05 will attempt to stave off Frank0X Frank0X 100 4 29 0600 9 P-51D05 100 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 0 fighters! 2 P-51Ds may intercept! P-51D2M will attempt to stave off Frank0X One P-51D may intercept! P-51D2Q will attempt to stave off Frank0X Frank0X 100 4 29 0600 9 P-51D2Q 100 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 0 fighters! Missed Adjacent Intercept! Possible interception by P-51s in: (5, 7) !!! Escort: 47 Sqn 1 One P-51D may intercept! P-51D05 will attempt to stave off Frank0X Frank0X 100 4 29 0600 9 P-51D05 100 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 0 fighters! One P-51D may intercept! P-51D2M will attempt to stave off Frank0X Frank0X 100 4 29 0600 9 P-51D2M 100 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 0 fighters! One P-51D may intercept! P-51D2Q will attempt to stave off Frank0X Frank0X 100 4 29 0600 9 P-51D2Q 100 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 0 fighters! Missed Distant Intercept! Missed Adjacent Intercept! Missed Distant Intercept! Possible interception by P-51s in: (5, 7) !!! Escort: 47 Sqn 1 One P-51D may intercept! P-51D05 will attempt to stave off Frank0X Frank0X 100 4 29 0600 9 P-51D05 100 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 0 fighters! 2 P-51Ds may intercept! P-51D2M will attempt to stave off Frank0X One P-51D may intercept! P-51D2Q will attempt to stave off Frank0X Frank0X 100 4 29 0600 9 P-51D2Q 100 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 0 fighters! Frank is moving towards the bomber Stream! 3 B [(4, 7), (5, 8), (6, 9)] AD450XM Target Quad: A D Frank is moving towards the bomber Stream! 3 T [(4, 25), (4, 24), (4, 23)] 3R581KM Target Quad: A L Frank is moving towards the bomber Stream! 2 T [(3, 25), (3, 24), (4, 23)] 3R851LM Target Quad: A K Missed Adjacent Intercept! Missed Distant Intercept! Missed Distant Intercept! Missed Distant Intercept! Possible interception by P-51s in: (9, 6) !!! Escort: 73 Sqn 6 An element of four A/C may intercept! P-51D0O will attempt to stave off Zeke1U Zeke is moving towards the bomber Stream! 8 3 [(10, 4), (10, 5)] 84841UM Target Quad: A J Possible interception by P-51s in: (9, 3) !!! Escort: 47 Sqn 0 3 P-51Ds may intercept! P-51D02 will attempt to stave off Zeke1V No Intercept! Missed Adjacent Intercept! Missed Distant Intercept! Missed Distant Intercept! Missed Distant Intercept! Zeke is moving towards the bomber Stream! 8 3 [(10, 4), (10, 5)] 84661VM Target Quad: A V Possible interception by P-51s in: (8, 4) !!! Escort: 47 Sqn C 2 P-51Ds may intercept! P-51D29 will attempt to stave off Zeke1W Possible interception by P-51s in: (7, 5) !!! Escort: 72 Sqn D 2 P-51Ds may intercept! P-51D2F will attempt to stave off Zeke1W Possible interception by P-51s in: (6, 6) !!! Escort: 72 Sqn 4 One P-51D may intercept! P-51D0H will attempt to stave off Zeke1W Zeke1W 100 4 29 2400 9 P-51D0H 100 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 4 fighters! 3 P-51Ds may intercept! P-51D36 will attempt to stave off Zeke1W No Intercept! Zeke is moving towards the bomber Stream! 6 3 [(8, 4), (7, 5), (6, 6)] AA471WM Target Quad: A A Possible interception by P-51s in: (8, 4) !!! Escort: 47 Sqn C No Intercept! Possible interception by P-51s in: (7, 5) !!! Escort: 72 Sqn D No Intercept! Zeke is moving towards the bomber Stream! 7 3 [(9, 4), (8, 5)] 64481XM Target Quad: A C Missed Adjacent Intercept! Missed Distant Intercept! Possible interception by P-51s in: (9, 3) !!! Escort: 47 Sqn 0 No Intercept! No Intercept! Missed Adjacent Intercept! Missed Distant Intercept! Missed Distant Intercept! Missed Distant Intercept! Zeke is moving towards the bomber Stream! 8 3 [(10, 4), (10, 5)] 84181YM Target Quad: A Q Missed Adjacent Intercept! Missed Distant Intercept! Missed Distant Intercept! Possible interception by P-51s in: (9, 3) !!! Escort: 47 Sqn 0 One P-51D may intercept! P-51D02 will attempt to stave off Zeke23 Zeke23 100 4 29 2400 9 P-51D02 -4.236005962028501 4 28 7 9 Escort is supported by 2 fighters! Interceptors are supported by 4 fighters! No Intercept! Missed Adjacent Intercept! Possible interception by P-51s in: (9, 3) !!! Escort: 47 Sqn 0 3 P-51Ds may intercept! P-51D02 will attempt to stave off Zeke23 One P-51D may intercept! P-51D2J will attempt to stave off Zeke23 Attackers diverted! Zeke23 100 4 29 2400 9 P-51D2J 100 4 28 7 9 Escort is supported by 2 fighters! Interceptors are supported by 4 fighters! Zeke is moving towards the bomber Stream! 7 1 [(9, 2), (9, 3), (9, 4)] 735923M Target Quad: A T Missed Adjacent Intercept! Possible interception by P-51s in: (6, 29) !!! Escort: 47 Sqn: 0 No Intercept! 2 P-51Ds may intercept! P-51D2H will attempt to stave off Zeke2D Missed Distant Intercept! Missed Adjacent Intercept! Missed Distant Intercept! Missed Distant Intercept! Possible interception by P-51s in: (6, 31) !!! Escort: 73 Sqn 5 One P-51D may intercept! P-51D0L will attempt to stave off Zeke2D Attackers diverted! Zeke2D 100 4 29 2400 9 P-51D0L 100 4 28 7 9 Escort is supported by 2 fighters! Interceptors are supported by 0 fighters! Missed Adjacent Intercept! Missed Adjacent Intercept! Missed Distant Intercept! Missed Distant Intercept! Possible interception by P-51s in: (7, 29) !!! Escort: 72 Sqn 3 One P-51D may intercept! P-51D0D will attempt to stave off Zeke2D Zeke2D 100 4 29 2400 9 P-51D0D 100 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 0 fighters! An element of four A/C may intercept! P-51D2Y will attempt to stave off Zeke2D 2 P-51Ds may intercept! P-51D32 will attempt to stave off Zeke2D Attackers diverted! Zeke is moving towards the bomber Stream! 6 5 [(8, 29), (7, 29), (6, 28)] AW242DM Target Quad: A W Possible interception by P-51s in: (6, 3) !!! Escort: 73 Sqn 8 No Intercept! Missed Adjacent Intercept! Missed Distant Intercept! Missed Distant Intercept! Possible interception by P-51s in: (4, 7) !!! Escort: 72 Sqn 4 One P-51D may intercept! P-51D0H will attempt to stave off Jack2Y Jack2Y 100 4 29 0600 9 P-51D0H 100 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 1 fighters! 2 P-51Ds may intercept! P-51D36 will attempt to stave off Jack2Y One P-51D may intercept! P-51D3A will attempt to stave off Jack2Y Jack2Y 100 4 29 0600 9 P-51D3A 100 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 1 fighters! Possible interception by P-51s in: (6, 6) !!! Escort: 72 Sqn 4 An element of four A/C may intercept! P-51D0H will attempt to stave off Jack2Y Attackers diverted! 3 P-51Ds may intercept! P-51D36 will attempt to stave off Jack2Y An element of four A/C may intercept! P-51D3A will attempt to stave off Jack2Y Jack is moving towards the bomber Stream! 4 3 [(5, 4), (5, 5), (6, 6)] AA422YM Target Quad: A A Jack is moving towards the bomber Stream! 0 U [(0, 26)] 0U552ZM Target Quad: A E Missed Adjacent Intercept! Missed Distant Intercept! Possible interception by P-51s in: (6, 31) !!! Escort: 73 Sqn 5 One P-51D may intercept! P-51D0L will attempt to stave off Jack3C Jack3C 100 4 29 0600 9 P-51D0L 100 4 28 7 9 Escort is supported by 2 fighters! Interceptors are supported by 2 fighters! Possible interception by P-51s in: (6, 31) !!! Escort: 73 Sqn 5 No Intercept! Jack is moving towards the bomber Stream! 5 8 [(7, 32), (7, 31)] 57553CM Target Quad: A A Possible interception by P-51s in: (3, 3) !!! Escort: 47 Sqn 2 No Intercept! 3 P-51Ds may intercept! P-51D2U will attempt to stave off Jack3M Possible interception by P-51s in: (3, 3) !!! Escort: 47 Sqn 2 2 P-51Ds may intercept! P-51D09 will attempt to stave off Jack3M Attackers diverted! No Intercept! Possible interception by P-51s in: (6, 6) !!! Escort: 72 Sqn 4 3 P-51Ds may intercept! P-51D0H will attempt to stave off Jack3M 3 P-51Ds may intercept! P-51D36 will attempt to stave off Jack3M No Intercept! Possible interception by P-51s in: (6, 6) !!! Escort: 72 Sqn 4 One P-51D may intercept! P-51D0H will attempt to stave off Jack3M Dogfight underway! Jack is moving towards the bomber Stream! 2 2 [(3, 3), (4, 4), (5, 5), (6, 6)] AA273MM Target Quad: A A Jack is moving towards the bomber Stream! 0 W [(0, 28), (0, 27), (1, 26), (1, 25), (1, 24)] 0S733SM Target Quad: A A Jack is moving towards the bomber Stream! 0 W [(0, 28), (0, 27), (1, 26), (1, 25), (1, 24)] 0S413TM Target Quad: A E Possible interception by P-51s in: (3, 31) !!! Escort: 45 Sqn A One P-51D may intercept! P-51D1R will attempt to stave off Jack3U Jack3U 100 4 29 0600 9 P-51D1R 100 4 28 7 9 Escort is supported by 5 fighters! Interceptors are supported by 3 fighters! Missed Distant Intercept! Missed Distant Intercept! Possible interception by P-51s in: (5, 31) !!! Escort: 46 Sqn B An element of four A/C may intercept! P-51D1X will attempt to stave off Jack3U Missed Adjacent Intercept! Possible interception by P-51s in: (6, 29) !!! Escort: 47 Sqn: 0 One P-51D may intercept! P-51D00 will attempt to stave off Jack3U Jack3U 100 4 29 0600 9 P-51D00 100 4 28 7 9 Escort is supported by 1 fighters! Interceptors are supported by 3 fighters! 2 P-51Ds may intercept! P-51D2H will attempt to stave off Jack3U Possible interception by P-51s in: (6, 29) !!! Escort: 47 Sqn: 0 No Intercept! No Intercept! Jack is moving towards the bomber Stream! 2 6 [(3, 30), (4, 29), (5, 29), (6, 28)] AW153UM Target Quad: A W Jack is moving towards the bomber Stream! 0 W [(0, 28), (0, 27), (1, 26), (1, 25), (1, 24)] 0S343VM Target Quad: A A Jack is moving towards the bomber Stream! 0 8 [(0, 32), (0, 31), (0, 30)] 062036M Target Quad: A A Possible interception by P-51s in: (9, 6) !!! Escort: 73 Sqn 6 One P-51D may intercept! P-51D0O will attempt to stave off Jack4C Jack4C 100 4 29 0600 9 P-51D0O 100 4 28 7 9 Escort is supported by 11 fighters! Interceptors are supported by 2 fighters! Jack is moving towards the bomber Stream! 8 A [(10, 6)] 8A554CM Target Quad: A R Missed Distant Intercept! Missed Adjacent Intercept! Missed Distant Intercept! Possible interception by P-51s in: (3, 3) !!! Escort: 47 Sqn 2 2 P-51Ds may intercept! P-51D09 will attempt to stave off Nick4I Attackers diverted! 3 P-51Ds may intercept! P-51D2U will attempt to stave off Nick4I Dogfight underway! Harutango! Aircraft is currently airborne! Harutango! Nick4I has taken off successfully with 1 engines working. 42004IM Check Quad / Inner Nick attacks P-51D with 1.15 damage Nick4I fires, 5 gun positions remaining P-51D's health is now 52.07 NickNick4I 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! frontal attack Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 38002UD Check Quad / Inner P-51D attacks Nick with 2.28 damage P-51D2U has no working gun positions Nick's health is now 97.72 P-51DP-51D2U 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 38002UD Check Quad / Inner P-51D attacks Nick with 1.13 damage P-51D2U has no working gun positions Nick's health is now 96.59 P-51DP-51D2U 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 42004IM Check Quad / Inner Nick attacks P-51D with 3.27 damage Nick4I fires, 4 gun positions remaining P-51D's health is now 48.81 NickNick4I 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 38002UD Check Quad / Inner P-51D attacks Nick with 1.54 damage P-51D2U has no working gun positions Nick's health is now 95.04 P-51DP-51D2U 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 38002UD Check Quad / Inner P-51D attacks Nick with 3.75 damage P-51D2U has no working gun positions Nick's health is now 91.30 P-51DP-51D2U 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 42004IM Check Quad / Inner Nick attacks P-51D with 5.82 damage Nick4I fires, 3 gun positions remaining P-51D's health is now 42.98 NickNick4I 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 38002UD Check Quad / Inner P-51D attacks Nick with 5.86 damage P-51D2U has no working gun positions Nick's health is now 85.44 P-51DP-51D2U 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 42004IM Check Quad / Inner Nick attacks P-51D with 4.55 damage Nick4I fires, 2 gun positions remaining P-51D's health is now 38.44 NickNick4I 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 38002UD Check Quad / Inner P-51D attacks Nick with 3.49 damage P-51D2U has no working gun positions Nick's health is now 81.95 P-51DP-51D2U 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 38002UD Check Quad / Inner P-51D attacks Nick with 3.54 damage P-51D2U has no working gun positions Nick's health is now 78.41 P-51DP-51D2U 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 42004IM Check Quad / Inner Nick attacks P-51D with 3.20 damage Nick4I fires, 1 gun positions remaining P-51D's health is now 35.24 NickNick4I 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 38002UD Check Quad / Inner P-51D attacks Nick with 3.25 damage P-51D2U has no working gun positions Nick's health is now 75.16 P-51DP-51D2U 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 42004IM Check Quad / Inner Nick attacks P-51D with 0.67 damage Nick4I fires, 0 gun positions remaining P-51D's health is now 34.56 NickNick4I 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 38002UD Check Quad / Inner P-51D attacks Nick with 4.86 damage P-51D2U has no working gun positions Nick's health is now 70.30 P-51DP-51D2U 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! climb_and_dive Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 42004IM Check Quad / Inner Nick attacks P-51D with 0.89 damage Nick4I has no working gun positions P-51D's health is now 33.67 NickNick4I 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 38002UD Check Quad / Inner P-51D attacks Nick with 3.84 damage P-51D2U has no working gun positions Nick's health is now 66.46 P-51DP-51D2U 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 42004IM Check Quad / Inner Nick attacks P-51D with 1.86 damage Nick4I has no working gun positions P-51D's health is now 31.81 NickNick4I 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! lead_pursuit Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 38002UD Check Quad / Inner P-51D attacks Nick with 3.71 damage P-51D2U has no working gun positions Nick's health is now 62.75 P-51DP-51D2U 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 38002UD Check Quad / Inner P-51D attacks Nick with 4.31 damage P-51D2U has no working gun positions Nick's health is now 58.44 P-51DP-51D2U 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 38002UD Check Quad / Inner P-51D attacks Nick with 0.36 damage P-51D2U has no working gun positions Nick's health is now 58.09 P-51DP-51D2U 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 38002UD Check Quad / Inner P-51D attacks Nick with 5.54 damage P-51D2U has no working gun positions Nick's health is now 52.55 P-51DP-51D2U 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! surprise_attack Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 38002UD Check Quad / Inner P-51D attacks Nick with 5.07 damage P-51D2U has no working gun positions Nick's health is now 47.48 P-51DP-51D2U 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 42004IM Check Quad / Inner Nick attacks P-51D with 3.56 damage Nick4I has no working gun positions P-51D's health is now 28.25 NickNick4I 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 42004IM Check Quad / Inner Nick attacks P-51D with 1.63 damage Nick4I has no working gun positions P-51D's health is now 26.62 NickNick4I 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 38002UD Check Quad / Inner P-51D attacks Nick with 4.51 damage P-51D2U has no working gun positions Nick's health is now 42.97 P-51DP-51D2U 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 38002UD Check Quad / Inner P-51D attacks Nick with 1.25 damage P-51D2U has no working gun positions Nick's health is now 41.72 P-51DP-51D2U 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! barrel_roll Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 38002UD Check Quad / Inner P-51D attacks Nick with 3.24 damage P-51D2U has no working gun positions Nick's health is now 38.48 P-51DP-51D2U 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 38002UD Check Quad / Inner P-51D attacks Nick with 2.42 damage P-51D2U has no working gun positions Nick's health is now 36.05 P-51DP-51D2U 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 42004IM Check Quad / Inner Nick attacks P-51D with 5.54 damage Nick4I has no working gun positions P-51D's health is now 21.08 NickNick4I 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 42004IM Check Quad / Inner Nick attacks P-51D with 5.57 damage Nick4I has no working gun positions P-51D's health is now 15.52 NickNick4I 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! barrel_roll Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 38002UD Check Quad / Inner P-51D attacks Nick with 5.13 damage P-51D2U has no working gun positions Nick's health is now 30.93 P-51DP-51D2U 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 38002UD Check Quad / Inner P-51D attacks Nick with 5.61 damage P-51D2U has no working gun positions Nick's health is now 25.32 P-51DP-51D2U 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 38002UD Check Quad / Inner P-51D attacks Nick with 3.21 damage P-51D2U has no working gun positions Nick's health is now 22.11 P-51DP-51D2U 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! surprise_attack Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 42004IM Check Quad / Inner Nick attacks P-51D with 3.72 damage Nick4I has no working gun positions P-51D's health is now 11.80 NickNick4I 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 38002UD Check Quad / Inner P-51D attacks Nick with 3.71 damage P-51D2U has no working gun positions Nick's health is now 18.39 P-51DP-51D2U 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 42004IM Check Quad / Inner Nick attacks P-51D with 2.58 damage Nick4I has no working gun positions P-51D's health is now 9.22 NickNick4I 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 38002UD Check Quad / Inner P-51D attacks Nick with 0.34 damage P-51D2U has no working gun positions Nick's health is now 18.05 P-51DP-51D2U 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 38002UD Check Quad / Inner P-51D attacks Nick with 1.91 damage P-51D2U has no working gun positions Nick's health is now 16.14 P-51DP-51D2U 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 42004IM Check Quad / Inner Nick attacks P-51D with 5.82 damage Nick4I has no working gun positions P-51D's health is now 3.40 NickNick4I 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 42004IM Check Quad / Inner Nick attacks P-51D with 1.09 damage Nick4I has no working gun positions P-51D's health is now 2.32 NickNick4I 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 38002UD Check Quad / Inner P-51D attacks Nick with 4.48 damage P-51D2U has no working gun positions Nick's health is now 11.66 P-51DP-51D2U 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 42004IM Check Quad / Inner Nick attacks P-51D with 0.48 damage Nick4I has no working gun positions P-51D's health is now 1.83 NickNick4I 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! barrel_roll Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 42004IM Check Quad / Inner Nick attacks P-51D with 1.48 damage Nick4I has no working gun positions P-51D's health is now 0.35 NickNick4I 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 42004IM Check Quad / Inner Nick attacks P-51D with 2.51 damage Nick4I has no working gun positions P-51D has been shot down! NickNick4I 28 Cycle One Cycle Two Cycle Three Nick is moving towards the bomber Stream! 0 0 [(0, 0), (1, 1)] 00034IM Target Quad: A A Missed Adjacent Intercept! Possible interception by P-51s in: (7, 5) !!! Escort: 72 Sqn D 2 P-51Ds may intercept! P-51D2F will attempt to stave off Nick4N Possible interception by P-51s in: (6, 6) !!! Escort: 72 Sqn 4 One P-51D may intercept! P-51D0H will attempt to stave off Nick4N Nick4N 100 4 24 4400 9 P-51D0H 100 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 1 fighters! 3 P-51Ds may intercept! P-51D36 will attempt to stave off Nick4N Attackers diverted! An element of four A/C may intercept! P-51D3A will attempt to stave off Nick4N Attackers diverted! Possible interception by P-51s in: (6, 6) !!! Escort: 72 Sqn 4 No Intercept! One P-51D may intercept! P-51D36 will attempt to stave off Nick4N Nick4N 100 4 24 4400 9 P-51D36 100 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 1 fighters! One P-51D may intercept! P-51D3A will attempt to stave off Nick4N Nick4N 100 4 24 4400 9 P-51D3A 100 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 1 fighters! Nick is moving towards the bomber Stream! A 3 [(6, 4), (6, 5), (6, 6)] AA334NM Target Quad: A A Possible interception by P-51s in: (6, 3) !!! Escort: 73 Sqn 8 3 P-51Ds may intercept! P-51D18 will attempt to stave off Nick4O Missed Adjacent Intercept! Missed Adjacent Intercept! Possible interception by P-51s in: (4, 7) !!! Escort: 72 Sqn 4 One P-51D may intercept! P-51D0H will attempt to stave off Nick4O Nick4O 100 4 24 4400 9 P-51D0H 100 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 1 fighters! One P-51D may intercept! P-51D36 will attempt to stave off Nick4O Nick4O 100 4 24 4400 9 P-51D36 100 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 1 fighters! No Intercept! Missed Distant Intercept! Missed Adjacent Intercept! Missed Adjacent Intercept! Missed Adjacent Intercept! Missed Distant Intercept! Possible interception by P-51s in: (5, 7) !!! Escort: 47 Sqn 1 2 P-51Ds may intercept! P-51D05 will attempt to stave off Nick4O 3 P-51Ds may intercept! P-51D2M will attempt to stave off Nick4O Dogfight underway! Harutango! P-51D2Mhas failed to take off (1, 1000, 8, 485, 940) Nick is moving towards the bomber Stream! A 3 [(6, 4), (6, 5), (6, 6)] AA854OM Target Quad: A A Frank holds position within the Grid: 7 5 Frank0E 0600 Frank is moving within the Grid! 5 7 [(5, 7)] Frank holds position within the Grid: 6 5 Frank0M 0600 Frank is moving within the Grid! 6 3 [(6, 3)] Frank holds position within the Grid: 4 5 Frank0X 0600 Frank is moving within the Grid! 4 3 [(4, 3)] Frank holds position within the Grid: 2 6 Frank09 0600 Frank holds position within the Grid: 5 8 Frank1K 0600 Frank is moving within the Grid! 8 5 [(8, 5)] Zeke holds position within the Grid: 8 4 Zeke1U 2400 Zeke is moving within the Grid! 6 6 [(6, 6)] Zeke holds position within the Grid: 4 7 Zeke1W 2400 Zeke holds position within the Grid: 4 8 Zeke1X 2400 Zeke holds position within the Grid: 1 8 Zeke1Y 2400 Zeke holds position within the Grid: 5 9 Zeke23 2400 Zeke holds position within the Grid: 2 4 Zeke2D 2400 Zeke holds position within the Grid: 6 4 Zeke2K 2400 Jack holds position within the Grid: 6 6 Jack2X 0600 Jack holds position within the Grid: 4 2 Jack2Y 0600 Jack is moving within the Grid! 5 5 [(5, 5)] Jack holds position within the Grid: 8 5 Jack29 0600 Jack holds position within the Grid: 1 8 Jack32 0600 Jack is moving within the Grid! 5 5 [(5, 5)] Jack holds position within the Grid: 2 5 Jack3D 0600 Jack is moving within the Grid! 2 7 [(2, 7)] Jack holds position within the Grid: 1 2 Jack3N 0600 Jack is moving within the Grid! 7 3 [(7, 3), (8, 3)] Jack holds position within the Grid: 4 1 Jack3T 0600 Jack holds position within the Grid: 1 5 Jack3U 0600 Jack holds position within the Grid: 3 4 Jack3V 0600 Jack is moving within the Grid! 2 0 [(2, 0)] Jack is moving within the Grid! 4 5 [(4, 5)] Jack is moving within the Grid! 2 1 [(2, 1)] Jack holds position within the Grid: 5 5 Jack4C 0600 Nick holds position within the Grid: 0 3 Nick4I 4400 Nick is moving within the Grid! 3 6 [(3, 6)] Nick is moving within the Grid! 3 3 [(3, 3)] Nick holds position within the Grid: 8 5 Nick4O 4400 Nick is moving within the Grid! 3 7 [(3, 7)] 27 Possible interception by P-51s in: (7, 5) !!! Escort: 72 Sqn D 2 P-51Ds may intercept! P-51D2F will attempt to stave off Frank0E Missed Adjacent Intercept! Possible interception by P-51s in: (6, 7) !!! Escort: 72 Sqn 4 No Intercept! One P-51D may intercept! P-51D36 will attempt to stave off Frank0E Frank0E 100 4 29 0600 9 P-51D36 100 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 1 fighters! One P-51D may intercept! P-51D3A will attempt to stave off Frank0E Frank0E 100 4 29 0600 9 P-51D3A 100 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 1 fighters! Possible interception by P-51s in: (6, 6) !!! Escort: 72 Sqn 4 One P-51D may intercept! P-51D0H will attempt to stave off Frank0E Frank0E 100 4 29 0600 9 P-51D0H 100 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 1 fighters! 3 P-51Ds may intercept! P-51D36 will attempt to stave off Frank0E An element of four A/C may intercept! P-51D3A will attempt to stave off Frank0E Attackers diverted! Possible interception by P-51s in: (6, 7) !!! Escort: 72 Sqn 4 No Intercept! An element of four A/C may intercept! P-51D36 will attempt to stave off Frank0E One P-51D may intercept! P-51D3A will attempt to stave off Frank0E Frank0E 100 4 29 0600 9 P-51D3A 100 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 1 fighters! Frank is moving towards the bomber Stream! 5 4 [(7, 5), (7, 6), (7, 7), (7, 8)] 5C750EM Target Quad: A G Frank is moving towards the bomber Stream! 9 V [(11, 27), (11, 26), (11, 25), (10, 24)] 8S860UM Target Quad: A A Frank has reached the Bomber Stream! Frank is moving towards the bomber Stream! 3 R [(4, 23), (4, 22)] 3Q581KM Target Quad: A L Frank is moving towards the bomber Stream! 3 R [(4, 23), (4, 22)] 3Q331LM Target Quad: A K Missed Adjacent Intercept! Missed Distant Intercept! Missed Distant Intercept! Missed Distant Intercept! Possible interception by P-51s in: (9, 6) !!! Escort: 73 Sqn 6 An element of four A/C may intercept! P-51D0O will attempt to stave off Zeke1U Possible interception by P-51s in: (9, 6) !!! Escort: 73 Sqn 6 An element of four A/C may intercept! P-51D0O will attempt to stave off Zeke1U Attackers diverted! Possible interception by P-51s in: (9, 9) !!! Escort: 74 Sqn 9 An element of four A/C may intercept! P-51D1J will attempt to stave off Zeke1U Possible interception by P-51s in: (7, 9) !!! Escort: 47 Sqn 0 3 P-51Ds may intercept! P-51D02 will attempt to stave off Zeke1U 3 P-51Ds may intercept! P-51D2J will attempt to stave off Zeke1U Zeke is moving towards the bomber Stream! 8 4 [(10, 5), (10, 6), (9, 7), (9, 8), (8, 9)] 6D841UM Target Quad: A J Missed Adjacent Intercept! Missed Distant Intercept! Possible interception by P-51s in: (9, 3) !!! Escort: 47 Sqn 0 3 P-51Ds may intercept! P-51D02 will attempt to stave off Zeke1V Attackers diverted! No Intercept! Missed Adjacent Intercept! Possible interception by P-51s in: (8, 4) !!! Escort: 47 Sqn C 3 P-51Ds may intercept! P-51D29 will attempt to stave off Zeke1V Possible interception by P-51s in: (9, 6) !!! Escort: 73 Sqn 6 An element of four A/C may intercept! P-51D0O will attempt to stave off Zeke1V Possible interception by P-51s in: (9, 9) !!! Escort: 74 Sqn 9 2 P-51Ds may intercept! P-51D1J will attempt to stave off Zeke1V Missed Distant Intercept! Missed Distant Intercept! Zeke is moving towards the bomber Stream! 8 4 [(10, 5), (10, 6), (10, 7), (9, 8), (9, 9)] 7D431VM Target Quad: A V Zeke has reached the Bomber Stream! Missed Adjacent Intercept! Missed Adjacent Intercept! Missed Adjacent Intercept! Missed Distant Intercept! Possible interception by P-51s in: (6, 6) !!! Escort: 72 Sqn 4 An element of four A/C may intercept! P-51D0H will attempt to stave off Zeke1X An element of four A/C may intercept! P-51D36 will attempt to stave off Zeke1X 2 P-51Ds may intercept! P-51D3A will attempt to stave off Zeke1X Possible interception by P-51s in: (6, 6) !!! Escort: 72 Sqn 4 No Intercept! One P-51D may intercept! P-51D36 will attempt to stave off Zeke1X Zeke1X 100 4 29 2400 9 P-51D36 100 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 4 fighters! 2 P-51Ds may intercept! P-51D3A will attempt to stave off Zeke1X Possible interception by P-51s in: (6, 6) !!! Escort: 72 Sqn 4 3 P-51Ds may intercept! P-51D0H will attempt to stave off Zeke1X No Intercept! One P-51D may intercept! P-51D3A will attempt to stave off Zeke1X Zeke1X 100 4 29 2400 9 P-51D3A 100 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 4 fighters! Missed Adjacent Intercept! Possible interception by P-51s in: (6, 7) !!! Escort: 72 Sqn 4 2 P-51Ds may intercept! P-51D0H will attempt to stave off Zeke1X An element of four A/C may intercept! P-51D36 will attempt to stave off Zeke1X Attackers diverted! 3 P-51Ds may intercept! P-51D3A will attempt to stave off Zeke1X Attackers diverted! Zeke is moving towards the bomber Stream! 6 4 [(8, 5), (7, 6), (7, 7), (6, 8)] AC481XM Target Quad: A C Possible interception by P-51s in: (9, 6) !!! Escort: 73 Sqn 6 An element of four A/C may intercept! P-51D0O will attempt to stave off Zeke1Y Attackers diverted! Missed Adjacent Intercept! Missed Distant Intercept! Missed Distant Intercept! Missed Adjacent Intercept! Missed Distant Intercept! Possible interception by P-51s in: (9, 9) !!! Escort: 74 Sqn 9 3 P-51Ds may intercept! P-51D1J will attempt to stave off Zeke1Y Missed Adjacent Intercept! Missed Distant Intercept! Possible interception by P-51s in: (9, 6) !!! Escort: 73 Sqn 6 An element of four A/C may intercept! P-51D0O will attempt to stave off Zeke1Y Missed Distant Intercept! Possible interception by P-51s in: (7, 9) !!! Escort: 47 Sqn 0 One P-51D may intercept! P-51D02 will attempt to stave off Zeke1Y Zeke1Y 100 4 29 2400 9 P-51D02 -4.236005962028501 4 28 7 9 Escort is supported by 2 fighters! Interceptors are supported by 4 fighters! 2 P-51Ds may intercept! P-51D2J will attempt to stave off Zeke1Y Attackers diverted! Zeke is moving towards the bomber Stream! 8 4 [(10, 5), (10, 6), (10, 7), (9, 8), (9, 9)] 7D181YM Target Quad: A Q Missed Adjacent Intercept! Possible interception by P-51s in: (9, 3) !!! Escort: 47 Sqn 0 2 P-51Ds may intercept! P-51D02 will attempt to stave off Zeke23 One P-51D may intercept! P-51D2J will attempt to stave off Zeke23 Attackers diverted! Zeke23 100 4 29 2400 9 P-51D2J 100 4 28 7 9 Escort is supported by 2 fighters! Interceptors are supported by 4 fighters! Missed Adjacent Intercept! Missed Adjacent Intercept! Possible interception by P-51s in: (7, 5) !!! Escort: 72 Sqn D 2 P-51Ds may intercept! P-51D2F will attempt to stave off Zeke23 Attackers diverted! Missed Distant Intercept! Possible interception by P-51s in: (7, 5) !!! Escort: 72 Sqn D No Intercept! Possible interception by P-51s in: (9, 6) !!! Escort: 73 Sqn 6 An element of four A/C may intercept! P-51D0O will attempt to stave off Zeke23 Missed Adjacent Intercept! Missed Adjacent Intercept! Missed Distant Intercept! Missed Distant Intercept! Missed Distant Intercept! Missed Distant Intercept! Missed Distant Intercept! Possible interception by P-51s in: (9, 9) !!! Escort: 74 Sqn 9 An element of four A/C may intercept! P-51D1J will attempt to stave off Zeke23 Attackers diverted! Zeke is moving towards the bomber Stream! 7 3 [(9, 4), (9, 5), (9, 6), (9, 7), (8, 8)] 6C5923M Target Quad: A T Zeke has reached the Bomber Stream! Jack has reached the Bomber Stream! Jack is moving towards the bomber Stream! 0 U [(0, 26), (0, 25), (1, 24), (1, 23)] 0R142ZM Target Quad: A E Missed Distant Intercept! Jack is moving towards the bomber Stream! 9 9 [(11, 33)] 998529M Target Quad: A L Possible interception by P-51s in: (6, 31) !!! Escort: 73 Sqn 5 3 P-51Ds may intercept! P-51D0L will attempt to stave off Jack3C Possible interception by P-51s in: (6, 29) !!! Escort: 47 Sqn: 0 No Intercept! One P-51D may intercept! P-51D2H will attempt to stave off Jack3C Attackers diverted! Jack3C 100 4 29 0600 9 P-51D2H 100 4 28 7 9 Escort is supported by 1 fighters! Interceptors are supported by 2 fighters! Jack is moving towards the bomber Stream! 5 7 [(7, 31), (7, 30)] 56553CM Target Quad: A A Jack has reached the Bomber Stream! Jack has reached the Bomber Stream! Jack is moving towards the bomber Stream! 0 6 [(0, 30), (0, 29), (0, 28)] 0W3436M Target Quad: A A Possible interception by P-51s in: (9, 6) !!! Escort: 73 Sqn 6 An element of four A/C may intercept! P-51D0O will attempt to stave off Jack4C Possible interception by P-51s in: (9, 6) !!! Escort: 73 Sqn 6 An element of four A/C may intercept! P-51D0O will attempt to stave off Jack4C Attackers diverted! Missed Adjacent Intercept! Missed Distant Intercept! Missed Distant Intercept! Missed Distant Intercept! Possible interception by P-51s in: (7, 9) !!! Escort: 47 Sqn 0 2 P-51Ds may intercept! P-51D02 will attempt to stave off Jack4C One P-51D may intercept! P-51D2J will attempt to stave off Jack4C Jack4C 100 4 29 0600 9 P-51D2J 100 4 28 7 9 Escort is supported by 2 fighters! Interceptors are supported by 2 fighters! Jack is moving towards the bomber Stream! 8 A [(10, 6), (10, 7), (10, 8), (9, 9)] 7D554CM Target Quad: A R Missed Distant Intercept! Nick is moving towards the bomber Stream! 0 0 [(0, 0)] 00034IM Target Quad: A A Nick has reached the Bomber Stream! Nick has reached the Bomber Stream! Frank holds position within the Grid: 7 5 Frank0E 0600 Frank holds position within the Grid: 1 4 Frank0I 0600 Frank holds position within the Grid: 6 5 Frank0M 0600 Frank holds position within the Grid: 8 6 Frank0U 0600 Frank holds position within the Grid: 2 7 Frank07 0600 Frank holds position within the Grid: 2 6 Frank09 0600 Frank holds position within the Grid: 5 8 Frank1K 0600 Frank holds position within the Grid: 3 3 Frank1L 0600 Zeke holds position within the Grid: 5 9 Zeke23 2400 Zeke holds position within the Grid: 6 4 Zeke2K 2400 Jack holds position within the Grid: 1 4 Jack2Z 0600 Jack holds position within the Grid: 8 5 Jack29 0600 Jack holds position within the Grid: 1 8 Jack32 0600 Jack holds position within the Grid: 5 5 Jack3C 0600 Jack holds position within the Grid: 2 5 Jack3D 0600 Jack holds position within the Grid: 3 4 Jack36 0600 Jack holds position within the Grid: 3 3 Jack39 0600 Jack holds position within the Grid: 6 6 Jack40 0600 Jack holds position within the Grid: 5 5 Jack4C 0600 Nick holds position within the Grid: 0 3 Nick4I 4400 Nick holds position within the Grid: 9 5 Nick4K 4400 Nick holds position within the Grid: 5 5 Nick4T 4400 19 Missed Adjacent Intercept! Missed Adjacent Intercept! Possible interception by P-51s in: (7, 9) !!! Escort: 47 Sqn 0 3 P-51Ds may intercept! P-51D02 will attempt to stave off Frank0E 3 P-51Ds may intercept! P-51D2J will attempt to stave off Frank0E Possible interception by P-51s in: (7, 9) !!! Escort: 47 Sqn 0 One P-51D may intercept! P-51D02 will attempt to stave off Frank0E Frank0E 100 4 29 0600 9 P-51D02 -4.236005962028501 4 28 7 9 Escort is supported by 2 fighters! Interceptors are supported by 1 fighters! One P-51D may intercept! P-51D2J will attempt to stave off Frank0E Attackers diverted! Frank0E 100 4 29 0600 9 P-51D2J 100 4 28 7 9 Escort is supported by 2 fighters! Interceptors are supported by 1 fighters! Missed Adjacent Intercept! Possible interception by P-51s in: (7, 9) !!! Escort: 47 Sqn 0 2 P-51Ds may intercept! P-51D02 will attempt to stave off Frank0E One P-51D may intercept! P-51D2J will attempt to stave off Frank0E Frank0E 100 4 29 0600 9 P-51D2J 100 4 28 7 9 Escort is supported by 2 fighters! Interceptors are supported by 1 fighters! Missed Distant Intercept! Possible interception by P-51s in: (7, 9) !!! Escort: 47 Sqn 0 3 P-51Ds may intercept! P-51D02 will attempt to stave off Frank0E 3 P-51Ds may intercept! P-51D2J will attempt to stave off Frank0E Frank is moving towards the bomber Stream! 5 C [(7, 8), (7, 9), (7, 10), (6, 11), (6, 12)] AG750EM Target Quad: A G Frank is moving towards the bomber Stream! 8 S [(10, 24), (10, 23)] 8R860UM Target Quad: A A Frank is moving towards the bomber Stream! 3 Q [(4, 22), (4, 21), (5, 20), (5, 19), (6, 18), (6, 17)] AL581KM Target Quad: A L Frank is moving towards the bomber Stream! 3 Q [(4, 22), (4, 21), (5, 20), (5, 19), (5, 18)] 4M331LM Target Quad: A K Missed Adjacent Intercept! Missed Adjacent Intercept! Possible interception by P-51s in: (6, 6) !!! Escort: 72 Sqn 4 One P-51D may intercept! P-51D0H will attempt to stave off Zeke23 Attackers diverted! Zeke23 100 4 29 2400 9 P-51D0H 100 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 4 fighters! One P-51D may intercept! P-51D36 will attempt to stave off Zeke23 Zeke23 100 4 29 2400 9 P-51D36 100 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 4 fighters! No Intercept! Missed Adjacent Intercept! Missed Adjacent Intercept! Possible interception by P-51s in: (6, 7) !!! Escort: 72 Sqn 4 An element of four A/C may intercept! P-51D0H will attempt to stave off Zeke23 2 P-51Ds may intercept! P-51D36 will attempt to stave off Zeke23 No Intercept! Zeke is moving towards the bomber Stream! 6 C [(8, 8), (8, 9)] 6D5923M Target Quad: A T Jack is moving towards the bomber Stream! 0 R [(0, 23), (0, 22), (1, 21)] 0P142ZM Target Quad: A E Possible interception by P-51s in: (9, 31) !!! Escort: 47 Sqn 1 No Intercept! An element of four A/C may intercept! P-51D2M will attempt to stave off Jack29 Attackers diverted! 2 P-51Ds may intercept! P-51D2Q will attempt to stave off Jack29 Possible interception by P-51s in: (9, 31) !!! Escort: 47 Sqn 1 2 P-51Ds may intercept! P-51D05 will attempt to stave off Jack29 An element of four A/C may intercept! P-51D2M will attempt to stave off Jack29 No Intercept! Missed Adjacent Intercept! Missed Distant Intercept! Missed Adjacent Intercept! Possible interception by P-51s in: (9, 31) !!! Escort: 47 Sqn 1 3 P-51Ds may intercept! P-51D05 will attempt to stave off Jack29 One P-51D may intercept! P-51D2M will attempt to stave off Jack29 Jack29 100 4 29 0600 9 P-51D2M 100 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 5 fighters! No Intercept! Jack is moving towards the bomber Stream! 9 9 [(11, 33), (11, 32), (10, 31), (10, 30)] 868529M Target Quad: A L Missed Adjacent Intercept! Possible interception by P-51s in: (6, 31) !!! Escort: 73 Sqn 5 2 P-51Ds may intercept! P-51D0L will attempt to stave off Jack3C Missed Distant Intercept! Missed Adjacent Intercept! Possible interception by P-51s in: (5, 31) !!! Escort: 46 Sqn B An element of four A/C may intercept! P-51D1X will attempt to stave off Jack3C Attackers diverted! Jack is moving towards the bomber Stream! 5 6 [(7, 30), (7, 29)] 55553CM Target Quad: A A Jack is moving towards the bomber Stream! 0 W [(0, 28), (0, 27)] 0V3436M Target Quad: A A Possible interception by P-51s in: (0, 0) !!! Escort: None Missed Adjacent Intercept! Possible interception by P-51s in: (0, 0) !!! Escort: None Missed Adjacent Intercept! Missed Distant Intercept! Missed Distant Intercept! Possible interception by P-51s in: (3, 3) !!! Escort: 47 Sqn 2 2 P-51Ds may intercept! P-51D09 will attempt to stave off Nick4I 2 P-51Ds may intercept! P-51D2U will attempt to stave off Nick4I Missed Adjacent Intercept! Possible interception by P-51s in: (3, 3) !!! Escort: 47 Sqn 2 No Intercept! An element of four A/C may intercept! P-51D2V will attempt to stave off Nick4I Nick is moving towards the bomber Stream! 0 0 [(0, 0), (1, 1), (2, 2), (3, 3), (4, 4)] 33034IM Target Quad: A A Frank is moving within the Grid! 7 5 [(7, 5), (6, 5), (5, 5)] Frank is moving within the Grid! 1 4 [(1, 4), (2, 5), (3, 5), (4, 6), (5, 7)] Frank is moving within the Grid! 6 5 [(6, 5), (7, 5)] Frank is moving within the Grid! 8 6 [(8, 6), (8, 5), (8, 4)] Frank is moving within the Grid! 2 7 [(2, 7), (3, 7), (4, 6), (5, 6), (6, 5)] Frank is moving within the Grid! 2 6 [(2, 6), (2, 5), (2, 4), (3, 3), (3, 2)] Frank is moving within the Grid! 5 8 [(5, 8), (4, 8), (3, 7), (2, 7)] Frank is moving within the Grid! 3 3 [(3, 3), (4, 3)] Zeke holds position within the Grid: 5 9 Zeke23 2400 Zeke holds position within the Grid: 6 4 Zeke2K 2400 Jack is moving within the Grid! 1 4 [(1, 4), (2, 4), (3, 4), (4, 4)] Jack is moving within the Grid! 8 5 [(8, 5)] Jack is moving within the Grid! 1 8 [(1, 8), (2, 8), (3, 8), (4, 8)] Jack is moving within the Grid! 5 5 [(5, 5), (4, 5), (3, 4), (2, 4)] Jack is moving within the Grid! 2 5 [(2, 5), (2, 4), (3, 3)] Jack is moving within the Grid! 3 4 [(3, 4), (4, 4), (5, 4), (6, 3), (7, 3)] Jack is moving within the Grid! 3 3 [(3, 3)] Jack holds position within the Grid: 6 6 Jack40 0600 Jack is moving within the Grid! 5 5 [(5, 5), (6, 6), (7, 6), (8, 7)] Nick is moving within the Grid! 0 3 [(0, 3), (1, 3), (2, 4), (3, 4), (4, 5)] Nick is moving within the Grid! 9 5 [(9, 5), (8, 5)] Nick is moving within the Grid! 5 5 [(5, 5), (6, 6)] 11 Frank has reached the Bomber Stream! Frank is moving towards the bomber Stream! 8 R [(10, 23)] 8R840UM Target Quad: A A Frank has reached the Bomber Stream! Frank is moving towards the bomber Stream! 4 M [(5, 18), (5, 17), (6, 16)] AK731LM Target Quad: A K Possible interception by P-51s in: (7, 9) !!! Escort: 47 Sqn 0 No Intercept! 2 P-51Ds may intercept! P-51D2J will attempt to stave off Zeke23 Attackers diverted! Missed Adjacent Intercept! Possible interception by P-51s in: (9, 9) !!! Escort: 74 Sqn 9 An element of four A/C may intercept! P-51D1J will attempt to stave off Zeke23 Attackers diverted! Missed Distant Intercept! Missed Distant Intercept! Missed Distant Intercept! Zeke is moving towards the bomber Stream! 6 D [(8, 9), (8, 10), (8, 11), (8, 12), (8, 13)] 6H5923M Target Quad: A T Jack is moving towards the bomber Stream! 0 P [(0, 21), (1, 20), (1, 19), (2, 18), (2, 17)] 1L442ZM Target Quad: A E Possible interception by P-51s in: (9, 31) !!! Escort: 47 Sqn 1 An element of four A/C may intercept! P-51D05 will attempt to stave off Jack29 One P-51D may intercept! P-51D2M will attempt to stave off Jack29 Jack29 100 4 29 0600 9 P-51D2M 100 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 5 fighters! No Intercept! Missed Distant Intercept! Possible interception by P-51s in: (7, 29) !!! Escort: 72 Sqn 3 One P-51D may intercept! P-51D0D will attempt to stave off Jack29 Jack29 100 4 29 0600 9 P-51D0D 100 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 5 fighters! 2 P-51Ds may intercept! P-51D2Y will attempt to stave off Jack29 3 P-51Ds may intercept! P-51D32 will attempt to stave off Jack29 Possible interception by P-51s in: (7, 29) !!! Escort: 72 Sqn 3 No Intercept! 3 P-51Ds may intercept! P-51D2Y will attempt to stave off Jack29 No Intercept! Jack is moving towards the bomber Stream! 8 6 [(10, 30), (10, 29), (9, 28), (9, 27), (9, 26)] 7U5329M Target Quad: A L Missed Distant Intercept! Missed Adjacent Intercept! Missed Distant Intercept! Missed Distant Intercept! Missed Distant Intercept! Missed Distant Intercept! Possible interception by P-51s in: (6, 29) !!! Escort: 47 Sqn: 0 No Intercept! One P-51D may intercept! P-51D2H will attempt to stave off Jack3C Jack3C 100 4 29 0600 9 P-51D2H 100 4 28 7 9 Escort is supported by 1 fighters! Interceptors are supported by 2 fighters! Jack is moving towards the bomber Stream! 5 5 [(7, 29), (7, 28)] 5W243CM Target Quad: A A Possible interception by P-51s in: (3, 3) !!! Escort: 47 Sqn 2 No Intercept! One P-51D may intercept! Nick is moving towards the bomber Stream! 3 3 [(4, 4)] 33454IM Target Quad: A A Frank holds position within the Grid: 5 7 Frank0I 0600 Frank holds position within the Grid: 7 5 Frank0M 0600 Frank is moving within the Grid! 8 4 [(8, 4)] Frank is moving within the Grid! 6 5 [(6, 5), (5, 5)] Frank holds position within the Grid: 3 2 Frank09 0600 Zeke holds position within the Grid: 5 9 Zeke23 2400 Zeke is moving within the Grid! 6 4 [(6, 4)] Jack is moving within the Grid! 4 4 [(4, 4)] Jack is moving within the Grid! 5 3 [(5, 3)] Jack is moving within the Grid! 4 8 [(4, 8)] Jack is moving within the Grid! 2 4 [(2, 4), (3, 4)] Jack is moving within the Grid! 3 3 [(3, 3)] Jack is moving within the Grid! 7 3 [(7, 3)] Jack holds position within the Grid: 9 5 Jack39 0600 Jack is moving within the Grid! 6 6 [(6, 6)] Jack is moving within the Grid! 8 7 [(8, 7), (7, 7)] Nick holds position within the Grid: 4 5 Nick4I 4400 Nick is moving within the Grid! 3 5 [(3, 5), (4, 6)] Nick is moving within the Grid! 6 6 [(6, 6)] 2 Frank is moving towards the bomber Stream! 8 R [(10, 23), (10, 22), (10, 21), (9, 20)] 7O880UM Target Quad: A A Zeke is moving towards the bomber Stream! 6 H [(8, 13), (8, 14), (8, 15)] 6J5923M Target Quad: A T Jack is moving towards the bomber Stream! 1 L [(2, 17)] 1L462ZM Target Quad: A E Jack is moving towards the bomber Stream! 0 V [(0, 27), (0, 26)] 0U8836M Target Quad: A A Missed Distant Intercept! Possible interception by P-51s in: (7, 9) !!! Escort: 47 Sqn 0 No Intercept! 2 P-51Ds may intercept! P-51D2J will attempt to stave off Jack4C Attackers diverted! Possible interception by P-51s in: (9, 9) !!! Escort: 74 Sqn 9 2 P-51Ds may intercept! P-51D1J will attempt to stave off Jack4C Missed Distant Intercept! Missed Distant Intercept! Jack is moving towards the bomber Stream! 7 D [(9, 9), (9, 10), (9, 11)] 7F364CM Target Quad: A R Possible interception by P-51s in: (3, 3) !!! Escort: 47 Sqn 2 3 P-51Ds may intercept! P-51D09 will attempt to stave off Nick4I No Intercept! Missed Adjacent Intercept! Missed Distant Intercept! Possible interception by P-51s in: (3, 6) !!! Escort: 73 Sqn 7 An element of four A/C may intercept! P-51D10 will attempt to stave off Nick4I Possible interception by P-51s in: (6, 6) !!! Escort: 72 Sqn 4 3 P-51Ds may intercept! P-51D0H will attempt to stave off Nick4I 2 P-51Ds may intercept! P-51D36 will attempt to stave off Nick4I 3 P-51Ds may intercept! P-51D3A will attempt to stave off Nick4I Nick is moving towards the bomber Stream! 3 3 [(4, 4), (5, 5), (6, 6)] AA454IM Target Quad: A A Frank holds position within the Grid: 5 7 Frank0I 0600 Frank holds position within the Grid: 7 5 Frank0M 0600 Frank holds position within the Grid: 8 8 Frank0U 0600 Frank holds position within the Grid: 0 4 Frank07 0600 Frank holds position within the Grid: 3 2 Frank09 0600 Zeke holds position within the Grid: 5 9 Zeke23 2400 Zeke holds position within the Grid: 2 6 Zeke2K 2400 Jack holds position within the Grid: 4 6 Jack2Z 0600 Jack holds position within the Grid: 8 3 Jack29 0600 Jack holds position within the Grid: 1 4 Jack32 0600 Jack holds position within the Grid: 3 4 Jack3C 0600 Jack holds position within the Grid: 6 3 Jack3D 0600 Jack holds position within the Grid: 8 8 Jack36 0600 Jack holds position within the Grid: 9 5 Jack39 0600 Jack holds position within the Grid: 3 4 Jack40 0600 Jack holds position within the Grid: 3 6 Jack4C 0600 Nick holds position within the Grid: 4 5 Nick4I 4400 Nick holds position within the Grid: 7 8 Nick4K 4400 Nick holds position within the Grid: 3 8 Nick4T 4400 1 Jack is moving towards the bomber Stream! 1 L [(2, 17), (3, 16), (3, 15)] 2J462ZM Target Quad: A E Possible interception by P-51s in: (6, 29) !!! Escort: 47 Sqn: 0 One P-51D may intercept! P-51D00 will attempt to stave off Jack3C Jack3C 100 4 29 0600 9 P-51D00 100 4 28 7 9 Escort is supported by 1 fighters! Interceptors are supported by 2 fighters! 2 P-51Ds may intercept! P-51D2H will attempt to stave off Jack3C Missed Distant Intercept! Possible interception by P-51s in: (7, 29) !!! Escort: 72 Sqn 3 3 P-51Ds may intercept! P-51D0D will attempt to stave off Jack3C One P-51D may intercept! P-51D2Y will attempt to stave off Jack3C Jack3C 100 4 29 0600 9 P-51D2Y 100 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 2 fighters! An element of four A/C may intercept! P-51D32 will attempt to stave off Jack3C Jack is moving towards the bomber Stream! 5 W [(7, 28), (7, 27)] 5V343CM Target Quad: A A Jack is moving towards the bomber Stream! 0 U [(0, 26), (0, 25)] 0T8836M Target Quad: A A Missed Distant Intercept! Possible interception by P-51s in: (9, 9) !!! Escort: 74 Sqn 9 An element of four A/C may intercept! P-51D1J will attempt to stave off Jack4C Attackers diverted! Jack is moving towards the bomber Stream! 7 F [(9, 11), (9, 12), (9, 13), (8, 14)] 6I364CM Target Quad: A R Nick has reached the Bomber Stream! Frank is moving within the Grid! 5 7 [(5, 7), (5, 6), (6, 5)] Frank is moving within the Grid! 7 5 [(7, 5), (6, 4), (6, 3), (5, 2), (5, 1), (4, 0)] Frank is moving within the Grid! 8 8 [(8, 8), (7, 7), (6, 7), (5, 6), (4, 6), (3, 5)] Frank is moving within the Grid! 0 4 [(0, 4)] Frank holds position within the Grid: 3 2 Frank09 0600 Zeke holds position within the Grid: 5 9 Zeke23 2400 Zeke is moving within the Grid! 2 6 [(2, 6), (2, 5)] Jack is moving within the Grid! 4 6 [(4, 6), (5, 5)] Jack is moving within the Grid! 8 3 [(8, 3), (7, 3), (6, 3), (5, 3), (4, 4), (3, 4), (2, 4)] Jack is moving within the Grid! 1 4 [(1, 4), (2, 4), (3, 5), (4, 5), (5, 6), (6, 6)] Jack is moving within the Grid! 3 4 [(3, 4)] Jack is moving within the Grid! 6 3 [(6, 3), (6, 4), (5, 5), (5, 6), (4, 7), (4, 8), (3, 9)] Jack is moving within the Grid! 8 8 [(8, 8), (7, 7), (6, 6), (5, 6), (4, 5), (3, 4)] Jack is moving within the Grid! 9 5 [(9, 5), (8, 5), (7, 5), (6, 6), (5, 6), (4, 6)] Jack is moving within the Grid! 3 4 [(3, 4), (4, 4)] Jack is moving within the Grid! 3 6 [(3, 6), (3, 7), (2, 8), (2, 9)] Nick is moving within the Grid! 3 8 [(3, 8), (2, 7)] -9 29 Aircraft approaches Main Combat Zone! 30 Take-off 0JJZ32AA1 Taking-off CJJZ34AA1 2nd Lieutenant Johei Bando took 30 seconds to reach 6 000 feet! Take-off 0JJZO3AU1 Taking-off HJJZO4AU1 Senior Major Masao Miyamaru took 11 seconds to reach 2 000 feet! Take-off 0JJZI2AA1 Taking-off GJJZI4AA1 Senior Captain Saino Matsumoto took 5 minutes to reach 10 000 feet! Take-off 0JJZO0AA1 Taking-off FJJZO4AA1 Senior Captain SUGIYAMA Tadachi took 28 seconds to reach 6 000 feet! Aircraft reaches Main Combat Zone! 45 Aircraft approaches Main Combat Zone! 27 Aircraft approaches Main Combat Zone! 13 Aircraft approaches Main Combat Zone! 8 Take-off 0JJZD0AA1 Taking-off 6JJZD4AA1 2nd Lieutenant Akira Yamamoto took 5 minutes to reach 3 000 feet! Tactical Movement Tactical Time: 24 seconds in the Ground dimension. Approach Zeke is moving towards the bomber Stream! 6 J [(8, 15), (8, 16)] 6K5923M Target Quad: A T Possible interception by P-51s in: (3, 9) !!! Escort: 72 Sqn 3 One P-51D may intercept! P-51D0D will attempt to stave off Jack2Z Attackers diverted! Jack2Z 100 4 29 0600 9 P-51D0D 100 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 0 fighters! No Intercept! An element of four A/C may intercept! P-51D32 will attempt to stave off Jack2Z Possible interception by P-51s in: (6, 9) !!! Escort: 47 Sqn: 0 2 P-51Ds may intercept! P-51D00 will attempt to stave off Jack2Z Attackers diverted! One P-51D may intercept! P-51D2H will attempt to stave off Jack2Z Jack2Z 100 4 29 0600 9 P-51D2H 100 4 28 7 9 Escort is supported by 1 fighters! Interceptors are supported by 0 fighters! Jack is moving towards the bomber Stream! 2 J [(3, 15), (4, 14), (4, 13), (5, 12), (5, 11), (6, 10)] AE722ZM Target Quad: A E Jack is moving towards the bomber Stream! 7 U [(9, 26), (9, 25), (8, 24)] 6S2429M Target Quad: A L Missed Distant Intercept! Possible interception by P-51s in: (7, 29) !!! Escort: 72 Sqn 3 3 P-51Ds may intercept! P-51D0D will attempt to stave off Jack3C One P-51D may intercept! P-51D2Y will attempt to stave off Jack3C Dogfight underway! Harutango! P-51D2Y has taken off successfully with 1 engines working. Harutango! Jack3Chas failed to take off (4, 3642, 31, 440, 763) Jack is moving towards the bomber Stream! 5 V [(7, 27), (7, 26), (7, 25), (7, 24), (7, 23)] 5R223CM Target Quad: A A Jack is moving towards the bomber Stream! 0 T [(0, 25), (0, 24)] 0S3436M Target Quad: A A Jack is moving towards the bomber Stream! 6 I [(8, 14), (8, 15), (8, 16)] 6K294CM Target Quad: A R Frank holds position within the Grid: 6 5 Frank0I 0600 Frank holds position within the Grid: 4 0 Frank0M 0600 Frank holds position within the Grid: 3 5 Frank0U 0600 Frank holds position within the Grid: 6 4 Frank07 0600 Frank holds position within the Grid: 3 2 Frank09 0600 Zeke holds position within the Grid: 5 9 Zeke23 2400 Zeke holds position within the Grid: 4 1 Zeke2K 2400 Jack holds position within the Grid: 7 2 Jack2Z 0600 Jack holds position within the Grid: 2 4 Jack29 0600 Jack holds position within the Grid: 6 6 Jack32 0600 Jack holds position within the Grid: 2 2 Jack3C 0600 Jack holds position within the Grid: 3 9 Jack3D 0600 Jack holds position within the Grid: 3 4 Jack36 0600 Jack holds position within the Grid: 4 6 Jack39 0600 Jack holds position within the Grid: 6 5 Jack40 0600 Jack holds position within the Grid: 2 9 Jack4C 0600 Nick holds position within the Grid: 2 7 Nick4T 4400 13 Frank is moving towards the bomber Stream! 7 O [(9, 20), (9, 19)] 7N350UM Target Quad: A A Zeke is moving towards the bomber Stream! 6 K [(8, 16)] 6K5923M Target Quad: A T Jack has reached the Bomber Stream! Jack is moving towards the bomber Stream! 6 S [(8, 24), (8, 23)] 6R2429M Target Quad: A L Jack is moving towards the bomber Stream! 0 S [(0, 24), (0, 23), (1, 22), (1, 21)] 0P3436M Target Quad: A A Jack is moving towards the bomber Stream! 6 K [(8, 16), (8, 17), (7, 18), (7, 19), (7, 20)] 5O294CM Target Quad: A R Frank is moving within the Grid! 6 5 [(6, 5)] Frank holds position within the Grid: 4 0 Frank0M 0600 Frank is moving within the Grid! 3 5 [(3, 5)] Frank is moving within the Grid! 6 4 [(6, 4)] Frank holds position within the Grid: 3 2 Frank09 0600 Zeke holds position within the Grid: 5 9 Zeke23 2400 Zeke is moving within the Grid! 4 1 [(4, 1)] Jack holds position within the Grid: 2 4 Jack29 0600 Jack is moving within the Grid! 6 6 [(6, 6)] Jack is moving within the Grid! 2 2 [(2, 2)] Jack is moving within the Grid! 3 9 [(3, 9)] Jack is moving within the Grid! 3 4 [(3, 4)] Jack holds position within the Grid: 4 6 Jack39 0600 Jack is moving within the Grid! 6 5 [(6, 5)] Jack holds position within the Grid: 2 9 Jack4C 0600 Nick is moving within the Grid! 2 7 [(2, 7)] 6 Frank is moving towards the bomber Stream! 7 N [(9, 19), (9, 18), (9, 17), (8, 16), (8, 15)] 6J170UM Target Quad: A A Zeke is moving towards the bomber Stream! 6 K [(8, 16)] 6K5923M Target Quad: A T Jack is moving towards the bomber Stream! 6 R [(8, 23), (8, 22), (7, 21), (7, 20), (7, 19)] 5N2429M Target Quad: A L Jack is moving towards the bomber Stream! 5 R [(7, 23), (7, 22), (7, 21), (7, 20), (7, 19)] 5N143CM Target Quad: A A Jack is moving towards the bomber Stream! 0 P [(0, 21), (0, 20), (1, 19), (1, 18)] 0M4136M Target Quad: A A Jack is moving towards the bomber Stream! 5 O [(7, 20), (7, 21), (6, 22), (6, 23)] AR294CM Target Quad: A R Frank is moving within the Grid! 5 1 [(5, 1), (5, 2), (6, 3)] Frank is moving within the Grid! 4 0 [(4, 0), (4, 1), (3, 2), (3, 3), (2, 4)] Frank is moving within the Grid! 1 7 [(1, 7), (2, 6), (3, 5), (4, 5)] Frank holds position within the Grid: 0 7 Frank07 0600 Frank is moving within the Grid! 3 2 [(3, 2), (4, 1)] Zeke is moving within the Grid! 5 9 [(5, 9), (6, 8)] Zeke holds position within the Grid: 6 9 Zeke2K 2400 Jack is moving within the Grid! 2 4 [(2, 4), (3, 4), (4, 3), (5, 3)] Jack holds position within the Grid: 5 1 Jack32 0600 Jack is moving within the Grid! 1 4 [(1, 4), (2, 4)] Jack is moving within the Grid! 6 5 [(6, 5), (5, 5)] Jack is moving within the Grid! 4 1 [(4, 1), (5, 1)] Jack is moving within the Grid! 4 6 [(4, 6)] Jack is moving within the Grid! 3 2 [(3, 2), (4, 3)] Jack holds position within the Grid: 2 9 Jack4C 0600 Nick is moving within the Grid! 3 5 [(3, 5), (3, 4), (3, 3)] 0 24 Take-off 0JJZ00AA1 Taking-off 7JJZ04AA1 Junior Sergeant_Major Masao Miyamaru took 3 minutes to reach 7 000 feet! Tactical Movement Tactical Time: 64 seconds in the Ground dimension. Approach -1: Frank0U 44 -1: Zeke23 44 -1: Jack29 44 -1: Jack3C 44 -1: Jack3D 44 -1: Jack36 44 -1: Jack4C 44 Frank holds position within the Grid: 7 5 Frank0I 0600 Frank holds position within the Grid: 2 4 Frank0M 0600 Frank holds position within the Grid: 0 7 Frank07 0600 Frank holds position within the Grid: 4 1 Frank09 0600 Zeke holds position within the Grid: 6 9 Zeke2K 2400 Jack holds position within the Grid: 5 1 Jack32 0600 Jack holds position within the Grid: 4 6 Jack39 0600 Jack holds position within the Grid: 6 5 Jack40 0600 Nick holds position within the Grid: 3 3 Nick4T 4400 56 Frank holds position within the Grid: 7 5 Frank0I 0600 Frank holds position within the Grid: 2 4 Frank0M 0600 Frank holds position within the Grid: 0 7 Frank07 0600 Frank holds position within the Grid: 4 1 Frank09 0600 Zeke holds position within the Grid: 6 9 Zeke2K 2400 Jack holds position within the Grid: 5 1 Jack32 0600 Jack holds position within the Grid: 4 6 Jack39 0600 Jack holds position within the Grid: 6 5 Jack40 0600 Nick holds position within the Grid: 3 3 Nick4T 4400 55 Frank holds position within the Grid: 7 5 Frank0I 0600 Frank holds position within the Grid: 2 4 Frank0M 0600 Frank holds position within the Grid: 0 7 Frank07 0600 Frank holds position within the Grid: 4 1 Frank09 0600 Zeke holds position within the Grid: 6 9 Zeke2K 2400 Jack holds position within the Grid: 5 1 Jack32 0600 Jack holds position within the Grid: 4 6 Jack39 0600 Jack holds position within the Grid: 6 5 Jack40 0600 Nick holds position within the Grid: 3 3 Nick4T 4400 43 Frank is moving within the Grid! 7 5 [(7, 5), (6, 5)] Frank is moving within the Grid! 2 4 [(2, 4), (3, 3), (3, 2), (4, 1)] Frank is moving within the Grid! 0 7 [(0, 7)] Frank is moving within the Grid! 4 1 [(4, 1), (4, 2), (3, 3), (3, 4)] Zeke is moving within the Grid! 6 9 [(6, 9), (6, 8), (5, 7), (5, 6), (4, 5), (4, 4)] Jack is moving within the Grid! 5 1 [(5, 1), (6, 2), (7, 3)] Jack is moving within the Grid! 4 6 [(4, 6)] Jack is moving within the Grid! 6 5 [(6, 5), (7, 4), (8, 4), (9, 3)] Nick is moving within the Grid! 3 3 [(3, 3), (4, 4)] 36 Frank holds position within the Grid: 3 4 Frank0I 0600 Frank is moving within the Grid! 4 1 [(4, 1)] Frank is moving within the Grid! 5 8 [(5, 8)] Frank holds position within the Grid: 3 4 Frank09 0600 Zeke holds position within the Grid: 4 4 Zeke2K 2400 Jack holds position within the Grid: 9 5 Jack32 0600 Jack is moving within the Grid! 5 0 [(5, 0)] Jack is moving within the Grid! 9 3 [(9, 3)] Nick is moving within the Grid! 6 7 [(6, 7)] 26 Frank is moving within the Grid! 3 4 [(3, 4), (2, 3)] Frank is moving within the Grid! 5 7 [(5, 7)] Frank is moving within the Grid! 2 5 [(2, 5), (3, 5)] Frank is moving within the Grid! 3 4 [(3, 4)] Zeke is moving within the Grid! 4 4 [(4, 4), (5, 4)] Jack is moving within the Grid! 9 5 [(9, 5)] Jack is moving within the Grid! 4 2 [(4, 2)] Jack is moving within the Grid! 8 6 [(8, 6), (7, 5)] Nick holds position within the Grid: 5 3 Nick4T 4400 24 Frank is moving within the Grid! 2 3 [(2, 3), (3, 3)] Frank holds position within the Grid: 3 4 Frank0M 0600 Frank holds position within the Grid: 5 4 Frank07 0600 Frank holds position within the Grid: 6 3 Frank09 0600 Zeke is moving within the Grid! 7 3 [(7, 3), (6, 3), (5, 3), (4, 3)] Jack is moving within the Grid! 6 0 [(6, 0), (6, 1)] Jack is moving within the Grid! 8 5 [(8, 5), (7, 6), (6, 7)] Jack is moving within the Grid! 3 3 [(3, 3), (3, 2), (2, 1), (2, 0)] Nick is moving within the Grid! 5 3 [(5, 3), (4, 4)] 19 Frank holds position within the Grid: 7 5 Frank0I 0600 Frank holds position within the Grid: 3 4 Frank0M 0600 Frank is moving within the Grid! 5 4 [(5, 4), (4, 5), (3, 6)] Frank is moving within the Grid! 6 3 [(6, 3), (6, 4), (7, 5)] Zeke is moving within the Grid! 4 3 [(4, 3), (4, 4), (3, 5), (3, 6)] Jack is moving within the Grid! 5 5 [(5, 5), (4, 5), (3, 4)] Jack is moving within the Grid! 6 7 [(6, 7), (6, 6), (5, 5)] Jack holds position within the Grid: 2 0 Jack40 0600 Nick is moving within the Grid! 4 4 [(4, 4), (3, 4), (2, 3)] 11 Frank is moving within the Grid! 7 5 [(7, 5), (6, 4)] Frank holds position within the Grid: 3 4 Frank0M 0600 Frank is moving within the Grid! 3 6 [(3, 6), (3, 5)] Frank is moving within the Grid! 8 7 [(8, 7), (7, 7)] Zeke holds position within the Grid: 3 6 Zeke2K 2400 Jack is moving within the Grid! 3 4 [(3, 4), (2, 4)] Jack holds position within the Grid: 4 3 Jack39 0600 Jack is moving within the Grid! 2 0 [(2, 0), (3, 1)] Nick is moving within the Grid! 2 3 [(2, 3), (2, 4), (2, 5)] 9 Frank is moving within the Grid! 2 2 [(2, 2)] Frank is moving within the Grid! 3 4 [(3, 4)] Frank is moving within the Grid! 3 5 [(3, 5), (4, 6)] Frank is moving within the Grid! 2 5 [(2, 5), (1, 4)] Zeke holds position within the Grid: 3 6 Zeke2K 2400 Jack holds position within the Grid: 0 3 Jack32 0600 Jack holds position within the Grid: 4 3 Jack39 0600 Jack is moving within the Grid! 3 1 [(3, 1)] Nick is moving within the Grid! 2 5 [(2, 5)] 0 Aircraft reaches Main Combat Zone! 44 Aircraft approaches Main Combat Zone! 21 Aircraft approaches Main Combat Zone! 7 Aircraft approaches Main Combat Zone! 4 Aircraft approaches Main Combat Zone! 23 Take-off 0JJZL3AT1 Taking-off TJJZL4AT1 Senior Corporal Akira Yamamoto took 2 minutes to reach 8 000 feet! Take-off 0JJZ62AA1 Taking-off KJJZ64AA1 Warrant Officer Kenichi Kugita took 1 minutes to reach 8 000 feet! Aircraft approaches Main Combat Zone! 28 Aircraft reaches Main Combat Zone! 44 Aircraft approaches Main Combat Zone! 23 Take-off 0JJZJ2AR1 Taking-off MJJZJ4AR1 Senior Sergeant Akio Nakagaki took 1 minutes to reach 10 000 feet! Take-off 0JJZB2AC1 Taking-off HJJZB4AC1 1st Lieutenant Nobuo Kanazawa took 2 minutes to reach 0 000 feet! Tactical Movement Tactical Time: 60 seconds in the Ground dimension. Approach -1: Frank0M 45 Missed Adjacent Intercept! Missed Adjacent Intercept! Missed Distant Intercept! Missed Distant Intercept! Possible interception by P-51s in: (5, 31) !!! Escort: 46 Sqn B No Intercept! Possible interception by P-51s in: (6, 31) !!! Escort: 73 Sqn 5 2 P-51Ds may intercept! P-51D0L will attempt to stave off Frank0M Attackers diverted! Frank is moving towards the bomber Stream! A 8 [(6, 32), (6, 31)] A7930MM Target Quad: A A -1: Frank0U 43 -1: Zeke21 43 -1: Zeke23 43 -1: Jack28 43 -1: Jack29 43 -1: Jack3A 43 -1: Jack3C 43 -1: Jack3D 43 -1: Jack3P 43 -1: Jack36 43 -1: Jack4C 43 Frank is moving within the Grid! 6 8 [(6, 8), (5, 8), (4, 9), (3, 9)] Frank is moving within the Grid! 9 3 [(9, 3), (9, 2), (9, 1)] Frank is moving within the Grid! 5 4 [(5, 4), (4, 5), (4, 6), (3, 7)] Frank is moving within the Grid! 3 4 [(3, 4), (3, 5)] Frank is moving within the Grid! 4 6 [(4, 6), (3, 6)] Frank is moving within the Grid! 1 4 [(1, 4), (2, 5), (3, 6), (3, 7), (4, 8), (5, 9)] Zeke holds position within the Grid: 3 6 Zeke2K 2400 Jack is moving within the Grid! 0 3 [(0, 3), (1, 3), (2, 3), (3, 3), (4, 3), (5, 2)] Jack is moving within the Grid! 2 7 [(2, 7), (3, 7), (4, 8), (5, 8)] Jack is moving within the Grid! 1 0 [(1, 0), (2, 1), (3, 2)] Jack is moving within the Grid! 4 3 [(4, 3), (4, 4), (3, 5), (3, 6)] Jack holds position within the Grid: 6 2 Jack40 0600 Nick is moving within the Grid! 3 1 [(3, 1), (4, 1), (5, 1)] 52 -1: Frank0M 44 Possible interception by P-51s in: (6, 31) !!! Escort: 73 Sqn 5 No Intercept! Possible interception by P-51s in: (5, 31) !!! Escort: 46 Sqn B An element of four A/C may intercept! P-51D1X will attempt to stave off Frank0M Attackers diverted! Possible interception by P-51s in: (6, 29) !!! Escort: 47 Sqn: 0 2 P-51Ds may intercept! P-51D00 will attempt to stave off Frank0M Dogfight underway! Harutango! P-51D00 has taken off successfully with 1 engines working. Harutango! Frank0M has taken off successfully with 1 engines working. AD0000B Check Quad / Inner P-51D attacks Frank with 4.20 damage P-51D00 fires, 5 gun positions remaining Frank's health is now 95.80 P-51DP-51D00 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! AD0000B Check Quad / Inner P-51D attacks Frank with 5.69 damage P-51D00 fires, 4 gun positions remaining Frank's health is now 90.11 P-51DP-51D00 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! AD0000B Check Quad / Inner P-51D attacks Frank with 1.84 damage P-51D00 fires, 3 gun positions remaining Frank's health is now 88.28 P-51DP-51D00 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! immelmann_turn Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =0000MM Check Quad / Inner Frank attacks P-51D with 0.85 damage Frank0M fires, 5 gun positions remaining P-51D's health is now 99.15 FrankFrank0M 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! AD0000B Check Quad / Inner P-51D attacks Frank with 1.39 damage P-51D00 fires, 2 gun positions remaining Frank's health is now 86.88 P-51DP-51D00 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! AD0000B Check Quad / Inner P-51D attacks Frank with 3.24 damage P-51D00 fires, 1 gun positions remaining Frank's health is now 83.65 P-51DP-51D00 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =0000MM Check Quad / Inner Frank attacks P-51D with 0.56 damage Frank0M fires, 4 gun positions remaining P-51D's health is now 98.59 FrankFrank0M 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! climb_and_dive Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! high_yo_yo Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =0000MM Check Quad / Inner Frank attacks P-51D with 5.02 damage Frank0M fires, 3 gun positions remaining P-51D's health is now 93.57 FrankFrank0M 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! split_s Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =0000MM Check Quad / Inner Frank attacks P-51D with 0.86 damage Frank0M fires, 2 gun positions remaining P-51D's health is now 92.72 FrankFrank0M 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =0000MM Check Quad / Inner Frank attacks P-51D with 1.27 damage Frank0M fires, 1 gun positions remaining P-51D's health is now 91.45 FrankFrank0M 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! AD0000B Check Quad / Inner P-51D attacks Frank with 0.71 damage P-51D00 fires, 0 gun positions remaining Frank's health is now 82.94 P-51DP-51D00 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =0000MM Check Quad / Inner Frank attacks P-51D with 1.70 damage Frank0M fires, 0 gun positions remaining P-51D's health is now 89.74 FrankFrank0M 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! AD0000B Check Quad / Inner P-51D attacks Frank with 3.15 damage P-51D00 has no working gun positions Frank's health is now 79.79 P-51DP-51D00 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =0000MM Check Quad / Inner Frank attacks P-51D with 1.10 damage Frank0M has no working gun positions P-51D's health is now 88.64 FrankFrank0M 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! AD0000B Check Quad / Inner P-51D attacks Frank with 5.94 damage P-51D00 has no working gun positions Frank's health is now 73.84 P-51DP-51D00 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! AD0000B Check Quad / Inner P-51D attacks Frank with 4.96 damage P-51D00 has no working gun positions Frank's health is now 68.88 P-51DP-51D00 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! AD0000B Check Quad / Inner P-51D attacks Frank with 1.28 damage P-51D00 has no working gun positions Frank's health is now 67.60 P-51DP-51D00 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! split_s Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =0000MM Check Quad / Inner Frank attacks P-51D with 2.24 damage Frank0M has no working gun positions P-51D's health is now 86.41 FrankFrank0M 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! AD0000B Check Quad / Inner P-51D attacks Frank with 4.39 damage P-51D00 has no working gun positions Frank's health is now 63.21 P-51DP-51D00 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! AD0000B Check Quad / Inner P-51D attacks Frank with 0.78 damage P-51D00 has no working gun positions Frank's health is now 62.43 P-51DP-51D00 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =0000MM Check Quad / Inner Frank attacks P-51D with 5.79 damage Frank0M has no working gun positions P-51D's health is now 80.61 FrankFrank0M 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! AD0000B Check Quad / Inner P-51D attacks Frank with 2.21 damage P-51D00 has no working gun positions Frank's health is now 60.22 P-51DP-51D00 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! AD0000B Check Quad / Inner P-51D attacks Frank with 4.38 damage P-51D00 has no working gun positions Frank's health is now 55.84 P-51DP-51D00 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =0000MM Check Quad / Inner Frank attacks P-51D with 3.70 damage Frank0M has no working gun positions P-51D's health is now 76.91 FrankFrank0M 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! frontal attack Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! AD0000B Check Quad / Inner P-51D attacks Frank with 4.76 damage P-51D00 has no working gun positions Frank's health is now 51.08 P-51DP-51D00 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =0000MM Check Quad / Inner Frank attacks P-51D with 5.94 damage Frank0M has no working gun positions P-51D's health is now 70.97 FrankFrank0M 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! AD0000B Check Quad / Inner P-51D attacks Frank with 2.56 damage P-51D00 has no working gun positions Frank's health is now 48.52 P-51DP-51D00 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! AD0000B Check Quad / Inner P-51D attacks Frank with 1.04 damage P-51D00 has no working gun positions Frank's health is now 47.48 P-51DP-51D00 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! AD0000B Check Quad / Inner P-51D attacks Frank with 3.08 damage P-51D00 has no working gun positions Frank's health is now 44.40 P-51DP-51D00 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! AD0000B Check Quad / Inner P-51D attacks Frank with 5.60 damage P-51D00 has no working gun positions Frank's health is now 38.80 P-51DP-51D00 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! AD0000B Check Quad / Inner P-51D attacks Frank with 1.40 damage P-51D00 has no working gun positions Frank's health is now 37.40 P-51DP-51D00 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =0000MM Check Quad / Inner Frank attacks P-51D with 3.90 damage Frank0M has no working gun positions P-51D's health is now 67.06 FrankFrank0M 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! AD0000B Check Quad / Inner P-51D attacks Frank with 2.75 damage P-51D00 has no working gun positions Frank's health is now 34.65 P-51DP-51D00 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! AD0000B Check Quad / Inner P-51D attacks Frank with 0.24 damage P-51D00 has no working gun positions Frank's health is now 34.40 P-51DP-51D00 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! frontal attack Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! AD0000B Check Quad / Inner P-51D attacks Frank with 5.67 damage P-51D00 has no working gun positions Frank's health is now 28.74 P-51DP-51D00 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! AD0000B Check Quad / Inner P-51D attacks Frank with 1.13 damage P-51D00 has no working gun positions Frank's health is now 27.60 P-51DP-51D00 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! surprise_attack Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! AD0000B Check Quad / Inner P-51D attacks Frank with 4.34 damage P-51D00 has no working gun positions Frank's health is now 23.26 P-51DP-51D00 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! split_s Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! AD0000B Check Quad / Inner P-51D attacks Frank with 3.29 damage P-51D00 has no working gun positions Frank's health is now 19.98 P-51DP-51D00 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =0000MM Check Quad / Inner Frank attacks P-51D with 0.98 damage Frank0M has no working gun positions P-51D's health is now 66.08 FrankFrank0M 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! AD0000B Check Quad / Inner P-51D attacks Frank with 1.92 damage P-51D00 has no working gun positions Frank's health is now 18.05 P-51DP-51D00 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! frontal attack Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! barrel_roll Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! AD0000B Check Quad / Inner P-51D attacks Frank with 5.95 damage P-51D00 has no working gun positions Frank's health is now 12.11 P-51DP-51D00 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! AD0000B Check Quad / Inner P-51D attacks Frank with 5.33 damage P-51D00 has no working gun positions Frank's health is now 6.77 P-51DP-51D00 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! climb_and_dive Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =0000MM Check Quad / Inner Frank attacks P-51D with 5.38 damage Frank0M has no working gun positions P-51D's health is now 60.70 FrankFrank0M 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! AD0000B Check Quad / Inner P-51D attacks Frank with 4.82 damage P-51D00 has no working gun positions Frank's health is now 1.95 P-51DP-51D00 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! AD0000B Check Quad / Inner P-51D attacks Frank with 0.52 damage P-51D00 has no working gun positions Frank's health is now 1.43 P-51DP-51D00 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =0000MM Check Quad / Inner Frank attacks P-51D with 0.53 damage Frank0M has no working gun positions P-51D's health is now 60.17 FrankFrank0M 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! AD0000B Check Quad / Inner P-51D attacks Frank with 4.35 damage P-51D00 has no working gun positions Frank has been shot down! P-51DP-51D00 28 Cycle One Cycle Two Cycle Three Missed Adjacent Intercept! Missed Adjacent Intercept! Possible interception by P-51s in: (4, 29) !!! Escort: 72 Sqn 3 2 P-51Ds may intercept! P-51D0D will attempt to stave off Frank0M An element of four A/C may intercept! P-51D2Y will attempt to stave off Frank0M Dogfight underway! Possible interception by P-51s in: (4, 29) !!! Escort: 72 Sqn 3 3 P-51Ds may intercept! P-51D0D will attempt to stave off Frank0M 3 P-51Ds may intercept! P-51D2Y will attempt to stave off Frank0M Attackers diverted! 2 P-51Ds may intercept! P-51D32 will attempt to stave off Frank0M Frank is moving towards the bomber Stream! A 7 [(6, 31), (6, 30), (6, 29), (6, 28), (6, 27)] AV910MM Target Quad: A A Frank holds position within the Grid: 3 9 Frank0I 0600 Frank holds position within the Grid: 9 1 Frank0M 0600 Frank holds position within the Grid: 3 7 Frank0W 0600 Frank holds position within the Grid: 5 8 Frank05 0600 Frank holds position within the Grid: 3 6 Frank07 0600 Frank holds position within the Grid: 5 9 Frank09 0600 Zeke holds position within the Grid: 3 6 Zeke2K 2400 Jack holds position within the Grid: 8 2 Jack32 0600 Jack holds position within the Grid: 5 8 Jack3R 0600 Jack holds position within the Grid: 6 6 Jack3Z 0600 Jack holds position within the Grid: 3 6 Jack39 0600 Jack holds position within the Grid: 6 2 Jack40 0600 Nick holds position within the Grid: 5 1 Nick4T 4400 44 -1: Frank0M 43 Frank is moving within the Grid! 3 9 [(3, 9), (4, 8)] Frank is moving within the Grid! 3 7 [(3, 7), (4, 7), (5, 6), (6, 6), (7, 5)] Frank is moving within the Grid! 5 8 [(5, 8), (4, 9)] Frank is moving within the Grid! 3 6 [(3, 6), (4, 5), (5, 5), (6, 4), (7, 3), (8, 3), (9, 2)] Frank is moving within the Grid! 5 9 [(5, 9), (5, 8), (6, 7), (6, 6), (7, 5), (7, 4)] Zeke holds position within the Grid: 3 6 Zeke2K 2400 Jack is moving within the Grid! 8 2 [(8, 2), (7, 2), (6, 2), (5, 2)] Jack holds position within the Grid: 5 8 Jack3R 0600 Jack holds position within the Grid: 6 6 Jack3Z 0600 Jack is moving within the Grid! 3 6 [(3, 6), (4, 6), (5, 6)] Jack is moving within the Grid! 6 2 [(6, 2), (5, 3), (4, 4)] Nick holds position within the Grid: 5 1 Nick4T 4400 33 Frank holds position within the Grid: 4 8 Frank0I 0600 Frank is moving within the Grid! 7 5 [(7, 5), (6, 4)] Frank is moving within the Grid! 4 9 [(4, 9)] Frank is moving within the Grid! 9 2 [(9, 2)] Frank is moving within the Grid! 7 4 [(7, 4)] Zeke is moving within the Grid! 3 6 [(3, 6)] Jack holds position within the Grid: 5 2 Jack32 0600 Jack is moving within the Grid! 5 8 [(5, 8)] Jack is moving within the Grid! 6 6 [(6, 6), (5, 5)] Jack is moving within the Grid! 5 6 [(5, 6), (6, 6), (7, 5)] Jack holds position within the Grid: 4 4 Jack40 0600 Nick is moving within the Grid! 5 1 [(5, 1), (5, 2), (5, 3)] 30 Frank is moving within the Grid! 4 8 [(4, 8), (4, 7)] Frank is moving within the Grid! 4 1 [(4, 1), (5, 1)] Frank is moving within the Grid! 2 3 [(2, 3), (3, 3), (4, 4)] Frank holds position within the Grid: 6 8 Frank07 0600 Frank holds position within the Grid: 3 6 Frank09 0600 Zeke holds position within the Grid: 6 0 Zeke2K 2400 Jack is moving within the Grid! 5 2 [(5, 2), (5, 3)] Jack is moving within the Grid! 2 4 [(2, 4)] Jack holds position within the Grid: 5 5 Jack3Z 0600 Jack holds position within the Grid: 7 5 Jack39 0600 Jack is moving within the Grid! 4 4 [(4, 4), (5, 5)] Nick holds position within the Grid: 6 7 Nick4T 4400 24 Frank is moving within the Grid! 4 3 [(4, 3)] Frank is moving within the Grid! 5 1 [(5, 1), (4, 2), (4, 3), (3, 4)] Frank holds position within the Grid: 4 4 Frank05 0600 Frank is moving within the Grid! 6 8 [(6, 8), (5, 7)] Frank holds position within the Grid: 3 6 Frank09 0600 Zeke is moving within the Grid! 6 0 [(6, 0)] Jack holds position within the Grid: 4 8 Jack32 0600 Jack holds position within the Grid: 6 4 Jack3R 0600 Jack is moving within the Grid! 5 5 [(5, 5)] Jack is moving within the Grid! 7 5 [(7, 5)] Jack is moving within the Grid! 7 6 [(7, 6), (6, 7)] Nick is moving within the Grid! 6 7 [(6, 7)] 21 Frank is moving within the Grid! 3 9 [(3, 9)] Frank is moving within the Grid! 3 4 [(3, 4)] Frank holds position within the Grid: 4 4 Frank05 0600 Frank is moving within the Grid! 0 4 [(0, 4), (1, 4)] Frank holds position within the Grid: 3 6 Frank09 0600 Zeke is moving within the Grid! 2 0 [(2, 0)] Jack is moving within the Grid! 4 8 [(4, 8), (5, 8)] Jack is moving within the Grid! 6 4 [(6, 4)] Jack is moving within the Grid! 4 1 [(4, 1)] Jack holds position within the Grid: 2 9 Jack39 0600 Jack is moving within the Grid! 4 8 [(4, 8), (4, 7)] Nick holds position within the Grid: 6 2 Nick4T 4400 16 Frank holds position within the Grid: 2 7 Frank0I 0600 Frank is moving within the Grid! 5 6 [(5, 6), (4, 5), (3, 5), (2, 4)] Frank is moving within the Grid! 4 4 [(4, 4), (4, 3)] Frank is moving within the Grid! 1 4 [(1, 4), (2, 4), (3, 4), (4, 5), (5, 5)] Frank is moving within the Grid! 3 6 [(3, 6), (3, 5), (3, 4), (2, 3), (2, 2), (2, 1)] Zeke is moving within the Grid! 6 3 [(6, 3), (5, 3), (4, 3), (3, 3)] Jack is moving within the Grid! 7 9 [(7, 9), (6, 8), (5, 7)] Jack is moving within the Grid! 3 9 [(3, 9), (3, 8), (3, 7), (3, 6), (2, 5), (2, 4), (2, 3), (2, 2)] Jack is moving within the Grid! 7 7 [(7, 7), (6, 6), (5, 5), (4, 4), (3, 3), (2, 2)] Jack is moving within the Grid! 2 9 [(2, 9), (2, 8), (3, 7)] Jack is moving within the Grid! 5 5 [(5, 5), (4, 5), (3, 5)] Nick is moving within the Grid! 6 2 [(6, 2), (5, 3), (4, 4)] 5 Frank is moving within the Grid! 2 7 [(2, 7)] Frank is moving within the Grid! 0 3 [(0, 3)] Frank is moving within the Grid! 4 3 [(4, 3)] Frank holds position within the Grid: 5 5 Frank07 0600 Frank holds position within the Grid: 2 1 Frank09 0600 Zeke holds position within the Grid: 3 3 Zeke2K 2400 Jack is moving within the Grid! 5 7 [(5, 7)] Jack holds position within the Grid: 2 2 Jack3R 0600 Jack holds position within the Grid: 2 2 Jack3Z 0600 Jack is moving within the Grid! 5 2 [(5, 2)] Jack holds position within the Grid: 3 5 Jack40 0600 Nick is moving within the Grid! 4 4 [(4, 4)] 1 Frank is moving within the Grid! 5 8 [(5, 8), (4, 7), (4, 6), (3, 5), (2, 4)] Frank is moving within the Grid! 3 3 [(3, 3), (2, 3), (1, 4)] Frank is moving within the Grid! 1 6 [(1, 6), (2, 6), (3, 5), (4, 5)] Frank holds position within the Grid: 5 5 Frank07 0600 Frank is moving within the Grid! 2 1 [(2, 1), (2, 2), (3, 3)] Zeke is moving within the Grid! 3 3 [(3, 3), (3, 4), (3, 5)] Jack is moving within the Grid! 8 7 [(8, 7), (7, 6), (6, 5)] Jack holds position within the Grid: 2 2 Jack3R 0600 Jack is moving within the Grid! 2 2 [(2, 2)] Jack is moving within the Grid! 2 3 [(2, 3), (3, 3), (4, 3), (5, 2), (6, 2)] Jack is moving within the Grid! 3 5 [(3, 5), (3, 6), (3, 7)] Nick is moving within the Grid! 6 2 [(6, 2), (6, 3), (6, 4)] -10 Take-off 0JJZC3AC1 Taking-off SJJZC4AC1 Senior Sergeant_Major Yasuyuki Miyoshi took 2 minutes to reach 1 000 feet! Aircraft reaches Main Combat Zone! 43 Aircraft approaches Main Combat Zone! 35 Aircraft approaches Main Combat Zone! 28 Aircraft approaches Main Combat Zone! 15 Take-off 0JJZ62AA1 Taking-off 9JJZ64AA1 1st Lieutenant Eisaku Takasaki took 2 minutes to reach 8 000 feet! Aircraft reaches Main Combat Zone! 43 Aircraft approaches Main Combat Zone! 16 Aircraft approaches Main Combat Zone! 0 Aircraft approaches Main Combat Zone! -12 Aircraft approaches Main Combat Zone! -28 Take-off 0JJZ23AJ1 Taking-off 3JJZ24AJ1 2nd Lieutenant Mitsugu Sawada took 85 seconds to reach 7 000 feet! Take-off 0JJZ82AO1 Taking-off 0JJZ84AO1 Senior Major Jiro Matsuda took 5 minutes to reach 10 000 feet! Aircraft approaches Main Combat Zone! 28 Aircraft approaches Main Combat Zone! 27 Tactical Movement Tactical Time: 40 seconds in the Ground dimension. Approach Missed Distant Intercept! Missed Distant Intercept! Missed Distant Intercept! Frank is moving towards the bomber Stream! A V [(6, 27)] AV910MM Target Quad: A A Missed Adjacent Intercept! Missed Adjacent Intercept! Missed Distant Intercept! Possible interception by P-51s in: (4, 29) !!! Escort: 72 Sqn 3 An element of four A/C may intercept! P-51D0D will attempt to stave off Frank0N Attackers diverted! No Intercept! One P-51D may intercept! P-51D32 will attempt to stave off Frank0N Frank0N 100 4 29 0600 9 P-51D32 100 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 2 fighters! Frank is moving towards the bomber Stream! 4 5 [(5, 29)] 45340NM Target Quad: A A Frank is moving towards the bomber Stream! 6 J [(8, 15), (8, 14)] 6I630UM Target Quad: A A Possible interception by P-51s in: (0, 0) !!! Escort: None Possible interception by P-51s in: (0, 0) !!! Escort: None Frank is moving towards the bomber Stream! 0 0 [(0, 0), (1, 1)] 00140WM Target Quad: A A Possible interception by P-51s in: (3, 31) !!! Escort: 45 Sqn A An element of four A/C may intercept! P-51D1R will attempt to stave off Frank0Y Attackers diverted! Missed Adjacent Intercept! Possible interception by P-51s in: (4, 29) !!! Escort: 72 Sqn 3 No Intercept! One P-51D may intercept! P-51D2Y will attempt to stave off Frank0Y Frank0Y 100 4 29 0600 9 P-51D2Y 100 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 4 fighters! No Intercept! Frank is moving towards the bomber Stream! 1 7 [(2, 31), (3, 30)] 26710YM Target Quad: A U Zeke is moving towards the bomber Stream! 6 K [(8, 16), (8, 17), (8, 18), (7, 19), (7, 20)] 5O8623M Target Quad: A T Missed Distant Intercept! Possible interception by P-51s in: (9, 3) !!! Escort: 47 Sqn 0 3 P-51Ds may intercept! P-51D02 will attempt to stave off Jack28 No Intercept! Possible interception by P-51s in: (9, 3) !!! Escort: 47 Sqn 0 No Intercept! 2 P-51Ds may intercept! P-51D2J will attempt to stave off Jack28 Missed Adjacent Intercept! Possible interception by P-51s in: (9, 3) !!! Escort: 47 Sqn 0 3 P-51Ds may intercept! P-51D02 will attempt to stave off Jack28 One P-51D may intercept! P-51D2J will attempt to stave off Jack28 Dogfight underway! Harutango! P-51D2J has taken off successfully with 1 engines working. Harutango! Jack28has failed to take off (3, 2820, 24, 455, 821) Possible interception by P-51s in: (8, 4) !!! Escort: 47 Sqn C An element of four A/C may intercept! P-51D29 will attempt to stave off Jack28 Jack is moving towards the bomber Stream! 6 0 [(8, 0), (8, 1), (8, 2), (8, 3), (8, 4)] 631328M Target Quad: A K Jack is moving towards the bomber Stream! 5 N [(7, 19), (7, 18), (6, 17)] AL7229M Target Quad: A L Missed Distant Intercept! Possible interception by P-51s in: (3, 6) !!! Escort: 73 Sqn 7 No Intercept! Missed Adjacent Intercept! Missed Distant Intercept! Missed Distant Intercept! Missed Distant Intercept! Possible interception by P-51s in: (3, 6) !!! Escort: 73 Sqn 7 One P-51D may intercept! P-51D10 will attempt to stave off Jack3A Jack3A 100 4 29 0600 9 P-51D10 100 4 28 7 9 Escort is supported by 7 fighters! Interceptors are supported by 2 fighters! Jack is moving towards the bomber Stream! 0 3 [(0, 4), (1, 4), (2, 5), (3, 5)] 24773AM Target Quad: A A Jack is moving towards the bomber Stream! 5 N [(7, 19), (7, 18), (7, 17), (7, 16)] 5K563CM Target Quad: A A Jack is moving towards the bomber Stream! 0 M [(0, 18)] 0M8236M Target Quad: A A Jack is moving towards the bomber Stream! 7 0 [(9, 0)] 703337M Target Quad: A A Jack has reached the Bomber Stream! Frank holds position within the Grid: 2 4 Frank0I 0600 Frank holds position within the Grid: 9 1 Frank0M 0600 Frank holds position within the Grid: 3 4 Frank0N 0600 Frank holds position within the Grid: 6 3 Frank0U 0600 Frank holds position within the Grid: 1 4 Frank0W 0600 Frank holds position within the Grid: 7 1 Frank0Y 0600 Frank holds position within the Grid: 4 5 Frank05 0600 Frank holds position within the Grid: 5 5 Frank07 0600 Frank holds position within the Grid: 3 3 Frank09 0600 Zeke holds position within the Grid: 4 5 Zeke1S 2400 Zeke holds position within the Grid: 0 4 Zeke21 2400 Zeke holds position within the Grid: 8 6 Zeke23 2400 Zeke holds position within the Grid: 2 8 Zeke2K 2400 Jack holds position within the Grid: 1 3 Jack28 0600 Jack holds position within the Grid: 7 2 Jack29 0600 Jack holds position within the Grid: 6 5 Jack32 0600 Jack holds position within the Grid: 7 7 Jack3A 0600 Jack holds position within the Grid: 5 6 Jack3C 0600 Jack holds position within the Grid: 3 4 Jack3D 0600 Jack holds position within the Grid: 4 6 Jack3P 0600 Jack holds position within the Grid: 2 2 Jack3R 0600 Jack holds position within the Grid: 3 9 Jack3Z 0600 Jack holds position within the Grid: 8 2 Jack36 0600 Jack holds position within the Grid: 3 3 Jack37 0600 Jack holds position within the Grid: 6 2 Jack39 0600 Jack holds position within the Grid: 3 7 Jack40 0600 Nick holds position within the Grid: 6 4 Nick4T 4400 39 Missed Distant Intercept! Possible interception by P-51s in: (7, 9) !!! Escort: 47 Sqn 0 No Intercept! No Intercept! Missed Adjacent Intercept! Missed Adjacent Intercept! Missed Distant Intercept! Missed Distant Intercept! Missed Distant Intercept! Frank is moving towards the bomber Stream! 6 I [(8, 14), (8, 13), (8, 12), (7, 11), (7, 10)] 5E630UM Target Quad: A A Missed Distant Intercept! Possible interception by P-51s in: (0, 0) !!! Escort: None Missed Adjacent Intercept! Missed Distant Intercept! Missed Distant Intercept! Possible interception by P-51s in: (3, 3) !!! Escort: 47 Sqn 2 An element of four A/C may intercept! P-51D09 will attempt to stave off Frank0W No Intercept! Possible interception by P-51s in: (3, 3) !!! Escort: 47 Sqn 2 No Intercept! No Intercept! Frank is moving towards the bomber Stream! 0 0 [(0, 0), (1, 1), (2, 2), (3, 3), (4, 4)] 33140WM Target Quad: A A Zeke is moving towards the bomber Stream! 5 O [(7, 20), (7, 21), (7, 22), (6, 23), (6, 24), (6, 25)] AT8623M Target Quad: A T Jack has reached the Bomber Stream! Possible interception by P-51s in: (3, 6) !!! Escort: 73 Sqn 7 An element of four A/C may intercept! P-51D10 will attempt to stave off Jack3A Missed Adjacent Intercept! Possible interception by P-51s in: (3, 3) !!! Escort: 47 Sqn 2 3 P-51Ds may intercept! P-51D09 will attempt to stave off Jack3A One P-51D may intercept! Jack is moving towards the bomber Stream! 2 4 [(3, 5), (4, 5)] 34773AM Target Quad: A A Jack is moving towards the bomber Stream! 5 K [(7, 16), (7, 15)] 5J563CM Target Quad: A A Missed Distant Intercept! Missed Distant Intercept! Missed Distant Intercept! Missed Adjacent Intercept! Missed Distant Intercept! Missed Distant Intercept! Possible interception by P-51s in: (4, 7) !!! Escort: 72 Sqn 4 No Intercept! An element of four A/C may intercept! P-51D36 will attempt to stave off Jack3P Dogfight underway! Harutango! P-51D36 has taken off successfully with 1 engines working. Harutango! Jack3P has taken off successfully with 1 engines working. 94003PM Check Quad / Inner Jack attacks P-51D with 1.15 damage Jack3P fires, 5 gun positions remaining P-51D's health is now 98.85 JackJack3P 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 3B0036C Check Quad / Inner P-51D attacks Jack with 2.39 damage P-51D36 fires, 5 gun positions remaining Jack's health is now 97.61 P-51DP-51D36 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 94003PM Check Quad / Inner Jack attacks P-51D with 2.30 damage Jack3P fires, 4 gun positions remaining P-51D's health is now 96.56 JackJack3P 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 94003PM Check Quad / Inner Jack attacks P-51D with 3.76 damage Jack3P fires, 3 gun positions remaining P-51D's health is now 92.79 JackJack3P 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! split_s Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 3B0036C Check Quad / Inner P-51D attacks Jack with 0.24 damage P-51D36 fires, 4 gun positions remaining Jack's health is now 97.37 P-51DP-51D36 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 3B0036C Check Quad / Inner P-51D attacks Jack with 3.35 damage P-51D36 fires, 3 gun positions remaining Jack's health is now 94.02 P-51DP-51D36 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 3B0036C Check Quad / Inner P-51D attacks Jack with 3.11 damage P-51D36 fires, 2 gun positions remaining Jack's health is now 90.91 P-51DP-51D36 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 94003PM Check Quad / Inner Jack attacks P-51D with 0.93 damage Jack3P fires, 2 gun positions remaining P-51D's health is now 91.87 JackJack3P 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 3B0036C Check Quad / Inner P-51D attacks Jack with 3.24 damage P-51D36 fires, 1 gun positions remaining Jack's health is now 87.67 P-51DP-51D36 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 3B0036C Check Quad / Inner P-51D attacks Jack with 5.31 damage P-51D36 fires, 0 gun positions remaining Jack's health is now 82.36 P-51DP-51D36 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 3B0036C Check Quad / Inner P-51D attacks Jack with 2.53 damage P-51D36 has no working gun positions Jack's health is now 79.83 P-51DP-51D36 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 3B0036C Check Quad / Inner P-51D attacks Jack with 4.14 damage P-51D36 has no working gun positions Jack's health is now 75.69 P-51DP-51D36 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 3B0036C Check Quad / Inner P-51D attacks Jack with 0.01 damage P-51D36 has no working gun positions Jack's health is now 75.69 P-51DP-51D36 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 94003PM Check Quad / Inner Jack attacks P-51D with 0.86 damage Jack3P fires, 1 gun positions remaining P-51D's health is now 91.01 JackJack3P 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! barrel_roll Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 3B0036C Check Quad / Inner P-51D attacks Jack with 5.57 damage P-51D36 has no working gun positions Jack's health is now 70.11 P-51DP-51D36 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 94003PM Check Quad / Inner Jack attacks P-51D with 4.42 damage Jack3P fires, 0 gun positions remaining P-51D's health is now 86.58 JackJack3P 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 94003PM Check Quad / Inner Jack attacks P-51D with 0.56 damage Jack3P has no working gun positions P-51D's health is now 86.02 JackJack3P 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 3B0036C Check Quad / Inner P-51D attacks Jack with 3.45 damage P-51D36 has no working gun positions Jack's health is now 66.67 P-51DP-51D36 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 94003PM Check Quad / Inner Jack attacks P-51D with 1.47 damage Jack3P has no working gun positions P-51D's health is now 84.55 JackJack3P 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 94003PM Check Quad / Inner Jack attacks P-51D with 3.61 damage Jack3P has no working gun positions P-51D's health is now 80.93 JackJack3P 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 94003PM Check Quad / Inner Jack attacks P-51D with 4.19 damage Jack3P has no working gun positions P-51D's health is now 76.75 JackJack3P 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 3B0036C Check Quad / Inner P-51D attacks Jack with 5.65 damage P-51D36 has no working gun positions Jack's health is now 61.01 P-51DP-51D36 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 3B0036C Check Quad / Inner P-51D attacks Jack with 4.99 damage P-51D36 has no working gun positions Jack's health is now 56.02 P-51DP-51D36 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 3B0036C Check Quad / Inner P-51D attacks Jack with 3.50 damage P-51D36 has no working gun positions Jack's health is now 52.52 P-51DP-51D36 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 3B0036C Check Quad / Inner P-51D attacks Jack with 2.45 damage P-51D36 has no working gun positions Jack's health is now 50.07 P-51DP-51D36 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! energy_fighting Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! barrel_roll Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! frontal attack Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 3B0036C Check Quad / Inner P-51D attacks Jack with 5.92 damage P-51D36 has no working gun positions Jack's health is now 44.14 P-51DP-51D36 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 94003PM Check Quad / Inner Jack attacks P-51D with 5.76 damage Jack3P has no working gun positions P-51D's health is now 70.98 JackJack3P 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! split_s Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 94003PM Check Quad / Inner Jack attacks P-51D with 3.18 damage Jack3P has no working gun positions P-51D's health is now 67.81 JackJack3P 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! barrel_roll Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 3B0036C Check Quad / Inner P-51D attacks Jack with 3.92 damage P-51D36 has no working gun positions Jack's health is now 40.22 P-51DP-51D36 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 94003PM Check Quad / Inner Jack attacks P-51D with 0.80 damage Jack3P has no working gun positions P-51D's health is now 67.00 JackJack3P 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! surprise_attack Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 94003PM Check Quad / Inner Jack attacks P-51D with 5.17 damage Jack3P has no working gun positions P-51D's health is now 61.83 JackJack3P 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 3B0036C Check Quad / Inner P-51D attacks Jack with 3.57 damage P-51D36 has no working gun positions Jack's health is now 36.65 P-51DP-51D36 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 3B0036C Check Quad / Inner P-51D attacks Jack with 1.25 damage P-51D36 has no working gun positions Jack's health is now 35.39 P-51DP-51D36 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 3B0036C Check Quad / Inner P-51D attacks Jack with 5.82 damage P-51D36 has no working gun positions Jack's health is now 29.57 P-51DP-51D36 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 3B0036C Check Quad / Inner P-51D attacks Jack with 5.71 damage P-51D36 has no working gun positions Jack's health is now 23.86 P-51DP-51D36 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 3B0036C Check Quad / Inner P-51D attacks Jack with 2.52 damage P-51D36 has no working gun positions Jack's health is now 21.35 P-51DP-51D36 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 3B0036C Check Quad / Inner P-51D attacks Jack with 3.36 damage P-51D36 has no working gun positions Jack's health is now 17.98 P-51DP-51D36 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 94003PM Check Quad / Inner Jack attacks P-51D with 4.56 damage Jack3P has no working gun positions P-51D's health is now 57.26 JackJack3P 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! split_s Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 94003PM Check Quad / Inner Jack attacks P-51D with 5.38 damage Jack3P has no working gun positions P-51D's health is now 51.89 JackJack3P 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 3B0036C Check Quad / Inner P-51D attacks Jack with 3.77 damage P-51D36 has no working gun positions Jack's health is now 14.21 P-51DP-51D36 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 94003PM Check Quad / Inner Jack attacks P-51D with 2.85 damage Jack3P has no working gun positions P-51D's health is now 49.04 JackJack3P 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 3B0036C Check Quad / Inner P-51D attacks Jack with 3.78 damage P-51D36 has no working gun positions Jack's health is now 10.43 P-51DP-51D36 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! energy_fighting Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 3B0036C Check Quad / Inner P-51D attacks Jack with 0.68 damage P-51D36 has no working gun positions Jack's health is now 9.75 P-51DP-51D36 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 3B0036C Check Quad / Inner P-51D attacks Jack with 5.00 damage P-51D36 has no working gun positions Jack's health is now 4.75 P-51DP-51D36 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 3B0036C Check Quad / Inner P-51D attacks Jack with 0.06 damage P-51D36 has no working gun positions Jack's health is now 4.69 P-51DP-51D36 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 94003PM Check Quad / Inner Jack attacks P-51D with 0.64 damage Jack3P has no working gun positions P-51D's health is now 48.40 JackJack3P 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 3B0036C Check Quad / Inner P-51D attacks Jack with 2.89 damage P-51D36 has no working gun positions Jack's health is now 1.79 P-51DP-51D36 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 94003PM Check Quad / Inner Jack attacks P-51D with 4.77 damage Jack3P has no working gun positions P-51D's health is now 43.63 JackJack3P 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 3B0036C Check Quad / Inner P-51D attacks Jack with 0.68 damage P-51D36 has no working gun positions Jack's health is now 1.11 P-51DP-51D36 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 94003PM Check Quad / Inner Jack attacks P-51D with 3.76 damage Jack3P has no working gun positions P-51D's health is now 39.87 JackJack3P 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 94003PM Check Quad / Inner Jack attacks P-51D with 3.04 damage Jack3P has no working gun positions P-51D's health is now 36.82 JackJack3P 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 3B0036C Check Quad / Inner P-51D attacks Jack with 4.58 damage P-51D36 has no working gun positions Jack has been shot down! P-51DP-51D36 28 Cycle One Cycle Two Cycle Three Jack is moving towards the bomber Stream! 0 3 [(0, 4), (1, 5), (1, 6), (2, 7)] 1B463PM Target Quad: A I Jack is moving towards the bomber Stream! 0 M [(0, 18), (0, 17)] 0L8236M Target Quad: A A Missed Distant Intercept! Jack is moving towards the bomber Stream! 7 0 [(9, 0), (9, 1)] 703337M Target Quad: A A Frank holds position within the Grid: 2 4 Frank0I 0600 Frank holds position within the Grid: 9 1 Frank0M 0600 Frank holds position within the Grid: 3 4 Frank0N 0600 Frank holds position within the Grid: 6 3 Frank0U 0600 Frank holds position within the Grid: 1 4 Frank0W 0600 Frank holds position within the Grid: 7 1 Frank0Y 0600 Frank holds position within the Grid: 4 5 Frank05 0600 Frank holds position within the Grid: 5 5 Frank07 0600 Frank holds position within the Grid: 3 3 Frank09 0600 Zeke holds position within the Grid: 4 5 Zeke1S 2400 Zeke holds position within the Grid: 0 4 Zeke21 2400 Zeke holds position within the Grid: 8 6 Zeke23 2400 Zeke holds position within the Grid: 2 8 Zeke2K 2400 Jack holds position within the Grid: 7 7 Jack3A 0600 Jack holds position within the Grid: 5 6 Jack3C 0600 Jack holds position within the Grid: 3 4 Jack3D 0600 Jack holds position within the Grid: 4 6 Jack3P 0600 Jack holds position within the Grid: 2 2 Jack3R 0600 Jack holds position within the Grid: 3 9 Jack3Z 0600 Jack holds position within the Grid: 8 2 Jack36 0600 Jack holds position within the Grid: 3 3 Jack37 0600 Jack holds position within the Grid: 6 2 Jack39 0600 Jack holds position within the Grid: 3 7 Jack40 0600 Nick holds position within the Grid: 6 4 Nick4T 4400 30 Missed Distant Intercept! Possible interception by P-51s in: (6, 29) !!! Escort: 47 Sqn: 0 No Intercept! 2 P-51Ds may intercept! P-51D2H will attempt to stave off Frank0M Frank is moving towards the bomber Stream! A V [(6, 27), (6, 26), (6, 25)] AT910MM Target Quad: A A Missed Adjacent Intercept! Possible interception by P-51s in: (6, 29) !!! Escort: 47 Sqn: 0 2 P-51Ds may intercept! P-51D00 will attempt to stave off Frank0N 2 P-51Ds may intercept! P-51D2H will attempt to stave off Frank0N Dogfight underway! Harutango! P-51D2H has taken off successfully with 1 engines working. Harutango! Frank0N has taken off successfully with 1 engines working. A5002HC Check Quad / Inner P-51D attacks Frank with 5.54 damage P-51D2H fires, 5 gun positions remaining Frank's health is now 94.46 P-51DP-51D2H 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =0000NM Check Quad / Inner Frank attacks P-51D with 1.41 damage Frank0N fires, 5 gun positions remaining P-51D's health is now 98.59 FrankFrank0N 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! split_s Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =0000NM Check Quad / Inner Frank attacks P-51D with 0.85 damage Frank0N fires, 4 gun positions remaining P-51D's health is now 97.75 FrankFrank0N 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =0000NM Check Quad / Inner Frank attacks P-51D with 2.29 damage Frank0N fires, 3 gun positions remaining P-51D's health is now 95.46 FrankFrank0N 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =0000NM Check Quad / Inner Frank attacks P-51D with 5.81 damage Frank0N fires, 2 gun positions remaining P-51D's health is now 89.65 FrankFrank0N 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =0000NM Check Quad / Inner Frank attacks P-51D with 1.41 damage Frank0N fires, 1 gun positions remaining P-51D's health is now 88.24 FrankFrank0N 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! A5002HC Check Quad / Inner P-51D attacks Frank with 4.68 damage P-51D2H fires, 4 gun positions remaining Frank's health is now 89.78 P-51DP-51D2H 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! barrel_roll Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =0000NM Check Quad / Inner Frank attacks P-51D with 0.51 damage Frank0N fires, 0 gun positions remaining P-51D's health is now 87.73 FrankFrank0N 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =0000NM Check Quad / Inner Frank attacks P-51D with 0.21 damage Frank0N has no working gun positions P-51D's health is now 87.52 FrankFrank0N 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! A5002HC Check Quad / Inner P-51D attacks Frank with 2.13 damage P-51D2H fires, 3 gun positions remaining Frank's health is now 87.64 P-51DP-51D2H 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! A5002HC Check Quad / Inner P-51D attacks Frank with 2.73 damage P-51D2H fires, 2 gun positions remaining Frank's health is now 84.91 P-51DP-51D2H 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! A5002HC Check Quad / Inner P-51D attacks Frank with 0.86 damage P-51D2H fires, 1 gun positions remaining Frank's health is now 84.06 P-51DP-51D2H 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =0000NM Check Quad / Inner Frank attacks P-51D with 4.26 damage Frank0N has no working gun positions P-51D's health is now 83.26 FrankFrank0N 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =0000NM Check Quad / Inner Frank attacks P-51D with 1.75 damage Frank0N has no working gun positions P-51D's health is now 81.51 FrankFrank0N 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! A5002HC Check Quad / Inner P-51D attacks Frank with 5.69 damage P-51D2H fires, 0 gun positions remaining Frank's health is now 78.37 P-51DP-51D2H 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! A5002HC Check Quad / Inner P-51D attacks Frank with 0.78 damage P-51D2H has no working gun positions Frank's health is now 77.59 P-51DP-51D2H 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =0000NM Check Quad / Inner Frank attacks P-51D with 1.63 damage Frank0N has no working gun positions P-51D's health is now 79.88 FrankFrank0N 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! A5002HC Check Quad / Inner P-51D attacks Frank with 4.70 damage P-51D2H has no working gun positions Frank's health is now 72.89 P-51DP-51D2H 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! split_s Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =0000NM Check Quad / Inner Frank attacks P-51D with 0.40 damage Frank0N has no working gun positions P-51D's health is now 79.48 FrankFrank0N 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! A5002HC Check Quad / Inner P-51D attacks Frank with 2.95 damage P-51D2H has no working gun positions Frank's health is now 69.94 P-51DP-51D2H 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! A5002HC Check Quad / Inner P-51D attacks Frank with 4.00 damage P-51D2H has no working gun positions Frank's health is now 65.94 P-51DP-51D2H 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! A5002HC Check Quad / Inner P-51D attacks Frank with 2.14 damage P-51D2H has no working gun positions Frank's health is now 63.80 P-51DP-51D2H 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! A5002HC Check Quad / Inner P-51D attacks Frank with 3.43 damage P-51D2H has no working gun positions Frank's health is now 60.37 P-51DP-51D2H 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! A5002HC Check Quad / Inner P-51D attacks Frank with 4.93 damage P-51D2H has no working gun positions Frank's health is now 55.44 P-51DP-51D2H 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! A5002HC Check Quad / Inner P-51D attacks Frank with 5.03 damage P-51D2H has no working gun positions Frank's health is now 50.41 P-51DP-51D2H 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =0000NM Check Quad / Inner Frank attacks P-51D with 1.92 damage Frank0N has no working gun positions P-51D's health is now 77.56 FrankFrank0N 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! A5002HC Check Quad / Inner P-51D attacks Frank with 3.79 damage P-51D2H has no working gun positions Frank's health is now 46.62 P-51DP-51D2H 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! A5002HC Check Quad / Inner P-51D attacks Frank with 5.72 damage P-51D2H has no working gun positions Frank's health is now 40.90 P-51DP-51D2H 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! A5002HC Check Quad / Inner P-51D attacks Frank with 4.61 damage P-51D2H has no working gun positions Frank's health is now 36.29 P-51DP-51D2H 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! A5002HC Check Quad / Inner P-51D attacks Frank with 1.63 damage P-51D2H has no working gun positions Frank's health is now 34.65 P-51DP-51D2H 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! A5002HC Check Quad / Inner P-51D attacks Frank with 5.84 damage P-51D2H has no working gun positions Frank's health is now 28.81 P-51DP-51D2H 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! A5002HC Check Quad / Inner P-51D attacks Frank with 4.16 damage P-51D2H has no working gun positions Frank's health is now 24.65 P-51DP-51D2H 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! immelmann_turn Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! barrel_roll Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =0000NM Check Quad / Inner Frank attacks P-51D with 2.95 damage Frank0N has no working gun positions P-51D's health is now 74.62 FrankFrank0N 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! A5002HC Check Quad / Inner P-51D attacks Frank with 4.72 damage P-51D2H has no working gun positions Frank's health is now 19.93 P-51DP-51D2H 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! A5002HC Check Quad / Inner P-51D attacks Frank with 1.70 damage P-51D2H has no working gun positions Frank's health is now 18.23 P-51DP-51D2H 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =0000NM Check Quad / Inner Frank attacks P-51D with 5.84 damage Frank0N has no working gun positions P-51D's health is now 68.77 FrankFrank0N 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! A5002HC Check Quad / Inner P-51D attacks Frank with 1.79 damage P-51D2H has no working gun positions Frank's health is now 16.44 P-51DP-51D2H 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =0000NM Check Quad / Inner Frank attacks P-51D with 5.76 damage Frank0N has no working gun positions P-51D's health is now 63.01 FrankFrank0N 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! A5002HC Check Quad / Inner P-51D attacks Frank with 0.46 damage P-51D2H has no working gun positions Frank's health is now 15.98 P-51DP-51D2H 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! A5002HC Check Quad / Inner P-51D attacks Frank with 1.89 damage P-51D2H has no working gun positions Frank's health is now 14.08 P-51DP-51D2H 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! energy_fighting Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! A5002HC Check Quad / Inner P-51D attacks Frank with 0.00 damage P-51D2H has no working gun positions Frank's health is now 14.08 P-51DP-51D2H 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! A5002HC Check Quad / Inner P-51D attacks Frank with 2.03 damage P-51D2H has no working gun positions Frank's health is now 12.05 P-51DP-51D2H 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =0000NM Check Quad / Inner Frank attacks P-51D with 4.38 damage Frank0N has no working gun positions P-51D's health is now 58.63 FrankFrank0N 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! A5002HC Check Quad / Inner P-51D attacks Frank with 2.63 damage P-51D2H has no working gun positions Frank's health is now 9.42 P-51DP-51D2H 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! A5002HC Check Quad / Inner P-51D attacks Frank with 3.12 damage P-51D2H has no working gun positions Frank's health is now 6.30 P-51DP-51D2H 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! barrel_roll Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! A5002HC Check Quad / Inner P-51D attacks Frank with 1.55 damage P-51D2H has no working gun positions Frank's health is now 4.75 P-51DP-51D2H 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! A5002HC Check Quad / Inner P-51D attacks Frank with 0.75 damage P-51D2H has no working gun positions Frank's health is now 4.00 P-51DP-51D2H 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! A5002HC Check Quad / Inner P-51D attacks Frank with 4.92 damage P-51D2H has no working gun positions Frank has been shot down! P-51DP-51D2H 28 Cycle One Cycle Two Cycle Three Possible interception by P-51s in: (4, 29) !!! Escort: 72 Sqn 3 One P-51D may intercept! P-51D0D will attempt to stave off Frank0N Frank0N -0.9231647892579664 4 29 0600 9 P-51D0D 100 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 2 fighters! No Intercept! 2 P-51Ds may intercept! P-51D32 will attempt to stave off Frank0N Possible interception by P-51s in: (4, 29) !!! Escort: 72 Sqn 3 An element of four A/C may intercept! P-51D0D will attempt to stave off Frank0N No Intercept! 3 P-51Ds may intercept! P-51D32 will attempt to stave off Frank0N Frank is moving towards the bomber Stream! 4 5 [(5, 29), (5, 28), (5, 27)] 4V340NM Target Quad: A A Possible interception by P-51s in: (6, 9) !!! Escort: 47 Sqn: 0 No Intercept! One P-51D may intercept! P-51D2H will attempt to stave off Frank0U Frank0U 100 4 29 0600 9 P-51D2H 58.629474056365716 4 28 7 9 Escort is supported by 1 fighters! Interceptors are supported by 2 fighters! Missed Distant Intercept! Missed Adjacent Intercept! Missed Distant Intercept! Missed Distant Intercept! Missed Distant Intercept! Missed Distant Intercept! Missed Adjacent Intercept! Possible interception by P-51s in: (6, 9) !!! Escort: 47 Sqn: 0 2 P-51Ds may intercept! P-51D00 will attempt to stave off Frank0U Attackers diverted! No Intercept! Frank is moving towards the bomber Stream! 5 E [(7, 10), (7, 9), (7, 8)] 5C630UM Target Quad: A A Possible interception by P-51s in: (3, 3) !!! Escort: 47 Sqn 2 No Intercept! One P-51D may intercept! Possible interception by P-51s in: (6, 6) !!! Escort: 72 Sqn 4 An element of four A/C may intercept! P-51D0H will attempt to stave off Frank0W Attackers diverted! 2 P-51Ds may intercept! P-51D36 will attempt to stave off Frank0W One P-51D may intercept! P-51D3A will attempt to stave off Frank0W Frank0W 100 4 29 0600 9 P-51D3A 100 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 2 fighters! Possible interception by P-51s in: (6, 6) !!! Escort: 72 Sqn 4 An element of four A/C may intercept! P-51D0H will attempt to stave off Frank0W One P-51D may intercept! P-51D36 will attempt to stave off Frank0W Frank0W 100 4 29 0600 9 P-51D36 36.82267286789897 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 2 fighters! 2 P-51Ds may intercept! P-51D3A will attempt to stave off Frank0W Frank is moving towards the bomber Stream! 3 3 [(4, 4), (5, 5), (6, 6)] AA140WM Target Quad: A A Missed Adjacent Intercept! Missed Distant Intercept! Missed Distant Intercept! Missed Distant Intercept! Possible interception by P-51s in: (6, 3) !!! Escort: 73 Sqn 8 3 P-51Ds may intercept! P-51D18 will attempt to stave off Zeke21 Missed Adjacent Intercept! Missed Adjacent Intercept! Missed Distant Intercept! Missed Distant Intercept! Missed Distant Intercept! Missed Distant Intercept! Missed Distant Intercept! Missed Distant Intercept! Missed Distant Intercept! Possible interception by P-51s in: (6, 6) !!! Escort: 72 Sqn 4 3 P-51Ds may intercept! P-51D0H will attempt to stave off Zeke21 Attackers diverted! 2 P-51Ds may intercept! P-51D36 will attempt to stave off Zeke21 An element of four A/C may intercept! P-51D3A will attempt to stave off Zeke21 Zeke is moving towards the bomber Stream! 4 2 [(5, 3), (5, 4), (6, 5), (6, 6)] AA0421M Target Quad: A A Zeke has reached the Bomber Stream! Missed Adjacent Intercept! Missed Distant Intercept! Missed Distant Intercept! Possible interception by P-51s in: (4, 7) !!! Escort: 72 Sqn 4 No Intercept! No Intercept! No Intercept! Missed Adjacent Intercept! Possible interception by P-51s in: (3, 3) !!! Escort: 47 Sqn 2 No Intercept! An element of four A/C may intercept! P-51D2V will attempt to stave off Jack3A Attackers diverted! Missed Distant Intercept! Missed Adjacent Intercept! Possible interception by P-51s in: (6, 7) !!! Escort: 72 Sqn 4 One P-51D may intercept! P-51D0H will attempt to stave off Jack3A Jack3A 100 4 29 0600 9 P-51D0H 100 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 2 fighters! One P-51D may intercept! P-51D36 will attempt to stave off Jack3A Jack3A 100 4 29 0600 9 P-51D36 36.82267286789897 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 2 fighters! No Intercept! Jack is moving towards the bomber Stream! 3 4 [(4, 5), (5, 5), (6, 6)] AA773AM Target Quad: A A Jack is moving towards the bomber Stream! 5 J [(7, 15), (7, 14), (7, 13), (7, 12)] 5G563CM Target Quad: A A Missed Adjacent Intercept! Missed Distant Intercept! Missed Distant Intercept! Missed Distant Intercept! Possible interception by P-51s in: (3, 9) !!! Escort: 72 Sqn 3 3 P-51Ds may intercept! P-51D0D will attempt to stave off Jack3P 2 P-51Ds may intercept! P-51D2Y will attempt to stave off Jack3P One P-51D may intercept! P-51D32 will attempt to stave off Jack3P Jack3P -3.4677824162069566 4 29 0600 9 P-51D32 100 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 2 fighters! Possible interception by P-51s in: (3, 9) !!! Escort: 72 Sqn 3 3 P-51Ds may intercept! P-51D0D will attempt to stave off Jack3P Dogfight underway! Jack is moving towards the bomber Stream! 1 B [(2, 7), (3, 8), (3, 9)] 2D463PM Target Quad: A I Jack is moving towards the bomber Stream! 0 L [(0, 17)] 0L8236M Target Quad: A A Jack is moving towards the bomber Stream! 7 0 [(9, 0)] 703337M Target Quad: A A Frank is moving within the Grid! 2 4 [(2, 4), (3, 4), (4, 4), (5, 4)] Frank is moving within the Grid! 9 1 [(9, 1)] Frank holds position within the Grid: 3 4 Frank0N 0600 Frank is moving within the Grid! 6 3 [(6, 3), (5, 4), (4, 5)] Frank is moving within the Grid! 1 4 [(1, 4)] Frank holds position within the Grid: 7 1 Frank0Y 0600 Frank is moving within the Grid! 4 5 [(4, 5)] Frank is moving within the Grid! 5 5 [(5, 5), (5, 4)] Frank is moving within the Grid! 3 3 [(3, 3), (4, 4), (5, 4), (6, 5)] Zeke is moving within the Grid! 4 5 [(4, 5)] Zeke holds position within the Grid: 0 4 Zeke21 2400 Zeke is moving within the Grid! 2 8 [(2, 8), (3, 7), (4, 6)] Jack is moving within the Grid! 7 7 [(7, 7), (7, 6), (6, 5), (6, 4), (5, 3)] Jack holds position within the Grid: 5 6 Jack3C 0600 Jack is moving within the Grid! 3 4 [(3, 4), (2, 5), (2, 6), (1, 7)] Jack is moving within the Grid! 4 6 [(4, 6)] Jack is moving within the Grid! 2 2 [(2, 2), (2, 1), (2, 0)] Jack is moving within the Grid! 3 9 [(3, 9)] Jack holds position within the Grid: 8 2 Jack36 0600 Jack is moving within the Grid! 3 3 [(3, 3), (4, 2), (5, 1)] Jack is moving within the Grid! 6 2 [(6, 2), (5, 3)] Jack is moving within the Grid! 3 7 [(3, 7), (3, 6), (3, 5)] Nick is moving within the Grid! 6 4 [(6, 4), (6, 5), (6, 6)] 22 Frank is moving towards the bomber Stream! A T [(6, 25), (6, 24), (6, 23), (6, 22), (6, 21)] AP950MM Target Quad: A A Missed Distant Intercept! Missed Distant Intercept! Missed Distant Intercept! Frank is moving towards the bomber Stream! 4 V [(5, 27), (5, 26), (5, 25), (5, 24), (5, 23)] 4R340NM Target Quad: A A Missed Adjacent Intercept! Missed Adjacent Intercept! Possible interception by P-51s in: (7, 9) !!! Escort: 47 Sqn 0 2 P-51Ds may intercept! P-51D02 will attempt to stave off Frank0U No Intercept! Possible interception by P-51s in: (6, 6) !!! Escort: 72 Sqn 4 An element of four A/C may intercept! P-51D0H will attempt to stave off Frank0U Dogfight underway! Harutango! P-51D0Hhas failed to take off (1, 1000, 8, 485, 940) Possible interception by P-51s in: (6, 6) !!! Escort: 72 Sqn 4 No Intercept! 2 P-51Ds may intercept! P-51D36 will attempt to stave off Frank0U 2 P-51Ds may intercept! P-51D3A will attempt to stave off Frank0U Frank is moving towards the bomber Stream! 5 C [(7, 8), (7, 7), (6, 6)] AA450UM Target Quad: A A Frank has reached the Bomber Stream! Possible interception by P-51s in: (3, 31) !!! Escort: 45 Sqn A No Intercept! Possible interception by P-51s in: (4, 29) !!! Escort: 72 Sqn 3 No Intercept! 3 P-51Ds may intercept! P-51D2Y will attempt to stave off Frank0Y One P-51D may intercept! P-51D32 will attempt to stave off Frank0Y Frank0Y 100 4 29 0600 9 P-51D32 100 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 4 fighters! Possible interception by P-51s in: (4, 29) !!! Escort: 72 Sqn 3 3 P-51Ds may intercept! P-51D0D will attempt to stave off Frank0Y Dogfight underway! Harutango! P-51D0D has taken off successfully with 1 engines working. Harutango! Frank0Y has taken off successfully with 1 engines working. 2D000DB Check Quad / Inner P-51D attacks Frank with 5.89 damage P-51D0D fires, 5 gun positions remaining Frank's health is now 94.11 P-51DP-51D0D 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 2D000DB Check Quad / Inner P-51D attacks Frank with 3.05 damage P-51D0D fires, 4 gun positions remaining Frank's health is now 91.06 P-51DP-51D0D 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 2D000DB Check Quad / Inner P-51D attacks Frank with 5.46 damage P-51D0D fires, 3 gun positions remaining Frank's health is now 85.60 P-51DP-51D0D 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! energy_fighting Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 2D000DB Check Quad / Inner P-51D attacks Frank with 0.89 damage P-51D0D fires, 2 gun positions remaining Frank's health is now 84.71 P-51DP-51D0D 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 2D000DB Check Quad / Inner P-51D attacks Frank with 4.57 damage P-51D0D fires, 1 gun positions remaining Frank's health is now 80.14 P-51DP-51D0D 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 2D000DB Check Quad / Inner P-51D attacks Frank with 1.87 damage P-51D0D fires, 0 gun positions remaining Frank's health is now 78.27 P-51DP-51D0D 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 2D000DB Check Quad / Inner P-51D attacks Frank with 0.75 damage P-51D0D has no working gun positions Frank's health is now 77.52 P-51DP-51D0D 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 2D000DB Check Quad / Inner P-51D attacks Frank with 3.47 damage P-51D0D has no working gun positions Frank's health is now 74.04 P-51DP-51D0D 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 2D000DB Check Quad / Inner P-51D attacks Frank with 1.27 damage P-51D0D has no working gun positions Frank's health is now 72.77 P-51DP-51D0D 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 2D000DB Check Quad / Inner P-51D attacks Frank with 2.30 damage P-51D0D has no working gun positions Frank's health is now 70.47 P-51DP-51D0D 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 2D000DB Check Quad / Inner P-51D attacks Frank with 0.47 damage P-51D0D has no working gun positions Frank's health is now 70.00 P-51DP-51D0D 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! @4000YM Check Quad / Inner Frank attacks P-51D with 2.86 damage Frank0Y fires, 5 gun positions remaining P-51D's health is now 97.14 FrankFrank0Y 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! frontal attack Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 2D000DB Check Quad / Inner P-51D attacks Frank with 2.92 damage P-51D0D has no working gun positions Frank's health is now 67.09 P-51DP-51D0D 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! @4000YM Check Quad / Inner Frank attacks P-51D with 0.27 damage Frank0Y fires, 4 gun positions remaining P-51D's health is now 96.87 FrankFrank0Y 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! @4000YM Check Quad / Inner Frank attacks P-51D with 1.35 damage Frank0Y fires, 3 gun positions remaining P-51D's health is now 95.52 FrankFrank0Y 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 2D000DB Check Quad / Inner P-51D attacks Frank with 0.87 damage P-51D0D has no working gun positions Frank's health is now 66.22 P-51DP-51D0D 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 2D000DB Check Quad / Inner P-51D attacks Frank with 4.15 damage P-51D0D has no working gun positions Frank's health is now 62.07 P-51DP-51D0D 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 2D000DB Check Quad / Inner P-51D attacks Frank with 1.26 damage P-51D0D has no working gun positions Frank's health is now 60.80 P-51DP-51D0D 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! @4000YM Check Quad / Inner Frank attacks P-51D with 4.29 damage Frank0Y fires, 2 gun positions remaining P-51D's health is now 91.23 FrankFrank0Y 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! @4000YM Check Quad / Inner Frank attacks P-51D with 3.39 damage Frank0Y fires, 1 gun positions remaining P-51D's health is now 87.84 FrankFrank0Y 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 2D000DB Check Quad / Inner P-51D attacks Frank with 4.15 damage P-51D0D has no working gun positions Frank's health is now 56.65 P-51DP-51D0D 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! high_yo_yo Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! lead_pursuit Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 2D000DB Check Quad / Inner P-51D attacks Frank with 4.88 damage P-51D0D has no working gun positions Frank's health is now 51.78 P-51DP-51D0D 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! lead_pursuit Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! @4000YM Check Quad / Inner Frank attacks P-51D with 3.21 damage Frank0Y fires, 0 gun positions remaining P-51D's health is now 84.62 FrankFrank0Y 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 2D000DB Check Quad / Inner P-51D attacks Frank with 0.75 damage P-51D0D has no working gun positions Frank's health is now 51.03 P-51DP-51D0D 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 2D000DB Check Quad / Inner P-51D attacks Frank with 0.51 damage P-51D0D has no working gun positions Frank's health is now 50.52 P-51DP-51D0D 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 2D000DB Check Quad / Inner P-51D attacks Frank with 0.83 damage P-51D0D has no working gun positions Frank's health is now 49.69 P-51DP-51D0D 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 2D000DB Check Quad / Inner P-51D attacks Frank with 1.85 damage P-51D0D has no working gun positions Frank's health is now 47.84 P-51DP-51D0D 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 2D000DB Check Quad / Inner P-51D attacks Frank with 0.34 damage P-51D0D has no working gun positions Frank's health is now 47.51 P-51DP-51D0D 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 2D000DB Check Quad / Inner P-51D attacks Frank with 4.68 damage P-51D0D has no working gun positions Frank's health is now 42.82 P-51DP-51D0D 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 2D000DB Check Quad / Inner P-51D attacks Frank with 2.19 damage P-51D0D has no working gun positions Frank's health is now 40.63 P-51DP-51D0D 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 2D000DB Check Quad / Inner P-51D attacks Frank with 0.73 damage P-51D0D has no working gun positions Frank's health is now 39.90 P-51DP-51D0D 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! high_yo_yo Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 2D000DB Check Quad / Inner P-51D attacks Frank with 1.59 damage P-51D0D has no working gun positions Frank's health is now 38.31 P-51DP-51D0D 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 2D000DB Check Quad / Inner P-51D attacks Frank with 2.72 damage P-51D0D has no working gun positions Frank's health is now 35.59 P-51DP-51D0D 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 2D000DB Check Quad / Inner P-51D attacks Frank with 1.11 damage P-51D0D has no working gun positions Frank's health is now 34.48 P-51DP-51D0D 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 2D000DB Check Quad / Inner P-51D attacks Frank with 0.53 damage P-51D0D has no working gun positions Frank's health is now 33.95 P-51DP-51D0D 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! @4000YM Check Quad / Inner Frank attacks P-51D with 0.50 damage Frank0Y has no working gun positions P-51D's health is now 84.13 FrankFrank0Y 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! @4000YM Check Quad / Inner Frank attacks P-51D with 3.98 damage Frank0Y has no working gun positions P-51D's health is now 80.15 FrankFrank0Y 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! climb_and_dive Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! surprise_attack Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 2D000DB Check Quad / Inner P-51D attacks Frank with 3.49 damage P-51D0D has no working gun positions Frank's health is now 30.46 P-51DP-51D0D 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! @4000YM Check Quad / Inner Frank attacks P-51D with 4.11 damage Frank0Y has no working gun positions P-51D's health is now 76.04 FrankFrank0Y 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! barrel_roll Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 2D000DB Check Quad / Inner P-51D attacks Frank with 0.02 damage P-51D0D has no working gun positions Frank's health is now 30.44 P-51DP-51D0D 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! split_s Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 2D000DB Check Quad / Inner P-51D attacks Frank with 1.13 damage P-51D0D has no working gun positions Frank's health is now 29.31 P-51DP-51D0D 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! lead_pursuit Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 2D000DB Check Quad / Inner P-51D attacks Frank with 2.36 damage P-51D0D has no working gun positions Frank's health is now 26.95 P-51DP-51D0D 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 2D000DB Check Quad / Inner P-51D attacks Frank with 1.71 damage P-51D0D has no working gun positions Frank's health is now 25.23 P-51DP-51D0D 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 2D000DB Check Quad / Inner P-51D attacks Frank with 5.43 damage P-51D0D has no working gun positions Frank's health is now 19.80 P-51DP-51D0D 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 2D000DB Check Quad / Inner P-51D attacks Frank with 4.51 damage P-51D0D has no working gun positions Frank's health is now 15.29 P-51DP-51D0D 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! surprise_attack Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! immelmann_turn Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 2D000DB Check Quad / Inner P-51D attacks Frank with 1.31 damage P-51D0D has no working gun positions Frank's health is now 13.98 P-51DP-51D0D 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! surprise_attack Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 2D000DB Check Quad / Inner P-51D attacks Frank with 0.34 damage P-51D0D has no working gun positions Frank's health is now 13.64 P-51DP-51D0D 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 2D000DB Check Quad / Inner P-51D attacks Frank with 0.10 damage P-51D0D has no working gun positions Frank's health is now 13.54 P-51DP-51D0D 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! barrel_roll Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! @4000YM Check Quad / Inner Frank attacks P-51D with 1.42 damage Frank0Y has no working gun positions P-51D's health is now 74.62 FrankFrank0Y 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! @4000YM Check Quad / Inner Frank attacks P-51D with 5.61 damage Frank0Y has no working gun positions P-51D's health is now 69.02 FrankFrank0Y 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 2D000DB Check Quad / Inner P-51D attacks Frank with 4.35 damage P-51D0D has no working gun positions Frank's health is now 9.19 P-51DP-51D0D 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! @4000YM Check Quad / Inner Frank attacks P-51D with 5.90 damage Frank0Y has no working gun positions P-51D's health is now 63.12 FrankFrank0Y 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! @4000YM Check Quad / Inner Frank attacks P-51D with 1.34 damage Frank0Y has no working gun positions P-51D's health is now 61.78 FrankFrank0Y 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 2D000DB Check Quad / Inner P-51D attacks Frank with 3.77 damage P-51D0D has no working gun positions Frank's health is now 5.42 P-51DP-51D0D 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 2D000DB Check Quad / Inner P-51D attacks Frank with 4.35 damage P-51D0D has no working gun positions Frank's health is now 1.07 P-51DP-51D0D 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! barrel_roll Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 2D000DB Check Quad / Inner P-51D attacks Frank with 3.49 damage P-51D0D has no working gun positions Frank has been shot down! P-51DP-51D0D 28 Cycle One Cycle Two Cycle Three Frank is moving towards the bomber Stream! 2 6 [(3, 30), (4, 29), (4, 28)] 3W710YM Target Quad: A U Zeke has reached the Bomber Stream! Jack has reached the Bomber Stream! Possible interception by P-51s in: (6, 9) !!! Escort: 47 Sqn: 0 2 P-51Ds may intercept! P-51D00 will attempt to stave off Jack3C No Intercept! Possible interception by P-51s in: (6, 9) !!! Escort: 47 Sqn: 0 No Intercept! One P-51D may intercept! P-51D2H will attempt to stave off Jack3C Jack3C 100 4 29 0600 9 P-51D2H 58.629474056365716 4 28 7 9 Escort is supported by 1 fighters! Interceptors are supported by 2 fighters! Missed Distant Intercept! Missed Adjacent Intercept! Possible interception by P-51s in: (5, 7) !!! Escort: 47 Sqn 1 One P-51D may intercept! P-51D05 will attempt to stave off Jack3C Jack3C 100 4 29 0600 9 P-51D05 100 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 2 fighters! 3 P-51Ds may intercept! P-51D2M will attempt to stave off Jack3C 3 P-51Ds may intercept! P-51D2Q will attempt to stave off Jack3C Attackers diverted! Missed Adjacent Intercept! Missed Adjacent Intercept! Missed Adjacent Intercept! Possible interception by P-51s in: (7, 9) !!! Escort: 47 Sqn 0 2 P-51Ds may intercept! P-51D02 will attempt to stave off Jack3C No Intercept! Jack is moving towards the bomber Stream! 5 G [(7, 12), (7, 11), (7, 10), (7, 9), (6, 8)] AC563CM Target Quad: A A Possible interception by P-51s in: (3, 9) !!! Escort: 72 Sqn 3 2 P-51Ds may intercept! P-51D0D will attempt to stave off Jack3P Attackers diverted! No Intercept! No Intercept! Possible interception by P-51s in: (3, 9) !!! Escort: 72 Sqn 3 3 P-51Ds may intercept! P-51D0D will attempt to stave off Jack3P One P-51D may intercept! P-51D2Y will attempt to stave off Jack3P Attackers diverted! Jack3P -3.4677824162069566 4 29 0600 9 P-51D2Y 100 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 2 fighters! No Intercept! Possible interception by P-51s in: (3, 9) !!! Escort: 72 Sqn 3 An element of four A/C may intercept! P-51D0D will attempt to stave off Jack3P Attackers diverted! 2 P-51Ds may intercept! P-51D2Y will attempt to stave off Jack3P Attackers diverted! An element of four A/C may intercept! P-51D32 will attempt to stave off Jack3P Jack is moving towards the bomber Stream! 2 D [(3, 9), (4, 10), (4, 11), (5, 12)] 4G433PM Target Quad: A I Jack is moving towards the bomber Stream! 0 L [(0, 17), (1, 16), (1, 15), (2, 14)] 1I8236M Target Quad: A A Possible interception by P-51s in: (9, 3) !!! Escort: 47 Sqn 0 2 P-51Ds may intercept! P-51D02 will attempt to stave off Jack37 No Intercept! Possible interception by P-51s in: (9, 3) !!! Escort: 47 Sqn 0 2 P-51Ds may intercept! P-51D02 will attempt to stave off Jack37 2 P-51Ds may intercept! P-51D2J will attempt to stave off Jack37 Dogfight underway! Harutango! Aircraft is currently airborne! Harutango! Jack37 has taken off successfully with 1 engines working. Fighters jockey for position! high_yo_yo Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 5D002J8 Check Quad / Inner P-51D attacks Jack with 0.69 damage P-51D2J fires, 5 gun positions remaining Jack's health is now 99.31 P-51DP-51D2J 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 5D002J8 Check Quad / Inner P-51D attacks Jack with 0.16 damage P-51D2J fires, 4 gun positions remaining Jack's health is now 99.14 P-51DP-51D2J 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 5D002J8 Check Quad / Inner P-51D attacks Jack with 2.39 damage P-51D2J fires, 3 gun positions remaining Jack's health is now 96.75 P-51DP-51D2J 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 5D002J8 Check Quad / Inner P-51D attacks Jack with 1.77 damage P-51D2J fires, 2 gun positions remaining Jack's health is now 94.98 P-51DP-51D2J 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =00037M Check Quad / Inner Jack attacks P-51D with 1.92 damage Jack37 fires, 5 gun positions remaining P-51D's health is now 98.08 JackJack37 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =00037M Check Quad / Inner Jack attacks P-51D with 2.22 damage Jack37 fires, 4 gun positions remaining P-51D's health is now 95.86 JackJack37 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 5D002J8 Check Quad / Inner P-51D attacks Jack with 4.63 damage P-51D2J fires, 1 gun positions remaining Jack's health is now 90.35 P-51DP-51D2J 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =00037M Check Quad / Inner Jack attacks P-51D with 1.32 damage Jack37 fires, 3 gun positions remaining P-51D's health is now 94.54 JackJack37 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! climb_and_dive Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 5D002J8 Check Quad / Inner P-51D attacks Jack with 1.25 damage P-51D2J fires, 0 gun positions remaining Jack's health is now 89.10 P-51DP-51D2J 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =00037M Check Quad / Inner Jack attacks P-51D with 5.73 damage Jack37 fires, 2 gun positions remaining P-51D's health is now 88.80 JackJack37 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! surprise_attack Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =00037M Check Quad / Inner Jack attacks P-51D with 2.83 damage Jack37 fires, 1 gun positions remaining P-51D's health is now 85.97 JackJack37 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =00037M Check Quad / Inner Jack attacks P-51D with 4.25 damage Jack37 fires, 0 gun positions remaining P-51D's health is now 81.72 JackJack37 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 5D002J8 Check Quad / Inner P-51D attacks Jack with 5.42 damage P-51D2J has no working gun positions Jack's health is now 83.68 P-51DP-51D2J 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =00037M Check Quad / Inner Jack attacks P-51D with 4.49 damage Jack37 has no working gun positions P-51D's health is now 77.24 JackJack37 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 5D002J8 Check Quad / Inner P-51D attacks Jack with 1.33 damage P-51D2J has no working gun positions Jack's health is now 82.35 P-51DP-51D2J 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! immelmann_turn Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =00037M Check Quad / Inner Jack attacks P-51D with 0.74 damage Jack37 has no working gun positions P-51D's health is now 76.50 JackJack37 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 5D002J8 Check Quad / Inner P-51D attacks Jack with 0.49 damage P-51D2J has no working gun positions Jack's health is now 81.86 P-51DP-51D2J 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! energy_fighting Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 5D002J8 Check Quad / Inner P-51D attacks Jack with 2.69 damage P-51D2J has no working gun positions Jack's health is now 79.17 P-51DP-51D2J 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =00037M Check Quad / Inner Jack attacks P-51D with 0.51 damage Jack37 has no working gun positions P-51D's health is now 75.99 JackJack37 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! surprise_attack Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 5D002J8 Check Quad / Inner P-51D attacks Jack with 0.86 damage P-51D2J has no working gun positions Jack's health is now 78.31 P-51DP-51D2J 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 5D002J8 Check Quad / Inner P-51D attacks Jack with 3.36 damage P-51D2J has no working gun positions Jack's health is now 74.95 P-51DP-51D2J 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! climb_and_dive Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! split_s Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =00037M Check Quad / Inner Jack attacks P-51D with 1.71 damage Jack37 has no working gun positions P-51D's health is now 74.28 JackJack37 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! surprise_attack Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 5D002J8 Check Quad / Inner P-51D attacks Jack with 2.17 damage P-51D2J has no working gun positions Jack's health is now 72.78 P-51DP-51D2J 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 5D002J8 Check Quad / Inner P-51D attacks Jack with 1.14 damage P-51D2J has no working gun positions Jack's health is now 71.64 P-51DP-51D2J 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =00037M Check Quad / Inner Jack attacks P-51D with 3.26 damage Jack37 has no working gun positions P-51D's health is now 71.02 JackJack37 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 5D002J8 Check Quad / Inner P-51D attacks Jack with 3.33 damage P-51D2J has no working gun positions Jack's health is now 68.31 P-51DP-51D2J 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =00037M Check Quad / Inner Jack attacks P-51D with 1.98 damage Jack37 has no working gun positions P-51D's health is now 69.04 JackJack37 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =00037M Check Quad / Inner Jack attacks P-51D with 1.98 damage Jack37 has no working gun positions P-51D's health is now 67.06 JackJack37 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 5D002J8 Check Quad / Inner P-51D attacks Jack with 0.52 damage P-51D2J has no working gun positions Jack's health is now 67.79 P-51DP-51D2J 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =00037M Check Quad / Inner Jack attacks P-51D with 1.17 damage Jack37 has no working gun positions P-51D's health is now 65.89 JackJack37 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =00037M Check Quad / Inner Jack attacks P-51D with 3.47 damage Jack37 has no working gun positions P-51D's health is now 62.42 JackJack37 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =00037M Check Quad / Inner Jack attacks P-51D with 5.64 damage Jack37 has no working gun positions P-51D's health is now 56.78 JackJack37 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =00037M Check Quad / Inner Jack attacks P-51D with 5.60 damage Jack37 has no working gun positions P-51D's health is now 51.18 JackJack37 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! immelmann_turn Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 5D002J8 Check Quad / Inner P-51D attacks Jack with 5.19 damage P-51D2J has no working gun positions Jack's health is now 62.60 P-51DP-51D2J 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! split_s Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 5D002J8 Check Quad / Inner P-51D attacks Jack with 2.32 damage P-51D2J has no working gun positions Jack's health is now 60.28 P-51DP-51D2J 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! frontal attack Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =00037M Check Quad / Inner Jack attacks P-51D with 4.46 damage Jack37 has no working gun positions P-51D's health is now 46.71 JackJack37 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =00037M Check Quad / Inner Jack attacks P-51D with 5.82 damage Jack37 has no working gun positions P-51D's health is now 40.90 JackJack37 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 5D002J8 Check Quad / Inner P-51D attacks Jack with 4.79 damage P-51D2J has no working gun positions Jack's health is now 55.49 P-51DP-51D2J 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 5D002J8 Check Quad / Inner P-51D attacks Jack with 3.76 damage P-51D2J has no working gun positions Jack's health is now 51.73 P-51DP-51D2J 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 5D002J8 Check Quad / Inner P-51D attacks Jack with 2.25 damage P-51D2J has no working gun positions Jack's health is now 49.48 P-51DP-51D2J 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =00037M Check Quad / Inner Jack attacks P-51D with 1.19 damage Jack37 has no working gun positions P-51D's health is now 39.71 JackJack37 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 5D002J8 Check Quad / Inner P-51D attacks Jack with 2.88 damage P-51D2J has no working gun positions Jack's health is now 46.59 P-51DP-51D2J 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =00037M Check Quad / Inner Jack attacks P-51D with 0.29 damage Jack37 has no working gun positions P-51D's health is now 39.42 JackJack37 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =00037M Check Quad / Inner Jack attacks P-51D with 0.93 damage Jack37 has no working gun positions P-51D's health is now 38.48 JackJack37 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 5D002J8 Check Quad / Inner P-51D attacks Jack with 1.61 damage P-51D2J has no working gun positions Jack's health is now 44.98 P-51DP-51D2J 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! high_yo_yo Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =00037M Check Quad / Inner Jack attacks P-51D with 2.76 damage Jack37 has no working gun positions P-51D's health is now 35.73 JackJack37 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =00037M Check Quad / Inner Jack attacks P-51D with 4.01 damage Jack37 has no working gun positions P-51D's health is now 31.71 JackJack37 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! split_s Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! lead_pursuit Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =00037M Check Quad / Inner Jack attacks P-51D with 0.92 damage Jack37 has no working gun positions P-51D's health is now 30.79 JackJack37 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =00037M Check Quad / Inner Jack attacks P-51D with 1.13 damage Jack37 has no working gun positions P-51D's health is now 29.66 JackJack37 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 5D002J8 Check Quad / Inner P-51D attacks Jack with 1.43 damage P-51D2J has no working gun positions Jack's health is now 43.55 P-51DP-51D2J 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! lead_pursuit Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =00037M Check Quad / Inner Jack attacks P-51D with 1.37 damage Jack37 has no working gun positions P-51D's health is now 28.28 JackJack37 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =00037M Check Quad / Inner Jack attacks P-51D with 3.64 damage Jack37 has no working gun positions P-51D's health is now 24.64 JackJack37 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =00037M Check Quad / Inner Jack attacks P-51D with 4.52 damage Jack37 has no working gun positions P-51D's health is now 20.12 JackJack37 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =00037M Check Quad / Inner Jack attacks P-51D with 2.36 damage Jack37 has no working gun positions P-51D's health is now 17.76 JackJack37 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 5D002J8 Check Quad / Inner P-51D attacks Jack with 3.54 damage P-51D2J has no working gun positions Jack's health is now 40.01 P-51DP-51D2J 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 5D002J8 Check Quad / Inner P-51D attacks Jack with 5.76 damage P-51D2J has no working gun positions Jack's health is now 34.25 P-51DP-51D2J 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =00037M Check Quad / Inner Jack attacks P-51D with 2.74 damage Jack37 has no working gun positions P-51D's health is now 15.03 JackJack37 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 5D002J8 Check Quad / Inner P-51D attacks Jack with 5.91 damage P-51D2J has no working gun positions Jack's health is now 28.34 P-51DP-51D2J 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 5D002J8 Check Quad / Inner P-51D attacks Jack with 0.40 damage P-51D2J has no working gun positions Jack's health is now 27.94 P-51DP-51D2J 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =00037M Check Quad / Inner Jack attacks P-51D with 4.69 damage Jack37 has no working gun positions P-51D's health is now 10.34 JackJack37 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! split_s Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =00037M Check Quad / Inner Jack attacks P-51D with 1.84 damage Jack37 has no working gun positions P-51D's health is now 8.50 JackJack37 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 5D002J8 Check Quad / Inner P-51D attacks Jack with 1.21 damage P-51D2J has no working gun positions Jack's health is now 26.73 P-51DP-51D2J 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 5D002J8 Check Quad / Inner P-51D attacks Jack with 1.90 damage P-51D2J has no working gun positions Jack's health is now 24.83 P-51DP-51D2J 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 5D002J8 Check Quad / Inner P-51D attacks Jack with 2.92 damage P-51D2J has no working gun positions Jack's health is now 21.91 P-51DP-51D2J 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 5D002J8 Check Quad / Inner P-51D attacks Jack with 4.07 damage P-51D2J has no working gun positions Jack's health is now 17.84 P-51DP-51D2J 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 5D002J8 Check Quad / Inner P-51D attacks Jack with 5.06 damage P-51D2J has no working gun positions Jack's health is now 12.77 P-51DP-51D2J 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 5D002J8 Check Quad / Inner P-51D attacks Jack with 4.13 damage P-51D2J has no working gun positions Jack's health is now 8.64 P-51DP-51D2J 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 5D002J8 Check Quad / Inner P-51D attacks Jack with 5.00 damage P-51D2J has no working gun positions Jack's health is now 3.65 P-51DP-51D2J 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =00037M Check Quad / Inner Jack attacks P-51D with 4.04 damage Jack37 has no working gun positions P-51D's health is now 4.46 JackJack37 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =00037M Check Quad / Inner Jack attacks P-51D with 4.73 damage Jack37 has no working gun positions P-51D has been shot down! JackJack37 28 Cycle One Cycle Two Cycle Three Missed Adjacent Intercept! Missed Adjacent Intercept! Missed Distant Intercept! Missed Distant Intercept! Possible interception by P-51s in: (8, 4) !!! Escort: 47 Sqn C An element of four A/C may intercept! P-51D29 will attempt to stave off Jack37 Dogfight underway! Harutango! P-51D29has failed to take off (10, 7370, 72, 356, 426) Jack is moving towards the bomber Stream! 7 0 [(9, 0), (9, 1), (8, 2), (8, 3)] 625137M Target Quad: A A Frank is moving within the Grid! 9 4 [(9, 4), (8, 4)] Frank is moving within the Grid! 9 5 [(9, 5)] Frank holds position within the Grid: 3 4 Frank0N 0600 Frank is moving within the Grid! 7 1 [(7, 1), (8, 2)] Frank is moving within the Grid! 6 4 [(6, 4)] Frank is moving within the Grid! 7 1 [(7, 1), (7, 2)] Frank is moving within the Grid! 6 5 [(6, 5)] Zeke is moving within the Grid! 2 3 [(2, 3), (3, 4)] Zeke holds position within the Grid: 4 6 Zeke2K 2400 Jack holds position within the Grid: 1 7 Jack3D 0600 Jack holds position within the Grid: 4 3 Jack3P 0600 Jack is moving within the Grid! 2 0 [(2, 0)] Jack is moving within the Grid! 3 0 [(3, 0)] Jack is moving within the Grid! 8 2 [(8, 2), (7, 3)] Jack holds position within the Grid: 5 1 Jack37 0600 Jack holds position within the Grid: 2 6 Jack39 0600 Jack holds position within the Grid: 3 5 Jack40 0600 Nick is moving within the Grid! 6 8 [(6, 8), (5, 8)] 11 Frank is moving towards the bomber Stream! A P [(6, 21), (6, 20), (6, 19), (6, 18)] AM500MM Target Quad: A A Frank is moving towards the bomber Stream! 4 R [(5, 23), (5, 22), (5, 21), (5, 20)] 4O340NM Target Quad: A A Possible interception by P-51s in: (4, 29) !!! Escort: 72 Sqn 3 No Intercept! 2 P-51Ds may intercept! P-51D2Y will attempt to stave off Frank0Y An element of four A/C may intercept! P-51D32 will attempt to stave off Frank0Y Attackers diverted! Missed Distant Intercept! Possible interception by P-51s in: (6, 29) !!! Escort: 47 Sqn: 0 One P-51D may intercept! P-51D00 will attempt to stave off Frank0Y Frank0Y -2.426085243118774 4 29 0600 9 P-51D00 60.16888035227943 4 28 7 9 Escort is supported by 1 fighters! Interceptors are supported by 4 fighters! No Intercept! Frank is moving towards the bomber Stream! 3 W [(4, 28), (5, 27), (6, 26)] AU820YM Target Quad: A U Jack is moving towards the bomber Stream! 4 G [(5, 12), (5, 13), (6, 14)] AI433PM Target Quad: A I Jack is moving towards the bomber Stream! 1 I [(2, 14), (2, 13)] 1H5636M Target Quad: A A Missed Adjacent Intercept! Possible interception by P-51s in: (9, 3) !!! Escort: 47 Sqn 0 No Intercept! 3 P-51Ds may intercept! P-51D2J will attempt to stave off Jack37 Attackers diverted! Missed Adjacent Intercept! Missed Adjacent Intercept! Missed Adjacent Intercept! Missed Distant Intercept! Possible interception by P-51s in: (6, 6) !!! Escort: 72 Sqn 4 No Intercept! 2 P-51Ds may intercept! P-51D36 will attempt to stave off Jack37 Attackers diverted! No Intercept! Jack is moving towards the bomber Stream! 6 2 [(8, 3), (7, 4)] 535137M Target Quad: A A Frank holds position within the Grid: 4 5 Frank0I 0600 Frank holds position within the Grid: 5 0 Frank0M 0600 Frank holds position within the Grid: 3 4 Frank0N 0600 Frank holds position within the Grid: 8 2 Frank0Y 0600 Frank holds position within the Grid: 5 6 Frank05 0600 Frank holds position within the Grid: 6 8 Frank07 0600 Frank holds position within the Grid: 3 3 Frank09 0600 Zeke holds position within the Grid: 5 6 Zeke1S 2400 Zeke holds position within the Grid: 4 6 Zeke2K 2400 Jack holds position within the Grid: 1 7 Jack3D 0600 Jack holds position within the Grid: 4 3 Jack3P 0600 Jack holds position within the Grid: 2 0 Jack3R 0600 Jack holds position within the Grid: 6 4 Jack3Z 0600 Jack holds position within the Grid: 5 6 Jack36 0600 Jack holds position within the Grid: 5 1 Jack37 0600 Jack holds position within the Grid: 2 6 Jack39 0600 Jack holds position within the Grid: 3 5 Jack40 0600 Nick holds position within the Grid: 2 8 Nick4T 4400 0 40 Take-off 0JJZ33AV1 Taking-off FJJZ34AV1 Senior Sergeant Yasushi Tominaga took 1 minutes to reach 0 000 feet! Take-off 0JJZD3AA1 Taking-off 3JJZD4AA1 1st Lieutenant Shigeji Makino took 4 minutes to reach 4 000 feet! Take-off 0JJZO2AA1 Taking-off 1JJZO4AA1 Senior Captain Hohei Kobayashi took 3 minutes to reach 10 000 feet! Tactical Movement Tactical Time: 59 seconds in the Ground dimension. Approach Frank is moving towards the bomber Stream! A M [(6, 18)] AM500MM Target Quad: A A Frank is moving towards the bomber Stream! 4 O [(5, 20)] 4O340NM Target Quad: A A Frank has reached the Bomber Stream! Jack has reached the Bomber Stream! Jack is moving towards the bomber Stream! 1 H [(2, 13), (3, 12)] 2G5636M Target Quad: A A Possible interception by P-51s in: (6, 3) !!! Escort: 73 Sqn 8 No Intercept! Possible interception by P-51s in: (7, 5) !!! Escort: 72 Sqn D 2 P-51Ds may intercept! P-51D2F will attempt to stave off Jack37 Possible interception by P-51s in: (6, 6) !!! Escort: 72 Sqn 4 An element of four A/C may intercept! P-51D0H will attempt to stave off Jack37 3 P-51Ds may intercept! P-51D36 will attempt to stave off Jack37 An element of four A/C may intercept! P-51D3A will attempt to stave off Jack37 Jack is moving towards the bomber Stream! 5 3 [(7, 4), (7, 5), (6, 6)] AA5137M Target Quad: A A Frank is moving within the Grid! 4 5 [(4, 5)] Frank holds position within the Grid: 5 0 Frank0M 0600 Frank is moving within the Grid! 3 4 [(3, 4)] Frank holds position within the Grid: 3 3 Frank09 0600 Zeke is moving within the Grid! 5 6 [(5, 6), (4, 6)] Zeke holds position within the Grid: 4 6 Zeke2K 2400 Jack is moving within the Grid! 1 7 [(1, 7)] Jack holds position within the Grid: 6 4 Jack3Z 0600 Jack is moving within the Grid! 5 6 [(5, 6)] Jack holds position within the Grid: 5 1 Jack37 0600 Jack holds position within the Grid: 2 6 Jack39 0600 Jack is moving within the Grid! 3 5 [(3, 5)] Nick holds position within the Grid: 2 8 Nick4T 4400 51 Frank is moving towards the bomber Stream! A M [(6, 18), (6, 17), (6, 16), (6, 15), (6, 14)] AI500MM Target Quad: A A Frank is moving towards the bomber Stream! 4 O [(5, 20), (5, 19), (5, 18), (5, 17), (5, 16)] 4K030NM Target Quad: A A Missed Distant Intercept! Missed Adjacent Intercept! Missed Distant Intercept! Missed Distant Intercept! Jack is moving towards the bomber Stream! 2 G [(3, 12), (3, 11), (4, 10)] 3E3436M Target Quad: A A Jack has reached the Bomber Stream! Frank is moving within the Grid! 0 2 [(0, 2)] Frank is moving within the Grid! 5 0 [(5, 0), (5, 1), (5, 2), (5, 3)] Frank is moving within the Grid! 0 3 [(0, 3), (1, 3), (2, 3), (3, 2)] Frank is moving within the Grid! 3 3 [(3, 3)] Zeke is moving within the Grid! 4 6 [(4, 6), (3, 5), (2, 4)] Zeke is moving within the Grid! 4 6 [(4, 6), (5, 6), (6, 6), (7, 6), (8, 6), (9, 6)] Jack is moving within the Grid! 5 1 [(5, 1), (4, 1), (3, 2)] Jack is moving within the Grid! 6 4 [(6, 4), (6, 5), (6, 6)] Nick is moving within the Grid! 2 8 [(2, 8), (3, 7), (3, 6), (4, 5), (5, 4)] 42 Frank is moving towards the bomber Stream! A I [(6, 14), (6, 13)] AH660MM Target Quad: A A Frank is moving towards the bomber Stream! 4 K [(5, 16), (5, 15)] 4J520NM Target Quad: A A Frank holds position within the Grid: 4 7 Frank0I 0600 Frank holds position within the Grid: 6 6 Frank0M 0600 Frank is moving within the Grid! 5 2 [(5, 2)] Frank is moving within the Grid! 2 8 [(2, 8)] Zeke holds position within the Grid: 2 4 Zeke1S 2400 Zeke is moving within the Grid! 9 6 [(9, 6)] Jack is moving within the Grid! 1 3 [(1, 3)] Jack is moving within the Grid! 5 8 [(5, 8)] Nick is moving within the Grid! 6 2 [(6, 2)] 41 Possible interception by P-51s in: (6, 9) !!! Escort: 47 Sqn: 0 One P-51D may intercept! P-51D00 will attempt to stave off Frank0M Frank0M -2.916329812788538 4 29 0600 9 P-51D00 60.16888035227943 4 28 7 9 Escort is supported by 1 fighters! Interceptors are supported by 2 fighters! No Intercept! Frank is moving towards the bomber Stream! A H [(6, 13), (6, 12), (6, 11)] AF660MM Target Quad: A A Frank is moving towards the bomber Stream! 4 J [(5, 15), (5, 14), (5, 13)] 4H550NM Target Quad: A A Frank is moving within the Grid! 4 7 [(4, 7), (4, 6)] Frank is moving within the Grid! 6 6 [(6, 6), (5, 5)] Frank is moving within the Grid! 5 5 [(5, 5)] Frank holds position within the Grid: 3 4 Frank09 0600 Zeke is moving within the Grid! 2 4 [(2, 4), (3, 4), (4, 4), (5, 4)] Zeke is moving within the Grid! 6 5 [(6, 5), (5, 4), (4, 4), (3, 3)] Jack is moving within the Grid! 4 5 [(4, 5), (3, 5), (2, 5)] Jack is moving within the Grid! 3 6 [(3, 6), (3, 5), (2, 4), (2, 3)] Nick is moving within the Grid! 7 6 [(7, 6), (6, 5)] 30 Frank is moving within the Grid! 4 4 [(4, 4), (3, 5)] Frank holds position within the Grid: 5 5 Frank0M 0600 Frank holds position within the Grid: 6 3 Frank0N 0600 Frank is moving within the Grid! 3 4 [(3, 4)] Zeke holds position within the Grid: 9 4 Zeke1S 2400 Zeke is moving within the Grid! 3 3 [(3, 3), (3, 4)] Jack holds position within the Grid: 2 5 Jack3D 0600 Jack is moving within the Grid! 2 3 [(2, 3)] Nick is moving within the Grid! 2 3 [(2, 3), (2, 4)] 27 Missed Distant Intercept! Missed Distant Intercept! Possible interception by P-51s in: (6, 9) !!! Escort: 47 Sqn: 0 No Intercept! No Intercept! Possible interception by P-51s in: (6, 9) !!! Escort: 47 Sqn: 0 2 P-51Ds may intercept! P-51D00 will attempt to stave off Frank0M One P-51D may intercept! P-51D2H will attempt to stave off Frank0M Frank0M -2.916329812788538 4 29 0600 9 P-51D2H 58.629474056365716 4 28 7 9 Escort is supported by 1 fighters! Interceptors are supported by 2 fighters! Missed Adjacent Intercept! Missed Adjacent Intercept! Possible interception by P-51s in: (6, 9) !!! Escort: 47 Sqn: 0 No Intercept! One P-51D may intercept! P-51D2H will attempt to stave off Frank0M Frank0M -2.916329812788538 4 29 0600 9 P-51D2H 58.629474056365716 4 28 7 9 Escort is supported by 1 fighters! Interceptors are supported by 2 fighters! Possible interception by P-51s in: (6, 7) !!! Escort: 72 Sqn 4 3 P-51Ds may intercept! P-51D0H will attempt to stave off Frank0M 2 P-51Ds may intercept! P-51D36 will attempt to stave off Frank0M 3 P-51Ds may intercept! P-51D3A will attempt to stave off Frank0M Possible interception by P-51s in: (6, 6) !!! Escort: 72 Sqn 4 3 P-51Ds may intercept! P-51D0H will attempt to stave off Frank0M 3 P-51Ds may intercept! P-51D36 will attempt to stave off Frank0M One P-51D may intercept! P-51D3A will attempt to stave off Frank0M Attackers diverted! Frank0M -2.916329812788538 4 29 0600 9 P-51D3A 100 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 2 fighters! Frank is moving towards the bomber Stream! A F [(6, 11), (6, 10), (6, 9), (6, 8), (6, 7), (6, 6)] AA550MM Target Quad: A A Missed Distant Intercept! Possible interception by P-51s in: (6, 9) !!! Escort: 47 Sqn: 0 No Intercept! No Intercept! Possible interception by P-51s in: (6, 9) !!! Escort: 47 Sqn: 0 2 P-51Ds may intercept! P-51D00 will attempt to stave off Frank0N Attackers diverted! No Intercept! Possible interception by P-51s in: (6, 9) !!! Escort: 47 Sqn: 0 One P-51D may intercept! P-51D00 will attempt to stave off Frank0N Frank0N -0.9231647892579664 4 29 0600 9 P-51D00 60.16888035227943 4 28 7 9 Escort is supported by 1 fighters! Interceptors are supported by 2 fighters! No Intercept! Frank is moving towards the bomber Stream! 4 H [(5, 13), (5, 12), (5, 11), (5, 10), (6, 9)] AD630NM Target Quad: A A Frank is moving within the Grid! 3 5 [(3, 5), (4, 5), (5, 5)] Frank is moving within the Grid! 5 5 [(5, 5), (5, 4)] Frank is moving within the Grid! 6 3 [(6, 3), (6, 4), (5, 5)] Frank is moving within the Grid! 5 4 [(5, 4), (5, 3)] Zeke is moving within the Grid! 9 4 [(9, 4)] Zeke is moving within the Grid! 3 6 [(3, 6), (2, 7)] Jack is moving within the Grid! 2 5 [(2, 5), (3, 5), (4, 5), (5, 5)] Jack holds position within the Grid: 4 8 Jack3Z 0600 Nick is moving within the Grid! 3 7 [(3, 7), (4, 6), (4, 5)] 18 Frank has reached the Bomber Stream! Missed Distant Intercept! Possible interception by P-51s in: (7, 9) !!! Escort: 47 Sqn 0 3 P-51Ds may intercept! P-51D02 will attempt to stave off Frank0N Dogfight underway! Possible interception by P-51s in: (5, 7) !!! Escort: 47 Sqn 1 3 P-51Ds may intercept! P-51D05 will attempt to stave off Frank0N 3 P-51Ds may intercept! P-51D2M will attempt to stave off Frank0N Attackers diverted! 2 P-51Ds may intercept! P-51D2Q will attempt to stave off Frank0N Dogfight underway! Possible interception by P-51s in: (6, 7) !!! Escort: 72 Sqn 4 One P-51D may intercept! P-51D0H will attempt to stave off Frank0N Frank0N -0.9231647892579664 4 29 0600 9 P-51D0H 100 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 2 fighters! 2 P-51Ds may intercept! P-51D36 will attempt to stave off Frank0N 2 P-51Ds may intercept! P-51D3A will attempt to stave off Frank0N Attackers diverted! Possible interception by P-51s in: (6, 6) !!! Escort: 72 Sqn 4 No Intercept! 2 P-51Ds may intercept! P-51D36 will attempt to stave off Frank0N Dogfight underway! Frank is moving towards the bomber Stream! A D [(6, 9), (6, 8), (6, 7), (6, 6)] AA550NM Target Quad: A A Frank holds position within the Grid: 5 5 Frank0I 0600 Frank is moving within the Grid! 5 3 [(5, 3), (6, 4)] Zeke is moving within the Grid! 1 8 [(1, 8), (1, 7), (2, 6), (2, 5)] Zeke holds position within the Grid: 2 7 Zeke2K 2400 Jack is moving within the Grid! 5 5 [(5, 5), (5, 4)] Jack is moving within the Grid! 4 8 [(4, 8)] Nick is moving within the Grid! 7 1 [(7, 1), (7, 2)] 15 Frank is moving within the Grid! 5 5 [(5, 5)] Frank holds position within the Grid: 6 4 Frank09 0600 Zeke is moving within the Grid! 2 5 [(2, 5)] Zeke holds position within the Grid: 2 7 Zeke2K 2400 Jack holds position within the Grid: 4 1 Jack3D 0600 Jack holds position within the Grid: 3 4 Jack3Z 0600 Nick holds position within the Grid: 5 6 Nick4T 4400 14 Frank is moving within the Grid! 0 5 [(0, 5), (1, 5), (2, 4), (3, 4), (4, 3)] Frank is moving within the Grid! 6 4 [(6, 4), (6, 5), (5, 6), (5, 7), (4, 8)] Zeke is moving within the Grid! 6 4 [(6, 4)] Zeke holds position within the Grid: 2 7 Zeke2K 2400 Jack is moving within the Grid! 4 1 [(4, 1), (4, 2), (4, 3)] Jack is moving within the Grid! 3 4 [(3, 4), (4, 5), (5, 6)] Nick is moving within the Grid! 5 6 [(5, 6)] 8 Frank is moving within the Grid! 6 2 [(6, 2), (5, 3), (4, 4), (3, 5)] Frank is moving within the Grid! 4 8 [(4, 8), (4, 7), (4, 6)] Zeke is moving within the Grid! 6 0 [(6, 0), (5, 1)] Zeke is moving within the Grid! 2 7 [(2, 7)] Jack holds position within the Grid: 5 5 Jack3D 0600 Jack is moving within the Grid! 5 6 [(5, 6), (4, 6), (3, 6)] Nick is moving within the Grid! 1 2 [(1, 2), (1, 3)] 4 Frank holds position within the Grid: 3 5 Frank0I 0600 Frank holds position within the Grid: 4 4 Frank09 0600 Zeke holds position within the Grid: 3 4 Zeke1S 2400 Zeke holds position within the Grid: 5 5 Zeke2K 2400 Jack holds position within the Grid: 5 5 Jack3D 0600 Jack holds position within the Grid: 1 5 Jack3Z 0600 Nick holds position within the Grid: 1 3 Nick4T 4400 -7 59 Take-off 0JJZ93AD1 Taking-off 2JJZ94AD1 Senior Sergeant_Major Sosaku Suzuki took 4 minutes to reach 9 000 feet! Tactical Movement Tactical Time: 69 seconds in the Ground dimension. Approach -1: Jack3D 42 Frank is moving within the Grid! 3 5 [(3, 5)] Frank is moving within the Grid! 4 4 [(4, 4)] Zeke holds position within the Grid: 3 4 Zeke1S 2400 Zeke holds position within the Grid: 5 5 Zeke2K 2400 Jack is moving within the Grid! 1 5 [(1, 5)] Nick holds position within the Grid: 1 3 Nick4T 4400 62 Frank is moving within the Grid! 5 1 [(5, 1), (5, 2), (5, 3)] Frank is moving within the Grid! 3 1 [(3, 1), (3, 2)] Zeke is moving within the Grid! 3 4 [(3, 4), (3, 5), (3, 6)] Zeke is moving within the Grid! 5 5 [(5, 5), (5, 6)] Jack is moving within the Grid! 5 6 [(5, 6), (6, 5)] Nick is moving within the Grid! 1 3 [(1, 3), (1, 2), (2, 1)] 57 Frank holds position within the Grid: 6 6 Frank0I 0600 Frank is moving within the Grid! 3 2 [(3, 2), (4, 3), (5, 4)] Zeke is moving within the Grid! 4 8 [(4, 8), (4, 7), (4, 6), (4, 5)] Zeke is moving within the Grid! 4 8 [(4, 8), (5, 8), (6, 7), (7, 7)] Jack is moving within the Grid! 6 5 [(6, 5), (5, 5)] Nick is moving within the Grid! 2 1 [(2, 1), (3, 1)] 51 Frank is moving within the Grid! 6 6 [(6, 6)] Frank holds position within the Grid: 5 4 Frank09 0600 Zeke holds position within the Grid: 5 2 Zeke1S 2400 Zeke is moving within the Grid! 7 7 [(7, 7)] Jack holds position within the Grid: 5 5 Jack3Z 0600 Nick holds position within the Grid: 6 3 Nick4T 4400 49 Frank holds position within the Grid: 4 5 Frank0I 0600 Frank holds position within the Grid: 5 4 Frank09 0600 Zeke holds position within the Grid: 5 2 Zeke1S 2400 Zeke holds position within the Grid: 5 5 Zeke2K 2400 Jack holds position within the Grid: 5 5 Jack3Z 0600 Nick holds position within the Grid: 6 3 Nick4T 4400 41 Frank is moving within the Grid! 4 5 [(4, 5), (5, 5)] Frank is moving within the Grid! 5 4 [(5, 4)] Zeke is moving within the Grid! 5 2 [(5, 2)] Zeke is moving within the Grid! 5 5 [(5, 5)] Jack is moving within the Grid! 5 5 [(5, 5), (5, 4), (6, 3)] Nick is moving within the Grid! 6 3 [(6, 3), (5, 3), (4, 4), (3, 4)] 30 Frank holds position within the Grid: 5 5 Frank0I 0600 Frank is moving within the Grid! 7 3 [(7, 3)] Zeke holds position within the Grid: 3 7 Zeke1S 2400 Zeke holds position within the Grid: 6 3 Zeke2K 2400 Jack holds position within the Grid: 6 3 Jack3Z 0600 Nick holds position within the Grid: 3 4 Nick4T 4400 27 Frank holds position within the Grid: 5 5 Frank0I 0600 Frank holds position within the Grid: 5 7 Frank09 0600 Zeke holds position within the Grid: 3 7 Zeke1S 2400 Zeke holds position within the Grid: 6 3 Zeke2K 2400 Jack holds position within the Grid: 6 3 Jack3Z 0600 Nick holds position within the Grid: 3 4 Nick4T 4400 20 Frank holds position within the Grid: 5 5 Frank0I 0600 Frank holds position within the Grid: 5 7 Frank09 0600 Zeke holds position within the Grid: 3 7 Zeke1S 2400 Zeke holds position within the Grid: 6 3 Zeke2K 2400 Jack is moving within the Grid! 6 3 [(6, 3)] Nick is moving within the Grid! 3 4 [(3, 4)] 12 Frank is moving within the Grid! 5 5 [(5, 5), (5, 4)] Frank holds position within the Grid: 5 7 Frank09 0600 Zeke holds position within the Grid: 3 7 Zeke1S 2400 Zeke is moving within the Grid! 6 3 [(6, 3)] Jack holds position within the Grid: 6 3 Jack3Z 0600 Nick is moving within the Grid! 3 4 [(3, 4)] 7 Frank is moving within the Grid! 5 4 [(5, 4), (4, 3), (3, 2), (2, 1)] Frank is moving within the Grid! 5 7 [(5, 7), (5, 6), (4, 5)] Zeke is moving within the Grid! 3 7 [(3, 7)] Zeke is moving within the Grid! 1 2 [(1, 2), (2, 2)] Jack holds position within the Grid: 6 3 Jack3Z 0600 Nick holds position within the Grid: 8 7 Nick4T 4400 3 Frank holds position within the Grid: 2 1 Frank0I 0600 Frank is moving within the Grid! 4 5 [(4, 5)] Zeke is moving within the Grid! 4 2 [(4, 2)] Zeke holds position within the Grid: 4 1 Zeke2K 2400 Jack is moving within the Grid! 6 3 [(6, 3)] Nick is moving within the Grid! 8 7 [(8, 7), (7, 6), (7, 5), (6, 4)] -2 Take-off 0JJZD3AA1 Taking-off MJJZD4AA1 Senior Sergeant Takashi Kagoshima took 1 minutes to reach 7 000 feet! Aircraft reaches Main Combat Zone! 42 Aircraft approaches Main Combat Zone! 34 Take-off 0JJZ71AA1 Taking-off CJJZ74AA1 Junior Sergeant_Major Iori Sakai took 2 minutes to reach 0 000 feet! Aircraft reaches Main Combat Zone! 42 Aircraft approaches Main Combat Zone! 32 Aircraft reaches Main Combat Zone! 42 Aircraft approaches Main Combat Zone! 31 Aircraft reaches Main Combat Zone! 42 Aircraft approaches Main Combat Zone! 26 Aircraft approaches Main Combat Zone! 14 Aircraft approaches Main Combat Zone! 9 Tactical Movement Tactical Time: 82 seconds in the Ground dimension. Approach -1: Frank01 41 -1: Frank0G 41 -1: Zeke17 41 -1: Jack26 41 -1: Jack34 41 -1: Jack3D 41 -1: Nick4Q 41 Frank holds position within the Grid: 2 1 Frank0I 0600 Frank holds position within the Grid: 7 6 Frank09 0600 Zeke holds position within the Grid: 5 6 Zeke1Q 2400 Zeke holds position within the Grid: 6 6 Zeke1S 2400 Zeke holds position within the Grid: 4 1 Zeke2K 2400 Zeke holds position within the Grid: 5 8 Zeke2L 2400 Jack holds position within the Grid: 1 0 Jack3Y 0600 Jack holds position within the Grid: 3 3 Jack3Z 0600 Nick holds position within the Grid: 6 4 Nick4T 4400 76 Frank is moving within the Grid! 2 1 [(2, 1), (2, 2)] Frank is moving within the Grid! 7 6 [(7, 6), (6, 5)] Zeke holds position within the Grid: 5 6 Zeke1Q 2400 Zeke holds position within the Grid: 6 6 Zeke1S 2400 Zeke is moving within the Grid! 4 1 [(4, 1)] Zeke is moving within the Grid! 5 8 [(5, 8), (5, 7), (4, 6), (4, 5), (3, 4)] Jack is moving within the Grid! 1 0 [(1, 0), (2, 1), (3, 2)] Jack is moving within the Grid! 3 3 [(3, 3), (4, 2)] Nick is moving within the Grid! 6 4 [(6, 4)] 71 Frank holds position within the Grid: 1 6 Frank0I 0600 Frank holds position within the Grid: 3 3 Frank09 0600 Zeke holds position within the Grid: 5 6 Zeke1Q 2400 Zeke is moving within the Grid! 6 6 [(6, 6)] Zeke is moving within the Grid! 4 4 [(4, 4)] Zeke holds position within the Grid: 3 4 Zeke2L 2400 Jack is moving within the Grid! 8 7 [(8, 7), (9, 6)] Jack is moving within the Grid! 8 0 [(8, 0)] Nick is moving within the Grid! 3 1 [(3, 1)] 69 Frank holds position within the Grid: 1 6 Frank0I 0600 Frank holds position within the Grid: 3 3 Frank09 0600 Zeke holds position within the Grid: 5 6 Zeke1Q 2400 Zeke holds position within the Grid: 2 6 Zeke1S 2400 Zeke holds position within the Grid: 5 1 Zeke2K 2400 Zeke holds position within the Grid: 3 4 Zeke2L 2400 Jack holds position within the Grid: 9 6 Jack3Y 0600 Jack holds position within the Grid: 4 4 Jack3Z 0600 Nick holds position within the Grid: 1 4 Nick4T 4400 67 Frank is moving within the Grid! 1 6 [(1, 6)] Frank is moving within the Grid! 3 3 [(3, 3), (2, 3), (1, 4)] Zeke is moving within the Grid! 5 6 [(5, 6)] Zeke is moving within the Grid! 2 6 [(2, 6), (3, 6)] Zeke is moving within the Grid! 5 1 [(5, 1), (5, 2), (4, 3), (4, 4)] Zeke is moving within the Grid! 3 4 [(3, 4), (2, 4), (1, 3)] Jack is moving within the Grid! 9 6 [(9, 6)] Jack is moving within the Grid! 4 4 [(4, 4), (5, 4)] Nick is moving within the Grid! 1 4 [(1, 4), (1, 5), (1, 6)] 58 Frank holds position within the Grid: 6 3 Frank0I 0600 Frank holds position within the Grid: 1 4 Frank09 0600 Zeke holds position within the Grid: 3 7 Zeke1Q 2400 Zeke holds position within the Grid: 8 7 Zeke1S 2400 Zeke holds position within the Grid: 3 6 Zeke2K 2400 Zeke holds position within the Grid: 1 3 Zeke2L 2400 Jack holds position within the Grid: 4 3 Jack3Y 0600 Jack holds position within the Grid: 7 4 Jack3Z 0600 Nick holds position within the Grid: 2 9 Nick4T 4400 53 Frank holds position within the Grid: 6 3 Frank0I 0600 Frank holds position within the Grid: 1 4 Frank09 0600 Zeke is moving within the Grid! 3 7 [(3, 7), (3, 6), (3, 5)] Zeke is moving within the Grid! 8 7 [(8, 7), (8, 6)] Zeke holds position within the Grid: 3 6 Zeke2K 2400 Zeke is moving within the Grid! 1 3 [(1, 3), (1, 4), (2, 5), (2, 6)] Jack is moving within the Grid! 4 3 [(4, 3)] Jack is moving within the Grid! 7 4 [(7, 4), (6, 4), (5, 3), (4, 3)] Nick is moving within the Grid! 2 9 [(2, 9), (3, 9), (4, 8), (5, 8)] 42 Frank is moving within the Grid! 6 3 [(6, 3), (6, 4), (6, 5)] Frank is moving within the Grid! 1 4 [(1, 4), (1, 3)] Zeke is moving within the Grid! 4 3 [(4, 3), (4, 4)] Zeke is moving within the Grid! 8 4 [(8, 4), (7, 4)] Zeke is moving within the Grid! 3 6 [(3, 6)] Zeke is moving within the Grid! 2 6 [(2, 6), (3, 6), (4, 7)] Jack is moving within the Grid! 6 2 [(6, 2)] Jack is moving within the Grid! 2 2 [(2, 2), (3, 2)] Nick holds position within the Grid: 9 6 Nick4T 4400 35 Frank is moving within the Grid! 7 7 [(7, 7), (7, 6), (7, 5), (7, 4)] Frank holds position within the Grid: 1 3 Frank09 0600 Zeke is moving within the Grid! 3 6 [(3, 6), (4, 7), (5, 7)] Zeke holds position within the Grid: 4 2 Zeke1S 2400 Zeke is moving within the Grid! 0 5 [(0, 5), (1, 5), (2, 6), (3, 6), (4, 7)] Zeke is moving within the Grid! 7 8 [(7, 8)] Jack is moving within the Grid! 2 1 [(2, 1), (2, 2), (3, 3)] Jack is moving within the Grid! 8 3 [(8, 3)] Nick is moving within the Grid! 9 6 [(9, 6)] 28 Frank holds position within the Grid: 8 1 Frank0I 0600 Frank holds position within the Grid: 1 3 Frank09 0600 Zeke holds position within the Grid: 7 9 Zeke1Q 2400 Zeke holds position within the Grid: 4 2 Zeke1S 2400 Zeke holds position within the Grid: 4 7 Zeke2K 2400 Zeke holds position within the Grid: 6 2 Zeke2L 2400 Jack holds position within the Grid: 3 3 Jack3Y 0600 Jack holds position within the Grid: 3 8 Jack3Z 0600 Nick holds position within the Grid: 2 6 Nick4T 4400 23 Frank is moving within the Grid! 8 1 [(8, 1)] Frank holds position within the Grid: 1 3 Frank09 0600 Zeke is moving within the Grid! 7 9 [(7, 9), (6, 8)] Zeke holds position within the Grid: 4 2 Zeke1S 2400 Zeke holds position within the Grid: 4 7 Zeke2K 2400 Zeke is moving within the Grid! 6 2 [(6, 2)] Jack is moving within the Grid! 3 3 [(3, 3), (4, 3)] Jack is moving within the Grid! 3 8 [(3, 8), (3, 7), (2, 6), (2, 5), (1, 4), (1, 3)] Nick is moving within the Grid! 2 6 [(2, 6), (3, 6), (4, 5)] 12 Frank is moving within the Grid! 1 3 [(1, 3)] Frank holds position within the Grid: 1 3 Frank09 0600 Zeke holds position within the Grid: 2 4 Zeke1Q 2400 Zeke holds position within the Grid: 4 2 Zeke1S 2400 Zeke holds position within the Grid: 4 7 Zeke2K 2400 Zeke holds position within the Grid: 4 3 Zeke2L 2400 Jack is moving within the Grid! 4 3 [(4, 3)] Jack is moving within the Grid! 0 1 [(0, 1)] Nick holds position within the Grid: 4 5 Nick4T 4400 6 Frank holds position within the Grid: 6 5 Frank0I 0600 Frank holds position within the Grid: 1 3 Frank09 0600 Zeke holds position within the Grid: 2 4 Zeke1Q 2400 Zeke holds position within the Grid: 4 2 Zeke1S 2400 Zeke holds position within the Grid: 4 7 Zeke2K 2400 Zeke holds position within the Grid: 4 3 Zeke2L 2400 Jack holds position within the Grid: 7 0 Jack3Y 0600 Jack holds position within the Grid: 1 4 Jack3Z 0600 Nick holds position within the Grid: 4 5 Nick4T 4400 5 Frank is moving within the Grid! 6 5 [(6, 5), (5, 4)] Frank is moving within the Grid! 1 3 [(1, 3), (2, 3), (3, 3), (4, 3), (5, 2)] Zeke is moving within the Grid! 2 4 [(2, 4), (1, 4), (0, 3)] Zeke is moving within the Grid! 4 2 [(4, 2), (5, 3), (5, 4), (6, 5), (6, 6), (7, 7)] Zeke is moving within the Grid! 4 7 [(4, 7), (5, 6)] Zeke is moving within the Grid! 4 3 [(4, 3), (4, 4), (4, 5), (4, 6)] Jack is moving within the Grid! 7 0 [(7, 0), (6, 1)] Jack is moving within the Grid! 1 4 [(1, 4), (2, 4), (3, 4)] Nick is moving within the Grid! 4 5 [(4, 5), (4, 6), (3, 7), (3, 8)] -6 Aircraft approaches Main Combat Zone! 26 Aircraft approaches Main Combat Zone! 4 Aircraft reaches Main Combat Zone! 41 Aircraft approaches Main Combat Zone! 35 Aircraft reaches Main Combat Zone! 41 Aircraft approaches Main Combat Zone! 26 Aircraft approaches Main Combat Zone! 16 Tactical Movement Tactical Time: 59 seconds in the Ground dimension. Approach Possible interception by P-51s in: (3, 31) !!! Escort: 45 Sqn A An element of four A/C may intercept! P-51D1R will attempt to stave off Frank01 Possible interception by P-51s in: (3, 31) !!! Escort: 45 Sqn A One P-51D may intercept! P-51D1R will attempt to stave off Frank01 Frank01 100 4 29 0600 9 P-51D1R 100 4 28 7 9 Escort is supported by 5 fighters! Interceptors are supported by 1 fighters! Frank is moving towards the bomber Stream! 2 8 [(3, 32), (3, 31)] 271301M Target Quad: A A Missed Distant Intercept! Possible interception by P-51s in: (9, 6) !!! Escort: 73 Sqn 6 One P-51D may intercept! P-51D0O will attempt to stave off Frank0G Frank0G 100 4 29 0600 9 P-51D0O 100 4 28 7 9 Escort is supported by 11 fighters! Interceptors are supported by 0 fighters! Possible interception by P-51s in: (9, 6) !!! Escort: 73 Sqn 6 An element of four A/C may intercept! P-51D0O will attempt to stave off Frank0G Possible interception by P-51s in: (8, 4) !!! Escort: 47 Sqn C One P-51D may intercept! P-51D29 will attempt to stave off Frank0G Attackers diverted! Frank0G 100 4 29 0600 9 P-51D29 100 4 28 7 9 Escort is supported by 5 fighters! Interceptors are supported by 0 fighters! Missed Adjacent Intercept! Missed Adjacent Intercept! Possible interception by P-51s in: (6, 6) !!! Escort: 72 Sqn 4 An element of four A/C may intercept! P-51D0H will attempt to stave off Frank0G An element of four A/C may intercept! P-51D36 will attempt to stave off Frank0G 3 P-51Ds may intercept! P-51D3A will attempt to stave off Frank0G Possible interception by P-51s in: (6, 6) !!! Escort: 72 Sqn 4 An element of four A/C may intercept! P-51D0H will attempt to stave off Frank0G An element of four A/C may intercept! P-51D36 will attempt to stave off Frank0G Dogfight underway! Harutango! Aircraft is currently airborne! Harutango! Frank0G has taken off successfully with 1 engines working. 04000GM Check Quad / Inner Frank attacks P-51D with 0.02 damage Frank0G fires, 5 gun positions remaining P-51D's health is now 36.81 FrankFrank0G 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! energy_fighting Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 04000GM Check Quad / Inner Frank attacks P-51D with 5.21 damage Frank0G fires, 4 gun positions remaining P-51D's health is now 31.60 FrankFrank0G 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 3B0036C Check Quad / Inner P-51D attacks Frank with 4.00 damage P-51D36 has no working gun positions Frank's health is now 96.00 P-51DP-51D36 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! split_s Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 3B0036C Check Quad / Inner P-51D attacks Frank with 0.25 damage P-51D36 has no working gun positions Frank's health is now 95.75 P-51DP-51D36 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! lead_pursuit Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 3B0036C Check Quad / Inner P-51D attacks Frank with 0.72 damage P-51D36 has no working gun positions Frank's health is now 95.03 P-51DP-51D36 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 3B0036C Check Quad / Inner P-51D attacks Frank with 2.55 damage P-51D36 has no working gun positions Frank's health is now 92.49 P-51DP-51D36 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 3B0036C Check Quad / Inner P-51D attacks Frank with 1.75 damage P-51D36 has no working gun positions Frank's health is now 90.73 P-51DP-51D36 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! barrel_roll Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! energy_fighting Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! split_s Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 3B0036C Check Quad / Inner P-51D attacks Frank with 1.93 damage P-51D36 has no working gun positions Frank's health is now 88.80 P-51DP-51D36 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 3B0036C Check Quad / Inner P-51D attacks Frank with 4.18 damage P-51D36 has no working gun positions Frank's health is now 84.62 P-51DP-51D36 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! energy_fighting Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! climb_and_dive Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 3B0036C Check Quad / Inner P-51D attacks Frank with 0.84 damage P-51D36 has no working gun positions Frank's health is now 83.78 P-51DP-51D36 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 3B0036C Check Quad / Inner P-51D attacks Frank with 2.50 damage P-51D36 has no working gun positions Frank's health is now 81.28 P-51DP-51D36 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 3B0036C Check Quad / Inner P-51D attacks Frank with 0.73 damage P-51D36 has no working gun positions Frank's health is now 80.55 P-51DP-51D36 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 04000GM Check Quad / Inner Frank attacks P-51D with 5.00 damage Frank0G fires, 3 gun positions remaining P-51D's health is now 26.60 FrankFrank0G 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 3B0036C Check Quad / Inner P-51D attacks Frank with 1.26 damage P-51D36 has no working gun positions Frank's health is now 79.29 P-51DP-51D36 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 3B0036C Check Quad / Inner P-51D attacks Frank with 4.04 damage P-51D36 has no working gun positions Frank's health is now 75.25 P-51DP-51D36 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 04000GM Check Quad / Inner Frank attacks P-51D with 0.06 damage Frank0G fires, 2 gun positions remaining P-51D's health is now 26.53 FrankFrank0G 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 3B0036C Check Quad / Inner P-51D attacks Frank with 1.19 damage P-51D36 has no working gun positions Frank's health is now 74.06 P-51DP-51D36 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 3B0036C Check Quad / Inner P-51D attacks Frank with 2.15 damage P-51D36 has no working gun positions Frank's health is now 71.91 P-51DP-51D36 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 04000GM Check Quad / Inner Frank attacks P-51D with 4.64 damage Frank0G fires, 1 gun positions remaining P-51D's health is now 21.90 FrankFrank0G 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 3B0036C Check Quad / Inner P-51D attacks Frank with 3.82 damage P-51D36 has no working gun positions Frank's health is now 68.09 P-51DP-51D36 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 04000GM Check Quad / Inner Frank attacks P-51D with 2.68 damage Frank0G fires, 0 gun positions remaining P-51D's health is now 19.21 FrankFrank0G 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 3B0036C Check Quad / Inner P-51D attacks Frank with 5.17 damage P-51D36 has no working gun positions Frank's health is now 62.92 P-51DP-51D36 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 3B0036C Check Quad / Inner P-51D attacks Frank with 0.87 damage P-51D36 has no working gun positions Frank's health is now 62.05 P-51DP-51D36 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! energy_fighting Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 3B0036C Check Quad / Inner P-51D attacks Frank with 1.53 damage P-51D36 has no working gun positions Frank's health is now 60.53 P-51DP-51D36 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 04000GM Check Quad / Inner Frank attacks P-51D with 5.43 damage Frank0G has no working gun positions P-51D's health is now 13.78 FrankFrank0G 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! split_s Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! lead_pursuit Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! climb_and_dive Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 3B0036C Check Quad / Inner P-51D attacks Frank with 5.75 damage P-51D36 has no working gun positions Frank's health is now 54.78 P-51DP-51D36 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 3B0036C Check Quad / Inner P-51D attacks Frank with 0.75 damage P-51D36 has no working gun positions Frank's health is now 54.03 P-51DP-51D36 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 3B0036C Check Quad / Inner P-51D attacks Frank with 4.02 damage P-51D36 has no working gun positions Frank's health is now 50.01 P-51DP-51D36 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 3B0036C Check Quad / Inner P-51D attacks Frank with 2.72 damage P-51D36 has no working gun positions Frank's health is now 47.29 P-51DP-51D36 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 3B0036C Check Quad / Inner P-51D attacks Frank with 4.15 damage P-51D36 has no working gun positions Frank's health is now 43.15 P-51DP-51D36 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 3B0036C Check Quad / Inner P-51D attacks Frank with 5.25 damage P-51D36 has no working gun positions Frank's health is now 37.89 P-51DP-51D36 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 3B0036C Check Quad / Inner P-51D attacks Frank with 3.43 damage P-51D36 has no working gun positions Frank's health is now 34.47 P-51DP-51D36 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 3B0036C Check Quad / Inner P-51D attacks Frank with 2.15 damage P-51D36 has no working gun positions Frank's health is now 32.32 P-51DP-51D36 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 3B0036C Check Quad / Inner P-51D attacks Frank with 1.81 damage P-51D36 has no working gun positions Frank's health is now 30.51 P-51DP-51D36 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 04000GM Check Quad / Inner Frank attacks P-51D with 1.21 damage Frank0G has no working gun positions P-51D's health is now 12.58 FrankFrank0G 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 3B0036C Check Quad / Inner P-51D attacks Frank with 4.92 damage P-51D36 has no working gun positions Frank's health is now 25.59 P-51DP-51D36 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 3B0036C Check Quad / Inner P-51D attacks Frank with 0.55 damage P-51D36 has no working gun positions Frank's health is now 25.04 P-51DP-51D36 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 3B0036C Check Quad / Inner P-51D attacks Frank with 3.06 damage P-51D36 has no working gun positions Frank's health is now 21.98 P-51DP-51D36 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! surprise_attack Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 3B0036C Check Quad / Inner P-51D attacks Frank with 4.08 damage P-51D36 has no working gun positions Frank's health is now 17.90 P-51DP-51D36 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 04000GM Check Quad / Inner Frank attacks P-51D with 4.40 damage Frank0G has no working gun positions P-51D's health is now 8.18 FrankFrank0G 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 3B0036C Check Quad / Inner P-51D attacks Frank with 5.62 damage P-51D36 has no working gun positions Frank's health is now 12.28 P-51DP-51D36 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! climb_and_dive Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! climb_and_dive Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 3B0036C Check Quad / Inner P-51D attacks Frank with 5.23 damage P-51D36 has no working gun positions Frank's health is now 7.05 P-51DP-51D36 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 3B0036C Check Quad / Inner P-51D attacks Frank with 4.03 damage P-51D36 has no working gun positions Frank's health is now 3.03 P-51DP-51D36 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 04000GM Check Quad / Inner Frank attacks P-51D with 0.05 damage Frank0G has no working gun positions P-51D's health is now 8.12 FrankFrank0G 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 3B0036C Check Quad / Inner P-51D attacks Frank with 4.58 damage P-51D36 has no working gun positions Frank has been shot down! P-51DP-51D36 28 Cycle One Cycle Two Cycle Three Missed Distant Intercept! Missed Adjacent Intercept! Missed Adjacent Intercept! Possible interception by P-51s in: (7, 5) !!! Escort: 72 Sqn D No Intercept! Frank is moving towards the bomber Stream! 9 4 [(11, 5), (10, 5), (9, 5), (8, 6), (7, 6), (6, 6)] AA460GM Target Quad: A A Missed Distant Intercept! Zeke is moving towards the bomber Stream! 2 2 [(3, 3)] 22451TM Target Quad: A A Missed Adjacent Intercept! Missed Distant Intercept! Possible interception by P-51s in: (3, 3) !!! Escort: 47 Sqn 2 One P-51D may intercept! P-51D09 will attempt to stave off Zeke17 Zeke17 100 4 29 2400 9 P-51D09 100 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 0 fighters! No Intercept! Missed Adjacent Intercept! Missed Distant Intercept! Missed Distant Intercept! Possible interception by P-51s in: (6, 3) !!! Escort: 73 Sqn 8 An element of four A/C may intercept! P-51D18 will attempt to stave off Zeke17 Attackers diverted! Zeke is moving towards the bomber Stream! 1 2 [(2, 3), (3, 4), (4, 4)] 335517M Target Quad: A A Possible interception by P-51s in: (9, 3) !!! Escort: 47 Sqn 0 One P-51D may intercept! P-51D02 will attempt to stave off Jack26 Jack26 100 4 29 0600 9 P-51D02 -4.236005962028501 4 28 7 9 Escort is supported by 2 fighters! Interceptors are supported by 1 fighters! No Intercept! Possible interception by P-51s in: (9, 6) !!! Escort: 73 Sqn 6 An element of four A/C may intercept! P-51D0O will attempt to stave off Jack26 Attackers diverted! Missed Adjacent Intercept! Possible interception by P-51s in: (9, 6) !!! Escort: 73 Sqn 6 3 P-51Ds may intercept! P-51D0O will attempt to stave off Jack26 Attackers diverted! Missed Adjacent Intercept! Missed Adjacent Intercept! Missed Distant Intercept! Missed Distant Intercept! Missed Distant Intercept! Possible interception by P-51s in: (8, 4) !!! Escort: 47 Sqn C No Intercept! Possible interception by P-51s in: (6, 6) !!! Escort: 72 Sqn 4 No Intercept! 3 P-51Ds may intercept! P-51D36 will attempt to stave off Jack26 An element of four A/C may intercept! P-51D3A will attempt to stave off Jack26 Possible interception by P-51s in: (6, 6) !!! Escort: 72 Sqn 4 No Intercept! An element of four A/C may intercept! P-51D36 will attempt to stave off Jack26 Attackers diverted! 2 P-51Ds may intercept! P-51D3A will attempt to stave off Jack26 Jack is moving towards the bomber Stream! 9 4 [(11, 5), (10, 5), (9, 5), (8, 6), (7, 6), (6, 6)] AA3626M Target Quad: A A Possible interception by P-51s in: (9, 3) !!! Escort: 47 Sqn 0 3 P-51Ds may intercept! P-51D02 will attempt to stave off Jack34 One P-51D may intercept! Missed Adjacent Intercept! Missed Distant Intercept! Missed Distant Intercept! Jack is moving towards the bomber Stream! 9 0 [(11, 0), (10, 1), (9, 2)] 715134M Target Quad: A A Possible interception by P-51s in: (9, 3) !!! Escort: 47 Sqn 0 One P-51D may intercept! P-51D02 will attempt to stave off Nick4Q Attackers diverted! Nick4Q 100 4 24 4400 9 P-51D02 -4.236005962028501 4 28 7 9 Escort is supported by 2 fighters! Interceptors are supported by 4 fighters! No Intercept! Nick is moving towards the bomber Stream! 6 1 [(8, 2)] 61914QM Target Quad: A A Frank is moving within the Grid! 1 3 [(1, 3)] Frank holds position within the Grid: 4 6 Frank0G 0600 Frank holds position within the Grid: 4 2 Frank0I 0600 Frank holds position within the Grid: 7 2 Frank09 0600 Zeke is moving within the Grid! 0 3 [(0, 3), (1, 4), (2, 4)] Zeke is moving within the Grid! 7 7 [(7, 7), (6, 7), (5, 8)] Zeke is moving within the Grid! 4 5 [(4, 5), (5, 6)] Zeke is moving within the Grid! 5 5 [(5, 5), (4, 4), (3, 3), (2, 2), (1, 1)] Zeke is moving within the Grid! 4 7 [(4, 7), (4, 6), (4, 5)] Zeke is moving within the Grid! 5 6 [(5, 6), (6, 5), (6, 4), (7, 3)] Zeke is moving within the Grid! 3 9 [(3, 9), (3, 8), (4, 7), (4, 6)] Jack is moving within the Grid! 3 6 [(3, 6), (3, 5)] Jack is moving within the Grid! 5 1 [(5, 1)] Jack is moving within the Grid! 5 5 [(5, 5), (5, 6), (6, 7), (6, 8)] Jack is moving within the Grid! 3 5 [(3, 5)] Jack is moving within the Grid! 8 4 [(8, 4), (8, 3), (9, 2)] Nick is moving within the Grid! 9 1 [(9, 1)] Nick is moving within the Grid! 3 8 [(3, 8), (3, 7)] Nick is moving within the Grid! 3 8 [(3, 8), (3, 7)] 47 Possible interception by P-51s in: (3, 31) !!! Escort: 45 Sqn A No Intercept! Possible interception by P-51s in: (3, 31) !!! Escort: 45 Sqn A 3 P-51Ds may intercept! P-51D1R will attempt to stave off Frank01 Frank is moving towards the bomber Stream! 2 7 [(3, 31), (3, 30)] 266701M Target Quad: A A Possible interception by P-51s in: (3, 3) !!! Escort: 47 Sqn 2 3 P-51Ds may intercept! P-51D09 will attempt to stave off Zeke1T No Intercept! Possible interception by P-51s in: (3, 3) !!! Escort: 47 Sqn 2 An element of four A/C may intercept! P-51D09 will attempt to stave off Zeke1T Dogfight underway! Harutango! P-51D09has failed to take off (8, 6353, 59, 384, 536) Possible interception by P-51s in: (6, 6) !!! Escort: 72 Sqn 4 No Intercept! One P-51D may intercept! P-51D36 will attempt to stave off Zeke1T Zeke1T 100 4 29 2400 9 P-51D36 8.124097932608397 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 0 fighters! An element of four A/C may intercept! P-51D3A will attempt to stave off Zeke1T Missed Distant Intercept! Possible interception by P-51s in: (5, 7) !!! Escort: 47 Sqn 1 2 P-51Ds may intercept! P-51D05 will attempt to stave off Zeke1T One P-51D may intercept! P-51D2M will attempt to stave off Zeke1T Zeke1T 100 4 29 2400 9 P-51D2M 100 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 0 fighters! No Intercept! Zeke is moving towards the bomber Stream! 2 2 [(3, 3), (4, 4), (5, 5), (6, 6)] AA781TM Target Quad: A A Jack has reached the Bomber Stream! Possible interception by P-51s in: (9, 3) !!! Escort: 47 Sqn 0 One P-51D may intercept! P-51D02 will attempt to stave off Jack34 Attackers diverted! Jack34 100 4 29 0600 9 P-51D02 -4.236005962028501 4 28 7 9 Escort is supported by 2 fighters! Interceptors are supported by 0 fighters! 3 P-51Ds may intercept! P-51D2J will attempt to stave off Jack34 Possible interception by P-51s in: (8, 4) !!! Escort: 47 Sqn C 3 P-51Ds may intercept! P-51D29 will attempt to stave off Jack34 Possible interception by P-51s in: (8, 4) !!! Escort: 47 Sqn C No Intercept! Possible interception by P-51s in: (7, 5) !!! Escort: 72 Sqn D No Intercept! Possible interception by P-51s in: (6, 6) !!! Escort: 72 Sqn 4 2 P-51Ds may intercept! P-51D0H will attempt to stave off Jack34 No Intercept! 2 P-51Ds may intercept! P-51D3A will attempt to stave off Jack34 Jack is moving towards the bomber Stream! 7 1 [(9, 2), (8, 3), (8, 4), (7, 5), (6, 6)] AA3334M Target Quad: A A Missed Adjacent Intercept! Missed Distant Intercept! Missed Distant Intercept! Missed Distant Intercept! Possible interception by P-51s in: (8, 4) !!! Escort: 47 Sqn C No Intercept! Missed Adjacent Intercept! Missed Adjacent Intercept! Missed Adjacent Intercept! Missed Distant Intercept! Possible interception by P-51s in: (6, 6) !!! Escort: 72 Sqn 4 2 P-51Ds may intercept! P-51D0H will attempt to stave off Nick4Q No Intercept! An element of four A/C may intercept! P-51D3A will attempt to stave off Nick4Q Nick is moving towards the bomber Stream! 6 1 [(8, 2), (8, 3), (7, 4)] 53364QM Target Quad: A A Frank is moving within the Grid! 6 7 [(6, 7), (5, 7), (4, 6)] Frank is moving within the Grid! 4 6 [(4, 6), (5, 6), (6, 5)] Frank is moving within the Grid! 4 2 [(4, 2), (4, 3), (4, 4), (4, 5)] Frank is moving within the Grid! 7 2 [(7, 2)] Zeke is moving within the Grid! 4 6 [(4, 6)] Zeke holds position within the Grid: 5 8 Zeke1S 2400 Zeke is moving within the Grid! 7 8 [(7, 8), (7, 7)] Zeke is moving within the Grid! 1 1 [(1, 1), (2, 2), (3, 2), (4, 3)] Zeke is moving within the Grid! 4 5 [(4, 5)] Zeke is moving within the Grid! 7 3 [(7, 3), (6, 3), (5, 3)] Zeke is moving within the Grid! 4 6 [(4, 6), (5, 6)] Jack is moving within the Grid! 3 3 [(3, 3), (3, 4), (4, 5), (4, 6), (5, 7), (5, 8), (6, 9)] Jack is moving within the Grid! 6 8 [(6, 8), (6, 7), (6, 6), (5, 5), (5, 4), (5, 3)] Jack is moving within the Grid! 3 5 [(3, 5), (3, 4)] Jack is moving within the Grid! 9 2 [(9, 2), (8, 3)] Nick is moving within the Grid! 3 6 [(3, 6), (4, 5)] Nick is moving within the Grid! 4 5 [(4, 5), (5, 4), (6, 3)] Nick holds position within the Grid: 4 5 Nick4U 4400 38 Possible interception by P-51s in: (3, 31) !!! Escort: 45 Sqn A 3 P-51Ds may intercept! P-51D1R will attempt to stave off Frank01 Frank is moving towards the bomber Stream! 2 6 [(3, 30)] 264601M Target Quad: A A Zeke has reached the Bomber Stream! Possible interception by P-51s in: (3, 3) !!! Escort: 47 Sqn 2 One P-51D may intercept! P-51D09 will attempt to stave off Zeke17 Dogfight underway! Harutango! Aircraft is currently airborne! (9, 6889, 66, 370, 481) Missed Adjacent Intercept! Missed Distant Intercept! Possible interception by P-51s in: (3, 6) !!! Escort: 73 Sqn 7 2 P-51Ds may intercept! P-51D10 will attempt to stave off Zeke17 Missed Distant Intercept! Possible interception by P-51s in: (5, 7) !!! Escort: 47 Sqn 1 2 P-51Ds may intercept! P-51D05 will attempt to stave off Zeke17 3 P-51Ds may intercept! P-51D2M will attempt to stave off Zeke17 Attackers diverted! No Intercept! Zeke is moving towards the bomber Stream! 3 3 [(4, 4), (5, 5), (6, 6)] AA4317M Target Quad: A A Jack has reached the Bomber Stream! Possible interception by P-51s in: (6, 3) !!! Escort: 73 Sqn 8 An element of four A/C may intercept! P-51D18 will attempt to stave off Nick4Q Attackers diverted! Possible interception by P-51s in: (7, 5) !!! Escort: 72 Sqn D 2 P-51Ds may intercept! P-51D2F will attempt to stave off Nick4Q Possible interception by P-51s in: (6, 6) !!! Escort: 72 Sqn 4 2 P-51Ds may intercept! P-51D0H will attempt to stave off Nick4Q One P-51D may intercept! P-51D36 will attempt to stave off Nick4Q Nick4Q 100 4 24 4400 9 P-51D36 8.124097932608397 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 4 fighters! No Intercept! Nick is moving towards the bomber Stream! 5 3 [(7, 4), (7, 5), (6, 6)] AA454QM Target Quad: A A Frank holds position within the Grid: 4 6 Frank01 0600 Frank is moving within the Grid! 6 5 [(6, 5), (5, 4), (4, 4), (3, 3)] Frank is moving within the Grid! 3 9 [(3, 9)] Frank holds position within the Grid: 2 4 Frank09 0600 Zeke is moving within the Grid! 7 6 [(7, 6), (6, 7)] Zeke is moving within the Grid! 5 8 [(5, 8)] Zeke is moving within the Grid! 4 3 [(4, 3), (3, 4), (2, 4), (1, 5)] Zeke is moving within the Grid! 2 5 [(2, 5)] Zeke is moving within the Grid! 5 3 [(5, 3), (6, 4)] Zeke is moving within the Grid! 8 5 [(8, 5)] Jack is moving within the Grid! 5 3 [(5, 3)] Jack holds position within the Grid: 3 4 Jack3Y 0600 Jack is moving within the Grid! 6 4 [(6, 4)] Nick is moving within the Grid! 4 5 [(4, 5), (5, 5), (6, 5), (7, 5)] Nick holds position within the Grid: 6 3 Nick4T 4400 Nick holds position within the Grid: 4 5 Nick4U 4400 28 Possible interception by P-51s in: (3, 31) !!! Escort: 45 Sqn A 2 P-51Ds may intercept! P-51D1R will attempt to stave off Frank01 Frank is moving towards the bomber Stream! 2 6 [(3, 30)] 264601M Target Quad: A A Zeke has reached the Bomber Stream! Nick has reached the Bomber Stream! Frank holds position within the Grid: 4 6 Frank01 0600 Frank is moving within the Grid! 3 3 [(3, 3), (4, 3)] Frank is moving within the Grid! 5 6 [(5, 6), (4, 6), (3, 6), (2, 6)] Frank holds position within the Grid: 2 4 Frank09 0600 Zeke is moving within the Grid! 6 7 [(6, 7), (5, 7), (4, 6)] Zeke is moving within the Grid! 3 7 [(3, 7), (2, 7)] Zeke holds position within the Grid: 7 4 Zeke2I 2400 Zeke is moving within the Grid! 6 4 [(6, 4), (7, 4), (8, 3)] Zeke is moving within the Grid! 5 2 [(5, 2), (4, 3), (4, 4), (3, 5)] Jack is moving within the Grid! 6 8 [(6, 8), (6, 7), (6, 6), (5, 5), (5, 4)] Jack is moving within the Grid! 3 4 [(3, 4), (3, 3)] Jack is moving within the Grid! 5 7 [(5, 7), (4, 6), (3, 5)] 19 Possible interception by P-51s in: (3, 31) !!! Escort: 45 Sqn A 3 P-51Ds may intercept! P-51D1R will attempt to stave off Frank01 Attackers diverted! Possible interception by P-51s in: (4, 29) !!! Escort: 72 Sqn 3 One P-51D may intercept! P-51D0D will attempt to stave off Frank01 Attackers diverted! Frank01 100 4 29 0600 9 P-51D0D 61.7772860087919 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 1 fighters! One P-51D may intercept! P-51D2Y will attempt to stave off Frank01 Frank01 100 4 29 0600 9 P-51D2Y 100 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 1 fighters! 2 P-51Ds may intercept! P-51D32 will attempt to stave off Frank01 Missed Adjacent Intercept! Possible interception by P-51s in: (4, 29) !!! Escort: 72 Sqn 3 2 P-51Ds may intercept! P-51D0D will attempt to stave off Frank01 One P-51D may intercept! P-51D2Y will attempt to stave off Frank01 Frank01 100 4 29 0600 9 P-51D2Y 100 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 1 fighters! 3 P-51Ds may intercept! P-51D32 will attempt to stave off Frank01 Missed Distant Intercept! Frank is moving towards the bomber Stream! 2 6 [(3, 30), (3, 29), (3, 28), (3, 27)] 2V4601M Target Quad: A A Frank holds position within the Grid: 4 6 Frank01 0600 Frank holds position within the Grid: 4 3 Frank0G 0600 Frank holds position within the Grid: 2 6 Frank0I 0600 Frank is moving within the Grid! 2 4 [(2, 4)] Zeke is moving within the Grid! 4 6 [(4, 6)] Zeke holds position within the Grid: 2 7 Zeke1S 2400 Zeke holds position within the Grid: 7 4 Zeke2I 2400 Zeke is moving within the Grid! 8 3 [(8, 3)] Zeke is moving within the Grid! 1 8 [(1, 8)] Jack is moving within the Grid! 5 4 [(5, 4)] Jack holds position within the Grid: 3 3 Jack3Y 0600 Jack is moving within the Grid! 1 2 [(1, 2)] 14 Missed Distant Intercept! Frank is moving towards the bomber Stream! 2 V [(3, 27), (3, 26), (3, 25)] 2T4601M Target Quad: A A Frank is moving within the Grid! 4 6 [(4, 6)] Frank holds position within the Grid: 4 3 Frank0G 0600 Frank is moving within the Grid! 2 6 [(2, 6)] Frank is moving within the Grid! 2 2 [(2, 2)] Zeke is moving within the Grid! 1 4 [(1, 4)] Zeke holds position within the Grid: 2 7 Zeke1S 2400 Zeke is moving within the Grid! 7 4 [(7, 4)] Zeke is moving within the Grid! 5 5 [(5, 5)] Zeke holds position within the Grid: 2 1 Zeke2L 2400 Jack holds position within the Grid: 1 5 Jack3D 0600 Jack is moving within the Grid! 3 3 [(3, 3)] Jack holds position within the Grid: 3 5 Jack3Z 0600 3 Frank is moving towards the bomber Stream! 2 T [(3, 25)] 2T5001M Target Quad: A A Frank is moving within the Grid! 5 0 [(5, 0), (4, 1), (3, 2)] Frank is moving within the Grid! 4 3 [(4, 3), (5, 3), (6, 3), (7, 3)] Frank is moving within the Grid! 3 1 [(3, 1), (2, 0)] Frank is moving within the Grid! 3 4 [(3, 4), (4, 5), (4, 6), (5, 7)] Zeke is moving within the Grid! 4 2 [(4, 2), (4, 3), (4, 4)] Zeke is moving within the Grid! 2 7 [(2, 7), (3, 6), (3, 5), (4, 4)] Zeke is moving within the Grid! 8 2 [(8, 2), (7, 2), (6, 1)] Zeke is moving within the Grid! 9 4 [(9, 4), (8, 5)] Zeke is moving within the Grid! 2 1 [(2, 1), (3, 1), (4, 2), (5, 2)] Jack is moving within the Grid! 1 5 [(1, 5), (1, 4)] Jack is moving within the Grid! 5 8 [(5, 8), (5, 7), (5, 6), (5, 5)] Jack is moving within the Grid! 3 5 [(3, 5), (2, 5)] -6 59 Take-off 0JJZ63AQ1 Taking-off HJJZ64AQ1 1st Lieutenant Yoshimichi Hara took 1 minutes to reach 9 000 feet! Take-off 0JJZX3AA1 Taking-off QJJZX4AA1 1st Lieutenant Yutaka Morioka took 64 seconds to reach 5 000 feet! Tactical Movement Tactical Time: 67 seconds in the Ground dimension. Approach -1: Frank01 40 -1: Frank0G 40 -1: Jack3D 40 Frank holds position within the Grid: 2 0 Frank0I 0600 Frank is moving within the Grid! 5 7 [(5, 7), (5, 6)] Zeke holds position within the Grid: 5 6 Zeke1Q 2400 Zeke is moving within the Grid! 6 0 [(6, 0)] Zeke is moving within the Grid! 6 1 [(6, 1)] Zeke is moving within the Grid! 3 8 [(3, 8), (4, 7)] Zeke is moving within the Grid! 5 2 [(5, 2), (6, 3)] Jack is moving within the Grid! 5 5 [(5, 5), (4, 6)] Jack holds position within the Grid: 2 5 Jack3Z 0600 64 Frank is moving within the Grid! 2 0 [(2, 0), (2, 1), (2, 2), (2, 3), (2, 4), (2, 5)] Frank is moving within the Grid! 7 2 [(7, 2), (6, 2), (5, 2), (4, 3), (3, 3)] Zeke is moving within the Grid! 5 6 [(5, 6), (6, 6), (7, 5)] Zeke is moving within the Grid! 4 3 [(4, 3), (4, 4), (4, 5), (5, 6), (5, 7)] Zeke is moving within the Grid! 8 9 [(8, 9), (7, 8), (6, 7)] Zeke is moving within the Grid! 7 4 [(7, 4), (6, 4), (5, 4), (4, 4), (3, 4), (2, 4), (1, 4)] Zeke holds position within the Grid: 6 3 Zeke2L 2400 Jack is moving within the Grid! 1 9 [(1, 9), (1, 8), (2, 7), (2, 6), (2, 5), (3, 4), (3, 3)] Jack is moving within the Grid! 2 5 [(2, 5), (3, 5), (4, 4)] 52 Frank is moving within the Grid! 2 5 [(2, 5), (2, 4)] Frank holds position within the Grid: 3 3 Frank09 0600 Zeke is moving within the Grid! 7 5 [(7, 5)] Zeke is moving within the Grid! 5 7 [(5, 7)] Zeke is moving within the Grid! 6 7 [(6, 7)] Zeke is moving within the Grid! 1 4 [(1, 4), (2, 4)] Zeke is moving within the Grid! 6 3 [(6, 3), (6, 2), (7, 1)] Jack holds position within the Grid: 3 3 Jack3Y 0600 Jack holds position within the Grid: 4 4 Jack3Z 0600 45 Frank is moving within the Grid! 2 4 [(2, 4), (2, 3)] Frank is moving within the Grid! 3 3 [(3, 3), (4, 4), (5, 5)] Zeke holds position within the Grid: 5 1 Zeke1Q 2400 Zeke is moving within the Grid! 2 3 [(2, 3), (2, 4), (2, 5)] Zeke is moving within the Grid! 4 5 [(4, 5), (5, 5)] Zeke is moving within the Grid! 2 4 [(2, 4)] Zeke is moving within the Grid! 7 1 [(7, 1), (7, 2), (7, 3)] Jack is moving within the Grid! 3 3 [(3, 3), (4, 3), (5, 3)] Jack is moving within the Grid! 4 4 [(4, 4), (3, 3)] 38 Frank holds position within the Grid: 2 1 Frank0I 0600 Frank holds position within the Grid: 5 5 Frank09 0600 Zeke holds position within the Grid: 5 1 Zeke1Q 2400 Zeke holds position within the Grid: 3 7 Zeke1S 2400 Zeke holds position within the Grid: 5 5 Zeke2I 2400 Zeke holds position within the Grid: 2 8 Zeke2K 2400 Zeke holds position within the Grid: 7 7 Zeke2L 2400 Jack holds position within the Grid: 7 3 Jack3Y 0600 Jack holds position within the Grid: 1 1 Jack3Z 0600 33 Frank holds position within the Grid: 2 1 Frank0I 0600 Frank holds position within the Grid: 5 5 Frank09 0600 Zeke holds position within the Grid: 5 1 Zeke1Q 2400 Zeke is moving within the Grid! 3 7 [(3, 7)] Zeke holds position within the Grid: 5 5 Zeke2I 2400 Zeke is moving within the Grid! 2 8 [(2, 8)] Zeke is moving within the Grid! 7 7 [(7, 7), (8, 7)] Jack is moving within the Grid! 7 3 [(7, 3)] Jack is moving within the Grid! 1 1 [(1, 1)] 27 Frank holds position within the Grid: 2 1 Frank0I 0600 Frank is moving within the Grid! 5 5 [(5, 5)] Zeke holds position within the Grid: 5 1 Zeke1Q 2400 Zeke holds position within the Grid: 5 4 Zeke1S 2400 Zeke holds position within the Grid: 5 5 Zeke2I 2400 Zeke holds position within the Grid: 6 8 Zeke2K 2400 Zeke is moving within the Grid! 8 7 [(8, 7), (7, 6)] Jack holds position within the Grid: 6 6 Jack3Y 0600 Jack is moving within the Grid! 8 2 [(8, 2)] 22 Frank is moving within the Grid! 2 1 [(2, 1), (3, 1), (4, 1)] Frank is moving within the Grid! 4 1 [(4, 1), (4, 2), (3, 3), (3, 4), (2, 5)] Zeke is moving within the Grid! 5 1 [(5, 1), (6, 2), (6, 3), (7, 4), (7, 5), (8, 6)] Zeke is moving within the Grid! 5 4 [(5, 4), (4, 5)] Zeke is moving within the Grid! 5 5 [(5, 5)] Zeke is moving within the Grid! 6 8 [(6, 8), (5, 7), (4, 6)] Zeke is moving within the Grid! 5 4 [(5, 4), (5, 3)] Jack is moving within the Grid! 6 6 [(6, 6), (5, 5), (4, 5), (3, 4), (2, 3)] Jack is moving within the Grid! 3 4 [(3, 4), (4, 5), (4, 6)] 11 Frank is moving within the Grid! 4 1 [(4, 1), (3, 2)] Frank is moving within the Grid! 2 5 [(2, 5)] Zeke is moving within the Grid! 8 6 [(8, 6)] Zeke is moving within the Grid! 4 5 [(4, 5), (5, 5), (6, 5), (7, 5)] Zeke is moving within the Grid! 5 5 [(5, 5), (6, 4), (7, 3)] Zeke is moving within the Grid! 2 4 [(2, 4), (3, 5), (4, 6)] Zeke is moving within the Grid! 5 3 [(5, 3), (5, 4), (5, 5)] Jack is moving within the Grid! 2 3 [(2, 3), (3, 3), (4, 3), (5, 3)] Jack is moving within the Grid! 6 9 [(6, 9), (6, 8), (5, 7), (5, 6)] 0 Aircraft approaches Main Combat Zone! 25 Take-off 0JJZL3AA1 Taking-off PJJZL4AA1 Senior Colonel Noboru Mune took 5 minutes to reach 6 000 feet! Aircraft approaches Main Combat Zone! 17 Tactical Movement Tactical Time: 66 seconds in the Ground dimension. Approach -1: Frank01 39 -1: Frank0G 39 -1: Zeke1Q 41 -1: Jack3D 39 -1: Jack3F 39 Frank is moving within the Grid! 1 3 [(1, 3), (2, 4), (3, 4)] Frank holds position within the Grid: 5 3 Frank09 0600 Zeke holds position within the Grid: 8 6 Zeke1Q 2400 Zeke is moving within the Grid! 7 5 [(7, 5), (8, 4), (9, 3)] Zeke is moving within the Grid! 7 3 [(7, 3)] Zeke holds position within the Grid: 6 8 Zeke2K 2400 Zeke holds position within the Grid: 5 5 Zeke2L 2400 Jack holds position within the Grid: 5 3 Jack3Y 0600 Jack is moving within the Grid! 4 4 [(4, 4), (3, 4)] 62 -1: Zeke1Q 40 Missed Distant Intercept! Possible interception by P-51s in: (6, 3) !!! Escort: 73 Sqn 8 2 P-51Ds may intercept! P-51D18 will attempt to stave off Zeke1Q Zeke is moving towards the bomber Stream! 3 0 [(4, 0), (4, 1)] 30861QM Target Quad: A A Frank holds position within the Grid: 8 7 Frank0I 0600 Frank is moving within the Grid! 5 3 [(5, 3), (6, 4)] Zeke holds position within the Grid: 8 6 Zeke1Q 2400 Zeke holds position within the Grid: 9 3 Zeke1S 2400 Zeke is moving within the Grid! 6 1 [(6, 1)] Zeke is moving within the Grid! 6 8 [(6, 8), (5, 8), (4, 7)] Zeke is moving within the Grid! 5 5 [(5, 5)] Jack is moving within the Grid! 5 3 [(5, 3), (4, 3), (3, 3)] Jack holds position within the Grid: 3 4 Jack3Z 0600 53 -1: Zeke1Q 39 Frank holds position within the Grid: 8 7 Frank0I 0600 Frank is moving within the Grid! 7 6 [(7, 6)] Zeke is moving within the Grid! 9 3 [(9, 3)] Zeke is moving within the Grid! 4 1 [(4, 1), (4, 2)] Zeke is moving within the Grid! 4 7 [(4, 7), (4, 8)] Zeke holds position within the Grid: 9 5 Zeke2L 2400 Jack is moving within the Grid! 3 3 [(3, 3), (4, 3)] Jack holds position within the Grid: 3 4 Jack3Z 0600 48 Frank is moving within the Grid! 8 7 [(8, 7), (7, 7), (6, 7), (5, 6), (4, 6)] Frank is moving within the Grid! 5 8 [(5, 8), (5, 7), (5, 6), (5, 5)] Zeke is moving within the Grid! 5 5 [(5, 5), (5, 6), (4, 7), (4, 8)] Zeke is moving within the Grid! 6 5 [(6, 5), (5, 5), (4, 4)] Zeke holds position within the Grid: 4 8 Zeke2K 2400 Zeke is moving within the Grid! 9 5 [(9, 5), (8, 5), (7, 5), (6, 4), (5, 4)] Jack is moving within the Grid! 8 3 [(8, 3), (7, 3), (6, 3), (5, 3)] Jack is moving within the Grid! 3 4 [(3, 4), (3, 3), (3, 2), (4, 1), (4, 0)] 37 Frank is moving within the Grid! 4 6 [(4, 6), (5, 6)] Frank is moving within the Grid! 5 5 [(5, 5)] Zeke is moving within the Grid! 4 8 [(4, 8)] Zeke is moving within the Grid! 4 4 [(4, 4), (4, 5)] Zeke is moving within the Grid! 4 8 [(4, 8), (4, 7)] Zeke is moving within the Grid! 5 4 [(5, 4), (6, 4)] Jack is moving within the Grid! 5 3 [(5, 3), (4, 3), (3, 3)] Jack holds position within the Grid: 4 0 Jack3Z 0600 34 Frank is moving within the Grid! 5 6 [(5, 6), (5, 5), (6, 4), (6, 3)] Frank is moving within the Grid! 7 3 [(7, 3), (6, 4), (6, 5)] Zeke is moving within the Grid! 6 6 [(6, 6), (5, 6), (4, 5)] Zeke is moving within the Grid! 6 8 [(6, 8), (5, 7), (5, 6)] Zeke is moving within the Grid! 6 2 [(6, 2), (5, 2), (4, 1), (3, 1), (2, 0), (1, 0)] Zeke holds position within the Grid: 6 4 Zeke2L 2400 Jack is moving within the Grid! 1 2 [(1, 2), (2, 2), (3, 1), (4, 1), (5, 1), (6, 1)] Jack is moving within the Grid! 4 0 [(4, 0), (4, 1), (4, 2), (4, 3)] 25 Frank holds position within the Grid: 6 3 Frank0I 0600 Frank is moving within the Grid! 4 7 [(4, 7)] Zeke is moving within the Grid! 4 5 [(4, 5)] Zeke is moving within the Grid! 3 4 [(3, 4), (3, 5)] Zeke holds position within the Grid: 1 0 Zeke2K 2400 Zeke holds position within the Grid: 6 4 Zeke2L 2400 Jack holds position within the Grid: 8 0 Jack3Y 0600 Jack is moving within the Grid! 4 7 [(4, 7)] 17 Frank is moving within the Grid! 6 3 [(6, 3), (7, 4)] Frank is moving within the Grid! 3 3 [(3, 3), (4, 3)] Zeke holds position within the Grid: 6 8 Zeke1S 2400 Zeke is moving within the Grid! 3 5 [(3, 5), (4, 5)] Zeke is moving within the Grid! 1 0 [(1, 0), (1, 1)] Zeke is moving within the Grid! 6 4 [(6, 4), (5, 4)] Jack is moving within the Grid! 8 0 [(8, 0)] Jack is moving within the Grid! 2 6 [(2, 6), (3, 6)] 14 Frank is moving within the Grid! 7 4 [(7, 4), (6, 5), (5, 5), (4, 6)] Frank is moving within the Grid! 7 2 [(7, 2), (7, 3)] Zeke is moving within the Grid! 6 8 [(6, 8), (5, 7)] Zeke is moving within the Grid! 6 5 [(6, 5)] Zeke is moving within the Grid! 3 6 [(3, 6), (4, 6)] Zeke is moving within the Grid! 3 5 [(3, 5)] Jack holds position within the Grid: 4 8 Jack3Y 0600 Jack is moving within the Grid! 9 7 [(9, 7), (8, 7)] 2 Frank holds position within the Grid: 4 6 Frank0I 0600 Frank is moving within the Grid! 6 5 [(6, 5), (5, 4)] Zeke holds position within the Grid: 5 7 Zeke1S 2400 Zeke is moving within the Grid! 5 8 [(5, 8), (4, 8), (3, 7)] Zeke is moving within the Grid! 6 6 [(6, 6)] Zeke is moving within the Grid! 3 2 [(3, 2), (4, 3), (5, 4)] Jack holds position within the Grid: 4 8 Jack3Y 0600 Jack is moving within the Grid! 3 4 [(3, 4)] -7 Aircraft reaches Main Combat Zone! 39 Aircraft approaches Main Combat Zone! 25 Aircraft approaches Main Combat Zone! 19 Take-off 0JJZR3AA1 Taking-off PJJZR4AA1 Warrant Officer Minoru Shirota took 24 seconds to reach 0 000 feet! Aircraft reaches Main Combat Zone! 39 Aircraft approaches Main Combat Zone! 27 Aircraft reaches Main Combat Zone! 39 Tactical Movement Tactical Time: 33 seconds in the Ground dimension. Approach Possible interception by P-51s in: (9, 31) !!! Escort: 47 Sqn 1 No Intercept! One P-51D may intercept! P-51D2M will attempt to stave off Frank00 Frank00 100 4 29 0600 9 P-51D2M 100 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 0 fighters! An element of four A/C may intercept! P-51D2Q will attempt to stave off Frank00 Missed Adjacent Intercept! Missed Distant Intercept! Possible interception by P-51s in: (6, 31) !!! Escort: 73 Sqn 5 No Intercept! Frank is moving towards the bomber Stream! 6 8 [(8, 32), (8, 31)] 677800M Target Quad: A W Frank is moving towards the bomber Stream! 2 T [(3, 25), (3, 24), (3, 23), (3, 22)] 2Q3201M Target Quad: A A Possible interception by P-51s in: (6, 6) !!! Escort: 72 Sqn 4 2 P-51Ds may intercept! P-51D0H will attempt to stave off Zeke2E Attackers diverted! 3 P-51Ds may intercept! P-51D36 will attempt to stave off Zeke2E One P-51D may intercept! P-51D3A will attempt to stave off Zeke2E Attackers diverted! Zeke2E 100 4 29 2400 9 P-51D3A 100 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 2 fighters! Possible interception by P-51s in: (6, 6) !!! Escort: 72 Sqn 4 One P-51D may intercept! P-51D0H will attempt to stave off Zeke2E Zeke2E 100 4 29 2400 9 P-51D0H 100 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 2 fighters! One P-51D may intercept! P-51D36 will attempt to stave off Zeke2E Attackers diverted! Zeke2E 100 4 29 2400 9 P-51D36 8.124097932608397 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 2 fighters! No Intercept! Zeke is moving towards the bomber Stream! 4 4 [(5, 5), (6, 6)] AA142EM Target Quad: A A Jack is moving towards the bomber Stream! 0 5 [(0, 29), (0, 28)] 0W883FM Target Quad: A H Frank is moving within the Grid! 7 8 [(7, 8), (7, 7), (7, 6), (7, 5)] Frank is moving within the Grid! 3 2 [(3, 2), (2, 2)] Frank is moving within the Grid! 7 3 [(7, 3), (6, 4), (5, 4), (4, 5)] Frank is moving within the Grid! 4 6 [(4, 6), (4, 7), (3, 8), (3, 9)] Frank is moving within the Grid! 2 2 [(2, 2)] Frank is moving within the Grid! 6 4 [(6, 4), (5, 3)] Zeke is moving within the Grid! 8 6 [(8, 6), (8, 5), (8, 4), (8, 3), (8, 2)] Zeke is moving within the Grid! 5 7 [(5, 7), (5, 6), (5, 5)] Zeke is moving within the Grid! 1 4 [(1, 4), (2, 5), (3, 6)] Zeke is moving within the Grid! 3 7 [(3, 7), (4, 6)] Zeke is moving within the Grid! 5 8 [(5, 8), (5, 7), (5, 6), (5, 5), (6, 4)] Zeke is moving within the Grid! 5 4 [(5, 4), (6, 5)] Jack is moving within the Grid! 1 4 [(1, 4), (1, 3), (2, 2), (2, 1)] Jack is moving within the Grid! 8 8 [(8, 8), (7, 7), (6, 7), (5, 6), (4, 5), (3, 5), (2, 4)] Jack holds position within the Grid: 0 6 Jack3X 0600 Jack is moving within the Grid! 4 8 [(4, 8), (5, 8), (6, 8), (7, 8)] Jack is moving within the Grid! 3 8 [(3, 8), (3, 7), (2, 6), (2, 5), (1, 4), (1, 3), (0, 2), (0, 1)] 26 Possible interception by P-51s in: (9, 31) !!! Escort: 47 Sqn 1 2 P-51Ds may intercept! P-51D05 will attempt to stave off Frank00 No Intercept! No Intercept! Possible interception by P-51s in: (6, 29) !!! Escort: 47 Sqn: 0 2 P-51Ds may intercept! P-51D00 will attempt to stave off Frank00 Dogfight underway! Harutango! Aircraft is currently airborne! Harutango! Frank00has failed to take off (9, 6889, 66, 370, 481) Frank is moving towards the bomber Stream! 6 7 [(8, 31), (7, 30)] 566200M Target Quad: A W Frank is moving towards the bomber Stream! 2 Q [(3, 22)] 2Q2201M Target Quad: A A Zeke is moving towards the bomber Stream! 3 0 [(4, 0)] 30821QM Target Quad: A A Zeke has reached the Bomber Stream! Jack is moving towards the bomber Stream! 0 W [(0, 28), (0, 27), (1, 26)] 0U243FM Target Quad: A H Frank is moving within the Grid! 6 2 [(6, 2)] Frank is moving within the Grid! 2 2 [(2, 2), (3, 2)] Frank is moving within the Grid! 4 5 [(4, 5), (3, 5), (2, 5), (1, 5)] Frank is moving within the Grid! 3 9 [(3, 9), (2, 8), (2, 7), (1, 6)] Frank is moving within the Grid! 4 4 [(4, 4), (4, 5), (5, 6)] Frank is moving within the Grid! 5 3 [(5, 3), (4, 4), (4, 5), (3, 6)] Zeke is moving within the Grid! 8 2 [(8, 2)] Zeke holds position within the Grid: 4 0 Zeke1S 2400 Zeke is moving within the Grid! 4 6 [(4, 6)] Zeke is moving within the Grid! 6 1 [(6, 1)] Zeke holds position within the Grid: 8 7 Zeke2L 2400 Jack is moving within the Grid! 2 1 [(2, 1)] Jack is moving within the Grid! 2 4 [(2, 4)] Jack is moving within the Grid! 0 6 [(0, 6), (1, 6)] Jack holds position within the Grid: 7 8 Jack3Y 0600 Jack is moving within the Grid! 0 1 [(0, 1), (1, 2), (2, 3)] 22 Possible interception by P-51s in: (6, 29) !!! Escort: 47 Sqn: 0 One P-51D may intercept! P-51D00 will attempt to stave off Frank00 Frank00 100 4 29 0600 9 P-51D00 60.16888035227943 4 28 7 9 Escort is supported by 1 fighters! Interceptors are supported by 0 fighters! 2 P-51Ds may intercept! P-51D2H will attempt to stave off Frank00 Possible interception by P-51s in: (7, 29) !!! Escort: 72 Sqn 3 An element of four A/C may intercept! P-51D0D will attempt to stave off Frank00 No Intercept! One P-51D may intercept! P-51D32 will attempt to stave off Frank00 Frank00 100 4 29 0600 9 P-51D32 100 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 0 fighters! Missed Adjacent Intercept! Possible interception by P-51s in: (7, 29) !!! Escort: 72 Sqn 3 One P-51D may intercept! P-51D0D will attempt to stave off Frank00 Dogfight underway! Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! (8, 6353, 59, 384, 536) Frank is moving towards the bomber Stream! 5 6 [(7, 30), (7, 29), (6, 28)] AW5500M Target Quad: A W Frank is moving towards the bomber Stream! 2 Q [(3, 22), (3, 21), (3, 20)] 2O3201M Target Quad: A A Missed Distant Intercept! Missed Distant Intercept! Missed Adjacent Intercept! Missed Distant Intercept! Missed Distant Intercept! Missed Adjacent Intercept! Missed Distant Intercept! Missed Distant Intercept! Missed Distant Intercept! Zeke is moving towards the bomber Stream! 3 0 [(4, 0), (4, 1), (5, 2), (5, 3)] 42121QM Target Quad: A A Jack is moving towards the bomber Stream! 0 U [(0, 26)] 0U433FM Target Quad: A H Frank is moving within the Grid! 5 5 [(5, 5)] Frank is moving within the Grid! 3 2 [(3, 2), (3, 3)] Frank holds position within the Grid: 1 5 Frank0G 0600 Frank is moving within the Grid! 1 6 [(1, 6), (2, 5), (3, 5)] Frank is moving within the Grid! 5 6 [(5, 6)] Frank holds position within the Grid: 3 6 Frank13 0600 Zeke is moving within the Grid! 1 2 [(1, 2), (2, 2), (3, 1)] Zeke is moving within the Grid! 4 0 [(4, 0)] Zeke is moving within the Grid! 7 7 [(7, 7), (7, 6), (6, 5), (6, 4)] Zeke holds position within the Grid: 6 5 Zeke2K 2400 Zeke is moving within the Grid! 8 7 [(8, 7), (7, 7), (6, 6)] Jack holds position within the Grid: 2 6 Jack3D 0600 Jack is moving within the Grid! 4 3 [(4, 3)] Jack is moving within the Grid! 5 7 [(5, 7)] Jack is moving within the Grid! 7 8 [(7, 8), (7, 7), (7, 6), (7, 5)] Jack is moving within the Grid! 2 3 [(2, 3), (2, 4), (2, 5), (2, 6), (2, 7)] 14 Frank has reached the Bomber Stream! Frank is moving towards the bomber Stream! 2 O [(3, 20), (3, 19)] 2N3501M Target Quad: A A Missed Adjacent Intercept! Missed Distant Intercept! Possible interception by P-51s in: (6, 3) !!! Escort: 73 Sqn 8 One P-51D may intercept! P-51D18 will attempt to stave off Zeke1Q Attackers diverted! Zeke1Q 100 4 29 2400 9 P-51D18 26.861266322736018 4 28 7 9 Escort is supported by 10 fighters! Interceptors are supported by 3 fighters! Possible interception by P-51s in: (6, 3) !!! Escort: 73 Sqn 8 3 P-51Ds may intercept! P-51D18 will attempt to stave off Zeke1Q Missed Adjacent Intercept! Possible interception by P-51s in: (7, 5) !!! Escort: 72 Sqn D No Intercept! Possible interception by P-51s in: (6, 6) !!! Escort: 72 Sqn 4 3 P-51Ds may intercept! P-51D0H will attempt to stave off Zeke1Q An element of four A/C may intercept! P-51D36 will attempt to stave off Zeke1Q No Intercept! Zeke is moving towards the bomber Stream! 4 2 [(5, 3), (5, 4), (6, 5), (6, 6)] AA601QM Target Quad: A A Jack is moving towards the bomber Stream! 0 U [(0, 26), (0, 25)] 0T293FM Target Quad: A H Frank is moving within the Grid! 3 5 [(3, 5), (2, 6), (1, 7)] Frank holds position within the Grid: 1 5 Frank0G 0600 Frank holds position within the Grid: 5 3 Frank0I 0600 Frank is moving within the Grid! 8 3 [(8, 3)] Frank is moving within the Grid! 3 6 [(3, 6)] Zeke holds position within the Grid: 6 0 Zeke1Q 2400 Zeke is moving within the Grid! 7 9 [(7, 9)] Zeke holds position within the Grid: 6 4 Zeke2I 2400 Zeke is moving within the Grid! 6 5 [(6, 5)] Zeke holds position within the Grid: 0 3 Zeke2L 2400 Jack holds position within the Grid: 2 6 Jack3D 0600 Jack holds position within the Grid: 2 9 Jack3F 0600 Jack is moving within the Grid! 6 1 [(6, 1), (5, 1)] Jack is moving within the Grid! 7 1 [(7, 1)] Jack holds position within the Grid: 2 7 Jack3Z 0600 10 Frank is moving towards the bomber Stream! 2 N [(3, 19)] 2N1701M Target Quad: A A Zeke has reached the Bomber Stream! Jack is moving towards the bomber Stream! 0 T [(0, 25), (0, 24), (1, 23)] 0R293FM Target Quad: A H Frank is moving within the Grid! 1 7 [(1, 7)] Frank holds position within the Grid: 1 5 Frank0G 0600 Frank holds position within the Grid: 5 3 Frank0I 0600 Frank is moving within the Grid! 5 8 [(5, 8)] Frank holds position within the Grid: 7 3 Frank13 0600 Zeke holds position within the Grid: 6 4 Zeke2I 2400 Zeke holds position within the Grid: 7 2 Zeke2K 2400 Zeke holds position within the Grid: 0 3 Zeke2L 2400 Jack is moving within the Grid! 2 6 [(2, 6), (1, 7)] Jack is moving within the Grid! 2 9 [(2, 9)] Jack is moving within the Grid! 5 1 [(5, 1)] Jack is moving within the Grid! 2 6 [(2, 6)] Jack holds position within the Grid: 2 7 Jack3Z 0600 -1 33 Tactical Movement Tactical Time: 65 seconds in the Ground dimension. Approach -1: Frank01 38 -1: Frank0G 38 -1: Jack3D 38 -1: Jack3F 38 Frank holds position within the Grid: 5 3 Frank0I 0600 Frank is moving within the Grid! 7 0 [(7, 0)] Frank holds position within the Grid: 7 3 Frank13 0600 Zeke holds position within the Grid: 6 4 Zeke2I 2400 Zeke is moving within the Grid! 7 2 [(7, 2)] Zeke holds position within the Grid: 0 3 Zeke2L 2400 Jack is moving within the Grid! 4 4 [(4, 4)] Jack is moving within the Grid! 4 8 [(4, 8)] Jack is moving within the Grid! 2 7 [(2, 7)] 63 Frank holds position within the Grid: 5 3 Frank0I 0600 Frank holds position within the Grid: 5 6 Frank09 0600 Frank holds position within the Grid: 7 3 Frank13 0600 Zeke holds position within the Grid: 6 4 Zeke2I 2400 Zeke holds position within the Grid: 7 5 Zeke2K 2400 Zeke holds position within the Grid: 0 3 Zeke2L 2400 Jack holds position within the Grid: 4 2 Jack3X 0600 Jack holds position within the Grid: 6 5 Jack3Y 0600 Jack holds position within the Grid: 1 5 Jack3Z 0600 62 Frank is moving within the Grid! 5 3 [(5, 3), (4, 2)] Frank is moving within the Grid! 5 6 [(5, 6), (4, 6)] Frank is moving within the Grid! 7 3 [(7, 3), (8, 3), (9, 2)] Zeke is moving within the Grid! 6 4 [(6, 4), (6, 5)] Zeke is moving within the Grid! 7 5 [(7, 5)] Zeke is moving within the Grid! 0 3 [(0, 3), (1, 3)] Jack is moving within the Grid! 4 2 [(4, 2), (3, 3)] Jack holds position within the Grid: 6 5 Jack3Y 0600 Jack is moving within the Grid! 1 5 [(1, 5)] 51 Frank is moving within the Grid! 4 2 [(4, 2), (4, 1)] Frank is moving within the Grid! 1 5 [(1, 5), (2, 6)] Frank holds position within the Grid: 9 2 Frank13 0600 Zeke holds position within the Grid: 6 5 Zeke2I 2400 Zeke holds position within the Grid: 4 2 Zeke2K 2400 Zeke is moving within the Grid! 4 4 [(4, 4), (5, 3)] Jack is moving within the Grid! 1 7 [(1, 7)] Jack is moving within the Grid! 6 5 [(6, 5)] Jack is moving within the Grid! 8 4 [(8, 4)] 49 Frank is moving within the Grid! 4 1 [(4, 1), (3, 2)] Frank is moving within the Grid! 6 8 [(6, 8)] Frank is moving within the Grid! 9 2 [(9, 2), (8, 3)] Zeke is moving within the Grid! 6 5 [(6, 5), (6, 4), (5, 3), (5, 2), (4, 1)] Zeke is moving within the Grid! 4 2 [(4, 2), (5, 3), (6, 4)] Zeke is moving within the Grid! 5 3 [(5, 3), (5, 4), (6, 5), (6, 6)] Jack is moving within the Grid! 5 8 [(5, 8), (5, 7), (4, 6), (4, 5), (3, 4)] Jack is moving within the Grid! 3 8 [(3, 8), (3, 7)] Jack is moving within the Grid! 6 4 [(6, 4)] 45 Frank is moving within the Grid! 1 6 [(1, 6)] Frank is moving within the Grid! 2 4 [(2, 4)] Frank is moving within the Grid! 5 6 [(5, 6)] Zeke holds position within the Grid: 4 1 Zeke2I 2400 Zeke holds position within the Grid: 6 4 Zeke2K 2400 Zeke is moving within the Grid! 6 6 [(6, 6)] Jack holds position within the Grid: 3 4 Jack3X 0600 Jack is moving within the Grid! 3 7 [(3, 7), (3, 8)] Jack is moving within the Grid! 4 6 [(4, 6), (4, 5)] 44 Frank is moving within the Grid! 4 5 [(4, 5), (5, 6)] Frank is moving within the Grid! 7 4 [(7, 4), (7, 5), (6, 6)] Frank is moving within the Grid! 4 1 [(4, 1)] Zeke is moving within the Grid! 4 1 [(4, 1), (4, 2)] Zeke holds position within the Grid: 6 4 Zeke2K 2400 Zeke is moving within the Grid! 5 8 [(5, 8)] Jack holds position within the Grid: 3 4 Jack3X 0600 Jack holds position within the Grid: 3 8 Jack3Y 0600 Jack is moving within the Grid! 4 5 [(4, 5), (5, 5)] 37 Frank is moving within the Grid! 8 8 [(8, 8)] Frank is moving within the Grid! 6 6 [(6, 6), (6, 5)] Frank holds position within the Grid: 7 1 Frank13 0600 Zeke is moving within the Grid! 3 7 [(3, 7), (4, 7), (5, 7)] Zeke is moving within the Grid! 6 4 [(6, 4), (6, 5), (5, 6), (5, 7)] Zeke holds position within the Grid: 9 4 Zeke2L 2400 Jack is moving within the Grid! 3 4 [(3, 4), (4, 5), (5, 6), (6, 7), (7, 8)] Jack holds position within the Grid: 3 8 Jack3Y 0600 Jack is moving within the Grid! 9 3 [(9, 3), (8, 3), (7, 4), (6, 4), (5, 5), (4, 5)] 27 Frank holds position within the Grid: 5 4 Frank0I 0600 Frank holds position within the Grid: 6 0 Frank09 0600 Frank is moving within the Grid! 7 1 [(7, 1)] Zeke holds position within the Grid: 5 7 Zeke2I 2400 Zeke holds position within the Grid: 5 7 Zeke2K 2400 Zeke is moving within the Grid! 9 4 [(9, 4)] Jack is moving within the Grid! 7 8 [(7, 8)] Jack holds position within the Grid: 3 8 Jack3Y 0600 Jack holds position within the Grid: 4 5 Jack3Z 0600 25 Frank is moving within the Grid! 5 4 [(5, 4), (6, 5), (7, 6)] Frank is moving within the Grid! 6 0 [(6, 0), (6, 1)] Frank is moving within the Grid! 4 6 [(4, 6), (4, 5), (5, 4)] Zeke is moving within the Grid! 5 7 [(5, 7)] Zeke is moving within the Grid! 5 7 [(5, 7)] Zeke is moving within the Grid! 7 8 [(7, 8)] Jack is moving within the Grid! 7 6 [(7, 6), (8, 7)] Jack holds position within the Grid: 3 8 Jack3Y 0600 Jack is moving within the Grid! 4 5 [(4, 5), (5, 6), (6, 7)] 15 Frank is moving within the Grid! 7 6 [(7, 6), (6, 7), (5, 7), (4, 8)] Frank is moving within the Grid! 4 8 [(4, 8), (3, 7), (2, 6)] Frank is moving within the Grid! 6 2 [(6, 2), (6, 3), (6, 4)] Zeke is moving within the Grid! 6 0 [(6, 0), (6, 1), (5, 2)] Zeke is moving within the Grid! 1 4 [(1, 4)] Zeke is moving within the Grid! 2 6 [(2, 6)] Jack is moving within the Grid! 9 9 [(9, 9), (8, 9)] Jack is moving within the Grid! 3 8 [(3, 8), (3, 7), (3, 6)] Jack is moving within the Grid! 6 7 [(6, 7), (5, 8)] 7 Frank is moving within the Grid! 4 8 [(4, 8), (3, 7), (3, 6), (2, 5), (2, 4)] Frank is moving within the Grid! 2 6 [(2, 6)] Frank is moving within the Grid! 5 9 [(5, 9)] Zeke is moving within the Grid! 4 4 [(4, 4), (4, 5), (5, 6), (5, 7), (6, 8), (6, 9)] Zeke holds position within the Grid: 6 6 Zeke2K 2400 Zeke is moving within the Grid! 2 6 [(2, 6), (3, 6), (4, 6), (5, 6)] Jack is moving within the Grid! 4 7 [(4, 7), (3, 6), (2, 5), (1, 4)] Jack is moving within the Grid! 3 2 [(3, 2), (4, 3), (5, 4), (6, 5)] Jack is moving within the Grid! 5 8 [(5, 8), (6, 8), (7, 8), (8, 8)] -4 Aircraft reaches Main Combat Zone! 38 Aircraft reaches Main Combat Zone! 38 Aircraft approaches Main Combat Zone! 28 Tactical Movement Tactical Time: 68 seconds in the Ground dimension. Approach -1: Frank01 37 -1: Frank0G 37 -1: Frank0H 37 -1: Frank0I 45 -1: Frank0J 37 -1: Frank1M 37 -1: Zeke2V 37 -1: Jack3D 37 -1: Jack3F 37 Frank is moving within the Grid! 0 1 [(0, 1)] Frank is moving within the Grid! 4 9 [(4, 9)] Frank is moving within the Grid! 5 9 [(5, 9), (5, 8), (5, 7)] Zeke is moving within the Grid! 6 9 [(6, 9), (7, 8), (8, 7)] Zeke is moving within the Grid! 6 6 [(6, 6), (5, 6), (4, 7)] Zeke holds position within the Grid: 5 6 Zeke2L 2400 Jack holds position within the Grid: 1 4 Jack3X 0600 Jack is moving within the Grid! 6 5 [(6, 5)] Jack holds position within the Grid: 8 8 Jack3Z 0600 65 -1: Frank0I 44 Possible interception by P-51s in: (6, 31) !!! Escort: 73 Sqn 5 No Intercept! Possible interception by P-51s in: (6, 31) !!! Escort: 73 Sqn 5 No Intercept! Possible interception by P-51s in: (6, 29) !!! Escort: 47 Sqn: 0 One P-51D may intercept! P-51D00 will attempt to stave off Frank0I Frank0I 100 4 29 0600 9 P-51D00 60.16888035227943 4 28 7 9 Escort is supported by 1 fighters! Interceptors are supported by 1 fighters! One P-51D may intercept! P-51D2H will attempt to stave off Frank0I Frank0I 100 4 29 0600 9 P-51D2H 58.629474056365716 4 28 7 9 Escort is supported by 1 fighters! Interceptors are supported by 1 fighters! Frank is moving towards the bomber Stream! 5 8 [(7, 32), (7, 31), (7, 30)] 56250IM Target Quad: A L Frank is moving within the Grid! 2 5 [(2, 5), (3, 5)] Frank is moving within the Grid! 8 1 [(8, 1), (7, 2), (6, 3)] Frank holds position within the Grid: 5 2 Frank13 0600 Zeke is moving within the Grid! 8 7 [(8, 7), (7, 7)] Zeke is moving within the Grid! 4 7 [(4, 7), (5, 7)] Zeke is moving within the Grid! 5 6 [(5, 6)] Jack is moving within the Grid! 1 4 [(1, 4)] Jack holds position within the Grid: 2 4 Jack3Y 0600 Jack is moving within the Grid! 8 8 [(8, 8), (7, 7), (6, 6)] 58 -1: Frank0I 43 Possible interception by P-51s in: (6, 29) !!! Escort: 47 Sqn: 0 No Intercept! No Intercept! Possible interception by P-51s in: (7, 29) !!! Escort: 72 Sqn 3 No Intercept! An element of four A/C may intercept! P-51D2Y will attempt to stave off Frank0I 2 P-51Ds may intercept! P-51D32 will attempt to stave off Frank0I Frank is moving towards the bomber Stream! 5 6 [(7, 30), (7, 29)] 55730IM Target Quad: A L Frank holds position within the Grid: 7 3 Frank0I 0600 Frank holds position within the Grid: 3 6 Frank09 0600 Frank holds position within the Grid: 5 2 Frank13 0600 Zeke holds position within the Grid: 7 7 Zeke2I 2400 Zeke holds position within the Grid: 5 7 Zeke2K 2400 Zeke holds position within the Grid: 2 6 Zeke2L 2400 Jack holds position within the Grid: 3 6 Jack3X 0600 Jack holds position within the Grid: 2 4 Jack3Y 0600 Jack holds position within the Grid: 1 2 Jack3Z 0600 53 -1: Frank0I 42 Possible interception by P-51s in: (7, 29) !!! Escort: 72 Sqn 3 2 P-51Ds may intercept! P-51D0D will attempt to stave off Frank0I One P-51D may intercept! P-51D2Y will attempt to stave off Frank0I Frank0I 100 4 29 0600 9 P-51D2Y 100 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 1 fighters! One P-51D may intercept! P-51D32 will attempt to stave off Frank0I Frank0I 100 4 29 0600 9 P-51D32 100 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 1 fighters! Possible interception by P-51s in: (6, 29) !!! Escort: 47 Sqn: 0 One P-51D may intercept! P-51D00 will attempt to stave off Frank0I Attackers diverted! Frank0I 100 4 29 0600 9 P-51D00 60.16888035227943 4 28 7 9 Escort is supported by 1 fighters! Interceptors are supported by 1 fighters! 2 P-51Ds may intercept! P-51D2H will attempt to stave off Frank0I Missed Distant Intercept! Possible interception by P-51s in: (7, 29) !!! Escort: 72 Sqn 3 No Intercept! No Intercept! One P-51D may intercept! P-51D32 will attempt to stave off Frank0I Dogfight underway! Harutango! P-51D32 has taken off successfully with 1 engines working. Harutango! Frank0I has taken off successfully with 1 engines working. =0000IM Check Quad / Inner Frank attacks P-51D with 3.23 damage Frank0I fires, 5 gun positions remaining P-51D's health is now 96.77 FrankFrank0I 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 550032A Check Quad / Inner P-51D attacks Frank with 4.38 damage P-51D32 fires, 5 gun positions remaining Frank's health is now 95.62 P-51DP-51D32 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =0000IM Check Quad / Inner Frank attacks P-51D with 4.08 damage Frank0I fires, 4 gun positions remaining P-51D's health is now 92.70 FrankFrank0I 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 550032A Check Quad / Inner P-51D attacks Frank with 3.76 damage P-51D32 fires, 4 gun positions remaining Frank's health is now 91.86 P-51DP-51D32 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 550032A Check Quad / Inner P-51D attacks Frank with 4.53 damage P-51D32 fires, 3 gun positions remaining Frank's health is now 87.33 P-51DP-51D32 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 550032A Check Quad / Inner P-51D attacks Frank with 3.83 damage P-51D32 fires, 2 gun positions remaining Frank's health is now 83.50 P-51DP-51D32 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! high_yo_yo Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =0000IM Check Quad / Inner Frank attacks P-51D with 0.27 damage Frank0I fires, 3 gun positions remaining P-51D's health is now 92.42 FrankFrank0I 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 550032A Check Quad / Inner P-51D attacks Frank with 1.96 damage P-51D32 fires, 1 gun positions remaining Frank's health is now 81.54 P-51DP-51D32 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =0000IM Check Quad / Inner Frank attacks P-51D with 4.34 damage Frank0I fires, 2 gun positions remaining P-51D's health is now 88.08 FrankFrank0I 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =0000IM Check Quad / Inner Frank attacks P-51D with 0.43 damage Frank0I fires, 1 gun positions remaining P-51D's health is now 87.66 FrankFrank0I 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =0000IM Check Quad / Inner Frank attacks P-51D with 4.99 damage Frank0I fires, 0 gun positions remaining P-51D's health is now 82.67 FrankFrank0I 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =0000IM Check Quad / Inner Frank attacks P-51D with 5.12 damage Frank0I has no working gun positions P-51D's health is now 77.55 FrankFrank0I 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 550032A Check Quad / Inner P-51D attacks Frank with 0.39 damage P-51D32 fires, 0 gun positions remaining Frank's health is now 81.16 P-51DP-51D32 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 550032A Check Quad / Inner P-51D attacks Frank with 3.26 damage P-51D32 has no working gun positions Frank's health is now 77.90 P-51DP-51D32 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 550032A Check Quad / Inner P-51D attacks Frank with 3.61 damage P-51D32 has no working gun positions Frank's health is now 74.29 P-51DP-51D32 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 550032A Check Quad / Inner P-51D attacks Frank with 3.95 damage P-51D32 has no working gun positions Frank's health is now 70.34 P-51DP-51D32 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =0000IM Check Quad / Inner Frank attacks P-51D with 2.90 damage Frank0I has no working gun positions P-51D's health is now 74.65 FrankFrank0I 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =0000IM Check Quad / Inner Frank attacks P-51D with 4.89 damage Frank0I has no working gun positions P-51D's health is now 69.75 FrankFrank0I 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 550032A Check Quad / Inner P-51D attacks Frank with 3.23 damage P-51D32 has no working gun positions Frank's health is now 67.10 P-51DP-51D32 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =0000IM Check Quad / Inner Frank attacks P-51D with 1.69 damage Frank0I has no working gun positions P-51D's health is now 68.06 FrankFrank0I 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =0000IM Check Quad / Inner Frank attacks P-51D with 5.70 damage Frank0I has no working gun positions P-51D's health is now 62.36 FrankFrank0I 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =0000IM Check Quad / Inner Frank attacks P-51D with 1.22 damage Frank0I has no working gun positions P-51D's health is now 61.14 FrankFrank0I 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 550032A Check Quad / Inner P-51D attacks Frank with 4.78 damage P-51D32 has no working gun positions Frank's health is now 62.32 P-51DP-51D32 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =0000IM Check Quad / Inner Frank attacks P-51D with 5.40 damage Frank0I has no working gun positions P-51D's health is now 55.74 FrankFrank0I 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =0000IM Check Quad / Inner Frank attacks P-51D with 1.89 damage Frank0I has no working gun positions P-51D's health is now 53.85 FrankFrank0I 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 550032A Check Quad / Inner P-51D attacks Frank with 1.86 damage P-51D32 has no working gun positions Frank's health is now 60.46 P-51DP-51D32 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! surprise_attack Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 550032A Check Quad / Inner P-51D attacks Frank with 4.97 damage P-51D32 has no working gun positions Frank's health is now 55.49 P-51DP-51D32 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! barrel_roll Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =0000IM Check Quad / Inner Frank attacks P-51D with 3.56 damage Frank0I has no working gun positions P-51D's health is now 50.29 FrankFrank0I 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 550032A Check Quad / Inner P-51D attacks Frank with 0.55 damage P-51D32 has no working gun positions Frank's health is now 54.94 P-51DP-51D32 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! barrel_roll Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 550032A Check Quad / Inner P-51D attacks Frank with 1.25 damage P-51D32 has no working gun positions Frank's health is now 53.69 P-51DP-51D32 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 550032A Check Quad / Inner P-51D attacks Frank with 2.28 damage P-51D32 has no working gun positions Frank's health is now 51.40 P-51DP-51D32 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 550032A Check Quad / Inner P-51D attacks Frank with 1.83 damage P-51D32 has no working gun positions Frank's health is now 49.57 P-51DP-51D32 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 550032A Check Quad / Inner P-51D attacks Frank with 1.48 damage P-51D32 has no working gun positions Frank's health is now 48.09 P-51DP-51D32 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 550032A Check Quad / Inner P-51D attacks Frank with 1.34 damage P-51D32 has no working gun positions Frank's health is now 46.75 P-51DP-51D32 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 550032A Check Quad / Inner P-51D attacks Frank with 3.43 damage P-51D32 has no working gun positions Frank's health is now 43.32 P-51DP-51D32 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 550032A Check Quad / Inner P-51D attacks Frank with 2.64 damage P-51D32 has no working gun positions Frank's health is now 40.68 P-51DP-51D32 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! surprise_attack Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =0000IM Check Quad / Inner Frank attacks P-51D with 5.59 damage Frank0I has no working gun positions P-51D's health is now 44.70 FrankFrank0I 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =0000IM Check Quad / Inner Frank attacks P-51D with 3.31 damage Frank0I has no working gun positions P-51D's health is now 41.39 FrankFrank0I 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 550032A Check Quad / Inner P-51D attacks Frank with 3.29 damage P-51D32 has no working gun positions Frank's health is now 37.39 P-51DP-51D32 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =0000IM Check Quad / Inner Frank attacks P-51D with 1.13 damage Frank0I has no working gun positions P-51D's health is now 40.26 FrankFrank0I 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 550032A Check Quad / Inner P-51D attacks Frank with 5.54 damage P-51D32 has no working gun positions Frank's health is now 31.85 P-51DP-51D32 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =0000IM Check Quad / Inner Frank attacks P-51D with 4.73 damage Frank0I has no working gun positions P-51D's health is now 35.53 FrankFrank0I 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 550032A Check Quad / Inner P-51D attacks Frank with 1.82 damage P-51D32 has no working gun positions Frank's health is now 30.03 P-51DP-51D32 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =0000IM Check Quad / Inner Frank attacks P-51D with 4.30 damage Frank0I has no working gun positions P-51D's health is now 31.24 FrankFrank0I 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! high_yo_yo Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 550032A Check Quad / Inner P-51D attacks Frank with 1.33 damage P-51D32 has no working gun positions Frank's health is now 28.70 P-51DP-51D32 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =0000IM Check Quad / Inner Frank attacks P-51D with 4.09 damage Frank0I has no working gun positions P-51D's health is now 27.14 FrankFrank0I 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! surprise_attack Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 550032A Check Quad / Inner P-51D attacks Frank with 5.30 damage P-51D32 has no working gun positions Frank's health is now 23.40 P-51DP-51D32 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 550032A Check Quad / Inner P-51D attacks Frank with 0.05 damage P-51D32 has no working gun positions Frank's health is now 23.36 P-51DP-51D32 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 550032A Check Quad / Inner P-51D attacks Frank with 4.57 damage P-51D32 has no working gun positions Frank's health is now 18.79 P-51DP-51D32 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 550032A Check Quad / Inner P-51D attacks Frank with 5.69 damage P-51D32 has no working gun positions Frank's health is now 13.10 P-51DP-51D32 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! surprise_attack Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =0000IM Check Quad / Inner Frank attacks P-51D with 4.70 damage Frank0I has no working gun positions P-51D's health is now 22.44 FrankFrank0I 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =0000IM Check Quad / Inner Frank attacks P-51D with 3.33 damage Frank0I has no working gun positions P-51D's health is now 19.11 FrankFrank0I 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 550032A Check Quad / Inner P-51D attacks Frank with 4.22 damage P-51D32 has no working gun positions Frank's health is now 8.88 P-51DP-51D32 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 550032A Check Quad / Inner P-51D attacks Frank with 1.71 damage P-51D32 has no working gun positions Frank's health is now 7.17 P-51DP-51D32 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =0000IM Check Quad / Inner Frank attacks P-51D with 1.36 damage Frank0I has no working gun positions P-51D's health is now 17.75 FrankFrank0I 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 550032A Check Quad / Inner P-51D attacks Frank with 0.99 damage P-51D32 has no working gun positions Frank's health is now 6.18 P-51DP-51D32 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! high_yo_yo Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 550032A Check Quad / Inner P-51D attacks Frank with 3.12 damage P-51D32 has no working gun positions Frank's health is now 3.06 P-51DP-51D32 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =0000IM Check Quad / Inner Frank attacks P-51D with 2.67 damage Frank0I has no working gun positions P-51D's health is now 15.08 FrankFrank0I 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 550032A Check Quad / Inner P-51D attacks Frank with 0.40 damage P-51D32 has no working gun positions Frank's health is now 2.66 P-51DP-51D32 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =0000IM Check Quad / Inner Frank attacks P-51D with 4.59 damage Frank0I has no working gun positions P-51D's health is now 10.49 FrankFrank0I 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! lead_pursuit Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 550032A Check Quad / Inner P-51D attacks Frank with 5.30 damage P-51D32 has no working gun positions Frank has been shot down! P-51DP-51D32 28 Cycle One Cycle Two Cycle Three Frank is moving towards the bomber Stream! 5 5 [(7, 29), (7, 28), (7, 27), (7, 26)] 5U730IM Target Quad: A L Frank holds position within the Grid: 7 3 Frank0I 0600 Frank holds position within the Grid: 3 6 Frank09 0600 Frank holds position within the Grid: 5 2 Frank13 0600 Zeke holds position within the Grid: 7 7 Zeke2I 2400 Zeke holds position within the Grid: 5 7 Zeke2K 2400 Zeke holds position within the Grid: 2 6 Zeke2L 2400 Jack holds position within the Grid: 3 6 Jack3X 0600 Jack holds position within the Grid: 2 4 Jack3Y 0600 Jack holds position within the Grid: 1 2 Jack3Z 0600 42 -1: Frank0I 41 Frank is moving within the Grid! 7 3 [(7, 3), (6, 3)] Frank is moving within the Grid! 3 6 [(3, 6), (3, 7), (4, 8)] Frank is moving within the Grid! 5 2 [(5, 2)] Zeke holds position within the Grid: 7 7 Zeke2I 2400 Zeke is moving within the Grid! 5 7 [(5, 7), (5, 6)] Zeke is moving within the Grid! 2 6 [(2, 6), (1, 5)] Jack holds position within the Grid: 3 6 Jack3X 0600 Jack holds position within the Grid: 2 4 Jack3Y 0600 Jack is moving within the Grid! 1 2 [(1, 2), (1, 3)] 37 -1: Frank0I 40 Frank is moving towards the bomber Stream! 5 U [(7, 26), (7, 25), (7, 24), (7, 23)] 5R630IM Target Quad: A L Frank holds position within the Grid: 6 3 Frank0I 0600 Frank is moving within the Grid! 4 8 [(4, 8), (3, 8), (2, 7)] Frank is moving within the Grid! 3 3 [(3, 3), (4, 4), (4, 5), (5, 6)] Zeke is moving within the Grid! 7 7 [(7, 7), (6, 6)] Zeke is moving within the Grid! 4 4 [(4, 4), (4, 5), (4, 6)] Zeke is moving within the Grid! 1 5 [(1, 5)] Jack holds position within the Grid: 3 6 Jack3X 0600 Jack is moving within the Grid! 2 4 [(2, 4)] Jack holds position within the Grid: 3 6 Jack3Z 0600 34 -1: Frank0I 39 Frank is moving towards the bomber Stream! 5 R [(7, 23), (7, 22), (7, 21), (7, 20)] 5O630IM Target Quad: A L Frank is moving within the Grid! 6 3 [(6, 3), (6, 2)] Frank is moving within the Grid! 2 7 [(2, 7), (3, 7)] Frank is moving within the Grid! 5 6 [(5, 6), (5, 5)] Zeke holds position within the Grid: 1 0 Zeke2I 2400 Zeke is moving within the Grid! 4 6 [(4, 6), (5, 5)] Zeke is moving within the Grid! 4 4 [(4, 4), (5, 4), (6, 4)] Jack is moving within the Grid! 3 6 [(3, 6)] Jack is moving within the Grid! 6 5 [(6, 5), (5, 6), (4, 7)] Jack is moving within the Grid! 3 6 [(3, 6), (4, 5), (4, 4), (5, 3), (5, 2), (6, 1)] 25 -1: Frank0I 38 Frank is moving towards the bomber Stream! 5 O [(7, 20)] 5O620IM Target Quad: A L Frank is moving within the Grid! 6 2 [(6, 2), (5, 3), (5, 4)] Frank is moving within the Grid! 3 7 [(3, 7)] Frank is moving within the Grid! 5 5 [(5, 5), (6, 5)] Zeke is moving within the Grid! 1 0 [(1, 0)] Zeke is moving within the Grid! 5 5 [(5, 5)] Zeke is moving within the Grid! 6 4 [(6, 4), (6, 3)] Jack is moving within the Grid! 9 0 [(9, 0), (8, 0), (7, 1), (6, 1), (5, 2), (4, 2)] Jack is moving within the Grid! 4 7 [(4, 7), (4, 6)] Jack is moving within the Grid! 6 1 [(6, 1), (7, 1), (8, 0), (9, 0)] 19 -1: Frank0I 37 Frank is moving within the Grid! 5 7 [(5, 7), (5, 6), (5, 5)] Frank holds position within the Grid: 6 5 Frank13 0600 Zeke is moving within the Grid! 6 5 [(6, 5), (5, 4)] Zeke holds position within the Grid: 7 3 Zeke2K 2400 Zeke is moving within the Grid! 6 3 [(6, 3)] Jack is moving within the Grid! 4 2 [(4, 2), (4, 3)] Jack holds position within the Grid: 1 0 Jack3Y 0600 Jack is moving within the Grid! 9 0 [(9, 0), (8, 0), (7, 0)] 13 Frank holds position within the Grid: 5 3 Frank09 0600 Frank is moving within the Grid! 6 5 [(6, 5)] Zeke is moving within the Grid! 1 1 [(1, 1)] Zeke is moving within the Grid! 7 3 [(7, 3)] Zeke is moving within the Grid! 4 8 [(4, 8)] Jack is moving within the Grid! 7 8 [(7, 8)] Jack is moving within the Grid! 1 0 [(1, 0)] Jack holds position within the Grid: 4 1 Jack3Z 0600 11 Frank is moving within the Grid! 5 3 [(5, 3), (4, 3), (3, 4), (2, 4), (1, 5)] Frank is moving within the Grid! 1 2 [(1, 2), (2, 3), (3, 4), (4, 5), (5, 6)] Zeke is moving within the Grid! 9 8 [(9, 8), (8, 8)] Zeke is moving within the Grid! 3 1 [(3, 1), (3, 2), (2, 3)] Zeke is moving within the Grid! 7 4 [(7, 4), (6, 4)] Jack is moving within the Grid! 3 7 [(3, 7), (3, 6), (3, 5)] Jack is moving within the Grid! 2 2 [(2, 2), (3, 3), (4, 4), (5, 4), (6, 5), (7, 6)] Jack is moving within the Grid! 4 1 [(4, 1), (4, 2), (5, 3), (5, 4), (5, 5), (6, 6), (6, 7)] 0 Aircraft approaches Main Combat Zone! 19 Aircraft approaches Main Combat Zone! 9 Tactical Movement Tactical Time: 34 seconds in the Ground dimension. Approach Frank is moving towards the bomber Stream! 2 N [(3, 19), (3, 18), (3, 17), (4, 16), (4, 15)] 3J0501M Target Quad: A A Possible interception by P-51s in: (8, 4) !!! Escort: 47 Sqn C 3 P-51Ds may intercept! P-51D29 will attempt to stave off Frank0J Possible interception by P-51s in: (8, 4) !!! Escort: 47 Sqn C One P-51D may intercept! P-51D29 will attempt to stave off Frank0J Attackers diverted! Frank0J 100 4 29 0600 9 P-51D29 100 4 28 7 9 Escort is supported by 5 fighters! Interceptors are supported by 1 fighters! Missed Adjacent Intercept! Missed Adjacent Intercept! Missed Adjacent Intercept! Possible interception by P-51s in: (6, 3) !!! Escort: 73 Sqn 8 An element of four A/C may intercept! P-51D18 will attempt to stave off Frank0J Frank is moving towards the bomber Stream! 6 2 [(8, 3), (8, 4), (8, 5)] 64800JM Target Quad: A V Possible interception by P-51s in: (3, 3) !!! Escort: 47 Sqn 2 3 P-51Ds may intercept! P-51D09 will attempt to stave off Zeke2V 2 P-51Ds may intercept! P-51D2U will attempt to stave off Zeke2V Possible interception by P-51s in: (6, 3) !!! Escort: 73 Sqn 8 3 P-51Ds may intercept! P-51D18 will attempt to stave off Zeke2V Possible interception by P-51s in: (6, 3) !!! Escort: 73 Sqn 8 One P-51D may intercept! P-51D18 will attempt to stave off Zeke2V Zeke2V 100 4 29 2400 9 P-51D18 26.861266322736018 4 28 7 9 Escort is supported by 10 fighters! Interceptors are supported by 2 fighters! Zeke is moving towards the bomber Stream! 4 0 [(5, 0), (5, 1), (5, 2), (5, 3)] 42552VM Target Quad: A A Possible interception by P-51s in: (7, 29) !!! Escort: 72 Sqn 3 One P-51D may intercept! P-51D0D will attempt to stave off Jack25 Jack25 100 4 29 0600 9 P-51D0D 61.7772860087919 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 0 fighters! 2 P-51Ds may intercept! P-51D2Y will attempt to stave off Jack25 2 P-51Ds may intercept! P-51D32 will attempt to stave off Jack25 Attackers diverted! Possible interception by P-51s in: (7, 29) !!! Escort: 72 Sqn 3 2 P-51Ds may intercept! P-51D0D will attempt to stave off Jack25 No Intercept! An element of four A/C may intercept! P-51D32 will attempt to stave off Jack25 Possible interception by P-51s in: (7, 29) !!! Escort: 72 Sqn 3 3 P-51Ds may intercept! P-51D0D will attempt to stave off Jack25 Attackers diverted! 2 P-51Ds may intercept! P-51D2Y will attempt to stave off Jack25 No Intercept! Jack is moving towards the bomber Stream! 6 6 [(8, 30), (8, 29), (8, 28)] 6W8425M Target Quad: A A Jack is moving towards the bomber Stream! 0 R [(0, 23), (1, 22), (1, 21)] 0P033FM Target Quad: A H Possible interception by P-51s in: (7, 29) !!! Escort: 72 Sqn 3 3 P-51Ds may intercept! P-51D0D will attempt to stave off Jack3H No Intercept! 2 P-51Ds may intercept! P-51D32 will attempt to stave off Jack3H Possible interception by P-51s in: (7, 29) !!! Escort: 72 Sqn 3 2 P-51Ds may intercept! P-51D0D will attempt to stave off Jack3H No Intercept! 3 P-51Ds may intercept! P-51D32 will attempt to stave off Jack3H Possible interception by P-51s in: (6, 29) !!! Escort: 47 Sqn: 0 2 P-51Ds may intercept! P-51D00 will attempt to stave off Jack3H 2 P-51Ds may intercept! P-51D2H will attempt to stave off Jack3H Possible interception by P-51s in: (6, 29) !!! Escort: 47 Sqn: 0 No Intercept! No Intercept! Jack is moving towards the bomber Stream! 7 5 [(9, 29), (8, 29), (7, 28), (6, 28)] AW713HM Target Quad: A W Missed Distant Intercept! Possible interception by P-51s in: (4, 29) !!! Escort: 72 Sqn 3 No Intercept! No Intercept! No Intercept! Jack is moving towards the bomber Stream! 0 5 [(0, 29), (1, 29), (2, 28)] 1W283JM Target Quad: A U Frank holds position within the Grid: 0 5 Frank01 0600 Frank holds position within the Grid: 1 5 Frank0G 0600 Frank is moving within the Grid! 3 5 [(3, 5)] Frank holds position within the Grid: 3 6 Frank0I 0600 Frank is moving within the Grid! 8 0 [(8, 0), (7, 1), (6, 2), (5, 3)] Frank is moving within the Grid! 1 5 [(1, 5), (1, 6), (1, 7), (2, 8), (2, 9)] Frank is moving within the Grid! 5 6 [(5, 6), (4, 5), (3, 4), (2, 3)] Frank is moving within the Grid! 4 8 [(4, 8), (3, 8)] Zeke is moving within the Grid! 1 6 [(1, 6), (2, 6)] Zeke holds position within the Grid: 2 3 Zeke2K 2400 Zeke holds position within the Grid: 4 4 Zeke2L 2400 Zeke is moving within the Grid! 5 5 [(5, 5)] Jack holds position within the Grid: 8 4 Jack25 0600 Jack is moving within the Grid! 1 7 [(1, 7), (1, 6)] Jack holds position within the Grid: 0 3 Jack3F 0600 Jack is moving within the Grid! 7 1 [(7, 1), (6, 1), (5, 2)] Jack is moving within the Grid! 2 8 [(2, 8), (3, 7), (3, 6), (4, 5)] Jack holds position within the Grid: 3 5 Jack3X 0600 Jack is moving within the Grid! 7 6 [(7, 6), (6, 7)] Jack is moving within the Grid! 6 7 [(6, 7), (5, 6)] 29 Frank is moving towards the bomber Stream! 3 J [(4, 15), (4, 14), (4, 13), (5, 12)] 4G0501M Target Quad: A A Frank is moving towards the bomber Stream! 5 O [(7, 20), (7, 19), (6, 18), (6, 17)] AL360IM Target Quad: A L Missed Adjacent Intercept! Missed Adjacent Intercept! Possible interception by P-51s in: (9, 6) !!! Escort: 73 Sqn 6 An element of four A/C may intercept! P-51D0O will attempt to stave off Frank0J Possible interception by P-51s in: (7, 5) !!! Escort: 72 Sqn D No Intercept! Frank is moving towards the bomber Stream! 6 4 [(8, 5), (8, 6)] 6A530JM Target Quad: A V Frank is moving towards the bomber Stream! 9 0 [(11, 0)] 90381MM Target Quad: A A Possible interception by P-51s in: (6, 3) !!! Escort: 73 Sqn 8 An element of four A/C may intercept! P-51D18 will attempt to stave off Zeke2V Attackers diverted! Possible interception by P-51s in: (6, 3) !!! Escort: 73 Sqn 8 No Intercept! Possible interception by P-51s in: (6, 6) !!! Escort: 72 Sqn 4 2 P-51Ds may intercept! P-51D0H will attempt to stave off Zeke2V Attackers diverted! One P-51D may intercept! P-51D36 will attempt to stave off Zeke2V Zeke2V 100 4 29 2400 9 P-51D36 8.124097932608397 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 2 fighters! 2 P-51Ds may intercept! P-51D3A will attempt to stave off Zeke2V Attackers diverted! Missed Distant Intercept! Possible interception by P-51s in: (5, 7) !!! Escort: 47 Sqn 1 2 P-51Ds may intercept! P-51D05 will attempt to stave off Zeke2V 2 P-51Ds may intercept! P-51D2M will attempt to stave off Zeke2V Attackers diverted! 3 P-51Ds may intercept! P-51D2Q will attempt to stave off Zeke2V Zeke is moving towards the bomber Stream! 4 2 [(5, 3), (5, 4), (6, 5), (6, 6)] AA472VM Target Quad: A A Possible interception by P-51s in: (7, 29) !!! Escort: 72 Sqn 3 3 P-51Ds may intercept! P-51D0D will attempt to stave off Jack25 Attackers diverted! 3 P-51Ds may intercept! P-51D2Y will attempt to stave off Jack25 Dogfight underway! Harutango! Aircraft is currently airborne! Harutango! Jack25 has taken off successfully with 1 engines working. 500025M Check Quad / Inner Jack attacks P-51D with 3.85 damage Jack25 fires, 5 gun positions remaining P-51D's health is now 96.15 JackJack25 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 500025M Check Quad / Inner Jack attacks P-51D with 4.60 damage Jack25 fires, 4 gun positions remaining P-51D's health is now 91.55 JackJack25 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! energy_fighting Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 500025M Check Quad / Inner Jack attacks P-51D with 2.38 damage Jack25 fires, 3 gun positions remaining P-51D's health is now 89.17 JackJack25 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 35002YG Check Quad / Inner P-51D attacks Jack with 5.83 damage P-51D2Y fires, 5 gun positions remaining Jack's health is now 94.17 P-51DP-51D2Y 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 35002YG Check Quad / Inner P-51D attacks Jack with 5.77 damage P-51D2Y fires, 4 gun positions remaining Jack's health is now 88.39 P-51DP-51D2Y 28 Cycle One Cycle Two Jack has evaded. 88.3922967604751 remaining. Possible interception by P-51s in: (6, 29) !!! Escort: 47 Sqn: 0 2 P-51Ds may intercept! P-51D00 will attempt to stave off Jack25 No Intercept! Jack is moving towards the bomber Stream! 6 W [(8, 28), (8, 27)] 6V8425M Target Quad: A A Jack is moving towards the bomber Stream! 0 P [(0, 21)] 0P033FM Target Quad: A H Jack has reached the Bomber Stream! Missed Distant Intercept! Jack is moving towards the bomber Stream! 1 W [(2, 28)] 1W623JM Target Quad: A U Frank is moving within the Grid! 0 5 [(0, 5), (1, 5), (2, 4), (3, 4)] Frank is moving within the Grid! 1 5 [(1, 5), (1, 4), (2, 3), (2, 2)] Frank is moving within the Grid! 7 7 [(7, 7)] Frank is moving within the Grid! 3 6 [(3, 6), (4, 6), (5, 6)] Frank is moving within the Grid! 5 3 [(5, 3), (4, 4)] Frank is moving within the Grid! 2 9 [(2, 9), (2, 8), (2, 7)] Frank is moving within the Grid! 2 3 [(2, 3)] Frank is moving within the Grid! 3 8 [(3, 8), (3, 7)] Zeke is moving within the Grid! 5 5 [(5, 5), (5, 4), (5, 3), (5, 2)] Zeke holds position within the Grid: 2 3 Zeke2K 2400 Zeke holds position within the Grid: 4 4 Zeke2L 2400 Zeke is moving within the Grid! 4 7 [(4, 7), (5, 7), (6, 7), (7, 6)] Jack holds position within the Grid: 8 4 Jack25 0600 Jack is moving within the Grid! 1 6 [(1, 6), (2, 6), (3, 5)] Jack is moving within the Grid! 3 5 [(3, 5), (4, 6)] Jack is moving within the Grid! 6 7 [(6, 7), (5, 6), (4, 5)] Jack is moving within the Grid! 4 4 [(4, 4), (5, 4)] 23 Missed Distant Intercept! Possible interception by P-51s in: (6, 9) !!! Escort: 47 Sqn: 0 No Intercept! One P-51D may intercept! P-51D2H will attempt to stave off Frank01 Frank01 100 4 29 0600 9 P-51D2H 58.629474056365716 4 28 7 9 Escort is supported by 1 fighters! Interceptors are supported by 1 fighters! Possible interception by P-51s in: (6, 9) !!! Escort: 47 Sqn: 0 One P-51D may intercept! P-51D00 will attempt to stave off Frank01 Frank01 100 4 29 0600 9 P-51D00 60.16888035227943 4 28 7 9 Escort is supported by 1 fighters! Interceptors are supported by 1 fighters! 2 P-51Ds may intercept! P-51D2H will attempt to stave off Frank01 Missed Adjacent Intercept! Missed Distant Intercept! Missed Distant Intercept! Possible interception by P-51s in: (5, 7) !!! Escort: 47 Sqn 1 2 P-51Ds may intercept! P-51D05 will attempt to stave off Frank01 3 P-51Ds may intercept! P-51D2M will attempt to stave off Frank01 No Intercept! Missed Adjacent Intercept! Possible interception by P-51s in: (6, 7) !!! Escort: 72 Sqn 4 No Intercept! 3 P-51Ds may intercept! P-51D36 will attempt to stave off Frank01 One P-51D may intercept! P-51D3A will attempt to stave off Frank01 Frank01 100 4 29 0600 9 P-51D3A 100 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 1 fighters! Frank is moving towards the bomber Stream! 4 G [(5, 12), (5, 11), (5, 10), (5, 9), (6, 8)] AC3401M Target Quad: A A Frank has reached the Bomber Stream! Missed Adjacent Intercept! Possible interception by P-51s in: (9, 6) !!! Escort: 73 Sqn 6 3 P-51Ds may intercept! P-51D0O will attempt to stave off Frank0J Dogfight underway! Harutango! P-51D0O has taken off successfully with 1 engines working. Harutango! Frank0J has taken off successfully with 1 engines working. Fighters jockey for position! immelmann_turn Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 02000JM Check Quad / Inner Frank attacks P-51D with 5.68 damage Frank0J fires, 5 gun positions remaining P-51D's health is now 94.32 FrankFrank0J 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 7A000OA Check Quad / Inner P-51D attacks Frank with 4.11 damage P-51D0O fires, 5 gun positions remaining Frank's health is now 95.89 P-51DP-51D0O 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 7A000OA Check Quad / Inner P-51D attacks Frank with 4.36 damage P-51D0O fires, 4 gun positions remaining Frank's health is now 91.53 P-51DP-51D0O 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 7A000OA Check Quad / Inner P-51D attacks Frank with 0.57 damage P-51D0O fires, 3 gun positions remaining Frank's health is now 90.96 P-51DP-51D0O 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 02000JM Check Quad / Inner Frank attacks P-51D with 2.95 damage Frank0J fires, 4 gun positions remaining P-51D's health is now 91.38 FrankFrank0J 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 7A000OA Check Quad / Inner P-51D attacks Frank with 1.94 damage P-51D0O fires, 2 gun positions remaining Frank's health is now 89.02 P-51DP-51D0O 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 7A000OA Check Quad / Inner P-51D attacks Frank with 1.97 damage P-51D0O fires, 1 gun positions remaining Frank's health is now 87.06 P-51DP-51D0O 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 7A000OA Check Quad / Inner P-51D attacks Frank with 4.12 damage P-51D0O fires, 0 gun positions remaining Frank's health is now 82.94 P-51DP-51D0O 28 Cycle One Cycle Two Frank has evaded. 82.93721566339192 remaining. Possible interception by P-51s in: (9, 6) !!! Escort: 73 Sqn 6 An element of four A/C may intercept! P-51D0O will attempt to stave off Frank0J Missed Adjacent Intercept! Possible interception by P-51s in: (9, 9) !!! Escort: 74 Sqn 9 2 P-51Ds may intercept! P-51D1J will attempt to stave off Frank0J Missed Adjacent Intercept! Possible interception by P-51s in: (9, 9) !!! Escort: 74 Sqn 9 An element of four A/C may intercept! P-51D1J will attempt to stave off Frank0J Frank is moving towards the bomber Stream! 6 A [(8, 6), (8, 7), (8, 8), (8, 9)] 6D440JM Target Quad: A V Zeke has reached the Bomber Stream! Frank holds position within the Grid: 3 4 Frank01 0600 Frank is moving within the Grid! 2 2 [(2, 2), (2, 3), (2, 4), (2, 5)] Frank is moving within the Grid! 4 4 [(4, 4)] Frank is moving within the Grid! 2 4 [(2, 4), (3, 4), (4, 5), (5, 5)] Frank holds position within the Grid: 5 4 Frank13 0600 Frank is moving within the Grid! 4 1 [(4, 1), (3, 1)] Zeke is moving within the Grid! 5 2 [(5, 2)] Zeke is moving within the Grid! 2 3 [(2, 3), (3, 3), (4, 4), (5, 4)] Zeke is moving within the Grid! 4 4 [(4, 4), (3, 4)] Jack is moving within the Grid! 8 4 [(8, 4), (7, 3), (6, 3)] Jack is moving within the Grid! 6 4 [(6, 4), (5, 3)] Jack is moving within the Grid! 4 6 [(4, 6), (4, 5)] Jack is moving within the Grid! 4 5 [(4, 5), (4, 4)] Jack is moving within the Grid! 5 4 [(5, 4), (6, 4), (7, 3)] 19 Missed Adjacent Intercept! Possible interception by P-51s in: (6, 7) !!! Escort: 72 Sqn 4 One P-51D may intercept! P-51D0H will attempt to stave off Frank01 Frank01 100 4 29 0600 9 P-51D0H 100 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 1 fighters! No Intercept! An element of four A/C may intercept! P-51D3A will attempt to stave off Frank01 Possible interception by P-51s in: (6, 7) !!! Escort: 72 Sqn 4 An element of four A/C may intercept! P-51D0H will attempt to stave off Frank01 No Intercept! An element of four A/C may intercept! P-51D3A will attempt to stave off Frank01 Attackers diverted! Possible interception by P-51s in: (6, 6) !!! Escort: 72 Sqn 4 3 P-51Ds may intercept! P-51D0H will attempt to stave off Frank01 No Intercept! No Intercept! Frank is moving towards the bomber Stream! A C [(6, 8), (6, 7), (6, 6)] AA3401M Target Quad: A A Possible interception by P-51s in: (7, 9) !!! Escort: 47 Sqn 0 3 P-51Ds may intercept! P-51D02 will attempt to stave off Frank0J Dogfight underway! Harutango! P-51D04 has taken off successfully with 1 engines working. Harutango! Aircraft is currently airborne! 02000JM Check Quad / Inner Frank attacks P-51D with 3.20 damage Frank0J fires, 3 gun positions remaining P-51D's health is now 96.80 FrankFrank0J 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! frontal attack Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 720004N Check Quad / Inner P-51D attacks Frank with 4.96 damage P-51D04 fires, 5 gun positions remaining Frank's health is now 77.98 P-51DP-51D04 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 720004N Check Quad / Inner P-51D attacks Frank with 2.58 damage P-51D04 fires, 4 gun positions remaining Frank's health is now 75.40 P-51DP-51D04 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 720004N Check Quad / Inner P-51D attacks Frank with 5.57 damage P-51D04 fires, 3 gun positions remaining Frank's health is now 69.83 P-51DP-51D04 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! high_yo_yo Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 720004N Check Quad / Inner P-51D attacks Frank with 0.92 damage P-51D04 fires, 2 gun positions remaining Frank's health is now 68.91 P-51DP-51D04 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! energy_fighting Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 720004N Check Quad / Inner P-51D attacks Frank with 3.38 damage P-51D04 fires, 1 gun positions remaining Frank's health is now 65.53 P-51DP-51D04 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 720004N Check Quad / Inner P-51D attacks Frank with 5.39 damage P-51D04 fires, 0 gun positions remaining Frank's health is now 60.14 P-51DP-51D04 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 02000JM Check Quad / Inner Frank attacks P-51D with 1.33 damage Frank0J fires, 2 gun positions remaining P-51D's health is now 95.48 FrankFrank0J 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 720004N Check Quad / Inner P-51D attacks Frank with 2.86 damage P-51D04 has no working gun positions Frank's health is now 57.28 P-51DP-51D04 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 720004N Check Quad / Inner P-51D attacks Frank with 4.04 damage P-51D04 has no working gun positions Frank's health is now 53.24 P-51DP-51D04 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 720004N Check Quad / Inner P-51D attacks Frank with 2.14 damage P-51D04 has no working gun positions Frank's health is now 51.10 P-51DP-51D04 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 720004N Check Quad / Inner P-51D attacks Frank with 3.90 damage P-51D04 has no working gun positions Frank's health is now 47.21 P-51DP-51D04 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! frontal attack Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! high_yo_yo Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 720004N Check Quad / Inner P-51D attacks Frank with 3.40 damage P-51D04 has no working gun positions Frank's health is now 43.80 P-51DP-51D04 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 720004N Check Quad / Inner P-51D attacks Frank with 5.62 damage P-51D04 has no working gun positions Frank's health is now 38.18 P-51DP-51D04 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 720004N Check Quad / Inner P-51D attacks Frank with 4.78 damage P-51D04 has no working gun positions Frank's health is now 33.40 P-51DP-51D04 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 720004N Check Quad / Inner P-51D attacks Frank with 0.84 damage P-51D04 has no working gun positions Frank's health is now 32.56 P-51DP-51D04 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 02000JM Check Quad / Inner Frank attacks P-51D with 1.72 damage Frank0J fires, 1 gun positions remaining P-51D's health is now 93.75 FrankFrank0J 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 720004N Check Quad / Inner P-51D attacks Frank with 5.90 damage P-51D04 has no working gun positions Frank's health is now 26.66 P-51DP-51D04 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 720004N Check Quad / Inner P-51D attacks Frank with 3.76 damage P-51D04 has no working gun positions Frank's health is now 22.90 P-51DP-51D04 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 720004N Check Quad / Inner P-51D attacks Frank with 1.29 damage P-51D04 has no working gun positions Frank's health is now 21.62 P-51DP-51D04 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 720004N Check Quad / Inner P-51D attacks Frank with 0.95 damage P-51D04 has no working gun positions Frank's health is now 20.67 P-51DP-51D04 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 720004N Check Quad / Inner P-51D attacks Frank with 3.28 damage P-51D04 has no working gun positions Frank's health is now 17.39 P-51DP-51D04 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 720004N Check Quad / Inner P-51D attacks Frank with 0.78 damage P-51D04 has no working gun positions Frank's health is now 16.61 P-51DP-51D04 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 720004N Check Quad / Inner P-51D attacks Frank with 1.22 damage P-51D04 has no working gun positions Frank's health is now 15.39 P-51DP-51D04 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 720004N Check Quad / Inner P-51D attacks Frank with 0.10 damage P-51D04 has no working gun positions Frank's health is now 15.29 P-51DP-51D04 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 720004N Check Quad / Inner P-51D attacks Frank with 1.49 damage P-51D04 has no working gun positions Frank's health is now 13.80 P-51DP-51D04 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 02000JM Check Quad / Inner Frank attacks P-51D with 0.68 damage Frank0J fires, 0 gun positions remaining P-51D's health is now 93.07 FrankFrank0J 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 720004N Check Quad / Inner P-51D attacks Frank with 4.51 damage P-51D04 has no working gun positions Frank's health is now 9.29 P-51DP-51D04 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 720004N Check Quad / Inner P-51D attacks Frank with 5.55 damage P-51D04 has no working gun positions Frank's health is now 3.74 P-51DP-51D04 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! energy_fighting Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 02000JM Check Quad / Inner Frank attacks P-51D with 4.58 damage Frank0J has no working gun positions P-51D's health is now 88.49 FrankFrank0J 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 720004N Check Quad / Inner P-51D attacks Frank with 4.93 damage P-51D04 has no working gun positions Frank has been shot down! P-51DP-51D04 28 Cycle One Cycle Two Cycle Three Possible interception by P-51s in: (7, 9) !!! Escort: 47 Sqn 0 3 P-51Ds may intercept! P-51D02 will attempt to stave off Frank0J 3 P-51Ds may intercept! P-51D2J will attempt to stave off Frank0J Frank is moving towards the bomber Stream! 6 D [(8, 9), (8, 10)] 6E440JM Target Quad: A V Missed Distant Intercept! Missed Distant Intercept! Jack is moving towards the bomber Stream! 6 V [(8, 27), (8, 26), (8, 25)] 6T3125M Target Quad: A A Frank holds position within the Grid: 3 4 Frank01 0600 Frank is moving within the Grid! 1 9 [(1, 9), (2, 8)] Frank is moving within the Grid! 4 4 [(4, 4), (3, 4), (2, 5)] Frank is moving within the Grid! 5 5 [(5, 5), (5, 4)] Frank is moving within the Grid! 5 4 [(5, 4), (5, 3), (5, 2)] Frank is moving within the Grid! 0 2 [(0, 2), (1, 3), (2, 3)] Zeke holds position within the Grid: 5 4 Zeke2I 2400 Zeke is moving within the Grid! 7 5 [(7, 5), (6, 5), (5, 6)] Zeke is moving within the Grid! 3 4 [(3, 4)] Jack is moving within the Grid! 3 1 [(3, 1)] Jack holds position within the Grid: 5 3 Jack3D 0600 Jack holds position within the Grid: 4 5 Jack3X 0600 Jack is moving within the Grid! 4 4 [(4, 4), (4, 5), (4, 6)] Jack holds position within the Grid: 7 3 Jack3Z 0600 15 Frank has reached the Bomber Stream! Missed Adjacent Intercept! Missed Adjacent Intercept! Missed Distant Intercept! Missed Distant Intercept! Missed Distant Intercept! Frank is moving towards the bomber Stream! 6 E [(8, 10)] 6E250JM Target Quad: A V Missed Distant Intercept! Possible interception by P-51s in: (9, 3) !!! Escort: 47 Sqn 0 One P-51D may intercept! P-51D02 will attempt to stave off Frank1M Frank1M 100 4 29 0600 9 P-51D02 -4.236005962028501 4 28 7 9 Escort is supported by 2 fighters! Interceptors are supported by 0 fighters! No Intercept! Possible interception by P-51s in: (9, 3) !!! Escort: 47 Sqn 0 No Intercept! No Intercept! Frank is moving towards the bomber Stream! 9 0 [(11, 0), (10, 1), (9, 2), (9, 3)] 72451MM Target Quad: A A Jack is moving towards the bomber Stream! 6 T [(8, 25), (8, 24), (8, 23), (8, 22), (8, 21)] 6P1425M Target Quad: A A Frank holds position within the Grid: 4 4 Frank0G 0600 Frank holds position within the Grid: 2 5 Frank0J 0600 Frank holds position within the Grid: 5 4 Frank09 0600 Frank holds position within the Grid: 5 2 Frank13 0600 Frank holds position within the Grid: 4 5 Frank1M 0600 Zeke holds position within the Grid: 5 4 Zeke2I 2400 Zeke holds position within the Grid: 5 6 Zeke2K 2400 Zeke holds position within the Grid: 8 4 Zeke2L 2400 Jack holds position within the Grid: 1 4 Jack25 0600 Jack holds position within the Grid: 5 3 Jack3D 0600 Jack holds position within the Grid: 4 5 Jack3X 0600 Jack holds position within the Grid: 5 8 Jack3Y 0600 Jack holds position within the Grid: 7 3 Jack3Z 0600 10 Missed Adjacent Intercept! Possible interception by P-51s in: (9, 9) !!! Escort: 74 Sqn 9 No Intercept! Missed Distant Intercept! Possible interception by P-51s in: (7, 9) !!! Escort: 47 Sqn 0 3 P-51Ds may intercept! P-51D02 will attempt to stave off Frank0J Dogfight underway! Frank is moving towards the bomber Stream! 6 E [(8, 10), (8, 11), (8, 12)] 6G250JM Target Quad: A V Possible interception by P-51s in: (9, 3) !!! Escort: 47 Sqn 0 3 P-51Ds may intercept! P-51D02 will attempt to stave off Frank1M 3 P-51Ds may intercept! P-51D2J will attempt to stave off Frank1M Missed Distant Intercept! Missed Adjacent Intercept! Possible interception by P-51s in: (9, 3) !!! Escort: 47 Sqn 0 2 P-51Ds may intercept! P-51D02 will attempt to stave off Frank1M 2 P-51Ds may intercept! P-51D2J will attempt to stave off Frank1M Possible interception by P-51s in: (7, 5) !!! Escort: 72 Sqn D 2 P-51Ds may intercept! P-51D2F will attempt to stave off Frank1M Possible interception by P-51s in: (6, 6) !!! Escort: 72 Sqn 4 2 P-51Ds may intercept! P-51D0H will attempt to stave off Frank1M 3 P-51Ds may intercept! P-51D36 will attempt to stave off Frank1M No Intercept! Frank is moving towards the bomber Stream! 7 2 [(9, 3), (8, 4), (7, 5), (6, 6)] AA451MM Target Quad: A A Jack is moving towards the bomber Stream! 6 P [(8, 21), (8, 20)] 6O1425M Target Quad: A A Frank is moving within the Grid! 4 4 [(4, 4), (4, 3), (4, 2)] Frank is moving within the Grid! 2 5 [(2, 5)] Frank is moving within the Grid! 5 4 [(5, 4), (4, 5), (4, 6), (3, 7)] Frank holds position within the Grid: 5 2 Frank13 0600 Frank is moving within the Grid! 4 5 [(4, 5), (4, 6)] Zeke is moving within the Grid! 5 4 [(5, 4), (4, 5)] Zeke is moving within the Grid! 5 6 [(5, 6), (5, 5), (5, 4)] Zeke holds position within the Grid: 8 4 Zeke2L 2400 Jack is moving within the Grid! 1 4 [(1, 4), (2, 4)] Jack is moving within the Grid! 5 3 [(5, 3)] Jack is moving within the Grid! 4 5 [(4, 5)] Jack is moving within the Grid! 5 8 [(5, 8), (6, 7)] Jack is moving within the Grid! 7 3 [(7, 3)] 1 Frank has reached the Bomber Stream! Frank is moving within the Grid! 4 2 [(4, 2), (3, 3)] Frank is moving within the Grid! 3 9 [(3, 9), (3, 8), (4, 7)] Frank holds position within the Grid: 3 7 Frank09 0600 Frank is moving within the Grid! 5 2 [(5, 2), (5, 3)] Zeke is moving within the Grid! 4 5 [(4, 5), (4, 4), (5, 3), (5, 2)] Zeke holds position within the Grid: 5 4 Zeke2K 2400 Zeke is moving within the Grid! 8 4 [(8, 4), (7, 5), (6, 5), (5, 6), (4, 7)] Jack is moving within the Grid! 6 4 [(6, 4), (7, 5)] Jack is moving within the Grid! 8 4 [(8, 4), (8, 5), (8, 6)] Jack is moving within the Grid! 5 3 [(5, 3), (4, 4), (3, 5)] Jack is moving within the Grid! 7 5 [(7, 5)] Jack is moving within the Grid! 4 3 [(4, 3), (4, 4)] -7 34 Tactical Movement Tactical Time: 14 seconds in the Ground dimension. Approach Frank is moving towards the bomber Stream! 6 G [(8, 12)] 6G470JM Target Quad: A V Frank holds position within the Grid: 3 3 Frank0G 0600 Frank holds position within the Grid: 4 7 Frank0J 0600 Frank holds position within the Grid: 3 7 Frank09 0600 Frank holds position within the Grid: 5 5 Frank13 0600 Zeke holds position within the Grid: 5 2 Zeke2I 2400 Zeke holds position within the Grid: 5 4 Zeke2K 2400 Zeke holds position within the Grid: 4 7 Zeke2L 2400 Jack holds position within the Grid: 8 7 Jack25 0600 Jack holds position within the Grid: 8 6 Jack3D 0600 Jack holds position within the Grid: 1 8 Jack3X 0600 Jack holds position within the Grid: 4 5 Jack3Y 0600 Jack holds position within the Grid: 5 7 Jack3Z 0600 3 Jack is moving towards the bomber Stream! 6 O [(8, 20), (8, 19), (8, 18), (8, 17)] 6L8725M Target Quad: A A Frank is moving within the Grid! 3 3 [(3, 3)] Frank holds position within the Grid: 4 7 Frank0J 0600 Frank holds position within the Grid: 3 7 Frank09 0600 Frank holds position within the Grid: 5 5 Frank13 0600 Zeke holds position within the Grid: 5 2 Zeke2I 2400 Zeke is moving within the Grid! 5 4 [(5, 4), (5, 3)] Zeke is moving within the Grid! 4 7 [(4, 7), (5, 6)] Jack holds position within the Grid: 8 7 Jack25 0600 Jack is moving within the Grid! 8 6 [(8, 6), (7, 6), (6, 6)] Jack is moving within the Grid! 1 8 [(1, 8)] Jack holds position within the Grid: 4 5 Jack3Y 0600 Jack holds position within the Grid: 5 7 Jack3Z 0600 0 14 Tactical Movement Tactical Time: 53 seconds in the Ground dimension. Approach Frank is moving towards the bomber Stream! 6 G [(8, 12), (8, 13)] 6H470JM Target Quad: A V Jack is moving towards the bomber Stream! 6 L [(8, 17), (8, 16)] 6K8725M Target Quad: A A Frank is moving within the Grid! 4 8 [(4, 8)] Frank is moving within the Grid! 4 7 [(4, 7), (4, 6)] Frank is moving within the Grid! 3 7 [(3, 7)] Frank holds position within the Grid: 5 5 Frank13 0600 Zeke holds position within the Grid: 5 2 Zeke2I 2400 Zeke is moving within the Grid! 5 3 [(5, 3)] Zeke holds position within the Grid: 5 6 Zeke2L 2400 Jack is moving within the Grid! 8 7 [(8, 7)] Jack is moving within the Grid! 6 6 [(6, 6), (6, 5)] Jack is moving within the Grid! 7 3 [(7, 3)] Jack holds position within the Grid: 4 5 Jack3Y 0600 Jack is moving within the Grid! 5 7 [(5, 7), (4, 7)] 44 Frank is moving towards the bomber Stream! 6 H [(8, 13), (8, 14)] 6I430JM Target Quad: A V Jack is moving towards the bomber Stream! 6 K [(8, 16), (8, 15), (8, 14), (7, 13), (7, 12)] 5G7525M Target Quad: A A Frank is moving within the Grid! 9 4 [(9, 4), (8, 4)] Frank is moving within the Grid! 4 3 [(4, 3), (5, 4)] Frank is moving within the Grid! 6 5 [(6, 5), (6, 4), (5, 3)] Frank holds position within the Grid: 5 5 Frank13 0600 Zeke is moving within the Grid! 5 2 [(5, 2), (5, 3)] Zeke holds position within the Grid: 7 7 Zeke2K 2400 Zeke is moving within the Grid! 5 6 [(5, 6), (6, 7)] Jack is moving within the Grid! 7 5 [(7, 5), (6, 6), (5, 7)] Jack is moving within the Grid! 6 5 [(6, 5), (6, 6)] Jack is moving within the Grid! 3 6 [(3, 6)] Jack is moving within the Grid! 4 5 [(4, 5), (5, 6)] Jack is moving within the Grid! 2 6 [(2, 6)] 42 Frank is moving towards the bomber Stream! 6 I [(8, 14), (8, 15), (8, 16), (8, 17)] 6L540JM Target Quad: A V Missed Distant Intercept! Possible interception by P-51s in: (7, 9) !!! Escort: 47 Sqn 0 No Intercept! 3 P-51Ds may intercept! P-51D2J will attempt to stave off Jack25 Jack is moving towards the bomber Stream! 5 G [(7, 12), (7, 11)] 5F5725M Target Quad: A A Frank holds position within the Grid: 5 6 Frank0G 0600 Frank holds position within the Grid: 5 4 Frank0J 0600 Frank holds position within the Grid: 5 3 Frank09 0600 Frank holds position within the Grid: 5 5 Frank13 0600 Zeke holds position within the Grid: 4 7 Zeke2I 2400 Zeke holds position within the Grid: 7 7 Zeke2K 2400 Zeke holds position within the Grid: 6 7 Zeke2L 2400 Jack holds position within the Grid: 5 7 Jack25 0600 Jack holds position within the Grid: 5 9 Jack3D 0600 Jack holds position within the Grid: 4 1 Jack3X 0600 Jack holds position within the Grid: 7 7 Jack3Y 0600 Jack holds position within the Grid: 3 8 Jack3Z 0600 40 Frank is moving towards the bomber Stream! 6 L [(8, 17), (8, 18), (8, 19), (7, 20), (7, 21)] 5P540JM Target Quad: A V Possible interception by P-51s in: (6, 9) !!! Escort: 47 Sqn: 0 2 P-51Ds may intercept! P-51D00 will attempt to stave off Jack25 One P-51D may intercept! P-51D2H will attempt to stave off Jack25 Jack25 88.3922967604751 4 29 0600 9 P-51D2H 58.629474056365716 4 28 7 9 Escort is supported by 1 fighters! Interceptors are supported by 0 fighters! Possible interception by P-51s in: (6, 9) !!! Escort: 47 Sqn: 0 One P-51D may intercept! P-51D00 will attempt to stave off Jack25 Jack25 88.3922967604751 4 29 0600 9 P-51D00 60.16888035227943 4 28 7 9 Escort is supported by 1 fighters! Interceptors are supported by 0 fighters! 2 P-51Ds may intercept! P-51D2H will attempt to stave off Jack25 Attackers diverted! Possible interception by P-51s in: (7, 9) !!! Escort: 47 Sqn 0 One P-51D may intercept! P-51D02 will attempt to stave off Jack25 Jack25 88.3922967604751 4 29 0600 9 P-51D02 -4.236005962028501 4 28 7 9 Escort is supported by 2 fighters! Interceptors are supported by 0 fighters! 3 P-51Ds may intercept! P-51D2J will attempt to stave off Jack25 Possible interception by P-51s in: (5, 7) !!! Escort: 47 Sqn 1 2 P-51Ds may intercept! P-51D05 will attempt to stave off Jack25 No Intercept! An element of four A/C may intercept! P-51D2Q will attempt to stave off Jack25 Dogfight underway! Harutango! P-51D2Qhas failed to take off (4, 3642, 31, 440, 763) Jack is moving towards the bomber Stream! 5 F [(7, 11), (7, 10), (7, 9), (6, 8)] AC5725M Target Quad: A A Frank holds position within the Grid: 5 6 Frank0G 0600 Frank holds position within the Grid: 5 4 Frank0J 0600 Frank is moving within the Grid! 5 3 [(5, 3), (6, 3)] Frank is moving within the Grid! 5 5 [(5, 5), (5, 6)] Zeke is moving within the Grid! 4 7 [(4, 7), (5, 6)] Zeke is moving within the Grid! 7 7 [(7, 7)] Zeke is moving within the Grid! 6 7 [(6, 7)] Jack holds position within the Grid: 5 7 Jack25 0600 Jack is moving within the Grid! 5 9 [(5, 9)] Jack is moving within the Grid! 4 1 [(4, 1)] Jack is moving within the Grid! 7 7 [(7, 7), (7, 6)] Jack is moving within the Grid! 3 8 [(3, 8)] 29 Possible interception by P-51s in: (5, 7) !!! Escort: 47 Sqn 1 3 P-51Ds may intercept! P-51D05 will attempt to stave off Jack25 Attackers diverted! An element of four A/C may intercept! P-51D2M will attempt to stave off Jack25 Attackers diverted! No Intercept! Possible interception by P-51s in: (6, 7) !!! Escort: 72 Sqn 4 3 P-51Ds may intercept! P-51D0H will attempt to stave off Jack25 2 P-51Ds may intercept! P-51D36 will attempt to stave off Jack25 Dogfight underway! Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! frontal attack Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! climb_and_dive Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 3B0036C Check Quad / Inner P-51D attacks Jack with 4.65 damage P-51D36 has no working gun positions Jack's health is now 83.74 P-51DP-51D36 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 3B0036C Check Quad / Inner P-51D attacks Jack with 1.66 damage P-51D36 has no working gun positions Jack's health is now 82.08 P-51DP-51D36 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 3B0036C Check Quad / Inner P-51D attacks Jack with 4.20 damage P-51D36 has no working gun positions Jack's health is now 77.88 P-51DP-51D36 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 500025M Check Quad / Inner Jack attacks P-51D with 3.39 damage Jack25 fires, 2 gun positions remaining P-51D's health is now 4.73 JackJack25 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 3B0036C Check Quad / Inner P-51D attacks Jack with 4.06 damage P-51D36 has no working gun positions Jack's health is now 73.82 P-51DP-51D36 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! immelmann_turn Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 3B0036C Check Quad / Inner P-51D attacks Jack with 5.31 damage P-51D36 has no working gun positions Jack's health is now 68.51 P-51DP-51D36 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 500025M Check Quad / Inner Jack attacks P-51D with 0.07 damage Jack25 fires, 1 gun positions remaining P-51D's health is now 4.66 JackJack25 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 3B0036C Check Quad / Inner P-51D attacks Jack with 5.40 damage P-51D36 has no working gun positions Jack's health is now 63.11 P-51DP-51D36 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 500025M Check Quad / Inner Jack attacks P-51D with 3.73 damage Jack25 fires, 0 gun positions remaining P-51D's health is now 0.93 JackJack25 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 3B0036C Check Quad / Inner P-51D attacks Jack with 3.46 damage P-51D36 has no working gun positions Jack's health is now 59.66 P-51DP-51D36 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! surprise_attack Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 500025M Check Quad / Inner Jack attacks P-51D with 1.96 damage Jack25 has no working gun positions P-51D has been shot down! JackJack25 28 Cycle One Cycle Two Cycle Three Possible interception by P-51s in: (6, 6) !!! Escort: 72 Sqn 4 2 P-51Ds may intercept! P-51D0H will attempt to stave off Jack25 No Intercept! One P-51D may intercept! P-51D3A will attempt to stave off Jack25 Jack25 59.65575659992049 4 29 0600 9 P-51D3A 100 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 0 fighters! Jack is moving towards the bomber Stream! A C [(6, 8), (6, 7), (6, 6)] AA5725M Target Quad: A A Frank is moving within the Grid! 5 6 [(5, 6), (5, 5), (5, 4)] Frank is moving within the Grid! 5 4 [(5, 4), (4, 4)] Frank is moving within the Grid! 6 3 [(6, 3), (5, 3), (4, 4)] Frank is moving within the Grid! 5 6 [(5, 6)] Zeke is moving within the Grid! 8 3 [(8, 3), (8, 4), (8, 5), (8, 6)] Zeke is moving within the Grid! 4 8 [(4, 8), (4, 7), (3, 6), (3, 5), (2, 4), (2, 3), (1, 2)] Zeke is moving within the Grid! 6 7 [(6, 7), (6, 6), (7, 5), (7, 4)] Jack is moving within the Grid! 5 7 [(5, 7), (5, 6), (4, 5)] Jack is moving within the Grid! 5 9 [(5, 9), (5, 8)] Jack holds position within the Grid: 4 4 Jack3X 0600 Jack is moving within the Grid! 6 3 [(6, 3), (5, 4)] Jack is moving within the Grid! 6 0 [(6, 0), (5, 1)] 22 Frank is moving towards the bomber Stream! 5 P [(7, 21)] 5P440JM Target Quad: A V Jack has reached the Bomber Stream! Frank is moving within the Grid! 5 4 [(5, 4), (5, 3), (5, 2)] Frank is moving within the Grid! 4 4 [(4, 4), (4, 5), (4, 6), (4, 7)] Frank is moving within the Grid! 4 4 [(4, 4), (3, 4)] Frank is moving within the Grid! 7 9 [(7, 9), (7, 8), (6, 7)] Zeke is moving within the Grid! 7 9 [(7, 9), (6, 8), (5, 7), (4, 6)] Zeke is moving within the Grid! 1 2 [(1, 2), (2, 2), (3, 3), (4, 3), (5, 3), (6, 4), (7, 4)] Zeke is moving within the Grid! 7 4 [(7, 4), (7, 5), (7, 6), (7, 7)] Jack is moving within the Grid! 7 1 [(7, 1), (7, 0)] Jack is moving within the Grid! 4 4 [(4, 4)] Jack is moving within the Grid! 5 4 [(5, 4), (5, 3)] Jack is moving within the Grid! 1 8 [(1, 8), (1, 7), (1, 6), (2, 5), (2, 4)] 15 Frank is moving towards the bomber Stream! 5 P [(7, 21), (7, 22), (7, 23)] 5R490JM Target Quad: A V Frank is moving within the Grid! 5 2 [(5, 2), (4, 2), (3, 2), (2, 2)] Frank is moving within the Grid! 4 9 [(4, 9), (4, 8), (4, 7), (4, 6), (4, 5), (4, 4), (4, 3), (4, 2)] Frank is moving within the Grid! 3 4 [(3, 4), (4, 3), (4, 2), (5, 1)] Frank is moving within the Grid! 5 4 [(5, 4), (5, 3), (5, 2), (4, 1), (4, 0)] Zeke is moving within the Grid! 1 3 [(1, 3), (2, 3), (3, 3), (4, 2), (5, 2), (6, 2)] Zeke is moving within the Grid! 7 4 [(7, 4), (6, 5), (5, 5), (4, 6)] Zeke is moving within the Grid! 7 7 [(7, 7), (6, 6)] Jack is moving within the Grid! 7 0 [(7, 0), (6, 0), (5, 0), (4, 0), (3, 0)] Jack is moving within the Grid! 4 4 [(4, 4)] Jack is moving within the Grid! 6 0 [(6, 0), (6, 1), (6, 2), (6, 3), (6, 4), (5, 5)] Jack is moving within the Grid! 2 4 [(2, 4), (3, 4), (4, 5), (5, 5), (6, 5)] 3 Frank is moving towards the bomber Stream! 5 R [(7, 23), (7, 24)] 5S420JM Target Quad: A V Frank holds position within the Grid: 2 2 Frank0G 0600 Frank holds position within the Grid: 4 2 Frank0J 0600 Frank holds position within the Grid: 5 1 Frank09 0600 Frank holds position within the Grid: 4 0 Frank13 0600 Zeke holds position within the Grid: 6 2 Zeke2I 2400 Zeke holds position within the Grid: 0 8 Zeke2K 2400 Zeke holds position within the Grid: 1 2 Zeke2L 2400 Jack holds position within the Grid: 1 0 Jack3D 0600 Jack holds position within the Grid: 6 2 Jack3X 0600 Jack holds position within the Grid: 5 8 Jack3Y 0600 Jack holds position within the Grid: 8 6 Jack3Z 0600 0 53 Tactical Movement Tactical Time: 18 seconds in the Ground dimension. Approach Frank is moving towards the bomber Stream! 5 S [(7, 24), (7, 25)] 5T420JM Target Quad: A V Frank is moving within the Grid! 2 2 [(2, 2), (3, 2), (4, 2)] Frank is moving within the Grid! 4 2 [(4, 2)] Frank is moving within the Grid! 5 1 [(5, 1)] Frank is moving within the Grid! 4 0 [(4, 0), (4, 1)] Zeke holds position within the Grid: 6 2 Zeke2I 2400 Zeke is moving within the Grid! 0 8 [(0, 8)] Zeke is moving within the Grid! 1 2 [(1, 2), (2, 2), (3, 2)] Jack is moving within the Grid! 1 0 [(1, 0), (2, 0), (3, 0)] Jack is moving within the Grid! 6 2 [(6, 2), (6, 3), (6, 4)] Jack is moving within the Grid! 5 8 [(5, 8), (5, 7), (6, 6)] Jack is moving within the Grid! 8 6 [(8, 6), (7, 5)] 11 Possible interception by P-51s in: (4, 29) !!! Escort: 72 Sqn 3 An element of four A/C may intercept! P-51D0D will attempt to stave off Frank0J An element of four A/C may intercept! P-51D2Y will attempt to stave off Frank0J 2 P-51Ds may intercept! P-51D32 will attempt to stave off Frank0J Attackers diverted! Frank is moving towards the bomber Stream! 5 T [(7, 25), (7, 26), (6, 27)] AV350JM Target Quad: A V Frank holds position within the Grid: 6 1 Frank0G 0600 Frank is moving within the Grid! 3 5 [(3, 5), (3, 4), (2, 3), (2, 2)] Frank is moving within the Grid! 7 5 [(7, 5), (7, 6)] Frank is moving within the Grid! 5 8 [(5, 8), (4, 7), (3, 6), (2, 6), (1, 5), (0, 4)] Zeke is moving within the Grid! 6 2 [(6, 2), (5, 2), (4, 3), (3, 3)] Zeke is moving within the Grid! 4 4 [(4, 4), (4, 5)] Zeke is moving within the Grid! 5 2 [(5, 2), (6, 3), (6, 4), (7, 5)] Jack is moving within the Grid! 6 0 [(6, 0), (6, 1), (6, 2), (6, 3), (6, 4)] Jack is moving within the Grid! 5 9 [(5, 9), (5, 8)] Jack is moving within the Grid! 7 4 [(7, 4), (6, 4), (5, 5), (4, 5), (3, 6), (2, 6)] Jack is moving within the Grid! 7 5 [(7, 5), (6, 5), (5, 4)] -1 18 Tactical Movement Tactical Time: 43 seconds in the Ground dimension. Approach Frank has reached the Bomber Stream! Frank is moving within the Grid! 6 1 [(6, 1), (6, 2), (5, 3), (5, 4)] Frank is moving within the Grid! 6 8 [(6, 8), (6, 7), (6, 6)] Frank holds position within the Grid: 0 4 Frank13 0600 Zeke is moving within the Grid! 3 3 [(3, 3), (3, 4), (4, 5)] Zeke is moving within the Grid! 4 5 [(4, 5), (3, 4), (3, 3), (2, 2), (1, 1)] Zeke is moving within the Grid! 7 5 [(7, 5), (6, 4), (5, 3), (4, 2)] Jack is moving within the Grid! 6 4 [(6, 4)] Jack is moving within the Grid! 6 5 [(6, 5), (6, 6), (7, 7)] Jack is moving within the Grid! 2 6 [(2, 6)] Jack is moving within the Grid! 5 4 [(5, 4), (4, 4)] 36 Frank is moving within the Grid! 5 4 [(5, 4), (6, 4)] Frank is moving within the Grid! 5 0 [(5, 0), (4, 1), (3, 2)] Frank is moving within the Grid! 0 4 [(0, 4)] Zeke holds position within the Grid: 4 5 Zeke2I 2400 Zeke holds position within the Grid: 1 1 Zeke2K 2400 Zeke is moving within the Grid! 4 2 [(4, 2)] Jack is moving within the Grid! 3 0 [(3, 0), (4, 0), (5, 0)] Jack is moving within the Grid! 7 7 [(7, 7), (7, 6)] Jack is moving within the Grid! 4 2 [(4, 2)] Jack is moving within the Grid! 1 4 [(1, 4)] 32 Frank holds position within the Grid: 6 4 Frank0G 0600 Frank is moving within the Grid! 1 5 [(1, 5)] Frank is moving within the Grid! 5 2 [(5, 2)] Zeke is moving within the Grid! 4 5 [(4, 5), (3, 5), (2, 5)] Zeke is moving within the Grid! 1 1 [(1, 1), (2, 2), (3, 3), (4, 4), (5, 5)] Zeke is moving within the Grid! 6 3 [(6, 3), (6, 4)] Jack holds position within the Grid: 5 0 Jack3D 0600 Jack is moving within the Grid! 5 3 [(5, 3), (5, 4), (5, 5)] Jack is moving within the Grid! 2 4 [(2, 4)] Jack is moving within the Grid! 3 1 [(3, 1)] 20 Frank is moving within the Grid! 6 4 [(6, 4), (5, 4)] Frank is moving within the Grid! 3 5 [(3, 5), (4, 5), (5, 4)] Frank is moving within the Grid! 5 4 [(5, 4)] Zeke is moving within the Grid! 2 5 [(2, 5), (3, 4)] Zeke holds position within the Grid: 5 5 Zeke2K 2400 Zeke holds position within the Grid: 6 4 Zeke2L 2400 Jack is moving within the Grid! 5 0 [(5, 0), (4, 1)] Jack is moving within the Grid! 5 5 [(5, 5), (6, 4), (7, 3)] Jack is moving within the Grid! 2 6 [(2, 6), (3, 6)] Jack is moving within the Grid! 2 4 [(2, 4), (3, 5)] 12 Frank is moving within the Grid! 2 5 [(2, 5)] Frank is moving within the Grid! 5 4 [(5, 4)] Frank is moving within the Grid! 3 5 [(3, 5), (4, 4)] Zeke is moving within the Grid! 5 3 [(5, 3), (4, 3), (3, 3)] Zeke is moving within the Grid! 5 5 [(5, 5), (6, 4)] Zeke is moving within the Grid! 6 4 [(6, 4), (5, 4)] Jack is moving within the Grid! 1 4 [(1, 4), (2, 3)] Jack holds position within the Grid: 7 3 Jack3X 0600 Jack is moving within the Grid! 5 6 [(5, 6)] Jack holds position within the Grid: 7 8 Jack3Z 0600 9 Frank holds position within the Grid: 6 5 Frank0G 0600 Frank is moving within the Grid! 2 2 [(2, 2)] Frank holds position within the Grid: 7 1 Frank13 0600 Zeke is moving within the Grid! 3 3 [(3, 3)] Zeke holds position within the Grid: 6 4 Zeke2K 2400 Zeke is moving within the Grid! 5 4 [(5, 4)] Jack is moving within the Grid! 2 3 [(2, 3)] Jack holds position within the Grid: 7 3 Jack3X 0600 Jack is moving within the Grid! 5 9 [(5, 9)] Jack is moving within the Grid! 7 8 [(7, 8)] 3 Frank is moving within the Grid! 6 5 [(6, 5), (6, 4), (5, 3)] Frank is moving within the Grid! 3 4 [(3, 4), (4, 4), (5, 5)] Frank is moving within the Grid! 7 1 [(7, 1), (6, 2), (6, 3), (5, 4)] Zeke is moving within the Grid! 7 7 [(7, 7), (6, 7), (5, 7)] Zeke holds position within the Grid: 6 4 Zeke2K 2400 Zeke is moving within the Grid! 7 6 [(7, 6)] Jack holds position within the Grid: 6 9 Jack3D 0600 Jack is moving within the Grid! 7 3 [(7, 3), (6, 2)] Jack is moving within the Grid! 1 1 [(1, 1), (2, 2)] Jack is moving within the Grid! 4 2 [(4, 2), (5, 2), (6, 2), (7, 2), (8, 2)] -4 43 Tactical Movement Tactical Time: 22 seconds in the Ground dimension. Approach Frank holds position within the Grid: 5 3 Frank0G 0600 Frank is moving within the Grid! 7 6 [(7, 6)] Frank is moving within the Grid! 5 4 [(5, 4)] Zeke holds position within the Grid: 2 7 Zeke2I 2400 Zeke holds position within the Grid: 6 4 Zeke2K 2400 Zeke is moving within the Grid! 4 6 [(4, 6)] Jack holds position within the Grid: 6 9 Jack3D 0600 Jack is moving within the Grid! 6 2 [(6, 2)] Jack holds position within the Grid: 4 5 Jack3Y 0600 Jack is moving within the Grid! 8 2 [(8, 2), (8, 1)] 17 Frank holds position within the Grid: 5 3 Frank0G 0600 Frank holds position within the Grid: 3 5 Frank09 0600 Frank holds position within the Grid: 1 5 Frank13 0600 Zeke holds position within the Grid: 2 7 Zeke2I 2400 Zeke holds position within the Grid: 6 4 Zeke2K 2400 Zeke holds position within the Grid: 2 4 Zeke2L 2400 Jack holds position within the Grid: 6 9 Jack3D 0600 Jack holds position within the Grid: 3 5 Jack3X 0600 Jack holds position within the Grid: 4 5 Jack3Y 0600 Jack holds position within the Grid: 8 1 Jack3Z 0600 15 Frank holds position within the Grid: 5 3 Frank0G 0600 Frank is moving within the Grid! 3 5 [(3, 5), (3, 4)] Frank is moving within the Grid! 1 5 [(1, 5), (1, 6)] Zeke holds position within the Grid: 2 7 Zeke2I 2400 Zeke is moving within the Grid! 6 4 [(6, 4), (5, 3)] Zeke holds position within the Grid: 2 4 Zeke2L 2400 Jack is moving within the Grid! 6 9 [(6, 9), (6, 8)] Jack holds position within the Grid: 3 5 Jack3X 0600 Jack is moving within the Grid! 4 5 [(4, 5), (5, 5)] Jack is moving within the Grid! 8 1 [(8, 1), (8, 2)] 11 Frank is moving within the Grid! 5 3 [(5, 3), (5, 4), (6, 5)] Frank is moving within the Grid! 3 4 [(3, 4), (3, 5)] Frank is moving within the Grid! 0 9 [(0, 9)] Zeke is moving within the Grid! 2 7 [(2, 7), (3, 6), (4, 5)] Zeke holds position within the Grid: 4 1 Zeke2K 2400 Zeke is moving within the Grid! 2 4 [(2, 4)] Jack holds position within the Grid: 8 4 Jack3D 0600 Jack holds position within the Grid: 3 5 Jack3X 0600 Jack holds position within the Grid: 9 7 Jack3Y 0600 Jack holds position within the Grid: 5 7 Jack3Z 0600 6 Frank is moving within the Grid! 6 5 [(6, 5)] Frank is moving within the Grid! 3 5 [(3, 5), (4, 5)] Frank is moving within the Grid! 5 7 [(5, 7)] Zeke is moving within the Grid! 8 2 [(8, 2)] Zeke is moving within the Grid! 4 1 [(4, 1)] Zeke is moving within the Grid! 2 8 [(2, 8), (2, 7)] Jack is moving within the Grid! 8 4 [(8, 4), (7, 4)] Jack holds position within the Grid: 3 5 Jack3X 0600 Jack holds position within the Grid: 9 7 Jack3Y 0600 Jack holds position within the Grid: 5 7 Jack3Z 0600 2 Frank holds position within the Grid: 2 8 Frank0G 0600 Frank holds position within the Grid: 9 5 Frank09 0600 Frank holds position within the Grid: 7 5 Frank13 0600 Zeke holds position within the Grid: 6 8 Zeke2I 2400 Zeke holds position within the Grid: 6 2 Zeke2K 2400 Zeke holds position within the Grid: 3 5 Zeke2L 2400 Jack holds position within the Grid: 3 2 Jack3D 0600 Jack holds position within the Grid: 3 5 Jack3X 0600 Jack holds position within the Grid: 9 7 Jack3Y 0600 Jack holds position within the Grid: 5 7 Jack3Z 0600 1 Frank holds position within the Grid: 2 8 Frank0G 0600 Frank is moving within the Grid! 9 5 [(9, 5)] Frank is moving within the Grid! 7 5 [(7, 5)] Zeke holds position within the Grid: 6 8 Zeke2I 2400 Zeke holds position within the Grid: 6 2 Zeke2K 2400 Zeke holds position within the Grid: 3 5 Zeke2L 2400 Jack holds position within the Grid: 3 2 Jack3D 0600 Jack holds position within the Grid: 3 5 Jack3X 0600 Jack holds position within the Grid: 9 7 Jack3Y 0600 Jack is moving within the Grid! 5 7 [(5, 7)] -11 22 Tactical Movement Tactical Time: 64 seconds in the Ground dimension. Approach -1: Frank0G 36 -1: Jack3D 36 Frank holds position within the Grid: 1 5 Frank09 0600 Frank holds position within the Grid: 2 5 Frank13 0600 Zeke holds position within the Grid: 6 8 Zeke2I 2400 Zeke holds position within the Grid: 6 2 Zeke2K 2400 Zeke holds position within the Grid: 3 5 Zeke2L 2400 Jack holds position within the Grid: 3 5 Jack3X 0600 Jack holds position within the Grid: 9 7 Jack3Y 0600 Jack holds position within the Grid: 8 7 Jack3Z 0600 60 Frank is moving within the Grid! 1 5 [(1, 5), (1, 4), (2, 3)] Frank is moving within the Grid! 2 5 [(2, 5), (3, 5), (4, 5), (5, 5), (6, 5)] Zeke is moving within the Grid! 6 8 [(6, 8), (5, 7), (4, 6), (3, 6), (2, 5), (1, 4)] Zeke holds position within the Grid: 6 2 Zeke2K 2400 Zeke is moving within the Grid! 3 5 [(3, 5), (2, 4)] Jack holds position within the Grid: 3 5 Jack3X 0600 Jack holds position within the Grid: 9 7 Jack3Y 0600 Jack is moving within the Grid! 8 7 [(8, 7), (7, 7)] 54 Frank is moving within the Grid! 3 1 [(3, 1), (4, 2)] Frank is moving within the Grid! 9 5 [(9, 5), (8, 5)] Zeke holds position within the Grid: 1 4 Zeke2I 2400 Zeke is moving within the Grid! 6 2 [(6, 2), (5, 2), (4, 2)] Zeke is moving within the Grid! 2 4 [(2, 4), (3, 4)] Jack holds position within the Grid: 3 5 Jack3X 0600 Jack holds position within the Grid: 9 7 Jack3Y 0600 Jack is moving within the Grid! 4 9 [(4, 9)] 48 Frank holds position within the Grid: 6 3 Frank09 0600 Frank holds position within the Grid: 5 4 Frank13 0600 Zeke holds position within the Grid: 1 4 Zeke2I 2400 Zeke holds position within the Grid: 2 3 Zeke2K 2400 Zeke holds position within the Grid: 5 4 Zeke2L 2400 Jack holds position within the Grid: 3 5 Jack3X 0600 Jack holds position within the Grid: 9 7 Jack3Y 0600 Jack holds position within the Grid: 2 6 Jack3Z 0600 45 Frank holds position within the Grid: 6 3 Frank09 0600 Frank holds position within the Grid: 5 4 Frank13 0600 Zeke holds position within the Grid: 1 4 Zeke2I 2400 Zeke holds position within the Grid: 2 3 Zeke2K 2400 Zeke holds position within the Grid: 5 4 Zeke2L 2400 Jack holds position within the Grid: 3 5 Jack3X 0600 Jack holds position within the Grid: 9 7 Jack3Y 0600 Jack holds position within the Grid: 2 6 Jack3Z 0600 44 Frank holds position within the Grid: 6 3 Frank09 0600 Frank holds position within the Grid: 5 4 Frank13 0600 Zeke is moving within the Grid! 1 4 [(1, 4), (2, 5), (3, 5), (4, 6), (5, 7)] Zeke holds position within the Grid: 2 3 Zeke2K 2400 Zeke is moving within the Grid! 5 4 [(5, 4)] Jack is moving within the Grid! 3 5 [(3, 5), (3, 6), (4, 7)] Jack is moving within the Grid! 9 7 [(9, 7), (8, 6), (7, 5)] Jack is moving within the Grid! 2 6 [(2, 6), (3, 5), (3, 4), (4, 3)] 35 Frank holds position within the Grid: 6 3 Frank09 0600 Frank is moving within the Grid! 5 4 [(5, 4)] Zeke is moving within the Grid! 5 7 [(5, 7)] Zeke is moving within the Grid! 2 3 [(2, 3)] Zeke holds position within the Grid: 6 1 Zeke2L 2400 Jack is moving within the Grid! 5 9 [(5, 9), (5, 8)] Jack holds position within the Grid: 7 5 Jack3Y 0600 Jack is moving within the Grid! 6 0 [(6, 0), (7, 1)] 30 Frank is moving within the Grid! 6 3 [(6, 3), (5, 3)] Frank holds position within the Grid: 5 4 Frank13 0600 Zeke is moving within the Grid! 6 3 [(6, 3)] Zeke is moving within the Grid! 5 1 [(5, 1)] Zeke is moving within the Grid! 6 1 [(6, 1), (6, 2)] Jack is moving within the Grid! 3 4 [(3, 4), (3, 5)] Jack is moving within the Grid! 7 5 [(7, 5), (6, 4)] Jack is moving within the Grid! 8 3 [(8, 3), (7, 3)] 27 Frank holds position within the Grid: 2 4 Frank09 0600 Frank is moving within the Grid! 5 4 [(5, 4)] Zeke is moving within the Grid! 3 9 [(3, 9)] Zeke holds position within the Grid: 4 5 Zeke2K 2400 Zeke holds position within the Grid: 5 6 Zeke2L 2400 Jack holds position within the Grid: 3 5 Jack3X 0600 Jack holds position within the Grid: 6 4 Jack3Y 0600 Jack holds position within the Grid: 2 3 Jack3Z 0600 23 Frank is moving within the Grid! 2 4 [(2, 4), (3, 5)] Frank is moving within the Grid! 9 4 [(9, 4)] Zeke is moving within the Grid! 2 3 [(2, 3)] Zeke is moving within the Grid! 4 5 [(4, 5), (4, 6)] Zeke holds position within the Grid: 5 6 Zeke2L 2400 Jack holds position within the Grid: 3 5 Jack3X 0600 Jack is moving within the Grid! 6 4 [(6, 4), (7, 5)] Jack is moving within the Grid! 2 3 [(2, 3)] 20 Frank holds position within the Grid: 7 7 Frank09 0600 Frank holds position within the Grid: 1 3 Frank13 0600 Zeke is moving within the Grid! 4 6 [(4, 6)] Zeke is moving within the Grid! 4 9 [(4, 9)] Zeke is moving within the Grid! 5 6 [(5, 6)] Jack is moving within the Grid! 3 5 [(3, 5)] Jack is moving within the Grid! 7 5 [(7, 5)] Jack holds position within the Grid: 7 7 Jack3Z 0600 11 Frank holds position within the Grid: 7 7 Frank09 0600 Frank holds position within the Grid: 1 3 Frank13 0600 Zeke holds position within the Grid: 3 1 Zeke2I 2400 Zeke holds position within the Grid: 7 3 Zeke2K 2400 Zeke holds position within the Grid: 2 7 Zeke2L 2400 Jack holds position within the Grid: 1 9 Jack3X 0600 Jack holds position within the Grid: 3 2 Jack3Y 0600 Jack holds position within the Grid: 7 7 Jack3Z 0600 8 Frank holds position within the Grid: 7 7 Frank09 0600 Frank is moving within the Grid! 1 3 [(1, 3), (2, 3), (3, 4)] Zeke is moving within the Grid! 3 1 [(3, 1)] Zeke is moving within the Grid! 7 3 [(7, 3), (6, 3), (5, 4)] Zeke holds position within the Grid: 2 7 Zeke2L 2400 Jack holds position within the Grid: 1 9 Jack3X 0600 Jack holds position within the Grid: 3 2 Jack3Y 0600 Jack is moving within the Grid! 7 7 [(7, 7)] 0 Tactical Movement Tactical Time: 69 seconds in the Ground dimension. Approach -1: Frank0G 35 -1: Frank08 35 -1: Frank11 35 -1: Jack3D 35 -1: Nick4P 35 Frank holds position within the Grid: 7 7 Frank09 0600 Frank is moving within the Grid! 3 4 [(3, 4)] Zeke is moving within the Grid! 3 1 [(3, 1)] Zeke is moving within the Grid! 5 4 [(5, 4)] Zeke holds position within the Grid: 2 7 Zeke2L 2400 Jack is moving within the Grid! 1 9 [(1, 9)] Jack is moving within the Grid! 3 2 [(3, 2)] Jack is moving within the Grid! 6 4 [(6, 4)] 68 Frank is moving within the Grid! 7 7 [(7, 7)] Frank is moving within the Grid! 9 4 [(9, 4)] Zeke is moving within the Grid! 2 4 [(2, 4)] Zeke holds position within the Grid: 3 4 Zeke2K 2400 Zeke holds position within the Grid: 2 7 Zeke2L 2400 Jack holds position within the Grid: 6 1 Jack3X 0600 Jack holds position within the Grid: 2 5 Jack3Y 0600 Jack is moving within the Grid! 6 2 [(6, 2)] 62 Frank is moving within the Grid! 1 0 [(1, 0), (2, 0), (3, 1), (4, 1), (5, 2)] Frank is moving within the Grid! 7 2 [(7, 2), (6, 2), (5, 2), (4, 3), (3, 3)] Zeke is moving within the Grid! 7 4 [(7, 4), (6, 4)] Zeke is moving within the Grid! 3 4 [(3, 4), (4, 5), (4, 6), (5, 7)] Zeke is moving within the Grid! 2 7 [(2, 7), (1, 8)] Jack is moving within the Grid! 6 1 [(6, 1), (6, 2)] Jack is moving within the Grid! 2 5 [(2, 5), (3, 5), (4, 5), (5, 5), (6, 5)] Jack is moving within the Grid! 4 2 [(4, 2), (3, 3), (2, 4)] 51 Frank holds position within the Grid: 5 2 Frank09 0600 Frank holds position within the Grid: 3 3 Frank13 0600 Zeke holds position within the Grid: 4 5 Zeke2I 2400 Zeke holds position within the Grid: 5 7 Zeke2K 2400 Zeke holds position within the Grid: 1 8 Zeke2L 2400 Jack holds position within the Grid: 6 4 Jack3X 0600 Jack holds position within the Grid: 6 5 Jack3Y 0600 Jack holds position within the Grid: 2 4 Jack3Z 0600 48 Frank holds position within the Grid: 5 2 Frank09 0600 Frank holds position within the Grid: 3 3 Frank13 0600 Zeke holds position within the Grid: 4 5 Zeke2I 2400 Zeke holds position within the Grid: 5 7 Zeke2K 2400 Zeke holds position within the Grid: 1 8 Zeke2L 2400 Jack holds position within the Grid: 6 4 Jack3X 0600 Jack holds position within the Grid: 6 5 Jack3Y 0600 Jack holds position within the Grid: 2 4 Jack3Z 0600 41 Frank is moving within the Grid! 5 2 [(5, 2)] Frank is moving within the Grid! 3 3 [(3, 3)] Zeke is moving within the Grid! 4 5 [(4, 5), (3, 5), (2, 6)] Zeke holds position within the Grid: 5 7 Zeke2K 2400 Zeke is moving within the Grid! 1 8 [(1, 8), (2, 7)] Jack is moving within the Grid! 6 4 [(6, 4), (6, 5), (5, 6), (5, 7), (4, 8)] Jack is moving within the Grid! 6 5 [(6, 5), (6, 4), (6, 3), (5, 2), (5, 1)] Jack is moving within the Grid! 2 4 [(2, 4), (2, 3)] 31 Frank is moving within the Grid! 7 6 [(7, 6)] Frank is moving within the Grid! 3 3 [(3, 3)] Zeke is moving within the Grid! 2 6 [(2, 6)] Zeke holds position within the Grid: 5 7 Zeke2K 2400 Zeke holds position within the Grid: 6 4 Zeke2L 2400 Jack holds position within the Grid: 4 8 Jack3X 0600 Jack holds position within the Grid: 5 1 Jack3Y 0600 Jack is moving within the Grid! 1 1 [(1, 1)] 28 Frank holds position within the Grid: 0 3 Frank09 0600 Frank holds position within the Grid: 2 1 Frank13 0600 Zeke holds position within the Grid: 5 5 Zeke2I 2400 Zeke holds position within the Grid: 5 7 Zeke2K 2400 Zeke holds position within the Grid: 6 4 Zeke2L 2400 Jack holds position within the Grid: 4 8 Jack3X 0600 Jack holds position within the Grid: 5 1 Jack3Y 0600 Jack holds position within the Grid: 5 3 Jack3Z 0600 25 Frank holds position within the Grid: 0 3 Frank09 0600 Frank holds position within the Grid: 2 1 Frank13 0600 Zeke is moving within the Grid! 5 5 [(5, 5)] Zeke holds position within the Grid: 5 7 Zeke2K 2400 Zeke holds position within the Grid: 6 4 Zeke2L 2400 Jack holds position within the Grid: 4 8 Jack3X 0600 Jack is moving within the Grid! 5 1 [(5, 1), (5, 2)] Jack holds position within the Grid: 5 3 Jack3Z 0600 23 Frank holds position within the Grid: 0 3 Frank09 0600 Frank holds position within the Grid: 2 1 Frank13 0600 Zeke holds position within the Grid: 8 5 Zeke2I 2400 Zeke holds position within the Grid: 5 7 Zeke2K 2400 Zeke holds position within the Grid: 6 4 Zeke2L 2400 Jack holds position within the Grid: 4 8 Jack3X 0600 Jack holds position within the Grid: 4 7 Jack3Y 0600 Jack holds position within the Grid: 5 3 Jack3Z 0600 17 Frank is moving within the Grid! 0 3 [(0, 3)] Frank holds position within the Grid: 2 1 Frank13 0600 Zeke is moving within the Grid! 8 5 [(8, 5)] Zeke is moving within the Grid! 5 7 [(5, 7), (5, 6)] Zeke is moving within the Grid! 6 4 [(6, 4), (7, 5), (8, 6)] Jack is moving within the Grid! 4 8 [(4, 8), (4, 7), (4, 6)] Jack is moving within the Grid! 4 7 [(4, 7), (4, 6)] Jack is moving within the Grid! 5 3 [(5, 3)] 14 Frank holds position within the Grid: 8 7 Frank09 0600 Frank holds position within the Grid: 2 1 Frank13 0600 Zeke holds position within the Grid: 5 4 Zeke2I 2400 Zeke holds position within the Grid: 5 6 Zeke2K 2400 Zeke holds position within the Grid: 8 6 Zeke2L 2400 Jack holds position within the Grid: 3 2 Jack3X 0600 Jack holds position within the Grid: 5 1 Jack3Y 0600 Jack holds position within the Grid: 2 7 Jack3Z 0600 11 Frank is moving within the Grid! 8 7 [(8, 7), (7, 7), (6, 6)] Frank is moving within the Grid! 2 1 [(2, 1), (3, 2), (4, 3), (4, 4), (5, 5), (6, 6)] Zeke is moving within the Grid! 5 4 [(5, 4), (5, 5), (6, 6), (6, 7)] Zeke is moving within the Grid! 5 6 [(5, 6), (4, 6)] Zeke is moving within the Grid! 8 6 [(8, 6), (7, 5)] Jack is moving within the Grid! 3 2 [(3, 2), (3, 3), (4, 4), (4, 5), (5, 6)] Jack holds position within the Grid: 5 1 Jack3Y 0600 Jack is moving within the Grid! 2 7 [(2, 7)] 0 Aircraft approaches Main Combat Zone! 12 Aircraft approaches Main Combat Zone! -1 Aircraft reaches Main Combat Zone! 35 Aircraft approaches Main Combat Zone! 24 Aircraft reaches Main Combat Zone! 35 Aircraft approaches Main Combat Zone! 18 Aircraft approaches Main Combat Zone! 6 Aircraft approaches Main Combat Zone! 11 Aircraft reaches Main Combat Zone! 35 Aircraft reaches Main Combat Zone! 35 Aircraft approaches Main Combat Zone! 28 Tactical Movement Tactical Time: 46 seconds in the Ground dimension. Approach Missed Adjacent Intercept! Missed Distant Intercept! Possible interception by P-51s in: (3, 6) !!! Escort: 73 Sqn 7 2 P-51Ds may intercept! P-51D10 will attempt to stave off Frank1C Possible interception by P-51s in: (6, 6) !!! Escort: 72 Sqn 4 2 P-51Ds may intercept! P-51D0H will attempt to stave off Frank1C 3 P-51Ds may intercept! P-51D36 will attempt to stave off Frank1C Attackers diverted! One P-51D may intercept! P-51D3A will attempt to stave off Frank1C Frank1C 100 4 29 0600 9 P-51D3A 100 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 2 fighters! Frank is moving towards the bomber Stream! 4 4 [(5, 5), (6, 6)] AA251CM Target Quad: A A Possible interception by P-51s in: (6, 3) !!! Escort: 73 Sqn 8 An element of four A/C may intercept! P-51D18 will attempt to stave off Jack2W Missed Adjacent Intercept! Possible interception by P-51s in: (7, 5) !!! Escort: 72 Sqn D One P-51D may intercept! P-51D2F will attempt to stave off Jack2W Attackers diverted! Jack2W 100 4 29 0600 9 P-51D2F 100 4 28 7 9 Escort is supported by 1 fighters! Interceptors are supported by 0 fighters! Missed Adjacent Intercept! Missed Adjacent Intercept! Possible interception by P-51s in: (4, 7) !!! Escort: 72 Sqn 4 2 P-51Ds may intercept! P-51D0H will attempt to stave off Jack2W Attackers diverted! An element of four A/C may intercept! P-51D36 will attempt to stave off Jack2W 3 P-51Ds may intercept! P-51D3A will attempt to stave off Jack2W Attackers diverted! Possible interception by P-51s in: (6, 6) !!! Escort: 72 Sqn 4 No Intercept! 2 P-51Ds may intercept! P-51D36 will attempt to stave off Jack2W One P-51D may intercept! P-51D3A will attempt to stave off Jack2W Jack2W 100 4 29 0600 9 P-51D3A 100 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 0 fighters! Jack is moving towards the bomber Stream! 5 2 [(7, 3), (7, 4), (6, 5), (6, 6)] AA642WM Target Quad: A A Missed Adjacent Intercept! Possible interception by P-51s in: (9, 3) !!! Escort: 47 Sqn 0 One P-51D may intercept! P-51D02 will attempt to stave off Jack3L Jack3L 100 4 29 0600 9 P-51D02 -4.236005962028501 4 28 7 9 Escort is supported by 2 fighters! Interceptors are supported by 1 fighters! No Intercept! Missed Adjacent Intercept! Missed Adjacent Intercept! Possible interception by P-51s in: (8, 4) !!! Escort: 47 Sqn C An element of four A/C may intercept! P-51D29 will attempt to stave off Jack3L Possible interception by P-51s in: (7, 5) !!! Escort: 72 Sqn D 2 P-51Ds may intercept! P-51D2F will attempt to stave off Jack3L Attackers diverted! Possible interception by P-51s in: (6, 6) !!! Escort: 72 Sqn 4 An element of four A/C may intercept! P-51D0H will attempt to stave off Jack3L Attackers diverted! 2 P-51Ds may intercept! P-51D36 will attempt to stave off Jack3L One P-51D may intercept! P-51D3A will attempt to stave off Jack3L Jack3L 100 4 29 0600 9 P-51D3A 100 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 1 fighters! Jack is moving towards the bomber Stream! 6 2 [(8, 3), (7, 4), (7, 5), (6, 6)] AA883LM Target Quad: A A Missed Distant Intercept! Missed Adjacent Intercept! Missed Distant Intercept! Missed Distant Intercept! Possible interception by P-51s in: (4, 33) !!! Escort: 47 Sqn 1 One P-51D may intercept! P-51D05 will attempt to stave off Nick4P Attackers diverted! Nick4P 100 4 24 4400 9 P-51D05 100 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 0 fighters! No Intercept! No Intercept! Possible interception by P-51s in: (3, 31) !!! Escort: 45 Sqn A 3 P-51Ds may intercept! P-51D1R will attempt to stave off Nick4P Missed Adjacent Intercept! Missed Distant Intercept! Possible interception by P-51s in: (4, 29) !!! Escort: 72 Sqn 3 No Intercept! 3 P-51Ds may intercept! P-51D2Y will attempt to stave off Nick4P An element of four A/C may intercept! P-51D32 will attempt to stave off Nick4P Attackers diverted! Possible interception by P-51s in: (4, 29) !!! Escort: 72 Sqn 3 2 P-51Ds may intercept! P-51D0D will attempt to stave off Nick4P Attackers diverted! An element of four A/C may intercept! P-51D2Y will attempt to stave off Nick4P No Intercept! Possible interception by P-51s in: (4, 29) !!! Escort: 72 Sqn 3 3 P-51Ds may intercept! P-51D0D will attempt to stave off Nick4P 2 P-51Ds may intercept! P-51D2Y will attempt to stave off Nick4P Attackers diverted! An element of four A/C may intercept! P-51D32 will attempt to stave off Nick4P Attackers diverted! Nick is moving towards the bomber Stream! 2 7 [(3, 31), (3, 30), (3, 29), (3, 28), (3, 27)] 2V614PM Target Quad: A A Frank is moving within the Grid! 2 8 [(2, 8), (3, 7)] Frank is moving within the Grid! 2 5 [(2, 5), (3, 6)] Frank is moving within the Grid! 6 6 [(6, 6)] Frank holds position within the Grid: 2 5 Frank1C 0600 Zeke is moving within the Grid! 7 9 [(7, 9), (7, 8)] Zeke holds position within the Grid: 2 7 Zeke2K 2400 Zeke is moving within the Grid! 7 5 [(7, 5), (6, 5), (5, 4)] Jack is moving within the Grid! 6 4 [(6, 4), (6, 5), (6, 6)] Jack holds position within the Grid: 3 2 Jack3D 0600 Jack holds position within the Grid: 8 8 Jack3L 0600 Jack is moving within the Grid! 5 6 [(5, 6), (5, 5), (5, 4)] Jack is moving within the Grid! 5 1 [(5, 1), (5, 2), (4, 3)] Jack is moving within the Grid! 2 7 [(2, 7), (3, 6)] Nick holds position within the Grid: 6 1 Nick4P 4400 42 Frank has reached the Bomber Stream! Jack has reached the Bomber Stream! Jack has reached the Bomber Stream! Missed Distant Intercept! Nick is moving towards the bomber Stream! 2 V [(3, 27)] 2V614PM Target Quad: A A Frank is moving within the Grid! 6 5 [(6, 5), (5, 5), (4, 6)] Frank is moving within the Grid! 3 6 [(3, 6), (4, 6), (5, 5)] Frank is moving within the Grid! 4 1 [(4, 1)] Zeke holds position within the Grid: 4 3 Zeke2I 2400 Zeke holds position within the Grid: 2 7 Zeke2K 2400 Zeke is moving within the Grid! 5 4 [(5, 4)] Jack is moving within the Grid! 3 2 [(3, 2)] Jack holds position within the Grid: 4 2 Jack3X 0600 Jack is moving within the Grid! 3 5 [(3, 5)] Jack is moving within the Grid! 3 6 [(3, 6), (3, 5)] Nick is moving within the Grid! 6 1 [(6, 1)] 38 Missed Distant Intercept! Nick is moving towards the bomber Stream! 2 V [(3, 27), (3, 26), (3, 25), (3, 24)] 2S644PM Target Quad: A A Frank holds position within the Grid: 4 6 Frank0G 0600 Frank holds position within the Grid: 5 5 Frank09 0600 Frank is moving within the Grid! 9 2 [(9, 2), (9, 3)] Zeke is moving within the Grid! 4 3 [(4, 3), (3, 3), (2, 4), (1, 4), (0, 5)] Zeke is moving within the Grid! 2 7 [(2, 7), (2, 6)] Zeke is moving within the Grid! 4 7 [(4, 7), (5, 7), (6, 7)] Jack is moving within the Grid! 5 5 [(5, 5), (4, 5), (3, 6), (2, 6)] Jack is moving within the Grid! 4 2 [(4, 2), (5, 2), (6, 1)] Jack is moving within the Grid! 9 7 [(9, 7), (8, 6), (7, 5)] Jack is moving within the Grid! 5 2 [(5, 2), (4, 3)] Nick is moving within the Grid! 6 4 [(6, 4), (5, 4)] 26 Nick is moving towards the bomber Stream! 2 S [(3, 24), (3, 23), (3, 22)] 2Q254PM Target Quad: A A Frank holds position within the Grid: 4 6 Frank0G 0600 Frank is moving within the Grid! 5 5 [(5, 5), (4, 4)] Frank is moving within the Grid! 8 6 [(8, 6), (7, 5)] Zeke holds position within the Grid: 0 5 Zeke2I 2400 Zeke is moving within the Grid! 2 2 [(2, 2), (2, 3), (2, 4)] Zeke is moving within the Grid! 9 6 [(9, 6), (8, 6)] Jack holds position within the Grid: 2 6 Jack3D 0600 Jack is moving within the Grid! 8 0 [(8, 0)] Jack holds position within the Grid: 5 3 Jack3Y 0600 Jack is moving within the Grid! 0 5 [(0, 5), (1, 5)] Nick is moving within the Grid! 2 5 [(2, 5), (3, 4)] 20 Nick is moving towards the bomber Stream! 2 Q [(3, 22)] 2Q614PM Target Quad: A A Frank is moving within the Grid! 4 6 [(4, 6), (4, 5), (5, 4), (5, 3)] Frank is moving within the Grid! 4 4 [(4, 4), (5, 3)] Frank holds position within the Grid: 5 3 Frank13 0600 Zeke holds position within the Grid: 0 5 Zeke2I 2400 Zeke is moving within the Grid! 2 4 [(2, 4), (3, 3), (4, 3), (5, 2), (6, 1)] Zeke is moving within the Grid! 1 5 [(1, 5), (1, 4), (2, 3)] Jack is moving within the Grid! 2 6 [(2, 6), (2, 5), (2, 4)] Jack is moving within the Grid! 1 4 [(1, 4), (2, 4), (3, 3), (4, 3), (5, 2)] Jack holds position within the Grid: 5 3 Jack3Y 0600 Jack is moving within the Grid! 3 6 [(3, 6), (4, 5)] Nick is moving within the Grid! 6 1 [(6, 1), (6, 2), (6, 3)] 13 Nick is moving towards the bomber Stream! 2 Q [(3, 22), (3, 21)] 2P764PM Target Quad: A A Frank holds position within the Grid: 5 3 Frank0G 0600 Frank is moving within the Grid! 5 3 [(5, 3)] Frank is moving within the Grid! 5 3 [(5, 3), (6, 2)] Zeke is moving within the Grid! 0 5 [(0, 5)] Zeke is moving within the Grid! 6 1 [(6, 1)] Zeke is moving within the Grid! 2 3 [(2, 3)] Jack is moving within the Grid! 2 4 [(2, 4)] Jack is moving within the Grid! 5 2 [(5, 2)] Jack holds position within the Grid: 5 3 Jack3Y 0600 Jack is moving within the Grid! 9 0 [(9, 0)] Nick is moving within the Grid! 7 6 [(7, 6)] 12 Nick is moving towards the bomber Stream! 2 P [(3, 21), (3, 20), (3, 19), (4, 18)] 3M614PM Target Quad: A A Frank is moving within the Grid! 5 3 [(5, 3)] Frank is moving within the Grid! 3 5 [(3, 5), (4, 4)] Frank is moving within the Grid! 6 2 [(6, 2)] Zeke is moving within the Grid! 3 4 [(3, 4), (3, 5), (2, 6)] Zeke is moving within the Grid! 6 5 [(6, 5), (6, 6), (5, 7)] Zeke holds position within the Grid: 1 7 Zeke2L 2400 Jack is moving within the Grid! 7 1 [(7, 1), (6, 2), (5, 3), (4, 4)] Jack is moving within the Grid! 5 2 [(5, 2), (4, 2), (3, 2), (2, 2), (1, 2), (0, 2)] Jack is moving within the Grid! 5 3 [(5, 3), (4, 4)] Jack is moving within the Grid! 5 4 [(5, 4), (6, 4), (7, 3)] Nick is moving within the Grid! 6 1 [(6, 1), (5, 2), (4, 3)] 3 Nick is moving towards the bomber Stream! 3 M [(4, 18), (4, 17), (4, 16), (4, 15)] 3J434PM Target Quad: A A Frank holds position within the Grid: 6 7 Frank0G 0600 Frank holds position within the Grid: 9 0 Frank09 0600 Frank holds position within the Grid: 6 8 Frank13 0600 Zeke holds position within the Grid: 2 6 Zeke2I 2400 Zeke holds position within the Grid: 5 7 Zeke2K 2400 Zeke holds position within the Grid: 1 7 Zeke2L 2400 Jack holds position within the Grid: 4 4 Jack3D 0600 Jack holds position within the Grid: 0 2 Jack3X 0600 Jack holds position within the Grid: 4 4 Jack3Y 0600 Jack holds position within the Grid: 7 3 Jack3Z 0600 Nick holds position within the Grid: 4 3 Nick4P 4400 -2 46 Tactical Movement Tactical Time: 74 seconds in the Ground dimension. Approach -1: Frank0G 34 -1: Jack3D 34 -1: Nick4P 34 Frank holds position within the Grid: 9 0 Frank09 0600 Frank holds position within the Grid: 6 8 Frank13 0600 Zeke holds position within the Grid: 2 6 Zeke2I 2400 Zeke holds position within the Grid: 5 7 Zeke2K 2400 Zeke holds position within the Grid: 1 7 Zeke2L 2400 Jack holds position within the Grid: 0 2 Jack3X 0600 Jack holds position within the Grid: 4 4 Jack3Y 0600 Jack holds position within the Grid: 7 3 Jack3Z 0600 73 Frank holds position within the Grid: 9 0 Frank09 0600 Frank holds position within the Grid: 6 8 Frank13 0600 Zeke holds position within the Grid: 2 6 Zeke2I 2400 Zeke is moving within the Grid! 5 7 [(5, 7)] Zeke is moving within the Grid! 1 7 [(1, 7), (2, 8)] Jack is moving within the Grid! 0 2 [(0, 2)] Jack is moving within the Grid! 4 4 [(4, 4), (5, 4)] Jack is moving within the Grid! 7 3 [(7, 3), (6, 3)] 65 Frank holds position within the Grid: 9 0 Frank09 0600 Frank holds position within the Grid: 6 8 Frank13 0600 Zeke holds position within the Grid: 2 6 Zeke2I 2400 Zeke holds position within the Grid: 6 4 Zeke2K 2400 Zeke holds position within the Grid: 2 8 Zeke2L 2400 Jack holds position within the Grid: 6 4 Jack3X 0600 Jack holds position within the Grid: 5 4 Jack3Y 0600 Jack holds position within the Grid: 4 4 Jack3Z 0600 59 Frank is moving within the Grid! 9 0 [(9, 0), (8, 1)] Frank is moving within the Grid! 6 8 [(6, 8), (5, 7)] Zeke is moving within the Grid! 2 6 [(2, 6), (3, 6), (4, 7), (5, 7)] Zeke is moving within the Grid! 6 4 [(6, 4), (5, 4), (4, 4), (3, 3), (2, 3), (1, 3)] Zeke is moving within the Grid! 2 8 [(2, 8), (3, 7), (3, 6), (4, 5), (5, 4), (6, 3)] Jack is moving within the Grid! 6 4 [(6, 4), (6, 5), (7, 6)] Jack is moving within the Grid! 5 4 [(5, 4), (4, 4), (3, 4), (2, 4)] Jack is moving within the Grid! 4 4 [(4, 4), (3, 4), (2, 3)] 49 Frank is moving within the Grid! 3 6 [(3, 6), (2, 6), (1, 6)] Frank is moving within the Grid! 0 4 [(0, 4)] Zeke is moving within the Grid! 5 7 [(5, 7), (5, 6)] Zeke is moving within the Grid! 1 3 [(1, 3), (2, 4)] Zeke is moving within the Grid! 8 0 [(8, 0)] Jack is moving within the Grid! 7 6 [(7, 6), (6, 5)] Jack is moving within the Grid! 2 4 [(2, 4)] Jack is moving within the Grid! 2 3 [(2, 3)] 41 Frank is moving within the Grid! 1 6 [(1, 6), (2, 6), (3, 6), (4, 5)] Frank holds position within the Grid: 5 6 Frank13 0600 Zeke is moving within the Grid! 4 3 [(4, 3), (5, 2)] Zeke is moving within the Grid! 5 7 [(5, 7), (4, 7)] Zeke is moving within the Grid! 7 5 [(7, 5), (7, 6), (7, 7)] Jack is moving within the Grid! 4 4 [(4, 4), (4, 3), (4, 2), (4, 1), (4, 0)] Jack is moving within the Grid! 6 8 [(6, 8), (5, 7)] Jack is moving within the Grid! 7 2 [(7, 2), (6, 3)] 29 Frank holds position within the Grid: 6 5 Frank09 0600 Frank is moving within the Grid! 5 6 [(5, 6), (6, 6)] Zeke is moving within the Grid! 5 2 [(5, 2)] Zeke is moving within the Grid! 4 7 [(4, 7)] Zeke is moving within the Grid! 7 7 [(7, 7)] Jack is moving within the Grid! 4 0 [(4, 0)] Jack holds position within the Grid: 5 7 Jack3Y 0600 Jack is moving within the Grid! 6 3 [(6, 3), (5, 2)] 23 Frank is moving within the Grid! 6 5 [(6, 5), (7, 5), (8, 6)] Frank is moving within the Grid! 6 6 [(6, 6), (5, 6), (4, 7)] Zeke is moving within the Grid! 0 4 [(0, 4), (0, 5), (1, 6), (1, 7)] Zeke is moving within the Grid! 5 2 [(5, 2), (5, 3), (5, 4), (5, 5)] Zeke is moving within the Grid! 0 9 [(0, 9), (1, 8), (1, 7), (2, 6), (3, 5), (4, 4), (4, 3), (5, 2)] Jack holds position within the Grid: 9 3 Jack3X 0600 Jack is moving within the Grid! 5 7 [(5, 7), (5, 6)] Jack holds position within the Grid: 5 2 Jack3Z 0600 12 Frank is moving within the Grid! 8 6 [(8, 6), (7, 6)] Frank is moving within the Grid! 2 8 [(2, 8), (3, 8)] Zeke is moving within the Grid! 1 7 [(1, 7)] Zeke is moving within the Grid! 5 5 [(5, 5), (6, 4), (7, 3)] Zeke is moving within the Grid! 5 2 [(5, 2), (5, 3), (6, 4), (6, 5), (7, 6)] Jack is moving within the Grid! 9 3 [(9, 3), (8, 4)] Jack is moving within the Grid! 5 6 [(5, 6), (6, 5)] Jack is moving within the Grid! 5 2 [(5, 2), (4, 3), (3, 3), (2, 4), (1, 5)] 6 Frank is moving within the Grid! 1 4 [(1, 4), (1, 5), (2, 6), (2, 7)] Frank is moving within the Grid! 8 5 [(8, 5), (8, 4)] Zeke is moving within the Grid! 8 2 [(8, 2), (7, 2)] Zeke is moving within the Grid! 9 1 [(9, 1), (8, 2), (7, 2), (6, 3), (5, 4), (4, 4), (3, 5)] Zeke is moving within the Grid! 8 8 [(8, 8), (7, 8), (6, 8), (5, 8), (4, 8)] Jack is moving within the Grid! 5 7 [(5, 7), (4, 6), (3, 5)] Jack is moving within the Grid! 8 4 [(8, 4)] Jack is moving within the Grid! 1 5 [(1, 5)] 0 Aircraft approaches Main Combat Zone! 17 Aircraft approaches Main Combat Zone! 6 Tactical Movement Tactical Time: 55 seconds in the Ground dimension. Approach Missed Adjacent Intercept! Missed Distant Intercept! Missed Distant Intercept! Missed Distant Intercept! Possible interception by P-51s in: (6, 3) !!! Escort: 73 Sqn 8 3 P-51Ds may intercept! P-51D18 will attempt to stave off Frank1D Missed Adjacent Intercept! Missed Adjacent Intercept! Missed Adjacent Intercept! Missed Distant Intercept! Missed Distant Intercept! Missed Distant Intercept! Missed Distant Intercept! Missed Distant Intercept! Missed Distant Intercept! Missed Adjacent Intercept! Missed Adjacent Intercept! Missed Distant Intercept! Missed Distant Intercept! Missed Distant Intercept! Possible interception by P-51s in: (6, 6) !!! Escort: 72 Sqn 4 3 P-51Ds may intercept! P-51D0H will attempt to stave off Frank1D Dogfight underway! Harutango! Aircraft is currently airborne! (6, 5111, 46, 412, 648) Missed Distant Intercept! Possible interception by P-51s in: (5, 7) !!! Escort: 47 Sqn 1 An element of four A/C may intercept! P-51D05 will attempt to stave off Frank1D 2 P-51Ds may intercept! P-51D2M will attempt to stave off Frank1D An element of four A/C may intercept! P-51D2Q will attempt to stave off Frank1D Frank is moving towards the bomber Stream! 5 1 [(7, 2), (7, 3), (7, 4), (6, 5), (6, 6)] AA541DM Target Quad: A A Missed Distant Intercept! Missed Distant Intercept! Missed Distant Intercept! Nick is moving towards the bomber Stream! 3 J [(4, 15), (4, 14), (4, 13), (5, 12), (5, 11)] 4F434PM Target Quad: A A Frank is moving within the Grid! 6 7 [(6, 7), (6, 6), (6, 5)] Frank is moving within the Grid! 2 7 [(2, 7), (2, 6), (2, 5), (2, 4)] Frank is moving within the Grid! 8 2 [(8, 2), (7, 2), (6, 3), (5, 3)] Frank is moving within the Grid! 5 4 [(5, 4), (5, 5), (4, 6), (4, 7), (3, 8), (3, 9)] Zeke is moving within the Grid! 2 2 [(2, 2), (3, 2), (4, 3)] Zeke is moving within the Grid! 3 5 [(3, 5)] Zeke holds position within the Grid: 4 8 Zeke2L 2400 Jack is moving within the Grid! 4 4 [(4, 4), (4, 5)] Jack is moving within the Grid! 3 5 [(3, 5), (4, 5)] Jack is moving within the Grid! 6 6 [(6, 6), (5, 7), (4, 7), (3, 8)] Jack holds position within the Grid: 7 3 Jack3Z 0600 Nick holds position within the Grid: 4 3 Nick4P 4400 48 Frank has reached the Bomber Stream! Possible interception by P-51s in: (3, 9) !!! Escort: 72 Sqn 3 One P-51D may intercept! P-51D0D will attempt to stave off Nick4P Nick4P 100 4 24 4400 9 P-51D0D 61.7772860087919 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 0 fighters! 2 P-51Ds may intercept! P-51D2Y will attempt to stave off Nick4P No Intercept! Possible interception by P-51s in: (6, 9) !!! Escort: 47 Sqn: 0 One P-51D may intercept! P-51D00 will attempt to stave off Nick4P Nick4P 100 4 24 4400 9 P-51D00 60.16888035227943 4 28 7 9 Escort is supported by 1 fighters! Interceptors are supported by 0 fighters! No Intercept! Missed Adjacent Intercept! Missed Distant Intercept! Missed Distant Intercept! Possible interception by P-51s in: (5, 7) !!! Escort: 47 Sqn 1 An element of four A/C may intercept! P-51D05 will attempt to stave off Nick4P 3 P-51Ds may intercept! P-51D2M will attempt to stave off Nick4P One P-51D may intercept! P-51D2Q will attempt to stave off Nick4P Attackers diverted! Nick4P 100 4 24 4400 9 P-51D2Q 100 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 0 fighters! Possible interception by P-51s in: (5, 7) !!! Escort: 47 Sqn 1 3 P-51Ds may intercept! P-51D05 will attempt to stave off Nick4P An element of four A/C may intercept! P-51D2M will attempt to stave off Nick4P Attackers diverted! 3 P-51Ds may intercept! P-51D2Q will attempt to stave off Nick4P Nick is moving towards the bomber Stream! 4 F [(5, 11), (5, 10), (5, 9), (6, 8)] AC434PM Target Quad: A A Frank holds position within the Grid: 6 3 Frank0G 0600 Frank holds position within the Grid: 2 4 Frank09 0600 Frank holds position within the Grid: 5 3 Frank13 0600 Zeke holds position within the Grid: 6 4 Zeke2I 2400 Zeke holds position within the Grid: 5 7 Zeke2K 2400 Zeke holds position within the Grid: 4 8 Zeke2L 2400 Jack holds position within the Grid: 6 8 Jack3D 0600 Jack holds position within the Grid: 6 6 Jack3X 0600 Jack holds position within the Grid: 3 8 Jack3Y 0600 Jack holds position within the Grid: 7 3 Jack3Z 0600 Nick holds position within the Grid: 4 3 Nick4P 4400 47 Possible interception by P-51s in: (5, 7) !!! Escort: 47 Sqn 1 3 P-51Ds may intercept! P-51D05 will attempt to stave off Nick4P Attackers diverted! 3 P-51Ds may intercept! P-51D2M will attempt to stave off Nick4P One P-51D may intercept! P-51D2Q will attempt to stave off Nick4P Nick4P 100 4 24 4400 9 P-51D2Q 100 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 0 fighters! Nick is moving towards the bomber Stream! A C [(6, 8)] AC434PM Target Quad: A A Frank is moving within the Grid! 6 3 [(6, 3), (5, 2)] Frank is moving within the Grid! 2 4 [(2, 4), (2, 3), (3, 2)] Frank is moving within the Grid! 5 3 [(5, 3), (5, 4)] Zeke is moving within the Grid! 6 4 [(6, 4), (5, 4)] Zeke is moving within the Grid! 5 7 [(5, 7), (5, 6)] Zeke is moving within the Grid! 4 8 [(4, 8), (4, 7), (4, 6)] Jack holds position within the Grid: 6 8 Jack3D 0600 Jack holds position within the Grid: 6 6 Jack3X 0600 Jack is moving within the Grid! 3 8 [(3, 8), (4, 7)] Jack holds position within the Grid: 7 3 Jack3Z 0600 Nick holds position within the Grid: 4 3 Nick4P 4400 40 Possible interception by P-51s in: (5, 7) !!! Escort: 47 Sqn 1 No Intercept! 3 P-51Ds may intercept! P-51D2M will attempt to stave off Nick4P 2 P-51Ds may intercept! P-51D2Q will attempt to stave off Nick4P Possible interception by P-51s in: (6, 7) !!! Escort: 72 Sqn 4 One P-51D may intercept! P-51D0H will attempt to stave off Nick4P Nick4P 100 4 24 4400 9 P-51D0H 100 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 0 fighters! An element of four A/C may intercept! P-51D36 will attempt to stave off Nick4P An element of four A/C may intercept! P-51D3A will attempt to stave off Nick4P Attackers diverted! Missed Distant Intercept! Possible interception by P-51s in: (5, 7) !!! Escort: 47 Sqn 1 2 P-51Ds may intercept! P-51D05 will attempt to stave off Nick4P Dogfight underway! Harutango! P-51D05 has taken off successfully with 1 engines working. Harutango! Nick4P has taken off successfully with 1 engines working. 7700058 Check Quad / Inner P-51D attacks Nick with 3.69 damage P-51D05 fires, 5 gun positions remaining Nick's health is now 96.31 P-51DP-51D05 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 80004PM Check Quad / Inner Nick attacks P-51D with 4.91 damage Nick4P fires, 5 gun positions remaining P-51D's health is now 95.09 NickNick4P 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 80004PM Check Quad / Inner Nick attacks P-51D with 3.83 damage Nick4P fires, 4 gun positions remaining P-51D's health is now 91.26 NickNick4P 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 7700058 Check Quad / Inner P-51D attacks Nick with 0.93 damage P-51D05 fires, 4 gun positions remaining Nick's health is now 95.38 P-51DP-51D05 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! frontal attack Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 80004PM Check Quad / Inner Nick attacks P-51D with 3.78 damage Nick4P fires, 3 gun positions remaining P-51D's health is now 87.48 NickNick4P 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! lead_pursuit Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 7700058 Check Quad / Inner P-51D attacks Nick with 5.87 damage P-51D05 fires, 3 gun positions remaining Nick's health is now 89.51 P-51DP-51D05 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! surprise_attack Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 7700058 Check Quad / Inner P-51D attacks Nick with 5.09 damage P-51D05 fires, 2 gun positions remaining Nick's health is now 84.42 P-51DP-51D05 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 7700058 Check Quad / Inner P-51D attacks Nick with 3.66 damage P-51D05 fires, 1 gun positions remaining Nick's health is now 80.76 P-51DP-51D05 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 7700058 Check Quad / Inner P-51D attacks Nick with 2.84 damage P-51D05 fires, 0 gun positions remaining Nick's health is now 77.92 P-51DP-51D05 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 7700058 Check Quad / Inner P-51D attacks Nick with 0.67 damage P-51D05 has no working gun positions Nick's health is now 77.25 P-51DP-51D05 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 7700058 Check Quad / Inner P-51D attacks Nick with 1.04 damage P-51D05 has no working gun positions Nick's health is now 76.21 P-51DP-51D05 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 80004PM Check Quad / Inner Nick attacks P-51D with 3.68 damage Nick4P fires, 2 gun positions remaining P-51D's health is now 83.81 NickNick4P 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 80004PM Check Quad / Inner Nick attacks P-51D with 0.83 damage Nick4P fires, 1 gun positions remaining P-51D's health is now 82.98 NickNick4P 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! split_s Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 7700058 Check Quad / Inner P-51D attacks Nick with 4.82 damage P-51D05 has no working gun positions Nick's health is now 71.39 P-51DP-51D05 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 7700058 Check Quad / Inner P-51D attacks Nick with 4.31 damage P-51D05 has no working gun positions Nick's health is now 67.08 P-51DP-51D05 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 7700058 Check Quad / Inner P-51D attacks Nick with 3.25 damage P-51D05 has no working gun positions Nick's health is now 63.82 P-51DP-51D05 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 7700058 Check Quad / Inner P-51D attacks Nick with 3.64 damage P-51D05 has no working gun positions Nick's health is now 60.18 P-51DP-51D05 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 7700058 Check Quad / Inner P-51D attacks Nick with 1.43 damage P-51D05 has no working gun positions Nick's health is now 58.75 P-51DP-51D05 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! climb_and_dive Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! split_s Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! high_yo_yo Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! barrel_roll Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 7700058 Check Quad / Inner P-51D attacks Nick with 1.76 damage P-51D05 has no working gun positions Nick's health is now 57.00 P-51DP-51D05 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 7700058 Check Quad / Inner P-51D attacks Nick with 3.43 damage P-51D05 has no working gun positions Nick's health is now 53.57 P-51DP-51D05 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 7700058 Check Quad / Inner P-51D attacks Nick with 5.75 damage P-51D05 has no working gun positions Nick's health is now 47.82 P-51DP-51D05 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 7700058 Check Quad / Inner P-51D attacks Nick with 2.49 damage P-51D05 has no working gun positions Nick's health is now 45.33 P-51DP-51D05 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 7700058 Check Quad / Inner P-51D attacks Nick with 1.43 damage P-51D05 has no working gun positions Nick's health is now 43.90 P-51DP-51D05 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 80004PM Check Quad / Inner Nick attacks P-51D with 2.54 damage Nick4P fires, 0 gun positions remaining P-51D's health is now 80.44 NickNick4P 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 7700058 Check Quad / Inner P-51D attacks Nick with 2.02 damage P-51D05 has no working gun positions Nick's health is now 41.88 P-51DP-51D05 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! barrel_roll Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! immelmann_turn Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 7700058 Check Quad / Inner P-51D attacks Nick with 3.07 damage P-51D05 has no working gun positions Nick's health is now 38.82 P-51DP-51D05 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 7700058 Check Quad / Inner P-51D attacks Nick with 2.46 damage P-51D05 has no working gun positions Nick's health is now 36.36 P-51DP-51D05 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 7700058 Check Quad / Inner P-51D attacks Nick with 4.46 damage P-51D05 has no working gun positions Nick's health is now 31.90 P-51DP-51D05 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 7700058 Check Quad / Inner P-51D attacks Nick with 0.19 damage P-51D05 has no working gun positions Nick's health is now 31.71 P-51DP-51D05 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 7700058 Check Quad / Inner P-51D attacks Nick with 3.33 damage P-51D05 has no working gun positions Nick's health is now 28.38 P-51DP-51D05 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 7700058 Check Quad / Inner P-51D attacks Nick with 2.30 damage P-51D05 has no working gun positions Nick's health is now 26.08 P-51DP-51D05 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 7700058 Check Quad / Inner P-51D attacks Nick with 5.05 damage P-51D05 has no working gun positions Nick's health is now 21.03 P-51DP-51D05 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! surprise_attack Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 7700058 Check Quad / Inner P-51D attacks Nick with 0.07 damage P-51D05 has no working gun positions Nick's health is now 20.96 P-51DP-51D05 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! split_s Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 7700058 Check Quad / Inner P-51D attacks Nick with 0.98 damage P-51D05 has no working gun positions Nick's health is now 19.98 P-51DP-51D05 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! immelmann_turn Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 7700058 Check Quad / Inner P-51D attacks Nick with 4.83 damage P-51D05 has no working gun positions Nick's health is now 15.15 P-51DP-51D05 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 7700058 Check Quad / Inner P-51D attacks Nick with 3.53 damage P-51D05 has no working gun positions Nick's health is now 11.63 P-51DP-51D05 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! immelmann_turn Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 7700058 Check Quad / Inner P-51D attacks Nick with 1.65 damage P-51D05 has no working gun positions Nick's health is now 9.97 P-51DP-51D05 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! immelmann_turn Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 80004PM Check Quad / Inner Nick attacks P-51D with 2.08 damage Nick4P has no working gun positions P-51D's health is now 78.36 NickNick4P 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 80004PM Check Quad / Inner Nick attacks P-51D with 2.31 damage Nick4P has no working gun positions P-51D's health is now 76.05 NickNick4P 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 7700058 Check Quad / Inner P-51D attacks Nick with 2.04 damage P-51D05 has no working gun positions Nick's health is now 7.93 P-51DP-51D05 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 80004PM Check Quad / Inner Nick attacks P-51D with 2.93 damage Nick4P has no working gun positions P-51D's health is now 73.11 NickNick4P 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 7700058 Check Quad / Inner P-51D attacks Nick with 3.34 damage P-51D05 has no working gun positions Nick's health is now 4.59 P-51DP-51D05 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 7700058 Check Quad / Inner P-51D attacks Nick with 3.92 damage P-51D05 has no working gun positions Nick's health is now 0.67 P-51DP-51D05 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 7700058 Check Quad / Inner P-51D attacks Nick with 5.04 damage P-51D05 has no working gun positions Nick has been shot down! P-51DP-51D05 28 Cycle One Cycle Two Cycle Three Nick is moving towards the bomber Stream! A C [(6, 8), (6, 7), (6, 6)] AA434PM Target Quad: A A Frank holds position within the Grid: 2 0 Frank0G 0600 Frank holds position within the Grid: 3 2 Frank09 0600 Frank is moving within the Grid! 6 7 [(6, 7), (6, 6), (6, 5)] Zeke is moving within the Grid! 2 4 [(2, 4), (3, 3), (4, 3), (5, 2)] Zeke holds position within the Grid: 6 4 Zeke2K 2400 Zeke is moving within the Grid! 3 4 [(3, 4), (3, 5), (2, 6)] Jack is moving within the Grid! 6 8 [(6, 8), (5, 8)] Jack is moving within the Grid! 6 6 [(6, 6)] Jack holds position within the Grid: 9 3 Jack3Y 0600 Jack is moving within the Grid! 7 3 [(7, 3)] Nick is moving within the Grid! 4 3 [(4, 3), (3, 4)] 31 Frank holds position within the Grid: 2 0 Frank0G 0600 Frank holds position within the Grid: 3 2 Frank09 0600 Frank holds position within the Grid: 6 5 Frank13 0600 Zeke holds position within the Grid: 5 2 Zeke2I 2400 Zeke holds position within the Grid: 6 4 Zeke2K 2400 Zeke holds position within the Grid: 2 6 Zeke2L 2400 Jack holds position within the Grid: 5 8 Jack3D 0600 Jack holds position within the Grid: 1 4 Jack3X 0600 Jack holds position within the Grid: 9 3 Jack3Y 0600 Jack holds position within the Grid: 2 3 Jack3Z 0600 Nick holds position within the Grid: 3 4 Nick4P 4400 28 Frank is moving within the Grid! 2 0 [(2, 0), (3, 1)] Frank is moving within the Grid! 3 2 [(3, 2)] Frank is moving within the Grid! 6 5 [(6, 5), (7, 5)] Zeke is moving within the Grid! 5 2 [(5, 2), (4, 3), (3, 4)] Zeke holds position within the Grid: 6 4 Zeke2K 2400 Zeke holds position within the Grid: 2 6 Zeke2L 2400 Jack is moving within the Grid! 5 8 [(5, 8), (6, 7), (6, 6)] Jack holds position within the Grid: 1 4 Jack3X 0600 Jack is moving within the Grid! 9 3 [(9, 3), (8, 3), (7, 3)] Jack is moving within the Grid! 2 3 [(2, 3), (3, 3), (4, 4), (5, 4)] Nick is moving within the Grid! 3 4 [(3, 4), (3, 5), (4, 6)] 21 Frank is moving within the Grid! 3 1 [(3, 1), (4, 1), (5, 1), (6, 2), (7, 2)] Frank is moving within the Grid! 9 7 [(9, 7), (8, 7), (7, 6), (6, 6)] Frank is moving within the Grid! 7 5 [(7, 5), (6, 5), (5, 5)] Zeke is moving within the Grid! 3 4 [(3, 4), (4, 4), (5, 4), (6, 4), (7, 4)] Zeke is moving within the Grid! 6 4 [(6, 4)] Zeke holds position within the Grid: 2 6 Zeke2L 2400 Jack is moving within the Grid! 8 4 [(8, 4)] Jack is moving within the Grid! 1 4 [(1, 4), (2, 3)] Jack is moving within the Grid! 5 4 [(5, 4)] Jack is moving within the Grid! 8 6 [(8, 6), (7, 6), (6, 6)] Nick is moving within the Grid! 5 8 [(5, 8), (4, 7), (4, 6), (3, 5)] 16 Frank is moving within the Grid! 7 2 [(7, 2), (7, 3)] Frank is moving within the Grid! 6 6 [(6, 6)] Frank is moving within the Grid! 5 5 [(5, 5)] Zeke is moving within the Grid! 7 4 [(7, 4), (7, 5), (6, 6)] Zeke is moving within the Grid! 6 4 [(6, 4), (6, 3)] Zeke holds position within the Grid: 2 6 Zeke2L 2400 Jack is moving within the Grid! 8 4 [(8, 4), (7, 4), (6, 3), (5, 3)] Jack is moving within the Grid! 5 1 [(5, 1)] Jack is moving within the Grid! 4 2 [(4, 2), (4, 1)] Jack holds position within the Grid: 3 5 Jack3Z 0600 Nick is moving within the Grid! 3 5 [(3, 5), (4, 5), (5, 4), (6, 4)] 5 Frank holds position within the Grid: 8 8 Frank0G 0600 Frank is moving within the Grid! 1 4 [(1, 4)] Frank is moving within the Grid! 2 5 [(2, 5), (3, 5)] Zeke is moving within the Grid! 6 6 [(6, 6)] Zeke is moving within the Grid! 6 3 [(6, 3), (6, 4)] Zeke holds position within the Grid: 2 6 Zeke2L 2400 Jack holds position within the Grid: 5 3 Jack3D 0600 Jack is moving within the Grid! 3 5 [(3, 5)] Jack is moving within the Grid! 4 1 [(4, 1), (3, 1)] Jack holds position within the Grid: 3 5 Jack3Z 0600 Nick holds position within the Grid: 6 4 Nick4P 4400 -1 55 Tactical Movement Tactical Time: 18 seconds in the Ground dimension. Approach Frank holds position within the Grid: 8 8 Frank0G 0600 Frank holds position within the Grid: 5 4 Frank09 0600 Frank holds position within the Grid: 8 7 Frank13 0600 Zeke holds position within the Grid: 4 9 Zeke2I 2400 Zeke holds position within the Grid: 4 7 Zeke2K 2400 Zeke holds position within the Grid: 2 6 Zeke2L 2400 Jack holds position within the Grid: 5 3 Jack3D 0600 Jack holds position within the Grid: 6 4 Jack3X 0600 Jack holds position within the Grid: 0 3 Jack3Y 0600 Jack holds position within the Grid: 3 5 Jack3Z 0600 Nick holds position within the Grid: 6 4 Nick4P 4400 17 Frank holds position within the Grid: 8 8 Frank0G 0600 Frank is moving within the Grid! 5 4 [(5, 4), (4, 5)] Frank is moving within the Grid! 8 7 [(8, 7)] Zeke holds position within the Grid: 4 9 Zeke2I 2400 Zeke is moving within the Grid! 4 7 [(4, 7)] Zeke holds position within the Grid: 2 6 Zeke2L 2400 Jack holds position within the Grid: 5 3 Jack3D 0600 Jack is moving within the Grid! 6 4 [(6, 4)] Jack holds position within the Grid: 0 3 Jack3Y 0600 Jack holds position within the Grid: 3 5 Jack3Z 0600 Nick holds position within the Grid: 6 4 Nick4P 4400 16 Frank holds position within the Grid: 8 8 Frank0G 0600 Frank is moving within the Grid! 4 5 [(4, 5), (4, 4), (5, 3), (5, 2)] Frank is moving within the Grid! 5 6 [(5, 6), (4, 6)] Zeke is moving within the Grid! 4 9 [(4, 9), (5, 8)] Zeke holds position within the Grid: 2 0 Zeke2K 2400 Zeke is moving within the Grid! 2 6 [(2, 6), (3, 7)] Jack holds position within the Grid: 5 3 Jack3D 0600 Jack is moving within the Grid! 7 1 [(7, 1), (6, 2), (5, 2), (4, 3), (3, 4)] Jack is moving within the Grid! 0 3 [(0, 3), (1, 3), (2, 2), (3, 2)] Jack is moving within the Grid! 3 5 [(3, 5)] Nick is moving within the Grid! 6 4 [(6, 4), (6, 5)] 8 Frank is moving within the Grid! 8 8 [(8, 8)] Frank holds position within the Grid: 5 2 Frank09 0600 Frank holds position within the Grid: 4 6 Frank13 0600 Zeke holds position within the Grid: 7 5 Zeke2I 2400 Zeke is moving within the Grid! 2 0 [(2, 0)] Zeke holds position within the Grid: 4 9 Zeke2L 2400 Jack is moving within the Grid! 5 3 [(5, 3)] Jack is moving within the Grid! 3 4 [(3, 4)] Jack is moving within the Grid! 9 0 [(9, 0)] Jack is moving within the Grid! 5 6 [(5, 6)] Nick holds position within the Grid: 6 5 Nick4P 4400 7 Frank is moving within the Grid! 4 9 [(4, 9), (4, 8)] Frank is moving within the Grid! 5 2 [(5, 2)] Frank is moving within the Grid! 4 6 [(4, 6)] Zeke is moving within the Grid! 7 5 [(7, 5), (6, 6)] Zeke holds position within the Grid: 2 7 Zeke2K 2400 Zeke holds position within the Grid: 4 9 Zeke2L 2400 Jack holds position within the Grid: 3 4 Jack3D 0600 Jack is moving within the Grid! 3 4 [(3, 4), (2, 3)] Jack is moving within the Grid! 0 7 [(0, 7)] Jack holds position within the Grid: 9 3 Jack3Z 0600 Nick is moving within the Grid! 6 5 [(6, 5)] 5 Frank is moving within the Grid! 3 2 [(3, 2), (4, 3), (4, 4), (5, 5), (6, 6)] Frank is moving within the Grid! 4 5 [(4, 5), (4, 4)] Frank is moving within the Grid! 5 4 [(5, 4), (6, 5)] Zeke is moving within the Grid! 4 9 [(4, 9), (5, 8), (5, 7), (6, 6)] Zeke is moving within the Grid! 2 7 [(2, 7), (2, 6), (3, 5)] Zeke is moving within the Grid! 4 9 [(4, 9), (5, 8), (5, 7), (6, 6)] Jack is moving within the Grid! 3 4 [(3, 4), (3, 5), (4, 6)] Jack is moving within the Grid! 2 3 [(2, 3), (3, 3)] Jack is moving within the Grid! 3 7 [(3, 7), (3, 6)] Jack is moving within the Grid! 9 3 [(9, 3), (8, 3), (7, 3), (6, 4)] Nick is moving within the Grid! 3 5 [(3, 5), (4, 5)] -7 18 Tactical Movement Tactical Time: 80 seconds in the Ground dimension. Approach -1: Frank0G 33 -1: Jack3D 33 -1: Nick4P 33 Frank is moving within the Grid! 4 4 [(4, 4), (4, 5)] Frank is moving within the Grid! 6 5 [(6, 5), (5, 5)] Zeke holds position within the Grid: 6 6 Zeke2I 2400 Zeke is moving within the Grid! 3 5 [(3, 5), (4, 6)] Zeke holds position within the Grid: 6 6 Zeke2L 2400 Jack is moving within the Grid! 5 3 [(5, 3), (5, 4), (6, 5)] Jack is moving within the Grid! 3 4 [(3, 4)] Jack is moving within the Grid! 0 5 [(0, 5), (0, 6)] 75 Frank holds position within the Grid: 4 5 Frank09 0600 Frank holds position within the Grid: 5 5 Frank13 0600 Zeke holds position within the Grid: 6 6 Zeke2I 2400 Zeke holds position within the Grid: 6 7 Zeke2K 2400 Zeke holds position within the Grid: 6 6 Zeke2L 2400 Jack holds position within the Grid: 6 5 Jack3X 0600 Jack holds position within the Grid: 4 6 Jack3Y 0600 Jack holds position within the Grid: 0 6 Jack3Z 0600 71 Frank is moving within the Grid! 4 5 [(4, 5), (4, 6), (4, 7), (4, 8)] Frank is moving within the Grid! 5 5 [(5, 5), (6, 5)] Zeke is moving within the Grid! 6 6 [(6, 6), (5, 6), (4, 7), (3, 7), (2, 8)] Zeke is moving within the Grid! 6 7 [(6, 7), (6, 6), (7, 5), (7, 4), (7, 3), (8, 2), (8, 1)] Zeke is moving within the Grid! 6 6 [(6, 6), (6, 5), (6, 4), (6, 3)] Jack is moving within the Grid! 6 5 [(6, 5), (7, 6)] Jack is moving within the Grid! 4 6 [(4, 6), (3, 6), (2, 6)] Jack is moving within the Grid! 0 6 [(0, 6), (1, 6), (2, 6)] 61 Frank is moving within the Grid! 4 8 [(4, 8), (4, 7)] Frank is moving within the Grid! 6 5 [(6, 5), (6, 4)] Zeke is moving within the Grid! 2 8 [(2, 8), (2, 7), (3, 6), (3, 5), (4, 4), (4, 3), (5, 2), (5, 1)] Zeke is moving within the Grid! 8 1 [(8, 1), (7, 2), (6, 3), (5, 3), (4, 4), (3, 5)] Zeke is moving within the Grid! 6 3 [(6, 3), (5, 4), (4, 4), (3, 5), (2, 6), (1, 6), (0, 7)] Jack is moving within the Grid! 7 6 [(7, 6), (6, 6), (5, 6), (4, 6)] Jack is moving within the Grid! 2 6 [(2, 6), (3, 5), (4, 5)] Jack is moving within the Grid! 6 5 [(6, 5), (5, 4), (4, 4)] 49 Frank holds position within the Grid: 2 3 Frank09 0600 Frank is moving within the Grid! 5 1 [(5, 1)] Zeke holds position within the Grid: 5 1 Zeke2I 2400 Zeke is moving within the Grid! 3 5 [(3, 5), (4, 4)] Zeke is moving within the Grid! 0 7 [(0, 7)] Jack is moving within the Grid! 4 6 [(4, 6), (4, 7), (5, 8)] Jack is moving within the Grid! 6 3 [(6, 3)] Jack is moving within the Grid! 2 2 [(2, 2), (3, 3), (3, 4), (4, 5)] 45 Frank is moving within the Grid! 2 3 [(2, 3)] Frank is moving within the Grid! 5 5 [(5, 5), (4, 5), (3, 5)] Zeke is moving within the Grid! 5 1 [(5, 1), (5, 2), (4, 3), (4, 4)] Zeke is moving within the Grid! 4 4 [(4, 4), (5, 4)] Zeke is moving within the Grid! 1 3 [(1, 3), (2, 4), (3, 5), (4, 5), (5, 6), (6, 7)] Jack is moving within the Grid! 5 8 [(5, 8)] Jack holds position within the Grid: 6 6 Jack3Y 0600 Jack is moving within the Grid! 6 8 [(6, 8), (5, 8)] 34 Frank is moving within the Grid! 4 9 [(4, 9), (5, 8)] Frank is moving within the Grid! 1 4 [(1, 4), (2, 3), (3, 3)] Zeke is moving within the Grid! 4 4 [(4, 4), (3, 3), (2, 2)] Zeke is moving within the Grid! 5 4 [(5, 4), (6, 5)] Zeke is moving within the Grid! 6 7 [(6, 7), (5, 7)] Jack is moving within the Grid! 5 8 [(5, 8)] Jack is moving within the Grid! 6 6 [(6, 6)] Jack holds position within the Grid: 1 6 Jack3Z 0600 24 Frank holds position within the Grid: 8 4 Frank09 0600 Frank holds position within the Grid: 6 1 Frank13 0600 Zeke holds position within the Grid: 2 2 Zeke2I 2400 Zeke holds position within the Grid: 6 5 Zeke2K 2400 Zeke holds position within the Grid: 3 6 Zeke2L 2400 Jack holds position within the Grid: 1 6 Jack3X 0600 Jack holds position within the Grid: 7 4 Jack3Y 0600 Jack holds position within the Grid: 1 6 Jack3Z 0600 23 Frank is moving within the Grid! 8 4 [(8, 4), (8, 5), (8, 6), (9, 7), (9, 8)] Frank is moving within the Grid! 6 1 [(6, 1), (5, 2), (4, 3)] Zeke is moving within the Grid! 2 2 [(2, 2), (2, 3), (2, 4), (3, 5), (3, 6)] Zeke is moving within the Grid! 6 5 [(6, 5)] Zeke is moving within the Grid! 3 6 [(3, 6), (4, 5), (5, 4)] Jack is moving within the Grid! 1 6 [(1, 6), (2, 6), (3, 6), (4, 6), (5, 6)] Jack is moving within the Grid! 7 4 [(7, 4), (6, 4), (5, 5), (4, 5), (3, 6)] Jack holds position within the Grid: 1 6 Jack3Z 0600 13 Frank holds position within the Grid: 9 8 Frank09 0600 Frank holds position within the Grid: 4 3 Frank13 0600 Zeke holds position within the Grid: 3 6 Zeke2I 2400 Zeke holds position within the Grid: 6 5 Zeke2K 2400 Zeke holds position within the Grid: 5 4 Zeke2L 2400 Jack holds position within the Grid: 5 6 Jack3X 0600 Jack holds position within the Grid: 3 6 Jack3Y 0600 Jack holds position within the Grid: 1 6 Jack3Z 0600 12 Frank is moving within the Grid! 9 8 [(9, 8), (8, 7), (8, 6)] Frank holds position within the Grid: 4 3 Frank13 0600 Zeke is moving within the Grid! 3 6 [(3, 6)] Zeke is moving within the Grid! 6 5 [(6, 5)] Zeke is moving within the Grid! 5 4 [(5, 4)] Jack is moving within the Grid! 5 6 [(5, 6)] Jack is moving within the Grid! 3 6 [(3, 6), (4, 6), (5, 7)] Jack holds position within the Grid: 1 6 Jack3Z 0600 4 Frank is moving within the Grid! 6 3 [(6, 3), (6, 4)] Frank holds position within the Grid: 4 3 Frank13 0600 Zeke is moving within the Grid! 4 8 [(4, 8)] Zeke is moving within the Grid! 6 5 [(6, 5), (7, 5), (8, 5), (9, 5)] Zeke holds position within the Grid: 5 4 Zeke2L 2400 Jack holds position within the Grid: 4 1 Jack3X 0600 Jack is moving within the Grid! 5 7 [(5, 7), (6, 6), (6, 5), (7, 4)] Jack is moving within the Grid! 1 6 [(1, 6), (2, 6)] -2 Aircraft reaches Main Combat Zone! 33 Aircraft approaches Main Combat Zone! 22 Tactical Movement Tactical Time: 17 seconds in the Ground dimension. Approach Frank holds position within the Grid: 6 6 Frank0G 0600 Frank holds position within the Grid: 6 4 Frank09 0600 Frank holds position within the Grid: 4 3 Frank13 0600 Zeke holds position within the Grid: 8 0 Zeke2I 2400 Zeke holds position within the Grid: 9 5 Zeke2K 2400 Zeke holds position within the Grid: 5 4 Zeke2L 2400 Jack holds position within the Grid: 4 6 Jack3D 0600 Jack holds position within the Grid: 4 1 Jack3X 0600 Jack holds position within the Grid: 7 4 Jack3Y 0600 Jack holds position within the Grid: 7 3 Jack3Z 0600 Nick holds position within the Grid: 4 5 Nick4P 4400 12 Frank holds position within the Grid: 6 6 Frank0G 0600 Frank holds position within the Grid: 6 4 Frank09 0600 Frank holds position within the Grid: 4 3 Frank13 0600 Zeke holds position within the Grid: 8 0 Zeke2I 2400 Zeke holds position within the Grid: 9 5 Zeke2K 2400 Zeke holds position within the Grid: 5 4 Zeke2L 2400 Jack holds position within the Grid: 4 6 Jack3D 0600 Jack holds position within the Grid: 4 1 Jack3X 0600 Jack holds position within the Grid: 7 4 Jack3Y 0600 Jack holds position within the Grid: 7 3 Jack3Z 0600 Nick holds position within the Grid: 4 5 Nick4P 4400 5 Frank holds position within the Grid: 6 6 Frank0G 0600 Frank is moving within the Grid! 6 4 [(6, 4), (7, 5)] Frank is moving within the Grid! 4 3 [(4, 3), (4, 2)] Zeke is moving within the Grid! 8 0 [(8, 0), (7, 1), (6, 2)] Zeke is moving within the Grid! 9 5 [(9, 5), (8, 6), (8, 7)] Zeke is moving within the Grid! 5 4 [(5, 4), (4, 5), (4, 6), (3, 7)] Jack is moving within the Grid! 4 6 [(4, 6), (5, 6), (6, 7)] Jack is moving within the Grid! 4 1 [(4, 1), (4, 2), (5, 3)] Jack is moving within the Grid! 7 4 [(7, 4)] Jack holds position within the Grid: 7 3 Jack3Z 0600 Nick is moving within the Grid! 4 5 [(4, 5), (5, 5)] -6 17 Tactical Movement Tactical Time: 35 seconds in the Ground dimension. Approach Frank is moving within the Grid! 6 6 [(6, 6), (5, 6)] Frank holds position within the Grid: 8 7 Frank09 0600 Frank holds position within the Grid: 5 0 Frank13 0600 Zeke holds position within the Grid: 3 5 Zeke2I 2400 Zeke holds position within the Grid: 6 9 Zeke2K 2400 Zeke holds position within the Grid: 2 9 Zeke2L 2400 Jack is moving within the Grid! 6 7 [(6, 7)] Jack is moving within the Grid! 6 6 [(6, 6), (5, 5)] Jack holds position within the Grid: 7 4 Jack3Y 0600 Jack is moving within the Grid! 7 3 [(7, 3)] Nick holds position within the Grid: 7 6 Nick4P 4400 29 Frank is moving within the Grid! 5 6 [(5, 6)] Frank holds position within the Grid: 8 7 Frank09 0600 Frank is moving within the Grid! 5 0 [(5, 0)] Zeke is moving within the Grid! 3 5 [(3, 5), (4, 5)] Zeke is moving within the Grid! 6 9 [(6, 9), (5, 9)] Zeke is moving within the Grid! 2 9 [(2, 9)] Jack is moving within the Grid! 6 1 [(6, 1)] Jack is moving within the Grid! 5 5 [(5, 5), (4, 5)] Jack holds position within the Grid: 7 4 Jack3Y 0600 Jack holds position within the Grid: 2 6 Jack3Z 0600 Nick is moving within the Grid! 7 6 [(7, 6), (6, 5)] 24 Frank is moving within the Grid! 5 8 [(5, 8)] Frank is moving within the Grid! 8 7 [(8, 7), (7, 7), (6, 7), (5, 7)] Frank is moving within the Grid! 3 3 [(3, 3), (4, 3), (5, 3)] Zeke holds position within the Grid: 6 6 Zeke2I 2400 Zeke is moving within the Grid! 2 7 [(2, 7)] Zeke is moving within the Grid! 7 5 [(7, 5)] Jack is moving within the Grid! 2 6 [(2, 6), (3, 6), (4, 6), (5, 6)] Jack is moving within the Grid! 1 5 [(1, 5), (2, 5), (3, 5), (4, 5)] Jack holds position within the Grid: 7 4 Jack3Y 0600 Jack is moving within the Grid! 2 6 [(2, 6), (3, 6), (4, 5), (5, 5)] Nick is moving within the Grid! 6 5 [(6, 5), (5, 4), (4, 3)] 12 Frank holds position within the Grid: 5 3 Frank0G 0600 Frank is moving within the Grid! 2 8 [(2, 8)] Frank is moving within the Grid! 7 4 [(7, 4)] Zeke is moving within the Grid! 6 6 [(6, 6)] Zeke is moving within the Grid! 2 1 [(2, 1)] Zeke holds position within the Grid: 3 3 Zeke2L 2400 Jack is moving within the Grid! 7 6 [(7, 6)] Jack is moving within the Grid! 8 4 [(8, 4)] Jack is moving within the Grid! 7 4 [(7, 4)] Jack is moving within the Grid! 5 5 [(5, 5)] Nick is moving within the Grid! 4 3 [(4, 3)] 6 Frank is moving within the Grid! 5 3 [(5, 3), (5, 4), (4, 5), (4, 6)] Frank is moving within the Grid! 4 4 [(4, 4), (3, 5), (2, 6)] Frank is moving within the Grid! 1 8 [(1, 8), (2, 7), (2, 6), (3, 5)] Zeke is moving within the Grid! 2 9 [(2, 9), (3, 9)] Zeke is moving within the Grid! 8 6 [(8, 6), (8, 5), (8, 4), (8, 3)] Zeke is moving within the Grid! 3 3 [(3, 3), (4, 4), (5, 4), (6, 5)] Jack is moving within the Grid! 2 8 [(2, 8), (2, 7), (3, 6), (3, 5)] Jack is moving within the Grid! 5 3 [(5, 3)] Jack is moving within the Grid! 8 2 [(8, 2)] Jack is moving within the Grid! 8 7 [(8, 7)] Nick is moving within the Grid! 1 4 [(1, 4)] 1 Frank is moving within the Grid! 4 6 [(4, 6), (4, 5), (3, 4)] Frank holds position within the Grid: 2 6 Frank09 0600 Frank is moving within the Grid! 5 2 [(5, 2), (4, 2), (3, 2), (2, 2)] Zeke is moving within the Grid! 6 9 [(6, 9), (6, 8)] Zeke is moving within the Grid! 8 3 [(8, 3), (7, 3), (6, 4), (5, 4)] Zeke is moving within the Grid! 6 5 [(6, 5), (5, 6), (4, 7)] Jack is moving within the Grid! 4 1 [(4, 1), (5, 2), (6, 3), (7, 4), (8, 5), (9, 6)] Jack is moving within the Grid! 5 7 [(5, 7), (4, 6), (3, 5), (2, 4), (1, 3)] Jack is moving within the Grid! 2 8 [(2, 8)] Jack is moving within the Grid! 1 5 [(1, 5)] Nick is moving within the Grid! 8 8 [(8, 8), (7, 8), (6, 8), (5, 8), (4, 8)] -9 35 Tactical Movement Tactical Time: 90 seconds in the Ground dimension. Approach -1: Frank0G 32 -1: Jack3D 32 -1: Nick4P 32 Frank holds position within the Grid: 2 6 Frank09 0600 Frank holds position within the Grid: 2 2 Frank13 0600 Zeke holds position within the Grid: 8 5 Zeke2I 2400 Zeke holds position within the Grid: 3 5 Zeke2K 2400 Zeke holds position within the Grid: 4 7 Zeke2L 2400 Jack holds position within the Grid: 1 3 Jack3X 0600 Jack holds position within the Grid: 2 5 Jack3Y 0600 Jack holds position within the Grid: 4 2 Jack3Z 0600 88 Frank is moving within the Grid! 2 6 [(2, 6), (3, 6)] Frank holds position within the Grid: 2 2 Frank13 0600 Zeke is moving within the Grid! 8 5 [(8, 5), (8, 6), (8, 7)] Zeke holds position within the Grid: 3 5 Zeke2K 2400 Zeke is moving within the Grid! 4 7 [(4, 7), (3, 6)] Jack is moving within the Grid! 1 3 [(1, 3)] Jack holds position within the Grid: 2 5 Jack3Y 0600 Jack holds position within the Grid: 4 2 Jack3Z 0600 83 Frank is moving within the Grid! 3 6 [(3, 6), (4, 6), (5, 6), (6, 5), (7, 5)] Frank is moving within the Grid! 2 2 [(2, 2), (3, 2)] Zeke is moving within the Grid! 8 7 [(8, 7), (7, 7), (6, 7), (5, 8), (4, 8), (3, 8)] Zeke holds position within the Grid: 3 5 Zeke2K 2400 Zeke is moving within the Grid! 1 4 [(1, 4), (1, 3), (1, 2), (1, 1)] Jack is moving within the Grid! 6 9 [(6, 9), (6, 8), (7, 7), (7, 6), (8, 5)] Jack holds position within the Grid: 2 5 Jack3Y 0600 Jack holds position within the Grid: 4 2 Jack3Z 0600 73 Frank is moving within the Grid! 7 5 [(7, 5)] Frank is moving within the Grid! 6 0 [(6, 0), (6, 1), (5, 2), (5, 3), (4, 4)] Zeke is moving within the Grid! 3 8 [(3, 8), (3, 7), (4, 6), (4, 5), (5, 4)] Zeke is moving within the Grid! 3 5 [(3, 5), (4, 4), (5, 3)] Zeke is moving within the Grid! 1 1 [(1, 1), (2, 1), (3, 1)] Jack is moving within the Grid! 8 5 [(8, 5), (7, 5), (6, 5), (5, 5), (4, 5)] Jack is moving within the Grid! 2 5 [(2, 5), (3, 5)] Jack is moving within the Grid! 4 2 [(4, 2), (5, 2), (6, 2), (7, 3), (8, 3)] 62 Frank is moving within the Grid! 5 9 [(5, 9)] Frank is moving within the Grid! 2 8 [(2, 8)] Zeke holds position within the Grid: 5 4 Zeke2I 2400 Zeke is moving within the Grid! 5 3 [(5, 3)] Zeke holds position within the Grid: 3 1 Zeke2L 2400 Jack is moving within the Grid! 4 5 [(4, 5)] Jack holds position within the Grid: 7 4 Jack3Y 0600 Jack is moving within the Grid! 8 3 [(8, 3)] 61 Frank is moving within the Grid! 8 5 [(8, 5), (7, 5), (6, 5)] Frank is moving within the Grid! 2 5 [(2, 5)] Zeke is moving within the Grid! 5 4 [(5, 4), (5, 5), (5, 6)] Zeke is moving within the Grid! 7 8 [(7, 8), (6, 7)] Zeke is moving within the Grid! 3 1 [(3, 1), (3, 2)] Jack is moving within the Grid! 1 8 [(1, 8), (2, 7), (3, 6)] Jack holds position within the Grid: 7 4 Jack3Y 0600 Jack is moving within the Grid! 4 7 [(4, 7), (4, 6), (4, 5)] 53 Frank holds position within the Grid: 0 5 Frank09 0600 Frank is moving within the Grid! 5 6 [(5, 6)] Zeke is moving within the Grid! 4 8 [(4, 8)] Zeke is moving within the Grid! 1 2 [(1, 2)] Zeke is moving within the Grid! 6 9 [(6, 9)] Jack holds position within the Grid: 6 3 Jack3X 0600 Jack holds position within the Grid: 7 4 Jack3Y 0600 Jack holds position within the Grid: 3 2 Jack3Z 0600 50 Frank holds position within the Grid: 0 5 Frank09 0600 Frank is moving within the Grid! 5 3 [(5, 3)] Zeke holds position within the Grid: 9 9 Zeke2I 2400 Zeke holds position within the Grid: 8 3 Zeke2K 2400 Zeke holds position within the Grid: 8 4 Zeke2L 2400 Jack holds position within the Grid: 6 3 Jack3X 0600 Jack is moving within the Grid! 7 4 [(7, 4)] Jack is moving within the Grid! 3 2 [(3, 2)] 47 Frank is moving within the Grid! 0 5 [(0, 5), (1, 5)] Frank is moving within the Grid! 7 1 [(7, 1), (7, 2), (7, 3)] Zeke is moving within the Grid! 9 9 [(9, 9), (8, 9), (7, 9), (6, 9)] Zeke is moving within the Grid! 8 3 [(8, 3), (7, 3), (6, 3), (5, 2), (4, 2)] Zeke is moving within the Grid! 8 4 [(8, 4)] Jack is moving within the Grid! 6 3 [(6, 3), (5, 3), (4, 3)] Jack is moving within the Grid! 6 6 [(6, 6), (7, 7)] Jack is moving within the Grid! 7 5 [(7, 5)] 38 Frank is moving within the Grid! 3 4 [(3, 4), (4, 4), (5, 3)] Frank is moving within the Grid! 7 8 [(7, 8), (7, 7), (7, 6), (6, 5), (6, 4)] Zeke is moving within the Grid! 6 9 [(6, 9), (6, 8), (6, 7), (6, 6), (6, 5), (6, 4)] Zeke is moving within the Grid! 4 2 [(4, 2), (5, 3), (5, 4), (6, 5)] Zeke is moving within the Grid! 8 7 [(8, 7), (8, 6)] Jack is moving within the Grid! 1 3 [(1, 3), (2, 3), (3, 4), (4, 4)] Jack is moving within the Grid! 7 7 [(7, 7), (7, 6), (7, 5), (7, 4), (6, 3), (6, 2), (6, 1)] Jack is moving within the Grid! 9 8 [(9, 8), (9, 7), (9, 6), (9, 5)] 27 Frank holds position within the Grid: 5 3 Frank09 0600 Frank holds position within the Grid: 6 4 Frank13 0600 Zeke holds position within the Grid: 6 4 Zeke2I 2400 Zeke holds position within the Grid: 6 5 Zeke2K 2400 Zeke holds position within the Grid: 9 2 Zeke2L 2400 Jack holds position within the Grid: 4 4 Jack3X 0600 Jack holds position within the Grid: 6 1 Jack3Y 0600 Jack holds position within the Grid: 9 5 Jack3Z 0600 26 Frank holds position within the Grid: 5 3 Frank09 0600 Frank holds position within the Grid: 6 4 Frank13 0600 Zeke holds position within the Grid: 6 4 Zeke2I 2400 Zeke holds position within the Grid: 6 5 Zeke2K 2400 Zeke holds position within the Grid: 9 2 Zeke2L 2400 Jack holds position within the Grid: 4 4 Jack3X 0600 Jack holds position within the Grid: 6 1 Jack3Y 0600 Jack holds position within the Grid: 9 5 Jack3Z 0600 24 Frank holds position within the Grid: 5 3 Frank09 0600 Frank holds position within the Grid: 6 4 Frank13 0600 Zeke holds position within the Grid: 6 4 Zeke2I 2400 Zeke holds position within the Grid: 6 5 Zeke2K 2400 Zeke holds position within the Grid: 9 2 Zeke2L 2400 Jack holds position within the Grid: 4 4 Jack3X 0600 Jack holds position within the Grid: 6 1 Jack3Y 0600 Jack holds position within the Grid: 9 5 Jack3Z 0600 20 Frank is moving within the Grid! 5 3 [(5, 3), (6, 3), (7, 2), (8, 2)] Frank is moving within the Grid! 6 4 [(6, 4), (6, 3), (7, 2)] Zeke is moving within the Grid! 6 4 [(6, 4)] Zeke is moving within the Grid! 6 5 [(6, 5), (5, 4)] Zeke is moving within the Grid! 9 2 [(9, 2), (8, 2), (7, 3)] Jack holds position within the Grid: 4 4 Jack3X 0600 Jack is moving within the Grid! 6 1 [(6, 1), (6, 2)] Jack is moving within the Grid! 9 5 [(9, 5), (8, 5)] 13 Frank is moving within the Grid! 8 2 [(8, 2)] Frank is moving within the Grid! 7 2 [(7, 2), (6, 3), (5, 4), (4, 4)] Zeke is moving within the Grid! 5 1 [(5, 1), (5, 2)] Zeke is moving within the Grid! 3 3 [(3, 3), (4, 3)] Zeke is moving within the Grid! 2 5 [(2, 5), (3, 5), (4, 5)] Jack is moving within the Grid! 4 4 [(4, 4), (5, 4)] Jack is moving within the Grid! 5 4 [(5, 4), (4, 3)] Jack is moving within the Grid! 4 6 [(4, 6)] 4 Frank is moving within the Grid! 4 1 [(4, 1)] Frank is moving within the Grid! 2 6 [(2, 6), (3, 6)] Zeke is moving within the Grid! 2 9 [(2, 9)] Zeke is moving within the Grid! 7 5 [(7, 5), (7, 4), (8, 3)] Zeke holds position within the Grid: 6 6 Zeke2L 2400 Jack is moving within the Grid! 8 4 [(8, 4), (7, 3)] Jack is moving within the Grid! 4 3 [(4, 3)] Jack is moving within the Grid! 7 4 [(7, 4)] 0 Tactical Movement Tactical Time: 51 seconds in the Ground dimension. Approach Frank is moving within the Grid! 3 4 [(3, 4), (3, 5), (3, 6)] Frank is moving within the Grid! 2 9 [(2, 9), (3, 8), (4, 7), (5, 6)] Frank is moving within the Grid! 7 4 [(7, 4), (6, 4), (5, 4)] Zeke is moving within the Grid! 6 1 [(6, 1), (6, 2), (5, 3), (5, 4), (4, 5)] Zeke holds position within the Grid: 8 3 Zeke2K 2400 Zeke is moving within the Grid! 6 6 [(6, 6), (5, 7)] Zeke is moving within the Grid! 0 2 [(0, 2), (1, 2), (2, 3), (3, 3)] Jack is moving within the Grid! 9 6 [(9, 6), (8, 6)] Jack holds position within the Grid: 7 3 Jack3X 0600 Jack holds position within the Grid: 4 5 Jack3Y 0600 Jack is moving within the Grid! 3 2 [(3, 2), (3, 3)] Nick is moving within the Grid! 4 8 [(4, 8), (4, 7), (5, 6)] 40 Frank is moving within the Grid! 3 6 [(3, 6), (4, 6), (5, 6)] Frank is moving within the Grid! 5 6 [(5, 6)] Frank is moving within the Grid! 2 4 [(2, 4)] Zeke is moving within the Grid! 4 5 [(4, 5), (4, 4)] Zeke holds position within the Grid: 8 3 Zeke2K 2400 Zeke holds position within the Grid: 5 7 Zeke2L 2400 Zeke is moving within the Grid! 5 4 [(5, 4), (6, 3)] Jack holds position within the Grid: 3 4 Jack3D 0600 Jack is moving within the Grid! 7 3 [(7, 3), (6, 3), (5, 4)] Jack is moving within the Grid! 4 5 [(4, 5), (5, 5)] Jack is moving within the Grid! 3 3 [(3, 3), (3, 4), (3, 5)] Nick is moving within the Grid! 7 2 [(7, 2), (8, 3), (9, 4)] 34 Frank holds position within the Grid: 9 5 Frank0G 0600 Frank is moving within the Grid! 4 3 [(4, 3)] Frank holds position within the Grid: 5 3 Frank13 0600 Zeke holds position within the Grid: 4 4 Zeke2I 2400 Zeke is moving within the Grid! 8 3 [(8, 3), (8, 4)] Zeke holds position within the Grid: 5 7 Zeke2L 2400 Zeke holds position within the Grid: 6 3 Zeke2M 2400 Jack holds position within the Grid: 3 4 Jack3D 0600 Jack is moving within the Grid! 0 6 [(0, 6)] Jack holds position within the Grid: 9 5 Jack3Y 0600 Jack is moving within the Grid! 3 5 [(3, 5), (3, 6)] Nick holds position within the Grid: 9 4 Nick4P 4400 33 Frank is moving within the Grid! 9 5 [(9, 5), (8, 6), (7, 6), (6, 7)] Frank is moving within the Grid! 0 2 [(0, 2), (1, 2), (2, 2), (3, 2), (4, 3), (5, 3), (6, 3)] Frank is moving within the Grid! 5 3 [(5, 3), (4, 3)] Zeke is moving within the Grid! 4 4 [(4, 4), (5, 5), (6, 5)] Zeke is moving within the Grid! 8 4 [(8, 4), (7, 4), (6, 5), (5, 5)] Zeke is moving within the Grid! 5 7 [(5, 7), (6, 6), (7, 5)] Zeke is moving within the Grid! 6 3 [(6, 3), (5, 3), (4, 4)] Jack is moving within the Grid! 3 4 [(3, 4)] Jack holds position within the Grid: 9 5 Jack3X 0600 Jack is moving within the Grid! 9 5 [(9, 5), (8, 5), (7, 4), (6, 4), (5, 3)] Jack holds position within the Grid: 3 6 Jack3Z 0600 Nick is moving within the Grid! 9 4 [(9, 4), (9, 5), (8, 6)] 24 Frank is moving within the Grid! 6 7 [(6, 7), (5, 6)] Frank is moving within the Grid! 6 3 [(6, 3), (6, 4), (5, 5), (5, 6), (4, 7)] Frank is moving within the Grid! 4 3 [(4, 3), (3, 3)] Zeke is moving within the Grid! 8 7 [(8, 7), (7, 6)] Zeke is moving within the Grid! 3 6 [(3, 6)] Zeke is moving within the Grid! 7 5 [(7, 5), (7, 4)] Zeke is moving within the Grid! 4 4 [(4, 4)] Jack is moving within the Grid! 6 6 [(6, 6), (5, 5), (4, 5), (3, 4)] Jack is moving within the Grid! 9 5 [(9, 5), (9, 6), (9, 7), (9, 8)] Jack is moving within the Grid! 5 3 [(5, 3)] Jack is moving within the Grid! 3 6 [(3, 6), (2, 5), (1, 4)] Nick is moving within the Grid! 8 6 [(8, 6), (7, 6), (6, 6), (5, 7), (4, 7)] 14 Frank is moving within the Grid! 5 6 [(5, 6)] Frank is moving within the Grid! 3 9 [(3, 9)] Frank is moving within the Grid! 3 3 [(3, 3)] Zeke holds position within the Grid: 1 3 Zeke2I 2400 Zeke holds position within the Grid: 3 6 Zeke2K 2400 Zeke is moving within the Grid! 7 4 [(7, 4), (7, 3)] Zeke is moving within the Grid! 4 4 [(4, 4)] Jack is moving within the Grid! 3 4 [(3, 4)] Jack holds position within the Grid: 9 8 Jack3X 0600 Jack holds position within the Grid: 5 3 Jack3Y 0600 Jack holds position within the Grid: 1 4 Jack3Z 0600 Nick holds position within the Grid: 4 7 Nick4P 4400 7 Frank is moving within the Grid! 5 9 [(5, 9), (5, 8)] Frank holds position within the Grid: 5 1 Frank09 0600 Frank is moving within the Grid! 6 8 [(6, 8), (6, 7), (6, 6)] Zeke holds position within the Grid: 1 3 Zeke2I 2400 Zeke is moving within the Grid! 3 6 [(3, 6), (4, 7)] Zeke is moving within the Grid! 7 3 [(7, 3)] Zeke is moving within the Grid! 6 7 [(6, 7), (5, 6)] Jack holds position within the Grid: 7 8 Jack3D 0600 Jack is moving within the Grid! 9 8 [(9, 8), (8, 7), (8, 6)] Jack is moving within the Grid! 5 3 [(5, 3), (6, 4), (6, 5)] Jack is moving within the Grid! 1 4 [(1, 4), (2, 3)] Nick holds position within the Grid: 4 7 Nick4P 4400 3 Frank is moving within the Grid! 2 1 [(2, 1), (2, 2), (2, 3), (2, 4), (2, 5)] Frank is moving within the Grid! 5 1 [(5, 1), (5, 2)] Frank is moving within the Grid! 5 4 [(5, 4)] Zeke is moving within the Grid! 1 3 [(1, 3), (2, 4)] Zeke is moving within the Grid! 4 7 [(4, 7), (5, 8), (6, 9)] Zeke is moving within the Grid! 8 6 [(8, 6), (8, 7), (8, 8)] Zeke is moving within the Grid! 3 3 [(3, 3), (3, 4), (4, 5), (4, 6)] Jack is moving within the Grid! 7 8 [(7, 8), (6, 7), (5, 7)] Jack holds position within the Grid: 5 1 Jack3X 0600 Jack holds position within the Grid: 8 8 Jack3Y 0600 Jack is moving within the Grid! 2 3 [(2, 3), (3, 3), (4, 3)] Nick is moving within the Grid! 4 7 [(4, 7), (5, 7)] -2 51 Tactical Movement Tactical Time: 81 seconds in the Ground dimension. Approach -1: Frank0G 31 -1: Jack3D 31 -1: Nick4P 31 Frank is moving within the Grid! 4 5 [(4, 5), (5, 6), (6, 6), (7, 7), (8, 7), (9, 8)] Frank is moving within the Grid! 8 5 [(8, 5), (7, 6), (6, 7), (5, 8)] Zeke is moving within the Grid! 4 5 [(4, 5), (3, 6)] Zeke holds position within the Grid: 6 9 Zeke2K 2400 Zeke is moving within the Grid! 8 8 [(8, 8), (8, 7), (7, 6), (7, 5), (6, 4), (6, 3)] Zeke is moving within the Grid! 4 6 [(4, 6), (5, 6)] Jack is moving within the Grid! 5 1 [(5, 1), (5, 2), (4, 3), (4, 4)] Jack holds position within the Grid: 8 8 Jack3Y 0600 Jack is moving within the Grid! 4 3 [(4, 3), (3, 3), (2, 4)] 70 Frank is moving within the Grid! 9 8 [(9, 8)] Frank is moving within the Grid! 5 8 [(5, 8), (6, 7), (7, 6)] Zeke is moving within the Grid! 3 6 [(3, 6)] Zeke is moving within the Grid! 6 9 [(6, 9), (6, 8)] Zeke is moving within the Grid! 6 3 [(6, 3), (5, 3), (4, 2), (3, 2)] Zeke is moving within the Grid! 5 6 [(5, 6), (5, 5), (4, 4)] Jack is moving within the Grid! 4 4 [(4, 4), (4, 5), (3, 6)] Jack is moving within the Grid! 8 8 [(8, 8), (7, 8), (6, 8)] Jack is moving within the Grid! 2 4 [(2, 4), (3, 3), (4, 2), (5, 1)] 61 Frank is moving within the Grid! 3 3 [(3, 3), (2, 3)] Frank is moving within the Grid! 7 6 [(7, 6)] Zeke is moving within the Grid! 4 0 [(4, 0), (4, 1), (4, 2), (4, 3)] Zeke is moving within the Grid! 7 6 [(7, 6), (6, 5), (5, 5), (4, 4), (3, 3)] Zeke holds position within the Grid: 1 1 Zeke2L 2400 Zeke is moving within the Grid! 4 4 [(4, 4), (4, 3), (4, 2), (5, 1), (5, 0)] Jack is moving within the Grid! 3 6 [(3, 6)] Jack is moving within the Grid! 6 8 [(6, 8), (5, 7)] Jack is moving within the Grid! 5 1 [(5, 1), (5, 2), (6, 3)] 53 Frank holds position within the Grid: 2 3 Frank09 0600 Frank is moving within the Grid! 0 5 [(0, 5), (1, 4)] Zeke holds position within the Grid: 4 3 Zeke2I 2400 Zeke is moving within the Grid! 3 3 [(3, 3), (4, 3)] Zeke is moving within the Grid! 1 1 [(1, 1), (2, 2)] Zeke is moving within the Grid! 5 0 [(5, 0), (4, 1), (3, 2)] Jack is moving within the Grid! 9 3 [(9, 3)] Jack is moving within the Grid! 5 7 [(5, 7), (6, 7), (7, 6)] Jack is moving within the Grid! 6 3 [(6, 3)] 51 Frank is moving within the Grid! 2 3 [(2, 3), (1, 4)] Frank is moving within the Grid! 4 2 [(4, 2)] Zeke is moving within the Grid! 4 3 [(4, 3), (5, 4), (6, 4), (7, 5)] Zeke is moving within the Grid! 9 1 [(9, 1)] Zeke holds position within the Grid: 3 4 Zeke2L 2400 Zeke is moving within the Grid! 3 2 [(3, 2), (2, 2)] Jack is moving within the Grid! 4 5 [(4, 5)] Jack is moving within the Grid! 7 6 [(7, 6), (7, 5), (6, 4)] Jack is moving within the Grid! 3 4 [(3, 4)] 48 Frank is moving within the Grid! 1 4 [(1, 4)] Frank is moving within the Grid! 4 4 [(4, 4), (5, 5)] Zeke holds position within the Grid: 7 5 Zeke2I 2400 Zeke is moving within the Grid! 5 4 [(5, 4), (6, 4)] Zeke is moving within the Grid! 3 4 [(3, 4), (4, 3)] Zeke is moving within the Grid! 2 2 [(2, 2)] Jack is moving within the Grid! 5 7 [(5, 7), (6, 7), (7, 8)] Jack holds position within the Grid: 6 4 Jack3Y 0600 Jack is moving within the Grid! 5 9 [(5, 9)] 43 Frank is moving within the Grid! 4 4 [(4, 4)] Frank is moving within the Grid! 6 7 [(6, 7), (7, 6)] Zeke holds position within the Grid: 7 5 Zeke2I 2400 Zeke is moving within the Grid! 9 5 [(9, 5), (9, 6), (9, 7)] Zeke holds position within the Grid: 6 2 Zeke2L 2400 Zeke is moving within the Grid! 4 3 [(4, 3), (3, 3), (2, 4)] Jack is moving within the Grid! 7 8 [(7, 8)] Jack is moving within the Grid! 6 4 [(6, 4), (5, 4)] Jack is moving within the Grid! 7 5 [(7, 5), (8, 5), (9, 4)] 31 Frank is moving within the Grid! 6 1 [(6, 1), (6, 2), (6, 3), (6, 4), (6, 5), (6, 6), (6, 7)] Frank is moving within the Grid! 7 6 [(7, 6), (6, 5), (6, 4), (5, 3)] Zeke is moving within the Grid! 7 5 [(7, 5), (6, 4), (6, 3), (5, 2)] Zeke holds position within the Grid: 9 7 Zeke2K 2400 Zeke is moving within the Grid! 6 2 [(6, 2), (6, 3), (6, 4)] Zeke is moving within the Grid! 2 4 [(2, 4), (1, 3)] Jack is moving within the Grid! 4 7 [(4, 7), (4, 6), (5, 5)] Jack is moving within the Grid! 5 4 [(5, 4), (5, 3)] Jack is moving within the Grid! 9 4 [(9, 4), (8, 5)] 19 Frank is moving within the Grid! 6 9 [(6, 9), (6, 8)] Frank is moving within the Grid! 5 3 [(5, 3), (5, 4), (5, 5)] Zeke is moving within the Grid! 5 2 [(5, 2), (5, 3)] Zeke holds position within the Grid: 9 7 Zeke2K 2400 Zeke holds position within the Grid: 7 8 Zeke2L 2400 Zeke holds position within the Grid: 1 3 Zeke2M 2400 Jack is moving within the Grid! 5 5 [(5, 5), (5, 4)] Jack is moving within the Grid! 5 3 [(5, 3), (6, 3)] Jack holds position within the Grid: 2 8 Jack3Z 0600 7 Frank holds position within the Grid: 4 3 Frank09 0600 Frank is moving within the Grid! 4 7 [(4, 7)] Zeke is moving within the Grid! 4 8 [(4, 8)] Zeke holds position within the Grid: 9 7 Zeke2K 2400 Zeke is moving within the Grid! 7 8 [(7, 8)] Zeke holds position within the Grid: 1 3 Zeke2M 2400 Jack is moving within the Grid! 3 1 [(3, 1)] Jack holds position within the Grid: 6 3 Jack3Y 0600 Jack holds position within the Grid: 2 8 Jack3Z 0600 -2 Tactical Movement Tactical Time: 90 seconds in the Ground dimension. Approach -1: Frank0G 30 -1: Jack3D 30 -1: Jack4A 30 -1: Nick4P 30 Frank holds position within the Grid: 4 3 Frank09 0600 Frank holds position within the Grid: 8 8 Frank13 0600 Zeke holds position within the Grid: 1 1 Zeke2I 2400 Zeke holds position within the Grid: 9 7 Zeke2K 2400 Zeke holds position within the Grid: 6 6 Zeke2L 2400 Zeke holds position within the Grid: 1 3 Zeke2M 2400 Jack holds position within the Grid: 1 6 Jack3X 0600 Jack holds position within the Grid: 6 3 Jack3Y 0600 Jack holds position within the Grid: 2 8 Jack3Z 0600 82 Frank is moving within the Grid! 4 3 [(4, 3)] Frank is moving within the Grid! 8 8 [(8, 8), (7, 7)] Zeke is moving within the Grid! 1 1 [(1, 1)] Zeke is moving within the Grid! 9 7 [(9, 7), (8, 6)] Zeke is moving within the Grid! 6 6 [(6, 6)] Zeke is moving within the Grid! 1 3 [(1, 3), (2, 3)] Jack is moving within the Grid! 1 6 [(1, 6), (2, 5), (2, 4), (3, 3)] Jack holds position within the Grid: 6 3 Jack3Y 0600 Jack is moving within the Grid! 2 8 [(2, 8)] 72 Frank holds position within the Grid: 7 2 Frank09 0600 Frank holds position within the Grid: 5 6 Frank13 0600 Zeke holds position within the Grid: 3 6 Zeke2I 2400 Zeke holds position within the Grid: 2 2 Zeke2K 2400 Zeke holds position within the Grid: 6 3 Zeke2L 2400 Zeke holds position within the Grid: 5 2 Zeke2M 2400 Jack holds position within the Grid: 5 0 Jack3X 0600 Jack holds position within the Grid: 6 3 Jack3Y 0600 Jack holds position within the Grid: 0 1 Jack3Z 0600 64 Frank is moving within the Grid! 7 2 [(7, 2), (6, 3), (5, 4)] Frank is moving within the Grid! 5 6 [(5, 6)] Zeke is moving within the Grid! 3 6 [(3, 6), (4, 5)] Zeke is moving within the Grid! 2 2 [(2, 2)] Zeke holds position within the Grid: 6 3 Zeke2L 2400 Zeke is moving within the Grid! 5 2 [(5, 2)] Jack is moving within the Grid! 5 0 [(5, 0)] Jack holds position within the Grid: 6 3 Jack3Y 0600 Jack is moving within the Grid! 0 1 [(0, 1), (0, 2)] 59 Frank is moving within the Grid! 5 4 [(5, 4)] Frank holds position within the Grid: 6 2 Frank13 0600 Zeke holds position within the Grid: 8 3 Zeke2I 2400 Zeke is moving within the Grid! 8 3 [(8, 3)] Zeke is moving within the Grid! 6 3 [(6, 3), (5, 3)] Zeke is moving within the Grid! 5 8 [(5, 8)] Jack is moving within the Grid! 8 3 [(8, 3), (7, 3), (6, 3), (5, 3)] Jack is moving within the Grid! 6 3 [(6, 3), (5, 4), (5, 5)] Jack is moving within the Grid! 2 7 [(2, 7), (2, 6), (2, 5)] 55 Frank is moving within the Grid! 4 6 [(4, 6), (3, 6)] Frank holds position within the Grid: 6 2 Frank13 0600 Zeke is moving within the Grid! 8 3 [(8, 3)] Zeke is moving within the Grid! 4 4 [(4, 4)] Zeke holds position within the Grid: 3 3 Zeke2L 2400 Zeke holds position within the Grid: 6 4 Zeke2M 2400 Jack holds position within the Grid: 5 3 Jack3X 0600 Jack holds position within the Grid: 3 8 Jack3Y 0600 Jack holds position within the Grid: 3 1 Jack3Z 0600 48 Frank holds position within the Grid: 3 6 Frank09 0600 Frank is moving within the Grid! 6 2 [(6, 2)] Zeke is moving within the Grid! 2 6 [(2, 6)] Zeke is moving within the Grid! 7 2 [(7, 2)] Zeke holds position within the Grid: 3 3 Zeke2L 2400 Zeke holds position within the Grid: 6 4 Zeke2M 2400 Jack holds position within the Grid: 5 3 Jack3X 0600 Jack holds position within the Grid: 3 8 Jack3Y 0600 Jack is moving within the Grid! 3 1 [(3, 1)] 40 Frank holds position within the Grid: 3 6 Frank09 0600 Frank holds position within the Grid: 7 5 Frank13 0600 Zeke holds position within the Grid: 2 3 Zeke2I 2400 Zeke holds position within the Grid: 5 5 Zeke2K 2400 Zeke holds position within the Grid: 3 3 Zeke2L 2400 Zeke holds position within the Grid: 6 4 Zeke2M 2400 Jack holds position within the Grid: 5 3 Jack3X 0600 Jack holds position within the Grid: 3 8 Jack3Y 0600 Jack holds position within the Grid: 5 6 Jack3Z 0600 39 Frank is moving within the Grid! 3 6 [(3, 6), (2, 6)] Frank is moving within the Grid! 7 5 [(7, 5), (6, 4)] Zeke is moving within the Grid! 2 3 [(2, 3)] Zeke holds position within the Grid: 5 5 Zeke2K 2400 Zeke is moving within the Grid! 3 3 [(3, 3), (4, 4)] Zeke holds position within the Grid: 6 4 Zeke2M 2400 Jack is moving within the Grid! 5 3 [(5, 3), (4, 3)] Jack is moving within the Grid! 3 8 [(3, 8)] Jack is moving within the Grid! 5 6 [(5, 6), (4, 6)] 37 Frank holds position within the Grid: 0 6 Frank09 0600 Frank holds position within the Grid: 3 2 Frank13 0600 Zeke holds position within the Grid: 5 7 Zeke2I 2400 Zeke holds position within the Grid: 5 5 Zeke2K 2400 Zeke holds position within the Grid: 9 7 Zeke2L 2400 Zeke holds position within the Grid: 6 4 Zeke2M 2400 Jack holds position within the Grid: 1 1 Jack3X 0600 Jack holds position within the Grid: 5 4 Jack3Y 0600 Jack holds position within the Grid: 4 6 Jack3Z 0600 33 Frank is moving within the Grid! 0 6 [(0, 6), (0, 5), (1, 4)] Frank holds position within the Grid: 3 2 Frank13 0600 Zeke holds position within the Grid: 5 7 Zeke2I 2400 Zeke is moving within the Grid! 5 5 [(5, 5), (4, 5), (3, 6)] Zeke is moving within the Grid! 9 7 [(9, 7), (8, 6), (7, 5), (6, 4)] Zeke is moving within the Grid! 6 4 [(6, 4), (5, 4), (4, 4), (3, 4), (2, 4)] Jack holds position within the Grid: 1 1 Jack3X 0600 Jack is moving within the Grid! 5 4 [(5, 4), (4, 4), (3, 3), (2, 3)] Jack is moving within the Grid! 4 6 [(4, 6), (5, 6), (6, 6)] 23 Frank holds position within the Grid: 2 2 Frank09 0600 Frank holds position within the Grid: 3 2 Frank13 0600 Zeke holds position within the Grid: 5 7 Zeke2I 2400 Zeke holds position within the Grid: 3 6 Zeke2K 2400 Zeke holds position within the Grid: 6 4 Zeke2L 2400 Zeke holds position within the Grid: 2 4 Zeke2M 2400 Jack holds position within the Grid: 1 1 Jack3X 0600 Jack holds position within the Grid: 2 3 Jack3Y 0600 Jack holds position within the Grid: 6 6 Jack3Z 0600 22 Frank is moving within the Grid! 2 2 [(2, 2), (3, 3), (4, 4), (5, 5), (6, 6)] Frank is moving within the Grid! 3 2 [(3, 2), (3, 3)] Zeke is moving within the Grid! 5 7 [(5, 7), (4, 6), (4, 5), (3, 4), (2, 3)] Zeke is moving within the Grid! 3 6 [(3, 6), (4, 6)] Zeke is moving within the Grid! 6 4 [(6, 4)] Zeke is moving within the Grid! 2 4 [(2, 4), (3, 4), (4, 4), (5, 3), (6, 3)] Jack is moving within the Grid! 1 1 [(1, 1), (1, 2), (2, 3), (2, 4), (2, 5), (2, 6), (3, 7), (3, 8)] Jack is moving within the Grid! 2 3 [(2, 3), (2, 4), (3, 5), (3, 6)] Jack is moving within the Grid! 6 6 [(6, 6), (5, 5), (5, 4), (4, 3)] 15 Frank is moving within the Grid! 6 6 [(6, 6), (6, 5)] Frank is moving within the Grid! 2 8 [(2, 8)] Zeke is moving within the Grid! 2 3 [(2, 3)] Zeke is moving within the Grid! 4 6 [(4, 6), (4, 5), (3, 4)] Zeke is moving within the Grid! 6 8 [(6, 8)] Zeke is moving within the Grid! 6 3 [(6, 3), (5, 4)] Jack is moving within the Grid! 3 8 [(3, 8)] Jack holds position within the Grid: 3 6 Jack3Y 0600 Jack holds position within the Grid: 4 3 Jack3Z 0600 6 Frank is moving within the Grid! 6 2 [(6, 2)] Frank holds position within the Grid: 0 4 Frank13 0600 Zeke is moving within the Grid! 6 3 [(6, 3)] Zeke holds position within the Grid: 3 4 Zeke2K 2400 Zeke is moving within the Grid! 7 6 [(7, 6)] Zeke is moving within the Grid! 2 6 [(2, 6)] Jack holds position within the Grid: 6 4 Jack3X 0600 Jack is moving within the Grid! 3 6 [(3, 6)] Jack holds position within the Grid: 4 3 Jack3Z 0600 1 Frank is moving within the Grid! 9 6 [(9, 6), (8, 6)] Frank holds position within the Grid: 0 4 Frank13 0600 Zeke holds position within the Grid: 1 2 Zeke2I 2400 Zeke is moving within the Grid! 3 4 [(3, 4), (4, 3)] Zeke is moving within the Grid! 6 9 [(6, 9), (5, 8)] Zeke is moving within the Grid! 9 3 [(9, 3)] Jack is moving within the Grid! 6 4 [(6, 4), (7, 3)] Jack is moving within the Grid! 4 3 [(4, 3), (4, 4), (3, 5)] Jack holds position within the Grid: 4 3 Jack3Z 0600 -1 Aircraft reaches Main Combat Zone! 30 Aircraft approaches Main Combat Zone! 20 Aircraft approaches Main Combat Zone! 13 Tactical Movement Tactical Time: 45 seconds in the Ground dimension. Approach Missed Distant Intercept! Possible interception by P-51s in: (5, 31) !!! Escort: 46 Sqn B An element of four A/C may intercept! P-51D1X will attempt to stave off Jack4A Missed Adjacent Intercept! Missed Adjacent Intercept! Possible interception by P-51s in: (6, 31) !!! Escort: 73 Sqn 5 No Intercept! Possible interception by P-51s in: (6, 29) !!! Escort: 47 Sqn: 0 No Intercept! One P-51D may intercept! P-51D2H will attempt to stave off Jack4A Jack4A 100 4 29 0600 9 P-51D2H 58.629474056365716 4 28 7 9 Escort is supported by 1 fighters! Interceptors are supported by 4 fighters! Possible interception by P-51s in: (6, 29) !!! Escort: 47 Sqn: 0 One P-51D may intercept! P-51D00 will attempt to stave off Jack4A Jack4A 100 4 29 0600 9 P-51D00 60.16888035227943 4 28 7 9 Escort is supported by 1 fighters! Interceptors are supported by 4 fighters! One P-51D may intercept! P-51D2H will attempt to stave off Jack4A Jack4A 100 4 29 0600 9 P-51D2H 58.629474056365716 4 28 7 9 Escort is supported by 1 fighters! Interceptors are supported by 4 fighters! Missed Distant Intercept! Possible interception by P-51s in: (6, 29) !!! Escort: 47 Sqn: 0 2 P-51Ds may intercept! P-51D00 will attempt to stave off Jack4A Attackers diverted! 2 P-51Ds may intercept! P-51D2H will attempt to stave off Jack4A Jack is moving towards the bomber Stream! A 7 [(6, 31), (6, 30), (6, 29), (6, 28), (6, 27)] AV724AM Target Quad: A B Frank holds position within the Grid: 2 5 Frank0G 0600 Frank holds position within the Grid: 0 6 Frank09 0600 Frank holds position within the Grid: 0 4 Frank13 0600 Zeke holds position within the Grid: 1 2 Zeke2I 2400 Zeke holds position within the Grid: 4 3 Zeke2K 2400 Zeke holds position within the Grid: 0 2 Zeke2L 2400 Zeke holds position within the Grid: 6 0 Zeke2M 2400 Jack holds position within the Grid: 3 5 Jack3D 0600 Jack holds position within the Grid: 7 3 Jack3X 0600 Jack holds position within the Grid: 3 5 Jack3Y 0600 Jack holds position within the Grid: 4 3 Jack3Z 0600 Jack holds position within the Grid: 7 2 Jack4A 0600 Nick holds position within the Grid: 8 7 Nick4P 4400 34 Possible interception by P-51s in: (4, 29) !!! Escort: 72 Sqn 3 No Intercept! One P-51D may intercept! P-51D2Y will attempt to stave off Jack4A Jack4A 100 4 29 0600 9 P-51D2Y 89.17223242762829 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 4 fighters! No Intercept! Jack is moving towards the bomber Stream! A V [(6, 27), (6, 26), (6, 25), (6, 24)] AS724AM Target Quad: A B Frank is moving within the Grid! 2 5 [(2, 5)] Frank is moving within the Grid! 0 6 [(0, 6)] Frank holds position within the Grid: 0 4 Frank13 0600 Zeke is moving within the Grid! 1 2 [(1, 2)] Zeke holds position within the Grid: 4 3 Zeke2K 2400 Zeke holds position within the Grid: 0 2 Zeke2L 2400 Zeke is moving within the Grid! 6 0 [(6, 0)] Jack holds position within the Grid: 3 5 Jack3D 0600 Jack holds position within the Grid: 7 3 Jack3X 0600 Jack holds position within the Grid: 3 5 Jack3Y 0600 Jack is moving within the Grid! 4 3 [(4, 3)] Jack holds position within the Grid: 7 2 Jack4A 0600 Nick holds position within the Grid: 8 7 Nick4P 4400 25 Jack is moving towards the bomber Stream! A S [(6, 24), (6, 23), (6, 22)] AQ724AM Target Quad: A B Frank is moving within the Grid! 5 3 [(5, 3)] Frank is moving within the Grid! 3 2 [(3, 2), (4, 2)] Frank is moving within the Grid! 0 4 [(0, 4), (1, 4), (2, 5), (3, 5), (4, 6), (5, 6), (6, 7), (7, 7), (8, 8), (9, 8)] Zeke is moving within the Grid! 4 7 [(4, 7), (5, 6), (6, 5)] Zeke holds position within the Grid: 4 3 Zeke2K 2400 Zeke is moving within the Grid! 0 2 [(0, 2), (1, 2), (2, 2), (3, 3)] Zeke is moving within the Grid! 3 7 [(3, 7), (4, 6), (5, 5), (6, 4)] Jack is moving within the Grid! 3 5 [(3, 5), (4, 5)] Jack is moving within the Grid! 7 3 [(7, 3), (6, 4), (5, 4), (4, 5)] Jack is moving within the Grid! 3 5 [(3, 5), (3, 4), (3, 3), (4, 2), (4, 1)] Jack is moving within the Grid! 4 1 [(4, 1), (4, 2), (4, 3), (4, 4), (4, 5)] Jack is moving within the Grid! 7 2 [(7, 2), (6, 3), (5, 3), (4, 4), (3, 4), (2, 5)] Nick is moving within the Grid! 8 7 [(8, 7), (7, 6)] 16 Jack is moving towards the bomber Stream! A Q [(6, 22), (6, 21), (6, 20), (6, 19)] AN254AM Target Quad: A B Frank is moving within the Grid! 1 7 [(1, 7), (2, 6)] Frank is moving within the Grid! 4 2 [(4, 2), (5, 2), (6, 3)] Frank is moving within the Grid! 9 8 [(9, 8), (9, 7), (8, 6), (8, 5), (7, 4), (7, 3), (6, 2), (6, 1)] Zeke is moving within the Grid! 6 5 [(6, 5), (5, 5), (4, 5), (3, 5), (2, 4), (1, 4), (0, 4)] Zeke is moving within the Grid! 4 3 [(4, 3), (3, 4)] Zeke is moving within the Grid! 5 3 [(5, 3), (5, 4), (4, 5), (4, 6)] Zeke holds position within the Grid: 6 4 Zeke2M 2400 Jack is moving within the Grid! 4 5 [(4, 5), (3, 5), (2, 6), (1, 6)] Jack is moving within the Grid! 4 5 [(4, 5), (3, 4), (3, 3), (2, 2)] Jack is moving within the Grid! 4 1 [(4, 1), (5, 2), (5, 3), (6, 4), (7, 5)] Jack holds position within the Grid: 4 5 Jack3Z 0600 Jack holds position within the Grid: 2 5 Jack4A 0600 Nick is moving within the Grid! 3 3 [(3, 3), (4, 4), (5, 4), (6, 5)] 8 Frank is moving within the Grid! 4 4 [(4, 4)] Frank is moving within the Grid! 6 3 [(6, 3)] Frank is moving within the Grid! 6 1 [(6, 1)] Zeke is moving within the Grid! 0 4 [(0, 4), (1, 4), (2, 4), (3, 5)] Zeke is moving within the Grid! 3 4 [(3, 4), (4, 5), (5, 5), (6, 6)] Zeke is moving within the Grid! 4 6 [(4, 6), (4, 5)] Zeke is moving within the Grid! 6 4 [(6, 4)] Jack holds position within the Grid: 1 6 Jack3D 0600 Jack is moving within the Grid! 2 2 [(2, 2), (2, 3), (2, 4), (2, 5), (1, 6)] Jack is moving within the Grid! 9 8 [(9, 8), (8, 8)] Jack is moving within the Grid! 4 5 [(4, 5), (3, 6), (3, 7), (2, 8)] Jack holds position within the Grid: 2 5 Jack4A 0600 Nick is moving within the Grid! 6 5 [(6, 5), (5, 6), (4, 7)] -4 45 Tactical Movement Tactical Time: 33 seconds in the Ground dimension. Approach Jack is moving towards the bomber Stream! A N [(6, 19), (6, 18), (6, 17), (6, 16), (6, 15)] AJ254AM Target Quad: A B Frank is moving within the Grid! 7 8 [(7, 8)] Frank holds position within the Grid: 5 7 Frank09 0600 Frank is moving within the Grid! 1 5 [(1, 5), (2, 4)] Zeke is moving within the Grid! 8 6 [(8, 6)] Zeke holds position within the Grid: 6 6 Zeke2K 2400 Zeke holds position within the Grid: 4 0 Zeke2L 2400 Zeke is moving within the Grid! 8 9 [(8, 9)] Jack is moving within the Grid! 1 6 [(1, 6), (2, 6)] Jack is moving within the Grid! 1 8 [(1, 8), (1, 9)] Jack holds position within the Grid: 3 6 Jack3Y 0600 Jack is moving within the Grid! 2 8 [(2, 8), (2, 7)] Jack holds position within the Grid: 2 5 Jack4A 0600 Nick is moving within the Grid! 4 7 [(4, 7)] 29 Frank holds position within the Grid: 5 4 Frank0G 0600 Frank holds position within the Grid: 5 7 Frank09 0600 Frank holds position within the Grid: 3 2 Frank13 0600 Zeke holds position within the Grid: 3 3 Zeke2I 2400 Zeke holds position within the Grid: 6 6 Zeke2K 2400 Zeke holds position within the Grid: 4 0 Zeke2L 2400 Zeke holds position within the Grid: 5 6 Zeke2M 2400 Jack holds position within the Grid: 8 3 Jack3D 0600 Jack holds position within the Grid: 1 9 Jack3X 0600 Jack holds position within the Grid: 3 6 Jack3Y 0600 Jack holds position within the Grid: 4 0 Jack3Z 0600 Jack holds position within the Grid: 2 5 Jack4A 0600 Nick holds position within the Grid: 8 7 Nick4P 4400 28 Jack is moving towards the bomber Stream! A J [(6, 15), (6, 14), (6, 13)] AH254AM Target Quad: A B Frank is moving within the Grid! 5 4 [(5, 4)] Frank is moving within the Grid! 5 7 [(5, 7)] Frank is moving within the Grid! 3 2 [(3, 2), (2, 3), (1, 4)] Zeke is moving within the Grid! 3 3 [(3, 3), (4, 4), (4, 5), (5, 6)] Zeke is moving within the Grid! 6 6 [(6, 6), (5, 6)] Zeke is moving within the Grid! 4 0 [(4, 0), (4, 1), (4, 2), (5, 3)] Zeke is moving within the Grid! 5 6 [(5, 6), (6, 5)] Jack is moving within the Grid! 8 3 [(8, 3), (7, 4)] Jack holds position within the Grid: 1 9 Jack3X 0600 Jack is moving within the Grid! 3 6 [(3, 6), (2, 5), (2, 4), (1, 3)] Jack is moving within the Grid! 4 0 [(4, 0)] Jack is moving within the Grid! 2 5 [(2, 5), (3, 5), (4, 5), (5, 4), (6, 4)] Nick is moving within the Grid! 8 7 [(8, 7), (7, 6)] 23 Frank is moving within the Grid! 5 9 [(5, 9), (6, 8), (7, 7), (8, 6)] Frank is moving within the Grid! 2 5 [(2, 5), (2, 6), (2, 7)] Frank holds position within the Grid: 1 4 Frank13 0600 Zeke holds position within the Grid: 5 6 Zeke2I 2400 Zeke is moving within the Grid! 5 6 [(5, 6), (4, 5), (4, 4), (3, 3)] Zeke holds position within the Grid: 5 5 Zeke2L 2400 Zeke is moving within the Grid! 6 5 [(6, 5), (5, 6)] Jack holds position within the Grid: 3 6 Jack3D 0600 Jack is moving within the Grid! 1 9 [(1, 9)] Jack is moving within the Grid! 1 3 [(1, 3)] Jack is moving within the Grid! 6 1 [(6, 1)] Jack is moving within the Grid! 6 4 [(6, 4), (5, 4), (4, 5)] Nick holds position within the Grid: 7 6 Nick4P 4400 16 Missed Distant Intercept! Missed Distant Intercept! Missed Adjacent Intercept! Missed Adjacent Intercept! Missed Distant Intercept! Missed Distant Intercept! Jack is moving towards the bomber Stream! A H [(6, 13), (6, 12), (6, 11), (6, 10)] AE454AM Target Quad: A B Frank is moving within the Grid! 8 6 [(8, 6)] Frank is moving within the Grid! 2 7 [(2, 7)] Frank is moving within the Grid! 1 4 [(1, 4), (2, 3), (3, 3)] Zeke is moving within the Grid! 5 6 [(5, 6), (5, 5), (5, 4), (5, 3)] Zeke is moving within the Grid! 3 3 [(3, 3), (3, 4), (4, 5)] Zeke is moving within the Grid! 5 5 [(5, 5)] Zeke is moving within the Grid! 3 9 [(3, 9), (3, 8), (2, 7), (2, 6), (1, 5)] Jack is moving within the Grid! 3 6 [(3, 6), (4, 5), (5, 4)] Jack is moving within the Grid! 1 4 [(1, 4)] Jack is moving within the Grid! 7 6 [(7, 6), (7, 5), (6, 4), (6, 3), (5, 2)] Jack holds position within the Grid: 3 5 Jack3Z 0600 Jack is moving within the Grid! 4 5 [(4, 5), (3, 5), (2, 6)] Nick is moving within the Grid! 7 6 [(7, 6), (8, 7)] 6 Missed Adjacent Intercept! Missed Adjacent Intercept! Missed Distant Intercept! Missed Distant Intercept! Possible interception by P-51s in: (6, 9) !!! Escort: 47 Sqn: 0 2 P-51Ds may intercept! P-51D00 will attempt to stave off Jack4A One P-51D may intercept! P-51D2H will attempt to stave off Jack4A Jack4A 100 4 29 0600 9 P-51D2H 58.629474056365716 4 28 7 9 Escort is supported by 1 fighters! Interceptors are supported by 4 fighters! Missed Adjacent Intercept! Missed Adjacent Intercept! Missed Adjacent Intercept! Missed Adjacent Intercept! Missed Distant Intercept! Missed Distant Intercept! Possible interception by P-51s in: (6, 6) !!! Escort: 72 Sqn 4 An element of four A/C may intercept! P-51D0H will attempt to stave off Jack4A No Intercept! 2 P-51Ds may intercept! P-51D3A will attempt to stave off Jack4A Possible interception by P-51s in: (6, 7) !!! Escort: 72 Sqn 4 2 P-51Ds may intercept! P-51D0H will attempt to stave off Jack4A An element of four A/C may intercept! P-51D36 will attempt to stave off Jack4A Dogfight underway! Jack is moving towards the bomber Stream! A E [(6, 10), (6, 9), (6, 8), (6, 7)] AB264AM Target Quad: A B Frank holds position within the Grid: 6 2 Frank0G 0600 Frank holds position within the Grid: 2 5 Frank09 0600 Frank is moving within the Grid! 6 1 [(6, 1)] Zeke holds position within the Grid: 5 3 Zeke2I 2400 Zeke holds position within the Grid: 4 5 Zeke2K 2400 Zeke holds position within the Grid: 3 6 Zeke2L 2400 Zeke is moving within the Grid! 1 5 [(1, 5)] Jack is moving within the Grid! 5 4 [(5, 4)] Jack is moving within the Grid! 6 6 [(6, 6)] Jack holds position within the Grid: 5 2 Jack3Y 0600 Jack is moving within the Grid! 3 5 [(3, 5)] Jack holds position within the Grid: 2 6 Jack4A 0600 Nick holds position within the Grid: 8 7 Nick4P 4400 -3 33 Tactical Movement Tactical Time: 36 seconds in the Ground dimension. Approach Jack has reached the Bomber Stream! Frank holds position within the Grid: 6 2 Frank0G 0600 Frank holds position within the Grid: 2 5 Frank09 0600 Frank holds position within the Grid: 6 4 Frank13 0600 Zeke holds position within the Grid: 5 3 Zeke2I 2400 Zeke holds position within the Grid: 4 5 Zeke2K 2400 Zeke holds position within the Grid: 3 6 Zeke2L 2400 Zeke holds position within the Grid: 6 5 Zeke2M 2400 Jack holds position within the Grid: 3 3 Jack3D 0600 Jack holds position within the Grid: 4 3 Jack3X 0600 Jack holds position within the Grid: 5 2 Jack3Y 0600 Jack holds position within the Grid: 3 1 Jack3Z 0600 Nick holds position within the Grid: 8 7 Nick4P 4400 35 Frank holds position within the Grid: 6 2 Frank0G 0600 Frank holds position within the Grid: 2 5 Frank09 0600 Frank holds position within the Grid: 6 4 Frank13 0600 Zeke holds position within the Grid: 5 3 Zeke2I 2400 Zeke holds position within the Grid: 4 5 Zeke2K 2400 Zeke holds position within the Grid: 3 6 Zeke2L 2400 Zeke holds position within the Grid: 6 5 Zeke2M 2400 Jack holds position within the Grid: 3 3 Jack3D 0600 Jack holds position within the Grid: 4 3 Jack3X 0600 Jack holds position within the Grid: 5 2 Jack3Y 0600 Jack holds position within the Grid: 3 1 Jack3Z 0600 Nick holds position within the Grid: 8 7 Nick4P 4400 32 Frank is moving within the Grid! 6 2 [(6, 2), (7, 3)] Frank is moving within the Grid! 2 5 [(2, 5), (2, 4), (1, 3)] Frank holds position within the Grid: 6 4 Frank13 0600 Zeke is moving within the Grid! 5 3 [(5, 3), (5, 4)] Zeke is moving within the Grid! 4 5 [(4, 5), (5, 4)] Zeke holds position within the Grid: 3 6 Zeke2L 2400 Zeke is moving within the Grid! 6 5 [(6, 5), (6, 6), (6, 7)] Jack is moving within the Grid! 3 3 [(3, 3), (4, 4), (5, 4), (6, 5), (7, 6)] Jack is moving within the Grid! 4 3 [(4, 3), (4, 4), (3, 5), (3, 6), (2, 7), (2, 8)] Jack holds position within the Grid: 5 2 Jack3Y 0600 Jack is moving within the Grid! 3 1 [(3, 1), (3, 2)] Nick is moving within the Grid! 8 7 [(8, 7), (7, 7), (6, 6), (5, 6)] 22 Frank holds position within the Grid: 7 3 Frank0G 0600 Frank is moving within the Grid! 1 3 [(1, 3), (2, 3), (3, 3)] Frank is moving within the Grid! 6 4 [(6, 4), (7, 3)] Zeke is moving within the Grid! 3 9 [(3, 9)] Zeke holds position within the Grid: 5 4 Zeke2K 2400 Zeke holds position within the Grid: 3 6 Zeke2L 2400 Zeke is moving within the Grid! 6 7 [(6, 7), (6, 6)] Jack is moving within the Grid! 9 7 [(9, 7), (8, 6), (7, 6)] Jack is moving within the Grid! 2 8 [(2, 8), (3, 7)] Jack holds position within the Grid: 5 2 Jack3Y 0600 Jack is moving within the Grid! 2 8 [(2, 8), (3, 7)] Nick is moving within the Grid! 5 6 [(5, 6), (5, 5)] 13 Frank is moving within the Grid! 7 3 [(7, 3), (6, 3), (5, 3), (4, 3)] Frank is moving within the Grid! 6 4 [(6, 4), (5, 4), (4, 3)] Frank is moving within the Grid! 7 3 [(7, 3), (6, 4), (5, 4), (4, 5), (3, 6)] Zeke holds position within the Grid: 7 4 Zeke2I 2400 Zeke is moving within the Grid! 5 4 [(5, 4), (5, 3), (5, 2)] Zeke holds position within the Grid: 3 6 Zeke2L 2400 Zeke is moving within the Grid! 5 2 [(5, 2), (5, 3), (5, 4)] Jack is moving within the Grid! 2 3 [(2, 3), (3, 4), (4, 5)] Jack is moving within the Grid! 7 1 [(7, 1), (7, 2), (6, 3), (6, 4), (5, 5)] Jack is moving within the Grid! 5 2 [(5, 2), (6, 3), (6, 4)] Jack holds position within the Grid: 4 5 Jack3Z 0600 Nick is moving within the Grid! 6 1 [(6, 1)] 3 Frank holds position within the Grid: 4 3 Frank0G 0600 Frank holds position within the Grid: 4 3 Frank09 0600 Frank holds position within the Grid: 3 6 Frank13 0600 Zeke holds position within the Grid: 7 4 Zeke2I 2400 Zeke holds position within the Grid: 5 2 Zeke2K 2400 Zeke holds position within the Grid: 3 6 Zeke2L 2400 Zeke holds position within the Grid: 5 6 Zeke2M 2400 Jack holds position within the Grid: 4 5 Jack3D 0600 Jack holds position within the Grid: 5 5 Jack3X 0600 Jack holds position within the Grid: 9 8 Jack3Y 0600 Jack holds position within the Grid: 4 5 Jack3Z 0600 Nick holds position within the Grid: 1 2 Nick4P 4400 2 Frank is moving within the Grid! 4 3 [(4, 3)] Frank holds position within the Grid: 4 3 Frank09 0600 Frank is moving within the Grid! 3 6 [(3, 6), (4, 5), (5, 4)] Zeke is moving within the Grid! 7 4 [(7, 4), (7, 5), (7, 6)] Zeke is moving within the Grid! 5 2 [(5, 2)] Zeke is moving within the Grid! 3 6 [(3, 6), (4, 7)] Zeke is moving within the Grid! 5 6 [(5, 6), (5, 5), (5, 4), (6, 3), (6, 2), (6, 1)] Jack is moving within the Grid! 4 5 [(4, 5), (5, 5), (6, 6)] Jack is moving within the Grid! 5 5 [(5, 5)] Jack is moving within the Grid! 9 8 [(9, 8), (8, 8), (7, 7)] Jack is moving within the Grid! 4 5 [(4, 5), (3, 5), (2, 5), (1, 5)] Nick is moving within the Grid! 1 2 [(1, 2), (2, 3), (3, 3), (4, 4), (5, 5)] -10 36 Tactical Movement Tactical Time: 28 seconds in the Ground dimension. Approach Frank holds position within the Grid: 4 3 Frank0G 0600 Frank holds position within the Grid: 4 3 Frank09 0600 Frank holds position within the Grid: 5 4 Frank13 0600 Zeke holds position within the Grid: 7 6 Zeke2I 2400 Zeke holds position within the Grid: 7 7 Zeke2K 2400 Zeke holds position within the Grid: 4 7 Zeke2L 2400 Zeke holds position within the Grid: 6 1 Zeke2M 2400 Jack holds position within the Grid: 6 6 Jack3D 0600 Jack holds position within the Grid: 3 8 Jack3X 0600 Jack holds position within the Grid: 0 4 Jack3Y 0600 Jack holds position within the Grid: 1 5 Jack3Z 0600 Nick holds position within the Grid: 5 5 Nick4P 4400 24 Frank holds position within the Grid: 4 3 Frank0G 0600 Frank is moving within the Grid! 4 3 [(4, 3), (3, 3)] Frank is moving within the Grid! 5 4 [(5, 4), (4, 4), (3, 4)] Zeke is moving within the Grid! 7 6 [(7, 6), (7, 5), (7, 4), (7, 3)] Zeke is moving within the Grid! 7 7 [(7, 7), (6, 7), (5, 7)] Zeke is moving within the Grid! 4 7 [(4, 7)] Zeke is moving within the Grid! 6 1 [(6, 1), (6, 2), (6, 3), (6, 4)] Jack is moving within the Grid! 6 6 [(6, 6), (5, 5)] Jack is moving within the Grid! 3 8 [(3, 8)] Jack is moving within the Grid! 0 4 [(0, 4), (1, 4), (2, 4)] Jack is moving within the Grid! 1 5 [(1, 5)] Nick is moving within the Grid! 5 5 [(5, 5), (4, 6)] 14 Frank holds position within the Grid: 4 3 Frank0G 0600 Frank holds position within the Grid: 0 5 Frank09 0600 Frank holds position within the Grid: 1 3 Frank13 0600 Zeke holds position within the Grid: 7 3 Zeke2I 2400 Zeke holds position within the Grid: 5 7 Zeke2K 2400 Zeke holds position within the Grid: 5 4 Zeke2L 2400 Zeke holds position within the Grid: 6 4 Zeke2M 2400 Jack holds position within the Grid: 3 2 Jack3D 0600 Jack holds position within the Grid: 1 4 Jack3X 0600 Jack holds position within the Grid: 4 5 Jack3Y 0600 Jack holds position within the Grid: 8 1 Jack3Z 0600 Nick holds position within the Grid: 4 6 Nick4P 4400 12 Frank is moving within the Grid! 4 3 [(4, 3), (4, 4), (3, 5)] Frank is moving within the Grid! 0 5 [(0, 5)] Frank is moving within the Grid! 1 3 [(1, 3)] Zeke is moving within the Grid! 7 3 [(7, 3)] Zeke is moving within the Grid! 5 7 [(5, 7)] Zeke is moving within the Grid! 5 4 [(5, 4)] Zeke holds position within the Grid: 6 4 Zeke2M 2400 Jack is moving within the Grid! 3 2 [(3, 2)] Jack is moving within the Grid! 1 4 [(1, 4), (2, 3)] Jack is moving within the Grid! 4 5 [(4, 5)] Jack is moving within the Grid! 8 1 [(8, 1), (8, 2)] Nick is moving within the Grid! 4 6 [(4, 6)] 6 Frank is moving within the Grid! 3 5 [(3, 5), (3, 4)] Frank is moving within the Grid! 4 1 [(4, 1), (5, 1)] Frank holds position within the Grid: 7 5 Frank13 0600 Zeke is moving within the Grid! 7 8 [(7, 8), (7, 7), (6, 6), (6, 5)] Zeke is moving within the Grid! 8 2 [(8, 2)] Zeke is moving within the Grid! 7 5 [(7, 5), (6, 4), (5, 3), (4, 2), (3, 1)] Zeke is moving within the Grid! 6 4 [(6, 4), (6, 5), (6, 6), (6, 7), (6, 8), (6, 9)] Jack is moving within the Grid! 3 9 [(3, 9)] Jack is moving within the Grid! 3 1 [(3, 1), (4, 2), (4, 3), (5, 4)] Jack is moving within the Grid! 6 3 [(6, 3)] Jack is moving within the Grid! 7 7 [(7, 7), (7, 6), (7, 5)] Nick is moving within the Grid! 8 1 [(8, 1), (8, 2), (7, 3)] -1 28 Tactical Movement Tactical Time: 63 seconds in the Ground dimension. Approach -1: Frank0G 29 -1: Jack3D 29 -1: Nick4P 29 Frank is moving within the Grid! 5 1 [(5, 1), (5, 0)] Frank is moving within the Grid! 7 5 [(7, 5), (6, 5)] Zeke is moving within the Grid! 4 2 [(4, 2), (3, 3), (2, 3), (1, 4)] Zeke is moving within the Grid! 7 5 [(7, 5), (6, 5), (5, 6), (4, 6), (3, 6), (2, 7), (1, 7)] Zeke is moving within the Grid! 3 1 [(3, 1), (4, 1)] Zeke is moving within the Grid! 6 9 [(6, 9), (5, 8), (5, 7), (4, 6), (4, 5), (3, 4)] Jack is moving within the Grid! 5 4 [(5, 4)] Jack holds position within the Grid: 6 3 Jack3Y 0600 Jack is moving within the Grid! 6 2 [(6, 2), (5, 3), (4, 4)] 54 Frank is moving within the Grid! 5 0 [(5, 0), (4, 1), (3, 2), (3, 3)] Frank is moving within the Grid! 2 5 [(2, 5), (3, 5)] Zeke holds position within the Grid: 1 4 Zeke2I 2400 Zeke is moving within the Grid! 1 7 [(1, 7), (2, 6), (3, 6), (4, 5)] Zeke is moving within the Grid! 6 1 [(6, 1)] Zeke is moving within the Grid! 3 4 [(3, 4), (4, 4), (5, 5)] Jack is moving within the Grid! 3 5 [(3, 5), (4, 5), (5, 5)] Jack holds position within the Grid: 6 3 Jack3Y 0600 Jack is moving within the Grid! 4 4 [(4, 4)] 46 Frank is moving within the Grid! 0 6 [(0, 6), (1, 6), (2, 6)] Frank is moving within the Grid! 5 4 [(5, 4), (4, 4), (3, 4)] Zeke is moving within the Grid! 1 4 [(1, 4), (2, 5), (2, 6)] Zeke holds position within the Grid: 6 4 Zeke2K 2400 Zeke is moving within the Grid! 0 3 [(0, 3), (1, 3), (2, 3), (3, 4), (4, 4)] Zeke holds position within the Grid: 5 5 Zeke2M 2400 Jack is moving within the Grid! 8 6 [(8, 6), (7, 7), (6, 7), (5, 8), (4, 8), (3, 9)] Jack is moving within the Grid! 6 3 [(6, 3), (6, 4), (6, 5), (6, 6), (6, 7)] Jack is moving within the Grid! 3 8 [(3, 8), (4, 8), (5, 7), (6, 7)] 37 Frank holds position within the Grid: 2 6 Frank09 0600 Frank is moving within the Grid! 3 4 [(3, 4), (4, 4), (5, 4)] Zeke is moving within the Grid! 4 9 [(4, 9), (4, 8)] Zeke holds position within the Grid: 6 4 Zeke2K 2400 Zeke holds position within the Grid: 4 4 Zeke2L 2400 Zeke is moving within the Grid! 5 5 [(5, 5)] Jack is moving within the Grid! 3 9 [(3, 9)] Jack is moving within the Grid! 6 9 [(6, 9), (5, 9), (4, 9)] Jack is moving within the Grid! 6 7 [(6, 7)] 35 Frank is moving within the Grid! 2 6 [(2, 6), (3, 6), (4, 6), (5, 6), (6, 6), (7, 6), (8, 6)] Frank holds position within the Grid: 5 4 Frank13 0600 Zeke is moving within the Grid! 5 4 [(5, 4), (4, 5)] Zeke is moving within the Grid! 6 4 [(6, 4), (6, 5), (6, 6), (6, 7)] Zeke holds position within the Grid: 4 4 Zeke2L 2400 Zeke is moving within the Grid! 2 8 [(2, 8), (2, 7), (3, 6), (3, 5), (4, 4), (4, 3)] Jack is moving within the Grid! 6 7 [(6, 7), (6, 6), (5, 5), (5, 4), (4, 3), (4, 2)] Jack is moving within the Grid! 4 9 [(4, 9), (4, 8)] Jack is moving within the Grid! 5 3 [(5, 3), (4, 3), (3, 4)] 26 Frank holds position within the Grid: 8 6 Frank09 0600 Frank holds position within the Grid: 5 4 Frank13 0600 Zeke holds position within the Grid: 4 5 Zeke2I 2400 Zeke holds position within the Grid: 6 9 Zeke2K 2400 Zeke holds position within the Grid: 4 4 Zeke2L 2400 Zeke holds position within the Grid: 4 3 Zeke2M 2400 Jack holds position within the Grid: 4 2 Jack3X 0600 Jack holds position within the Grid: 4 8 Jack3Y 0600 Jack holds position within the Grid: 3 4 Jack3Z 0600 22 Frank is moving within the Grid! 8 6 [(8, 6)] Frank is moving within the Grid! 5 4 [(5, 4)] Zeke holds position within the Grid: 4 5 Zeke2I 2400 Zeke is moving within the Grid! 6 9 [(6, 9)] Zeke is moving within the Grid! 4 4 [(4, 4)] Zeke holds position within the Grid: 4 3 Zeke2M 2400 Jack is moving within the Grid! 4 2 [(4, 2)] Jack is moving within the Grid! 4 8 [(4, 8)] Jack holds position within the Grid: 3 4 Jack3Z 0600 19 Frank is moving within the Grid! 9 4 [(9, 4), (8, 3)] Frank is moving within the Grid! 6 8 [(6, 8), (6, 7)] Zeke is moving within the Grid! 4 5 [(4, 5), (5, 5)] Zeke is moving within the Grid! 4 5 [(4, 5), (5, 4), (6, 3), (7, 2), (8, 1)] Zeke is moving within the Grid! 5 6 [(5, 6), (5, 5), (4, 4), (4, 3)] Zeke is moving within the Grid! 4 3 [(4, 3), (4, 4), (5, 5)] Jack holds position within the Grid: 3 9 Jack3X 0600 Jack holds position within the Grid: 5 3 Jack3Y 0600 Jack is moving within the Grid! 3 4 [(3, 4), (3, 3), (3, 2), (4, 1), (4, 0)] 7 Frank is moving within the Grid! 2 0 [(2, 0)] Frank holds position within the Grid: 5 4 Frank13 0600 Zeke is moving within the Grid! 7 6 [(7, 6)] Zeke is moving within the Grid! 8 1 [(8, 1)] Zeke is moving within the Grid! 4 3 [(4, 3)] Zeke is moving within the Grid! 5 5 [(5, 5)] Jack holds position within the Grid: 3 9 Jack3X 0600 Jack is moving within the Grid! 5 3 [(5, 3)] Jack is moving within the Grid! 4 0 [(4, 0)] -1 Tactical Movement Tactical Time: 16 seconds in the Ground dimension. Approach Frank is moving within the Grid! 4 2 [(4, 2), (5, 3), (6, 3)] Frank is moving within the Grid! 2 4 [(2, 4), (3, 4), (4, 5)] Frank is moving within the Grid! 5 4 [(5, 4), (5, 5)] Zeke is moving within the Grid! 1 3 [(1, 3), (2, 2), (3, 1)] Zeke holds position within the Grid: 4 1 Zeke2K 2400 Zeke is moving within the Grid! 6 7 [(6, 7)] Zeke holds position within the Grid: 0 7 Zeke2M 2400 Jack holds position within the Grid: 4 6 Jack3D 0600 Jack is moving within the Grid! 3 9 [(3, 9), (3, 8)] Jack holds position within the Grid: 1 2 Jack3Y 0600 Jack is moving within the Grid! 5 4 [(5, 4), (5, 3)] Nick holds position within the Grid: 6 5 Nick4P 4400 10 Frank is moving within the Grid! 8 5 [(8, 5), (8, 4), (7, 3)] Frank is moving within the Grid! 7 6 [(7, 6)] Frank is moving within the Grid! 5 5 [(5, 5), (6, 4)] Zeke is moving within the Grid! 3 1 [(3, 1), (3, 2), (3, 3)] Zeke is moving within the Grid! 4 1 [(4, 1), (3, 2), (2, 2), (1, 3)] Zeke is moving within the Grid! 3 1 [(3, 1), (3, 2), (3, 3), (2, 4), (2, 5)] Zeke is moving within the Grid! 0 7 [(0, 7), (1, 6), (1, 5), (2, 4)] Jack is moving within the Grid! 4 6 [(4, 6), (3, 6)] Jack is moving within the Grid! 5 5 [(5, 5), (4, 6)] Jack is moving within the Grid! 1 2 [(1, 2), (2, 2), (3, 2), (4, 2), (5, 3), (6, 3), (7, 3), (8, 3)] Jack is moving within the Grid! 4 1 [(4, 1), (5, 1)] Nick holds position within the Grid: 6 5 Nick4P 4400 -2 16 Tactical Movement Tactical Time: 34 seconds in the Ground dimension. Approach Frank is moving within the Grid! 7 3 [(7, 3), (6, 4), (5, 5), (4, 5)] Frank is moving within the Grid! 2 4 [(2, 4), (3, 5), (4, 5), (5, 6), (6, 6), (7, 7)] Frank is moving within the Grid! 6 4 [(6, 4), (5, 3), (4, 2)] Zeke is moving within the Grid! 3 5 [(3, 5), (4, 5)] Zeke is moving within the Grid! 1 3 [(1, 3), (2, 3), (3, 4), (4, 4), (5, 5)] Zeke is moving within the Grid! 2 5 [(2, 5), (3, 4), (4, 3), (5, 2)] Zeke is moving within the Grid! 2 4 [(2, 4), (3, 4)] Jack holds position within the Grid: 3 6 Jack3D 0600 Jack holds position within the Grid: 4 6 Jack3X 0600 Jack holds position within the Grid: 8 3 Jack3Y 0600 Jack is moving within the Grid! 5 1 [(5, 1), (5, 2), (4, 3), (4, 4)] Nick holds position within the Grid: 6 5 Nick4P 4400 27 Frank holds position within the Grid: 2 7 Frank0G 0600 Frank holds position within the Grid: 7 7 Frank09 0600 Frank is moving within the Grid! 4 2 [(4, 2)] Zeke holds position within the Grid: 9 7 Zeke2I 2400 Zeke is moving within the Grid! 5 5 [(5, 5), (5, 4)] Zeke is moving within the Grid! 5 2 [(5, 2), (4, 2)] Zeke holds position within the Grid: 5 4 Zeke2M 2400 Jack is moving within the Grid! 3 6 [(3, 6), (4, 7)] Jack is moving within the Grid! 4 6 [(4, 6), (5, 6)] Jack holds position within the Grid: 8 3 Jack3Y 0600 Jack is moving within the Grid! 4 4 [(4, 4)] Nick holds position within the Grid: 6 5 Nick4P 4400 21 Frank is moving within the Grid! 2 7 [(2, 7), (3, 6), (4, 5), (4, 4), (5, 3), (6, 2)] Frank is moving within the Grid! 7 7 [(7, 7), (6, 7), (5, 6), (4, 6), (3, 5), (2, 5), (1, 4)] Frank holds position within the Grid: 8 4 Frank13 0600 Zeke is moving within the Grid! 9 7 [(9, 7), (8, 7), (7, 7)] Zeke holds position within the Grid: 5 2 Zeke2K 2400 Zeke is moving within the Grid! 4 2 [(4, 2), (4, 3), (4, 4)] Zeke is moving within the Grid! 5 4 [(5, 4), (4, 5), (4, 6)] Jack is moving within the Grid! 4 7 [(4, 7), (5, 6), (5, 5), (6, 4)] Jack is moving within the Grid! 7 5 [(7, 5)] Jack is moving within the Grid! 8 3 [(8, 3), (7, 4), (6, 4), (5, 5), (4, 6)] Jack is moving within the Grid! 6 1 [(6, 1), (5, 1)] Nick is moving within the Grid! 6 5 [(6, 5), (5, 5), (4, 4), (3, 4)] 14 Frank is moving within the Grid! 6 2 [(6, 2), (5, 3), (4, 4)] Frank is moving within the Grid! 1 4 [(1, 4), (2, 5), (3, 6)] Frank is moving within the Grid! 8 4 [(8, 4)] Zeke is moving within the Grid! 7 7 [(7, 7), (6, 6), (5, 6)] Zeke is moving within the Grid! 5 2 [(5, 2)] Zeke holds position within the Grid: 4 7 Zeke2L 2400 Zeke holds position within the Grid: 2 8 Zeke2M 2400 Jack is moving within the Grid! 8 1 [(8, 1), (7, 2), (6, 3)] Jack is moving within the Grid! 3 6 [(3, 6)] Jack is moving within the Grid! 2 7 [(2, 7), (3, 6)] Jack holds position within the Grid: 2 1 Jack3Z 0600 Nick is moving within the Grid! 3 4 [(3, 4), (3, 5)] 2 Frank holds position within the Grid: 4 4 Frank0G 0600 Frank holds position within the Grid: 3 6 Frank09 0600 Frank holds position within the Grid: 4 5 Frank13 0600 Zeke holds position within the Grid: 2 4 Zeke2I 2400 Zeke holds position within the Grid: 3 6 Zeke2K 2400 Zeke holds position within the Grid: 4 7 Zeke2L 2400 Zeke holds position within the Grid: 2 8 Zeke2M 2400 Jack holds position within the Grid: 2 6 Jack3D 0600 Jack holds position within the Grid: 7 2 Jack3X 0600 Jack holds position within the Grid: 7 4 Jack3Y 0600 Jack holds position within the Grid: 2 1 Jack3Z 0600 Nick holds position within the Grid: 2 7 Nick4P 4400 -1 34 Tactical Movement Tactical Time: 66 seconds in the Ground dimension. Approach -1: Frank0G 28 -1: Jack3D 28 -1: Nick4P 28 Frank is moving within the Grid! 3 6 [(3, 6), (3, 5), (4, 4)] Frank is moving within the Grid! 4 5 [(4, 5)] Zeke is moving within the Grid! 2 4 [(2, 4), (3, 4)] Zeke is moving within the Grid! 3 6 [(3, 6), (4, 7), (5, 8), (6, 9)] Zeke is moving within the Grid! 4 7 [(4, 7), (4, 6)] Zeke is moving within the Grid! 2 8 [(2, 8), (3, 7)] Jack is moving within the Grid! 7 2 [(7, 2), (6, 2), (5, 3)] Jack is moving within the Grid! 7 4 [(7, 4), (6, 5)] Jack is moving within the Grid! 2 1 [(2, 1), (2, 2)] 57 Frank is moving within the Grid! 4 4 [(4, 4), (4, 5), (4, 6), (3, 7)] Frank is moving within the Grid! 4 5 [(4, 5), (5, 6), (6, 7), (7, 7)] Zeke is moving within the Grid! 8 5 [(8, 5), (7, 5), (6, 5)] Zeke is moving within the Grid! 6 9 [(6, 9), (6, 8), (6, 7), (6, 6), (6, 5)] Zeke is moving within the Grid! 2 3 [(2, 3), (3, 4), (4, 4)] Zeke is moving within the Grid! 6 1 [(6, 1), (5, 2)] Jack is moving within the Grid! 5 3 [(5, 3)] Jack holds position within the Grid: 3 7 Jack3Y 0600 Jack is moving within the Grid! 2 8 [(2, 8), (3, 7)] 49 Frank holds position within the Grid: 3 9 Frank09 0600 Frank holds position within the Grid: 9 9 Frank13 0600 Zeke holds position within the Grid: 6 5 Zeke2I 2400 Zeke holds position within the Grid: 6 5 Zeke2K 2400 Zeke holds position within the Grid: 7 6 Zeke2L 2400 Zeke holds position within the Grid: 3 4 Zeke2M 2400 Jack holds position within the Grid: 8 6 Jack3X 0600 Jack holds position within the Grid: 3 7 Jack3Y 0600 Jack holds position within the Grid: 4 5 Jack3Z 0600 48 Frank is moving within the Grid! 3 9 [(3, 9), (4, 9), (5, 9)] Frank is moving within the Grid! 9 9 [(9, 9), (8, 8), (7, 8), (6, 7), (5, 7), (4, 6), (3, 6), (2, 5)] Zeke is moving within the Grid! 6 5 [(6, 5), (7, 5), (8, 5)] Zeke is moving within the Grid! 6 5 [(6, 5), (5, 5), (4, 4), (3, 4)] Zeke is moving within the Grid! 7 6 [(7, 6), (6, 5), (5, 4)] Zeke is moving within the Grid! 3 4 [(3, 4), (4, 3)] Jack is moving within the Grid! 8 6 [(8, 6), (7, 5), (6, 5), (5, 4), (4, 4), (3, 3)] Jack is moving within the Grid! 3 7 [(3, 7), (3, 6), (3, 5)] Jack is moving within the Grid! 4 5 [(4, 5), (4, 6), (4, 7), (4, 8), (4, 9)] 38 Frank holds position within the Grid: 5 9 Frank09 0600 Frank is moving within the Grid! 2 5 [(2, 5)] Zeke holds position within the Grid: 8 5 Zeke2I 2400 Zeke holds position within the Grid: 3 4 Zeke2K 2400 Zeke is moving within the Grid! 5 4 [(5, 4)] Zeke is moving within the Grid! 5 1 [(5, 1), (4, 2)] Jack holds position within the Grid: 3 3 Jack3X 0600 Jack is moving within the Grid! 3 5 [(3, 5), (4, 5)] Jack is moving within the Grid! 4 9 [(4, 9), (3, 9)] 28 Frank is moving within the Grid! 5 9 [(5, 9), (4, 8)] Frank holds position within the Grid: 3 0 Frank13 0600 Zeke is moving within the Grid! 8 5 [(8, 5), (7, 6)] Zeke is moving within the Grid! 3 4 [(3, 4)] Zeke is moving within the Grid! 1 4 [(1, 4), (2, 4)] Zeke is moving within the Grid! 2 5 [(2, 5)] Jack is moving within the Grid! 3 3 [(3, 3)] Jack is moving within the Grid! 6 5 [(6, 5)] Jack is moving within the Grid! 1 8 [(1, 8)] 23 Frank is moving within the Grid! 1 3 [(1, 3)] Frank is moving within the Grid! 3 0 [(3, 0)] Zeke is moving within the Grid! 7 6 [(7, 6), (6, 5), (5, 5)] Zeke is moving within the Grid! 5 6 [(5, 6), (4, 6), (3, 6)] Zeke is moving within the Grid! 6 6 [(6, 6), (6, 5), (5, 4)] Zeke is moving within the Grid! 6 7 [(6, 7), (5, 6), (4, 5)] Jack is moving within the Grid! 6 3 [(6, 3), (7, 4)] Jack is moving within the Grid! 4 1 [(4, 1)] Jack is moving within the Grid! 6 3 [(6, 3)] 14 Frank holds position within the Grid: 4 6 Frank09 0600 Frank holds position within the Grid: 5 3 Frank13 0600 Zeke holds position within the Grid: 3 3 Zeke2I 2400 Zeke holds position within the Grid: 3 6 Zeke2K 2400 Zeke holds position within the Grid: 5 4 Zeke2L 2400 Zeke holds position within the Grid: 4 5 Zeke2M 2400 Jack holds position within the Grid: 7 4 Jack3X 0600 Jack holds position within the Grid: 5 7 Jack3Y 0600 Jack holds position within the Grid: 6 3 Jack3Z 0600 7 Frank is moving within the Grid! 4 6 [(4, 6), (3, 6), (2, 6)] Frank is moving within the Grid! 5 3 [(5, 3), (4, 3), (3, 4)] Zeke holds position within the Grid: 3 3 Zeke2I 2400 Zeke holds position within the Grid: 3 6 Zeke2K 2400 Zeke holds position within the Grid: 5 4 Zeke2L 2400 Zeke is moving within the Grid! 4 5 [(4, 5)] Jack is moving within the Grid! 7 4 [(7, 4), (8, 4)] Jack is moving within the Grid! 5 7 [(5, 7)] Jack holds position within the Grid: 6 3 Jack3Z 0600 -4 Aircraft reaches Main Combat Zone! 28 Aircraft approaches Main Combat Zone! 12 Aircraft approaches Main Combat Zone! -5 Aircraft approaches Main Combat Zone! -11 Aircraft reaches Main Combat Zone! 28 Aircraft approaches Main Combat Zone! 9 Aircraft approaches Main Combat Zone! -8 Aircraft approaches Main Combat Zone! -13 Tactical Movement Tactical Time: 19 seconds in the Ground dimension. Approach Possible interception by P-51s in: (7, 29) !!! Escort: 72 Sqn 3 3 P-51Ds may intercept! P-51D0D will attempt to stave off Jack3X One P-51D may intercept! P-51D2Y will attempt to stave off Jack3X Jack3X 100 4 29 0600 9 P-51D2Y 89.17223242762829 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 4 fighters! 3 P-51Ds may intercept! P-51D32 will attempt to stave off Jack3X Missed Adjacent Intercept! Missed Adjacent Intercept! Missed Distant Intercept! Possible interception by P-51s in: (7, 29) !!! Escort: 72 Sqn 3 No Intercept! One P-51D may intercept! P-51D2Y will attempt to stave off Jack3X Jack3X 100 4 29 0600 9 P-51D2Y 89.17223242762829 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 4 fighters! 3 P-51Ds may intercept! P-51D32 will attempt to stave off Jack3X Possible interception by P-51s in: (6, 29) !!! Escort: 47 Sqn: 0 No Intercept! 2 P-51Ds may intercept! P-51D2H will attempt to stave off Jack3X Jack is moving towards the bomber Stream! 5 5 [(7, 29), (7, 28), (7, 27), (7, 26)] 5U843XM Target Quad: A D Possible interception by P-51s in: (6, 3) !!! Escort: 73 Sqn 8 2 P-51Ds may intercept! P-51D18 will attempt to stave off Jack3Y Possible interception by P-51s in: (7, 5) !!! Escort: 72 Sqn D No Intercept! Missed Adjacent Intercept! Possible interception by P-51s in: (6, 7) !!! Escort: 72 Sqn 4 3 P-51Ds may intercept! P-51D0H will attempt to stave off Jack3Y An element of four A/C may intercept! P-51D39 will attempt to stave off Jack3Y Dogfight underway! Harutango! P-51D39has failed to take off (4, 3642, 31, 440, 763) Possible interception by P-51s in: (6, 6) !!! Escort: 72 Sqn 4 3 P-51Ds may intercept! P-51D0H will attempt to stave off Jack3Y Attackers diverted! An element of four A/C may intercept! P-51D39 will attempt to stave off Jack3Y 3 P-51Ds may intercept! P-51D3A will attempt to stave off Jack3Y Attackers diverted! Jack is moving towards the bomber Stream! 5 3 [(7, 4), (7, 5), (7, 6), (7, 7)] 5B313YM Target Quad: A O Missed Adjacent Intercept! Possible interception by P-51s in: (8, 4) !!! Escort: 47 Sqn C 2 P-51Ds may intercept! P-51D29 will attempt to stave off Jack3Z Possible interception by P-51s in: (9, 3) !!! Escort: 47 Sqn 0 3 P-51Ds may intercept! P-51D02 will attempt to stave off Jack3Z 3 P-51Ds may intercept! P-51D2J will attempt to stave off Jack3Z Dogfight underway! Harutango! P-51D2K has taken off successfully with 1 engines working. Harutango! Jack3Z has taken off successfully with 1 engines working. 5D002KB Check Quad / Inner P-51D attacks Jack with 2.84 damage P-51D2K fires, 5 gun positions remaining Jack's health is now 97.16 P-51DP-51D2K 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =0003ZM Check Quad / Inner Jack attacks P-51D with 5.62 damage Jack3Z fires, 5 gun positions remaining P-51D's health is now 94.38 JackJack3Z 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =0003ZM Check Quad / Inner Jack attacks P-51D with 2.57 damage Jack3Z fires, 4 gun positions remaining P-51D's health is now 91.81 JackJack3Z 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =0003ZM Check Quad / Inner Jack attacks P-51D with 0.48 damage Jack3Z fires, 3 gun positions remaining P-51D's health is now 91.32 JackJack3Z 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 5D002KB Check Quad / Inner P-51D attacks Jack with 2.26 damage P-51D2K fires, 4 gun positions remaining Jack's health is now 94.91 P-51DP-51D2K 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 5D002KB Check Quad / Inner P-51D attacks Jack with 3.95 damage P-51D2K fires, 3 gun positions remaining Jack's health is now 90.96 P-51DP-51D2K 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 5D002KB Check Quad / Inner P-51D attacks Jack with 5.95 damage P-51D2K fires, 2 gun positions remaining Jack's health is now 85.00 P-51DP-51D2K 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! frontal attack Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =0003ZM Check Quad / Inner Jack attacks P-51D with 5.79 damage Jack3Z fires, 2 gun positions remaining P-51D's health is now 85.54 JackJack3Z 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 5D002KB Check Quad / Inner P-51D attacks Jack with 1.31 damage P-51D2K fires, 1 gun positions remaining Jack's health is now 83.70 P-51DP-51D2K 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! frontal attack Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 5D002KB Check Quad / Inner P-51D attacks Jack with 5.82 damage P-51D2K fires, 0 gun positions remaining Jack's health is now 77.88 P-51DP-51D2K 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 5D002KB Check Quad / Inner P-51D attacks Jack with 5.41 damage P-51D2K has no working gun positions Jack's health is now 72.47 P-51DP-51D2K 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 5D002KB Check Quad / Inner P-51D attacks Jack with 4.72 damage P-51D2K has no working gun positions Jack's health is now 67.75 P-51DP-51D2K 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! immelmann_turn Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =0003ZM Check Quad / Inner Jack attacks P-51D with 3.13 damage Jack3Z fires, 1 gun positions remaining P-51D's health is now 82.41 JackJack3Z 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 5D002KB Check Quad / Inner P-51D attacks Jack with 0.64 damage P-51D2K has no working gun positions Jack's health is now 67.11 P-51DP-51D2K 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! immelmann_turn Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! climb_and_dive Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =0003ZM Check Quad / Inner Jack attacks P-51D with 0.69 damage Jack3Z fires, 0 gun positions remaining P-51D's health is now 81.72 JackJack3Z 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =0003ZM Check Quad / Inner Jack attacks P-51D with 4.16 damage Jack3Z has no working gun positions P-51D's health is now 77.56 JackJack3Z 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 5D002KB Check Quad / Inner P-51D attacks Jack with 3.78 damage P-51D2K has no working gun positions Jack's health is now 63.33 P-51DP-51D2K 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 5D002KB Check Quad / Inner P-51D attacks Jack with 2.91 damage P-51D2K has no working gun positions Jack's health is now 60.42 P-51DP-51D2K 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 5D002KB Check Quad / Inner P-51D attacks Jack with 3.78 damage P-51D2K has no working gun positions Jack's health is now 56.64 P-51DP-51D2K 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =0003ZM Check Quad / Inner Jack attacks P-51D with 1.14 damage Jack3Z has no working gun positions P-51D's health is now 76.41 JackJack3Z 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 5D002KB Check Quad / Inner P-51D attacks Jack with 4.64 damage P-51D2K has no working gun positions Jack's health is now 52.01 P-51DP-51D2K 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! high_yo_yo Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 5D002KB Check Quad / Inner P-51D attacks Jack with 3.50 damage P-51D2K has no working gun positions Jack's health is now 48.51 P-51DP-51D2K 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 5D002KB Check Quad / Inner P-51D attacks Jack with 0.86 damage P-51D2K has no working gun positions Jack's health is now 47.64 P-51DP-51D2K 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 5D002KB Check Quad / Inner P-51D attacks Jack with 0.73 damage P-51D2K has no working gun positions Jack's health is now 46.91 P-51DP-51D2K 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 5D002KB Check Quad / Inner P-51D attacks Jack with 2.80 damage P-51D2K has no working gun positions Jack's health is now 44.11 P-51DP-51D2K 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =0003ZM Check Quad / Inner Jack attacks P-51D with 4.44 damage Jack3Z has no working gun positions P-51D's health is now 71.98 JackJack3Z 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 5D002KB Check Quad / Inner P-51D attacks Jack with 1.34 damage P-51D2K has no working gun positions Jack's health is now 42.78 P-51DP-51D2K 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 5D002KB Check Quad / Inner P-51D attacks Jack with 5.46 damage P-51D2K has no working gun positions Jack's health is now 37.32 P-51DP-51D2K 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 5D002KB Check Quad / Inner P-51D attacks Jack with 5.81 damage P-51D2K has no working gun positions Jack's health is now 31.51 P-51DP-51D2K 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =0003ZM Check Quad / Inner Jack attacks P-51D with 5.69 damage Jack3Z has no working gun positions P-51D's health is now 66.29 JackJack3Z 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =0003ZM Check Quad / Inner Jack attacks P-51D with 3.40 damage Jack3Z has no working gun positions P-51D's health is now 62.89 JackJack3Z 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 5D002KB Check Quad / Inner P-51D attacks Jack with 1.55 damage P-51D2K has no working gun positions Jack's health is now 29.95 P-51DP-51D2K 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =0003ZM Check Quad / Inner Jack attacks P-51D with 0.68 damage Jack3Z has no working gun positions P-51D's health is now 62.21 JackJack3Z 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! high_yo_yo Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! split_s Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =0003ZM Check Quad / Inner Jack attacks P-51D with 5.84 damage Jack3Z has no working gun positions P-51D's health is now 56.36 JackJack3Z 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! surprise_attack Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 5D002KB Check Quad / Inner P-51D attacks Jack with 0.61 damage P-51D2K has no working gun positions Jack's health is now 29.34 P-51DP-51D2K 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 5D002KB Check Quad / Inner P-51D attacks Jack with 2.53 damage P-51D2K has no working gun positions Jack's health is now 26.81 P-51DP-51D2K 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 5D002KB Check Quad / Inner P-51D attacks Jack with 1.82 damage P-51D2K has no working gun positions Jack's health is now 24.99 P-51DP-51D2K 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 5D002KB Check Quad / Inner P-51D attacks Jack with 1.81 damage P-51D2K has no working gun positions Jack's health is now 23.18 P-51DP-51D2K 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 5D002KB Check Quad / Inner P-51D attacks Jack with 1.86 damage P-51D2K has no working gun positions Jack's health is now 21.32 P-51DP-51D2K 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 5D002KB Check Quad / Inner P-51D attacks Jack with 5.17 damage P-51D2K has no working gun positions Jack's health is now 16.15 P-51DP-51D2K 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =0003ZM Check Quad / Inner Jack attacks P-51D with 4.74 damage Jack3Z has no working gun positions P-51D's health is now 51.62 JackJack3Z 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! energy_fighting Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 5D002KB Check Quad / Inner P-51D attacks Jack with 4.04 damage P-51D2K has no working gun positions Jack's health is now 12.11 P-51DP-51D2K 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 5D002KB Check Quad / Inner P-51D attacks Jack with 5.20 damage P-51D2K has no working gun positions Jack's health is now 6.91 P-51DP-51D2K 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 5D002KB Check Quad / Inner P-51D attacks Jack with 1.44 damage P-51D2K has no working gun positions Jack's health is now 5.48 P-51DP-51D2K 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 5D002KB Check Quad / Inner P-51D attacks Jack with 5.56 damage P-51D2K has no working gun positions Jack has been shot down! P-51DP-51D2K 28 Cycle One Cycle Two Cycle Three Possible interception by P-51s in: (8, 4) !!! Escort: 47 Sqn C 3 P-51Ds may intercept! P-51D29 will attempt to stave off Jack3Z Possible interception by P-51s in: (8, 4) !!! Escort: 47 Sqn C One P-51D may intercept! P-51D29 will attempt to stave off Jack3Z Attackers diverted! Jack3Z -0.08910983960002117 4 29 0600 9 P-51D29 100 4 28 7 9 Escort is supported by 5 fighters! Interceptors are supported by 4 fighters! Jack is moving towards the bomber Stream! 7 1 [(9, 2), (9, 3), (9, 4), (9, 5)] 74633ZM Target Quad: A P Possible interception by P-51s in: (9, 3) !!! Escort: 47 Sqn 0 3 P-51Ds may intercept! P-51D02 will attempt to stave off Nick4H 2 P-51Ds may intercept! P-51D2J will attempt to stave off Nick4H Possible interception by P-51s in: (8, 4) !!! Escort: 47 Sqn C 2 P-51Ds may intercept! P-51D29 will attempt to stave off Nick4H Possible interception by P-51s in: (8, 4) !!! Escort: 47 Sqn C An element of four A/C may intercept! P-51D29 will attempt to stave off Nick4H Nick is moving towards the bomber Stream! 7 1 [(9, 2), (8, 3), (8, 4)] 63154HM Target Quad: A A Frank is moving within the Grid! 4 4 [(4, 4)] Frank is moving within the Grid! 2 6 [(2, 6)] Frank is moving within the Grid! 3 4 [(3, 4), (4, 3)] Zeke is moving within the Grid! 3 3 [(3, 3)] Zeke is moving within the Grid! 3 6 [(3, 6), (3, 5), (4, 4)] Zeke holds position within the Grid: 5 4 Zeke2L 2400 Zeke is moving within the Grid! 8 8 [(8, 8), (7, 7), (6, 6), (5, 5)] Jack is moving within the Grid! 2 6 [(2, 6), (3, 6)] Jack is moving within the Grid! 8 4 [(8, 4), (7, 4), (6, 5), (5, 5), (4, 6), (3, 6), (2, 7)] Jack is moving within the Grid! 3 1 [(3, 1), (2, 1), (1, 1), (0, 1)] Jack is moving within the Grid! 6 3 [(6, 3), (6, 4)] Nick is moving within the Grid! 1 5 [(1, 5), (1, 6), (2, 7), (2, 8)] Nick is moving within the Grid! 2 7 [(2, 7), (3, 6)] 10 Missed Distant Intercept! Possible interception by P-51s in: (7, 5) !!! Escort: 72 Sqn D 2 P-51Ds may intercept! P-51D2F will attempt to stave off Nick4H Attackers diverted! Nick is moving towards the bomber Stream! 6 3 [(8, 4)] 63284HM Target Quad: A A Frank is moving within the Grid! 4 4 [(4, 4)] Frank holds position within the Grid: 6 1 Frank09 0600 Frank is moving within the Grid! 4 3 [(4, 3)] Zeke is moving within the Grid! 5 4 [(5, 4)] Zeke is moving within the Grid! 5 2 [(5, 2)] Zeke holds position within the Grid: 5 4 Zeke2L 2400 Zeke is moving within the Grid! 5 5 [(5, 5), (4, 4)] Jack is moving within the Grid! 7 7 [(7, 7)] Jack is moving within the Grid! 2 7 [(2, 7)] Jack is moving within the Grid! 0 1 [(0, 1)] Jack is moving within the Grid! 4 7 [(4, 7)] Nick is moving within the Grid! 2 8 [(2, 8)] Nick holds position within the Grid: 7 3 Nick4P 4400 8 Possible interception by P-51s in: (6, 6) !!! Escort: 72 Sqn 4 No Intercept! No Intercept! One P-51D may intercept! P-51D3A will attempt to stave off Jack3Y Jack3Y 100 4 29 0600 9 P-51D3A 100 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 4 fighters! Possible interception by P-51s in: (6, 7) !!! Escort: 72 Sqn 4 An element of four A/C may intercept! P-51D0H will attempt to stave off Jack3Y No Intercept! 2 P-51Ds may intercept! P-51D3A will attempt to stave off Jack3Y Possible interception by P-51s in: (7, 9) !!! Escort: 47 Sqn 0 No Intercept! No Intercept! Missed Adjacent Intercept! Possible interception by P-51s in: (7, 9) !!! Escort: 47 Sqn 0 2 P-51Ds may intercept! P-51D02 will attempt to stave off Jack3Y Attackers diverted! One P-51D may intercept! Missed Distant Intercept! Missed Distant Intercept! Missed Distant Intercept! Jack is moving towards the bomber Stream! 5 B [(7, 7), (7, 8), (7, 9), (7, 10), (7, 11)] 5F773YM Target Quad: A O Possible interception by P-51s in: (8, 4) !!! Escort: 47 Sqn C An element of four A/C may intercept! P-51D29 will attempt to stave off Jack3Z Missed Distant Intercept! Missed Distant Intercept! Possible interception by P-51s in: (8, 4) !!! Escort: 47 Sqn C 3 P-51Ds may intercept! P-51D29 will attempt to stave off Jack3Z Possible interception by P-51s in: (9, 6) !!! Escort: 73 Sqn 6 2 P-51Ds may intercept! P-51D0O will attempt to stave off Jack3Z Missed Adjacent Intercept! Missed Adjacent Intercept! Possible interception by P-51s in: (6, 6) !!! Escort: 72 Sqn 4 No Intercept! No Intercept! 3 P-51Ds may intercept! P-51D3A will attempt to stave off Jack3Z Possible interception by P-51s in: (7, 9) !!! Escort: 47 Sqn 0 One P-51D may intercept! P-51D02 will attempt to stave off Jack3Z Jack3Z -0.08910983960002117 4 29 0600 9 P-51D02 -4.236005962028501 4 28 7 9 Escort is supported by 2 fighters! Interceptors are supported by 4 fighters! 2 P-51Ds may intercept! P-51D2J will attempt to stave off Jack3Z Jack is moving towards the bomber Stream! 7 4 [(9, 5), (9, 6), (9, 7), (8, 8), (8, 9)] 6D863ZM Target Quad: A P Missed Distant Intercept! Possible interception by P-51s in: (7, 5) !!! Escort: 72 Sqn D No Intercept! Possible interception by P-51s in: (7, 5) !!! Escort: 72 Sqn D 2 P-51Ds may intercept! P-51D2F will attempt to stave off Nick4H Possible interception by P-51s in: (6, 6) !!! Escort: 72 Sqn 4 An element of four A/C may intercept! P-51D0H will attempt to stave off Nick4H Attackers diverted! An element of four A/C may intercept! P-51D39 will attempt to stave off Nick4H Attackers diverted! An element of four A/C may intercept! P-51D3A will attempt to stave off Nick4H Nick is moving towards the bomber Stream! 6 3 [(8, 4), (7, 5), (6, 6)] AA284HM Target Quad: A A Frank holds position within the Grid: 6 4 Frank0G 0600 Frank holds position within the Grid: 6 1 Frank09 0600 Frank is moving within the Grid! 8 4 [(8, 4)] Zeke is moving within the Grid! 8 4 [(8, 4)] Zeke holds position within the Grid: 7 4 Zeke2K 2400 Zeke is moving within the Grid! 5 4 [(5, 4), (6, 5)] Zeke holds position within the Grid: 4 4 Zeke2M 2400 Jack holds position within the Grid: 6 4 Jack3D 0600 Jack holds position within the Grid: 5 3 Jack3X 0600 Jack holds position within the Grid: 7 7 Jack3Y 0600 Jack is moving within the Grid! 8 6 [(8, 6)] Nick is moving within the Grid! 2 8 [(2, 8)] Nick holds position within the Grid: 7 3 Nick4P 4400 7 Nick has reached the Bomber Stream! Frank holds position within the Grid: 6 4 Frank0G 0600 Frank holds position within the Grid: 6 1 Frank09 0600 Frank holds position within the Grid: 6 4 Frank13 0600 Zeke holds position within the Grid: 2 6 Zeke2I 2400 Zeke holds position within the Grid: 7 4 Zeke2K 2400 Zeke holds position within the Grid: 6 5 Zeke2L 2400 Zeke holds position within the Grid: 4 4 Zeke2M 2400 Jack holds position within the Grid: 6 4 Jack3D 0600 Jack holds position within the Grid: 5 3 Jack3X 0600 Jack holds position within the Grid: 7 7 Jack3Y 0600 Jack holds position within the Grid: 5 8 Jack3Z 0600 Nick holds position within the Grid: 7 3 Nick4P 4400 5 Frank is moving within the Grid! 6 4 [(6, 4)] Frank holds position within the Grid: 6 1 Frank09 0600 Frank holds position within the Grid: 6 4 Frank13 0600 Zeke holds position within the Grid: 2 6 Zeke2I 2400 Zeke holds position within the Grid: 7 4 Zeke2K 2400 Zeke is moving within the Grid! 6 5 [(6, 5)] Zeke holds position within the Grid: 4 4 Zeke2M 2400 Jack is moving within the Grid! 6 4 [(6, 4)] Jack holds position within the Grid: 5 3 Jack3X 0600 Jack is moving within the Grid! 7 7 [(7, 7)] Jack holds position within the Grid: 5 8 Jack3Z 0600 Nick is moving within the Grid! 7 3 [(7, 3)] 1 Possible interception by P-51s in: (6, 9) !!! Escort: 47 Sqn: 0 One P-51D may intercept! P-51D00 will attempt to stave off Jack3Y Attackers diverted! Jack3Y 100 4 29 0600 9 P-51D00 60.16888035227943 4 28 7 9 Escort is supported by 1 fighters! Interceptors are supported by 4 fighters! 2 P-51Ds may intercept! P-51D2H will attempt to stave off Jack3Y Jack is moving towards the bomber Stream! 5 F [(7, 11)] 5F553YM Target Quad: A O Possible interception by P-51s in: (7, 9) !!! Escort: 47 Sqn 0 No Intercept! 3 P-51Ds may intercept! P-51D2J will attempt to stave off Jack3Z Attackers diverted! Jack is moving towards the bomber Stream! 6 D [(8, 9)] 6D583ZM Target Quad: A P Frank is moving within the Grid! 4 1 [(4, 1), (4, 2), (4, 3)] Frank is moving within the Grid! 6 1 [(6, 1), (6, 2), (6, 3)] Frank is moving within the Grid! 6 4 [(6, 4), (5, 4), (4, 4)] Zeke is moving within the Grid! 2 6 [(2, 6), (1, 6), (0, 6)] Zeke is moving within the Grid! 7 4 [(7, 4)] Zeke is moving within the Grid! 1 2 [(1, 2)] Zeke is moving within the Grid! 4 4 [(4, 4), (5, 3)] Jack holds position within the Grid: 8 4 Jack3D 0600 Jack is moving within the Grid! 5 3 [(5, 3), (4, 3), (3, 2)] Jack holds position within the Grid: 5 5 Jack3Y 0600 Jack holds position within the Grid: 5 8 Jack3Z 0600 Nick is moving within the Grid! 5 7 [(5, 7)] -7 19 Tactical Movement Tactical Time: 67 seconds in the Ground dimension. Approach -1: Frank0G 27 -1: Jack3D 27 -1: Jack3X 38 -1: Jack3Y 41 Missed Distant Intercept! Possible interception by P-51s in: (7, 9) !!! Escort: 47 Sqn 0 One P-51D may intercept! P-51D02 will attempt to stave off Jack3Y Jack3Y 100 4 29 0600 9 P-51D02 -4.236005962028501 4 28 7 9 Escort is supported by 2 fighters! Interceptors are supported by 4 fighters! 2 P-51Ds may intercept! P-51D2J will attempt to stave off Jack3Y Jack is moving towards the bomber Stream! 5 F [(7, 11)] 5F553YM Target Quad: A O -1: Jack3Z 43 Missed Adjacent Intercept! Missed Adjacent Intercept! Missed Distant Intercept! Missed Distant Intercept! Missed Distant Intercept! Missed Distant Intercept! Jack is moving towards the bomber Stream! 6 D [(8, 9)] 6D583ZM Target Quad: A P -1: Nick4P 27 Frank holds position within the Grid: 5 7 Frank09 0600 Frank holds position within the Grid: 4 4 Frank13 0600 Zeke holds position within the Grid: 0 6 Zeke2I 2400 Zeke holds position within the Grid: 1 5 Zeke2K 2400 Zeke holds position within the Grid: 3 6 Zeke2L 2400 Zeke holds position within the Grid: 5 3 Zeke2M 2400 Jack holds position within the Grid: 3 2 Jack3X 0600 Jack holds position within the Grid: 5 5 Jack3Y 0600 Jack holds position within the Grid: 5 8 Jack3Z 0600 65 -1: Jack3X 37 -1: Jack3Y 40 Possible interception by P-51s in: (6, 9) !!! Escort: 47 Sqn: 0 2 P-51Ds may intercept! P-51D00 will attempt to stave off Jack3Y 2 P-51Ds may intercept! P-51D2H will attempt to stave off Jack3Y Jack is moving towards the bomber Stream! 5 F [(7, 11)] 5F553YM Target Quad: A O -1: Jack3Z 42 Possible interception by P-51s in: (7, 9) !!! Escort: 47 Sqn 0 2 P-51Ds may intercept! P-51D02 will attempt to stave off Jack3Z One P-51D may intercept! Jack is moving towards the bomber Stream! 6 D [(8, 9)] 6D583ZM Target Quad: A P Frank holds position within the Grid: 5 7 Frank09 0600 Frank holds position within the Grid: 4 4 Frank13 0600 Zeke is moving within the Grid! 0 6 [(0, 6)] Zeke is moving within the Grid! 1 5 [(1, 5), (1, 6), (2, 7)] Zeke holds position within the Grid: 3 6 Zeke2L 2400 Zeke is moving within the Grid! 5 3 [(5, 3), (6, 3), (7, 3)] Jack is moving within the Grid! 3 2 [(3, 2), (2, 2), (1, 1)] Jack is moving within the Grid! 5 5 [(5, 5), (6, 4)] Jack is moving within the Grid! 5 8 [(5, 8), (5, 9)] 56 -1: Jack3X 36 -1: Jack3Y 39 Missed Distant Intercept! Possible interception by P-51s in: (7, 9) !!! Escort: 47 Sqn 0 2 P-51Ds may intercept! P-51D02 will attempt to stave off Jack3Y 3 P-51Ds may intercept! P-51D2J will attempt to stave off Jack3Y Jack is moving towards the bomber Stream! 5 F [(7, 11), (7, 12), (7, 13), (7, 14)] 5I903YM Target Quad: A O -1: Jack3Z 41 Possible interception by P-51s in: (7, 9) !!! Escort: 47 Sqn 0 2 P-51Ds may intercept! P-51D02 will attempt to stave off Jack3Z 3 P-51Ds may intercept! P-51D2J will attempt to stave off Jack3Z Missed Adjacent Intercept! Possible interception by P-51s in: (9, 9) !!! Escort: 74 Sqn 9 An element of four A/C may intercept! P-51D1J will attempt to stave off Jack3Z Attackers diverted! Possible interception by P-51s in: (6, 9) !!! Escort: 47 Sqn: 0 No Intercept! One P-51D may intercept! P-51D2H will attempt to stave off Jack3Z Jack3Z -0.08910983960002117 4 29 0600 9 P-51D2H 58.629474056365716 4 28 7 9 Escort is supported by 1 fighters! Interceptors are supported by 4 fighters! Jack is moving towards the bomber Stream! 6 D [(8, 9), (8, 10), (8, 11), (8, 12)] 6G593ZM Target Quad: A P Frank is moving within the Grid! 5 7 [(5, 7), (4, 6), (3, 6)] Frank is moving within the Grid! 4 4 [(4, 4), (5, 4), (6, 3)] Zeke holds position within the Grid: 3 3 Zeke2I 2400 Zeke is moving within the Grid! 2 7 [(2, 7)] Zeke holds position within the Grid: 3 6 Zeke2L 2400 Zeke is moving within the Grid! 9 4 [(9, 4), (8, 5)] Jack is moving within the Grid! 1 1 [(1, 1)] Jack is moving within the Grid! 9 0 [(9, 0), (8, 1), (7, 2)] Jack is moving within the Grid! 5 9 [(5, 9), (5, 8), (5, 7)] 52 -1: Jack3X 35 -1: Jack3Y 38 Jack is moving towards the bomber Stream! 5 I [(7, 14), (7, 15), (7, 16), (7, 17)] 5L723YM Target Quad: A O -1: Jack3Z 40 Jack is moving towards the bomber Stream! 6 G [(8, 12), (8, 13), (8, 14), (7, 15)] 5J643ZM Target Quad: A P Frank is moving within the Grid! 0 4 [(0, 4)] Frank holds position within the Grid: 6 3 Frank13 0600 Zeke is moving within the Grid! 3 3 [(3, 3), (3, 4), (4, 5)] Zeke is moving within the Grid! 6 5 [(6, 5), (5, 5)] Zeke is moving within the Grid! 3 6 [(3, 6)] Zeke holds position within the Grid: 2 9 Zeke2M 2400 Jack is moving within the Grid! 5 2 [(5, 2)] Jack is moving within the Grid! 7 2 [(7, 2)] Jack is moving within the Grid! 6 4 [(6, 4), (5, 4), (4, 5), (3, 5)] 40 -1: Jack3X 34 -1: Jack3Y 37 Jack is moving towards the bomber Stream! 5 L [(7, 17), (7, 18), (6, 19), (6, 20)] AO773YM Target Quad: A O -1: Jack3Z 39 Jack is moving towards the bomber Stream! 5 J [(7, 15), (7, 16), (7, 17), (7, 18)] 5M353ZM Target Quad: A P Frank holds position within the Grid: 5 2 Frank09 0600 Frank holds position within the Grid: 6 3 Frank13 0600 Zeke holds position within the Grid: 5 7 Zeke2I 2400 Zeke holds position within the Grid: 2 7 Zeke2K 2400 Zeke holds position within the Grid: 7 0 Zeke2L 2400 Zeke holds position within the Grid: 2 9 Zeke2M 2400 Jack holds position within the Grid: 0 6 Jack3X 0600 Jack holds position within the Grid: 7 7 Jack3Y 0600 Jack holds position within the Grid: 3 5 Jack3Z 0600 39 -1: Jack3X 33 -1: Jack3Y 36 Jack has reached the Bomber Stream! -1: Jack3Z 38 Jack is moving towards the bomber Stream! 5 M [(7, 18), (7, 19), (6, 20), (6, 21)] AP353ZM Target Quad: A P Frank is moving within the Grid! 5 2 [(5, 2)] Frank is moving within the Grid! 6 3 [(6, 3)] Zeke is moving within the Grid! 5 7 [(5, 7)] Zeke holds position within the Grid: 2 7 Zeke2K 2400 Zeke holds position within the Grid: 7 0 Zeke2L 2400 Zeke is moving within the Grid! 2 9 [(2, 9)] 34 Frank is moving within the Grid! 3 4 [(3, 4), (4, 3), (5, 3)] Frank is moving within the Grid! 6 3 [(6, 3), (5, 4)] Zeke holds position within the Grid: 2 0 Zeke2I 2400 Zeke holds position within the Grid: 2 7 Zeke2K 2400 Zeke is moving within the Grid! 7 0 [(7, 0), (6, 0)] Zeke is moving within the Grid! 7 6 [(7, 6), (7, 5), (6, 4)] 31 Frank holds position within the Grid: 7 1 Frank09 0600 Frank holds position within the Grid: 4 6 Frank13 0600 Zeke holds position within the Grid: 2 0 Zeke2I 2400 Zeke is moving within the Grid! 2 7 [(2, 7), (3, 6)] Zeke holds position within the Grid: 6 0 Zeke2L 2400 Zeke holds position within the Grid: 5 2 Zeke2M 2400 26 Frank is moving within the Grid! 7 1 [(7, 1)] Frank is moving within the Grid! 4 6 [(4, 6), (4, 5), (3, 4)] Zeke is moving within the Grid! 2 0 [(2, 0), (3, 1), (4, 2)] Zeke is moving within the Grid! 5 2 [(5, 2), (6, 2), (7, 2)] Zeke is moving within the Grid! 6 0 [(6, 0)] Zeke is moving within the Grid! 5 2 [(5, 2), (4, 3), (4, 4), (3, 5)] 17 Frank holds position within the Grid: 7 6 Frank09 0600 Frank is moving within the Grid! 3 4 [(3, 4)] Zeke holds position within the Grid: 8 5 Zeke2I 2400 Zeke is moving within the Grid! 7 2 [(7, 2), (6, 3), (5, 4)] Zeke is moving within the Grid! 3 3 [(3, 3), (3, 4), (3, 5)] Zeke is moving within the Grid! 3 5 [(3, 5)] 11 Frank is moving within the Grid! 7 6 [(7, 6), (6, 6), (5, 5)] Frank is moving within the Grid! 9 6 [(9, 6), (8, 5), (7, 5), (6, 4), (5, 3), (4, 2)] Zeke is moving within the Grid! 8 5 [(8, 5), (7, 4), (6, 4), (5, 3), (4, 2)] Zeke is moving within the Grid! 5 4 [(5, 4)] Zeke is moving within the Grid! 3 7 [(3, 7), (4, 7), (5, 7), (6, 6), (7, 6), (8, 6)] Zeke is moving within the Grid! 3 3 [(3, 3), (2, 3), (1, 3), (0, 3)] 3 Frank holds position within the Grid: 0 4 Frank09 0600 Frank holds position within the Grid: 1 0 Frank13 0600 Zeke holds position within the Grid: 4 2 Zeke2I 2400 Zeke holds position within the Grid: 5 7 Zeke2K 2400 Zeke holds position within the Grid: 8 6 Zeke2L 2400 Zeke holds position within the Grid: 0 3 Zeke2M 2400 1 Frank is moving within the Grid! 0 4 [(0, 4), (1, 4), (2, 4)] Frank is moving within the Grid! 1 0 [(1, 0), (2, 0)] Zeke is moving within the Grid! 4 2 [(4, 2), (4, 3), (4, 4)] Zeke is moving within the Grid! 5 7 [(5, 7), (5, 6), (4, 5), (4, 4)] Zeke is moving within the Grid! 8 6 [(8, 6), (8, 5), (8, 4)] Zeke is moving within the Grid! 0 3 [(0, 3), (1, 4), (2, 5)] -5 Tactical Movement Tactical Time: 90 seconds in the Ground dimension. Approach -1: Frank0G 26 -1: Jack3D 26 -1: Nick4P 26 Frank is moving within the Grid! 4 4 [(4, 4), (5, 4), (6, 3)] Frank is moving within the Grid! 4 0 [(4, 0), (3, 1), (2, 2)] Frank is moving within the Grid! 5 4 [(5, 4), (5, 5), (4, 6), (4, 7)] Zeke is moving within the Grid! 4 4 [(4, 4)] Zeke is moving within the Grid! 4 4 [(4, 4), (5, 4), (6, 4), (7, 4)] Zeke is moving within the Grid! 7 1 [(7, 1), (6, 2), (5, 3), (4, 4)] Zeke is moving within the Grid! 4 8 [(4, 8), (3, 7)] 85 Frank holds position within the Grid: 6 3 Frank09 0600 Frank holds position within the Grid: 2 2 Frank13 0600 Frank holds position within the Grid: 4 7 Frank1J 0600 Zeke holds position within the Grid: 2 3 Zeke2I 2400 Zeke holds position within the Grid: 7 4 Zeke2K 2400 Zeke holds position within the Grid: 4 4 Zeke2L 2400 Zeke holds position within the Grid: 1 5 Zeke2M 2400 84 Frank is moving within the Grid! 6 3 [(6, 3), (7, 2)] Frank is moving within the Grid! 2 2 [(2, 2), (3, 2), (4, 3), (5, 3)] Frank is moving within the Grid! 4 7 [(4, 7), (4, 6), (3, 5)] Zeke is moving within the Grid! 2 3 [(2, 3)] Zeke is moving within the Grid! 7 4 [(7, 4), (6, 3)] Zeke is moving within the Grid! 4 4 [(4, 4), (5, 5)] Zeke is moving within the Grid! 1 5 [(1, 5), (2, 5), (3, 6), (4, 6)] 77 Frank holds position within the Grid: 7 2 Frank09 0600 Frank is moving within the Grid! 5 3 [(5, 3), (4, 2), (3, 1)] Frank is moving within the Grid! 2 3 [(2, 3)] Zeke is moving within the Grid! 4 7 [(4, 7), (5, 6), (5, 5), (6, 4)] Zeke is moving within the Grid! 4 2 [(4, 2), (4, 3), (4, 4), (4, 5)] Zeke is moving within the Grid! 9 8 [(9, 8), (8, 7), (7, 7), (6, 6)] Zeke is moving within the Grid! 8 7 [(8, 7), (7, 7)] 69 Frank holds position within the Grid: 7 2 Frank09 0600 Frank holds position within the Grid: 3 1 Frank13 0600 Frank is moving within the Grid! 4 6 [(4, 6), (5, 5)] Zeke is moving within the Grid! 6 4 [(6, 4), (7, 4)] Zeke holds position within the Grid: 4 5 Zeke2K 2400 Zeke holds position within the Grid: 2 3 Zeke2L 2400 Zeke is moving within the Grid! 4 5 [(4, 5)] 58 Frank holds position within the Grid: 7 2 Frank09 0600 Frank holds position within the Grid: 3 1 Frank13 0600 Frank holds position within the Grid: 7 4 Frank1J 0600 Zeke holds position within the Grid: 7 4 Zeke2I 2400 Zeke holds position within the Grid: 4 5 Zeke2K 2400 Zeke holds position within the Grid: 2 3 Zeke2L 2400 Zeke holds position within the Grid: 5 7 Zeke2M 2400 57 Frank is moving within the Grid! 7 2 [(7, 2)] Frank is moving within the Grid! 3 1 [(3, 1), (3, 2)] Frank is moving within the Grid! 7 4 [(7, 4), (6, 5), (5, 5)] Zeke holds position within the Grid: 7 4 Zeke2I 2400 Zeke is moving within the Grid! 4 5 [(4, 5), (5, 5)] Zeke is moving within the Grid! 2 3 [(2, 3), (3, 2), (4, 1)] Zeke is moving within the Grid! 5 7 [(5, 7), (4, 6), (4, 5)] 54 Frank is moving within the Grid! 5 1 [(5, 1), (4, 2)] Frank is moving within the Grid! 4 5 [(4, 5), (3, 4), (3, 3), (2, 2)] Frank is moving within the Grid! 1 8 [(1, 8), (2, 7)] Zeke is moving within the Grid! 7 4 [(7, 4), (7, 5), (8, 6)] Zeke holds position within the Grid: 9 3 Zeke2K 2400 Zeke is moving within the Grid! 4 1 [(4, 1), (3, 1), (2, 2), (1, 2)] Zeke is moving within the Grid! 2 3 [(2, 3), (2, 4), (1, 5)] 48 Frank holds position within the Grid: 0 7 Frank09 0600 Frank holds position within the Grid: 2 2 Frank13 0600 Frank is moving within the Grid! 5 5 [(5, 5)] Zeke holds position within the Grid: 8 6 Zeke2I 2400 Zeke is moving within the Grid! 9 3 [(9, 3)] Zeke is moving within the Grid! 1 2 [(1, 2)] Zeke holds position within the Grid: 1 5 Zeke2M 2400 42 Frank is moving within the Grid! 0 7 [(0, 7), (1, 6)] Frank is moving within the Grid! 2 2 [(2, 2)] Frank is moving within the Grid! 4 7 [(4, 7)] Zeke is moving within the Grid! 8 6 [(8, 6), (7, 5)] Zeke holds position within the Grid: 6 9 Zeke2K 2400 Zeke is moving within the Grid! 5 2 [(5, 2)] Zeke is moving within the Grid! 1 5 [(1, 5), (2, 4)] 37 Frank is moving within the Grid! 4 4 [(4, 4), (5, 5)] Frank is moving within the Grid! 7 2 [(7, 2)] Frank is moving within the Grid! 3 5 [(3, 5), (4, 5), (5, 5)] Zeke is moving within the Grid! 4 3 [(4, 3), (5, 3), (6, 3), (7, 3)] Zeke is moving within the Grid! 6 9 [(6, 9), (5, 8), (5, 7), (4, 6), (4, 5), (3, 4)] Zeke is moving within the Grid! 3 6 [(3, 6), (4, 5), (5, 5), (6, 4)] Zeke is moving within the Grid! 4 3 [(4, 3), (5, 4), (5, 5), (6, 6)] 30 Frank holds position within the Grid: 5 5 Frank09 0600 Frank holds position within the Grid: 2 6 Frank13 0600 Frank holds position within the Grid: 5 5 Frank1J 0600 Zeke holds position within the Grid: 7 3 Zeke2I 2400 Zeke is moving within the Grid! 3 4 [(3, 4)] Zeke holds position within the Grid: 6 4 Zeke2L 2400 Zeke is moving within the Grid! 7 8 [(7, 8)] 29 Frank holds position within the Grid: 5 5 Frank09 0600 Frank is moving within the Grid! 2 6 [(2, 6)] Frank is moving within the Grid! 5 5 [(5, 5)] Zeke holds position within the Grid: 7 3 Zeke2I 2400 Zeke holds position within the Grid: 8 4 Zeke2K 2400 Zeke holds position within the Grid: 6 4 Zeke2L 2400 Zeke is moving within the Grid! 7 3 [(7, 3)] 20 Frank is moving within the Grid! 5 5 [(5, 5), (6, 5), (7, 4)] Frank is moving within the Grid! 8 4 [(8, 4), (7, 4), (6, 5)] Frank is moving within the Grid! 3 1 [(3, 1), (4, 1), (5, 2)] Zeke is moving within the Grid! 7 3 [(7, 3), (7, 4)] Zeke is moving within the Grid! 8 4 [(8, 4), (7, 4), (6, 4)] Zeke is moving within the Grid! 6 4 [(6, 4), (5, 3), (4, 2)] Zeke holds position within the Grid: 3 1 Zeke2M 2400 10 Frank is moving within the Grid! 7 4 [(7, 4)] Frank is moving within the Grid! 2 6 [(2, 6), (2, 5)] Frank holds position within the Grid: 8 3 Frank1J 0600 Zeke is moving within the Grid! 6 6 [(6, 6), (7, 7)] Zeke holds position within the Grid: 6 4 Zeke2K 2400 Zeke is moving within the Grid! 4 2 [(4, 2), (4, 3), (3, 4)] Zeke is moving within the Grid! 3 1 [(3, 1)] 1 Frank holds position within the Grid: 5 0 Frank09 0600 Frank is moving within the Grid! 1 3 [(1, 3), (2, 3), (3, 2)] Frank is moving within the Grid! 8 3 [(8, 3), (7, 4)] Zeke is moving within the Grid! 7 7 [(7, 7), (6, 7)] Zeke holds position within the Grid: 6 4 Zeke2K 2400 Zeke is moving within the Grid! 3 4 [(3, 4)] Zeke is moving within the Grid! 7 3 [(7, 3), (6, 3), (5, 3), (4, 3)] -9 Tactical Movement Tactical Time: 39 seconds in the Ground dimension. Approach Frank is moving within the Grid! 4 3 [(4, 3)] Frank holds position within the Grid: 5 0 Frank09 0600 Frank is moving within the Grid! 7 1 [(7, 1)] Frank is moving within the Grid! 3 6 [(3, 6)] Zeke holds position within the Grid: 4 7 Zeke2I 2400 Zeke is moving within the Grid! 6 4 [(6, 4)] Zeke holds position within the Grid: 9 3 Zeke2L 2400 Zeke holds position within the Grid: 4 3 Zeke2M 2400 Jack holds position within the Grid: 8 4 Jack3D 0600 Nick is moving within the Grid! 1 6 [(1, 6)] 33 Frank holds position within the Grid: 1 6 Frank0G 0600 Frank is moving within the Grid! 5 0 [(5, 0)] Frank is moving within the Grid! 4 0 [(4, 0)] Frank is moving within the Grid! 8 1 [(8, 1)] Zeke holds position within the Grid: 4 7 Zeke2I 2400 Zeke holds position within the Grid: 3 5 Zeke2K 2400 Zeke is moving within the Grid! 9 3 [(9, 3)] Zeke is moving within the Grid! 4 3 [(4, 3), (5, 3)] Jack is moving within the Grid! 8 4 [(8, 4), (7, 4)] Nick is moving within the Grid! 3 4 [(3, 4)] 21 Frank holds position within the Grid: 1 6 Frank0G 0600 Frank is moving within the Grid! 6 5 [(6, 5), (5, 5), (4, 6)] Frank is moving within the Grid! 1 2 [(1, 2), (2, 2), (3, 2), (4, 2), (5, 2), (6, 2)] Frank is moving within the Grid! 8 6 [(8, 6), (7, 5), (7, 4), (6, 3)] Zeke is moving within the Grid! 4 7 [(4, 7)] Zeke is moving within the Grid! 3 5 [(3, 5), (4, 5), (5, 5), (6, 4), (7, 4)] Zeke is moving within the Grid! 5 4 [(5, 4), (6, 4), (7, 3), (8, 3)] Zeke is moving within the Grid! 8 3 [(8, 3), (7, 3), (6, 3), (5, 3)] Jack is moving within the Grid! 5 5 [(5, 5)] Nick is moving within the Grid! 8 5 [(8, 5)] 9 Frank is moving within the Grid! 1 6 [(1, 6)] Frank holds position within the Grid: 4 6 Frank09 0600 Frank is moving within the Grid! 9 2 [(9, 2), (8, 2)] Frank is moving within the Grid! 6 3 [(6, 3)] Zeke is moving within the Grid! 3 5 [(3, 5)] Zeke is moving within the Grid! 7 4 [(7, 4), (6, 3)] Zeke is moving within the Grid! 8 3 [(8, 3)] Zeke is moving within the Grid! 5 3 [(5, 3)] Jack holds position within the Grid: 5 5 Jack3D 0600 Nick is moving within the Grid! 6 6 [(6, 6)] 4 Frank is moving within the Grid! 5 6 [(5, 6)] Frank holds position within the Grid: 4 6 Frank09 0600 Frank is moving within the Grid! 3 3 [(3, 3)] Frank is moving within the Grid! 5 6 [(5, 6)] Zeke holds position within the Grid: 7 5 Zeke2I 2400 Zeke holds position within the Grid: 3 1 Zeke2K 2400 Zeke is moving within the Grid! 4 4 [(4, 4)] Zeke is moving within the Grid! 7 0 [(7, 0)] Jack is moving within the Grid! 5 5 [(5, 5)] Nick is moving within the Grid! 4 7 [(4, 7), (5, 7)] 1 Frank holds position within the Grid: 6 4 Frank0G 0600 Frank holds position within the Grid: 4 6 Frank09 0600 Frank holds position within the Grid: 2 7 Frank13 0600 Frank holds position within the Grid: 7 5 Frank1J 0600 Zeke holds position within the Grid: 7 5 Zeke2I 2400 Zeke holds position within the Grid: 3 1 Zeke2K 2400 Zeke holds position within the Grid: 6 1 Zeke2L 2400 Zeke holds position within the Grid: 8 3 Zeke2M 2400 Jack holds position within the Grid: 4 2 Jack3D 0600 Nick holds position within the Grid: 5 7 Nick4P 4400 -1 39 Tactical Movement Tactical Time: 48 seconds in the Ground dimension. Approach Frank holds position within the Grid: 6 4 Frank0G 0600 Frank is moving within the Grid! 4 6 [(4, 6)] Frank is moving within the Grid! 2 7 [(2, 7), (2, 6), (2, 5)] Frank is moving within the Grid! 7 5 [(7, 5), (6, 6), (5, 7)] Zeke is moving within the Grid! 7 5 [(7, 5)] Zeke is moving within the Grid! 3 1 [(3, 1), (4, 1), (5, 1), (6, 2), (7, 2)] Zeke is moving within the Grid! 6 1 [(6, 1)] Zeke holds position within the Grid: 8 3 Zeke2M 2400 Jack is moving within the Grid! 4 2 [(4, 2), (3, 2), (2, 1)] Nick is moving within the Grid! 5 7 [(5, 7)] 43 Frank is moving within the Grid! 6 4 [(6, 4), (5, 4), (4, 5)] Frank holds position within the Grid: 4 6 Frank09 0600 Frank is moving within the Grid! 2 5 [(2, 5), (3, 5)] Frank is moving within the Grid! 5 7 [(5, 7), (5, 6)] Zeke is moving within the Grid! 9 2 [(9, 2), (8, 3), (7, 3)] Zeke is moving within the Grid! 7 2 [(7, 2)] Zeke is moving within the Grid! 2 4 [(2, 4)] Zeke holds position within the Grid: 8 3 Zeke2M 2400 Jack is moving within the Grid! 2 1 [(2, 1), (3, 2)] Nick is moving within the Grid! 6 2 [(6, 2), (5, 3), (4, 3), (3, 4)] 39 Frank is moving within the Grid! 4 5 [(4, 5), (4, 4)] Frank is moving within the Grid! 4 6 [(4, 6), (4, 5), (5, 4), (5, 3)] Frank is moving within the Grid! 3 5 [(3, 5), (4, 4), (5, 4), (6, 3), (7, 2), (8, 2), (9, 1)] Frank is moving within the Grid! 7 3 [(7, 3), (6, 3), (5, 3), (4, 4), (3, 4)] Zeke is moving within the Grid! 2 6 [(2, 6), (3, 6), (4, 7), (5, 7), (6, 7), (7, 7), (8, 8), (9, 8)] Zeke is moving within the Grid! 3 6 [(3, 6), (2, 5), (1, 4)] Zeke is moving within the Grid! 2 4 [(2, 4)] Zeke is moving within the Grid! 8 3 [(8, 3), (7, 3), (6, 3), (5, 3), (4, 3)] Jack is moving within the Grid! 5 4 [(5, 4), (4, 4), (3, 4)] Nick is moving within the Grid! 3 4 [(3, 4)] 28 Frank is moving within the Grid! 4 4 [(4, 4), (5, 3), (5, 2), (6, 1), (7, 0)] Frank is moving within the Grid! 5 3 [(5, 3), (4, 4), (3, 5)] Frank is moving within the Grid! 9 1 [(9, 1), (9, 2), (8, 3), (8, 4)] Frank is moving within the Grid! 3 4 [(3, 4), (4, 3), (4, 2), (5, 1)] Zeke holds position within the Grid: 9 8 Zeke2I 2400 Zeke is moving within the Grid! 1 4 [(1, 4), (2, 4), (3, 4), (4, 5), (5, 5)] Zeke holds position within the Grid: 0 3 Zeke2L 2400 Zeke is moving within the Grid! 4 3 [(4, 3), (4, 4), (3, 5)] Jack holds position within the Grid: 3 4 Jack3D 0600 Nick is moving within the Grid! 3 4 [(3, 4), (4, 5), (5, 5), (6, 6)] 21 Frank is moving within the Grid! 7 0 [(7, 0), (7, 1), (7, 2), (7, 3)] Frank is moving within the Grid! 3 5 [(3, 5), (4, 5)] Frank is moving within the Grid! 7 7 [(7, 7), (6, 6)] Frank is moving within the Grid! 5 1 [(5, 1)] Zeke is moving within the Grid! 9 8 [(9, 8), (8, 7), (7, 6)] Zeke is moving within the Grid! 5 5 [(5, 5), (4, 5), (3, 4)] Zeke is moving within the Grid! 0 3 [(0, 3), (0, 4), (1, 5), (1, 6), (1, 7)] Zeke is moving within the Grid! 2 7 [(2, 7), (2, 6), (2, 5), (1, 4), (1, 3)] Jack is moving within the Grid! 3 4 [(3, 4), (4, 4), (5, 5)] Nick is moving within the Grid! 6 6 [(6, 6), (5, 6)] 16 Frank is moving within the Grid! 7 6 [(7, 6)] Frank holds position within the Grid: 4 5 Frank09 0600 Frank holds position within the Grid: 0 0 Frank13 0600 Frank holds position within the Grid: 3 1 Frank1J 0600 Zeke holds position within the Grid: 3 2 Zeke2I 2400 Zeke holds position within the Grid: 3 4 Zeke2K 2400 Zeke holds position within the Grid: 2 9 Zeke2L 2400 Zeke is moving within the Grid! 1 3 [(1, 3), (1, 2)] Jack holds position within the Grid: 8 6 Jack3D 0600 Nick holds position within the Grid: 2 8 Nick4P 4400 15 Frank is moving within the Grid! 7 3 [(7, 3), (6, 3), (5, 4)] Frank holds position within the Grid: 4 5 Frank09 0600 Frank holds position within the Grid: 0 0 Frank13 0600 Frank holds position within the Grid: 3 1 Frank1J 0600 Zeke is moving within the Grid! 3 2 [(3, 2)] Zeke holds position within the Grid: 3 4 Zeke2K 2400 Zeke holds position within the Grid: 2 9 Zeke2L 2400 Zeke is moving within the Grid! 1 2 [(1, 2), (2, 3), (3, 4)] Jack holds position within the Grid: 8 6 Jack3D 0600 Nick is moving within the Grid! 2 8 [(2, 8), (3, 7), (4, 6)] 7 Frank is moving within the Grid! 5 4 [(5, 4), (5, 3), (5, 2)] Frank is moving within the Grid! 4 5 [(4, 5), (5, 5)] Frank is moving within the Grid! 0 0 [(0, 0), (0, 1), (1, 2), (1, 3), (1, 4)] Frank is moving within the Grid! 3 1 [(3, 1), (4, 2), (5, 3)] Zeke is moving within the Grid! 3 2 [(3, 2), (4, 3), (5, 3), (6, 4), (7, 4), (8, 5)] Zeke is moving within the Grid! 3 4 [(3, 4), (2, 4), (1, 5)] Zeke is moving within the Grid! 2 9 [(2, 9), (3, 8), (4, 7), (5, 6), (6, 5)] Zeke is moving within the Grid! 5 6 [(5, 6)] Jack is moving within the Grid! 8 6 [(8, 6), (7, 5), (6, 4)] Nick is moving within the Grid! 4 6 [(4, 6), (4, 5), (4, 4), (3, 3), (3, 2)] 0 48 Tactical Movement Tactical Time: 35 seconds in the Ground dimension. Approach Frank holds position within the Grid: 5 2 Frank0G 0600 Frank holds position within the Grid: 5 5 Frank09 0600 Frank holds position within the Grid: 2 7 Frank13 0600 Frank holds position within the Grid: 9 6 Frank1J 0600 Zeke holds position within the Grid: 8 5 Zeke2I 2400 Zeke holds position within the Grid: 1 5 Zeke2K 2400 Zeke holds position within the Grid: 8 3 Zeke2L 2400 Zeke holds position within the Grid: 2 4 Zeke2M 2400 Jack holds position within the Grid: 2 1 Jack3D 0600 Nick holds position within the Grid: 3 2 Nick4P 4400 34 Frank is moving within the Grid! 5 2 [(5, 2), (4, 2), (3, 3)] Frank is moving within the Grid! 5 5 [(5, 5), (4, 5), (3, 6), (2, 6)] Frank holds position within the Grid: 2 7 Frank13 0600 Frank is moving within the Grid! 9 6 [(9, 6), (8, 5)] Zeke is moving within the Grid! 8 5 [(8, 5), (7, 5), (6, 5), (5, 5), (4, 5), (3, 5), (2, 5)] Zeke is moving within the Grid! 1 5 [(1, 5), (2, 4), (3, 4), (4, 3)] Zeke is moving within the Grid! 8 3 [(8, 3), (7, 3), (6, 3)] Zeke is moving within the Grid! 2 4 [(2, 4), (3, 4), (4, 5), (5, 5)] Jack is moving within the Grid! 2 1 [(2, 1), (3, 2), (4, 2)] Nick is moving within the Grid! 3 2 [(3, 2), (4, 3)] 24 Frank holds position within the Grid: 3 3 Frank0G 0600 Frank holds position within the Grid: 2 6 Frank09 0600 Frank holds position within the Grid: 2 7 Frank13 0600 Frank holds position within the Grid: 4 1 Frank1J 0600 Zeke holds position within the Grid: 2 5 Zeke2I 2400 Zeke holds position within the Grid: 8 1 Zeke2K 2400 Zeke holds position within the Grid: 4 2 Zeke2L 2400 Zeke holds position within the Grid: 5 5 Zeke2M 2400 Jack holds position within the Grid: 6 4 Jack3D 0600 Nick holds position within the Grid: 4 3 Nick4P 4400 21 Frank holds position within the Grid: 3 3 Frank0G 0600 Frank is moving within the Grid! 2 6 [(2, 6)] Frank is moving within the Grid! 2 7 [(2, 7)] Frank is moving within the Grid! 4 1 [(4, 1)] Zeke is moving within the Grid! 2 5 [(2, 5), (3, 4)] Zeke holds position within the Grid: 8 1 Zeke2K 2400 Zeke is moving within the Grid! 4 2 [(4, 2)] Zeke is moving within the Grid! 5 5 [(5, 5), (6, 4)] Jack holds position within the Grid: 6 4 Jack3D 0600 Nick is moving within the Grid! 4 3 [(4, 3), (3, 4)] 17 Frank holds position within the Grid: 3 3 Frank0G 0600 Frank holds position within the Grid: 6 5 Frank09 0600 Frank is moving within the Grid! 7 4 [(7, 4)] Frank is moving within the Grid! 1 2 [(1, 2)] Zeke is moving within the Grid! 7 2 [(7, 2)] Zeke is moving within the Grid! 8 1 [(8, 1)] Zeke holds position within the Grid: 4 2 Zeke2L 2400 Zeke holds position within the Grid: 9 2 Zeke2M 2400 Jack is moving within the Grid! 6 4 [(6, 4), (5, 4)] Nick is moving within the Grid! 3 4 [(3, 4)] 14 Frank is moving within the Grid! 3 3 [(3, 3), (3, 4), (3, 5)] Frank is moving within the Grid! 6 5 [(6, 5)] Frank is moving within the Grid! 6 7 [(6, 7), (7, 7), (8, 7)] Frank is moving within the Grid! 1 8 [(1, 8)] Zeke is moving within the Grid! 4 7 [(4, 7)] Zeke is moving within the Grid! 3 5 [(3, 5), (3, 4), (4, 3)] Zeke holds position within the Grid: 4 2 Zeke2L 2400 Zeke is moving within the Grid! 9 2 [(9, 2)] Jack is moving within the Grid! 2 6 [(2, 6), (3, 5), (4, 4)] Nick is moving within the Grid! 2 6 [(2, 6), (3, 6), (4, 6)] 10 Frank is moving within the Grid! 3 5 [(3, 5)] Frank is moving within the Grid! 2 6 [(2, 6)] Frank holds position within the Grid: 8 7 Frank13 0600 Frank is moving within the Grid! 6 6 [(6, 6)] Zeke is moving within the Grid! 7 1 [(7, 1)] Zeke holds position within the Grid: 4 3 Zeke2K 2400 Zeke holds position within the Grid: 4 2 Zeke2L 2400 Zeke is moving within the Grid! 5 4 [(5, 4), (4, 4)] Jack is moving within the Grid! 4 4 [(4, 4)] Nick holds position within the Grid: 6 7 Nick4P 4400 3 Frank holds position within the Grid: 4 2 Frank0G 0600 Frank holds position within the Grid: 4 5 Frank09 0600 Frank holds position within the Grid: 8 7 Frank13 0600 Frank holds position within the Grid: 3 5 Frank1J 0600 Zeke holds position within the Grid: 2 8 Zeke2I 2400 Zeke holds position within the Grid: 4 3 Zeke2K 2400 Zeke holds position within the Grid: 4 2 Zeke2L 2400 Zeke holds position within the Grid: 4 4 Zeke2M 2400 Jack holds position within the Grid: 2 5 Jack3D 0600 Nick holds position within the Grid: 6 7 Nick4P 4400 -1 35 Tactical Movement Tactical Time: 75 seconds in the Ground dimension. Approach -1: Frank0G 25 -1: Jack3D 25 -1: Nick4P 25 Frank is moving within the Grid! 4 5 [(4, 5)] Frank holds position within the Grid: 8 7 Frank13 0600 Frank holds position within the Grid: 3 5 Frank1J 0600 Zeke is moving within the Grid! 2 8 [(2, 8), (3, 7)] Zeke is moving within the Grid! 4 3 [(4, 3), (3, 2)] Zeke holds position within the Grid: 4 2 Zeke2L 2400 Zeke is moving within the Grid! 4 4 [(4, 4)] 68 Frank holds position within the Grid: 3 8 Frank09 0600 Frank is moving within the Grid! 8 7 [(8, 7), (7, 7)] Frank is moving within the Grid! 3 5 [(3, 5), (4, 5)] Zeke is moving within the Grid! 3 7 [(3, 7), (3, 6), (4, 5)] Zeke holds position within the Grid: 3 2 Zeke2K 2400 Zeke is moving within the Grid! 4 2 [(4, 2), (4, 3)] Zeke is moving within the Grid! 9 7 [(9, 7), (9, 6), (8, 5), (8, 4), (8, 3), (7, 2), (7, 1)] 60 Frank holds position within the Grid: 3 8 Frank09 0600 Frank is moving within the Grid! 4 7 [(4, 7), (4, 6), (4, 5)] Frank is moving within the Grid! 4 5 [(4, 5), (5, 5), (6, 5)] Zeke is moving within the Grid! 4 5 [(4, 5), (5, 5), (6, 6)] Zeke is moving within the Grid! 3 2 [(3, 2)] Zeke is moving within the Grid! 3 7 [(3, 7)] Zeke is moving within the Grid! 7 1 [(7, 1)] 53 Frank holds position within the Grid: 3 8 Frank09 0600 Frank is moving within the Grid! 4 2 [(4, 2), (5, 2), (6, 2)] Frank is moving within the Grid! 6 5 [(6, 5), (5, 5), (4, 4)] Zeke is moving within the Grid! 6 6 [(6, 6)] Zeke is moving within the Grid! 5 4 [(5, 4), (5, 5), (4, 6), (4, 7), (3, 8)] Zeke is moving within the Grid! 1 3 [(1, 3), (2, 3), (3, 2), (4, 2), (5, 2)] Zeke is moving within the Grid! 3 2 [(3, 2), (4, 2), (5, 3)] 45 Frank holds position within the Grid: 3 8 Frank09 0600 Frank is moving within the Grid! 6 2 [(6, 2)] Frank is moving within the Grid! 4 4 [(4, 4)] Zeke is moving within the Grid! 6 6 [(6, 6), (5, 6)] Zeke holds position within the Grid: 3 8 Zeke2K 2400 Zeke is moving within the Grid! 8 1 [(8, 1)] Zeke holds position within the Grid: 5 3 Zeke2M 2400 37 Frank is moving within the Grid! 3 8 [(3, 8), (4, 7)] Frank is moving within the Grid! 6 7 [(6, 7), (5, 7)] Frank is moving within the Grid! 6 6 [(6, 6)] Zeke holds position within the Grid: 0 5 Zeke2I 2400 Zeke is moving within the Grid! 3 8 [(3, 8), (3, 7)] Zeke is moving within the Grid! 5 3 [(5, 3), (6, 3), (7, 4)] Zeke is moving within the Grid! 5 3 [(5, 3), (4, 2), (3, 1)] 35 Frank is moving within the Grid! 7 5 [(7, 5)] Frank holds position within the Grid: 2 6 Frank13 0600 Frank is moving within the Grid! 0 1 [(0, 1)] Zeke holds position within the Grid: 0 5 Zeke2I 2400 Zeke is moving within the Grid! 7 0 [(7, 0)] Zeke is moving within the Grid! 7 4 [(7, 4)] Zeke is moving within the Grid! 3 1 [(3, 1)] 34 Frank is moving within the Grid! 6 1 [(6, 1), (5, 2), (4, 3), (3, 4), (2, 5)] Frank is moving within the Grid! 2 6 [(2, 6), (3, 6), (4, 6)] Frank is moving within the Grid! 5 3 [(5, 3), (4, 2)] Zeke is moving within the Grid! 0 5 [(0, 5), (1, 5)] Zeke is moving within the Grid! 5 6 [(5, 6), (4, 7), (3, 7), (2, 8)] Zeke is moving within the Grid! 6 7 [(6, 7), (5, 7), (4, 7), (3, 7)] Zeke is moving within the Grid! 5 7 [(5, 7), (5, 8)] 28 Frank holds position within the Grid: 2 5 Frank09 0600 Frank is moving within the Grid! 6 6 [(6, 6), (6, 7)] Frank is moving within the Grid! 4 2 [(4, 2)] Zeke holds position within the Grid: 7 5 Zeke2I 2400 Zeke is moving within the Grid! 2 8 [(2, 8), (2, 7), (2, 6)] Zeke holds position within the Grid: 0 8 Zeke2L 2400 Zeke is moving within the Grid! 5 8 [(5, 8), (6, 7), (6, 6)] 20 Frank is moving within the Grid! 2 5 [(2, 5), (3, 5)] Frank is moving within the Grid! 5 9 [(5, 9)] Frank is moving within the Grid! 2 4 [(2, 4)] Zeke is moving within the Grid! 7 5 [(7, 5), (6, 5)] Zeke is moving within the Grid! 2 6 [(2, 6)] Zeke is moving within the Grid! 0 8 [(0, 8), (1, 8)] Zeke is moving within the Grid! 8 3 [(8, 3), (7, 4), (6, 5)] 17 Frank holds position within the Grid: 8 2 Frank09 0600 Frank holds position within the Grid: 7 5 Frank13 0600 Frank holds position within the Grid: 4 5 Frank1J 0600 Zeke holds position within the Grid: 3 4 Zeke2I 2400 Zeke holds position within the Grid: 4 7 Zeke2K 2400 Zeke holds position within the Grid: 7 6 Zeke2L 2400 Zeke holds position within the Grid: 6 5 Zeke2M 2400 16 Frank holds position within the Grid: 8 2 Frank09 0600 Frank holds position within the Grid: 7 5 Frank13 0600 Frank holds position within the Grid: 4 5 Frank1J 0600 Zeke holds position within the Grid: 3 4 Zeke2I 2400 Zeke holds position within the Grid: 4 7 Zeke2K 2400 Zeke holds position within the Grid: 7 6 Zeke2L 2400 Zeke holds position within the Grid: 6 5 Zeke2M 2400 11 Frank holds position within the Grid: 8 2 Frank09 0600 Frank holds position within the Grid: 7 5 Frank13 0600 Frank holds position within the Grid: 4 5 Frank1J 0600 Zeke holds position within the Grid: 3 4 Zeke2I 2400 Zeke holds position within the Grid: 4 7 Zeke2K 2400 Zeke holds position within the Grid: 7 6 Zeke2L 2400 Zeke holds position within the Grid: 6 5 Zeke2M 2400 0 Aircraft reaches Main Combat Zone! 25 Aircraft approaches Main Combat Zone! 7 Aircraft approaches Main Combat Zone! -4 Tactical Movement Tactical Time: 34 seconds in the Ground dimension. Approach Frank holds position within the Grid: 4 2 Frank0G 0600 Frank holds position within the Grid: 8 2 Frank09 0600 Frank holds position within the Grid: 7 5 Frank13 0600 Frank holds position within the Grid: 4 5 Frank1J 0600 Zeke holds position within the Grid: 3 4 Zeke2I 2400 Zeke holds position within the Grid: 4 7 Zeke2K 2400 Zeke holds position within the Grid: 7 6 Zeke2L 2400 Zeke holds position within the Grid: 6 5 Zeke2M 2400 Jack holds position within the Grid: 2 5 Jack3D 0600 Nick holds position within the Grid: 6 7 Nick4P 4400 25 Frank is moving within the Grid! 4 2 [(4, 2), (5, 3), (6, 4), (7, 5)] Frank is moving within the Grid! 8 2 [(8, 2), (7, 3), (6, 4), (5, 5)] Frank is moving within the Grid! 7 5 [(7, 5), (6, 6), (5, 7)] Frank is moving within the Grid! 4 5 [(4, 5), (5, 5), (6, 6), (7, 6)] Zeke is moving within the Grid! 3 4 [(3, 4), (4, 5), (5, 6)] Zeke is moving within the Grid! 4 7 [(4, 7), (5, 6), (5, 5), (6, 4), (6, 3), (7, 2)] Zeke is moving within the Grid! 7 6 [(7, 6), (7, 5), (7, 4)] Zeke is moving within the Grid! 6 5 [(6, 5), (6, 4), (6, 3)] Jack holds position within the Grid: 2 5 Jack3D 0600 Nick holds position within the Grid: 6 7 Nick4P 4400 14 Frank holds position within the Grid: 7 5 Frank0G 0600 Frank holds position within the Grid: 5 5 Frank09 0600 Frank holds position within the Grid: 5 7 Frank13 0600 Frank holds position within the Grid: 7 6 Frank1J 0600 Zeke holds position within the Grid: 5 6 Zeke2I 2400 Zeke holds position within the Grid: 7 2 Zeke2K 2400 Zeke holds position within the Grid: 7 4 Zeke2L 2400 Zeke holds position within the Grid: 6 3 Zeke2M 2400 Jack holds position within the Grid: 2 5 Jack3D 0600 Nick holds position within the Grid: 6 7 Nick4P 4400 11 Frank is moving within the Grid! 7 5 [(7, 5), (7, 4), (6, 3), (6, 2)] Frank is moving within the Grid! 5 5 [(5, 5), (5, 4)] Frank is moving within the Grid! 5 7 [(5, 7), (5, 8), (4, 9)] Frank is moving within the Grid! 7 6 [(7, 6), (6, 6), (5, 6)] Zeke holds position within the Grid: 5 6 Zeke2I 2400 Zeke is moving within the Grid! 7 2 [(7, 2), (6, 2)] Zeke is moving within the Grid! 7 4 [(7, 4), (6, 3), (5, 2)] Zeke holds position within the Grid: 6 3 Zeke2M 2400 Jack holds position within the Grid: 2 5 Jack3D 0600 Nick is moving within the Grid! 6 7 [(6, 7), (6, 6)] 6 Frank is moving within the Grid! 6 2 [(6, 2), (5, 3), (5, 4)] Frank holds position within the Grid: 4 1 Frank09 0600 Frank holds position within the Grid: 4 9 Frank13 0600 Frank holds position within the Grid: 3 6 Frank1J 0600 Zeke is moving within the Grid! 5 6 [(5, 6), (5, 5), (4, 4)] Zeke is moving within the Grid! 4 3 [(4, 3)] Zeke is moving within the Grid! 5 2 [(5, 2), (4, 3)] Zeke is moving within the Grid! 6 3 [(6, 3), (5, 3)] Jack is moving within the Grid! 2 5 [(2, 5), (2, 4)] Nick is moving within the Grid! 4 2 [(4, 2)] 0 34 Tactical Movement Tactical Time: 64 seconds in the Ground dimension. Approach -1: Frank0G 24 -1: Jack3D 24 -1: Nick4P 24 Frank holds position within the Grid: 4 1 Frank09 0600 Frank holds position within the Grid: 4 9 Frank13 0600 Frank holds position within the Grid: 3 6 Frank1J 0600 Zeke holds position within the Grid: 3 1 Zeke2I 2400 Zeke holds position within the Grid: 7 5 Zeke2K 2400 Zeke holds position within the Grid: 3 5 Zeke2L 2400 Zeke holds position within the Grid: 0 3 Zeke2M 2400 59 Frank is moving within the Grid! 4 1 [(4, 1)] Frank is moving within the Grid! 4 9 [(4, 9)] Frank is moving within the Grid! 3 6 [(3, 6)] Zeke is moving within the Grid! 3 1 [(3, 1), (2, 2), (2, 3), (1, 4)] Zeke holds position within the Grid: 7 5 Zeke2K 2400 Zeke is moving within the Grid! 3 5 [(3, 5), (4, 5), (5, 5), (6, 4), (7, 4), (8, 4)] Zeke is moving within the Grid! 0 3 [(0, 3), (1, 4), (2, 5)] 53 Frank holds position within the Grid: 0 3 Frank09 0600 Frank is moving within the Grid! 6 5 [(6, 5), (5, 6)] Frank holds position within the Grid: 7 5 Frank1J 0600 Zeke is moving within the Grid! 1 4 [(1, 4), (2, 4), (3, 5)] Zeke is moving within the Grid! 7 5 [(7, 5), (6, 4), (5, 3)] Zeke holds position within the Grid: 8 4 Zeke2L 2400 Zeke is moving within the Grid! 2 5 [(2, 5)] 44 Frank is moving within the Grid! 0 3 [(0, 3)] Frank is moving within the Grid! 2 9 [(2, 9)] Frank holds position within the Grid: 7 5 Frank1J 0600 Zeke holds position within the Grid: 3 5 Zeke2I 2400 Zeke holds position within the Grid: 5 3 Zeke2K 2400 Zeke is moving within the Grid! 8 4 [(8, 4)] Zeke holds position within the Grid: 6 5 Zeke2M 2400 42 Frank holds position within the Grid: 6 5 Frank09 0600 Frank is moving within the Grid! 7 5 [(7, 5)] Frank is moving within the Grid! 7 5 [(7, 5), (7, 6), (6, 7)] Zeke holds position within the Grid: 3 5 Zeke2I 2400 Zeke is moving within the Grid! 5 3 [(5, 3)] Zeke is moving within the Grid! 7 6 [(7, 6), (7, 5)] Zeke is moving within the Grid! 6 5 [(6, 5), (5, 6), (4, 7), (3, 8)] 36 Frank is moving within the Grid! 6 5 [(6, 5)] Frank is moving within the Grid! 5 5 [(5, 5)] Frank is moving within the Grid! 6 7 [(6, 7)] Zeke is moving within the Grid! 3 5 [(3, 5), (2, 5)] Zeke holds position within the Grid: 6 1 Zeke2K 2400 Zeke is moving within the Grid! 7 5 [(7, 5)] Zeke is moving within the Grid! 3 8 [(3, 8)] 30 Frank is moving within the Grid! 7 7 [(7, 7), (6, 7), (5, 8), (4, 8)] Frank is moving within the Grid! 3 6 [(3, 6)] Frank is moving within the Grid! 4 5 [(4, 5), (5, 5), (6, 6)] Zeke is moving within the Grid! 0 6 [(0, 6), (1, 6), (2, 5), (3, 5), (4, 4)] Zeke holds position within the Grid: 6 1 Zeke2K 2400 Zeke is moving within the Grid! 5 7 [(5, 7), (6, 6), (7, 5), (8, 4)] Zeke is moving within the Grid! 6 3 [(6, 3)] 25 Frank holds position within the Grid: 4 8 Frank09 0600 Frank holds position within the Grid: 5 7 Frank13 0600 Frank holds position within the Grid: 6 6 Frank1J 0600 Zeke holds position within the Grid: 4 4 Zeke2I 2400 Zeke holds position within the Grid: 6 1 Zeke2K 2400 Zeke holds position within the Grid: 8 4 Zeke2L 2400 Zeke holds position within the Grid: 4 5 Zeke2M 2400 20 Frank is moving within the Grid! 4 8 [(4, 8)] Frank holds position within the Grid: 5 7 Frank13 0600 Frank is moving within the Grid! 6 6 [(6, 6), (5, 6), (4, 6), (3, 7), (2, 7)] Zeke is moving within the Grid! 4 4 [(4, 4)] Zeke holds position within the Grid: 6 1 Zeke2K 2400 Zeke is moving within the Grid! 8 4 [(8, 4), (7, 5), (7, 6)] Zeke is moving within the Grid! 4 5 [(4, 5)] 13 Frank holds position within the Grid: 5 4 Frank09 0600 Frank is moving within the Grid! 5 7 [(5, 7)] Frank is moving within the Grid! 2 7 [(2, 7), (3, 6)] Zeke is moving within the Grid! 2 7 [(2, 7)] Zeke is moving within the Grid! 6 1 [(6, 1), (5, 1)] Zeke is moving within the Grid! 5 8 [(5, 8), (6, 7), (6, 6), (7, 5)] Zeke is moving within the Grid! 4 5 [(4, 5), (5, 5), (6, 4)] 10 Frank is moving within the Grid! 5 4 [(5, 4)] Frank is moving within the Grid! 2 8 [(2, 8)] Frank is moving within the Grid! 5 4 [(5, 4)] Zeke is moving within the Grid! 6 2 [(6, 2)] Zeke is moving within the Grid! 0 3 [(0, 3)] Zeke holds position within the Grid: 7 5 Zeke2L 2400 Zeke holds position within the Grid: 8 3 Zeke2M 2400 7 Frank is moving within the Grid! 3 5 [(3, 5), (4, 6)] Frank holds position within the Grid: 6 8 Frank13 0600 Frank holds position within the Grid: 7 6 Frank1J 0600 Zeke is moving within the Grid! 6 4 [(6, 4), (5, 5)] Zeke is moving within the Grid! 4 5 [(4, 5), (4, 6), (5, 7)] Zeke is moving within the Grid! 7 5 [(7, 5)] Zeke is moving within the Grid! 8 3 [(8, 3), (7, 4)] -5 Tactical Movement Tactical Time: 57 seconds in the Ground dimension. Approach Frank holds position within the Grid: 3 7 Frank0G 0600 Frank is moving within the Grid! 6 7 [(6, 7), (6, 8)] Frank is moving within the Grid! 4 5 [(4, 5), (4, 4), (4, 3)] Frank is moving within the Grid! 6 8 [(6, 8)] Frank is moving within the Grid! 7 6 [(7, 6), (8, 6), (9, 5)] Zeke is moving within the Grid! 3 7 [(3, 7), (3, 6)] Zeke is moving within the Grid! 5 7 [(5, 7), (6, 6)] Zeke is moving within the Grid! 3 4 [(3, 4), (4, 5)] Zeke holds position within the Grid: 4 6 Zeke2M 2400 Jack is moving within the Grid! 1 2 [(1, 2), (2, 2), (3, 1), (4, 1), (5, 1), (6, 1)] Nick is moving within the Grid! 4 0 [(4, 0), (4, 1), (4, 2), (4, 3), (5, 4)] 47 Frank is moving towards the bomber Stream! 0 5 [(0, 29), (0, 28), (1, 27)] 0V4311M Target Quad: A K Frank is moving within the Grid! 3 7 [(3, 7)] Frank is moving within the Grid! 6 8 [(6, 8), (6, 7)] Frank is moving within the Grid! 4 3 [(4, 3)] Frank holds position within the Grid: 2 0 Frank13 0600 Frank is moving within the Grid! 9 5 [(9, 5)] Zeke holds position within the Grid: 3 3 Zeke2I 2400 Zeke is moving within the Grid! 8 4 [(8, 4)] Zeke is moving within the Grid! 4 5 [(4, 5)] Zeke is moving within the Grid! 4 6 [(4, 6)] Jack is moving within the Grid! 8 0 [(8, 0)] Nick is moving within the Grid! 5 7 [(5, 7)] 36 Frank is moving towards the bomber Stream! 0 V [(0, 27), (1, 26), (1, 25)] 0T2311M Target Quad: A K Frank holds position within the Grid: 6 7 Frank0G 0600 Frank holds position within the Grid: 6 7 Frank09 0600 Frank holds position within the Grid: 2 3 Frank11 0600 Frank holds position within the Grid: 2 0 Frank13 0600 Frank is moving within the Grid! 5 7 [(5, 7)] Zeke is moving within the Grid! 3 3 [(3, 3)] Zeke is moving within the Grid! 3 3 [(3, 3)] Zeke holds position within the Grid: 6 2 Zeke2L 2400 Zeke is moving within the Grid! 5 4 [(5, 4)] Jack holds position within the Grid: 2 7 Jack3D 0600 Nick is moving within the Grid! 5 3 [(5, 3)] 29 Frank holds position within the Grid: 6 7 Frank0G 0600 Frank holds position within the Grid: 6 7 Frank09 0600 Frank holds position within the Grid: 2 3 Frank11 0600 Frank holds position within the Grid: 2 0 Frank13 0600 Frank holds position within the Grid: 5 3 Frank1J 0600 Zeke holds position within the Grid: 6 7 Zeke2I 2400 Zeke holds position within the Grid: 4 5 Zeke2K 2400 Zeke holds position within the Grid: 6 2 Zeke2L 2400 Zeke holds position within the Grid: 1 6 Zeke2M 2400 Jack holds position within the Grid: 2 7 Jack3D 0600 Nick holds position within the Grid: 2 7 Nick4P 4400 27 Frank is moving towards the bomber Stream! 0 T [(0, 25), (1, 24), (1, 23)] 0R2311M Target Quad: A K Frank holds position within the Grid: 6 7 Frank0G 0600 Frank holds position within the Grid: 6 7 Frank09 0600 Frank is moving within the Grid! 2 3 [(2, 3), (3, 2), (4, 2), (5, 1)] Frank is moving within the Grid! 2 0 [(2, 0), (3, 1)] Frank is moving within the Grid! 5 3 [(5, 3)] Zeke is moving within the Grid! 6 7 [(6, 7), (7, 6), (8, 5)] Zeke holds position within the Grid: 4 5 Zeke2K 2400 Zeke is moving within the Grid! 6 2 [(6, 2)] Zeke is moving within the Grid! 1 6 [(1, 6), (2, 7)] Jack is moving within the Grid! 2 7 [(2, 7)] Nick holds position within the Grid: 2 7 Nick4P 4400 15 Frank is moving towards the bomber Stream! 0 R [(0, 23), (1, 22), (2, 21), (3, 20)] 2O5111M Target Quad: A K Frank is moving within the Grid! 6 7 [(6, 7), (6, 6)] Frank is moving within the Grid! 6 7 [(6, 7)] Frank is moving within the Grid! 5 1 [(5, 1)] Frank is moving within the Grid! 6 4 [(6, 4), (6, 5), (6, 6)] Frank is moving within the Grid! 8 5 [(8, 5), (7, 5)] Zeke is moving within the Grid! 8 5 [(8, 5), (7, 6), (6, 6), (5, 7)] Zeke holds position within the Grid: 4 5 Zeke2K 2400 Zeke holds position within the Grid: 0 2 Zeke2L 2400 Zeke is moving within the Grid! 2 7 [(2, 7), (3, 6)] Jack is moving within the Grid! 4 2 [(4, 2), (5, 2), (6, 2)] Nick is moving within the Grid! 2 7 [(2, 7), (3, 6)] 7 Frank is moving towards the bomber Stream! 2 O [(3, 20), (4, 19), (4, 18)] 3M3111M Target Quad: A K Frank is moving within the Grid! 6 4 [(6, 4), (6, 3), (6, 2), (7, 1), (7, 0)] Frank is moving within the Grid! 8 6 [(8, 6), (7, 5), (6, 5), (5, 4), (4, 3)] Frank holds position within the Grid: 3 1 Frank11 0600 Frank is moving within the Grid! 7 9 [(7, 9), (6, 8), (5, 7)] Frank is moving within the Grid! 7 5 [(7, 5), (7, 6)] Zeke is moving within the Grid! 3 8 [(3, 8), (3, 7)] Zeke is moving within the Grid! 4 5 [(4, 5), (4, 4)] Zeke is moving within the Grid! 0 2 [(0, 2), (1, 3), (1, 4), (2, 5), (2, 6), (3, 7)] Zeke is moving within the Grid! 7 3 [(7, 3)] Jack holds position within the Grid: 8 3 Jack3D 0600 Nick is moving within the Grid! 4 4 [(4, 4), (4, 5), (3, 6)] -4 57 Tactical Movement Tactical Time: 55 seconds in the Ground dimension. Approach Frank is moving within the Grid! 7 0 [(7, 0)] Frank is moving within the Grid! 4 3 [(4, 3)] Frank is moving within the Grid! 3 1 [(3, 1)] Frank holds position within the Grid: 5 7 Frank13 0600 Frank is moving within the Grid! 7 6 [(7, 6)] Zeke is moving within the Grid! 3 4 [(3, 4)] Zeke is moving within the Grid! 4 4 [(4, 4)] Zeke holds position within the Grid: 3 7 Zeke2L 2400 Zeke is moving within the Grid! 7 3 [(7, 3), (8, 3)] Jack holds position within the Grid: 8 3 Jack3D 0600 Nick is moving within the Grid! 3 6 [(3, 6)] 51 Frank is moving towards the bomber Stream! 3 M [(4, 18), (5, 17), (6, 16)] AK3511M Target Quad: A K Frank is moving within the Grid! 4 3 [(4, 3), (5, 3), (6, 4)] Frank is moving within the Grid! 5 6 [(5, 6), (5, 5), (4, 4)] Frank is moving within the Grid! 3 5 [(3, 5), (3, 4), (3, 3)] Frank is moving within the Grid! 5 7 [(5, 7), (5, 6), (6, 5), (6, 4)] Frank holds position within the Grid: 2 9 Frank1J 0600 Zeke holds position within the Grid: 2 6 Zeke2I 2400 Zeke is moving within the Grid! 5 7 [(5, 7), (6, 7), (7, 6), (8, 6), (9, 5)] Zeke is moving within the Grid! 3 7 [(3, 7)] Zeke is moving within the Grid! 8 3 [(8, 3)] Jack holds position within the Grid: 8 3 Jack3D 0600 Nick is moving within the Grid! 3 6 [(3, 6), (2, 6)] 40 Frank has reached the Bomber Stream! Frank holds position within the Grid: 9 5 Frank0G 0600 Frank holds position within the Grid: 3 0 Frank09 0600 Frank is moving within the Grid! 2 9 [(2, 9)] Zeke holds position within the Grid: 2 6 Zeke2I 2400 Zeke is moving within the Grid! 9 5 [(9, 5)] Zeke holds position within the Grid: 3 7 Zeke2L 2400 Zeke is moving within the Grid! 4 3 [(4, 3)] Jack holds position within the Grid: 8 3 Jack3D 0600 Nick holds position within the Grid: 2 6 Nick4P 4400 34 Frank is moving within the Grid! 9 5 [(9, 5)] Frank holds position within the Grid: 3 0 Frank09 0600 Frank holds position within the Grid: 2 4 Frank1J 0600 Zeke is moving within the Grid! 2 6 [(2, 6)] Zeke is moving within the Grid! 7 3 [(7, 3)] Zeke is moving within the Grid! 3 7 [(3, 7)] Zeke holds position within the Grid: 4 5 Zeke2M 2400 Jack is moving within the Grid! 8 3 [(8, 3), (7, 3)] Nick is moving within the Grid! 2 6 [(2, 6), (3, 5)] 32 Frank is moving within the Grid! 5 7 [(5, 7), (4, 7)] Frank holds position within the Grid: 3 0 Frank09 0600 Frank holds position within the Grid: 2 4 Frank1J 0600 Zeke is moving within the Grid! 3 8 [(3, 8)] Zeke holds position within the Grid: 2 9 Zeke2K 2400 Zeke holds position within the Grid: 2 5 Zeke2L 2400 Zeke holds position within the Grid: 4 5 Zeke2M 2400 Jack holds position within the Grid: 3 5 Jack3D 0600 Nick holds position within the Grid: 5 4 Nick4P 4400 30 Frank is moving within the Grid! 1 5 [(1, 5), (2, 5), (3, 5), (4, 6), (5, 6)] Frank is moving within the Grid! 3 0 [(3, 0), (4, 1), (5, 2)] Frank is moving within the Grid! 2 4 [(2, 4), (3, 4), (4, 3)] Zeke is moving within the Grid! 4 5 [(4, 5), (5, 4), (6, 3), (6, 2), (7, 1), (8, 0)] Zeke is moving within the Grid! 2 9 [(2, 9), (2, 8), (2, 7), (3, 6)] Zeke is moving within the Grid! 2 5 [(2, 5), (3, 5), (4, 4)] Zeke is moving within the Grid! 4 5 [(4, 5), (3, 5), (2, 5), (1, 4), (0, 4)] Jack is moving within the Grid! 3 5 [(3, 5), (4, 5), (5, 4), (6, 4)] Nick holds position within the Grid: 5 4 Nick4P 4400 23 Frank is moving within the Grid! 5 6 [(5, 6), (5, 5)] Frank is moving within the Grid! 5 2 [(5, 2)] Frank holds position within the Grid: 4 3 Frank1J 0600 Zeke is moving within the Grid! 8 0 [(8, 0)] Zeke is moving within the Grid! 4 1 [(4, 1), (4, 2)] Zeke holds position within the Grid: 4 4 Zeke2L 2400 Zeke is moving within the Grid! 0 4 [(0, 4), (0, 3), (0, 2)] Jack holds position within the Grid: 9 3 Jack3D 0600 Nick holds position within the Grid: 5 4 Nick4P 4400 20 Frank is moving within the Grid! 3 2 [(3, 2), (3, 3)] Frank is moving within the Grid! 4 5 [(4, 5), (3, 4)] Frank is moving within the Grid! 4 3 [(4, 3), (5, 4)] Zeke is moving within the Grid! 2 4 [(2, 4), (2, 5)] Zeke is moving within the Grid! 4 7 [(4, 7), (5, 7), (6, 6)] Zeke is moving within the Grid! 4 4 [(4, 4), (4, 5), (3, 6), (3, 7)] Zeke is moving within the Grid! 0 2 [(0, 2), (1, 2)] Jack is moving within the Grid! 9 3 [(9, 3), (8, 3)] Nick is moving within the Grid! 5 4 [(5, 4), (4, 4), (3, 5), (2, 5)] 9 Frank is moving within the Grid! 4 7 [(4, 7), (4, 6)] Frank holds position within the Grid: 1 0 Frank09 0600 Frank is moving within the Grid! 5 4 [(5, 4), (4, 5), (3, 6)] Zeke is moving within the Grid! 3 8 [(3, 8), (3, 7), (3, 6), (3, 5), (3, 4), (4, 3), (4, 2), (4, 1), (4, 0)] Zeke is moving within the Grid! 6 6 [(6, 6), (6, 5), (5, 4)] Zeke is moving within the Grid! 3 7 [(3, 7), (3, 6), (4, 5)] Zeke is moving within the Grid! 8 4 [(8, 4), (7, 4), (6, 4), (5, 4), (4, 3), (3, 3), (2, 3)] Jack holds position within the Grid: 4 3 Jack3D 0600 Nick is moving within the Grid! 2 5 [(2, 5), (3, 6), (3, 7), (4, 8), (5, 9)] -1 55 Tactical Movement Tactical Time: 64 seconds in the Ground dimension. Approach -1: Frank0G 23 -1: Jack3D 23 -1: Nick4P 23 Frank is moving within the Grid! 1 0 [(1, 0)] Frank is moving within the Grid! 3 6 [(3, 6), (4, 6), (5, 7)] Zeke is moving within the Grid! 4 0 [(4, 0), (4, 1)] Zeke is moving within the Grid! 5 4 [(5, 4), (4, 5), (3, 5), (2, 6)] Zeke holds position within the Grid: 4 5 Zeke2L 2400 Zeke is moving within the Grid! 2 3 [(2, 3), (1, 2)] 52 Frank is moving within the Grid! 9 3 [(9, 3), (8, 3), (7, 4)] Frank is moving within the Grid! 5 7 [(5, 7)] Zeke is moving within the Grid! 7 6 [(7, 6), (6, 7)] Zeke is moving within the Grid! 2 6 [(2, 6), (1, 7)] Zeke is moving within the Grid! 4 5 [(4, 5), (5, 5)] Zeke is moving within the Grid! 0 0 [(0, 0), (1, 1), (2, 1), (3, 2), (4, 2)] 45 Frank is moving within the Grid! 7 4 [(7, 4)] Frank holds position within the Grid: 1 5 Frank1J 0600 Zeke holds position within the Grid: 6 7 Zeke2I 2400 Zeke is moving within the Grid! 1 7 [(1, 7)] Zeke holds position within the Grid: 5 5 Zeke2L 2400 Zeke is moving within the Grid! 8 5 [(8, 5)] 38 Frank is moving within the Grid! 4 5 [(4, 5), (3, 4)] Frank is moving within the Grid! 1 5 [(1, 5), (2, 5), (3, 4)] Zeke is moving within the Grid! 6 7 [(6, 7), (5, 6), (4, 5)] Zeke is moving within the Grid! 4 6 [(4, 6), (4, 5), (4, 4), (4, 3), (4, 2)] Zeke is moving within the Grid! 5 5 [(5, 5), (6, 4), (7, 4), (8, 3), (9, 2)] Zeke holds position within the Grid: 5 0 Zeke2M 2400 32 Frank holds position within the Grid: 3 4 Frank09 0600 Frank holds position within the Grid: 6 3 Frank1J 0600 Zeke holds position within the Grid: 4 5 Zeke2I 2400 Zeke holds position within the Grid: 4 2 Zeke2K 2400 Zeke holds position within the Grid: 9 2 Zeke2L 2400 Zeke holds position within the Grid: 5 0 Zeke2M 2400 24 Frank is moving within the Grid! 3 4 [(3, 4)] Frank is moving within the Grid! 6 3 [(6, 3), (6, 2), (5, 1)] Zeke is moving within the Grid! 4 5 [(4, 5), (4, 4), (4, 3), (5, 2)] Zeke is moving within the Grid! 4 2 [(4, 2), (5, 2), (6, 2), (7, 3), (8, 3)] Zeke is moving within the Grid! 9 2 [(9, 2)] Zeke is moving within the Grid! 5 0 [(5, 0), (5, 1), (5, 2), (4, 3), (4, 4)] 14 Frank holds position within the Grid: 7 5 Frank09 0600 Frank holds position within the Grid: 5 1 Frank1J 0600 Zeke is moving within the Grid! 5 0 [(5, 0)] Zeke is moving within the Grid! 8 3 [(8, 3)] Zeke holds position within the Grid: 2 5 Zeke2L 2400 Zeke holds position within the Grid: 4 4 Zeke2M 2400 10 Frank is moving within the Grid! 7 5 [(7, 5), (6, 4), (5, 3), (4, 2)] Frank is moving within the Grid! 5 1 [(5, 1), (4, 2)] Zeke is moving within the Grid! 1 5 [(1, 5), (2, 5)] Zeke is moving within the Grid! 7 8 [(7, 8), (6, 8), (5, 7)] Zeke is moving within the Grid! 2 5 [(2, 5), (2, 4), (2, 3)] Zeke holds position within the Grid: 4 4 Zeke2M 2400 1 Frank holds position within the Grid: 4 2 Frank09 0600 Frank is moving within the Grid! 4 2 [(4, 2), (4, 3)] Zeke is moving within the Grid! 8 5 [(8, 5), (7, 5)] Zeke holds position within the Grid: 5 7 Zeke2K 2400 Zeke is moving within the Grid! 3 1 [(3, 1), (4, 2)] Zeke holds position within the Grid: 4 4 Zeke2M 2400 -1 Tactical Movement Tactical Time: 36 seconds in the Ground dimension. Approach Frank holds position within the Grid: 4 2 Frank0G 0600 Frank is moving within the Grid! 4 2 [(4, 2), (4, 3), (4, 4)] Frank holds position within the Grid: 3 8 Frank1J 0600 Zeke is moving within the Grid! 2 4 [(2, 4), (3, 4)] Zeke is moving within the Grid! 5 7 [(5, 7), (6, 6), (6, 5), (7, 4)] Zeke is moving within the Grid! 6 5 [(6, 5), (5, 6)] Zeke holds position within the Grid: 4 4 Zeke2M 2400 Jack is moving within the Grid! 4 3 [(4, 3)] Nick holds position within the Grid: 5 9 Nick4P 4400 28 Frank is moving within the Grid! 4 2 [(4, 2), (4, 3), (4, 4), (4, 5), (5, 6), (5, 7)] Frank is moving within the Grid! 4 4 [(4, 4), (5, 4), (6, 4)] Frank is moving within the Grid! 3 8 [(3, 8), (4, 7)] Zeke is moving within the Grid! 7 4 [(7, 4), (6, 4), (5, 4), (4, 4), (3, 4)] Zeke is moving within the Grid! 7 4 [(7, 4), (6, 5), (5, 6), (5, 7), (4, 8), (3, 9)] Zeke is moving within the Grid! 5 6 [(5, 6), (4, 7), (4, 8), (3, 9)] Zeke is moving within the Grid! 4 4 [(4, 4), (4, 5)] Jack holds position within the Grid: 5 1 Jack3D 0600 Nick is moving within the Grid! 5 9 [(5, 9), (5, 8), (5, 7), (5, 6)] 16 Frank is moving within the Grid! 5 9 [(5, 9)] Frank holds position within the Grid: 6 4 Frank09 0600 Frank holds position within the Grid: 5 5 Frank1J 0600 Zeke is moving within the Grid! 1 4 [(1, 4), (2, 4), (3, 3)] Zeke holds position within the Grid: 3 9 Zeke2K 2400 Zeke is moving within the Grid! 3 9 [(3, 9)] Zeke is moving within the Grid! 4 5 [(4, 5)] Jack is moving within the Grid! 5 1 [(5, 1), (4, 2), (4, 3)] Nick is moving within the Grid! 4 1 [(4, 1)] 13 Frank is moving within the Grid! 3 5 [(3, 5)] Frank is moving within the Grid! 6 4 [(6, 4), (5, 4), (4, 4), (3, 4)] Frank is moving within the Grid! 5 5 [(5, 5)] Zeke is moving within the Grid! 5 2 [(5, 2), (5, 1)] Zeke is moving within the Grid! 3 9 [(3, 9), (3, 8), (2, 7)] Zeke is moving within the Grid! 5 2 [(5, 2), (6, 2), (7, 3)] Zeke is moving within the Grid! 6 9 [(6, 9)] Jack is moving within the Grid! 2 5 [(2, 5), (3, 5)] Nick is moving within the Grid! 4 6 [(4, 6), (3, 7), (2, 8)] 7 Frank holds position within the Grid: 5 6 Frank0G 0600 Frank holds position within the Grid: 3 4 Frank09 0600 Frank holds position within the Grid: 2 8 Frank1J 0600 Zeke holds position within the Grid: 5 1 Zeke2I 2400 Zeke holds position within the Grid: 0 2 Zeke2K 2400 Zeke holds position within the Grid: 7 3 Zeke2L 2400 Zeke holds position within the Grid: 1 1 Zeke2M 2400 Jack holds position within the Grid: 9 6 Jack3D 0600 Nick holds position within the Grid: 2 8 Nick4P 4400 -2 36 Tactical Movement Tactical Time: 27 seconds in the Ground dimension. Approach Frank is moving within the Grid! 5 6 [(5, 6), (4, 6), (3, 7)] Frank is moving within the Grid! 3 4 [(3, 4), (4, 4), (5, 3), (6, 3)] Frank is moving within the Grid! 2 8 [(2, 8), (3, 8), (4, 7)] Zeke holds position within the Grid: 5 1 Zeke2I 2400 Zeke holds position within the Grid: 0 2 Zeke2K 2400 Zeke is moving within the Grid! 7 3 [(7, 3), (6, 4), (6, 5)] Zeke is moving within the Grid! 1 1 [(1, 1), (1, 2)] Jack is moving within the Grid! 9 6 [(9, 6), (8, 6), (7, 6)] Nick holds position within the Grid: 2 8 Nick4P 4400 20 Frank holds position within the Grid: 3 7 Frank0G 0600 Frank is moving within the Grid! 6 3 [(6, 3), (6, 4)] Frank is moving within the Grid! 4 7 [(4, 7), (5, 6)] Zeke is moving within the Grid! 5 1 [(5, 1), (4, 2), (3, 3)] Zeke is moving within the Grid! 0 2 [(0, 2), (1, 1)] Zeke holds position within the Grid: 4 8 Zeke2L 2400 Zeke is moving within the Grid! 2 5 [(2, 5)] Jack is moving within the Grid! 2 5 [(2, 5), (3, 5), (4, 5), (5, 5)] Nick holds position within the Grid: 2 8 Nick4P 4400 11 Frank is moving within the Grid! 3 7 [(3, 7), (4, 7), (5, 6), (6, 6), (7, 6), (8, 5), (9, 5)] Frank is moving within the Grid! 5 7 [(5, 7), (4, 7)] Frank is moving within the Grid! 7 3 [(7, 3), (8, 4)] Zeke is moving within the Grid! 1 5 [(1, 5), (2, 5)] Zeke is moving within the Grid! 1 1 [(1, 1), (2, 2), (3, 2), (4, 3)] Zeke holds position within the Grid: 4 8 Zeke2L 2400 Zeke is moving within the Grid! 3 2 [(3, 2), (4, 2), (5, 3), (6, 3), (7, 4)] Jack is moving within the Grid! 5 5 [(5, 5), (5, 4), (4, 3)] Nick is moving within the Grid! 2 8 [(2, 8), (2, 7), (1, 6)] 1 Frank holds position within the Grid: 9 5 Frank0G 0600 Frank holds position within the Grid: 4 7 Frank09 0600 Frank holds position within the Grid: 8 4 Frank1J 0600 Zeke holds position within the Grid: 4 4 Zeke2I 2400 Zeke holds position within the Grid: 4 3 Zeke2K 2400 Zeke holds position within the Grid: 4 8 Zeke2L 2400 Zeke holds position within the Grid: 7 4 Zeke2M 2400 Jack holds position within the Grid: 4 3 Jack3D 0600 Nick holds position within the Grid: 1 6 Nick4P 4400 -4 27 Tactical Movement Tactical Time: 44 seconds in the Ground dimension. Approach Frank is moving within the Grid! 9 5 [(9, 5), (8, 5), (7, 5), (6, 5), (5, 6), (4, 6), (3, 6)] Frank is moving within the Grid! 4 7 [(4, 7), (4, 6)] Frank is moving within the Grid! 8 4 [(8, 4), (9, 5)] Zeke is moving within the Grid! 4 4 [(4, 4), (4, 5), (4, 6), (5, 7), (5, 8)] Zeke is moving within the Grid! 4 3 [(4, 3), (5, 3), (6, 3), (7, 2)] Zeke is moving within the Grid! 4 8 [(4, 8), (4, 7), (4, 6), (3, 5)] Zeke is moving within the Grid! 7 4 [(7, 4), (6, 5)] Jack is moving within the Grid! 4 3 [(4, 3), (3, 2)] Nick is moving within the Grid! 1 6 [(1, 6), (2, 7), (3, 7), (4, 8)] 34 Frank is moving within the Grid! 3 6 [(3, 6), (4, 5)] Frank is moving within the Grid! 3 4 [(3, 4)] Frank is moving within the Grid! 9 5 [(9, 5)] Zeke is moving within the Grid! 5 8 [(5, 8)] Zeke is moving within the Grid! 9 2 [(9, 2)] Zeke is moving within the Grid! 2 0 [(2, 0), (2, 1)] Zeke is moving within the Grid! 6 5 [(6, 5), (5, 6)] Jack holds position within the Grid: 3 2 Jack3D 0600 Nick holds position within the Grid: 4 8 Nick4P 4400 31 Frank is moving within the Grid! 6 2 [(6, 2)] Frank holds position within the Grid: 5 2 Frank09 0600 Frank is moving within the Grid! 6 1 [(6, 1)] Zeke holds position within the Grid: 8 8 Zeke2I 2400 Zeke is moving within the Grid! 3 6 [(3, 6), (4, 5)] Zeke is moving within the Grid! 5 6 [(5, 6)] Zeke is moving within the Grid! 2 8 [(2, 8)] Jack holds position within the Grid: 3 2 Jack3D 0600 Nick holds position within the Grid: 4 8 Nick4P 4400 21 Frank holds position within the Grid: 4 9 Frank0G 0600 Frank holds position within the Grid: 5 2 Frank09 0600 Frank holds position within the Grid: 7 6 Frank1J 0600 Zeke holds position within the Grid: 8 8 Zeke2I 2400 Zeke holds position within the Grid: 4 5 Zeke2K 2400 Zeke holds position within the Grid: 5 9 Zeke2L 2400 Zeke holds position within the Grid: 3 2 Zeke2M 2400 Jack holds position within the Grid: 3 2 Jack3D 0600 Nick holds position within the Grid: 4 8 Nick4P 4400 17 Frank is moving within the Grid! 4 9 [(4, 9)] Frank holds position within the Grid: 5 2 Frank09 0600 Frank is moving within the Grid! 7 6 [(7, 6)] Zeke is moving within the Grid! 8 8 [(8, 8)] Zeke holds position within the Grid: 4 5 Zeke2K 2400 Zeke is moving within the Grid! 5 9 [(5, 9)] Zeke holds position within the Grid: 3 2 Zeke2M 2400 Jack holds position within the Grid: 3 2 Jack3D 0600 Nick holds position within the Grid: 4 8 Nick4P 4400 16 Frank is moving within the Grid! 4 4 [(4, 4), (5, 4), (6, 4), (7, 4)] Frank is moving within the Grid! 5 2 [(5, 2), (6, 3), (7, 4)] Frank is moving within the Grid! 2 7 [(2, 7), (2, 6), (1, 5), (1, 4)] Zeke is moving within the Grid! 2 8 [(2, 8), (3, 7), (4, 7), (5, 6), (6, 6), (7, 5)] Zeke is moving within the Grid! 4 5 [(4, 5), (3, 4)] Zeke is moving within the Grid! 3 4 [(3, 4), (3, 5), (3, 6), (3, 7), (3, 8), (3, 9)] Zeke is moving within the Grid! 3 2 [(3, 2), (4, 3)] Jack is moving within the Grid! 3 2 [(3, 2), (4, 3), (5, 4), (5, 5), (6, 6)] Nick is moving within the Grid! 4 8 [(4, 8), (4, 7)] 6 Frank is moving within the Grid! 7 4 [(7, 4)] Frank holds position within the Grid: 7 4 Frank09 0600 Frank is moving within the Grid! 1 4 [(1, 4)] Zeke holds position within the Grid: 7 5 Zeke2I 2400 Zeke is moving within the Grid! 3 4 [(3, 4)] Zeke holds position within the Grid: 3 9 Zeke2L 2400 Zeke is moving within the Grid! 8 7 [(8, 7)] Jack is moving within the Grid! 8 8 [(8, 8)] Nick holds position within the Grid: 5 4 Nick4P 4400 4 Frank holds position within the Grid: 8 6 Frank0G 0600 Frank is moving within the Grid! 7 4 [(7, 4), (6, 4)] Frank holds position within the Grid: 4 4 Frank1J 0600 Zeke is moving within the Grid! 7 5 [(7, 5)] Zeke is moving within the Grid! 7 5 [(7, 5), (6, 5)] Zeke is moving within the Grid! 3 9 [(3, 9)] Zeke is moving within the Grid! 2 4 [(2, 4)] Jack is moving within the Grid! 8 6 [(8, 6), (7, 5)] Nick is moving within the Grid! 5 4 [(5, 4), (6, 4)] 0 44 Tactical Movement Tactical Time: 46 seconds in the Ground dimension. Approach Frank is moving within the Grid! 8 6 [(8, 6), (7, 6)] Frank is moving within the Grid! 4 4 [(4, 4)] Frank is moving within the Grid! 4 4 [(4, 4), (3, 4), (2, 4)] Zeke is moving within the Grid! 7 7 [(7, 7), (6, 7), (5, 7)] Zeke is moving within the Grid! 1 6 [(1, 6), (2, 5), (3, 4)] Zeke is moving within the Grid! 6 2 [(6, 2), (5, 3), (4, 4), (3, 5)] Zeke is moving within the Grid! 2 4 [(2, 4), (3, 4), (4, 4), (5, 3), (6, 3)] Jack is moving within the Grid! 6 3 [(6, 3), (6, 4), (6, 5), (5, 6), (5, 7), (5, 8)] Nick is moving within the Grid! 9 3 [(9, 3), (8, 4), (7, 5), (6, 6), (5, 6), (4, 7), (3, 8), (2, 9)] 37 Frank holds position within the Grid: 5 5 Frank0G 0600 Frank is moving within the Grid! 2 5 [(2, 5), (2, 4)] Frank is moving within the Grid! 2 4 [(2, 4)] Zeke is moving within the Grid! 5 7 [(5, 7), (5, 6)] Zeke is moving within the Grid! 7 0 [(7, 0), (6, 0)] Zeke is moving within the Grid! 1 7 [(1, 7)] Zeke is moving within the Grid! 6 3 [(6, 3), (5, 3)] Jack is moving within the Grid! 5 8 [(5, 8), (4, 7), (4, 6)] Nick is moving within the Grid! 2 9 [(2, 9)] 33 Frank is moving within the Grid! 5 5 [(5, 5), (4, 6)] Frank holds position within the Grid: 2 4 Frank09 0600 Frank is moving within the Grid! 5 6 [(5, 6), (6, 6), (7, 7), (8, 7)] Zeke holds position within the Grid: 6 2 Zeke2I 2400 Zeke is moving within the Grid! 1 1 [(1, 1), (1, 2)] Zeke is moving within the Grid! 4 5 [(4, 5), (5, 5), (6, 5), (7, 5)] Zeke is moving within the Grid! 3 3 [(3, 3)] Jack holds position within the Grid: 2 4 Jack3D 0600 Nick holds position within the Grid: 5 5 Nick4P 4400 30 Frank holds position within the Grid: 4 6 Frank0G 0600 Frank holds position within the Grid: 2 4 Frank09 0600 Frank is moving within the Grid! 8 7 [(8, 7), (7, 7)] Zeke is moving within the Grid! 6 2 [(6, 2)] Zeke is moving within the Grid! 2 8 [(2, 8)] Zeke is moving within the Grid! 7 5 [(7, 5)] Zeke holds position within the Grid: 7 0 Zeke2M 2400 Jack is moving within the Grid! 2 4 [(2, 4)] Nick holds position within the Grid: 5 5 Nick4P 4400 26 Frank is moving within the Grid! 4 6 [(4, 6)] Frank holds position within the Grid: 2 4 Frank09 0600 Frank is moving within the Grid! 7 7 [(7, 7)] Zeke is moving within the Grid! 3 1 [(3, 1), (4, 2)] Zeke is moving within the Grid! 5 5 [(5, 5), (4, 5)] Zeke is moving within the Grid! 5 6 [(5, 6), (4, 6)] Zeke is moving within the Grid! 7 0 [(7, 0), (8, 1)] Jack holds position within the Grid: 4 3 Jack3D 0600 Nick is moving within the Grid! 5 5 [(5, 5)] 23 Frank holds position within the Grid: 6 3 Frank0G 0600 Frank holds position within the Grid: 2 4 Frank09 0600 Frank holds position within the Grid: 5 4 Frank1J 0600 Zeke holds position within the Grid: 7 8 Zeke2I 2400 Zeke holds position within the Grid: 0 6 Zeke2K 2400 Zeke holds position within the Grid: 1 5 Zeke2L 2400 Zeke holds position within the Grid: 8 1 Zeke2M 2400 Jack holds position within the Grid: 4 3 Jack3D 0600 Nick holds position within the Grid: 6 0 Nick4P 4400 22 Frank is moving within the Grid! 6 3 [(6, 3), (6, 4)] Frank is moving within the Grid! 2 4 [(2, 4)] Frank is moving within the Grid! 5 4 [(5, 4), (5, 5)] Zeke is moving within the Grid! 7 8 [(7, 8), (6, 8)] Zeke is moving within the Grid! 0 6 [(0, 6), (1, 5)] Zeke holds position within the Grid: 1 5 Zeke2L 2400 Zeke is moving within the Grid! 8 1 [(8, 1), (7, 1)] Jack is moving within the Grid! 4 3 [(4, 3), (4, 4)] Nick holds position within the Grid: 6 0 Nick4P 4400 19 Frank holds position within the Grid: 4 7 Frank0G 0600 Frank holds position within the Grid: 5 4 Frank09 0600 Frank is moving within the Grid! 4 8 [(4, 8)] Zeke holds position within the Grid: 4 7 Zeke2I 2400 Zeke is moving within the Grid! 4 3 [(4, 3)] Zeke is moving within the Grid! 1 5 [(1, 5), (2, 4)] Zeke is moving within the Grid! 0 3 [(0, 3)] Jack holds position within the Grid: 4 6 Jack3D 0600 Nick is moving within the Grid! 6 0 [(6, 0)] 16 Frank is moving within the Grid! 4 7 [(4, 7), (3, 7)] Frank holds position within the Grid: 5 4 Frank09 0600 Frank holds position within the Grid: 0 3 Frank1J 0600 Zeke holds position within the Grid: 4 7 Zeke2I 2400 Zeke is moving within the Grid! 8 3 [(8, 3)] Zeke holds position within the Grid: 2 4 Zeke2L 2400 Zeke is moving within the Grid! 1 8 [(1, 8)] Jack holds position within the Grid: 4 6 Jack3D 0600 Nick is moving within the Grid! 4 2 [(4, 2)] 13 Frank holds position within the Grid: 3 7 Frank0G 0600 Frank is moving within the Grid! 5 4 [(5, 4)] Frank is moving within the Grid! 0 3 [(0, 3)] Zeke holds position within the Grid: 4 7 Zeke2I 2400 Zeke is moving within the Grid! 4 3 [(4, 3)] Zeke is moving within the Grid! 2 4 [(2, 4), (2, 5)] Zeke holds position within the Grid: 3 2 Zeke2M 2400 Jack is moving within the Grid! 4 6 [(4, 6)] Nick holds position within the Grid: 7 3 Nick4P 4400 9 Frank is moving within the Grid! 3 7 [(3, 7), (4, 6), (5, 6), (6, 5)] Frank is moving within the Grid! 3 0 [(3, 0), (4, 0)] Frank is moving within the Grid! 6 7 [(6, 7), (6, 6), (7, 5), (7, 4), (8, 3)] Zeke is moving within the Grid! 4 7 [(4, 7), (4, 6), (4, 5), (4, 4), (5, 3)] Zeke is moving within the Grid! 3 9 [(3, 9), (3, 8), (3, 7), (3, 6), (3, 5)] Zeke is moving within the Grid! 3 7 [(3, 7)] Zeke is moving within the Grid! 3 2 [(3, 2)] Jack is moving within the Grid! 7 6 [(7, 6), (6, 5), (6, 4), (5, 3)] Nick is moving within the Grid! 7 3 [(7, 3), (6, 3), (5, 4), (4, 4), (3, 4), (2, 4)] -2 46 Tactical Movement Tactical Time: 45 seconds in the Ground dimension. Approach Frank is moving within the Grid! 6 5 [(6, 5)] Frank is moving within the Grid! 7 2 [(7, 2), (7, 1)] Frank holds position within the Grid: 8 3 Frank1J 0600 Zeke is moving within the Grid! 5 1 [(5, 1)] Zeke holds position within the Grid: 3 1 Zeke2K 2400 Zeke is moving within the Grid! 6 7 [(6, 7)] Zeke holds position within the Grid: 1 4 Zeke2M 2400 Jack is moving within the Grid! 5 3 [(5, 3)] Nick is moving within the Grid! 0 5 [(0, 5)] 41 Frank is moving within the Grid! 1 4 [(1, 4)] Frank is moving within the Grid! 7 1 [(7, 1)] Frank is moving within the Grid! 8 3 [(8, 3), (7, 3), (6, 4)] Zeke holds position within the Grid: 3 7 Zeke2I 2400 Zeke is moving within the Grid! 3 1 [(3, 1), (2, 2)] Zeke is moving within the Grid! 8 4 [(8, 4), (7, 4)] Zeke holds position within the Grid: 1 4 Zeke2M 2400 Jack holds position within the Grid: 2 6 Jack3D 0600 Nick is moving within the Grid! 5 2 [(5, 2)] 36 Frank is moving within the Grid! 2 1 [(2, 1), (2, 2)] Frank is moving within the Grid! 1 3 [(1, 3), (2, 4)] Frank is moving within the Grid! 6 4 [(6, 4)] Zeke is moving within the Grid! 3 7 [(3, 7)] Zeke is moving within the Grid! 2 2 [(2, 2)] Zeke holds position within the Grid: 5 4 Zeke2L 2400 Zeke is moving within the Grid! 1 4 [(1, 4)] Jack holds position within the Grid: 2 6 Jack3D 0600 Nick is moving within the Grid! 4 4 [(4, 4), (5, 4), (6, 3)] 29 Frank is moving within the Grid! 2 4 [(2, 4), (2, 3), (2, 2), (2, 1)] Frank is moving within the Grid! 5 6 [(5, 6), (5, 5), (6, 4)] Frank holds position within the Grid: 6 4 Frank1J 0600 Zeke is moving within the Grid! 4 2 [(4, 2), (4, 3), (4, 4)] Zeke is moving within the Grid! 8 5 [(8, 5), (7, 4), (6, 3), (5, 3)] Zeke holds position within the Grid: 5 4 Zeke2L 2400 Zeke holds position within the Grid: 9 2 Zeke2M 2400 Jack is moving within the Grid! 2 6 [(2, 6), (3, 5)] Nick is moving within the Grid! 6 3 [(6, 3), (6, 4)] 22 Frank is moving within the Grid! 2 1 [(2, 1), (2, 2), (2, 3)] Frank is moving within the Grid! 6 4 [(6, 4), (5, 4), (4, 4), (3, 5), (2, 5), (1, 5)] Frank is moving within the Grid! 6 4 [(6, 4), (7, 4), (8, 3)] Zeke is moving within the Grid! 4 4 [(4, 4), (5, 3)] Zeke is moving within the Grid! 3 1 [(3, 1), (3, 2), (2, 3), (2, 4), (2, 5)] Zeke is moving within the Grid! 5 4 [(5, 4)] Zeke is moving within the Grid! 9 2 [(9, 2), (8, 3)] Jack is moving within the Grid! 3 5 [(3, 5), (4, 4), (4, 3), (5, 2)] Nick holds position within the Grid: 5 9 Nick4P 4400 15 Frank is moving within the Grid! 2 3 [(2, 3), (3, 3)] Frank is moving within the Grid! 1 5 [(1, 5), (2, 4)] Frank is moving within the Grid! 8 3 [(8, 3)] Zeke is moving within the Grid! 5 3 [(5, 3), (4, 4)] Zeke is moving within the Grid! 0 9 [(0, 9), (1, 8), (2, 7), (3, 6), (4, 5), (5, 4)] Zeke holds position within the Grid: 7 4 Zeke2L 2400 Zeke is moving within the Grid! 5 6 [(5, 6)] Jack is moving within the Grid! 5 2 [(5, 2), (5, 3), (5, 4)] Nick is moving within the Grid! 5 9 [(5, 9), (4, 8), (3, 8), (2, 7)] 3 Frank holds position within the Grid: 6 5 Frank0G 0600 Frank is moving within the Grid! 5 1 [(5, 1), (4, 2), (3, 2), (2, 3), (1, 4)] Frank is moving within the Grid! 3 3 [(3, 3)] Zeke is moving within the Grid! 4 4 [(4, 4), (3, 4), (2, 4)] Zeke holds position within the Grid: 5 4 Zeke2K 2400 Zeke is moving within the Grid! 7 4 [(7, 4), (6, 4), (5, 4)] Zeke is moving within the Grid! 4 4 [(4, 4), (4, 3), (4, 2), (4, 1)] Jack is moving within the Grid! 6 6 [(6, 6)] Nick is moving within the Grid! 2 7 [(2, 7), (3, 6), (4, 5)] -4 45 Tactical Movement Tactical Time: 14 seconds in the Ground dimension. Approach Frank holds position within the Grid: 6 5 Frank0G 0600 Frank holds position within the Grid: 1 4 Frank09 0600 Frank holds position within the Grid: 4 8 Frank1J 0600 Zeke holds position within the Grid: 2 4 Zeke2I 2400 Zeke holds position within the Grid: 5 4 Zeke2K 2400 Zeke holds position within the Grid: 3 3 Zeke2L 2400 Zeke holds position within the Grid: 4 1 Zeke2M 2400 Jack holds position within the Grid: 8 3 Jack3D 0600 Nick holds position within the Grid: 4 5 Nick4P 4400 5 Frank is moving within the Grid! 6 5 [(6, 5), (5, 4)] Frank is moving within the Grid! 1 4 [(1, 4)] Frank is moving within the Grid! 4 8 [(4, 8), (4, 7)] Zeke is moving within the Grid! 2 4 [(2, 4), (3, 4), (4, 5), (5, 5), (6, 6), (7, 6)] Zeke is moving within the Grid! 5 4 [(5, 4), (5, 5), (6, 6), (6, 7), (7, 8)] Zeke is moving within the Grid! 3 3 [(3, 3)] Zeke is moving within the Grid! 4 1 [(4, 1), (5, 2), (6, 3), (6, 4)] Jack holds position within the Grid: 8 3 Jack3D 0600 Nick is moving within the Grid! 4 5 [(4, 5), (5, 6)] -7 14 Tactical Movement Tactical Time: 12 seconds in the Ground dimension. Approach Frank is moving within the Grid! 5 4 [(5, 4)] Frank is moving within the Grid! 7 4 [(7, 4)] Frank holds position within the Grid: 4 2 Frank1J 0600 Zeke is moving within the Grid! 7 6 [(7, 6)] Zeke is moving within the Grid! 7 8 [(7, 8)] Zeke is moving within the Grid! 7 4 [(7, 4)] Zeke holds position within the Grid: 8 6 Zeke2M 2400 Jack holds position within the Grid: 8 3 Jack3D 0600 Nick holds position within the Grid: 5 6 Nick4P 4400 6 Frank is moving within the Grid! 7 8 [(7, 8), (6, 7), (5, 6)] Frank is moving within the Grid! 2 5 [(2, 5), (3, 4)] Frank is moving within the Grid! 4 2 [(4, 2)] Zeke is moving within the Grid! 1 6 [(1, 6), (2, 6), (3, 5)] Zeke is moving within the Grid! 2 4 [(2, 4), (2, 5), (2, 6), (2, 7)] Zeke is moving within the Grid! 5 2 [(5, 2), (5, 3), (6, 4)] Zeke is moving within the Grid! 8 6 [(8, 6)] Jack is moving within the Grid! 8 3 [(8, 3), (7, 3)] Nick is moving within the Grid! 5 6 [(5, 6)] 2 Frank holds position within the Grid: 2 4 Frank0G 0600 Frank holds position within the Grid: 5 3 Frank09 0600 Frank holds position within the Grid: 3 6 Frank1J 0600 Zeke holds position within the Grid: 7 3 Zeke2I 2400 Zeke holds position within the Grid: 2 7 Zeke2K 2400 Zeke holds position within the Grid: 7 6 Zeke2L 2400 Zeke holds position within the Grid: 4 3 Zeke2M 2400 Jack holds position within the Grid: 7 3 Jack3D 0600 Nick holds position within the Grid: 1 2 Nick4P 4400 1 Frank is moving within the Grid! 2 4 [(2, 4)] Frank is moving within the Grid! 5 3 [(5, 3), (4, 3), (3, 4), (2, 4)] Frank is moving within the Grid! 3 6 [(3, 6), (2, 6), (1, 6), (0, 6)] Zeke is moving within the Grid! 7 3 [(7, 3), (6, 2), (5, 2), (4, 1), (3, 0)] Zeke is moving within the Grid! 2 7 [(2, 7), (3, 6), (3, 5), (4, 4)] Zeke is moving within the Grid! 7 6 [(7, 6)] Zeke is moving within the Grid! 4 3 [(4, 3), (5, 4), (6, 5), (7, 6)] Jack is moving within the Grid! 7 3 [(7, 3), (8, 3), (9, 2)] Nick is moving within the Grid! 1 2 [(1, 2), (2, 2)] -5 12 Tactical Movement Tactical Time: 13 seconds in the Ground dimension. Approach Frank holds position within the Grid: 4 5 Frank0G 0600 Frank is moving within the Grid! 2 4 [(2, 4), (3, 4)] Frank is moving within the Grid! 0 6 [(0, 6)] Zeke is moving within the Grid! 3 0 [(3, 0), (3, 1)] Zeke is moving within the Grid! 4 4 [(4, 4)] Zeke holds position within the Grid: 2 7 Zeke2L 2400 Zeke holds position within the Grid: 9 8 Zeke2M 2400 Jack holds position within the Grid: 9 2 Jack3D 0600 Nick is moving within the Grid! 5 3 [(5, 3)] 11 Frank is moving within the Grid! 4 5 [(4, 5), (5, 5), (6, 4)] Frank is moving within the Grid! 6 4 [(6, 4)] Frank is moving within the Grid! 2 4 [(2, 4), (3, 4), (4, 5)] Zeke is moving within the Grid! 3 5 [(3, 5)] Zeke holds position within the Grid: 4 4 Zeke2K 2400 Zeke is moving within the Grid! 2 7 [(2, 7), (3, 6), (3, 5), (4, 4)] Zeke is moving within the Grid! 9 8 [(9, 8), (8, 7), (7, 6)] Jack is moving within the Grid! 9 2 [(9, 2), (8, 3), (7, 4)] Nick is moving within the Grid! 3 8 [(3, 8), (3, 7), (3, 6)] 1 Frank is moving within the Grid! 6 4 [(6, 4)] Frank is moving within the Grid! 4 5 [(4, 5), (3, 4), (2, 3)] Frank is moving within the Grid! 8 6 [(8, 6)] Zeke is moving within the Grid! 7 4 [(7, 4), (6, 4), (5, 5)] Zeke is moving within the Grid! 4 4 [(4, 4), (4, 5), (3, 6)] Zeke holds position within the Grid: 4 4 Zeke2L 2400 Zeke is moving within the Grid! 5 3 [(5, 3)] Jack is moving within the Grid! 5 7 [(5, 7)] Nick holds position within the Grid: 3 6 Nick4P 4400 -10 13 Tactical Movement Tactical Time: 14 seconds in the Ground dimension. Approach Frank is moving within the Grid! 5 1 [(5, 1), (4, 1), (3, 1), (2, 2), (1, 2)] Frank holds position within the Grid: 2 3 Frank09 0600 Frank is moving within the Grid! 1 7 [(1, 7)] Zeke is moving within the Grid! 5 5 [(5, 5), (5, 6), (6, 7), (6, 8)] Zeke is moving within the Grid! 2 8 [(2, 8), (3, 7), (4, 6), (5, 5), (6, 4), (7, 3)] Zeke is moving within the Grid! 4 4 [(4, 4), (3, 4)] Zeke is moving within the Grid! 6 6 [(6, 6), (6, 5), (6, 4), (5, 3)] Jack is moving within the Grid! 3 7 [(3, 7), (3, 6), (2, 5)] Nick is moving within the Grid! 3 6 [(3, 6)] 4 Frank holds position within the Grid: 1 2 Frank0G 0600 Frank is moving within the Grid! 2 3 [(2, 3)] Frank is moving within the Grid! 5 7 [(5, 7), (5, 6)] Zeke is moving within the Grid! 6 8 [(6, 8), (7, 7), (8, 6)] Zeke is moving within the Grid! 7 3 [(7, 3)] Zeke is moving within the Grid! 0 5 [(0, 5), (1, 4), (2, 3), (3, 2)] Zeke is moving within the Grid! 5 1 [(5, 1), (4, 2), (4, 3), (3, 4)] Jack is moving within the Grid! 2 5 [(2, 5), (1, 5)] Nick is moving within the Grid! 6 2 [(6, 2), (5, 2), (4, 2)] -7 14 Tactical Movement Tactical Time: 85 seconds in the Ground dimension. Approach -1: Frank0G 22 -1: Jack3D 22 -1: Nick4P 22 Frank holds position within the Grid: 0 2 Frank09 0600 Frank is moving within the Grid! 4 2 [(4, 2)] Zeke holds position within the Grid: 8 6 Zeke2I 2400 Zeke holds position within the Grid: 6 5 Zeke2K 2400 Zeke is moving within the Grid! 5 0 [(5, 0)] Zeke is moving within the Grid! 3 4 [(3, 4)] 79 Frank is moving within the Grid! 0 2 [(0, 2), (1, 2), (2, 3), (3, 3), (4, 4)] Frank is moving within the Grid! 7 5 [(7, 5), (6, 5), (5, 4)] Zeke is moving within the Grid! 8 6 [(8, 6), (8, 5), (7, 4), (7, 3), (6, 2)] Zeke is moving within the Grid! 6 5 [(6, 5), (5, 4), (4, 3), (4, 2)] Zeke is moving within the Grid! 4 7 [(4, 7)] Zeke is moving within the Grid! 1 5 [(1, 5), (1, 4)] 72 Frank is moving within the Grid! 4 4 [(4, 4), (5, 4), (6, 3)] Frank is moving within the Grid! 5 4 [(5, 4), (5, 5), (6, 6)] Zeke is moving within the Grid! 6 2 [(6, 2), (6, 3), (6, 4), (5, 5)] Zeke is moving within the Grid! 2 0 [(2, 0), (2, 1), (2, 2), (3, 3), (3, 4), (3, 5)] Zeke is moving within the Grid! 8 6 [(8, 6), (7, 5), (6, 4)] Zeke is moving within the Grid! 3 1 [(3, 1), (4, 2), (5, 2), (6, 3)] 60 Frank is moving within the Grid! 6 3 [(6, 3)] Frank holds position within the Grid: 6 6 Frank1J 0600 Zeke is moving within the Grid! 5 7 [(5, 7)] Zeke is moving within the Grid! 3 5 [(3, 5)] Zeke holds position within the Grid: 3 2 Zeke2L 2400 Zeke holds position within the Grid: 6 3 Zeke2M 2400 56 Frank holds position within the Grid: 2 0 Frank09 0600 Frank holds position within the Grid: 6 6 Frank1J 0600 Zeke holds position within the Grid: 0 4 Zeke2I 2400 Zeke holds position within the Grid: 8 7 Zeke2K 2400 Zeke holds position within the Grid: 3 2 Zeke2L 2400 Zeke holds position within the Grid: 6 3 Zeke2M 2400 50 Frank holds position within the Grid: 2 0 Frank09 0600 Frank holds position within the Grid: 6 6 Frank1J 0600 Zeke holds position within the Grid: 0 4 Zeke2I 2400 Zeke holds position within the Grid: 8 7 Zeke2K 2400 Zeke holds position within the Grid: 3 2 Zeke2L 2400 Zeke holds position within the Grid: 6 3 Zeke2M 2400 44 Frank is moving within the Grid! 2 0 [(2, 0)] Frank holds position within the Grid: 6 6 Frank1J 0600 Zeke is moving within the Grid! 0 4 [(0, 4), (1, 4), (2, 4)] Zeke is moving within the Grid! 8 7 [(8, 7), (8, 6), (7, 5)] Zeke is moving within the Grid! 3 2 [(3, 2)] Zeke is moving within the Grid! 6 3 [(6, 3)] 39 Frank is moving within the Grid! 4 3 [(4, 3)] Frank holds position within the Grid: 6 6 Frank1J 0600 Zeke is moving within the Grid! 6 4 [(6, 4)] Zeke is moving within the Grid! 7 5 [(7, 5)] Zeke holds position within the Grid: 6 4 Zeke2L 2400 Zeke is moving within the Grid! 5 7 [(5, 7), (5, 6)] 36 Frank is moving within the Grid! 4 8 [(4, 8), (5, 7)] Frank is moving within the Grid! 6 6 [(6, 6), (5, 6)] Zeke is moving within the Grid! 2 4 [(2, 4), (3, 3)] Zeke is moving within the Grid! 7 2 [(7, 2), (7, 3), (6, 4)] Zeke is moving within the Grid! 6 4 [(6, 4)] Zeke is moving within the Grid! 2 0 [(2, 0), (2, 1)] 25 Frank is moving within the Grid! 6 5 [(6, 5), (5, 6)] Frank is moving within the Grid! 2 6 [(2, 6), (2, 7)] Zeke is moving within the Grid! 5 2 [(5, 2), (5, 3), (5, 4), (4, 5), (4, 6)] Zeke holds position within the Grid: 6 4 Zeke2K 2400 Zeke is moving within the Grid! 2 0 [(2, 0), (3, 0), (4, 0), (5, 1), (6, 1)] Zeke is moving within the Grid! 2 7 [(2, 7), (3, 6), (4, 5), (5, 5), (6, 4), (7, 3), (8, 2)] 13 Frank is moving within the Grid! 5 6 [(5, 6), (5, 5)] Frank is moving within the Grid! 2 7 [(2, 7), (3, 6)] Zeke holds position within the Grid: 4 6 Zeke2I 2400 Zeke is moving within the Grid! 6 4 [(6, 4), (5, 4)] Zeke is moving within the Grid! 6 1 [(6, 1)] Zeke is moving within the Grid! 8 2 [(8, 2), (7, 2), (6, 2)] 3 Frank is moving within the Grid! 4 3 [(4, 3), (3, 2), (2, 1)] Frank is moving within the Grid! 7 0 [(7, 0), (7, 1), (7, 2)] Zeke is moving within the Grid! 4 6 [(4, 6), (5, 5)] Zeke is moving within the Grid! 5 4 [(5, 4), (4, 3)] Zeke is moving within the Grid! 5 5 [(5, 5), (4, 5)] Zeke is moving within the Grid! 0 3 [(0, 3), (1, 4), (2, 5)] -3 Tactical Movement Tactical Time: 59 seconds in the Ground dimension. Approach Frank is moving within the Grid! 1 2 [(1, 2)] Frank holds position within the Grid: 2 1 Frank09 0600 Frank is moving within the Grid! 8 5 [(8, 5)] Zeke is moving within the Grid! 5 5 [(5, 5)] Zeke is moving within the Grid! 4 3 [(4, 3)] Zeke holds position within the Grid: 2 6 Zeke2L 2400 Zeke holds position within the Grid: 2 5 Zeke2M 2400 Jack holds position within the Grid: 1 5 Jack3D 0600 Nick is moving within the Grid! 4 2 [(4, 2)] 54 Frank holds position within the Grid: 9 7 Frank0G 0600 Frank is moving within the Grid! 2 1 [(2, 1)] Frank is moving within the Grid! 1 6 [(1, 6)] Zeke is moving within the Grid! 3 5 [(3, 5)] Zeke is moving within the Grid! 7 4 [(7, 4)] Zeke holds position within the Grid: 2 6 Zeke2L 2400 Zeke is moving within the Grid! 2 5 [(2, 5)] Jack is moving within the Grid! 1 5 [(1, 5)] Nick is moving within the Grid! 5 7 [(5, 7), (4, 6)] 49 Frank is moving within the Grid! 9 7 [(9, 7)] Frank is moving within the Grid! 5 6 [(5, 6), (4, 5)] Frank is moving within the Grid! 5 3 [(5, 3), (5, 4), (4, 5)] Zeke is moving within the Grid! 5 9 [(5, 9), (5, 8)] Zeke is moving within the Grid! 4 6 [(4, 6), (5, 5)] Zeke is moving within the Grid! 2 6 [(2, 6), (3, 6)] Zeke is moving within the Grid! 5 6 [(5, 6)] Jack is moving within the Grid! 6 5 [(6, 5), (6, 6), (6, 7)] Nick is moving within the Grid! 4 6 [(4, 6)] 45 Frank is moving within the Grid! 4 5 [(4, 5), (5, 4)] Frank is moving within the Grid! 1 2 [(1, 2)] Frank is moving within the Grid! 4 5 [(4, 5)] Zeke holds position within the Grid: 5 8 Zeke2I 2400 Zeke is moving within the Grid! 8 3 [(8, 3)] Zeke is moving within the Grid! 6 7 [(6, 7), (5, 7), (4, 8), (3, 8)] Zeke holds position within the Grid: 2 9 Zeke2M 2400 Jack is moving within the Grid! 6 7 [(6, 7), (5, 7), (4, 7), (3, 7)] Nick is moving within the Grid! 1 5 [(1, 5), (2, 5)] 38 Frank is moving within the Grid! 5 4 [(5, 4), (4, 4)] Frank is moving within the Grid! 8 2 [(8, 2)] Frank is moving within the Grid! 6 2 [(6, 2), (6, 3), (7, 4)] Zeke is moving within the Grid! 5 8 [(5, 8), (4, 8), (3, 7), (2, 7)] Zeke is moving within the Grid! 2 7 [(2, 7), (3, 7), (4, 6), (5, 6), (6, 5), (7, 5), (8, 4)] Zeke is moving within the Grid! 0 9 [(0, 9)] Zeke is moving within the Grid! 2 9 [(2, 9)] Jack is moving within the Grid! 3 7 [(3, 7), (4, 7), (5, 7)] Nick is moving within the Grid! 5 6 [(5, 6), (5, 7), (4, 8)] 31 Frank is moving within the Grid! 4 4 [(4, 4)] Frank is moving within the Grid! 8 9 [(8, 9)] Frank holds position within the Grid: 7 4 Frank1J 0600 Zeke is moving within the Grid! 2 7 [(2, 7)] Zeke holds position within the Grid: 8 4 Zeke2K 2400 Zeke holds position within the Grid: 4 2 Zeke2L 2400 Zeke is moving within the Grid! 5 4 [(5, 4)] Jack is moving within the Grid! 5 7 [(5, 7)] Nick is moving within the Grid! 4 8 [(4, 8)] 29 Frank is moving within the Grid! 6 6 [(6, 6), (6, 5), (5, 4)] Frank is moving within the Grid! 4 3 [(4, 3)] Frank is moving within the Grid! 7 4 [(7, 4), (8, 3), (8, 2), (9, 1)] Zeke is moving within the Grid! 3 0 [(3, 0)] Zeke is moving within the Grid! 8 4 [(8, 4)] Zeke is moving within the Grid! 4 2 [(4, 2), (5, 3), (5, 4)] Zeke is moving within the Grid! 8 6 [(8, 6), (7, 6), (6, 5), (5, 5)] Jack is moving within the Grid! 7 3 [(7, 3)] Nick is moving within the Grid! 6 4 [(6, 4)] 24 Frank holds position within the Grid: 5 4 Frank0G 0600 Frank holds position within the Grid: 5 0 Frank09 0600 Frank holds position within the Grid: 9 1 Frank1J 0600 Zeke holds position within the Grid: 1 7 Zeke2I 2400 Zeke holds position within the Grid: 5 4 Zeke2K 2400 Zeke holds position within the Grid: 8 8 Zeke2L 2400 Zeke holds position within the Grid: 1 3 Zeke2M 2400 Jack holds position within the Grid: 5 4 Jack3D 0600 Nick holds position within the Grid: 8 4 Nick4P 4400 22 Frank is moving within the Grid! 5 4 [(5, 4)] Frank is moving within the Grid! 5 0 [(5, 0)] Frank is moving within the Grid! 9 1 [(9, 1), (8, 1)] Zeke holds position within the Grid: 1 7 Zeke2I 2400 Zeke holds position within the Grid: 5 4 Zeke2K 2400 Zeke holds position within the Grid: 8 8 Zeke2L 2400 Zeke is moving within the Grid! 1 3 [(1, 3)] Jack is moving within the Grid! 5 4 [(5, 4), (5, 5)] Nick is moving within the Grid! 8 4 [(8, 4), (7, 4)] 20 Frank holds position within the Grid: 4 1 Frank0G 0600 Frank holds position within the Grid: 8 3 Frank09 0600 Frank holds position within the Grid: 4 1 Frank1J 0600 Zeke holds position within the Grid: 1 7 Zeke2I 2400 Zeke holds position within the Grid: 5 4 Zeke2K 2400 Zeke holds position within the Grid: 8 8 Zeke2L 2400 Zeke holds position within the Grid: 1 8 Zeke2M 2400 Jack holds position within the Grid: 5 5 Jack3D 0600 Nick holds position within the Grid: 7 4 Nick4P 4400 12 Frank is moving within the Grid! 4 1 [(4, 1), (4, 2), (3, 3), (3, 4)] Frank is moving within the Grid! 8 3 [(8, 3), (8, 2)] Frank is moving within the Grid! 4 1 [(4, 1), (4, 2)] Zeke is moving within the Grid! 1 7 [(1, 7), (2, 7), (3, 7), (4, 7), (5, 7)] Zeke is moving within the Grid! 5 4 [(5, 4), (4, 4), (3, 3)] Zeke holds position within the Grid: 8 8 Zeke2L 2400 Zeke is moving within the Grid! 1 8 [(1, 8), (2, 8)] Jack is moving within the Grid! 5 5 [(5, 5), (6, 5), (7, 5)] Nick is moving within the Grid! 7 4 [(7, 4)] 7 Frank holds position within the Grid: 3 4 Frank0G 0600 Frank is moving within the Grid! 7 0 [(7, 0), (6, 1), (5, 2), (4, 3)] Frank is moving within the Grid! 4 5 [(4, 5)] Zeke holds position within the Grid: 5 7 Zeke2I 2400 Zeke is moving within the Grid! 3 3 [(3, 3), (2, 2)] Zeke is moving within the Grid! 8 8 [(8, 8)] Zeke is moving within the Grid! 5 6 [(5, 6), (4, 6)] Jack holds position within the Grid: 7 5 Jack3D 0600 Nick is moving within the Grid! 7 8 [(7, 8)] -3 59 Tactical Movement Tactical Time: 24 seconds in the Ground dimension. Approach Frank holds position within the Grid: 3 4 Frank0G 0600 Frank holds position within the Grid: 4 3 Frank09 0600 Frank holds position within the Grid: 8 3 Frank1J 0600 Zeke holds position within the Grid: 5 7 Zeke2I 2400 Zeke holds position within the Grid: 2 2 Zeke2K 2400 Zeke holds position within the Grid: 3 7 Zeke2L 2400 Zeke holds position within the Grid: 2 6 Zeke2M 2400 Jack holds position within the Grid: 7 5 Jack3D 0600 Nick holds position within the Grid: 4 1 Nick4P 4400 23 Frank is moving within the Grid! 3 4 [(3, 4), (4, 5)] Frank is moving within the Grid! 4 3 [(4, 3), (4, 4), (5, 5)] Frank holds position within the Grid: 8 3 Frank1J 0600 Zeke is moving within the Grid! 5 7 [(5, 7)] Zeke is moving within the Grid! 2 2 [(2, 2)] Zeke is moving within the Grid! 3 7 [(3, 7), (4, 6), (4, 5), (5, 4), (5, 3), (6, 2)] Zeke is moving within the Grid! 2 6 [(2, 6), (3, 5), (4, 4)] Jack holds position within the Grid: 7 5 Jack3D 0600 Nick is moving within the Grid! 4 1 [(4, 1), (3, 1), (2, 1), (1, 1)] 16 Frank holds position within the Grid: 5 7 Frank0G 0600 Frank is moving within the Grid! 5 5 [(5, 5)] Frank holds position within the Grid: 8 3 Frank1J 0600 Zeke is moving within the Grid! 4 3 [(4, 3)] Zeke holds position within the Grid: 7 6 Zeke2K 2400 Zeke holds position within the Grid: 6 2 Zeke2L 2400 Zeke holds position within the Grid: 4 4 Zeke2M 2400 Jack is moving within the Grid! 7 5 [(7, 5)] Nick holds position within the Grid: 1 1 Nick4P 4400 15 Frank holds position within the Grid: 5 7 Frank0G 0600 Frank holds position within the Grid: 3 4 Frank09 0600 Frank holds position within the Grid: 8 3 Frank1J 0600 Zeke holds position within the Grid: 8 5 Zeke2I 2400 Zeke holds position within the Grid: 7 6 Zeke2K 2400 Zeke holds position within the Grid: 6 2 Zeke2L 2400 Zeke holds position within the Grid: 4 4 Zeke2M 2400 Jack holds position within the Grid: 4 4 Jack3D 0600 Nick holds position within the Grid: 1 1 Nick4P 4400 8 Frank is moving within the Grid! 5 7 [(5, 7)] Frank is moving within the Grid! 3 4 [(3, 4), (2, 3), (2, 2), (1, 1), (0, 0)] Frank is moving within the Grid! 8 3 [(8, 3), (7, 2), (6, 2), (5, 1)] Zeke is moving within the Grid! 8 5 [(8, 5), (7, 5)] Zeke holds position within the Grid: 7 6 Zeke2K 2400 Zeke is moving within the Grid! 6 2 [(6, 2), (6, 3), (6, 4), (6, 5)] Zeke is moving within the Grid! 4 4 [(4, 4)] Jack is moving within the Grid! 4 4 [(4, 4), (5, 4)] Nick is moving within the Grid! 1 1 [(1, 1), (2, 2), (3, 2), (4, 3), (5, 3), (6, 4)] -3 24 Tactical Movement Tactical Time: 28 seconds in the Ground dimension. Approach Frank holds position within the Grid: 6 2 Frank0G 0600 Frank holds position within the Grid: 0 0 Frank09 0600 Frank holds position within the Grid: 5 1 Frank1J 0600 Zeke holds position within the Grid: 4 6 Zeke2I 2400 Zeke holds position within the Grid: 7 6 Zeke2K 2400 Zeke holds position within the Grid: 6 5 Zeke2L 2400 Zeke holds position within the Grid: 0 8 Zeke2M 2400 Jack holds position within the Grid: 5 4 Jack3D 0600 Nick holds position within the Grid: 6 4 Nick4P 4400 26 Frank is moving within the Grid! 6 2 [(6, 2)] Frank holds position within the Grid: 0 0 Frank09 0600 Frank is moving within the Grid! 5 1 [(5, 1), (5, 2)] Zeke is moving within the Grid! 4 6 [(4, 6), (4, 5), (5, 4)] Zeke holds position within the Grid: 7 6 Zeke2K 2400 Zeke is moving within the Grid! 6 5 [(6, 5), (5, 6)] Zeke is moving within the Grid! 0 8 [(0, 8)] Jack is moving within the Grid! 5 4 [(5, 4), (4, 4)] Nick is moving within the Grid! 6 4 [(6, 4), (7, 4)] 22 Frank is moving within the Grid! 4 4 [(4, 4)] Frank holds position within the Grid: 0 0 Frank09 0600 Frank holds position within the Grid: 3 6 Frank1J 0600 Zeke is moving within the Grid! 6 0 [(6, 0), (6, 1)] Zeke is moving within the Grid! 7 6 [(7, 6), (6, 5)] Zeke is moving within the Grid! 5 6 [(5, 6), (4, 7)] Zeke is moving within the Grid! 2 4 [(2, 4)] Jack holds position within the Grid: 1 5 Jack3D 0600 Nick holds position within the Grid: 7 4 Nick4P 4400 19 Frank is moving within the Grid! 3 6 [(3, 6), (3, 5), (4, 4)] Frank holds position within the Grid: 0 0 Frank09 0600 Frank holds position within the Grid: 3 6 Frank1J 0600 Zeke holds position within the Grid: 8 4 Zeke2I 2400 Zeke is moving within the Grid! 3 3 [(3, 3), (4, 4)] Zeke is moving within the Grid! 4 7 [(4, 7), (5, 6)] Zeke is moving within the Grid! 2 2 [(2, 2)] Jack is moving within the Grid! 1 5 [(1, 5), (2, 5)] Nick is moving within the Grid! 7 4 [(7, 4)] 17 Frank is moving within the Grid! 4 4 [(4, 4), (4, 5), (4, 6), (4, 7)] Frank holds position within the Grid: 0 0 Frank09 0600 Frank is moving within the Grid! 3 6 [(3, 6), (2, 6)] Zeke is moving within the Grid! 8 4 [(8, 4), (7, 4)] Zeke holds position within the Grid: 4 4 Zeke2K 2400 Zeke holds position within the Grid: 7 2 Zeke2L 2400 Zeke is moving within the Grid! 2 7 [(2, 7), (3, 7), (4, 7), (5, 7)] Jack is moving within the Grid! 6 4 [(6, 4), (5, 4), (4, 4)] Nick is moving within the Grid! 6 1 [(6, 1), (5, 2), (5, 3), (4, 4)] 6 Frank holds position within the Grid: 4 7 Frank0G 0600 Frank holds position within the Grid: 0 0 Frank09 0600 Frank holds position within the Grid: 2 6 Frank1J 0600 Zeke is moving within the Grid! 4 3 [(4, 3)] Zeke is moving within the Grid! 4 4 [(4, 4)] Zeke holds position within the Grid: 7 2 Zeke2L 2400 Zeke holds position within the Grid: 5 7 Zeke2M 2400 Jack is moving within the Grid! 1 5 [(1, 5)] Nick holds position within the Grid: 2 7 Nick4P 4400 -5 28 Tactical Movement Tactical Time: 49 seconds in the Ground dimension. Approach Frank is moving within the Grid! 4 7 [(4, 7)] Frank is moving within the Grid! 0 0 [(0, 0)] Frank is moving within the Grid! 2 6 [(2, 6)] Zeke holds position within the Grid: 4 5 Zeke2I 2400 Zeke holds position within the Grid: 7 5 Zeke2K 2400 Zeke is moving within the Grid! 7 2 [(7, 2), (6, 3)] Zeke is moving within the Grid! 5 7 [(5, 7), (4, 6)] Jack holds position within the Grid: 9 5 Jack3D 0600 Nick is moving within the Grid! 2 7 [(2, 7), (2, 6)] 47 Frank holds position within the Grid: 3 3 Frank0G 0600 Frank holds position within the Grid: 7 4 Frank09 0600 Frank holds position within the Grid: 1 0 Frank1J 0600 Zeke holds position within the Grid: 4 5 Zeke2I 2400 Zeke holds position within the Grid: 7 5 Zeke2K 2400 Zeke holds position within the Grid: 2 5 Zeke2L 2400 Zeke holds position within the Grid: 2 4 Zeke2M 2400 Jack holds position within the Grid: 9 5 Jack3D 0600 Nick holds position within the Grid: 5 1 Nick4P 4400 45 Frank is moving within the Grid! 3 3 [(3, 3), (4, 3)] Frank is moving within the Grid! 7 4 [(7, 4)] Frank is moving within the Grid! 1 0 [(1, 0)] Zeke is moving within the Grid! 4 5 [(4, 5), (5, 4)] Zeke holds position within the Grid: 7 5 Zeke2K 2400 Zeke is moving within the Grid! 2 5 [(2, 5)] Zeke is moving within the Grid! 2 4 [(2, 4), (3, 4)] Jack is moving within the Grid! 9 5 [(9, 5), (8, 5)] Nick is moving within the Grid! 5 1 [(5, 1)] 41 Frank is moving within the Grid! 7 1 [(7, 1), (7, 2), (7, 3), (7, 4), (6, 5), (6, 6)] Frank is moving within the Grid! 3 3 [(3, 3), (2, 4)] Frank is moving within the Grid! 2 2 [(2, 2), (3, 3), (4, 3), (5, 4), (6, 4)] Zeke is moving within the Grid! 8 1 [(8, 1)] Zeke is moving within the Grid! 7 5 [(7, 5), (6, 4)] Zeke is moving within the Grid! 4 7 [(4, 7)] Zeke is moving within the Grid! 7 3 [(7, 3), (6, 3)] Jack is moving within the Grid! 0 2 [(0, 2), (1, 3), (2, 4)] Nick is moving within the Grid! 4 7 [(4, 7)] 33 Frank holds position within the Grid: 6 8 Frank0G 0600 Frank holds position within the Grid: 2 4 Frank09 0600 Frank holds position within the Grid: 9 6 Frank1J 0600 Zeke holds position within the Grid: 8 3 Zeke2I 2400 Zeke holds position within the Grid: 6 4 Zeke2K 2400 Zeke holds position within the Grid: 3 1 Zeke2L 2400 Zeke holds position within the Grid: 4 3 Zeke2M 2400 Jack holds position within the Grid: 5 7 Jack3D 0600 Nick holds position within the Grid: 4 7 Nick4P 4400 26 Frank is moving within the Grid! 6 8 [(6, 8), (6, 7)] Frank is moving within the Grid! 2 4 [(2, 4), (3, 5), (4, 6), (5, 7)] Frank is moving within the Grid! 9 6 [(9, 6), (8, 5)] Zeke is moving within the Grid! 8 3 [(8, 3), (7, 3)] Zeke is moving within the Grid! 6 4 [(6, 4), (6, 3), (5, 2)] Zeke is moving within the Grid! 3 1 [(3, 1)] Zeke is moving within the Grid! 4 3 [(4, 3), (5, 2)] Jack is moving within the Grid! 5 7 [(5, 7), (5, 6), (6, 5)] Nick holds position within the Grid: 4 7 Nick4P 4400 20 Frank is moving within the Grid! 6 7 [(6, 7)] Frank is moving within the Grid! 5 7 [(5, 7)] Frank is moving within the Grid! 8 5 [(8, 5), (7, 5)] Zeke is moving within the Grid! 4 5 [(4, 5), (4, 4), (5, 3), (5, 2)] Zeke is moving within the Grid! 5 2 [(5, 2), (4, 2), (3, 2)] Zeke is moving within the Grid! 4 6 [(4, 6), (4, 5), (3, 4), (3, 3)] Zeke holds position within the Grid: 7 1 Zeke2M 2400 Jack holds position within the Grid: 7 3 Jack3D 0600 Nick is moving within the Grid! 4 7 [(4, 7), (4, 6), (4, 5), (3, 4)] 14 Frank holds position within the Grid: 5 2 Frank0G 0600 Frank is moving within the Grid! 5 4 [(5, 4)] Frank holds position within the Grid: 2 7 Frank1J 0600 Zeke is moving within the Grid! 5 2 [(5, 2)] Zeke is moving within the Grid! 1 3 [(1, 3), (2, 3), (3, 3)] Zeke is moving within the Grid! 2 0 [(2, 0)] Zeke is moving within the Grid! 7 1 [(7, 1), (7, 2), (6, 3)] Jack is moving within the Grid! 7 3 [(7, 3), (6, 4)] Nick holds position within the Grid: 3 2 Nick4P 4400 9 Frank is moving within the Grid! 5 2 [(5, 2), (4, 3), (4, 4)] Frank is moving within the Grid! 7 2 [(7, 2), (6, 3), (6, 4)] Frank is moving within the Grid! 2 7 [(2, 7), (3, 7), (4, 6), (5, 6)] Zeke is moving within the Grid! 9 7 [(9, 7), (8, 6), (7, 5), (6, 4), (5, 3), (4, 2)] Zeke is moving within the Grid! 6 4 [(6, 4), (7, 4), (8, 3)] Zeke is moving within the Grid! 6 1 [(6, 1), (6, 2), (5, 3)] Zeke holds position within the Grid: 4 8 Zeke2M 2400 Jack is moving within the Grid! 4 5 [(4, 5)] Nick is moving within the Grid! 3 2 [(3, 2), (3, 3)] 3 Frank holds position within the Grid: 2 7 Frank0G 0600 Frank holds position within the Grid: 4 7 Frank09 0600 Frank holds position within the Grid: 5 6 Frank1J 0600 Zeke holds position within the Grid: 4 2 Zeke2I 2400 Zeke holds position within the Grid: 8 3 Zeke2K 2400 Zeke holds position within the Grid: 4 6 Zeke2L 2400 Zeke holds position within the Grid: 4 8 Zeke2M 2400 Jack holds position within the Grid: 6 7 Jack3D 0600 Nick holds position within the Grid: 3 5 Nick4P 4400 1 Frank holds position within the Grid: 2 7 Frank0G 0600 Frank holds position within the Grid: 4 7 Frank09 0600 Frank is moving within the Grid! 5 6 [(5, 6), (4, 5)] Zeke is moving within the Grid! 4 2 [(4, 2), (4, 1)] Zeke holds position within the Grid: 8 3 Zeke2K 2400 Zeke holds position within the Grid: 4 6 Zeke2L 2400 Zeke is moving within the Grid! 4 8 [(4, 8), (5, 7)] Jack is moving within the Grid! 6 7 [(6, 7)] Nick is moving within the Grid! 3 5 [(3, 5)] -1 49 Tactical Movement Tactical Time: 49 seconds in the Ground dimension. Approach Frank is moving within the Grid! 2 7 [(2, 7), (2, 6), (3, 5), (3, 4), (4, 3), (4, 2)] Frank is moving within the Grid! 4 7 [(4, 7), (5, 6), (5, 5), (6, 4)] Frank is moving within the Grid! 2 3 [(2, 3), (3, 4), (4, 4), (5, 5), (6, 6)] Zeke is moving within the Grid! 4 1 [(4, 1), (3, 2), (2, 2), (1, 3)] Zeke is moving within the Grid! 8 3 [(8, 3), (7, 3), (6, 3), (5, 4)] Zeke holds position within the Grid: 4 6 Zeke2L 2400 Zeke is moving within the Grid! 5 7 [(5, 7), (5, 6), (6, 5)] Jack is moving within the Grid! 4 6 [(4, 6), (5, 5)] Nick holds position within the Grid: 1 5 Nick4P 4400 37 Frank is moving within the Grid! 5 0 [(5, 0)] Frank holds position within the Grid: 6 4 Frank09 0600 Frank holds position within the Grid: 6 6 Frank1J 0600 Zeke is moving within the Grid! 1 3 [(1, 3)] Zeke is moving within the Grid! 3 4 [(3, 4), (4, 3)] Zeke is moving within the Grid! 4 6 [(4, 6), (5, 5)] Zeke is moving within the Grid! 7 1 [(7, 1)] Jack is moving within the Grid! 7 1 [(7, 1), (6, 1)] Nick holds position within the Grid: 1 5 Nick4P 4400 28 Frank is moving within the Grid! 2 7 [(2, 7)] Frank is moving within the Grid! 6 4 [(6, 4), (5, 3)] Frank is moving within the Grid! 6 6 [(6, 6)] Zeke holds position within the Grid: 5 7 Zeke2I 2400 Zeke is moving within the Grid! 6 2 [(6, 2)] Zeke is moving within the Grid! 8 3 [(8, 3)] Zeke holds position within the Grid: 4 4 Zeke2M 2400 Jack is moving within the Grid! 2 1 [(2, 1)] Nick holds position within the Grid: 1 5 Nick4P 4400 17 Frank is moving within the Grid! 7 7 [(7, 7)] Frank holds position within the Grid: 5 3 Frank09 0600 Frank holds position within the Grid: 2 3 Frank1J 0600 Zeke is moving within the Grid! 5 7 [(5, 7)] Zeke is moving within the Grid! 4 3 [(4, 3)] Zeke is moving within the Grid! 1 2 [(1, 2), (2, 3)] Zeke is moving within the Grid! 4 4 [(4, 4), (4, 3), (5, 2)] Jack holds position within the Grid: 1 4 Jack3D 0600 Nick is moving within the Grid! 1 5 [(1, 5), (2, 4)] 12 Frank is moving within the Grid! 2 6 [(2, 6), (2, 5), (3, 4)] Frank is moving within the Grid! 5 3 [(5, 3), (4, 4)] Frank is moving within the Grid! 2 3 [(2, 3), (3, 4)] Zeke is moving within the Grid! 5 9 [(5, 9), (5, 8)] Zeke holds position within the Grid: 1 1 Zeke2K 2400 Zeke is moving within the Grid! 2 3 [(2, 3), (3, 4), (4, 4)] Zeke holds position within the Grid: 5 2 Zeke2M 2400 Jack is moving within the Grid! 1 4 [(1, 4), (2, 3), (3, 3)] Nick holds position within the Grid: 5 2 Nick4P 4400 7 Frank holds position within the Grid: 4 2 Frank0G 0600 Frank is moving within the Grid! 4 4 [(4, 4), (5, 5)] Frank is moving within the Grid! 5 6 [(5, 6), (4, 6), (3, 6)] Zeke is moving within the Grid! 2 2 [(2, 2)] Zeke is moving within the Grid! 1 1 [(1, 1), (2, 1), (3, 1), (4, 2), (5, 2), (6, 2)] Zeke is moving within the Grid! 6 6 [(6, 6), (7, 5), (8, 4)] Zeke is moving within the Grid! 5 2 [(5, 2), (5, 3), (5, 4), (5, 5), (4, 6)] Jack is moving within the Grid! 5 1 [(5, 1), (5, 2), (5, 3), (6, 4), (6, 5), (6, 6)] Nick is moving within the Grid! 5 2 [(5, 2), (6, 2), (7, 3), (8, 3)] -5 49 Tactical Movement Tactical Time: 22 seconds in the Ground dimension. Approach Frank is moving within the Grid! 4 2 [(4, 2), (5, 3)] Frank is moving within the Grid! 5 5 [(5, 5), (5, 4), (5, 3)] Frank is moving within the Grid! 3 6 [(3, 6)] Zeke is moving within the Grid! 2 2 [(2, 2), (2, 3)] Zeke holds position within the Grid: 6 2 Zeke2K 2400 Zeke is moving within the Grid! 8 4 [(8, 4), (7, 4)] Zeke is moving within the Grid! 4 9 [(4, 9)] Jack is moving within the Grid! 6 6 [(6, 6), (5, 6), (4, 5)] Nick is moving within the Grid! 8 3 [(8, 3)] 15 Frank holds position within the Grid: 7 7 Frank0G 0600 Frank is moving within the Grid! 5 3 [(5, 3), (5, 4)] Frank is moving within the Grid! 9 4 [(9, 4)] Zeke holds position within the Grid: 2 5 Zeke2I 2400 Zeke is moving within the Grid! 6 2 [(6, 2)] Zeke holds position within the Grid: 4 3 Zeke2L 2400 Zeke holds position within the Grid: 1 1 Zeke2M 2400 Jack is moving within the Grid! 4 5 [(4, 5)] Nick is moving within the Grid! 1 6 [(1, 6)] 7 Frank holds position within the Grid: 7 7 Frank0G 0600 Frank is moving within the Grid! 5 4 [(5, 4)] Frank holds position within the Grid: 7 6 Frank1J 0600 Zeke holds position within the Grid: 2 5 Zeke2I 2400 Zeke holds position within the Grid: 9 6 Zeke2K 2400 Zeke holds position within the Grid: 4 3 Zeke2L 2400 Zeke holds position within the Grid: 1 1 Zeke2M 2400 Jack holds position within the Grid: 3 2 Jack3D 0600 Nick is moving within the Grid! 3 4 [(3, 4)] 4 Frank holds position within the Grid: 7 7 Frank0G 0600 Frank holds position within the Grid: 2 0 Frank09 0600 Frank holds position within the Grid: 7 6 Frank1J 0600 Zeke holds position within the Grid: 2 5 Zeke2I 2400 Zeke holds position within the Grid: 9 6 Zeke2K 2400 Zeke holds position within the Grid: 4 3 Zeke2L 2400 Zeke holds position within the Grid: 1 1 Zeke2M 2400 Jack holds position within the Grid: 3 2 Jack3D 0600 Nick holds position within the Grid: 7 5 Nick4P 4400 2 Frank is moving within the Grid! 7 7 [(7, 7), (6, 7)] Frank is moving within the Grid! 2 0 [(2, 0)] Frank holds position within the Grid: 7 6 Frank1J 0600 Zeke holds position within the Grid: 2 5 Zeke2I 2400 Zeke holds position within the Grid: 9 6 Zeke2K 2400 Zeke holds position within the Grid: 4 3 Zeke2L 2400 Zeke is moving within the Grid! 1 1 [(1, 1)] Jack is moving within the Grid! 3 2 [(3, 2), (3, 1)] Nick is moving within the Grid! 7 5 [(7, 5)] -3 22 Tactical Movement Tactical Time: 53 seconds in the Ground dimension. Approach Frank is moving within the Grid! 3 5 [(3, 5), (2, 5), (1, 4)] Frank is moving within the Grid! 5 3 [(5, 3), (4, 3), (3, 2), (2, 2)] Frank is moving within the Grid! 7 6 [(7, 6)] Zeke is moving within the Grid! 2 5 [(2, 5), (3, 5), (4, 6), (5, 6)] Zeke is moving within the Grid! 9 6 [(9, 6), (8, 5), (7, 4), (6, 3), (5, 2)] Zeke is moving within the Grid! 4 3 [(4, 3), (4, 4), (3, 5), (3, 6), (2, 7)] Zeke is moving within the Grid! 7 5 [(7, 5), (7, 6), (8, 7), (8, 8)] Jack is moving within the Grid! 3 1 [(3, 1), (2, 2), (1, 3), (0, 4)] Nick holds position within the Grid: 5 7 Nick4P 4400 42 Frank holds position within the Grid: 1 4 Frank0G 0600 Frank holds position within the Grid: 2 2 Frank09 0600 Frank is moving within the Grid! 1 5 [(1, 5)] Zeke holds position within the Grid: 9 8 Zeke2I 2400 Zeke holds position within the Grid: 5 2 Zeke2K 2400 Zeke holds position within the Grid: 1 9 Zeke2L 2400 Zeke holds position within the Grid: 8 8 Zeke2M 2400 Jack holds position within the Grid: 0 4 Jack3D 0600 Nick is moving within the Grid! 5 7 [(5, 7), (6, 7)] 34 Frank is moving within the Grid! 1 4 [(1, 4), (1, 5), (1, 6)] Frank is moving within the Grid! 2 2 [(2, 2), (2, 3)] Frank is moving within the Grid! 8 1 [(8, 1), (8, 2), (7, 3), (7, 4)] Zeke is moving within the Grid! 9 8 [(9, 8), (9, 7), (8, 6), (8, 5), (8, 4)] Zeke is moving within the Grid! 5 2 [(5, 2), (5, 1), (6, 0)] Zeke is moving within the Grid! 1 9 [(1, 9), (2, 9), (3, 9), (4, 9), (5, 9)] Zeke is moving within the Grid! 8 8 [(8, 8), (7, 7), (6, 7), (5, 6), (4, 5)] Jack is moving within the Grid! 0 4 [(0, 4), (1, 4), (2, 4)] Nick is moving within the Grid! 6 7 [(6, 7), (6, 6), (6, 5), (6, 4), (6, 3)] 26 Frank holds position within the Grid: 1 6 Frank0G 0600 Frank is moving within the Grid! 3 7 [(3, 7), (3, 6), (3, 5), (3, 4), (4, 3)] Frank is moving within the Grid! 7 4 [(7, 4), (6, 4), (5, 5)] Zeke is moving within the Grid! 6 0 [(6, 0), (7, 1)] Zeke is moving within the Grid! 6 0 [(6, 0), (5, 1), (4, 2), (4, 3), (3, 4)] Zeke is moving within the Grid! 9 8 [(9, 8), (8, 8), (7, 8), (6, 8), (5, 7)] Zeke is moving within the Grid! 4 5 [(4, 5), (5, 6)] Jack is moving within the Grid! 6 3 [(6, 3), (7, 4)] Nick is moving within the Grid! 6 3 [(6, 3)] 15 Frank is moving within the Grid! 1 6 [(1, 6), (2, 5), (3, 5), (4, 4), (5, 3), (6, 3), (7, 2)] Frank is moving within the Grid! 4 0 [(4, 0), (4, 1), (5, 2), (5, 3)] Frank holds position within the Grid: 5 5 Frank1J 0600 Zeke is moving within the Grid! 7 1 [(7, 1), (6, 2), (5, 3)] Zeke is moving within the Grid! 1 6 [(1, 6), (2, 6)] Zeke is moving within the Grid! 3 7 [(3, 7), (3, 6), (3, 5), (3, 4), (3, 3), (3, 2), (3, 1)] Zeke is moving within the Grid! 7 8 [(7, 8), (7, 7), (7, 6), (7, 5), (7, 4)] Jack is moving within the Grid! 7 4 [(7, 4), (6, 4), (5, 4)] Nick is moving within the Grid! 5 5 [(5, 5), (5, 4), (4, 3), (4, 2)] 3 Frank holds position within the Grid: 7 2 Frank0G 0600 Frank is moving within the Grid! 5 3 [(5, 3)] Frank is moving within the Grid! 5 5 [(5, 5), (4, 5)] Zeke is moving within the Grid! 3 5 [(3, 5)] Zeke is moving within the Grid! 5 8 [(5, 8), (4, 8)] Zeke is moving within the Grid! 3 1 [(3, 1)] Zeke is moving within the Grid! 7 0 [(7, 0), (7, 1)] Jack is moving within the Grid! 5 4 [(5, 4)] Nick holds position within the Grid: 4 2 Nick4P 4400 1 Frank holds position within the Grid: 7 2 Frank0G 0600 Frank holds position within the Grid: 7 4 Frank09 0600 Frank holds position within the Grid: 4 5 Frank1J 0600 Zeke holds position within the Grid: 5 8 Zeke2I 2400 Zeke holds position within the Grid: 4 8 Zeke2K 2400 Zeke holds position within the Grid: 1 4 Zeke2L 2400 Zeke holds position within the Grid: 5 9 Zeke2M 2400 Jack holds position within the Grid: 1 8 Jack3D 0600 Nick holds position within the Grid: 4 2 Nick4P 4400 -2 53 Tactical Movement Tactical Time: 52 seconds in the Ground dimension. Approach Frank is moving within the Grid! 7 2 [(7, 2), (7, 3), (6, 4)] Frank holds position within the Grid: 7 4 Frank09 0600 Frank holds position within the Grid: 4 5 Frank1J 0600 Zeke holds position within the Grid: 5 8 Zeke2I 2400 Zeke is moving within the Grid! 4 8 [(4, 8), (4, 7)] Zeke holds position within the Grid: 1 4 Zeke2L 2400 Zeke holds position within the Grid: 5 9 Zeke2M 2400 Jack holds position within the Grid: 1 8 Jack3D 0600 Nick is moving within the Grid! 4 2 [(4, 2)] 48 Frank is moving within the Grid! 6 4 [(6, 4), (6, 5)] Frank is moving within the Grid! 7 4 [(7, 4)] Frank is moving within the Grid! 4 5 [(4, 5)] Zeke is moving within the Grid! 5 8 [(5, 8), (4, 7), (3, 6)] Zeke is moving within the Grid! 3 3 [(3, 3), (3, 2)] Zeke is moving within the Grid! 1 4 [(1, 4), (2, 5)] Zeke is moving within the Grid! 5 9 [(5, 9), (5, 8), (6, 7), (6, 6)] Jack holds position within the Grid: 1 8 Jack3D 0600 Nick holds position within the Grid: 4 7 Nick4P 4400 39 Frank holds position within the Grid: 6 5 Frank0G 0600 Frank holds position within the Grid: 3 2 Frank09 0600 Frank holds position within the Grid: 7 4 Frank1J 0600 Zeke holds position within the Grid: 1 4 Zeke2I 2400 Zeke holds position within the Grid: 3 2 Zeke2K 2400 Zeke holds position within the Grid: 4 6 Zeke2L 2400 Zeke holds position within the Grid: 6 6 Zeke2M 2400 Jack holds position within the Grid: 1 8 Jack3D 0600 Nick holds position within the Grid: 4 7 Nick4P 4400 30 Frank holds position within the Grid: 6 5 Frank0G 0600 Frank is moving within the Grid! 3 2 [(3, 2)] Frank holds position within the Grid: 7 4 Frank1J 0600 Zeke holds position within the Grid: 1 4 Zeke2I 2400 Zeke holds position within the Grid: 3 2 Zeke2K 2400 Zeke holds position within the Grid: 4 6 Zeke2L 2400 Zeke is moving within the Grid! 6 6 [(6, 6), (5, 5)] Jack is moving within the Grid! 1 8 [(1, 8)] Nick holds position within the Grid: 4 7 Nick4P 4400 20 Frank is moving within the Grid! 6 5 [(6, 5)] Frank is moving within the Grid! 8 2 [(8, 2)] Frank is moving within the Grid! 7 4 [(7, 4)] Zeke is moving within the Grid! 1 4 [(1, 4)] Zeke is moving within the Grid! 3 2 [(3, 2)] Zeke is moving within the Grid! 4 6 [(4, 6)] Zeke is moving within the Grid! 3 4 [(3, 4)] Jack is moving within the Grid! 8 4 [(8, 4)] Nick is moving within the Grid! 4 7 [(4, 7)] 17 Frank is moving within the Grid! 9 5 [(9, 5)] Frank is moving within the Grid! 3 3 [(3, 3), (4, 4), (5, 5), (6, 6), (7, 7)] Frank is moving within the Grid! 7 7 [(7, 7), (6, 7), (5, 7), (4, 7), (3, 7), (2, 7)] Zeke is moving within the Grid! 5 4 [(5, 4), (4, 3)] Zeke is moving within the Grid! 4 8 [(4, 8), (3, 8), (2, 7)] Zeke is moving within the Grid! 4 3 [(4, 3), (4, 4), (3, 5), (3, 6), (2, 7)] Zeke is moving within the Grid! 9 7 [(9, 7), (8, 6), (7, 5), (7, 4)] Jack is moving within the Grid! 5 3 [(5, 3), (4, 3), (3, 2), (2, 2)] Nick is moving within the Grid! 6 3 [(6, 3), (6, 4), (7, 5)] 6 Frank is moving within the Grid! 4 7 [(4, 7)] Frank is moving within the Grid! 7 7 [(7, 7), (6, 6)] Frank is moving within the Grid! 2 7 [(2, 7), (2, 6)] Zeke is moving within the Grid! 4 3 [(4, 3), (3, 4)] Zeke is moving within the Grid! 2 7 [(2, 7), (1, 8), (0, 9)] Zeke is moving within the Grid! 2 7 [(2, 7)] Zeke is moving within the Grid! 5 2 [(5, 2)] Jack is moving within the Grid! 2 2 [(2, 2), (2, 3)] Nick holds position within the Grid: 7 5 Nick4P 4400 1 Frank is moving within the Grid! 8 2 [(8, 2), (8, 3), (7, 4)] Frank is moving within the Grid! 3 2 [(3, 2), (3, 3)] Frank is moving within the Grid! 2 6 [(2, 6), (2, 5), (2, 4), (2, 3), (2, 2), (2, 1)] Zeke is moving within the Grid! 3 4 [(3, 4), (4, 3)] Zeke holds position within the Grid: 0 9 Zeke2K 2400 Zeke is moving within the Grid! 7 5 [(7, 5), (6, 5)] Zeke is moving within the Grid! 5 4 [(5, 4)] Jack is moving within the Grid! 4 7 [(4, 7)] Nick is moving within the Grid! 7 5 [(7, 5), (6, 5), (5, 5), (4, 6), (3, 6)] -7 52 Tactical Movement Tactical Time: 74 seconds in the Ground dimension. Approach -1: Frank0G 21 -1: Jack3D 21 -1: Nick4P 21 Frank holds position within the Grid: 4 8 Frank09 0600 Frank holds position within the Grid: 2 1 Frank1J 0600 Zeke holds position within the Grid: 8 0 Zeke2I 2400 Zeke holds position within the Grid: 0 9 Zeke2K 2400 Zeke holds position within the Grid: 4 4 Zeke2L 2400 Zeke holds position within the Grid: 2 7 Zeke2M 2400 64 Frank is moving within the Grid! 4 8 [(4, 8)] Frank is moving within the Grid! 2 1 [(2, 1)] Zeke is moving within the Grid! 8 0 [(8, 0), (7, 0)] Zeke is moving within the Grid! 0 9 [(0, 9), (1, 9)] Zeke holds position within the Grid: 4 4 Zeke2L 2400 Zeke is moving within the Grid! 2 7 [(2, 7)] 54 Frank is moving within the Grid! 6 9 [(6, 9), (7, 8), (8, 7)] Frank holds position within the Grid: 5 4 Frank1J 0600 Zeke is moving within the Grid! 4 2 [(4, 2), (5, 3), (6, 4)] Zeke holds position within the Grid: 5 7 Zeke2K 2400 Zeke is moving within the Grid! 4 4 [(4, 4), (5, 5), (6, 6)] Zeke holds position within the Grid: 6 7 Zeke2M 2400 47 Frank holds position within the Grid: 8 7 Frank09 0600 Frank is moving within the Grid! 5 4 [(5, 4), (5, 5), (5, 6)] Zeke is moving within the Grid! 8 6 [(8, 6), (7, 5), (6, 5), (5, 4), (4, 3)] Zeke holds position within the Grid: 5 7 Zeke2K 2400 Zeke is moving within the Grid! 6 6 [(6, 6), (5, 6), (4, 6), (3, 6), (2, 6), (1, 6), (0, 6)] Zeke is moving within the Grid! 6 7 [(6, 7), (6, 6), (6, 5), (6, 4), (6, 3)] 38 Frank holds position within the Grid: 8 7 Frank09 0600 Frank holds position within the Grid: 5 6 Frank1J 0600 Zeke holds position within the Grid: 1 1 Zeke2I 2400 Zeke is moving within the Grid! 5 7 [(5, 7)] Zeke is moving within the Grid! 0 6 [(0, 6)] Zeke is moving within the Grid! 6 3 [(6, 3), (5, 3)] 35 Frank is moving within the Grid! 8 7 [(8, 7), (7, 7), (6, 6), (5, 6), (4, 5), (3, 5), (2, 4)] Frank is moving within the Grid! 5 6 [(5, 6), (6, 6)] Zeke is moving within the Grid! 1 1 [(1, 1), (2, 2), (3, 3), (4, 4), (4, 5), (5, 6), (6, 7), (7, 8)] Zeke is moving within the Grid! 2 5 [(2, 5), (3, 5), (4, 5)] Zeke is moving within the Grid! 3 4 [(3, 4), (2, 3)] Zeke is moving within the Grid! 5 3 [(5, 3), (6, 3), (7, 4)] 25 Frank holds position within the Grid: 2 4 Frank09 0600 Frank holds position within the Grid: 8 7 Frank1J 0600 Zeke holds position within the Grid: 7 8 Zeke2I 2400 Zeke holds position within the Grid: 6 5 Zeke2K 2400 Zeke holds position within the Grid: 2 3 Zeke2L 2400 Zeke holds position within the Grid: 7 4 Zeke2M 2400 20 Frank holds position within the Grid: 2 4 Frank09 0600 Frank holds position within the Grid: 8 7 Frank1J 0600 Zeke holds position within the Grid: 7 8 Zeke2I 2400 Zeke holds position within the Grid: 6 5 Zeke2K 2400 Zeke holds position within the Grid: 2 3 Zeke2L 2400 Zeke holds position within the Grid: 7 4 Zeke2M 2400 16 Frank is moving within the Grid! 2 4 [(2, 4), (2, 5), (3, 6)] Frank is moving within the Grid! 8 7 [(8, 7), (7, 7), (6, 7), (5, 8), (4, 8), (3, 8)] Zeke is moving within the Grid! 7 8 [(7, 8)] Zeke is moving within the Grid! 6 5 [(6, 5), (5, 5)] Zeke is moving within the Grid! 2 3 [(2, 3), (3, 3), (4, 3)] Zeke is moving within the Grid! 7 4 [(7, 4), (7, 5), (6, 6), (6, 7)] 6 Frank is moving within the Grid! 3 6 [(3, 6), (4, 6)] Frank is moving within the Grid! 3 8 [(3, 8)] Zeke is moving within the Grid! 7 8 [(7, 8), (7, 7)] Zeke holds position within the Grid: 2 6 Zeke2K 2400 Zeke is moving within the Grid! 7 2 [(7, 2)] Zeke is moving within the Grid! 6 7 [(6, 7), (5, 7)] -2 Tactical Movement Tactical Time: 48 seconds in the Ground dimension. Approach Frank is moving within the Grid! 7 4 [(7, 4), (8, 4)] Frank is moving within the Grid! 6 5 [(6, 5), (5, 4), (4, 4), (3, 3), (2, 3), (1, 2)] Frank is moving within the Grid! 7 6 [(7, 6), (6, 5), (6, 4), (5, 3)] Zeke is moving within the Grid! 6 0 [(6, 0), (6, 1), (6, 2), (6, 3), (6, 4)] Zeke is moving within the Grid! 2 6 [(2, 6), (3, 6), (4, 6), (5, 5), (6, 5)] Zeke is moving within the Grid! 7 4 [(7, 4)] Zeke holds position within the Grid: 1 6 Zeke2M 2400 Jack is moving within the Grid! 6 3 [(6, 3), (7, 4)] Nick is moving within the Grid! 3 6 [(3, 6), (4, 6), (5, 7), (6, 7)] 41 Frank is moving within the Grid! 8 4 [(8, 4), (7, 5)] Frank is moving within the Grid! 1 2 [(1, 2)] Frank is moving within the Grid! 3 0 [(3, 0), (3, 1)] Zeke is moving within the Grid! 6 4 [(6, 4), (5, 4)] Zeke is moving within the Grid! 6 5 [(6, 5), (5, 6)] Zeke holds position within the Grid: 0 5 Zeke2L 2400 Zeke holds position within the Grid: 1 6 Zeke2M 2400 Jack is moving within the Grid! 7 4 [(7, 4), (6, 4), (5, 4)] Nick holds position within the Grid: 6 7 Nick4P 4400 33 Frank is moving within the Grid! 6 7 [(6, 7)] Frank holds position within the Grid: 6 7 Frank09 0600 Frank is moving within the Grid! 4 7 [(4, 7)] Zeke holds position within the Grid: 3 4 Zeke2I 2400 Zeke is moving within the Grid! 5 6 [(5, 6)] Zeke is moving within the Grid! 0 5 [(0, 5)] Zeke holds position within the Grid: 1 6 Zeke2M 2400 Jack is moving within the Grid! 1 4 [(1, 4)] Nick is moving within the Grid! 6 7 [(6, 7)] 24 Frank holds position within the Grid: 6 2 Frank0G 0600 Frank is moving within the Grid! 6 7 [(6, 7)] Frank holds position within the Grid: 4 4 Frank1J 0600 Zeke is moving within the Grid! 3 4 [(3, 4)] Zeke holds position within the Grid: 3 4 Zeke2K 2400 Zeke is moving within the Grid! 5 3 [(5, 3)] Zeke is moving within the Grid! 1 6 [(1, 6)] Jack is moving within the Grid! 6 7 [(6, 7)] Nick is moving within the Grid! 5 4 [(5, 4)] 21 Frank is moving within the Grid! 6 2 [(6, 2), (6, 3)] Frank is moving within the Grid! 3 5 [(3, 5), (3, 6)] Frank is moving within the Grid! 4 4 [(4, 4), (5, 4), (6, 4)] Zeke is moving within the Grid! 5 6 [(5, 6), (5, 5), (6, 4)] Zeke is moving within the Grid! 3 4 [(3, 4), (3, 5), (3, 6), (4, 7), (4, 8)] Zeke is moving within the Grid! 5 3 [(5, 3)] Zeke holds position within the Grid: 2 4 Zeke2M 2400 Jack is moving within the Grid! 3 5 [(3, 5), (4, 5)] Nick is moving within the Grid! 4 6 [(4, 6), (5, 6)] 10 Frank holds position within the Grid: 4 8 Frank0G 0600 Frank is moving within the Grid! 3 6 [(3, 6)] Frank is moving within the Grid! 6 4 [(6, 4)] Zeke is moving within the Grid! 6 4 [(6, 4)] Zeke holds position within the Grid: 4 8 Zeke2K 2400 Zeke holds position within the Grid: 8 6 Zeke2L 2400 Zeke holds position within the Grid: 2 4 Zeke2M 2400 Jack is moving within the Grid! 4 5 [(4, 5)] Nick is moving within the Grid! 5 6 [(5, 6)] 5 Frank holds position within the Grid: 4 8 Frank0G 0600 Frank holds position within the Grid: 6 3 Frank09 0600 Frank holds position within the Grid: 4 6 Frank1J 0600 Zeke holds position within the Grid: 2 5 Zeke2I 2400 Zeke holds position within the Grid: 4 8 Zeke2K 2400 Zeke holds position within the Grid: 8 6 Zeke2L 2400 Zeke holds position within the Grid: 2 4 Zeke2M 2400 Jack holds position within the Grid: 1 4 Jack3D 0600 Nick holds position within the Grid: 2 3 Nick4P 4400 4 Frank holds position within the Grid: 4 8 Frank0G 0600 Frank is moving within the Grid! 6 3 [(6, 3)] Frank is moving within the Grid! 4 6 [(4, 6)] Zeke is moving within the Grid! 2 5 [(2, 5), (3, 5)] Zeke is moving within the Grid! 4 8 [(4, 8), (4, 7)] Zeke is moving within the Grid! 8 6 [(8, 6), (7, 7)] Zeke holds position within the Grid: 2 4 Zeke2M 2400 Jack is moving within the Grid! 1 4 [(1, 4)] Nick holds position within the Grid: 2 3 Nick4P 4400 2 Frank is moving within the Grid! 4 8 [(4, 8)] Frank holds position within the Grid: 0 5 Frank09 0600 Frank holds position within the Grid: 3 2 Frank1J 0600 Zeke is moving within the Grid! 6 7 [(6, 7), (5, 7)] Zeke is moving within the Grid! 5 4 [(5, 4), (4, 5), (3, 6), (2, 7), (1, 8)] Zeke is moving within the Grid! 5 9 [(5, 9), (6, 8), (7, 7)] Zeke is moving within the Grid! 2 4 [(2, 4), (3, 3), (4, 3), (5, 2)] Jack is moving within the Grid! 2 1 [(2, 1), (3, 2)] Nick is moving within the Grid! 2 3 [(2, 3)] -8 48 Aircraft approaches Main Combat Zone! 0 Aircraft approaches Main Combat Zone! -9 Tactical Movement Tactical Time: 46 seconds in the Ground dimension. Approach Frank holds position within the Grid: 4 4 Frank0G 0600 Frank holds position within the Grid: 0 5 Frank09 0600 Frank holds position within the Grid: 3 2 Frank1J 0600 Zeke holds position within the Grid: 2 5 Zeke2I 2400 Zeke holds position within the Grid: 1 8 Zeke2K 2400 Zeke holds position within the Grid: 7 7 Zeke2L 2400 Zeke holds position within the Grid: 5 2 Zeke2M 2400 Jack holds position within the Grid: 4 4 Jack3D 0600 Nick holds position within the Grid: 0 4 Nick4P 4400 38 Frank holds position within the Grid: 4 4 Frank0G 0600 Frank is moving within the Grid! 0 5 [(0, 5), (1, 5), (2, 5), (3, 4)] Frank holds position within the Grid: 3 2 Frank1J 0600 Zeke is moving within the Grid! 2 5 [(2, 5), (2, 4), (3, 3)] Zeke is moving within the Grid! 1 8 [(1, 8), (2, 7), (3, 6), (4, 6)] Zeke is moving within the Grid! 7 7 [(7, 7), (7, 6)] Zeke is moving within the Grid! 5 2 [(5, 2), (6, 1)] Jack is moving within the Grid! 4 4 [(4, 4), (5, 3)] Nick is moving within the Grid! 0 4 [(0, 4), (0, 5), (1, 6)] 31 Frank holds position within the Grid: 4 4 Frank0G 0600 Frank holds position within the Grid: 5 4 Frank09 0600 Frank holds position within the Grid: 3 2 Frank1J 0600 Zeke holds position within the Grid: 3 3 Zeke2I 2400 Zeke holds position within the Grid: 6 4 Zeke2K 2400 Zeke holds position within the Grid: 6 1 Zeke2L 2400 Zeke holds position within the Grid: 6 1 Zeke2M 2400 Jack holds position within the Grid: 5 3 Jack3D 0600 Nick holds position within the Grid: 1 6 Nick4P 4400 21 Frank holds position within the Grid: 4 4 Frank0G 0600 Frank holds position within the Grid: 5 4 Frank09 0600 Frank holds position within the Grid: 3 2 Frank1J 0600 Zeke holds position within the Grid: 3 3 Zeke2I 2400 Zeke holds position within the Grid: 6 4 Zeke2K 2400 Zeke holds position within the Grid: 6 1 Zeke2L 2400 Zeke holds position within the Grid: 6 1 Zeke2M 2400 Jack holds position within the Grid: 5 3 Jack3D 0600 Nick holds position within the Grid: 1 6 Nick4P 4400 9 Frank holds position within the Grid: 4 4 Frank0G 0600 Frank holds position within the Grid: 5 4 Frank09 0600 Frank holds position within the Grid: 3 2 Frank1J 0600 Zeke holds position within the Grid: 3 3 Zeke2I 2400 Zeke holds position within the Grid: 6 4 Zeke2K 2400 Zeke holds position within the Grid: 6 1 Zeke2L 2400 Zeke holds position within the Grid: 6 1 Zeke2M 2400 Jack holds position within the Grid: 5 3 Jack3D 0600 Nick holds position within the Grid: 1 6 Nick4P 4400 8 Frank is moving within the Grid! 4 4 [(4, 4)] Frank is moving within the Grid! 5 4 [(5, 4), (4, 3)] Frank is moving within the Grid! 3 2 [(3, 2), (4, 2), (5, 2)] Zeke is moving within the Grid! 3 3 [(3, 3)] Zeke is moving within the Grid! 6 4 [(6, 4)] Zeke is moving within the Grid! 6 1 [(6, 1)] Zeke is moving within the Grid! 6 1 [(6, 1)] Jack holds position within the Grid: 5 3 Jack3D 0600 Nick is moving within the Grid! 1 6 [(1, 6)] 1 Frank holds position within the Grid: 8 8 Frank0G 0600 Frank holds position within the Grid: 4 3 Frank09 0600 Frank holds position within the Grid: 5 2 Frank1J 0600 Zeke holds position within the Grid: 3 5 Zeke2I 2400 Zeke holds position within the Grid: 9 6 Zeke2K 2400 Zeke holds position within the Grid: 7 7 Zeke2L 2400 Zeke holds position within the Grid: 5 3 Zeke2M 2400 Jack holds position within the Grid: 5 3 Jack3D 0600 Nick holds position within the Grid: 4 8 Nick4P 4400 0 46 Tactical Movement Tactical Time: 84 seconds in the Ground dimension. Approach -1: Frank0G 20 -1: Jack3D 20 -1: Nick4P 20 Frank is moving within the Grid! 4 3 [(4, 3), (4, 4), (3, 5), (3, 6), (2, 7)] Frank is moving within the Grid! 5 2 [(5, 2)] Zeke holds position within the Grid: 3 5 Zeke2I 2400 Zeke is moving within the Grid! 9 6 [(9, 6)] Zeke is moving within the Grid! 7 7 [(7, 7), (6, 6), (5, 5), (4, 4)] Zeke holds position within the Grid: 5 3 Zeke2M 2400 77 Frank holds position within the Grid: 2 7 Frank09 0600 Frank is moving within the Grid! 3 7 [(3, 7)] Zeke holds position within the Grid: 3 5 Zeke2I 2400 Zeke is moving within the Grid! 5 2 [(5, 2)] Zeke holds position within the Grid: 4 4 Zeke2L 2400 Zeke is moving within the Grid! 5 3 [(5, 3), (4, 3)] 72 Frank is moving within the Grid! 2 7 [(2, 7), (1, 6)] Frank holds position within the Grid: 6 7 Frank1J 0600 Zeke holds position within the Grid: 3 5 Zeke2I 2400 Zeke holds position within the Grid: 0 4 Zeke2K 2400 Zeke is moving within the Grid! 4 4 [(4, 4)] Zeke is moving within the Grid! 1 1 [(1, 1)] 69 Frank holds position within the Grid: 1 6 Frank09 0600 Frank is moving within the Grid! 6 7 [(6, 7)] Zeke is moving within the Grid! 3 5 [(3, 5)] Zeke is moving within the Grid! 0 4 [(0, 4)] Zeke holds position within the Grid: 4 6 Zeke2L 2400 Zeke is moving within the Grid! 8 4 [(8, 4), (7, 3)] 67 Frank holds position within the Grid: 1 6 Frank09 0600 Frank is moving within the Grid! 4 6 [(4, 6), (5, 6), (6, 6)] Zeke is moving within the Grid! 5 6 [(5, 6), (5, 5), (5, 4)] Zeke is moving within the Grid! 2 5 [(2, 5), (2, 4), (1, 3), (1, 2)] Zeke is moving within the Grid! 4 6 [(4, 6), (4, 5), (4, 4), (5, 3), (5, 2)] Zeke is moving within the Grid! 7 3 [(7, 3), (6, 4)] 62 Frank holds position within the Grid: 1 6 Frank09 0600 Frank is moving within the Grid! 8 6 [(8, 6)] Zeke is moving within the Grid! 5 4 [(5, 4), (4, 5), (4, 6)] Zeke is moving within the Grid! 1 2 [(1, 2), (2, 3)] Zeke is moving within the Grid! 5 2 [(5, 2)] Zeke is moving within the Grid! 4 8 [(4, 8), (4, 7), (3, 6)] 56 Frank holds position within the Grid: 1 6 Frank09 0600 Frank holds position within the Grid: 6 2 Frank1J 0600 Zeke is moving within the Grid! 2 9 [(2, 9)] Zeke holds position within the Grid: 4 6 Zeke2K 2400 Zeke holds position within the Grid: 7 3 Zeke2L 2400 Zeke is moving within the Grid! 1 0 [(1, 0)] 53 Frank holds position within the Grid: 1 6 Frank09 0600 Frank is moving within the Grid! 6 2 [(6, 2)] Zeke holds position within the Grid: 6 6 Zeke2I 2400 Zeke is moving within the Grid! 4 6 [(4, 6)] Zeke holds position within the Grid: 7 3 Zeke2L 2400 Zeke is moving within the Grid! 5 3 [(5, 3), (6, 3)] 50 Frank is moving within the Grid! 1 6 [(1, 6), (2, 6)] Frank is moving within the Grid! 2 7 [(2, 7), (3, 7), (4, 8)] Zeke is moving within the Grid! 6 6 [(6, 6), (5, 5)] Zeke is moving within the Grid! 4 6 [(4, 6), (4, 7)] Zeke holds position within the Grid: 7 3 Zeke2L 2400 Zeke holds position within the Grid: 6 3 Zeke2M 2400 46 Frank holds position within the Grid: 4 5 Frank09 0600 Frank is moving within the Grid! 4 8 [(4, 8)] Zeke holds position within the Grid: 4 3 Zeke2I 2400 Zeke is moving within the Grid! 3 9 [(3, 9)] Zeke is moving within the Grid! 7 3 [(7, 3)] Zeke holds position within the Grid: 6 3 Zeke2M 2400 34 Frank holds position within the Grid: 4 5 Frank09 0600 Frank is moving within the Grid! 1 7 [(1, 7), (1, 6), (1, 5), (0, 4), (0, 3), (0, 2)] Zeke is moving within the Grid! 4 3 [(4, 3), (5, 3), (6, 2)] Zeke is moving within the Grid! 3 2 [(3, 2), (4, 2), (5, 2), (6, 2)] Zeke is moving within the Grid! 2 6 [(2, 6), (3, 6), (4, 5), (5, 5)] Zeke is moving within the Grid! 6 3 [(6, 3), (5, 4), (4, 5), (3, 6), (2, 7)] 22 Frank holds position within the Grid: 4 5 Frank09 0600 Frank holds position within the Grid: 0 2 Frank1J 0600 Zeke holds position within the Grid: 6 2 Zeke2I 2400 Zeke holds position within the Grid: 6 2 Zeke2K 2400 Zeke is moving within the Grid! 5 5 [(5, 5)] Zeke is moving within the Grid! 2 7 [(2, 7), (2, 8)] 21 Frank holds position within the Grid: 4 5 Frank09 0600 Frank holds position within the Grid: 0 2 Frank1J 0600 Zeke holds position within the Grid: 6 2 Zeke2I 2400 Zeke holds position within the Grid: 6 2 Zeke2K 2400 Zeke holds position within the Grid: 7 4 Zeke2L 2400 Zeke holds position within the Grid: 2 8 Zeke2M 2400 19 Frank holds position within the Grid: 4 5 Frank09 0600 Frank is moving within the Grid! 0 2 [(0, 2)] Zeke is moving within the Grid! 6 2 [(6, 2)] Zeke holds position within the Grid: 6 2 Zeke2K 2400 Zeke is moving within the Grid! 7 4 [(7, 4)] Zeke is moving within the Grid! 2 8 [(2, 8)] 16 Frank holds position within the Grid: 4 5 Frank09 0600 Frank holds position within the Grid: 4 1 Frank1J 0600 Zeke holds position within the Grid: 7 7 Zeke2I 2400 Zeke holds position within the Grid: 6 2 Zeke2K 2400 Zeke holds position within the Grid: 2 8 Zeke2L 2400 Zeke holds position within the Grid: 2 4 Zeke2M 2400 7 Frank holds position within the Grid: 4 5 Frank09 0600 Frank is moving within the Grid! 4 1 [(4, 1), (5, 2)] Zeke is moving within the Grid! 7 7 [(7, 7)] Zeke holds position within the Grid: 6 2 Zeke2K 2400 Zeke is moving within the Grid! 2 8 [(2, 8), (2, 7)] Zeke is moving within the Grid! 2 4 [(2, 4), (3, 4)] -2 Tactical Movement Tactical Time: 46 seconds in the Ground dimension. Approach Missed Adjacent Intercept! Missed Distant Intercept! Missed Distant Intercept! Possible interception by P-51s in: (6, 31) !!! Escort: 73 Sqn 5 No Intercept! Possible interception by P-51s in: (6, 29) !!! Escort: 47 Sqn: 0 One P-51D may intercept! P-51D00 will attempt to stave off Zeke22 Zeke22 100 4 29 2400 9 P-51D00 60.16888035227943 4 28 7 9 Escort is supported by 1 fighters! Interceptors are supported by 0 fighters! No Intercept! Zeke is moving towards the bomber Stream! 5 7 [(7, 31), (7, 30)] 568122M Target Quad: A S Frank is moving within the Grid! 8 8 [(8, 8), (7, 7)] Frank holds position within the Grid: 4 5 Frank09 0600 Frank is moving within the Grid! 7 5 [(7, 5), (6, 5), (5, 5)] Zeke is moving within the Grid! 8 1 [(8, 1), (7, 2), (7, 3)] Zeke is moving within the Grid! 3 4 [(3, 4), (2, 5)] Zeke is moving within the Grid! 6 2 [(6, 2), (5, 3)] Zeke is moving within the Grid! 4 2 [(4, 2), (5, 3), (6, 4)] Zeke is moving within the Grid! 9 7 [(9, 7), (8, 7), (7, 7), (6, 7)] Jack is moving within the Grid! 5 3 [(5, 3), (6, 3), (7, 4)] Nick holds position within the Grid: 4 8 Nick4P 4400 40 Possible interception by P-51s in: (6, 29) !!! Escort: 47 Sqn: 0 No Intercept! 2 P-51Ds may intercept! P-51D2H will attempt to stave off Zeke22 Attackers diverted! Possible interception by P-51s in: (7, 29) !!! Escort: 72 Sqn 3 One P-51D may intercept! P-51D0D will attempt to stave off Zeke22 Attackers diverted! Zeke22 100 4 29 2400 9 P-51D0D 61.7772860087919 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 0 fighters! One P-51D may intercept! P-51D2Y will attempt to stave off Zeke22 Zeke22 100 4 29 2400 9 P-51D2Y 89.17223242762829 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 0 fighters! No Intercept! Missed Adjacent Intercept! Missed Adjacent Intercept! Missed Distant Intercept! Missed Distant Intercept! Missed Distant Intercept! Possible interception by P-51s in: (7, 29) !!! Escort: 72 Sqn 3 2 P-51Ds may intercept! P-51D0D will attempt to stave off Zeke22 An element of four A/C may intercept! P-51D2Y will attempt to stave off Zeke22 Attackers diverted! One P-51D may intercept! P-51D32 will attempt to stave off Zeke22 Zeke22 100 4 29 2400 9 P-51D32 10.487261739258589 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 0 fighters! Zeke is moving towards the bomber Stream! 5 6 [(7, 30), (7, 29), (7, 28), (7, 27), (6, 26)] AU5622M Target Quad: A S Frank is moving within the Grid! 4 4 [(4, 4)] Frank is moving within the Grid! 4 5 [(4, 5), (5, 6)] Frank is moving within the Grid! 5 5 [(5, 5), (4, 5)] Zeke is moving within the Grid! 5 6 [(5, 6), (5, 7)] Zeke holds position within the Grid: 1 7 Zeke2I 2400 Zeke is moving within the Grid! 5 3 [(5, 3), (4, 4), (4, 5)] Zeke is moving within the Grid! 8 7 [(8, 7), (7, 7)] Zeke is moving within the Grid! 6 7 [(6, 7), (5, 6)] Jack is moving within the Grid! 7 4 [(7, 4), (8, 5)] Nick is moving within the Grid! 4 8 [(4, 8)] 36 Frank is moving within the Grid! 4 1 [(4, 1), (4, 2)] Frank holds position within the Grid: 7 7 Frank09 0600 Frank is moving within the Grid! 1 4 [(1, 4)] Zeke is moving within the Grid! 5 7 [(5, 7)] Zeke is moving within the Grid! 1 7 [(1, 7)] Zeke is moving within the Grid! 2 8 [(2, 8), (2, 7)] Zeke is moving within the Grid! 4 6 [(4, 6), (4, 5)] Zeke holds position within the Grid: 2 1 Zeke2M 2400 Jack is moving within the Grid! 8 5 [(8, 5)] Nick is moving within the Grid! 2 4 [(2, 4)] 25 Zeke is moving towards the bomber Stream! A U [(6, 26), (6, 25), (6, 24)] AS2222M Target Quad: A S Frank is moving within the Grid! 5 4 [(5, 4), (6, 3), (7, 2), (8, 1)] Frank is moving within the Grid! 7 7 [(7, 7), (7, 6), (7, 5), (7, 4), (7, 3), (7, 2), (7, 1)] Frank is moving within the Grid! 6 6 [(6, 6), (5, 5)] Zeke is moving within the Grid! 2 2 [(2, 2), (2, 3), (2, 4), (2, 5)] Zeke is moving within the Grid! 5 8 [(5, 8)] Zeke is moving within the Grid! 3 4 [(3, 4), (3, 5), (2, 6), (2, 7)] Zeke is moving within the Grid! 4 5 [(4, 5), (3, 5), (2, 5)] Zeke is moving within the Grid! 2 1 [(2, 1), (3, 2), (4, 3), (5, 4)] Jack is moving within the Grid! 5 3 [(5, 3)] Nick holds position within the Grid: 1 6 Nick4P 4400 15 Zeke has reached the Bomber Stream! Frank is moving within the Grid! 8 1 [(8, 1), (7, 2), (6, 3), (5, 4), (4, 5)] Frank is moving within the Grid! 7 1 [(7, 1), (6, 1), (5, 2), (4, 2), (3, 3)] Frank holds position within the Grid: 5 5 Frank1J 0600 Zeke is moving within the Grid! 8 0 [(8, 0), (7, 0), (6, 0), (5, 0)] Zeke is moving within the Grid! 2 7 [(2, 7), (3, 6), (4, 5), (5, 5), (6, 4)] Zeke is moving within the Grid! 2 5 [(2, 5), (3, 5)] Zeke is moving within the Grid! 7 6 [(7, 6), (6, 6), (5, 6), (4, 7), (3, 7)] Jack is moving within the Grid! 8 4 [(8, 4), (7, 3), (6, 3), (5, 2), (4, 1)] Nick is moving within the Grid! 1 6 [(1, 6), (1, 5), (1, 4)] 4 Frank is moving within the Grid! 1 8 [(1, 8), (2, 8), (3, 7), (4, 7)] Frank holds position within the Grid: 3 3 Frank09 0600 Frank is moving within the Grid! 5 5 [(5, 5), (4, 5), (3, 6), (2, 6)] Zeke is moving within the Grid! 1 1 [(1, 1), (2, 1), (3, 2), (4, 2), (5, 3)] Zeke holds position within the Grid: 8 2 Zeke2K 2400 Zeke is moving within the Grid! 8 6 [(8, 6), (9, 7)] Zeke is moving within the Grid! 3 7 [(3, 7), (2, 7), (1, 6)] Jack is moving within the Grid! 4 1 [(4, 1), (3, 1), (2, 2)] Nick is moving within the Grid! 1 4 [(1, 4), (1, 5), (1, 6), (1, 7), (1, 8)] -1 46 Tactical Movement Tactical Time: 60 seconds in the Ground dimension. Approach -1: Frank0G 19 -1: Jack3D 19 -1: Nick4P 19 Frank holds position within the Grid: 3 3 Frank09 0600 Frank holds position within the Grid: 2 6 Frank1J 0600 Zeke holds position within the Grid: 7 4 Zeke2I 2400 Zeke holds position within the Grid: 8 2 Zeke2K 2400 Zeke holds position within the Grid: 9 7 Zeke2L 2400 Zeke holds position within the Grid: 1 6 Zeke2M 2400 58 Frank holds position within the Grid: 3 3 Frank09 0600 Frank holds position within the Grid: 2 6 Frank1J 0600 Zeke is moving within the Grid! 7 4 [(7, 4), (7, 3)] Zeke is moving within the Grid! 8 2 [(8, 2)] Zeke holds position within the Grid: 9 7 Zeke2L 2400 Zeke is moving within the Grid! 1 6 [(1, 6), (2, 5)] 56 Frank is moving within the Grid! 3 3 [(3, 3), (3, 4), (4, 5), (4, 6)] Frank is moving within the Grid! 2 6 [(2, 6), (2, 5), (2, 4), (2, 3)] Zeke is moving within the Grid! 7 3 [(7, 3), (6, 3), (5, 3)] Zeke is moving within the Grid! 7 7 [(7, 7), (6, 7), (5, 7)] Zeke is moving within the Grid! 9 7 [(9, 7), (8, 7), (7, 6)] Zeke is moving within the Grid! 6 3 [(6, 3), (6, 4)] 50 Frank is moving within the Grid! 4 6 [(4, 6)] Frank is moving within the Grid! 2 1 [(2, 1), (2, 2), (2, 3), (2, 4), (1, 5), (1, 6), (1, 7)] Zeke is moving within the Grid! 3 4 [(3, 4), (4, 4), (5, 5), (6, 5), (7, 6), (8, 6)] Zeke is moving within the Grid! 2 6 [(2, 6), (3, 5), (4, 5), (5, 4), (6, 4), (7, 3)] Zeke is moving within the Grid! 7 6 [(7, 6), (7, 7)] Zeke is moving within the Grid! 7 7 [(7, 7), (8, 8)] 40 Frank is moving within the Grid! 3 3 [(3, 3), (4, 4)] Frank is moving within the Grid! 1 7 [(1, 7)] Zeke holds position within the Grid: 8 6 Zeke2I 2400 Zeke holds position within the Grid: 7 3 Zeke2K 2400 Zeke is moving within the Grid! 7 7 [(7, 7)] Zeke is moving within the Grid! 8 8 [(8, 8)] 35 Frank is moving within the Grid! 4 4 [(4, 4), (4, 3), (3, 2), (3, 1), (2, 0)] Frank is moving within the Grid! 3 5 [(3, 5), (3, 6)] Zeke is moving within the Grid! 8 6 [(8, 6), (7, 6), (6, 6), (5, 6)] Zeke is moving within the Grid! 7 3 [(7, 3), (6, 2), (5, 2), (4, 1)] Zeke is moving within the Grid! 5 3 [(5, 3)] Zeke is moving within the Grid! 1 4 [(1, 4), (1, 3), (2, 2)] 30 Frank holds position within the Grid: 2 0 Frank09 0600 Frank holds position within the Grid: 3 6 Frank1J 0600 Zeke holds position within the Grid: 3 6 Zeke2I 2400 Zeke holds position within the Grid: 2 0 Zeke2K 2400 Zeke holds position within the Grid: 5 6 Zeke2L 2400 Zeke holds position within the Grid: 2 2 Zeke2M 2400 27 Frank is moving within the Grid! 2 0 [(2, 0)] Frank is moving within the Grid! 3 6 [(3, 6), (4, 6)] Zeke is moving within the Grid! 3 6 [(3, 6)] Zeke is moving within the Grid! 2 0 [(2, 0)] Zeke holds position within the Grid: 5 6 Zeke2L 2400 Zeke holds position within the Grid: 2 2 Zeke2M 2400 26 Frank is moving within the Grid! 9 5 [(9, 5)] Frank holds position within the Grid: 4 6 Frank1J 0600 Zeke is moving within the Grid! 6 2 [(6, 2), (6, 3), (7, 4), (7, 5), (8, 6)] Zeke is moving within the Grid! 6 3 [(6, 3), (6, 4)] Zeke is moving within the Grid! 5 6 [(5, 6), (6, 6), (7, 7)] Zeke is moving within the Grid! 2 2 [(2, 2), (2, 3), (3, 4)] 16 Frank holds position within the Grid: 4 2 Frank09 0600 Frank holds position within the Grid: 4 6 Frank1J 0600 Zeke holds position within the Grid: 8 6 Zeke2I 2400 Zeke holds position within the Grid: 5 6 Zeke2K 2400 Zeke holds position within the Grid: 7 7 Zeke2L 2400 Zeke holds position within the Grid: 3 4 Zeke2M 2400 13 Frank holds position within the Grid: 4 2 Frank09 0600 Frank holds position within the Grid: 4 6 Frank1J 0600 Zeke is moving within the Grid! 8 6 [(8, 6)] Zeke is moving within the Grid! 5 6 [(5, 6), (5, 5)] Zeke is moving within the Grid! 7 7 [(7, 7), (6, 6)] Zeke is moving within the Grid! 3 4 [(3, 4)] 10 Frank holds position within the Grid: 4 2 Frank09 0600 Frank holds position within the Grid: 4 6 Frank1J 0600 Zeke holds position within the Grid: 5 2 Zeke2I 2400 Zeke holds position within the Grid: 4 3 Zeke2K 2400 Zeke holds position within the Grid: 4 3 Zeke2L 2400 Zeke holds position within the Grid: 9 1 Zeke2M 2400 7 Frank holds position within the Grid: 4 2 Frank09 0600 Frank is moving within the Grid! 4 6 [(4, 6), (3, 6), (2, 5)] Zeke is moving within the Grid! 5 2 [(5, 2), (6, 3), (6, 4), (7, 5)] Zeke is moving within the Grid! 4 3 [(4, 3)] Zeke is moving within the Grid! 4 3 [(4, 3), (4, 4), (4, 5)] Zeke is moving within the Grid! 9 1 [(9, 1), (8, 2), (8, 3), (7, 4), (7, 5)] -5 Tactical Movement Tactical Time: 25 seconds in the Ground dimension. Approach Frank is moving within the Grid! 4 7 [(4, 7)] Frank holds position within the Grid: 4 2 Frank09 0600 Frank is moving within the Grid! 0 4 [(0, 4)] Zeke holds position within the Grid: 7 5 Zeke2I 2400 Zeke is moving within the Grid! 2 5 [(2, 5)] Zeke holds position within the Grid: 4 5 Zeke2L 2400 Zeke holds position within the Grid: 5 8 Zeke2M 2400 Jack holds position within the Grid: 2 2 Jack3D 0600 Nick is moving within the Grid! 1 8 [(1, 8)] 23 Frank is moving within the Grid! 0 9 [(0, 9)] Frank is moving within the Grid! 4 2 [(4, 2)] Frank is moving within the Grid! 4 4 [(4, 4)] Zeke holds position within the Grid: 7 5 Zeke2I 2400 Zeke holds position within the Grid: 2 2 Zeke2K 2400 Zeke is moving within the Grid! 4 5 [(4, 5)] Zeke holds position within the Grid: 5 8 Zeke2M 2400 Jack holds position within the Grid: 2 2 Jack3D 0600 Nick holds position within the Grid: 4 7 Nick4P 4400 22 Frank holds position within the Grid: 8 8 Frank0G 0600 Frank is moving within the Grid! 6 0 [(6, 0)] Frank is moving within the Grid! 2 1 [(2, 1)] Zeke holds position within the Grid: 7 5 Zeke2I 2400 Zeke is moving within the Grid! 2 2 [(2, 2)] Zeke holds position within the Grid: 4 0 Zeke2L 2400 Zeke holds position within the Grid: 5 8 Zeke2M 2400 Jack holds position within the Grid: 2 2 Jack3D 0600 Nick holds position within the Grid: 4 7 Nick4P 4400 14 Frank is moving within the Grid! 8 8 [(8, 8), (8, 7), (7, 6)] Frank is moving within the Grid! 1 6 [(1, 6), (2, 5)] Frank is moving within the Grid! 3 4 [(3, 4), (3, 5)] Zeke is moving within the Grid! 7 5 [(7, 5), (6, 6), (5, 7)] Zeke holds position within the Grid: 7 4 Zeke2K 2400 Zeke is moving within the Grid! 4 0 [(4, 0)] Zeke is moving within the Grid! 5 8 [(5, 8)] Jack is moving within the Grid! 2 2 [(2, 2), (2, 3)] Nick is moving within the Grid! 4 7 [(4, 7)] 11 Frank is moving within the Grid! 6 4 [(6, 4), (6, 3)] Frank is moving within the Grid! 6 3 [(6, 3)] Frank is moving within the Grid! 3 5 [(3, 5)] Zeke holds position within the Grid: 5 7 Zeke2I 2400 Zeke holds position within the Grid: 7 4 Zeke2K 2400 Zeke is moving within the Grid! 2 4 [(2, 4), (2, 5)] Zeke holds position within the Grid: 5 4 Zeke2M 2400 Jack holds position within the Grid: 5 8 Jack3D 0600 Nick is moving within the Grid! 6 6 [(6, 6), (5, 5)] 0 25 Tactical Movement Tactical Time: 17 seconds in the Ground dimension. Approach Frank is moving within the Grid! 6 1 [(6, 1)] Frank holds position within the Grid: 6 3 Frank09 0600 Frank is moving within the Grid! 4 3 [(4, 3)] Zeke is moving within the Grid! 5 7 [(5, 7)] Zeke holds position within the Grid: 7 4 Zeke2K 2400 Zeke is moving within the Grid! 4 8 [(4, 8), (5, 7)] Zeke is moving within the Grid! 5 4 [(5, 4)] Jack holds position within the Grid: 5 8 Jack3D 0600 Nick holds position within the Grid: 5 5 Nick4P 4400 14 Frank is moving within the Grid! 6 5 [(6, 5), (5, 5)] Frank is moving within the Grid! 6 3 [(6, 3), (6, 4), (6, 5)] Frank is moving within the Grid! 4 3 [(4, 3), (4, 4)] Zeke is moving within the Grid! 1 7 [(1, 7), (2, 7), (3, 6)] Zeke is moving within the Grid! 7 4 [(7, 4)] Zeke is moving within the Grid! 5 7 [(5, 7), (5, 6), (5, 5)] Zeke is moving within the Grid! 1 2 [(1, 2), (2, 3)] Jack is moving within the Grid! 5 8 [(5, 8), (5, 7), (5, 6)] Nick is moving within the Grid! 5 5 [(5, 5), (6, 5), (7, 4), (8, 4)] 6 Frank holds position within the Grid: 0 5 Frank0G 0600 Frank holds position within the Grid: 7 9 Frank09 0600 Frank holds position within the Grid: 5 6 Frank1J 0600 Zeke holds position within the Grid: 7 5 Zeke2I 2400 Zeke holds position within the Grid: 7 4 Zeke2K 2400 Zeke holds position within the Grid: 5 3 Zeke2L 2400 Zeke holds position within the Grid: 6 5 Zeke2M 2400 Jack holds position within the Grid: 4 3 Jack3D 0600 Nick holds position within the Grid: 8 4 Nick4P 4400 5 Frank holds position within the Grid: 0 5 Frank0G 0600 Frank holds position within the Grid: 7 9 Frank09 0600 Frank is moving within the Grid! 5 6 [(5, 6)] Zeke is moving within the Grid! 7 5 [(7, 5)] Zeke is moving within the Grid! 7 4 [(7, 4)] Zeke is moving within the Grid! 5 3 [(5, 3)] Zeke holds position within the Grid: 6 5 Zeke2M 2400 Jack holds position within the Grid: 4 3 Jack3D 0600 Nick is moving within the Grid! 8 4 [(8, 4)] -1 17 Tactical Movement Tactical Time: 62 seconds in the Ground dimension. Approach -1: Frank0G 18 -1: Jack3D 18 -1: Nick4P 18 Frank holds position within the Grid: 7 9 Frank09 0600 Frank is moving within the Grid! 6 4 [(6, 4)] Zeke holds position within the Grid: 3 6 Zeke2I 2400 Zeke is moving within the Grid! 3 2 [(3, 2), (4, 2)] Zeke is moving within the Grid! 2 6 [(2, 6)] Zeke holds position within the Grid: 6 5 Zeke2M 2400 51 Frank holds position within the Grid: 7 9 Frank09 0600 Frank holds position within the Grid: 6 9 Frank1J 0600 Zeke is moving within the Grid! 3 6 [(3, 6)] Zeke is moving within the Grid! 9 5 [(9, 5)] Zeke is moving within the Grid! 4 9 [(4, 9)] Zeke is moving within the Grid! 6 5 [(6, 5), (5, 4)] 49 Frank is moving within the Grid! 7 9 [(7, 9), (7, 8)] Frank holds position within the Grid: 6 9 Frank1J 0600 Zeke is moving within the Grid! 5 3 [(5, 3), (6, 4)] Zeke is moving within the Grid! 4 6 [(4, 6)] Zeke is moving within the Grid! 7 8 [(7, 8)] Zeke holds position within the Grid: 5 4 Zeke2M 2400 42 Frank is moving within the Grid! 9 2 [(9, 2)] Frank holds position within the Grid: 6 9 Frank1J 0600 Zeke holds position within the Grid: 8 6 Zeke2I 2400 Zeke is moving within the Grid! 0 2 [(0, 2), (1, 3), (2, 3), (3, 4), (4, 4)] Zeke is moving within the Grid! 1 6 [(1, 6), (2, 6), (3, 5), (4, 5), (5, 4)] Zeke holds position within the Grid: 5 4 Zeke2M 2400 37 Frank holds position within the Grid: 3 6 Frank09 0600 Frank holds position within the Grid: 6 9 Frank1J 0600 Zeke holds position within the Grid: 8 6 Zeke2I 2400 Zeke holds position within the Grid: 8 7 Zeke2K 2400 Zeke holds position within the Grid: 5 4 Zeke2L 2400 Zeke holds position within the Grid: 5 4 Zeke2M 2400 33 Frank holds position within the Grid: 3 6 Frank09 0600 Frank holds position within the Grid: 6 9 Frank1J 0600 Zeke holds position within the Grid: 8 6 Zeke2I 2400 Zeke holds position within the Grid: 8 7 Zeke2K 2400 Zeke is moving within the Grid! 5 4 [(5, 4)] Zeke is moving within the Grid! 5 4 [(5, 4)] 26 Frank holds position within the Grid: 3 6 Frank09 0600 Frank is moving within the Grid! 6 9 [(6, 9)] Zeke is moving within the Grid! 8 6 [(8, 6)] Zeke holds position within the Grid: 8 7 Zeke2K 2400 Zeke is moving within the Grid! 9 9 [(9, 9)] Zeke is moving within the Grid! 8 5 [(8, 5)] 24 Frank is moving within the Grid! 3 6 [(3, 6), (3, 5), (2, 4)] Frank holds position within the Grid: 3 5 Frank1J 0600 Zeke is moving within the Grid! 7 2 [(7, 2), (7, 1), (6, 0)] Zeke is moving within the Grid! 8 7 [(8, 7), (7, 6), (7, 5)] Zeke is moving within the Grid! 8 4 [(8, 4), (7, 3)] Zeke is moving within the Grid! 1 7 [(1, 7), (2, 7), (3, 6)] 16 Frank holds position within the Grid: 2 4 Frank09 0600 Frank is moving within the Grid! 3 5 [(3, 5)] Zeke holds position within the Grid: 6 0 Zeke2I 2400 Zeke holds position within the Grid: 5 3 Zeke2K 2400 Zeke holds position within the Grid: 6 1 Zeke2L 2400 Zeke is moving within the Grid! 7 4 [(7, 4), (6, 3)] 8 Frank holds position within the Grid: 2 4 Frank09 0600 Frank holds position within the Grid: 4 7 Frank1J 0600 Zeke holds position within the Grid: 6 0 Zeke2I 2400 Zeke holds position within the Grid: 5 3 Zeke2K 2400 Zeke holds position within the Grid: 6 1 Zeke2L 2400 Zeke holds position within the Grid: 6 3 Zeke2M 2400 4 Frank is moving within the Grid! 2 4 [(2, 4)] Frank is moving within the Grid! 4 7 [(4, 7)] Zeke holds position within the Grid: 6 0 Zeke2I 2400 Zeke is moving within the Grid! 5 3 [(5, 3)] Zeke is moving within the Grid! 6 1 [(6, 1)] Zeke holds position within the Grid: 6 3 Zeke2M 2400 1 Frank is moving within the Grid! 5 6 [(5, 6), (4, 6), (3, 5)] Frank is moving within the Grid! 4 9 [(4, 9)] Zeke is moving within the Grid! 6 0 [(6, 0), (6, 1), (5, 2), (5, 3), (4, 4), (4, 5)] Zeke is moving within the Grid! 2 3 [(2, 3), (2, 4), (1, 5)] Zeke is moving within the Grid! 9 4 [(9, 4), (8, 4)] Zeke holds position within the Grid: 6 3 Zeke2M 2400 -8 Tactical Movement Tactical Time: 65 seconds in the Ground dimension. Approach -1: Frank0G 17 -1: Jack3D 17 -1: Nick4P 17 Frank holds position within the Grid: 3 5 Frank09 0600 Frank holds position within the Grid: 2 2 Frank1J 0600 Zeke holds position within the Grid: 4 5 Zeke2I 2400 Zeke holds position within the Grid: 1 5 Zeke2K 2400 Zeke is moving within the Grid! 8 4 [(8, 4)] Zeke holds position within the Grid: 6 3 Zeke2M 2400 64 Frank is moving within the Grid! 3 5 [(3, 5)] Frank holds position within the Grid: 2 2 Frank1J 0600 Zeke holds position within the Grid: 4 5 Zeke2I 2400 Zeke holds position within the Grid: 1 5 Zeke2K 2400 Zeke holds position within the Grid: 3 4 Zeke2L 2400 Zeke holds position within the Grid: 6 3 Zeke2M 2400 54 Frank is moving within the Grid! 4 7 [(4, 7), (5, 7)] Frank is moving within the Grid! 2 2 [(2, 2)] Zeke is moving within the Grid! 4 5 [(4, 5), (5, 5)] Zeke is moving within the Grid! 1 5 [(1, 5)] Zeke is moving within the Grid! 3 4 [(3, 4), (4, 3)] Zeke is moving within the Grid! 6 3 [(6, 3), (5, 4)] 51 Frank is moving within the Grid! 7 6 [(7, 6), (6, 5), (5, 5), (4, 4)] Frank is moving within the Grid! 5 3 [(5, 3), (4, 3), (3, 4), (2, 4), (1, 5)] Zeke is moving within the Grid! 5 5 [(5, 5), (4, 5), (3, 6), (2, 6)] Zeke is moving within the Grid! 4 5 [(4, 5), (5, 4)] Zeke is moving within the Grid! 6 2 [(6, 2), (6, 3), (5, 4), (5, 5), (4, 6)] Zeke is moving within the Grid! 4 6 [(4, 6), (4, 5)] 39 Frank is moving within the Grid! 4 4 [(4, 4), (5, 4), (6, 4)] Frank holds position within the Grid: 1 5 Frank1J 0600 Zeke holds position within the Grid: 2 6 Zeke2I 2400 Zeke is moving within the Grid! 5 4 [(5, 4), (4, 4), (3, 3)] Zeke is moving within the Grid! 3 9 [(3, 9), (3, 8)] Zeke is moving within the Grid! 4 5 [(4, 5), (5, 5), (6, 4)] 35 Frank holds position within the Grid: 6 4 Frank09 0600 Frank holds position within the Grid: 1 5 Frank1J 0600 Zeke holds position within the Grid: 2 6 Zeke2I 2400 Zeke holds position within the Grid: 3 3 Zeke2K 2400 Zeke holds position within the Grid: 4 4 Zeke2L 2400 Zeke holds position within the Grid: 6 4 Zeke2M 2400 33 Frank is moving within the Grid! 6 4 [(6, 4), (6, 5)] Frank holds position within the Grid: 1 5 Frank1J 0600 Zeke is moving within the Grid! 2 6 [(2, 6), (3, 5)] Zeke is moving within the Grid! 3 3 [(3, 3), (3, 4), (3, 5), (3, 6)] Zeke is moving within the Grid! 4 4 [(4, 4), (5, 3), (6, 2)] Zeke is moving within the Grid! 6 4 [(6, 4), (5, 3)] 30 Frank is moving within the Grid! 6 5 [(6, 5)] Frank is moving within the Grid! 1 5 [(1, 5)] Zeke holds position within the Grid: 4 3 Zeke2I 2400 Zeke is moving within the Grid! 3 6 [(3, 6)] Zeke is moving within the Grid! 6 2 [(6, 2)] Zeke is moving within the Grid! 5 3 [(5, 3)] 29 Frank is moving within the Grid! 8 5 [(8, 5), (8, 4), (7, 3), (7, 2)] Frank is moving within the Grid! 4 7 [(4, 7)] Zeke is moving within the Grid! 4 3 [(4, 3)] Zeke is moving within the Grid! 2 9 [(2, 9), (2, 8), (3, 7)] Zeke is moving within the Grid! 3 2 [(3, 2), (3, 3), (3, 4)] Zeke is moving within the Grid! 0 4 [(0, 4), (1, 5), (2, 5), (3, 6)] 19 Frank holds position within the Grid: 7 2 Frank09 0600 Frank holds position within the Grid: 6 5 Frank1J 0600 Zeke holds position within the Grid: 4 5 Zeke2I 2400 Zeke holds position within the Grid: 4 4 Zeke2K 2400 Zeke holds position within the Grid: 4 8 Zeke2L 2400 Zeke holds position within the Grid: 3 6 Zeke2M 2400 11 Frank holds position within the Grid: 7 2 Frank09 0600 Frank holds position within the Grid: 6 5 Frank1J 0600 Zeke holds position within the Grid: 4 5 Zeke2I 2400 Zeke holds position within the Grid: 4 4 Zeke2K 2400 Zeke holds position within the Grid: 4 8 Zeke2L 2400 Zeke holds position within the Grid: 3 6 Zeke2M 2400 10 Frank holds position within the Grid: 7 2 Frank09 0600 Frank is moving within the Grid! 6 5 [(6, 5), (5, 4), (4, 4), (3, 3), (2, 2)] Zeke is moving within the Grid! 4 5 [(4, 5), (3, 6)] Zeke holds position within the Grid: 4 4 Zeke2K 2400 Zeke is moving within the Grid! 4 8 [(4, 8), (5, 7), (6, 6), (7, 5), (8, 4)] Zeke is moving within the Grid! 3 6 [(3, 6), (4, 6), (5, 5), (6, 5)] 4 Frank is moving within the Grid! 7 2 [(7, 2), (6, 2), (5, 3)] Frank is moving within the Grid! 2 2 [(2, 2)] Zeke is moving within the Grid! 3 6 [(3, 6), (4, 5), (5, 4), (6, 3), (7, 2)] Zeke is moving within the Grid! 4 4 [(4, 4), (5, 4), (6, 3)] Zeke is moving within the Grid! 8 4 [(8, 4), (8, 5)] Zeke is moving within the Grid! 6 5 [(6, 5)] -6 Aircraft approaches Main Combat Zone! 7 Tactical Movement Tactical Time: 26 seconds in the Ground dimension. Approach Frank is moving within the Grid! 0 5 [(0, 5), (1, 5)] Frank is moving within the Grid! 5 3 [(5, 3)] Frank is moving within the Grid! 3 4 [(3, 4), (3, 5), (4, 6), (4, 7)] Zeke is moving within the Grid! 7 2 [(7, 2), (7, 3)] Zeke holds position within the Grid: 6 3 Zeke2K 2400 Zeke holds position within the Grid: 8 5 Zeke2L 2400 Zeke is moving within the Grid! 1 4 [(1, 4), (2, 4), (3, 3)] Jack is moving within the Grid! 4 3 [(4, 3), (4, 2)] Nick is moving within the Grid! 7 8 [(7, 8), (6, 8)] 18 Frank holds position within the Grid: 6 4 Frank0G 0600 Frank holds position within the Grid: 7 4 Frank09 0600 Frank holds position within the Grid: 4 7 Frank1J 0600 Zeke holds position within the Grid: 7 5 Zeke2I 2400 Zeke holds position within the Grid: 6 3 Zeke2K 2400 Zeke holds position within the Grid: 8 5 Zeke2L 2400 Zeke holds position within the Grid: 3 3 Zeke2M 2400 Jack holds position within the Grid: 4 2 Jack3D 0600 Nick holds position within the Grid: 6 8 Nick4P 4400 11 Frank is moving within the Grid! 6 4 [(6, 4), (5, 5), (5, 6), (4, 7), (4, 8), (3, 9)] Frank is moving within the Grid! 7 4 [(7, 4), (6, 4), (5, 3)] Frank is moving within the Grid! 4 7 [(4, 7), (3, 7), (2, 6)] Zeke is moving within the Grid! 7 5 [(7, 5), (6, 4)] Zeke is moving within the Grid! 6 3 [(6, 3), (5, 3), (4, 4)] Zeke is moving within the Grid! 8 5 [(8, 5), (8, 4), (8, 3)] Zeke is moving within the Grid! 3 3 [(3, 3), (4, 3), (5, 3), (6, 3), (7, 3), (8, 3), (9, 3)] Jack is moving within the Grid! 4 2 [(4, 2)] Nick is moving within the Grid! 6 8 [(6, 8), (5, 7), (4, 7), (3, 6), (2, 5), (1, 5), (0, 4)] 0 26 Tactical Movement Tactical Time: 87 seconds in the Ground dimension. Approach -1: Frank0G 16 -1: Jack3D 16 -1: Nick4P 16 Frank is moving within the Grid! 5 3 [(5, 3)] Frank is moving within the Grid! 2 6 [(2, 6), (3, 7)] Zeke is moving within the Grid! 6 4 [(6, 4), (5, 4)] Zeke is moving within the Grid! 4 4 [(4, 4)] Zeke is moving within the Grid! 7 1 [(7, 1), (6, 1), (5, 1), (4, 1), (3, 1)] Zeke is moving within the Grid! 9 3 [(9, 3), (8, 4), (7, 5)] 79 Frank is moving within the Grid! 3 6 [(3, 6), (2, 5), (1, 5), (0, 4)] Frank is moving within the Grid! 3 7 [(3, 7), (4, 7)] Zeke holds position within the Grid: 5 4 Zeke2I 2400 Zeke is moving within the Grid! 7 5 [(7, 5)] Zeke is moving within the Grid! 3 1 [(3, 1)] Zeke holds position within the Grid: 7 5 Zeke2M 2400 67 Frank is moving within the Grid! 0 4 [(0, 4)] Frank holds position within the Grid: 4 7 Frank1J 0600 Zeke is moving within the Grid! 5 4 [(5, 4)] Zeke is moving within the Grid! 3 4 [(3, 4)] Zeke is moving within the Grid! 3 6 [(3, 6), (4, 6)] Zeke is moving within the Grid! 7 5 [(7, 5)] 60 Frank holds position within the Grid: 1 8 Frank09 0600 Frank holds position within the Grid: 4 7 Frank1J 0600 Zeke holds position within the Grid: 7 8 Zeke2I 2400 Zeke holds position within the Grid: 5 2 Zeke2K 2400 Zeke holds position within the Grid: 7 6 Zeke2L 2400 Zeke holds position within the Grid: 8 7 Zeke2M 2400 54 Frank is moving within the Grid! 1 8 [(1, 8), (2, 7), (3, 6)] Frank is moving within the Grid! 4 7 [(4, 7), (3, 7)] Zeke is moving within the Grid! 7 8 [(7, 8), (7, 7), (6, 6), (6, 5)] Zeke holds position within the Grid: 5 2 Zeke2K 2400 Zeke is moving within the Grid! 7 6 [(7, 6)] Zeke is moving within the Grid! 8 7 [(8, 7), (7, 6)] 48 Frank holds position within the Grid: 6 4 Frank09 0600 Frank holds position within the Grid: 3 7 Frank1J 0600 Zeke holds position within the Grid: 4 0 Zeke2I 2400 Zeke holds position within the Grid: 5 2 Zeke2K 2400 Zeke holds position within the Grid: 5 7 Zeke2L 2400 Zeke holds position within the Grid: 4 3 Zeke2M 2400 46 Frank holds position within the Grid: 6 4 Frank09 0600 Frank is moving within the Grid! 3 7 [(3, 7)] Zeke holds position within the Grid: 4 0 Zeke2I 2400 Zeke is moving within the Grid! 5 2 [(5, 2)] Zeke is moving within the Grid! 5 7 [(5, 7)] Zeke holds position within the Grid: 4 3 Zeke2M 2400 45 Frank holds position within the Grid: 6 4 Frank09 0600 Frank is moving within the Grid! 5 6 [(5, 6), (4, 5)] Zeke is moving within the Grid! 4 0 [(4, 0), (5, 1), (5, 2), (6, 3), (6, 4), (7, 5)] Zeke is moving within the Grid! 5 7 [(5, 7), (5, 6), (5, 5)] Zeke is moving within the Grid! 6 3 [(6, 3), (6, 4)] Zeke is moving within the Grid! 4 3 [(4, 3), (3, 3), (2, 4)] 36 Frank holds position within the Grid: 6 4 Frank09 0600 Frank is moving within the Grid! 4 5 [(4, 5), (5, 6)] Zeke is moving within the Grid! 7 5 [(7, 5)] Zeke is moving within the Grid! 5 5 [(5, 5)] Zeke holds position within the Grid: 6 4 Zeke2L 2400 Zeke holds position within the Grid: 2 4 Zeke2M 2400 30 Frank is moving within the Grid! 6 4 [(6, 4), (5, 3)] Frank is moving within the Grid! 5 6 [(5, 6), (5, 5)] Zeke is moving within the Grid! 6 3 [(6, 3)] Zeke is moving within the Grid! 4 2 [(4, 2), (5, 3)] Zeke is moving within the Grid! 6 4 [(6, 4), (5, 5)] Zeke is moving within the Grid! 2 4 [(2, 4), (2, 5)] 21 Frank is moving within the Grid! 5 3 [(5, 3), (5, 2)] Frank is moving within the Grid! 4 2 [(4, 2)] Zeke is moving within the Grid! 2 6 [(2, 6), (3, 6), (4, 6)] Zeke holds position within the Grid: 5 3 Zeke2K 2400 Zeke is moving within the Grid! 0 8 [(0, 8), (1, 8), (2, 8)] Zeke is moving within the Grid! 1 8 [(1, 8), (1, 7), (1, 6)] 15 Frank is moving within the Grid! 5 2 [(5, 2)] Frank is moving within the Grid! 6 5 [(6, 5)] Zeke is moving within the Grid! 6 7 [(6, 7)] Zeke is moving within the Grid! 5 3 [(5, 3), (4, 3), (3, 3)] Zeke holds position within the Grid: 8 9 Zeke2L 2400 Zeke is moving within the Grid! 1 1 [(1, 1)] 7 Frank is moving within the Grid! 5 6 [(5, 6), (6, 7)] Frank holds position within the Grid: 6 7 Frank1J 0600 Zeke is moving within the Grid! 3 5 [(3, 5), (4, 5), (5, 5)] Zeke is moving within the Grid! 3 3 [(3, 3), (4, 3)] Zeke is moving within the Grid! 8 9 [(8, 9)] Zeke is moving within the Grid! 9 5 [(9, 5), (8, 5), (7, 5)] -3 Tactical Movement Tactical Time: 78 seconds in the Ground dimension. Approach -1: Frank0G 15 -1: Jack3D 15 -1: Jack3O 15 -1: Nick4P 15 Frank holds position within the Grid: 6 7 Frank09 0600 Frank holds position within the Grid: 6 7 Frank1J 0600 Zeke holds position within the Grid: 5 5 Zeke2I 2400 Zeke holds position within the Grid: 4 3 Zeke2K 2400 Zeke holds position within the Grid: 3 4 Zeke2L 2400 Zeke holds position within the Grid: 4 5 Zeke2M 2400 72 Frank holds position within the Grid: 6 7 Frank09 0600 Frank is moving within the Grid! 6 7 [(6, 7), (5, 7), (4, 6)] Zeke holds position within the Grid: 5 5 Zeke2I 2400 Zeke is moving within the Grid! 4 3 [(4, 3), (5, 4), (6, 5)] Zeke is moving within the Grid! 3 4 [(3, 4), (2, 5)] Zeke is moving within the Grid! 4 5 [(4, 5), (3, 6)] 62 Frank is moving within the Grid! 6 7 [(6, 7), (5, 6), (4, 5), (3, 4)] Frank is moving within the Grid! 4 6 [(4, 6), (4, 5)] Zeke is moving within the Grid! 5 5 [(5, 5), (5, 6), (5, 7)] Zeke holds position within the Grid: 6 5 Zeke2K 2400 Zeke is moving within the Grid! 2 5 [(2, 5), (3, 4), (4, 4), (5, 3)] Zeke is moving within the Grid! 3 6 [(3, 6)] 51 Frank is moving within the Grid! 3 4 [(3, 4)] Frank is moving within the Grid! 4 5 [(4, 5), (4, 6), (5, 7)] Zeke is moving within the Grid! 6 9 [(6, 9)] Zeke is moving within the Grid! 6 5 [(6, 5), (5, 5), (4, 5), (3, 6), (2, 6), (1, 6)] Zeke is moving within the Grid! 5 3 [(5, 3), (5, 4)] Zeke is moving within the Grid! 7 5 [(7, 5), (8, 6)] 43 Frank is moving within the Grid! 3 4 [(3, 4), (3, 5), (2, 6)] Frank is moving within the Grid! 5 7 [(5, 7), (4, 6)] Zeke is moving within the Grid! 6 9 [(6, 9), (6, 8), (6, 7)] Zeke is moving within the Grid! 1 6 [(1, 6), (2, 6), (3, 6), (4, 6)] Zeke is moving within the Grid! 5 4 [(5, 4), (4, 3), (4, 2), (3, 1)] Zeke is moving within the Grid! 8 6 [(8, 6), (7, 6), (6, 6), (5, 7), (4, 7)] 31 Frank is moving within the Grid! 2 6 [(2, 6), (3, 6)] Frank is moving within the Grid! 3 4 [(3, 4), (3, 3)] Zeke is moving within the Grid! 4 1 [(4, 1), (5, 2)] Zeke is moving within the Grid! 7 5 [(7, 5)] Zeke is moving within the Grid! 3 1 [(3, 1), (2, 2)] Zeke holds position within the Grid: 4 7 Zeke2M 2400 21 Frank is moving within the Grid! 8 8 [(8, 8)] Frank is moving within the Grid! 3 1 [(3, 1), (3, 2)] Zeke is moving within the Grid! 8 6 [(8, 6)] Zeke is moving within the Grid! 5 8 [(5, 8), (4, 7), (4, 6)] Zeke is moving within the Grid! 2 2 [(2, 2)] Zeke holds position within the Grid: 4 7 Zeke2M 2400 16 Frank holds position within the Grid: 4 4 Frank09 0600 Frank holds position within the Grid: 4 9 Frank1J 0600 Zeke holds position within the Grid: 5 3 Zeke2I 2400 Zeke holds position within the Grid: 2 3 Zeke2K 2400 Zeke holds position within the Grid: 6 8 Zeke2L 2400 Zeke holds position within the Grid: 4 7 Zeke2M 2400 12 Frank is moving within the Grid! 4 4 [(4, 4)] Frank is moving within the Grid! 4 9 [(4, 9)] Zeke is moving within the Grid! 5 3 [(5, 3)] Zeke is moving within the Grid! 2 3 [(2, 3), (2, 4), (2, 5)] Zeke is moving within the Grid! 6 8 [(6, 8)] Zeke is moving within the Grid! 4 7 [(4, 7)] 8 Frank is moving within the Grid! 4 7 [(4, 7)] Frank is moving within the Grid! 9 0 [(9, 0), (8, 1), (8, 2), (7, 3)] Zeke is moving within the Grid! 4 8 [(4, 8), (5, 7)] Zeke is moving within the Grid! 2 5 [(2, 5), (1, 6)] Zeke is moving within the Grid! 6 8 [(6, 8)] Zeke holds position within the Grid: 1 6 Zeke2M 2400 5 Frank is moving within the Grid! 6 1 [(6, 1)] Frank is moving within the Grid! 7 3 [(7, 3), (7, 2), (8, 1)] Zeke is moving within the Grid! 8 3 [(8, 3)] Zeke is moving within the Grid! 1 6 [(1, 6), (2, 5)] Zeke is moving within the Grid! 5 4 [(5, 4), (5, 5), (5, 6)] Zeke is moving within the Grid! 1 6 [(1, 6), (2, 5), (3, 4)] -1 Tactical Movement Tactical Time: 40 seconds in the Ground dimension. Approach Jack is moving towards the bomber Stream! 0 6 [(0, 30), (0, 29), (0, 28), (1, 27)] 0V363OM Target Quad: A A Frank holds position within the Grid: 3 9 Frank0G 0600 Frank holds position within the Grid: 7 5 Frank09 0600 Frank holds position within the Grid: 8 1 Frank1J 0600 Zeke holds position within the Grid: 0 4 Zeke2I 2400 Zeke is moving within the Grid! 2 5 [(2, 5), (3, 4)] Zeke holds position within the Grid: 5 6 Zeke2L 2400 Zeke is moving within the Grid! 3 4 [(3, 4)] Jack is moving within the Grid! 4 7 [(4, 7)] Jack is moving within the Grid! 3 6 [(3, 6), (3, 7)] Nick is moving within the Grid! 0 4 [(0, 4)] 36 Jack is moving towards the bomber Stream! 0 V [(0, 27), (0, 26), (1, 25), (1, 24), (1, 23)] 0R373OM Target Quad: A A Frank is moving within the Grid! 3 9 [(3, 9)] Frank is moving within the Grid! 7 5 [(7, 5)] Frank is moving within the Grid! 8 1 [(8, 1)] Zeke is moving within the Grid! 0 4 [(0, 4), (1, 4), (2, 4), (3, 4), (4, 4), (5, 4)] Zeke is moving within the Grid! 3 4 [(3, 4), (3, 5)] Zeke is moving within the Grid! 5 6 [(5, 6), (6, 6), (7, 5)] Zeke is moving within the Grid! 3 8 [(3, 8), (4, 7), (5, 6)] Jack holds position within the Grid: 3 3 Jack3D 0600 Jack is moving within the Grid! 3 7 [(3, 7)] Nick holds position within the Grid: 8 4 Nick4P 4400 26 Frank is moving within the Grid! 3 6 [(3, 6), (4, 5), (5, 4), (6, 3)] Frank is moving within the Grid! 7 3 [(7, 3)] Frank is moving within the Grid! 8 5 [(8, 5), (7, 5), (6, 5)] Zeke is moving within the Grid! 8 4 [(8, 4), (7, 4), (6, 5), (5, 5), (4, 6)] Zeke is moving within the Grid! 3 5 [(3, 5), (4, 5)] Zeke is moving within the Grid! 7 5 [(7, 5)] Zeke is moving within the Grid! 8 4 [(8, 4), (7, 4), (6, 3), (5, 3), (4, 2)] Jack is moving within the Grid! 3 3 [(3, 3)] Jack is moving within the Grid! 4 5 [(4, 5), (4, 4), (3, 3)] Nick is moving within the Grid! 8 4 [(8, 4), (7, 4), (6, 4), (5, 4), (4, 3)] 19 Jack is moving towards the bomber Stream! 0 R [(0, 23), (0, 22), (1, 21), (1, 20)] 0O333OM Target Quad: A A Frank holds position within the Grid: 6 3 Frank0G 0600 Frank holds position within the Grid: 5 4 Frank09 0600 Frank holds position within the Grid: 3 5 Frank1J 0600 Zeke holds position within the Grid: 2 7 Zeke2I 2400 Zeke holds position within the Grid: 8 6 Zeke2K 2400 Zeke holds position within the Grid: 5 8 Zeke2L 2400 Zeke holds position within the Grid: 1 1 Zeke2M 2400 Jack holds position within the Grid: 3 3 Jack3D 0600 Jack holds position within the Grid: 3 3 Jack3O 0600 Nick holds position within the Grid: 2 3 Nick4P 4400 17 Jack is moving towards the bomber Stream! 0 O [(0, 20), (0, 19), (1, 18)] 0M333OM Target Quad: A A Frank holds position within the Grid: 6 3 Frank0G 0600 Frank holds position within the Grid: 5 4 Frank09 0600 Frank holds position within the Grid: 3 5 Frank1J 0600 Zeke is moving within the Grid! 2 7 [(2, 7)] Zeke is moving within the Grid! 8 6 [(8, 6)] Zeke is moving within the Grid! 5 8 [(5, 8)] Zeke holds position within the Grid: 1 1 Zeke2M 2400 Jack is moving within the Grid! 3 3 [(3, 3)] Jack holds position within the Grid: 3 3 Jack3O 0600 Nick holds position within the Grid: 2 3 Nick4P 4400 16 Jack is moving towards the bomber Stream! 0 M [(0, 18)] 0M333OM Target Quad: A A Frank holds position within the Grid: 6 3 Frank0G 0600 Frank holds position within the Grid: 5 4 Frank09 0600 Frank is moving within the Grid! 3 5 [(3, 5)] Zeke holds position within the Grid: 2 2 Zeke2I 2400 Zeke holds position within the Grid: 4 8 Zeke2K 2400 Zeke is moving within the Grid! 5 3 [(5, 3)] Zeke is moving within the Grid! 1 1 [(1, 1)] Jack is moving within the Grid! 4 1 [(4, 1), (5, 1)] Jack is moving within the Grid! 3 3 [(3, 3)] Nick is moving within the Grid! 2 3 [(2, 3)] 4 Frank is moving within the Grid! 6 3 [(6, 3), (5, 4), (4, 5)] Frank is moving within the Grid! 5 4 [(5, 4), (6, 3)] Frank is moving within the Grid! 3 5 [(3, 5), (4, 5), (5, 5), (6, 5)] Zeke is moving within the Grid! 2 2 [(2, 2)] Zeke is moving within the Grid! 4 8 [(4, 8), (3, 7)] Zeke is moving within the Grid! 8 5 [(8, 5), (7, 5), (6, 5), (5, 5)] Zeke is moving within the Grid! 5 6 [(5, 6), (6, 6), (7, 5), (8, 5)] Jack is moving within the Grid! 5 1 [(5, 1), (6, 0)] Jack is moving within the Grid! 6 7 [(6, 7), (6, 8)] Nick is moving within the Grid! 2 9 [(2, 9), (3, 9), (4, 8)] -8 40 Tactical Movement Tactical Time: 37 seconds in the Ground dimension. Approach Frank is moving within the Grid! 4 5 [(4, 5), (4, 4), (4, 3), (5, 2), (5, 1)] Frank is moving within the Grid! 6 3 [(6, 3), (6, 4), (7, 5)] Frank is moving within the Grid! 6 5 [(6, 5), (6, 6), (6, 7), (6, 8)] Zeke is moving within the Grid! 1 6 [(1, 6), (2, 7), (3, 8), (4, 9)] Zeke is moving within the Grid! 1 5 [(1, 5), (2, 5), (3, 5), (4, 5), (5, 4)] Zeke is moving within the Grid! 5 5 [(5, 5), (4, 6), (3, 6), (2, 7), (1, 8)] Zeke is moving within the Grid! 8 5 [(8, 5), (7, 5)] Jack is moving within the Grid! 6 0 [(6, 0), (5, 0), (4, 0), (3, 0)] Jack is moving within the Grid! 6 8 [(6, 8), (6, 7)] Nick is moving within the Grid! 4 8 [(4, 8), (4, 7), (4, 6)] 27 Jack is moving towards the bomber Stream! 0 M [(0, 18), (0, 17)] 0L523OM Target Quad: A A Frank is moving within the Grid! 5 1 [(5, 1), (4, 2)] Frank is moving within the Grid! 7 5 [(7, 5), (7, 4), (7, 3), (7, 2)] Frank is moving within the Grid! 6 8 [(6, 8), (6, 7), (6, 6)] Zeke is moving within the Grid! 4 9 [(4, 9), (5, 8)] Zeke is moving within the Grid! 8 4 [(8, 4)] Zeke is moving within the Grid! 1 8 [(1, 8), (1, 7), (1, 6), (1, 5)] Zeke is moving within the Grid! 7 5 [(7, 5), (6, 4), (6, 3)] Jack is moving within the Grid! 3 0 [(3, 0), (3, 1), (3, 2)] Jack holds position within the Grid: 5 2 Jack3O 0600 Nick holds position within the Grid: 4 4 Nick4P 4400 18 Frank is moving within the Grid! 2 3 [(2, 3), (1, 2)] Frank is moving within the Grid! 7 2 [(7, 2), (6, 2)] Frank is moving within the Grid! 7 3 [(7, 3), (7, 4)] Zeke holds position within the Grid: 5 8 Zeke2I 2400 Zeke is moving within the Grid! 4 1 [(4, 1), (5, 1), (6, 1)] Zeke is moving within the Grid! 1 5 [(1, 5), (2, 5)] Zeke is moving within the Grid! 4 1 [(4, 1), (5, 2), (5, 3)] Jack is moving within the Grid! 3 6 [(3, 6)] Jack holds position within the Grid: 5 2 Jack3O 0600 Nick is moving within the Grid! 4 4 [(4, 4), (5, 5), (6, 6)] 15 Jack is moving towards the bomber Stream! 0 L [(0, 17), (1, 16), (1, 15), (2, 14)] 1I523OM Target Quad: A A Frank holds position within the Grid: 1 2 Frank0G 0600 Frank holds position within the Grid: 2 1 Frank09 0600 Frank holds position within the Grid: 7 4 Frank1J 0600 Zeke holds position within the Grid: 5 8 Zeke2I 2400 Zeke holds position within the Grid: 6 1 Zeke2K 2400 Zeke is moving within the Grid! 8 6 [(8, 6)] Zeke is moving within the Grid! 7 6 [(7, 6)] Jack is moving within the Grid! 7 7 [(7, 7)] Jack is moving within the Grid! 5 2 [(5, 2)] Nick holds position within the Grid: 6 6 Nick4P 4400 4 Jack is moving towards the bomber Stream! 1 I [(2, 14), (2, 13)] 1H653OM Target Quad: A A Frank is moving within the Grid! 1 2 [(1, 2), (1, 3)] Frank is moving within the Grid! 2 1 [(2, 1), (3, 1), (4, 1), (5, 2), (6, 2), (7, 2)] Frank is moving within the Grid! 7 4 [(7, 4), (6, 4), (5, 3), (4, 3), (3, 2)] Zeke is moving within the Grid! 5 8 [(5, 8), (4, 7), (3, 6), (2, 5)] Zeke is moving within the Grid! 6 1 [(6, 1), (6, 2), (6, 3), (6, 4), (6, 5)] Zeke is moving within the Grid! 8 4 [(8, 4), (8, 5), (8, 6), (7, 7), (7, 8)] Zeke is moving within the Grid! 4 5 [(4, 5), (3, 5), (2, 4)] Jack is moving within the Grid! 5 3 [(5, 3), (5, 4), (5, 5), (4, 6), (4, 7)] Jack is moving within the Grid! 6 5 [(6, 5), (6, 6), (5, 7)] Nick is moving within the Grid! 6 6 [(6, 6), (7, 5), (8, 4)] -3 37 Tactical Movement Tactical Time: 71 seconds in the Ground dimension. Approach -1: Frank0G 14 -1: Jack3D 14 -1: Jack3O 14 -1: Nick4P 14 Frank holds position within the Grid: 7 2 Frank09 0600 Frank is moving within the Grid! 3 2 [(3, 2)] Zeke is moving within the Grid! 0 3 [(0, 3)] Zeke holds position within the Grid: 6 5 Zeke2K 2400 Zeke holds position within the Grid: 7 8 Zeke2L 2400 Zeke is moving within the Grid! 2 4 [(2, 4), (3, 4)] 69 Frank holds position within the Grid: 7 2 Frank09 0600 Frank holds position within the Grid: 8 7 Frank1J 0600 Zeke is moving within the Grid! 9 6 [(9, 6), (8, 5), (7, 4)] Zeke is moving within the Grid! 6 5 [(6, 5), (5, 4)] Zeke is moving within the Grid! 7 8 [(7, 8)] Zeke is moving within the Grid! 3 4 [(3, 4), (4, 5)] 63 Frank is moving within the Grid! 7 2 [(7, 2)] Frank holds position within the Grid: 8 7 Frank1J 0600 Zeke holds position within the Grid: 7 4 Zeke2I 2400 Zeke holds position within the Grid: 5 4 Zeke2K 2400 Zeke is moving within the Grid! 4 8 [(4, 8)] Zeke holds position within the Grid: 4 5 Zeke2M 2400 61 Frank holds position within the Grid: 3 3 Frank09 0600 Frank holds position within the Grid: 8 7 Frank1J 0600 Zeke holds position within the Grid: 7 4 Zeke2I 2400 Zeke holds position within the Grid: 5 4 Zeke2K 2400 Zeke holds position within the Grid: 5 4 Zeke2L 2400 Zeke holds position within the Grid: 4 5 Zeke2M 2400 57 Frank holds position within the Grid: 3 3 Frank09 0600 Frank is moving within the Grid! 8 7 [(8, 7), (7, 7), (6, 8), (5, 8), (4, 9), (3, 9)] Zeke is moving within the Grid! 7 4 [(7, 4)] Zeke is moving within the Grid! 5 4 [(5, 4), (4, 3)] Zeke is moving within the Grid! 5 4 [(5, 4), (5, 3), (4, 2)] Zeke is moving within the Grid! 4 5 [(4, 5), (5, 5)] 46 Frank is moving within the Grid! 3 3 [(3, 3), (4, 4), (5, 4)] Frank holds position within the Grid: 3 9 Frank1J 0600 Zeke is moving within the Grid! 3 5 [(3, 5)] Zeke is moving within the Grid! 3 1 [(3, 1)] Zeke holds position within the Grid: 4 2 Zeke2L 2400 Zeke is moving within the Grid! 8 4 [(8, 4), (8, 3), (9, 2), (9, 1)] 39 Frank holds position within the Grid: 7 6 Frank09 0600 Frank holds position within the Grid: 3 9 Frank1J 0600 Zeke holds position within the Grid: 6 9 Zeke2I 2400 Zeke holds position within the Grid: 8 0 Zeke2K 2400 Zeke holds position within the Grid: 4 2 Zeke2L 2400 Zeke holds position within the Grid: 9 1 Zeke2M 2400 34 Frank is moving within the Grid! 7 6 [(7, 6), (6, 7), (5, 7), (4, 8)] Frank is moving within the Grid! 3 9 [(3, 9), (3, 8), (3, 7), (3, 6), (3, 5), (4, 4)] Zeke is moving within the Grid! 6 9 [(6, 9)] Zeke is moving within the Grid! 8 0 [(8, 0), (8, 1), (7, 2)] Zeke is moving within the Grid! 4 2 [(4, 2), (3, 3), (2, 3), (1, 4)] Zeke is moving within the Grid! 9 1 [(9, 1)] 27 Frank holds position within the Grid: 4 8 Frank09 0600 Frank holds position within the Grid: 4 0 Frank1J 0600 Zeke is moving within the Grid! 4 4 [(4, 4), (5, 4)] Zeke holds position within the Grid: 6 7 Zeke2K 2400 Zeke is moving within the Grid! 1 4 [(1, 4), (1, 5)] Zeke holds position within the Grid: 5 7 Zeke2M 2400 18 Frank is moving within the Grid! 4 8 [(4, 8)] Frank holds position within the Grid: 4 0 Frank1J 0600 Zeke is moving within the Grid! 5 4 [(5, 4)] Zeke holds position within the Grid: 6 7 Zeke2K 2400 Zeke holds position within the Grid: 1 5 Zeke2L 2400 Zeke holds position within the Grid: 5 7 Zeke2M 2400 15 Frank is moving within the Grid! 3 0 [(3, 0)] Frank is moving within the Grid! 4 0 [(4, 0), (3, 1), (2, 2)] Zeke holds position within the Grid: 2 8 Zeke2I 2400 Zeke is moving within the Grid! 6 7 [(6, 7), (5, 6)] Zeke holds position within the Grid: 1 5 Zeke2L 2400 Zeke holds position within the Grid: 5 7 Zeke2M 2400 8 Frank is moving within the Grid! 9 7 [(9, 7)] Frank holds position within the Grid: 2 2 Frank1J 0600 Zeke is moving within the Grid! 2 8 [(2, 8)] Zeke holds position within the Grid: 4 4 Zeke2K 2400 Zeke is moving within the Grid! 1 5 [(1, 5), (2, 4), (3, 3)] Zeke is moving within the Grid! 5 7 [(5, 7), (6, 7), (7, 6)] 4 Frank holds position within the Grid: 3 1 Frank09 0600 Frank holds position within the Grid: 2 2 Frank1J 0600 Zeke holds position within the Grid: 7 8 Zeke2I 2400 Zeke holds position within the Grid: 4 4 Zeke2K 2400 Zeke holds position within the Grid: 3 3 Zeke2L 2400 Zeke holds position within the Grid: 7 6 Zeke2M 2400 0 Aircraft reaches Main Combat Zone! 14 Aircraft approaches Main Combat Zone! 2 Tactical Movement Tactical Time: 88 seconds in the Ground dimension. Approach -1: Frank0G 13 -1: Frank1J 26 -1: Jack3D 13 -1: Jack3O 13 -1: Nick4P 13 Frank holds position within the Grid: 3 1 Frank09 0600 Frank holds position within the Grid: 2 2 Frank1J 0600 Zeke holds position within the Grid: 7 8 Zeke2I 2400 Zeke holds position within the Grid: 4 4 Zeke2K 2400 Zeke holds position within the Grid: 3 3 Zeke2L 2400 Zeke holds position within the Grid: 7 6 Zeke2M 2400 82 -1: Frank1J 25 Missed Distant Intercept! Possible interception by P-51s in: (4, 29) !!! Escort: 72 Sqn 3 2 P-51Ds may intercept! P-51D0D will attempt to stave off Frank1J An element of four A/C may intercept! P-51D2Y will attempt to stave off Frank1J 3 P-51Ds may intercept! P-51D32 will attempt to stave off Frank1J Frank is moving towards the bomber Stream! 1 5 [(2, 29)] 15221JM Target Quad: A A Frank is moving within the Grid! 3 1 [(3, 1)] Frank holds position within the Grid: 2 2 Frank1J 0600 Zeke holds position within the Grid: 7 8 Zeke2I 2400 Zeke holds position within the Grid: 4 4 Zeke2K 2400 Zeke holds position within the Grid: 3 3 Zeke2L 2400 Zeke holds position within the Grid: 7 6 Zeke2M 2400 72 -1: Frank1J 24 Possible interception by P-51s in: (3, 31) !!! Escort: 45 Sqn A An element of four A/C may intercept! P-51D1R will attempt to stave off Frank1J Possible interception by P-51s in: (4, 29) !!! Escort: 72 Sqn 3 3 P-51Ds may intercept! P-51D0D will attempt to stave off Frank1J 2 P-51Ds may intercept! P-51D2Y will attempt to stave off Frank1J An element of four A/C may intercept! P-51D32 will attempt to stave off Frank1J Possible interception by P-51s in: (4, 29) !!! Escort: 72 Sqn 3 An element of four A/C may intercept! P-51D0D will attempt to stave off Frank1J 3 P-51Ds may intercept! P-51D2Y will attempt to stave off Frank1J An element of four A/C may intercept! P-51D32 will attempt to stave off Frank1J Attackers diverted! Frank is moving towards the bomber Stream! 1 5 [(2, 29), (2, 28), (2, 27)] 1V221JM Target Quad: A A Frank is moving within the Grid! 7 3 [(7, 3), (6, 2), (6, 1), (5, 0)] Frank is moving within the Grid! 2 2 [(2, 2), (3, 3), (4, 4), (5, 5)] Zeke is moving within the Grid! 7 8 [(7, 8), (7, 7), (8, 6), (8, 5), (9, 4), (9, 3)] Zeke holds position within the Grid: 4 4 Zeke2K 2400 Zeke is moving within the Grid! 3 3 [(3, 3), (3, 4), (4, 5)] Zeke is moving within the Grid! 7 6 [(7, 6), (6, 5), (5, 5), (4, 4)] 67 -1: Frank1J 23 Frank holds position within the Grid: 5 0 Frank09 0600 Frank holds position within the Grid: 5 5 Frank1J 0600 Zeke holds position within the Grid: 9 3 Zeke2I 2400 Zeke holds position within the Grid: 4 4 Zeke2K 2400 Zeke holds position within the Grid: 4 5 Zeke2L 2400 Zeke holds position within the Grid: 2 3 Zeke2M 2400 61 -1: Frank1J 22 Missed Distant Intercept! Frank is moving towards the bomber Stream! 1 V [(2, 27)] 1V551JM Target Quad: A A Frank is moving within the Grid! 5 0 [(5, 0), (4, 1)] Frank is moving within the Grid! 5 5 [(5, 5), (4, 5)] Zeke is moving within the Grid! 9 3 [(9, 3), (8, 3), (7, 3), (6, 3), (5, 4), (4, 4), (3, 4)] Zeke is moving within the Grid! 4 4 [(4, 4), (5, 3), (6, 2)] Zeke holds position within the Grid: 4 5 Zeke2L 2400 Zeke is moving within the Grid! 2 3 [(2, 3)] 50 -1: Frank1J 21 Possible interception by P-51s in: (4, 29) !!! Escort: 72 Sqn 3 2 P-51Ds may intercept! P-51D0D will attempt to stave off Frank1J 3 P-51Ds may intercept! P-51D2Y will attempt to stave off Frank1J An element of four A/C may intercept! P-51D32 will attempt to stave off Frank1J Frank is moving towards the bomber Stream! 1 V [(2, 27), (2, 26), (2, 25), (3, 24), (3, 23)] 2R251JM Target Quad: A A Frank is moving within the Grid! 1 4 [(1, 4)] Frank is moving within the Grid! 2 5 [(2, 5)] Zeke holds position within the Grid: 3 4 Zeke2I 2400 Zeke is moving within the Grid! 6 2 [(6, 2)] Zeke holds position within the Grid: 4 5 Zeke2L 2400 Zeke is moving within the Grid! 5 3 [(5, 3)] 48 -1: Frank1J 20 Frank is moving towards the bomber Stream! 2 R [(3, 23)] 2R851JM Target Quad: A A Frank holds position within the Grid: 5 1 Frank09 0600 Frank holds position within the Grid: 8 5 Frank1J 0600 Zeke holds position within the Grid: 3 4 Zeke2I 2400 Zeke holds position within the Grid: 5 7 Zeke2K 2400 Zeke holds position within the Grid: 4 5 Zeke2L 2400 Zeke holds position within the Grid: 3 2 Zeke2M 2400 43 -1: Frank1J 19 Frank holds position within the Grid: 5 1 Frank09 0600 Frank holds position within the Grid: 8 5 Frank1J 0600 Zeke holds position within the Grid: 3 4 Zeke2I 2400 Zeke holds position within the Grid: 5 7 Zeke2K 2400 Zeke holds position within the Grid: 4 5 Zeke2L 2400 Zeke holds position within the Grid: 3 2 Zeke2M 2400 36 -1: Frank1J 18 Frank is moving towards the bomber Stream! 2 R [(3, 23), (3, 22), (3, 21), (4, 20), (4, 19)] 3N851JM Target Quad: A A Frank is moving within the Grid! 5 1 [(5, 1), (5, 2), (4, 3), (4, 4)] Frank is moving within the Grid! 8 5 [(8, 5), (7, 6), (6, 7)] Zeke is moving within the Grid! 3 4 [(3, 4), (4, 3), (5, 2)] Zeke holds position within the Grid: 5 7 Zeke2K 2400 Zeke is moving within the Grid! 4 5 [(4, 5), (4, 4), (5, 3), (5, 2), (6, 1)] Zeke holds position within the Grid: 3 2 Zeke2M 2400 26 -1: Frank1J 17 Frank is moving towards the bomber Stream! 3 N [(4, 19), (4, 18), (4, 17), (4, 16), (5, 15)] 4J671JM Target Quad: A A Frank is moving within the Grid! 4 4 [(4, 4), (3, 3), (2, 2), (1, 1)] Frank is moving within the Grid! 6 7 [(6, 7), (6, 6), (5, 5), (5, 4), (4, 3), (4, 2)] Zeke is moving within the Grid! 5 2 [(5, 2)] Zeke is moving within the Grid! 5 7 [(5, 7), (5, 6), (5, 5), (5, 4)] Zeke is moving within the Grid! 6 1 [(6, 1), (6, 2), (6, 3)] Zeke holds position within the Grid: 3 2 Zeke2M 2400 16 -1: Frank1J 16 Frank is moving towards the bomber Stream! 4 J [(5, 15), (5, 14), (5, 13), (5, 12)] 4G421JM Target Quad: A A Frank holds position within the Grid: 1 1 Frank09 0600 Frank holds position within the Grid: 4 2 Frank1J 0600 Zeke holds position within the Grid: 3 1 Zeke2I 2400 Zeke holds position within the Grid: 6 1 Zeke2K 2400 Zeke is moving within the Grid! 6 7 [(6, 7), (7, 6)] Zeke is moving within the Grid! 3 2 [(3, 2), (2, 3)] 12 -1: Frank1J 15 Possible interception by P-51s in: (3, 9) !!! Escort: 72 Sqn 3 An element of four A/C may intercept! P-51D0D will attempt to stave off Frank1J Attackers diverted! One P-51D may intercept! P-51D2Y will attempt to stave off Frank1J Attackers diverted! Frank1J 100 4 29 0600 9 P-51D2Y 89.17223242762829 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 4 fighters! 3 P-51Ds may intercept! P-51D32 will attempt to stave off Frank1J Missed Adjacent Intercept! Missed Distant Intercept! Missed Distant Intercept! Possible interception by P-51s in: (7, 9) !!! Escort: 47 Sqn 0 One P-51D may intercept! P-51D02 will attempt to stave off Frank1J Frank1J 100 4 29 0600 9 P-51D02 -4.236005962028501 4 28 7 9 Escort is supported by 2 fighters! Interceptors are supported by 4 fighters! 3 P-51Ds may intercept! P-51D2J will attempt to stave off Frank1J Attackers diverted! Frank is moving towards the bomber Stream! 4 G [(5, 12), (5, 11), (5, 10)] 4E421JM Target Quad: A A Frank is moving within the Grid! 1 1 [(1, 1), (1, 2), (1, 3), (1, 4)] Frank is moving within the Grid! 4 2 [(4, 2), (4, 3), (4, 4), (4, 5), (4, 6)] Zeke is moving within the Grid! 3 1 [(3, 1), (4, 2)] Zeke is moving within the Grid! 6 1 [(6, 1), (6, 2), (7, 3)] Zeke is moving within the Grid! 7 6 [(7, 6), (6, 5), (5, 4)] Zeke is moving within the Grid! 2 3 [(2, 3)] 0 Tactical Movement Tactical Time: 32 seconds in the Ground dimension. Approach Missed Adjacent Intercept! Missed Adjacent Intercept! Possible interception by P-51s in: (5, 31) !!! Escort: 46 Sqn B An element of four A/C may intercept! P-51D1X will attempt to stave off Frank1I Missed Distant Intercept! Missed Distant Intercept! Missed Distant Intercept! Missed Distant Intercept! Missed Distant Intercept! Missed Adjacent Intercept! Missed Distant Intercept! Possible interception by P-51s in: (6, 29) !!! Escort: 47 Sqn: 0 One P-51D may intercept! P-51D00 will attempt to stave off Frank1I Frank1I 100 4 29 0600 9 P-51D00 60.16888035227943 4 28 7 9 Escort is supported by 1 fighters! Interceptors are supported by 4 fighters! 2 P-51Ds may intercept! P-51D2H will attempt to stave off Frank1I Missed Distant Intercept! Missed Distant Intercept! Frank is moving towards the bomber Stream! 3 6 [(4, 30), (4, 29), (4, 28), (4, 27), (4, 26)] 3U781IM Target Quad: A A Possible interception by P-51s in: (6, 9) !!! Escort: 47 Sqn: 0 One P-51D may intercept! P-51D00 will attempt to stave off Frank1J Frank1J 100 4 29 0600 9 P-51D00 60.16888035227943 4 28 7 9 Escort is supported by 1 fighters! Interceptors are supported by 4 fighters! 2 P-51Ds may intercept! P-51D2H will attempt to stave off Frank1J Missed Adjacent Intercept! Missed Distant Intercept! Missed Distant Intercept! Possible interception by P-51s in: (5, 7) !!! Escort: 47 Sqn 1 One P-51D may intercept! P-51D05 will attempt to stave off Frank1J Frank1J 100 4 29 0600 9 P-51D05 73.11240324612241 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 4 fighters! No Intercept! No Intercept! Possible interception by P-51s in: (4, 7) !!! Escort: 72 Sqn 4 No Intercept! 3 P-51Ds may intercept! P-51D36 will attempt to stave off Frank1J 3 P-51Ds may intercept! P-51D3A will attempt to stave off Frank1J Dogfight underway! Harutango! P-51D3Ahas failed to take off (7, 5760, 53, 398, 592) Possible interception by P-51s in: (6, 7) !!! Escort: 72 Sqn 4 3 P-51Ds may intercept! P-51D0H will attempt to stave off Frank1J Attackers diverted! One P-51D may intercept! P-51D36 will attempt to stave off Frank1J Frank1J 100 4 29 0600 9 P-51D36 -1.0285986808319802 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 4 fighters! One P-51D may intercept! P-51D3A will attempt to stave off Frank1J Frank1J 100 4 29 0600 9 P-51D3A 100 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 4 fighters! Possible interception by P-51s in: (6, 6) !!! Escort: 72 Sqn 4 3 P-51Ds may intercept! P-51D0H will attempt to stave off Frank1J 3 P-51Ds may intercept! P-51D36 will attempt to stave off Frank1J An element of four A/C may intercept! P-51D3A will attempt to stave off Frank1J Frank is moving towards the bomber Stream! 4 E [(5, 10), (5, 9), (5, 8), (6, 7), (6, 6)] AA461JM Target Quad: A A Possible interception by P-51s in: (3, 9) !!! Escort: 72 Sqn 3 An element of four A/C may intercept! P-51D0D will attempt to stave off Jack3O An element of four A/C may intercept! P-51D2Y will attempt to stave off Jack3O Attackers diverted! No Intercept! Possible interception by P-51s in: (3, 9) !!! Escort: 72 Sqn 3 2 P-51Ds may intercept! P-51D0D will attempt to stave off Jack3O One P-51D may intercept! P-51D2Y will attempt to stave off Jack3O Attackers diverted! Jack3O 100 4 29 0600 9 P-51D2Y 89.17223242762829 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 0 fighters! An element of four A/C may intercept! P-51D32 will attempt to stave off Jack3O Missed Adjacent Intercept! Missed Distant Intercept! Missed Distant Intercept! Missed Distant Intercept! Missed Distant Intercept! Missed Distant Intercept! Jack is moving towards the bomber Stream! 1 H [(2, 13), (3, 12), (3, 11), (4, 10), (4, 9)] 3D573OM Target Quad: A A Frank holds position within the Grid: 1 3 Frank0G 0600 Frank is moving within the Grid! 1 4 [(1, 4), (2, 4), (3, 4), (4, 3), (5, 3)] Frank is moving within the Grid! 7 8 [(7, 8), (6, 8), (5, 8)] Frank holds position within the Grid: 4 6 Frank1J 0600 Zeke is moving within the Grid! 7 5 [(7, 5), (8, 6)] Zeke is moving within the Grid! 7 3 [(7, 3), (6, 4), (6, 5)] Zeke is moving within the Grid! 5 4 [(5, 4), (6, 5)] Zeke is moving within the Grid! 4 2 [(4, 2), (5, 3), (5, 4), (6, 5)] Jack is moving within the Grid! 4 7 [(4, 7), (3, 6)] Jack is moving within the Grid! 5 7 [(5, 7), (6, 6)] Nick is moving within the Grid! 8 4 [(8, 4)] 26 Frank is moving towards the bomber Stream! 3 U [(4, 26), (4, 25)] 3T191IM Target Quad: A A Frank has reached the Bomber Stream! Frank holds position within the Grid: 1 3 Frank0G 0600 Frank holds position within the Grid: 5 3 Frank09 0600 Zeke holds position within the Grid: 8 6 Zeke2I 2400 Zeke holds position within the Grid: 4 8 Zeke2K 2400 Zeke holds position within the Grid: 6 5 Zeke2L 2400 Zeke holds position within the Grid: 6 5 Zeke2M 2400 Jack holds position within the Grid: 3 6 Jack3D 0600 Jack holds position within the Grid: 6 6 Jack3O 0600 Nick holds position within the Grid: 7 6 Nick4P 4400 17 Missed Adjacent Intercept! Missed Distant Intercept! Missed Distant Intercept! Missed Distant Intercept! Missed Distant Intercept! Missed Distant Intercept! Possible interception by P-51s in: (4, 7) !!! Escort: 72 Sqn 4 3 P-51Ds may intercept! P-51D0H will attempt to stave off Jack3O An element of four A/C may intercept! P-51D39 will attempt to stave off Jack3O 2 P-51Ds may intercept! P-51D3A will attempt to stave off Jack3O Dogfight underway! Harutango! Aircraft is currently airborne! (7, 5760, 53, 398, 592) Possible interception by P-51s in: (5, 7) !!! Escort: 47 Sqn 1 No Intercept! No Intercept! 2 P-51Ds may intercept! P-51D2Q will attempt to stave off Jack3O Possible interception by P-51s in: (6, 6) !!! Escort: 72 Sqn 4 3 P-51Ds may intercept! P-51D0H will attempt to stave off Jack3O 3 P-51Ds may intercept! P-51D36 will attempt to stave off Jack3O One P-51D may intercept! P-51D3A will attempt to stave off Jack3O Jack3O 100 4 29 0600 9 P-51D3A 100 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 0 fighters! Jack is moving towards the bomber Stream! 3 D [(4, 9), (5, 8), (5, 7), (6, 6)] AA663OM Target Quad: A A Frank holds position within the Grid: 1 3 Frank0G 0600 Frank holds position within the Grid: 5 3 Frank09 0600 Zeke holds position within the Grid: 8 6 Zeke2I 2400 Zeke holds position within the Grid: 4 8 Zeke2K 2400 Zeke holds position within the Grid: 6 5 Zeke2L 2400 Zeke holds position within the Grid: 6 5 Zeke2M 2400 Jack holds position within the Grid: 3 6 Jack3D 0600 Jack holds position within the Grid: 6 6 Jack3O 0600 Nick holds position within the Grid: 7 6 Nick4P 4400 16 Jack has reached the Bomber Stream! Frank holds position within the Grid: 1 3 Frank0G 0600 Frank holds position within the Grid: 5 3 Frank09 0600 Zeke holds position within the Grid: 8 6 Zeke2I 2400 Zeke holds position within the Grid: 4 8 Zeke2K 2400 Zeke holds position within the Grid: 6 5 Zeke2L 2400 Zeke holds position within the Grid: 6 5 Zeke2M 2400 Jack holds position within the Grid: 3 6 Jack3D 0600 Nick holds position within the Grid: 7 6 Nick4P 4400 10 Frank holds position within the Grid: 1 3 Frank0G 0600 Frank holds position within the Grid: 5 3 Frank09 0600 Zeke holds position within the Grid: 8 6 Zeke2I 2400 Zeke holds position within the Grid: 4 8 Zeke2K 2400 Zeke holds position within the Grid: 6 5 Zeke2L 2400 Zeke holds position within the Grid: 6 5 Zeke2M 2400 Jack holds position within the Grid: 3 6 Jack3D 0600 Nick holds position within the Grid: 7 6 Nick4P 4400 9 Frank is moving within the Grid! 1 3 [(1, 3), (2, 3), (3, 4), (4, 4)] Frank is moving within the Grid! 5 3 [(5, 3), (6, 2)] Zeke is moving within the Grid! 8 6 [(8, 6), (8, 5), (7, 4)] Zeke is moving within the Grid! 4 8 [(4, 8)] Zeke holds position within the Grid: 6 5 Zeke2L 2400 Zeke is moving within the Grid! 6 5 [(6, 5), (5, 4)] Jack is moving within the Grid! 3 6 [(3, 6), (2, 6), (1, 7)] Nick is moving within the Grid! 7 6 [(7, 6), (7, 5), (6, 4), (6, 3)] 2 Frank is moving within the Grid! 8 6 [(8, 6), (7, 6)] Frank is moving within the Grid! 6 2 [(6, 2), (5, 3), (4, 3), (3, 4)] Zeke is moving within the Grid! 7 4 [(7, 4), (6, 4)] Zeke is moving within the Grid! 2 5 [(2, 5), (3, 5), (4, 5)] Zeke is moving within the Grid! 6 5 [(6, 5), (6, 6)] Zeke is moving within the Grid! 1 2 [(1, 2), (2, 2), (3, 2), (4, 2)] Jack holds position within the Grid: 1 7 Jack3D 0600 Nick is moving within the Grid! 5 1 [(5, 1), (4, 2), (3, 3)] -7 32 Tactical Movement Tactical Time: 33 seconds in the Ground dimension. Approach Frank is moving within the Grid! 4 6 [(4, 6)] Frank is moving within the Grid! 3 4 [(3, 4)] Zeke is moving within the Grid! 4 4 [(4, 4)] Zeke is moving within the Grid! 6 4 [(6, 4)] Zeke is moving within the Grid! 6 6 [(6, 6)] Zeke is moving within the Grid! 7 1 [(7, 1), (6, 2)] Jack holds position within the Grid: 1 7 Jack3D 0600 Nick holds position within the Grid: 3 3 Nick4P 4400 31 Frank holds position within the Grid: 5 4 Frank0G 0600 Frank holds position within the Grid: 7 7 Frank09 0600 Zeke is moving within the Grid! 6 1 [(6, 1)] Zeke is moving within the Grid! 2 8 [(2, 8)] Zeke holds position within the Grid: 7 8 Zeke2L 2400 Zeke is moving within the Grid! 4 4 [(4, 4)] Jack is moving within the Grid! 1 7 [(1, 7)] Nick is moving within the Grid! 3 3 [(3, 3), (3, 4)] 29 Frank is moving within the Grid! 5 4 [(5, 4), (5, 5), (6, 6), (6, 7)] Frank is moving within the Grid! 7 7 [(7, 7), (6, 6), (5, 5)] Zeke is moving within the Grid! 3 6 [(3, 6), (2, 6), (1, 5), (0, 5)] Zeke is moving within the Grid! 7 9 [(7, 9), (6, 8), (5, 7), (4, 6)] Zeke is moving within the Grid! 7 8 [(7, 8), (7, 7)] Zeke is moving within the Grid! 8 0 [(8, 0)] Jack is moving within the Grid! 3 7 [(3, 7), (4, 7), (5, 7)] Nick is moving within the Grid! 3 4 [(3, 4), (4, 4), (5, 4), (6, 4)] 18 Frank holds position within the Grid: 6 7 Frank0G 0600 Frank is moving within the Grid! 5 5 [(5, 5), (6, 6)] Zeke is moving within the Grid! 0 5 [(0, 5)] Zeke is moving within the Grid! 2 4 [(2, 4)] Zeke is moving within the Grid! 5 4 [(5, 4)] Zeke is moving within the Grid! 3 6 [(3, 6), (4, 5)] Jack is moving within the Grid! 5 7 [(5, 7), (4, 6)] Nick is moving within the Grid! 6 4 [(6, 4), (6, 3)] 10 Frank holds position within the Grid: 6 7 Frank0G 0600 Frank holds position within the Grid: 6 6 Frank09 0600 Zeke holds position within the Grid: 4 8 Zeke2I 2400 Zeke holds position within the Grid: 6 4 Zeke2K 2400 Zeke holds position within the Grid: 3 4 Zeke2L 2400 Zeke holds position within the Grid: 6 2 Zeke2M 2400 Jack holds position within the Grid: 4 6 Jack3D 0600 Nick holds position within the Grid: 6 0 Nick4P 4400 6 Frank is moving within the Grid! 6 7 [(6, 7), (5, 6)] Frank is moving within the Grid! 6 6 [(6, 6), (5, 6)] Zeke is moving within the Grid! 4 8 [(4, 8), (5, 7), (6, 6)] Zeke holds position within the Grid: 6 4 Zeke2K 2400 Zeke holds position within the Grid: 3 4 Zeke2L 2400 Zeke holds position within the Grid: 6 2 Zeke2M 2400 Jack is moving within the Grid! 4 6 [(4, 6), (5, 5)] Nick holds position within the Grid: 6 0 Nick4P 4400 4 Frank is moving within the Grid! 5 6 [(5, 6), (4, 6), (3, 6), (2, 6)] Frank is moving within the Grid! 3 6 [(3, 6)] Zeke is moving within the Grid! 6 6 [(6, 6), (5, 5), (4, 4), (3, 3)] Zeke is moving within the Grid! 6 4 [(6, 4), (6, 3), (7, 2)] Zeke is moving within the Grid! 3 4 [(3, 4), (4, 4)] Zeke is moving within the Grid! 6 2 [(6, 2), (5, 2), (4, 3), (3, 3)] Jack is moving within the Grid! 8 3 [(8, 3)] Nick is moving within the Grid! 6 0 [(6, 0), (6, 1)] -3 33 Tactical Movement Tactical Time: 17 seconds in the Ground dimension. Approach Frank is moving within the Grid! 2 6 [(2, 6), (1, 7)] Frank holds position within the Grid: 6 3 Frank09 0600 Zeke is moving within the Grid! 3 3 [(3, 3), (3, 4), (3, 5)] Zeke is moving within the Grid! 7 2 [(7, 2), (7, 3)] Zeke is moving within the Grid! 4 4 [(4, 4)] Zeke is moving within the Grid! 3 3 [(3, 3)] Jack is moving within the Grid! 2 5 [(2, 5), (3, 4)] Nick is moving within the Grid! 4 6 [(4, 6), (5, 5), (6, 4)] 12 Frank is moving within the Grid! 1 7 [(1, 7), (2, 8)] Frank is moving within the Grid! 6 3 [(6, 3)] Zeke holds position within the Grid: 4 7 Zeke2I 2400 Zeke is moving within the Grid! 6 8 [(6, 8)] Zeke is moving within the Grid! 8 3 [(8, 3)] Zeke holds position within the Grid: 8 5 Zeke2M 2400 Jack holds position within the Grid: 9 1 Jack3D 0600 Nick holds position within the Grid: 6 4 Nick4P 4400 11 Frank holds position within the Grid: 2 8 Frank0G 0600 Frank is moving within the Grid! 1 3 [(1, 3), (1, 4), (0, 5)] Zeke is moving within the Grid! 4 7 [(4, 7), (5, 6), (6, 5), (7, 5), (8, 4), (9, 3)] Zeke holds position within the Grid: 3 5 Zeke2K 2400 Zeke is moving within the Grid! 4 3 [(4, 3), (3, 4), (2, 5)] Zeke holds position within the Grid: 8 5 Zeke2M 2400 Jack is moving within the Grid! 9 1 [(9, 1), (9, 2), (8, 3)] Nick is moving within the Grid! 6 4 [(6, 4), (5, 4)] 2 Frank is moving within the Grid! 2 8 [(2, 8), (3, 7), (4, 6)] Frank is moving within the Grid! 0 5 [(0, 5), (1, 4)] Zeke holds position within the Grid: 9 3 Zeke2I 2400 Zeke is moving within the Grid! 3 5 [(3, 5), (4, 4)] Zeke is moving within the Grid! 2 5 [(2, 5), (3, 4), (4, 3)] Zeke holds position within the Grid: 8 5 Zeke2M 2400 Jack is moving within the Grid! 7 5 [(7, 5), (6, 4), (5, 3), (4, 2), (3, 1)] Nick holds position within the Grid: 5 4 Nick4P 4400 -9 17 Tactical Movement Tactical Time: 16 seconds in the Ground dimension. Approach Frank is moving within the Grid! 4 6 [(4, 6)] Frank is moving within the Grid! 1 4 [(1, 4), (2, 5), (3, 5), (4, 6)] Zeke is moving within the Grid! 9 3 [(9, 3), (8, 3)] Zeke is moving within the Grid! 4 4 [(4, 4)] Zeke is moving within the Grid! 4 3 [(4, 3), (5, 4), (6, 5)] Zeke is moving within the Grid! 8 5 [(8, 5), (8, 4), (7, 3)] Jack is moving within the Grid! 3 1 [(3, 1), (4, 2), (5, 2), (6, 3)] Nick holds position within the Grid: 5 4 Nick4P 4400 11 Frank holds position within the Grid: 8 4 Frank0G 0600 Frank holds position within the Grid: 4 6 Frank09 0600 Zeke holds position within the Grid: 4 2 Zeke2I 2400 Zeke holds position within the Grid: 4 4 Zeke2K 2400 Zeke is moving within the Grid! 6 5 [(6, 5), (5, 5), (4, 5)] Zeke is moving within the Grid! 7 3 [(7, 3), (6, 4)] Jack is moving within the Grid! 6 3 [(6, 3), (5, 3), (4, 2), (3, 2)] Nick holds position within the Grid: 5 4 Nick4P 4400 4 Frank holds position within the Grid: 8 4 Frank0G 0600 Frank holds position within the Grid: 4 6 Frank09 0600 Zeke holds position within the Grid: 4 2 Zeke2I 2400 Zeke holds position within the Grid: 4 4 Zeke2K 2400 Zeke holds position within the Grid: 4 5 Zeke2L 2400 Zeke holds position within the Grid: 4 6 Zeke2M 2400 Jack holds position within the Grid: 3 2 Jack3D 0600 Nick holds position within the Grid: 5 4 Nick4P 4400 2 Frank is moving within the Grid! 8 4 [(8, 4), (7, 4)] Frank is moving within the Grid! 4 6 [(4, 6), (4, 5)] Zeke is moving within the Grid! 4 2 [(4, 2)] Zeke is moving within the Grid! 4 4 [(4, 4)] Zeke holds position within the Grid: 4 5 Zeke2L 2400 Zeke is moving within the Grid! 4 6 [(4, 6), (4, 5)] Jack is moving within the Grid! 3 2 [(3, 2)] Nick is moving within the Grid! 5 4 [(5, 4), (4, 5)] -8 16 Tactical Movement Tactical Time: 75 seconds in the Ground dimension. Approach -1: Frank0G 12 -1: Jack3D 12 -1: Nick4P 12 Frank is moving within the Grid! 3 1 [(3, 1), (3, 2), (3, 3), (3, 4)] Zeke is moving within the Grid! 4 4 [(4, 4), (3, 3)] Zeke is moving within the Grid! 8 1 [(8, 1), (7, 1), (6, 2)] Zeke is moving within the Grid! 4 5 [(4, 5), (4, 4), (4, 3), (5, 2), (5, 1)] Zeke is moving within the Grid! 5 3 [(5, 3), (6, 4), (7, 5)] 68 Frank is moving within the Grid! 3 4 [(3, 4), (4, 5), (5, 6), (6, 7), (7, 8)] Zeke is moving within the Grid! 2 1 [(2, 1), (3, 2), (4, 2), (5, 3), (6, 3), (7, 4)] Zeke is moving within the Grid! 1 3 [(1, 3), (1, 4), (2, 5)] Zeke is moving within the Grid! 5 1 [(5, 1), (4, 2)] Zeke is moving within the Grid! 7 5 [(7, 5), (6, 5)] 56 Frank is moving within the Grid! 7 8 [(7, 8)] Zeke is moving within the Grid! 9 5 [(9, 5), (8, 6)] Zeke is moving within the Grid! 2 5 [(2, 5), (3, 6)] Zeke is moving within the Grid! 4 2 [(4, 2), (4, 3)] Zeke is moving within the Grid! 4 6 [(4, 6), (5, 5), (6, 4)] 51 Frank holds position within the Grid: 3 6 Frank09 0600 Zeke is moving within the Grid! 4 8 [(4, 8), (5, 8), (6, 7), (7, 7)] Zeke is moving within the Grid! 5 8 [(5, 8), (5, 7), (6, 6), (6, 5), (7, 4), (7, 3)] Zeke is moving within the Grid! 6 6 [(6, 6)] Zeke is moving within the Grid! 6 4 [(6, 4), (6, 3), (5, 2), (5, 1), (4, 0)] 42 Frank holds position within the Grid: 3 6 Frank09 0600 Zeke holds position within the Grid: 7 7 Zeke2I 2400 Zeke holds position within the Grid: 7 3 Zeke2K 2400 Zeke holds position within the Grid: 1 5 Zeke2L 2400 Zeke holds position within the Grid: 4 0 Zeke2M 2400 36 Frank holds position within the Grid: 3 6 Frank09 0600 Zeke is moving within the Grid! 7 7 [(7, 7)] Zeke is moving within the Grid! 7 3 [(7, 3), (6, 3), (5, 3)] Zeke is moving within the Grid! 1 5 [(1, 5), (2, 6)] Zeke is moving within the Grid! 4 0 [(4, 0), (4, 1), (5, 2), (5, 3)] 27 Frank is moving within the Grid! 3 6 [(3, 6), (4, 5), (5, 4)] Zeke holds position within the Grid: 6 1 Zeke2I 2400 Zeke holds position within the Grid: 5 3 Zeke2K 2400 Zeke is moving within the Grid! 4 7 [(4, 7), (5, 6)] Zeke holds position within the Grid: 5 3 Zeke2M 2400 22 Frank holds position within the Grid: 5 4 Frank09 0600 Zeke is moving within the Grid! 6 1 [(6, 1), (6, 2), (5, 3)] Zeke is moving within the Grid! 5 3 [(5, 3)] Zeke is moving within the Grid! 7 3 [(7, 3)] Zeke is moving within the Grid! 5 3 [(5, 3)] 17 Frank is moving within the Grid! 5 4 [(5, 4)] Zeke holds position within the Grid: 3 7 Zeke2I 2400 Zeke holds position within the Grid: 6 5 Zeke2K 2400 Zeke is moving within the Grid! 3 7 [(3, 7)] Zeke holds position within the Grid: 2 7 Zeke2M 2400 14 Frank holds position within the Grid: 3 4 Frank09 0600 Zeke is moving within the Grid! 3 7 [(3, 7), (3, 6)] Zeke holds position within the Grid: 6 5 Zeke2K 2400 Zeke is moving within the Grid! 0 1 [(0, 1)] Zeke is moving within the Grid! 2 7 [(2, 7), (3, 8)] 6 Frank holds position within the Grid: 3 4 Frank09 0600 Zeke is moving within the Grid! 3 6 [(3, 6), (3, 5)] Zeke is moving within the Grid! 6 5 [(6, 5)] Zeke is moving within the Grid! 5 4 [(5, 4)] Zeke is moving within the Grid! 5 9 [(5, 9), (5, 8), (5, 7), (4, 6), (4, 5), (4, 4)] -4 Tactical Movement Tactical Time: 45 seconds in the Ground dimension. Approach Frank holds position within the Grid: 7 4 Frank0G 0600 Frank holds position within the Grid: 3 4 Frank09 0600 Zeke holds position within the Grid: 5 2 Zeke2I 2400 Zeke holds position within the Grid: 2 6 Zeke2K 2400 Zeke holds position within the Grid: 4 2 Zeke2L 2400 Zeke holds position within the Grid: 4 4 Zeke2M 2400 Jack holds position within the Grid: 8 6 Jack3D 0600 Nick holds position within the Grid: 3 7 Nick4P 4400 43 Frank is moving within the Grid! 7 4 [(7, 4), (7, 5), (6, 6)] Frank is moving within the Grid! 3 4 [(3, 4), (3, 3), (4, 2)] Zeke is moving within the Grid! 5 2 [(5, 2), (5, 3), (5, 4)] Zeke holds position within the Grid: 2 6 Zeke2K 2400 Zeke is moving within the Grid! 4 2 [(4, 2)] Zeke is moving within the Grid! 4 4 [(4, 4), (3, 4), (2, 3), (1, 3)] Jack holds position within the Grid: 8 6 Jack3D 0600 Nick holds position within the Grid: 3 7 Nick4P 4400 39 Frank holds position within the Grid: 6 6 Frank0G 0600 Frank is moving within the Grid! 4 2 [(4, 2)] Zeke is moving within the Grid! 5 4 [(5, 4), (5, 5), (4, 6)] Zeke holds position within the Grid: 2 6 Zeke2K 2400 Zeke is moving within the Grid! 7 4 [(7, 4)] Zeke holds position within the Grid: 1 3 Zeke2M 2400 Jack is moving within the Grid! 8 6 [(8, 6)] Nick holds position within the Grid: 3 7 Nick4P 4400 31 Frank holds position within the Grid: 6 6 Frank0G 0600 Frank holds position within the Grid: 4 5 Frank09 0600 Zeke holds position within the Grid: 4 6 Zeke2I 2400 Zeke holds position within the Grid: 2 6 Zeke2K 2400 Zeke holds position within the Grid: 4 4 Zeke2L 2400 Zeke holds position within the Grid: 1 3 Zeke2M 2400 Jack holds position within the Grid: 4 9 Jack3D 0600 Nick holds position within the Grid: 3 7 Nick4P 4400 30 Frank is moving within the Grid! 6 6 [(6, 6), (5, 6)] Frank is moving within the Grid! 4 5 [(4, 5), (3, 6)] Zeke is moving within the Grid! 4 6 [(4, 6), (5, 6)] Zeke is moving within the Grid! 2 6 [(2, 6)] Zeke is moving within the Grid! 4 4 [(4, 4), (3, 4)] Zeke is moving within the Grid! 1 3 [(1, 3)] Jack holds position within the Grid: 4 9 Jack3D 0600 Nick holds position within the Grid: 3 7 Nick4P 4400 21 Frank holds position within the Grid: 3 5 Frank0G 0600 Frank holds position within the Grid: 1 9 Frank09 0600 Zeke holds position within the Grid: 9 5 Zeke2I 2400 Zeke is moving within the Grid! 2 6 [(2, 6), (2, 5), (3, 4)] Zeke is moving within the Grid! 0 6 [(0, 6)] Zeke is moving within the Grid! 4 5 [(4, 5)] Jack is moving within the Grid! 4 9 [(4, 9)] Nick is moving within the Grid! 3 7 [(3, 7)] 19 Frank is moving within the Grid! 3 5 [(3, 5), (3, 4), (3, 3)] Frank is moving within the Grid! 1 9 [(1, 9), (2, 8), (2, 7), (3, 6)] Zeke is moving within the Grid! 9 5 [(9, 5)] Zeke is moving within the Grid! 3 4 [(3, 4), (4, 4)] Zeke is moving within the Grid! 2 7 [(2, 7), (2, 6), (2, 5)] Zeke is moving within the Grid! 3 3 [(3, 3)] Jack is moving within the Grid! 5 5 [(5, 5), (4, 6)] Nick is moving within the Grid! 7 2 [(7, 2), (6, 3), (6, 4), (5, 5)] 9 Frank holds position within the Grid: 4 1 Frank0G 0600 Frank holds position within the Grid: 3 6 Frank09 0600 Zeke is moving within the Grid! 3 8 [(3, 8), (4, 7)] Zeke is moving within the Grid! 4 4 [(4, 4), (5, 4), (6, 5)] Zeke is moving within the Grid! 2 2 [(2, 2), (3, 2)] Zeke is moving within the Grid! 7 4 [(7, 4), (6, 5), (5, 6)] Jack is moving within the Grid! 4 6 [(4, 6), (3, 6)] Nick holds position within the Grid: 5 5 Nick4P 4400 3 Frank is moving within the Grid! 4 1 [(4, 1)] Frank is moving within the Grid! 3 6 [(3, 6)] Zeke is moving within the Grid! 8 2 [(8, 2)] Zeke is moving within the Grid! 6 5 [(6, 5), (7, 5), (8, 6)] Zeke is moving within the Grid! 6 3 [(6, 3), (6, 4)] Zeke is moving within the Grid! 5 6 [(5, 6), (4, 6)] Jack is moving within the Grid! 1 7 [(1, 7), (1, 6), (2, 5)] Nick is moving within the Grid! 5 5 [(5, 5), (4, 5)] -2 45 Tactical Movement Tactical Time: 18 seconds in the Ground dimension. Approach Frank is moving within the Grid! 5 3 [(5, 3), (5, 2), (4, 1)] Frank is moving within the Grid! 5 8 [(5, 8), (5, 7), (4, 6), (4, 5), (3, 4), (3, 3)] Zeke is moving within the Grid! 1 5 [(1, 5), (1, 6), (1, 7), (1, 8)] Zeke holds position within the Grid: 8 6 Zeke2K 2400 Zeke holds position within the Grid: 6 4 Zeke2L 2400 Zeke is moving within the Grid! 1 5 [(1, 5), (2, 5), (3, 6)] Jack holds position within the Grid: 2 5 Jack3D 0600 Nick holds position within the Grid: 4 5 Nick4P 4400 13 Frank is moving within the Grid! 4 1 [(4, 1), (5, 2), (5, 3), (6, 4), (7, 5)] Frank is moving within the Grid! 3 3 [(3, 3), (4, 3), (5, 3)] Zeke is moving within the Grid! 1 8 [(1, 8), (2, 7), (3, 6), (4, 5), (5, 4), (6, 3)] Zeke is moving within the Grid! 8 6 [(8, 6), (8, 7)] Zeke is moving within the Grid! 6 4 [(6, 4), (5, 3)] Zeke is moving within the Grid! 3 6 [(3, 6)] Jack holds position within the Grid: 2 5 Jack3D 0600 Nick is moving within the Grid! 4 5 [(4, 5), (4, 4), (4, 3), (3, 2)] 6 Frank is moving within the Grid! 7 5 [(7, 5), (6, 5)] Frank is moving within the Grid! 7 4 [(7, 4), (6, 4), (5, 3)] Zeke is moving within the Grid! 6 3 [(6, 3)] Zeke holds position within the Grid: 8 7 Zeke2K 2400 Zeke is moving within the Grid! 5 3 [(5, 3), (6, 4), (6, 5), (7, 6)] Zeke is moving within the Grid! 6 2 [(6, 2), (5, 3)] Jack is moving within the Grid! 2 5 [(2, 5), (3, 5), (4, 6)] Nick is moving within the Grid! 3 0 [(3, 0), (3, 1)] 3 Frank is moving within the Grid! 4 4 [(4, 4), (4, 5)] Frank is moving within the Grid! 3 2 [(3, 2), (3, 3), (3, 4)] Zeke holds position within the Grid: 3 3 Zeke2I 2400 Zeke is moving within the Grid! 8 7 [(8, 7), (7, 7), (6, 6), (5, 6), (4, 6)] Zeke is moving within the Grid! 7 6 [(7, 6), (6, 5), (5, 4), (4, 3)] Zeke is moving within the Grid! 5 3 [(5, 3), (4, 4), (4, 5)] Jack is moving within the Grid! 6 7 [(6, 7), (6, 8), (5, 9)] Nick is moving within the Grid! 5 5 [(5, 5), (6, 5), (7, 4)] -7 18 Tactical Movement Tactical Time: 44 seconds in the Ground dimension. Approach Frank is moving within the Grid! 4 7 [(4, 7), (5, 6), (5, 5)] Frank is moving within the Grid! 2 7 [(2, 7), (2, 6), (2, 5), (2, 4)] Zeke holds position within the Grid: 3 3 Zeke2I 2400 Zeke holds position within the Grid: 2 5 Zeke2K 2400 Zeke is moving within the Grid! 4 3 [(4, 3)] Zeke is moving within the Grid! 1 9 [(1, 9), (2, 9)] Jack is moving within the Grid! 5 9 [(5, 9)] Nick is moving within the Grid! 7 4 [(7, 4), (7, 5), (6, 6)] 32 Frank is moving within the Grid! 8 1 [(8, 1), (7, 2), (6, 3)] Frank holds position within the Grid: 2 4 Frank09 0600 Zeke is moving within the Grid! 3 3 [(3, 3)] Zeke is moving within the Grid! 2 5 [(2, 5), (2, 6), (2, 7), (2, 8)] Zeke is moving within the Grid! 4 3 [(4, 3), (5, 2)] Zeke is moving within the Grid! 6 7 [(6, 7), (6, 8)] Jack is moving within the Grid! 8 0 [(8, 0), (7, 1), (6, 1)] Nick is moving within the Grid! 6 6 [(6, 6), (6, 7)] 25 Frank holds position within the Grid: 6 3 Frank0G 0600 Frank holds position within the Grid: 2 4 Frank09 0600 Zeke holds position within the Grid: 5 5 Zeke2I 2400 Zeke holds position within the Grid: 2 8 Zeke2K 2400 Zeke holds position within the Grid: 5 2 Zeke2L 2400 Zeke is moving within the Grid! 6 8 [(6, 8)] Jack holds position within the Grid: 4 3 Jack3D 0600 Nick is moving within the Grid! 5 9 [(5, 9)] 21 Frank holds position within the Grid: 6 3 Frank0G 0600 Frank holds position within the Grid: 2 4 Frank09 0600 Zeke holds position within the Grid: 5 5 Zeke2I 2400 Zeke holds position within the Grid: 2 8 Zeke2K 2400 Zeke is moving within the Grid! 5 2 [(5, 2)] Zeke holds position within the Grid: 4 5 Zeke2M 2400 Jack holds position within the Grid: 4 3 Jack3D 0600 Nick holds position within the Grid: 9 1 Nick4P 4400 18 Frank is moving within the Grid! 6 3 [(6, 3)] Frank is moving within the Grid! 2 4 [(2, 4)] Zeke is moving within the Grid! 5 5 [(5, 5)] Zeke holds position within the Grid: 2 8 Zeke2K 2400 Zeke is moving within the Grid! 6 8 [(6, 8)] Zeke holds position within the Grid: 4 5 Zeke2M 2400 Jack is moving within the Grid! 4 3 [(4, 3)] Nick is moving within the Grid! 9 1 [(9, 1)] 15 Frank is moving within the Grid! 4 2 [(4, 2), (3, 3), (2, 4)] Frank is moving within the Grid! 2 6 [(2, 6), (2, 5), (1, 4)] Zeke is moving within the Grid! 0 8 [(0, 8), (0, 7), (1, 6), (1, 5)] Zeke is moving within the Grid! 2 8 [(2, 8), (2, 7)] Zeke holds position within the Grid: 4 3 Zeke2L 2400 Zeke is moving within the Grid! 4 5 [(4, 5), (4, 4)] Jack holds position within the Grid: 3 7 Jack3D 0600 Nick is moving within the Grid! 1 2 [(1, 2), (2, 2), (3, 2), (4, 2)] 8 Frank holds position within the Grid: 2 4 Frank0G 0600 Frank holds position within the Grid: 1 4 Frank09 0600 Zeke holds position within the Grid: 2 3 Zeke2I 2400 Zeke holds position within the Grid: 2 7 Zeke2K 2400 Zeke holds position within the Grid: 4 3 Zeke2L 2400 Zeke holds position within the Grid: 4 4 Zeke2M 2400 Jack holds position within the Grid: 3 7 Jack3D 0600 Nick holds position within the Grid: 8 1 Nick4P 4400 7 Frank holds position within the Grid: 2 4 Frank0G 0600 Frank holds position within the Grid: 1 4 Frank09 0600 Zeke holds position within the Grid: 2 3 Zeke2I 2400 Zeke holds position within the Grid: 2 7 Zeke2K 2400 Zeke holds position within the Grid: 4 3 Zeke2L 2400 Zeke holds position within the Grid: 4 4 Zeke2M 2400 Jack holds position within the Grid: 3 7 Jack3D 0600 Nick holds position within the Grid: 8 1 Nick4P 4400 5 Frank is moving within the Grid! 2 4 [(2, 4), (3, 4), (4, 4), (5, 4), (6, 4)] Frank is moving within the Grid! 1 4 [(1, 4), (1, 3), (2, 2)] Zeke is moving within the Grid! 2 3 [(2, 3), (3, 3)] Zeke is moving within the Grid! 2 7 [(2, 7), (3, 6), (3, 5), (4, 4)] Zeke is moving within the Grid! 4 3 [(4, 3), (5, 3), (6, 3)] Zeke is moving within the Grid! 4 4 [(4, 4), (4, 5), (3, 6), (3, 7), (2, 8)] Jack holds position within the Grid: 3 7 Jack3D 0600 Nick is moving within the Grid! 8 1 [(8, 1), (8, 2), (7, 3), (7, 4), (7, 5), (6, 6), (6, 7)] -3 44 Tactical Movement Tactical Time: 42 seconds in the Ground dimension. Approach Frank is moving within the Grid! 6 4 [(6, 4)] Frank is moving within the Grid! 2 2 [(2, 2), (2, 3)] Zeke holds position within the Grid: 8 6 Zeke2I 2400 Zeke holds position within the Grid: 4 4 Zeke2K 2400 Zeke holds position within the Grid: 6 3 Zeke2L 2400 Zeke is moving within the Grid! 2 8 [(2, 8)] Jack holds position within the Grid: 3 7 Jack3D 0600 Nick holds position within the Grid: 6 7 Nick4P 4400 38 Frank holds position within the Grid: 0 5 Frank0G 0600 Frank holds position within the Grid: 2 3 Frank09 0600 Zeke holds position within the Grid: 8 6 Zeke2I 2400 Zeke holds position within the Grid: 4 4 Zeke2K 2400 Zeke holds position within the Grid: 6 3 Zeke2L 2400 Zeke holds position within the Grid: 5 5 Zeke2M 2400 Jack holds position within the Grid: 3 7 Jack3D 0600 Nick holds position within the Grid: 6 7 Nick4P 4400 33 Frank holds position within the Grid: 0 5 Frank0G 0600 Frank holds position within the Grid: 2 3 Frank09 0600 Zeke is moving within the Grid! 8 6 [(8, 6)] Zeke is moving within the Grid! 4 4 [(4, 4)] Zeke holds position within the Grid: 6 3 Zeke2L 2400 Zeke holds position within the Grid: 5 5 Zeke2M 2400 Jack is moving within the Grid! 3 7 [(3, 7)] Nick is moving within the Grid! 6 7 [(6, 7)] 28 Frank is moving within the Grid! 0 5 [(0, 5), (1, 6)] Frank holds position within the Grid: 2 3 Frank09 0600 Zeke is moving within the Grid! 5 3 [(5, 3), (5, 4)] Zeke is moving within the Grid! 7 3 [(7, 3), (7, 4)] Zeke is moving within the Grid! 6 3 [(6, 3), (7, 4), (8, 4), (9, 5)] Zeke holds position within the Grid: 5 5 Zeke2M 2400 Jack is moving within the Grid! 5 3 [(5, 3)] Nick is moving within the Grid! 4 5 [(4, 5), (3, 5)] 24 Frank is moving within the Grid! 5 9 [(5, 9), (5, 8), (5, 7), (5, 6), (5, 5)] Frank is moving within the Grid! 2 3 [(2, 3), (1, 3)] Zeke is moving within the Grid! 4 7 [(4, 7)] Zeke is moving within the Grid! 7 7 [(7, 7), (7, 6)] Zeke is moving within the Grid! 9 5 [(9, 5), (8, 4), (7, 3), (6, 2), (5, 1)] Zeke is moving within the Grid! 5 5 [(5, 5), (4, 6), (3, 6), (2, 7)] Jack holds position within the Grid: 7 4 Jack3D 0600 Nick is moving within the Grid! 3 5 [(3, 5), (4, 5), (5, 4)] 19 Frank is moving within the Grid! 5 1 [(5, 1)] Frank is moving within the Grid! 1 3 [(1, 3), (1, 4), (2, 5), (2, 6)] Zeke holds position within the Grid: 1 7 Zeke2I 2400 Zeke holds position within the Grid: 6 3 Zeke2K 2400 Zeke is moving within the Grid! 5 1 [(5, 1), (4, 2), (3, 3), (2, 4), (1, 5), (0, 6)] Zeke is moving within the Grid! 2 7 [(2, 7), (3, 6), (4, 6), (5, 5), (6, 4)] Jack is moving within the Grid! 7 4 [(7, 4), (7, 5), (6, 6), (6, 7), (5, 8), (5, 9)] Nick is moving within the Grid! 5 4 [(5, 4), (5, 5), (5, 6), (6, 7), (6, 8), (6, 9)] 10 Frank is moving within the Grid! 4 3 [(4, 3), (4, 4)] Frank is moving within the Grid! 3 8 [(3, 8)] Zeke is moving within the Grid! 1 7 [(1, 7), (2, 7), (3, 7), (4, 7), (5, 7)] Zeke holds position within the Grid: 6 3 Zeke2K 2400 Zeke is moving within the Grid! 0 6 [(0, 6), (0, 5), (1, 4), (1, 3), (1, 2)] Zeke is moving within the Grid! 6 4 [(6, 4), (6, 5), (7, 6), (7, 7)] Jack is moving within the Grid! 5 9 [(5, 9)] Nick is moving within the Grid! 6 9 [(6, 9), (6, 8), (6, 7)] 1 Frank is moving within the Grid! 4 4 [(4, 4), (5, 3)] Frank holds position within the Grid: 5 3 Frank09 0600 Zeke is moving within the Grid! 5 7 [(5, 7)] Zeke is moving within the Grid! 6 3 [(6, 3)] Zeke holds position within the Grid: 2 0 Zeke2L 2400 Zeke is moving within the Grid! 7 7 [(7, 7), (7, 6)] Jack is moving within the Grid! 4 1 [(4, 1), (5, 2), (5, 3)] Nick is moving within the Grid! 6 7 [(6, 7)] -4 42 Tactical Movement Tactical Time: 38 seconds in the Ground dimension. Approach Frank holds position within the Grid: 5 3 Frank0G 0600 Frank is moving within the Grid! 5 3 [(5, 3)] Zeke is moving within the Grid! 7 2 [(7, 2), (7, 3), (6, 4)] Zeke is moving within the Grid! 3 2 [(3, 2)] Zeke holds position within the Grid: 2 0 Zeke2L 2400 Zeke holds position within the Grid: 9 2 Zeke2M 2400 Jack is moving within the Grid! 7 6 [(7, 6)] Nick is moving within the Grid! 1 4 [(1, 4), (2, 4)] 28 Frank holds position within the Grid: 5 3 Frank0G 0600 Frank is moving within the Grid! 9 6 [(9, 6), (8, 6), (7, 6), (6, 6), (5, 6), (4, 6)] Zeke is moving within the Grid! 5 8 [(5, 8), (4, 7), (4, 6), (3, 5)] Zeke is moving within the Grid! 7 8 [(7, 8), (8, 7), (9, 6)] Zeke is moving within the Grid! 2 0 [(2, 0), (3, 1), (4, 2)] Zeke is moving within the Grid! 9 2 [(9, 2), (8, 3), (7, 3), (6, 4), (5, 4), (4, 5)] Jack is moving within the Grid! 6 2 [(6, 2)] Nick holds position within the Grid: 2 4 Nick4P 4400 16 Frank is moving within the Grid! 5 3 [(5, 3)] Frank holds position within the Grid: 2 6 Frank09 0600 Zeke is moving within the Grid! 3 5 [(3, 5), (2, 4)] Zeke holds position within the Grid: 9 6 Zeke2K 2400 Zeke is moving within the Grid! 4 2 [(4, 2), (4, 3)] Zeke holds position within the Grid: 2 6 Zeke2M 2400 Jack holds position within the Grid: 8 5 Jack3D 0600 Nick is moving within the Grid! 2 4 [(2, 4), (3, 4), (4, 5)] 9 Frank is moving within the Grid! 5 3 [(5, 3), (5, 4)] Frank is moving within the Grid! 2 6 [(2, 6), (3, 5)] Zeke is moving within the Grid! 2 4 [(2, 4)] Zeke is moving within the Grid! 9 6 [(9, 6)] Zeke is moving within the Grid! 5 7 [(5, 7), (6, 8)] Zeke holds position within the Grid: 2 6 Zeke2M 2400 Jack holds position within the Grid: 8 5 Jack3D 0600 Nick holds position within the Grid: 9 7 Nick4P 4400 5 Frank holds position within the Grid: 5 4 Frank0G 0600 Frank holds position within the Grid: 3 5 Frank09 0600 Zeke holds position within the Grid: 6 5 Zeke2I 2400 Zeke holds position within the Grid: 2 4 Zeke2K 2400 Zeke holds position within the Grid: 6 8 Zeke2L 2400 Zeke holds position within the Grid: 2 6 Zeke2M 2400 Jack holds position within the Grid: 8 5 Jack3D 0600 Nick holds position within the Grid: 9 7 Nick4P 4400 -5 38 Tactical Movement Tactical Time: 64 seconds in the Ground dimension. Approach -1: Frank0G 11 -1: Jack3D 11 -1: Nick4P 11 Frank is moving within the Grid! 3 5 [(3, 5), (3, 6), (2, 7), (2, 8), (1, 9)] Zeke holds position within the Grid: 6 5 Zeke2I 2400 Zeke holds position within the Grid: 2 4 Zeke2K 2400 Zeke holds position within the Grid: 6 8 Zeke2L 2400 Zeke is moving within the Grid! 2 6 [(2, 6), (2, 7), (1, 8)] 57 Frank holds position within the Grid: 1 9 Frank09 0600 Zeke holds position within the Grid: 6 5 Zeke2I 2400 Zeke holds position within the Grid: 2 4 Zeke2K 2400 Zeke holds position within the Grid: 6 8 Zeke2L 2400 Zeke holds position within the Grid: 1 8 Zeke2M 2400 56 Frank is moving within the Grid! 1 9 [(1, 9)] Zeke holds position within the Grid: 6 5 Zeke2I 2400 Zeke is moving within the Grid! 2 4 [(2, 4)] Zeke holds position within the Grid: 6 8 Zeke2L 2400 Zeke is moving within the Grid! 1 8 [(1, 8)] 45 Frank is moving within the Grid! 3 4 [(3, 4), (2, 4)] Zeke is moving within the Grid! 6 5 [(6, 5), (5, 5)] Zeke holds position within the Grid: 2 7 Zeke2K 2400 Zeke holds position within the Grid: 6 8 Zeke2L 2400 Zeke is moving within the Grid! 4 7 [(4, 7), (4, 6)] 42 Frank holds position within the Grid: 2 4 Frank09 0600 Zeke holds position within the Grid: 2 6 Zeke2I 2400 Zeke holds position within the Grid: 2 7 Zeke2K 2400 Zeke holds position within the Grid: 6 8 Zeke2L 2400 Zeke holds position within the Grid: 6 3 Zeke2M 2400 38 Frank holds position within the Grid: 2 4 Frank09 0600 Zeke is moving within the Grid! 2 6 [(2, 6)] Zeke is moving within the Grid! 2 7 [(2, 7)] Zeke holds position within the Grid: 6 8 Zeke2L 2400 Zeke holds position within the Grid: 6 3 Zeke2M 2400 37 Frank is moving within the Grid! 2 4 [(2, 4)] Zeke is moving within the Grid! 6 5 [(6, 5)] Zeke is moving within the Grid! 4 4 [(4, 4)] Zeke is moving within the Grid! 6 8 [(6, 8)] Zeke holds position within the Grid: 6 3 Zeke2M 2400 29 Frank holds position within the Grid: 5 8 Frank09 0600 Zeke is moving within the Grid! 1 8 [(1, 8), (1, 7)] Zeke is moving within the Grid! 0 1 [(0, 1)] Zeke holds position within the Grid: 5 0 Zeke2L 2400 Zeke is moving within the Grid! 6 3 [(6, 3)] 24 Frank is moving within the Grid! 5 8 [(5, 8), (5, 7), (4, 6), (4, 5)] Zeke is moving within the Grid! 2 2 [(2, 2)] Zeke is moving within the Grid! 4 0 [(4, 0), (4, 1), (5, 2), (5, 3), (6, 4), (6, 5)] Zeke is moving within the Grid! 5 0 [(5, 0), (5, 1), (6, 2), (6, 3)] Zeke is moving within the Grid! 1 2 [(1, 2), (2, 2), (3, 3)] 18 Frank is moving within the Grid! 4 5 [(4, 5)] Zeke is moving within the Grid! 7 4 [(7, 4)] Zeke is moving within the Grid! 7 7 [(7, 7)] Zeke holds position within the Grid: 6 3 Zeke2L 2400 Zeke is moving within the Grid! 3 3 [(3, 3)] 11 Frank holds position within the Grid: 6 7 Frank09 0600 Zeke holds position within the Grid: 4 2 Zeke2I 2400 Zeke holds position within the Grid: 7 5 Zeke2K 2400 Zeke holds position within the Grid: 6 3 Zeke2L 2400 Zeke holds position within the Grid: 4 7 Zeke2M 2400 7 Frank is moving within the Grid! 6 7 [(6, 7), (5, 7)] Zeke is moving within the Grid! 4 2 [(4, 2), (3, 1)] Zeke is moving within the Grid! 7 5 [(7, 5), (6, 5), (5, 6)] Zeke holds position within the Grid: 6 3 Zeke2L 2400 Zeke holds position within the Grid: 4 7 Zeke2M 2400 -3 Aircraft reaches Main Combat Zone! 11 Aircraft approaches Main Combat Zone! -8 Aircraft approaches Main Combat Zone! -19 Aircraft approaches Main Combat Zone! -25 Tactical Movement Tactical Time: 40 seconds in the Ground dimension. Approach Frank holds position within the Grid: 5 4 Frank0G 0600 Frank holds position within the Grid: 1 9 Frank09 0600 Zeke holds position within the Grid: 3 1 Zeke2I 2400 Zeke holds position within the Grid: 5 6 Zeke2K 2400 Zeke holds position within the Grid: 6 3 Zeke2L 2400 Zeke holds position within the Grid: 4 7 Zeke2M 2400 Jack holds position within the Grid: 8 5 Jack3D 0600 Nick holds position within the Grid: 9 7 Nick4P 4400 30 Possible interception by P-51s in: (4, 32) !!! Escort: 47 Sqn 2 3 P-51Ds may intercept! P-51D09 will attempt to stave off Zeke2I No Intercept! Possible interception by P-51s in: (3, 31) !!! Escort: 45 Sqn A 2 P-51Ds may intercept! P-51D1R will attempt to stave off Zeke2I Attackers diverted! Possible interception by P-51s in: (3, 31) !!! Escort: 45 Sqn A 3 P-51Ds may intercept! P-51D1R will attempt to stave off Zeke2I Zeke is moving towards the bomber Stream! 3 8 [(4, 32), (4, 31), (4, 30)] 36312IM Target Quad: A A Possible interception by P-51s in: (6, 3) !!! Escort: 73 Sqn 8 An element of four A/C may intercept! P-51D18 will attempt to stave off Zeke2K Missed Adjacent Intercept! Missed Distant Intercept! Missed Distant Intercept! Possible interception by P-51s in: (9, 3) !!! Escort: 47 Sqn 0 No Intercept! No Intercept! Zeke is moving towards the bomber Stream! 5 0 [(7, 0), (7, 1), (7, 2)] 51562KM Target Quad: A A Possible interception by P-51s in: (9, 3) !!! Escort: 47 Sqn 0 One P-51D may intercept! P-51D02 will attempt to stave off Zeke2L Zeke2L 100 4 29 2400 9 P-51D02 -4.236005962028501 4 28 7 9 Escort is supported by 2 fighters! Interceptors are supported by 5 fighters! 2 P-51Ds may intercept! P-51D2J will attempt to stave off Zeke2L Attackers diverted! Missed Adjacent Intercept! Missed Adjacent Intercept! Missed Distant Intercept! Missed Distant Intercept! Possible interception by P-51s in: (8, 4) !!! Escort: 47 Sqn C An element of four A/C may intercept! P-51D29 will attempt to stave off Zeke2L Attackers diverted! Missed Distant Intercept! Missed Adjacent Intercept! Possible interception by P-51s in: (9, 3) !!! Escort: 47 Sqn 0 2 P-51Ds may intercept! P-51D02 will attempt to stave off Zeke2L 3 P-51Ds may intercept! P-51D2J will attempt to stave off Zeke2L Zeke is moving towards the bomber Stream! 7 1 [(9, 2), (8, 3), (8, 4)] 63632LM Target Quad: A A Missed Adjacent Intercept! Missed Distant Intercept! Missed Distant Intercept! Missed Distant Intercept! Missed Adjacent Intercept! Possible interception by P-51s in: (3, 3) !!! Escort: 47 Sqn 2 2 P-51Ds may intercept! P-51D09 will attempt to stave off Zeke2M An element of four A/C may intercept! P-51D2V will attempt to stave off Zeke2M Zeke is moving towards the bomber Stream! 1 1 [(2, 2), (3, 3), (4, 4)] 33472MM Target Quad: A A Frank holds position within the Grid: 5 4 Frank0G 0600 Frank is moving within the Grid! 1 9 [(1, 9), (1, 8), (2, 7)] Zeke is moving within the Grid! 3 1 [(3, 1), (4, 2)] Zeke is moving within the Grid! 5 6 [(5, 6), (5, 5), (5, 4), (4, 3), (4, 2)] Zeke is moving within the Grid! 6 3 [(6, 3), (5, 4), (4, 5), (3, 6)] Zeke is moving within the Grid! 4 7 [(4, 7), (4, 6), (3, 5)] Jack is moving within the Grid! 8 5 [(8, 5), (7, 6), (7, 7), (6, 8)] Nick is moving within the Grid! 9 7 [(9, 7), (8, 7), (7, 7), (6, 7)] 24 Frank is moving within the Grid! 5 4 [(5, 4), (4, 4)] Frank holds position within the Grid: 3 4 Frank09 0600 Zeke holds position within the Grid: 8 4 Zeke2I 2400 Zeke holds position within the Grid: 4 2 Zeke2K 2400 Zeke is moving within the Grid! 3 6 [(3, 6), (3, 5), (3, 4)] Zeke is moving within the Grid! 2 2 [(2, 2)] Jack is moving within the Grid! 6 8 [(6, 8), (5, 7)] Nick is moving within the Grid! 0 6 [(0, 6), (1, 5)] 18 Possible interception by P-51s in: (3, 31) !!! Escort: 45 Sqn A 2 P-51Ds may intercept! P-51D1R will attempt to stave off Zeke2I Attackers diverted! Possible interception by P-51s in: (4, 29) !!! Escort: 72 Sqn 3 An element of four A/C may intercept! P-51D0D will attempt to stave off Zeke2I Attackers diverted! 2 P-51Ds may intercept! P-51D2Y will attempt to stave off Zeke2I An element of four A/C may intercept! P-51D32 will attempt to stave off Zeke2I Missed Adjacent Intercept! Missed Distant Intercept! Missed Distant Intercept! Missed Distant Intercept! Missed Distant Intercept! Zeke is moving towards the bomber Stream! 3 6 [(4, 30), (4, 29), (4, 28), (4, 27)] 3V842IM Target Quad: A A Possible interception by P-51s in: (6, 3) !!! Escort: 73 Sqn 8 An element of four A/C may intercept! P-51D18 will attempt to stave off Zeke2K Missed Adjacent Intercept! Missed Adjacent Intercept! Missed Distant Intercept! Possible interception by P-51s in: (7, 5) !!! Escort: 72 Sqn D One P-51D may intercept! P-51D2F will attempt to stave off Zeke2K Zeke2K 100 4 29 2400 9 P-51D2F 100 4 28 7 9 Escort is supported by 1 fighters! Interceptors are supported by 5 fighters! Possible interception by P-51s in: (6, 3) !!! Escort: 73 Sqn 8 An element of four A/C may intercept! P-51D18 will attempt to stave off Zeke2K Possible interception by P-51s in: (6, 6) !!! Escort: 72 Sqn 4 An element of four A/C may intercept! P-51D0H will attempt to stave off Zeke2K 2 P-51Ds may intercept! P-51D36 will attempt to stave off Zeke2K 3 P-51Ds may intercept! P-51D3A will attempt to stave off Zeke2K Possible interception by P-51s in: (6, 6) !!! Escort: 72 Sqn 4 3 P-51Ds may intercept! P-51D0H will attempt to stave off Zeke2K One P-51D may intercept! P-51D36 will attempt to stave off Zeke2K Attackers diverted! Zeke2K 100 4 29 2400 9 P-51D36 -1.0285986808319802 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 5 fighters! 3 P-51Ds may intercept! P-51D3A will attempt to stave off Zeke2K Attackers diverted! Zeke is moving towards the bomber Stream! 5 1 [(7, 2), (7, 3), (7, 4), (6, 5), (6, 6)] AA422KM Target Quad: A A Possible interception by P-51s in: (8, 4) !!! Escort: 47 Sqn C 2 P-51Ds may intercept! P-51D29 will attempt to stave off Zeke2L Possible interception by P-51s in: (7, 5) !!! Escort: 72 Sqn D One P-51D may intercept! P-51D2F will attempt to stave off Zeke2L Zeke2L 100 4 29 2400 9 P-51D2F 100 4 28 7 9 Escort is supported by 1 fighters! Interceptors are supported by 5 fighters! Missed Distant Intercept! Possible interception by P-51s in: (5, 7) !!! Escort: 47 Sqn 1 2 P-51Ds may intercept! P-51D05 will attempt to stave off Zeke2L An element of four A/C may intercept! P-51D2M will attempt to stave off Zeke2L 2 P-51Ds may intercept! P-51D2Q will attempt to stave off Zeke2L Attackers diverted! Zeke is moving towards the bomber Stream! 6 3 [(8, 4), (7, 5), (6, 6)] AA342LM Target Quad: A A Missed Adjacent Intercept! Missed Distant Intercept! Missed Distant Intercept! Missed Distant Intercept! Possible interception by P-51s in: (6, 6) !!! Escort: 72 Sqn 4 3 P-51Ds may intercept! P-51D0H will attempt to stave off Zeke2M No Intercept! 2 P-51Ds may intercept! P-51D3A will attempt to stave off Zeke2M Missed Adjacent Intercept! Missed Distant Intercept! Possible interception by P-51s in: (3, 6) !!! Escort: 73 Sqn 7 3 P-51Ds may intercept! P-51D10 will attempt to stave off Zeke2M Attackers diverted! Missed Distant Intercept! Possible interception by P-51s in: (5, 7) !!! Escort: 47 Sqn 1 No Intercept! 2 P-51Ds may intercept! P-51D2M will attempt to stave off Zeke2M Attackers diverted! An element of four A/C may intercept! P-51D2Q will attempt to stave off Zeke2M Attackers diverted! Zeke is moving towards the bomber Stream! 3 3 [(4, 4), (5, 5), (6, 6)] AA752MM Target Quad: A A Frank holds position within the Grid: 4 4 Frank0G 0600 Frank holds position within the Grid: 3 4 Frank09 0600 Zeke holds position within the Grid: 8 4 Zeke2I 2400 Zeke is moving within the Grid! 4 2 [(4, 2)] Zeke holds position within the Grid: 3 4 Zeke2L 2400 Zeke is moving within the Grid! 7 5 [(7, 5)] Jack holds position within the Grid: 0 3 Jack3D 0600 Nick holds position within the Grid: 6 2 Nick4P 4400 12 Missed Distant Intercept! Missed Distant Intercept! Zeke is moving towards the bomber Stream! 3 V [(4, 27), (4, 26), (4, 25)] 3T842IM Target Quad: A A Zeke has reached the Bomber Stream! Zeke has reached the Bomber Stream! Zeke has reached the Bomber Stream! Frank is moving within the Grid! 4 4 [(4, 4), (4, 3), (4, 2), (4, 1), (4, 0)] Frank is moving within the Grid! 3 4 [(3, 4), (3, 5), (4, 6)] Jack holds position within the Grid: 0 3 Jack3D 0600 Nick is moving within the Grid! 6 2 [(6, 2)] 4 Frank is moving within the Grid! 4 0 [(4, 0), (4, 1)] Frank holds position within the Grid: 4 6 Frank09 0600 Jack is moving within the Grid! 0 3 [(0, 3), (1, 4), (2, 5)] Nick is moving within the Grid! 4 3 [(4, 3), (5, 2), (6, 1)] -7 40 Tactical Movement Tactical Time: 67 seconds in the Ground dimension. Approach -1: Frank0G 10 -1: Jack3D 10 -1: Nick4P 10 Frank is moving within the Grid! 4 6 [(4, 6), (3, 5)] 66 Frank is moving within the Grid! 3 5 [(3, 5), (3, 6)] 59 Frank is moving within the Grid! 2 8 [(2, 8), (3, 8)] 48 Frank holds position within the Grid: 6 9 Frank09 0600 45 Frank is moving within the Grid! 6 9 [(6, 9), (6, 8), (6, 7), (6, 6)] 34 Frank is moving within the Grid! 6 1 [(6, 1), (6, 2)] 28 Frank holds position within the Grid: 6 2 Frank09 0600 26 Frank is moving within the Grid! 6 2 [(6, 2)] 23 Frank is moving within the Grid! 9 4 [(9, 4), (8, 4), (7, 3)] 20 Frank holds position within the Grid: 4 2 Frank09 0600 16 Frank is moving within the Grid! 4 2 [(4, 2)] 7 Frank is moving within the Grid! 1 5 [(1, 5), (1, 4), (2, 3)] 1 Frank is moving within the Grid! 2 3 [(2, 3)] -3 Tactical Movement Tactical Time: 46 seconds in the Ground dimension. Approach Frank is moving within the Grid! 7 9 [(7, 9), (7, 8), (7, 7), (6, 6), (6, 5), (6, 4)] Frank is moving within the Grid! 6 3 [(6, 3), (7, 3), (8, 2), (9, 2)] Jack is moving within the Grid! 4 7 [(4, 7), (4, 6), (3, 5), (3, 4), (2, 3)] Nick is moving within the Grid! 6 1 [(6, 1), (6, 2), (7, 3), (7, 4)] 38 Frank is moving within the Grid! 6 4 [(6, 4), (5, 4)] Frank is moving within the Grid! 9 2 [(9, 2), (8, 3), (7, 4)] Jack is moving within the Grid! 2 3 [(2, 3)] Nick is moving within the Grid! 7 4 [(7, 4), (6, 4)] 31 Frank is moving within the Grid! 0 2 [(0, 2), (1, 2)] Frank holds position within the Grid: 5 7 Frank09 0600 Jack is moving within the Grid! 5 5 [(5, 5), (4, 5), (3, 5)] Nick holds position within the Grid: 6 4 Nick4P 4400 24 Frank is moving within the Grid! 5 3 [(5, 3), (4, 4)] Frank is moving within the Grid! 5 7 [(5, 7)] Jack is moving within the Grid! 1 5 [(1, 5), (2, 4), (3, 3), (4, 2)] Nick is moving within the Grid! 6 4 [(6, 4), (6, 3), (7, 2)] 17 Frank holds position within the Grid: 4 4 Frank0G 0600 Frank holds position within the Grid: 5 7 Frank09 0600 Jack holds position within the Grid: 4 2 Jack3D 0600 Nick is moving within the Grid! 7 2 [(7, 2)] 14 Frank holds position within the Grid: 4 4 Frank0G 0600 Frank holds position within the Grid: 5 7 Frank09 0600 Jack holds position within the Grid: 4 2 Jack3D 0600 Nick holds position within the Grid: 2 0 Nick4P 4400 11 Frank is moving within the Grid! 4 4 [(4, 4), (4, 5), (4, 6)] Frank is moving within the Grid! 5 7 [(5, 7), (6, 7), (7, 7)] Jack holds position within the Grid: 4 2 Jack3D 0600 Nick is moving within the Grid! 2 0 [(2, 0)] 4 Frank holds position within the Grid: 4 6 Frank0G 0600 Frank holds position within the Grid: 7 7 Frank09 0600 Jack holds position within the Grid: 4 2 Jack3D 0600 Nick is moving within the Grid! 6 4 [(6, 4), (7, 3)] -1 46 Tactical Movement Tactical Time: 41 seconds in the Ground dimension. Approach Frank is moving within the Grid! 4 6 [(4, 6)] Frank holds position within the Grid: 7 7 Frank09 0600 Jack is moving within the Grid! 4 2 [(4, 2)] Nick holds position within the Grid: 7 3 Nick4P 4400 35 Frank is moving within the Grid! 0 6 [(0, 6), (1, 6), (2, 6), (3, 6), (4, 6), (5, 6)] Frank holds position within the Grid: 7 7 Frank09 0600 Jack is moving within the Grid! 7 3 [(7, 3), (6, 3), (5, 3)] Nick holds position within the Grid: 7 3 Nick4P 4400 23 Frank is moving within the Grid! 5 6 [(5, 6), (4, 5), (3, 4), (2, 3)] Frank is moving within the Grid! 7 7 [(7, 7), (7, 6), (6, 5), (6, 4)] Jack is moving within the Grid! 5 3 [(5, 3), (5, 4)] Nick holds position within the Grid: 7 3 Nick4P 4400 13 Frank is moving within the Grid! 2 3 [(2, 3), (3, 4), (4, 5)] Frank holds position within the Grid: 5 2 Frank09 0600 Jack holds position within the Grid: 5 4 Jack3D 0600 Nick is moving within the Grid! 7 3 [(7, 3), (7, 2)] 4 Frank is moving within the Grid! 4 5 [(4, 5)] Frank is moving within the Grid! 5 2 [(5, 2), (5, 3)] Jack is moving within the Grid! 5 4 [(5, 4), (6, 5)] Nick is moving within the Grid! 7 0 [(7, 0)] 1 Frank is moving within the Grid! 6 4 [(6, 4), (6, 5), (5, 6), (5, 7)] Frank is moving within the Grid! 6 7 [(6, 7), (6, 6), (5, 5), (5, 4), (4, 3)] Jack is moving within the Grid! 6 5 [(6, 5), (6, 6)] Nick is moving within the Grid! 4 1 [(4, 1), (3, 2), (3, 3), (2, 4), (1, 5)] -11 41 Tactical Movement Tactical Time: 65 seconds in the Ground dimension. Approach -1: Frank0G 9 -1: Jack3D 9 -1: Nick4P 9 Frank holds position within the Grid: 3 0 Frank09 0600 59 Frank is moving within the Grid! 3 0 [(3, 0), (4, 1), (4, 2), (5, 3), (6, 4), (6, 5), (7, 6)] 49 Frank holds position within the Grid: 7 6 Frank09 0600 47 Frank is moving within the Grid! 7 6 [(7, 6)] 37 Frank holds position within the Grid: 7 3 Frank09 0600 30 Frank is moving within the Grid! 7 3 [(7, 3), (6, 4), (5, 4), (4, 5), (3, 6)] 23 Frank is moving within the Grid! 3 6 [(3, 6), (4, 7)] 20 Frank is moving within the Grid! 4 7 [(4, 7), (4, 6)] 8 Frank holds position within the Grid: 4 6 Frank09 0600 3 Frank holds position within the Grid: 4 6 Frank09 0600 -8 Aircraft reaches Main Combat Zone! 9 Aircraft approaches Main Combat Zone! 2 Tactical Movement Tactical Time: 71 seconds in the Ground dimension. Approach -1: Frank0G 8 -1: Jack3D 8 -1: Nick4P 8 Frank is moving within the Grid! 4 6 [(4, 6), (5, 6), (6, 7)] 64 Frank holds position within the Grid: 8 8 Frank09 0600 53 Frank is moving within the Grid! 8 8 [(8, 8), (7, 7), (6, 7)] 44 Frank is moving within the Grid! 2 4 [(2, 4), (3, 4), (4, 4)] 38 Frank is moving within the Grid! 9 4 [(9, 4), (8, 4)] 30 Frank holds position within the Grid: 5 5 Frank09 0600 27 Frank is moving within the Grid! 5 5 [(5, 5), (5, 4)] 25 Frank is moving within the Grid! 5 4 [(5, 4)] 23 Frank holds position within the Grid: 4 6 Frank09 0600 20 Frank is moving within the Grid! 4 6 [(4, 6)] 15 Frank is moving within the Grid! 6 5 [(6, 5)] 10 Frank holds position within the Grid: 5 2 Frank09 0600 4 Frank is moving within the Grid! 5 2 [(5, 2), (6, 3), (6, 4), (7, 5)] 0 Aircraft reaches Main Combat Zone! 8 Aircraft approaches Main Combat Zone! 2 Tactical Movement Tactical Time: 58 seconds in the Ground dimension. Approach Possible interception by P-51s in: (3, 31) !!! Escort: 45 Sqn A An element of four A/C may intercept! P-51D1R will attempt to stave off Zeke1Z Dogfight underway! Harutango! P-51D1R has taken off successfully with 1 engines working. Harutango! Zeke1Z has taken off successfully with 1 engines working. 42001ZM Check Quad / Inner Zeke attacks P-51D with 1.35 damage Zeke1Z fires, 5 gun positions remaining P-51D's health is now 98.65 ZekeZeke1Z 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 42001ZM Check Quad / Inner Zeke attacks P-51D with 4.36 damage Zeke1Z fires, 4 gun positions remaining P-51D's health is now 94.29 ZekeZeke1Z 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 42001ZM Check Quad / Inner Zeke attacks P-51D with 2.76 damage Zeke1Z fires, 3 gun positions remaining P-51D's health is now 91.53 ZekeZeke1Z 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 27001RA Check Quad / Inner P-51D attacks Zeke with 4.35 damage P-51D1R fires, 5 gun positions remaining Zeke's health is now 95.65 P-51DP-51D1R 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 27001RA Check Quad / Inner P-51D attacks Zeke with 0.75 damage P-51D1R fires, 4 gun positions remaining Zeke's health is now 94.89 P-51DP-51D1R 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! energy_fighting Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! immelmann_turn Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 27001RA Check Quad / Inner P-51D attacks Zeke with 0.86 damage P-51D1R fires, 3 gun positions remaining Zeke's health is now 94.04 P-51DP-51D1R 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 27001RA Check Quad / Inner P-51D attacks Zeke with 0.26 damage P-51D1R fires, 2 gun positions remaining Zeke's health is now 93.78 P-51DP-51D1R 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! lead_pursuit Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 42001ZM Check Quad / Inner Zeke attacks P-51D with 1.52 damage Zeke1Z fires, 2 gun positions remaining P-51D's health is now 90.01 ZekeZeke1Z 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 27001RA Check Quad / Inner P-51D attacks Zeke with 4.56 damage P-51D1R fires, 1 gun positions remaining Zeke's health is now 89.22 P-51DP-51D1R 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! frontal attack Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 27001RA Check Quad / Inner P-51D attacks Zeke with 5.57 damage P-51D1R fires, 0 gun positions remaining Zeke's health is now 83.65 P-51DP-51D1R 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 27001RA Check Quad / Inner P-51D attacks Zeke with 1.71 damage P-51D1R has no working gun positions Zeke's health is now 81.94 P-51DP-51D1R 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 42001ZM Check Quad / Inner Zeke attacks P-51D with 5.84 damage Zeke1Z fires, 1 gun positions remaining P-51D's health is now 84.17 ZekeZeke1Z 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 42001ZM Check Quad / Inner Zeke attacks P-51D with 5.76 damage Zeke1Z fires, 0 gun positions remaining P-51D's health is now 78.40 ZekeZeke1Z 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 27001RA Check Quad / Inner P-51D attacks Zeke with 0.12 damage P-51D1R has no working gun positions Zeke's health is now 81.82 P-51DP-51D1R 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 27001RA Check Quad / Inner P-51D attacks Zeke with 3.87 damage P-51D1R has no working gun positions Zeke's health is now 77.95 P-51DP-51D1R 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 27001RA Check Quad / Inner P-51D attacks Zeke with 3.78 damage P-51D1R has no working gun positions Zeke's health is now 74.17 P-51DP-51D1R 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! split_s Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 27001RA Check Quad / Inner P-51D attacks Zeke with 2.23 damage P-51D1R has no working gun positions Zeke's health is now 71.94 P-51DP-51D1R 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 42001ZM Check Quad / Inner Zeke attacks P-51D with 0.89 damage Zeke1Z has no working gun positions P-51D's health is now 77.51 ZekeZeke1Z 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 27001RA Check Quad / Inner P-51D attacks Zeke with 0.14 damage P-51D1R has no working gun positions Zeke's health is now 71.80 P-51DP-51D1R 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 27001RA Check Quad / Inner P-51D attacks Zeke with 3.67 damage P-51D1R has no working gun positions Zeke's health is now 68.13 P-51DP-51D1R 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! surprise_attack Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 27001RA Check Quad / Inner P-51D attacks Zeke with 3.83 damage P-51D1R has no working gun positions Zeke's health is now 64.30 P-51DP-51D1R 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 42001ZM Check Quad / Inner Zeke attacks P-51D with 3.78 damage Zeke1Z has no working gun positions P-51D's health is now 73.73 ZekeZeke1Z 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! frontal attack Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 27001RA Check Quad / Inner P-51D attacks Zeke with 4.98 damage P-51D1R has no working gun positions Zeke's health is now 59.32 P-51DP-51D1R 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! split_s Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 27001RA Check Quad / Inner P-51D attacks Zeke with 2.12 damage P-51D1R has no working gun positions Zeke's health is now 57.21 P-51DP-51D1R 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 42001ZM Check Quad / Inner Zeke attacks P-51D with 5.30 damage Zeke1Z has no working gun positions P-51D's health is now 68.43 ZekeZeke1Z 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 27001RA Check Quad / Inner P-51D attacks Zeke with 0.12 damage P-51D1R has no working gun positions Zeke's health is now 57.09 P-51DP-51D1R 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 27001RA Check Quad / Inner P-51D attacks Zeke with 2.55 damage P-51D1R has no working gun positions Zeke's health is now 54.54 P-51DP-51D1R 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! surprise_attack Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 27001RA Check Quad / Inner P-51D attacks Zeke with 4.82 damage P-51D1R has no working gun positions Zeke's health is now 49.72 P-51DP-51D1R 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 42001ZM Check Quad / Inner Zeke attacks P-51D with 3.75 damage Zeke1Z has no working gun positions P-51D's health is now 64.68 ZekeZeke1Z 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 27001RA Check Quad / Inner P-51D attacks Zeke with 5.49 damage P-51D1R has no working gun positions Zeke's health is now 44.24 P-51DP-51D1R 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 42001ZM Check Quad / Inner Zeke attacks P-51D with 3.88 damage Zeke1Z has no working gun positions P-51D's health is now 60.80 ZekeZeke1Z 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 27001RA Check Quad / Inner P-51D attacks Zeke with 5.84 damage P-51D1R has no working gun positions Zeke's health is now 38.40 P-51DP-51D1R 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 27001RA Check Quad / Inner P-51D attacks Zeke with 1.03 damage P-51D1R has no working gun positions Zeke's health is now 37.37 P-51DP-51D1R 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 27001RA Check Quad / Inner P-51D attacks Zeke with 2.51 damage P-51D1R has no working gun positions Zeke's health is now 34.86 P-51DP-51D1R 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 27001RA Check Quad / Inner P-51D attacks Zeke with 0.74 damage P-51D1R has no working gun positions Zeke's health is now 34.12 P-51DP-51D1R 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 27001RA Check Quad / Inner P-51D attacks Zeke with 5.47 damage P-51D1R has no working gun positions Zeke's health is now 28.65 P-51DP-51D1R 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! energy_fighting Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 27001RA Check Quad / Inner P-51D attacks Zeke with 4.78 damage P-51D1R has no working gun positions Zeke's health is now 23.87 P-51DP-51D1R 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! high_yo_yo Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 27001RA Check Quad / Inner P-51D attacks Zeke with 1.60 damage P-51D1R has no working gun positions Zeke's health is now 22.27 P-51DP-51D1R 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 27001RA Check Quad / Inner P-51D attacks Zeke with 4.26 damage P-51D1R has no working gun positions Zeke's health is now 18.02 P-51DP-51D1R 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! split_s Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 42001ZM Check Quad / Inner Zeke attacks P-51D with 5.68 damage Zeke1Z has no working gun positions P-51D's health is now 55.12 ZekeZeke1Z 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! climb_and_dive Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 27001RA Check Quad / Inner P-51D attacks Zeke with 4.65 damage P-51D1R has no working gun positions Zeke's health is now 13.37 P-51DP-51D1R 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 27001RA Check Quad / Inner P-51D attacks Zeke with 2.16 damage P-51D1R has no working gun positions Zeke's health is now 11.21 P-51DP-51D1R 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 27001RA Check Quad / Inner P-51D attacks Zeke with 3.78 damage P-51D1R has no working gun positions Zeke's health is now 7.43 P-51DP-51D1R 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 27001RA Check Quad / Inner P-51D attacks Zeke with 1.97 damage P-51D1R has no working gun positions Zeke's health is now 5.46 P-51DP-51D1R 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 27001RA Check Quad / Inner P-51D attacks Zeke with 2.35 damage P-51D1R has no working gun positions Zeke's health is now 3.11 P-51DP-51D1R 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 27001RA Check Quad / Inner P-51D attacks Zeke with 0.10 damage P-51D1R has no working gun positions Zeke's health is now 3.01 P-51DP-51D1R 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! barrel_roll Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 42001ZM Check Quad / Inner Zeke attacks P-51D with 0.80 damage Zeke1Z has no working gun positions P-51D's health is now 54.32 ZekeZeke1Z 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 42001ZM Check Quad / Inner Zeke attacks P-51D with 0.23 damage Zeke1Z has no working gun positions P-51D's health is now 54.09 ZekeZeke1Z 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 27001RA Check Quad / Inner P-51D attacks Zeke with 4.78 damage P-51D1R has no working gun positions Zeke has been shot down! P-51DP-51D1R 28 Cycle One Cycle Two Cycle Three Missed Adjacent Intercept! Missed Adjacent Intercept! Missed Adjacent Intercept! Missed Distant Intercept! Possible interception by P-51s in: (4, 29) !!! Escort: 72 Sqn 3 One P-51D may intercept! P-51D0D will attempt to stave off Zeke1Z Zeke1Z -1.7785734005685416 4 29 2400 9 P-51D0D 61.7772860087919 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 2 fighters! No Intercept! 2 P-51Ds may intercept! P-51D32 will attempt to stave off Zeke1Z Missed Distant Intercept! Missed Distant Intercept! Missed Distant Intercept! Missed Distant Intercept! Missed Distant Intercept! Missed Adjacent Intercept! Possible interception by P-51s in: (6, 29) !!! Escort: 47 Sqn: 0 2 P-51Ds may intercept! P-51D00 will attempt to stave off Zeke1Z 2 P-51Ds may intercept! P-51D2H will attempt to stave off Zeke1Z Missed Distant Intercept! Possible interception by P-51s in: (6, 29) !!! Escort: 47 Sqn: 0 No Intercept! One P-51D may intercept! P-51D2H will attempt to stave off Zeke1Z Zeke1Z -1.7785734005685416 4 29 2400 9 P-51D2H 58.629474056365716 4 28 7 9 Escort is supported by 1 fighters! Interceptors are supported by 2 fighters! Zeke is moving towards the bomber Stream! 2 7 [(3, 31), (4, 30), (4, 29), (5, 28), (5, 27), (6, 26)] AU531ZM Target Quad: A U Frank holds position within the Grid: 5 7 Frank0G 0600 Frank holds position within the Grid: 7 5 Frank09 0600 Zeke holds position within the Grid: 5 3 Zeke1Z 2400 Jack holds position within the Grid: 6 8 Jack3D 0600 Nick holds position within the Grid: 1 5 Nick4P 4400 52 Zeke has reached the Bomber Stream! Frank holds position within the Grid: 5 7 Frank0G 0600 Frank holds position within the Grid: 7 5 Frank09 0600 Jack holds position within the Grid: 6 8 Jack3D 0600 Nick holds position within the Grid: 1 5 Nick4P 4400 45 Frank holds position within the Grid: 5 7 Frank0G 0600 Frank holds position within the Grid: 7 5 Frank09 0600 Jack holds position within the Grid: 6 8 Jack3D 0600 Nick holds position within the Grid: 1 5 Nick4P 4400 42 Frank holds position within the Grid: 5 7 Frank0G 0600 Frank holds position within the Grid: 7 5 Frank09 0600 Jack holds position within the Grid: 6 8 Jack3D 0600 Nick holds position within the Grid: 1 5 Nick4P 4400 36 Frank is moving within the Grid! 5 7 [(5, 7)] Frank is moving within the Grid! 7 5 [(7, 5), (6, 6)] Jack is moving within the Grid! 6 8 [(6, 8)] Nick holds position within the Grid: 1 5 Nick4P 4400 31 Frank holds position within the Grid: 2 7 Frank0G 0600 Frank is moving within the Grid! 5 8 [(5, 8), (4, 8), (3, 8), (2, 8)] Jack is moving within the Grid! 7 0 [(7, 0), (6, 1), (5, 1), (4, 2), (3, 3)] Nick is moving within the Grid! 1 5 [(1, 5), (1, 4), (0, 3)] 21 Frank holds position within the Grid: 2 7 Frank0G 0600 Frank holds position within the Grid: 2 8 Frank09 0600 Jack holds position within the Grid: 1 4 Jack3D 0600 Nick holds position within the Grid: 0 3 Nick4P 4400 20 Frank is moving within the Grid! 2 7 [(2, 7), (1, 7), (0, 7)] Frank is moving within the Grid! 2 8 [(2, 8)] Jack is moving within the Grid! 1 4 [(1, 4)] Nick is moving within the Grid! 0 3 [(0, 3), (1, 4)] 14 Frank holds position within the Grid: 0 7 Frank0G 0600 Frank is moving within the Grid! 5 4 [(5, 4)] Jack holds position within the Grid: 1 4 Jack3D 0600 Nick is moving within the Grid! 2 6 [(2, 6)] 11 Frank is moving within the Grid! 0 7 [(0, 7)] Frank is moving within the Grid! 2 5 [(2, 5), (2, 4), (2, 3)] Jack is moving within the Grid! 1 4 [(1, 4), (2, 4)] Nick is moving within the Grid! 4 6 [(4, 6), (3, 6)] 8 Frank is moving within the Grid! 4 7 [(4, 7)] Frank is moving within the Grid! 2 3 [(2, 3), (3, 4), (3, 5), (4, 6)] Jack holds position within the Grid: 4 5 Jack3D 0600 Nick is moving within the Grid! 1 5 [(1, 5), (2, 5), (3, 5)] 1 Frank is moving within the Grid! 4 4 [(4, 4), (5, 3), (6, 2), (7, 1), (8, 0)] Frank is moving within the Grid! 4 6 [(4, 6), (3, 5)] Jack is moving within the Grid! 4 5 [(4, 5), (5, 5), (6, 6)] Nick is moving within the Grid! 3 5 [(3, 5)] -10 58 Tactical Movement Tactical Time: 59 seconds in the Ground dimension. Approach Frank is moving within the Grid! 8 0 [(8, 0)] Frank holds position within the Grid: 0 3 Frank09 0600 Jack is moving within the Grid! 6 6 [(6, 6), (5, 6)] Nick holds position within the Grid: 7 2 Nick4P 4400 57 Frank holds position within the Grid: 2 3 Frank0G 0600 Frank is moving within the Grid! 0 3 [(0, 3), (1, 3), (2, 3)] Jack is moving within the Grid! 2 5 [(2, 5)] Nick is moving within the Grid! 7 2 [(7, 2)] 52 Frank is moving within the Grid! 2 3 [(2, 3)] Frank is moving within the Grid! 6 4 [(6, 4), (6, 5), (7, 6)] Jack is moving within the Grid! 5 5 [(5, 5), (6, 5)] Nick holds position within the Grid: 4 0 Nick4P 4400 42 Frank holds position within the Grid: 5 0 Frank0G 0600 Frank is moving within the Grid! 7 6 [(7, 6), (6, 5)] Jack holds position within the Grid: 8 4 Jack3D 0600 Nick is moving within the Grid! 4 0 [(4, 0)] 40 Frank is moving within the Grid! 5 0 [(5, 0), (6, 1), (7, 1), (8, 2)] Frank is moving within the Grid! 2 3 [(2, 3), (3, 4)] Jack is moving within the Grid! 8 4 [(8, 4)] Nick is moving within the Grid! 5 5 [(5, 5), (5, 4), (5, 3), (5, 2)] 29 Frank holds position within the Grid: 8 2 Frank0G 0600 Frank holds position within the Grid: 5 5 Frank09 0600 Jack holds position within the Grid: 6 5 Jack3D 0600 Nick holds position within the Grid: 5 2 Nick4P 4400 22 Frank is moving within the Grid! 8 2 [(8, 2), (7, 3)] Frank is moving within the Grid! 5 5 [(5, 5), (4, 4), (3, 4)] Jack is moving within the Grid! 6 5 [(6, 5), (5, 5), (4, 6), (3, 6)] Nick is moving within the Grid! 5 2 [(5, 2), (4, 3)] 17 Frank is moving within the Grid! 5 5 [(5, 5), (4, 6), (3, 7)] Frank is moving within the Grid! 1 2 [(1, 2)] Jack is moving within the Grid! 0 8 [(0, 8), (1, 7), (2, 7), (3, 6), (4, 6), (5, 5)] Nick is moving within the Grid! 4 3 [(4, 3), (4, 4)] 8 Frank holds position within the Grid: 3 7 Frank0G 0600 Frank is moving within the Grid! 8 9 [(8, 9)] Jack holds position within the Grid: 5 5 Jack3D 0600 Nick is moving within the Grid! 4 4 [(4, 4), (4, 5)] 2 Frank is moving within the Grid! 3 7 [(3, 7), (3, 6), (3, 5)] Frank is moving within the Grid! 4 5 [(4, 5), (5, 4)] Jack is moving within the Grid! 5 5 [(5, 5)] Nick holds position within the Grid: 5 8 Nick4P 4400 -2 59 Tactical Movement Tactical Time: 72 seconds in the Ground dimension. Approach -1: Frank0G 7 -1: Jack3D 7 -1: Nick4P 7 Frank is moving within the Grid! 5 4 [(5, 4), (5, 5), (4, 6)] 61 Frank is moving within the Grid! 4 6 [(4, 6), (5, 5), (6, 4)] 49 Frank holds position within the Grid: 6 4 Frank09 0600 47 Frank holds position within the Grid: 6 4 Frank09 0600 43 Frank is moving within the Grid! 6 4 [(6, 4)] 42 Frank holds position within the Grid: 5 9 Frank09 0600 39 Frank is moving within the Grid! 5 9 [(5, 9)] 31 Frank holds position within the Grid: 1 5 Frank09 0600 24 Frank is moving within the Grid! 1 5 [(1, 5)] 16 Frank holds position within the Grid: 6 2 Frank09 0600 14 Frank holds position within the Grid: 6 2 Frank09 0600 3 Frank holds position within the Grid: 6 2 Frank09 0600 0 Tactical Movement Tactical Time: 50 seconds in the Ground dimension. Approach Frank is moving within the Grid! 3 3 [(3, 3), (3, 4)] Frank is moving within the Grid! 6 2 [(6, 2), (6, 3), (6, 4)] Jack is moving within the Grid! 4 0 [(4, 0), (4, 1), (4, 2)] Nick is moving within the Grid! 5 8 [(5, 8), (5, 7)] 42 Frank holds position within the Grid: 3 4 Frank0G 0600 Frank holds position within the Grid: 6 4 Frank09 0600 Jack is moving within the Grid! 4 4 [(4, 4)] Nick holds position within the Grid: 8 0 Nick4P 4400 39 Frank is moving within the Grid! 3 4 [(3, 4), (2, 4)] Frank is moving within the Grid! 6 4 [(6, 4), (5, 4), (4, 5), (3, 5)] Jack is moving within the Grid! 6 5 [(6, 5), (5, 4), (4, 4), (3, 3)] Nick is moving within the Grid! 8 0 [(8, 0), (7, 1), (6, 2)] 28 Frank is moving within the Grid! 2 4 [(2, 4), (2, 3), (1, 2)] Frank holds position within the Grid: 3 5 Frank09 0600 Jack holds position within the Grid: 3 3 Jack3D 0600 Nick is moving within the Grid! 6 2 [(6, 2), (6, 1), (7, 0)] 25 Frank is moving within the Grid! 1 2 [(1, 2), (2, 2), (3, 2), (4, 2)] Frank is moving within the Grid! 3 5 [(3, 5), (3, 4), (3, 3), (4, 2)] Jack is moving within the Grid! 3 3 [(3, 3), (4, 3), (5, 3)] Nick is moving within the Grid! 7 0 [(7, 0), (8, 1), (8, 2), (9, 3)] 14 Frank is moving within the Grid! 4 2 [(4, 2)] Frank holds position within the Grid: 4 0 Frank09 0600 Jack is moving within the Grid! 9 3 [(9, 3), (8, 3), (7, 4)] Nick holds position within the Grid: 9 3 Nick4P 4400 10 Frank is moving within the Grid! 6 7 [(6, 7), (7, 6), (8, 6), (9, 5)] Frank holds position within the Grid: 4 0 Frank09 0600 Jack is moving within the Grid! 7 4 [(7, 4)] Nick is moving within the Grid! 9 3 [(9, 3), (8, 4), (7, 5)] 2 Frank is moving within the Grid! 9 5 [(9, 5), (8, 4), (7, 4), (6, 3), (5, 3), (4, 2)] Frank is moving within the Grid! 4 0 [(4, 0), (5, 1)] Jack is moving within the Grid! 2 8 [(2, 8), (3, 7), (4, 6)] Nick is moving within the Grid! 3 9 [(3, 9)] -6 50 Tactical Movement Tactical Time: 10 seconds in the Ground dimension. Approach Frank is moving within the Grid! 4 2 [(4, 2), (4, 3)] Frank is moving within the Grid! 8 6 [(8, 6), (7, 5)] Jack holds position within the Grid: 4 6 Jack3D 0600 Nick is moving within the Grid! 7 5 [(7, 5), (6, 5), (5, 4)] 6 Frank holds position within the Grid: 4 5 Frank0G 0600 Frank holds position within the Grid: 7 5 Frank09 0600 Jack holds position within the Grid: 4 6 Jack3D 0600 Nick holds position within the Grid: 1 3 Nick4P 4400 -5 10 Tactical Movement Tactical Time: 73 seconds in the Ground dimension. Approach -1: Frank0G 6 -1: Jack3D 6 -1: Nick4P 6 Frank holds position within the Grid: 7 5 Frank09 0600 68 Frank holds position within the Grid: 7 5 Frank09 0600 66 Frank is moving within the Grid! 7 5 [(7, 5), (6, 4), (5, 4), (4, 3), (3, 2)] 60 Frank holds position within the Grid: 0 0 Frank09 0600 51 Frank is moving within the Grid! 0 0 [(0, 0)] 42 Frank is moving within the Grid! 1 2 [(1, 2), (1, 3)] 31 Frank is moving within the Grid! 3 9 [(3, 9), (4, 8)] 26 Frank holds position within the Grid: 8 6 Frank09 0600 15 Frank holds position within the Grid: 8 6 Frank09 0600 12 Frank holds position within the Grid: 8 6 Frank09 0600 5 Frank is moving within the Grid! 8 6 [(8, 6), (7, 5), (7, 4), (6, 3), (6, 2), (5, 1)] -1 Tactical Movement Tactical Time: 88 seconds in the Ground dimension. Approach -1: Frank0G 5 -1: Jack3D 5 -1: Nick4P 5 Frank is moving within the Grid! 5 1 [(5, 1), (5, 2), (5, 3)] 79 Frank holds position within the Grid: 5 3 Frank09 0600 74 Frank holds position within the Grid: 5 3 Frank09 0600 67 Frank holds position within the Grid: 5 3 Frank09 0600 62 Frank holds position within the Grid: 5 3 Frank09 0600 61 Frank is moving within the Grid! 5 3 [(5, 3)] 58 Frank is moving within the Grid! 5 6 [(5, 6), (6, 6), (7, 7)] 52 Frank is moving within the Grid! 7 7 [(7, 7), (6, 6), (6, 5), (5, 4)] 44 Frank holds position within the Grid: 5 4 Frank09 0600 35 Frank is moving within the Grid! 5 4 [(5, 4), (4, 4)] 33 Frank holds position within the Grid: 4 4 Frank09 0600 22 Frank holds position within the Grid: 4 4 Frank09 0600 20 Frank holds position within the Grid: 4 4 Frank09 0600 14 Frank holds position within the Grid: 4 4 Frank09 0600 5 Frank is moving within the Grid! 4 4 [(4, 4), (5, 3), (6, 2), (7, 1)] -4 Tactical Movement Tactical Time: 24 seconds in the Ground dimension. Approach Frank is moving within the Grid! 4 5 [(4, 5)] Frank holds position within the Grid: 7 1 Frank09 0600 Jack is moving within the Grid! 4 6 [(4, 6)] Nick is moving within the Grid! 1 3 [(1, 3), (2, 4), (3, 5)] 20 Frank is moving within the Grid! 1 4 [(1, 4)] Frank is moving within the Grid! 7 1 [(7, 1)] Jack is moving within the Grid! 1 5 [(1, 5)] Nick holds position within the Grid: 3 5 Nick4P 4400 19 Frank is moving within the Grid! 3 3 [(3, 3), (4, 3), (5, 3)] Frank is moving within the Grid! 4 4 [(4, 4), (4, 5), (4, 6)] Jack is moving within the Grid! 7 7 [(7, 7), (6, 6)] Nick is moving within the Grid! 3 5 [(3, 5)] 13 Frank is moving within the Grid! 5 3 [(5, 3)] Frank is moving within the Grid! 4 6 [(4, 6)] Jack holds position within the Grid: 6 6 Jack3D 0600 Nick is moving within the Grid! 9 5 [(9, 5), (8, 5)] 3 Frank is moving within the Grid! 5 3 [(5, 3), (6, 2), (7, 2), (8, 1)] Frank is moving within the Grid! 1 3 [(1, 3), (2, 3), (3, 2), (4, 2), (5, 1), (6, 1), (7, 0)] Jack is moving within the Grid! 6 6 [(6, 6), (6, 7), (5, 8), (5, 9)] Nick holds position within the Grid: 3 7 Nick4P 4400 -9 24 Tactical Movement Tactical Time: 74 seconds in the Ground dimension. Approach -1: Frank0G 4 -1: Jack3D 4 -1: Nick4P 4 Frank holds position within the Grid: 7 0 Frank09 0600 67 Frank holds position within the Grid: 7 0 Frank09 0600 58 Frank holds position within the Grid: 7 0 Frank09 0600 53 Frank is moving within the Grid! 7 0 [(7, 0), (7, 1), (7, 2)] 47 Frank is moving within the Grid! 8 6 [(8, 6), (7, 6)] 36 Frank holds position within the Grid: 3 8 Frank09 0600 25 Frank is moving within the Grid! 3 8 [(3, 8)] 17 Frank is moving within the Grid! 5 2 [(5, 2), (4, 3), (3, 4), (2, 5), (1, 6), (0, 7)] 8 Frank holds position within the Grid: 0 7 Frank09 0600 5 Frank is moving within the Grid! 0 7 [(0, 7)] 2 Frank is moving within the Grid! 3 7 [(3, 7)] -8 Tactical Movement Tactical Time: 69 seconds in the Ground dimension. Approach -1: Frank0G 3 -1: Frank10 3 -1: Jack3D 3 -1: Nick4P 3 Frank holds position within the Grid: 5 5 Frank09 0600 58 Frank holds position within the Grid: 5 5 Frank09 0600 48 Frank is moving within the Grid! 5 5 [(5, 5), (6, 5), (7, 5)] 36 Frank holds position within the Grid: 7 5 Frank09 0600 34 Frank is moving within the Grid! 7 5 [(7, 5), (8, 4)] 24 Frank holds position within the Grid: 8 4 Frank09 0600 19 Frank is moving within the Grid! 8 4 [(8, 4), (7, 3), (6, 3)] 9 Frank is moving within the Grid! 4 1 [(4, 1), (4, 2), (4, 3), (4, 4)] 3 Frank is moving within the Grid! 4 4 [(4, 4)] 2 Frank is moving within the Grid! 6 5 [(6, 5), (7, 4)] -2 Aircraft reaches Main Combat Zone! 3 Aircraft approaches Main Combat Zone! -13 Aircraft approaches Main Combat Zone! -20 Aircraft reaches Main Combat Zone! 3 Aircraft approaches Main Combat Zone! -15 Aircraft approaches Main Combat Zone! -26 Tactical Movement Tactical Time: 11 seconds in the Ground dimension. Approach Frank is moving within the Grid! 8 1 [(8, 1), (8, 2), (7, 3), (7, 4), (6, 5)] Frank is moving within the Grid! 9 3 [(9, 3), (8, 4)] Jack is moving within the Grid! 5 9 [(5, 9), (4, 8), (4, 7), (3, 6), (2, 5)] Nick is moving within the Grid! 3 7 [(3, 7), (4, 6), (5, 5), (6, 4)] 1 Frank holds position within the Grid: 6 5 Frank0G 0600 Frank holds position within the Grid: 5 6 Frank09 0600 Jack holds position within the Grid: 2 5 Jack3D 0600 Nick holds position within the Grid: 6 4 Nick4P 4400 0 11 Tactical Movement Tactical Time: 89 seconds in the Ground dimension. Approach -1: Frank0G 2 -1: Jack3D 2 -1: Nick4P 2 Frank holds position within the Grid: 5 6 Frank09 0600 78 Frank holds position within the Grid: 5 6 Frank09 0600 72 Frank holds position within the Grid: 5 6 Frank09 0600 70 Frank is moving within the Grid! 5 6 [(5, 6)] 62 Frank is moving within the Grid! 5 4 [(5, 4)] 58 Frank holds position within the Grid: 1 5 Frank09 0600 57 Frank is moving within the Grid! 1 5 [(1, 5), (2, 4), (3, 3), (4, 2)] 47 Frank is moving within the Grid! 4 2 [(4, 2), (4, 3)] 39 Frank holds position within the Grid: 4 3 Frank09 0600 29 Frank is moving within the Grid! 4 3 [(4, 3), (5, 3)] 23 Frank holds position within the Grid: 5 3 Frank09 0600 22 Frank is moving within the Grid! 5 3 [(5, 3)] 12 Frank holds position within the Grid: 0 2 Frank09 0600 5 Frank is moving within the Grid! 0 2 [(0, 2), (1, 3)] -6 Tactical Movement Tactical Time: 50 seconds in the Ground dimension. Approach Frank is moving within the Grid! 6 5 [(6, 5), (7, 4)] Frank is moving within the Grid! 5 6 [(5, 6), (6, 6), (7, 5)] Zeke is moving within the Grid! 8 3 [(8, 3)] Jack is moving within the Grid! 2 5 [(2, 5)] Nick is moving within the Grid! 6 4 [(6, 4), (6, 5)] 43 Frank is moving within the Grid! 7 4 [(7, 4)] Frank holds position within the Grid: 7 5 Frank09 0600 Zeke is moving within the Grid! 4 5 [(4, 5)] Jack is moving within the Grid! 5 6 [(5, 6), (6, 5), (7, 4)] Nick is moving within the Grid! 7 7 [(7, 7), (8, 6)] 38 Frank is moving within the Grid! 8 6 [(8, 6), (7, 6)] Frank is moving within the Grid! 7 5 [(7, 5), (6, 4)] Zeke is moving within the Grid! 8 5 [(8, 5)] Jack is moving within the Grid! 7 4 [(7, 4)] Nick is moving within the Grid! 8 6 [(8, 6), (7, 7)] 32 Frank is moving within the Grid! 4 8 [(4, 8), (5, 7)] Frank holds position within the Grid: 6 4 Frank09 0600 Zeke is moving within the Grid! 0 4 [(0, 4), (1, 4)] Jack is moving within the Grid! 1 1 [(1, 1)] Nick is moving within the Grid! 5 8 [(5, 8), (6, 7), (7, 6), (8, 5)] 27 Frank is moving within the Grid! 6 5 [(6, 5), (6, 4)] Frank is moving within the Grid! 6 4 [(6, 4), (6, 5), (5, 6), (5, 7)] Zeke is moving within the Grid! 6 3 [(6, 3), (5, 3), (4, 3), (3, 3)] Jack is moving within the Grid! 6 2 [(6, 2), (6, 3), (6, 4)] Nick is moving within the Grid! 8 5 [(8, 5), (7, 5)] 16 Frank is moving within the Grid! 6 4 [(6, 4), (6, 3)] Frank is moving within the Grid! 5 7 [(5, 7), (4, 6), (3, 6), (2, 5), (1, 4)] Zeke holds position within the Grid: 1 3 Zeke2R 2400 Jack is moving within the Grid! 5 6 [(5, 6), (6, 5), (6, 4), (7, 3), (7, 2), (8, 1)] Nick is moving within the Grid! 1 5 [(1, 5)] 10 Frank holds position within the Grid: 6 3 Frank0G 0600 Frank holds position within the Grid: 1 4 Frank09 0600 Zeke is moving within the Grid! 1 3 [(1, 3)] Jack holds position within the Grid: 8 1 Jack3D 0600 Nick is moving within the Grid! 5 3 [(5, 3)] 5 Frank is moving within the Grid! 6 3 [(6, 3), (5, 4)] Frank holds position within the Grid: 1 4 Frank09 0600 Zeke is moving within the Grid! 8 3 [(8, 3)] Jack holds position within the Grid: 8 1 Jack3D 0600 Nick is moving within the Grid! 3 7 [(3, 7)] -5 50 Tactical Movement Tactical Time: 86 seconds in the Ground dimension. Approach -1: Frank0G 1 -1: Jack3D 1 -1: Nick4P 1 Frank holds position within the Grid: 1 4 Frank09 0600 Zeke is moving within the Grid! 8 3 [(8, 3), (7, 4)] 83 Frank holds position within the Grid: 1 4 Frank09 0600 Zeke is moving within the Grid! 3 7 [(3, 7), (3, 6), (4, 5), (4, 4), (4, 3), (5, 2), (5, 1)] 77 Frank holds position within the Grid: 1 4 Frank09 0600 Zeke holds position within the Grid: 5 1 Zeke2R 2400 65 Frank is moving within the Grid! 1 4 [(1, 4)] Zeke holds position within the Grid: 5 1 Zeke2R 2400 63 Frank is moving within the Grid! 4 2 [(4, 2), (4, 3), (3, 4)] Zeke is moving within the Grid! 5 1 [(5, 1), (5, 2), (4, 3), (4, 4)] 54 Frank is moving within the Grid! 3 4 [(3, 4), (4, 5)] Zeke is moving within the Grid! 4 4 [(4, 4), (3, 3), (2, 3), (1, 2)] 49 Frank is moving within the Grid! 6 7 [(6, 7), (6, 6), (5, 5)] Zeke is moving within the Grid! 1 2 [(1, 2), (2, 3)] 39 Frank holds position within the Grid: 3 1 Frank09 0600 Zeke is moving within the Grid! 2 3 [(2, 3)] 35 Frank is moving within the Grid! 3 1 [(3, 1), (4, 2), (5, 2), (6, 3)] Zeke is moving within the Grid! 7 5 [(7, 5), (6, 5), (5, 5), (4, 5), (3, 6)] 26 Frank holds position within the Grid: 8 4 Frank09 0600 Zeke is moving within the Grid! 0 6 [(0, 6)] 25 Frank holds position within the Grid: 8 4 Frank09 0600 Zeke holds position within the Grid: 4 4 Zeke2R 2400 24 Frank holds position within the Grid: 8 4 Frank09 0600 Zeke holds position within the Grid: 4 4 Zeke2R 2400 15 Frank is moving within the Grid! 8 4 [(8, 4), (8, 5)] Zeke is moving within the Grid! 4 4 [(4, 4)] 4 Frank is moving within the Grid! 7 8 [(7, 8)] Zeke is moving within the Grid! 6 4 [(6, 4), (5, 4), (4, 4)] -7 Approach movement & battles completed. Approach Force Losses Unit: 47 Sqn P-51D -1 1st Lieutenant Wade, James F. Unit: 47 Sqn P-51D -1 1st Lieutenant Joseph P. Lynch Sentai: 352 Jack -1 Junior Sergeant_Major Chiyoshi Saito Sentai: 352 Jack -1 2nd Lieutenant Tadamasa Makise Sentai: 352 Jack -1 Junior Sergeant Hitoshi Kikuchi Sentai: 352 Jack -1 Junior Sergeant Hitoshi Kikuchi Unit: 72 Sqn P-51D -1 Senior Captain David L. "Tex" Hill Sentai: 244 Frank -1 Senior Sergeant Kiyoshi Imai Sentai: 244 Frank -1 Senior Sergeant Kiyoshi Imai Sentai: 352 Jack -1 Senior Sergeant Akio Nakagaki Sentai: 244 Frank -1 Senior Sergeant Kiyoshi Imai Sentai: 352 Jack -1 Senior Sergeant Akio Nakagaki Sentai: 244 Frank -1 Senior Sergeant Ryoichi Oe Unit: 47 Sqn P-51D -1 1st Lieutenant Hall, Robert M. Sentai: 244 Frank -1 Warrant Officer Masami Ishii Sentai: 244 Frank -1 Warrant Officer Masami Ishii Sentai: 244 Frank -1 Senior Sergeant Tadashi Kaneko Sentai: 244 Frank -1 2nd Lieutenant Takeo Fukuzawa Sentai: 244 Frank -1 Senior Sergeant_Major Yasuyuki Miyoshi Sentai: 244 Frank -1 Senior Sergeant Jiro Matsuda Sentai: 244 Frank -1 Senior Sergeant Jiro Matsuda Unit: 73 Sqn P-51D -1 1st Lieutenant Francis Bugbee Sentai: 71 Independent Squadron Nick -1 Senior Captain Hohei Kobayashi Unit: 73 Sqn P-51D -1 Junior Captain Jackson, Samuel McCartney Sentai: 352 Jack -1 Junior Sergeant Mitsuo Watanabe Sentai: Akeno Zeke -1 2nd Lieutenant Takashi Komiya [4, 13, 69, 9, 1] Removed Elements: 1st Lieutenant Wade, James F. 1st Lieutenant Joseph P. Lynch 1st Lieutenant Hall, Robert M. Senior Captain David L. "Tex" Hill Junior Captain Jackson, Samuel McCartney 1st Lieutenant Francis Bugbee Junior Sergeant_Major Chiyoshi Saito Junior Sergeant Hitoshi Kikuchi Senior Sergeant Ryoichi Oe Senior Sergeant Akio Nakagaki Senior Sergeant Kiyoshi Imai Senior Sergeant Tadashi Kaneko Warrant Officer Masami Ishii Senior Sergeant_Major Yasuyuki Miyoshi Senior Sergeant Jiro Matsuda Junior Sergeant Mitsuo Watanabe 2nd Lieutenant Takashi Komiya Air-To-Air: 0 Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft: Jack Pilot: Senior Colonel Masahiko Sasahara Abort: True Extraction: 17 Extraction result: -1 Probable: 20 % EAC_damaged: Senior Colonel Masahiko Sasahara piloting a Jack takes noticable damage in the outer Port Wing area and Superficial damage to Wing Significant damage. Pilot will make shaky landing. Aircraft salvageable. Pilot highly decorated. Order of the Golden Kite 2nd class Aircraft: Jack Pilot: Senior Corporal Takashi Sasaki Abort: True Extraction: 72 Extraction result: 24 Probable: 50 % EAC_damaged: Senior Corporal Takashi Sasaki piloting a Jack takes major damage in the outer Port Wing area and Wing shredded, flaps and ailerons badly damaged Aircraft is crippled! Pilot will make safe landing. Aircraft fine. Accused of lack of aggresssion! Aircraft: Jack Pilot: 2nd Lieutenant Masanobu Tsuji Abort: True Extraction: 33 Extraction result: 17 Probable: 14 % EAC_damaged: 2nd Lieutenant Masanobu Tsuji piloting a Jack takes light damage in the Engine blown area and Engine smoking, possible loss of control Engine splutters and conks out Pilot killed in action. Plane out of control and destroyed. Aircraft: Jack Pilot: Junior Sergeant_Major Norinobu Mizuki Abort: True Extraction: 29 Extraction result: -33 Probable: 60 % EAC_damaged: Junior Sergeant_Major Norinobu Mizuki piloting a Jack Aircraft appeared to descend uncontrollably... Aircraft is crippled! Pilot killed in action. Plane out of control and destroyed. Aircraft: Frank Pilot: Senior Corporal Rikichiro Sawamoto Abort: False Extraction: 10 Extraction result: 6 Probable: 6 % EAC_damaged: Senior Corporal Rikichiro Sawamoto piloting a Frank takes minor damage in the outer Port Wing area and Superficial damage to Wing Pilot remains in control! Very minor damage. Pilot killed in action. Plane out of control and destroyed. Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft: Zeke Pilot: Junior Sergeant_Major Takeichi Kokubun Abort: True Extraction: 54 Extraction result: 19 Probable: 33 % EAC_damaged: Junior Sergeant_Major Takeichi Kokubun piloting a Zeke takes major damage in the Central area and Ruptured Fuel Tank, pilot attempts to bail out! Aircraft is crippled! Pilot killed in action. Plane out of control and destroyed. Aircraft undergoing power dive!!! Aircraft: Nick Pilot: Senior Sergeant Michihiro Sugawara Abort: True Extraction: 52 Extraction result: 30 Probable: 20 % EAC_damaged: Senior Sergeant Michihiro Sugawara piloting a Nick takes noticable damage in the Central area and Fuel Tank leakage, pilot attempts to bail out! Flames visible Pilot will make safe landing. Aircraft fine. Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft: Jack Pilot: 1st Lieutenant Yutaka Morioka Abort: True Extraction: 55 Extraction result: -27 Probable: 80 % EAC_damaged: 1st Lieutenant Yutaka Morioka piloting a Jack Aircraft appeared to descend uncontrollably... Aircraft is crippled! Pilot killed in action. Plane out of control and destroyed. Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft: Jack Pilot: Junior Sergeant Yuichi Ema Abort: True Extraction: 34 Extraction result: 20 Probable: 14 % EAC_damaged: Junior Sergeant Yuichi Ema piloting a Jack takes light damage in the Engine fire area and Engine leaking oil, possible loss of control Leakage Pilot killed in action. Plane out of control and destroyed. Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft: Zeke Pilot: 2nd Lieutenant Sueo Obayashi Abort: True Extraction: 26 Extraction result: -36 Probable: 60 % EAC_damaged: 2nd Lieutenant Sueo Obayashi piloting a Zeke Aircraft appeared to descend uncontrollably... Aircraft is crippled! Pilot killed in action. Plane out of control and destroyed. Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft: Jack Pilot: Senior Sergeant Takahide Aioi Abort: True Extraction: 68 Extraction result: -14 Probable: 80 % EAC_damaged: Senior Sergeant Takahide Aioi piloting a Jack Aircraft appeared to descend uncontrollably... Aircraft is crippled! Pilot killed in action. Plane out of control and destroyed. Aircraft: Jack Pilot: Senior Sergeant Takahide Aioi Abort: True Extraction: 55 Extraction result: -27 Probable: 80 % EAC_damaged: Senior Sergeant Takahide Aioi piloting a Jack Aircraft appeared to descend uncontrollably... Aircraft is crippled! Pilot killed in action. Plane out of control and destroyed. Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft: Zeke Pilot: Senior Colonel Hitoshi Sato Abort: False Extraction: 105 Extraction result: 87 Probable: 16 % EAC_damaged: Senior Colonel Hitoshi Sato piloting a Zeke takes noticable damage in the Central area and Fuel Tank leakage, pilot attempts to bail out! Leakage Pilot will make safe landing. Aircraft fine. Aircraft undergoing power dive!!! Aircraft: Zeke Pilot: Senior Major OKADA Toshiharu Abort: True Extraction: 12 Extraction result: -23 Probable: 33 % EAC_damaged: Senior Major OKADA Toshiharu piloting a Zeke takes major damage in the Fuselage area and Fuselage split open, canopy shattered, pilot may be severely injured and unable to bail out! Aircraft is crippled! Pilot killed in action. Plane out of control and destroyed. Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft: Frank Pilot: 1st Lieutenant Yoshimichi Hara Abort: True Extraction: 65 Extraction result: 17 Probable: 50 % EAC_damaged: 1st Lieutenant Yoshimichi Hara piloting a Frank takes major damage in the Nose and Fuselage area and Nose, propeller and fuselage suffer catastrophic damage Aircraft is crippled! Pilot killed in action. Plane out of control and destroyed. Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft: Zeke Pilot: 1st Lieutenant Masao Iizuka Abort: True Extraction: 67 Extraction result: 43 Probable: 22 % EAC_damaged: 1st Lieutenant Masao Iizuka piloting a Zeke takes major damage in the Central area and Ruptured Fuel Tank, pilot attempts to bail out! Aircraft is crippled! Pilot will make safe landing. Aircraft fine. Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft: Jack Pilot: 2nd Lieutenant Hideki Tojo Abort: True Extraction: 5 Extraction result: -77 Probable: 80 % EAC_damaged: 2nd Lieutenant Hideki Tojo piloting a Jack Aircraft appeared to descend uncontrollably... Aircraft is crippled! Pilot killed in action. Plane out of control and destroyed. Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft: Frank Pilot: Senior Captain Saino Matsumoto Abort: True Extraction: 59 Extraction result: 28 Probable: 33 % EAC_damaged: Senior Captain Saino Matsumoto piloting a Frank takes major damage in the outer Port Wing area and Wing shredded, flaps and ailerons badly damaged Aircraft is crippled! Pilot will make safe landing. Aircraft fine. Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft: Frank Pilot: 1st Lieutenant Takashi Atsumi Abort: True Extraction: 60 Extraction result: -12 Probable: 70 % EAC_damaged: 1st Lieutenant Takashi Atsumi piloting a Frank Aircraft appeared to descend uncontrollably... Aircraft is crippled! Pilot too severely injured and perishes with downed plane. Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft: Jack Pilot: Senior Captain Hitoshi Sato Abort: False Extraction: 93 Extraction result: 87 Probable: 6 % EAC_damaged: Senior Captain Hitoshi Sato piloting a Jack takes minor damage in the outer Starboard Wing area and Wing gun maybe inoperable! Ailerons severely damaged Pilot will make safe landing. Aircraft fine. Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft: Jack Pilot: 1st Lieutenant Rihachi Morita Abort: True Extraction: 57 Extraction result: -25 Probable: 80 % EAC_damaged: 1st Lieutenant Rihachi Morita piloting a Jack Aircraft appeared to descend uncontrollably... Aircraft is crippled! Pilot killed in action. Plane out of control and destroyed. Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft: Jack Pilot: Senior Captain Toshio Takahashi Abort: True Extraction: 2 Extraction result: -16 Probable: 16 % EAC_damaged: Senior Captain Toshio Takahashi piloting a Jack takes noticable damage in the Central area and Fuel Tank leakage, pilot attempts to bail out! Flames visible Pilot killed in action. Plane out of control and destroyed. Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft: Zeke Pilot: Senior Major OKADA Toshiharu Abort: True Extraction: 68 Extraction result: 64 Probable: 6 % EAC_damaged: Senior Major OKADA Toshiharu piloting a Zeke takes minor damage in the outer Port Wing area and Superficial damage to Wing Engine splutters and conks out Pilot will make safe landing. Aircraft fine. Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft: Jack Pilot: 1st Lieutenant Shigeji Makino Abort: False Extraction: 68 Extraction result: 66 Probable: 4 % EAC_damaged: 1st Lieutenant Shigeji Makino piloting a Jack takes minor damage in the inner Starboard Wing area and Superficial damage to Wing Engine splutters and conks out Pilot will make safe landing. Aircraft fine. Aircraft: Frank Pilot: Junior Sergeant Kosaku Nakano Abort: True Extraction: 59 Extraction result: 47 Probable: 14 % EAC_damaged: Junior Sergeant Kosaku Nakano piloting a Frank takes light damage in the Nose and Fuselage area and Nose, superficial damage Significant damage. Pilot will make safe landing. Aircraft fine. Aircraft undergoing power dive!!! Aircraft: Jack Pilot: 1st Lieutenant Shigeru Honjo Abort: True Extraction: 13 Extraction result: -7 Probable: 18 % EAC_damaged: 1st Lieutenant Shigeru Honjo piloting a Jack takes noticable damage in the Central area and Fuel Tank leakage, pilot attempts to bail out! Sealed Pilot decides to abandon plane and bail out for safety Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft: Zeke Pilot: Warrant Officer KURATA Kizo Abort: True Extraction: 23 Extraction result: -10 Probable: 33 % EAC_damaged: Warrant Officer KURATA Kizo piloting a Zeke takes major damage in the inner Port Wing area and Wing tears off, plane corkscrews, pilot unable to bail out voluntarily Aircraft is crippled! Pilot killed in action. Plane out of control and destroyed. Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft: Nick Pilot: Senior Sergeant Hitoshi Sato Abort: False Extraction: 105 Extraction result: 105 Probable: 2 % EAC_damaged: Senior Sergeant Hitoshi Sato piloting a Nick takes minor damage in the inner Starboard Wing area and Superficial damage to Wing Significant damage. Pilot will make safe landing. Aircraft fine. Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft: Frank Pilot: Senior Captain Masao Itagaki Abort: False Extraction: 69 Extraction result: 65 Probable: 2 % EAC_damaged: Senior Captain Masao Itagaki piloting a Frank takes minor damage in the Central area and Fuel Tank leakage, pilot attempts to bail out! Sealed Pilot will make safe landing. Aircraft fine. Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft: Frank Pilot: 1st Lieutenant KURATA Kizo Abort: False Extraction: 20 Extraction result: 20 Probable: 2 % EAC_damaged: 1st Lieutenant KURATA Kizo piloting a Frank takes minor damage in the Nose and Fuselage area and Nose, superficial damage Significant damage. Pilot killed in action. Plane out of control and destroyed. Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! ============================ Totaled offensive fire: 254 Totaled Effective attacks: 50 Totaled Damaged B29s: 31 Destroyed B29: 0 Totaled Defensive Heavy/Pilot Loss: 14 / 140 Totaled Defensive Probable/Pilot Injury: 9 / 8 Totaled Defensive Damaged: 22 Totaled Ineffective attacks: 286 ============================ A-9 S41234100000009123455 Suffered 66 Hits! Initial Fire: 3 BIT: 89 Fire Now; 0 Engines; 4 -2 / -2 -2 / -2 AC_roll: -2 Parameter M: 0 Long-term Damage; 0 Guns: S41234100000136020453 Superficial Damage: 35 VPS: 127 AC Lost: Soft landing Crew Loss: ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe', 'C', 'Terrible Chest Wound', 'T', 'Safe', 'A', 'Safe', 'P', 'Safe', 'B', 'Safe', 'D', 'Safe', 'N', 'Frostbite/Hypoxia/Shaken', 'I', 'Safe', 'L', 'Safe', 'R', 'Lucky Escape'] Z-12 F41234100000000123455 Suffered 15 Hits! Initial Fire: 1 BIT: 15 Fire Now; 1 Engines; 3 Parameter M: 1 Long-term Damage; 0 Guns: F30234100000034003453 Superficial Damage: 11 VPS: 34 AC Lost: False Crew Loss: ['E', 'Painful Fall', 'O', 'Safe', 'C', 'Safe', 'T', 'Safe', 'A', 'Superficial lost balance', 'P', 'Frostbite/Hypoxia/Shaken'] Z-8 F41234100000000123455 Suffered 18 Hits! Initial Fire: 0 BIT: 23 Fire Now; 0 Engines; 4 Parameter M: 0 Long-term Damage; 1 Guns: F41234101000034123455 Superficial Damage: 7 VPS: 34 AC Lost: False Crew Loss: ['E', 'Safe', 'O', 'Frostbite/Hypoxia/Shaken', 'C', 'Safe', 'T', 'Serious Needed Assistance', 'A', 'Safe', 'P', 'Lucky Escape', 'B', 'Safe', 'D', 'Safe'] Guns: F41234101000034123455 A_Guns: F41234100000000123455 B_Guns: F41234101000034123455 V-26 F41234100000000123455 Suffered 3 Hits! Initial Fire: 0 BIT: 1 Fire Now; 0 Engines; 4 Parameter M: 0 Long-term Damage; 0 Guns: F41234100000008120053 Superficial Damage: 2 VPS: 8 AC Lost: False Crew Loss: ['E', 'Severe Foot Injury', 'O', 'Painful Arm Injury', 'C', 'Safe', 'T', 'Safe', 'A', 'Safe', 'P', 'Frostbite/Hypoxia/Shaken'] Z-18 F41234100000031123455 Suffered 1 Hits! Initial Fire: 0 BIT: 0 Fire Now; 0 Engines; 4 Shot_up_roll 1 Parameter M: 0 Long-term Damage; 0 Guns: F41234100000034123455 Superficial Damage: 1 VPS: 3 AC Lost: False Crew Loss: ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Frostbite/Hypoxia/Shaken'] Z-13 F41234100000017123455 Suffered 7 Hits! Initial Fire: 0 BIT: 8 Fire Now; 0 Engines; 4 Shot_up_roll 7 Parameter M: 0 Long-term Damage; 0 Guns: F41234100000032123455 Superficial Damage: 4 VPS: 15 AC Lost: False Crew Loss: [] A-2 F41234100000018123455 Suffered 9 Hits! Initial Fire: 1 BIT: 17 Fire Now; 0 Engines; 4 Parameter M: 0 Long-term Damage; 2 Guns: F41234102000031003453 Superficial Damage: 3 VPS: 13 AC Lost: False Crew Loss: ['E', 'Unlucky Leg Injury', 'O', 'Frostbite/Hypoxia/Shaken', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken'] V-38 F41234100000000123455 Suffered 3 Hits! Initial Fire: 0 BIT: 4 Fire Now; 0 Engines; 4 Shot_up_roll 3 Parameter M: 0 Long-term Damage; 1 Guns: F41234101000006123404 Superficial Damage: 2 VPS: 6 AC Lost: False Crew Loss: ['E', 'Severe Arm Injury', 'O', 'Safe', 'C', 'Serious Bumped Chest', 'T', 'Safe', 'A', 'Lucky Escape', 'P', 'Frostbite/Hypoxia/Shaken'] V-36 F41234100000037123455 Suffered 8 Hits! Initial Fire: 0 BIT: 13 Fire Now; 0 Engines; 4 Parameter M: 0 Long-term Damage; 0 Guns: F41234100000051123404 Superficial Damage: 4 VPS: 14 AC Lost: False Crew Loss: ['E', 'Serious Disorientated', 'O', 'Lucky Escape', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Safe', 'P', 'Safe', 'B', 'Safe', 'D', 'Safe', 'N', 'Painful lost balance', 'I', 'Safe'] A-60 F41234100000031123455 Suffered 3 Hits! Initial Fire: 1 BIT: 3 Fire Now; 1 Engines; 3 Shot_up_roll 4 Parameter M: 1 Long-term Damage; 5 Guns: F31204105000037003453 Superficial Damage: 1 VPS: 6 AC Lost: False Crew Loss: ['E', 'Superficial Disorientated', 'O', 'Safe', 'C', 'Safe', 'T', 'Superficial Bumped Hips', 'A', 'Serious Fall', 'P', 'Safe', 'B', 'Painful Broken Arm', 'D', 'Mild Bumped Arm'] T-9 F41234100000000123455 Suffered 6 Hits! Initial Fire: 1 BIT: 7 Fire Now; 1 Engines; 4 Parameter M: 1 Long-term Damage; 0 Guns: F41234100000012123455 Superficial Damage: 4 VPS: 12 AC Lost: False Crew Loss: [] A-11 F41234100000000123455 Suffered 11 Hits! Initial Fire: 1 BIT: 17 Fire Now; 1 Engines; 4 Parameter M: 1 Long-term Damage; 4 Guns: F41234104000020123455 Superficial Damage: 5 VPS: 20 AC Lost: False Crew Loss: [] V-44 S41234100000000123455 Suffered 11 Hits! Initial Fire: 1 BIT: 15 Fire Now; 1 Engines; 4 Parameter M: 1 Long-term Damage; 0 Guns: S41234100000018123455 Superficial Damage: 5 VPS: 18 AC Lost: False Crew Loss: [] T-58 F41234100000009123404 Suffered 3 Hits! Initial Fire: 1 BIT: 6 Fire Now; 1 Engines; 4 Parameter M: 1 Long-term Damage; 2 Guns: F41234102000014103002 Superficial Damage: 1 VPS: 5 AC Lost: False Crew Loss: ['E', 'Mild Bumped Arm', 'O', 'Lucky Escape', 'C', 'Safe', 'T', 'Safe'] Guns: F41234102000023103002 A_Guns: F41234100000009123404 B_Guns: F41234102000014103002 V-7 S41234100000050123455 Suffered 3 Hits! Initial Fire: 0 BIT: 4 Fire Now; 0 Engines; 4 Parameter M: 0 Long-term Damage; 0 Guns: S41234100000056103053 Superficial Damage: 2 VPS: 6 AC Lost: False Crew Loss: ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Serious Bumped Arm', 'C', 'Frostbite/Hypoxia/Shaken', 'T', 'Safe'] V-52 S41234100000000123455 Suffered 3 Hits! Initial Fire: 1 BIT: 1 Fire Now; 1 Engines; 4 Parameter M: 1 Long-term Damage; 0 Guns: S41234100000008003453 Superficial Damage: 2 VPS: 8 AC Lost: False Crew Loss: ['E', 'Mild Bumped Hips', 'O', 'Painful Bumped Hand', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Safe', 'P', 'Frostbite/Hypoxia/Shaken'] Z-28 F41234100000035123455 Suffered 8 Hits! Initial Fire: 0 BIT: 2 Fire Now; 0 Engines; 4 Parameter M: 0 Long-term Damage; 0 Guns: F41234100000057123455 Superficial Damage: 7 VPS: 22 AC Lost: False Crew Loss: [] V-11 F41234100000000123455 Suffered 13 Hits! Initial Fire: 1 BIT: 13 Fire Now; 1 Engines; 4 Parameter M: 1 Long-term Damage; 0 Guns: F41234100000030123455 Superficial Damage: 8 VPS: 30 AC Lost: False Crew Loss: [] V-9 F41234105000030020453 Suffered 6 Hits! Initial Fire: 1 BIT: 4 Fire Now; 1 Engines; 3 Parameter M: 1 Long-term Damage; 9 Guns: F31204109000045020453 Superficial Damage: 5 VPS: 15 AC Lost: False Crew Loss: [] Guns: F31204100000075020453 A_Guns: F41234105000030020453 B_Guns: F31204109000045020453 Z-58 F41234100000014123455 Suffered 1 Hits! Initial Fire: 0 BIT: 2 Fire Now; 0 Engines; 4 Shot_up_roll 1 Parameter M: 0 Long-term Damage; 1 Guns: F41234101000015123455 Superficial Damage: 0 VPS: 1 AC Lost: False Crew Loss: ['E', 'Lucky Escape', 'O', 'Lucky Escape'] V-13 F41234100000072123455 Suffered 4 Hits! Initial Fire: 0 BIT: 8 Fire Now; 0 Engines; 4 Shot_up_roll 4 Parameter M: 0 Long-term Damage; 2 Guns: F41234102000078120053 Superficial Damage: 1 VPS: 6 AC Lost: False Crew Loss: ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe', 'C', 'Superficial Bumped Hips', 'T', 'Safe', 'A', 'Frostbite/Hypoxia/Shaken', 'P', 'Safe', 'B', 'Safe', 'D', 'Safe'] T-34 F41234100000026123455 Suffered 1 Hits! Initial Fire: 0 BIT: 1 Fire Now; 0 Engines; 4 Shot_up_roll 1 Parameter M: 0 Long-term Damage; 0 Guns: F41234100000028123455 Superficial Damage: 0 VPS: 2 AC Lost: False Crew Loss: ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe'] A-31 F41234100000009123455 Suffered 5 Hits! Initial Fire: 1 BIT: 9 Fire Now; 0 Engines; 4 Parameter M: 0 Long-term Damage; 0 Guns: F41234100000019120053 Superficial Damage: 3 VPS: 10 AC Lost: False Crew Loss: ['E', 'Lucky Escape', 'O', 'Safe', 'C', 'Safe', 'T', 'Safe', 'A', 'Serious lost balance', 'P', 'Frostbite/Hypoxia/Shaken'] Z-42 S41234100000000123455 Suffered 8 Hits! Initial Fire: 0 BIT: 1 Fire Now; 0 Engines; 4 Shot_up_roll 8 Parameter M: 0 Long-term Damage; 0 Guns: S41234100000023123455 Superficial Damage: 7 VPS: 23 AC Lost: False Crew Loss: [] A-33 F41234100000000123455 Suffered 4 Hits! Initial Fire: 0 BIT: 5 Fire Now; 0 Engines; 4 Parameter M: 0 Long-term Damage; 0 Guns: F41234100000008123404 Superficial Damage: 2 VPS: 8 AC Lost: False Crew Loss: ['E', 'Lucky Escape', 'O', 'Lucky Escape', 'C', 'Mild lost balance', 'T', 'Safe', 'A', 'Safe', 'P', 'Severe Foot Injury'] Z-40 F41234100000000123455 Suffered 9 Hits! Initial Fire: 1 BIT: 11 Fire Now; 0 Engines; 4 Parameter M: 0 Long-term Damage; 3 Guns: F41234103000017123455 Superficial Damage: 3 VPS: 17 AC Lost: False Crew Loss: [] A-23 F41234100000056123455 Suffered 1 Hits! Initial Fire: 0 BIT: 0 Fire Now; 0 Engines; 4 Shot_up_roll 1 Parameter M: 0 Long-term Damage; 0 Guns: F41234100000059123455 Superficial Damage: 1 VPS: 3 AC Lost: False Crew Loss: ['E', 'Safe', 'O', 'Unlucky Stomach Injury'] A-59 F41234100000000123455 Suffered 3 Hits! Initial Fire: 0 BIT: 5 Fire Now; 0 Engines; 4 Shot_up_roll 3 Parameter M: 0 Long-term Damage; 3 Guns: F41234103000004123404 Superficial Damage: 0 VPS: 4 AC Lost: False Crew Loss: ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe', 'C', 'Lucky Escape', 'T', 'Safe', 'A', 'Safe', 'P', 'Safe'] Z-4 F41234100000019123455 Suffered 13 Hits! Initial Fire: 0 BIT: 10 Fire Now; 0 Engines; 4 4 / 4 0 / 4 AC_roll: 0 Z-4 Soft landing Severity: 0 Parameter M: -2 Long-term Damage; 0 Guns: F41234100000048120053 Superficial Damage: 9 VPS: 29 AC Lost: Soft landing Crew Loss: ['E', 'Serious Bumped Foot', 'O', 'Superficial Fall', 'C', 'Lucky Escape', 'T', 'Safe', 'A', 'Safe', 'P', 'Safe', 'B', 'Severe Foot Injury', 'D', 'Superficial Bumped Hand', 'N', 'Safe', 'I', 'Superficial Fall', 'L', 'Superficial Bumped leg', 'R', 'Safe'] Z-3 F41234100000031123455 Suffered 2 Hits! Initial Fire: 0 BIT: 3 Fire Now; 0 Engines; 4 Shot_up_roll 2 Parameter M: 0 Long-term Damage; 1 Guns: F41234101000034123404 Superficial Damage: 1 VPS: 3 AC Lost: False Crew Loss: ['E', 'Lucky Escape', 'O', 'Safe', 'C', 'Safe', 'T', 'Lucky Escape'] Z-19 F41234100000027123455 Suffered 6 Hits! Initial Fire: 1 BIT: 6 Fire Now; 0 Engines; 4 Parameter M: 0 Long-term Damage; 0 Guns: F41234100000039123455 Superficial Damage: 4 VPS: 12 AC Lost: False Crew Loss: ['E', 'Serious Fall', 'O', 'Mild Bumped Hand'] Guns: F41234100000066123455 A_Guns: F41234100000027123455 B_Guns: F41234100000039123455 Z-9 Registered 15 Air to Air Battle Score Z-13 Registered 50 Air to Air Battle Score V-25 Registered 312 Air to Air Battle Score V-54 Registered 6 Air to Air Battle Score A-2 Registered 117 Air to Air Battle Score V-58 Registered 15 Air to Air Battle Score A-60 Registered 750 Air to Air Battle Score A-9 Registered 475 Air to Air Battle Score V-36 Registered 18 Air to Air Battle Score T-18 Registered 26 Air to Air Battle Score T-12 Registered 70 Air to Air Battle Score T-9 Registered 6 Air to Air Battle Score T-7 Registered 50 Air to Air Battle Score V-33 Registered 75 Air to Air Battle Score A-45 Registered 125 Air to Air Battle Score A-51 Registered 35 Air to Air Battle Score Z-59 Registered 115 Air to Air Battle Score V-52 Registered 6 Air to Air Battle Score Z-40 Registered 129 Air to Air Battle Score Z-34 Registered 39 Air to Air Battle Score A-54 Registered 12 Air to Air Battle Score Z-42 Registered 12 Air to Air Battle Score Z-57 Registered 14 Air to Air Battle Score Z-56 Registered 105 Air to Air Battle Score T-53 Registered 4 Air to Air Battle Score Z-4 Registered 2 Air to Air Battle Score Z-12 Registered 2 Air to Air Battle Score The Frank flown by Warrant Officer Teigo Norida who is Untried is attacking A-9 from element Element B 1 ) Result: No Effect / 4 Hits! The Frank flown by Warrant Officer Teigo Norida who is Untried is attacking Z-9 from element Element V 2 ) Result: No Effect / No Effect The Jack flown by 1st Lieutenant KURATA Kizo who is Competent is attacking Z-18 from element Element W The following tactic was attempted: Major Acrobatics Defensive Fire Effectivenes 0 The following tactic was attempted: Major Acrobatics Offensive Fire Effectivenes 0 3 ) Result: No Effect / No Effect The Jack flown by Senior Captain Koh Ishii who is Untried is attacking Z-12 from element Element W Major Acrobatics successful. Defensive Fire negation: -7 4 ) Result: No Effect / 9 Hits! The Jack flown by Senior Captain Koh Ishii who is Untried is attacking V-27 from element Element A 5 ) Result: No Effect / No Effect The Jack flown by Senior Captain Koh Ishii who is Untried is attacking A-9 from element Element B 6 ) Result: No Effect / No Effect The Jack flown by Senior Captain Koh Ishii who is Untried is attacking Z-8 from element Element V 7 ) Result: No Effect / 7 Hits! The Nick flown by Warrant Officer Teizo Ito who is Incompetent is attacking V-26 from element Element A 8 ) Result: No Effect / 3 Hits! The Nick flown by Warrant Officer Teizo Ito who is Incompetent is attacking Z-8 from element Element V Attack is aborted due to engine malfunction The Nick flown by 1st Lieutenant TOYOHARA Kihaku who is Skilled is attacking V-27 from element Element A 9 ) Result: No Effect / No Effect The Nick flown by 1st Lieutenant TOYOHARA Kihaku who is Skilled is attacking A-9 from element Element B 10 ) Result: No Effect / No Effect The Nick flown by 1st Lieutenant Goro Katsumi who is Skilled is attacking Z-4 from element Element V 11 ) Result: No Effect / No Effect The Jack flown by Senior Sergeant_Major Hidetsugu Takahashi who is Capable is attacking V-25 from element Element A 12 ) Result: No Effect / No Effect The Jack flown by Senior Sergeant Kotoku Sato who is Capable is attacking V-21 from element Element A 13 ) Result: No Effect / No Effect The Jack flown by Senior Colonel Masahiko Sasahara who is Enthusiastic is attacking Z-9 from element Element V Aborted due to damage: 9 14 ) Result: 33% Probable / No Effect The Jack flown by 1st Lieutenant Joten Naito who is Capable is attacking A-9 from element Element B 15 ) Result: No Effect / 2 Hits! The Zeke flown by Senior Captain Hitoshi Sato who is Highly Skilled is attacking V-21 from element Element A 16 ) Result: No Effect / No Effect The Zeke flown by Senior Captain Masami Shiga who is Skilled is attacking V-21 from element Element A 17 ) Result: No Effect / No Effect The Frank flown by 1st Lieutenant Higashikuni Morihiro who is Capable is attacking Z-8 from element Element V 18 ) Result: No Effect / No Effect The Jack flown by Junior Sergeant_Major Eiichi Uemura who is Untried is attacking V-26 from element Element A 19 ) Result: No Effect / No Effect The Jack flown by 2nd Lieutenant Makoto Ogawa who is Skilled is attacking A-2 from element Element B 20 ) Result: No Effect / No Effect The Jack flown by Senior Captain HOSOTANI Naoji who is Competent is attacking V-21 from element Element A 21 ) Result: No Effect / No Effect The Jack flown by Senior Corporal Takashi Sasaki who is Trained is attacking Z-13 from element Element W Aborted due to damage: 5 22 ) Result: 50% Shotdown! / No Effect The Jack flown by 2nd Lieutenant Masanobu Tsuji who is Capable is attacking A-9 from element Element B 23 ) Result: No Effect / No Effect The Jack flown by 2nd Lieutenant Masanobu Tsuji who is Capable is attacking Z-18 from element Element W 24 ) Result: No Effect / 1 Hits! The Jack flown by 2nd Lieutenant Masanobu Tsuji who is Capable is attacking V-25 from element Element A Aborted due to damage: 15 25 ) Result: Engine Hit / No Effect The Nick flown by Senior Captain KURATA Kizo who is Ace of Aces is attacking V-31 from element Element A 26 ) Result: No Effect / No Effect The Frank flown by Junior Sergeant_Major Miyoshi Watanabe who is Competent is attacking Z-8 from element Element V 27 ) Result: No Effect / 11 Hits! The Jack flown by Senior Sergeant_Major Sosaku Suzuki who is Trained is attacking Z-18 from element Element W 28 ) Result: No Effect / No Effect The Jack flown by Junior Sergeant_Major Norinobu Mizuki who is Ace is attacking V-25 from element Element A Aborted due to damage: 12 29 ) Result: 100% Shotdown! / No Effect The Zeke flown by Senior Sergeant Satoshi Anabuki who is Highly Skilled is attacking V-25 from element Element A 30 ) Result: No Effect / No Effect The Zeke flown by 1st Lieutenant Kuniyoshi Tanaka who is Veteran is attacking A-9 from element Element B 31 ) Result: No Effect / 8 Hits! The Frank flown by Warrant Officer Teigo Norida who is Untried is attacking Z-13 from element Element W 32 ) Result: No Effect / 7 Hits! The Frank flown by Senior Corporal Rikichiro Sawamoto who is Trained is attacking V-54 from element Element C 33 ) Result: SD C / No Effect The Jack flown by Senior Sergeant Kotoku Sato who is Capable is attacking A-9 from element Element B 34 ) Result: No Effect / No Effect The Jack flown by Senior Sergeant Norihide Fujimori who is Capable is attacking V-55 from element Element C 35 ) Result: No Effect / No Effect The Frank flown by Junior Sergeant Takeichi Kokubun who is Competent is attacking V-57 from element Element C 36 ) Result: No Effect / No Effect The Jack flown by Senior Captain Moritaka Nakazono who is Untried is attacking Z-12 from element Element W 37 ) Result: No Effect / No Effect The Jack flown by 2nd Lieutenant Umeo Arai who is Untried is attacking V-54 from element Element C The following tactic was attempted: Lead Aircraft Ramming Defensive Fire Effectivenes 4 The following tactic was attempted: Lead Aircraft Ramming Offensive Fire Effectivenes 8 38 ) Result: No Effect / No Effect The Frank flown by Warrant Officer TAKATA Kunio who is Veteran is attacking A-9 from element Element B 39 ) Result: No Effect / No Effect The Jack flown by Senior Captain Takashi Komiya who is Poor is attacking Z-12 from element Element W 40 ) Result: No Effect / No Effect The Frank flown by Senior Sergeant Yasushi Tominaga who is Very poor is attacking A-9 from element Element B 41 ) Result: No Effect / No Effect The Jack flown by Junior Sergeant_Major Gun Hashimoto who is Poor is attacking A-9 from element Element B 42 ) Result: No Effect / 1 Hits! The Frank flown by Senior Sergeant_Major TOYODA Kokishi who is Competent is attacking A-9 from element Element B 43 ) Result: No Effect / 2 Hits! The Jack flown by 1st Lieutenant Takeshi Noguchi who is Veteran is attacking V-31 from element Element A 44 ) Result: No Effect / No Effect The Zeke flown by Junior Sergeant_Major Takeichi Kokubun who is Ace is attacking A-2 from element Element B Aborted due to damage: 11 45 ) Result: 99% Probable / 9 Hits! The Jack flown by 2nd Lieutenant Nobuo Kanazawa who is Ace is attacking V-60 from element Element C 46 ) Result: No Effect / No Effect The Nick flown by Senior Sergeant Michihiro Sugawara who is Enthusiastic is attacking V-58 from element Element C Aborted due to damage: 8 47 ) Result: 33% Probable / No Effect The Jack flown by Junior Sergeant Masami Shiga who is Highly Skilled is attacking A-2 from element Element B 48 ) Result: No Effect / No Effect The Jack flown by Junior Sergeant Masami Shiga who is Highly Skilled is attacking V-57 from element Element C 49 ) Result: No Effect / No Effect The Jack flown by 1st Lieutenant Yutaka Morioka who is Ace is attacking A-60 from element Element D Aborted due to damage: 5 50 ) Result: Fireball / No Effect The Jack flown by Senior Captain Toshio Takahashi who is Ace is attacking A-60 from element Element D 51 ) Result: No Effect / No Effect The Jack flown by Junior Sergeant Yuichi Ema who is Skilled is attacking A-9 from element Element B 52 ) Result: No Effect / 9 Hits! The Jack flown by Junior Sergeant Yuichi Ema who is Skilled is attacking A-2 from element Element B Aborted due to damage: 15 53 ) Result: Engine Hit / No Effect The Frank flown by 1st Lieutenant Tadayoshi Matsushima who is Enthusiastic is attacking V-38 from element Element E 54 ) Result: No Effect / 3 Hits! The Frank flown by 1st Lieutenant Toranosuke Kawashima who is Untried is attacking V-60 from element Element C 55 ) Result: No Effect / No Effect The Zeke flown by Junior Sergeant_Major Hannoshin Nishio who is Competent is attacking V-58 from element Element C 56 ) Result: No Effect / No Effect The Zeke flown by Warrant Officer KURATA Kizo who is Ace is attacking V-54 from element Element C 57 ) Result: No Effect / No Effect The Nick flown by 1st Lieutenant Takahide Aioi who is Skilled is attacking A-9 from element Element B 58 ) Result: No Effect / 2 Hits! The Nick flown by 1st Lieutenant Takahide Aioi who is Skilled is attacking V-36 from element Element E 59 ) Result: No Effect / 8 Hits! The Nick flown by Junior Sergeant Akira Yamamoto who is Skilled is attacking V-55 from element Element C 60 ) Result: No Effect / No Effect The Jack flown by Senior Captain Hitoshi Sato who is Competent is attacking V-55 from element Element C 61 ) Result: No Effect / No Effect The Zeke flown by 2nd Lieutenant Sueo Obayashi who is Untried is attacking A-9 from element Element B The following tactic was attempted: Spontaneous Ramming Defensive Fire Effectivenes 1 Aborted due to damage: 9 The following tactic was attempted: Spontaneous Ramming Offensive Fire Effectivenes -2 62 ) Result: 100% Shotdown! / No Effect The Frank flown by Senior Sergeant_Major Shuichi Okamoto who is Enthusiastic is attacking A-9 from element Element B 63 ) Result: No Effect / 9 Hits! The Frank flown by 2nd Lieutenant Johei Bando who is Capable is attacking V-58 from element Element C 64 ) Result: No Effect / No Effect The Jack flown by 1st Lieutenant Shigeji Makino who is Competent is attacking A-60 from element Element D 65 ) Result: No Effect / 3 Hits! The Frank flown by Warrant Officer Kenichi Kugita who is Poor is attacking V-57 from element Element C 66 ) Result: No Effect / No Effect The Jack flown by Senior Sergeant Takahide Aioi who is Ace is attacking A-60 from element Element D Aborted due to damage: 9 67 ) Result: Fireball / No Effect The Jack flown by Senior Sergeant Takahide Aioi who is Ace is attacking A-9 from element Element B 68 ) Result: No Effect / No Effect The Jack flown by Senior Sergeant Takahide Aioi who is Ace is attacking A-9 from element Element B Aborted due to damage: 9 69 ) Result: Fireball / No Effect The Jack flown by Senior Sergeant Takahide Aioi who is Ace is attacking V-55 from element Element C 70 ) Result: No Effect / No Effect The Nick flown by 1st Lieutenant Saburo Takayasu who is Highly Skilled is attacking V-57 from element Element C 71 ) Result: No Effect / No Effect The Zeke flown by Senior Sergeant Satoshi Anabuki who is Highly Skilled is attacking A-9 from element Element B 72 ) Result: No Effect / No Effect The Zeke flown by Senior Sergeant Nobuo Kanazawa who is Ace is attacking A-12 from element Element F 73 ) Result: No Effect / No Effect The Zeke flown by Senior Sergeant Nobuo Kanazawa who is Ace is attacking V-55 from element Element C 74 ) Result: No Effect / No Effect The Frank flown by Senior Sergeant_Major Mitsuyoshi Tarui who is Veteran is attacking V-57 from element Element C The following tactic was attempted: Spontaneous Ramming Defensive Fire Effectivenes 8 The following tactic was attempted: Spontaneous Ramming Offensive Fire Effectivenes -5 75 ) Result: No Effect / No Effect The Jack flown by Senior Sergeant Norihide Fujimori who is Capable is attacking A-9 from element Element B 76 ) Result: No Effect / No Effect The Frank flown by 1st Lieutenant Higashikuni Morihiro who is Capable is attacking A-21 from element Element F Attack is aborted due to engine malfunction The Jack flown by 2nd Lieutenant Masanobu Tsuji who is Capable is attacking V-57 from element Element C 77 ) Result: No Effect / No Effect The Frank flown by Senior Sergeant_Major Hideki Tojo who is Capable is attacking V-38 from element Element E The following tactic was attempted: Phosophorous counter-bombing Defensive Fire Effectivenes -9 The following tactic was attempted: Phosophorous counter-bombing Offensive Fire Effectivenes 3 78 ) Result: No Effect / No Effect The Nick flown by Senior Sergeant Hitoshi Sato who is Veteran is attacking T-6 from element Element D 79 ) Result: No Effect / No Effect The Jack flown by Senior Captain TOYOHARA Kihaku who is Veteran is attacking A-19 from element Element F 80 ) Result: No Effect / No Effect The Jack flown by 2nd Lieutenant Toshikazu Kase who is Trained is attacking T-9 from element Element G 81 ) Result: No Effect / 6 Hits! The Frank flown by Senior Sergeant Mitsuo Hirabayashi who is Very poor is attacking V-36 from element Element E Attack is aborted due to engine malfunction considered probable The Zeke flown by 2nd Lieutenant Goro Katsumi who is Competent is attacking V-32 from element Element E 82 ) Result: No Effect / No Effect The Zeke flown by 2nd Lieutenant Goro Katsumi who is Competent is attacking V-32 from element Element E 83 ) Result: No Effect / No Effect The Zeke flown by Senior Colonel Hitoshi Sato who is Veteran is attacking T-18 from element Element G 84 ) Result: Serious Hit / No Effect The Zeke flown by Senior Colonel Hitoshi Sato who is Veteran is attacking A-9 from element Element B 85 ) Result: No Effect / 3 Hits! The Zeke flown by Senior Major OKADA Toshiharu who is Highly Skilled is attacking V-44 from element Element H The following tactic was attempted: Wing Clip Defensive Fire Effectivenes 0 The following tactic was attempted: Wing Clip Offensive Fire Effectivenes 10 86 ) Result: No Effect / No Effect The Zeke flown by Senior Major OKADA Toshiharu who is Highly Skilled is attacking T-12 from element Element G Aborted due to damage: 7 87 ) Result: 99% Probable / No Effect The Frank flown by 1st Lieutenant KURATA Kizo who is Skilled is attacking T-13 from element Element G 88 ) Result: No Effect / No Effect The Frank flown by 1st Lieutenant KURATA Kizo who is Skilled is attacking T-7 from element Element G 89 ) Result: No Effect / No Effect The Zeke flown by Senior Captain SUGIYAMA Tadachi who is Skilled is attacking T-9 from element Element G Attack is aborted due to engine malfunction considered SD The Jack flown by Senior Captain Sueo Obayashi who is Trained is attacking V-44 from element Element H 90 ) Result: No Effect / No Effect The Jack flown by 1st Lieutenant Takeo Yasuda who is Trained is attacking T-18 from element Element G 91 ) Result: No Effect / No Effect The Jack flown by Senior Sergeant_Major Sosaku Suzuki who is Trained is attacking T-7 from element Element G 92 ) Result: No Effect / No Effect The Frank flown by Senior Captain Masao Itagaki who is Enthusiastic is attacking V-44 from element Element H 93 ) Result: No Effect / No Effect The Jack flown by Senior Captain Toshio Takahashi who is Ace is attacking V-44 from element Element H 94 ) Result: No Effect / No Effect The Frank flown by 1st Lieutenant Yoshimichi Hara who is Trained is attacking T-7 from element Element G The following tactic was attempted: Phosophorous counter-bombing Defensive Fire Effectivenes 10 Aborted due to damage: 10 The following tactic was attempted: Phosophorous counter-bombing Offensive Fire Effectivenes -5 95 ) Result: 50% Shotdown! / No Effect The Zeke flown by 1st Lieutenant Masao Iizuka who is Ace is attacking V-33 from element Element E Aborted due to damage: 7 96 ) Result: 66% Probable / No Effect The Frank flown by Senior Corporal Rikichiro Sawamoto who is Trained is attacking A-9 from element Element B 97 ) Result: No Effect / No Effect The Frank flown by Junior Sergeant Kosaku Nakano who is Trained is attacking A-9 from element Element B 98 ) Result: No Effect / No Effect The Frank flown by Junior Sergeant Kosaku Nakano who is Trained is attacking A-2 from element Element B 99 ) Result: No Effect / No Effect The Frank flown by Junior Sergeant Kosaku Nakano who is Trained is attacking A-11 from element Element F 100 ) Result: No Effect / 11 Hits! The Nick flown by 1st Lieutenant Goro Katsumi who is Skilled is attacking V-44 from element Element H 101 ) Result: No Effect / No Effect The Jack flown by Senior Major Jiro Matsuda who is Veteran is attacking A-45 from element Element I 102 ) Result: No Effect / No Effect The Jack flown by Senior Captain Hitoshi Sato who is Competent is attacking A-9 from element Element B 103 ) Result: No Effect / No Effect The Jack flown by 1st Lieutenant Jo Shimura who is Veteran is attacking A-9 from element Element B 104 ) Result: No Effect / No Effect The Jack flown by 1st Lieutenant Jo Shimura who is Veteran is attacking V-41 from element Element H 105 ) Result: No Effect / No Effect The Jack flown by 1st Lieutenant Jo Shimura who is Veteran is attacking V-44 from element Element H 106 ) Result: No Effect / 11 Hits! The Jack flown by 1st Lieutenant Jo Shimura who is Veteran is attacking A-35 from element Element I 107 ) Result: No Effect / No Effect The Jack flown by 2nd Lieutenant Hideki Tojo who is Untried is attacking A-45 from element Element I 108 ) Result: No Effect / No Effect The Jack flown by 2nd Lieutenant Hideki Tojo who is Untried is attacking A-9 from element Element B 109 ) Result: No Effect / No Effect The Jack flown by 2nd Lieutenant Hideki Tojo who is Untried is attacking A-45 from element Element I Aborted due to damage: 8 110 ) Result: Fireball / No Effect The Jack flown by 2nd Lieutenant Masanobu Tsuji who is Capable is attacking V-41 from element Element H 111 ) Result: No Effect / No Effect The Frank flown by 1st Lieutenant Takashi Atsumi who is Very poor is attacking A-2 from element Element B 112 ) Result: No Effect / No Effect The Jack flown by 1st Lieutenant Rihachi Morita who is Trained is attacking A-9 from element Element B 113 ) Result: No Effect / No Effect The Jack flown by 1st Lieutenant Shigeji Makino who is Competent is attacking V-44 from element Element H 114 ) Result: No Effect / No Effect The Jack flown by 1st Lieutenant Hideo Izumi who is Competent is attacking A-51 from element Element I 115 ) Result: No Effect / No Effect The Jack flown by Junior Sergeant_Major Norinobu Mizuki who is Ace is attacking A-51 from element Element I 116 ) Result: No Effect / No Effect The Frank flown by Senior Sergeant Satoshi Anabuki who is Highly Skilled is attacking V-44 from element Element H 117 ) Result: No Effect / No Effect The Frank flown by Senior Sergeant Satoshi Anabuki who is Highly Skilled is attacking V-7 from element Element J Attack is aborted due to engine malfunction The Zeke flown by Junior Sergeant_Major Hannoshin Nishio who is Competent is attacking T-9 from element Element G 118 ) Result: No Effect / No Effect The Jack flown by 1st Lieutenant Takeshi Noguchi who is Veteran is attacking T-7 from element Element G 119 ) Result: No Effect / No Effect The Jack flown by 1st Lieutenant Takeshi Noguchi who is Veteran is attacking V-44 from element Element H 120 ) Result: No Effect / No Effect The Jack flown by 1st Lieutenant Takeshi Noguchi who is Veteran is attacking T-13 from element Element G 121 ) Result: No Effect / No Effect The Jack flown by 1st Lieutenant TOYOHARA Kihaku who is Competent is attacking A-35 from element Element I 122 ) Result: No Effect / No Effect The Jack flown by 1st Lieutenant TOYOHARA Kihaku who is Competent is attacking T-7 from element Element G 123 ) Result: No Effect / No Effect The Jack flown by 1st Lieutenant KURATA Kizo who is Competent is attacking A-2 from element Element B 124 ) Result: No Effect / No Effect The Frank flown by Warrant Officer Makoto Ogawa who is Competent is attacking A-9 from element Element B 125 ) Result: No Effect / No Effect The Nick flown by 1st Lieutenant TOYOHARA Kihaku who is Skilled is attacking V-7 from element Element J 126 ) Result: No Effect / No Effect The Jack flown by Senior Sergeant Kotoku Sato who is Capable is attacking V-44 from element Element H 127 ) Result: No Effect / No Effect The Jack flown by 1st Lieutenant Nobuo Kanazawa who is Competent is attacking A-35 from element Element I 128 ) Result: No Effect / No Effect The Jack flown by 1st Lieutenant Nobuo Kanazawa who is Competent is attacking T-12 from element Element G 129 ) Result: No Effect / No Effect The Jack flown by 1st Lieutenant Nobuo Kanazawa who is Competent is attacking T-9 from element Element G 130 ) Result: No Effect / No Effect The Jack flown by 1st Lieutenant Nobuo Kanazawa who is Competent is attacking T-58 from element Element J 131 ) Result: No Effect / 3 Hits! The Jack flown by Junior Sergeant_Major Eiichi Uemura who is Untried is attacking V-7 from element Element J 132 ) Result: No Effect / No Effect The Nick flown by Senior Captain KURATA Kizo who is Ace of Aces is attacking V-7 from element Element J 133 ) Result: No Effect / No Effect The Zeke flown by Warrant Officer Teigo Ishida who is Veteran is attacking T-18 from element Element G The following tactic was attempted: Modified 37mm Guns Defensive Fire Effectivenes -6 The following tactic was attempted: Modified 37mm Guns Offensive Fire Effectivenes -1 134 ) Result: No Effect / No Effect The Frank flown by Warrant Officer Kenichi Kugita who is Poor is attacking T-13 from element Element G 135 ) Result: No Effect / No Effect The Frank flown by Junior Sergeant_Major Osamu Tsukada who is Untried is attacking V-7 from element Element J 136 ) Result: No Effect / No Effect The Jack flown by 1st Lieutenant Joten Naito who is Capable is attacking V-13 from element Element K 137 ) Result: No Effect / No Effect The Zeke flown by Junior Sergeant_Major Toyoki Eto who is Veteran is attacking V-7 from element Element J 138 ) Result: No Effect / No Effect The Frank flown by Junior Sergeant_Major Miyoshi Watanabe who is Competent is attacking V-7 from element Element J 139 ) Result: No Effect / No Effect The Frank flown by 2nd Lieutenant Kiyoshi Hatai who is Untried is attacking V-7 from element Element J 140 ) Result: No Effect / No Effect The Frank flown by Senior Sergeant Yasushi Tominaga who is Very poor is attacking V-44 from element Element H 141 ) Result: No Effect / No Effect The Frank flown by Senior Captain SUZKI Saburo who is Competent is attacking V-7 from element Element J 142 ) Result: No Effect / No Effect The Frank flown by Warrant Officer Seisuke Hirayama who is Trained is attacking V-7 from element Element J 143 ) Result: No Effect / No Effect The Zeke flown by 1st Lieutenant Kuniyoshi Tanaka who is Veteran is attacking A-35 from element Element I 144 ) Result: No Effect / No Effect The Frank flown by Junior Sergeant Kosaku Nakano who is Trained is attacking V-7 from element Element J 145 ) Result: No Effect / No Effect The Jack flown by Senior Sergeant_Major Jun Watanabe who is Capable is attacking V-7 from element Element J 146 ) Result: No Effect / 3 Hits! The Frank flown by Senior Sergeant_Major Mitsuyoshi Tarui who is Veteran is attacking A-45 from element Element I 147 ) Result: No Effect / No Effect The Frank flown by Senior Sergeant_Major Mitsuyoshi Tarui who is Veteran is attacking V-7 from element Element J 148 ) Result: No Effect / No Effect The Jack flown by Senior Colonel Masahiko Sasahara who is Enthusiastic is attacking A-2 from element Element B 149 ) Result: No Effect / No Effect The Jack flown by Senior Sergeant Norihide Fujimori who is Capable is attacking A-35 from element Element I 150 ) Result: No Effect / No Effect The Jack flown by 1st Lieutenant Jo Shimura who is Veteran is attacking V-7 from element Element J 151 ) Result: No Effect / No Effect The Frank flown by Senior Major Masao Miyamaru who is Skilled is attacking A-45 from element Element I 152 ) Result: No Effect / No Effect The Frank flown by Senior Major Masao Miyamaru who is Skilled is attacking A-9 from element Element B 153 ) Result: No Effect / No Effect The Jack flown by Senior Captain Takashi Komiya who is Poor is attacking V-48 from element Element L 154 ) Result: No Effect / No Effect The Nick flown by 1st Lieutenant Takahashi Tan who is Capable is attacking V-52 from element Element L 155 ) Result: No Effect / No Effect The Jack flown by 2nd Lieutenant Toshikazu Kase who is Trained is attacking V-7 from element Element J 156 ) Result: No Effect / No Effect The Frank flown by Senior Captain Saino Matsumoto who is Untried is attacking A-51 from element Element I Aborted due to damage: 15 157 ) Result: 99% Probable / No Effect The Frank flown by Senior Captain Saino Matsumoto who is Untried is attacking V-52 from element Element L 158 ) Result: No Effect / No Effect The Frank flown by Senior Captain Saino Matsumoto who is Untried is attacking V-19 from element Element K 159 ) Result: No Effect / No Effect The Frank flown by Senior Sergeant_Major Hideki Tojo who is Capable is attacking Z-60 from element Element M 160 ) Result: No Effect / No Effect The Frank flown by 2nd Lieutenant Johei Bando who is Capable is attacking Z-58 from element Element M 161 ) Result: No Effect / No Effect The Frank flown by 1st Lieutenant KURATA Kizo who is Skilled is attacking A-9 from element Element B 162 ) Result: No Effect / No Effect The Frank flown by 1st Lieutenant KURATA Kizo who is Skilled is attacking V-7 from element Element J 163 ) Result: No Effect / No Effect The Jack flown by Junior Sergeant Rikichi Ando who is Enthusiastic is attacking V-12 from element Element K 164 ) Result: No Effect / No Effect The Jack flown by Junior Sergeant Rikichi Ando who is Enthusiastic is attacking V-52 from element Element L 165 ) Result: No Effect / No Effect The Jack flown by Junior Sergeant Rikichi Ando who is Enthusiastic is attacking A-9 from element Element B 166 ) Result: No Effect / No Effect The Frank flown by Senior Captain Toyoki Eto who is Ace is attacking V-11 from element Element K 167 ) Result: No Effect / No Effect The Frank flown by Senior Captain Toyoki Eto who is Ace is attacking V-52 from element Element L 168 ) Result: No Effect / 1 Hits! The Frank flown by Warrant Officer Fusata Iida who is Competent is attacking Z-28 from element Element N 169 ) Result: No Effect / 8 Hits! The Frank flown by Warrant Officer Fusata Iida who is Competent is attacking Z-32 from element Element N 170 ) Result: No Effect / No Effect The Frank flown by Warrant Officer Fusata Iida who is Competent is attacking V-19 from element Element K 171 ) Result: No Effect / No Effect The Zeke flown by Warrant Officer Makoto Ogawa who is Veteran is attacking A-9 from element Element B 172 ) Result: No Effect / 6 Hits! The Zeke flown by Warrant Officer Makoto Ogawa who is Veteran is attacking A-9 from element Element B 173 ) Result: No Effect / 7 Hits! The Jack flown by 1st Lieutenant Nobuo Kanazawa who is Competent is attacking V-11 from element Element K 174 ) Result: No Effect / 9 Hits! The Jack flown by 1st Lieutenant Nobuo Kanazawa who is Competent is attacking V-9 from element Element K Attack is aborted due to engine malfunction The Zeke flown by 2nd Lieutenant Mitsugu Sawada who is Ace is attacking V-11 from element Element K 175 ) Result: No Effect / 4 Hits! The Zeke flown by 2nd Lieutenant Mitsugu Sawada who is Ace is attacking V-9 from element Element K 176 ) Result: No Effect / 6 Hits! The Jack flown by 2nd Lieutenant Umeo Arai who is Untried is attacking A-9 from element Element B 177 ) Result: No Effect / No Effect The Jack flown by 2nd Lieutenant Umeo Arai who is Untried is attacking A-9 from element Element B 178 ) Result: No Effect / No Effect The Jack flown by 2nd Lieutenant Umeo Arai who is Untried is attacking Z-28 from element Element N 179 ) Result: No Effect / No Effect The Frank flown by 1st Lieutenant Takashi Atsumi who is Very poor is attacking Z-59 from element Element M 180 ) Result: No Effect / No Effect The Frank flown by 1st Lieutenant Takashi Atsumi who is Very poor is attacking Z-59 from element Element M Aborted due to damage: 5 181 ) Result: Exploded / No Effect The Jack flown by Warrant Officer Rikyo Matsumoto who is Poor is attacking A-9 from element Element B 182 ) Result: No Effect / No Effect The Jack flown by Senior Sergeant_Major Sosaku Suzuki who is Trained is attacking Z-58 from element Element M 183 ) Result: No Effect / 1 Hits! The Frank flown by Senior Corporal Akira Yamamoto who is Competent is attacking V-13 from element Element K 184 ) Result: No Effect / 4 Hits! The Frank flown by Senior Corporal Akira Yamamoto who is Competent is attacking A-9 from element Element B 185 ) Result: No Effect / 12 Hits! The Frank flown by 1st Lieutenant Toranosuke Kawashima who is Untried is attacking T-46 from element Element O 186 ) Result: No Effect / No Effect The Frank flown by 1st Lieutenant Toranosuke Kawashima who is Untried is attacking T-41 from element Element O 187 ) Result: No Effect / No Effect The Frank flown by 1st Lieutenant Toranosuke Kawashima who is Untried is attacking T-34 from element Element O 188 ) Result: No Effect / 1 Hits! The Jack flown by 1st Lieutenant Takeshi Noguchi who is Veteran is attacking T-38 from element Element O 189 ) Result: No Effect / No Effect The Jack flown by 1st Lieutenant TOYOHARA Kihaku who is Competent is attacking A-9 from element Element B 190 ) Result: No Effect / No Effect The Jack flown by Senior Captain Hitoshi Sato who is Competent is attacking V-52 from element Element L 191 ) Result: SD C / No Effect The Jack flown by 2nd Lieutenant Akihiro Arimina who is Trained is attacking A-9 from element Element B 192 ) Result: No Effect / No Effect The Jack flown by 2nd Lieutenant Akihiro Arimina who is Trained is attacking V-52 from element Element L 193 ) Result: No Effect / No Effect The Jack flown by 2nd Lieutenant Akihiro Arimina who is Trained is attacking Z-59 from element Element M Attack is aborted due to engine malfunction The Frank flown by 1st Lieutenant Yoshimichi Hara who is Trained is attacking Z-32 from element Element N 194 ) Result: No Effect / No Effect The Frank flown by 1st Lieutenant Yoshimichi Hara who is Trained is attacking V-52 from element Element L 195 ) Result: No Effect / 2 Hits! The Frank flown by 1st Lieutenant Yoshimichi Hara who is Trained is attacking V-52 from element Element L 196 ) Result: No Effect / No Effect The Frank flown by 1st Lieutenant Yoshimichi Hara who is Trained is attacking Z-59 from element Element M 197 ) Result: No Effect / No Effect The Frank flown by Junior Sergeant_Major Osamu Tsukada who is Untried is attacking A-2 from element Element B 198 ) Result: No Effect / No Effect The Jack flown by Senior Major Jiro Matsuda who is Veteran is attacking Z-58 from element Element M 199 ) Result: No Effect / No Effect The Jack flown by 1st Lieutenant Joten Naito who is Capable is attacking Z-58 from element Element M 200 ) Result: No Effect / No Effect The Jack flown by 1st Lieutenant Joten Naito who is Capable is attacking T-33 from element Element O 201 ) Result: No Effect / No Effect The Jack flown by 1st Lieutenant Joten Naito who is Capable is attacking Z-32 from element Element N Attack is aborted due to engine malfunction The Frank flown by 2nd Lieutenant Johei Bando who is Capable is attacking T-34 from element Element O 202 ) Result: No Effect / No Effect The Jack flown by 2nd Lieutenant Nobuo Kanazawa who is Ace is attacking Z-59 from element Element M 203 ) Result: No Effect / No Effect The Jack flown by 2nd Lieutenant Nobuo Kanazawa who is Ace is attacking A-33 from element Element P 204 ) Result: No Effect / No Effect The Jack flown by 2nd Lieutenant Masanobu Tsuji who is Capable is attacking Z-60 from element Element M 205 ) Result: No Effect / No Effect The Jack flown by 2nd Lieutenant Masanobu Tsuji who is Capable is attacking Z-58 from element Element M 206 ) Result: No Effect / No Effect The Jack flown by 2nd Lieutenant Masanobu Tsuji who is Capable is attacking T-38 from element Element O 207 ) Result: No Effect / No Effect The Nick flown by Junior Sergeant_Major SUZKI Saburo who is Ace of Aces is attacking Z-34 from element Element N 208 ) Result: No Effect / No Effect The Zeke flown by Warrant Officer Minoru Shirota who is Highly Skilled is attacking Z-60 from element Element M 209 ) Result: No Effect / No Effect The Zeke flown by Warrant Officer Minoru Shirota who is Highly Skilled is attacking A-31 from element Element P 210 ) Result: No Effect / 5 Hits! The Jack flown by Junior Sergeant_Major Norinobu Mizuki who is Ace is attacking T-34 from element Element O 211 ) Result: No Effect / No Effect The Jack flown by Junior Sergeant_Major Norinobu Mizuki who is Ace is attacking A-25 from element Element P 212 ) Result: No Effect / No Effect The Jack flown by Junior Sergeant_Major Norinobu Mizuki who is Ace is attacking Z-34 from element Element N 213 ) Result: No Effect / No Effect The Jack flown by Junior Sergeant_Major Norinobu Mizuki who is Ace is attacking A-9 from element Element B 214 ) Result: No Effect / No Effect The Frank flown by 1st Lieutenant Yoshimichi Hara who is Trained is attacking A-2 from element Element B Attack is aborted due to engine malfunction The Frank flown by Warrant Officer Teigo Norida who is Untried is attacking Z-42 from element Element Q 215 ) Result: No Effect / 5 Hits! The Frank flown by Senior Captain Toyoki Eto who is Ace is attacking A-33 from element Element P 216 ) Result: No Effect / 4 Hits! The Frank flown by Senior Captain Toyoki Eto who is Ace is attacking Z-42 from element Element Q 217 ) Result: No Effect / No Effect The Frank flown by Senior Captain Toyoki Eto who is Ace is attacking Z-42 from element Element Q 218 ) Result: No Effect / No Effect The Jack flown by Senior Sergeant Norihide Fujimori who is Capable is attacking Z-40 from element Element Q 219 ) Result: No Effect / No Effect The Zeke flown by Warrant Officer Teigo Ishida who is Veteran is attacking A-31 from element Element P 220 ) Result: No Effect / No Effect The Jack flown by Junior Sergeant Masami Shiga who is Highly Skilled is attacking Z-42 from element Element Q 221 ) Result: No Effect / 2 Hits! The Jack flown by 1st Lieutenant Rihachi Morita who is Trained is attacking Z-40 from element Element Q Aborted due to damage: 12 222 ) Result: Fireball / No Effect The Frank flown by Senior Sergeant Yasushi Tominaga who is Very poor is attacking Z-28 from element Element N 223 ) Result: No Effect / No Effect The Jack flown by Senior Captain Toshio Takahashi who is Ace is attacking Z-34 from element Element N Aborted due to damage: 9 224 ) Result: Serious Hit / No Effect The Jack flown by Senior Captain Toshio Takahashi who is Ace is attacking A-33 from element Element P 225 ) Result: No Effect / No Effect The Jack flown by Senior Captain Toshio Takahashi who is Ace is attacking A-9 from element Element B 226 ) Result: No Effect / 1 Hits! The Nick flown by 1st Lieutenant Saburo Takayasu who is Highly Skilled is attacking A-2 from element Element B 227 ) Result: No Effect / No Effect The Frank flown by Senior Sergeant_Major Mitsuyoshi Tarui who is Veteran is attacking A-31 from element Element P 228 ) Result: No Effect / No Effect The Jack flown by 1st Lieutenant Shigeru Honjo who is Capable is attacking Z-42 from element Element Q 229 ) Result: No Effect / No Effect The Jack flown by Senior Colonel Masahiko Sasahara who is Enthusiastic is attacking A-33 from element Element P 230 ) Result: No Effect / No Effect The Jack flown by Senior Sergeant Norihide Fujimori who is Capable is attacking A-33 from element Element P Attack is aborted due to engine malfunction The Zeke flown by Senior Major OKADA Toshiharu who is Highly Skilled is attacking A-54 from element Element R Aborted due to damage: 14 231 ) Result: SD C / No Effect The Jack flown by Warrant Officer Rikyo Matsumoto who is Poor is attacking A-59 from element Element R 232 ) Result: No Effect / No Effect The Jack flown by Senior Sergeant_Major Sosaku Suzuki who is Trained is attacking T-38 from element Element O 233 ) Result: No Effect / No Effect The Jack flown by Senior Sergeant_Major Sosaku Suzuki who is Trained is attacking Z-40 from element Element Q 234 ) Result: No Effect / 2 Hits! The Jack flown by Senior Sergeant_Major Sosaku Suzuki who is Trained is attacking Z-42 from element Element Q 235 ) Result: No Effect / No Effect The Zeke flown by Senior Sergeant_Major Tadashi Kaneko who is Highly Skilled is attacking Z-40 from element Element Q 236 ) Result: No Effect / 7 Hits! The Zeke flown by Junior Sergeant_Major Iori Sakai who is Ace is attacking A-25 from element Element P 237 ) Result: No Effect / No Effect The Frank flown by Junior Sergeant Kosaku Nakano who is Trained is attacking A-32 from element Element P 238 ) Result: No Effect / No Effect The Frank flown by Junior Sergeant Kosaku Nakano who is Trained is attacking T-29 from element Element S 239 ) Result: No Effect / No Effect The Zeke flown by Senior Sergeant Nobuo Kanazawa who is Ace is attacking A-59 from element Element R Attack is aborted due to engine malfunction The Nick flown by Warrant Officer HOSOTANI Naoji who is Ace is attacking A-32 from element Element P 240 ) Result: No Effect / No Effect The Nick flown by Warrant Officer HOSOTANI Naoji who is Ace is attacking Z-42 from element Element Q 241 ) Result: No Effect / No Effect The Frank flown by Senior Major Masao Miyamaru who is Skilled is attacking T-25 from element Element S 242 ) Result: No Effect / No Effect The Frank flown by 1st Lieutenant KURATA Kizo who is Skilled is attacking A-59 from element Element R 243 ) Result: No Effect / No Effect The Jack flown by 2nd Lieutenant Masanobu Tsuji who is Capable is attacking T-25 from element Element S 244 ) Result: No Effect / No Effect The Jack flown by 2nd Lieutenant Masanobu Tsuji who is Capable is attacking A-59 from element Element R 245 ) Result: No Effect / No Effect The Jack flown by 2nd Lieutenant Masanobu Tsuji who is Capable is attacking Z-42 from element Element Q 246 ) Result: No Effect / No Effect The Nick flown by Junior Sergeant_Major SUZKI Saburo who is Ace of Aces is attacking T-29 from element Element S 247 ) Result: No Effect / No Effect The Jack flown by Warrant Officer Rikyo Matsumoto who is Poor is attacking A-23 from element Element P 248 ) Result: No Effect / 1 Hits! The Jack flown by Warrant Officer Rikyo Matsumoto who is Poor is attacking A-25 from element Element P 249 ) Result: No Effect / No Effect The Jack flown by Junior Sergeant_Major Gun Hashimoto who is Poor is attacking A-54 from element Element R 250 ) Result: No Effect / No Effect The Jack flown by Junior Sergeant_Major Gun Hashimoto who is Poor is attacking A-31 from element Element P 251 ) Result: No Effect / No Effect The Jack flown by Junior Sergeant_Major Gun Hashimoto who is Poor is attacking A-23 from element Element P 252 ) Result: No Effect / No Effect The Jack flown by Senior Sergeant_Major Jun Watanabe who is Capable is attacking Z-42 from element Element Q 253 ) Result: No Effect / No Effect The Jack flown by Senior Sergeant_Major Jun Watanabe who is Capable is attacking A-59 from element Element R 254 ) Result: No Effect / No Effect The Jack flown by Senior Sergeant_Major Jun Watanabe who is Capable is attacking T-19 from element Element S 255 ) Result: No Effect / No Effect The Jack flown by 2nd Lieutenant Umeo Arai who is Untried is attacking Z-42 from element Element Q 256 ) Result: No Effect / No Effect The Jack flown by 2nd Lieutenant Masanobu Tsuji who is Capable is attacking Z-42 from element Element Q 257 ) Result: No Effect / No Effect The Jack flown by 2nd Lieutenant Masanobu Tsuji who is Capable is attacking A-56 from element Element R 258 ) Result: No Effect / No Effect The Nick flown by Senior Captain KURATA Kizo who is Ace of Aces is attacking Z-42 from element Element Q 259 ) Result: No Effect / No Effect The Nick flown by Senior Captain KURATA Kizo who is Ace of Aces is attacking T-19 from element Element S 260 ) Result: No Effect / No Effect The Jack flown by Junior Sergeant Masami Shiga who is Highly Skilled is attacking A-59 from element Element R 261 ) Result: No Effect / No Effect The Jack flown by Junior Sergeant Masami Shiga who is Highly Skilled is attacking A-59 from element Element R 262 ) Result: No Effect / 3 Hits! The Jack flown by Warrant Officer Rikyo Matsumoto who is Poor is attacking Z-42 from element Element Q 263 ) Result: No Effect / No Effect The Jack flown by Warrant Officer Rikyo Matsumoto who is Poor is attacking T-19 from element Element S 264 ) Result: No Effect / No Effect The Jack flown by 1st Lieutenant Shigeji Makino who is Competent is attacking Z-42 from element Element Q 265 ) Result: No Effect / No Effect The Jack flown by 1st Lieutenant Shigeji Makino who is Competent is attacking Z-40 from element Element Q 266 ) Result: SD D / No Effect The Jack flown by Junior Sergeant Rikichi Ando who is Enthusiastic is attacking A-56 from element Element R 267 ) Result: No Effect / No Effect The Jack flown by Junior Sergeant Rikichi Ando who is Enthusiastic is attacking Z-56 from element Element T 268 ) Result: No Effect / No Effect The Frank flown by Junior Sergeant Kosaku Nakano who is Trained is attacking Z-50 from element Element T 269 ) Result: No Effect / No Effect The Frank flown by Junior Sergeant Kosaku Nakano who is Trained is attacking Z-42 from element Element Q Aborted due to damage: 14 270 ) Result: Engine Hit / No Effect The Jack flown by Senior Sergeant_Major Jun Watanabe who is Capable is attacking A-59 from element Element R Attack is aborted due to engine malfunction The Frank flown by Junior Sergeant_Major Moritaka Nakazono who is Capable is attacking Z-40 from element Element Q The following tactic was attempted: Lead Aircraft Ramming Defensive Fire Effectivenes 0 The following tactic was attempted: Lead Aircraft Ramming Offensive Fire Effectivenes -1 271 ) Result: No Effect / No Effect The Frank flown by Junior Sergeant_Major Moritaka Nakazono who is Capable is attacking A-59 from element Element R 272 ) Result: No Effect / No Effect The Jack flown by 1st Lieutenant Shigeru Honjo who is Capable is attacking Z-57 from element Element T Aborted due to damage: 13 273 ) Result: Severe Hit / No Effect The Jack flown by Warrant Officer Rikyo Matsumoto who is Poor is attacking T-53 from element Element U 274 ) Result: No Effect / No Effect The Frank flown by Senior Sergeant Yasushi Tominaga who is Very poor is attacking A-54 from element Element R 275 ) Result: No Effect / No Effect The Frank flown by Senior Major Jun Ushiroku who is Capable is attacking T-53 from element Element U 276 ) Result: No Effect / No Effect The Zeke flown by Senior Sergeant Shin Nishimura who is Untried is attacking T-19 from element Element S 277 ) Result: No Effect / No Effect The Zeke flown by Warrant Officer KURATA Kizo who is Ace is attacking Z-56 from element Element T Aborted due to damage: 11 278 ) Result: 99% Probable / No Effect The Nick flown by Senior Sergeant Hitoshi Sato who is Veteran is attacking T-53 from element Element U 279 ) Result: SD E / No Effect The Nick flown by Senior Sergeant Hitoshi Sato who is Veteran is attacking Z-42 from element Element Q Attack is aborted due to engine malfunction The Zeke flown by 2nd Lieutenant Mitsugu Sawada who is Ace is attacking Z-4 from element Element V 280 ) Result: No Effect / 13 Hits! The Zeke flown by 2nd Lieutenant Mitsugu Sawada who is Ace is attacking Z-40 from element Element Q 281 ) Result: No Effect / No Effect The Jack flown by Senior Captain Takashi Komiya who is Poor is attacking Z-4 from element Element V 282 ) Result: No Effect / No Effect The Jack flown by Senior Captain Takashi Komiya who is Poor is attacking Z-42 from element Element Q 283 ) Result: No Effect / No Effect The Jack flown by 2nd Lieutenant Masanobu Tsuji who is Capable is attacking Z-57 from element Element T 284 ) Result: No Effect / No Effect The Jack flown by 2nd Lieutenant Masanobu Tsuji who is Capable is attacking Z-8 from element Element V Attack is aborted due to engine malfunction The Nick flown by Junior Sergeant_Major SUZKI Saburo who is Ace of Aces is attacking Z-4 from element Element V 285 ) Result: No Effect / No Effect The Nick flown by Junior Sergeant_Major SUZKI Saburo who is Ace of Aces is attacking Z-9 from element Element V 286 ) Result: No Effect / No Effect The Zeke flown by Warrant Officer Teigo Ishida who is Veteran is attacking Z-42 from element Element Q 287 ) Result: No Effect / 1 Hits! The Zeke flown by Warrant Officer Minoru Shirota who is Highly Skilled is attacking T-24 from element Element S 288 ) Result: No Effect / No Effect The Zeke flown by Warrant Officer Minoru Shirota who is Highly Skilled is attacking Z-42 from element Element Q 289 ) Result: No Effect / No Effect The Jack flown by Warrant Officer Rikyo Matsumoto who is Poor is attacking T-29 from element Element S 290 ) Result: No Effect / No Effect The Jack flown by Warrant Officer Rikyo Matsumoto who is Poor is attacking T-47 from element Element U 291 ) Result: No Effect / No Effect The Jack flown by Warrant Officer Rikyo Matsumoto who is Poor is attacking T-53 from element Element U 292 ) Result: No Effect / No Effect The Jack flown by Warrant Officer Rikyo Matsumoto who is Poor is attacking Z-3 from element Element V 293 ) Result: No Effect / No Effect The Frank flown by Senior Sergeant Yasushi Tominaga who is Very poor is attacking Z-3 from element Element V 294 ) Result: No Effect / No Effect The Jack flown by Senior Sergeant_Major Sosaku Suzuki who is Trained is attacking Z-3 from element Element V 295 ) Result: No Effect / No Effect The Jack flown by Senior Sergeant_Major nishio jou who is Capable is attacking Z-4 from element Element V 296 ) Result: No Effect / No Effect The Jack flown by Senior Sergeant_Major nishio jou who is Capable is attacking Z-42 from element Element Q Attack is aborted due to engine malfunction The Jack flown by Senior Captain Takashi Komiya who is Poor is attacking Z-57 from element Element T 297 ) Result: No Effect / No Effect The Jack flown by Senior Captain Takashi Komiya who is Poor is attacking Z-18 from element Element W 298 ) Result: No Effect / No Effect The Zeke flown by Junior Sergeant_Major Shigenao Suzuki who is Untried is attacking Z-40 from element Element Q 299 ) Result: No Effect / No Effect The Zeke flown by Junior Sergeant_Major Shigenao Suzuki who is Untried is attacking Z-12 from element Element W 300 ) Result: No Effect / 6 Hits! The Jack flown by Warrant Officer Rikyo Matsumoto who is Poor is attacking T-53 from element Element U 301 ) Result: No Effect / No Effect The Jack flown by Warrant Officer Rikyo Matsumoto who is Poor is attacking T-53 from element Element U Attack is aborted due to engine malfunction The Frank flown by Senior Sergeant Yasushi Tominaga who is Very poor is attacking T-47 from element Element U 302 ) Result: No Effect / No Effect The Jack flown by Senior Sergeant_Major Sosaku Suzuki who is Trained is attacking Z-4 from element Element V 303 ) Result: No Effect / No Effect The Frank flown by Senior Captain Masao Itagaki who is Enthusiastic is attacking Z-4 from element Element V 304 ) Result: SD E / No Effect The Frank flown by Senior Captain Masao Itagaki who is Enthusiastic is attacking Z-19 from element Element W 305 ) Result: No Effect / No Effect The Jack flown by Junior Sergeant_Major Norinobu Mizuki who is Ace is attacking Z-56 from element Element T 306 ) Result: No Effect / No Effect The Zeke flown by Senior Corporal Dairoku Harada who is Untried is attacking Z-3 from element Element V 307 ) Result: No Effect / 2 Hits! The Frank flown by 1st Lieutenant KURATA Kizo who is Skilled is attacking T-47 from element Element U 308 ) Result: No Effect / No Effect The Frank flown by 1st Lieutenant KURATA Kizo who is Skilled is attacking Z-12 from element Element W 309 ) Result: SD E / No Effect The Frank flown by 1st Lieutenant KURATA Kizo who is Skilled is attacking Z-13 from element Element W 310 ) Result: No Effect / No Effect The Nick flown by Senior Captain KURATA Kizo who is Ace of Aces is attacking Z-16 from element Element W 311 ) Result: No Effect / No Effect The Nick flown by Senior Captain KURATA Kizo who is Ace of Aces is attacking Z-16 from element Element W 312 ) Result: No Effect / No Effect The Jack flown by Senior Sergeant_Major Sosaku Suzuki who is Trained is attacking T-53 from element Element U 313 ) Result: No Effect / No Effect The Jack flown by Senior Captain Toshio Takahashi who is Ace is attacking Z-19 from element Element W 314 ) Result: No Effect / 6 Hits! The Jack flown by Junior Sergeant_Major Gun Hashimoto who is Poor is attacking Z-42 from element Element Q 315 ) Result: No Effect / No Effect The Zeke flown by Senior Corporal Dairoku Harada who is Untried is attacking Z-12 from element Element W 316 ) Result: No Effect / No Effect The Zeke flown by Senior Corporal Dairoku Harada who is Untried is attacking Z-42 from element Element Q Attack is aborted due to engine malfunction ['C', 6, ['Sentai: 244', 'Frank', 21, 'Senior Sergeant Ichiro Kawamura', 'Buzz', 'Competent', 0, 0, 25, 'AC5203M', 'LJJZL4AC1', 'C'], ['Sentai: 244', 'Frank', 'Intercept', '1st Lieutenant Tadayoshi Matsushima', 'Surprise', 'Enthusiastic', '3 Hits!', 'No Effect', 15, '=05404M', 'FJJZC3AElement E1', 'E'], ['Sentai: 244', 'Frank', 25, 'Warrant Officer Teigo Norida', 'Standard', 'Untried', '16 Hits', 'No Effect', 28, '93500AM', 'PJJZC4AN1', 'N'], ['Sentai: 244', 'Frank', 21, 'Senior Corporal Rikichiro Sawamoto', 'Aggressive', 'Trained', 'No Effect', 'SD C', 20, '$2930BM', 'LJJZ94AA1', 'A'], ['Sentai: 244', 'Frank', 'Abort', 'Junior Sergeant Kosaku Nakano', 'Abrupt', 'Trained', '11 Hits', 'Engine Hit', -4, '@8440CM', 'DJJZ94AO1', 'O'], ['Sentai: 244', 'Frank', 27, '1st Lieutenant Toranosuke Kawashima', 'Break-off', 'Untried', '1 Hits!', 'No Effect', 28, '=0610DM', 'RJJZI3AElement A1', 'E']] ['K', 6, ['Sentai: 244', 'Frank', 26, 'Senior Captain Takeo Takahashi', 'Standard', 'Untried', 0, 0, 28, 'AA680OM', 'MJJZ24AA1', 'A'], ['Sentai: 244', 'Frank', 21, 'Senior Captain Toyoki Eto', 'Aggressive', 'Ace', '5 Hits', 'No Effect', 21, 'AA660PM', 'GJJZD4AA1', 'A'], ['Sentai: 244', 'Frank', 'Landed', 'Senior Sergeant Satoshi Anabuki', 'Crashland', 'Highly Skilled', 'No Effect', 'No Effect', -3, 'AA660QM', 'RJJZR4AA1', 'A'], ['Sentai: 244', 'Frank', 25, '2nd Lieutenant Kojiro Matsumura', 'Feint', 'Poor', 0, 0, 24, 'AA180RM', 'OJJZ04AA1', 'A'], ['Sentai: 244', 'Frank', 19, 'Warrant Officer Fusata Iida', 'Standard', 'Competent', '8 Hits', 'No Effect', 20, 'AA850SM', 'UJJZ34AA1', 'A'], ['Sentai: 244', 'Frank', 28, 'Junior Sergeant Kuniyoshi Tanaka', 'Abrupt', 'Competent', 0, 0, 24, 'AA140TM', 'SJJZE4AA1', 'A']] ['M', 1, ['Sentai: 244', 'Frank', 21, 'Senior Major Masumi Takada', 'Cautious', 'Capable', 0, 0, 20, 'AD230XM', 'HJJZF4AD1', 'D']] ['F', 5, ['Sentai: Akeno', 'Zeke', 21, 'Junior Sergeant_Major Hannoshin Nishio', 'Cautious', 'Competent', 'No Effect', 'No Effect', 22, '6D651UM', 'LJJZL4AJ1', 'J'], ['Sentai: Akeno', 'Zeke', 14, 'Senior Sergeant Shin Nishimura', 'Buzz', 'Untried', 'No Effect', 'No Effect', 17, '7D531VM', 'EJJZI4AV1', 'V'], ['Sentai: Akeno', 'Zeke', -3, 'Warrant Officer KURATA Kizo', 'Tentative', 'Ace', 'No Effect', '99% Probable', 13, 'AA471WM', 'DJJZS4AA1', 'A'], ['Sentai: Akeno', 'Zeke', 32, 'Warrant Officer Kuniyoshi Tanaka', 'Surprise', 'Ace of Aces', 0, 0, 25, 'AC411XM', 'WJJZ34AC1', 'C'], ['Sentai: Akeno', 'Zeke', 'Abort', 'Senior Sergeant Nobuo Kanazawa', 'Hard Abort', 'Ace', 'No Effect', 'No Effect', 9, '7D521YM', 'UJJZR4AQ1', 'Q']] ['N', 1, ['Sentai: Akeno', 'Zeke', 27, 'Warrant Officer Makoto Ogawa', 'Standard', 'Veteran', '13 Hits', 'No Effect', 28, 'AW912DM', 'RJJZU4AW1', 'W']] ['B', 1, ['Sentai: 352', 'Jack', 19, '1st Lieutenant Takeshi Noguchi', 'Surprise', 'Veteran', 'No Effect', 'No Effect', 22, 'AA532YM', 'JJJZI4AA1', 'A']] ['N', 1, ['Sentai: 352', 'Jack', 19, '1st Lieutenant TOYOHARA Kihaku', 'Tentative', 'Competent', 'No Effect', 'No Effect', 18, 'AA473MM', 'JJJZH4AA1', 'A']] ['Q', 4, ['Sentai: 352', 'Jack', 'Abort', 'Senior Sergeant_Major Jun Watanabe', 'Soft Abort', 'Capable', '3 Hits', 'No Effect', -1, '0S383SM', 'CJJZB4AA1', 'A'], ['Sentai: 352', 'Jack', 27, '1st Lieutenant KURATA Kizo', 'Standard', 'Competent', 'No Effect', 'No Effect', 25, '0S443TM', 'RJJZL4AE1', 'E'], ['Sentai: 352', 'Jack', 19, 'Senior Corporal Saburo Seko', 'Abrupt', 'Enthusiastic', 0, 0, 19, 'AW383UM', 'JJJZC4AW1', 'W'], ['Sentai: 352', 'Jack', 21, 'Senior Captain Koh Ishii', 'Aggressive', 'Untried', '16 Hits', 'No Effect', 19, '0S803VM', 'LJJZI4AA1', 'A']] ['D', 2, ['Sentai: 71 Independent Squadron', 'Nick', 24, '1st Lieutenant Takahide Aioi', 'Cautious', 'Skilled', '10 Hits', 'No Effect', 23, 'AA264NM', 'KJJZI4AA1', 'A'], ['Sentai: 71 Independent Squadron', 'Nick', 'Landed', 'Warrant Officer Teizo Ito', 'Soft Abort', 'Incompetent', '3 Hits!', 'No Effect', -3, 'AA854OM', 'SJJZ04AA1', 'A']] ['F', 2, ['Sentai: 244', 'Frank', 21, 'Senior Sergeant_Major Mitsuyoshi Tarui', 'Abrupt', 'Veteran', 'No Effect', 'No Effect', 27, 'AG670EM', 'LJJZB4AG1', 'G'], ['Sentai: 244', 'Frank', 25, 'Warrant Officer Makoto Ogawa', 'Unorthodox', 'Competent', 'No Effect', 'No Effect', 28, '=0790FM', 'PJJZL2AElement C1', 'E']] ['U', 2, ['Sentai: 244', 'Frank', 21, 'Senior Sergeant_Major Hideki Tojo', 'Break-off', 'Capable', 'No Effect', 'No Effect', 21, 'AL541KM', 'LJJZF4AL1', 'L'], ['Sentai: 244', 'Frank', 'Intercept', 'Junior Sergeant_Major Moritaka Nakazono', 'Cautious', 'Capable', 'No Effect', 'No Effect', 15, 'AK251LM', 'IJJZ74AK1', 'K']] ['B', 5, ['Sentai: 71 Independent Squadron', 'Nick', 23, '1st Lieutenant TOYOHARA Kihaku', 'Buzz', 'Skilled', 'No Effect', 'No Effect', 22, 'AA274IM', 'PJJZJ4AA1', 'A'], ['Sentai: 71 Independent Squadron', 'Nick', 'Descend', 'Warrant Officer HOSOTANI Naoji', 'Surprise', 'Ace', 'No Effect', 'No Effect', 24, '=0184JM', 'OJJZR2AElement Q1', 'E'], ['Sentai: 71 Independent Squadron', 'Nick', 'Abort', 'Senior Sergeant Hitoshi Sato', 'Hard Abort', 'Veteran', 'No Effect', 'SD E', 11, '32784KM', 'TJJZO4AA1', 'A'], ['Sentai: 71 Independent Squadron', 'Nick', 'Descend', 'Junior Sergeant Akira Yamamoto', 'Abrupt', 'Skilled', 'No Effect', 'No Effect', 27, '=0194LM', 'OJJZ12AElement W1', 22], ['Sentai: 71 Independent Squadron', 'Nick', 30, '1st Lieutenant Goro Katsumi', 'Abrupt', 'Skilled', 'No Effect', 'No Effect', 29, '43574MM', 'QJJZK4AA1', 'A']] ['C', 1, ['Sentai: 352', 'Jack', 'Abort', '1st Lieutenant Shigeru Honjo', 'Break-off', 'Capable', 'No Effect', 'Severe Hit', -5, 'AE49ZM', 'CJJZF4AE1', 'E']] ['V', 3, ['Sentai: 352', 'Jack', 21, 'Senior Sergeant_Major Hidetsugu Takahashi', 'Buzz', 'Capable', 'No Effect', 'No Effect', 20, 'AR504CM', 'LJJZF4AR1', 'R'], ['Sentai: 352', 'Jack', 25, 'Senior Sergeant Kotoku Sato', 'Standard', 'Capable', 'No Effect', 'No Effect', 24, '90764DM', 'PJJZF4AJ1', 'J'], ['Sentai: 352', 'Jack', 'Landed', '1st Lieutenant Nobuo Kanazawa', 'Hard Abort', 'Competent', '12 Hits', 'No Effect', -1, '80384EM', 'FJJZB4AC1', 'C']] ['F', 6, ['Sentai: 352', 'Jack', 'Intercept', 'Senior Colonel Masahiko Sasahara', 'Standard', 'Enthusiastic', 'No Effect', '33% Probable', 15, '636528M', 'FJJZC4AK1', 'K'], ['Sentai: 352', 'Jack', 'Landed', 'Senior Sergeant Norihide Fujimori', 'Soft Abort', 'Capable', 'No Effect', 'No Effect', -7, 'AL5929M', 'DJJZ94AL1', 'L'], ['Sentai: 352', 'Jack', 26, 'Senior Major Jiro Matsuda', 'Aggressive', 'Veteran', 'No Effect', 'No Effect', 28, '644530M', 'QJJZ84AO1', 'O'], ['Sentai: 352', 'Jack', 23, 'Senior Captain Hitoshi Sato', 'Standard', 'Competent', 'No Effect', 'SD C', 25, '=06231M', 'NJJZ72AElement B1', 'E'], ['Sentai: 352', 'Jack', 'Landed', '1st Lieutenant Joten Naito', 'Hard Abort', 'Capable', '2 Hits', 'No Effect', -7, '096732M', 'FJJZ04AS1', 'S'], ['Sentai: 352', 'Jack', 27, '1st Lieutenant Jo Shimura ', 'Feint', 'Veteran', '11 Hits', 'No Effect', 31, '175533M', 'RJJZU4AD1', 'D']] ['M', 5, ['Sentai: Akeno', 'Zeke', 17, 'Senior Colonel Hitoshi Sato', 'Surprise', 'Veteran', '3 Hits!', 'Serious Hit', 18, 'AT7523M', 'FJJZ94AT1', 'T'], ['Sentai: Akeno', 'Zeke', 24, 'Senior Captain Hitoshi Sato', 'Unorthodox', 'Highly Skilled', 'No Effect', 'No Effect', 25, '[52824M', 'QJJZD4AM1', 'Target'], ['Sentai: Akeno', 'Zeke', 22, '2nd Lieutenant Sueo Obayashi', 'Special', 'Untried', 'No Effect', '100% Shotdown!', 21, '[5842AM', 'QJJZI4AW1', 'W'], ['Sentai: Akeno', 'Zeke', 30, 'Senior Captain Masami Shiga', 'Abrupt', 'Skilled', 'No Effect', 'No Effect', 18, '11952BM', 'QJJZ84AD1', 'D'], ['Sentai: Akeno', 'Zeke', 18, '2nd Lieutenant Mitsugu Sawada', 'Tentative', 'Ace', '23 Hits', 'No Effect', 23, '$6482CM', 'CJJZ24AElement Q1', 16]] ['L', 3, ['Sentai: 244', 'Frank', 22, 'Senior Sergeant_Major Shuichi Okamoto', 'Cautious', 'Enthusiastic', '9 Hits!', 'No Effect', 25, 'AA480UM', 'LJJZC4AA1', 'A'], ['Sentai: 244', 'Frank', 23, '2nd Lieutenant Johei Bando', 'Standard', 'Capable', 'No Effect', 'No Effect', 25, '61300VM', 'NJJZ34AA1', 'A'], ['Sentai: 244', 'Frank', 'Intercept', 'Junior Sergeant Takeichi Kokubun', 'Standard', 'Competent', 'No Effect', 'No Effect', 15, 'AA410WM', 'QJJZL4AA1', 'A']] ['J', 3, ['Sentai: Akeno', 'Zeke', 'Abort', 'Senior Major OKADA Toshiharu', 'Tentative', 'Highly Skilled', 'No Effect', '99% Probable', 2, '376719M', 'SJJZR4AA1', 'A'], ['Sentai: Akeno', 'Zeke', 21, 'Junior Sergeant_Major Takeichi Kokubun', 'Aggressive', 'Ace', '9 Hits!', '99% Probable', 25, '282520M', 'LJJZX4AA1', 'A'], ['Sentai: Akeno', 'Zeke', 22, 'Senior Sergeant Norinobu Mizuki', 'Aggressive', 'Competent', 0, 0, 22, 'AA7521M', 'MJJZL4AElement I1', 'E']] ['I', 3, ['Sentai: 352', 'Jack', 18, 'Senior Captain Moritaka Nakazono', 'Surprise', 'Untried', 'No Effect', 'No Effect', 22, 'AA373AM', 'IJJZI4AA1', 'A'], ['Sentai: 352', 'Jack', 25, '2nd Lieutenant Umeo Arai', 'Standard', 'Untried', 'No Effect', 'No Effect', 28, '98953BM', 'PJJZI4AA1', 'A'], ['Sentai: 352', 'Jack', 29, '2nd Lieutenant Nobuo Kanazawa', 'Feint', 'Ace', 'No Effect', 'No Effect', 27, 'AC253CM', 'TJJZ94AA1', 'A']] ['N', 4, ['Sentai: 244', 'Frank', 24, 'Senior Major Masao Miyamaru', 'Buzz', 'Skilled', 'No Effect', 'No Effect', 25, 'AU580YM', 'OJJZO4AU1', 'U'], ['Sentai: 244', 'Frank', 'KIA', '1st Lieutenant KURATA Kizo', 'Surprise', 'Skilled', 'No Effect', 'SD E', 26, '[5650ZM', 'QJJZ74AL1', 'L'], ['Sentai: 244', 'Frank', 'Landed', '1st Lieutenant Higashikuni Morihiro', 'Soft Abort', 'Capable', 'No Effect', 'No Effect', -1, '615605M', 'EJJZF4AP1', 'P'], ['Sentai: 244', 'Frank', 23, 'Warrant Officer TAKATA Kunio', 'Aggressive', 'Veteran', 'No Effect', 'No Effect', 28, '993306M', 'NJJZU4AD1', 'D']] ['P', 2, ['Sentai: 352', 'Jack', 'Abort', 'Senior Sergeant_Major nishio jou', 'Soft Abort', 'Capable', 'No Effect', 'No Effect', 11, 'AI713PM', 'FJJZF4AI1', 'I'], ['Sentai: 352', 'Jack', 23, 'Junior Sergeant_Major Eiichi Uemura', 'Buzz', 'Untried', 'No Effect', 'No Effect', 25, '71443RM', 'NJJZ94AQ1', 'Q']] ['S', 6, ['Sentai: 352', 'Jack', 23, 'Senior Major Masajiro Kawamoto', 'Buzz', 'Competent', 0, 0, 22, '3E3936M', 'NJJZL4AA1', 'A'], ['Sentai: 352', 'Jack', 'Landed', '2nd Lieutenant Hideki Tojo', 'Cautious', 'Untried', 'No Effect', 'Fireball', -3, 'AA4337M', 'UJJZI4AA1', 'A'], ['Sentai: 352', 'Jack', 'Delay', 'Senior Captain TOYOHARA Kihaku', 'Deceptive', 'Veteran', 'No Effect', 'No Effect', 17, '[42838M', 'HJJZE4AA1', 'A'], ['Sentai: 352', 'Jack', 26, '2nd Lieutenant Makoto Ogawa', 'Standard', 'Skilled', 'No Effect', 'No Effect', 27, '982639M', 'QJJZN4AA1', 'A'], ['Sentai: 352', 'Jack', 22, '2nd Lieutenant Shigeyoshi Inoue', 'Ambush', 'Trained', 0, 0, 24, '333940M', 'MJJZ94AA1', 'A'], ['Sentai: 352', 'Jack', 5, 'Senior Captain HOSOTANI Naoji', 'Tentative', 'Competent', 'No Effect', 'No Effect', 12, '$51141M', 'BJJZF4AA1', 'Target']] ['E', 2, ['Sentai: 352', 'Jack', 11, 'Senior Captain Takashi Komiya', 'Standard', 'Poor', 'No Effect', 'No Effect', 16, 'AA4226M', 'BJJZ64AA1', 'A'], ['Sentai: 352', 'Jack', 'Landed', 'Senior Corporal Takashi Sasaki', 'Aggressive', 'Trained', 'No Effect', '50% Shotdown!', -2, '[27227M', 'CJJZ74AA1', 'Target']] ['E', 1, ['Sentai: Akeno', 'Zeke', 29, 'Senior Sergeant Masao Iizuka ', 'Standard', 'Veteran', 0, 0, 21, 'AA501TM', 'LJJZJ4AA1', 'A']] ['H', 1, ['Sentai: 352', 'Jack', 'Abort', '2nd Lieutenant Masanobu Tsuji', 'Soft Abort', 'Capable', '1 Hits', 'Engine Hit', 3, 'AA4134M', 'CJJZF4AA1', 'A']] ['H', 1, ['Sentai: Akeno', 'Zeke', 22, '2nd Lieutenant Goro Katsumi', 'Standard', 'Highly Skilled', 0, 0, 22, 'AA1517M', 'JJJZR4AA1', 'A']] ['G', 5, ['Sentai: 71 Independent Squadron', 'Nick', 'KIA', 'Senior Captain KURATA Kizo', 'Standard', 'Ace of Aces', 'No Effect', 'No Effect', 20, 'AA754QM', 'KJJZI4AA1', 'A'], ['Sentai: 71 Independent Squadron', 'Nick', 27, 'Junior Sergeant_Major SUZKI Saburo', 'Tentative', 'Ace of Aces', 'No Effect', 'No Effect', 29, '#7674RM', 'LJJZI4AA1', 'A'], ['Sentai: 71 Independent Squadron', 'Nick', 18, '1st Lieutenant Takahashi Tan', 'Buzz', 'Capable', 'No Effect', 'No Effect', 21, 'A648SM', 'IJJZA4AA1', 'A'], ['Sentai: 71 Independent Squadron', 'Nick', 'Landed', 'Senior Sergeant Michihiro Sugawara', 'Aggressive', 'Enthusiastic', 'No Effect', '33% Probable', -6, '20634TM', 'DJJZ74AA1', 'A'], ['Sentai: 71 Independent Squadron', 'Nick', 12, 'Senior Sergeant Shunzo Takashima', 'Unorthodox', 'Enthusiastic', 0, 0, 18, '50534UM', 'CJJZC4AA1', 'A']] ['O', 3, ['Sentai: Akeno', 'Zeke', 15, 'Junior Sergeant_Major Shigenao Suzuki', 'Aggressive', 'Untried', '6 Hits!', 'No Effect', 16, 'AA622EM', 'FJJZG4AA1', 'A'], ['Sentai: Akeno', 'Zeke', 23, 'Senior Sergeant Toshio Takahashi', 'Special', 'Veteran', 0, 0, 28, '14632FM', 'NJJZ24AA1', 'Target'], ['Sentai: Akeno', 'Zeke', 26, 'Junior Sergeant_Major Toyoki Eto', 'Abrupt', 'Veteran', 'No Effect', 'No Effect', 30, '24562GM', 'QJJZU4AA1', 'A']] ASCII ERROR ['D', 4, ['Sentai: Akeno', 'Zeke', 20, 'Senior Colonel Noboru Mune', 'Surprise', 'Competent', 0, 0, 19, '24571PM', 'MJJZL4AA1', 'A'], ['Sentai: Akeno', 'Zeke', 'Descend', 'Warrant Officer Teigo Ishida ', 'Aggressive', 'Veteran', '1 Hits!', 'No Effect', 26, 'AA741QM', 'RJJZB4AA1', 'A'], ['Sentai: Akeno', 'Zeke', 23, 'Warrant Officer Minoru Shirota', 'Tentative', 'Highly Skilled', '5 Hits', 'No Effect', 24, '#2591RM', 'NJJZR4AA1', 'A'], ['Sentai: Akeno', 'Zeke', 'Landed', 'Senior Captain SUGIYAMA Tadachi', 'Soft Abort', 'Skilled', 0, 0, -4, '00141SM', 'DJJZO4AA1', 'A']] ASCII ERROR ['H', 1, ['Sentai: 244', 'Frank', 23, '2nd Lieutenant Jiro Matsuda', 'Special', 'Competent', 0, 0, 27, 'AL150IM', 'NJJZL4AL1', 'L']] ['S', 3, ['Sentai: Akeno', 'Zeke', 22, 'Senior Captain Masao Iizuka ', 'Soft Abort', 'Competent', 0, 0, 22, '06762TM', 'MJJZL4AA1', 'A'], ['Sentai: Akeno', 'Zeke', 28, 'Junior Sergeant_Major Masao Miyamaru', 'Special', 'Veteran', 0, 0, 25, '27652UM', 'QJJZ04AA1', 'Target'], ['Sentai: Akeno', 'Zeke', 27, '2nd Lieutenant Akira Yamamoto', 'Buzz', 'Competent', 0, 0, 30, 'AA352VM', 'LJJZD4AA1', 'A']] ['B', 2, ['Sentai: 244', 'Frank', 27, 'Junior Sergeant_Major Miyoshi Watanabe', 'Buzz', 'Competent', '11 Hits', 'No Effect', 25, 'AA5901M', 'RJJZ94AA1', 'A'], ['Sentai: 244', 'Frank', 'Intercept', '2nd Lieutenant Kiyoshi Hatai', 'Break-off', 'Untried', 'No Effect', 'No Effect', 15, '432602M', 'JJJZI4AA1', 'A']] ['V', 1, ['Sentai: 244', 'Frank', 21, '1st Lieutenant Eisaku Takasaki', 'Unorthodox', 'Capable', 0, 0, 18, 'AA451MM', 'LJJZ64AA1', 'A']] ['D', 1, ['Sentai: 352', 'Jack', 25, '1st Lieutenant MATSUBI Shokichi', 'Unorthodox', 'Competent', 0, 0, 23, 'AA4525M', 'PJJZ34AA1', 'A']] ['I', 1, ['Sentai: 244', 'Frank', 'Intercept', 'Senior Sergeant Yasushi Tominaga', 'Buzz', 'Very poor', 'No Effect', 'No Effect', 12, 'AV500JM', 'BJJZ34AV1', 'V']] ['R', 3, ['Sentai: 244', 'Frank', 'Landed', 'Senior Captain Saino Matsumoto', 'Tentative', 'Untried', 'No Effect', '99% Probable', -1, '26621AM', 'HJJZI4AA1', 'A'], ['Sentai: 244', 'Frank', 23, 'Warrant Officer Masao ?numa', 'Cautious', 'Veteran', 0, 0, 23, '64851BM', 'NJJZC4AA1', 'A'], ['Sentai: 244', 'Frank', 23, 'Senior Captain Seisuke Hirayama', 'Standard', 'Capable', 0, 0, 21, 'AA261CM', 'NJJZF4AA1', 'Target']] ['A', 1, ['Sentai: 352', 'Jack', 23, '1st Lieutenant Shigeji Makino', 'Tentative', 'Competent', '3 Hits', 'SD D', 21, 'AA862WM', 'NJJZD4AA1', 'A']] ['M', 2, ['Sentai: 352', 'Jack', 'KIA', 'Senior Sergeant_Major Sosaku Suzuki', 'Standard', 'Trained', '3 Hits', 'No Effect', 9, '40213KM', '9JJZ94AD1', 'D'], ['Sentai: 352', 'Jack', 'Landed', '1st Lieutenant Yutaka Morioka', 'Feint', 'Ace', 'No Effect', 'Fireball', -3, 'AA883LM', 'WJJZX4AA1', 'A']] ['S', 2, ['Sentai: 244', 'Frank', 15, 'Senior Captain Masao Itagaki', 'Feint', 'Enthusiastic', 'No Effect', 'SD E', 18, 'AA471DM', 'FJJZC4AA1', 'A'], ['Sentai: 244', 'Frank', 16, 'Warrant Officer Kenichi Kugita', 'Standard', 'Poor', 'No Effect', 'No Effect', 17, '[2731EM', 'GJJZ64AA1', 'A']] ASCII ERROR ['A', 3, ['Sentai: 71 Independent Squadron', 'Nick', 25, 'Senior Sergeant_Major Yoshio Kozuki', 'Cautious', 'Untried', 0, 0, 27, '41364FM', 'PJJZH4AA1', 'A'], ['Sentai: 71 Independent Squadron', 'Nick', 'Descend', '2nd Lieutenant Hideki Tojo', 'Surprise', 'Enthusiastic', 0, 0, 19, '21414GM', 'EJJZ44AA1', 'A'], ['Sentai: 71 Independent Squadron', 'Nick', 20, '1st Lieutenant Saburo Takayasu', 'Standard', 'Highly Skilled', 'No Effect', 'No Effect', 23, 'AA644HM', 'KJJZR4AA1', 'A']] ['R', 4, ['Sentai: 352', 'Jack', 18, 'Senior Captain Zenichiro Igarashi', 'Deceptive', 'Enthusiastic', 0, 0, 20, '5513WM', 'IJJZC4AA1', 'A'], ['Sentai: 352', 'Jack', 18, 'Junior Sergeant_Major Norinobu Mizuki', 'Standard', 'Ace', 'No Effect', '100% Shotdown!', 19, 'AO783YM', 'IJJZI4AO1', 'O'], ['Sentai: 352', 'Jack', 'KIA', 'Junior Sergeant_Major Gun Hashimoto', 'Break-off', 'Poor', '1 Hits', 'No Effect', 15, 'AP593ZM', 'FJJZ64AP1', 'P'], ['Sentai: 352', 'Jack', 'Landed', '2nd Lieutenant Akihiro Arimina', 'Hard Abort', 'Trained', 'No Effect', 'No Effect', -5, '426835M', 'FJJZ24AQ1', 'Q']] ['Q', 4, ['Sentai: 244', 'Frank', 15, 'Senior Major Jun Ushiroku', 'Tentative', 'Capable', 'No Effect', 'No Effect', 17, 'AK3511M', 'FJJZF4AK1', 'K'], ['Sentai: 244', 'Frank', 24, 'Senior Sergeant_Major TOYODA Kokishi', 'Tentative', 'Competent', '2 Hits!', 'No Effect', 22, '$65812M', 'PJJZ34AS1', 'S'], ['Sentai: 244', 'Frank', 23, 'Senior Corporal Akira Yamamoto', 'Cautious', 'Competent', '16 Hits', 'No Effect', 24, '793613M', 'NJJZL4AT1', 'T'], ['Sentai: 244', 'Frank', 'Landed', '1st Lieutenant Yoshimichi Hara', 'Hard Abort', 'Trained', '2 Hits', '50% Shotdown!', -2, '#64314M', 'EJJZ64AQ1', 'Q']] ['L', 1, ['Sentai: Akeno', 'Zeke', 24, 'Senior Sergeant_Major Tadashi Kaneko', 'Standard', 'Highly Skilled', '7 Hits!', 'No Effect', 24, 'AS322M', 'OJJZ74AS1', 'S']] ['T', 5, ['Sentai: 244', 'Frank', 21, 'Senior Captain SUZKI Saburo', 'Unorthodox', 'Competent', 'No Effect', 'No Effect', 19, '06611FM', 'LJJZL4AA1', 'A'], ['Sentai: 244', 'Frank', 27, 'Junior Sergeant_Major Osamu Tsukada', 'Buzz', 'Untried', 'No Effect', 'No Effect', 30, 'A6391GM', 'RJJZI4AA1', 'A'], ['Sentai: 244', 'Frank', 21, 'Warrant Officer Seisuke Hirayama', 'Surprise', 'Trained', 'No Effect', 'No Effect', 21, '06211HM', 'LJJZ94AA1', 'A'], ['Sentai: 244', 'Frank', 21, '1st Lieutenant Mitsugu Narita', 'Aggressive', 'Untried', 0, 0, 23, '3T141IM', 'LJJZ34AA1', 'A'], ['Sentai: 244', 'Frank', 'Landed', 'Senior Sergeant Mitsuo Hirabayashi', 'Soft Abort', 'Very poor', 0, 0, -1, 'AA241JM', 'CJJZ34AA1', 'A']] ['O', 1, ['Sentai: 352', 'Jack', 18, 'Junior Sergeant Rikichi Ando', 'Tentative', 'Enthusiastic', 'No Effect', 'No Effect', 19, 'AA303OM', 'IJJZC4AA1', 'A']] ['P', 6, ['Sentai: Akeno', 'Zeke', 20, 'Junior Sergeant_Major Iori Sakai', 'Aggressive', 'Ace', 'No Effect', 'No Effect', 23, 'A7262HM', 'MJJZ74AA1', 'A'], ['Sentai: Akeno', 'Zeke', 22, 'Senior Sergeant Satoshi Anabuki', 'Buzz', 'Highly Skilled', 'No Effect', 'No Effect', 25, '3T552IM', 'MJJZN4AA1', 'A'], ['Sentai: Akeno', 'Zeke', 21, '2nd Lieutenant Tsuneo Torikai', 'Tentative', 'Untried', 0, 0, 25, '67552JM', 'IJJZI4AA1', 'A'], ['Sentai: Akeno', 'Zeke', 'Intercept', '1st Lieutenant Kuniyoshi Tanaka', 'Tentative', 'Veteran', '8 Hits', 'No Effect', 15, 'AA202KM', 'CJJZ14AA1', 'A'], ['Sentai: Akeno', 'Zeke', 'Landed', '1st Lieutenant Masao Iizuka ', 'Standard', 'Ace', 'No Effect', '66% Probable', -1, 'AA342LM', 'CJJZK4AA1', 'A'], ['Sentai: Akeno', 'Zeke', 23, '2nd Lieutenant Goro Katsumi', 'Standard', 'Competent', 'No Effect', 'No Effect', 25, 'AA942MM', 'NJJZ84AA1', 'A']] ['G', 2, ['Sentai: Akeno', 'Zeke', 21, '1st Lieutenant Katsuharu Iwasaki', 'Aggressive', 'Untried', 0, 0, 20, 'AU711ZM', 'LJJZG4AU1', 'U'], ['Sentai: Akeno', 'Zeke', 'Abort', 'Senior Corporal Dairoku Harada', 'Hard Abort', 'Untried', '2 Hits', 'No Effect', 15, 'A85216M', 'FJJZI4AT1', 'T']] Current Air Defence Locations and States after target approach air battles: Attacking Wave # C : ['C', 3, ['Sentai: 244', 'Frank', 21, 'Senior Sergeant Ichiro Kawamura', 'Buzz', 'Competent', 0, 0, 25, 'AC5203M', 'LJJZL4AC1', 'C'], ['Sentai: 244', 'Frank', 25, 'Warrant Officer Teigo Norida', 'Standard', 'Untried', '16 Hits', 'No Effect', 28, '93500AM', 'PJJZC4AN1', 'N'], ['Sentai: 244', 'Frank', 21, 'Senior Corporal Rikichiro Sawamoto', 'Aggressive', 'Trained', 'No Effect', 'SD C', 20, '$2930BM', 'LJJZ94AA1', 'A']] Attacking Wave # K : ['K', 3, ['Sentai: 244', 'Frank', 26, 'Senior Captain Takeo Takahashi', 'Standard', 'Untried', 0, 0, 28, 'AA680OM', 'MJJZ24AA1', 'A'], ['Sentai: 244', 'Frank', 21, 'Senior Captain Toyoki Eto', 'Aggressive', 'Ace', '5 Hits', 'No Effect', 21, 'AA660PM', 'GJJZD4AA1', 'A'], ['Sentai: 244', 'Frank', 25, '2nd Lieutenant Kojiro Matsumura', 'Feint', 'Poor', 0, 0, 24, 'AA180RM', 'OJJZ04AA1', 'A']] Attacking Wave # F : ['F', 2, ['Sentai: Akeno', 'Zeke', 21, 'Junior Sergeant_Major Hannoshin Nishio', 'Cautious', 'Competent', 'No Effect', 'No Effect', 22, '6D651UM', 'LJJZL4AJ1', 'J'], ['Sentai: Akeno', 'Zeke', 14, 'Senior Sergeant Shin Nishimura', 'Buzz', 'Untried', 'No Effect', 'No Effect', 17, '7D531VM', 'EJJZI4AV1', 'V']] Attacking Wave # Q : ['Q', 1, ['Sentai: 352', 'Jack', 27, '1st Lieutenant KURATA Kizo', 'Standard', 'Competent', 'No Effect', 'No Effect', 25, '0S443TM', 'RJJZL4AE1', 'E']] Attacking Wave # B : ['B', 1, ['Sentai: 71 Independent Squadron', 'Nick', 23, '1st Lieutenant TOYOHARA Kihaku', 'Buzz', 'Skilled', 'No Effect', 'No Effect', 22, 'AA274IM', 'PJJZJ4AA1', 'A']] Attacking Wave # V : ['V', 1, ['Sentai: 352', 'Jack', 21, 'Senior Sergeant_Major Hidetsugu Takahashi', 'Buzz', 'Capable', 'No Effect', 'No Effect', 20, 'AR504CM', 'LJJZF4AR1', 'R']] Attacking Wave # F : ['F', 1, ['Sentai: 352', 'Jack', 26, 'Senior Major Jiro Matsuda', 'Aggressive', 'Veteran', 'No Effect', 'No Effect', 28, '644530M', 'QJJZ84AO1', 'O']] Attacking Wave # M : ['M', 3, ['Sentai: Akeno', 'Zeke', 17, 'Senior Colonel Hitoshi Sato', 'Surprise', 'Veteran', '3 Hits!', 'Serious Hit', 18, 'AT7523M', 'FJJZ94AT1', 'T'], ['Sentai: Akeno', 'Zeke', 24, 'Senior Captain Hitoshi Sato', 'Unorthodox', 'Highly Skilled', 'No Effect', 'No Effect', 25, '[52824M', 'QJJZD4AM1', 'Target'], ['Sentai: Akeno', 'Zeke', 22, '2nd Lieutenant Sueo Obayashi', 'Special', 'Untried', 'No Effect', '100% Shotdown!', 21, '[5842AM', 'QJJZI4AW1', 'W']] Attacking Wave # L : ['L', 1, ['Sentai: 244', 'Frank', 22, 'Senior Sergeant_Major Shuichi Okamoto', 'Cautious', 'Enthusiastic', '9 Hits!', 'No Effect', 25, 'AA480UM', 'LJJZC4AA1', 'A']] Attacking Wave # I : ['I', 1, ['Sentai: 352', 'Jack', 18, 'Senior Captain Moritaka Nakazono', 'Surprise', 'Untried', 'No Effect', 'No Effect', 22, 'AA373AM', 'IJJZI4AA1', 'A']] Attacking Wave # N : ['N', 1, ['Sentai: 244', 'Frank', 24, 'Senior Major Masao Miyamaru', 'Buzz', 'Skilled', 'No Effect', 'No Effect', 25, 'AU580YM', 'OJJZO4AU1', 'U']] Attacking Wave # S : ['S', 2, ['Sentai: 352', 'Jack', 23, 'Senior Major Masajiro Kawamoto', 'Buzz', 'Competent', 0, 0, 22, '3E3936M', 'NJJZL4AA1', 'A'], ['Sentai: 352', 'Jack', 26, '2nd Lieutenant Makoto Ogawa', 'Standard', 'Skilled', 'No Effect', 'No Effect', 27, '982639M', 'QJJZN4AA1', 'A']] Attacking Wave # G : ['G', 1, ['Sentai: 71 Independent Squadron', 'Nick', 27, 'Junior Sergeant_Major SUZKI Saburo', 'Tentative', 'Ace of Aces', 'No Effect', 'No Effect', 29, '#7674RM', 'LJJZI4AA1', 'A']] Attacking Wave # O : ['O', 1, ['Sentai: Akeno', 'Zeke', 15, 'Junior Sergeant_Major Shigenao Suzuki', 'Aggressive', 'Untried', '6 Hits!', 'No Effect', 16, 'AA622EM', 'FJJZG4AA1', 'A']] Attacking Wave # D : ['D', 1, ['Sentai: Akeno', 'Zeke', 20, 'Senior Colonel Noboru Mune', 'Surprise', 'Competent', 0, 0, 19, '24571PM', 'MJJZL4AA1', 'A']] Attacking Wave # L : ['L', 1, ['Sentai: 352', 'Jack', 17, 'Senior Captain Sueo Obayashi', 'Surprise', 'Trained', 'No Effect', 'No Effect', 18, '05423EM', 'HJJZ54AW1', 'W']] Attacking Wave # S : ['S', 1, ['Sentai: Akeno', 'Zeke', 22, 'Senior Captain Masao Iizuka ', 'Soft Abort', 'Competent', 0, 0, 22, '06762TM', 'MJJZL4AA1', 'A']] Attacking Wave # U : ['U', 1, ['Sentai: 352', 'Jack', 19, '1st Lieutenant Hideo Izumi', 'Surprise', 'Competent', 'No Effect', 'No Effect', 21, '372343M', 'JJJZG4AI1', 'I']] Attacking Wave # A : ['A', 1, ['Sentai: 71 Independent Squadron', 'Nick', 25, 'Senior Sergeant_Major Yoshio Kozuki', 'Cautious', 'Untried', 0, 0, 27, '41364FM', 'PJJZH4AA1', 'A']] Attacking Wave # R : ['R', 1, ['Sentai: 352', 'Jack', 18, 'Junior Sergeant_Major Norinobu Mizuki', 'Standard', 'Ace', 'No Effect', '100% Shotdown!', 19, 'AO783YM', 'IJJZI4AO1', 'O']] Attacking Wave # Q : ['Q', 2, ['Sentai: 244', 'Frank', 15, 'Senior Major Jun Ushiroku', 'Tentative', 'Capable', 'No Effect', 'No Effect', 17, 'AK3511M', 'FJJZF4AK1', 'K'], ['Sentai: 244', 'Frank', 24, 'Senior Sergeant_Major TOYODA Kokishi', 'Tentative', 'Competent', '2 Hits!', 'No Effect', 22, '$65812M', 'PJJZ34AS1', 'S']] Attacking Wave # T : ['T', 3, ['Sentai: 244', 'Frank', 21, 'Senior Captain SUZKI Saburo', 'Unorthodox', 'Competent', 'No Effect', 'No Effect', 19, '06611FM', 'LJJZL4AA1', 'A'], ['Sentai: 244', 'Frank', 27, 'Junior Sergeant_Major Osamu Tsukada', 'Buzz', 'Untried', 'No Effect', 'No Effect', 30, 'A6391GM', 'RJJZI4AA1', 'A'], ['Sentai: 244', 'Frank', 21, 'Warrant Officer Seisuke Hirayama', 'Surprise', 'Trained', 'No Effect', 'No Effect', 21, '06211HM', 'LJJZ94AA1', 'A']] Attacking Wave # P : ['P', 3, ['Sentai: Akeno', 'Zeke', 20, 'Junior Sergeant_Major Iori Sakai', 'Aggressive', 'Ace', 'No Effect', 'No Effect', 23, 'A7262HM', 'MJJZ74AA1', 'A'], ['Sentai: Akeno', 'Zeke', 22, 'Senior Sergeant Satoshi Anabuki', 'Buzz', 'Highly Skilled', 'No Effect', 'No Effect', 25, '3T552IM', 'MJJZN4AA1', 'A'], ['Sentai: Akeno', 'Zeke', 21, '2nd Lieutenant Tsuneo Torikai', 'Tentative', 'Untried', 0, 0, 25, '67552JM', 'IJJZI4AA1', 'A']] ABCDEFGHIJKLMNOPQRSTUVW Gridline: 001234ABCDEFGHIJKLMNOPQRSTUVW567899 Aircraft approaches Main Combat Zone! 36 Aircraft reaches Main Combat Zone! 15 Aircraft approaches Main Combat Zone! -2 Aircraft approaches Main Combat Zone! -14 Aircraft approaches Main Combat Zone! 20 Aircraft approaches Main Combat Zone! 4 Aircraft reaches Main Combat Zone! 40 Aircraft approaches Main Combat Zone! 18 Aircraft approaches Main Combat Zone! 2 Aircraft approaches Main Combat Zone! -3 Aircraft reaches Main Combat Zone! 21 Aircraft approaches Main Combat Zone! 13 ['C', 3, ['Sentai: 244', 'Frank', 21, 'Senior Sergeant Ichiro Kawamura', 'Buzz', 'Competent', 0, 0, 25, 'AC5203M', 'LJJZL4AC1', 'C'], ['Sentai: 244', 'Frank', 25, 'Warrant Officer Teigo Norida', 'Standard', 'Untried', '16 Hits', 'No Effect', 28, '93500AM', 'PJJZC4AN1', 'N'], ['Sentai: 244', 'Frank', 21, 'Senior Corporal Rikichiro Sawamoto', 'Aggressive', 'Trained', 'No Effect', 'SD C', 20, '#2930BM', 'LJJZ94AA1', 'A']] Frank03 10 Frank0A 10 Frank0B 10 ['K', 3, ['Sentai: 244', 'Frank', 26, 'Senior Captain Takeo Takahashi', 'Standard', 'Untried', 0, 0, 28, 'AA680OM', 'MJJZ24AA1', 'A'], ['Sentai: 244', 'Frank', 21, 'Senior Captain Toyoki Eto', 'Aggressive', 'Ace', '5 Hits', 'No Effect', 21, 'AA660PM', 'GJJZD4AA1', 'A'], ['Sentai: 244', 'Frank', 25, '2nd Lieutenant Kojiro Matsumura', 'Feint', 'Poor', 0, 0, 24, 'AA180RM', 'OJJZ04AA1', 'A']] Frank0O 10 Frank0P 10 Frank0R 10 ['F', 1, ['Sentai: 352', 'Jack', 26, 'Senior Major Jiro Matsuda', 'Aggressive', 'Veteran', 'No Effect', 'No Effect', 28, '644530M', 'QJJZ84AO1', 'O']] Jack30 10 ['Q', 2, ['Sentai: 244', 'Frank', 15, 'Senior Major Jun Ushiroku', 'Tentative', 'Capable', 'No Effect', 'No Effect', 17, 'AK3511M', 'FJJZF4AK1', 'K'], ['Sentai: 244', 'Frank', 22, 'Senior Sergeant_Major TOYODA Kokishi', 'Tentative', 'Competent', '2 Hits!', 'No Effect', 22, '165812M', 'PJJZ34AS1', 'S']] Frank11 10 Frank12 10 ['B', 1, ['Sentai: 71 Independent Squadron', 'Nick', 23, '1st Lieutenant TOYOHARA Kihaku', 'Buzz', 'Skilled', 'No Effect', 'No Effect', 22, 'AA274IM', 'PJJZJ4AA1', 'A']] Nick4I 10 ['V', 1, ['Sentai: 352', 'Jack', 21, 'Senior Sergeant_Major Hidetsugu Takahashi', 'Buzz', 'Capable', 'No Effect', 'No Effect', 20, 'AR504CM', 'LJJZF4AR1', 'R']] Jack4C 10 ['M', 3, ['Sentai: Akeno', 'Zeke', 17, 'Senior Colonel Hitoshi Sato', 'Surprise', 'Veteran', '3 Hits!', 'Serious Hit', 18, 'AT7523M', 'FJJZ94AT1', 'T'], ['Sentai: Akeno', 'Zeke', 24, 'Senior Captain Hitoshi Sato', 'Unorthodox', 'Highly Skilled', 'No Effect', 'No Effect', 25, '#52824M', 'QJJZD4AM1', 'Target'], ['Sentai: Akeno', 'Zeke', 22, '2nd Lieutenant Sueo Obayashi', 'Special', 'Untried', 'No Effect', '100% Shotdown!', 21, 'A5842AM', 'QJJZI4AW1', 'W']] Zeke23 10 Zeke24 10 Zeke2A 10 ['L', 1, ['Sentai: 352', 'Jack', 17, 'Senior Captain Sueo Obayashi', 'Surprise', 'Trained', 'No Effect', 'No Effect', 18, '05423EM', 'HJJZ54AW1', 'W']] Jack3E 10 ['I', 1, ['Sentai: 352', 'Jack', 18, 'Senior Captain Moritaka Nakazono', 'Surprise', 'Untried', 'No Effect', 'No Effect', 22, 'AA373AM', 'IJJZI4AA1', 'A']] Jack3A 10 ['N', 1, ['Sentai: 244', 'Frank', 24, 'Senior Major Masao Miyamaru', 'Buzz', 'Skilled', 'No Effect', 'No Effect', 25, 'AU580YM', 'OJJZO4AU1', 'U']] Frank0Y 10 ['S', 1, ['Sentai: Akeno', 'Zeke', 22, 'Senior Captain Masao Iizuka ', 'Soft Abort', 'Competent', 0, 0, 22, '06762TM', 'MJJZL4AA1', 'A']] Zeke2T 10 ['G', 1, ['Sentai: 71 Independent Squadron', 'Nick', 22, 'Junior Sergeant_Major SUZKI Saburo', 'Tentative', 'Ace of Aces', 'No Effect', 'No Effect', 29, '27674RM', 'LJJZI4AA1', 'A']] Nick4R 10 ['O', 1, ['Sentai: Akeno', 'Zeke', 15, 'Junior Sergeant_Major Shigenao Suzuki', 'Aggressive', 'Untried', '6 Hits!', 'No Effect', 16, 'AA622EM', 'FJJZG4AA1', 'A']] Zeke2E 10 ['D', 1, ['Sentai: Akeno', 'Zeke', 20, 'Senior Colonel Noboru Mune', 'Surprise', 'Competent', 0, 0, 19, '24571PM', 'MJJZL4AA1', 'A']] Zeke1P 10 ['U', 1, ['Sentai: 352', 'Jack', 19, '1st Lieutenant Hideo Izumi', 'Surprise', 'Competent', 'No Effect', 'No Effect', 21, '372343M', 'JJJZG4AI1', 'I']] Jack43 10 ['A', 1, ['Sentai: 71 Independent Squadron', 'Nick', 25, 'Senior Sergeant_Major Yoshio Kozuki', 'Cautious', 'Untried', 0, 0, 27, '41364FM', 'PJJZH4AA1', 'A']] Nick4F 10 ['R', 1, ['Sentai: 352', 'Jack', 18, 'Junior Sergeant_Major Norinobu Mizuki', 'Standard', 'Ace', 'No Effect', '100% Shotdown!', 19, 'AO783YM', 'IJJZI4AO1', 'O']] Jack3Y 10 ['T', 3, ['Sentai: 244', 'Frank', 21, 'Senior Captain SUZKI Saburo', 'Unorthodox', 'Competent', 'No Effect', 'No Effect', 19, '06611FM', 'LJJZL4AA1', 'A'], ['Sentai: 244', 'Frank', 27, 'Junior Sergeant_Major Osamu Tsukada', 'Buzz', 'Untried', 'No Effect', 'No Effect', 30, 'A6391GM', 'RJJZI4AA1', 'A'], ['Sentai: 244', 'Frank', 21, 'Warrant Officer Seisuke Hirayama', 'Surprise', 'Trained', 'No Effect', 'No Effect', 21, '06211HM', 'LJJZ94AA1', 'A']] Frank1F 10 Frank1G 10 Frank1H 10 ['P', 3, ['Sentai: Akeno', 'Zeke', 20, 'Junior Sergeant_Major Iori Sakai', 'Aggressive', 'Ace', 'No Effect', 'No Effect', 23, 'A7262HM', 'MJJZ74AA1', 'A'], ['Sentai: Akeno', 'Zeke', 22, 'Senior Sergeant Satoshi Anabuki', 'Buzz', 'Highly Skilled', 'No Effect', 'No Effect', 25, '3T552IM', 'MJJZN4AA1', 'A'], ['Sentai: Akeno', 'Zeke', 21, '2nd Lieutenant Tsuneo Torikai', 'Tentative', 'Untried', 0, 0, 25, '67552JM', 'IJJZI4AA1', 'A']] Zeke2H 10 Zeke2I 10 Zeke2J 10 Tactical Time: 26 seconds in the Naval dimension. Bomber_stream Frank has exited the Bomber Stream!! Frank is moving away from the bomber Stream! A N [(6, 19)] AN500AM Target Quad: A A Missed Distant Intercept! Missed Adjacent Intercept! Possible interception by P-51s in: (6, 7) !!! Escort: 72 Sqn 4 3 P-51Ds may intercept! P-51D0H will attempt to stave off Frank0O 2 P-51Ds may intercept! P-51D36 will attempt to stave off Frank0O 3 P-51Ds may intercept! P-51D3A will attempt to stave off Frank0O Missed Distant Intercept! Missed Adjacent Intercept! Missed Adjacent Intercept! Missed Distant Intercept! Missed Distant Intercept! Missed Distant Intercept! Missed Distant Intercept! Missed Distant Intercept! Possible interception by P-51s in: (7, 9) !!! Escort: 47 Sqn 0 No Intercept! No Intercept! Frank is moving away from the bomber Stream! A A [(6, 6), (6, 7)] AB680OM Target Quad: A B Possible interception by P-51s in: (6, 6) !!! Escort: 72 Sqn 4 An element of four A/C may intercept! P-51D0H will attempt to stave off Frank0P 2 P-51Ds may intercept! P-51D36 will attempt to stave off Frank0P 3 P-51Ds may intercept! P-51D3A will attempt to stave off Frank0P Possible interception by P-51s in: (6, 6) !!! Escort: 72 Sqn 4 An element of four A/C may intercept! P-51D0H will attempt to stave off Frank0P Dogfight underway! Harutango! Aircraft is currently airborne! (7, 5760, 53, 398, 592) Frank is moving away from the bomber Stream! A A [(6, 6), (6, 5)] A4660PM Target Quad: A 4 Possible interception by P-51s in: (6, 6) !!! Escort: 72 Sqn 4 An element of four A/C may intercept! P-51D0H will attempt to stave off Frank0R One P-51D may intercept! P-51D36 will attempt to stave off Frank0R Frank0R 100 4 29 0600 9 P-51D36 -1.0285986808319802 4 28 7 9 Escort is supported by 1 fighters! Interceptors are supported by 2 fighters! No Intercept! Missed Adjacent Intercept! Missed Adjacent Intercept! Missed Distant Intercept! Possible interception by P-51s in: (5, 7) !!! Escort: 47 Sqn 1 No Intercept! 2 P-51Ds may intercept! P-51D2M will attempt to stave off Frank0R Attackers diverted! 2 P-51Ds may intercept! P-51D2Q will attempt to stave off Frank0R Attackers diverted! Frank is moving away from the bomber Stream! A A [(6, 6), (6, 5)] A4180RM Target Quad: A 4 Jack is moving away from the bomber Stream! A O [(6, 20), (6, 19), (6, 18), (6, 17)] AL4530M Target Quad: A A Frank is moving away from the bomber Stream! A K [(6, 16), (6, 15), (6, 14), (6, 13), (6, 12)] AG3511M Target Quad: A C Frank is moving away from the bomber Stream! A S [(6, 24), (6, 23), (6, 22), (6, 21), (6, 20)] AO5812M Target Quad: A A Missed Distant Intercept! Missed Adjacent Intercept! Possible interception by P-51s in: (6, 7) !!! Escort: 72 Sqn 4 2 P-51Ds may intercept! P-51D0H will attempt to stave off Nick4I One P-51D may intercept! P-51D36 will attempt to stave off Nick4I Nick4I 11.663934133480943 4 24 4400 9 P-51D36 -1.0285986808319802 4 28 7 9 Escort is supported by 1 fighters! Interceptors are supported by 0 fighters! An element of four A/C may intercept! P-51D3A will attempt to stave off Nick4I Possible interception by P-51s in: (6, 7) !!! Escort: 72 Sqn 4 No Intercept! No Intercept! 3 P-51Ds may intercept! P-51D3A will attempt to stave off Nick4I Possible interception by P-51s in: (5, 7) !!! Escort: 47 Sqn 1 An element of four A/C may intercept! P-51D05 will attempt to stave off Nick4I One P-51D may intercept! P-51D2M will attempt to stave off Nick4I Nick4I 11.663934133480943 4 24 4400 9 P-51D2M 100 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 0 fighters! 3 P-51Ds may intercept! P-51D2Q will attempt to stave off Nick4I Attackers diverted! Nick is moving away from the bomber Stream! A A [(6, 6), (6, 7), (6, 8)] AC274IM Target Quad: A C Jack is moving away from the bomber Stream! A R [(6, 23), (6, 22), (6, 21), (6, 20), (6, 19)] AN504CM Target Quad: A B Zeke is moving away from the bomber Stream! A T [(6, 25), (6, 24), (6, 23), (6, 22)] AQ7523M Target Quad: A C Possible interception by P-51s in: (6, 6) !!! Escort: 72 Sqn 4 An element of four A/C may intercept! P-51D0H will attempt to stave off Jack3A No Intercept! An element of four A/C may intercept! P-51D3A will attempt to stave off Jack3A Missed Distant Intercept! Possible interception by P-51s in: (5, 7) !!! Escort: 47 Sqn 1 One P-51D may intercept! P-51D05 will attempt to stave off Jack3A Jack3A 100 4 29 0600 9 P-51D05 73.11240324612241 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 0 fighters! 2 P-51Ds may intercept! P-51D2M will attempt to stave off Jack3A Dogfight underway! Harutango! Aircraft is currently airborne! (6, 5111, 46, 412, 648) Jack is moving away from the bomber Stream! A A [(6, 6), (6, 7)] AB373AM Target Quad: A B Frank is moving away from the bomber Stream! A U [(6, 26), (6, 25), (6, 24)] AS580YM Target Quad: A 4 Nick has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack is moving away from the bomber Stream! A O [(6, 20), (6, 19)] AN783YM Target Quad: A C Missed Distant Intercept! Possible interception by P-51s in: (5, 7) !!! Escort: 47 Sqn 1 One P-51D may intercept! P-51D05 will attempt to stave off Frank1F Frank1F 100 4 29 0600 9 P-51D05 73.11240324612241 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 2 fighters! An element of four A/C may intercept! P-51D2M will attempt to stave off Frank1F 2 P-51Ds may intercept! P-51D2Q will attempt to stave off Frank1F Possible interception by P-51s in: (6, 7) !!! Escort: 72 Sqn 4 2 P-51Ds may intercept! P-51D0H will attempt to stave off Frank1F No Intercept! One P-51D may intercept! P-51D3A will attempt to stave off Frank1F Attackers diverted! Frank1F 100 4 29 0600 9 P-51D3A 100 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 2 fighters! Frank is moving away from the bomber Stream! A A [(6, 6), (6, 7)] AB611FM Target Quad: A B Frank has exited the Bomber Stream!! Missed Distant Intercept! Missed Adjacent Intercept! Possible interception by P-51s in: (6, 7) !!! Escort: 72 Sqn 4 An element of four A/C may intercept! P-51D0H will attempt to stave off Frank1H Attackers diverted! 2 P-51Ds may intercept! P-51D36 will attempt to stave off Frank1H 2 P-51Ds may intercept! P-51D3A will attempt to stave off Frank1H Missed Distant Intercept! Possible interception by P-51s in: (5, 7) !!! Escort: 47 Sqn 1 No Intercept! No Intercept! 2 P-51Ds may intercept! P-51D2Q will attempt to stave off Frank1H Frank is moving away from the bomber Stream! A A [(6, 6), (6, 7)] AB211HM Target Quad: A B Missed Distant Intercept! Possible interception by P-51s in: (5, 7) !!! Escort: 47 Sqn 1 An element of four A/C may intercept! P-51D05 will attempt to stave off Zeke2H No Intercept! No Intercept! Possible interception by P-51s in: (6, 7) !!! Escort: 72 Sqn 4 No Intercept! No Intercept! 3 P-51Ds may intercept! P-51D3A will attempt to stave off Zeke2H Possible interception by P-51s in: (5, 7) !!! Escort: 47 Sqn 1 No Intercept! 3 P-51Ds may intercept! P-51D2M will attempt to stave off Zeke2H Attackers diverted! An element of four A/C may intercept! P-51D2Q will attempt to stave off Zeke2H Zeke is moving away from the bomber Stream! A A [(6, 6), (6, 7), (6, 8)] AC262HM Target Quad: A C Missed Distant Intercept! Possible interception by P-51s in: (5, 7) !!! Escort: 47 Sqn 1 No Intercept! An element of four A/C may intercept! P-51D2M will attempt to stave off Zeke2I Attackers diverted! One P-51D may intercept! P-51D2Q will attempt to stave off Zeke2I Zeke2I 100 4 29 2400 9 P-51D2Q 100 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 2 fighters! Possible interception by P-51s in: (6, 7) !!! Escort: 72 Sqn 4 3 P-51Ds may intercept! P-51D0H will attempt to stave off Zeke2I No Intercept! 3 P-51Ds may intercept! P-51D3A will attempt to stave off Zeke2I Possible interception by P-51s in: (5, 7) !!! Escort: 47 Sqn 1 3 P-51Ds may intercept! P-51D05 will attempt to stave off Zeke2I An element of four A/C may intercept! P-51D2M will attempt to stave off Zeke2I No Intercept! Zeke is moving away from the bomber Stream! A A [(6, 6), (6, 7), (6, 8)] AC552IM Target Quad: A C Zeke has exited the Bomber Stream!! Frank is moving within the Grid! 5 2 [(5, 2), (4, 2)] Frank holds position within the Grid: 5 0 Frank0A 0600 Frank is moving within the Grid! 6 8 [(6, 8)] Frank holds position within the Grid: 6 6 Frank0P 0600 Frank is moving within the Grid! 1 8 [(1, 8)] Jack holds position within the Grid: 4 5 Jack30 0600 Frank is moving within the Grid! 3 5 [(3, 5)] Frank is moving within the Grid! 5 8 [(5, 8), (6, 7)] Nick is moving within the Grid! 2 7 [(2, 7)] Jack holds position within the Grid: 5 0 Jack4C 0600 Zeke is moving within the Grid! 7 5 [(7, 5)] Zeke is moving within the Grid! 8 4 [(8, 4)] Jack is moving within the Grid! 4 2 [(4, 2)] Jack is moving within the Grid! 3 7 [(3, 7), (3, 6)] Frank is moving within the Grid! 5 8 [(5, 8), (6, 7)] Zeke is moving within the Grid! 7 6 [(7, 6), (6, 6)] Nick is moving within the Grid! 6 7 [(6, 7), (5, 8)] Zeke is moving within the Grid! 6 2 [(6, 2)] Zeke holds position within the Grid: 5 7 Zeke1P 2400 Jack holds position within the Grid: 2 3 Jack43 0600 Nick is moving within the Grid! 3 6 [(3, 6)] Jack is moving within the Grid! 7 8 [(7, 8), (7, 7)] Frank is moving within the Grid! 6 1 [(6, 1)] Frank holds position within the Grid: 3 9 Frank1G 0600 Frank is moving within the Grid! 2 1 [(2, 1), (3, 2)] Zeke holds position within the Grid: 2 6 Zeke2H 2400 Zeke holds position within the Grid: 5 5 Zeke2I 2400 Zeke holds position within the Grid: 5 5 Zeke2J 2400 21 Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Jack is moving away from the bomber Stream! A L [(6, 17), (6, 16)] AK4530M Target Quad: A A Nick has exited the Bomber Stream!! Zeke is moving away from the bomber Stream! A Q [(6, 22), (6, 21), (6, 20), (6, 19), (6, 18)] AM6223M Target Quad: A C Missed Adjacent Intercept! Missed Adjacent Intercept! Missed Distant Intercept! Missed Distant Intercept! Possible interception by P-51s in: (7, 29) !!! Escort: 72 Sqn 3 No Intercept! 2 P-51Ds may intercept! P-51D2Y will attempt to stave off Jack3E One P-51D may intercept! P-51D32 will attempt to stave off Jack3E Attackers diverted! Jack3E 100 4 29 0600 9 P-51D32 10.487261739258589 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 0 fighters! Missed Distant Intercept! Missed Distant Intercept! Missed Distant Intercept! Jack is moving away from the bomber Stream! A W [(6, 28), (6, 27), (6, 26)] AU573EM Target Quad: A 4 Jack has exited the Bomber Stream!! Frank is moving away from the bomber Stream! A S [(6, 24), (6, 23), (6, 22), (6, 21), (6, 20)] AO670YM Target Quad: A 4 Possible interception by P-51s in: (6, 6) !!! Escort: 72 Sqn 4 3 P-51Ds may intercept! P-51D0H will attempt to stave off Zeke2T One P-51D may intercept! P-51D36 will attempt to stave off Zeke2T Zeke2T 100 4 29 2400 9 P-51D36 -1.0285986808319802 4 28 7 9 Escort is supported by 1 fighters! Interceptors are supported by 0 fighters! An element of four A/C may intercept! P-51D3A will attempt to stave off Zeke2T Missed Adjacent Intercept! Missed Adjacent Intercept! Missed Distant Intercept! Missed Distant Intercept! Missed Distant Intercept! Missed Distant Intercept! Missed Distant Intercept! Missed Distant Intercept! Possible interception by P-51s in: (8, 4) !!! Escort: 47 Sqn C No Intercept! Zeke is moving away from the bomber Stream! A A [(6, 6), (6, 5)] A4072TM Target Quad: A 4 Nick has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Possible interception by P-51s in: (6, 6) !!! Escort: 72 Sqn 4 2 P-51Ds may intercept! P-51D0H will attempt to stave off Zeke1P No Intercept! One P-51D may intercept! P-51D3A will attempt to stave off Zeke1P Zeke1P 100 4 29 2400 9 P-51D3A 100 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 0 fighters! Possible interception by P-51s in: (6, 7) !!! Escort: 72 Sqn 4 One P-51D may intercept! P-51D0H will attempt to stave off Zeke1P Attackers diverted! Zeke1P 100 4 29 2400 9 P-51D0H 100 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 0 fighters! No Intercept! No Intercept! Zeke is moving away from the bomber Stream! A A [(6, 6), (6, 7)] AB571PM Target Quad: A B Possible interception by P-51s in: (6, 9) !!! Escort: 47 Sqn: 0 No Intercept! No Intercept! Jack is moving away from the bomber Stream! A I [(6, 14), (6, 13), (6, 12), (6, 11)] AF2343M Target Quad: A A Possible interception by P-51s in: (6, 6) !!! Escort: 72 Sqn 4 2 P-51Ds may intercept! P-51D0H will attempt to stave off Nick4F Attackers diverted! No Intercept! 2 P-51Ds may intercept! P-51D3A will attempt to stave off Nick4F Possible interception by P-51s in: (6, 7) !!! Escort: 72 Sqn 4 2 P-51Ds may intercept! P-51D0H will attempt to stave off Nick4F One P-51D may intercept! P-51D36 will attempt to stave off Nick4F Nick4F 100 4 24 4400 9 P-51D36 -1.0285986808319802 4 28 7 9 Escort is supported by 1 fighters! Interceptors are supported by 0 fighters! No Intercept! Nick is moving away from the bomber Stream! A A [(6, 6), (6, 7)] AB424FM Target Quad: A B Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Frank holds position within the Grid: 1 0 Frank03 0600 Frank is moving within the Grid! 5 0 [(5, 0)] Frank holds position within the Grid: 6 5 Frank0O 0600 Frank holds position within the Grid: 6 6 Frank0P 0600 Frank is moving within the Grid! 7 4 [(7, 4)] Jack is moving within the Grid! 4 5 [(4, 5)] Frank is moving within the Grid! 4 2 [(4, 2)] Frank holds position within the Grid: 8 4 Frank12 0600 Nick is moving within the Grid! 9 0 [(9, 0)] Jack holds position within the Grid: 5 0 Jack4C 0600 Zeke is moving within the Grid! 6 2 [(6, 2)] Zeke holds position within the Grid: 4 5 Zeke2A 2400 Jack holds position within the Grid: 5 7 Jack3E 0600 Jack holds position within the Grid: 4 4 Jack3A 0600 Frank is moving within the Grid! 6 7 [(6, 7)] Zeke holds position within the Grid: 0 7 Zeke2T 2400 Nick is moving within the Grid! 5 8 [(5, 8)] Zeke is moving within the Grid! 4 6 [(4, 6)] Zeke holds position within the Grid: 5 7 Zeke1P 2400 Jack holds position within the Grid: 2 3 Jack43 0600 Nick is moving within the Grid! 4 2 [(4, 2)] Jack holds position within the Grid: 8 5 Jack3Y 0600 Frank is moving within the Grid! 5 3 [(5, 3)] Frank holds position within the Grid: 3 9 Frank1G 0600 Frank is moving within the Grid! 9 6 [(9, 6)] Zeke holds position within the Grid: 2 6 Zeke2H 2400 Zeke holds position within the Grid: 5 5 Zeke2I 2400 Zeke holds position within the Grid: 5 5 Zeke2J 2400 14 Frank has exited the Bomber Stream!! Frank is moving away from the bomber Stream! A N [(6, 19), (6, 18), (6, 17), (6, 16), (6, 15)] AJ330AM Target Quad: A A Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Missed Distant Intercept! Possible interception by P-51s in: (7, 9) !!! Escort: 47 Sqn 0 One P-51D may intercept! P-51D02 will attempt to stave off Frank11 Frank11 100 4 29 0600 9 P-51D02 -4.236005962028501 4 28 7 9 Escort is supported by 0 fighters! Interceptors are supported by 1 fighters! No Intercept! Missed Adjacent Intercept! Missed Adjacent Intercept! Missed Distant Intercept! Missed Distant Intercept! Frank is moving away from the bomber Stream! A G [(6, 12), (6, 11), (6, 10)] AE7311M Target Quad: A C Frank is moving away from the bomber Stream! A O [(6, 20), (6, 19), (6, 18)] AM8412M Target Quad: A A Nick has exited the Bomber Stream!! Zeke is moving away from the bomber Stream! A M [(6, 18), (6, 17), (6, 16), (6, 15), (6, 14)] AI5523M Target Quad: A C Jack is moving away from the bomber Stream! A U [(6, 26), (6, 25), (6, 24), (6, 23), (6, 22)] AQ573EM Target Quad: A 4 Jack has exited the Bomber Stream!! Frank is moving away from the bomber Stream! A O [(6, 20), (6, 19), (6, 18), (6, 17)] AL260YM Target Quad: A 4 Zeke has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Missed Distant Intercept! Missed Distant Intercept! Possible interception by P-51s in: (6, 9) !!! Escort: 47 Sqn: 0 2 P-51Ds may intercept! P-51D00 will attempt to stave off Jack43 Attackers diverted! 2 P-51Ds may intercept! P-51D2H will attempt to stave off Jack43 Possible interception by P-51s in: (6, 9) !!! Escort: 47 Sqn: 0 One P-51D may intercept! P-51D00 will attempt to stave off Jack43 Attackers diverted! Jack43 100 4 29 0600 9 P-51D00 60.16888035227943 4 28 7 9 Escort is supported by 1 fighters! Interceptors are supported by 0 fighters! 2 P-51Ds may intercept! P-51D2H will attempt to stave off Jack43 Jack is moving away from the bomber Stream! A F [(6, 11), (6, 10), (6, 9)] AD2343M Target Quad: A A Nick has exited the Bomber Stream!! Jack is moving away from the bomber Stream! A N [(6, 19), (6, 18), (6, 17)] AL853YM Target Quad: A C Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Frank is moving within the Grid! 1 0 [(1, 0), (2, 1), (3, 2)] Frank is moving within the Grid! 3 3 [(3, 3), (3, 4), (3, 5), (3, 6), (3, 7)] Frank is moving within the Grid! 6 5 [(6, 5), (6, 6), (7, 7), (7, 8), (8, 9)] Frank is moving within the Grid! 6 6 [(6, 6)] Frank is moving within the Grid! 3 6 [(3, 6), (4, 5), (4, 4)] Jack is moving within the Grid! 8 8 [(8, 8), (7, 7), (6, 6), (5, 5)] Frank is moving within the Grid! 7 3 [(7, 3), (6, 4), (6, 5)] Frank is moving within the Grid! 8 4 [(8, 4), (7, 4)] Nick is moving within the Grid! 5 5 [(5, 5)] Jack is moving within the Grid! 5 0 [(5, 0), (5, 1), (5, 2)] Zeke is moving within the Grid! 5 5 [(5, 5), (4, 5)] Zeke holds position within the Grid: 4 5 Zeke2A 2400 Jack is moving within the Grid! 5 7 [(5, 7), (5, 6), (4, 5)] Jack is moving within the Grid! 4 4 [(4, 4), (4, 5), (3, 6), (3, 7)] Frank is moving within the Grid! 2 6 [(2, 6), (3, 5)] Zeke is moving within the Grid! 0 7 [(0, 7), (0, 6), (1, 5)] Nick is moving within the Grid! 1 4 [(1, 4), (2, 4), (3, 3)] Zeke is moving within the Grid! 1 3 [(1, 3), (2, 4)] Zeke is moving within the Grid! 5 7 [(5, 7)] Jack is moving within the Grid! 2 3 [(2, 3), (3, 3)] Nick is moving within the Grid! 3 7 [(3, 7), (4, 7), (5, 6), (6, 6)] Jack is moving within the Grid! 8 5 [(8, 5), (7, 5), (6, 6)] Frank holds position within the Grid: 5 3 Frank1F 0600 Frank holds position within the Grid: 3 9 Frank1G 0600 Frank is moving within the Grid! 2 4 [(2, 4), (2, 3)] Zeke is moving within the Grid! 2 6 [(2, 6), (2, 5), (1, 4)] Zeke is moving within the Grid! 5 5 [(5, 5), (4, 4), (3, 4), (2, 3)] Zeke is moving within the Grid! 5 5 [(5, 5), (4, 6)] 4 Frank has exited the Bomber Stream!! Frank is moving away from the bomber Stream! A J [(6, 15), (6, 14)] AI370AM Target Quad: A A Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Jack is moving away from the bomber Stream! A K [(6, 16), (6, 15), (6, 14), (6, 13), (6, 12)] AG5530M Target Quad: A A Nick has exited the Bomber Stream!! Jack is moving away from the bomber Stream! A N [(6, 19)] AN674CM Target Quad: A B Zeke is moving away from the bomber Stream! A I [(6, 14), (6, 13), (6, 12)] AG2423M Target Quad: A C Jack is moving away from the bomber Stream! A Q [(6, 22), (6, 21), (6, 20)] AO453EM Target Quad: A 4 Jack has exited the Bomber Stream!! Frank is moving away from the bomber Stream! A L [(6, 17)] AL730YM Target Quad: A 4 Zeke has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Missed Distant Intercept! Possible interception by P-51s in: (7, 9) !!! Escort: 47 Sqn 0 No Intercept! No Intercept! Missed Adjacent Intercept! Possible interception by P-51s in: (6, 7) !!! Escort: 72 Sqn 4 An element of four A/C may intercept! P-51D0H will attempt to stave off Jack43 One P-51D may intercept! P-51D36 will attempt to stave off Jack43 Jack43 100 4 29 0600 9 P-51D36 -1.0285986808319802 4 28 7 9 Escort is supported by 1 fighters! Interceptors are supported by 0 fighters! No Intercept! Missed Distant Intercept! Missed Adjacent Intercept! Possible interception by P-51s in: (6, 6) !!! Escort: 72 Sqn 4 One P-51D may intercept! P-51D0H will attempt to stave off Jack43 Jack43 100 4 29 0600 9 P-51D0H 100 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 0 fighters! 2 P-51Ds may intercept! P-51D36 will attempt to stave off Jack43 An element of four A/C may intercept! P-51D3A will attempt to stave off Jack43 Possible interception by P-51s in: (6, 6) !!! Escort: 72 Sqn 4 3 P-51Ds may intercept! P-51D0H will attempt to stave off Jack43 Attackers diverted! No Intercept! An element of four A/C may intercept! P-51D3A will attempt to stave off Jack43 Jack is moving away from the bomber Stream! A D [(6, 9), (6, 8), (6, 7), (6, 6)] AA9543M Target Quad: A A Nick has exited the Bomber Stream!! Jack is moving away from the bomber Stream! A L [(6, 17), (6, 16), (6, 15)] AJ273YM Target Quad: A C Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Frank is moving within the Grid! 6 5 [(6, 5)] Frank holds position within the Grid: 3 7 Frank0A 0600 Frank holds position within the Grid: 8 9 Frank0O 0600 Frank holds position within the Grid: 1 2 Frank0P 0600 Frank holds position within the Grid: 6 2 Frank0R 0600 Jack is moving within the Grid! 5 5 [(5, 5)] Frank is moving within the Grid! 4 8 [(4, 8)] Frank is moving within the Grid! 2 3 [(2, 3)] Nick holds position within the Grid: 3 0 Nick4I 4400 Jack holds position within the Grid: 6 7 Jack4C 0600 Zeke is moving within the Grid! 2 4 [(2, 4)] Zeke is moving within the Grid! 4 5 [(4, 5)] Jack is moving within the Grid! 4 5 [(4, 5), (3, 4)] Jack is moving within the Grid! 3 7 [(3, 7)] Frank holds position within the Grid: 7 3 Frank0Y 0600 Zeke holds position within the Grid: 1 5 Zeke2T 2400 Nick holds position within the Grid: 3 3 Nick4R 4400 Zeke holds position within the Grid: 2 4 Zeke2E 2400 Zeke is moving within the Grid! 7 7 [(7, 7)] Jack holds position within the Grid: 9 5 Jack43 0600 Nick is moving within the Grid! 6 6 [(6, 6)] Jack holds position within the Grid: 2 7 Jack3Y 0600 Frank is moving within the Grid! 5 3 [(5, 3)] Frank holds position within the Grid: 3 9 Frank1G 0600 Frank holds position within the Grid: 2 3 Frank1H 0600 Zeke holds position within the Grid: 1 4 Zeke2H 2400 Zeke holds position within the Grid: 2 3 Zeke2I 2400 Zeke holds position within the Grid: 4 6 Zeke2J 2400 -6 26 Aircraft reaches Main Combat Zone! 10 Aircraft approaches Main Combat Zone! 3 Aircraft reaches Main Combat Zone! 10 Aircraft approaches Main Combat Zone! 1 Tactical Movement Tactical Time: 20 seconds in the Naval dimension. Bomber_stream Frank has exited the Bomber Stream!! Frank is moving away from the bomber Stream! A I [(6, 14), (6, 13), (6, 12)] AG370AM Target Quad: A A Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Jack is moving away from the bomber Stream! A G [(6, 12)] AG3530M Target Quad: A A Possible interception by P-51s in: (6, 9) !!! Escort: 47 Sqn: 0 No Intercept! One P-51D may intercept! P-51D2H will attempt to stave off Frank11 Frank11 100 4 29 0600 9 P-51D2H 58.629474056365716 4 28 7 9 Escort is supported by 1 fighters! Interceptors are supported by 1 fighters! Possible interception by P-51s in: (6, 9) !!! Escort: 47 Sqn: 0 No Intercept! No Intercept! Possible interception by P-51s in: (5, 7) !!! Escort: 47 Sqn 1 An element of four A/C may intercept! P-51D05 will attempt to stave off Frank11 Attackers diverted! An element of four A/C may intercept! P-51D2M will attempt to stave off Frank11 Attackers diverted! One P-51D may intercept! P-51D2Q will attempt to stave off Frank11 Frank11 100 4 29 0600 9 P-51D2Q 100 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 1 fighters! Frank is moving away from the bomber Stream! A E [(6, 10), (6, 9), (6, 8)] AC7811M Target Quad: A C Frank is moving away from the bomber Stream! A M [(6, 18), (6, 17)] AL7212M Target Quad: A A Nick has exited the Bomber Stream!! Jack is moving away from the bomber Stream! A N [(6, 19)] AN674CM Target Quad: A B Possible interception by P-51s in: (6, 9) !!! Escort: 47 Sqn: 0 One P-51D may intercept! P-51D00 will attempt to stave off Zeke23 Attackers diverted! Zeke23 100 4 29 2400 9 P-51D00 60.16888035227943 4 28 7 9 Escort is supported by 1 fighters! Interceptors are supported by 2 fighters! One P-51D may intercept! P-51D2H will attempt to stave off Zeke23 Zeke23 100 4 29 2400 9 P-51D2H 58.629474056365716 4 28 7 9 Escort is supported by 1 fighters! Interceptors are supported by 2 fighters! Possible interception by P-51s in: (6, 9) !!! Escort: 47 Sqn: 0 No Intercept! One P-51D may intercept! P-51D2H will attempt to stave off Zeke23 Zeke23 100 4 29 2400 9 P-51D2H 58.629474056365716 4 28 7 9 Escort is supported by 1 fighters! Interceptors are supported by 2 fighters! Possible interception by P-51s in: (6, 9) !!! Escort: 47 Sqn: 0 One P-51D may intercept! P-51D00 will attempt to stave off Zeke23 Zeke23 100 4 29 2400 9 P-51D00 60.16888035227943 4 28 7 9 Escort is supported by 1 fighters! Interceptors are supported by 2 fighters! One P-51D may intercept! P-51D2H will attempt to stave off Zeke23 Zeke23 100 4 29 2400 9 P-51D2H 58.629474056365716 4 28 7 9 Escort is supported by 1 fighters! Interceptors are supported by 2 fighters! Missed Adjacent Intercept! Possible interception by P-51s in: (6, 7) !!! Escort: 72 Sqn 4 An element of four A/C may intercept! P-51D0H will attempt to stave off Zeke23 Attackers diverted! One P-51D may intercept! P-51D36 will attempt to stave off Zeke23 Zeke23 100 4 29 2400 9 P-51D36 -1.0285986808319802 4 28 7 9 Escort is supported by 1 fighters! Interceptors are supported by 2 fighters! No Intercept! Zeke is moving away from the bomber Stream! A G [(6, 12), (6, 11), (6, 10), (6, 9), (6, 8)] AC2723M Target Quad: A C Possible interception by P-51s in: (6, 29) !!! Escort: 47 Sqn: 0 One P-51D may intercept! P-51D00 will attempt to stave off Zeke2A Attackers diverted! Zeke2A 100 4 29 2400 9 P-51D00 60.16888035227943 4 28 7 9 Escort is supported by 1 fighters! Interceptors are supported by 2 fighters! 2 P-51Ds may intercept! P-51D2H will attempt to stave off Zeke2A Missed Distant Intercept! Possible interception by P-51s in: (6, 29) !!! Escort: 47 Sqn: 0 One P-51D may intercept! P-51D00 will attempt to stave off Zeke2A Zeke2A 100 4 29 2400 9 P-51D00 60.16888035227943 4 28 7 9 Escort is supported by 1 fighters! Interceptors are supported by 2 fighters! One P-51D may intercept! P-51D2H will attempt to stave off Zeke2A Zeke2A 100 4 29 2400 9 P-51D2H 58.629474056365716 4 28 7 9 Escort is supported by 1 fighters! Interceptors are supported by 2 fighters! Zeke is moving away from the bomber Stream! A W [(6, 28), (6, 27), (6, 26), (6, 25), (6, 24)] AS472AM Target Quad: A A Jack is moving away from the bomber Stream! A O [(6, 20), (6, 19), (6, 18), (6, 17), (6, 16)] AK343EM Target Quad: A 4 Jack has exited the Bomber Stream!! Frank is moving away from the bomber Stream! A L [(6, 17), (6, 16)] AK730YM Target Quad: A 4 Zeke has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack is moving away from the bomber Stream! A J [(6, 15)] AJ273YM Target Quad: A C Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Frank holds position within the Grid: 7 3 Frank03 0600 Frank holds position within the Grid: 3 7 Frank0A 0600 Frank holds position within the Grid: 8 9 Frank0O 0600 Frank holds position within the Grid: 1 2 Frank0P 0600 Frank holds position within the Grid: 6 2 Frank0R 0600 Jack holds position within the Grid: 3 5 Jack30 0600 Frank holds position within the Grid: 7 8 Frank11 0600 Frank holds position within the Grid: 7 2 Frank12 0600 Nick holds position within the Grid: 3 0 Nick4I 4400 Jack holds position within the Grid: 6 7 Jack4C 0600 Zeke holds position within the Grid: 2 7 Zeke23 2400 Zeke holds position within the Grid: 4 7 Zeke2A 2400 Jack holds position within the Grid: 3 4 Jack3E 0600 Jack holds position within the Grid: 5 5 Jack3A 0600 Frank holds position within the Grid: 7 3 Frank0Y 0600 Zeke holds position within the Grid: 1 5 Zeke2T 2400 Nick holds position within the Grid: 3 3 Nick4R 4400 Zeke holds position within the Grid: 2 4 Zeke2E 2400 Zeke holds position within the Grid: 6 4 Zeke1P 2400 Jack holds position within the Grid: 9 5 Jack43 0600 Nick holds position within the Grid: 6 3 Nick4F 4400 Jack holds position within the Grid: 2 7 Jack3Y 0600 Frank holds position within the Grid: 7 4 Frank1F 0600 Frank holds position within the Grid: 3 9 Frank1G 0600 Frank holds position within the Grid: 2 3 Frank1H 0600 Zeke holds position within the Grid: 1 4 Zeke2H 2400 Zeke holds position within the Grid: 2 3 Zeke2I 2400 Zeke holds position within the Grid: 4 6 Zeke2J 2400 19 Frank has exited the Bomber Stream!! Frank is moving away from the bomber Stream! A G [(6, 12)] AG370AM Target Quad: A A Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Missed Distant Intercept! Possible interception by P-51s in: (7, 9) !!! Escort: 47 Sqn 0 No Intercept! No Intercept! Jack is moving away from the bomber Stream! A G [(6, 12), (6, 11)] AF3530M Target Quad: A A Frank has exited the Bomber Stream!! Frank is moving away from the bomber Stream! A L [(6, 17)] AL7212M Target Quad: A A Nick has exited the Bomber Stream!! Jack is moving away from the bomber Stream! A N [(6, 19)] AN674CM Target Quad: A B Zeke has exited the Bomber Stream!! Jack is moving away from the bomber Stream! A K [(6, 16), (6, 15), (6, 14), (6, 13)] AH343EM Target Quad: A 4 Jack has exited the Bomber Stream!! Frank is moving away from the bomber Stream! A K [(6, 16), (6, 15), (6, 14), (6, 13), (6, 12)] AG730YM Target Quad: A 4 Zeke has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Missed Distant Intercept! Possible interception by P-51s in: (7, 9) !!! Escort: 47 Sqn 0 No Intercept! 2 P-51Ds may intercept! P-51D2K will attempt to stave off Jack3Y Attackers diverted! Jack is moving away from the bomber Stream! A J [(6, 15), (6, 14), (6, 13), (6, 12), (6, 11)] AF273YM Target Quad: A C Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Frank holds position within the Grid: 7 3 Frank03 0600 Frank holds position within the Grid: 3 7 Frank0A 0600 Frank holds position within the Grid: 8 9 Frank0O 0600 Frank holds position within the Grid: 1 2 Frank0P 0600 Frank holds position within the Grid: 6 2 Frank0R 0600 Jack holds position within the Grid: 3 5 Jack30 0600 Frank holds position within the Grid: 7 8 Frank11 0600 Frank holds position within the Grid: 7 2 Frank12 0600 Nick holds position within the Grid: 3 0 Nick4I 4400 Jack holds position within the Grid: 6 7 Jack4C 0600 Zeke holds position within the Grid: 2 7 Zeke23 2400 Zeke holds position within the Grid: 4 7 Zeke2A 2400 Jack holds position within the Grid: 3 4 Jack3E 0600 Jack holds position within the Grid: 5 5 Jack3A 0600 Frank holds position within the Grid: 7 3 Frank0Y 0600 Zeke holds position within the Grid: 1 5 Zeke2T 2400 Nick holds position within the Grid: 3 3 Nick4R 4400 Zeke holds position within the Grid: 2 4 Zeke2E 2400 Zeke holds position within the Grid: 6 4 Zeke1P 2400 Jack holds position within the Grid: 9 5 Jack43 0600 Nick holds position within the Grid: 6 3 Nick4F 4400 Jack holds position within the Grid: 2 7 Jack3Y 0600 Frank holds position within the Grid: 7 4 Frank1F 0600 Frank holds position within the Grid: 3 9 Frank1G 0600 Frank holds position within the Grid: 2 3 Frank1H 0600 Zeke holds position within the Grid: 1 4 Zeke2H 2400 Zeke holds position within the Grid: 2 3 Zeke2I 2400 Zeke holds position within the Grid: 4 6 Zeke2J 2400 18 Frank has exited the Bomber Stream!! Frank is moving away from the bomber Stream! A G [(6, 12)] AG370AM Target Quad: A A Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Possible interception by P-51s in: (6, 9) !!! Escort: 47 Sqn: 0 No Intercept! No Intercept! Missed Adjacent Intercept! Possible interception by P-51s in: (7, 9) !!! Escort: 47 Sqn 0 One P-51D may intercept! P-51D02 will attempt to stave off Jack30 Jack30 100 4 29 0600 9 P-51D02 -4.236005962028501 4 28 7 9 Escort is supported by 0 fighters! Interceptors are supported by 0 fighters! 2 P-51Ds may intercept! P-51D2K will attempt to stave off Jack30 Dogfight underway! Harutango! Aircraft is currently airborne! Harutango! Jack30 has taken off successfully with 1 engines working. 5D002KB Check Quad / Inner P-51D attacks Jack with 0.62 damage P-51D2K has no working gun positions Jack's health is now 99.38 P-51DP-51D2K 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =00030M Check Quad / Inner Jack attacks P-51D with 5.08 damage Jack30 fires, 5 gun positions remaining P-51D's health is now 46.54 JackJack30 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 5D002KB Check Quad / Inner P-51D attacks Jack with 5.40 damage P-51D2K has no working gun positions Jack's health is now 93.98 P-51DP-51D2K 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =00030M Check Quad / Inner Jack attacks P-51D with 5.43 damage Jack30 fires, 4 gun positions remaining P-51D's health is now 41.11 JackJack30 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 5D002KB Check Quad / Inner P-51D attacks Jack with 1.42 damage P-51D2K has no working gun positions Jack's health is now 92.57 P-51DP-51D2K 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 5D002KB Check Quad / Inner P-51D attacks Jack with 1.69 damage P-51D2K has no working gun positions Jack's health is now 90.88 P-51DP-51D2K 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 5D002KB Check Quad / Inner P-51D attacks Jack with 5.19 damage P-51D2K has no working gun positions Jack's health is now 85.69 P-51DP-51D2K 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! split_s Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =00030M Check Quad / Inner Jack attacks P-51D with 3.05 damage Jack30 fires, 3 gun positions remaining P-51D's health is now 38.06 JackJack30 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 5D002KB Check Quad / Inner P-51D attacks Jack with 2.50 damage P-51D2K has no working gun positions Jack's health is now 83.19 P-51DP-51D2K 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 5D002KB Check Quad / Inner P-51D attacks Jack with 2.10 damage P-51D2K has no working gun positions Jack's health is now 81.09 P-51DP-51D2K 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 5D002KB Check Quad / Inner P-51D attacks Jack with 4.69 damage P-51D2K has no working gun positions Jack's health is now 76.40 P-51DP-51D2K 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 5D002KB Check Quad / Inner P-51D attacks Jack with 1.39 damage P-51D2K has no working gun positions Jack's health is now 75.01 P-51DP-51D2K 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 5D002KB Check Quad / Inner P-51D attacks Jack with 2.65 damage P-51D2K has no working gun positions Jack's health is now 72.36 P-51DP-51D2K 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =00030M Check Quad / Inner Jack attacks P-51D with 0.89 damage Jack30 fires, 2 gun positions remaining P-51D's health is now 37.18 JackJack30 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 5D002KB Check Quad / Inner P-51D attacks Jack with 0.18 damage P-51D2K has no working gun positions Jack's health is now 72.18 P-51DP-51D2K 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 5D002KB Check Quad / Inner P-51D attacks Jack with 1.00 damage P-51D2K has no working gun positions Jack's health is now 71.18 P-51DP-51D2K 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! high_yo_yo Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! immelmann_turn Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =00030M Check Quad / Inner Jack attacks P-51D with 0.06 damage Jack30 fires, 1 gun positions remaining P-51D's health is now 37.11 JackJack30 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 5D002KB Check Quad / Inner P-51D attacks Jack with 2.71 damage P-51D2K has no working gun positions Jack's health is now 68.47 P-51DP-51D2K 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 5D002KB Check Quad / Inner P-51D attacks Jack with 2.35 damage P-51D2K has no working gun positions Jack's health is now 66.12 P-51DP-51D2K 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! energy_fighting Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =00030M Check Quad / Inner Jack attacks P-51D with 4.40 damage Jack30 fires, 0 gun positions remaining P-51D's health is now 32.71 JackJack30 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =00030M Check Quad / Inner Jack attacks P-51D with 3.88 damage Jack30 has no working gun positions P-51D's health is now 28.82 JackJack30 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 5D002KB Check Quad / Inner P-51D attacks Jack with 5.54 damage P-51D2K has no working gun positions Jack's health is now 60.58 P-51DP-51D2K 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =00030M Check Quad / Inner Jack attacks P-51D with 1.75 damage Jack30 has no working gun positions P-51D's health is now 27.08 JackJack30 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! high_yo_yo Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 5D002KB Check Quad / Inner P-51D attacks Jack with 3.00 damage P-51D2K has no working gun positions Jack's health is now 57.58 P-51DP-51D2K 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! lead_pursuit Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 5D002KB Check Quad / Inner P-51D attacks Jack with 4.09 damage P-51D2K has no working gun positions Jack's health is now 53.49 P-51DP-51D2K 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! lead_pursuit Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 5D002KB Check Quad / Inner P-51D attacks Jack with 5.45 damage P-51D2K has no working gun positions Jack's health is now 48.04 P-51DP-51D2K 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =00030M Check Quad / Inner Jack attacks P-51D with 0.56 damage Jack30 has no working gun positions P-51D's health is now 26.51 JackJack30 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! split_s Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =00030M Check Quad / Inner Jack attacks P-51D with 1.40 damage Jack30 has no working gun positions P-51D's health is now 25.11 JackJack30 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 5D002KB Check Quad / Inner P-51D attacks Jack with 0.92 damage P-51D2K has no working gun positions Jack's health is now 47.12 P-51DP-51D2K 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 5D002KB Check Quad / Inner P-51D attacks Jack with 5.56 damage P-51D2K has no working gun positions Jack's health is now 41.56 P-51DP-51D2K 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =00030M Check Quad / Inner Jack attacks P-51D with 4.99 damage Jack30 has no working gun positions P-51D's health is now 20.13 JackJack30 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 5D002KB Check Quad / Inner P-51D attacks Jack with 3.33 damage P-51D2K has no working gun positions Jack's health is now 38.22 P-51DP-51D2K 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 5D002KB Check Quad / Inner P-51D attacks Jack with 3.54 damage P-51D2K has no working gun positions Jack's health is now 34.69 P-51DP-51D2K 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 5D002KB Check Quad / Inner P-51D attacks Jack with 0.48 damage P-51D2K has no working gun positions Jack's health is now 34.21 P-51DP-51D2K 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 5D002KB Check Quad / Inner P-51D attacks Jack with 0.14 damage P-51D2K has no working gun positions Jack's health is now 34.07 P-51DP-51D2K 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 5D002KB Check Quad / Inner P-51D attacks Jack with 1.94 damage P-51D2K has no working gun positions Jack's health is now 32.13 P-51DP-51D2K 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 5D002KB Check Quad / Inner P-51D attacks Jack with 1.36 damage P-51D2K has no working gun positions Jack's health is now 30.77 P-51DP-51D2K 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 5D002KB Check Quad / Inner P-51D attacks Jack with 5.31 damage P-51D2K has no working gun positions Jack's health is now 25.46 P-51DP-51D2K 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 5D002KB Check Quad / Inner P-51D attacks Jack with 0.52 damage P-51D2K has no working gun positions Jack's health is now 24.95 P-51DP-51D2K 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 5D002KB Check Quad / Inner P-51D attacks Jack with 3.63 damage P-51D2K has no working gun positions Jack's health is now 21.32 P-51DP-51D2K 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! high_yo_yo Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 5D002KB Check Quad / Inner P-51D attacks Jack with 4.66 damage P-51D2K has no working gun positions Jack's health is now 16.66 P-51DP-51D2K 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 5D002KB Check Quad / Inner P-51D attacks Jack with 3.09 damage P-51D2K has no working gun positions Jack's health is now 13.57 P-51DP-51D2K 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =00030M Check Quad / Inner Jack attacks P-51D with 2.03 damage Jack30 has no working gun positions P-51D's health is now 18.09 JackJack30 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 5D002KB Check Quad / Inner P-51D attacks Jack with 1.45 damage P-51D2K has no working gun positions Jack's health is now 12.12 P-51DP-51D2K 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 5D002KB Check Quad / Inner P-51D attacks Jack with 1.55 damage P-51D2K has no working gun positions Jack's health is now 10.57 P-51DP-51D2K 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 5D002KB Check Quad / Inner P-51D attacks Jack with 3.24 damage P-51D2K has no working gun positions Jack's health is now 7.33 P-51DP-51D2K 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 5D002KB Check Quad / Inner P-51D attacks Jack with 2.03 damage P-51D2K has no working gun positions Jack's health is now 5.30 P-51DP-51D2K 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 5D002KB Check Quad / Inner P-51D attacks Jack with 3.47 damage P-51D2K has no working gun positions Jack's health is now 1.83 P-51DP-51D2K 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 5D002KB Check Quad / Inner P-51D attacks Jack with 4.51 damage P-51D2K has no working gun positions Jack has been shot down! P-51DP-51D2K 28 Cycle One Cycle Two Cycle Three Jack is moving away from the bomber Stream! A F [(6, 11), (6, 10)] AE3530M Target Quad: A A Frank has exited the Bomber Stream!! Frank is moving away from the bomber Stream! A L [(6, 17), (6, 16)] AK7212M Target Quad: A A Nick has exited the Bomber Stream!! Jack is moving away from the bomber Stream! A N [(6, 19), (6, 18), (6, 17), (6, 16)] AK674CM Target Quad: A B Zeke has exited the Bomber Stream!! Zeke is moving away from the bomber Stream! A S [(6, 24), (6, 23)] AR472AM Target Quad: A A Possible interception by P-51s in: (6, 9) !!! Escort: 47 Sqn: 0 One P-51D may intercept! P-51D00 will attempt to stave off Jack3E Jack3E 100 4 29 0600 9 P-51D00 60.16888035227943 4 28 7 9 Escort is supported by 1 fighters! Interceptors are supported by 0 fighters! 2 P-51Ds may intercept! P-51D2H will attempt to stave off Jack3E Jack is moving away from the bomber Stream! A H [(6, 13), (6, 12), (6, 11)] AF343EM Target Quad: A 4 Jack has exited the Bomber Stream!! Possible interception by P-51s in: (6, 9) !!! Escort: 47 Sqn: 0 2 P-51Ds may intercept! P-51D00 will attempt to stave off Frank0Y 2 P-51Ds may intercept! P-51D2H will attempt to stave off Frank0Y Possible interception by P-51s in: (6, 9) !!! Escort: 47 Sqn: 0 2 P-51Ds may intercept! P-51D00 will attempt to stave off Frank0Y One P-51D may intercept! P-51D2H will attempt to stave off Frank0Y Frank0Y -2.426085243118774 4 29 0600 9 P-51D2H 58.629474056365716 4 28 7 9 Escort is supported by 1 fighters! Interceptors are supported by 0 fighters! Possible interception by P-51s in: (6, 9) !!! Escort: 47 Sqn: 0 2 P-51Ds may intercept! P-51D00 will attempt to stave off Frank0Y One P-51D may intercept! P-51D2H will attempt to stave off Frank0Y Frank0Y -2.426085243118774 4 29 0600 9 P-51D2H 58.629474056365716 4 28 7 9 Escort is supported by 1 fighters! Interceptors are supported by 0 fighters! Frank is moving away from the bomber Stream! A G [(6, 12), (6, 11), (6, 10), (6, 9)] AD730YM Target Quad: A 4 Zeke has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Missed Distant Intercept! Missed Distant Intercept! Possible interception by P-51s in: (6, 9) !!! Escort: 47 Sqn: 0 2 P-51Ds may intercept! P-51D00 will attempt to stave off Jack3Y No Intercept! Jack is moving away from the bomber Stream! A F [(6, 11), (6, 10)] AE273YM Target Quad: A C Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Frank holds position within the Grid: 7 3 Frank03 0600 Frank holds position within the Grid: 3 7 Frank0A 0600 Frank holds position within the Grid: 8 9 Frank0O 0600 Frank holds position within the Grid: 1 2 Frank0P 0600 Frank holds position within the Grid: 6 2 Frank0R 0600 Jack holds position within the Grid: 3 5 Jack30 0600 Frank holds position within the Grid: 7 8 Frank11 0600 Frank holds position within the Grid: 7 2 Frank12 0600 Nick holds position within the Grid: 3 0 Nick4I 4400 Jack holds position within the Grid: 6 7 Jack4C 0600 Zeke holds position within the Grid: 2 7 Zeke23 2400 Zeke holds position within the Grid: 4 7 Zeke2A 2400 Jack holds position within the Grid: 3 4 Jack3E 0600 Jack holds position within the Grid: 5 5 Jack3A 0600 Frank holds position within the Grid: 7 3 Frank0Y 0600 Zeke holds position within the Grid: 1 5 Zeke2T 2400 Nick holds position within the Grid: 3 3 Nick4R 4400 Zeke holds position within the Grid: 2 4 Zeke2E 2400 Zeke holds position within the Grid: 6 4 Zeke1P 2400 Jack holds position within the Grid: 9 5 Jack43 0600 Nick holds position within the Grid: 6 3 Nick4F 4400 Jack holds position within the Grid: 2 7 Jack3Y 0600 Frank holds position within the Grid: 7 4 Frank1F 0600 Frank holds position within the Grid: 3 9 Frank1G 0600 Frank holds position within the Grid: 2 3 Frank1H 0600 Zeke holds position within the Grid: 1 4 Zeke2H 2400 Zeke holds position within the Grid: 2 3 Zeke2I 2400 Zeke holds position within the Grid: 4 6 Zeke2J 2400 17 Frank has exited the Bomber Stream!! Missed Distant Intercept! Missed Distant Intercept! Missed Adjacent Intercept! Possible interception by P-51s in: (7, 9) !!! Escort: 47 Sqn 0 No Intercept! One P-51D may intercept! P-51D2K will attempt to stave off Frank0A Frank0A 100 4 29 0600 9 P-51D2K 18.09287295897622 4 28 7 9 Escort is supported by 1 fighters! Interceptors are supported by 2 fighters! Possible interception by P-51s in: (6, 9) !!! Escort: 47 Sqn: 0 2 P-51Ds may intercept! P-51D00 will attempt to stave off Frank0A No Intercept! Frank is moving away from the bomber Stream! A G [(6, 12), (6, 11), (6, 10), (6, 9)] AD370AM Target Quad: A A Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank is moving away from the bomber Stream! A K [(6, 16), (6, 15), (6, 14), (6, 13)] AH7212M Target Quad: A A Nick has exited the Bomber Stream!! Jack is moving away from the bomber Stream! A K [(6, 16)] AK674CM Target Quad: A B Zeke has exited the Bomber Stream!! Zeke is moving away from the bomber Stream! A R [(6, 23), (6, 22)] AQ472AM Target Quad: A A Missed Distant Intercept! Missed Distant Intercept! Missed Adjacent Intercept! Possible interception by P-51s in: (7, 9) !!! Escort: 47 Sqn 0 One P-51D may intercept! P-51D02 will attempt to stave off Jack3E Jack3E 100 4 29 0600 9 P-51D02 -4.236005962028501 4 28 7 9 Escort is supported by 0 fighters! Interceptors are supported by 0 fighters! 2 P-51Ds may intercept! P-51D2K will attempt to stave off Jack3E Attackers diverted! Jack is moving away from the bomber Stream! A F [(6, 11), (6, 10)] AE343EM Target Quad: A 4 Jack has exited the Bomber Stream!! Possible interception by P-51s in: (6, 9) !!! Escort: 47 Sqn: 0 One P-51D may intercept! P-51D00 will attempt to stave off Frank0Y Attackers diverted! Frank0Y -2.426085243118774 4 29 0600 9 P-51D00 60.16888035227943 4 28 7 9 Escort is supported by 1 fighters! Interceptors are supported by 0 fighters! No Intercept! Possible interception by P-51s in: (5, 7) !!! Escort: 47 Sqn 1 3 P-51Ds may intercept! P-51D05 will attempt to stave off Frank0Y No Intercept! One P-51D may intercept! P-51D2Q will attempt to stave off Frank0Y Frank0Y -2.426085243118774 4 29 0600 9 P-51D2Q 100 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 0 fighters! Possible interception by P-51s in: (6, 7) !!! Escort: 72 Sqn 4 No Intercept! 2 P-51Ds may intercept! P-51D36 will attempt to stave off Frank0Y An element of four A/C may intercept! P-51D3A will attempt to stave off Frank0Y Attackers diverted! Frank is moving away from the bomber Stream! A D [(6, 9), (6, 8), (6, 7)] AB730YM Target Quad: A 4 Zeke has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Possible interception by P-51s in: (6, 9) !!! Escort: 47 Sqn: 0 One P-51D may intercept! P-51D00 will attempt to stave off Jack3Y Jack3Y 100 4 29 0600 9 P-51D00 60.16888035227943 4 28 7 9 Escort is supported by 1 fighters! Interceptors are supported by 0 fighters! One P-51D may intercept! P-51D2H will attempt to stave off Jack3Y Jack3Y 100 4 29 0600 9 P-51D2H 58.629474056365716 4 28 7 9 Escort is supported by 1 fighters! Interceptors are supported by 0 fighters! Possible interception by P-51s in: (6, 9) !!! Escort: 47 Sqn: 0 No Intercept! No Intercept! Possible interception by P-51s in: (5, 7) !!! Escort: 47 Sqn 1 No Intercept! One P-51D may intercept! P-51D2M will attempt to stave off Jack3Y Jack3Y 100 4 29 0600 9 P-51D2M 100 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 0 fighters! 2 P-51Ds may intercept! P-51D2Q will attempt to stave off Jack3Y Jack is moving away from the bomber Stream! A E [(6, 10), (6, 9), (6, 8)] AC273YM Target Quad: A C Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Frank is moving within the Grid! 7 3 [(7, 3), (6, 4)] Frank is moving within the Grid! 3 7 [(3, 7)] Frank is moving within the Grid! 8 9 [(8, 9), (8, 8)] Frank is moving within the Grid! 1 2 [(1, 2), (2, 3)] Frank is moving within the Grid! 6 2 [(6, 2), (6, 3)] Jack is moving within the Grid! 3 5 [(3, 5), (4, 5)] Frank is moving within the Grid! 7 8 [(7, 8)] Frank holds position within the Grid: 7 2 Frank12 0600 Nick holds position within the Grid: 3 0 Nick4I 4400 Jack is moving within the Grid! 6 7 [(6, 7), (5, 7)] Zeke is moving within the Grid! 2 7 [(2, 7)] Zeke holds position within the Grid: 4 7 Zeke2A 2400 Jack is moving within the Grid! 3 4 [(3, 4), (2, 5)] Jack is moving within the Grid! 5 5 [(5, 5), (4, 5)] Frank is moving within the Grid! 7 3 [(7, 3), (6, 3)] Zeke is moving within the Grid! 1 5 [(1, 5)] Nick is moving within the Grid! 3 3 [(3, 3)] Zeke holds position within the Grid: 2 4 Zeke2E 2400 Zeke is moving within the Grid! 6 4 [(6, 4), (7, 4)] Jack is moving within the Grid! 9 5 [(9, 5), (8, 4)] Nick holds position within the Grid: 6 3 Nick4F 4400 Jack is moving within the Grid! 2 7 [(2, 7), (3, 6)] Frank is moving within the Grid! 7 4 [(7, 4)] Frank holds position within the Grid: 3 9 Frank1G 0600 Frank is moving within the Grid! 2 3 [(2, 3), (1, 4)] Zeke is moving within the Grid! 1 4 [(1, 4)] Zeke holds position within the Grid: 2 3 Zeke2I 2400 Zeke holds position within the Grid: 4 6 Zeke2J 2400 9 Frank has exited the Bomber Stream!! Possible interception by P-51s in: (6, 9) !!! Escort: 47 Sqn: 0 No Intercept! 2 P-51Ds may intercept! P-51D2H will attempt to stave off Frank0A Possible interception by P-51s in: (5, 7) !!! Escort: 47 Sqn 1 2 P-51Ds may intercept! P-51D05 will attempt to stave off Frank0A Attackers diverted! 3 P-51Ds may intercept! P-51D2M will attempt to stave off Frank0A 2 P-51Ds may intercept! P-51D2Q will attempt to stave off Frank0A Missed Distant Intercept! Missed Adjacent Intercept! Possible interception by P-51s in: (6, 6) !!! Escort: 72 Sqn 4 2 P-51Ds may intercept! P-51D0H will attempt to stave off Frank0A One P-51D may intercept! P-51D36 will attempt to stave off Frank0A Attackers diverted! Frank0A 100 4 29 0600 9 P-51D36 -1.0285986808319802 4 28 7 9 Escort is supported by 1 fighters! Interceptors are supported by 2 fighters! One P-51D may intercept! P-51D3A will attempt to stave off Frank0A Frank0A 100 4 29 0600 9 P-51D3A 100 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 2 fighters! Missed Distant Intercept! Missed Adjacent Intercept! Missed Adjacent Intercept! Possible interception by P-51s in: (7, 5) !!! Escort: 72 Sqn D 2 P-51Ds may intercept! P-51D2F will attempt to stave off Frank0A Frank is moving away from the bomber Stream! A D [(6, 9), (6, 8), (6, 7), (6, 6)] AA440AM Target Quad: A A Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke is moving away from the bomber Stream! A Q [(6, 22), (6, 21), (6, 20), (6, 19), (6, 18)] AM472AM Target Quad: A A Possible interception by P-51s in: (6, 9) !!! Escort: 47 Sqn: 0 2 P-51Ds may intercept! P-51D00 will attempt to stave off Jack3E One P-51D may intercept! P-51D2H will attempt to stave off Jack3E Jack3E 100 4 29 0600 9 P-51D2H 58.629474056365716 4 28 7 9 Escort is supported by 1 fighters! Interceptors are supported by 0 fighters! Possible interception by P-51s in: (6, 9) !!! Escort: 47 Sqn: 0 2 P-51Ds may intercept! P-51D00 will attempt to stave off Jack3E Attackers diverted! No Intercept! Missed Adjacent Intercept! Missed Adjacent Intercept! Possible interception by P-51s in: (6, 9) !!! Escort: 47 Sqn: 0 2 P-51Ds may intercept! P-51D00 will attempt to stave off Jack3E Dogfight underway! Harutango! Aircraft is currently airborne! Harutango! Jack3E has taken off successfully with 1 engines working. AD0000B Check Quad / Inner P-51D attacks Jack with 1.42 damage P-51D00 has no working gun positions Jack's health is now 98.58 P-51DP-51D00 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! #5003EM Check Quad / Inner Jack attacks P-51D with 3.77 damage Jack3E fires, 5 gun positions remaining P-51D's health is now 56.40 JackJack3E 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! AD0000B Check Quad / Inner P-51D attacks Jack with 4.92 damage P-51D00 has no working gun positions Jack's health is now 93.66 P-51DP-51D00 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! AD0000B Check Quad / Inner P-51D attacks Jack with 1.28 damage P-51D00 has no working gun positions Jack's health is now 92.37 P-51DP-51D00 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! AD0000B Check Quad / Inner P-51D attacks Jack with 3.89 damage P-51D00 has no working gun positions Jack's health is now 88.48 P-51DP-51D00 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! #5003EM Check Quad / Inner Jack attacks P-51D with 1.12 damage Jack3E fires, 4 gun positions remaining P-51D's health is now 55.28 JackJack3E 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! energy_fighting Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! AD0000B Check Quad / Inner P-51D attacks Jack with 5.92 damage P-51D00 has no working gun positions Jack's health is now 82.56 P-51DP-51D00 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! energy_fighting Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! AD0000B Check Quad / Inner P-51D attacks Jack with 3.17 damage P-51D00 has no working gun positions Jack's health is now 79.38 P-51DP-51D00 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! energy_fighting Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! AD0000B Check Quad / Inner P-51D attacks Jack with 3.64 damage P-51D00 has no working gun positions Jack's health is now 75.75 P-51DP-51D00 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! AD0000B Check Quad / Inner P-51D attacks Jack with 0.03 damage P-51D00 has no working gun positions Jack's health is now 75.72 P-51DP-51D00 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! #5003EM Check Quad / Inner Jack attacks P-51D with 5.95 damage Jack3E fires, 3 gun positions remaining P-51D's health is now 49.33 JackJack3E 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! high_yo_yo Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! #5003EM Check Quad / Inner Jack attacks P-51D with 5.97 damage Jack3E fires, 2 gun positions remaining P-51D's health is now 43.36 JackJack3E 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! split_s Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! #5003EM Check Quad / Inner Jack attacks P-51D with 1.35 damage Jack3E fires, 1 gun positions remaining P-51D's health is now 42.01 JackJack3E 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! AD0000B Check Quad / Inner P-51D attacks Jack with 3.40 damage P-51D00 has no working gun positions Jack's health is now 72.32 P-51DP-51D00 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! high_yo_yo Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! #5003EM Check Quad / Inner Jack attacks P-51D with 0.98 damage Jack3E fires, 0 gun positions remaining P-51D's health is now 41.03 JackJack3E 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! #5003EM Check Quad / Inner Jack attacks P-51D with 5.04 damage Jack3E has no working gun positions P-51D's health is now 35.99 JackJack3E 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! #5003EM Check Quad / Inner Jack attacks P-51D with 5.50 damage Jack3E has no working gun positions P-51D's health is now 30.50 JackJack3E 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! #5003EM Check Quad / Inner Jack attacks P-51D with 4.99 damage Jack3E has no working gun positions P-51D's health is now 25.50 JackJack3E 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! AD0000B Check Quad / Inner P-51D attacks Jack with 3.15 damage P-51D00 has no working gun positions Jack's health is now 69.17 P-51DP-51D00 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! AD0000B Check Quad / Inner P-51D attacks Jack with 4.00 damage P-51D00 has no working gun positions Jack's health is now 65.17 P-51DP-51D00 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! AD0000B Check Quad / Inner P-51D attacks Jack with 0.68 damage P-51D00 has no working gun positions Jack's health is now 64.49 P-51DP-51D00 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! lead_pursuit Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! AD0000B Check Quad / Inner P-51D attacks Jack with 3.59 damage P-51D00 has no working gun positions Jack's health is now 60.90 P-51DP-51D00 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! AD0000B Check Quad / Inner P-51D attacks Jack with 3.68 damage P-51D00 has no working gun positions Jack's health is now 57.22 P-51DP-51D00 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! AD0000B Check Quad / Inner P-51D attacks Jack with 5.64 damage P-51D00 has no working gun positions Jack's health is now 51.58 P-51DP-51D00 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! AD0000B Check Quad / Inner P-51D attacks Jack with 0.73 damage P-51D00 has no working gun positions Jack's health is now 50.86 P-51DP-51D00 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! frontal attack Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! AD0000B Check Quad / Inner P-51D attacks Jack with 0.65 damage P-51D00 has no working gun positions Jack's health is now 50.20 P-51DP-51D00 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! barrel_roll Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! AD0000B Check Quad / Inner P-51D attacks Jack with 3.54 damage P-51D00 has no working gun positions Jack's health is now 46.67 P-51DP-51D00 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! energy_fighting Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! energy_fighting Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! frontal attack Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! #5003EM Check Quad / Inner Jack attacks P-51D with 4.71 damage Jack3E has no working gun positions P-51D's health is now 20.79 JackJack3E 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! AD0000B Check Quad / Inner P-51D attacks Jack with 3.50 damage P-51D00 has no working gun positions Jack's health is now 43.17 P-51DP-51D00 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! AD0000B Check Quad / Inner P-51D attacks Jack with 0.58 damage P-51D00 has no working gun positions Jack's health is now 42.59 P-51DP-51D00 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! #5003EM Check Quad / Inner Jack attacks P-51D with 3.04 damage Jack3E has no working gun positions P-51D's health is now 17.74 JackJack3E 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! AD0000B Check Quad / Inner P-51D attacks Jack with 0.38 damage P-51D00 has no working gun positions Jack's health is now 42.21 P-51DP-51D00 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! AD0000B Check Quad / Inner P-51D attacks Jack with 5.51 damage P-51D00 has no working gun positions Jack's health is now 36.71 P-51DP-51D00 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! AD0000B Check Quad / Inner P-51D attacks Jack with 1.09 damage P-51D00 has no working gun positions Jack's health is now 35.62 P-51DP-51D00 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! AD0000B Check Quad / Inner P-51D attacks Jack with 2.51 damage P-51D00 has no working gun positions Jack's health is now 33.10 P-51DP-51D00 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! AD0000B Check Quad / Inner P-51D attacks Jack with 0.31 damage P-51D00 has no working gun positions Jack's health is now 32.79 P-51DP-51D00 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! #5003EM Check Quad / Inner Jack attacks P-51D with 2.70 damage Jack3E has no working gun positions P-51D's health is now 15.04 JackJack3E 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! #5003EM Check Quad / Inner Jack attacks P-51D with 5.33 damage Jack3E has no working gun positions P-51D's health is now 9.71 JackJack3E 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! AD0000B Check Quad / Inner P-51D attacks Jack with 3.21 damage P-51D00 has no working gun positions Jack's health is now 29.58 P-51DP-51D00 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! AD0000B Check Quad / Inner P-51D attacks Jack with 3.60 damage P-51D00 has no working gun positions Jack's health is now 25.98 P-51DP-51D00 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! #5003EM Check Quad / Inner Jack attacks P-51D with 4.42 damage Jack3E has no working gun positions P-51D's health is now 5.29 JackJack3E 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! #5003EM Check Quad / Inner Jack attacks P-51D with 4.78 damage Jack3E has no working gun positions P-51D's health is now 0.51 JackJack3E 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! #5003EM Check Quad / Inner Jack attacks P-51D with 2.65 damage Jack3E has no working gun positions P-51D has been shot down! JackJack3E 28 Cycle One Cycle Two Cycle Three Possible interception by P-51s in: (6, 7) !!! Escort: 72 Sqn 4 One P-51D may intercept! P-51D0H will attempt to stave off Jack3E Jack3E 25.980606941729665 4 29 0600 9 P-51D0H 100 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 0 fighters! 2 P-51Ds may intercept! P-51D36 will attempt to stave off Jack3E Attackers diverted! No Intercept! Jack is moving away from the bomber Stream! A E [(6, 10), (6, 9), (6, 8), (6, 7)] AB253EM Target Quad: A 4 Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Frank holds position within the Grid: 4 6 Frank03 0600 Frank holds position within the Grid: 4 4 Frank0A 0600 Frank holds position within the Grid: 8 1 Frank0O 0600 Frank holds position within the Grid: 5 5 Frank0P 0600 Frank holds position within the Grid: 6 3 Frank0R 0600 Jack holds position within the Grid: 6 6 Jack30 0600 Frank holds position within the Grid: 9 5 Frank11 0600 Frank holds position within the Grid: 7 2 Frank12 0600 Nick holds position within the Grid: 3 0 Nick4I 4400 Jack holds position within the Grid: 3 7 Jack4C 0600 Zeke holds position within the Grid: 3 4 Zeke23 2400 Zeke holds position within the Grid: 4 7 Zeke2A 2400 Jack holds position within the Grid: 2 5 Jack3E 0600 Jack holds position within the Grid: 4 5 Jack3A 0600 Frank holds position within the Grid: 1 2 Frank0Y 0600 Zeke holds position within the Grid: 5 2 Zeke2T 2400 Nick holds position within the Grid: 3 5 Nick4R 4400 Zeke holds position within the Grid: 2 4 Zeke2E 2400 Zeke holds position within the Grid: 7 4 Zeke1P 2400 Jack holds position within the Grid: 8 4 Jack43 0600 Nick holds position within the Grid: 6 3 Nick4F 4400 Jack holds position within the Grid: 5 4 Jack3Y 0600 Frank holds position within the Grid: 7 2 Frank1F 0600 Frank holds position within the Grid: 3 9 Frank1G 0600 Frank holds position within the Grid: 1 4 Frank1H 0600 Zeke holds position within the Grid: 2 2 Zeke2H 2400 Zeke holds position within the Grid: 2 3 Zeke2I 2400 Zeke holds position within the Grid: 4 6 Zeke2J 2400 8 Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank is moving away from the bomber Stream! A H [(6, 13), (6, 12)] AG7212M Target Quad: A A Nick has exited the Bomber Stream!! Jack is moving away from the bomber Stream! A K [(6, 16)] AK374CM Target Quad: A B Zeke has exited the Bomber Stream!! Missed Distant Intercept! Possible interception by P-51s in: (5, 7) !!! Escort: 47 Sqn 1 No Intercept! An element of four A/C may intercept! P-51D2M will attempt to stave off Jack3E Attackers diverted! 3 P-51Ds may intercept! P-51D2Q will attempt to stave off Jack3E Jack is moving away from the bomber Stream! A B [(6, 7)] AB253EM Target Quad: A 4 Jack has exited the Bomber Stream!! Missed Distant Intercept! Possible interception by P-51s in: (5, 7) !!! Escort: 47 Sqn 1 One P-51D may intercept! P-51D05 will attempt to stave off Frank0Y Frank0Y -2.426085243118774 4 29 0600 9 P-51D05 73.11240324612241 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 0 fighters! No Intercept! An element of four A/C may intercept! P-51D2Q will attempt to stave off Frank0Y Possible interception by P-51s in: (6, 6) !!! Escort: 72 Sqn 4 3 P-51Ds may intercept! P-51D0H will attempt to stave off Frank0Y Dogfight underway! Possible interception by P-51s in: (6, 6) !!! Escort: 72 Sqn 4 One P-51D may intercept! P-51D0H will attempt to stave off Frank0Y Frank0Y -2.426085243118774 4 29 0600 9 P-51D0H 100 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 0 fighters! One P-51D may intercept! P-51D36 will attempt to stave off Frank0Y Attackers diverted! Frank0Y -2.426085243118774 4 29 0600 9 P-51D36 -1.0285986808319802 4 28 7 9 Escort is supported by 1 fighters! Interceptors are supported by 0 fighters! An element of four A/C may intercept! P-51D3A will attempt to stave off Frank0Y Frank is moving away from the bomber Stream! A B [(6, 7), (6, 6), (6, 5)] A4120YM Target Quad: A 4 Zeke has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Frank holds position within the Grid: 4 6 Frank03 0600 Frank holds position within the Grid: 4 4 Frank0A 0600 Frank holds position within the Grid: 8 1 Frank0O 0600 Frank holds position within the Grid: 5 5 Frank0P 0600 Frank holds position within the Grid: 6 3 Frank0R 0600 Jack holds position within the Grid: 6 6 Jack30 0600 Frank holds position within the Grid: 9 5 Frank11 0600 Frank holds position within the Grid: 7 2 Frank12 0600 Nick holds position within the Grid: 3 0 Nick4I 4400 Jack holds position within the Grid: 3 7 Jack4C 0600 Zeke holds position within the Grid: 3 4 Zeke23 2400 Zeke holds position within the Grid: 4 7 Zeke2A 2400 Jack holds position within the Grid: 2 5 Jack3E 0600 Jack holds position within the Grid: 4 5 Jack3A 0600 Frank holds position within the Grid: 1 2 Frank0Y 0600 Zeke holds position within the Grid: 5 2 Zeke2T 2400 Nick holds position within the Grid: 3 5 Nick4R 4400 Zeke holds position within the Grid: 2 4 Zeke2E 2400 Zeke holds position within the Grid: 7 4 Zeke1P 2400 Jack holds position within the Grid: 8 4 Jack43 0600 Nick holds position within the Grid: 6 3 Nick4F 4400 Jack holds position within the Grid: 5 4 Jack3Y 0600 Frank holds position within the Grid: 7 2 Frank1F 0600 Frank holds position within the Grid: 3 9 Frank1G 0600 Frank holds position within the Grid: 1 4 Frank1H 0600 Zeke holds position within the Grid: 2 2 Zeke2H 2400 Zeke holds position within the Grid: 2 3 Zeke2I 2400 Zeke holds position within the Grid: 4 6 Zeke2J 2400 5 Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank is moving away from the bomber Stream! A G [(6, 12)] AG7212M Target Quad: A A Nick has exited the Bomber Stream!! Jack is moving away from the bomber Stream! A K [(6, 16)] AK374CM Target Quad: A B Zeke has exited the Bomber Stream!! Missed Distant Intercept! Possible interception by P-51s in: (5, 7) !!! Escort: 47 Sqn 1 3 P-51Ds may intercept! P-51D05 will attempt to stave off Jack3E 2 P-51Ds may intercept! P-51D2M will attempt to stave off Jack3E 3 P-51Ds may intercept! P-51D2Q will attempt to stave off Jack3E Jack is moving away from the bomber Stream! A B [(6, 7)] AB253EM Target Quad: A 4 Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Frank is moving within the Grid! 4 6 [(4, 6), (3, 5)] Frank is moving within the Grid! 4 4 [(4, 4), (3, 3)] Frank is moving within the Grid! 8 1 [(8, 1)] Frank is moving within the Grid! 5 5 [(5, 5)] Frank is moving within the Grid! 6 3 [(6, 3), (6, 4)] Jack is moving within the Grid! 6 6 [(6, 6), (7, 5)] Frank is moving within the Grid! 9 5 [(9, 5)] Frank is moving within the Grid! 7 2 [(7, 2), (7, 3)] Nick is moving within the Grid! 3 0 [(3, 0), (3, 1)] Jack is moving within the Grid! 3 7 [(3, 7), (3, 6)] Zeke is moving within the Grid! 3 4 [(3, 4), (3, 5), (4, 6)] Zeke is moving within the Grid! 4 7 [(4, 7), (5, 7)] Jack is moving within the Grid! 2 5 [(2, 5), (3, 5)] Jack is moving within the Grid! 4 5 [(4, 5)] Frank is moving within the Grid! 1 2 [(1, 2)] Zeke holds position within the Grid: 5 2 Zeke2T 2400 Nick is moving within the Grid! 3 5 [(3, 5), (4, 5)] Zeke is moving within the Grid! 2 4 [(2, 4), (3, 4)] Zeke is moving within the Grid! 7 4 [(7, 4), (7, 3), (8, 2)] Jack holds position within the Grid: 8 4 Jack43 0600 Nick is moving within the Grid! 6 3 [(6, 3)] Jack is moving within the Grid! 5 4 [(5, 4), (4, 4)] Frank holds position within the Grid: 7 2 Frank1F 0600 Frank is moving within the Grid! 3 9 [(3, 9), (4, 9)] Frank is moving within the Grid! 1 4 [(1, 4)] Zeke is moving within the Grid! 2 2 [(2, 2), (2, 3), (3, 4)] Zeke is moving within the Grid! 2 3 [(2, 3)] Zeke is moving within the Grid! 4 6 [(4, 6), (4, 7)] -7 20 Tactical Movement Tactical Time: 22 seconds in the Naval dimension. Bomber_stream Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack is moving away from the bomber Stream! A K [(6, 16), (6, 15), (6, 14)] AI444CM Target Quad: A B Zeke has exited the Bomber Stream!! Zeke is moving away from the bomber Stream! A M [(6, 18), (6, 17), (6, 16), (6, 15)] AJ862AM Target Quad: A A Possible interception by P-51s in: (6, 7) !!! Escort: 72 Sqn 4 One P-51D may intercept! P-51D0H will attempt to stave off Jack3E Jack3E 25.980606941729665 4 29 0600 9 P-51D0H 100 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 0 fighters! 2 P-51Ds may intercept! P-51D36 will attempt to stave off Jack3E One P-51D may intercept! P-51D3A will attempt to stave off Jack3E Jack3E 25.980606941729665 4 29 0600 9 P-51D3A 100 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 0 fighters! Missed Distant Intercept! Missed Adjacent Intercept! Missed Adjacent Intercept! Possible interception by P-51s in: (7, 5) !!! Escort: 72 Sqn D 2 P-51Ds may intercept! P-51D2F will attempt to stave off Jack3E Possible interception by P-51s in: (6, 6) !!! Escort: 72 Sqn 4 3 P-51Ds may intercept! P-51D0H will attempt to stave off Jack3E 2 P-51Ds may intercept! P-51D36 will attempt to stave off Jack3E 3 P-51Ds may intercept! P-51D3A will attempt to stave off Jack3E Jack is moving away from the bomber Stream! A B [(6, 7), (6, 6), (6, 5)] A4833EM Target Quad: A 4 Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Frank is moving within the Grid! 0 1 [(0, 1)] Frank holds position within the Grid: 3 3 Frank0A 0600 Frank is moving within the Grid! 7 4 [(7, 4)] Frank is moving within the Grid! 2 9 [(2, 9)] Frank is moving within the Grid! 4 8 [(4, 8)] Jack is moving within the Grid! 9 3 [(9, 3)] Frank holds position within the Grid: 4 1 Frank11 0600 Frank is moving within the Grid! 9 9 [(9, 9)] Nick holds position within the Grid: 2 7 Nick4I 4400 Jack holds position within the Grid: 4 4 Jack4C 0600 Zeke holds position within the Grid: 4 6 Zeke23 2400 Zeke holds position within the Grid: 8 6 Zeke2A 2400 Jack holds position within the Grid: 8 3 Jack3E 0600 Jack holds position within the Grid: 5 7 Jack3A 0600 Frank holds position within the Grid: 4 0 Frank0Y 0600 Zeke holds position within the Grid: 5 2 Zeke2T 2400 Nick is moving within the Grid! 7 5 [(7, 5)] Zeke holds position within the Grid: 7 4 Zeke2E 2400 Zeke is moving within the Grid! 8 2 [(8, 2)] Jack is moving within the Grid! 8 4 [(8, 4)] Nick holds position within the Grid: 2 5 Nick4F 4400 Jack holds position within the Grid: 1 4 Jack3Y 0600 Frank is moving within the Grid! 7 2 [(7, 2)] Frank is moving within the Grid! 9 6 [(9, 6)] Frank is moving within the Grid! 5 2 [(5, 2)] Zeke holds position within the Grid: 3 4 Zeke2H 2400 Zeke is moving within the Grid! 7 4 [(7, 4), (6, 5)] Zeke holds position within the Grid: 4 7 Zeke2J 2400 19 Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Missed Distant Intercept! Missed Distant Intercept! Missed Adjacent Intercept! Missed Adjacent Intercept! Missed Distant Intercept! Possible interception by P-51s in: (7, 9) !!! Escort: 47 Sqn 0 One P-51D may intercept! P-51D02 will attempt to stave off Frank12 Frank12 100 4 29 0600 9 P-51D02 -4.236005962028501 4 28 7 9 Escort is supported by 0 fighters! Interceptors are supported by 1 fighters! No Intercept! Possible interception by P-51s in: (6, 9) !!! Escort: 47 Sqn: 0 2 P-51Ds may intercept! P-51D00 will attempt to stave off Frank12 Possible interception by P-51s in: (5, 7) !!! Escort: 47 Sqn 1 One P-51D may intercept! P-51D05 will attempt to stave off Frank12 Frank12 100 4 29 0600 9 P-51D05 73.11240324612241 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 1 fighters! No Intercept! No Intercept! Frank is moving away from the bomber Stream! A G [(6, 12), (6, 11), (6, 10), (6, 9), (6, 8)] AC6312M Target Quad: A A Nick has exited the Bomber Stream!! Jack is moving away from the bomber Stream! A I [(6, 14), (6, 13), (6, 12)] AG444CM Target Quad: A B Zeke has exited the Bomber Stream!! Zeke is moving away from the bomber Stream! A J [(6, 15), (6, 14), (6, 13)] AH862AM Target Quad: A A Jack has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Frank holds position within the Grid: 3 6 Frank03 0600 Frank holds position within the Grid: 3 3 Frank0A 0600 Frank holds position within the Grid: 6 6 Frank0O 0600 Frank holds position within the Grid: 3 4 Frank0P 0600 Frank holds position within the Grid: 1 6 Frank0R 0600 Jack holds position within the Grid: 7 2 Jack30 0600 Frank holds position within the Grid: 4 1 Frank11 0600 Frank holds position within the Grid: 6 3 Frank12 0600 Nick holds position within the Grid: 2 7 Nick4I 4400 Jack holds position within the Grid: 4 4 Jack4C 0600 Zeke holds position within the Grid: 4 6 Zeke23 2400 Zeke holds position within the Grid: 8 6 Zeke2A 2400 Jack holds position within the Grid: 8 3 Jack3E 0600 Jack holds position within the Grid: 5 7 Jack3A 0600 Frank holds position within the Grid: 4 0 Frank0Y 0600 Zeke holds position within the Grid: 5 2 Zeke2T 2400 Nick holds position within the Grid: 5 4 Nick4R 4400 Zeke holds position within the Grid: 7 4 Zeke2E 2400 Zeke holds position within the Grid: 4 5 Zeke1P 2400 Jack holds position within the Grid: 6 1 Jack43 0600 Nick holds position within the Grid: 2 5 Nick4F 4400 Jack holds position within the Grid: 1 4 Jack3Y 0600 Frank holds position within the Grid: 4 5 Frank1F 0600 Frank holds position within the Grid: 5 0 Frank1G 0600 Frank holds position within the Grid: 5 7 Frank1H 0600 Zeke holds position within the Grid: 3 4 Zeke2H 2400 Zeke holds position within the Grid: 6 5 Zeke2I 2400 Zeke holds position within the Grid: 4 7 Zeke2J 2400 16 Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Missed Distant Intercept! Missed Distant Intercept! Possible interception by P-51s in: (6, 9) !!! Escort: 47 Sqn: 0 One P-51D may intercept! P-51D00 will attempt to stave off Jack4C Attackers diverted! Jack4C 100 4 29 0600 9 P-51D00 -2.1334207000161793 4 28 7 9 Escort is supported by 1 fighters! Interceptors are supported by 0 fighters! No Intercept! Possible interception by P-51s in: (6, 9) !!! Escort: 47 Sqn: 0 2 P-51Ds may intercept! P-51D00 will attempt to stave off Jack4C Jack is moving away from the bomber Stream! A G [(6, 12), (6, 11), (6, 10), (6, 9)] AD444CM Target Quad: A B Zeke has exited the Bomber Stream!! Missed Distant Intercept! Missed Distant Intercept! Possible interception by P-51s in: (6, 9) !!! Escort: 47 Sqn: 0 No Intercept! No Intercept! Possible interception by P-51s in: (6, 9) !!! Escort: 47 Sqn: 0 One P-51D may intercept! P-51D00 will attempt to stave off Zeke2A Zeke2A 100 4 29 2400 9 P-51D00 -2.1334207000161793 4 28 7 9 Escort is supported by 1 fighters! Interceptors are supported by 2 fighters! One P-51D may intercept! P-51D2H will attempt to stave off Zeke2A Zeke2A 100 4 29 2400 9 P-51D2H 58.629474056365716 4 28 7 9 Escort is supported by 1 fighters! Interceptors are supported by 2 fighters! Zeke is moving away from the bomber Stream! A H [(6, 13), (6, 12), (6, 11), (6, 10), (6, 9)] AD862AM Target Quad: A A Jack has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Frank holds position within the Grid: 3 6 Frank03 0600 Frank holds position within the Grid: 3 3 Frank0A 0600 Frank holds position within the Grid: 6 6 Frank0O 0600 Frank holds position within the Grid: 3 4 Frank0P 0600 Frank holds position within the Grid: 1 6 Frank0R 0600 Jack holds position within the Grid: 7 2 Jack30 0600 Frank holds position within the Grid: 4 1 Frank11 0600 Frank holds position within the Grid: 6 3 Frank12 0600 Nick holds position within the Grid: 2 7 Nick4I 4400 Jack holds position within the Grid: 4 4 Jack4C 0600 Zeke holds position within the Grid: 4 6 Zeke23 2400 Zeke holds position within the Grid: 8 6 Zeke2A 2400 Jack holds position within the Grid: 8 3 Jack3E 0600 Jack holds position within the Grid: 5 7 Jack3A 0600 Frank holds position within the Grid: 4 0 Frank0Y 0600 Zeke holds position within the Grid: 5 2 Zeke2T 2400 Nick holds position within the Grid: 5 4 Nick4R 4400 Zeke holds position within the Grid: 7 4 Zeke2E 2400 Zeke holds position within the Grid: 4 5 Zeke1P 2400 Jack holds position within the Grid: 6 1 Jack43 0600 Nick holds position within the Grid: 2 5 Nick4F 4400 Jack holds position within the Grid: 1 4 Jack3Y 0600 Frank holds position within the Grid: 4 5 Frank1F 0600 Frank holds position within the Grid: 5 0 Frank1G 0600 Frank holds position within the Grid: 5 7 Frank1H 0600 Zeke holds position within the Grid: 3 4 Zeke2H 2400 Zeke holds position within the Grid: 6 5 Zeke2I 2400 Zeke holds position within the Grid: 4 7 Zeke2J 2400 5 Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Possible interception by P-51s in: (5, 7) !!! Escort: 47 Sqn 1 No Intercept! 3 P-51Ds may intercept! P-51D2M will attempt to stave off Frank12 2 P-51Ds may intercept! P-51D2Q will attempt to stave off Frank12 Frank is moving away from the bomber Stream! A C [(6, 8)] AC6312M Target Quad: A A Nick has exited the Bomber Stream!! Possible interception by P-51s in: (6, 9) !!! Escort: 47 Sqn: 0 2 P-51Ds may intercept! P-51D00 will attempt to stave off Jack4C Possible interception by P-51s in: (5, 7) !!! Escort: 47 Sqn 1 An element of four A/C may intercept! P-51D05 will attempt to stave off Jack4C 2 P-51Ds may intercept! P-51D2M will attempt to stave off Jack4C No Intercept! Missed Distant Intercept! Missed Adjacent Intercept! Missed Adjacent Intercept! Missed Distant Intercept! Possible interception by P-51s in: (5, 7) !!! Escort: 47 Sqn 1 An element of four A/C may intercept! P-51D05 will attempt to stave off Jack4C Attackers diverted! 3 P-51Ds may intercept! P-51D2M will attempt to stave off Jack4C Attackers diverted! No Intercept! Jack is moving away from the bomber Stream! A D [(6, 9), (6, 8), (6, 7)] AB444CM Target Quad: A B Zeke has exited the Bomber Stream!! Missed Distant Intercept! Possible interception by P-51s in: (7, 9) !!! Escort: 47 Sqn 0 One P-51D may intercept! P-51D02 will attempt to stave off Zeke2A Zeke2A 100 4 29 2400 9 P-51D02 -4.236005962028501 4 28 7 9 Escort is supported by 0 fighters! Interceptors are supported by 2 fighters! 2 P-51Ds may intercept! P-51D2K will attempt to stave off Zeke2A Possible interception by P-51s in: (5, 7) !!! Escort: 47 Sqn 1 2 P-51Ds may intercept! P-51D05 will attempt to stave off Zeke2A 2 P-51Ds may intercept! P-51D2M will attempt to stave off Zeke2A Dogfight underway! Harutango! Aircraft is currently airborne! (1, 1000, 8, 485, 940) Zeke is moving away from the bomber Stream! A D [(6, 9), (6, 8)] AC862AM Target Quad: A A Jack has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Frank holds position within the Grid: 3 6 Frank03 0600 Frank holds position within the Grid: 3 3 Frank0A 0600 Frank holds position within the Grid: 6 6 Frank0O 0600 Frank holds position within the Grid: 3 4 Frank0P 0600 Frank holds position within the Grid: 1 6 Frank0R 0600 Jack holds position within the Grid: 7 2 Jack30 0600 Frank holds position within the Grid: 4 1 Frank11 0600 Frank holds position within the Grid: 6 3 Frank12 0600 Nick holds position within the Grid: 2 7 Nick4I 4400 Jack holds position within the Grid: 4 4 Jack4C 0600 Zeke holds position within the Grid: 4 6 Zeke23 2400 Zeke holds position within the Grid: 8 6 Zeke2A 2400 Jack holds position within the Grid: 8 3 Jack3E 0600 Jack holds position within the Grid: 5 7 Jack3A 0600 Frank holds position within the Grid: 4 0 Frank0Y 0600 Zeke holds position within the Grid: 5 2 Zeke2T 2400 Nick holds position within the Grid: 5 4 Nick4R 4400 Zeke holds position within the Grid: 7 4 Zeke2E 2400 Zeke holds position within the Grid: 4 5 Zeke1P 2400 Jack holds position within the Grid: 6 1 Jack43 0600 Nick holds position within the Grid: 2 5 Nick4F 4400 Jack holds position within the Grid: 1 4 Jack3Y 0600 Frank holds position within the Grid: 4 5 Frank1F 0600 Frank holds position within the Grid: 5 0 Frank1G 0600 Frank holds position within the Grid: 5 7 Frank1H 0600 Zeke holds position within the Grid: 3 4 Zeke2H 2400 Zeke holds position within the Grid: 6 5 Zeke2I 2400 Zeke holds position within the Grid: 4 7 Zeke2J 2400 -4 22 Tactical Movement Tactical Time: 21 seconds in the Naval dimension. Bomber_stream Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Possible interception by P-51s in: (5, 7) !!! Escort: 47 Sqn 1 2 P-51Ds may intercept! P-51D05 will attempt to stave off Frank12 No Intercept! 3 P-51Ds may intercept! P-51D2Q will attempt to stave off Frank12 Possible interception by P-51s in: (6, 7) !!! Escort: 72 Sqn 4 No Intercept! No Intercept! 2 P-51Ds may intercept! P-51D3A will attempt to stave off Frank12 Missed Distant Intercept! Missed Adjacent Intercept! Possible interception by P-51s in: (6, 7) !!! Escort: 72 Sqn 4 One P-51D may intercept! P-51D0H will attempt to stave off Frank12 Frank12 100 4 29 0600 9 P-51D0H 100 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 1 fighters! One P-51D may intercept! P-51D36 will attempt to stave off Frank12 Frank12 100 4 29 0600 9 P-51D36 -1.0285986808319802 4 28 7 9 Escort is supported by 1 fighters! Interceptors are supported by 1 fighters! One P-51D may intercept! P-51D3A will attempt to stave off Frank12 Frank12 100 4 29 0600 9 P-51D3A 100 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 1 fighters! Frank is moving away from the bomber Stream! A C [(6, 8), (6, 7), (6, 6)] AA6312M Target Quad: A A Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Missed Adjacent Intercept! Missed Adjacent Intercept! Missed Adjacent Intercept! Missed Adjacent Intercept! Possible interception by P-51s in: (4, 7) !!! Escort: 72 Sqn 4 3 P-51Ds may intercept! P-51D0H will attempt to stave off Zeke2A No Intercept! No Intercept! Missed Distant Intercept! Missed Adjacent Intercept! Possible interception by P-51s in: (6, 6) !!! Escort: 72 Sqn 4 No Intercept! No Intercept! An element of four A/C may intercept! P-51D3A will attempt to stave off Zeke2A Attackers diverted! Missed Distant Intercept! Missed Adjacent Intercept! Missed Adjacent Intercept! Possible interception by P-51s in: (7, 5) !!! Escort: 72 Sqn D 2 P-51Ds may intercept! P-51D2F will attempt to stave off Zeke2A Dogfight underway! Harutango! P-51D2F has taken off successfully with 1 engines working. Harutango! Zeke2A has taken off successfully with 1 engines working. 54002FC Check Quad / Inner P-51D attacks Zeke with 3.11 damage P-51D2F fires, 5 gun positions remaining Zeke's health is now 96.89 P-51DP-51D2F 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 54002FC Check Quad / Inner P-51D attacks Zeke with 3.49 damage P-51D2F fires, 4 gun positions remaining Zeke's health is now 93.39 P-51DP-51D2F 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! energy_fighting Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! energy_fighting Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =0002AM Check Quad / Inner Zeke attacks P-51D with 3.71 damage Zeke2A fires, 5 gun positions remaining P-51D's health is now 96.29 ZekeZeke2A 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 54002FC Check Quad / Inner P-51D attacks Zeke with 3.44 damage P-51D2F fires, 3 gun positions remaining Zeke's health is now 89.95 P-51DP-51D2F 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 54002FC Check Quad / Inner P-51D attacks Zeke with 2.35 damage P-51D2F fires, 2 gun positions remaining Zeke's health is now 87.60 P-51DP-51D2F 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 54002FC Check Quad / Inner P-51D attacks Zeke with 4.13 damage P-51D2F fires, 1 gun positions remaining Zeke's health is now 83.47 P-51DP-51D2F 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 54002FC Check Quad / Inner P-51D attacks Zeke with 2.11 damage P-51D2F fires, 0 gun positions remaining Zeke's health is now 81.35 P-51DP-51D2F 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! high_yo_yo Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =0002AM Check Quad / Inner Zeke attacks P-51D with 1.29 damage Zeke2A fires, 4 gun positions remaining P-51D's health is now 95.00 ZekeZeke2A 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! frontal attack Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 54002FC Check Quad / Inner P-51D attacks Zeke with 5.04 damage P-51D2F has no working gun positions Zeke's health is now 76.31 P-51DP-51D2F 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 54002FC Check Quad / Inner P-51D attacks Zeke with 4.83 damage P-51D2F has no working gun positions Zeke's health is now 71.48 P-51DP-51D2F 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! energy_fighting Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 54002FC Check Quad / Inner P-51D attacks Zeke with 4.62 damage P-51D2F has no working gun positions Zeke's health is now 66.86 P-51DP-51D2F 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 54002FC Check Quad / Inner P-51D attacks Zeke with 0.56 damage P-51D2F has no working gun positions Zeke's health is now 66.30 P-51DP-51D2F 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 54002FC Check Quad / Inner P-51D attacks Zeke with 3.73 damage P-51D2F has no working gun positions Zeke's health is now 62.57 P-51DP-51D2F 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 54002FC Check Quad / Inner P-51D attacks Zeke with 1.27 damage P-51D2F has no working gun positions Zeke's health is now 61.30 P-51DP-51D2F 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 54002FC Check Quad / Inner P-51D attacks Zeke with 1.11 damage P-51D2F has no working gun positions Zeke's health is now 60.19 P-51DP-51D2F 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 54002FC Check Quad / Inner P-51D attacks Zeke with 0.24 damage P-51D2F has no working gun positions Zeke's health is now 59.95 P-51DP-51D2F 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 54002FC Check Quad / Inner P-51D attacks Zeke with 0.43 damage P-51D2F has no working gun positions Zeke's health is now 59.52 P-51DP-51D2F 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 54002FC Check Quad / Inner P-51D attacks Zeke with 3.88 damage P-51D2F has no working gun positions Zeke's health is now 55.64 P-51DP-51D2F 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 54002FC Check Quad / Inner P-51D attacks Zeke with 5.57 damage P-51D2F has no working gun positions Zeke's health is now 50.07 P-51DP-51D2F 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 54002FC Check Quad / Inner P-51D attacks Zeke with 4.24 damage P-51D2F has no working gun positions Zeke's health is now 45.83 P-51DP-51D2F 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 54002FC Check Quad / Inner P-51D attacks Zeke with 0.26 damage P-51D2F has no working gun positions Zeke's health is now 45.57 P-51DP-51D2F 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 54002FC Check Quad / Inner P-51D attacks Zeke with 0.26 damage P-51D2F has no working gun positions Zeke's health is now 45.32 P-51DP-51D2F 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 54002FC Check Quad / Inner P-51D attacks Zeke with 4.18 damage P-51D2F has no working gun positions Zeke's health is now 41.14 P-51DP-51D2F 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 54002FC Check Quad / Inner P-51D attacks Zeke with 3.29 damage P-51D2F has no working gun positions Zeke's health is now 37.85 P-51DP-51D2F 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 54002FC Check Quad / Inner P-51D attacks Zeke with 2.38 damage P-51D2F has no working gun positions Zeke's health is now 35.47 P-51DP-51D2F 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! frontal attack Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 54002FC Check Quad / Inner P-51D attacks Zeke with 1.56 damage P-51D2F has no working gun positions Zeke's health is now 33.91 P-51DP-51D2F 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 54002FC Check Quad / Inner P-51D attacks Zeke with 2.13 damage P-51D2F has no working gun positions Zeke's health is now 31.77 P-51DP-51D2F 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =0002AM Check Quad / Inner Zeke attacks P-51D with 0.16 damage Zeke2A fires, 3 gun positions remaining P-51D's health is now 94.84 ZekeZeke2A 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =0002AM Check Quad / Inner Zeke attacks P-51D with 1.06 damage Zeke2A fires, 2 gun positions remaining P-51D's health is now 93.78 ZekeZeke2A 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 54002FC Check Quad / Inner P-51D attacks Zeke with 0.54 damage P-51D2F has no working gun positions Zeke's health is now 31.23 P-51DP-51D2F 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 54002FC Check Quad / Inner P-51D attacks Zeke with 1.24 damage P-51D2F has no working gun positions Zeke's health is now 29.99 P-51DP-51D2F 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 54002FC Check Quad / Inner P-51D attacks Zeke with 2.52 damage P-51D2F has no working gun positions Zeke's health is now 27.47 P-51DP-51D2F 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 54002FC Check Quad / Inner P-51D attacks Zeke with 0.80 damage P-51D2F has no working gun positions Zeke's health is now 26.67 P-51DP-51D2F 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 54002FC Check Quad / Inner P-51D attacks Zeke with 5.96 damage P-51D2F has no working gun positions Zeke's health is now 20.71 P-51DP-51D2F 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! climb_and_dive Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 54002FC Check Quad / Inner P-51D attacks Zeke with 1.87 damage P-51D2F has no working gun positions Zeke's health is now 18.84 P-51DP-51D2F 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 54002FC Check Quad / Inner P-51D attacks Zeke with 4.87 damage P-51D2F has no working gun positions Zeke's health is now 13.97 P-51DP-51D2F 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! high_yo_yo Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =0002AM Check Quad / Inner Zeke attacks P-51D with 5.00 damage Zeke2A fires, 1 gun positions remaining P-51D's health is now 88.79 ZekeZeke2A 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =0002AM Check Quad / Inner Zeke attacks P-51D with 4.24 damage Zeke2A fires, 0 gun positions remaining P-51D's health is now 84.55 ZekeZeke2A 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 54002FC Check Quad / Inner P-51D attacks Zeke with 3.81 damage P-51D2F has no working gun positions Zeke's health is now 10.16 P-51DP-51D2F 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! frontal attack Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 54002FC Check Quad / Inner P-51D attacks Zeke with 0.25 damage P-51D2F has no working gun positions Zeke's health is now 9.91 P-51DP-51D2F 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! immelmann_turn Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! frontal attack Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =0002AM Check Quad / Inner Zeke attacks P-51D with 5.62 damage Zeke2A has no working gun positions P-51D's health is now 78.93 ZekeZeke2A 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =0002AM Check Quad / Inner Zeke attacks P-51D with 0.40 damage Zeke2A has no working gun positions P-51D's health is now 78.53 ZekeZeke2A 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 54002FC Check Quad / Inner P-51D attacks Zeke with 2.11 damage P-51D2F has no working gun positions Zeke's health is now 7.79 P-51DP-51D2F 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =0002AM Check Quad / Inner Zeke attacks P-51D with 3.71 damage Zeke2A has no working gun positions P-51D's health is now 74.82 ZekeZeke2A 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =0002AM Check Quad / Inner Zeke attacks P-51D with 5.87 damage Zeke2A has no working gun positions P-51D's health is now 68.95 ZekeZeke2A 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 54002FC Check Quad / Inner P-51D attacks Zeke with 1.20 damage P-51D2F has no working gun positions Zeke's health is now 6.60 P-51DP-51D2F 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =0002AM Check Quad / Inner Zeke attacks P-51D with 1.12 damage Zeke2A has no working gun positions P-51D's health is now 67.84 ZekeZeke2A 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! =0002AM Check Quad / Inner Zeke attacks P-51D with 5.30 damage Zeke2A has no working gun positions P-51D's health is now 62.54 ZekeZeke2A 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! surprise_attack Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! immelmann_turn Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 54002FC Check Quad / Inner P-51D attacks Zeke with 3.93 damage P-51D2F has no working gun positions Zeke's health is now 2.67 P-51DP-51D2F 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 54002FC Check Quad / Inner P-51D attacks Zeke with 0.53 damage P-51D2F has no working gun positions Zeke's health is now 2.14 P-51DP-51D2F 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 54002FC Check Quad / Inner P-51D attacks Zeke with 0.62 damage P-51D2F has no working gun positions Zeke's health is now 1.52 P-51DP-51D2F 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 54002FC Check Quad / Inner P-51D attacks Zeke with 4.92 damage P-51D2F has no working gun positions Zeke has been shot down! P-51DP-51D2F 28 Cycle One Cycle Two Cycle Three Zeke is moving away from the bomber Stream! A C [(6, 8), (6, 7), (6, 6)] AA862AM Target Quad: A A Jack has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Frank holds position within the Grid: 3 6 Frank03 0600 Frank holds position within the Grid: 3 3 Frank0A 0600 Frank holds position within the Grid: 6 6 Frank0O 0600 Frank holds position within the Grid: 3 4 Frank0P 0600 Frank holds position within the Grid: 1 6 Frank0R 0600 Jack is moving within the Grid! 7 2 [(7, 2)] Frank holds position within the Grid: 4 1 Frank11 0600 Frank is moving within the Grid! 6 3 [(6, 3)] Nick is moving within the Grid! 2 7 [(2, 7)] Jack holds position within the Grid: 4 4 Jack4C 0600 Zeke holds position within the Grid: 4 6 Zeke23 2400 Zeke is moving within the Grid! 8 6 [(8, 6)] Jack is moving within the Grid! 8 3 [(8, 3)] Jack holds position within the Grid: 5 7 Jack3A 0600 Frank holds position within the Grid: 4 0 Frank0Y 0600 Zeke holds position within the Grid: 5 2 Zeke2T 2400 Nick holds position within the Grid: 5 4 Nick4R 4400 Zeke is moving within the Grid! 7 4 [(7, 4)] Zeke holds position within the Grid: 4 5 Zeke1P 2400 Jack holds position within the Grid: 6 1 Jack43 0600 Nick holds position within the Grid: 2 5 Nick4F 4400 Jack is moving within the Grid! 1 4 [(1, 4)] Frank is moving within the Grid! 4 5 [(4, 5), (5, 5)] Frank holds position within the Grid: 5 0 Frank1G 0600 Frank holds position within the Grid: 5 7 Frank1H 0600 Zeke holds position within the Grid: 3 4 Zeke2H 2400 Zeke holds position within the Grid: 6 5 Zeke2I 2400 Zeke holds position within the Grid: 4 7 Zeke2J 2400 20 Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Frank is moving within the Grid! 3 6 [(3, 6)] Frank is moving within the Grid! 3 3 [(3, 3)] Frank is moving within the Grid! 6 6 [(6, 6), (5, 6)] Frank is moving within the Grid! 3 4 [(3, 4), (3, 3), (4, 2)] Frank is moving within the Grid! 1 6 [(1, 6)] Jack is moving within the Grid! 8 4 [(8, 4), (7, 4)] Frank is moving within the Grid! 4 1 [(4, 1), (5, 2)] Frank holds position within the Grid: 2 5 Frank12 0600 Nick holds position within the Grid: 6 5 Nick4I 4400 Jack is moving within the Grid! 4 4 [(4, 4)] Zeke is moving within the Grid! 4 6 [(4, 6), (3, 6)] Zeke is moving within the Grid! 5 6 [(5, 6)] Jack holds position within the Grid: 8 9 Jack3E 0600 Jack holds position within the Grid: 5 7 Jack3A 0600 Frank is moving within the Grid! 4 0 [(4, 0)] Zeke is moving within the Grid! 5 2 [(5, 2)] Nick holds position within the Grid: 5 4 Nick4R 4400 Zeke holds position within the Grid: 4 4 Zeke2E 2400 Zeke is moving within the Grid! 4 5 [(4, 5), (3, 5), (2, 5)] Jack holds position within the Grid: 6 1 Jack43 0600 Nick is moving within the Grid! 2 5 [(2, 5), (3, 5)] Jack holds position within the Grid: 1 2 Jack3Y 0600 Frank holds position within the Grid: 5 5 Frank1F 0600 Frank holds position within the Grid: 5 0 Frank1G 0600 Frank is moving within the Grid! 5 7 [(5, 7)] Zeke is moving within the Grid! 3 4 [(3, 4), (4, 4)] Zeke is moving within the Grid! 6 5 [(6, 5)] Zeke is moving within the Grid! 4 7 [(4, 7)] 15 Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Frank holds position within the Grid: 2 4 Frank03 0600 Frank is moving within the Grid! 1 2 [(1, 2)] Frank holds position within the Grid: 5 6 Frank0O 0600 Frank is moving within the Grid! 4 2 [(4, 2)] Frank holds position within the Grid: 3 4 Frank0R 0600 Jack is moving within the Grid! 2 3 [(2, 3)] Frank is moving within the Grid! 8 5 [(8, 5)] Frank is moving within the Grid! 2 5 [(2, 5)] Nick is moving within the Grid! 6 5 [(6, 5), (7, 6)] Jack holds position within the Grid: 3 7 Jack4C 0600 Zeke is moving within the Grid! 1 7 [(1, 7)] Zeke is moving within the Grid! 5 6 [(5, 6)] Jack holds position within the Grid: 8 9 Jack3E 0600 Jack is moving within the Grid! 5 7 [(5, 7)] Frank is moving within the Grid! 7 3 [(7, 3)] Zeke is moving within the Grid! 7 5 [(7, 5)] Nick is moving within the Grid! 5 4 [(5, 4)] Zeke is moving within the Grid! 4 4 [(4, 4)] Zeke is moving within the Grid! 2 5 [(2, 5)] Jack is moving within the Grid! 6 1 [(6, 1)] Nick is moving within the Grid! 9 5 [(9, 5)] Jack is moving within the Grid! 1 2 [(1, 2)] Frank holds position within the Grid: 5 5 Frank1F 0600 Frank is moving within the Grid! 5 0 [(5, 0)] Frank holds position within the Grid: 2 0 Frank1H 0600 Zeke is moving within the Grid! 6 4 [(6, 4)] Zeke holds position within the Grid: 7 9 Zeke2I 2400 Zeke is moving within the Grid! 6 3 [(6, 3)] 12 Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Frank holds position within the Grid: 2 4 Frank03 0600 Frank holds position within the Grid: 2 5 Frank0A 0600 Frank holds position within the Grid: 5 6 Frank0O 0600 Frank holds position within the Grid: 3 4 Frank0P 0600 Frank is moving within the Grid! 3 4 [(3, 4)] Jack holds position within the Grid: 6 6 Jack30 0600 Frank is moving within the Grid! 4 7 [(4, 7)] Frank is moving within the Grid! 6 5 [(6, 5), (5, 5)] Nick is moving within the Grid! 7 6 [(7, 6)] Jack is moving within the Grid! 3 7 [(3, 7), (4, 8), (5, 9)] Zeke holds position within the Grid: 7 5 Zeke23 2400 Zeke holds position within the Grid: 2 4 Zeke2A 2400 Jack is moving within the Grid! 8 9 [(8, 9), (8, 8)] Jack holds position within the Grid: 5 1 Jack3A 0600 Frank is moving within the Grid! 4 3 [(4, 3), (4, 2)] Zeke is moving within the Grid! 2 7 [(2, 7)] Nick holds position within the Grid: 7 5 Nick4R 4400 Zeke is moving within the Grid! 3 2 [(3, 2), (3, 3)] Zeke is moving within the Grid! 6 4 [(6, 4), (5, 4)] Jack is moving within the Grid! 1 6 [(1, 6), (2, 5)] Nick is moving within the Grid! 5 3 [(5, 3), (4, 3), (3, 3)] Jack is moving within the Grid! 7 6 [(7, 6), (6, 6)] Frank holds position within the Grid: 5 5 Frank1F 0600 Frank is moving within the Grid! 2 6 [(2, 6)] Frank is moving within the Grid! 2 0 [(2, 0)] Zeke holds position within the Grid: 9 2 Zeke2H 2400 Zeke is moving within the Grid! 7 9 [(7, 9)] Zeke holds position within the Grid: 6 7 Zeke2J 2400 3 Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Frank is moving within the Grid! 2 4 [(2, 4)] Frank is moving within the Grid! 2 5 [(2, 5), (3, 6), (4, 6), (5, 7)] Frank is moving within the Grid! 5 6 [(5, 6), (5, 7), (5, 8)] Frank is moving within the Grid! 3 4 [(3, 4), (3, 5), (2, 6)] Frank is moving within the Grid! 5 8 [(5, 8), (6, 8), (7, 8), (8, 7), (9, 7)] Jack is moving within the Grid! 6 6 [(6, 6)] Frank is moving within the Grid! 2 4 [(2, 4)] Frank is moving within the Grid! 1 7 [(1, 7), (2, 7), (3, 6), (4, 6), (5, 6)] Nick is moving within the Grid! 4 4 [(4, 4), (5, 3)] Jack is moving within the Grid! 5 9 [(5, 9), (5, 8), (6, 7), (6, 6), (6, 5), (7, 4), (7, 3)] Zeke is moving within the Grid! 7 5 [(7, 5), (6, 5), (5, 5)] Zeke is moving within the Grid! 2 4 [(2, 4), (2, 5)] Jack is moving within the Grid! 7 3 [(7, 3), (6, 4), (5, 4)] Jack is moving within the Grid! 5 1 [(5, 1)] Frank is moving within the Grid! 5 0 [(5, 0), (5, 1), (6, 2), (6, 3)] Zeke is moving within the Grid! 4 5 [(4, 5), (3, 5), (2, 4), (1, 4), (0, 3)] Nick is moving within the Grid! 7 5 [(7, 5), (6, 6), (5, 6), (4, 7), (3, 8)] Zeke is moving within the Grid! 4 5 [(4, 5)] Zeke is moving within the Grid! 2 2 [(2, 2)] Jack is moving within the Grid! 5 2 [(5, 2), (6, 2), (7, 2)] Nick is moving within the Grid! 3 3 [(3, 3), (3, 4), (3, 5), (4, 6), (4, 7)] Jack is moving within the Grid! 1 5 [(1, 5), (2, 5), (3, 5), (4, 5)] Frank is moving within the Grid! 5 5 [(5, 5), (6, 4), (7, 3)] Frank is moving within the Grid! 6 4 [(6, 4), (6, 3)] Frank is moving within the Grid! 3 9 [(3, 9), (3, 8), (4, 7), (4, 6), (5, 5), (5, 4)] Zeke is moving within the Grid! 9 2 [(9, 2), (8, 2), (7, 2), (6, 2), (5, 3)] Zeke holds position within the Grid: 3 4 Zeke2I 2400 Zeke is moving within the Grid! 6 7 [(6, 7), (7, 7), (8, 6)] -7 21 Tactical Movement Tactical Time: 79 seconds in the Naval dimension. Bomber_stream -1: Frank03 9 -1: Frank0A 9 -1: Frank0O 9 -1: Frank0P 9 -1: Frank0R 9 -1: Jack30 9 -1: Frank11 9 -1: Frank12 9 -1: Nick4I 9 -1: Jack4C 9 -1: Zeke23 9 -1: Zeke2A 9 -1: Jack3E 9 -1: Jack3A 9 -1: Frank0Y 9 -1: Zeke2T 9 -1: Nick4R 9 -1: Zeke2E 9 -1: Zeke1P 9 -1: Jack43 9 -1: Nick4F 9 -1: Jack3Y 9 -1: Frank1F 9 -1: Frank1G 9 -1: Frank1H 9 -1: Zeke2H 9 -1: Zeke2I 9 -1: Zeke2J 9 68 62 52 43 32 28 23 20 19 9 5 2 -4 Tactical Movement Tactical Time: 26 seconds in the Naval dimension. Bomber_stream Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Frank holds position within the Grid: 2 4 Frank03 0600 Frank holds position within the Grid: 5 7 Frank0A 0600 Frank holds position within the Grid: 5 8 Frank0O 0600 Frank holds position within the Grid: 2 6 Frank0P 0600 Frank holds position within the Grid: 9 7 Frank0R 0600 Jack holds position within the Grid: 7 4 Jack30 0600 Frank holds position within the Grid: 3 6 Frank11 0600 Frank holds position within the Grid: 8 5 Frank12 0600 Nick holds position within the Grid: 5 3 Nick4I 4400 Jack holds position within the Grid: 7 3 Jack4C 0600 Zeke holds position within the Grid: 5 5 Zeke23 2400 Zeke holds position within the Grid: 2 5 Zeke2A 2400 Jack holds position within the Grid: 3 6 Jack3E 0600 Jack holds position within the Grid: 3 5 Jack3A 0600 Frank holds position within the Grid: 7 6 Frank0Y 0600 Zeke holds position within the Grid: 0 3 Zeke2T 2400 Nick holds position within the Grid: 3 8 Nick4R 4400 Zeke holds position within the Grid: 7 3 Zeke2E 2400 Zeke holds position within the Grid: 7 7 Zeke1P 2400 Jack holds position within the Grid: 7 2 Jack43 0600 Nick holds position within the Grid: 4 7 Nick4F 4400 Jack holds position within the Grid: 4 5 Jack3Y 0600 Frank holds position within the Grid: 7 3 Frank1F 0600 Frank holds position within the Grid: 6 3 Frank1G 0600 Frank holds position within the Grid: 7 0 Frank1H 0600 Zeke holds position within the Grid: 2 3 Zeke2H 2400 Zeke holds position within the Grid: 3 4 Zeke2I 2400 Zeke holds position within the Grid: 8 6 Zeke2J 2400 21 Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Frank holds position within the Grid: 2 4 Frank03 0600 Frank is moving within the Grid! 5 7 [(5, 7), (4, 6), (4, 5)] Frank holds position within the Grid: 5 8 Frank0O 0600 Frank is moving within the Grid! 2 6 [(2, 6)] Frank is moving within the Grid! 9 7 [(9, 7), (9, 6)] Jack is moving within the Grid! 7 4 [(7, 4), (6, 4), (5, 4)] Frank is moving within the Grid! 3 6 [(3, 6), (3, 5), (4, 4)] Frank is moving within the Grid! 8 5 [(8, 5), (7, 5)] Nick is moving within the Grid! 5 3 [(5, 3)] Jack is moving within the Grid! 7 3 [(7, 3), (7, 4), (8, 5)] Zeke holds position within the Grid: 5 5 Zeke23 2400 Zeke is moving within the Grid! 2 5 [(2, 5), (3, 5)] Jack is moving within the Grid! 3 6 [(3, 6), (2, 6), (1, 6), (0, 6)] Jack is moving within the Grid! 3 5 [(3, 5), (4, 6), (5, 6), (6, 7)] Frank holds position within the Grid: 7 6 Frank0Y 0600 Zeke holds position within the Grid: 0 3 Zeke2T 2400 Nick is moving within the Grid! 3 8 [(3, 8)] Zeke holds position within the Grid: 7 3 Zeke2E 2400 Zeke is moving within the Grid! 7 7 [(7, 7), (6, 6), (5, 5)] Jack is moving within the Grid! 7 2 [(7, 2), (6, 3)] Nick is moving within the Grid! 4 7 [(4, 7), (5, 6)] Jack is moving within the Grid! 4 5 [(4, 5), (3, 5), (2, 6)] Frank is moving within the Grid! 7 3 [(7, 3)] Frank is moving within the Grid! 6 3 [(6, 3), (5, 4)] Frank is moving within the Grid! 7 0 [(7, 0), (7, 1)] Zeke is moving within the Grid! 2 3 [(2, 3), (3, 2), (4, 2)] Zeke is moving within the Grid! 3 4 [(3, 4)] Zeke holds position within the Grid: 8 6 Zeke2J 2400 12 Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Frank is moving within the Grid! 2 4 [(2, 4), (1, 4)] Frank is moving within the Grid! 2 3 [(2, 3)] Frank is moving within the Grid! 5 8 [(5, 8), (5, 7)] Frank is moving within the Grid! 7 4 [(7, 4), (7, 5), (7, 6)] Frank is moving within the Grid! 6 0 [(6, 0), (6, 1), (5, 2), (5, 3)] Jack is moving within the Grid! 1 3 [(1, 3), (2, 3), (3, 3), (4, 4), (5, 4)] Frank is moving within the Grid! 4 4 [(4, 4), (5, 3)] Frank is moving within the Grid! 0 2 [(0, 2), (1, 2)] Nick is moving within the Grid! 1 1 [(1, 1), (2, 2), (2, 3), (3, 4)] Jack is moving within the Grid! 8 5 [(8, 5)] Zeke is moving within the Grid! 5 5 [(5, 5), (4, 5)] Zeke is moving within the Grid! 3 5 [(3, 5), (3, 6), (3, 7), (4, 8), (4, 9)] Jack is moving within the Grid! 0 6 [(0, 6), (1, 6), (2, 6), (3, 6)] Jack is moving within the Grid! 6 7 [(6, 7), (6, 6), (5, 5), (5, 4), (4, 3), (4, 2)] Frank is moving within the Grid! 7 6 [(7, 6), (7, 5), (7, 4)] Zeke is moving within the Grid! 0 3 [(0, 3), (1, 3)] Nick is moving within the Grid! 4 4 [(4, 4), (3, 3), (2, 3), (1, 2)] Zeke holds position within the Grid: 7 3 Zeke2E 2400 Zeke is moving within the Grid! 2 1 [(2, 1), (3, 1), (4, 1), (5, 1)] Jack is moving within the Grid! 6 3 [(6, 3), (7, 3)] Nick is moving within the Grid! 5 6 [(5, 6)] Jack is moving within the Grid! 2 6 [(2, 6), (3, 6)] Frank is moving within the Grid! 6 1 [(6, 1), (6, 2), (6, 3), (6, 4), (6, 5)] Frank is moving within the Grid! 5 4 [(5, 4), (4, 4), (3, 4)] Frank is moving within the Grid! 7 5 [(7, 5), (6, 6)] Zeke is moving within the Grid! 6 0 [(6, 0), (7, 0), (8, 0), (9, 0)] Zeke is moving within the Grid! 5 4 [(5, 4), (4, 4), (3, 3)] Zeke is moving within the Grid! 8 6 [(8, 6), (7, 5), (7, 4), (6, 3)] 4 Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Frank holds position within the Grid: 1 4 Frank03 0600 Frank holds position within the Grid: 3 0 Frank0A 0600 Frank is moving within the Grid! 6 4 [(6, 4)] Frank is moving within the Grid! 7 6 [(7, 6)] Frank is moving within the Grid! 3 9 [(3, 9)] Jack is moving within the Grid! 5 4 [(5, 4)] Frank holds position within the Grid: 5 3 Frank11 0600 Frank is moving within the Grid! 6 1 [(6, 1)] Nick holds position within the Grid: 3 4 Nick4I 4400 Jack is moving within the Grid! 3 7 [(3, 7)] Zeke holds position within the Grid: 4 5 Zeke23 2400 Zeke holds position within the Grid: 4 9 Zeke2A 2400 Jack is moving within the Grid! 8 5 [(8, 5)] Jack is moving within the Grid! 4 2 [(4, 2), (3, 1)] Frank is moving within the Grid! 7 4 [(7, 4)] Zeke is moving within the Grid! 5 3 [(5, 3)] Nick is moving within the Grid! 1 2 [(1, 2)] Zeke is moving within the Grid! 7 3 [(7, 3)] Zeke holds position within the Grid: 5 1 Zeke1P 2400 Jack is moving within the Grid! 7 3 [(7, 3)] Nick holds position within the Grid: 5 0 Nick4F 4400 Jack is moving within the Grid! 7 5 [(7, 5)] Frank is moving within the Grid! 6 7 [(6, 7)] Frank is moving within the Grid! 3 4 [(3, 4)] Frank holds position within the Grid: 5 8 Frank1H 0600 Zeke is moving within the Grid! 9 0 [(9, 0)] Zeke is moving within the Grid! 3 3 [(3, 3)] Zeke is moving within the Grid! 6 3 [(6, 3)] 2 Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Frank is moving within the Grid! 1 4 [(1, 4)] Frank is moving within the Grid! 3 0 [(3, 0), (4, 1), (5, 2)] Frank is moving within the Grid! 4 2 [(4, 2)] Frank is moving within the Grid! 4 2 [(4, 2), (5, 3), (6, 3), (7, 4), (8, 5)] Frank is moving within the Grid! 5 5 [(5, 5), (4, 5), (3, 5)] Jack is moving within the Grid! 8 8 [(8, 8), (7, 7), (6, 6)] Frank is moving within the Grid! 5 3 [(5, 3)] Frank is moving within the Grid! 4 4 [(4, 4), (5, 3), (6, 2)] Nick is moving within the Grid! 3 4 [(3, 4)] Jack is moving within the Grid! 5 2 [(5, 2), (6, 3), (7, 4), (7, 5), (8, 6), (9, 7)] Zeke holds position within the Grid: 4 5 Zeke23 2400 Zeke is moving within the Grid! 4 9 [(4, 9), (3, 8), (3, 7), (2, 6), (2, 5), (1, 4)] Jack is moving within the Grid! 1 2 [(1, 2), (2, 3), (3, 3), (4, 4)] Jack is moving within the Grid! 3 1 [(3, 1), (3, 2), (3, 3), (3, 4), (3, 5)] Frank is moving within the Grid! 3 4 [(3, 4), (2, 4), (1, 4)] Zeke is moving within the Grid! 9 4 [(9, 4), (9, 3), (9, 2)] Nick is moving within the Grid! 3 8 [(3, 8), (3, 7), (2, 6), (2, 5), (2, 4), (2, 3)] Zeke is moving within the Grid! 2 2 [(2, 2)] Zeke holds position within the Grid: 5 1 Zeke1P 2400 Jack is moving within the Grid! 0 3 [(0, 3), (1, 4), (2, 4), (3, 5), (4, 5), (5, 6), (6, 7)] Nick is moving within the Grid! 5 0 [(5, 0), (5, 1)] Jack is moving within the Grid! 4 3 [(4, 3), (5, 4)] Frank is moving within the Grid! 9 1 [(9, 1), (8, 1), (7, 0), (6, 0)] Frank is moving within the Grid! 8 9 [(8, 9), (7, 9), (6, 9), (5, 9), (4, 9)] Frank is moving within the Grid! 5 8 [(5, 8), (6, 8), (7, 7)] Zeke is moving within the Grid! 4 4 [(4, 4), (4, 5), (4, 6)] Zeke is moving within the Grid! 3 7 [(3, 7), (3, 6)] Zeke is moving within the Grid! 5 8 [(5, 8)] -10 26 Tactical Movement Tactical Time: 66 seconds in the Naval dimension. Bomber_stream -1: Frank03 8 -1: Frank0A 8 -1: Frank0O 8 -1: Frank0P 8 -1: Frank0R 8 -1: Jack30 8 -1: Frank11 8 -1: Frank12 8 -1: Nick4I 8 -1: Jack4C 8 -1: Zeke23 8 -1: Zeke2A 8 -1: Jack3E 8 -1: Jack3A 8 -1: Frank0Y 8 -1: Zeke2T 8 -1: Nick4R 8 -1: Zeke2E 8 -1: Zeke1P 8 -1: Jack43 8 -1: Nick4F 8 -1: Jack3Y 8 -1: Frank1F 8 -1: Frank1G 8 -1: Frank1H 8 -1: Zeke2H 8 -1: Zeke2I 8 -1: Zeke2J 8 56 54 51 45 42 34 22 19 17 5 -3 Tactical Movement Tactical Time: 78 seconds in the Naval dimension. Bomber_stream -1: Frank03 7 -1: Frank0A 7 -1: Frank0O 7 -1: Frank0P 7 -1: Frank0R 7 -1: Jack30 7 -1: Frank11 7 -1: Frank12 7 -1: Nick4I 7 -1: Jack4C 7 -1: Zeke23 7 -1: Zeke2A 7 -1: Jack3E 7 -1: Jack3A 7 -1: Frank0Y 7 -1: Zeke2T 7 -1: Nick4R 7 -1: Zeke2E 7 -1: Zeke1P 7 -1: Jack43 7 -1: Nick4F 7 -1: Jack3Y 7 -1: Frank1F 7 -1: Frank1G 7 -1: Frank1H 7 -1: Zeke2H 7 -1: Zeke2I 7 -1: Zeke2J 7 66 55 49 39 34 31 19 17 15 8 4 2 -4 Tactical Movement Tactical Time: 23 seconds in the Naval dimension. Bomber_stream Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Frank is moving within the Grid! 1 4 [(1, 4)] Frank holds position within the Grid: 5 2 Frank0A 0600 Frank holds position within the Grid: 7 2 Frank0O 0600 Frank is moving within the Grid! 8 5 [(8, 5)] Frank is moving within the Grid! 3 5 [(3, 5)] Jack holds position within the Grid: 6 6 Jack30 0600 Frank is moving within the Grid! 5 6 [(5, 6)] Frank holds position within the Grid: 6 2 Frank12 0600 Nick is moving within the Grid! 5 6 [(5, 6)] Jack holds position within the Grid: 9 7 Jack4C 0600 Zeke is moving within the Grid! 4 5 [(4, 5)] Zeke holds position within the Grid: 1 4 Zeke2A 2400 Jack holds position within the Grid: 4 4 Jack3E 0600 Jack holds position within the Grid: 3 5 Jack3A 0600 Frank holds position within the Grid: 1 4 Frank0Y 0600 Zeke is moving within the Grid! 9 2 [(9, 2)] Nick holds position within the Grid: 1 1 Nick4R 4400 Zeke holds position within the Grid: 7 4 Zeke2E 2400 Zeke is moving within the Grid! 5 1 [(5, 1)] Jack is moving within the Grid! 8 8 [(8, 8)] Nick holds position within the Grid: 2 6 Nick4F 4400 Jack holds position within the Grid: 5 4 Jack3Y 0600 Frank is moving within the Grid! 6 0 [(6, 0)] Frank is moving within the Grid! 2 9 [(2, 9)] Frank holds position within the Grid: 7 7 Frank1H 0600 Zeke holds position within the Grid: 4 6 Zeke2H 2400 Zeke holds position within the Grid: 3 6 Zeke2I 2400 Zeke is moving within the Grid! 7 4 [(7, 4)] 21 Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Frank is moving within the Grid! 6 6 [(6, 6), (7, 5)] Frank is moving within the Grid! 5 2 [(5, 2), (5, 3)] Frank is moving within the Grid! 7 2 [(7, 2)] Frank is moving within the Grid! 4 8 [(4, 8), (4, 7), (4, 6), (3, 5), (3, 4)] Frank is moving within the Grid! 2 7 [(2, 7), (3, 6), (4, 6)] Jack holds position within the Grid: 6 6 Jack30 0600 Frank holds position within the Grid: 7 8 Frank11 0600 Frank holds position within the Grid: 6 2 Frank12 0600 Nick holds position within the Grid: 8 6 Nick4I 4400 Jack holds position within the Grid: 9 7 Jack4C 0600 Zeke is moving within the Grid! 1 3 [(1, 3), (2, 2)] Zeke is moving within the Grid! 1 4 [(1, 4), (1, 5), (0, 6)] Jack is moving within the Grid! 4 4 [(4, 4), (5, 4)] Jack is moving within the Grid! 3 5 [(3, 5), (4, 6)] Frank is moving within the Grid! 1 4 [(1, 4), (1, 5), (2, 6), (2, 7), (3, 8)] Zeke holds position within the Grid: 7 5 Zeke2T 2400 Nick is moving within the Grid! 1 1 [(1, 1)] Zeke is moving within the Grid! 7 4 [(7, 4), (6, 3)] Zeke is moving within the Grid! 8 6 [(8, 6), (7, 7), (6, 7), (5, 8), (4, 8), (3, 9)] Jack is moving within the Grid! 8 5 [(8, 5), (7, 5)] Nick is moving within the Grid! 2 6 [(2, 6), (2, 5)] Jack is moving within the Grid! 5 4 [(5, 4), (4, 4), (3, 3), (2, 3), (1, 2)] Frank is moving within the Grid! 3 4 [(3, 4)] Frank is moving within the Grid! 6 4 [(6, 4)] Frank is moving within the Grid! 7 7 [(7, 7)] Zeke is moving within the Grid! 4 6 [(4, 6)] Zeke is moving within the Grid! 3 6 [(3, 6), (4, 7)] Zeke is moving within the Grid! 2 4 [(2, 4), (3, 4)] 15 Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Frank holds position within the Grid: 7 5 Frank03 0600 Frank is moving within the Grid! 4 5 [(4, 5), (3, 4), (2, 3)] Frank is moving within the Grid! 2 8 [(2, 8), (3, 8), (4, 7), (5, 7)] Frank is moving within the Grid! 3 4 [(3, 4)] Frank is moving within the Grid! 6 4 [(6, 4), (5, 5)] Jack is moving within the Grid! 6 6 [(6, 6), (5, 6)] Frank is moving within the Grid! 7 8 [(7, 8)] Frank is moving within the Grid! 6 2 [(6, 2), (7, 3)] Nick is moving within the Grid! 8 6 [(8, 6)] Jack is moving within the Grid! 9 7 [(9, 7), (8, 7), (7, 7), (6, 7)] Zeke holds position within the Grid: 4 1 Zeke23 2400 Zeke is moving within the Grid! 0 6 [(0, 6), (1, 6)] Jack is moving within the Grid! 8 5 [(8, 5), (7, 6)] Jack is moving within the Grid! 4 6 [(4, 6), (5, 5), (5, 4), (6, 3), (7, 2)] Frank is moving within the Grid! 3 8 [(3, 8), (3, 7), (4, 6), (4, 5), (5, 4)] Zeke is moving within the Grid! 7 5 [(7, 5), (7, 4)] Nick is moving within the Grid! 3 1 [(3, 1), (3, 2), (3, 3), (3, 4), (3, 5)] Zeke is moving within the Grid! 6 3 [(6, 3)] Zeke is moving within the Grid! 3 9 [(3, 9), (4, 9), (5, 9)] Jack is moving within the Grid! 1 3 [(1, 3), (2, 4), (3, 4), (4, 5)] Nick is moving within the Grid! 3 3 [(3, 3), (2, 3)] Jack is moving within the Grid! 1 2 [(1, 2), (2, 2), (3, 2), (4, 2), (5, 3), (6, 3), (7, 3)] Frank is moving within the Grid! 3 2 [(3, 2), (4, 2)] Frank is moving within the Grid! 2 7 [(2, 7), (3, 6), (4, 6), (5, 5)] Frank is moving within the Grid! 3 4 [(3, 4), (4, 3), (5, 2)] Zeke is moving within the Grid! 2 5 [(2, 5), (2, 4), (3, 3), (3, 2)] Zeke is moving within the Grid! 4 7 [(4, 7), (5, 6), (6, 5), (6, 4), (7, 3), (8, 2)] Zeke is moving within the Grid! 3 4 [(3, 4), (2, 3), (2, 2), (1, 1)] 5 Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Frank is moving within the Grid! 7 5 [(7, 5), (6, 6)] Frank holds position within the Grid: 2 3 Frank0A 0600 Frank holds position within the Grid: 9 5 Frank0O 0600 Frank is moving within the Grid! 6 3 [(6, 3), (5, 4)] Frank is moving within the Grid! 3 6 [(3, 6), (4, 6)] Jack is moving within the Grid! 1 6 [(1, 6)] Frank is moving within the Grid! 6 4 [(6, 4), (5, 3)] Frank holds position within the Grid: 9 5 Frank12 0600 Nick holds position within the Grid: 4 6 Nick4I 4400 Jack is moving within the Grid! 0 6 [(0, 6)] Zeke is moving within the Grid! 4 1 [(4, 1)] Zeke is moving within the Grid! 6 5 [(6, 5), (6, 6)] Jack is moving within the Grid! 7 6 [(7, 6), (6, 5)] Jack is moving within the Grid! 7 2 [(7, 2), (6, 3)] Frank is moving within the Grid! 6 1 [(6, 1), (5, 1)] Zeke is moving within the Grid! 6 2 [(6, 2), (6, 3)] Nick is moving within the Grid! 3 5 [(3, 5), (4, 5)] Zeke is moving within the Grid! 4 8 [(4, 8), (4, 7)] Zeke is moving within the Grid! 5 9 [(5, 9), (5, 8)] Jack holds position within the Grid: 4 5 Jack43 0600 Nick is moving within the Grid! 0 3 [(0, 3)] Jack holds position within the Grid: 7 3 Jack3Y 0600 Frank holds position within the Grid: 4 2 Frank1F 0600 Frank is moving within the Grid! 5 5 [(5, 5), (6, 5)] Frank holds position within the Grid: 5 2 Frank1H 0600 Zeke is moving within the Grid! 3 2 [(3, 2), (3, 3)] Zeke is moving within the Grid! 8 2 [(8, 2)] Zeke is moving within the Grid! 1 1 [(1, 1)] 1 Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Frank holds position within the Grid: 3 8 Frank03 0600 Frank holds position within the Grid: 2 3 Frank0A 0600 Frank holds position within the Grid: 9 5 Frank0O 0600 Frank holds position within the Grid: 4 6 Frank0P 0600 Frank holds position within the Grid: 6 7 Frank0R 0600 Jack holds position within the Grid: 5 7 Jack30 0600 Frank holds position within the Grid: 4 1 Frank11 0600 Frank holds position within the Grid: 9 5 Frank12 0600 Nick holds position within the Grid: 4 6 Nick4I 4400 Jack holds position within the Grid: 3 4 Jack4C 0600 Zeke holds position within the Grid: 7 4 Zeke23 2400 Zeke holds position within the Grid: 4 9 Zeke2A 2400 Jack holds position within the Grid: 4 3 Jack3E 0600 Jack holds position within the Grid: 4 6 Jack3A 0600 Frank holds position within the Grid: 3 2 Frank0Y 0600 Zeke holds position within the Grid: 6 5 Zeke2T 2400 Nick holds position within the Grid: 6 6 Nick4R 4400 Zeke holds position within the Grid: 4 4 Zeke2E 2400 Zeke holds position within the Grid: 2 2 Zeke1P 2400 Jack holds position within the Grid: 4 5 Jack43 0600 Nick holds position within the Grid: 7 4 Nick4F 4400 Jack holds position within the Grid: 7 3 Jack3Y 0600 Frank holds position within the Grid: 4 2 Frank1F 0600 Frank holds position within the Grid: 6 5 Frank1G 0600 Frank holds position within the Grid: 5 2 Frank1H 0600 Zeke holds position within the Grid: 5 8 Zeke2H 2400 Zeke holds position within the Grid: 8 0 Zeke2I 2400 Zeke holds position within the Grid: 9 2 Zeke2J 2400 -4 23 Tactical Movement Tactical Time: 66 seconds in the Naval dimension. Bomber_stream -1: Frank03 6 -1: Frank0A 6 -1: Frank0O 6 -1: Frank0P 6 -1: Frank0R 6 -1: Jack30 6 -1: Frank11 6 -1: Frank12 6 -1: Nick4I 6 -1: Jack4C 6 -1: Zeke23 6 -1: Zeke2A 6 -1: Jack3E 6 -1: Jack3A 6 -1: Frank0Y 6 -1: Zeke2T 6 -1: Nick4R 6 -1: Zeke2E 6 -1: Zeke1P 6 -1: Jack43 6 -1: Nick4F 6 -1: Jack3Y 6 -1: Frank1F 6 -1: Frank1G 6 -1: Frank1H 6 -1: Zeke2H 6 -1: Zeke2I 6 -1: Zeke2J 6 65 62 60 51 48 42 32 27 15 7 5 4 -1 Tactical Movement Tactical Time: 27 seconds in the Naval dimension. Bomber_stream Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Frank is moving within the Grid! 3 8 [(3, 8), (4, 7), (4, 6), (5, 5), (6, 4), (6, 3), (7, 2)] Frank is moving within the Grid! 2 3 [(2, 3), (3, 3), (4, 4), (5, 4)] Frank is moving within the Grid! 9 5 [(9, 5), (8, 5), (7, 5), (6, 5), (5, 5), (4, 6), (3, 6), (2, 6), (1, 6)] Frank is moving within the Grid! 4 6 [(4, 6), (3, 5)] Frank is moving within the Grid! 6 7 [(6, 7), (6, 6), (5, 5), (5, 4), (4, 3)] Jack is moving within the Grid! 5 7 [(5, 7), (4, 7), (3, 6), (2, 6)] Frank holds position within the Grid: 4 1 Frank11 0600 Frank is moving within the Grid! 9 5 [(9, 5)] Nick is moving within the Grid! 4 6 [(4, 6), (4, 5), (3, 4), (3, 3)] Jack is moving within the Grid! 3 4 [(3, 4), (2, 5)] Zeke is moving within the Grid! 7 4 [(7, 4), (6, 5), (5, 6)] Zeke holds position within the Grid: 4 9 Zeke2A 2400 Jack is moving within the Grid! 4 3 [(4, 3)] Jack is moving within the Grid! 4 6 [(4, 6), (4, 5), (5, 4)] Frank is moving within the Grid! 3 2 [(3, 2)] Zeke is moving within the Grid! 6 5 [(6, 5), (5, 6), (4, 7)] Nick is moving within the Grid! 6 6 [(6, 6), (5, 5), (5, 4), (4, 3), (4, 2), (3, 1)] Zeke is moving within the Grid! 4 4 [(4, 4), (3, 4), (2, 5)] Zeke is moving within the Grid! 2 2 [(2, 2), (3, 2)] Jack is moving within the Grid! 4 5 [(4, 5)] Nick is moving within the Grid! 7 4 [(7, 4), (6, 5)] Jack is moving within the Grid! 7 3 [(7, 3), (6, 3), (5, 3), (4, 3), (3, 3), (2, 3)] Frank is moving within the Grid! 4 2 [(4, 2), (4, 3), (4, 4)] Frank is moving within the Grid! 6 5 [(6, 5), (5, 5), (4, 5), (3, 5), (2, 5)] Frank holds position within the Grid: 5 2 Frank1H 0600 Zeke is moving within the Grid! 5 8 [(5, 8), (5, 7), (4, 6), (4, 5), (3, 4)] Zeke is moving within the Grid! 8 0 [(8, 0), (7, 0), (6, 1), (5, 1), (4, 2), (3, 2)] Zeke is moving within the Grid! 9 2 [(9, 2), (8, 2), (7, 3), (6, 3), (5, 4), (4, 4), (3, 5), (2, 5)] 19 Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Frank is moving within the Grid! 7 2 [(7, 2)] Frank holds position within the Grid: 5 4 Frank0A 0600 Frank holds position within the Grid: 1 6 Frank0O 0600 Frank is moving within the Grid! 1 3 [(1, 3)] Frank is moving within the Grid! 4 3 [(4, 3)] Jack holds position within the Grid: 2 6 Jack30 0600 Frank holds position within the Grid: 4 1 Frank11 0600 Frank is moving within the Grid! 5 6 [(5, 6)] Nick holds position within the Grid: 3 3 Nick4I 4400 Jack is moving within the Grid! 2 5 [(2, 5)] Zeke is moving within the Grid! 5 6 [(5, 6)] Zeke is moving within the Grid! 4 9 [(4, 9)] Jack is moving within the Grid! 7 6 [(7, 6)] Jack is moving within the Grid! 6 1 [(6, 1), (6, 2)] Frank holds position within the Grid: 3 4 Frank0Y 0600 Zeke holds position within the Grid: 4 7 Zeke2T 2400 Nick holds position within the Grid: 3 1 Nick4R 4400 Zeke holds position within the Grid: 2 5 Zeke2E 2400 Zeke is moving within the Grid! 5 2 [(5, 2)] Jack is moving within the Grid! 7 2 [(7, 2)] Nick holds position within the Grid: 6 5 Nick4F 4400 Jack is moving within the Grid! 2 3 [(2, 3)] Frank is moving within the Grid! 4 6 [(4, 6)] Frank holds position within the Grid: 2 5 Frank1G 0600 Frank holds position within the Grid: 5 2 Frank1H 0600 Zeke holds position within the Grid: 3 4 Zeke2H 2400 Zeke holds position within the Grid: 3 2 Zeke2I 2400 Zeke is moving within the Grid! 2 5 [(2, 5)] 9 Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Frank holds position within the Grid: 7 4 Frank03 0600 Frank holds position within the Grid: 5 4 Frank0A 0600 Frank holds position within the Grid: 1 6 Frank0O 0600 Frank is moving within the Grid! 1 9 [(1, 9)] Frank holds position within the Grid: 5 7 Frank0R 0600 Jack is moving within the Grid! 2 6 [(2, 6)] Frank is moving within the Grid! 4 1 [(4, 1)] Frank holds position within the Grid: 3 0 Frank12 0600 Nick is moving within the Grid! 3 3 [(3, 3)] Jack is moving within the Grid! 3 3 [(3, 3), (4, 4)] Zeke is moving within the Grid! 3 3 [(3, 3), (3, 4)] Zeke is moving within the Grid! 3 5 [(3, 5)] Jack holds position within the Grid: 8 1 Jack3E 0600 Jack is moving within the Grid! 6 2 [(6, 2)] Frank is moving within the Grid! 3 4 [(3, 4)] Zeke is moving within the Grid! 4 7 [(4, 7)] Nick is moving within the Grid! 3 1 [(3, 1)] Zeke is moving within the Grid! 2 5 [(2, 5)] Zeke holds position within the Grid: 1 4 Zeke1P 2400 Jack holds position within the Grid: 8 4 Jack43 0600 Nick is moving within the Grid! 6 5 [(6, 5)] Jack is moving within the Grid! 9 1 [(9, 1)] Frank is moving within the Grid! 6 3 [(6, 3), (7, 2)] Frank holds position within the Grid: 2 5 Frank1G 0600 Frank is moving within the Grid! 5 2 [(5, 2)] Zeke holds position within the Grid: 3 4 Zeke2H 2400 Zeke is moving within the Grid! 3 2 [(3, 2)] Zeke is moving within the Grid! 5 1 [(5, 1)] 5 Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Frank is moving within the Grid! 7 4 [(7, 4), (7, 5), (7, 6), (6, 7), (6, 8)] Frank holds position within the Grid: 5 4 Frank0A 0600 Frank is moving within the Grid! 1 6 [(1, 6), (2, 7), (2, 8), (3, 9)] Frank is moving within the Grid! 3 6 [(3, 6), (3, 5), (2, 4)] Frank is moving within the Grid! 5 7 [(5, 7), (4, 7), (3, 7), (2, 6), (1, 6), (0, 6)] Jack is moving within the Grid! 8 4 [(8, 4), (7, 5), (6, 5), (5, 6)] Frank is moving within the Grid! 9 6 [(9, 6), (8, 6), (7, 6), (6, 6), (5, 6), (4, 5)] Frank is moving within the Grid! 3 0 [(3, 0), (3, 1), (3, 2), (3, 3), (3, 4), (3, 5)] Nick is moving within the Grid! 6 3 [(6, 3), (7, 3)] Jack is moving within the Grid! 4 4 [(4, 4), (5, 5), (5, 6), (6, 7), (7, 8)] Zeke is moving within the Grid! 3 4 [(3, 4), (4, 5), (5, 5), (6, 6)] Zeke is moving within the Grid! 9 5 [(9, 5), (8, 4), (8, 3), (7, 2), (7, 1), (6, 0)] Jack is moving within the Grid! 8 1 [(8, 1), (7, 2), (6, 3), (5, 4), (4, 5)] Jack is moving within the Grid! 4 1 [(4, 1), (4, 2), (4, 3), (4, 4), (4, 5), (4, 6), (4, 7)] Frank is moving within the Grid! 7 8 [(7, 8), (6, 7), (5, 6), (4, 5), (3, 4)] Zeke is moving within the Grid! 4 2 [(4, 2), (4, 3), (3, 4)] Nick is moving within the Grid! 1 1 [(1, 1), (1, 2), (2, 3), (2, 4), (3, 5)] Zeke is moving within the Grid! 4 5 [(4, 5), (3, 5), (2, 5)] Zeke holds position within the Grid: 1 4 Zeke1P 2400 Jack is moving within the Grid! 8 4 [(8, 4), (8, 5), (9, 6)] Nick holds position within the Grid: 7 8 Nick4F 4400 Jack is moving within the Grid! 0 3 [(0, 3), (1, 3), (2, 4), (3, 4)] Frank is moving within the Grid! 7 2 [(7, 2)] Frank is moving within the Grid! 2 5 [(2, 5), (2, 4), (2, 3)] Frank is moving within the Grid! 4 9 [(4, 9), (3, 9), (2, 9), (1, 9)] Zeke is moving within the Grid! 3 4 [(3, 4), (4, 4), (5, 4)] Zeke is moving within the Grid! 6 4 [(6, 4), (6, 3), (6, 2)] Zeke is moving within the Grid! 7 7 [(7, 7), (7, 6), (6, 5)] -5 27 Tactical Movement Tactical Time: 79 seconds in the Naval dimension. Bomber_stream -1: Frank03 5 -1: Frank0A 5 -1: Frank0O 5 -1: Frank0P 5 -1: Frank0R 5 -1: Jack30 5 -1: Frank11 5 -1: Frank12 5 -1: Nick4I 5 -1: Jack4C 5 -1: Zeke23 5 -1: Zeke2A 5 -1: Jack3E 5 -1: Jack3A 5 -1: Frank0Y 5 -1: Zeke2T 5 -1: Nick4R 5 -1: Zeke2E 5 -1: Zeke1P 5 -1: Jack43 5 -1: Nick4F 5 -1: Jack3Y 5 -1: Frank1F 5 -1: Frank1G 5 -1: Frank1H 5 -1: Zeke2H 5 -1: Zeke2I 5 -1: Zeke2J 5 73 65 62 56 51 39 32 20 13 5 -3 Tactical Movement Tactical Time: 77 seconds in the Naval dimension. Bomber_stream -1: Frank03 4 -1: Frank0A 4 -1: Frank0O 4 -1: Frank0P 4 -1: Frank0R 4 -1: Jack30 4 -1: Frank11 4 -1: Frank12 4 -1: Nick4I 4 -1: Jack4C 4 -1: Zeke23 4 -1: Zeke2A 4 -1: Jack3E 4 -1: Jack3A 4 -1: Frank0Y 4 -1: Zeke2T 4 -1: Nick4R 4 -1: Zeke2E 4 -1: Zeke1P 4 -1: Jack43 4 -1: Nick4F 4 -1: Jack3Y 4 -1: Frank1F 4 -1: Frank1G 4 -1: Frank1H 4 -1: Zeke2H 4 -1: Zeke2I 4 -1: Zeke2J 4 65 64 52 40 28 27 24 17 8 2 0 Tactical Movement Tactical Time: 46 seconds in the Naval dimension. Bomber_stream Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Frank is moving within the Grid! 6 8 [(6, 8)] Frank is moving within the Grid! 5 4 [(5, 4), (6, 3)] Frank is moving within the Grid! 3 9 [(3, 9)] Frank is moving within the Grid! 2 4 [(2, 4)] Frank holds position within the Grid: 0 6 Frank0R 0600 Jack holds position within the Grid: 5 6 Jack30 0600 Frank is moving within the Grid! 0 5 [(0, 5)] Frank holds position within the Grid: 3 7 Frank12 0600 Nick holds position within the Grid: 7 3 Nick4I 4400 Jack holds position within the Grid: 7 8 Jack4C 0600 Zeke holds position within the Grid: 6 6 Zeke23 2400 Zeke holds position within the Grid: 6 0 Zeke2A 2400 Jack holds position within the Grid: 4 5 Jack3E 0600 Jack is moving within the Grid! 4 7 [(4, 7)] Frank is moving within the Grid! 3 4 [(3, 4)] Zeke holds position within the Grid: 3 4 Zeke2T 2400 Nick is moving within the Grid! 3 5 [(3, 5)] Zeke holds position within the Grid: 2 5 Zeke2E 2400 Zeke holds position within the Grid: 1 4 Zeke1P 2400 Jack holds position within the Grid: 9 6 Jack43 0600 Nick is moving within the Grid! 7 8 [(7, 8)] Jack holds position within the Grid: 3 4 Jack3Y 0600 Frank holds position within the Grid: 4 9 Frank1F 0600 Frank holds position within the Grid: 2 3 Frank1G 0600 Frank is moving within the Grid! 1 9 [(1, 9)] Zeke is moving within the Grid! 5 4 [(5, 4)] Zeke is moving within the Grid! 6 2 [(6, 2)] Zeke holds position within the Grid: 5 2 Zeke2J 2400 40 Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Frank is moving within the Grid! 3 3 [(3, 3), (3, 4), (4, 5), (4, 6), (4, 7), (5, 8), (5, 9)] Frank is moving within the Grid! 6 3 [(6, 3), (5, 4), (4, 4), (3, 5)] Frank holds position within the Grid: 7 5 Frank0O 0600 Frank is moving within the Grid! 4 3 [(4, 3), (3, 2), (3, 1), (2, 0)] Frank is moving within the Grid! 0 6 [(0, 6), (1, 5), (2, 4), (3, 4), (4, 3)] Jack holds position within the Grid: 5 6 Jack30 0600 Frank is moving within the Grid! 3 6 [(3, 6), (3, 5)] Frank is moving within the Grid! 3 7 [(3, 7), (3, 6)] Nick is moving within the Grid! 7 3 [(7, 3), (7, 4), (6, 5)] Jack is moving within the Grid! 7 8 [(7, 8), (6, 8)] Zeke is moving within the Grid! 6 6 [(6, 6), (5, 5), (5, 4), (4, 3)] Zeke is moving within the Grid! 6 0 [(6, 0), (5, 1), (4, 2), (4, 3), (3, 4), (2, 5), (1, 6)] Jack is moving within the Grid! 4 5 [(4, 5), (5, 5), (6, 6), (7, 6)] Jack is moving within the Grid! 9 4 [(9, 4), (8, 4), (7, 3), (6, 3)] Frank is moving within the Grid! 4 6 [(4, 6), (3, 5)] Zeke is moving within the Grid! 3 4 [(3, 4), (2, 5)] Nick is moving within the Grid! 3 8 [(3, 8)] Zeke is moving within the Grid! 2 5 [(2, 5), (3, 5)] Zeke is moving within the Grid! 1 4 [(1, 4)] Jack holds position within the Grid: 9 6 Jack43 0600 Nick is moving within the Grid! 1 8 [(1, 8), (1, 7), (2, 6)] Jack is moving within the Grid! 3 4 [(3, 4), (4, 4), (5, 4)] Frank is moving within the Grid! 4 9 [(4, 9), (3, 8), (2, 7)] Frank is moving within the Grid! 2 3 [(2, 3), (3, 4), (3, 5), (4, 6), (5, 7)] Frank is moving within the Grid! 5 5 [(5, 5), (4, 5)] Zeke is moving within the Grid! 4 8 [(4, 8), (4, 7), (4, 6)] Zeke is moving within the Grid! 2 5 [(2, 5), (3, 5), (4, 6)] Zeke is moving within the Grid! 5 2 [(5, 2), (5, 3), (5, 4)] 28 Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Frank is moving within the Grid! 5 9 [(5, 9), (6, 8), (7, 7), (8, 6)] Frank holds position within the Grid: 3 5 Frank0A 0600 Frank is moving within the Grid! 7 5 [(7, 5), (6, 5)] Frank is moving within the Grid! 2 0 [(2, 0), (3, 1)] Frank holds position within the Grid: 6 1 Frank0R 0600 Jack is moving within the Grid! 5 6 [(5, 6), (6, 6), (7, 6), (8, 7), (9, 7)] Frank is moving within the Grid! 3 5 [(3, 5), (4, 5), (5, 5)] Frank is moving within the Grid! 3 6 [(3, 6), (3, 5), (3, 4)] Nick is moving within the Grid! 5 8 [(5, 8), (4, 8), (3, 8), (2, 8)] Jack is moving within the Grid! 4 7 [(4, 7), (4, 6), (5, 5), (5, 4), (5, 3)] Zeke is moving within the Grid! 4 3 [(4, 3), (5, 4), (6, 5), (7, 6)] Zeke is moving within the Grid! 1 6 [(1, 6)] Jack holds position within the Grid: 7 6 Jack3E 0600 Jack is moving within the Grid! 6 3 [(6, 3), (6, 4), (5, 5), (5, 6)] Frank is moving within the Grid! 3 5 [(3, 5)] Zeke is moving within the Grid! 2 5 [(2, 5), (3, 5), (4, 6), (5, 6), (6, 7)] Nick is moving within the Grid! 6 9 [(6, 9), (6, 8)] Zeke is moving within the Grid! 3 5 [(3, 5), (4, 6), (5, 7), (6, 8)] Zeke holds position within the Grid: 5 0 Zeke1P 2400 Jack is moving within the Grid! 9 6 [(9, 6), (8, 5)] Nick holds position within the Grid: 2 6 Nick4F 4400 Jack is moving within the Grid! 5 4 [(5, 4), (5, 5), (5, 6)] Frank is moving within the Grid! 2 7 [(2, 7), (3, 6), (3, 5), (4, 4), (5, 3)] Frank is moving within the Grid! 5 7 [(5, 7), (4, 8), (3, 9)] Frank is moving within the Grid! 1 3 [(1, 3), (2, 3), (3, 3), (4, 3)] Zeke holds position within the Grid: 3 4 Zeke2H 2400 Zeke is moving within the Grid! 8 8 [(8, 8), (7, 7), (7, 6), (6, 5), (5, 4)] Zeke is moving within the Grid! 6 7 [(6, 7), (7, 8), (8, 9)] 19 Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Frank is moving within the Grid! 8 6 [(8, 6)] Frank holds position within the Grid: 3 5 Frank0A 0600 Frank is moving within the Grid! 4 5 [(4, 5)] Frank is moving within the Grid! 6 6 [(6, 6)] Frank is moving within the Grid! 6 1 [(6, 1)] Jack is moving within the Grid! 9 7 [(9, 7)] Frank is moving within the Grid! 5 5 [(5, 5), (6, 6)] Frank holds position within the Grid: 3 4 Frank12 0600 Nick holds position within the Grid: 2 8 Nick4I 4400 Jack is moving within the Grid! 6 0 [(6, 0)] Zeke is moving within the Grid! 7 6 [(7, 6)] Zeke is moving within the Grid! 5 6 [(5, 6)] Jack is moving within the Grid! 7 6 [(7, 6)] Jack holds position within the Grid: 5 6 Jack3A 0600 Frank holds position within the Grid: 2 7 Frank0Y 0600 Zeke holds position within the Grid: 6 7 Zeke2T 2400 Nick holds position within the Grid: 7 5 Nick4R 4400 Zeke holds position within the Grid: 6 8 Zeke2E 2400 Zeke is moving within the Grid! 5 0 [(5, 0), (5, 1)] Jack is moving within the Grid! 4 3 [(4, 3), (3, 4)] Nick is moving within the Grid! 2 6 [(2, 6)] Jack is moving within the Grid! 5 6 [(5, 6), (4, 5)] Frank is moving within the Grid! 5 3 [(5, 3)] Frank holds position within the Grid: 3 9 Frank1G 0600 Frank is moving within the Grid! 4 3 [(4, 3)] Zeke is moving within the Grid! 3 4 [(3, 4)] Zeke holds position within the Grid: 5 4 Zeke2I 2400 Zeke is moving within the Grid! 8 9 [(8, 9)] 8 Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Frank is moving within the Grid! 8 0 [(8, 0), (7, 1), (6, 1), (5, 2)] Frank is moving within the Grid! 3 5 [(3, 5), (4, 5), (5, 5)] Frank is moving within the Grid! 3 3 [(3, 3), (4, 3), (5, 3), (6, 3), (7, 3)] Frank is moving within the Grid! 5 2 [(5, 2), (5, 3), (5, 4)] Frank is moving within the Grid! 1 4 [(1, 4), (1, 3), (2, 2)] Jack is moving within the Grid! 6 1 [(6, 1), (5, 2), (5, 3), (4, 4), (3, 5), (2, 6), (2, 7), (1, 8), (0, 9)] Frank is moving within the Grid! 6 6 [(6, 6), (5, 5), (4, 4), (4, 3), (3, 2), (2, 1)] Frank is moving within the Grid! 3 4 [(3, 4), (4, 4), (5, 4), (6, 4)] Nick is moving within the Grid! 2 8 [(2, 8), (3, 7), (4, 6), (5, 5), (6, 4), (7, 3)] Jack is moving within the Grid! 6 2 [(6, 2), (5, 3)] Zeke is moving within the Grid! 5 0 [(5, 0)] Zeke is moving within the Grid! 1 8 [(1, 8), (2, 8), (3, 7), (4, 7)] Jack is moving within the Grid! 3 1 [(3, 1), (4, 1), (5, 0)] Jack is moving within the Grid! 5 6 [(5, 6), (5, 5), (5, 4), (6, 3), (6, 2), (6, 1)] Frank is moving within the Grid! 2 7 [(2, 7), (2, 6), (3, 5), (3, 4), (4, 3)] Zeke is moving within the Grid! 6 7 [(6, 7), (5, 6), (4, 6), (3, 5), (2, 4)] Nick is moving within the Grid! 7 5 [(7, 5), (7, 4), (6, 3), (6, 2), (5, 1)] Zeke is moving within the Grid! 6 8 [(6, 8), (5, 7)] Zeke is moving within the Grid! 5 1 [(5, 1), (4, 2), (3, 3), (3, 4), (2, 5), (1, 6)] Jack holds position within the Grid: 3 4 Jack43 0600 Nick is moving within the Grid! 4 9 [(4, 9), (4, 8), (4, 7), (5, 6), (5, 5), (5, 4)] Jack is moving within the Grid! 4 5 [(4, 5), (5, 5)] Frank is moving within the Grid! 3 2 [(3, 2), (4, 2), (5, 3), (6, 3)] Frank holds position within the Grid: 3 9 Frank1G 0600 Frank is moving within the Grid! 6 4 [(6, 4)] Zeke is moving within the Grid! 5 1 [(5, 1), (5, 2), (5, 3), (4, 4), (4, 5)] Zeke is moving within the Grid! 5 4 [(5, 4), (6, 5), (6, 6), (7, 7), (7, 8), (8, 9)] Zeke holds position within the Grid: 6 2 Zeke2J 2400 -4 46 Tactical Movement Tactical Time: 12 seconds in the Naval dimension. Bomber_stream Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Frank is moving within the Grid! 5 2 [(5, 2)] Frank is moving within the Grid! 5 5 [(5, 5)] Frank is moving within the Grid! 7 3 [(7, 3)] Frank is moving within the Grid! 4 8 [(4, 8)] Frank holds position within the Grid: 2 2 Frank0R 0600 Jack holds position within the Grid: 0 9 Jack30 0600 Frank is moving within the Grid! 2 1 [(2, 1)] Frank is moving within the Grid! 6 4 [(6, 4)] Nick is moving within the Grid! 7 3 [(7, 3)] Jack is moving within the Grid! 3 5 [(3, 5)] Zeke is moving within the Grid! 6 6 [(6, 6)] Zeke is moving within the Grid! 4 7 [(4, 7)] Jack holds position within the Grid: 5 0 Jack3E 0600 Jack is moving within the Grid! 6 1 [(6, 1)] Frank is moving within the Grid! 4 3 [(4, 3)] Zeke is moving within the Grid! 2 4 [(2, 4)] Nick holds position within the Grid: 5 1 Nick4R 4400 Zeke holds position within the Grid: 2 5 Zeke2E 2400 Zeke is moving within the Grid! 1 6 [(1, 6)] Jack holds position within the Grid: 3 4 Jack43 0600 Nick holds position within the Grid: 5 4 Nick4F 4400 Jack is moving within the Grid! 5 5 [(5, 5)] Frank holds position within the Grid: 6 3 Frank1F 0600 Frank holds position within the Grid: 3 9 Frank1G 0600 Frank holds position within the Grid: 3 2 Frank1H 0600 Zeke holds position within the Grid: 4 5 Zeke2H 2400 Zeke holds position within the Grid: 8 9 Zeke2I 2400 Zeke holds position within the Grid: 6 2 Zeke2J 2400 10 Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Frank holds position within the Grid: 2 1 Frank03 0600 Frank holds position within the Grid: 5 3 Frank0A 0600 Frank is moving within the Grid! 1 7 [(1, 7)] Frank holds position within the Grid: 2 3 Frank0P 0600 Frank is moving within the Grid! 2 2 [(2, 2)] Jack is moving within the Grid! 0 9 [(0, 9), (1, 8)] Frank is moving within the Grid! 0 5 [(0, 5)] Frank is moving within the Grid! 4 6 [(4, 6)] Nick holds position within the Grid: 9 7 Nick4I 4400 Jack holds position within the Grid: 6 8 Jack4C 0600 Zeke holds position within the Grid: 4 6 Zeke23 2400 Zeke holds position within the Grid: 5 3 Zeke2A 2400 Jack is moving within the Grid! 5 0 [(5, 0)] Jack is moving within the Grid! 0 8 [(0, 8)] Frank is moving within the Grid! 6 3 [(6, 3), (7, 2)] Zeke is moving within the Grid! 5 5 [(5, 5), (6, 5)] Nick is moving within the Grid! 5 1 [(5, 1)] Zeke holds position within the Grid: 2 5 Zeke2E 2400 Zeke is moving within the Grid! 5 4 [(5, 4), (4, 5)] Jack holds position within the Grid: 3 4 Jack43 0600 Nick is moving within the Grid! 5 4 [(5, 4)] Jack is moving within the Grid! 4 3 [(4, 3)] Frank holds position within the Grid: 6 3 Frank1F 0600 Frank is moving within the Grid! 3 9 [(3, 9)] Frank is moving within the Grid! 3 2 [(3, 2)] Zeke holds position within the Grid: 4 5 Zeke2H 2400 Zeke holds position within the Grid: 8 9 Zeke2I 2400 Zeke is moving within the Grid! 6 2 [(6, 2)] 1 Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Frank holds position within the Grid: 2 1 Frank03 0600 Frank holds position within the Grid: 5 3 Frank0A 0600 Frank is moving within the Grid! 5 5 [(5, 5), (6, 5)] Frank holds position within the Grid: 2 3 Frank0P 0600 Frank is moving within the Grid! 3 6 [(3, 6), (4, 6)] Jack is moving within the Grid! 1 8 [(1, 8), (2, 8)] Frank holds position within the Grid: 1 3 Frank11 0600 Frank is moving within the Grid! 3 4 [(3, 4), (4, 4)] Nick is moving within the Grid! 9 7 [(9, 7), (8, 6)] Jack is moving within the Grid! 6 8 [(6, 8)] Zeke is moving within the Grid! 4 6 [(4, 6), (3, 6), (2, 7)] Zeke is moving within the Grid! 5 3 [(5, 3), (6, 4)] Jack is moving within the Grid! 5 4 [(5, 4), (4, 4)] Jack is moving within the Grid! 4 4 [(4, 4)] Frank is moving within the Grid! 7 2 [(7, 2), (7, 3)] Zeke holds position within the Grid: 6 5 Zeke2T 2400 Nick is moving within the Grid! 5 7 [(5, 7), (5, 6)] Zeke is moving within the Grid! 2 5 [(2, 5)] Zeke is moving within the Grid! 4 5 [(4, 5), (3, 5)] Jack is moving within the Grid! 3 4 [(3, 4), (2, 5)] Nick is moving within the Grid! 5 6 [(5, 6), (5, 5)] Jack is moving within the Grid! 6 0 [(6, 0)] Frank is moving within the Grid! 6 3 [(6, 3), (5, 3)] Frank is moving within the Grid! 6 0 [(6, 0), (6, 1)] Frank is moving within the Grid! 5 1 [(5, 1)] Zeke is moving within the Grid! 4 5 [(4, 5), (5, 5), (6, 5)] Zeke holds position within the Grid: 8 9 Zeke2I 2400 Zeke is moving within the Grid! 6 4 [(6, 4), (5, 4), (4, 5)] -7 12 Tactical Movement Tactical Time: 37 seconds in the Naval dimension. Bomber_stream Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Frank holds position within the Grid: 2 1 Frank03 0600 Frank holds position within the Grid: 5 3 Frank0A 0600 Frank holds position within the Grid: 9 7 Frank0O 0600 Frank holds position within the Grid: 2 3 Frank0P 0600 Frank holds position within the Grid: 7 4 Frank0R 0600 Jack is moving within the Grid! 6 6 [(6, 6), (5, 5)] Frank holds position within the Grid: 1 3 Frank11 0600 Frank is moving within the Grid! 7 6 [(7, 6)] Nick is moving within the Grid! 5 3 [(5, 3)] Jack is moving within the Grid! 7 2 [(7, 2)] Zeke holds position within the Grid: 2 7 Zeke23 2400 Zeke holds position within the Grid: 8 8 Zeke2A 2400 Jack holds position within the Grid: 4 4 Jack3E 0600 Jack is moving within the Grid! 4 6 [(4, 6)] Frank holds position within the Grid: 5 6 Frank0Y 0600 Zeke is moving within the Grid! 6 5 [(6, 5)] Nick holds position within the Grid: 4 1 Nick4R 4400 Zeke is moving within the Grid! 0 2 [(0, 2)] Zeke is moving within the Grid! 3 5 [(3, 5)] Jack holds position within the Grid: 2 5 Jack43 0600 Nick holds position within the Grid: 5 3 Nick4F 4400 Jack holds position within the Grid: 1 3 Jack3Y 0600 Frank holds position within the Grid: 3 2 Frank1F 0600 Frank is moving within the Grid! 4 4 [(4, 4)] Frank holds position within the Grid: 5 5 Frank1H 0600 Zeke is moving within the Grid! 6 5 [(6, 5)] Zeke is moving within the Grid! 8 9 [(8, 9)] Zeke holds position within the Grid: 4 5 Zeke2J 2400 36 Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Frank holds position within the Grid: 2 1 Frank03 0600 Frank holds position within the Grid: 5 3 Frank0A 0600 Frank holds position within the Grid: 9 7 Frank0O 0600 Frank holds position within the Grid: 2 3 Frank0P 0600 Frank holds position within the Grid: 7 4 Frank0R 0600 Jack holds position within the Grid: 5 5 Jack30 0600 Frank holds position within the Grid: 1 3 Frank11 0600 Frank holds position within the Grid: 7 3 Frank12 0600 Nick holds position within the Grid: 0 3 Nick4I 4400 Jack holds position within the Grid: 5 3 Jack4C 0600 Zeke holds position within the Grid: 2 7 Zeke23 2400 Zeke holds position within the Grid: 8 8 Zeke2A 2400 Jack holds position within the Grid: 4 4 Jack3E 0600 Jack holds position within the Grid: 6 4 Jack3A 0600 Frank holds position within the Grid: 5 6 Frank0Y 0600 Zeke holds position within the Grid: 3 6 Zeke2T 2400 Nick holds position within the Grid: 4 1 Nick4R 4400 Zeke holds position within the Grid: 8 0 Zeke2E 2400 Zeke holds position within the Grid: 3 3 Zeke1P 2400 Jack holds position within the Grid: 2 5 Jack43 0600 Nick holds position within the Grid: 5 3 Nick4F 4400 Jack holds position within the Grid: 1 3 Jack3Y 0600 Frank holds position within the Grid: 3 2 Frank1F 0600 Frank holds position within the Grid: 8 7 Frank1G 0600 Frank holds position within the Grid: 5 5 Frank1H 0600 Zeke holds position within the Grid: 3 2 Zeke2H 2400 Zeke holds position within the Grid: 6 3 Zeke2I 2400 Zeke holds position within the Grid: 4 5 Zeke2J 2400 32 Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Frank holds position within the Grid: 2 1 Frank03 0600 Frank is moving within the Grid! 5 3 [(5, 3), (6, 2)] Frank holds position within the Grid: 9 7 Frank0O 0600 Frank is moving within the Grid! 2 3 [(2, 3), (2, 2)] Frank is moving within the Grid! 7 4 [(7, 4)] Jack holds position within the Grid: 5 5 Jack30 0600 Frank holds position within the Grid: 1 3 Frank11 0600 Frank is moving within the Grid! 7 3 [(7, 3)] Nick is moving within the Grid! 0 3 [(0, 3)] Jack is moving within the Grid! 5 3 [(5, 3)] Zeke holds position within the Grid: 2 7 Zeke23 2400 Zeke holds position within the Grid: 8 8 Zeke2A 2400 Jack holds position within the Grid: 4 4 Jack3E 0600 Jack holds position within the Grid: 6 4 Jack3A 0600 Frank is moving within the Grid! 5 6 [(5, 6)] Zeke holds position within the Grid: 3 6 Zeke2T 2400 Nick holds position within the Grid: 4 1 Nick4R 4400 Zeke is moving within the Grid! 8 0 [(8, 0)] Zeke holds position within the Grid: 3 3 Zeke1P 2400 Jack is moving within the Grid! 2 5 [(2, 5)] Nick is moving within the Grid! 5 3 [(5, 3)] Jack is moving within the Grid! 1 3 [(1, 3)] Frank is moving within the Grid! 3 2 [(3, 2)] Frank is moving within the Grid! 8 7 [(8, 7)] Frank holds position within the Grid: 5 5 Frank1H 0600 Zeke holds position within the Grid: 3 2 Zeke2H 2400 Zeke is moving within the Grid! 6 3 [(6, 3)] Zeke is moving within the Grid! 4 5 [(4, 5), (5, 4)] 31 Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Frank is moving within the Grid! 2 1 [(2, 1)] Frank holds position within the Grid: 6 2 Frank0A 0600 Frank holds position within the Grid: 9 7 Frank0O 0600 Frank is moving within the Grid! 2 2 [(2, 2), (3, 3)] Frank holds position within the Grid: 5 5 Frank0R 0600 Jack holds position within the Grid: 5 5 Jack30 0600 Frank holds position within the Grid: 1 3 Frank11 0600 Frank is moving within the Grid! 4 7 [(4, 7)] Nick is moving within the Grid! 5 7 [(5, 7)] Jack is moving within the Grid! 3 4 [(3, 4), (4, 5)] Zeke holds position within the Grid: 2 7 Zeke23 2400 Zeke is moving within the Grid! 8 8 [(8, 8), (8, 7)] Jack is moving within the Grid! 4 4 [(4, 4), (4, 5), (4, 6)] Jack is moving within the Grid! 6 4 [(6, 4), (6, 5)] Frank holds position within the Grid: 5 9 Frank0Y 0600 Zeke holds position within the Grid: 3 6 Zeke2T 2400 Nick is moving within the Grid! 4 1 [(4, 1), (4, 2)] Zeke is moving within the Grid! 6 7 [(6, 7), (6, 6)] Zeke holds position within the Grid: 3 3 Zeke1P 2400 Jack is moving within the Grid! 3 3 [(3, 3)] Nick holds position within the Grid: 5 8 Nick4F 4400 Jack is moving within the Grid! 7 4 [(7, 4), (6, 4)] Frank is moving within the Grid! 7 2 [(7, 2), (8, 3)] Frank is moving within the Grid! 5 9 [(5, 9)] Frank holds position within the Grid: 5 5 Frank1H 0600 Zeke is moving within the Grid! 3 2 [(3, 2)] Zeke is moving within the Grid! 2 3 [(2, 3), (2, 2)] Zeke holds position within the Grid: 5 4 Zeke2J 2400 28 Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Frank holds position within the Grid: 6 0 Frank03 0600 Frank holds position within the Grid: 6 2 Frank0A 0600 Frank holds position within the Grid: 9 7 Frank0O 0600 Frank holds position within the Grid: 7 5 Frank0P 0600 Frank holds position within the Grid: 5 5 Frank0R 0600 Jack holds position within the Grid: 5 5 Jack30 0600 Frank holds position within the Grid: 1 3 Frank11 0600 Frank holds position within the Grid: 2 1 Frank12 0600 Nick holds position within the Grid: 3 3 Nick4I 4400 Jack holds position within the Grid: 5 7 Jack4C 0600 Zeke holds position within the Grid: 2 7 Zeke23 2400 Zeke holds position within the Grid: 5 1 Zeke2A 2400 Jack holds position within the Grid: 4 6 Jack3E 0600 Jack holds position within the Grid: 6 8 Jack3A 0600 Frank holds position within the Grid: 5 9 Frank0Y 0600 Zeke holds position within the Grid: 3 6 Zeke2T 2400 Nick holds position within the Grid: 5 6 Nick4R 4400 Zeke holds position within the Grid: 3 1 Zeke2E 2400 Zeke holds position within the Grid: 3 3 Zeke1P 2400 Jack holds position within the Grid: 1 6 Jack43 0600 Nick holds position within the Grid: 5 8 Nick4F 4400 Jack holds position within the Grid: 3 5 Jack3Y 0600 Frank holds position within the Grid: 8 3 Frank1F 0600 Frank holds position within the Grid: 5 9 Frank1G 0600 Frank holds position within the Grid: 5 5 Frank1H 0600 Zeke holds position within the Grid: 7 5 Zeke2H 2400 Zeke holds position within the Grid: 2 2 Zeke2I 2400 Zeke holds position within the Grid: 5 4 Zeke2J 2400 27 Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Frank holds position within the Grid: 6 0 Frank03 0600 Frank is moving within the Grid! 6 2 [(6, 2)] Frank holds position within the Grid: 9 7 Frank0O 0600 Frank holds position within the Grid: 7 5 Frank0P 0600 Frank holds position within the Grid: 5 5 Frank0R 0600 Jack is moving within the Grid! 5 5 [(5, 5), (5, 6)] Frank holds position within the Grid: 1 3 Frank11 0600 Frank holds position within the Grid: 2 1 Frank12 0600 Nick is moving within the Grid! 3 3 [(3, 3)] Jack is moving within the Grid! 5 7 [(5, 7)] Zeke is moving within the Grid! 2 7 [(2, 7)] Zeke is moving within the Grid! 5 1 [(5, 1)] Jack holds position within the Grid: 4 6 Jack3E 0600 Jack is moving within the Grid! 6 8 [(6, 8), (5, 8)] Frank is moving within the Grid! 5 9 [(5, 9), (5, 8)] Zeke is moving within the Grid! 3 6 [(3, 6), (3, 7)] Nick holds position within the Grid: 5 6 Nick4R 4400 Zeke holds position within the Grid: 3 1 Zeke2E 2400 Zeke is moving within the Grid! 3 3 [(3, 3), (3, 4)] Jack is moving within the Grid! 1 6 [(1, 6), (2, 6)] Nick is moving within the Grid! 5 8 [(5, 8)] Jack is moving within the Grid! 3 5 [(3, 5)] Frank is moving within the Grid! 8 3 [(8, 3)] Frank is moving within the Grid! 5 9 [(5, 9), (5, 8)] Frank is moving within the Grid! 5 5 [(5, 5)] Zeke is moving within the Grid! 7 5 [(7, 5), (6, 5)] Zeke is moving within the Grid! 2 2 [(2, 2), (3, 3)] Zeke holds position within the Grid: 5 4 Zeke2J 2400 18 Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Frank is moving within the Grid! 6 0 [(6, 0), (6, 1), (6, 2), (6, 3), (5, 4), (5, 5), (5, 6)] Frank holds position within the Grid: 4 2 Frank0A 0600 Frank is moving within the Grid! 9 7 [(9, 7), (8, 7), (7, 6), (6, 6)] Frank holds position within the Grid: 7 5 Frank0P 0600 Frank is moving within the Grid! 5 5 [(5, 5)] Jack is moving within the Grid! 7 9 [(7, 9), (6, 8), (6, 7)] Frank is moving within the Grid! 1 3 [(1, 3), (2, 3)] Frank is moving within the Grid! 2 1 [(2, 1)] Nick is moving within the Grid! 6 7 [(6, 7), (7, 6), (8, 6), (9, 5)] Jack is moving within the Grid! 0 8 [(0, 8), (1, 7)] Zeke is moving within the Grid! 1 5 [(1, 5), (1, 6), (1, 7), (2, 8), (2, 9)] Zeke is moving within the Grid! 8 5 [(8, 5), (7, 5), (6, 5), (5, 4), (4, 4), (3, 4)] Jack is moving within the Grid! 4 6 [(4, 6), (5, 5), (5, 4), (6, 3), (7, 2)] Jack is moving within the Grid! 0 7 [(0, 7), (1, 7), (2, 7), (3, 7)] Frank is moving within the Grid! 6 4 [(6, 4), (5, 4), (4, 4), (3, 4)] Zeke is moving within the Grid! 3 9 [(3, 9), (3, 8), (2, 7), (2, 6), (1, 5)] Nick is moving within the Grid! 5 6 [(5, 6), (6, 5), (7, 5), (8, 4)] Zeke holds position within the Grid: 3 1 Zeke2E 2400 Zeke is moving within the Grid! 4 6 [(4, 6), (4, 5), (4, 4), (4, 3), (4, 2)] Jack is moving within the Grid! 6 8 [(6, 8), (7, 9)] Nick is moving within the Grid! 2 9 [(2, 9), (3, 8), (4, 8), (5, 7), (6, 6), (7, 6), (8, 5)] Jack is moving within the Grid! 6 1 [(6, 1), (6, 2), (7, 3), (7, 4), (8, 5)] Frank holds position within the Grid: 3 5 Frank1F 0600 Frank is moving within the Grid! 7 3 [(7, 3), (7, 4)] Frank holds position within the Grid: 4 3 Frank1H 0600 Zeke holds position within the Grid: 3 5 Zeke2H 2400 Zeke is moving within the Grid! 4 5 [(4, 5), (3, 5)] Zeke is moving within the Grid! 5 4 [(5, 4), (5, 5)] 10 Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Frank holds position within the Grid: 5 6 Frank03 0600 Frank holds position within the Grid: 4 2 Frank0A 0600 Frank is moving within the Grid! 6 6 [(6, 6), (5, 5), (4, 4)] Frank is moving within the Grid! 7 5 [(7, 5), (8, 4)] Frank is moving within the Grid! 3 4 [(3, 4)] Jack holds position within the Grid: 3 2 Jack30 0600 Frank is moving within the Grid! 7 5 [(7, 5), (6, 6)] Frank is moving within the Grid! 0 6 [(0, 6)] Nick is moving within the Grid! 9 5 [(9, 5), (8, 4)] Jack is moving within the Grid! 2 5 [(2, 5)] Zeke holds position within the Grid: 2 9 Zeke23 2400 Zeke is moving within the Grid! 3 4 [(3, 4)] Jack is moving within the Grid! 7 2 [(7, 2), (6, 2), (5, 3)] Jack is moving within the Grid! 8 6 [(8, 6)] Frank is moving within the Grid! 3 4 [(3, 4), (3, 5)] Zeke is moving within the Grid! 0 3 [(0, 3), (1, 3)] Nick is moving within the Grid! 8 4 [(8, 4), (7, 4)] Zeke is moving within the Grid! 3 1 [(3, 1)] Zeke is moving within the Grid! 4 0 [(4, 0)] Jack is moving within the Grid! 7 9 [(7, 9), (7, 8)] Nick is moving within the Grid! 8 5 [(8, 5), (7, 5)] Jack is moving within the Grid! 8 5 [(8, 5), (7, 6), (6, 7)] Frank is moving within the Grid! 3 5 [(3, 5)] Frank holds position within the Grid: 7 4 Frank1G 0600 Frank is moving within the Grid! 4 3 [(4, 3)] Zeke is moving within the Grid! 3 5 [(3, 5), (4, 5), (5, 6)] Zeke is moving within the Grid! 3 5 [(3, 5), (4, 5)] Zeke holds position within the Grid: 5 5 Zeke2J 2400 8 Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Frank holds position within the Grid: 5 6 Frank03 0600 Frank is moving within the Grid! 4 2 [(4, 2)] Frank is moving within the Grid! 4 4 [(4, 4)] Frank holds position within the Grid: 8 4 Frank0P 0600 Frank holds position within the Grid: 6 6 Frank0R 0600 Jack is moving within the Grid! 3 2 [(3, 2), (4, 3)] Frank is moving within the Grid! 6 6 [(6, 6), (5, 5)] Frank is moving within the Grid! 2 7 [(2, 7)] Nick is moving within the Grid! 8 4 [(8, 4)] Jack holds position within the Grid: 3 0 Jack4C 0600 Zeke holds position within the Grid: 2 9 Zeke23 2400 Zeke is moving within the Grid! 6 5 [(6, 5)] Jack is moving within the Grid! 5 3 [(5, 3)] Jack holds position within the Grid: 3 4 Jack3A 0600 Frank is moving within the Grid! 3 5 [(3, 5), (2, 4)] Zeke holds position within the Grid: 5 5 Zeke2T 2400 Nick is moving within the Grid! 0 5 [(0, 5)] Zeke holds position within the Grid: 6 8 Zeke2E 2400 Zeke is moving within the Grid! 1 7 [(1, 7)] Jack is moving within the Grid! 6 6 [(6, 6)] Nick holds position within the Grid: 4 6 Nick4F 4400 Jack holds position within the Grid: 6 7 Jack3Y 0600 Frank holds position within the Grid: 6 5 Frank1F 0600 Frank is moving within the Grid! 7 4 [(7, 4)] Frank holds position within the Grid: 0 1 Frank1H 0600 Zeke holds position within the Grid: 5 6 Zeke2H 2400 Zeke is moving within the Grid! 7 4 [(7, 4), (8, 5)] Zeke is moving within the Grid! 5 5 [(5, 5)] 7 Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Frank is moving within the Grid! 5 6 [(5, 6), (6, 5)] Frank is moving within the Grid! 1 8 [(1, 8), (2, 7), (3, 7), (4, 6)] Frank holds position within the Grid: 6 4 Frank0O 0600 Frank is moving within the Grid! 8 4 [(8, 4), (7, 4), (6, 5)] Frank holds position within the Grid: 6 6 Frank0R 0600 Jack is moving within the Grid! 4 3 [(4, 3), (4, 4), (3, 5)] Frank is moving within the Grid! 5 5 [(5, 5), (5, 4), (4, 3)] Frank is moving within the Grid! 4 2 [(4, 2)] Nick is moving within the Grid! 7 7 [(7, 7), (7, 6), (7, 5)] Jack is moving within the Grid! 3 0 [(3, 0), (4, 0)] Zeke holds position within the Grid: 2 9 Zeke23 2400 Zeke is moving within the Grid! 4 2 [(4, 2), (4, 3), (4, 4)] Jack is moving within the Grid! 3 3 [(3, 3), (4, 4), (5, 4)] Jack is moving within the Grid! 3 4 [(3, 4), (2, 5), (1, 6)] Frank is moving within the Grid! 2 4 [(2, 4), (3, 4), (4, 3)] Zeke holds position within the Grid: 5 5 Zeke2T 2400 Nick is moving within the Grid! 7 1 [(7, 1), (7, 2), (7, 3)] Zeke is moving within the Grid! 6 8 [(6, 8), (5, 7)] Zeke is moving within the Grid! 9 5 [(9, 5)] Jack is moving within the Grid! 4 6 [(4, 6)] Nick holds position within the Grid: 4 6 Nick4F 4400 Jack is moving within the Grid! 6 7 [(6, 7), (5, 7), (4, 8)] Frank is moving within the Grid! 6 5 [(6, 5), (5, 6), (4, 6), (3, 7)] Frank is moving within the Grid! 6 8 [(6, 8)] Frank is moving within the Grid! 0 1 [(0, 1), (1, 1), (2, 1)] Zeke is moving within the Grid! 5 6 [(5, 6), (5, 5), (5, 4), (5, 3)] Zeke is moving within the Grid! 8 5 [(8, 5)] Zeke is moving within the Grid! 2 3 [(2, 3), (3, 3), (4, 3), (5, 3)] 0 37 Tactical Movement Tactical Time: 79 seconds in the Naval dimension. Bomber_stream -1: Frank03 3 -1: Frank0A 3 -1: Frank0O 3 -1: Frank0P 3 -1: Frank0R 3 -1: Jack30 3 -1: Frank11 3 -1: Frank12 3 -1: Nick4I 3 -1: Jack4C 3 -1: Zeke23 3 -1: Zeke2A 3 -1: Jack3E 3 -1: Jack3A 3 -1: Frank0Y 3 -1: Zeke2T 3 -1: Nick4R 3 -1: Zeke2E 3 -1: Zeke1P 3 -1: Jack43 3 -1: Nick4F 3 -1: Jack3Y 3 -1: Frank1F 3 -1: Frank1G 3 -1: Frank1H 3 -1: Zeke2H 3 -1: Zeke2I 3 -1: Zeke2J 3 72 61 56 55 54 43 36 31 23 16 10 -1 Tactical Movement Tactical Time: 86 seconds in the Naval dimension. Bomber_stream -1: Frank03 2 -1: Frank0A 2 -1: Frank0B 2 -1: Frank0O 2 -1: Frank0P 2 -1: Frank0R 2 -1: Jack30 2 -1: Frank11 2 -1: Frank12 2 -1: Nick4I 2 -1: Jack4C 2 -1: Zeke23 2 -1: Zeke2A 2 -1: Jack3E 2 -1: Jack3A 2 -1: Frank0Y 2 -1: Zeke2T 2 -1: Nick4R 2 -1: Zeke2E 2 -1: Zeke1P 2 -1: Jack43 2 -1: Nick4F 2 -1: Jack3Y 2 -1: Frank1F 2 -1: Frank1G 2 -1: Frank1H 2 -1: Zeke2H 2 -1: Zeke2I 2 -1: Zeke2J 2 79 69 63 53 49 45 41 37 32 20 14 11 2 -8 Tactical Movement Tactical Time: 48 seconds in the Naval dimension. Bomber_stream Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Missed Adjacent Intercept! Possible interception by P-51s in: (3, 3) !!! Escort: 47 Sqn 2 3 P-51Ds may intercept! P-51D09 will attempt to stave off Frank0B One P-51D may intercept! P-51D2V will attempt to stave off Frank0B Frank0B 100 4 29 0600 9 P-51D2V 100 4 28 7 9 Escort is supported by 2 fighters! Interceptors are supported by 2 fighters! Possible interception by P-51s in: (3, 3) !!! Escort: 47 Sqn 2 2 P-51Ds may intercept! P-51D09 will attempt to stave off Frank0B 3 P-51Ds may intercept! P-51D2V will attempt to stave off Frank0B Missed Adjacent Intercept! Missed Distant Intercept! Missed Distant Intercept! Missed Distant Intercept! Missed Distant Intercept! Missed Adjacent Intercept! Missed Distant Intercept! Missed Distant Intercept! Missed Distant Intercept! Possible interception by P-51s in: (5, 7) !!! Escort: 47 Sqn 1 2 P-51Ds may intercept! P-51D05 will attempt to stave off Frank0B 2 P-51Ds may intercept! P-51D2M will attempt to stave off Frank0B 2 P-51Ds may intercept! P-51D2Q will attempt to stave off Frank0B Dogfight underway! Harutango! Aircraft is currently airborne! (7, 5760, 53, 398, 592) Possible interception by P-51s in: (6, 6) !!! Escort: 72 Sqn 4 One P-51D may intercept! P-51D0H will attempt to stave off Frank0B Frank0B 100 4 29 0600 9 P-51D0H 100 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 2 fighters! 2 P-51Ds may intercept! P-51D36 will attempt to stave off Frank0B One P-51D may intercept! P-51D3A will attempt to stave off Frank0B Frank0B 100 4 29 0600 9 P-51D3A 100 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 2 fighters! Frank is moving away from the bomber Stream! 1 2 [(2, 3), (3, 4), (4, 4), (5, 5), (6, 6)] AA930BM Target Quad: A A Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Frank holds position within the Grid: 8 4 Frank03 0600 Frank is moving within the Grid! 7 4 [(7, 4)] Frank holds position within the Grid: 9 3 Frank0B 0600 Frank is moving within the Grid! 6 4 [(6, 4), (5, 4)] Frank is moving within the Grid! 1 6 [(1, 6), (2, 6)] Frank holds position within the Grid: 6 6 Frank0R 0600 Jack is moving within the Grid! 3 5 [(3, 5)] Frank holds position within the Grid: 4 3 Frank11 0600 Frank is moving within the Grid! 3 4 [(3, 4), (3, 5), (4, 6)] Nick is moving within the Grid! 7 5 [(7, 5), (6, 5)] Jack holds position within the Grid: 9 2 Jack4C 0600 Zeke is moving within the Grid! 2 9 [(2, 9)] Zeke holds position within the Grid: 4 4 Zeke2A 2400 Jack holds position within the Grid: 8 6 Jack3E 0600 Jack is moving within the Grid! 1 6 [(1, 6), (2, 6)] Frank is moving within the Grid! 6 2 [(6, 2)] Zeke holds position within the Grid: 5 5 Zeke2T 2400 Nick holds position within the Grid: 7 8 Nick4R 4400 Zeke holds position within the Grid: 3 6 Zeke2E 2400 Zeke is moving within the Grid! 3 5 [(3, 5)] Jack is moving within the Grid! 6 2 [(6, 2), (6, 3)] Nick is moving within the Grid! 4 6 [(4, 6), (5, 7)] Jack is moving within the Grid! 4 8 [(4, 8), (4, 7)] Frank is moving within the Grid! 3 7 [(3, 7)] Frank is moving within the Grid! 5 3 [(5, 3)] Frank is moving within the Grid! 7 2 [(7, 2), (6, 3)] Zeke holds position within the Grid: 4 0 Zeke2H 2400 Zeke is moving within the Grid! 1 7 [(1, 7)] Zeke is moving within the Grid! 9 3 [(9, 3)] 37 Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Frank holds position within the Grid: 8 4 Frank03 0600 Frank holds position within the Grid: 5 4 Frank0A 0600 Frank holds position within the Grid: 9 3 Frank0B 0600 Frank holds position within the Grid: 2 6 Frank0O 0600 Frank holds position within the Grid: 4 5 Frank0P 0600 Frank holds position within the Grid: 6 6 Frank0R 0600 Jack holds position within the Grid: 7 3 Jack30 0600 Frank holds position within the Grid: 4 3 Frank11 0600 Frank holds position within the Grid: 4 6 Frank12 0600 Nick holds position within the Grid: 3 7 Nick4I 4400 Jack holds position within the Grid: 9 2 Jack4C 0600 Zeke holds position within the Grid: 8 3 Zeke23 2400 Zeke holds position within the Grid: 4 4 Zeke2A 2400 Jack holds position within the Grid: 8 6 Jack3E 0600 Jack holds position within the Grid: 7 4 Jack3A 0600 Frank holds position within the Grid: 5 7 Frank0Y 0600 Zeke holds position within the Grid: 5 5 Zeke2T 2400 Nick holds position within the Grid: 7 8 Nick4R 4400 Zeke holds position within the Grid: 3 6 Zeke2E 2400 Zeke holds position within the Grid: 4 9 Zeke1P 2400 Jack holds position within the Grid: 6 6 Jack43 0600 Nick holds position within the Grid: 5 7 Nick4F 4400 Jack holds position within the Grid: 5 4 Jack3Y 0600 Frank holds position within the Grid: 2 5 Frank1F 0600 Frank holds position within the Grid: 9 5 Frank1G 0600 Frank holds position within the Grid: 3 8 Frank1H 0600 Zeke holds position within the Grid: 4 0 Zeke2H 2400 Zeke holds position within the Grid: 6 2 Zeke2I 2400 Zeke holds position within the Grid: 7 6 Zeke2J 2400 30 Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Frank is moving within the Grid! 8 4 [(8, 4), (7, 5), (6, 5), (5, 6)] Frank is moving within the Grid! 5 4 [(5, 4), (5, 5), (6, 6)] Frank is moving within the Grid! 9 3 [(9, 3)] Frank is moving within the Grid! 2 6 [(2, 6), (1, 5), (1, 4), (0, 3)] Frank is moving within the Grid! 4 5 [(4, 5), (5, 4), (5, 3), (6, 2)] Frank is moving within the Grid! 6 6 [(6, 6), (6, 5), (5, 4), (5, 3), (4, 2), (4, 1)] Jack holds position within the Grid: 7 3 Jack30 0600 Frank is moving within the Grid! 4 3 [(4, 3), (3, 4)] Frank is moving within the Grid! 4 6 [(4, 6), (4, 5), (4, 4)] Nick is moving within the Grid! 3 7 [(3, 7), (4, 7)] Jack holds position within the Grid: 9 2 Jack4C 0600 Zeke is moving within the Grid! 8 3 [(8, 3), (7, 3)] Zeke is moving within the Grid! 4 4 [(4, 4), (4, 3)] Jack is moving within the Grid! 8 6 [(8, 6), (7, 5), (6, 4), (5, 4), (4, 3)] Jack is moving within the Grid! 7 4 [(7, 4), (6, 4), (5, 3), (4, 3)] Frank is moving within the Grid! 5 7 [(5, 7), (6, 6)] Zeke is moving within the Grid! 5 5 [(5, 5)] Nick is moving within the Grid! 7 8 [(7, 8), (6, 8), (5, 7), (4, 7), (3, 6), (2, 6), (1, 5)] Zeke is moving within the Grid! 3 6 [(3, 6), (3, 5), (2, 4), (2, 3), (1, 2)] Zeke is moving within the Grid! 4 9 [(4, 9)] Jack is moving within the Grid! 6 6 [(6, 6), (5, 6), (4, 7), (3, 7)] Nick is moving within the Grid! 5 7 [(5, 7), (4, 7)] Jack is moving within the Grid! 5 4 [(5, 4), (6, 3)] Frank is moving within the Grid! 2 5 [(2, 5), (3, 4), (4, 4), (5, 3)] Frank is moving within the Grid! 9 5 [(9, 5), (8, 4), (7, 4), (6, 3)] Frank is moving within the Grid! 3 8 [(3, 8), (3, 7)] Zeke is moving within the Grid! 4 0 [(4, 0)] Zeke is moving within the Grid! 6 2 [(6, 2)] Zeke holds position within the Grid: 7 6 Zeke2J 2400 19 Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Frank holds position within the Grid: 3 7 Frank03 0600 Frank holds position within the Grid: 6 6 Frank0A 0600 Frank holds position within the Grid: 6 5 Frank0B 0600 Frank holds position within the Grid: 0 3 Frank0O 0600 Frank holds position within the Grid: 6 2 Frank0P 0600 Frank holds position within the Grid: 4 1 Frank0R 0600 Jack holds position within the Grid: 7 3 Jack30 0600 Frank holds position within the Grid: 0 8 Frank11 0600 Frank holds position within the Grid: 3 2 Frank12 0600 Nick holds position within the Grid: 9 5 Nick4I 4400 Jack holds position within the Grid: 9 2 Jack4C 0600 Zeke holds position within the Grid: 3 4 Zeke23 2400 Zeke holds position within the Grid: 4 3 Zeke2A 2400 Jack holds position within the Grid: 2 1 Jack3E 0600 Jack holds position within the Grid: 4 3 Jack3A 0600 Frank holds position within the Grid: 7 4 Frank0Y 0600 Zeke holds position within the Grid: 3 0 Zeke2T 2400 Nick holds position within the Grid: 1 5 Nick4R 4400 Zeke holds position within the Grid: 1 2 Zeke2E 2400 Zeke holds position within the Grid: 5 5 Zeke1P 2400 Jack holds position within the Grid: 3 7 Jack43 0600 Nick holds position within the Grid: 0 5 Nick4F 4400 Jack holds position within the Grid: 6 3 Jack3Y 0600 Frank holds position within the Grid: 5 3 Frank1F 0600 Frank holds position within the Grid: 6 3 Frank1G 0600 Frank holds position within the Grid: 5 3 Frank1H 0600 Zeke holds position within the Grid: 5 3 Zeke2H 2400 Zeke holds position within the Grid: 2 5 Zeke2I 2400 Zeke holds position within the Grid: 7 6 Zeke2J 2400 18 Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Frank holds position within the Grid: 3 7 Frank03 0600 Frank holds position within the Grid: 6 6 Frank0A 0600 Frank holds position within the Grid: 6 5 Frank0B 0600 Frank holds position within the Grid: 0 3 Frank0O 0600 Frank holds position within the Grid: 6 2 Frank0P 0600 Frank holds position within the Grid: 4 1 Frank0R 0600 Jack holds position within the Grid: 7 3 Jack30 0600 Frank holds position within the Grid: 0 8 Frank11 0600 Frank holds position within the Grid: 3 2 Frank12 0600 Nick holds position within the Grid: 9 5 Nick4I 4400 Jack holds position within the Grid: 9 2 Jack4C 0600 Zeke holds position within the Grid: 3 4 Zeke23 2400 Zeke holds position within the Grid: 4 3 Zeke2A 2400 Jack holds position within the Grid: 2 1 Jack3E 0600 Jack holds position within the Grid: 4 3 Jack3A 0600 Frank holds position within the Grid: 7 4 Frank0Y 0600 Zeke holds position within the Grid: 3 0 Zeke2T 2400 Nick holds position within the Grid: 1 5 Nick4R 4400 Zeke holds position within the Grid: 1 2 Zeke2E 2400 Zeke holds position within the Grid: 5 5 Zeke1P 2400 Jack holds position within the Grid: 3 7 Jack43 0600 Nick holds position within the Grid: 0 5 Nick4F 4400 Jack holds position within the Grid: 6 3 Jack3Y 0600 Frank holds position within the Grid: 5 3 Frank1F 0600 Frank holds position within the Grid: 6 3 Frank1G 0600 Frank holds position within the Grid: 5 3 Frank1H 0600 Zeke holds position within the Grid: 5 3 Zeke2H 2400 Zeke holds position within the Grid: 2 5 Zeke2I 2400 Zeke holds position within the Grid: 7 6 Zeke2J 2400 12 Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Frank is moving within the Grid! 3 7 [(3, 7), (4, 6), (5, 5)] Frank is moving within the Grid! 6 6 [(6, 6), (5, 5), (4, 4), (3, 3)] Frank is moving within the Grid! 6 5 [(6, 5), (6, 4), (7, 3), (7, 2), (8, 1)] Frank is moving within the Grid! 0 3 [(0, 3), (1, 3)] Frank is moving within the Grid! 6 2 [(6, 2), (6, 3), (6, 4)] Frank is moving within the Grid! 4 1 [(4, 1), (5, 2)] Jack is moving within the Grid! 7 3 [(7, 3), (8, 4), (9, 5)] Frank is moving within the Grid! 0 8 [(0, 8), (0, 7), (0, 6), (0, 5), (0, 4), (1, 3)] Frank is moving within the Grid! 3 2 [(3, 2), (4, 2), (5, 2)] Nick is moving within the Grid! 9 5 [(9, 5), (8, 5), (7, 5), (6, 5), (5, 5), (4, 5)] Jack is moving within the Grid! 9 2 [(9, 2), (8, 3), (7, 3), (6, 4), (5, 4), (4, 5)] Zeke is moving within the Grid! 3 4 [(3, 4), (3, 5), (3, 6)] Zeke is moving within the Grid! 4 3 [(4, 3), (4, 4), (4, 5)] Jack is moving within the Grid! 2 1 [(2, 1), (2, 2), (3, 3), (3, 4), (4, 5), (4, 6)] Jack is moving within the Grid! 4 3 [(4, 3), (4, 2), (4, 1)] Frank is moving within the Grid! 7 4 [(7, 4), (6, 5)] Zeke is moving within the Grid! 3 0 [(3, 0), (4, 1), (4, 2), (5, 3), (6, 4), (6, 5), (7, 6)] Nick is moving within the Grid! 1 5 [(1, 5), (2, 5), (3, 5), (4, 5), (5, 5), (6, 5)] Zeke is moving within the Grid! 1 2 [(1, 2), (2, 2), (3, 3)] Zeke is moving within the Grid! 5 5 [(5, 5), (4, 6)] Jack is moving within the Grid! 3 7 [(3, 7), (4, 7), (5, 6)] Nick is moving within the Grid! 0 5 [(0, 5), (1, 4), (2, 4), (3, 3), (4, 3), (5, 2)] Jack is moving within the Grid! 6 3 [(6, 3), (5, 3), (4, 3)] Frank is moving within the Grid! 5 3 [(5, 3), (5, 4), (6, 5), (6, 6)] Frank is moving within the Grid! 6 3 [(6, 3), (5, 3), (4, 2), (3, 2), (2, 1)] Frank is moving within the Grid! 5 3 [(5, 3), (6, 4), (7, 4), (8, 5)] Zeke is moving within the Grid! 5 3 [(5, 3), (6, 2), (7, 2), (8, 1)] Zeke is moving within the Grid! 2 5 [(2, 5), (2, 4), (2, 3), (3, 2)] Zeke is moving within the Grid! 7 6 [(7, 6), (6, 5), (5, 4)] 0 48 Tactical Movement Tactical Time: 27 seconds in the Naval dimension. Bomber_stream Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Frank holds position within the Grid: 5 5 Frank03 0600 Frank holds position within the Grid: 3 3 Frank0A 0600 Frank holds position within the Grid: 8 1 Frank0B 0600 Frank holds position within the Grid: 8 4 Frank0O 0600 Frank holds position within the Grid: 6 4 Frank0P 0600 Frank holds position within the Grid: 9 5 Frank0R 0600 Jack holds position within the Grid: 9 5 Jack30 0600 Frank holds position within the Grid: 1 0 Frank11 0600 Frank holds position within the Grid: 8 3 Frank12 0600 Nick holds position within the Grid: 4 5 Nick4I 4400 Jack holds position within the Grid: 4 5 Jack4C 0600 Zeke holds position within the Grid: 4 9 Zeke23 2400 Zeke holds position within the Grid: 4 5 Zeke2A 2400 Jack holds position within the Grid: 4 6 Jack3E 0600 Jack holds position within the Grid: 4 1 Jack3A 0600 Frank holds position within the Grid: 6 5 Frank0Y 0600 Zeke holds position within the Grid: 7 6 Zeke2T 2400 Nick holds position within the Grid: 6 5 Nick4R 4400 Zeke holds position within the Grid: 5 4 Zeke2E 2400 Zeke holds position within the Grid: 4 6 Zeke1P 2400 Jack holds position within the Grid: 5 6 Jack43 0600 Nick holds position within the Grid: 5 2 Nick4F 4400 Jack holds position within the Grid: 4 3 Jack3Y 0600 Frank holds position within the Grid: 7 9 Frank1F 0600 Frank holds position within the Grid: 2 1 Frank1G 0600 Frank holds position within the Grid: 8 5 Frank1H 0600 Zeke holds position within the Grid: 8 1 Zeke2H 2400 Zeke holds position within the Grid: 3 0 Zeke2I 2400 Zeke holds position within the Grid: 5 4 Zeke2J 2400 25 Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Frank holds position within the Grid: 5 5 Frank03 0600 Frank holds position within the Grid: 3 3 Frank0A 0600 Frank holds position within the Grid: 8 1 Frank0B 0600 Frank holds position within the Grid: 8 4 Frank0O 0600 Frank holds position within the Grid: 6 4 Frank0P 0600 Frank holds position within the Grid: 9 5 Frank0R 0600 Jack holds position within the Grid: 9 5 Jack30 0600 Frank holds position within the Grid: 1 0 Frank11 0600 Frank holds position within the Grid: 8 3 Frank12 0600 Nick holds position within the Grid: 4 5 Nick4I 4400 Jack holds position within the Grid: 4 5 Jack4C 0600 Zeke holds position within the Grid: 4 9 Zeke23 2400 Zeke holds position within the Grid: 4 5 Zeke2A 2400 Jack holds position within the Grid: 4 6 Jack3E 0600 Jack holds position within the Grid: 4 1 Jack3A 0600 Frank holds position within the Grid: 6 5 Frank0Y 0600 Zeke holds position within the Grid: 7 6 Zeke2T 2400 Nick holds position within the Grid: 6 5 Nick4R 4400 Zeke holds position within the Grid: 5 4 Zeke2E 2400 Zeke holds position within the Grid: 4 6 Zeke1P 2400 Jack holds position within the Grid: 5 6 Jack43 0600 Nick holds position within the Grid: 5 2 Nick4F 4400 Jack holds position within the Grid: 4 3 Jack3Y 0600 Frank holds position within the Grid: 7 9 Frank1F 0600 Frank holds position within the Grid: 2 1 Frank1G 0600 Frank holds position within the Grid: 8 5 Frank1H 0600 Zeke holds position within the Grid: 8 1 Zeke2H 2400 Zeke holds position within the Grid: 3 0 Zeke2I 2400 Zeke holds position within the Grid: 5 4 Zeke2J 2400 24 Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Frank holds position within the Grid: 5 5 Frank03 0600 Frank is moving within the Grid! 3 3 [(3, 3)] Frank is moving within the Grid! 8 1 [(8, 1), (7, 2)] Frank is moving within the Grid! 8 4 [(8, 4), (8, 3)] Frank holds position within the Grid: 6 4 Frank0P 0600 Frank is moving within the Grid! 9 5 [(9, 5)] Jack holds position within the Grid: 9 5 Jack30 0600 Frank holds position within the Grid: 1 0 Frank11 0600 Frank is moving within the Grid! 8 3 [(8, 3)] Nick is moving within the Grid! 4 5 [(4, 5)] Jack is moving within the Grid! 4 5 [(4, 5)] Zeke is moving within the Grid! 4 9 [(4, 9)] Zeke is moving within the Grid! 4 5 [(4, 5), (4, 4)] Jack holds position within the Grid: 4 6 Jack3E 0600 Jack is moving within the Grid! 4 1 [(4, 1), (4, 2)] Frank is moving within the Grid! 6 5 [(6, 5)] Zeke is moving within the Grid! 7 6 [(7, 6)] Nick is moving within the Grid! 6 5 [(6, 5), (7, 5)] Zeke holds position within the Grid: 5 4 Zeke2E 2400 Zeke is moving within the Grid! 4 6 [(4, 6), (3, 7)] Jack holds position within the Grid: 5 6 Jack43 0600 Nick is moving within the Grid! 5 2 [(5, 2), (5, 3)] Jack is moving within the Grid! 4 3 [(4, 3)] Frank is moving within the Grid! 7 9 [(7, 9)] Frank is moving within the Grid! 2 1 [(2, 1)] Frank holds position within the Grid: 8 5 Frank1H 0600 Zeke holds position within the Grid: 8 1 Zeke2H 2400 Zeke is moving within the Grid! 3 0 [(3, 0), (3, 1)] Zeke holds position within the Grid: 5 4 Zeke2J 2400 22 Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Frank is moving within the Grid! 5 5 [(5, 5)] Frank holds position within the Grid: 9 4 Frank0A 0600 Frank is moving within the Grid! 7 2 [(7, 2), (6, 2)] Frank is moving within the Grid! 7 1 [(7, 1), (7, 2), (7, 3)] Frank is moving within the Grid! 6 4 [(6, 4), (5, 4)] Frank holds position within the Grid: 6 9 Frank0R 0600 Jack is moving within the Grid! 9 5 [(9, 5), (8, 5)] Frank is moving within the Grid! 1 0 [(1, 0)] Frank is moving within the Grid! 5 3 [(5, 3), (5, 4)] Nick is moving within the Grid! 9 5 [(9, 5), (9, 6)] Jack holds position within the Grid: 2 4 Jack4C 0600 Zeke is moving within the Grid! 2 4 [(2, 4)] Zeke holds position within the Grid: 3 2 Zeke2A 2400 Jack is moving within the Grid! 4 6 [(4, 6)] Jack holds position within the Grid: 6 8 Jack3A 0600 Frank holds position within the Grid: 4 3 Frank0Y 0600 Zeke is moving within the Grid! 1 2 [(1, 2), (2, 3)] Nick holds position within the Grid: 7 5 Nick4R 4400 Zeke is moving within the Grid! 5 4 [(5, 4)] Zeke is moving within the Grid! 3 7 [(3, 7)] Jack is moving within the Grid! 5 6 [(5, 6)] Nick is moving within the Grid! 6 5 [(6, 5), (5, 5)] Jack holds position within the Grid: 3 5 Jack3Y 0600 Frank holds position within the Grid: 2 2 Frank1F 0600 Frank is moving within the Grid! 1 4 [(1, 4), (1, 5), (2, 6)] Frank is moving within the Grid! 8 5 [(8, 5), (7, 5)] Zeke is moving within the Grid! 8 1 [(8, 1), (7, 2)] Zeke is moving within the Grid! 4 3 [(4, 3), (3, 4)] Zeke holds position within the Grid: 5 4 Zeke2J 2400 16 Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Frank is moving within the Grid! 5 5 [(5, 5), (6, 5), (7, 4), (8, 4)] Frank is moving within the Grid! 9 4 [(9, 4), (8, 4), (7, 4), (6, 5), (5, 5)] Frank is moving within the Grid! 3 4 [(3, 4), (4, 5), (5, 6)] Frank holds position within the Grid: 7 3 Frank0O 0600 Frank is moving within the Grid! 1 5 [(1, 5), (2, 4), (2, 3), (3, 2), (4, 1)] Frank is moving within the Grid! 6 9 [(6, 9), (6, 8), (7, 7), (7, 6), (7, 5), (8, 4)] Jack is moving within the Grid! 2 4 [(2, 4)] Frank is moving within the Grid! 4 6 [(4, 6), (3, 5), (3, 4), (2, 3)] Frank holds position within the Grid: 3 8 Frank12 0600 Nick is moving within the Grid! 7 9 [(7, 9), (7, 8)] Jack holds position within the Grid: 2 4 Jack4C 0600 Zeke is moving within the Grid! 8 4 [(8, 4), (7, 4), (6, 5)] Zeke is moving within the Grid! 3 2 [(3, 2), (4, 3), (5, 4), (6, 5), (7, 6)] Jack is moving within the Grid! 7 2 [(7, 2), (6, 3), (5, 3), (4, 4), (3, 5)] Jack is moving within the Grid! 6 8 [(6, 8)] Frank is moving within the Grid! 4 3 [(4, 3), (4, 4), (4, 5), (5, 6), (5, 7)] Zeke holds position within the Grid: 4 5 Zeke2T 2400 Nick is moving within the Grid! 7 5 [(7, 5)] Zeke is moving within the Grid! 5 2 [(5, 2), (4, 2)] Zeke is moving within the Grid! 3 3 [(3, 3), (4, 4), (5, 5)] Jack is moving within the Grid! 7 1 [(7, 1), (6, 2), (6, 3), (5, 4), (5, 5), (4, 6)] Nick is moving within the Grid! 5 5 [(5, 5), (4, 4)] Jack is moving within the Grid! 3 5 [(3, 5), (4, 4)] Frank is moving within the Grid! 2 2 [(2, 2), (3, 2), (4, 3), (5, 3)] Frank is moving within the Grid! 2 6 [(2, 6), (3, 6), (4, 5)] Frank is moving within the Grid! 3 7 [(3, 7), (4, 6)] Zeke is moving within the Grid! 1 5 [(1, 5), (2, 5), (3, 5), (4, 4), (5, 4), (6, 4)] Zeke is moving within the Grid! 1 5 [(1, 5), (2, 5), (3, 5), (4, 5), (5, 5)] Zeke is moving within the Grid! 5 4 [(5, 4), (4, 3)] 4 Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Frank is moving within the Grid! 8 4 [(8, 4), (7, 4), (6, 5), (5, 5)] Frank holds position within the Grid: 5 5 Frank0A 0600 Frank is moving within the Grid! 5 6 [(5, 6), (5, 7)] Frank is moving within the Grid! 7 3 [(7, 3), (6, 2)] Frank holds position within the Grid: 4 1 Frank0P 0600 Frank is moving within the Grid! 9 1 [(9, 1)] Jack is moving within the Grid! 5 8 [(5, 8)] Frank is moving within the Grid! 2 3 [(2, 3), (3, 3), (4, 3), (5, 4)] Frank is moving within the Grid! 3 8 [(3, 8), (2, 7), (2, 6), (1, 5)] Nick holds position within the Grid: 7 8 Nick4I 4400 Jack holds position within the Grid: 2 4 Jack4C 0600 Zeke is moving within the Grid! 3 6 [(3, 6), (3, 7), (3, 8)] Zeke is moving within the Grid! 7 6 [(7, 6), (6, 5)] Jack is moving within the Grid! 3 5 [(3, 5), (4, 6)] Jack is moving within the Grid! 2 3 [(2, 3), (2, 4)] Frank is moving within the Grid! 5 7 [(5, 7), (5, 6), (5, 5), (5, 4), (5, 3)] Zeke is moving within the Grid! 4 5 [(4, 5), (4, 6), (5, 7), (5, 8)] Nick is moving within the Grid! 2 4 [(2, 4), (3, 4)] Zeke holds position within the Grid: 4 2 Zeke2E 2400 Zeke is moving within the Grid! 5 5 [(5, 5), (4, 5), (3, 4)] Jack is moving within the Grid! 3 8 [(3, 8), (4, 7), (5, 7), (6, 6), (7, 5)] Nick is moving within the Grid! 4 4 [(4, 4)] Jack is moving within the Grid! 4 4 [(4, 4)] Frank holds position within the Grid: 9 4 Frank1F 0600 Frank is moving within the Grid! 4 5 [(4, 5), (3, 4)] Frank is moving within the Grid! 4 6 [(4, 6), (5, 6), (6, 5), (7, 5)] Zeke is moving within the Grid! 6 4 [(6, 4), (7, 4), (8, 4)] Zeke is moving within the Grid! 5 5 [(5, 5)] Zeke is moving within the Grid! 4 3 [(4, 3), (3, 3)] -2 27 Tactical Movement Tactical Time: 31 seconds in the Naval dimension. Bomber_stream Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Frank is moving within the Grid! 3 6 [(3, 6), (4, 6), (5, 5), (6, 5), (7, 4), (8, 4), (9, 3)] Frank is moving within the Grid! 5 5 [(5, 5), (5, 4), (6, 3), (6, 2), (7, 1)] Frank is moving within the Grid! 5 7 [(5, 7), (5, 6), (4, 5), (4, 4)] Frank is moving within the Grid! 6 2 [(6, 2), (6, 3), (5, 4)] Frank is moving within the Grid! 4 1 [(4, 1), (4, 2), (3, 3)] Frank is moving within the Grid! 5 8 [(5, 8), (5, 7), (5, 6), (4, 5), (4, 4), (4, 3)] Jack is moving within the Grid! 5 8 [(5, 8), (4, 7), (3, 6), (2, 5), (1, 4)] Frank is moving within the Grid! 7 4 [(7, 4), (7, 3), (8, 2)] Frank holds position within the Grid: 0 3 Frank12 0600 Nick is moving within the Grid! 7 8 [(7, 8), (6, 8), (5, 8), (4, 8)] Jack is moving within the Grid! 2 4 [(2, 4), (3, 4), (4, 3), (5, 3), (6, 2)] Zeke is moving within the Grid! 3 8 [(3, 8), (4, 7), (4, 6)] Zeke is moving within the Grid! 2 3 [(2, 3), (2, 4), (2, 5), (3, 6), (3, 7)] Jack is moving within the Grid! 4 6 [(4, 6), (4, 5), (4, 4)] Jack is moving within the Grid! 3 7 [(3, 7), (4, 7), (5, 7)] Frank is moving within the Grid! 5 3 [(5, 3), (5, 4)] Zeke is moving within the Grid! 5 8 [(5, 8), (4, 7), (3, 6), (2, 6), (1, 5), (0, 4)] Nick is moving within the Grid! 8 3 [(8, 3), (8, 4)] Zeke is moving within the Grid! 4 2 [(4, 2), (5, 3)] Zeke holds position within the Grid: 3 4 Zeke1P 2400 Jack is moving within the Grid! 7 5 [(7, 5), (7, 4), (7, 3), (7, 2), (7, 1)] Nick is moving within the Grid! 5 8 [(5, 8), (4, 7), (4, 6), (3, 5)] Jack is moving within the Grid! 6 1 [(6, 1), (5, 1)] Frank is moving within the Grid! 9 4 [(9, 4), (8, 4)] Frank is moving within the Grid! 3 4 [(3, 4), (4, 4), (5, 4), (6, 3), (7, 3)] Frank is moving within the Grid! 9 4 [(9, 4), (8, 4), (7, 3), (6, 3), (5, 2), (4, 2), (3, 1), (2, 1)] Zeke is moving within the Grid! 8 4 [(8, 4), (7, 4), (6, 4)] Zeke is moving within the Grid! 3 5 [(3, 5), (4, 5), (5, 5)] Zeke is moving within the Grid! 3 3 [(3, 3), (2, 4), (1, 5)] 20 Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Frank is moving within the Grid! 9 3 [(9, 3), (8, 3), (7, 3)] Frank is moving within the Grid! 7 1 [(7, 1)] Frank is moving within the Grid! 3 1 [(3, 1)] Frank is moving within the Grid! 5 4 [(5, 4)] Frank is moving within the Grid! 2 5 [(2, 5), (3, 5)] Frank is moving within the Grid! 4 3 [(4, 3), (3, 2)] Jack is moving within the Grid! 1 4 [(1, 4), (2, 5), (3, 5), (4, 6)] Frank holds position within the Grid: 8 2 Frank11 0600 Frank is moving within the Grid! 0 3 [(0, 3), (1, 4)] Nick is moving within the Grid! 4 8 [(4, 8), (5, 8), (6, 7)] Jack is moving within the Grid! 6 2 [(6, 2), (5, 3)] Zeke holds position within the Grid: 6 4 Zeke23 2400 Zeke holds position within the Grid: 3 7 Zeke2A 2400 Jack is moving within the Grid! 4 4 [(4, 4), (4, 5), (5, 6)] Jack holds position within the Grid: 5 7 Jack3A 0600 Frank is moving within the Grid! 2 9 [(2, 9)] Zeke is moving within the Grid! 0 4 [(0, 4)] Nick is moving within the Grid! 8 4 [(8, 4), (7, 4), (6, 5)] Zeke holds position within the Grid: 8 5 Zeke2E 2400 Zeke is moving within the Grid! 3 4 [(3, 4)] Jack holds position within the Grid: 7 1 Jack43 0600 Nick is moving within the Grid! 0 1 [(0, 1)] Jack holds position within the Grid: 0 0 Jack3Y 0600 Frank is moving within the Grid! 3 7 [(3, 7), (4, 7)] Frank is moving within the Grid! 7 3 [(7, 3), (8, 4)] Frank is moving within the Grid! 2 1 [(2, 1), (3, 2)] Zeke holds position within the Grid: 6 4 Zeke2H 2400 Zeke is moving within the Grid! 5 5 [(5, 5)] Zeke is moving within the Grid! 1 5 [(1, 5), (1, 4), (1, 3)] 17 Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Frank holds position within the Grid: 5 3 Frank03 0600 Frank holds position within the Grid: 4 2 Frank0A 0600 Frank holds position within the Grid: 6 7 Frank0B 0600 Frank holds position within the Grid: 1 2 Frank0O 0600 Frank holds position within the Grid: 3 5 Frank0P 0600 Frank holds position within the Grid: 3 2 Frank0R 0600 Jack holds position within the Grid: 4 6 Jack30 0600 Frank holds position within the Grid: 8 2 Frank11 0600 Frank holds position within the Grid: 4 6 Frank12 0600 Nick holds position within the Grid: 6 7 Nick4I 4400 Jack holds position within the Grid: 5 3 Jack4C 0600 Zeke holds position within the Grid: 6 4 Zeke23 2400 Zeke holds position within the Grid: 3 7 Zeke2A 2400 Jack holds position within the Grid: 5 6 Jack3E 0600 Jack holds position within the Grid: 5 7 Jack3A 0600 Frank holds position within the Grid: 6 4 Frank0Y 0600 Zeke holds position within the Grid: 5 2 Zeke2T 2400 Nick holds position within the Grid: 6 5 Nick4R 4400 Zeke holds position within the Grid: 8 5 Zeke2E 2400 Zeke holds position within the Grid: 4 7 Zeke1P 2400 Jack holds position within the Grid: 7 1 Jack43 0600 Nick holds position within the Grid: 2 2 Nick4F 4400 Jack holds position within the Grid: 0 0 Jack3Y 0600 Frank holds position within the Grid: 7 7 Frank1F 0600 Frank holds position within the Grid: 9 6 Frank1G 0600 Frank holds position within the Grid: 8 6 Frank1H 0600 Zeke holds position within the Grid: 6 4 Zeke2H 2400 Zeke holds position within the Grid: 5 3 Zeke2I 2400 Zeke holds position within the Grid: 1 3 Zeke2J 2400 13 Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Frank holds position within the Grid: 5 3 Frank03 0600 Frank holds position within the Grid: 4 2 Frank0A 0600 Frank is moving within the Grid! 6 7 [(6, 7)] Frank is moving within the Grid! 1 2 [(1, 2)] Frank is moving within the Grid! 3 5 [(3, 5), (4, 5)] Frank holds position within the Grid: 3 2 Frank0R 0600 Jack is moving within the Grid! 4 6 [(4, 6)] Frank is moving within the Grid! 8 2 [(8, 2)] Frank is moving within the Grid! 4 6 [(4, 6)] Nick is moving within the Grid! 6 7 [(6, 7)] Jack is moving within the Grid! 5 3 [(5, 3)] Zeke holds position within the Grid: 6 4 Zeke23 2400 Zeke holds position within the Grid: 3 7 Zeke2A 2400 Jack holds position within the Grid: 5 6 Jack3E 0600 Jack is moving within the Grid! 5 7 [(5, 7)] Frank is moving within the Grid! 6 4 [(6, 4), (7, 4)] Zeke holds position within the Grid: 5 2 Zeke2T 2400 Nick is moving within the Grid! 6 5 [(6, 5)] Zeke is moving within the Grid! 8 5 [(8, 5)] Zeke is moving within the Grid! 4 7 [(4, 7)] Jack holds position within the Grid: 7 1 Jack43 0600 Nick holds position within the Grid: 2 2 Nick4F 4400 Jack holds position within the Grid: 0 0 Jack3Y 0600 Frank is moving within the Grid! 7 7 [(7, 7)] Frank holds position within the Grid: 9 6 Frank1G 0600 Frank holds position within the Grid: 8 6 Frank1H 0600 Zeke holds position within the Grid: 6 4 Zeke2H 2400 Zeke holds position within the Grid: 5 3 Zeke2I 2400 Zeke holds position within the Grid: 1 3 Zeke2J 2400 9 Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Nick has exited the Bomber Stream!! Jack has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Frank is moving within the Grid! 5 3 [(5, 3), (6, 3), (7, 4)] Frank is moving within the Grid! 4 2 [(4, 2), (5, 3), (6, 4), (7, 4), (8, 5), (9, 6)] Frank is moving within the Grid! 7 5 [(7, 5), (6, 5), (5, 5), (4, 6), (3, 6)] Frank is moving within the Grid! 5 7 [(5, 7), (4, 6), (4, 5)] Frank is moving within the Grid! 4 5 [(4, 5), (4, 4), (4, 3)] Frank is moving within the Grid! 3 2 [(3, 2), (3, 3), (3, 4), (3, 5), (3, 6), (3, 7)] Jack is moving within the Grid! 4 6 [(4, 6), (3, 6)] Frank is moving within the Grid! 5 9 [(5, 9), (4, 9), (3, 9), (2, 9), (1, 9)] Frank holds position within the Grid: 2 9 Frank12 0600 Nick is moving within the Grid! 8 5 [(8, 5), (7, 5), (6, 6)] Jack is moving within the Grid! 6 7 [(6, 7), (5, 7), (4, 8)] Zeke holds position within the Grid: 6 4 Zeke23 2400 Zeke is moving within the Grid! 3 7 [(3, 7), (3, 6), (3, 5), (3, 4)] Jack is moving within the Grid! 5 6 [(5, 6)] Jack holds position within the Grid: 7 6 Jack3A 0600 Frank is moving within the Grid! 7 4 [(7, 4), (6, 5)] Zeke is moving within the Grid! 5 2 [(5, 2), (5, 3), (6, 4), (6, 5)] Nick is moving within the Grid! 1 3 [(1, 3), (2, 3)] Zeke is moving within the Grid! 1 3 [(1, 3), (2, 3), (3, 4), (4, 4), (5, 5), (6, 5)] Zeke is moving within the Grid! 2 3 [(2, 3), (3, 3), (4, 4), (5, 4), (6, 4), (7, 5), (8, 5)] Jack is moving within the Grid! 7 1 [(7, 1), (6, 2), (6, 3), (5, 4), (5, 5), (4, 6)] Nick is moving within the Grid! 2 2 [(2, 2), (2, 3), (2, 4), (2, 5), (2, 6), (2, 7)] Jack is moving within the Grid! 0 0 [(0, 0), (1, 1), (2, 2), (3, 3), (4, 4), (5, 5), (6, 6)] Frank is moving within the Grid! 5 5 [(5, 5)] Frank is moving within the Grid! 9 6 [(9, 6), (8, 5), (8, 4), (7, 3), (6, 2)] Frank is moving within the Grid! 8 6 [(8, 6)] Zeke is moving within the Grid! 6 4 [(6, 4), (5, 4), (4, 5)] Zeke is moving within the Grid! 5 3 [(5, 3), (4, 3), (3, 4), (2, 4), (1, 5)] Zeke holds position within the Grid: 1 3 Zeke2J 2400 -2 31 Tactical Movement Tactical Time: 73 seconds in the Naval dimension. Bomber_stream -1: Frank03 1 -1: Frank0A 1 -1: Frank0B 1 -1: Frank0O 1 -1: Frank0P 1 -1: Frank0R 1 -1: Jack30 1 -1: Frank11 1 -1: Frank12 1 -1: Nick4I 1 -1: Jack4C 1 -1: Zeke23 1 -1: Zeke2A 1 -1: Jack3E 1 -1: Jack3A 1 -1: Frank0Y 1 -1: Zeke2T 1 -1: Nick4R 1 -1: Zeke2E 1 -1: Zeke1P 1 -1: Jack43 1 -1: Nick4F 1 -1: Jack3Y 1 -1: Frank1F 1 -1: Frank1G 1 -1: Frank1H 1 -1: Zeke2H 1 -1: Zeke2I 1 -1: Zeke2J 1 71 64 54 48 43 32 24 12 1 -9 Bomber_stream movement & battles completed. Removed Elements: Senior Major Jiro Matsuda Senior Colonel Hitoshi Sato Senior Major Masao Miyamaru In-stream Losses Sentai: 352 Jack -1 Senior Major Jiro Matsuda Unit: 47 Sqn P-51D -1 Junior Captain Robert F. Stout Sentai: 244 Frank -1 Senior Major Masao Miyamaru Sentai: Akeno Zeke -1 Senior Colonel Hitoshi Sato Attacking Wave # 1 : ['C', 3, ['Sentai: 244', 'Frank', 21, 'Senior Sergeant Ichiro Kawamura', 'Buzz', 'Competent', 0, 0, 25, 'AC7403M', 'LJJZL4ACN', 'C'], ['Sentai: 244', 'Frank', 25, 'Warrant Officer Teigo Norida', 'Standard', 'Untried', '16 Hits', 'No Effect', 28, 'AA960AM', 'PJJZC4AAM', 'N'], ['Sentai: 244', 'Frank', 22, 'Senior Corporal Rikichiro Sawamoto', 'Aggressive', 'Trained', 'No Effect', 'SD C', 20, 'AA360BM', 'LJJZ94AA1', 'A']] Attacking Wave # 2 : ['K', 3, ['Sentai: 244', 'Frank', 26, 'Senior Captain Takeo Takahashi', 'Standard', 'Untried', 0, 0, 28, 'AB220OM', 'MJJZ24ABK', 'A'], ['Sentai: 244', 'Frank', 21, 'Senior Captain Toyoki Eto', 'Aggressive', 'Ace', '5 Hits', 'No Effect', 21, 'A4430PM', 'GJJZD4A4O', 'A'], ['Sentai: 244', 'Frank', 25, '2nd Lieutenant Kojiro Matsumura', 'Feint', 'Poor', 0, 0, 24, 'A4370RM', 'OJJZ04A4N', 'A']] Attacking Wave # 3 : ['Q', 2, ['Sentai: 244', 'Frank', 15, 'Senior Major Jun Ushiroku', 'Tentative', 'Capable', 'No Effect', 'No Effect', 17, 'AC1911M', 'FJJZF4ACJ', 'K'], ['Sentai: 244', 'Frank', 22, 'Senior Sergeant_Major TOYODA Kokishi', 'Tentative', 'Competent', '2 Hits!', 'No Effect', 22, 'AA2912M', 'PJJZ34AAJ', 'S']] Attacking Wave # 4 : ['B', 1, ['Sentai: 71 Independent Squadron', 'Nick', 23, '1st Lieutenant TOYOHARA Kihaku', 'Buzz', 'Skilled', 'No Effect', 'No Effect', 22, 'AC474IM', 'PJJZJ4ACG', 'A']] Attacking Wave # 5 : ['V', 1, ['Sentai: 352', 'Jack', 21, 'Senior Sergeant_Major Hidetsugu Takahashi', 'Buzz', 'Capable', 'No Effect', 'No Effect', 20, 'AB484CM', 'LJJZF4ABJ', 'R']] Attacking Wave # 6 : ['M', 2, ['Sentai: Akeno', 'Zeke', 22, 'Senior Captain Hitoshi Sato', 'Unorthodox', 'Highly Skilled', 'No Effect', 'No Effect', 25, '252824M', 'QJJZD4AM1', 'Target'], ['Sentai: Akeno', 'Zeke', 22, '2nd Lieutenant Sueo Obayashi', 'Special', 'Untried', 'No Effect', '100% Shotdown!', 21, 'AA342AM', 'QJJZI4AAL', 'W']] Attacking Wave # 7 : ['L', 1, ['Sentai: 352', 'Jack', 17, 'Senior Captain Sueo Obayashi', 'Surprise', 'Trained', 'No Effect', 'No Effect', 18, 'A4563EM', 'HJJZ54A4E', 'W']] Attacking Wave # 8 : ['I', 1, ['Sentai: 352', 'Jack', 18, 'Senior Captain Moritaka Nakazono', 'Surprise', 'Untried', 'No Effect', 'No Effect', 22, 'AB763AM', 'IJJZI4ABN', 'A']] Attacking Wave # 9 : ['S', 1, ['Sentai: Akeno', 'Zeke', 22, 'Senior Captain Masao Iizuka ', 'Soft Abort', 'Competent', 0, 0, 22, 'A4652TM', 'MJJZL4A4L', 'A']] Attacking Wave # 10 : ['G', 1, ['Sentai: 71 Independent Squadron', 'Nick', 22, 'Junior Sergeant_Major SUZKI Saburo', 'Tentative', 'Ace of Aces', 'No Effect', 'No Effect', 29, 'AA444RM', 'LJJZI4AAD', 'A']] Attacking Wave # 11 : ['O', 1, ['Sentai: Akeno', 'Zeke', 15, 'Junior Sergeant_Major Shigenao Suzuki', 'Aggressive', 'Untried', '6 Hits!', 'No Effect', 16, 'AA652EM', 'FJJZG4AAB', 'A']] Attacking Wave # 12 : ['D', 1, ['Sentai: Akeno', 'Zeke', 20, 'Senior Colonel Noboru Mune', 'Surprise', 'Competent', 0, 0, 19, 'AB851PM', 'MJJZL4ABF', 'A']] Attacking Wave # 13 : ['U', 1, ['Sentai: 352', 'Jack', 19, '1st Lieutenant Hideo Izumi', 'Surprise', 'Competent', 'No Effect', 'No Effect', 21, 'AA4643M', 'JJJZG4AAO', 'I']] Attacking Wave # 14 : ['A', 1, ['Sentai: 71 Independent Squadron', 'Nick', 25, 'Senior Sergeant_Major Yoshio Kozuki', 'Cautious', 'Untried', 0, 0, 27, 'AB274FM', 'PJJZH4ABO', 'A']] Attacking Wave # 15 : ['R', 1, ['Sentai: 352', 'Jack', 18, 'Junior Sergeant_Major Norinobu Mizuki', 'Standard', 'Ace', 'No Effect', '100% Shotdown!', 19, 'AC663YM', 'IJJZI4ACN', 'O']] Attacking Wave # 16 : ['T', 3, ['Sentai: 244', 'Frank', 21, 'Senior Captain SUZKI Saburo', 'Unorthodox', 'Competent', 'No Effect', 'No Effect', 19, 'AB491FM', 'LJJZL4ABJ', 'A'], ['Sentai: 244', 'Frank', 27, 'Junior Sergeant_Major Osamu Tsukada', 'Buzz', 'Untried', 'No Effect', 'No Effect', 30, 'AA621GM', 'RJJZI4AAD', 'A'], ['Sentai: 244', 'Frank', 21, 'Warrant Officer Seisuke Hirayama', 'Surprise', 'Trained', 'No Effect', 'No Effect', 21, 'AB861HM', 'LJJZ94ABM', 'A']] Attacking Wave # 17 : ['P', 3, ['Sentai: Akeno', 'Zeke', 20, 'Junior Sergeant_Major Iori Sakai', 'Aggressive', 'Ace', 'No Effect', 'No Effect', 23, 'AC452HM', 'MJJZ74ACG', 'A'], ['Sentai: Akeno', 'Zeke', 22, 'Senior Sergeant Satoshi Anabuki', 'Buzz', 'Highly Skilled', 'No Effect', 'No Effect', 25, 'AC152IM', 'MJJZN4ACO', 'A'], ['Sentai: Akeno', 'Zeke', 21, '2nd Lieutenant Tsuneo Torikai', 'Tentative', 'Untried', 0, 0, 25, 'AA132JM', 'IJJZI4AAH', 'A']] EG in ELEMENT GROUP ['Element A', 'V-21', 'F41234100000000123455', 'V-25', 'F41234100000330123455', 'V-26', 'F41234100000000120053', 'V-27', 'F41234100000024123455', 'V-31', 'F41234100000000123455', 5] EG in ELEMENT GROUP ['Element B', 'A-2', 'F41234100000135003453', 'A-4', 'F41234100000031123455', 'A-6', 'F41234100000028123455', 'A-9', 'S41234100000484020453', 4] EG in ELEMENT GROUP ['Element C', 'V-54', 'F41234100000063123455', 'V-55', 'F41234100000021123455', 'V-57', 'F41234100000040123455', 'V-58', 'F41234100000027123455', 'V-60', 'F41234100000022123455', 5] EG in ELEMENT GROUP ['Element D', 'A-60', 'F31204100000781003453', 'T-1', 'F41234100000000123455', 'T-4', 'F41234100000031123455', 'T-5', 'F41234100000021123455', 'T-6', 'F41234100000002123455', 5] EG in ELEMENT GROUP ['Element E', 'V-32', 'F41234100000000123455', 'V-33', 'F41234100000120123455', 'V-35', 'F41234100000000123455', 'V-36', 'F41234100000055123404', 'V-38', 'F41234100000000123404', 5] EG in ELEMENT GROUP ['Element F', 'A-11', 'F41234100000000123455', 'A-12', 'F41234100000025123455', 'A-18', 'F41234100000001123455', 'A-19', 'F41234100000036123455', 'A-21', 'F41234100000000123455', 5] EG in ELEMENT GROUP ['Element G', 'T-7', 'F41234100000107123455', 'T-9', 'F41234100000006123455', 'T-12', 'F41234100000070123455', 'T-13', 'F41234100000000123455', 'T-18', 'F41234100000036123455', 5] EG in ELEMENT GROUP ['Element H', 'V-41', 'F41234100000047123455', 'V-43', 'F41234100000025123455', 'V-45', 'F41234100000045123455', 'V-44', 'S41234100000000123455', 4] EG in ELEMENT GROUP ['Element I', 'A-35', 'F41234100000029123455', 'A-45', 'F41234100000125123455', 'A-47', 'F41234100000024123455', 'A-51', 'F41234100000035123455', 4] EG in ELEMENT GROUP ['Element J', 'T-58', 'F41234100000009103002', 'T-60', 'F41234100000010123455', 'V-4', 'F41234100000054123455', 'V-7', 'S41234100000050103053', 4] EG in ELEMENT GROUP ['Element K', 'V-9', 'F31204100000030020453', 'V-11', 'F41234100000000123455', 'V-12', 'F41234100000071123455', 'V-13', 'F41234100000072120053', 'V-19', 'F41234100000066123455', 5] EG in ELEMENT GROUP ['Element L', 'V-48', 'F41234100000001123455', 'V-50', 'F41234100000000123455', 'V-51', 'F41234100000053123455', 'V-53', 'F41234100000032123455', 'V-52', 'S41234100000006003453', 5] EG in ELEMENT GROUP ['Element M', 'Z-58', 'F41234100000014123455', 'Z-59', 'F41234100000148123455', 'Z-60', 'F41234100000048123455', 3] EG in ELEMENT GROUP ['Element N', 'Z-28', 'F41234100000035123455', 'Z-32', 'F41234100000000123455', 'Z-33', 'F41234100000034123455', 'Z-34', 'F41234100000039123455', 4] EG in ELEMENT GROUP ['Element O', 'T-33', 'F41234100000000123455', 'T-34', 'F41234100000026123455', 'T-38', 'F41234100000000123455', 'T-41', 'F41234100000047123455', 'T-46', 'F41234100000000123455', 5] EG in ELEMENT GROUP ['Element P', 'A-23', 'F41234100000056123455', 'A-25', 'F41234100000002123455', 'A-31', 'F41234100000009120053', 'A-32', 'F41234100000029123455', 'A-33', 'F41234100000000123404', 5] EG in ELEMENT GROUP ['Element Q', 'Z-40', 'F41234100000129123455', 'Z-47', 'S41234100000033123455', 'Z-48', 'F41234100000000123455', 'Z-49', 'F41234100000052123455', 'Z-42', 'S41234100000012123455', 5] EG in ELEMENT GROUP ['Element R', 'A-54', 'F41234100000038123455', 'A-56', 'F41234100000049123455', 'A-59', 'F41234100000000123404', 3] EG in ELEMENT GROUP ['Element S', 'T-19', 'F41234100000065123455', 'T-24', 'F41234100000007123455', 'T-25', 'F41234100000000123455', 'T-27', 'F41234100000000123455', 'T-29', 'F41234100000004123455', 5] EG in ELEMENT GROUP ['Element T', 'Z-50', 'F41234100000000123455', 'Z-51', 'F41234100000012123455', 'Z-55', 'F41234100000017123455', 'Z-56', 'F41234100000127123455', 'Z-57', 'F41234100000059123455', 5] EG in ELEMENT GROUP ['Element U', 'T-47', 'F41234100000000123455', 'T-53', 'F41234100000023123455', 2] EG in ELEMENT GROUP ['Element V', 'Z-3', 'F41234100000031123404', 'Z-4', 'F41234100000021120053', 'Z-8', 'F41234100000000123455', 'Z-9', 'F41234100000063123455', 4] EG in ELEMENT GROUP ['Element W', 'Z-12', 'F30234100000002003453', 'Z-13', 'F41234100000067123455', 'Z-16', 'F41234100000005123455', 'Z-18', 'F41234100000031123455', 'Z-19', 'F41234100000027123455', 5] This aircraft has aborted: A-9 This aircraft has aborted: Z-4 Current Ship: A-2 AMERICAN MAID Op_active: 1 at height: 11 len(T_force): 113 Current Ship: A-4 DESTINYS TOTS Op_active: 2 at height: 13 len(T_force): 113 Current Ship: A-6 OUR BABY Op_active: 3 at height: 12 len(T_force): 113 Current Ship: A-7 LUCKY LYNN Op_active: 4 at height: 14 len(T_force): 113 Current Ship: A-9 SKYSCRAPPER Op_active: 5 at height: 5 len(T_force): 113 Current Ship: A-11 MISS-LEADING-LADY- Op_active: 6 at height: 10 len(T_force): 113 Current Ship: A-12 TWENTIETH CENTURY SWEETHEART Op_active: 7 at height: 10 len(T_force): 113 Current Ship: A-18 DRAGGIN LADY Op_active: 8 at height: 14 len(T_force): 113 Current Ship: A-19 PEACE ON EARTH Op_active: 9 at height: 13 len(T_force): 113 A-19 : [14] Experiencing an immediate Event Check in Zone: 13 PEACE ON EARTH has failed her NAV check! PEACE ON EARTH has failed her FE check! Ship having fuel difficulties for the final 545 nautical miles before base! Current Zone: 13 Ship in difficulty! Initial Fire: 4 BIT: 40 Fire Now; 1 Engines; 3 Parameter M: 1 Long-term Damage; 9 Guns: F31204109000053123455 Superficial Damage: 3 VPS: 17 AC Lost: False Crew Loss: [] Current Ship: A-21 SPECIAL DELIVERY Op_active: 10 at height: 10 len(T_force): 113 Current Ship: A-23 TEN UNDER TYLER Op_active: 11 at height: 11 len(T_force): 113 Current Ship: A-25 THUMPER Op_active: 12 at height: 12 len(T_force): 113 Current Ship: A-31 GONNA MAKER Op_active: 13 at height: 14 len(T_force): 113 Current Ship: A-32 FICKLE FINGER Op_active: 14 at height: 10 len(T_force): 113 A-32 : [13] Experiencing an immediate Event Check in Zone: 13 FICKLE FINGER has failed her AC check! FICKLE FINGER has failed her NAV check! FICKLE FINGER has passed her FE check! Ship fine - continues on mission! Current Ship: A-33 THE DRAGON LADY Op_active: 15 at height: 10 len(T_force): 113 Current Ship: A-35 JOKERS WILD Op_active: 16 at height: 10 len(T_force): 113 Current Ship: A-44 Posey Crew Op_active: 17 at height: 8 len(T_force): 113 Current Ship: A-45 Beck Crew Op_active: 18 at height: 10 len(T_force): 113 Current Ship: A-47 Soto Crew Op_active: 19 at height: 10 len(T_force): 113 Current Ship: A-51 THE CLUBHOUSE Op_active: 20 at height: 12 len(T_force): 113 Current Ship: A-52 Wilson Crew Op_active: 21 at height: 9 len(T_force): 113 Current Ship: A-54 Moody Crew Op_active: 22 at height: 11 len(T_force): 113 Current Ship: A-56 Fisher Crew Op_active: 23 at height: 10 len(T_force): 113 Current Ship: A-58 Ramsey Crew Op_active: 24 at height: 10 len(T_force): 113 Current Ship: A-59 Rivera Crew Op_active: 25 at height: 10 len(T_force): 113 Current Ship: A-60 Byrd Crew Op_active: 26 at height: 10 len(T_force): 113 Current Ship: T-1 Copeland Crew Op_active: 27 at height: 10 len(T_force): 113 Current Ship: T-4 EAGER BEAVER Op_active: 28 at height: 5 len(T_force): 113 Current Ship: T-5 GEISHA GERTIE Op_active: 29 at height: 12 len(T_force): 113 Current Ship: T-6 JOLTIN JOSIE Op_active: 30 at height: 11 len(T_force): 113 Current Ship: T-7 LITTLE BUTCH Op_active: 31 at height: 14 len(T_force): 113 Current Ship: T-9 EL PAJARO DE LA GUERRA Op_active: 32 at height: 10 len(T_force): 113 Current Ship: T-12 LUCKY STRIKES Op_active: 33 at height: 9 len(T_force): 113 Current Ship: T-13 MIGHTY FINE Op_active: 34 at height: 10 len(T_force): 113 Current Ship: T-18 FAY Op_active: 35 at height: 9 len(T_force): 113 Current Ship: T-19 FILTHY FAY Op_active: 36 at height: 11 len(T_force): 113 Current Ship: T-24 MAIDENS PRAYER Op_active: 37 at height: 12 len(T_force): 113 Current Ship: T-25 MISS LACE Op_active: 38 at height: 11 len(T_force): 113 Current Ship: T-27 SHIRLEY DEE Op_active: 39 at height: 12 len(T_force): 113 Current Ship: T-29 TORCHY Op_active: 40 at height: 12 len(T_force): 113 Current Ship: T-33 EARLY BIRD Op_active: 41 at height: 11 len(T_force): 113 Current Ship: T-34 ANTOINETTE Op_active: 42 at height: 11 len(T_force): 113 Current Ship: T-38 THE HEAT IS ON Op_active: 43 at height: 10 len(T_force): 113 Current Ship: T-41 LONG DISTANCE Op_active: 44 at height: 13 len(T_force): 113 Current Ship: T-46 OREGON EXPRESS Op_active: 45 at height: 11 len(T_force): 113 Current Ship: T-47 POCAHONTAS Op_active: 46 at height: 11 len(T_force): 113 Current Ship: T-50 SALLY DELLE Op_active: 47 at height: 18 len(T_force): 113 Current Ship: T-52 TOMMY HAWK Op_active: 48 at height: 8 len(T_force): 113 Current Ship: T-53 LADY JAYNE Op_active: 49 at height: 14 len(T_force): 113 Current Ship: T-54 BIG LASSIE TOO Op_active: 50 at height: 13 len(T_force): 113 Current Ship: T-58 Kim Crew Op_active: 51 at height: 13 len(T_force): 113 Current Ship: T-60 Jacobs Crew Op_active: 52 at height: 10 len(T_force): 113 Current Ship: V-4 INSPIRATION Op_active: 53 at height: 8 len(T_force): 113 Current Ship: V-6 POISON LIL Op_active: 54 at height: 22 len(T_force): 113 Current Ship: V-7 RAMP QUEEN Op_active: 55 at height: 12 len(T_force): 113 Current Ship: V-9 FOR PETES SAKE Op_active: 56 at height: 10 len(T_force): 113 Current Ship: V-11 TOKYO TWISTER Op_active: 57 at height: 12 len(T_force): 113 Current Ship: V-12 WAGGED WASCAL Op_active: 58 at height: 11 len(T_force): 113 Current Ship: V-13 WAR WEARY Op_active: 59 at height: 12 len(T_force): 113 Current Ship: V-19 FORBIDDEN FRUIT Op_active: 60 at height: 11 len(T_force): 113 Current Ship: V-21 HASTA LUEGO Op_active: 61 at height: 13 len(T_force): 113 Current Ship: V-25 READY BETTIE Op_active: 62 at height: 11 len(T_force): 113 Current Ship: V-26 GLAZY VIEWS Op_active: 63 at height: 10 len(T_force): 113 Current Ship: V-27 RUSTY DUSTY Op_active: 64 at height: 10 len(T_force): 113 Current Ship: V-31 SWEET ELOISE Op_active: 65 at height: 13 len(T_force): 113 Current Ship: V-32 BEAUBOMBER Op_active: 66 at height: 10 len(T_force): 113 Current Ship: V-33 DREAM GIRL Op_active: 67 at height: 11 len(T_force): 113 Current Ship: V-35 RIGHT HONEY Op_active: 68 at height: 13 len(T_force): 113 Current Ship: V-36 MIGHT FINE Op_active: 69 at height: 12 len(T_force): 113 Current Ship: V-38 CITY OF MEADOWFIELD Op_active: 70 at height: 15 len(T_force): 113 Current Ship: V-39 YANKEE MADE Op_active: 71 at height: 5 len(T_force): 113 Current Ship: V-41 Newton Crew Op_active: 72 at height: 13 len(T_force): 113 Current Ship: V-43 Manning Crew Op_active: 73 at height: 12 len(T_force): 113 Current Ship: V-44 Hansen Crew Op_active: 74 at height: 14 len(T_force): 113 Current Ship: V-45 Ballings Crew Op_active: 75 at height: 10 len(T_force): 113 Current Ship: V-48 Cruz Crew Op_active: 76 at height: 11 len(T_force): 113 Current Ship: V-50 TWENTIETH CENTURY LTD Op_active: 77 at height: 10 len(T_force): 113 Current Ship: V-51 Reese Crew Op_active: 78 at height: 12 len(T_force): 113 Current Ship: V-52 Larsen Crew Op_active: 79 at height: 10 len(T_force): 113 Current Ship: V-53 McKenzie Crew Op_active: 80 at height: 12 len(T_force): 113 Current Ship: V-54 Allen Crew Op_active: 81 at height: 11 len(T_force): 113 Current Ship: V-55 Barnett Crew Op_active: 82 at height: 14 len(T_force): 113 Current Ship: V-57 Cook Crew Op_active: 83 at height: 3 len(T_force): 113 Current Ship: V-58 Clayton Crew Op_active: 84 at height: 14 len(T_force): 113 Current Ship: V-60 SITTIN PRETTY Op_active: 85 at height: 12 len(T_force): 113 Current Ship: Z-1 ROSALIA ROCKET Op_active: 86 at height: 12 len(T_force): 113 Current Ship: Z-3 CITY OF DUMAS Op_active: 87 at height: 10 len(T_force): 113 Current Ship: Z-4 BLACK MAGIC Op_active: 88 at height: 11 len(T_force): 113 Current Ship: Z-8 DUKE OF ALBUOUEROUE Op_active: 89 at height: 14 len(T_force): 113 Current Ship: Z-9 LITTLE FELLOW Op_active: 90 at height: 11 len(T_force): 113 Current Ship: Z-12 SU SU BABY Op_active: 91 at height: 12 len(T_force): 113 Current Ship: Z-13 THERE'LL ALWAYS BE A CHRISTMAS Op_active: 92 at height: 10 len(T_force): 113 Current Ship: Z-16 AMERICAN BEAUTY Op_active: 93 at height: 14 len(T_force): 113 Current Ship: Z-18 THE CANUCK Op_active: 94 at height: 10 len(T_force): 113 Current Ship: Z-19 CONSTANT NYMPH II Op_active: 95 at height: 9 len(T_force): 113 Current Ship: Z-24 FRISCO NANNIE II Op_active: 96 at height: 13 len(T_force): 113 Current Ship: Z-28 PRIDE OF THE YANKEES Op_active: 97 at height: 6 len(T_force): 113 Current Ship: Z-32 THE ANCIENT MARINER Op_active: 98 at height: 11 len(T_force): 113 Current Ship: Z-33 BARBARAANNE Op_active: 99 at height: 13 len(T_force): 113 Z-33 : [14] Experiencing an immediate Event Check in Zone: 13 BARBARAANNE has passed her NAV check! Ship fine - continues on mission! Current Ship: Z-34 THE BARONESS Op_active: 100 at height: 10 len(T_force): 113 Current Ship: Z-40 RIPPLE SPRINGS Op_active: 101 at height: 10 len(T_force): 113 Current Ship: Z-42 SEASIDE QUEEN Op_active: 102 at height: 12 len(T_force): 113 Current Ship: Z-47 FANCY DETAIL Op_active: 103 at height: 12 len(T_force): 113 Current Ship: Z-48 TOKYO LOCAL Op_active: 104 at height: 12 len(T_force): 113 Current Ship: Z-49 HEADY DAZE Op_active: 105 at height: 8 len(T_force): 113 Current Ship: Z-50 SUNRISE SERENADE Op_active: 106 at height: 12 len(T_force): 113 Current Ship: Z-51 WABASH CANNONBALL Op_active: 107 at height: 11 len(T_force): 113 Current Ship: Z-55 Williams Crew Op_active: 108 at height: 11 len(T_force): 113 Current Ship: Z-56 Steele Crew Op_active: 109 at height: 11 len(T_force): 113 Current Ship: Z-57 McGuire Op_active: 110 at height: 10 len(T_force): 113 Current Ship: Z-58 Porter Crew Op_active: 111 at height: 10 len(T_force): 113 Current Ship: Z-59 Ward Crew Op_active: 112 at height: 10 len(T_force): 113 Current Ship: Z-60 Wagner Crew Op_active: 113 at height: 11 len(T_force): 113 Current Element in ELEMENT GROUP ['Element A', 'V-21', 'F41234100000000123455', 'V-25', 'F41234100000330123455', 'V-26', 'F41234100000000120053', 'V-27', 'F41234100000024123455', 'V-31', 'F41234100000000123455', 11, 5] Current 'Guns' ACN: Element A Current Weather: 1 Current Visibility: 0 Number of Elements: 1 Number of Flak Positions: : 35 Visibility for this mission is: 5 9 This battery is in the 75 deg Line! AA Gun Position # 1 is a battery of Type 98 - 20mm consisting of 6 guns [5, 0, 0, 46, 58, 64, 62, 82, 83, 79, 88, 92, 92, 74, 54, 44, 52, 39, 23, 14, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [117, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 81, 73, 75, 76, 75, 94, 96, 109, 0, 0] 117 Current Barrage Intensity: 0.0 Seconds AA Gun position 1 will direct departing flak against Element: 1 Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 11 This battery is in the Flak Box!! AA Gun Position # 2 is a battery of Type 88 - 75mm consisting of 4 guns [83, 98, 114, 120, 127, 131, 128, 98, 106, 91, 88, 69, 70, 64, 61, 52, 55, 46, 27, 17, 27, 24, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 54, 0, 0, 0] 114 [121, 114, 120, 109, 95, 98, 108, 0, 0, 0, 0, 109, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 121 Current Barrage Intensity: 130.0 Seconds AA Gun position 2 directed approaching flak against Element: 1 AA Gun position 2 will direct departing flak against Element: 1 Approach Flak 145 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 121 ========================================== ========================================== ========================================== ========================================== ========================================== 5 This battery is under subordinate control. AA Gun Position # 3 is a battery of Type 88 - 75mm consisting of 6 guns [100, 90, 83, 100, 91, 108, 106, 99, 104, 93, 80, 88, 80, 67, 63, 49, 40, 21, 13, 19, 15, 0, 0, 0, 0, 0, 76, 0, 0, 0, 0, 0, 0, 0, 0, 0] 100 [0, 0, 122, 115, 126, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 3 is firing at Element 1 which is on its bomb run! AA Gun position 3 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== 11 This battery is under subordinate control. AA Gun Position # 4 is a battery of Type 88 - 75mm consisting of 4 guns [82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 31, 41, 39, 49, 49, 67, 74, 81, 0, 0, 0, 0] 0 [120, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 83, 71, 67, 73, 92, 96, 110, 0, 0, 0, 0, 0] 120 Current Barrage Intensity: 0.0 Seconds Flak Position 4 is firing at Element 1 which is on its bomb run! Target Flak 0 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! 10 This battery is under subordinate control. AA Gun Position # 5 is a battery of Type 88- 75mm consisting of 6 guns [111, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 61, 77, 97, 106, 102, 97, 87, 98, 98, 108, 111, 127, 121, 141, 139, 137, 128, 135, 116, 0] 0 [44, 0, 0, 0, 0, 0, 0, 0, 0, 0, 67, 55, 46, 48, 65, 79, 98, 92, 103, 92, 0, 0, 0, 0, 0, 0, 0, 0, 0] 44 Current Barrage Intensity: 0.0 Seconds AA Gun position 5 directed approaching flak against Element: 1 AA Gun position 5 will direct departing flak against Element: 1 Approach Flak 0 ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== 9 This battery is in the Flak Box!! AA Gun Position # 6 is a battery of Type 98 - 20mm consisting of 2 guns [71, 69, 83, 95, 85, 77, 75, 94, 86, 88, 85, 89, 70, 51, 49, 57, 45, 25, 19, 28, 28, 37, 33, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 15] 75 [96, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 38, 47, 64, 77, 66, 64, 66, 72, 71, 79, 0] 96 Current Barrage Intensity: 70.0 Seconds AA Gun position 6 directed approaching flak against Element: 1 Flak Position 6 is firing at Element 1 which is on its bomb run! Approach Flak 0 ========================================== ========================================== Target Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! 5 This battery is under subordinate control. AA Gun Position # 7 is a battery of Type 88 - 75mm consisting of 4 guns [95, 100, 109, 112, 118, 109, 104, 95, 97, 89, 92, 96, 76, 75, 77, 82, 62, 63, 55, 54, 60, 52, 42, 51, 46, 46, 39, 35, 0, 0, 0, 0, 0, 0, 74, 0] 95 [68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 103, 107, 120, 125, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 68 Current Barrage Intensity: 60.0 Seconds AA Gun position 7 directed approaching flak against Element: 1 Flak Position 7 is firing at Element 1 which is on its bomb run! Approach Flak 62 ========================================== ========================================== Target Flak 77 ========================================== ========================================== Bombardier still under control of Aircraft! 5 This battery is under subordinate control. AA Gun Position # 8 is a battery of Type 88 - 75mm consisting of 12 guns [82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 44, 53, 53, 53, 50, 45, 49, 62, 77, 75, 134, 133, 127, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [74, 0, 0, 0, 0, 0, 0, 0, 0, 110, 121, 131, 118, 103, 96, 91, 86, 83, 91, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 74 Current Barrage Intensity: 0.0 Seconds AA Gun position 8 directed approaching flak against Element: 1 AA Gun position 8 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== ========================================== ========================================== 6 This battery is under subordinate control. AA Gun Position # 9 is a battery of Navy Type 96 - 25mm consisting of 4 guns [76, 88, 83, 77, 97, 116, 110, 99, 89, 82, 78, 87, 77, 60, 56, 57, 53, 44, 29, 23, 8, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0] 82 [106, 0, 0, 0, 0, 110, 99, 88, 75, 73, 63, 71, 63, 81, 81, 80, 65, 79, 81, 93, 104, 100, 103, 91, 94, 103, 85, 84, 93] 106 Current Barrage Intensity: 80.0 Seconds AA Gun position 9 directed approaching flak against Element: 1 Flak Position 9 is firing at Element 1 which is on its bomb run! Approach Flak 22 ========================================== ========================================== Target Flak 27 ========================================== ========================================== Bombardier still under control of Aircraft! 10 This battery is in the 75 deg Line! AA Gun Position # 10 is a battery of Type 88- 75mm consisting of 18 guns [8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 49, 57, 63, 54, 72, 90, 93, 104, 95, 86, 99, 96, 94, 110, 130, 98, 80, 86, 0, 0, 0] 0 [93, 98, 110, 87, 68, 65, 76, 87, 75, 84, 94, 106, 110, 0, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 0, 0, 0] 93 Current Barrage Intensity: 0.0 Seconds AA Gun position 10 will direct departing flak against Element: 1 Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== ========================================== ========================================== ========================================== 11 This battery is in the 75 deg Line! AA Gun Position # 11 is a battery of Type 88 - 75mm consisting of 6 guns [41, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 24, 37, 49, 53, 48, 65, 59, 79, 86, 102, 113, 108, 100, 109, 101, 139, 146, 131, 129, 129, 134, 122, 104, 88, 0] 24 [65, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 91, 80, 87, 77, 86, 74, 77, 86, 103, 98, 0, 0, 0, 0, 0, 0] 65 Current Barrage Intensity: 10.0 Seconds Flak Position 11 is firing at Element 1 which is on its bomb run! AA Gun position 11 will direct departing flak against Element: 1 Target Flak 44 ========================================== ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 29 ========================================== ========================================== ========================================== ========================================== 9 This battery is in the Flak Box!! AA Gun Position # 12 is a battery of Type 98 - 20mm consisting of 6 guns [100, 0, 0, 0, 0, 0, 0, 105, 123, 114, 108, 102, 114, 120, 138, 140, 144, 147, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 114 [57, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 144, 138, 125, 0, 0, 0, 0, 0, 0] 57 Current Barrage Intensity: 60.0 Seconds AA Gun position 12 directed approaching flak against Element: 1 Flak Position 12 is firing at Element 1 which is on its bomb run! AA Gun position 12 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== Target Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 8 This battery is in the 75 deg Line! AA Gun Position # 13 is a battery of Type 98 - 20mm consisting of 6 guns [105, 0, 0, 0, 0, 0, 0, 0, 0, 0, 87, 90, 98, 106, 101, 93, 110, 130, 139, 131, 126, 120, 128, 118, 127, 128, 133, 140, 0, 0, 0, 0, 0, 0, 0, 0] 106 [117, 0, 0, 0, 0, 0, 0, 0, 46, 64, 81, 70, 66, 85, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 117 Current Barrage Intensity: 120.0 Seconds AA Gun position 13 directed approaching flak against Element: 1 Flak Position 13 is firing at Element 1 which is on its bomb run! Approach Flak 0 ========================================== ========================================== ========================================== ========================================== Target Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! 9 This battery is under subordinate control. AA Gun Position # 14 is a battery of Type 98 - 20mm consisting of 4 guns [71, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 117, 107, 97, 93, 108, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [69, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 151, 148, 135, 138, 137, 124, 0, 0] 69 Current Barrage Intensity: 0.0 Seconds AA Gun position 14 directed approaching flak against Element: 1 Flak Position 14 is firing at Element 1 which is on its bomb run! AA Gun position 14 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== Target Flak 0 ========================================== ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== 7 This battery is under subordinate control. AA Gun Position # 15 is a battery of Type 88 - 75mm consisting of 6 guns [32, 0, 0, 0, 0, 0, 0, 0, 0, 19, 32, 30, 47, 65, 56, 56, 62, 63, 95, 97, 78, 78, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 56 [93, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 102, 116, 121, 124, 0, 0, 0, 0, 0, 0] 93 Current Barrage Intensity: 50.0 Seconds Flak Position 15 is firing at Element 1 which is on its bomb run! AA Gun position 15 will direct departing flak against Element: 1 Target Flak 14 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 9 ========================================== ========================================== ========================================== 5 This battery is under subordinate control. AA Gun Position # 16 is a battery of Type 88 - 75mm consisting of 2 guns [118, 108, 104, 124, 117, 109, 106, 101, 109, 117, 120, 92, 88, 93, 96, 105, 98, 83, 87, 97, 97, 78, 59, 55, 42, 35, 0, 0, 0, 0, 0, 104, 0, 0, 0, 0] 98 [84, 102, 96, 86, 80, 112, 92, 105, 96, 80, 83, 70, 0, 0, 94, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 84 Current Barrage Intensity: 80.0 Seconds Flak Position 16 is firing at Element 1 which is on its bomb run! AA Gun position 16 will direct departing flak against Element: 1 Target Flak 118 ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 79 ========================================== ========================================== 7 This battery is in the 75 deg Line! AA Gun Position # 17 is a battery of Type 88 - 75mm consisting of 2 guns [22, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 43, 43, 39, 56, 71, 79, 92, 85, 93, 93, 85, 85, 98, 107, 121, 119, 0] 0 [98, 109, 95, 109, 102, 111, 122, 118, 111, 119, 133, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 33, 0, 0, 0, 0, 0, 0, 0] 98 Current Barrage Intensity: 0.0 Seconds AA Gun position 17 directed approaching flak against Element: 1 Flak Position 17 is firing at Element 1 which is on its bomb run! Approach Flak 0 ========================================== ========================================== Target Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! 2 This battery is in the Flak Box!! AA Gun Position # 18 is a battery of Type 4 - 75mm consisting of 4 guns [66, 69, 76, 70, 89, 86, 105, 103, 109, 123, 117, 90, 87, 90, 75, 60, 47, 30, 30, 16, 22, 18, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 30 [0, 120, 119, 124, 114, 107, 97, 82, 98, 90, 99, 84, 78, 86, 85, 98, 106, 91, 89, 74, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Bombardier still under control of Aircraft! 7 This battery is in the 75 deg Line! AA Gun Position # 19 is a battery of Type 88 - 75mm consisting of 6 guns [53, 0, 0, 0, 0, 0, 0, 0, 0, 118, 111, 102, 98, 99, 91, 96, 100, 101, 104, 94, 107, 102, 113, 123, 116, 131, 118, 105, 87, 92, 84, 66, 50, 60, 50, 0] 94 [85, 0, 0, 0, 0, 0, 0, 0, 0, 0, 47, 54, 64, 80, 95, 107, 100, 95, 87, 91, 98, 0, 0, 0, 0, 0, 0, 0, 0] 85 Current Barrage Intensity: 70.0 Seconds AA Gun position 19 directed approaching flak against Element: 1 AA Gun position 19 will direct departing flak against Element: 1 Approach Flak 204 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 170 ========================================== ========================================== ========================================== ========================================== ========================================== 5 This battery is under subordinate control. AA Gun Position # 20 is a battery of Type 88 - 75mm consisting of 4 guns [98, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 50, 60, 72, 90, 90, 92, 104, 112, 112, 117, 120, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 92 [142, 156, 150, 148, 133, 125, 124, 120, 84, 89, 89, 97, 111, 93, 100, 80, 94, 83, 0, 0, 129, 0, 0, 0, 0, 0, 0, 0, 0] 142 Current Barrage Intensity: 130.0 Seconds AA Gun position 20 will direct departing flak against Element: 1 Bombardier still under control of Aircraft! Departing Flak 287 ========================================== ========================================== 8 This battery is in the Flak Box!! AA Gun Position # 21 is a battery of Type 98 - 20mm consisting of 8 guns [7, 11, 24, 24, 29, 39, 46, 62, 74, 139, 135, 131, 113, 99, 100, 91, 77, 69, 62, 65, 68, 60, 47, 49, 48, 0, 0, 0, 0, 0, 0, 0, 0, 22, 0, 0] 60 [71, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 116, 111, 96, 101, 109, 117, 107, 112, 103, 102, 103, 86, 94, 0, 0, 0] 71 Current Barrage Intensity: 40.0 Seconds AA Gun position 21 will direct departing flak against Element: 1 Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 10 This battery is in the Flak Box!! AA Gun Position # 22 is a battery of Type 88- 75mm consisting of 6 guns [4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 25, 27, 37, 41, 55, 55, 45, 64, 82, 84, 85, 103, 95, 87, 91, 90, 127, 120, 0] 55 [109, 0, 0, 0, 0, 0, 0, 40, 55, 50, 58, 45, 49, 60, 76, 99, 107, 119, 108, 109, 0, 0, 0, 0, 0, 0, 0, 0, 0] 109 Current Barrage Intensity: 50.0 Seconds Flak Position 22 is firing at Element 1 which is on its bomb run! AA Gun position 22 will direct departing flak against Element: 1 Target Flak 81 ========================================== ========================================== ========================================== ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 54 ========================================== ========================================== ========================================== 5 This battery is in the Flak Box!! AA Gun Position # 23 is a battery of Type 88 - 75mm consisting of 6 guns [0, 0, 19, 22, 41, 49, 59, 63, 75, 92, 96, 99, 91, 101, 92, 85, 85, 105, 119, 106, 105, 86, 89, 97, 97, 91, 76, 84, 64, 59, 65, 57, 67, 76, 58, 0] 97 [62, 73, 83, 89, 85, 83, 92, 82, 87, 96, 97, 103, 89, 79, 66, 78, 86, 0, 0, 0, 0, 0, 0, 0, 0, 18, 0, 0, 0] 62 Current Barrage Intensity: 60.0 Seconds AA Gun position 23 directed approaching flak against Element: 1 AA Gun position 23 will direct departing flak against Element: 1 Approach Flak 115 ========================================== ========================================== ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 96 ========================================== ========================================== ========================================== ========================================== ========================================== ========================================== 4 This battery is under subordinate control. AA Gun Position # 24 is a battery of Type 99 - 88mm consisting of 6 guns [81, 71, 69, 87, 83, 80, 125, 110, 109, 100, 87, 78, 66, 71, 78, 64, 53, 55, 49, 47, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 60, 0, 0, 0, 0, 0] 0 [66, 0, 0, 0, 0, 0, 0, 0, 0, 0, 103, 116, 124, 113, 114, 111, 98, 100, 97, 80, 87, 0, 0, 0, 0, 0, 0, 0, 0] 66 Current Barrage Intensity: 0.0 Seconds AA Gun position 24 directed approaching flak against Element: 1 Flak Position 24 is firing at Element 1 which is on its bomb run! AA Gun position 24 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== Target Flak 0 ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 9 This battery is under subordinate control. AA Gun Position # 25 is a battery of Type 98 - 20mm consisting of 4 guns [45, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 63, 70, 66, 71, 90, 110, 122, 135, 0, 0, 0, 0, 0, 0, 0, 0, 0] 122 [50, 43, 36, 46, 54, 71, 86, 71, 87, 80, 100, 81, 62, 76, 59, 62, 46, 50, 38, 34, 38, 40, 0, 0, 49, 0, 0, 0, 0] 50 Current Barrage Intensity: 60.0 Seconds AA Gun position 25 will direct departing flak against Element: 1 Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 5 This battery is in the 75 deg Line! AA Gun Position # 26 is a battery of Type 88 - 75mm consisting of 6 guns [0, 0, 0, 86, 91, 105, 113, 115, 106, 109, 101, 116, 115, 132, 132, 126, 124, 108, 103, 95, 103, 110, 103, 109, 94, 90, 78, 85, 72, 80, 0, 0, 0, 0, 0, 0] 78 [37, 0, 0, 0, 0, 0, 0, 97, 83, 71, 59, 51, 65, 62, 72, 90, 88, 77, 79, 84, 71, 72, 0, 0, 0, 0, 0, 0, 0] 37 Current Barrage Intensity: 20.0 Seconds Flak Position 26 is firing at Element 1 which is on its bomb run! AA Gun position 26 will direct departing flak against Element: 1 Target Flak 7 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 5 ========================================== ========================================== 8 This battery is in the Flak Box!! AA Gun Position # 27 is a battery of Type 98 - 20mm consisting of 8 guns [1, 7, 6, 17, 26, 28, 29, 43, 47, 59, 78, 89, 95, 110, 110, 99, 107, 97, 95, 87, 68, 49, 33, 22, 4, 13, 3, 2, 10, 6, 4, 1, 0, 0, 1, 0] 2 [73, 0, 0, 0, 0, 0, 0, 79, 87, 79, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 73 Current Barrage Intensity: 0.0 Seconds Flak Position 27 is firing at Element 1 which is on its bomb run! AA Gun position 27 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 3 This battery is in the 75 deg Line! AA Gun Position # 28 is a battery of Type 99 - 88mm consisting of 6 guns [23, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 78, 72, 92, 98, 95, 86, 77, 70, 79, 83, 80, 89, 92, 83, 97, 89, 72, 68, 71, 0, 0, 0] 97 [82, 0, 0, 0, 0, 0, 0, 0, 1, 14, 32, 51, 49, 36, 42, 58, 58, 70, 60, 58, 112, 123, 123, 115, 113, 126, 114, 105, 0] 82 Current Barrage Intensity: 70.0 Seconds AA Gun position 28 directed approaching flak against Element: 1 AA Gun position 28 will direct departing flak against Element: 1 Approach Flak 125 ========================================== ========================================== ========================================== Commence Bomb Drop! Cloud Roll: 0 WATCC: Poor Current Lead/Straggler: V-21 Current Aircraft: Z-60 2 Nordon_accuracy: 1 Visibility_accuracy: -15 Bombed by radar! Drift_accuracy: 2 Re-Run: False Secondary target: False Final N ratio: 1 Poor Approach: 14 BR_Precision_roll: 0 : 26 BR_Precision_roll: 1 : 30 BR_Precision_roll: 2 : 16 BM[0] 16 BR_precision: Mis-dropped BR_precision: 18000 feet Claimed_BR_precision: 1 mines successfully dropped! 18000 152 0.054 0.933320523748862 0.35904428689111606 35.76193 139.42279 Initial reporting accuracy was understated! IP: Unprepared CEP: 18000 feet Bombing Result: 1 Departing Flak 104 ========================================== ========================================== 4 This battery is under subordinate control. AA Gun Position # 29 is a battery of Type 99 - 88mm consisting of 4 guns [14, 16, 15, 7, 1, 12, 32, 42, 48, 63, 56, 55, 67, 82, 111, 112, 115, 95, 104, 108, 89, 94, 103, 95, 84, 91, 88, 83, 78, 88, 86, 0, 0, 0, 0, 28] 88 [87, 120, 128, 126, 130, 111, 97, 107, 0, 0, 0, 0, 0, 0, 0, 77, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 87 Current Barrage Intensity: 70.0 Seconds AA Gun position 29 directed approaching flak against Element: 1 Flak Position 29 is firing at Element 1 which is on its bomb run! Approach Flak 39 ========================================== ========================================== Target Flak 49 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 11 This battery is in the Flak Box!! AA Gun Position # 30 is a battery of Type 88 - 75mm consisting of 6 guns [120, 133, 140, 143, 135, 124, 133, 131, 124, 106, 99, 81, 65, 55, 63, 59, 52, 34, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 38, 0] 0 [89, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 97, 97, 0, 0, 0] 89 Current Barrage Intensity: 0.0 Seconds Flak Position 30 is firing at Element 1 which is on its bomb run! AA Gun position 30 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 3 This battery is under subordinate control. AA Gun Position # 31 is a battery of Type 99 - 88mm consisting of 4 guns [22, 0, 0, 76, 73, 93, 112, 108, 98, 108, 108, 126, 126, 141, 137, 121, 102, 95, 93, 91, 77, 73, 64, 45, 33, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [85, 92, 110, 77, 66, 61, 41, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 85 Current Barrage Intensity: 0.0 Seconds Bombardier has released bombs, Commander regains control of Aircraft! 9 This battery is in the Flak Box!! AA Gun Position # 32 is a battery of Type 98 - 20mm consisting of 4 guns [9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 112, 131, 144, 138, 129, 123, 114, 129, 141, 144, 140, 145, 150, 148, 140, 142, 80, 87, 68, 58, 42, 22, 24, 6] 42 [128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 46, 64, 73, 62, 75, 77, 97, 83, 78, 0, 0] 128 Current Barrage Intensity: 50.0 Seconds AA Gun position 32 directed approaching flak against Element: 1 Flak Position 32 is firing at Element 1 which is on its bomb run! Approach Flak 0 ========================================== ========================================== Target Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 7 This battery is in the Flak Box!! AA Gun Position # 33 is a battery of Type 88 - 75mm consisting of 2 guns [109, 110, 116, 110, 114, 107, 104, 85, 73, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [96, 0, 0, 0, 0, 0, 82, 78, 95, 107, 95, 86, 85, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 96 Current Barrage Intensity: 0.0 Seconds Flak Position 33 is firing at Element 1 which is on its bomb run! AA Gun position 33 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== 1 This battery is in the 75 deg Line! AA Gun Position # 34 is a battery of Navy Type 98 100mm consisting of 6 guns [45, 48, 58, 52, 57, 73, 87, 77, 80, 79, 70, 62, 58, 74, 84, 80, 78, 70, 50, 47, 29, 20, 26, 14, 15, 17, 2, 10, 9, 10, 23, 42, 0, 0, 0, 43] 0 [53, 0, 0, 0, 0, 0, 0, 0, 0, 126, 115, 103, 92, 82, 94, 88, 88, 102, 104, 87, 84, 0, 0, 0, 0, 0, 0, 0, 0] 53 Current Barrage Intensity: 0.0 Seconds AA Gun position 34 directed approaching flak against Element: 1 Flak Position 34 is firing at Element 1 which is on its bomb run! AA Gun position 34 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== ========================================== ========================================== Target Flak 0 ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== ========================================== ========================================== 10 This battery is in the Flak Box!! AA Gun Position # 35 is a battery of Type 88- 75mm consisting of 6 guns [29, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 66, 68, 62, 69, 87, 102, 108, 120, 121, 130, 133, 127, 139, 0, 0, 0, 0, 0] 0 [40, 54, 65, 67, 64, 70, 94, 81, 79, 86, 72, 54, 55, 44, 41, 44, 37, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0] 40 Current Barrage Intensity: 0.0 Seconds AA Gun position 35 directed approaching flak against Element: 1 AA Gun position 35 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== ========================================== ========================================== ========================================== V-21 bombed as Lead Aircraft of ['Element A', 'V-21', 'F41234100000000123455', 'V-25', 'F41234100000330123455', 'V-26', 'F41234100000000120053', 'V-27', 'F41234100000024123455', 'V-31', 'F41234100000000123455', 11, 5] at Bombing Height: 11 Element took no Flak. ES V-21 EG ['Element A', 'V-21', 'F41234100000000123455', 'V-25', 'F41234100000330123455', 'V-26', 'F41234100000000120053', 'V-27', 'F41234100000024123455', 'V-31', 'F41234100000000123455', 11, 5] F Heights 11 V-21 bombed with main Element at Bombing Height: 11 Current 'Guns' ACN: F41234100000001123455 ES V-25 EG ['Element A', 'V-21', 'F41234100000001123455', 'V-25', 'F41234100000330123455', 'V-26', 'F41234100000000120053', 'V-27', 'F41234100000024123455', 'V-31', 'F41234100000000123455', 11, 5] F Heights 13 V-25 bombed with main Element at Bombing Height: 13 Current 'Guns' ACN: F41234100000331123455 ES V-26 EG ['Element A', 'V-21', 'F41234100000001123455', 'V-25', 'F41234100000331123455', 'V-26', 'F41234100000000120053', 'V-27', 'F41234100000024123455', 'V-31', 'F41234100000000123455', 11, 5] F Heights 12 V-26 bombed with main Element at Bombing Height: 12 Current 'Guns' ACN: F41234100000001120053 ES V-27 EG ['Element A', 'V-21', 'F41234100000001123455', 'V-25', 'F41234100000331123455', 'V-26', 'F41234100000001120053', 'V-27', 'F41234100000024123455', 'V-31', 'F41234100000000123455', 11, 5] F Heights 14 V-27 bombed with main Element at Bombing Height: 14 Current 'Guns' ACN: F41234100000025123455 ES V-31 EG ['Element A', 'V-21', 'F41234100000001123455', 'V-25', 'F41234100000331123455', 'V-26', 'F41234100000001120053', 'V-27', 'F41234100000025123455', 'V-31', 'F41234100000000123455', 11, 5] F Heights 5 V-31 bombed with main Element at Bombing Height: 5 Current 'Guns' ACN: F41234100000001123455 Current Element in ELEMENT GROUP ['Element B', 'A-2', 'F41234100000135003453', 'A-4', 'F41234100000031123455', 'A-6', 'F41234100000028123455', 11, 3] Current 'Guns' ACN: Element B Current Weather: 1 Current Visibility: 0 Number of Elements: 1 Number of Flak Positions: : 35 Visibility for this mission is: 5 9 This battery is in the Flak Box!! AA Gun Position # 1 is a battery of Type 98 - 20mm consisting of 4 guns [71, 0, 0, 0, 0, 0, 0, 0, 0, 0, 100, 101, 107, 105, 100, 93, 91, 89, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [96, 81, 91, 102, 98, 91, 82, 66, 0, 0, 0, 0, 0, 91, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 81 Current Barrage Intensity: 0.0 Seconds AA Gun position 1 will direct departing flak against Element: 1 Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== ========================================== ========================================== 11 This battery is in the Flak Box!! AA Gun Position # 2 is a battery of Type 88 - 75mm consisting of 4 guns [43, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 127, 125, 119, 123, 121, 127, 128, 128, 144, 137, 132, 132, 123, 124, 117, 115, 105, 0] 0 [92, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 78, 82, 100, 102, 120, 121, 109, 123, 118, 107, 94, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 2 directed approaching flak against Element: 1 Flak Position 2 is firing at Element 1 which is on its bomb run! Approach Flak 0 ========================================== ========================================== ========================================== Target Flak 0 ========================================== ========================================== ========================================== ========================================== ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! 5 This battery is under subordinate control. AA Gun Position # 3 is a battery of Type 88 - 75mm consisting of 6 guns [127, 115, 116, 106, 99, 102, 102, 93, 80, 65, 71, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 106 [48, 67, 83, 80, 76, 80, 90, 104, 114, 105, 92, 87, 101, 110, 109, 101, 96, 76, 79, 67, 63, 65, 48, 35, 0, 0, 0, 0, 24] 67 Current Barrage Intensity: 70.0 Seconds AA Gun position 3 directed approaching flak against Element: 1 Flak Position 3 is firing at Element 1 which is on its bomb run! Approach Flak 72 Approach Fire was proximate! 66 at a bombing height of: 11 ========================================== The number #2 Salvo caused the following Damage: Aircraft #1: The Ack Ack shell burst resulted in: High Extreme Right - near friendly plane The Ack Ack shell burst caused the following damage: 3 Aircraft #2: The Ack Ack shell burst resulted in: Unobserved The Ack Ack shell burst caused the following damage: 2 ========================================== Raw damage on this sector of the flak line is 3 hits! Current Element: ['Element B', 'A-2', 'F41234100000135003453', 'A-4', 'F41234100000031123455', 'A-6', 'F41234100000028123455', 11, 3] Element B F41234100000135003453 F41234100000031123455 F41234100000028123455 ========================================== Target Flak 90 ========================================== ========================================== Bombardier still under control of Aircraft! 11 This battery is in the Flak Box!! AA Gun Position # 4 is a battery of Type 88 - 75mm consisting of 12 guns [101, 83, 92, 74, 78, 60, 53, 46, 54, 42, 35, 29, 19, 16, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 66, 0, 0, 0, 0, 0, 0] 78 [84, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 58, 73, 83, 75, 86, 75, 75, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 4 directed approaching flak against Element: 1 Flak Position 4 is firing at Element 1 which is on its bomb run! Approach Flak 0 ========================================== ========================================== ========================================== ========================================== ========================================== ========================================== Target Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! 10 This battery is in the 75 deg Line! AA Gun Position # 5 is a battery of Type 88- 75mm consisting of 4 guns [22, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 39, 50, 45, 35, 55, 53, 60, 74, 87, 98, 93, 102, 98, 104, 102, 107, 115, 107, 114, 0] 0 [135, 137, 132, 120, 122, 114, 105, 97, 81, 87, 81, 78, 72, 77, 72, 65, 73, 71, 85, 65, 53, 0, 0, 0, 0, 0, 157, 0, 0] 137 Current Barrage Intensity: 0.0 Seconds AA Gun position 5 directed approaching flak against Element: 1 Approach Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! 9 This battery is under subordinate control. AA Gun Position # 6 is a battery of Type 98 - 20mm consisting of 6 guns [82, 76, 86, 98, 107, 125, 118, 133, 115, 110, 119, 116, 117, 108, 92, 84, 82, 82, 75, 61, 59, 39, 43, 0, 0, 0, 0, 0, 0, 0, 0, 0, 34, 0, 0, 0] 118 [34, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 33, 42, 34, 41, 59, 58, 71, 65, 76, 90, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 6 will direct departing flak against Element: 1 Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== 5 This battery is under subordinate control. AA Gun Position # 7 is a battery of Type 88 - 75mm consisting of 6 guns [136, 126, 109, 102, 107, 90, 79, 73, 58, 63, 70, 59, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 78, 0, 0, 0, 0, 0, 0, 0, 0, 0] 73 [47, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 108, 124, 123, 115, 103, 104, 111, 106] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 7 directed approaching flak against Element: 1 Flak Position 7 is firing at Element 1 which is on its bomb run! Approach Flak 0 ========================================== ========================================== ========================================== Target Flak 0 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! 5 This battery is in the 75 deg Line! AA Gun Position # 8 is a battery of Type 88 - 75mm consisting of 6 guns [41, 52, 64, 81, 99, 104, 104, 101, 96, 133, 141, 133, 137, 139, 140, 122, 123, 132, 130, 140, 0, 0, 31, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 96 [101, 94, 107, 103, 88, 123, 104, 96, 102, 103, 85, 83, 0, 0, 0, 88, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 94 Current Barrage Intensity: 90.0 Seconds Flak Position 8 is firing at Element 1 which is on its bomb run! Target Flak 119 ========================================== ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! 6 This battery is under subordinate control. AA Gun Position # 9 is a battery of Navy Type 96 - 25mm consisting of 4 guns [71, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 30, 20, 27, 43, 50, 67, 76, 90, 89, 87, 0, 0, 0, 0, 0] 0 [25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 77, 96, 95, 92, 77, 78, 94, 110, 123, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 9 is firing at Element 1 which is on its bomb run! AA Gun position 9 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== Current Lead/Straggler: A-2 Current Aircraft: Z-60 2 Nordon_accuracy: 5 Visibility_accuracy: -3 Drift_accuracy: 7 Re-Run: False Secondary target: False Final N ratio: 3 IP NORDON Approach: 0 -2 BR_Precision_roll: 0 : 15 BR_Precision_roll: 1 : 15 BR_Precision_roll: 2 : 1 BM[0] 1 BR_precision: Target Pulverised BR_precision: C.E.P = 100 feet Claimed_BR_precision: 4 mines successfully dropped! 100 109 0.0003 0.8167426066363169 -0.577002178942952 35.71178 139.40323 Initial reporting accuracy was nearly achieved IP: 0 CEP: C.E.P = 100 feet Bombing Result: 255 Departing Flak 0 ========================================== ========================================== ========================================== 10 This battery is in the 75 deg Line! AA Gun Position # 10 is a battery of Type 88- 75mm consisting of 6 guns [80, 112, 106, 116, 116, 96, 87, 91, 94, 84, 88, 84, 68, 76, 69, 75, 63, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 67, 0, 0] 88 [87, 0, 0, 0, 0, 110, 128, 127, 114, 101, 96, 101, 99, 102, 84, 82, 93, 100, 82, 81, 75, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 10 directed approaching flak against Element: 1 Flak Position 10 is firing at Element 1 which is on its bomb run! AA Gun position 10 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== Target Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== ========================================== ========================================== 11 This battery is under subordinate control. AA Gun Position # 11 is a battery of Type 88 - 75mm consisting of 6 guns [34, 35, 41, 61, 65, 60, 79, 91, 98, 117, 120, 128, 127, 93, 102, 110, 108, 96, 106, 86, 96, 97, 78, 61, 46, 33, 15, 3, 0, 0, 0, 36, 0, 0, 0, 0] 128 [0, 0, 34, 53, 73, 69, 67, 72, 70, 84, 83, 74, 88, 95, 104, 124, 111, 97, 86, 68, 48, 38, 27, 11, 2, 10, 5, 2, 13] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 11 directed approaching flak against Element: 1 Flak Position 11 is firing at Element 1 which is on its bomb run! Approach Flak 0 ========================================== ========================================== ========================================== ========================================== Target Flak 0 ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 9 This battery is in the Flak Box!! AA Gun Position # 12 is a battery of Type 98 - 20mm consisting of 6 guns [9, 9, 25, 40, 55, 75, 88, 115, 98, 78, 59, 54, 52, 44, 46, 50, 52, 58, 46, 54, 57, 42, 33, 0, 0, 0, 0, 0, 0, 0, 0, 0, 23, 0, 0, 0] 52 [59, 0, 0, 0, 60, 71, 89, 86, 87, 100, 96, 116, 83, 65, 60, 40, 52, 54, 65, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 12 is firing at Element 1 which is on its bomb run! Target Flak 0 ========================================== ========================================== ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 8 This battery is in the Flak Box!! AA Gun Position # 13 is a battery of Type 98 - 20mm consisting of 3 guns [0, 0, 41, 59, 53, 66, 80, 92, 98, 121, 105, 104, 93, 96, 86, 66, 51, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 96 [0, 0, 31, 22, 16, 21, 39, 55, 74, 71, 85, 74, 78, 83, 104, 99, 109, 108, 98, 97, 99, 112, 108, 111, 115, 106, 120, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 13 directed approaching flak against Element: 1 AA Gun position 13 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== 9 This battery is in the Flak Box!! AA Gun Position # 14 is a battery of Type 98 - 20mm consisting of 6 guns [84, 0, 0, 0, 0, 0, 0, 39, 51, 52, 54, 51, 67, 85, 83, 90, 90, 72, 81, 78, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 83 [85, 97, 100, 98, 105, 106, 86, 96, 88, 83, 0, 0, 0, 0, 63, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 97 Current Barrage Intensity: 80.0 Seconds AA Gun position 14 directed approaching flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 7 This battery is under subordinate control. AA Gun Position # 15 is a battery of Type 88 - 75mm consisting of 4 guns [50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 134, 138, 128, 122, 113, 108, 106, 119, 121, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 122 [114, 130, 145, 145, 135, 152, 145, 146, 136, 142, 132, 89, 70, 70, 66, 46, 34, 43, 25, 35, 22, 21, 26, 0, 0, 0, 0, 0, 0] 130 Current Barrage Intensity: 150.0 Seconds Flak Position 15 is firing at Element 1 which is on its bomb run! AA Gun position 15 will direct departing flak against Element: 1 Target Flak 44 ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 29 ========================================== ========================================== 5 This battery is in the Flak Box!! AA Gun Position # 16 is a battery of Type 88 - 75mm consisting of 6 guns [45, 36, 20, 6, 8, 24, 25, 27, 17, 36, 48, 63, 93, 76, 85, 80, 61, 43, 29, 27, 16, 2, 5, 9, 10, 20, 15, 0, 0, 0, 0, 58, 0, 0, 0, 0] 61 [94, 123, 125, 137, 139, 127, 120, 120, 119, 128, 120, 100, 90, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 35, 0, 0, 0] 123 Current Barrage Intensity: 70.0 Seconds Flak Position 16 is firing at Element 1 which is on its bomb run! AA Gun position 16 will direct departing flak against Element: 1 Target Flak 90 ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 60 ========================================== ========================================== ========================================== ========================================== 7 This battery is in the Flak Box!! AA Gun Position # 17 is a battery of Type 88 - 75mm consisting of 6 guns [127, 101, 103, 96, 90, 82, 68, 57, 51, 46, 33, 27, 34, 21, 5, 9, 2, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 51, 0] 7 [103, 87, 94, 90, 73, 58, 42, 53, 0, 0, 0, 0, 0, 0, 0, 0, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 87 Current Barrage Intensity: 0.0 Seconds Flak Position 17 is firing at Element 1 which is on its bomb run! Target Flak 11 ========================================== ========================================== ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 2 This battery is under subordinate control. AA Gun Position # 18 is a battery of Type 4 - 75mm consisting of 4 guns [0, 0, 55, 49, 53, 58, 69, 86, 129, 132, 136, 140, 127, 112, 116, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [118, 0, 0, 0, 0, 0, 0, 0, 0, 115, 114, 110, 98, 105, 117, 107, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 18 will direct departing flak against Element: 1 Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== 7 This battery is under subordinate control. AA Gun Position # 19 is a battery of Type 88 - 75mm consisting of 4 guns [86, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 46, 66, 83, 76, 66, 82, 91, 0, 0] 0 [116, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 91, 103, 97, 110, 125, 110, 120, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 19 is firing at Element 1 which is on its bomb run! AA Gun position 19 will direct departing flak against Element: 1 Target Flak 0 ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== 5 This battery is under subordinate control. AA Gun Position # 20 is a battery of Type 88 - 75mm consisting of 6 guns [112, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 84, 75, 88, 95, 110, 109, 129, 124, 121, 119, 109, 133, 133, 123, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 121 [112, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 121, 129, 119, 121, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 20 directed approaching flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 8 This battery is under subordinate control. AA Gun Position # 21 is a battery of Type 98 - 20mm consisting of 4 guns [68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 70, 85, 76, 71, 73, 80, 71, 66, 86, 103, 122, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 66 [120, 100, 92, 77, 69, 58, 71, 69, 69, 0, 0, 0, 0, 0, 0, 0, 127, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 100 Current Barrage Intensity: 60.0 Seconds AA Gun position 21 directed approaching flak against Element: 1 Approach Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 10 This battery is in the Flak Box!! AA Gun Position # 22 is a battery of Type 88- 75mm consisting of 4 guns [68, 0, 0, 17, 23, 23, 14, 12, 20, 30, 49, 54, 59, 61, 81, 74, 68, 88, 105, 111, 98, 83, 88, 90, 87, 94, 88, 71, 79, 74, 71, 56, 65, 0, 0, 0] 88 [112, 104, 114, 105, 95, 96, 88, 91, 77, 81, 94, 84, 77, 65, 45, 48, 46, 35, 25, 7, 7, 20, 26, 33, 43, 0, 0, 0, 0] 104 Current Barrage Intensity: 90.0 Seconds Flak Position 22 is firing at Element 1 which is on its bomb run! AA Gun position 22 will direct departing flak against Element: 1 Target Flak 128 ========================================== ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 85 ========================================== ========================================== 5 This battery is under subordinate control. AA Gun Position # 23 is a battery of Type 88 - 75mm consisting of 6 guns [36, 0, 0, 0, 0, 0, 0, 0, 0, 0, 25, 25, 30, 22, 37, 33, 35, 50, 58, 57, 47, 46, 66, 86, 101, 117, 105, 96, 84, 68, 61, 70, 78, 62, 67, 62] 86 [0, 72, 82, 72, 62, 68, 60, 72, 105, 97, 87, 77, 72, 75, 82, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 72 Current Barrage Intensity: 60.0 Seconds Flak Position 23 is firing at Element 1 which is on its bomb run! Target Flak 260 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 4 This battery is in the 75 deg Line! AA Gun Position # 24 is a battery of Type 99 - 88mm consisting of 6 guns [35, 31, 44, 62, 77, 70, 60, 57, 69, 73, 93, 96, 82, 75, 75, 58, 64, 50, 33, 21, 9, 1, 9, 8, 13, 12, 30, 0, 0, 0, 0, 0, 24, 0, 0, 0] 13 [50, 0, 0, 0, 0, 0, 30, 44, 42, 59, 70, 90, 103, 118, 108, 94, 85, 80, 61, 66, 52, 53, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Bombardier has released bombs, Commander regains control of Aircraft! 9 This battery is in the 75 deg Line! AA Gun Position # 25 is a battery of Type 98 - 20mm consisting of 6 guns [86, 0, 0, 0, 73, 88, 107, 109, 106, 119, 135, 125, 127, 127, 131, 116, 96, 80, 81, 63, 73, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [116, 0, 0, 0, 0, 0, 0, 0, 0, 0, 84, 102, 101, 110, 117, 130, 120, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 25 will direct departing flak against Element: 1 Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 5 This battery is in the 75 deg Line! AA Gun Position # 26 is a battery of Type 88 - 75mm consisting of 6 guns [119, 120, 105, 98, 84, 80, 63, 52, 62, 42, 29, 10, 8, 14, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 38, 0, 0, 0, 0, 0, 0] 0 [84, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 109, 108, 98, 106, 105, 101, 102, 101, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 26 will direct departing flak against Element: 1 Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== 8 This battery is in the Flak Box!! AA Gun Position # 27 is a battery of Type 98 - 20mm consisting of 6 guns [72, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 31, 46, 54, 72, 82, 94, 92, 103, 105, 101, 105, 102, 0, 0, 0, 0] 103 [96, 88, 73, 0, 0, 0, 72, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 88 Current Barrage Intensity: 90.0 Seconds AA Gun position 27 directed approaching flak against Element: 1 Flak Position 27 is firing at Element 1 which is on its bomb run! AA Gun position 27 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== ========================================== Target Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== 3 This battery is under subordinate control. AA Gun Position # 28 is a battery of Type 99 - 88mm consisting of 4 guns [28, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 84, 77, 76, 68, 78, 77, 93, 91, 85, 104, 121, 130, 130, 86, 91, 84, 0, 0, 0, 0] 130 [0, 0, 0, 41, 54, 72, 84, 78, 63, 77, 71, 58, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 28 directed approaching flak against Element: 1 Flak Position 28 is firing at Element 1 which is on its bomb run! Approach Flak 0 ========================================== ========================================== ========================================== Target Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 4 This battery is in the Flak Box!! AA Gun Position # 29 is a battery of Type 99 - 88mm consisting of 3 guns [2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 35, 32, 41, 46, 54, 59, 77, 78, 93, 83, 96, 113, 112, 127, 0, 0, 0, 0] 113 [49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20, 31, 26, 42, 45, 60, 70, 89, 94, 88, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 29 is firing at Element 1 which is on its bomb run! AA Gun position 29 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== 11 This battery is under subordinate control. AA Gun Position # 30 is a battery of Type 88 - 75mm consisting of 4 guns [39, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13, 32, 29, 40, 53, 52, 64, 79, 91, 101, 97, 114, 118, 114, 122, 114] 97 [86, 0, 0, 0, 0, 0, 0, 0, 86, 100, 91, 85, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 30 directed approaching flak against Element: 1 AA Gun position 30 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== 3 This battery is in the 75 deg Line! AA Gun Position # 31 is a battery of Type 99 - 88mm consisting of 1 guns [78, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 38, 40, 31, 21, 32, 34, 35, 49, 54, 71, 91, 85, 84, 89] 71 [78, 81, 93, 87, 105, 118, 109, 102, 108, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 81 Current Barrage Intensity: 50.0 Seconds Flak Position 31 is firing at Element 1 which is on its bomb run! Target Flak 115 ========================================== ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 9 This battery is in the 75 deg Line! AA Gun Position # 32 is a battery of Type 98 - 20mm consisting of 6 guns [101, 109, 97, 96, 89, 78, 61, 42, 28, 13, 17, 22, 11, 0, 1, 3, 13, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 87, 0] 0 [71, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 106, 108, 96, 85, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 32 is firing at Element 1 which is on its bomb run! AA Gun position 32 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 7 This battery is under subordinate control. AA Gun Position # 33 is a battery of Type 88 - 75mm consisting of 4 guns [77, 93, 102, 115, 121, 129, 93, 83, 89, 96, 98, 88, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [93, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 74, 86, 83, 76, 69, 77, 67, 55, 60, 60, 69, 80, 86, 107, 105, 95, 83] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 33 is firing at Element 1 which is on its bomb run! AA Gun position 33 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 1 This battery is under subordinate control. AA Gun Position # 34 is a battery of Navy Type 98 100mm consisting of 3 guns [65, 79, 85, 80, 99, 119, 109, 122, 140, 133, 147, 137, 87, 89, 73, 77, 59, 53, 38, 25, 33, 34, 26, 14, 18, 17, 23, 30, 0, 0, 0, 0, 0, 71, 0, 0] 0 [91, 89, 106, 117, 112, 118, 132, 117, 109, 126, 114, 76, 72, 67, 80, 93, 80, 70, 74, 89, 81, 68, 56, 40, 0, 0, 79, 0, 0] 89 Current Barrage Intensity: 0.0 Seconds AA Gun position 34 directed approaching flak against Element: 1 Flak Position 34 is firing at Element 1 which is on its bomb run! AA Gun position 34 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== Target Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== 10 This battery is in the Flak Box!! AA Gun Position # 35 is a battery of Type 88- 75mm consisting of 6 guns [69, 80, 88, 101, 119, 120, 129, 122, 119, 103, 105, 113, 117, 123, 107, 93, 84, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 34, 0, 0, 0, 0, 0, 0] 0 [77, 88, 77, 97, 93, 88, 95, 92, 93, 99, 94, 102, 82, 86, 78, 82, 83, 90, 82, 0, 0, 0, 0, 0, 85, 0, 0, 0, 0] 88 Current Barrage Intensity: 0.0 Seconds Flak Position 35 is firing at Element 1 which is on its bomb run! AA Gun position 35 will direct departing flak against Element: 1 A-2 [0, 0, 0] A-4 [0, 0, 0] A-6 ['3', 0, 0] Initial Fire: 0 BIT: 1 Fire Now; 0 Engines; 4 Parameter M: 0 Long-term Damage; 0 Guns: F41234100000143000451 Superficial Damage: 2 VPS: 8 AC Lost: False Crew Loss: ['E', 'Safe', 'O', 'Safe', 'C', 'Serious Bumped Arm', 'T', 'Painful Disorientated'] C_ele: A-2 Guns: F41234102000174000451 A_Guns: F41234102000031003453 B_Guns: F41234100000143000451 Target Flak 0 ========================================== ========================================== A-2 [0, 0, 0] A-4 [0, 0, 0] A-6 [0, 0, 0] Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== A-2 [0, 0, 0] A-4 [0, 0, 0] A-6 [0, 0, 0] A-2 bombed as Lead Aircraft of ['Element B', 'A-2', 'F41234100000135003453', 'A-4', 'F41234100000031123455', 'A-6', 'F41234100000028123455', 11, 3] at Bombing Height: 11 Element Received sporadic Flak: 3 total damage! ES A-2 EG ['Element B', 'A-2', 'F41234100000135003453', 'A-4', 'F41234100000031123455', 'A-6', 'F41234100000028123455', 11, 3] F Heights 11 A-2 bombed with main Element at Bombing Height: 11 Current 'Guns' ACN: F41234100000390003453 ES A-4 EG ['Element B', 'A-2', 'F41234100000390003453', 'A-4', 'F41234100000031123455', 'A-6', 'F41234100000028123455', 11, 3] F Heights 13 A-4 bombed with main Element at Bombing Height: 13 Current 'Guns' ACN: F41234100000286123455 ES A-6 EG ['Element B', 'A-2', 'F41234100000390003453', 'A-4', 'F41234100000286123455', 'A-6', 'F41234100000028123455', 11, 3] F Heights 12 A-6 bombed with main Element at Bombing Height: 12 Current 'Guns' ACN: F41234100000283123455 Current Element in ELEMENT GROUP ['Element C', 'V-54', 'F41234100000063123455', 'V-55', 'F41234100000021123455', 'V-57', 'F41234100000040123455', 'V-58', 'F41234100000027123455', 'V-60', 'F41234100000022123455', 11, 5] Current 'Guns' ACN: Element C Current Weather: 1 Current Visibility: 0 Number of Elements: 1 Number of Flak Positions: : 35 Visibility for this mission is: 5 9 This battery is in the Flak Box!! AA Gun Position # 1 is a battery of Type 98 - 20mm consisting of 8 guns [111, 0, 0, 0, 0, 30, 28, 22, 41, 40, 51, 59, 77, 79, 77, 70, 66, 71, 68, 133, 141, 150, 150, 146, 128, 134, 119, 112, 101, 105, 107, 0, 0, 0, 0, 0] 0 [93, 0, 0, 0, 0, 0, 0, 0, 0, 0, 78, 66, 52, 53, 69, 76, 94, 96, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 1 will direct departing flak against Element: 1 Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== ========================================== 11 This battery is in the 75 deg Line! AA Gun Position # 2 is a battery of Type 88 - 75mm consisting of 6 guns [30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 33, 25, 45, 52, 62, 65, 66, 72, 88, 108, 104, 112, 103, 120, 116, 90, 79, 87, 91, 0, 0] 0 [113, 0, 0, 0, 0, 0, 0, 0, 94, 82, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 2 is firing at Element 1 which is on its bomb run! AA Gun position 2 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== ========================================== ========================================== 5 This battery is under subordinate control. AA Gun Position # 3 is a battery of Type 88 - 75mm consisting of 6 guns [54, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 28, 29, 46, 38, 35, 39, 50, 66, 76, 72, 63, 74, 86, 80, 91, 115, 100, 82, 81, 0, 0] 0 [125, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 111, 107, 123, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 3 directed approaching flak against Element: 1 Approach Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! 11 This battery is in the 75 deg Line! AA Gun Position # 4 is a battery of Type 88 - 75mm consisting of 6 guns [0, 0, 0, 30, 35, 35, 28, 33, 39, 46, 65, 84, 87, 84, 74, 74, 89, 87, 95, 103, 100, 92, 97, 102, 85, 67, 72, 75, 82, 82, 92, 87, 78, 80, 0, 0] 35 [0, 40, 34, 49, 47, 48, 50, 65, 78, 83, 93, 99, 116, 95, 75, 76, 86, 84, 95, 101, 86, 97, 100, 100, 96, 77, 0, 0, 0] 34 Current Barrage Intensity: 10.0 Seconds AA Gun position 4 will direct departing flak against Element: 1 Bombardier still under control of Aircraft! Departing Flak 13 ========================================== ========================================== ========================================== ========================================== ========================================== 10 This battery is in the 75 deg Line! AA Gun Position # 5 is a battery of Type 88- 75mm consisting of 2 guns [120, 123, 121, 116, 119, 106, 101, 101, 92, 80, 73, 73, 82, 89, 89, 69, 72, 59, 65, 73, 78, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 28, 0] 106 [122, 110, 118, 103, 103, 89, 90, 86, 97, 80, 83, 77, 60, 65, 73, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 0, 0] 118 Current Barrage Intensity: 120.0 Seconds AA Gun position 5 directed approaching flak against Element: 1 Flak Position 5 is firing at Element 1 which is on its bomb run! AA Gun position 5 will direct departing flak against Element: 1 Approach Flak 50 ========================================== ========================================== ========================================== ========================================== Target Flak 62 Target Fire was very proximate! 27 The number #1 Salvo caused the following Damage: Aircraft #1: The Ack Ack shell burst resulted in: Very low Center right Burst The Ack Ack shell burst caused the following damage: 2 Aircraft #2: The Ack Ack shell burst resulted in: Frontal right Burst The Ack Ack shell burst caused the following damage: 0 Aircraft #3: The Ack Ack shell burst resulted in: far distant forward The Ack Ack shell burst caused the following damage: 0 ========================================== Raw damage on this sector of the flak line is 2 hits! Current Element: ['Element C', 'V-54', 'F41234100000063123455', 'V-55', 'F41234100000021123455', 'V-57', 'F41234100000040123455', 'V-58', 'F41234100000027123455', 'V-60', 'F41234100000022123455', 11, 5] Element C F41234100000063123455 F41234100000021123455 F41234100000040123455 F41234100000027123455 F41234100000022123455 The number #2 Salvo caused the following Damage: Aircraft #1: The Ack Ack shell burst resulted in: High Rear Fusilage The Ack Ack shell burst caused the following damage: 5 ========================================== Raw damage on this sector of the flak line is 5 hits! Current Element: ['Element C', 'V-54', 'F41234100000063123455', 'V-55', 'F41234100000021123455', 'V-57', 'F41234100000040123455', 'V-58', 'F41234100000027123455', 'V-60', 'F41234100000022123455', 11, 5] Element C F41234100000063123455 F41234100000021123455 F41234100000040123455 F41234100000027123455 F41234100000022123455 ========================================== Bombardier still under control of Aircraft! Departing Flak 41 ========================================== ========================================== 9 This battery is in the Flak Box!! AA Gun Position # 6 is a battery of Type 98 - 20mm consisting of 8 guns [0, 0, 70, 90, 86, 77, 78, 71, 66, 81, 87, 105, 96, 116, 124, 120, 121, 118, 111, 100, 84, 84, 78, 67, 60, 51, 50, 30, 17, 0, 0, 0, 0, 0, 0, 0] 78 [119, 128, 119, 121, 113, 100, 102, 110, 119, 128, 141, 138, 128, 128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 123, 0, 0, 0, 0, 0] 119 Current Barrage Intensity: 90.0 Seconds AA Gun position 6 directed approaching flak against Element: 1 Flak Position 6 is firing at Element 1 which is on its bomb run! AA Gun position 6 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== Target Flak 0 ========================================== ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== ========================================== 5 This battery is in the Flak Box!! AA Gun Position # 7 is a battery of Type 88 - 75mm consisting of 4 guns [16, 0, 0, 0, 78, 85, 77, 73, 73, 82, 75, 86, 90, 103, 100, 97, 100, 81, 84, 77, 62, 65, 68, 64, 48, 48, 53, 56, 38, 0, 0, 0, 0, 0, 0, 0] 73 [0, 0, 121, 111, 125, 125, 130, 116, 103, 90, 91, 96, 85, 84, 79, 83, 80, 85, 73, 86, 77, 75, 77, 88, 81, 85, 97, 0, 0] 121 Current Barrage Intensity: 80.0 Seconds Flak Position 7 is firing at Element 1 which is on its bomb run! AA Gun position 7 will direct departing flak against Element: 1 Target Flak 63 ========================================== ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 42 ========================================== ========================================== 5 This battery is in the Flak Box!! AA Gun Position # 8 is a battery of Type 88 - 75mm consisting of 6 guns [106, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 32, 39, 43, 61, 81, 90, 106, 108, 126, 122, 122, 116, 120, 0, 0, 0] 0 [100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 113, 120, 106, 118, 121, 135, 123, 120, 114, 134, 134, 119, 125] 0 Current Barrage Intensity: 0.0 Seconds Bombardier still under control of Aircraft! 6 This battery is in the 75 deg Line! AA Gun Position # 9 is a battery of Navy Type 96 - 25mm consisting of 6 guns [88, 91, 109, 100, 92, 110, 101, 97, 91, 87, 95, 92, 74, 68, 51, 32, 38, 44, 34, 44, 26, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 32, 0, 0, 0] 87 [56, 59, 60, 79, 87, 80, 74, 111, 116, 117, 119, 104, 108, 101, 93, 108, 121, 104, 112, 126, 128, 0, 0, 0, 0, 0, 0, 0, 88] 60 Current Barrage Intensity: 50.0 Seconds Flak Position 9 is firing at Element 1 which is on its bomb run! AA Gun position 9 will direct departing flak against Element: 1 Target Flak 12 ========================================== ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 8 ========================================== ========================================== 10 This battery is under subordinate control. AA Gun Position # 10 is a battery of Type 88- 75mm consisting of 4 guns [37, 47, 63, 83, 87, 89, 78, 88, 94, 93, 92, 85, 68, 57, 57, 43, 42, 34, 36, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 0, 0, 0, 0, 0, 0, 0] 92 [74, 87, 79, 88, 97, 89, 90, 77, 68, 55, 46, 54, 0, 0, 0, 0, 0, 0, 0, 0, 0, 34, 0, 0, 0, 0, 0, 0, 0] 79 Current Barrage Intensity: 70.0 Seconds Flak Position 10 is firing at Element 1 which is on its bomb run! AA Gun position 10 will direct departing flak against Element: 1 Target Flak 63 ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 42 ========================================== ========================================== 11 This battery is under subordinate control. AA Gun Position # 11 is a battery of Type 88 - 75mm consisting of 6 guns [25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 51, 66, 71, 79, 99, 95, 101, 95, 88, 104, 123, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [67, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 89, 79, 85, 94, 100, 106, 102, 121, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 11 directed approaching flak against Element: 1 Flak Position 11 is firing at Element 1 which is on its bomb run! Approach Flak 0 ========================================== ========================================== Target Flak 0 ========================================== Bombardier still under control of Aircraft! 9 This battery is under subordinate control. AA Gun Position # 12 is a battery of Type 98 - 20mm consisting of 3 guns [54, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 82, 99, 116, 119, 109, 105, 133, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 99 [75, 81, 90, 87, 94, 84, 0, 0, 0, 85, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 90 Current Barrage Intensity: 80.0 Seconds AA Gun position 12 directed approaching flak against Element: 1 Approach Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! 8 This battery is in the 75 deg Line! AA Gun Position # 13 is a battery of Type 98 - 20mm consisting of 6 guns [64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 93, 85, 80, 98, 89, 80, 76, 95, 109, 102, 99, 97, 102, 112, 131, 0, 0, 0] 0 [80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 78, 66, 86, 91, 86, 102, 119, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 13 is firing at Element 1 which is on its bomb run! AA Gun position 13 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== 9 This battery is in the Flak Box!! AA Gun Position # 14 is a battery of Type 98 - 20mm consisting of 4 guns [108, 124, 129, 117, 99, 90, 76, 82, 80, 67, 57, 60, 45, 26, 18, 20, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0] 18 [88, 84, 95, 85, 79, 0, 0, 0, 0, 0, 97, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 95 Current Barrage Intensity: 10.0 Seconds AA Gun position 14 directed approaching flak against Element: 1 Flak Position 14 is firing at Element 1 which is on its bomb run! AA Gun position 14 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== Target Flak 0 ========================================== ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== 7 This battery is under subordinate control. AA Gun Position # 15 is a battery of Type 88 - 75mm consisting of 6 guns [85, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 19, 21, 22, 25, 45, 42, 32, 42, 52, 68, 77, 95, 94, 107, 126, 96, 104, 107, 104, 109, 0, 0, 0] 22 [68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 69, 66, 81, 97, 100, 89, 76, 74, 60, 68, 72, 68, 116, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 15 directed approaching flak against Element: 1 Flak Position 15 is firing at Element 1 which is on its bomb run! Approach Flak 0 ========================================== ========================================== Target Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! 5 This battery is in the 75 deg Line! AA Gun Position # 16 is a battery of Type 88 - 75mm consisting of 8 guns [46, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 53, 64, 56, 46, 59, 69, 72, 82, 100, 118, 114] 0 [122, 113, 100, 99, 111, 101, 79, 61, 43, 40, 43, 58, 50, 52, 0, 0, 0, 105, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 100 Current Barrage Intensity: 0.0 Seconds AA Gun position 16 will direct departing flak against Element: 1 Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 7 This battery is under subordinate control. AA Gun Position # 17 is a battery of Type 88 - 75mm consisting of 6 guns [66, 0, 0, 0, 0, 0, 78, 68, 63, 67, 59, 50, 53, 43, 46, 60, 79, 130, 125, 131, 120, 105, 93, 89, 71, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 130 [25, 0, 0, 0, 0, 0, 13, 5, 2, 1, 6, 13, 19, 21, 40, 58, 78, 82, 77, 81, 63, 67, 81, 64, 46, 45, 59, 39, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 17 directed approaching flak against Element: 1 Approach Flak 0 ========================================== ========================================== Current Lead/Straggler: V-54 Current Aircraft: Z-60 2 Nordon_accuracy: 1 Visibility_accuracy: -19 Bombed by radar! Drift_accuracy: -1 Re-Run: False Secondary target: False Final N ratio: 2 IP NORDON Approach: 0 9 IP NORDON Approach: 1 -3 IP NORDON Approach: 2 -3 IP NORDON Approach: 3 -3 IP NORDON Approach: 4 -3 IP NORDON Approach: 5 -3 BR_Precision_roll: 0 : 1 BR_Precision_roll: 1 : 12 BM[0] 25 Initial reporting accuracy was nearly achieved IP: 5 CEP: Bombed Target of Opportunity! Bombing Result: -98 2 This battery is under subordinate control. AA Gun Position # 18 is a battery of Type 4 - 75mm consisting of 4 guns [22, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 50, 45, 65, 82, 76, 68, 79, 84, 104, 105, 107, 125, 132, 139, 127, 0, 0] 37 [123, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 67, 85, 87, 99, 97, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 18 is firing at Element 1 which is on its bomb run! AA Gun position 18 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== 7 This battery is under subordinate control. AA Gun Position # 19 is a battery of Type 88 - 75mm consisting of 2 guns [13, 15, 35, 47, 56, 59, 60, 55, 69, 89, 90, 90, 91, 95, 90, 90, 88, 86, 90, 80, 75, 76, 79, 89, 74, 57, 45, 36, 42, 45, 38, 0, 0, 0, 0, 0] 80 [122, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 107] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 19 is firing at Element 1 which is on its bomb run! Target Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 5 This battery is in the 75 deg Line! AA Gun Position # 20 is a battery of Type 88 - 75mm consisting of 6 guns [64, 80, 83, 85, 102, 122, 115, 105, 106, 103, 86, 75, 84, 71, 71, 60, 46, 36, 42, 23, 28, 16, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14] 28 [88, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 77, 71, 82, 86, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 20 directed approaching flak against Element: 1 Flak Position 20 is firing at Element 1 which is on its bomb run! Approach Flak 0 ========================================== ========================================== Target Flak 0 ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 8 This battery is in the 75 deg Line! AA Gun Position # 21 is a battery of Type 98 - 20mm consisting of 6 guns [92, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 63, 68, 72, 84, 83, 75, 83, 97, 100, 95, 112, 130, 130, 133, 138, 143, 127, 120, 130, 0, 0, 0, 0] 100 [0, 93, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 21 directed approaching flak against Element: 1 AA Gun position 21 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== ========================================== 10 This battery is in the 75 deg Line! AA Gun Position # 22 is a battery of Type 88- 75mm consisting of 12 guns [34, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 24, 26, 19, 3, 16, 10, 22, 30, 44, 58, 50, 65, 67, 87, 86, 131, 114, 123, 124, 131, 111, 117, 0, 0, 0] 65 [73, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 70, 79, 82, 95, 109, 118, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 22 is firing at Element 1 which is on its bomb run! Target Flak 0 ========================================== ========================================== ========================================== ========================================== ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 5 This battery is in the 75 deg Line! AA Gun Position # 23 is a battery of Type 88 - 75mm consisting of 6 guns [44, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 78, 68, 67, 85, 101, 103, 102, 104, 108] 0 [80, 72, 117, 107, 114, 122, 131, 137, 132, 128, 116, 108, 108, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 81, 0, 0, 0, 0, 0] 117 Current Barrage Intensity: 0.0 Seconds AA Gun position 23 will direct departing flak against Element: 1 Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== 4 This battery is under subordinate control. AA Gun Position # 24 is a battery of Type 99 - 88mm consisting of 6 guns [0, 55, 56, 49, 46, 57, 47, 66, 82, 94, 114, 121, 131, 123, 137, 102, 106, 98, 107, 112, 122, 102, 83, 69, 62, 66, 62, 47, 37, 21, 0, 0, 0, 0, 0, 0] 62 [64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 58, 62, 70, 60, 61, 64, 73, 90, 80, 84, 82, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Bombardier has released bombs, Commander regains control of Aircraft! 9 This battery is in the Flak Box!! AA Gun Position # 25 is a battery of Type 98 - 20mm consisting of 6 guns [2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 50, 41, 56, 64, 82, 100, 105, 122, 136, 132, 130, 124, 115, 126, 0, 0, 0] 105 [99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 96, 106, 95, 108, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 25 is firing at Element 1 which is on its bomb run! AA Gun position 25 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== ========================================== 5 This battery is in the Flak Box!! AA Gun Position # 26 is a battery of Type 88 - 75mm consisting of 4 guns [1, 8, 26, 23, 24, 44, 55, 75, 75, 84, 98, 106, 125, 134, 81, 80, 77, 69, 68, 77, 69, 67, 75, 62, 48, 35, 23, 27, 11, 20, 3, 0, 0, 0, 0, 14] 23 [88, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 47, 43, 61, 66, 64, 53, 49, 55, 74, 87, 81, 67, 102, 95, 80, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 26 is firing at Element 1 which is on its bomb run! AA Gun position 26 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== ========================================== ========================================== 8 This battery is in the Flak Box!! AA Gun Position # 27 is a battery of Type 98 - 20mm consisting of 6 guns [16, 26, 26, 42, 44, 63, 109, 104, 95, 94, 90, 88, 77, 64, 71, 62, 59, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [84, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 104, 120, 121, 136, 121, 110, 112, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 27 directed approaching flak against Element: 1 AA Gun position 27 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 3 This battery is under subordinate control. AA Gun Position # 28 is a battery of Type 99 - 88mm consisting of 3 guns [109, 120, 119, 111, 125, 139, 141, 134, 116, 112, 96, 83, 88, 75, 72, 63, 51, 60, 52, 56, 65, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 50, 0, 0] 0 [82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 49, 65, 59, 71, 69, 83, 87, 76, 72, 82, 77, 95, 121, 109, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 28 directed approaching flak against Element: 1 AA Gun position 28 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 4 This battery is in the Flak Box!! AA Gun Position # 29 is a battery of Type 99 - 88mm consisting of 6 guns [45, 55, 52, 42, 51, 51, 66, 76, 97, 86, 83, 89, 97, 91, 92, 91, 76, 58, 52, 57, 58, 0, 0, 0, 0, 0, 0, 49, 0, 0, 0, 0, 0, 0, 0, 0] 0 [79, 96, 108, 88, 92, 101, 113, 103, 107, 91, 95, 88, 77, 67, 67, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 75, 0, 0] 108 Current Barrage Intensity: 0.0 Seconds AA Gun position 29 will direct departing flak against Element: 1 Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== ========================================== ========================================== ========================================== 11 This battery is in the Flak Box!! AA Gun Position # 30 is a battery of Type 88 - 75mm consisting of 6 guns [49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 125, 123, 113, 116, 108, 107, 100, 110, 119, 0, 0, 0, 0, 0] 119 [35, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 60, 65, 78, 73, 91, 111, 120, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 30 directed approaching flak against Element: 1 Flak Position 30 is firing at Element 1 which is on its bomb run! Approach Flak 0 ========================================== ========================================== ========================================== ========================================== ========================================== ========================================== Target Flak 0 ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 3 This battery is in the Flak Box!! AA Gun Position # 31 is a battery of Type 99 - 88mm consisting of 6 guns [122, 123, 103, 91, 81, 84, 82, 66, 76, 72, 77, 71, 80, 80, 82, 70, 62, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 88] 0 [69, 0, 0, 0, 0, 0, 0, 93, 106, 116, 122, 128, 132, 128, 125, 124, 105, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 31 directed approaching flak against Element: 1 Flak Position 31 is firing at Element 1 which is on its bomb run! Approach Flak 0 ========================================== ========================================== ========================================== ========================================== Target Flak 0 ========================================== ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 9 This battery is in the Flak Box!! AA Gun Position # 32 is a battery of Type 98 - 20mm consisting of 6 guns [104, 95, 107, 111, 119, 129, 120, 128, 92, 75, 59, 67, 68, 64, 68, 68, 57, 42, 52, 48, 36, 26, 0, 0, 0, 0, 0, 0, 74, 0, 0, 0, 0, 0, 0, 0] 0 [0, 125, 110, 103, 107, 120, 123, 109, 96, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 110 Current Barrage Intensity: 0.0 Seconds AA Gun position 32 directed approaching flak against Element: 1 Flak Position 32 is firing at Element 1 which is on its bomb run! Approach Flak 0 ========================================== ========================================== ========================================== Target Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 7 This battery is under subordinate control. AA Gun Position # 33 is a battery of Type 88 - 75mm consisting of 4 guns [0, 0, 0, 70, 66, 59, 77, 77, 91, 122, 107, 94, 97, 90, 98, 92, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [57, 0, 0, 0, 0, 0, 72, 82, 67, 87, 76, 80, 79, 93, 100, 86, 81, 67, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 33 will direct departing flak against Element: 1 Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 1 This battery is under subordinate control. AA Gun Position # 34 is a battery of Navy Type 98 100mm consisting of 6 guns [65, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 109, 122, 124, 124, 139, 137, 149, 142, 134, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [76, 73, 116, 108, 121, 114, 118, 108, 106, 115, 0, 0, 0, 0, 0, 0, 0, 93, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 116 Current Barrage Intensity: 0.0 Seconds AA Gun position 34 will direct departing flak against Element: 1 Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== 10 This battery is in the Flak Box!! AA Gun Position # 35 is a battery of Type 88- 75mm consisting of 6 guns [28, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 47, 44, 45, 40, 56, 66, 57, 75, 89, 84, 97, 114, 113, 125, 99, 0, 0, 0, 0, 0] 0 [67, 0, 0, 0, 0, 0, 0, 0, 0, 0, 54, 74, 78, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 35 directed approaching flak against Element: 1 Flak Position 35 is firing at Element 1 which is on its bomb run! Approach Flak 0 ========================================== ========================================== ========================================== ========================================== ========================================== ========================================== ========================================== ========================================== ========================================== ========================================== V-54 [0, 0, 0] V-55 [0, 0, 0] V-57 [0, 0, 0] V-58 [0, 5, 0] V-60 [0, 2, 0] Target Flak 0 ========================================== ========================================== ========================================== ========================================== ========================================== V-54 [0, 0, 0] V-55 [0, 0, 0] V-57 [0, 0, 0] V-58 [0, 5, 0] Initial Fire: 1 BIT: 21 Fire Now; 0 Engines; 4 Parameter M: 0 Long-term Damage; 2 Guns: F41234102000066123455 Superficial Damage: 1 VPS: 3 AC Lost: False Crew Loss: ['E', 'Safe', 'O', 'Safe', 'C', 'Safe', 'T', 'Safe'] CCT: ['V-6', False, 'F41234101000008123455', ['E', 'Safe', 'O', 'Safe', 'C', 'Frostbite/Hypoxia/Shaken', 'T', 'Painful Disorientated', 'A', 'Safe', 'P', 'Superficial Bumped Foot', 'E', 'Safe', 'O', 'Mild Bumped Hips'], 1, 4, 'V-9', False, 'F31204100000075020453', ['E', 'Lucky Escape', 'O', 'Mild lost balance', 'C', 'Safe', 'T', 'Lucky Escape', 'A', 'Mild Fall', 'P', 'Safe', 'B', 'Lucky Escape', 'D', 'Unlucky Leg Injury'], 14, 21, 'V-39', True, 'A31230107000009123455', [], 7, 9, 'T-46', False, 'F41234100000000123455', [], 0, 0, 'V-19', False, 'F41234100000066123455', [], 0, 0, 'Z-8', False, 'F41234101000034123455', ['E', 'Safe', 'O', 'Frostbite/Hypoxia/Shaken', 'C', 'Safe', 'T', 'Serious Needed Assistance', 'A', 'Safe', 'P', 'Lucky Escape', 'B', 'Safe', 'D', 'Safe'], 1, 34, 'Z-19', False, 'F41234100000066123455', ['E', 'Serious Fall', 'O', 'Mild Bumped Hand'], 0, 12, 'A-52', False, 'F41234100000002123455', ['E', 'Safe', 'O', 'Safe'], 0, 2, 'A-44', True, 'A30234105000050123455', [], 5, 15, 'T-52', True, 'F31034106000016123455', [], 6, 8, 'A-58', False, 'F41234100000000123455', [], 0, 0, 'T-58', False, 'F41234102000023103002', ['E', 'Mild Bumped Arm', 'O', 'Serious Leg Injury', 'C', 'Painful Bumped Arm', 'T', 'Safe', 'A', 'Safe', 'P', 'Safe', 'B', 'Safe', 'D', 'Serious Bumped Arm', 'E', 'Mild Bumped Arm', 'O', 'Lucky Escape', 'C', 'Safe', 'T', 'Safe'], 2, 14, 'T-54', True, 'F31230105000051123455', [], 5, 6, 'V-53', False, 'F41234100000032123455', ['E', 'Painful lost balance', 'O', 'Safe'], 0, 3, 'Z-1', True, 'A31034103000014123455', ['E', 'Mild Bumped Arm', 'O', 'Safe'], 3, 0, 'A-4', False, 'F41234100000031123455', [], 0, 0, 'T-18', False, 'F41234100000010123455', [], 0, 0, 'T-41', False, 'F41234100000047123455', [], 0, 0, 'T-50', False, 'F41234100000000123455', [], 0, 0, 'A-7', True, 'A31034103000067123455', ['E', 'Safe', 'O', 'Lucky Escape', 'C', 'Superficial Fall', 'T', 'Safe', 'A', 'Safe', 'P', 'Frostbite/Hypoxia/Shaken', 'B', 'Superficial Bumped Foot', 'D', 'Safe', 'N', 'Lucky Escape', 'I', 'Painful Disorientated', 'L', 'Painful lost balance', 'R', 'Safe'], 3, 9, 'V-35', False, 'F41234100000000123455', ['E', 'Safe', 'O', 'Lucky Escape'], 0, 0, 'Z-24', 'Controlled Ditch/Crashland', 'F41234100000023123455', ['E', 'KIA', 'O', 'Safe', 'C', 'Safe', 'T', 'Missing/POW', 'A', 'Missing/POW', 'P', 'Lucky Escape', 'B', 'Serious Bumped Head', 'D', 'Superficial Bumped leg', 'N', 'Severe Abdominal wound', 'I', 'Mild lost balance', 'L', 'Superficial Bumped Hand', 'R', 'Frostbite/Hypoxia/Shaken'], 0, 9, 'Z-16', False, 'F41234100000005123455', [], 0, 0, 'Z-33', False, 'F41234100000034123455', [], 0, 0, 'Z-50', False, 'F41234108000010123455', [], 8, 10, 'A-9', 'Soft landing', 'S41234100000136020453', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe', 'C', 'Terrible Chest Wound', 'T', 'Safe', 'A', 'Safe', 'P', 'Safe', 'B', 'Safe', 'D', 'Safe', 'N', 'Frostbite/Hypoxia/Shaken', 'I', 'Safe', 'L', 'Safe', 'R', 'Lucky Escape'], 0, 127, 'Z-12', False, 'F30234100000034003453', ['E', 'Painful Fall', 'O', 'Safe', 'C', 'Safe', 'T', 'Safe', 'A', 'Superficial lost balance', 'P', 'Frostbite/Hypoxia/Shaken'], 0, 34, 'V-26', False, 'F41234100000008120053', ['E', 'Severe Foot Injury', 'O', 'Painful Arm Injury', 'C', 'Safe', 'T', 'Safe', 'A', 'Safe', 'P', 'Frostbite/Hypoxia/Shaken'], 0, 8, 'Z-18', False, 'F41234100000034123455', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Frostbite/Hypoxia/Shaken'], 0, 3, 'Z-13', False, 'F41234100000032123455', [], 0, 15, 'A-2', False, 'F41234102000174000451', ['E', 'Unlucky Leg Injury', 'O', 'Frostbite/Hypoxia/Shaken', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'E', 'Safe', 'O', 'Safe', 'C', 'Serious Bumped Arm', 'T', 'Painful Disorientated'], 2, 21, 'V-38', False, 'F41234101000006123404', ['E', 'Severe Arm Injury', 'O', 'Safe', 'C', 'Serious Bumped Chest', 'T', 'Safe', 'A', 'Lucky Escape', 'P', 'Frostbite/Hypoxia/Shaken'], 1, 6, 'V-36', False, 'F41234100000051123404', ['E', 'Serious Disorientated', 'O', 'Lucky Escape', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Safe', 'P', 'Safe', 'B', 'Safe', 'D', 'Safe', 'N', 'Painful lost balance', 'I', 'Safe'], 0, 14, 'A-60', False, 'F31204105000037003453', ['E', 'Superficial Disorientated', 'O', 'Safe', 'C', 'Safe', 'T', 'Superficial Bumped Hips', 'A', 'Serious Fall', 'P', 'Safe', 'B', 'Painful Broken Arm', 'D', 'Mild Bumped Arm'], 5, 6, 'T-9', False, 'F41234100000012123455', [], 0, 12, 'A-11', False, 'F41234104000020123455', [], 4, 20, 'V-44', False, 'S41234100000018123455', [], 0, 18, 'V-7', False, 'S41234100000056103053', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Serious Bumped Arm', 'C', 'Frostbite/Hypoxia/Shaken', 'T', 'Safe'], 0, 6, 'V-52', False, 'S41234100000008003453', ['E', 'Mild Bumped Hips', 'O', 'Painful Bumped Hand', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Safe', 'P', 'Frostbite/Hypoxia/Shaken'], 0, 8, 'Z-28', False, 'F41234100000057123455', [], 0, 22, 'V-11', False, 'F41234100000030123455', [], 0, 30, 'Z-58', False, 'F41234101000015123455', ['E', 'Lucky Escape', 'O', 'Lucky Escape'], 1, 1, 'V-13', False, 'F41234102000078120053', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe', 'C', 'Superficial Bumped Hips', 'T', 'Safe', 'A', 'Frostbite/Hypoxia/Shaken', 'P', 'Safe', 'B', 'Safe', 'D', 'Safe'], 2, 6, 'T-34', False, 'F41234100000028123455', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe'], 0, 2, 'A-31', False, 'F41234100000019120053', ['E', 'Lucky Escape', 'O', 'Safe', 'C', 'Safe', 'T', 'Safe', 'A', 'Serious lost balance', 'P', 'Frostbite/Hypoxia/Shaken'], 0, 10, 'Z-42', False, 'S41234100000023123455', [], 0, 23, 'A-33', False, 'F41234100000008123404', ['E', 'Lucky Escape', 'O', 'Lucky Escape', 'C', 'Mild lost balance', 'T', 'Safe', 'A', 'Safe', 'P', 'Severe Foot Injury'], 0, 8, 'Z-40', False, 'F41234103000017123455', [], 3, 17, 'A-23', False, 'F41234100000059123455', ['E', 'Safe', 'O', 'Unlucky Stomach Injury'], 0, 3, 'A-59', False, 'F41234103000004123404', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe', 'C', 'Lucky Escape', 'T', 'Safe', 'A', 'Safe', 'P', 'Safe'], 3, 4, 'Z-4', 'Soft landing', 'F41234100000048120053', ['E', 'Serious Bumped Foot', 'O', 'Superficial Fall', 'C', 'Lucky Escape', 'T', 'Safe', 'A', 'Safe', 'P', 'Safe', 'B', 'Severe Foot Injury', 'D', 'Superficial Bumped Hand', 'N', 'Safe', 'I', 'Superficial Fall', 'L', 'Superficial Bumped leg', 'R', 'Safe'], 0, 29, 'Z-3', False, 'F41234101000034123404', ['E', 'Lucky Escape', 'O', 'Safe', 'C', 'Safe', 'T', 'Lucky Escape'], 1, 3, 'A-19', False, 'F31204109000053123455', [], 9, 17] C_ele: V-54 V-60 [0, 2, 0] Initial Fire: 0 BIT: 2 Fire Now; 0 Engines; 4 Parameter M: 0 Long-term Damage; 1 Guns: F41234101000044123404 Superficial Damage: 1 VPS: 4 AC Lost: False Crew Loss: ['E', 'Safe', 'O', 'Safe', 'C', 'Mild Bumped Hand', 'T', 'Safe'] CCT: ['V-6', False, 'F41234101000008123455', ['E', 'Safe', 'O', 'Safe', 'C', 'Frostbite/Hypoxia/Shaken', 'T', 'Painful Disorientated', 'A', 'Safe', 'P', 'Superficial Bumped Foot', 'E', 'Safe', 'O', 'Mild Bumped Hips'], 1, 4, 'V-9', False, 'F31204100000075020453', ['E', 'Lucky Escape', 'O', 'Mild lost balance', 'C', 'Safe', 'T', 'Lucky Escape', 'A', 'Mild Fall', 'P', 'Safe', 'B', 'Lucky Escape', 'D', 'Unlucky Leg Injury'], 14, 21, 'V-39', True, 'A31230107000009123455', [], 7, 9, 'T-46', False, 'F41234100000000123455', [], 0, 0, 'V-19', False, 'F41234100000066123455', [], 0, 0, 'Z-8', False, 'F41234101000034123455', ['E', 'Safe', 'O', 'Frostbite/Hypoxia/Shaken', 'C', 'Safe', 'T', 'Serious Needed Assistance', 'A', 'Safe', 'P', 'Lucky Escape', 'B', 'Safe', 'D', 'Safe'], 1, 34, 'Z-19', False, 'F41234100000066123455', ['E', 'Serious Fall', 'O', 'Mild Bumped Hand'], 0, 12, 'A-52', False, 'F41234100000002123455', ['E', 'Safe', 'O', 'Safe'], 0, 2, 'A-44', True, 'A30234105000050123455', [], 5, 15, 'T-52', True, 'F31034106000016123455', [], 6, 8, 'A-58', False, 'F41234100000000123455', [], 0, 0, 'T-58', False, 'F41234102000023103002', ['E', 'Mild Bumped Arm', 'O', 'Serious Leg Injury', 'C', 'Painful Bumped Arm', 'T', 'Safe', 'A', 'Safe', 'P', 'Safe', 'B', 'Safe', 'D', 'Serious Bumped Arm', 'E', 'Mild Bumped Arm', 'O', 'Lucky Escape', 'C', 'Safe', 'T', 'Safe'], 2, 14, 'T-54', True, 'F31230105000051123455', [], 5, 6, 'V-53', False, 'F41234100000032123455', ['E', 'Painful lost balance', 'O', 'Safe'], 0, 3, 'Z-1', True, 'A31034103000014123455', ['E', 'Mild Bumped Arm', 'O', 'Safe'], 3, 0, 'A-4', False, 'F41234100000031123455', [], 0, 0, 'T-18', False, 'F41234100000010123455', [], 0, 0, 'T-41', False, 'F41234100000047123455', [], 0, 0, 'T-50', False, 'F41234100000000123455', [], 0, 0, 'A-7', True, 'A31034103000067123455', ['E', 'Safe', 'O', 'Lucky Escape', 'C', 'Superficial Fall', 'T', 'Safe', 'A', 'Safe', 'P', 'Frostbite/Hypoxia/Shaken', 'B', 'Superficial Bumped Foot', 'D', 'Safe', 'N', 'Lucky Escape', 'I', 'Painful Disorientated', 'L', 'Painful lost balance', 'R', 'Safe'], 3, 9, 'V-35', False, 'F41234100000000123455', ['E', 'Safe', 'O', 'Lucky Escape'], 0, 0, 'Z-24', 'Controlled Ditch/Crashland', 'F41234100000023123455', ['E', 'KIA', 'O', 'Safe', 'C', 'Safe', 'T', 'Missing/POW', 'A', 'Missing/POW', 'P', 'Lucky Escape', 'B', 'Serious Bumped Head', 'D', 'Superficial Bumped leg', 'N', 'Severe Abdominal wound', 'I', 'Mild lost balance', 'L', 'Superficial Bumped Hand', 'R', 'Frostbite/Hypoxia/Shaken'], 0, 9, 'Z-16', False, 'F41234100000005123455', [], 0, 0, 'Z-33', False, 'F41234100000034123455', [], 0, 0, 'Z-50', False, 'F41234108000010123455', [], 8, 10, 'A-9', 'Soft landing', 'S41234100000136020453', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe', 'C', 'Terrible Chest Wound', 'T', 'Safe', 'A', 'Safe', 'P', 'Safe', 'B', 'Safe', 'D', 'Safe', 'N', 'Frostbite/Hypoxia/Shaken', 'I', 'Safe', 'L', 'Safe', 'R', 'Lucky Escape'], 0, 127, 'Z-12', False, 'F30234100000034003453', ['E', 'Painful Fall', 'O', 'Safe', 'C', 'Safe', 'T', 'Safe', 'A', 'Superficial lost balance', 'P', 'Frostbite/Hypoxia/Shaken'], 0, 34, 'V-26', False, 'F41234100000008120053', ['E', 'Severe Foot Injury', 'O', 'Painful Arm Injury', 'C', 'Safe', 'T', 'Safe', 'A', 'Safe', 'P', 'Frostbite/Hypoxia/Shaken'], 0, 8, 'Z-18', False, 'F41234100000034123455', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Frostbite/Hypoxia/Shaken'], 0, 3, 'Z-13', False, 'F41234100000032123455', [], 0, 15, 'A-2', False, 'F41234102000174000451', ['E', 'Unlucky Leg Injury', 'O', 'Frostbite/Hypoxia/Shaken', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'E', 'Safe', 'O', 'Safe', 'C', 'Serious Bumped Arm', 'T', 'Painful Disorientated'], 2, 21, 'V-38', False, 'F41234101000006123404', ['E', 'Severe Arm Injury', 'O', 'Safe', 'C', 'Serious Bumped Chest', 'T', 'Safe', 'A', 'Lucky Escape', 'P', 'Frostbite/Hypoxia/Shaken'], 1, 6, 'V-36', False, 'F41234100000051123404', ['E', 'Serious Disorientated', 'O', 'Lucky Escape', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Safe', 'P', 'Safe', 'B', 'Safe', 'D', 'Safe', 'N', 'Painful lost balance', 'I', 'Safe'], 0, 14, 'A-60', False, 'F31204105000037003453', ['E', 'Superficial Disorientated', 'O', 'Safe', 'C', 'Safe', 'T', 'Superficial Bumped Hips', 'A', 'Serious Fall', 'P', 'Safe', 'B', 'Painful Broken Arm', 'D', 'Mild Bumped Arm'], 5, 6, 'T-9', False, 'F41234100000012123455', [], 0, 12, 'A-11', False, 'F41234104000020123455', [], 4, 20, 'V-44', False, 'S41234100000018123455', [], 0, 18, 'V-7', False, 'S41234100000056103053', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Serious Bumped Arm', 'C', 'Frostbite/Hypoxia/Shaken', 'T', 'Safe'], 0, 6, 'V-52', False, 'S41234100000008003453', ['E', 'Mild Bumped Hips', 'O', 'Painful Bumped Hand', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Safe', 'P', 'Frostbite/Hypoxia/Shaken'], 0, 8, 'Z-28', False, 'F41234100000057123455', [], 0, 22, 'V-11', False, 'F41234100000030123455', [], 0, 30, 'Z-58', False, 'F41234101000015123455', ['E', 'Lucky Escape', 'O', 'Lucky Escape'], 1, 1, 'V-13', False, 'F41234102000078120053', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe', 'C', 'Superficial Bumped Hips', 'T', 'Safe', 'A', 'Frostbite/Hypoxia/Shaken', 'P', 'Safe', 'B', 'Safe', 'D', 'Safe'], 2, 6, 'T-34', False, 'F41234100000028123455', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe'], 0, 2, 'A-31', False, 'F41234100000019120053', ['E', 'Lucky Escape', 'O', 'Safe', 'C', 'Safe', 'T', 'Safe', 'A', 'Serious lost balance', 'P', 'Frostbite/Hypoxia/Shaken'], 0, 10, 'Z-42', False, 'S41234100000023123455', [], 0, 23, 'A-33', False, 'F41234100000008123404', ['E', 'Lucky Escape', 'O', 'Lucky Escape', 'C', 'Mild lost balance', 'T', 'Safe', 'A', 'Safe', 'P', 'Severe Foot Injury'], 0, 8, 'Z-40', False, 'F41234103000017123455', [], 3, 17, 'A-23', False, 'F41234100000059123455', ['E', 'Safe', 'O', 'Unlucky Stomach Injury'], 0, 3, 'A-59', False, 'F41234103000004123404', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe', 'C', 'Lucky Escape', 'T', 'Safe', 'A', 'Safe', 'P', 'Safe'], 3, 4, 'Z-4', 'Soft landing', 'F41234100000048120053', ['E', 'Serious Bumped Foot', 'O', 'Superficial Fall', 'C', 'Lucky Escape', 'T', 'Safe', 'A', 'Safe', 'P', 'Safe', 'B', 'Severe Foot Injury', 'D', 'Superficial Bumped Hand', 'N', 'Safe', 'I', 'Superficial Fall', 'L', 'Superficial Bumped leg', 'R', 'Safe'], 0, 29, 'Z-3', False, 'F41234101000034123404', ['E', 'Lucky Escape', 'O', 'Safe', 'C', 'Safe', 'T', 'Lucky Escape'], 1, 3, 'A-19', False, 'F31204109000053123455', [], 9, 17, 'V-54', False, 'F41234102000066123455', ['E', 'Safe', 'O', 'Safe', 'C', 'Safe', 'T', 'Safe'], 2, 3] C_ele: V-57 Bombardier has released bombs, Commander regains control of Aircraft! V-54 [0, 0, 0] V-55 [0, 0, 0] V-57 [0, 0, 0] V-58 [0, 2, 0] V-60 [0, 1, 0] V-54 bombed as Lead Aircraft of ['Element C', 'V-54', 'F41234100000063123455', 'V-55', 'F41234100000021123455', 'V-57', 'F41234100000040123455', 'V-58', 'F41234100000027123455', 'V-60', 'F41234100000022123455', 11, 5] at Bombing Height: 11 Element Received significant Flak: 8 total damage! ES V-54 EG ['Element C', 'V-54', 'F41234100000063123455', 'V-55', 'F41234100000021123455', 'V-57', 'F41234100000040123455', 'V-58', 'F41234100000027123455', 'V-60', 'F41234100000022123455', 11, 5] F Heights 11 V-54 bombed with main Element at Bombing Height: 11 Current 'Guns' ACN: F41234100000000123455 ES V-55 EG ['Element C', 'V-54', 'F41234100000000123455', 'V-55', 'F41234100000021123455', 'V-57', 'F41234100000040123455', 'V-58', 'F41234100000027123455', 'V-60', 'F41234100000022123455', 11, 5] F Heights 13 V-55 bombed with main Element at Bombing Height: 13 Current 'Guns' ACN: F41234100000000123455 ES V-57 EG ['Element C', 'V-54', 'F41234100000000123455', 'V-55', 'F41234100000000123455', 'V-57', 'F41234100000040123455', 'V-58', 'F41234100000027123455', 'V-60', 'F41234100000022123455', 11, 5] F Heights 12 V-57 bombed with main Element at Bombing Height: 12 Current 'Guns' ACN: F41234100000000123455 ES V-58 EG ['Element C', 'V-54', 'F41234100000000123455', 'V-55', 'F41234100000000123455', 'V-57', 'F41234100000000123455', 'V-58', 'F41234100000027123455', 'V-60', 'F41234100000022123455', 11, 5] F Heights 14 V-58 bombed with main Element at Bombing Height: 14 Current 'Guns' ACN: F41234100000000123455 ES V-60 EG ['Element C', 'V-54', 'F41234100000000123455', 'V-55', 'F41234100000000123455', 'V-57', 'F41234100000000123455', 'V-58', 'F41234100000000123455', 'V-60', 'F41234100000022123455', 11, 5] F Heights 5 V-60 bombed with main Element at Bombing Height: 5 Current 'Guns' ACN: F41234100000000123455 Current Element in ELEMENT GROUP ['Element D', 'A-60', 'F31204100000781003453', 'T-1', 'F41234100000000123455', 'T-4', 'F41234100000031123455', 'T-5', 'F41234100000021123455', 'T-6', 'F41234100000002123455', 11, 5] Current 'Guns' ACN: Element D Current Weather: 1 Current Visibility: 0 Number of Elements: 1 Number of Flak Positions: : 35 Visibility for this mission is: 5 9 This battery is in the 75 deg Line! AA Gun Position # 1 is a battery of Type 98 - 20mm consisting of 6 guns [9, 14, 27, 44, 46, 64, 69, 74, 77, 76, 84, 102, 131, 118, 107, 87, 67, 51, 49, 35, 37, 21, 2, 6, 1, 20, 10, 6, 0, 0, 0, 0, 4, 0, 0, 0] 14 [90, 0, 0, 0, 0, 0, 0, 25, 43, 63, 49, 38, 56, 69, 85, 83, 97, 88, 71, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 1 directed approaching flak against Element: 1 Flak Position 1 is firing at Element 1 which is on its bomb run! Approach Flak 0 ========================================== ========================================== Target Flak 0 ========================================== ========================================== ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! 11 This battery is in the Flak Box!! AA Gun Position # 2 is a battery of Type 88 - 75mm consisting of 12 guns [60, 52, 46, 59, 63, 82, 74, 69, 89, 105, 110, 112, 110, 105, 115, 97, 92, 72, 82, 74, 61, 64, 47, 40, 25, 8, 1, 8, 2, 0, 0, 0, 60, 0, 0, 0] 46 [103, 0, 0, 0, 0, 0, 0, 0, 0, 111, 114, 103, 90, 109, 106, 115, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 2 is firing at Element 1 which is on its bomb run! AA Gun position 2 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== ========================================== ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 5 This battery is in the Flak Box!! AA Gun Position # 3 is a battery of Type 88 - 75mm consisting of 6 guns [71, 70, 85, 89, 87, 72, 61, 65, 60, 51, 47, 47, 55, 44, 27, 23, 7, 10, 1, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 19, 0, 0, 0] 89 [45, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 67, 85, 86, 96, 96, 86, 104, 107, 98, 100, 106, 105, 106, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 3 is firing at Element 1 which is on its bomb run! AA Gun position 3 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== ========================================== ========================================== 11 This battery is under subordinate control. AA Gun Position # 4 is a battery of Type 88 - 75mm consisting of 4 guns [99, 102, 93, 99, 95, 105, 103, 102, 86, 81, 75, 64, 69, 53, 62, 56, 36, 21, 24, 29, 36, 21, 0, 0, 0, 0, 0, 0, 0, 93, 0, 0, 0, 0, 0, 0] 95 [116, 106, 118, 102, 90, 80, 68, 65, 64, 52, 51, 36, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 25, 0] 102 Current Barrage Intensity: 90.0 Seconds AA Gun position 4 will direct departing flak against Element: 1 Bombardier still under control of Aircraft! Departing Flak 139 Departing Fire was proximate! 101 ========================================== ========================================== 10 This battery is under subordinate control. AA Gun Position # 5 is a battery of Type 88- 75mm consisting of 6 guns [108, 101, 105, 123, 122, 132, 114, 119, 107, 91, 83, 75, 58, 56, 40, 48, 49, 44, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 46, 0, 0, 0] 132 [81, 0, 0, 0, 0, 0, 0, 73, 83, 86, 103, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 5 directed approaching flak against Element: 1 Flak Position 5 is firing at Element 1 which is on its bomb run! AA Gun position 5 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== Target Flak 0 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== 9 This battery is in the Flak Box!! AA Gun Position # 6 is a battery of Type 98 - 20mm consisting of 6 guns [122, 118, 132, 124, 133, 130, 121, 104, 91, 91, 101, 88, 89, 81, 88, 91, 94, 86, 95, 0, 0, 0, 0, 0, 0, 0, 63, 0, 0, 0, 0, 0, 0, 0, 0, 0] 121 [112, 0, 0, 0, 0, 0, 75, 65, 84, 102, 92, 98, 92, 78, 84, 96, 102, 125, 120, 130, 118, 121, 121, 103, 108, 113, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 6 directed approaching flak against Element: 1 Flak Position 6 is firing at Element 1 which is on its bomb run! Approach Flak 0 ========================================== ========================================== Target Flak 0 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! 5 This battery is in the 75 deg Line! AA Gun Position # 7 is a battery of Type 88 - 75mm consisting of 6 guns [91, 0, 0, 0, 0, 91, 109, 100, 106, 114, 117, 106, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 100 [67, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 160, 147, 134, 139, 132, 127, 126, 122, 122, 118, 124, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Bombardier still under control of Aircraft! 5 This battery is under subordinate control. AA Gun Position # 8 is a battery of Type 88 - 75mm consisting of 8 guns [93, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 71, 91, 111, 124, 115, 111, 111, 108, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [91, 78, 87, 74, 88, 81, 76, 73, 79, 85, 90, 105, 104, 113, 128, 121, 130, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 74 Current Barrage Intensity: 0.0 Seconds AA Gun position 8 will direct departing flak against Element: 1 Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== 6 This battery is under subordinate control. AA Gun Position # 9 is a battery of Navy Type 96 - 25mm consisting of 3 guns [78, 0, 0, 0, 57, 57, 64, 56, 63, 65, 84, 92, 83, 92, 86, 85, 93, 91, 98, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 65 [117, 0, 0, 0, 0, 0, 0, 0, 0, 92, 110, 130, 147, 147, 151, 144, 153, 155, 150, 137, 105, 90, 77, 85, 98, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 9 will direct departing flak against Element: 1 Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== 10 This battery is under subordinate control. AA Gun Position # 10 is a battery of Type 88- 75mm consisting of 6 guns [82, 76, 89, 84, 78, 84, 100, 93, 105, 86, 85, 91, 71, 74, 59, 58, 50, 40, 34, 23, 28, 14, 10, 0, 0, 0, 0, 0, 0, 0, 0, 47, 0, 0, 0, 0] 85 [123, 124, 133, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 10 directed approaching flak against Element: 1 Flak Position 10 is firing at Element 1 which is on its bomb run! Approach Flak 0 ========================================== ========================================== Target Flak 0 ========================================== ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! 11 This battery is under subordinate control. AA Gun Position # 11 is a battery of Type 88 - 75mm consisting of 6 guns [69, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 100, 101, 96, 86, 105, 101, 94, 88, 91, 108, 102, 114, 126, 89, 93, 95, 104, 0, 0, 0, 0, 0, 0] 0 [93, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 63, 76, 69, 77, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 11 is firing at Element 1 which is on its bomb run! Target Flak 0 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! 9 This battery is under subordinate control. AA Gun Position # 12 is a battery of Type 98 - 20mm consisting of 6 guns [109, 120, 119, 109, 128, 102, 87, 94, 90, 79, 69, 51, 31, 16, 10, 9, 6, 7, 16, 15, 3, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 89, 0] 31 [107, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 76, 76, 90, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 12 directed approaching flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! 8 This battery is in the 75 deg Line! AA Gun Position # 13 is a battery of Type 98 - 20mm consisting of 6 guns [0, 0, 0, 34, 35, 34, 36, 33, 44, 42, 53, 51, 47, 67, 57, 75, 73, 69, 79, 130, 135, 134, 116, 114, 96, 98, 82, 64, 57, 61, 60, 46, 31, 25, 14, 24] 67 [132, 0, 0, 0, 0, 83, 101, 98, 121, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 13 is firing at Element 1 which is on its bomb run! AA Gun position 13 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 9 This battery is under subordinate control. AA Gun Position # 14 is a battery of Type 98 - 20mm consisting of 6 guns [79, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 45, 38, 34, 46, 46, 62, 58, 71, 85, 75, 88, 108, 123, 129, 128, 144, 114, 98, 101, 90, 100, 108, 107] 38 [152, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 83, 70, 80, 93, 98, 106, 120, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 14 will direct departing flak against Element: 1 Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== 7 This battery is in the 75 deg Line! AA Gun Position # 15 is a battery of Type 88 - 75mm consisting of 6 guns [38, 31, 22, 12, 31, 36, 40, 54, 63, 72, 99, 91, 86, 90, 91, 78, 59, 69, 63, 53, 46, 32, 21, 11, 13, 13, 22, 0, 0, 0, 0, 0, 0, 0, 0, 25] 78 [94, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 41, 54, 44, 59, 79, 82, 89, 107, 115] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 15 will direct departing flak against Element: 1 Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 5 This battery is under subordinate control. AA Gun Position # 16 is a battery of Type 88 - 75mm consisting of 6 guns [0, 32, 50, 62, 75, 65, 58, 62, 56, 48, 41, 49, 60, 73, 86, 95, 120, 118, 126, 114, 115, 116, 97, 88, 83, 84, 81, 81, 81, 71, 63, 67, 0, 0, 0, 0] 120 [105, 106, 103, 85, 68, 55, 47, 37, 38, 53, 48, 60, 72, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 70, 0, 0, 0, 0, 0] 85 Current Barrage Intensity: 100.0 Seconds AA Gun position 16 will direct departing flak against Element: 1 Bombardier still under control of Aircraft! Departing Flak 32 ========================================== ========================================== ========================================== ========================================== ========================================== 7 This battery is under subordinate control. AA Gun Position # 17 is a battery of Type 88 - 75mm consisting of 6 guns [64, 55, 72, 77, 69, 73, 65, 56, 49, 63, 54, 65, 117, 126, 126, 125, 123, 119, 105, 112, 93, 88, 81, 91, 80, 69, 70, 50, 42, 0, 0, 0, 0, 0, 0, 23] 119 [39, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 131, 121, 133, 124, 137, 122, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 17 directed approaching flak against Element: 1 Approach Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! 2 This battery is in the 75 deg Line! AA Gun Position # 18 is a battery of Type 4 - 75mm consisting of 4 guns [84, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 71, 66, 67, 87, 94, 90, 87, 77, 77, 80, 91, 89, 109, 120, 116, 138, 133, 129, 136, 116, 98, 101, 103, 0, 0] 77 [116, 111, 106, 104, 118, 122, 121, 125, 0, 0, 0, 0, 96, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 104 Current Barrage Intensity: 80.0 Seconds AA Gun position 18 directed approaching flak against Element: 1 Flak Position 18 is firing at Element 1 which is on its bomb run! Approach Flak 46 ========================================== ========================================== ========================================== Target Flak 57 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! 7 This battery is under subordinate control. AA Gun Position # 19 is a battery of Type 88 - 75mm consisting of 6 guns [82, 0, 0, 0, 0, 57, 63, 69, 60, 60, 72, 82, 96, 112, 113, 122, 114, 107, 135, 115, 125, 131, 129, 121, 104, 94, 101, 99, 98, 0, 0, 0, 0, 0, 0, 0] 115 [53, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 24, 14, 12, 20, 32, 33, 48, 58, 67, 84, 79, 81, 77, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Bombardier still under control of Aircraft! 5 This battery is under subordinate control. AA Gun Position # 20 is a battery of Type 88 - 75mm consisting of 6 guns [34, 0, 0, 0, 0, 0, 35, 39, 22, 10, 4, 17, 12, 7, 10, 18, 36, 28, 42, 62, 126, 127, 125, 111, 107, 111, 93, 74, 77, 58, 61, 0, 0, 0, 0, 0] 126 [47, 0, 0, 81, 87, 80, 71, 88, 80, 63, 66, 52, 37, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 81 Current Barrage Intensity: 100.0 Seconds AA Gun position 20 directed approaching flak against Element: 1 Flak Position 20 is firing at Element 1 which is on its bomb run! Approach Flak 404 ========================================== ========================================== ========================================== Target Flak 505 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! 8 This battery is under subordinate control. AA Gun Position # 21 is a battery of Type 98 - 20mm consisting of 12 guns [103, 0, 0, 0, 0, 56, 72, 86, 81, 83, 77, 90, 98, 101, 98, 107, 121, 95, 91, 90, 96, 105, 111, 96, 104, 107, 107, 0, 0, 0, 0, 0, 0, 0, 0, 0] 105 [98, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 53, 54, 69, 69, 81, 78, 96, 110, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 21 directed approaching flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! 10 This battery is in the 75 deg Line! AA Gun Position # 22 is a battery of Type 88- 75mm consisting of 4 guns [75, 70, 88, 83, 89, 133, 141, 133, 141, 149, 137, 132, 125, 120, 112, 115, 116, 111, 92, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 70, 0, 0, 0, 0] 0 [74, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 66, 68, 82, 90, 95, 92, 110, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 22 is firing at Element 1 which is on its bomb run! AA Gun position 22 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== 5 This battery is under subordinate control. AA Gun Position # 23 is a battery of Type 88 - 75mm consisting of 4 guns [29, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 16, 26, 27, 33, 39, 48, 53, 44, 50, 40, 46, 65, 82, 98, 115, 97, 0, 0, 0] 53 [110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 99, 103, 123, 112, 112, 129, 118, 110, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 23 directed approaching flak against Element: 1 Flak Position 23 is firing at Element 1 which is on its bomb run! Approach Flak 0 ========================================== Target Flak 0 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! 4 This battery is in the 75 deg Line! AA Gun Position # 24 is a battery of Type 99 - 88mm consisting of 6 guns [111, 111, 107, 115, 106, 107, 105, 99, 86, 88, 80, 68, 71, 73, 73, 61, 70, 79, 65, 50, 55, 63, 0, 0, 0, 0, 0, 0, 0, 0, 85, 0, 0, 0, 0, 0] 0 [99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 138, 125, 113, 116, 120, 134, 122, 111, 99, 103, 117, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 24 directed approaching flak against Element: 1 Approach Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! 9 This battery is under subordinate control. AA Gun Position # 25 is a battery of Type 98 - 20mm consisting of 6 guns [82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 49, 43, 43, 38, 51, 66, 80, 82, 89, 106] 0 [87, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 102, 90, 93, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 25 directed approaching flak against Element: 1 Approach Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! 5 This battery is under subordinate control. AA Gun Position # 26 is a battery of Type 88 - 75mm consisting of 6 guns [101, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 24, 37, 37, 27, 40, 52, 50, 62, 63, 70, 68, 83, 103, 135, 141, 151, 161, 0, 0, 0, 0, 0, 0, 0] 141 [83, 0, 0, 0, 0, 0, 0, 88, 81, 97, 106, 98, 90, 79, 93, 92, 102, 118, 101, 86, 99, 92, 105, 114, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 26 directed approaching flak against Element: 1 AA Gun position 26 will direct departing flak against Element: 1 Approach Flak 0 ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== 8 This battery is in the Flak Box!! AA Gun Position # 27 is a battery of Type 98 - 20mm consisting of 6 guns [0, 0, 0, 2, 4, 4, 4, 1, 8, 22, 17, 7, 6, 11, 30, 36, 40, 58, 67, 83, 83, 66, 61, 60, 60, 61, 65, 49, 56, 40, 37, 37, 20, 13, 1, 2] 49 [110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 103, 118, 136, 122, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 27 directed approaching flak against Element: 1 Flak Position 27 is firing at Element 1 which is on its bomb run! AA Gun position 27 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== Target Flak 0 ========================================== ========================================== ========================================== Current Lead/Straggler: A-60 Current Aircraft: Z-60 2 Nordon_accuracy: -1 Visibility_accuracy: -1 Drift_accuracy: 2 Re-Run: False Secondary target: False Final N ratio: 3 IP NORDON Approach: 0 -2 IP NORDON Approach: 1 -2 IP NORDON Approach: 2 -3 BR_Precision_roll: 0 : 13 BR_Precision_roll: 1 : 3 BR_Precision_roll: 2 : 3 BM[0] 3 BR_precision: Target Battered BR_precision: C.E.P = 500 feet Claimed_BR_precision: 4 mines successfully dropped! 500 64 0.0015 0.9200260381967906 0.39185723042955 35.71292 139.40399 Initial reporting accuracy was very exaggerated IP: 2 CEP: C.E.P = 500 feet Bombing Result: 164 Departing Flak 0 ========================================== ========================================== ========================================== 3 This battery is in the Flak Box!! AA Gun Position # 28 is a battery of Type 99 - 88mm consisting of 4 guns [52, 42, 52, 50, 63, 78, 76, 93, 101, 117, 120, 103, 88, 88, 73, 62, 56, 57, 56, 52, 55, 42, 31, 30, 20, 0, 0, 0, 0, 58, 0, 0, 0, 0, 0, 0] 0 [122, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 76, 79, 68, 69, 77, 73, 81, 101, 118, 118, 132, 117, 124, 128, 121, 119, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 28 is firing at Element 1 which is on its bomb run! Target Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 4 This battery is in the 75 deg Line! AA Gun Position # 29 is a battery of Type 99 - 88mm consisting of 4 guns [41, 0, 0, 0, 0, 0, 0, 0, 7, 3, 12, 15, 7, 3, 17, 24, 28, 41, 61, 55, 55, 74, 106, 86, 71, 68, 69, 61, 57, 64, 73, 0, 0, 0, 0, 0] 64 [0, 0, 100, 94, 95, 107, 112, 98, 103, 91, 79, 71, 70, 53, 63, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 94 Current Barrage Intensity: 60.0 Seconds Flak Position 29 is firing at Element 1 which is on its bomb run! Target Flak 77 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 11 This battery is in the Flak Box!! AA Gun Position # 30 is a battery of Type 88 - 75mm consisting of 6 guns [8, 0, 0, 0, 0, 0, 0, 0, 25, 31, 49, 60, 69, 83, 73, 78, 93, 92, 83, 88, 71, 53, 42, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [52, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 78, 74, 67, 77, 75, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 30 directed approaching flak against Element: 1 Flak Position 30 is firing at Element 1 which is on its bomb run! Approach Flak 0 ========================================== ========================================== ========================================== ========================================== Target Flak 0 ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 3 This battery is in the Flak Box!! AA Gun Position # 31 is a battery of Type 99 - 88mm consisting of 2 guns [100, 98, 93, 97, 93, 88, 98, 96, 98, 96, 89, 98, 82, 68, 69, 71, 76, 80, 68, 57, 63, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13, 0, 0, 0, 0, 0] 0 [93, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 121, 123, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 31 directed approaching flak against Element: 1 Flak Position 31 is firing at Element 1 which is on its bomb run! Approach Flak 0 ========================================== ========================================== Target Flak 0 ========================================== ========================================== ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 9 This battery is under subordinate control. AA Gun Position # 32 is a battery of Type 98 - 20mm consisting of 4 guns [79, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 49, 53, 51, 63, 73, 87, 106, 99, 115, 132, 0, 0, 0, 0, 0, 0, 0] 0 [73, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 67, 87, 90, 77, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 32 is firing at Element 1 which is on its bomb run! Target Flak 0 ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 7 This battery is under subordinate control. AA Gun Position # 33 is a battery of Type 88 - 75mm consisting of 2 guns [45, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 33, 29, 39, 37, 31, 45, 50, 60, 60, 78, 70, 81, 94, 114, 128, 116, 126, 118, 118, 0, 0, 0, 0, 0] 0 [42, 0, 0, 0, 0, 0, 148, 150, 140, 140, 135, 122, 109, 99, 76, 57, 42, 29, 9, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 33 directed approaching flak against Element: 1 AA Gun position 33 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== 1 This battery is in the Flak Box!! AA Gun Position # 34 is a battery of Navy Type 98 100mm consisting of 4 guns [87, 83, 99, 112, 117, 121, 129, 122, 119, 129, 105, 107, 111, 107, 99, 100, 95, 96, 99, 96, 88, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [56, 0, 0, 68, 70, 55, 74, 67, 69, 62, 75, 70, 112, 117, 102, 115, 102, 84, 71, 70, 71, 0, 0, 0, 0, 0, 0, 0, 0] 68 Current Barrage Intensity: 0.0 Seconds AA Gun position 34 directed approaching flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 10 This battery is under subordinate control. AA Gun Position # 35 is a battery of Type 88- 75mm consisting of 6 guns [119, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 121, 118, 108, 118, 127, 144, 142, 147, 141, 141, 132, 130, 0, 0, 0, 0, 0, 0, 0, 0] 0 [0, 8, 28, 14, 29, 33, 51, 59, 75, 91, 106, 95, 104, 99, 88, 89, 104, 96, 102, 112, 92, 99, 79, 62, 62, 61, 57, 0, 0] 14 Current Barrage Intensity: 0.0 Seconds AA Gun position 35 will direct departing flak against Element: 1 Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== A-60 bombed as Lead Aircraft of ['Element D', 'A-60', 'F31204100000781003453', 'T-1', 'F41234100000000123455', 'T-4', 'F41234100000031123455', 'T-5', 'F41234100000021123455', 'T-6', 'F41234100000002123455', 11, 5] at Bombing Height: 11 Element took no Flak. ES A-60 EG ['Element D', 'A-60', 'F31204100000781003453', 'T-1', 'F41234100000000123455', 'T-4', 'F41234100000031123455', 'T-5', 'F41234100000021123455', 'T-6', 'F41234100000002123455', 11, 5] F Heights 11 A-60 bombed with main Element at Bombing Height: 11 Current 'Guns' ACN: F31204100000945003453 ES T-1 EG ['Element D', 'A-60', 'F31204100000945003453', 'T-1', 'F41234100000000123455', 'T-4', 'F41234100000031123455', 'T-5', 'F41234100000021123455', 'T-6', 'F41234100000002123455', 11, 5] F Heights 13 T-1 bombed with main Element at Bombing Height: 13 Current 'Guns' ACN: F41234100000164123455 ES T-4 EG ['Element D', 'A-60', 'F31204100000945003453', 'T-1', 'F41234100000164123455', 'T-4', 'F41234100000031123455', 'T-5', 'F41234100000021123455', 'T-6', 'F41234100000002123455', 11, 5] F Heights 12 T-4 bombed with main Element at Bombing Height: 12 Current 'Guns' ACN: F41234100000195123455 ES T-5 EG ['Element D', 'A-60', 'F31204100000945003453', 'T-1', 'F41234100000164123455', 'T-4', 'F41234100000195123455', 'T-5', 'F41234100000021123455', 'T-6', 'F41234100000002123455', 11, 5] F Heights 14 T-5 bombed with main Element at Bombing Height: 14 Current 'Guns' ACN: F41234100000185123455 ES T-6 EG ['Element D', 'A-60', 'F31204100000945003453', 'T-1', 'F41234100000164123455', 'T-4', 'F41234100000195123455', 'T-5', 'F41234100000185123455', 'T-6', 'F41234100000002123455', 11, 5] F Heights 5 T-6 bombed with main Element at Bombing Height: 5 Current 'Guns' ACN: F41234100000166123455 Current Element in ELEMENT GROUP ['Element E', 'V-32', 'F41234100000000123455', 'V-33', 'F41234100000120123455', 'V-35', 'F41234100000000123455', 'V-36', 'F41234100000055123404', 'V-38', 'F41234100000000123404', 11, 5] Current 'Guns' ACN: Element E Current Weather: 1 Current Visibility: 0 Number of Elements: 1 Number of Flak Positions: : 35 Visibility for this mission is: 5 9 This battery is under subordinate control. AA Gun Position # 1 is a battery of Type 98 - 20mm consisting of 6 guns [50, 41, 59, 79, 81, 71, 78, 98, 108, 111, 92, 91, 83, 72, 57, 55, 56, 63, 72, 66, 51, 46, 28, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 0, 0] 41 [119, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 116, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 1 will direct departing flak against Element: 1 Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== 11 This battery is under subordinate control. AA Gun Position # 2 is a battery of Type 88 - 75mm consisting of 6 guns [33, 0, 0, 0, 0, 0, 0, 0, 0, 0, 72, 64, 80, 72, 63, 57, 60, 79, 89, 108, 98, 98, 101, 98, 130, 128, 116, 116, 112, 119, 101, 0, 0, 0, 0, 0] 0 [109, 0, 0, 0, 0, 0, 0, 0, 114, 111, 102, 102, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 2 directed approaching flak against Element: 1 Flak Position 2 is firing at Element 1 which is on its bomb run! Approach Flak 0 ========================================== ========================================== Target Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! 5 This battery is in the Flak Box!! AA Gun Position # 3 is a battery of Type 88 - 75mm consisting of 3 guns [46, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 10, 15, 20, 39, 46, 39, 39, 47, 50, 65, 68, 70, 90, 109, 100, 137, 0] 0 [90, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 105, 104, 110, 103, 90, 98, 85, 81, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 3 is firing at Element 1 which is on its bomb run! AA Gun position 3 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 11 This battery is under subordinate control. AA Gun Position # 4 is a battery of Type 88 - 75mm consisting of 6 guns [2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 49, 54, 69, 74, 84, 95, 107, 99, 100, 91, 83, 94] 0 [114, 109, 113, 125, 111, 100, 87, 89, 70, 81, 73, 80, 83, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 72, 0, 0, 0, 0, 0] 111 Current Barrage Intensity: 0.0 Seconds Flak Position 4 is firing at Element 1 which is on its bomb run! AA Gun position 4 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== ========================================== 10 This battery is in the 75 deg Line! AA Gun Position # 5 is a battery of Type 88- 75mm consisting of 6 guns [126, 133, 142, 138, 137, 147, 139, 133, 128, 138, 131, 124, 133, 118, 121, 127, 128, 133, 137, 121, 104, 112, 120, 112, 113, 118, 0, 0, 0, 0, 0, 0, 0, 0, 0, 76] 147 [120, 113, 127, 116, 115, 126, 119, 128, 114, 97, 97, 81, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 99, 0, 0, 0] 115 Current Barrage Intensity: 160.0 Seconds Flak Position 5 is firing at Element 1 which is on its bomb run! AA Gun position 5 will direct departing flak against Element: 1 Target Flak 169 ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 112 ========================================== ========================================== ========================================== 9 This battery is under subordinate control. AA Gun Position # 6 is a battery of Type 98 - 20mm consisting of 4 guns [16, 0, 0, 6, 25, 19, 30, 27, 25, 31, 33, 25, 29, 25, 44, 44, 63, 73, 88, 74, 72, 60, 41, 35, 23, 30, 21, 23, 27, 11, 10, 5, 7, 0, 0, 0] 30 [92, 77, 62, 52, 59, 61, 56, 56, 0, 0, 0, 0, 0, 0, 0, 0, 157, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 59 Current Barrage Intensity: 10.0 Seconds Flak Position 6 is firing at Element 1 which is on its bomb run! AA Gun position 6 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== 5 This battery is in the Flak Box!! AA Gun Position # 7 is a battery of Type 88 - 75mm consisting of 4 guns [71, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 38, 33, 27, 45, 52, 58, 73, 74, 76, 72, 83, 76, 94, 105, 103, 81, 84, 71, 0, 0] 0 [86, 93, 93, 84, 89, 91, 81, 73, 73, 74, 83, 0, 0, 0, 0, 0, 0, 0, 72, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 89 Current Barrage Intensity: 0.0 Seconds Flak Position 7 is firing at Element 1 which is on its bomb run! AA Gun position 7 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 5 This battery is in the Flak Box!! AA Gun Position # 8 is a battery of Type 88 - 75mm consisting of 6 guns [98, 103, 96, 76, 81, 66, 61, 44, 29, 25, 8, 1, 12, 5, 8, 27, 26, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0] 29 [65, 0, 0, 0, 82, 73, 76, 79, 81, 89, 109, 103, 106, 99, 82, 84, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 82 Current Barrage Intensity: 20.0 Seconds AA Gun position 8 directed approaching flak against Element: 1 Flak Position 8 is firing at Element 1 which is on its bomb run! Approach Flak 6 ========================================== ========================================== ========================================== ========================================== Target Flak 7 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! 6 This battery is in the Flak Box!! AA Gun Position # 9 is a battery of Navy Type 96 - 25mm consisting of 4 guns [34, 0, 0, 0, 83, 91, 100, 97, 103, 113, 104, 122, 118, 116, 107, 123, 91, 87, 84, 67, 60, 48, 41, 44, 53, 59, 66, 0, 0, 0, 0, 0, 0, 0, 0, 0] 113 [146, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 77, 80, 90, 108, 109, 94, 108, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 9 is firing at Element 1 which is on its bomb run! Target Flak 0 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! 10 This battery is in the Flak Box!! AA Gun Position # 10 is a battery of Type 88- 75mm consisting of 6 guns [3, 22, 35, 54, 61, 66, 79, 88, 96, 90, 95, 82, 90, 94, 98, 92, 96, 85, 74, 63, 44, 24, 23, 31, 13, 5, 5, 0, 0, 0, 0, 0, 0, 0, 3, 0] 95 [74, 0, 0, 0, 0, 0, 0, 0, 0, 117, 121, 108, 93, 111, 109, 115, 102, 85, 89, 90, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Bombardier still under control of Aircraft! 11 This battery is under subordinate control. AA Gun Position # 11 is a battery of Type 88 - 75mm consisting of 6 guns [20, 0, 0, 0, 0, 0, 0, 0, 0, 20, 30, 36, 40, 30, 44, 49, 46, 48, 53, 70, 72, 96, 79, 60, 66, 48, 49, 40, 0, 0, 0, 0, 0, 0, 0, 0] 36 [0, 0, 0, 54, 65, 62, 52, 59, 78, 96, 103, 92, 77, 87, 100, 80, 74, 64, 57, 67, 48, 56, 0, 0, 0, 0, 0, 0, 0] 65 Current Barrage Intensity: 20.0 Seconds AA Gun position 11 directed approaching flak against Element: 1 Flak Position 11 is firing at Element 1 which is on its bomb run! AA Gun position 11 will direct departing flak against Element: 1 Approach Flak 20 ========================================== ========================================== Target Flak 25 ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 16 ========================================== 9 This battery is in the 75 deg Line! AA Gun Position # 12 is a battery of Type 98 - 20mm consisting of 4 guns [58, 70, 69, 67, 87, 103, 88, 70, 71, 68, 49, 37, 18, 5, 0, 9, 2, 16, 10, 28, 42, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0, 0] 18 [112, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 78, 81, 78, 85, 104, 89, 86, 100, 94, 86, 81, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 12 directed approaching flak against Element: 1 Flak Position 12 is firing at Element 1 which is on its bomb run! Approach Flak 0 ========================================== ========================================== ========================================== Target Flak 0 ========================================== Bombardier still under control of Aircraft! 8 This battery is under subordinate control. AA Gun Position # 13 is a battery of Type 98 - 20mm consisting of 4 guns [92, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 69, 75, 70, 79, 91, 98, 103, 95, 103, 119, 110, 103, 107, 127, 0, 0] 0 [79, 79, 80, 116, 102, 100, 93, 80, 94, 99, 0, 0, 0, 0, 0, 112, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 102 Current Barrage Intensity: 0.0 Seconds Bombardier still under control of Aircraft! 9 This battery is under subordinate control. AA Gun Position # 14 is a battery of Type 98 - 20mm consisting of 6 guns [61, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 78, 83, 91, 81, 73, 81, 85, 98, 117, 118, 125, 106, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 83 [21, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 51, 67, 61, 71, 81, 93, 107, 123, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 14 is firing at Element 1 which is on its bomb run! AA Gun position 14 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== 7 This battery is in the 75 deg Line! AA Gun Position # 15 is a battery of Type 88 - 75mm consisting of 6 guns [36, 50, 65, 81, 100, 90, 81, 87, 82, 100, 129, 112, 114, 124, 114, 117, 105, 95, 75, 58, 43, 45, 30, 22, 28, 0, 0, 0, 0, 0, 23, 0, 0, 0, 0, 0] 117 [0, 0, 84, 83, 70, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 70 Current Barrage Intensity: 80.0 Seconds AA Gun position 15 will direct departing flak against Element: 1 Bombardier still under control of Aircraft! Departing Flak 68 ========================================== ========================================== 5 This battery is under subordinate control. AA Gun Position # 16 is a battery of Type 88 - 75mm consisting of 12 guns [32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 117, 121, 112, 115, 125, 117, 113, 112, 119, 128, 124, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 112 [129, 112, 97, 101, 90, 76, 60, 0, 0, 0, 0, 0, 0, 133, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 90 Current Barrage Intensity: 100.0 Seconds Bombardier still under control of Aircraft! 7 This battery is in the 75 deg Line! AA Gun Position # 17 is a battery of Type 88 - 75mm consisting of 6 guns [66, 0, 0, 0, 0, 0, 0, 0, 61, 59, 64, 79, 87, 89, 86, 79, 73, 78, 89, 79, 86, 105, 88, 97, 105, 99, 101, 100, 97, 101, 109, 119, 0, 0, 0, 0] 78 [78, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 73, 79, 70, 62, 78, 80, 98, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 17 will direct departing flak against Element: 1 Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 2 This battery is under subordinate control. AA Gun Position # 18 is a battery of Type 4 - 75mm consisting of 1 guns [66, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 29, 18, 1, 9, 26, 44, 38, 46, 43, 45, 41, 60, 68, 82, 96] 0 [84, 0, 0, 0, 0, 130, 147, 134, 135, 120, 119, 107, 92, 104, 106, 118, 107, 96, 92, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 18 directed approaching flak against Element: 1 AA Gun position 18 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 7 This battery is in the Flak Box!! AA Gun Position # 19 is a battery of Type 88 - 75mm consisting of 2 guns [56, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 54, 73, 65, 83, 75, 90, 107, 108, 102, 108, 102, 104, 120, 120, 125, 122, 0] 54 [75, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 76, 63, 78, 90, 105, 100, 99, 102, 101, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 19 is firing at Element 1 which is on its bomb run! AA Gun position 19 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== 5 This battery is in the 75 deg Line! AA Gun Position # 20 is a battery of Type 88 - 75mm consisting of 12 guns [19, 27, 9, 10, 10, 26, 41, 47, 57, 59, 78, 91, 99, 109, 106, 105, 112, 107, 92, 82, 64, 61, 71, 64, 59, 50, 31, 26, 10, 0, 0, 0, 0, 26, 0, 0] 64 [91, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 90, 90, 93, 103, 121, 125, 117, 112, 104, 97, 97, 84, 99, 111, 110, 115, 106] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 20 will direct departing flak against Element: 1 Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 8 This battery is in the 75 deg Line! AA Gun Position # 21 is a battery of Type 98 - 20mm consisting of 4 guns [140, 127, 115, 104, 110, 120, 105, 90, 91, 90, 82, 82, 72, 53, 40, 29, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 114, 0, 0] 0 [90, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 104, 118, 125, 123, 116, 111, 101, 107, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 21 is firing at Element 1 which is on its bomb run! AA Gun position 21 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== ========================================== 10 This battery is under subordinate control. AA Gun Position # 22 is a battery of Type 88- 75mm consisting of 4 guns [57, 48, 53, 48, 47, 51, 69, 69, 69, 89, 83, 85, 89, 72, 72, 75, 83, 77, 65, 73, 79, 71, 72, 67, 49, 56, 45, 0, 0, 0, 0, 0, 0, 21, 0, 0] 72 [109, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 51, 52, 41, 48, 51, 70, 76, 76, 96, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 22 is firing at Element 1 which is on its bomb run! Target Flak 0 ========================================== Bombardier still under control of Aircraft! 5 This battery is under subordinate control. AA Gun Position # 23 is a battery of Type 88 - 75mm consisting of 6 guns [96, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 35, 51, 59, 75, 81, 0, 0, 0, 0] 0 [78, 0, 0, 0, 0, 0, 0, 112, 127, 115, 104, 120, 107, 99, 88, 105, 90, 78, 96, 92, 93, 102, 102, 116, 109, 89, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 23 directed approaching flak against Element: 1 Flak Position 23 is firing at Element 1 which is on its bomb run! AA Gun position 23 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== Target Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== 4 This battery is under subordinate control. AA Gun Position # 24 is a battery of Type 99 - 88mm consisting of 6 guns [18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 10, 21, 17, 34, 37, 56, 70, 64, 65, 85, 104, 110, 104, 94] 17 [78, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 57, 53, 73, 66, 65, 67, 79, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 24 will direct departing flak against Element: 1 Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== 9 This battery is under subordinate control. AA Gun Position # 25 is a battery of Type 98 - 20mm consisting of 8 guns [26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 19, 11, 5, 15, 9, 10, 2, 18, 13, 19, 39, 53, 73, 93, 86, 107, 117, 0, 0] 13 [0, 0, 89, 98, 88, 96, 106, 114, 115, 126, 107, 95, 79, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 88 Current Barrage Intensity: 10.0 Seconds AA Gun position 25 directed approaching flak against Element: 1 Flak Position 25 is firing at Element 1 which is on its bomb run! AA Gun position 25 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== Target Flak 0 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== 5 This battery is under subordinate control. AA Gun Position # 26 is a battery of Type 88 - 75mm consisting of 4 guns [9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 36, 37, 48, 43, 41, 40, 35, 50, 61, 57, 75, 85, 104, 106, 114, 114, 85, 75] 61 [90, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 101, 89, 87, 90, 78, 79, 94, 108, 122, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 26 is firing at Element 1 which is on its bomb run! AA Gun position 26 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 8 This battery is in the 75 deg Line! AA Gun Position # 27 is a battery of Type 98 - 20mm consisting of 4 guns [0, 0, 0, 65, 81, 85, 84, 81, 90, 109, 119, 110, 111, 119, 125, 132, 128, 113, 110, 110, 102, 95, 84, 81, 65, 68, 66, 72, 0, 0, 0, 0, 0, 0, 0, 0] 72 [72, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 66, 83, 88, 80, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 27 is firing at Element 1 which is on its bomb run! AA Gun position 27 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== ========================================== 3 This battery is in the Flak Box!! AA Gun Position # 28 is a battery of Type 99 - 88mm consisting of 6 guns [26, 0, 0, 0, 0, 0, 0, 0, 33, 28, 29, 24, 37, 46, 41, 46, 37, 50, 56, 60, 70, 73, 63, 83, 92, 83, 77, 82, 78, 84, 66, 48, 41, 29, 34, 38] 78 [83, 0, 0, 16, 34, 42, 44, 56, 65, 77, 69, 84, 92, 91, 73, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 34 Current Barrage Intensity: 20.0 Seconds Flak Position 28 is firing at Element 1 which is on its bomb run! AA Gun position 28 will direct departing flak against Element: 1 Target Flak 78 Target Fire was extremely proximate! 19 The number #1 Salvo caused the following Damage: Aircraft #1: The Ack Ack shell burst resulted in: Amid Far Rearward - near friendly plane The Ack Ack shell burst caused the following damage: 9 ========================================== Raw damage on this sector of the flak line is 9 hits! Current Element: ['Element E', 'V-32', 'F41234100000000123455', 'V-33', 'F41234100000120123455', 'V-35', 'F41234100000000123455', 'V-36', 'F41234100000055123404', 'V-38', 'F41234100000000123404', 11, 5] Element E F41234100000000123455 F41234100000120123455 F41234100000000123455 F41234100000055123404 F41234100000000123404 ========================================== The number #3 Salvo caused the following Damage: Aircraft #1: The Ack Ack shell burst resulted in: Amid Rear Fusilage The Ack Ack shell burst caused the following damage: 17 Aircraft #2: The Ack Ack shell burst resulted in: Rear Fusilage The Ack Ack shell burst caused the following damage: 13 Aircraft #3: The Ack Ack shell burst resulted in: Extreme Left - near friendly plane The Ack Ack shell burst caused the following damage: 0 Aircraft #4: The Ack Ack shell burst resulted in: Frontal Burst The Ack Ack shell burst caused the following damage: 3 ========================================== Raw damage on this sector of the flak line is hits! Current Element: ['Element E', 'V-32', 'F41234100000000123455', 'V-33', 'F41234100000120123455', 'V-35', 'F41234100000000123455', 'V-36', 'F41234100000055123404', 'V-38', 'F41234100000000123404', 11, 5] Element E F41234100000000123455 F41234100000120123455 F41234100000000123455 F41234100000055123404 F41234100000000123404 ========================================== The number #5 Salvo caused the following Damage: Aircraft #1: The Ack Ack shell burst resulted in: High Frontal right Burst The Ack Ack shell burst caused the following damage: 1 Aircraft #2: The Ack Ack shell burst resulted in: Far distant Rear The Ack Ack shell burst caused the following damage: 0 Aircraft #3: The Ack Ack shell burst resulted in: Unobserved The Ack Ack shell burst caused the following damage: 0 Aircraft #4: The Ack Ack shell burst resulted in: Unobserved The Ack Ack shell burst caused the following damage: 0 ========================================== Raw damage on this sector of the flak line is 1 hits! Current Element: ['Element E', 'V-32', 'F41234100000000123455', 'V-33', 'F41234100000120123455', 'V-35', 'F41234100000000123455', 'V-36', 'F41234100000055123404', 'V-38', 'F41234100000000123404', 11, 5] Element E F41234100000000123455 F41234100000120123455 F41234100000000123455 F41234100000055123404 F41234100000000123404 Bombardier still under control of Aircraft! Departing Flak 52 ========================================== ========================================== ========================================== 4 This battery is under subordinate control. AA Gun Position # 29 is a battery of Type 99 - 88mm consisting of 6 guns [77, 71, 84, 78, 89, 97, 98, 106, 109, 105, 105, 0, 0, 0, 0, 53, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [100, 90, 94, 95, 108, 94, 81, 68, 61, 52, 43, 0, 0, 0, 96, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 108 Current Barrage Intensity: 0.0 Seconds Flak Position 29 is firing at Element 1 which is on its bomb run! AA Gun position 29 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== 11 This battery is under subordinate control. AA Gun Position # 30 is a battery of Type 88 - 75mm consisting of 6 guns [64, 0, 0, 0, 0, 0, 5, 11, 25, 44, 51, 59, 56, 59, 56, 51, 52, 45, 62, 65, 71, 127, 135, 128, 123, 108, 91, 101, 85, 69, 64, 68, 61, 56, 0, 0] 64 [105, 96, 90, 104, 100, 111, 91, 103, 95, 96, 89, 70, 78, 58, 48, 45, 28, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 62, 0] 100 Current Barrage Intensity: 60.0 Seconds AA Gun position 30 directed approaching flak against Element: 1 Approach Flak 92 ========================================== ========================================== Bombardier still under control of Aircraft! 3 This battery is in the Flak Box!! AA Gun Position # 31 is a battery of Type 99 - 88mm consisting of 6 guns [7, 0, 0, 10, 5, 16, 35, 40, 33, 50, 46, 55, 65, 73, 92, 109, 101, 104, 118, 103, 97, 96, 78, 80, 65, 69, 65, 62, 42, 43, 42, 28, 21, 31, 19, 0] 28 [45, 42, 55, 75, 82, 109, 123, 132, 146, 137, 142, 155, 137, 0, 0, 0, 34, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 82 Current Barrage Intensity: 20.0 Seconds AA Gun position 31 directed approaching flak against Element: 1 Flak Position 31 is firing at Element 1 which is on its bomb run! Approach Flak 23 ========================================== ========================================== ========================================== ========================================== Target Flak 28 ========================================== ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! 9 This battery is under subordinate control. AA Gun Position # 32 is a battery of Type 98 - 20mm consisting of 6 guns [22, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 25, 39, 47, 52, 52, 54, 44, 59, 72, 63, 77, 97, 93, 0, 0, 0, 0, 0, 0, 0, 0] 0 [90, 75, 77, 90, 78, 76, 69, 84, 99, 112, 108, 105, 107, 103, 114, 0, 0, 0, 0, 0, 66, 0, 0, 0, 0, 0, 0, 0, 0] 78 Current Barrage Intensity: 0.0 Seconds AA Gun position 32 will direct departing flak against Element: 1 Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== 7 This battery is in the 75 deg Line! AA Gun Position # 33 is a battery of Type 88 - 75mm consisting of 6 guns [89, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 44, 42, 46, 49, 49, 63, 83, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [120, 0, 0, 0, 0, 0, 0, 125, 120, 118, 114, 107, 94, 96, 90, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 33 is firing at Element 1 which is on its bomb run! Target Flak 0 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! 1 This battery is under subordinate control. AA Gun Position # 34 is a battery of Navy Type 98 100mm consisting of 2 guns [55, 71, 69, 85, 96, 94, 106, 113, 119, 129, 121, 111, 107, 90, 96, 86, 77, 83, 65, 59, 69, 55, 48, 29, 37, 0, 0, 0, 28, 0, 0, 0, 0, 0, 0, 0] 0 [67, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64, 84, 92, 95, 84, 74, 76, 96, 82, 88, 108, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 34 is firing at Element 1 which is on its bomb run! Target Flak 0 ========================================== ========================================== Current Lead/Straggler: V-32 Current Aircraft: Z-60 2 Nordon_accuracy: 2 Visibility_accuracy: 3 Drift_accuracy: 7 Re-Run: False Secondary target: False Final N ratio: 3 IP NORDON Approach: 0 -2 IP NORDON Approach: 1 -3 IP NORDON Approach: 2 -3 BR_Precision_roll: 0 : 14 BR_Precision_roll: 1 : 3 BR_Precision_roll: 2 : 5 BM[0] 3 BR_precision: Target Battered BR_precision: C.E.P = 500 feet Claimed_BR_precision: 4 mines successfully dropped! 500 291 0.0015 0.9200142254959646 -0.3918849638415085 35.71292 139.40282 Initial reporting accuracy was very exaggerated IP: 2 CEP: C.E.P = 500 feet Bombing Result: 150 10 This battery is under subordinate control. AA Gun Position # 35 is a battery of Type 88- 75mm consisting of 6 guns [77, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 49, 66, 61, 74, 79, 72, 88, 82, 79, 76, 86, 90, 81, 112, 0, 0, 0, 0, 0, 0] 0 [92, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64, 60, 71, 89, 107, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 35 directed approaching flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== ========================================== V-32 [0, 3, 0] V-33 [0, 0, 0] V-35 [0, 18, 0] V-36 [0, 13, 0] V-38 [0, 9, 0] V-32 [0, 3, 0] Initial Fire: 0 BIT: 11 Fire Now; 0 Engines; 4 Shot_up_roll 3 Parameter M: 0 Long-term Damage; 2 Guns: F41234102000000120053 Superficial Damage: 0 VPS: 0 AC Lost: False Crew Loss: ['E', 'Mild Bumped leg', 'O', 'Safe', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Frostbite/Hypoxia/Shaken', 'P', 'Safe'] CCT: ['V-6', False, 'F41234101000008123455', ['E', 'Safe', 'O', 'Safe', 'C', 'Frostbite/Hypoxia/Shaken', 'T', 'Painful Disorientated', 'A', 'Safe', 'P', 'Superficial Bumped Foot', 'E', 'Safe', 'O', 'Mild Bumped Hips'], 1, 4, 'V-9', False, 'F31204100000075020453', ['E', 'Lucky Escape', 'O', 'Mild lost balance', 'C', 'Safe', 'T', 'Lucky Escape', 'A', 'Mild Fall', 'P', 'Safe', 'B', 'Lucky Escape', 'D', 'Unlucky Leg Injury'], 14, 21, 'V-39', True, 'A31230107000009123455', [], 7, 9, 'T-46', False, 'F41234100000000123455', [], 0, 0, 'V-19', False, 'F41234100000066123455', [], 0, 0, 'Z-8', False, 'F41234101000034123455', ['E', 'Safe', 'O', 'Frostbite/Hypoxia/Shaken', 'C', 'Safe', 'T', 'Serious Needed Assistance', 'A', 'Safe', 'P', 'Lucky Escape', 'B', 'Safe', 'D', 'Safe'], 1, 34, 'Z-19', False, 'F41234100000066123455', ['E', 'Serious Fall', 'O', 'Mild Bumped Hand'], 0, 12, 'A-52', False, 'F41234100000002123455', ['E', 'Safe', 'O', 'Safe'], 0, 2, 'A-44', True, 'A30234105000050123455', [], 5, 15, 'T-52', True, 'F31034106000016123455', [], 6, 8, 'A-58', False, 'F41234100000000123455', [], 0, 0, 'T-58', False, 'F41234102000023103002', ['E', 'Mild Bumped Arm', 'O', 'Serious Leg Injury', 'C', 'Painful Bumped Arm', 'T', 'Safe', 'A', 'Safe', 'P', 'Safe', 'B', 'Safe', 'D', 'Serious Bumped Arm', 'E', 'Mild Bumped Arm', 'O', 'Lucky Escape', 'C', 'Safe', 'T', 'Safe'], 2, 14, 'T-54', True, 'F31230105000051123455', [], 5, 6, 'V-53', False, 'F41234100000032123455', ['E', 'Painful lost balance', 'O', 'Safe'], 0, 3, 'Z-1', True, 'A31034103000014123455', ['E', 'Mild Bumped Arm', 'O', 'Safe'], 3, 0, 'A-4', False, 'F41234100000031123455', [], 0, 0, 'T-18', False, 'F41234100000010123455', [], 0, 0, 'T-41', False, 'F41234100000047123455', [], 0, 0, 'T-50', False, 'F41234100000000123455', [], 0, 0, 'A-7', True, 'A31034103000067123455', ['E', 'Safe', 'O', 'Lucky Escape', 'C', 'Superficial Fall', 'T', 'Safe', 'A', 'Safe', 'P', 'Frostbite/Hypoxia/Shaken', 'B', 'Superficial Bumped Foot', 'D', 'Safe', 'N', 'Lucky Escape', 'I', 'Painful Disorientated', 'L', 'Painful lost balance', 'R', 'Safe'], 3, 9, 'V-35', False, 'F41234100000000123455', ['E', 'Safe', 'O', 'Lucky Escape'], 0, 0, 'Z-24', 'Controlled Ditch/Crashland', 'F41234100000023123455', ['E', 'KIA', 'O', 'Safe', 'C', 'Safe', 'T', 'Missing/POW', 'A', 'Missing/POW', 'P', 'Lucky Escape', 'B', 'Serious Bumped Head', 'D', 'Superficial Bumped leg', 'N', 'Severe Abdominal wound', 'I', 'Mild lost balance', 'L', 'Superficial Bumped Hand', 'R', 'Frostbite/Hypoxia/Shaken'], 0, 9, 'Z-16', False, 'F41234100000005123455', [], 0, 0, 'Z-33', False, 'F41234100000034123455', [], 0, 0, 'Z-50', False, 'F41234108000010123455', [], 8, 10, 'A-9', 'Soft landing', 'S41234100000136020453', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe', 'C', 'Terrible Chest Wound', 'T', 'Safe', 'A', 'Safe', 'P', 'Safe', 'B', 'Safe', 'D', 'Safe', 'N', 'Frostbite/Hypoxia/Shaken', 'I', 'Safe', 'L', 'Safe', 'R', 'Lucky Escape'], 0, 127, 'Z-12', False, 'F30234100000034003453', ['E', 'Painful Fall', 'O', 'Safe', 'C', 'Safe', 'T', 'Safe', 'A', 'Superficial lost balance', 'P', 'Frostbite/Hypoxia/Shaken'], 0, 34, 'V-26', False, 'F41234100000008120053', ['E', 'Severe Foot Injury', 'O', 'Painful Arm Injury', 'C', 'Safe', 'T', 'Safe', 'A', 'Safe', 'P', 'Frostbite/Hypoxia/Shaken'], 0, 8, 'Z-18', False, 'F41234100000034123455', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Frostbite/Hypoxia/Shaken'], 0, 3, 'Z-13', False, 'F41234100000032123455', [], 0, 15, 'A-2', False, 'F41234102000174000451', ['E', 'Unlucky Leg Injury', 'O', 'Frostbite/Hypoxia/Shaken', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'E', 'Safe', 'O', 'Safe', 'C', 'Serious Bumped Arm', 'T', 'Painful Disorientated'], 2, 21, 'V-38', False, 'F41234101000006123404', ['E', 'Severe Arm Injury', 'O', 'Safe', 'C', 'Serious Bumped Chest', 'T', 'Safe', 'A', 'Lucky Escape', 'P', 'Frostbite/Hypoxia/Shaken'], 1, 6, 'V-36', False, 'F41234100000051123404', ['E', 'Serious Disorientated', 'O', 'Lucky Escape', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Safe', 'P', 'Safe', 'B', 'Safe', 'D', 'Safe', 'N', 'Painful lost balance', 'I', 'Safe'], 0, 14, 'A-60', False, 'F31204105000037003453', ['E', 'Superficial Disorientated', 'O', 'Safe', 'C', 'Safe', 'T', 'Superficial Bumped Hips', 'A', 'Serious Fall', 'P', 'Safe', 'B', 'Painful Broken Arm', 'D', 'Mild Bumped Arm'], 5, 6, 'T-9', False, 'F41234100000012123455', [], 0, 12, 'A-11', False, 'F41234104000020123455', [], 4, 20, 'V-44', False, 'S41234100000018123455', [], 0, 18, 'V-7', False, 'S41234100000056103053', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Serious Bumped Arm', 'C', 'Frostbite/Hypoxia/Shaken', 'T', 'Safe'], 0, 6, 'V-52', False, 'S41234100000008003453', ['E', 'Mild Bumped Hips', 'O', 'Painful Bumped Hand', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Safe', 'P', 'Frostbite/Hypoxia/Shaken'], 0, 8, 'Z-28', False, 'F41234100000057123455', [], 0, 22, 'V-11', False, 'F41234100000030123455', [], 0, 30, 'Z-58', False, 'F41234101000015123455', ['E', 'Lucky Escape', 'O', 'Lucky Escape'], 1, 1, 'V-13', False, 'F41234102000078120053', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe', 'C', 'Superficial Bumped Hips', 'T', 'Safe', 'A', 'Frostbite/Hypoxia/Shaken', 'P', 'Safe', 'B', 'Safe', 'D', 'Safe'], 2, 6, 'T-34', False, 'F41234100000028123455', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe'], 0, 2, 'A-31', False, 'F41234100000019120053', ['E', 'Lucky Escape', 'O', 'Safe', 'C', 'Safe', 'T', 'Safe', 'A', 'Serious lost balance', 'P', 'Frostbite/Hypoxia/Shaken'], 0, 10, 'Z-42', False, 'S41234100000023123455', [], 0, 23, 'A-33', False, 'F41234100000008123404', ['E', 'Lucky Escape', 'O', 'Lucky Escape', 'C', 'Mild lost balance', 'T', 'Safe', 'A', 'Safe', 'P', 'Severe Foot Injury'], 0, 8, 'Z-40', False, 'F41234103000017123455', [], 3, 17, 'A-23', False, 'F41234100000059123455', ['E', 'Safe', 'O', 'Unlucky Stomach Injury'], 0, 3, 'A-59', False, 'F41234103000004123404', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe', 'C', 'Lucky Escape', 'T', 'Safe', 'A', 'Safe', 'P', 'Safe'], 3, 4, 'Z-4', 'Soft landing', 'F41234100000048120053', ['E', 'Serious Bumped Foot', 'O', 'Superficial Fall', 'C', 'Lucky Escape', 'T', 'Safe', 'A', 'Safe', 'P', 'Safe', 'B', 'Severe Foot Injury', 'D', 'Superficial Bumped Hand', 'N', 'Safe', 'I', 'Superficial Fall', 'L', 'Superficial Bumped leg', 'R', 'Safe'], 0, 29, 'Z-3', False, 'F41234101000034123404', ['E', 'Lucky Escape', 'O', 'Safe', 'C', 'Safe', 'T', 'Lucky Escape'], 1, 3, 'A-19', False, 'F31204109000053123455', [], 9, 17, 'V-54', False, 'F41234102000066123455', ['E', 'Safe', 'O', 'Safe', 'C', 'Safe', 'T', 'Safe'], 2, 3, 'V-57', False, 'F41234101000044123404', ['E', 'Safe', 'O', 'Safe', 'C', 'Mild Bumped Hand', 'T', 'Safe'], 1, 4] C_ele: V-32 V-33 [0, 0, 0] V-35 [0, 18, 0] Initial Fire: 4 BIT: 53 Fire Now; 2 Engines; 3 Parameter M: 2 Long-term Damage; 7 Guns: F31034107000019123455 Superficial Damage: 5 VPS: 19 AC Lost: False Crew Loss: [] CCT: ['V-6', False, 'F41234101000008123455', ['E', 'Safe', 'O', 'Safe', 'C', 'Frostbite/Hypoxia/Shaken', 'T', 'Painful Disorientated', 'A', 'Safe', 'P', 'Superficial Bumped Foot', 'E', 'Safe', 'O', 'Mild Bumped Hips'], 1, 4, 'V-9', False, 'F31204100000075020453', ['E', 'Lucky Escape', 'O', 'Mild lost balance', 'C', 'Safe', 'T', 'Lucky Escape', 'A', 'Mild Fall', 'P', 'Safe', 'B', 'Lucky Escape', 'D', 'Unlucky Leg Injury'], 14, 21, 'V-39', True, 'A31230107000009123455', [], 7, 9, 'T-46', False, 'F41234100000000123455', [], 0, 0, 'V-19', False, 'F41234100000066123455', [], 0, 0, 'Z-8', False, 'F41234101000034123455', ['E', 'Safe', 'O', 'Frostbite/Hypoxia/Shaken', 'C', 'Safe', 'T', 'Serious Needed Assistance', 'A', 'Safe', 'P', 'Lucky Escape', 'B', 'Safe', 'D', 'Safe'], 1, 34, 'Z-19', False, 'F41234100000066123455', ['E', 'Serious Fall', 'O', 'Mild Bumped Hand'], 0, 12, 'A-52', False, 'F41234100000002123455', ['E', 'Safe', 'O', 'Safe'], 0, 2, 'A-44', True, 'A30234105000050123455', [], 5, 15, 'T-52', True, 'F31034106000016123455', [], 6, 8, 'A-58', False, 'F41234100000000123455', [], 0, 0, 'T-58', False, 'F41234102000023103002', ['E', 'Mild Bumped Arm', 'O', 'Serious Leg Injury', 'C', 'Painful Bumped Arm', 'T', 'Safe', 'A', 'Safe', 'P', 'Safe', 'B', 'Safe', 'D', 'Serious Bumped Arm', 'E', 'Mild Bumped Arm', 'O', 'Lucky Escape', 'C', 'Safe', 'T', 'Safe'], 2, 14, 'T-54', True, 'F31230105000051123455', [], 5, 6, 'V-53', False, 'F41234100000032123455', ['E', 'Painful lost balance', 'O', 'Safe'], 0, 3, 'Z-1', True, 'A31034103000014123455', ['E', 'Mild Bumped Arm', 'O', 'Safe'], 3, 0, 'A-4', False, 'F41234100000031123455', [], 0, 0, 'T-18', False, 'F41234100000010123455', [], 0, 0, 'T-41', False, 'F41234100000047123455', [], 0, 0, 'T-50', False, 'F41234100000000123455', [], 0, 0, 'A-7', True, 'A31034103000067123455', ['E', 'Safe', 'O', 'Lucky Escape', 'C', 'Superficial Fall', 'T', 'Safe', 'A', 'Safe', 'P', 'Frostbite/Hypoxia/Shaken', 'B', 'Superficial Bumped Foot', 'D', 'Safe', 'N', 'Lucky Escape', 'I', 'Painful Disorientated', 'L', 'Painful lost balance', 'R', 'Safe'], 3, 9, 'V-35', False, 'F41234100000000123455', ['E', 'Safe', 'O', 'Lucky Escape'], 0, 0, 'Z-24', 'Controlled Ditch/Crashland', 'F41234100000023123455', ['E', 'KIA', 'O', 'Safe', 'C', 'Safe', 'T', 'Missing/POW', 'A', 'Missing/POW', 'P', 'Lucky Escape', 'B', 'Serious Bumped Head', 'D', 'Superficial Bumped leg', 'N', 'Severe Abdominal wound', 'I', 'Mild lost balance', 'L', 'Superficial Bumped Hand', 'R', 'Frostbite/Hypoxia/Shaken'], 0, 9, 'Z-16', False, 'F41234100000005123455', [], 0, 0, 'Z-33', False, 'F41234100000034123455', [], 0, 0, 'Z-50', False, 'F41234108000010123455', [], 8, 10, 'A-9', 'Soft landing', 'S41234100000136020453', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe', 'C', 'Terrible Chest Wound', 'T', 'Safe', 'A', 'Safe', 'P', 'Safe', 'B', 'Safe', 'D', 'Safe', 'N', 'Frostbite/Hypoxia/Shaken', 'I', 'Safe', 'L', 'Safe', 'R', 'Lucky Escape'], 0, 127, 'Z-12', False, 'F30234100000034003453', ['E', 'Painful Fall', 'O', 'Safe', 'C', 'Safe', 'T', 'Safe', 'A', 'Superficial lost balance', 'P', 'Frostbite/Hypoxia/Shaken'], 0, 34, 'V-26', False, 'F41234100000008120053', ['E', 'Severe Foot Injury', 'O', 'Painful Arm Injury', 'C', 'Safe', 'T', 'Safe', 'A', 'Safe', 'P', 'Frostbite/Hypoxia/Shaken'], 0, 8, 'Z-18', False, 'F41234100000034123455', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Frostbite/Hypoxia/Shaken'], 0, 3, 'Z-13', False, 'F41234100000032123455', [], 0, 15, 'A-2', False, 'F41234102000174000451', ['E', 'Unlucky Leg Injury', 'O', 'Frostbite/Hypoxia/Shaken', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'E', 'Safe', 'O', 'Safe', 'C', 'Serious Bumped Arm', 'T', 'Painful Disorientated'], 2, 21, 'V-38', False, 'F41234101000006123404', ['E', 'Severe Arm Injury', 'O', 'Safe', 'C', 'Serious Bumped Chest', 'T', 'Safe', 'A', 'Lucky Escape', 'P', 'Frostbite/Hypoxia/Shaken'], 1, 6, 'V-36', False, 'F41234100000051123404', ['E', 'Serious Disorientated', 'O', 'Lucky Escape', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Safe', 'P', 'Safe', 'B', 'Safe', 'D', 'Safe', 'N', 'Painful lost balance', 'I', 'Safe'], 0, 14, 'A-60', False, 'F31204105000037003453', ['E', 'Superficial Disorientated', 'O', 'Safe', 'C', 'Safe', 'T', 'Superficial Bumped Hips', 'A', 'Serious Fall', 'P', 'Safe', 'B', 'Painful Broken Arm', 'D', 'Mild Bumped Arm'], 5, 6, 'T-9', False, 'F41234100000012123455', [], 0, 12, 'A-11', False, 'F41234104000020123455', [], 4, 20, 'V-44', False, 'S41234100000018123455', [], 0, 18, 'V-7', False, 'S41234100000056103053', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Serious Bumped Arm', 'C', 'Frostbite/Hypoxia/Shaken', 'T', 'Safe'], 0, 6, 'V-52', False, 'S41234100000008003453', ['E', 'Mild Bumped Hips', 'O', 'Painful Bumped Hand', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Safe', 'P', 'Frostbite/Hypoxia/Shaken'], 0, 8, 'Z-28', False, 'F41234100000057123455', [], 0, 22, 'V-11', False, 'F41234100000030123455', [], 0, 30, 'Z-58', False, 'F41234101000015123455', ['E', 'Lucky Escape', 'O', 'Lucky Escape'], 1, 1, 'V-13', False, 'F41234102000078120053', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe', 'C', 'Superficial Bumped Hips', 'T', 'Safe', 'A', 'Frostbite/Hypoxia/Shaken', 'P', 'Safe', 'B', 'Safe', 'D', 'Safe'], 2, 6, 'T-34', False, 'F41234100000028123455', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe'], 0, 2, 'A-31', False, 'F41234100000019120053', ['E', 'Lucky Escape', 'O', 'Safe', 'C', 'Safe', 'T', 'Safe', 'A', 'Serious lost balance', 'P', 'Frostbite/Hypoxia/Shaken'], 0, 10, 'Z-42', False, 'S41234100000023123455', [], 0, 23, 'A-33', False, 'F41234100000008123404', ['E', 'Lucky Escape', 'O', 'Lucky Escape', 'C', 'Mild lost balance', 'T', 'Safe', 'A', 'Safe', 'P', 'Severe Foot Injury'], 0, 8, 'Z-40', False, 'F41234103000017123455', [], 3, 17, 'A-23', False, 'F41234100000059123455', ['E', 'Safe', 'O', 'Unlucky Stomach Injury'], 0, 3, 'A-59', False, 'F41234103000004123404', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe', 'C', 'Lucky Escape', 'T', 'Safe', 'A', 'Safe', 'P', 'Safe'], 3, 4, 'Z-4', 'Soft landing', 'F41234100000048120053', ['E', 'Serious Bumped Foot', 'O', 'Superficial Fall', 'C', 'Lucky Escape', 'T', 'Safe', 'A', 'Safe', 'P', 'Safe', 'B', 'Severe Foot Injury', 'D', 'Superficial Bumped Hand', 'N', 'Safe', 'I', 'Superficial Fall', 'L', 'Superficial Bumped leg', 'R', 'Safe'], 0, 29, 'Z-3', False, 'F41234101000034123404', ['E', 'Lucky Escape', 'O', 'Safe', 'C', 'Safe', 'T', 'Lucky Escape'], 1, 3, 'A-19', False, 'F31204109000053123455', [], 9, 17, 'V-54', False, 'F41234102000066123455', ['E', 'Safe', 'O', 'Safe', 'C', 'Safe', 'T', 'Safe'], 2, 3, 'V-57', False, 'F41234101000044123404', ['E', 'Safe', 'O', 'Safe', 'C', 'Mild Bumped Hand', 'T', 'Safe'], 1, 4, 'V-32', False, 'F41234102000000120053', ['E', 'Mild Bumped leg', 'O', 'Safe', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Frostbite/Hypoxia/Shaken', 'P', 'Safe'], 2, 0] C_ele: V-35 Guns: F31034107000019123455 A_Guns: F41234100000000123455 B_Guns: F31034107000019123455 V-36 [0, 13, 0] Initial Fire: 2 BIT: 40 Fire Now; 1 Engines; 4 Parameter M: 1 Long-term Damage; 4 Guns: F41234104000133123455 Superficial Damage: 1 VPS: 13 AC Lost: False Crew Loss: ['E', 'Safe', 'O', 'Frostbite/Hypoxia/Shaken', 'C', 'Superficial Bumped leg', 'T', 'Safe', 'A', 'Safe', 'P', 'Severe Needed Assistance', 'B', 'Frostbite/Hypoxia/Shaken', 'D', 'Safe', 'N', 'Lucky Escape', 'I', 'Superficial Bumped Chest'] CCT: ['V-6', False, 'F41234101000008123455', ['E', 'Safe', 'O', 'Safe', 'C', 'Frostbite/Hypoxia/Shaken', 'T', 'Painful Disorientated', 'A', 'Safe', 'P', 'Superficial Bumped Foot', 'E', 'Safe', 'O', 'Mild Bumped Hips'], 1, 4, 'V-9', False, 'F31204100000075020453', ['E', 'Lucky Escape', 'O', 'Mild lost balance', 'C', 'Safe', 'T', 'Lucky Escape', 'A', 'Mild Fall', 'P', 'Safe', 'B', 'Lucky Escape', 'D', 'Unlucky Leg Injury'], 14, 21, 'V-39', True, 'A31230107000009123455', [], 7, 9, 'T-46', False, 'F41234100000000123455', [], 0, 0, 'V-19', False, 'F41234100000066123455', [], 0, 0, 'Z-8', False, 'F41234101000034123455', ['E', 'Safe', 'O', 'Frostbite/Hypoxia/Shaken', 'C', 'Safe', 'T', 'Serious Needed Assistance', 'A', 'Safe', 'P', 'Lucky Escape', 'B', 'Safe', 'D', 'Safe'], 1, 34, 'Z-19', False, 'F41234100000066123455', ['E', 'Serious Fall', 'O', 'Mild Bumped Hand'], 0, 12, 'A-52', False, 'F41234100000002123455', ['E', 'Safe', 'O', 'Safe'], 0, 2, 'A-44', True, 'A30234105000050123455', [], 5, 15, 'T-52', True, 'F31034106000016123455', [], 6, 8, 'A-58', False, 'F41234100000000123455', [], 0, 0, 'T-58', False, 'F41234102000023103002', ['E', 'Mild Bumped Arm', 'O', 'Serious Leg Injury', 'C', 'Painful Bumped Arm', 'T', 'Safe', 'A', 'Safe', 'P', 'Safe', 'B', 'Safe', 'D', 'Serious Bumped Arm', 'E', 'Mild Bumped Arm', 'O', 'Lucky Escape', 'C', 'Safe', 'T', 'Safe'], 2, 14, 'T-54', True, 'F31230105000051123455', [], 5, 6, 'V-53', False, 'F41234100000032123455', ['E', 'Painful lost balance', 'O', 'Safe'], 0, 3, 'Z-1', True, 'A31034103000014123455', ['E', 'Mild Bumped Arm', 'O', 'Safe'], 3, 0, 'A-4', False, 'F41234100000031123455', [], 0, 0, 'T-18', False, 'F41234100000010123455', [], 0, 0, 'T-41', False, 'F41234100000047123455', [], 0, 0, 'T-50', False, 'F41234100000000123455', [], 0, 0, 'A-7', True, 'A31034103000067123455', ['E', 'Safe', 'O', 'Lucky Escape', 'C', 'Superficial Fall', 'T', 'Safe', 'A', 'Safe', 'P', 'Frostbite/Hypoxia/Shaken', 'B', 'Superficial Bumped Foot', 'D', 'Safe', 'N', 'Lucky Escape', 'I', 'Painful Disorientated', 'L', 'Painful lost balance', 'R', 'Safe'], 3, 9, 'V-35', False, 'F31034107000019123455', ['E', 'Safe', 'O', 'Lucky Escape'], 7, 19, 'Z-24', 'Controlled Ditch/Crashland', 'F41234100000023123455', ['E', 'KIA', 'O', 'Safe', 'C', 'Safe', 'T', 'Missing/POW', 'A', 'Missing/POW', 'P', 'Lucky Escape', 'B', 'Serious Bumped Head', 'D', 'Superficial Bumped leg', 'N', 'Severe Abdominal wound', 'I', 'Mild lost balance', 'L', 'Superficial Bumped Hand', 'R', 'Frostbite/Hypoxia/Shaken'], 0, 9, 'Z-16', False, 'F41234100000005123455', [], 0, 0, 'Z-33', False, 'F41234100000034123455', [], 0, 0, 'Z-50', False, 'F41234108000010123455', [], 8, 10, 'A-9', 'Soft landing', 'S41234100000136020453', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe', 'C', 'Terrible Chest Wound', 'T', 'Safe', 'A', 'Safe', 'P', 'Safe', 'B', 'Safe', 'D', 'Safe', 'N', 'Frostbite/Hypoxia/Shaken', 'I', 'Safe', 'L', 'Safe', 'R', 'Lucky Escape'], 0, 127, 'Z-12', False, 'F30234100000034003453', ['E', 'Painful Fall', 'O', 'Safe', 'C', 'Safe', 'T', 'Safe', 'A', 'Superficial lost balance', 'P', 'Frostbite/Hypoxia/Shaken'], 0, 34, 'V-26', False, 'F41234100000008120053', ['E', 'Severe Foot Injury', 'O', 'Painful Arm Injury', 'C', 'Safe', 'T', 'Safe', 'A', 'Safe', 'P', 'Frostbite/Hypoxia/Shaken'], 0, 8, 'Z-18', False, 'F41234100000034123455', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Frostbite/Hypoxia/Shaken'], 0, 3, 'Z-13', False, 'F41234100000032123455', [], 0, 15, 'A-2', False, 'F41234102000174000451', ['E', 'Unlucky Leg Injury', 'O', 'Frostbite/Hypoxia/Shaken', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'E', 'Safe', 'O', 'Safe', 'C', 'Serious Bumped Arm', 'T', 'Painful Disorientated'], 2, 21, 'V-38', False, 'F41234101000006123404', ['E', 'Severe Arm Injury', 'O', 'Safe', 'C', 'Serious Bumped Chest', 'T', 'Safe', 'A', 'Lucky Escape', 'P', 'Frostbite/Hypoxia/Shaken'], 1, 6, 'V-36', False, 'F41234100000051123404', ['E', 'Serious Disorientated', 'O', 'Lucky Escape', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Safe', 'P', 'Safe', 'B', 'Safe', 'D', 'Safe', 'N', 'Painful lost balance', 'I', 'Safe'], 0, 14, 'A-60', False, 'F31204105000037003453', ['E', 'Superficial Disorientated', 'O', 'Safe', 'C', 'Safe', 'T', 'Superficial Bumped Hips', 'A', 'Serious Fall', 'P', 'Safe', 'B', 'Painful Broken Arm', 'D', 'Mild Bumped Arm'], 5, 6, 'T-9', False, 'F41234100000012123455', [], 0, 12, 'A-11', False, 'F41234104000020123455', [], 4, 20, 'V-44', False, 'S41234100000018123455', [], 0, 18, 'V-7', False, 'S41234100000056103053', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Serious Bumped Arm', 'C', 'Frostbite/Hypoxia/Shaken', 'T', 'Safe'], 0, 6, 'V-52', False, 'S41234100000008003453', ['E', 'Mild Bumped Hips', 'O', 'Painful Bumped Hand', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Safe', 'P', 'Frostbite/Hypoxia/Shaken'], 0, 8, 'Z-28', False, 'F41234100000057123455', [], 0, 22, 'V-11', False, 'F41234100000030123455', [], 0, 30, 'Z-58', False, 'F41234101000015123455', ['E', 'Lucky Escape', 'O', 'Lucky Escape'], 1, 1, 'V-13', False, 'F41234102000078120053', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe', 'C', 'Superficial Bumped Hips', 'T', 'Safe', 'A', 'Frostbite/Hypoxia/Shaken', 'P', 'Safe', 'B', 'Safe', 'D', 'Safe'], 2, 6, 'T-34', False, 'F41234100000028123455', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe'], 0, 2, 'A-31', False, 'F41234100000019120053', ['E', 'Lucky Escape', 'O', 'Safe', 'C', 'Safe', 'T', 'Safe', 'A', 'Serious lost balance', 'P', 'Frostbite/Hypoxia/Shaken'], 0, 10, 'Z-42', False, 'S41234100000023123455', [], 0, 23, 'A-33', False, 'F41234100000008123404', ['E', 'Lucky Escape', 'O', 'Lucky Escape', 'C', 'Mild lost balance', 'T', 'Safe', 'A', 'Safe', 'P', 'Severe Foot Injury'], 0, 8, 'Z-40', False, 'F41234103000017123455', [], 3, 17, 'A-23', False, 'F41234100000059123455', ['E', 'Safe', 'O', 'Unlucky Stomach Injury'], 0, 3, 'A-59', False, 'F41234103000004123404', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe', 'C', 'Lucky Escape', 'T', 'Safe', 'A', 'Safe', 'P', 'Safe'], 3, 4, 'Z-4', 'Soft landing', 'F41234100000048120053', ['E', 'Serious Bumped Foot', 'O', 'Superficial Fall', 'C', 'Lucky Escape', 'T', 'Safe', 'A', 'Safe', 'P', 'Safe', 'B', 'Severe Foot Injury', 'D', 'Superficial Bumped Hand', 'N', 'Safe', 'I', 'Superficial Fall', 'L', 'Superficial Bumped leg', 'R', 'Safe'], 0, 29, 'Z-3', False, 'F41234101000034123404', ['E', 'Lucky Escape', 'O', 'Safe', 'C', 'Safe', 'T', 'Lucky Escape'], 1, 3, 'A-19', False, 'F31204109000053123455', [], 9, 17, 'V-54', False, 'F41234102000066123455', ['E', 'Safe', 'O', 'Safe', 'C', 'Safe', 'T', 'Safe'], 2, 3, 'V-57', False, 'F41234101000044123404', ['E', 'Safe', 'O', 'Safe', 'C', 'Mild Bumped Hand', 'T', 'Safe'], 1, 4, 'V-32', False, 'F41234102000000120053', ['E', 'Mild Bumped leg', 'O', 'Safe', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Frostbite/Hypoxia/Shaken', 'P', 'Safe'], 2, 0] C_ele: V-33 V-38 [0, 9, 0] Initial Fire: 1 BIT: 26 Fire Now; 1 Engines; 4 Parameter M: 1 Long-term Damage; 5 Guns: F41234105000006123404 Superficial Damage: 1 VPS: 6 AC Lost: False Crew Loss: [] CCT: ['V-6', False, 'F41234101000008123455', ['E', 'Safe', 'O', 'Safe', 'C', 'Frostbite/Hypoxia/Shaken', 'T', 'Painful Disorientated', 'A', 'Safe', 'P', 'Superficial Bumped Foot', 'E', 'Safe', 'O', 'Mild Bumped Hips'], 1, 4, 'V-9', False, 'F31204100000075020453', ['E', 'Lucky Escape', 'O', 'Mild lost balance', 'C', 'Safe', 'T', 'Lucky Escape', 'A', 'Mild Fall', 'P', 'Safe', 'B', 'Lucky Escape', 'D', 'Unlucky Leg Injury'], 14, 21, 'V-39', True, 'A31230107000009123455', [], 7, 9, 'T-46', False, 'F41234100000000123455', [], 0, 0, 'V-19', False, 'F41234100000066123455', [], 0, 0, 'Z-8', False, 'F41234101000034123455', ['E', 'Safe', 'O', 'Frostbite/Hypoxia/Shaken', 'C', 'Safe', 'T', 'Serious Needed Assistance', 'A', 'Safe', 'P', 'Lucky Escape', 'B', 'Safe', 'D', 'Safe'], 1, 34, 'Z-19', False, 'F41234100000066123455', ['E', 'Serious Fall', 'O', 'Mild Bumped Hand'], 0, 12, 'A-52', False, 'F41234100000002123455', ['E', 'Safe', 'O', 'Safe'], 0, 2, 'A-44', True, 'A30234105000050123455', [], 5, 15, 'T-52', True, 'F31034106000016123455', [], 6, 8, 'A-58', False, 'F41234100000000123455', [], 0, 0, 'T-58', False, 'F41234102000023103002', ['E', 'Mild Bumped Arm', 'O', 'Serious Leg Injury', 'C', 'Painful Bumped Arm', 'T', 'Safe', 'A', 'Safe', 'P', 'Safe', 'B', 'Safe', 'D', 'Serious Bumped Arm', 'E', 'Mild Bumped Arm', 'O', 'Lucky Escape', 'C', 'Safe', 'T', 'Safe'], 2, 14, 'T-54', True, 'F31230105000051123455', [], 5, 6, 'V-53', False, 'F41234100000032123455', ['E', 'Painful lost balance', 'O', 'Safe'], 0, 3, 'Z-1', True, 'A31034103000014123455', ['E', 'Mild Bumped Arm', 'O', 'Safe'], 3, 0, 'A-4', False, 'F41234100000031123455', [], 0, 0, 'T-18', False, 'F41234100000010123455', [], 0, 0, 'T-41', False, 'F41234100000047123455', [], 0, 0, 'T-50', False, 'F41234100000000123455', [], 0, 0, 'A-7', True, 'A31034103000067123455', ['E', 'Safe', 'O', 'Lucky Escape', 'C', 'Superficial Fall', 'T', 'Safe', 'A', 'Safe', 'P', 'Frostbite/Hypoxia/Shaken', 'B', 'Superficial Bumped Foot', 'D', 'Safe', 'N', 'Lucky Escape', 'I', 'Painful Disorientated', 'L', 'Painful lost balance', 'R', 'Safe'], 3, 9, 'V-35', False, 'F31034107000019123455', ['E', 'Safe', 'O', 'Lucky Escape'], 7, 19, 'Z-24', 'Controlled Ditch/Crashland', 'F41234100000023123455', ['E', 'KIA', 'O', 'Safe', 'C', 'Safe', 'T', 'Missing/POW', 'A', 'Missing/POW', 'P', 'Lucky Escape', 'B', 'Serious Bumped Head', 'D', 'Superficial Bumped leg', 'N', 'Severe Abdominal wound', 'I', 'Mild lost balance', 'L', 'Superficial Bumped Hand', 'R', 'Frostbite/Hypoxia/Shaken'], 0, 9, 'Z-16', False, 'F41234100000005123455', [], 0, 0, 'Z-33', False, 'F41234100000034123455', [], 0, 0, 'Z-50', False, 'F41234108000010123455', [], 8, 10, 'A-9', 'Soft landing', 'S41234100000136020453', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe', 'C', 'Terrible Chest Wound', 'T', 'Safe', 'A', 'Safe', 'P', 'Safe', 'B', 'Safe', 'D', 'Safe', 'N', 'Frostbite/Hypoxia/Shaken', 'I', 'Safe', 'L', 'Safe', 'R', 'Lucky Escape'], 0, 127, 'Z-12', False, 'F30234100000034003453', ['E', 'Painful Fall', 'O', 'Safe', 'C', 'Safe', 'T', 'Safe', 'A', 'Superficial lost balance', 'P', 'Frostbite/Hypoxia/Shaken'], 0, 34, 'V-26', False, 'F41234100000008120053', ['E', 'Severe Foot Injury', 'O', 'Painful Arm Injury', 'C', 'Safe', 'T', 'Safe', 'A', 'Safe', 'P', 'Frostbite/Hypoxia/Shaken'], 0, 8, 'Z-18', False, 'F41234100000034123455', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Frostbite/Hypoxia/Shaken'], 0, 3, 'Z-13', False, 'F41234100000032123455', [], 0, 15, 'A-2', False, 'F41234102000174000451', ['E', 'Unlucky Leg Injury', 'O', 'Frostbite/Hypoxia/Shaken', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'E', 'Safe', 'O', 'Safe', 'C', 'Serious Bumped Arm', 'T', 'Painful Disorientated'], 2, 21, 'V-38', False, 'F41234101000006123404', ['E', 'Severe Arm Injury', 'O', 'Safe', 'C', 'Serious Bumped Chest', 'T', 'Safe', 'A', 'Lucky Escape', 'P', 'Frostbite/Hypoxia/Shaken'], 1, 6, 'V-36', False, 'F41234100000051123404', ['E', 'Serious Disorientated', 'O', 'Lucky Escape', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Safe', 'P', 'Safe', 'B', 'Safe', 'D', 'Safe', 'N', 'Painful lost balance', 'I', 'Safe'], 0, 14, 'A-60', False, 'F31204105000037003453', ['E', 'Superficial Disorientated', 'O', 'Safe', 'C', 'Safe', 'T', 'Superficial Bumped Hips', 'A', 'Serious Fall', 'P', 'Safe', 'B', 'Painful Broken Arm', 'D', 'Mild Bumped Arm'], 5, 6, 'T-9', False, 'F41234100000012123455', [], 0, 12, 'A-11', False, 'F41234104000020123455', [], 4, 20, 'V-44', False, 'S41234100000018123455', [], 0, 18, 'V-7', False, 'S41234100000056103053', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Serious Bumped Arm', 'C', 'Frostbite/Hypoxia/Shaken', 'T', 'Safe'], 0, 6, 'V-52', False, 'S41234100000008003453', ['E', 'Mild Bumped Hips', 'O', 'Painful Bumped Hand', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Safe', 'P', 'Frostbite/Hypoxia/Shaken'], 0, 8, 'Z-28', False, 'F41234100000057123455', [], 0, 22, 'V-11', False, 'F41234100000030123455', [], 0, 30, 'Z-58', False, 'F41234101000015123455', ['E', 'Lucky Escape', 'O', 'Lucky Escape'], 1, 1, 'V-13', False, 'F41234102000078120053', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe', 'C', 'Superficial Bumped Hips', 'T', 'Safe', 'A', 'Frostbite/Hypoxia/Shaken', 'P', 'Safe', 'B', 'Safe', 'D', 'Safe'], 2, 6, 'T-34', False, 'F41234100000028123455', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe'], 0, 2, 'A-31', False, 'F41234100000019120053', ['E', 'Lucky Escape', 'O', 'Safe', 'C', 'Safe', 'T', 'Safe', 'A', 'Serious lost balance', 'P', 'Frostbite/Hypoxia/Shaken'], 0, 10, 'Z-42', False, 'S41234100000023123455', [], 0, 23, 'A-33', False, 'F41234100000008123404', ['E', 'Lucky Escape', 'O', 'Lucky Escape', 'C', 'Mild lost balance', 'T', 'Safe', 'A', 'Safe', 'P', 'Severe Foot Injury'], 0, 8, 'Z-40', False, 'F41234103000017123455', [], 3, 17, 'A-23', False, 'F41234100000059123455', ['E', 'Safe', 'O', 'Unlucky Stomach Injury'], 0, 3, 'A-59', False, 'F41234103000004123404', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe', 'C', 'Lucky Escape', 'T', 'Safe', 'A', 'Safe', 'P', 'Safe'], 3, 4, 'Z-4', 'Soft landing', 'F41234100000048120053', ['E', 'Serious Bumped Foot', 'O', 'Superficial Fall', 'C', 'Lucky Escape', 'T', 'Safe', 'A', 'Safe', 'P', 'Safe', 'B', 'Severe Foot Injury', 'D', 'Superficial Bumped Hand', 'N', 'Safe', 'I', 'Superficial Fall', 'L', 'Superficial Bumped leg', 'R', 'Safe'], 0, 29, 'Z-3', False, 'F41234101000034123404', ['E', 'Lucky Escape', 'O', 'Safe', 'C', 'Safe', 'T', 'Lucky Escape'], 1, 3, 'A-19', False, 'F31204109000053123455', [], 9, 17, 'V-54', False, 'F41234102000066123455', ['E', 'Safe', 'O', 'Safe', 'C', 'Safe', 'T', 'Safe'], 2, 3, 'V-57', False, 'F41234101000044123404', ['E', 'Safe', 'O', 'Safe', 'C', 'Mild Bumped Hand', 'T', 'Safe'], 1, 4, 'V-32', False, 'F41234102000000120053', ['E', 'Mild Bumped leg', 'O', 'Safe', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Frostbite/Hypoxia/Shaken', 'P', 'Safe'], 2, 0, 'V-33', False, 'F41234104000133123455', ['E', 'Safe', 'O', 'Frostbite/Hypoxia/Shaken', 'C', 'Superficial Bumped leg', 'T', 'Safe', 'A', 'Safe', 'P', 'Severe Needed Assistance', 'B', 'Frostbite/Hypoxia/Shaken', 'D', 'Safe', 'N', 'Lucky Escape', 'I', 'Superficial Bumped Chest'], 4, 13] C_ele: V-38 Guns: F41234106000012123404 A_Guns: F41234101000006123404 B_Guns: F41234105000006123404 Bombardier has released bombs, Commander regains control of Aircraft! V-32 [0, 2, 0] V-33 [0, 0, 0] V-35 [0, 7, 0] V-36 [0, 4, 0] V-38 [0, 5, 0] V-32 bombed as Lead Aircraft of ['Element E', 'V-32', 'F41234100000000123455', 'V-33', 'F41234100000120123455', 'V-35', 'F41234100000000123455', 'V-36', 'F41234100000055123404', 'V-38', 'F41234100000000123404', 11, 5] at Bombing Height: 11 Element Received significant Flak: 8 total damage! ES V-32 EG ['Element E', 'V-32', 'F41234100000000123455', 'V-33', 'F41234100000120123455', 'V-35', 'F41234100000000123455', 'V-36', 'F41234100000055123404', 'V-38', 'F41234100000000123404', 11, 5] F Heights 11 V-32 bombed with main Element at Bombing Height: 11 Current 'Guns' ACN: F41234100000150123455 ES V-33 EG ['Element E', 'V-32', 'F41234100000150123455', 'V-33', 'F41234100000120123455', 'V-35', 'F41234100000000123455', 'V-36', 'F41234100000055123404', 'V-38', 'F41234100000000123404', 11, 5] F Heights 13 V-33 bombed with main Element at Bombing Height: 13 Current 'Guns' ACN: F41234100000270123455 ES V-35 EG ['Element E', 'V-32', 'F41234100000150123455', 'V-33', 'F41234100000270123455', 'V-35', 'F41234100000000123455', 'V-36', 'F41234100000055123404', 'V-38', 'F41234100000000123404', 11, 5] F Heights 12 V-35 bombed with main Element at Bombing Height: 12 Current 'Guns' ACN: F41234100000150123455 ES V-36 EG ['Element E', 'V-32', 'F41234100000150123455', 'V-33', 'F41234100000270123455', 'V-35', 'F41234100000150123455', 'V-36', 'F41234100000055123404', 'V-38', 'F41234100000000123404', 11, 5] F Heights 14 V-36 bombed with main Element at Bombing Height: 14 Current 'Guns' ACN: F41234100000205123404 ES V-38 EG ['Element E', 'V-32', 'F41234100000150123455', 'V-33', 'F41234100000270123455', 'V-35', 'F41234100000150123455', 'V-36', 'F41234100000205123404', 'V-38', 'F41234100000000123404', 11, 5] F Heights 5 V-38 bombed with main Element at Bombing Height: 5 Current 'Guns' ACN: F41234100000150123404 Current Element in ELEMENT GROUP ['Element F', 'A-11', 'F41234100000000123455', 'A-12', 'F41234100000025123455', 'A-18', 'F41234100000001123455', 'A-19', 'F41234100000036123455', 'A-21', 'F41234100000000123455', 11, 5] Current 'Guns' ACN: Element F Current Weather: 1 Current Visibility: 0 Number of Elements: 1 Number of Flak Positions: : 35 Visibility for this mission is: 5 9 This battery is under subordinate control. AA Gun Position # 1 is a battery of Type 98 - 20mm consisting of 6 guns [71, 74, 78, 92, 83, 80, 70, 74, 121, 116, 98, 78, 63, 60, 53, 57, 58, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 74 [0, 41, 54, 57, 76, 91, 78, 123, 132, 128, 140, 144, 157, 143, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 91 Current Barrage Intensity: 60.0 Seconds Flak Position 1 is firing at Element 1 which is on its bomb run! Target Flak 0 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! 11 This battery is under subordinate control. AA Gun Position # 2 is a battery of Type 88 - 75mm consisting of 6 guns [101, 0, 0, 0, 54, 63, 77, 96, 88, 89, 97, 88, 87, 83, 94, 105, 125, 116, 113, 122, 126, 134, 121, 130, 127, 136, 131, 120, 117, 118, 107, 102, 112, 120, 107, 0] 0 [0, 74, 68, 84, 85, 75, 88, 106, 95, 80, 65, 64, 57, 58, 58, 41, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 75 Current Barrage Intensity: 0.0 Seconds AA Gun position 2 will direct departing flak against Element: 1 Bombardier still under control of Aircraft! Departing Flak 0 ========================================== 5 This battery is under subordinate control. AA Gun Position # 3 is a battery of Type 88 - 75mm consisting of 6 guns [17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 18, 26, 25, 33, 42, 57, 54, 51, 71, 82, 97, 88, 115, 116, 110, 92, 0, 0, 0, 0, 0, 0, 0] 0 [34, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 80, 74, 71, 62, 63, 79, 79, 94, 91, 102, 104, 115, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Bombardier still under control of Aircraft! 11 This battery is in the 75 deg Line! AA Gun Position # 4 is a battery of Type 88 - 75mm consisting of 4 guns [83, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 91, 109, 99, 118, 109, 107, 121, 127, 130, 0, 0, 0] 0 [104, 0, 0, 0, 0, 0, 40, 51, 57, 74, 69, 87, 81, 95, 84, 98, 90, 119, 118, 122, 120, 113, 106, 116, 104, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Bombardier still under control of Aircraft! 10 This battery is in the 75 deg Line! AA Gun Position # 5 is a battery of Type 88- 75mm consisting of 6 guns [0, 43, 24, 18, 1, 13, 29, 21, 34, 52, 72, 67, 87, 106, 101, 107, 100, 91, 98, 102, 110, 94, 84, 91, 98, 78, 68, 73, 57, 64, 46, 27, 0, 0, 0, 0] 13 [114, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13, 31, 50, 65, 82, 96, 99, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Bombardier still under control of Aircraft! 9 This battery is in the 75 deg Line! AA Gun Position # 6 is a battery of Type 98 - 20mm consisting of 16 guns [51, 59, 72, 79, 85, 85, 84, 90, 81, 83, 71, 62, 62, 45, 45, 30, 17, 8, 2, 22, 25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 56, 0, 0, 0] 84 [51, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 26, 28, 44, 60, 76, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 6 is firing at Element 1 which is on its bomb run! Target Flak 0 ========================================== ========================================== ========================================== ========================================== ========================================== Current Lead/Straggler: A-11 Current Aircraft: Z-60 2 Nordon_accuracy: 7 Visibility_accuracy: -21 Bombed by radar! Drift_accuracy: 1 Re-Run: False Secondary target: False Final N ratio: 2 IP NORDON Approach: 0 -2 IP NORDON Approach: 1 -2 IP NORDON Approach: 2 -3 IP NORDON Approach: 3 -3 IP NORDON Approach: 4 -3 BR_Precision_roll: 0 : 3 BR_Precision_roll: 1 : 6 BR_Precision_roll: 2 : 13 BM[0] 25 Initial reporting accuracy was nearly achieved IP: 4 CEP: Bombed Target of Opportunity! Bombing Result: -98 5 This battery is under subordinate control. AA Gun Position # 7 is a battery of Type 88 - 75mm consisting of 4 guns [38, 0, 0, 0, 0, 50, 49, 54, 56, 62, 52, 71, 84, 104, 110, 114, 101, 102, 85, 70, 80, 73, 69, 54, 39, 35, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 54 [67, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 122, 114, 107, 122, 109, 119, 118, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 7 is firing at Element 1 which is on its bomb run! AA Gun position 7 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== 5 This battery is under subordinate control. AA Gun Position # 8 is a battery of Type 88 - 75mm consisting of 6 guns [99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 82, 82, 88, 103, 94, 93, 111, 118, 137, 133, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [84, 69, 97, 83, 75, 84, 80, 62, 67, 73, 74, 81, 0, 0, 0, 0, 0, 0, 0, 0, 91, 0, 0, 0, 0, 0, 0, 0, 0] 84 Current Barrage Intensity: 0.0 Seconds Flak Position 8 is firing at Element 1 which is on its bomb run! AA Gun position 8 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 6 This battery is in the 75 deg Line! AA Gun Position # 9 is a battery of Navy Type 96 - 25mm consisting of 4 guns [0, 173, 171, 171, 183, 180, 183, 178, 168, 158, 157, 150, 132, 134, 116, 96, 82, 76, 82, 86, 90, 70, 59, 45, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 158 [42, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 91, 91, 96, 96, 88, 86, 88, 92, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 9 directed approaching flak against Element: 1 Flak Position 9 is firing at Element 1 which is on its bomb run! Approach Flak 0 ========================================== ========================================== Target Flak 0 ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 10 This battery is under subordinate control. AA Gun Position # 10 is a battery of Type 88- 75mm consisting of 6 guns [68, 98, 78, 83, 63, 44, 53, 54, 59, 59, 44, 44, 28, 28, 34, 40, 36, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 33, 0, 0] 44 [110, 111, 119, 126, 122, 107, 89, 83, 98, 91, 94, 83, 94, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 0] 107 Current Barrage Intensity: 40.0 Seconds Bombardier has released bombs, Commander regains control of Aircraft! 11 This battery is under subordinate control. AA Gun Position # 11 is a battery of Type 88 - 75mm consisting of 8 guns [87, 78, 90, 109, 100, 96, 109, 134, 129, 112, 103, 87, 92, 97, 81, 67, 47, 52, 58, 65, 58, 43, 49, 57, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 55, 0] 87 [88, 0, 0, 80, 86, 91, 109, 114, 122, 114, 97, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 91 Current Barrage Intensity: 70.0 Seconds Flak Position 11 is firing at Element 1 which is on its bomb run! AA Gun position 11 will direct departing flak against Element: 1 Target Flak 199 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 133 ========================================== ========================================== ========================================== ========================================== 9 This battery is in the Flak Box!! AA Gun Position # 12 is a battery of Type 98 - 20mm consisting of 6 guns [114, 119, 107, 101, 91, 99, 82, 69, 77, 62, 50, 58, 58, 51, 43, 53, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0] 58 [119, 107, 98, 93, 78, 83, 96, 97, 97, 77, 82, 71, 72, 58, 60, 58, 53, 60, 71, 53, 0, 0, 0, 0, 0, 0, 162, 0, 0] 83 Current Barrage Intensity: 40.0 Seconds Flak Position 12 is firing at Element 1 which is on its bomb run! Target Flak 0 ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 8 This battery is under subordinate control. AA Gun Position # 13 is a battery of Type 98 - 20mm consisting of 12 guns [68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 45, 47, 45, 63, 70, 87, 84, 99, 109, 0, 0, 0, 0, 0, 0, 0, 0] 0 [89, 99, 95, 105, 112, 103, 114, 125, 117, 129, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 99, 0, 0, 0, 0, 0, 0, 0, 0] 103 Current Barrage Intensity: 0.0 Seconds AA Gun position 13 directed approaching flak against Element: 1 Flak Position 13 is firing at Element 1 which is on its bomb run! AA Gun position 13 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== Target Flak 0 ========================================== ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 9 This battery is in the Flak Box!! AA Gun Position # 14 is a battery of Type 98 - 20mm consisting of 6 guns [0, 0, 29, 41, 40, 51, 57, 64, 79, 88, 82, 85, 84, 98, 106, 106, 100, 125, 105, 90, 93, 100, 92, 88, 97, 89, 75, 67, 64, 65, 58, 53, 60, 0, 0, 0] 106 [34, 53, 41, 47, 43, 29, 26, 21, 40, 54, 64, 113, 117, 125, 139, 141, 147, 141, 128, 122, 107, 116, 125, 0, 0, 0, 0, 0, 0] 29 Current Barrage Intensity: 30.0 Seconds AA Gun position 14 will direct departing flak against Element: 1 Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== 7 This battery is in the Flak Box!! AA Gun Position # 15 is a battery of Type 88 - 75mm consisting of 6 guns [79, 127, 124, 114, 111, 96, 97, 82, 83, 63, 50, 48, 30, 24, 27, 22, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 23, 0, 0, 0, 0, 0] 22 [30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 65, 72, 83, 89, 105, 93, 85, 77, 67, 71, 82, 95, 78, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 15 directed approaching flak against Element: 1 Flak Position 15 is firing at Element 1 which is on its bomb run! Approach Flak 0 ========================================== ========================================== ========================================== Target Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 5 This battery is in the 75 deg Line! AA Gun Position # 16 is a battery of Type 88 - 75mm consisting of 6 guns [116, 0, 0, 0, 0, 0, 0, 0, 81, 78, 91, 103, 105, 105, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [70, 0, 0, 0, 0, 0, 0, 51, 49, 63, 50, 63, 89, 91, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Bombardier has released bombs, Commander regains control of Aircraft! 7 This battery is under subordinate control. AA Gun Position # 17 is a battery of Type 88 - 75mm consisting of 2 guns [15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 12, 22, 34, 36, 44, 57, 48, 50, 54, 59, 79, 90, 89, 101, 98, 0, 0, 0, 0, 0] 22 [76, 91, 96, 108, 99, 123, 131, 114, 122, 136, 127, 124, 0, 0, 69, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 123 Current Barrage Intensity: 20.0 Seconds Flak Position 17 is firing at Element 1 which is on its bomb run! AA Gun position 17 will direct departing flak against Element: 1 Target Flak 12 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 8 ========================================== ========================================== 2 This battery is under subordinate control. AA Gun Position # 18 is a battery of Type 4 - 75mm consisting of 6 guns [140, 132, 134, 137, 117, 98, 94, 86, 86, 68, 58, 67, 64, 51, 37, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 41, 0, 0, 0, 0] 0 [130, 0, 0, 0, 0, 110, 105, 97, 113, 101, 111, 106, 105, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 110 Current Barrage Intensity: 0.0 Seconds AA Gun position 18 directed approaching flak against Element: 1 Flak Position 18 is firing at Element 1 which is on its bomb run! AA Gun position 18 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== Target Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== 7 This battery is under subordinate control. AA Gun Position # 19 is a battery of Type 88 - 75mm consisting of 6 guns [64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 106, 103, 110, 126, 118, 118, 108, 107, 115, 105, 106, 118, 122, 139, 0, 0, 0, 0] 103 [83, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 81, 90, 103, 119, 131, 122, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 19 will direct departing flak against Element: 1 Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 5 This battery is in the 75 deg Line! AA Gun Position # 20 is a battery of Type 88 - 75mm consisting of 6 guns [6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 22, 15, 13, 15, 8, 24, 27, 32, 25, 36, 56, 76, 86, 94, 113, 95, 0, 0, 0] 15 [103, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 115, 128, 113] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 20 directed approaching flak against Element: 1 Approach Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 8 This battery is in the Flak Box!! AA Gun Position # 21 is a battery of Type 98 - 20mm consisting of 6 guns [41, 0, 0, 0, 0, 0, 0, 0, 0, 1, 5, 12, 4, 19, 15, 24, 17, 10, 22, 39, 43, 59, 52, 67, 131, 123, 104, 106, 103, 94, 87, 70, 70, 62, 68, 0] 59 [0, 0, 0, 101, 112, 100, 89, 97, 114, 100, 114, 100, 105, 99, 90, 98, 95, 84, 94, 96, 98, 78, 0, 0, 0, 0, 0, 0, 0] 100 Current Barrage Intensity: 50.0 Seconds AA Gun position 21 will direct departing flak against Element: 1 Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== ========================================== 10 This battery is in the 75 deg Line! AA Gun Position # 22 is a battery of Type 88- 75mm consisting of 6 guns [40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 22, 24, 44, 61, 72, 64, 75, 89, 106, 107, 101, 96, 0, 0, 0, 0, 0, 0, 0] 64 [0, 70, 90, 108, 112, 122, 97, 84, 98, 105, 100, 104, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 122 Current Barrage Intensity: 70.0 Seconds AA Gun position 22 directed approaching flak against Element: 1 Approach Flak 139 ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 5 This battery is under subordinate control. AA Gun Position # 23 is a battery of Type 88 - 75mm consisting of 6 guns [121, 140, 133, 117, 106, 101, 94, 77, 75, 72, 60, 52, 42, 36, 41, 33, 24, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 71, 0, 0] 0 [116, 96, 83, 67, 62, 44, 58, 0, 0, 0, 0, 0, 118, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 44 Current Barrage Intensity: 0.0 Seconds Flak Position 23 is firing at Element 1 which is on its bomb run! AA Gun position 23 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== 4 This battery is under subordinate control. AA Gun Position # 24 is a battery of Type 99 - 88mm consisting of 3 guns [62, 74, 87, 96, 116, 120, 131, 121, 120, 119, 110, 102, 130, 138, 133, 131, 125, 130, 112, 121, 107, 110, 106, 88, 69, 62, 50, 0, 0, 0, 0, 52, 0, 0, 0, 0] 69 [144, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 81, 87, 100, 85, 89, 107, 100, 88, 82] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 24 directed approaching flak against Element: 1 Flak Position 24 is firing at Element 1 which is on its bomb run! AA Gun position 24 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== Target Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== 9 This battery is in the 75 deg Line! AA Gun Position # 25 is a battery of Type 98 - 20mm consisting of 4 guns [42, 49, 58, 75, 93, 105, 102, 108, 114, 90, 93, 80, 74, 57, 37, 22, 21, 30, 30, 16, 0, 0, 0, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [96, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 79, 89, 88, 97, 111, 124, 115, 120, 116, 103, 100, 100, 109, 123, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 25 directed approaching flak against Element: 1 Flak Position 25 is firing at Element 1 which is on its bomb run! AA Gun position 25 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== Target Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 5 This battery is under subordinate control. AA Gun Position # 26 is a battery of Type 88 - 75mm consisting of 6 guns [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 34, 36, 31, 46, 38, 51, 63, 57, 61, 80, 95, 98, 118, 118, 100, 85, 77, 65, 65, 0, 0, 0, 0] 118 [114, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 73, 93, 108, 93, 105, 109, 116, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 26 is firing at Element 1 which is on its bomb run! AA Gun position 26 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== 8 This battery is in the 75 deg Line! AA Gun Position # 27 is a battery of Type 98 - 20mm consisting of 4 guns [9, 26, 35, 29, 32, 43, 61, 78, 94, 87, 83, 76, 75, 78, 58, 41, 29, 32, 24, 12, 22, 28, 12, 16, 21, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 53] 0 [97, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 92, 95, 84, 94, 111, 104, 123, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 27 directed approaching flak against Element: 1 Flak Position 27 is firing at Element 1 which is on its bomb run! AA Gun position 27 will direct departing flak against Element: 1 Approach Flak 0 ========================================== Target Flak 0 ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== 3 This battery is under subordinate control. AA Gun Position # 28 is a battery of Type 99 - 88mm consisting of 6 guns [29, 0, 0, 0, 0, 0, 0, 59, 56, 76, 92, 97, 91, 97, 94, 87, 77, 80, 94, 84, 88, 78, 93, 81, 64, 69, 57, 66, 58, 60, 62, 54, 48, 0, 0, 0] 58 [123, 116, 111, 116, 96, 0, 0, 0, 0, 0, 0, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 28 directed approaching flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 4 This battery is under subordinate control. AA Gun Position # 29 is a battery of Type 99 - 88mm consisting of 6 guns [55, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 112, 123, 119, 110, 123, 122, 134, 138, 135, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [51, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 69, 69, 69, 82, 96, 88, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 29 directed approaching flak against Element: 1 AA Gun position 29 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== 11 This battery is under subordinate control. AA Gun Position # 30 is a battery of Type 88 - 75mm consisting of 6 guns [43, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 31, 27, 43, 58, 68, 79, 86, 94, 111, 114, 0, 0, 0, 0, 0, 0, 0] 0 [0, 0, 0, 95, 81, 94, 89, 94, 98, 112, 111, 102, 81, 71, 75, 55, 64, 46, 48, 28, 12, 1, 0, 0, 0, 0, 0, 0, 0] 94 Current Barrage Intensity: 0.0 Seconds Flak Position 30 is firing at Element 1 which is on its bomb run! Target Flak 0 ========================================== ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 3 This battery is in the Flak Box!! AA Gun Position # 31 is a battery of Type 99 - 88mm consisting of 4 guns [126, 113, 96, 91, 101, 0, 0, 0, 0, 0, 0, 123, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 111, 106, 102, 119, 116, 107, 120, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 31 directed approaching flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 9 This battery is under subordinate control. AA Gun Position # 32 is a battery of Type 98 - 20mm consisting of 6 guns [80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 15, 6, 8, 8, 1, 13, 24, 38, 56, 63, 72, 92, 93, 83, 97, 116, 107, 107, 96, 106, 0] 107 [55, 0, 0, 0, 0, 0, 0, 0, 126, 116, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 32 will direct departing flak against Element: 1 Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== 7 This battery is in the 75 deg Line! AA Gun Position # 33 is a battery of Type 88 - 75mm consisting of 4 guns [12, 3, 16, 23, 27, 47, 48, 56, 63, 65, 70, 69, 100, 93, 77, 84, 74, 83, 65, 47, 42, 32, 25, 16, 10, 8, 12, 14, 0, 0, 0, 0, 48, 0, 0, 0] 0 [105, 0, 0, 0, 88, 80, 95, 83, 74, 73, 77, 80, 83, 87, 92, 97, 91, 105, 102, 99, 109, 119, 105, 106, 0, 0, 0, 0, 0] 80 Current Barrage Intensity: 0.0 Seconds AA Gun position 33 will direct departing flak against Element: 1 Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== ========================================== 1 This battery is in the 75 deg Line! AA Gun Position # 34 is a battery of Navy Type 98 100mm consisting of 1 guns [48, 0, 0, 0, 0, 0, 0, 88, 91, 99, 93, 99, 94, 99, 91, 93, 84, 103, 103, 100, 97, 89, 98, 89, 81, 65, 66, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [58, 72, 66, 60, 70, 81, 113, 113, 110, 107, 113, 122, 129, 109, 101, 92, 79, 81, 84, 0, 0, 0, 0, 0, 0, 0, 0, 18, 0] 81 Current Barrage Intensity: 0.0 Seconds AA Gun position 34 directed approaching flak against Element: 1 AA Gun position 34 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== 10 This battery is in the 75 deg Line! AA Gun Position # 35 is a battery of Type 88- 75mm consisting of 6 guns [40, 0, 0, 0, 0, 0, 0, 2, 17, 34, 40, 45, 45, 44, 58, 78, 85, 76, 74, 120, 110, 99, 79, 65, 62, 54, 51, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [35, 0, 0, 0, 0, 0, 138, 131, 123, 121, 107, 126, 130, 117, 124, 117, 81, 88, 68, 54, 40, 40, 22, 9, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 35 directed approaching flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! A-11 bombed as Lead Aircraft of ['Element F', 'A-11', 'F41234100000000123455', 'A-12', 'F41234100000025123455', 'A-18', 'F41234100000001123455', 'A-19', 'F41234100000036123455', 'A-21', 'F41234100000000123455', 11, 5] at Bombing Height: 11 Element took no Flak. ES A-11 EG ['Element F', 'A-11', 'F41234100000000123455', 'A-12', 'F41234100000025123455', 'A-18', 'F41234100000001123455', 'A-19', 'F41234100000036123455', 'A-21', 'F41234100000000123455', 11, 5] F Heights 11 A-11 bombed with main Element at Bombing Height: 11 Current 'Guns' ACN: F41234100000000123455 ES A-12 EG ['Element F', 'A-11', 'F41234100000000123455', 'A-12', 'F41234100000025123455', 'A-18', 'F41234100000001123455', 'A-19', 'F41234100000036123455', 'A-21', 'F41234100000000123455', 11, 5] F Heights 13 A-12 bombed with main Element at Bombing Height: 13 Current 'Guns' ACN: F41234100000000123455 ES A-18 EG ['Element F', 'A-11', 'F41234100000000123455', 'A-12', 'F41234100000000123455', 'A-18', 'F41234100000001123455', 'A-19', 'F41234100000036123455', 'A-21', 'F41234100000000123455', 11, 5] F Heights 12 A-18 bombed with main Element at Bombing Height: 12 Current 'Guns' ACN: F41234100000000123455 ES A-19 EG ['Element F', 'A-11', 'F41234100000000123455', 'A-12', 'F41234100000000123455', 'A-18', 'F41234100000000123455', 'A-19', 'F41234100000036123455', 'A-21', 'F41234100000000123455', 11, 5] F Heights 14 A-19 bombed with main Element at Bombing Height: 14 Current 'Guns' ACN: F41234100000000123455 ES A-21 EG ['Element F', 'A-11', 'F41234100000000123455', 'A-12', 'F41234100000000123455', 'A-18', 'F41234100000000123455', 'A-19', 'F41234100000000123455', 'A-21', 'F41234100000000123455', 11, 5] F Heights 5 A-21 bombed with main Element at Bombing Height: 5 Current 'Guns' ACN: F41234100000000123455 Current Element in ELEMENT GROUP ['Element G', 'T-7', 'F41234100000107123455', 'T-9', 'F41234100000006123455', 'T-12', 'F41234100000070123455', 'T-13', 'F41234100000000123455', 'T-18', 'F41234100000036123455', 11, 5] Current 'Guns' ACN: Element G Current Weather: 1 Current Visibility: 0 Number of Elements: 1 Number of Flak Positions: : 35 Visibility for this mission is: 5 9 This battery is under subordinate control. AA Gun Position # 1 is a battery of Type 98 - 20mm consisting of 12 guns [18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 50, 50, 65, 79, 85, 76, 88, 96, 86, 77, 91, 92, 82, 82, 97, 112, 138, 123, 109, 93, 79, 63, 71, 57] 0 [82, 0, 0, 70, 85, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 1 will direct departing flak against Element: 1 Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 11 This battery is in the Flak Box!! AA Gun Position # 2 is a battery of Type 88 - 75mm consisting of 6 guns [54, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 34, 33, 52, 54, 59, 74, 65, 81, 75, 91, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [78, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 83, 99, 97, 106, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Bombardier still under control of Aircraft! 5 This battery is under subordinate control. AA Gun Position # 3 is a battery of Type 88 - 75mm consisting of 4 guns [69, 0, 0, 0, 0, 118, 125, 134, 128, 125, 117, 112, 109, 91, 79, 88, 94, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 94, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 3 directed approaching flak against Element: 1 Flak Position 3 is firing at Element 1 which is on its bomb run! AA Gun position 3 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== Target Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== 11 This battery is under subordinate control. AA Gun Position # 4 is a battery of Type 88 - 75mm consisting of 6 guns [62, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 62, 56, 69, 88, 87, 99, 107, 100, 97, 114, 104, 110, 128, 111, 0, 0, 0, 0, 0, 0] 0 [107, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 105, 94, 104, 92, 101, 88, 88, 95, 103, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 4 directed approaching flak against Element: 1 Flak Position 4 is firing at Element 1 which is on its bomb run! AA Gun position 4 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== ========================================== ========================================== Target Flak 0 ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== 10 This battery is in the 75 deg Line! AA Gun Position # 5 is a battery of Type 88- 75mm consisting of 12 guns [11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 52, 54, 64, 57, 73, 86, 106, 124, 130, 129, 127, 137, 144, 141, 134, 137, 0, 0, 0, 0] 0 [112, 0, 0, 0, 0, 0, 101, 94, 80, 73, 103, 105, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 101 Current Barrage Intensity: 0.0 Seconds Bombardier still under control of Aircraft! 9 This battery is under subordinate control. AA Gun Position # 6 is a battery of Type 98 - 20mm consisting of 4 guns [120, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21, 40, 30, 44, 46, 57, 66, 65, 57, 77, 81, 0] 0 [95, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 72, 75, 91, 78, 88, 98, 84, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 6 directed approaching flak against Element: 1 AA Gun position 6 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== 5 This battery is in the Flak Box!! AA Gun Position # 7 is a battery of Type 88 - 75mm consisting of 6 guns [50, 60, 80, 83, 73, 92, 84, 68, 71, 80, 64, 53, 43, 41, 26, 6, 2, 3, 18, 0, 0, 0, 0, 0, 0, 0, 0, 25, 0, 0, 0, 0, 0, 0, 0, 0] 68 [106, 0, 0, 0, 0, 0, 10, 27, 43, 43, 48, 56, 74, 66, 53, 72, 79, 98, 113, 123, 128, 143, 138, 143, 158, 0, 0, 0, 0] 10 Current Barrage Intensity: 0.0 Seconds AA Gun position 7 directed approaching flak against Element: 1 Flak Position 7 is firing at Element 1 which is on its bomb run! AA Gun position 7 will direct departing flak against Element: 1 Approach Flak 1 ========================================== ========================================== ========================================== Target Flak 1 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 1 ========================================== ========================================== ========================================== ========================================== 5 This battery is in the Flak Box!! AA Gun Position # 8 is a battery of Type 88 - 75mm consisting of 6 guns [45, 60, 64, 98, 105, 109, 115, 108, 100, 105, 93, 77, 87, 83, 79, 59, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0] 100 [101, 96, 98, 84, 95, 113, 118, 108, 114, 96, 77, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 118 Current Barrage Intensity: 110.0 Seconds Flak Position 8 is firing at Element 1 which is on its bomb run! Target Flak 116 ========================================== ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! 6 This battery is under subordinate control. AA Gun Position # 9 is a battery of Navy Type 96 - 25mm consisting of 4 guns [118, 128, 121, 126, 137, 130, 131, 128, 141, 138, 129, 117, 113, 97, 88, 70, 56, 43, 38, 46, 28, 31, 11, 7, 0, 0, 0, 0, 70, 0, 0, 0, 0, 0, 0, 0] 138 [129, 0, 0, 0, 0, 0, 0, 0, 0, 104, 114, 117, 109, 127, 115, 129, 115, 101, 89, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 9 is firing at Element 1 which is on its bomb run! AA Gun position 9 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== 10 This battery is under subordinate control. AA Gun Position # 10 is a battery of Type 88- 75mm consisting of 12 guns [44, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 47, 44, 35, 51, 70, 73, 81, 100, 102, 100, 104, 105, 109] 0 [58, 61, 80, 80, 74, 92, 110, 129, 125, 77, 69, 82, 79, 59, 58, 50, 61, 41, 46, 57, 0, 0, 66, 0, 0, 0, 0, 0, 0] 110 Current Barrage Intensity: 0.0 Seconds AA Gun position 10 directed approaching flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! 11 This battery is in the Flak Box!! AA Gun Position # 11 is a battery of Type 88 - 75mm consisting of 12 guns [99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 78, 89, 80, 78, 71, 76, 96, 106, 117, 117, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [81, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 86, 77, 81, 72, 78, 94, 85, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 11 is firing at Element 1 which is on its bomb run! AA Gun position 11 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== ========================================== ========================================== ========================================== 9 This battery is under subordinate control. AA Gun Position # 12 is a battery of Type 98 - 20mm consisting of 6 guns [29, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 3, 3, 3, 9, 18, 16, 24, 35, 39, 51, 55, 70, 83, 79, 86, 80, 85] 0 [113, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 69, 78, 71, 87, 78, 89, 106, 111, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 12 is firing at Element 1 which is on its bomb run! Target Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! 8 This battery is under subordinate control. AA Gun Position # 13 is a battery of Type 98 - 20mm consisting of 6 guns [66, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 55, 60, 70, 87, 80, 95, 93, 96, 99, 96, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [0, 84, 78, 93, 87, 79, 95, 108, 102, 104, 108, 106, 118, 107, 115, 118, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 95 Current Barrage Intensity: 0.0 Seconds Flak Position 13 is firing at Element 1 which is on its bomb run! AA Gun position 13 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== 9 This battery is in the 75 deg Line! AA Gun Position # 14 is a battery of Type 98 - 20mm consisting of 4 guns [74, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 81, 94, 103, 93, 96, 87, 100, 109, 109, 108, 115, 110, 125, 138, 0, 0] 0 [28, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 108, 118, 112, 119, 115, 112, 121, 120, 122, 110, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 14 directed approaching flak against Element: 1 Flak Position 14 is firing at Element 1 which is on its bomb run! AA Gun position 14 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== Target Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== 7 This battery is under subordinate control. AA Gun Position # 15 is a battery of Type 88 - 75mm consisting of 4 guns [7, 0, 0, 0, 0, 0, 0, 0, 142, 152, 154, 156, 148, 157, 158, 171, 169, 168, 159, 156, 146, 121, 111, 101, 98, 98, 89, 70, 65, 0, 0, 0, 0, 0, 0, 0] 171 [90, 107, 94, 85, 78, 58, 51, 36, 23, 5, 15, 19, 23, 36, 23, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 0, 0] 51 Current Barrage Intensity: 80.0 Seconds Bombardier still under control of Aircraft! 5 This battery is in the Flak Box!! AA Gun Position # 16 is a battery of Type 88 - 75mm consisting of 6 guns [79, 96, 103, 108, 102, 109, 89, 80, 87, 81, 89, 97, 87, 73, 57, 45, 28, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20, 0, 0] 28 [95, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 129, 129, 121, 123, 130, 149, 139, 130, 128, 116, 119, 107, 106, 97] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 16 directed approaching flak against Element: 1 Flak Position 16 is firing at Element 1 which is on its bomb run! Approach Flak 0 ========================================== ========================================== ========================================== ========================================== Target Flak 0 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! 7 This battery is in the Flak Box!! AA Gun Position # 17 is a battery of Type 88 - 75mm consisting of 4 guns [68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 32, 32, 50, 68, 71, 61, 73, 65, 73, 83, 73, 69, 86, 88, 0] 0 [42, 0, 0, 0, 0, 0, 0, 77, 72, 81, 77, 70, 56, 68, 78, 71, 77, 97, 100, 77, 68, 48, 33, 27, 37, 52, 55, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Bombardier still under control of Aircraft! 2 This battery is under subordinate control. AA Gun Position # 18 is a battery of Type 4 - 75mm consisting of 4 guns [10, 28, 28, 35, 30, 34, 54, 50, 69, 62, 56, 74, 87, 104, 101, 97, 98, 98, 92, 98, 87, 71, 64, 52, 44, 34, 34, 27, 33, 25, 28, 14, 0, 0, 0, 5] 92 [71, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 19, 10, 25, 45, 45, 62, 56, 64, 75, 87, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 18 directed approaching flak against Element: 1 Approach Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! 7 This battery is under subordinate control. AA Gun Position # 19 is a battery of Type 88 - 75mm consisting of 1 guns [0, 0, 105, 100, 110, 103, 96, 88, 75, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 47, 49, 56, 58, 65, 51, 44, 53, 56, 74, 93, 98, 105, 118, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Bombardier still under control of Aircraft! 5 This battery is under subordinate control. AA Gun Position # 20 is a battery of Type 88 - 75mm consisting of 6 guns [7, 0, 0, 0, 0, 0, 0, 0, 55, 51, 54, 56, 67, 75, 83, 80, 99, 94, 97, 87, 101, 94, 106, 91, 97, 80, 66, 68, 77, 83, 71, 59, 0, 0, 0, 0] 101 [99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 50, 38, 54, 68, 79, 98, 85, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 20 is firing at Element 1 which is on its bomb run! AA Gun position 20 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== ========================================== ========================================== 8 This battery is in the Flak Box!! AA Gun Position # 21 is a battery of Type 98 - 20mm consisting of 6 guns [90, 86, 84, 78, 82, 78, 87, 85, 97, 87, 88, 84, 88, 75, 61, 66, 62, 64, 48, 48, 45, 51, 43, 25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 45, 0, 0] 51 [122, 107, 102, 99, 95, 85, 102, 96, 81, 99, 85, 71, 64, 57, 64, 73, 88, 92, 92, 102, 114, 108, 111, 113, 0, 0, 0, 0, 100] 102 Current Barrage Intensity: 50.0 Seconds Flak Position 21 is firing at Element 1 which is on its bomb run! AA Gun position 21 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== ========================================== 10 This battery is in the Flak Box!! AA Gun Position # 22 is a battery of Type 88- 75mm consisting of 6 guns [12, 0, 0, 0, 0, 0, 0, 52, 44, 56, 75, 93, 106, 111, 111, 106, 107, 97, 106, 110, 122, 126, 83, 77, 76, 63, 70, 52, 61, 45, 25, 23, 4, 4, 0, 0] 83 [45, 0, 0, 0, 0, 0, 0, 0, 0, 98, 106, 94, 82, 101, 109, 103, 75, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 22 is firing at Element 1 which is on its bomb run! AA Gun position 22 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== ========================================== 5 This battery is in the Flak Box!! AA Gun Position # 23 is a battery of Type 88 - 75mm consisting of 4 guns [55, 0, 0, 0, 0, 81, 80, 76, 77, 67, 74, 90, 91, 84, 77, 83, 101, 119, 116, 125, 106, 105, 112, 106, 109, 105, 98, 78, 77, 83, 67, 53, 47, 52, 0, 0] 106 [126, 0, 0, 0, 0, 64, 50, 53, 57, 73, 90, 113, 94, 109, 109, 116, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 50 Current Barrage Intensity: 50.0 Seconds AA Gun position 23 directed approaching flak against Element: 1 Flak Position 23 is firing at Element 1 which is on its bomb run! AA Gun position 23 will direct departing flak against Element: 1 Approach Flak 254 Approach Fire was proximate! 207 at a bombing height of: 11 The number #1 Salvo caused the following Damage: Aircraft #1: The Ack Ack shell burst resulted in: Very high Far Forward - near friendly plane The Ack Ack shell burst caused the following damage: 5 ========================================== Raw damage on this sector of the flak line is 5 hits! Current Element: ['Element G', 'T-7', 'F41234100000107123455', 'T-9', 'F41234100000006123455', 'T-12', 'F41234100000070123455', 'T-13', 'F41234100000000123455', 'T-18', 'F41234100000036123455', 11, 5] Element G F41234100000107123455 F41234100000006123455 F41234100000070123455 F41234100000000123455 F41234100000036123455 ========================================== The number #3 Salvo caused the following Damage: Aircraft #1: The Ack Ack shell burst resulted in: Amid Frontal Fusilage The Ack Ack shell burst caused the following damage: 11 Aircraft #2: The Ack Ack shell burst resulted in: Extreme Right - near friendly plane The Ack Ack shell burst caused the following damage: 0 Aircraft #3: The Ack Ack shell burst resulted in: Right rear Burst The Ack Ack shell burst caused the following damage: 4 Aircraft #4: The Ack Ack shell burst resulted in: Direct Rear The Ack Ack shell burst caused the following damage: 2 ========================================== Raw damage on this sector of the flak line is hits! Current Element: ['Element G', 'T-7', 'F41234100000107123455', 'T-9', 'F41234100000006123455', 'T-12', 'F41234100000070123455', 'T-13', 'F41234100000000123455', 'T-18', 'F41234100000036123455', 11, 5] Element G F41234100000107123455 F41234100000006123455 F41234100000070123455 F41234100000000123455 F41234100000036123455 Target Flak 318 Target Fire was extremely proximate! 18 ========================================== The number #2 Salvo caused the following Damage: Aircraft #1: The Ack Ack shell burst resulted in: Low Direct Rear The Ack Ack shell burst caused the following damage: 2 Aircraft #2: The Ack Ack shell burst resulted in: Far distant left The Ack Ack shell burst caused the following damage: 0 Aircraft #3: The Ack Ack shell burst resulted in: far distant forward The Ack Ack shell burst caused the following damage: 0 Aircraft #4: The Ack Ack shell burst resulted in: far distant forward The Ack Ack shell burst caused the following damage: 0 ========================================== Raw damage on this sector of the flak line is 2 hits! Current Element: ['Element G', 'T-7', 'F41234100000107123455', 'T-9', 'F41234100000006123455', 'T-12', 'F41234100000070123455', 'T-13', 'F41234100000000123455', 'T-18', 'F41234100000036123455', 11, 5] Element G F41234100000107123455 F41234100000006123455 F41234100000070123455 F41234100000000123455 F41234100000036123455 Bombardier still under control of Aircraft! Departing Flak 212 ========================================== ========================================== ========================================== ========================================== 4 This battery is under subordinate control. AA Gun Position # 24 is a battery of Type 99 - 88mm consisting of 6 guns [71, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 70, 87, 97, 101, 95, 93, 83, 86, 85, 86, 93, 112, 123, 132, 131, 137, 127, 127, 111, 112, 105, 113, 96, 0] 123 [81, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 87, 88, 84, 102, 97, 105, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 24 will direct departing flak against Element: 1 Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== 9 This battery is in the Flak Box!! AA Gun Position # 25 is a battery of Type 98 - 20mm consisting of 6 guns [107, 119, 131, 132, 127, 120, 134, 130, 129, 131, 136, 129, 123, 118, 116, 102, 89, 94, 77, 64, 61, 44, 37, 37, 18, 27, 11, 8, 0, 0, 0, 96, 0, 0, 0, 0] 27 [93, 95, 106, 108, 128, 124, 117, 126, 102, 98, 107, 88, 79, 94, 96, 94, 101, 104, 116, 122, 115, 112, 0, 0, 0, 0, 0, 0, 67] 117 Current Barrage Intensity: 30.0 Seconds Flak Position 25 is firing at Element 1 which is on its bomb run! Target Flak 0 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! 5 This battery is under subordinate control. AA Gun Position # 26 is a battery of Type 88 - 75mm consisting of 6 guns [11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 122, 116, 116, 118, 114, 112, 123, 118, 119, 131, 129, 134, 138, 129, 121, 139] 123 [72, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 98, 91, 77, 94, 82, 78, 70, 88, 104, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 26 is firing at Element 1 which is on its bomb run! Target Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! 8 This battery is in the Flak Box!! AA Gun Position # 27 is a battery of Type 98 - 20mm consisting of 6 guns [0, 0, 27, 18, 14, 11, 8, 16, 31, 50, 50, 69, 75, 83, 74, 88, 87, 131, 139, 134, 124, 124, 124, 112, 106, 110, 112, 95, 95, 78, 82, 89, 72, 0, 0, 0] 95 [63, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 136, 146, 134, 124, 113, 125, 117, 112, 126, 119, 114, 132, 120] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 27 is firing at Element 1 which is on its bomb run! AA Gun position 27 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 3 This battery is under subordinate control. AA Gun Position # 28 is a battery of Type 99 - 88mm consisting of 4 guns [23, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 31, 24, 37, 35, 25, 42, 52, 50, 65, 66, 62, 60, 79, 96, 116, 105, 0, 0, 0] 60 [65, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 34, 47, 33, 43, 47, 61, 53, 60, 75, 93, 83, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 28 directed approaching flak against Element: 1 Approach Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! 4 This battery is in the 75 deg Line! AA Gun Position # 29 is a battery of Type 99 - 88mm consisting of 6 guns [86, 92, 110, 120, 112, 103, 105, 99, 101, 107, 112, 118, 109, 101, 103, 86, 96, 87, 80, 71, 81, 88, 75, 64, 53, 62, 49, 0, 0, 0, 0, 0, 0, 85, 0, 0] 0 [80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 88, 85, 94, 92, 108, 113, 110, 104, 105, 102, 118, 105, 86, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 29 is firing at Element 1 which is on its bomb run! Target Flak 0 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! 11 This battery is under subordinate control. AA Gun Position # 30 is a battery of Type 88 - 75mm consisting of 12 guns [24, 38, 35, 31, 49, 63, 60, 77, 95, 88, 90, 90, 84, 113, 101, 87, 77, 81, 76, 66, 61, 54, 42, 36, 23, 6, 0, 14, 5, 0, 0, 0, 24, 0, 0, 0] 0 [60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 39, 37, 36, 28, 46, 42, 46, 58, 75, 75, 102, 111, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 30 will direct departing flak against Element: 1 Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== 3 This battery is in the Flak Box!! AA Gun Position # 31 is a battery of Type 99 - 88mm consisting of 4 guns [3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 61, 69, 87, 94, 103, 107, 103, 122, 130, 126, 134, 137, 146, 138, 96, 80, 79, 72, 0, 0] 80 [52, 0, 0, 0, 70, 58, 62, 66, 57, 49, 53, 66, 82, 99, 95, 107, 111, 86, 83, 70, 62, 69, 51, 37, 45, 36, 45, 40, 51] 62 Current Barrage Intensity: 40.0 Seconds Flak Position 31 is firing at Element 1 which is on its bomb run! Target Flak 99 ========================================== ========================================== ========================================== Current Lead/Straggler: T-7 Current Aircraft: Z-60 2 Nordon_accuracy: 4 Visibility_accuracy: -17 Bombed by radar! Drift_accuracy: 2 Re-Run: False Secondary target: False Final N ratio: 1 IP NORDON Approach: 0 4 IP NORDON Approach: 1 2 BR_Precision_roll: 0 : 17 BR_Precision_roll: 1 : 22 BR_Precision_roll: 2 : 18 BM[0] 17 BR_precision: Mis-located BR_precision: 21000 feet Claimed_BR_precision: 0 mines successfully dropped! 21000 159 0.063 0.9395197317131483 -0.34249477911590703 35.77073 139.38183 Initial reporting accuracy was understated! IP: 1 CEP: 21000 feet Bombing Result: -19 9 This battery is under subordinate control. AA Gun Position # 32 is a battery of Type 98 - 20mm consisting of 4 guns [90, 0, 0, 0, 0, 0, 92, 112, 130, 145, 158, 149, 160, 163, 156, 149, 139, 116, 110, 113, 112, 113, 96, 94, 100, 102, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [0, 106, 115, 115, 126, 123, 111, 100, 86, 79, 71, 85, 103, 98, 90, 76, 59, 56, 50, 53, 66, 60, 40, 27, 7, 16, 20, 35, 0] 111 Current Barrage Intensity: 0.0 Seconds AA Gun position 32 directed approaching flak against Element: 1 AA Gun position 32 will direct departing flak against Element: 1 Approach Flak 0 ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== 7 This battery is under subordinate control. AA Gun Position # 33 is a battery of Type 88 - 75mm consisting of 4 guns [115, 112, 120, 132, 126, 95, 87, 85, 66, 54, 36, 30, 10, 1, 11, 21, 24, 16, 3, 3, 8, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 87] 0 [93, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 89, 87, 91, 96, 89, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 33 is firing at Element 1 which is on its bomb run! AA Gun position 33 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== 1 This battery is under subordinate control. AA Gun Position # 34 is a battery of Navy Type 98 100mm consisting of 1 guns [70, 84, 93, 92, 86, 103, 113, 106, 114, 115, 95, 96, 84, 77, 64, 54, 35, 28, 17, 16, 19, 8, 0, 0, 0, 0, 0, 0, 0, 0, 58, 0, 0, 0, 0, 0] 0 [80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 95, 109, 118, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 34 directed approaching flak against Element: 1 Flak Position 34 is firing at Element 1 which is on its bomb run! AA Gun position 34 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== Target Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== 10 This battery is under subordinate control. AA Gun Position # 35 is a battery of Type 88- 75mm consisting of 8 guns [0, 0, 0, 57, 65, 58, 64, 62, 78, 97, 93, 89, 90, 84, 91, 94, 90, 120, 130, 121, 124, 128, 125, 133, 118, 104, 95, 81, 80, 66, 72, 53, 0, 0, 0, 0] 0 [118, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 36, 53, 51, 55, 64, 81, 78, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 35 will direct departing flak against Element: 1 T-7 [0, 0, 0] T-9 [4, 0, 0] Initial Fire: 1 BIT: 6 Fire Now; 0 Engines; 4 Shot_up_roll 4 Parameter M: 0 Long-term Damage; 0 Guns: F41234100000013003453 Superficial Damage: 2 VPS: 7 AC Lost: False Crew Loss: ['E', 'Severe Dislocated Shoulder', 'O', 'Painful Needed Assistance', 'C', 'Safe', 'T', 'Mild Fall', 'A', 'Mild Bumped leg', 'P', 'Frostbite/Hypoxia/Shaken', 'B', 'Safe', 'D', 'Lucky Escape'] C_ele: T-9 Guns: F41234100000025003453 A_Guns: F41234100000012123455 B_Guns: F41234100000013003453 T-12 [2, 2, 0] Initial Fire: 1 BIT: 15 Fire Now; 0 Engines; 4 Shot_up_roll 2 6 / 6 6 / 6 AC_roll: 6 T-7 Controlled Ditch/Crashland Severity: 2 Parameter M: 16 Long-term Damage; 1 Guns: F41234101000107120002 Superficial Damage: 0 VPS: 0 AC Lost: Controlled Ditch/Crashland Crew Loss: ['E', 'Missing/POW', 'O', 'Missing/POW', 'C', 'KIA', 'T', 'KIA', 'A', 'Missing', 'P', 'KIA', 'B', 'KIA', 'D', 'KIA', 'N', 'Frostbite/Hypoxia/Shaken', 'I', 'Frostbite/Hypoxia/Shaken', 'L', 'Missing', 'R', 'Painful Stomach Injury'] C_ele: T-7 T-13 [0, 0, 0] T-18 [16, 0, 0] Initial Fire: 0 BIT: 33 Fire Now; 0 Engines; 4 Parameter M: 0 Long-term Damage; 4 Guns: F41234104000063123455 Superficial Damage: 8 VPS: 27 AC Lost: False Crew Loss: [] C_ele: T-18 Guns: F41234104000073123455 A_Guns: F41234100000010123455 B_Guns: F41234104000063123455 T-7 [0, 0, 0] T-9 [0, 0, 0] T-12 [1, 3, 0] Initial Fire: 0 BIT: 14 Fire Now; 0 Engines; 4 Shot_up_roll 3 Parameter M: 0 Long-term Damage; 0 Guns: F41234100000006123455 Superficial Damage: 0 VPS: 0 AC Lost: False Crew Loss: ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Safe', 'P', 'Safe'] CCT: ['V-6', False, 'F41234101000008123455', ['E', 'Safe', 'O', 'Safe', 'C', 'Frostbite/Hypoxia/Shaken', 'T', 'Painful Disorientated', 'A', 'Safe', 'P', 'Superficial Bumped Foot', 'E', 'Safe', 'O', 'Mild Bumped Hips'], 1, 4, 'V-9', False, 'F31204100000075020453', ['E', 'Lucky Escape', 'O', 'Mild lost balance', 'C', 'Safe', 'T', 'Lucky Escape', 'A', 'Mild Fall', 'P', 'Safe', 'B', 'Lucky Escape', 'D', 'Unlucky Leg Injury'], 14, 21, 'V-39', True, 'A31230107000009123455', [], 7, 9, 'T-46', False, 'F41234100000000123455', [], 0, 0, 'V-19', False, 'F41234100000066123455', [], 0, 0, 'Z-8', False, 'F41234101000034123455', ['E', 'Safe', 'O', 'Frostbite/Hypoxia/Shaken', 'C', 'Safe', 'T', 'Serious Needed Assistance', 'A', 'Safe', 'P', 'Lucky Escape', 'B', 'Safe', 'D', 'Safe'], 1, 34, 'Z-19', False, 'F41234100000066123455', ['E', 'Serious Fall', 'O', 'Mild Bumped Hand'], 0, 12, 'A-52', False, 'F41234100000002123455', ['E', 'Safe', 'O', 'Safe'], 0, 2, 'A-44', True, 'A30234105000050123455', [], 5, 15, 'T-52', True, 'F31034106000016123455', [], 6, 8, 'A-58', False, 'F41234100000000123455', [], 0, 0, 'T-58', False, 'F41234102000023103002', ['E', 'Mild Bumped Arm', 'O', 'Serious Leg Injury', 'C', 'Painful Bumped Arm', 'T', 'Safe', 'A', 'Safe', 'P', 'Safe', 'B', 'Safe', 'D', 'Serious Bumped Arm', 'E', 'Mild Bumped Arm', 'O', 'Lucky Escape', 'C', 'Safe', 'T', 'Safe'], 2, 14, 'T-54', True, 'F31230105000051123455', [], 5, 6, 'V-53', False, 'F41234100000032123455', ['E', 'Painful lost balance', 'O', 'Safe'], 0, 3, 'Z-1', True, 'A31034103000014123455', ['E', 'Mild Bumped Arm', 'O', 'Safe'], 3, 0, 'A-4', False, 'F41234100000031123455', [], 0, 0, 'T-18', False, 'F41234104000073123455', [], 4, 27, 'T-41', False, 'F41234100000047123455', [], 0, 0, 'T-50', False, 'F41234100000000123455', [], 0, 0, 'A-7', True, 'A31034103000067123455', ['E', 'Safe', 'O', 'Lucky Escape', 'C', 'Superficial Fall', 'T', 'Safe', 'A', 'Safe', 'P', 'Frostbite/Hypoxia/Shaken', 'B', 'Superficial Bumped Foot', 'D', 'Safe', 'N', 'Lucky Escape', 'I', 'Painful Disorientated', 'L', 'Painful lost balance', 'R', 'Safe'], 3, 9, 'V-35', False, 'F31034107000019123455', ['E', 'Safe', 'O', 'Lucky Escape'], 7, 19, 'Z-24', 'Controlled Ditch/Crashland', 'F41234100000023123455', ['E', 'KIA', 'O', 'Safe', 'C', 'Safe', 'T', 'Missing/POW', 'A', 'Missing/POW', 'P', 'Lucky Escape', 'B', 'Serious Bumped Head', 'D', 'Superficial Bumped leg', 'N', 'Severe Abdominal wound', 'I', 'Mild lost balance', 'L', 'Superficial Bumped Hand', 'R', 'Frostbite/Hypoxia/Shaken'], 0, 9, 'Z-16', False, 'F41234100000005123455', [], 0, 0, 'Z-33', False, 'F41234100000034123455', [], 0, 0, 'Z-50', False, 'F41234108000010123455', [], 8, 10, 'A-9', 'Soft landing', 'S41234100000136020453', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe', 'C', 'Terrible Chest Wound', 'T', 'Safe', 'A', 'Safe', 'P', 'Safe', 'B', 'Safe', 'D', 'Safe', 'N', 'Frostbite/Hypoxia/Shaken', 'I', 'Safe', 'L', 'Safe', 'R', 'Lucky Escape'], 0, 127, 'Z-12', False, 'F30234100000034003453', ['E', 'Painful Fall', 'O', 'Safe', 'C', 'Safe', 'T', 'Safe', 'A', 'Superficial lost balance', 'P', 'Frostbite/Hypoxia/Shaken'], 0, 34, 'V-26', False, 'F41234100000008120053', ['E', 'Severe Foot Injury', 'O', 'Painful Arm Injury', 'C', 'Safe', 'T', 'Safe', 'A', 'Safe', 'P', 'Frostbite/Hypoxia/Shaken'], 0, 8, 'Z-18', False, 'F41234100000034123455', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Frostbite/Hypoxia/Shaken'], 0, 3, 'Z-13', False, 'F41234100000032123455', [], 0, 15, 'A-2', False, 'F41234102000174000451', ['E', 'Unlucky Leg Injury', 'O', 'Frostbite/Hypoxia/Shaken', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'E', 'Safe', 'O', 'Safe', 'C', 'Serious Bumped Arm', 'T', 'Painful Disorientated'], 2, 21, 'V-38', False, 'F41234106000012123404', ['E', 'Severe Arm Injury', 'O', 'Safe', 'C', 'Serious Bumped Chest', 'T', 'Safe', 'A', 'Lucky Escape', 'P', 'Frostbite/Hypoxia/Shaken'], 6, 12, 'V-36', False, 'F41234100000051123404', ['E', 'Serious Disorientated', 'O', 'Lucky Escape', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Safe', 'P', 'Safe', 'B', 'Safe', 'D', 'Safe', 'N', 'Painful lost balance', 'I', 'Safe'], 0, 14, 'A-60', False, 'F31204105000037003453', ['E', 'Superficial Disorientated', 'O', 'Safe', 'C', 'Safe', 'T', 'Superficial Bumped Hips', 'A', 'Serious Fall', 'P', 'Safe', 'B', 'Painful Broken Arm', 'D', 'Mild Bumped Arm'], 5, 6, 'T-9', False, 'F41234100000025003453', ['E', 'Severe Dislocated Shoulder', 'O', 'Painful Needed Assistance', 'C', 'Safe', 'T', 'Mild Fall', 'A', 'Mild Bumped leg', 'P', 'Frostbite/Hypoxia/Shaken', 'B', 'Safe', 'D', 'Lucky Escape'], 0, 19, 'A-11', False, 'F41234104000020123455', [], 4, 20, 'V-44', False, 'S41234100000018123455', [], 0, 18, 'V-7', False, 'S41234100000056103053', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Serious Bumped Arm', 'C', 'Frostbite/Hypoxia/Shaken', 'T', 'Safe'], 0, 6, 'V-52', False, 'S41234100000008003453', ['E', 'Mild Bumped Hips', 'O', 'Painful Bumped Hand', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Safe', 'P', 'Frostbite/Hypoxia/Shaken'], 0, 8, 'Z-28', False, 'F41234100000057123455', [], 0, 22, 'V-11', False, 'F41234100000030123455', [], 0, 30, 'Z-58', False, 'F41234101000015123455', ['E', 'Lucky Escape', 'O', 'Lucky Escape'], 1, 1, 'V-13', False, 'F41234102000078120053', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe', 'C', 'Superficial Bumped Hips', 'T', 'Safe', 'A', 'Frostbite/Hypoxia/Shaken', 'P', 'Safe', 'B', 'Safe', 'D', 'Safe'], 2, 6, 'T-34', False, 'F41234100000028123455', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe'], 0, 2, 'A-31', False, 'F41234100000019120053', ['E', 'Lucky Escape', 'O', 'Safe', 'C', 'Safe', 'T', 'Safe', 'A', 'Serious lost balance', 'P', 'Frostbite/Hypoxia/Shaken'], 0, 10, 'Z-42', False, 'S41234100000023123455', [], 0, 23, 'A-33', False, 'F41234100000008123404', ['E', 'Lucky Escape', 'O', 'Lucky Escape', 'C', 'Mild lost balance', 'T', 'Safe', 'A', 'Safe', 'P', 'Severe Foot Injury'], 0, 8, 'Z-40', False, 'F41234103000017123455', [], 3, 17, 'A-23', False, 'F41234100000059123455', ['E', 'Safe', 'O', 'Unlucky Stomach Injury'], 0, 3, 'A-59', False, 'F41234103000004123404', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe', 'C', 'Lucky Escape', 'T', 'Safe', 'A', 'Safe', 'P', 'Safe'], 3, 4, 'Z-4', 'Soft landing', 'F41234100000048120053', ['E', 'Serious Bumped Foot', 'O', 'Superficial Fall', 'C', 'Lucky Escape', 'T', 'Safe', 'A', 'Safe', 'P', 'Safe', 'B', 'Severe Foot Injury', 'D', 'Superficial Bumped Hand', 'N', 'Safe', 'I', 'Superficial Fall', 'L', 'Superficial Bumped leg', 'R', 'Safe'], 0, 29, 'Z-3', False, 'F41234101000034123404', ['E', 'Lucky Escape', 'O', 'Safe', 'C', 'Safe', 'T', 'Lucky Escape'], 1, 3, 'A-19', False, 'F31204109000053123455', [], 9, 17, 'V-54', False, 'F41234102000066123455', ['E', 'Safe', 'O', 'Safe', 'C', 'Safe', 'T', 'Safe'], 2, 3, 'V-57', False, 'F41234101000044123404', ['E', 'Safe', 'O', 'Safe', 'C', 'Mild Bumped Hand', 'T', 'Safe'], 1, 4, 'V-32', False, 'F41234102000000120053', ['E', 'Mild Bumped leg', 'O', 'Safe', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Frostbite/Hypoxia/Shaken', 'P', 'Safe'], 2, 0, 'V-33', False, 'F41234104000133123455', ['E', 'Safe', 'O', 'Frostbite/Hypoxia/Shaken', 'C', 'Superficial Bumped leg', 'T', 'Safe', 'A', 'Safe', 'P', 'Severe Needed Assistance', 'B', 'Frostbite/Hypoxia/Shaken', 'D', 'Safe', 'N', 'Lucky Escape', 'I', 'Superficial Bumped Chest'], 4, 13, 'T-7', 'Controlled Ditch/Crashland', 'F41234101000107120002', ['E', 'Missing/POW', 'O', 'Missing/POW', 'C', 'KIA', 'T', 'KIA', 'A', 'Missing', 'P', 'KIA', 'B', 'KIA', 'D', 'KIA', 'N', 'Frostbite/Hypoxia/Shaken', 'I', 'Frostbite/Hypoxia/Shaken', 'L', 'Missing', 'R', 'Painful Stomach Injury'], 1, 0] C_ele: T-9 Guns: F41234100000031003453 A_Guns: F41234100000025003453 B_Guns: F41234100000006123455 T-13 [0, 0, 0] T-18 [4, 0, 0] Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== T-7 [0, 0, 0] T-9 [0, 0, 0] T-12 [1, 0, 0] T-13 [0, 0, 0] T-18 [4, 0, 0] T-7 bombed as Lead Aircraft of ['Element G', 'T-7', 'F41234100000107123455', 'T-9', 'F41234100000006123455', 'T-12', 'F41234100000070123455', 'T-13', 'F41234100000000123455', 'T-18', 'F41234100000036123455', 11, 5] at Bombing Height: 11 Element Received significant Flak: 8 total damage! ES T-7 EG ['Element G', 'T-7', 'F41234100000107123455', 'T-9', 'F41234100000006123455', 'T-12', 'F41234100000070123455', 'T-13', 'F41234100000000123455', 'T-18', 'F41234100000036123455', 11, 5] F Heights 11 T-7 bombed with main Element at Bombing Height: 11 Current 'Guns' ACN: F41234100000088123455 ES T-9 EG ['Element G', 'T-7', 'F41234100000088123455', 'T-9', 'F41234100000006123455', 'T-12', 'F41234100000070123455', 'T-13', 'F41234100000000123455', 'T-18', 'F41234100000036123455', 11, 5] F Heights 13 T-9 bombed with main Element at Bombing Height: 13 Current 'Guns' ACN: F41234100000000123455 ES T-12 EG ['Element G', 'T-7', 'F41234100000088123455', 'T-9', 'F41234100000000123455', 'T-12', 'F41234100000070123455', 'T-13', 'F41234100000000123455', 'T-18', 'F41234100000036123455', 11, 5] F Heights 12 T-12 bombed with main Element at Bombing Height: 12 Current 'Guns' ACN: F41234100000051123455 ES T-13 EG ['Element G', 'T-7', 'F41234100000088123455', 'T-9', 'F41234100000000123455', 'T-12', 'F41234100000051123455', 'T-13', 'F41234100000000123455', 'T-18', 'F41234100000036123455', 11, 5] F Heights 14 T-13 bombed with main Element at Bombing Height: 14 Current 'Guns' ACN: F41234100000000123455 ES T-18 EG ['Element G', 'T-7', 'F41234100000088123455', 'T-9', 'F41234100000000123455', 'T-12', 'F41234100000051123455', 'T-13', 'F41234100000000123455', 'T-18', 'F41234100000036123455', 11, 5] F Heights 5 T-18 bombed with main Element at Bombing Height: 5 Current 'Guns' ACN: F41234100000017123455 Current Element in ELEMENT GROUP ['Element H', 'V-41', 'F41234100000047123455', 'V-43', 'F41234100000025123455', 'V-45', 'F41234100000045123455', 'V-44', 'S41234100000000123455', 11, 4] Current 'Guns' ACN: Element H Current Weather: 1 Current Visibility: 0 Number of Elements: 1 Number of Flak Positions: : 35 Visibility for this mission is: 5 9 This battery is in the Flak Box!! AA Gun Position # 1 is a battery of Type 98 - 20mm consisting of 6 guns [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 113, 122, 119, 120, 112, 105, 114, 116, 131, 135, 153, 153, 159, 149, 141, 139] 0 [86, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 50, 69, 76, 85, 79, 68, 86, 90, 84, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 1 directed approaching flak against Element: 1 AA Gun position 1 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 11 This battery is under subordinate control. AA Gun Position # 2 is a battery of Type 88 - 75mm consisting of 6 guns [131, 131, 148, 140, 135, 130, 125, 121, 131, 139, 129, 134, 126, 130, 124, 105, 91, 89, 79, 86, 91, 82, 89, 88, 87, 0, 0, 0, 150, 0, 0, 0, 0, 0, 0, 0] 148 [67, 0, 0, 0, 0, 0, 0, 0, 0, 0, 102, 113, 107, 113, 109, 98, 93, 110, 124, 118, 109, 86, 83, 88, 88, 97, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 2 directed approaching flak against Element: 1 Approach Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! 5 This battery is in the Flak Box!! AA Gun Position # 3 is a battery of Type 88 - 75mm consisting of 4 guns [14, 2, 17, 19, 33, 52, 69, 74, 80, 92, 135, 137, 140, 121, 117, 112, 119, 103, 95, 92, 101, 111, 103, 84, 71, 0, 0, 0, 0, 0, 0, 32, 0, 0, 0, 0] 19 [76, 76, 91, 121, 128, 131, 119, 119, 134, 147, 132, 116, 110, 117, 0, 0, 0, 0, 0, 0, 0, 0, 37, 0, 0, 0, 0, 0, 0] 119 Current Barrage Intensity: 20.0 Seconds AA Gun position 3 directed approaching flak against Element: 1 Flak Position 3 is firing at Element 1 which is on its bomb run! Approach Flak 17 ========================================== ========================================== ========================================== Target Flak 21 ========================================== ========================================== Bombardier still under control of Aircraft! 11 This battery is under subordinate control. AA Gun Position # 4 is a battery of Type 88 - 75mm consisting of 6 guns [62, 0, 0, 0, 0, 0, 33, 39, 39, 55, 53, 68, 85, 81, 92, 92, 98, 105, 98, 85, 83, 88, 88, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [111, 0, 0, 89, 76, 96, 108, 120, 114, 106, 116, 106, 113, 102, 98, 100, 105, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 120 Current Barrage Intensity: 0.0 Seconds Bombardier still under control of Aircraft! 10 This battery is in the 75 deg Line! AA Gun Position # 5 is a battery of Type 88- 75mm consisting of 6 guns [9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 93, 101, 92, 108, 104, 102, 103, 94, 89, 89, 101, 121, 88, 90, 74, 57, 55, 0, 0, 0, 0, 0, 0, 0, 0] 0 [93, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 81, 100, 118, 108, 99, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 5 directed approaching flak against Element: 1 Flak Position 5 is firing at Element 1 which is on its bomb run! AA Gun position 5 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== Target Flak 0 ========================================== ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== 9 This battery is under subordinate control. AA Gun Position # 6 is a battery of Type 98 - 20mm consisting of 12 guns [58, 0, 0, 0, 0, 0, 0, 0, 0, 94, 105, 112, 104, 116, 110, 130, 121, 119, 124, 123, 121, 117, 120, 125, 117, 116, 126, 126, 118, 103, 104, 107, 87, 72, 79, 0] 0 [115, 0, 0, 0, 0, 0, 0, 0, 56, 62, 51, 63, 67, 85, 97, 89, 97, 115, 112, 97, 83, 94, 98, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 6 directed approaching flak against Element: 1 Flak Position 6 is firing at Element 1 which is on its bomb run! AA Gun position 6 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== Target Flak 0 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== 5 This battery is in the Flak Box!! AA Gun Position # 7 is a battery of Type 88 - 75mm consisting of 4 guns [109, 127, 144, 120, 122, 105, 110, 107, 117, 127, 111, 121, 109, 118, 113, 113, 93, 101, 106, 108, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 49, 0] 107 [121, 114, 125, 129, 122, 89, 103, 97, 100, 97, 101, 92, 106, 110, 90, 0, 0, 0, 0, 0, 0, 92, 0, 0, 0, 0, 0, 0, 0] 97 Current Barrage Intensity: 100.0 Seconds Flak Position 7 is firing at Element 1 which is on its bomb run! AA Gun position 7 will direct departing flak against Element: 1 Target Flak 224 ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 149 ========================================== ========================================== 5 This battery is in the 75 deg Line! AA Gun Position # 8 is a battery of Type 88 - 75mm consisting of 6 guns [42, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 15, 17, 12, 28, 39, 49, 56, 72, 90, 89, 91, 100, 90, 83, 82, 0, 0] 0 [157, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 99, 105, 107, 119, 121, 108, 99, 93, 107, 97, 93, 102, 121, 135, 139] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 8 will direct departing flak against Element: 1 Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== 6 This battery is under subordinate control. AA Gun Position # 9 is a battery of Navy Type 96 - 25mm consisting of 6 guns [37, 32, 48, 62, 70, 89, 90, 94, 88, 82, 100, 99, 80, 69, 73, 57, 56, 50, 36, 31, 12, 5, 21, 21, 13, 7, 16, 0, 0, 0, 0, 16, 0, 0, 0, 0] 82 [119, 0, 0, 0, 0, 0, 0, 0, 101, 109, 121, 119, 124, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 9 directed approaching flak against Element: 1 Flak Position 9 is firing at Element 1 which is on its bomb run! AA Gun position 9 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== Target Flak 0 ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== 10 This battery is under subordinate control. AA Gun Position # 10 is a battery of Type 88- 75mm consisting of 4 guns [86, 0, 0, 0, 0, 0, 0, 0, 0, 71, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [74, 0, 0, 0, 0, 0, 1, 11, 13, 7, 3, 10, 20, 26, 40, 52, 65, 72, 78, 69, 56, 71, 79, 84, 66, 80, 94, 88, 0] 11 Current Barrage Intensity: 0.0 Seconds AA Gun position 10 will direct departing flak against Element: 1 Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== 11 This battery is under subordinate control. AA Gun Position # 11 is a battery of Type 88 - 75mm consisting of 4 guns [56, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 116, 121, 114, 106, 98, 94, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [107, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 117, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 11 directed approaching flak against Element: 1 Approach Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! 9 This battery is under subordinate control. AA Gun Position # 12 is a battery of Type 98 - 20mm consisting of 6 guns [25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 109, 101, 103, 106, 110, 110, 119, 122, 128, 138, 142, 137, 130, 138, 137, 91, 81, 86, 87, 79, 63, 72, 0, 0] 109 [71, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 86, 98, 90, 103, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 12 will direct departing flak against Element: 1 Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== 8 This battery is under subordinate control. AA Gun Position # 13 is a battery of Type 98 - 20mm consisting of 12 guns [138, 0, 0, 0, 0, 0, 0, 0, 0, 93, 100, 97, 92, 85, 92, 91, 92, 89, 84, 103, 140, 131, 139, 129, 124, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 85 [113, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 109, 123] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 13 directed approaching flak against Element: 1 Approach Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! 9 This battery is in the 75 deg Line! AA Gun Position # 14 is a battery of Type 98 - 20mm consisting of 8 guns [85, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 51, 49, 51, 53, 62, 52, 68, 69, 84, 74, 94, 96, 89, 109, 117, 116, 95, 99, 109] 0 [97, 0, 0, 0, 0, 0, 0, 0, 0, 0, 83, 85, 78, 85, 76, 81, 83, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 14 is firing at Element 1 which is on its bomb run! AA Gun position 14 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== 7 This battery is in the Flak Box!! AA Gun Position # 15 is a battery of Type 88 - 75mm consisting of 4 guns [74, 72, 75, 73, 83, 86, 115, 107, 89, 75, 66, 66, 55, 51, 58, 55, 44, 31, 26, 24, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 65, 0, 0, 0, 0] 55 [87, 98, 124, 107, 119, 124, 138, 126, 125, 123, 125, 123, 111, 0, 0, 0, 0, 0, 0, 0, 0, 0, 78, 0, 0, 0, 0, 0, 0] 126 Current Barrage Intensity: 60.0 Seconds AA Gun position 15 directed approaching flak against Element: 1 Flak Position 15 is firing at Element 1 which is on its bomb run! Approach Flak 38 ========================================== ========================================== ========================================== Target Flak 48 ========================================== ========================================== Bombardier still under control of Aircraft! 5 This battery is under subordinate control. AA Gun Position # 16 is a battery of Type 88 - 75mm consisting of 4 guns [0, 0, 0, 74, 92, 90, 109, 103, 99, 109, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [119, 0, 0, 0, 0, 52, 65, 70, 114, 96, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 70 Current Barrage Intensity: 0.0 Seconds Flak Position 16 is firing at Element 1 which is on its bomb run! Target Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! 7 This battery is under subordinate control. AA Gun Position # 17 is a battery of Type 88 - 75mm consisting of 4 guns [86, 86, 94, 101, 83, 92, 92, 96, 96, 97, 88, 0, 0, 0, 0, 0, 0, 0, 90, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [52, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 86, 80, 94, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 17 directed approaching flak against Element: 1 AA Gun position 17 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== 2 This battery is in the 75 deg Line! AA Gun Position # 18 is a battery of Type 4 - 75mm consisting of 4 guns [66, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 89, 87, 94, 93, 103, 93, 96, 110, 128, 128, 124, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 93 [29, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 108, 120, 112, 120, 106, 93, 83, 76, 63, 79, 80, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Bombardier still under control of Aircraft! 7 This battery is under subordinate control. AA Gun Position # 19 is a battery of Type 88 - 75mm consisting of 6 guns [2, 9, 2, 17, 29, 49, 44, 43, 54, 64, 68, 66, 83, 83, 85, 65, 60, 51, 33, 14, 6, 4, 5, 2, 8, 26, 24, 25, 28, 24, 23, 0, 0, 0, 11, 0] 14 [48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 168, 160, 145, 137, 124, 123, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 19 directed approaching flak against Element: 1 Flak Position 19 is firing at Element 1 which is on its bomb run! Approach Flak 0 ========================================== ========================================== Target Flak 0 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! 5 This battery is in the 75 deg Line! AA Gun Position # 20 is a battery of Type 88 - 75mm consisting of 2 guns [17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64, 78, 72, 84, 92, 94, 101, 112, 124, 128, 121, 112, 109, 123, 0, 0, 0, 0] 72 [73, 64, 62, 51, 69, 75, 70, 79, 85, 88, 99, 84, 86, 84, 79, 66, 72, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 79 Current Barrage Intensity: 50.0 Seconds Flak Position 20 is firing at Element 1 which is on its bomb run! AA Gun position 20 will direct departing flak against Element: 1 Target Flak 123 ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 82 ========================================== ========================================== ========================================== 8 This battery is under subordinate control. AA Gun Position # 21 is a battery of Type 98 - 20mm consisting of 6 guns [12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 44, 53, 47, 52, 67, 78, 84, 86, 81, 91, 84, 89, 93, 0, 0, 0] 53 [79, 89, 98, 111, 115, 130, 143, 146, 158, 150, 137, 132, 121, 128, 124, 0, 0, 0, 0, 0, 0, 0, 32, 0, 0, 0, 0, 0, 0] 146 Current Barrage Intensity: 70.0 Seconds AA Gun position 21 directed approaching flak against Element: 1 AA Gun position 21 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 10 This battery is under subordinate control. AA Gun Position # 22 is a battery of Type 88- 75mm consisting of 12 guns [46, 0, 0, 0, 0, 13, 23, 33, 49, 42, 45, 56, 58, 74, 73, 86, 76, 122, 125, 109, 94, 78, 86, 76, 60, 61, 48, 46, 55, 0, 0, 0, 0, 0, 0, 0] 86 [46, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 101, 97, 86, 104, 120, 112, 122, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 22 directed approaching flak against Element: 1 Flak Position 22 is firing at Element 1 which is on its bomb run! AA Gun position 22 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== ========================================== Target Flak 0 ========================================== ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== ========================================== ========================================== 5 This battery is under subordinate control. AA Gun Position # 23 is a battery of Type 88 - 75mm consisting of 6 guns [59, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 78, 75, 72, 80, 86, 85, 78, 95, 95, 103, 122, 112, 0, 0] 75 [83, 0, 0, 0, 0, 0, 0, 117, 105, 106, 120, 107, 93, 108, 98, 104, 107, 100, 113, 102, 112, 98, 103, 87, 89, 101, 113, 104, 97] 117 Current Barrage Intensity: 80.0 Seconds Bombardier still under control of Aircraft! 4 This battery is under subordinate control. AA Gun Position # 24 is a battery of Type 99 - 88mm consisting of 6 guns [10, 14, 31, 46, 53, 53, 47, 57, 72, 88, 87, 120, 120, 103, 92, 98, 98, 101, 103, 101, 95, 84, 76, 79, 0, 0, 0, 15, 0, 0, 0, 0, 0, 0, 0, 0] 0 [99, 101, 93, 89, 97, 105, 89, 104, 99, 111, 107, 93, 84, 93, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 58, 0, 0, 0, 0] 104 Current Barrage Intensity: 0.0 Seconds AA Gun position 24 directed approaching flak against Element: 1 Flak Position 24 is firing at Element 1 which is on its bomb run! Approach Flak 0 ========================================== ========================================== Target Flak 0 ========================================== Bombardier still under control of Aircraft! 9 This battery is under subordinate control. AA Gun Position # 25 is a battery of Type 98 - 20mm consisting of 6 guns [86, 83, 68, 51, 50, 56, 48, 42, 29, 30, 13, 0, 1, 7, 10, 9, 25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 39, 0] 0 [81, 0, 0, 0, 0, 100, 105, 120, 124, 95, 91, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 120 Current Barrage Intensity: 0.0 Seconds Bombardier still under control of Aircraft! 5 This battery is in the 75 deg Line! AA Gun Position # 26 is a battery of Type 88 - 75mm consisting of 6 guns [118, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 91, 0] 0 [144, 0, 0, 84, 75, 87, 76, 62, 72, 92, 88, 119, 129, 133, 148, 149, 151, 138, 132, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 62 Current Barrage Intensity: 0.0 Seconds AA Gun position 26 will direct departing flak against Element: 1 Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== 8 This battery is in the 75 deg Line! AA Gun Position # 27 is a battery of Type 98 - 20mm consisting of 4 guns [98, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 9, 21, 34, 52, 62, 54, 55, 67, 87, 102, 115, 0, 0, 0, 0, 0, 0, 0, 0] 115 [134, 147, 134, 123, 122, 115, 112, 120, 130, 124, 138, 123, 120, 123, 117, 0, 0, 0, 0, 0, 0, 0, 0, 102, 0, 0, 0, 0, 0] 120 Current Barrage Intensity: 130.0 Seconds Flak Position 27 is firing at Element 1 which is on its bomb run! Target Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! 3 This battery is in the 75 deg Line! AA Gun Position # 28 is a battery of Type 99 - 88mm consisting of 1 guns [46, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 16, 36, 54, 60, 78, 81, 91, 82, 0] 36 [79, 0, 0, 0, 0, 125, 117, 126, 142, 127, 133, 122, 126, 116, 122, 127, 132, 105, 108, 113, 110, 112, 99, 85, 68, 76, 84, 0, 0] 126 Current Barrage Intensity: 40.0 Seconds AA Gun position 28 directed approaching flak against Element: 1 Approach Flak 143 Approach Fire was proximate! 124 at a bombing height of: 11 ========================================== The number #2 Salvo caused the following Damage: Aircraft #1: The Ack Ack shell burst resulted in: Low Center left Burst The Ack Ack shell burst caused the following damage: 0 Aircraft #2: The Ack Ack shell burst resulted in: Far Rearward - near friendly plane The Ack Ack shell burst caused the following damage: 0 ========================================== The number #3 Salvo caused the following Damage: Aircraft #1: The Ack Ack shell burst resulted in: Amid Center right Burst The Ack Ack shell burst caused the following damage: 17 ========================================== Raw damage on this sector of the flak line is hits! Current Element: ['Element H', 'V-41', 'F41234100000047123455', 'V-43', 'F41234100000025123455', 'V-45', 'F41234100000045123455', 'V-44', 'S41234100000000123455', 11, 4] Element H F41234100000047123455 F41234100000025123455 F41234100000045123455 S41234100000000123455 The number #4 Salvo caused the following Damage: Aircraft #1: The Ack Ack shell burst resulted in: Low Extreme Left - near friendly plane The Ack Ack shell burst caused the following damage: 2 ========================================== Raw damage on this sector of the flak line is 2 hits! Current Element: ['Element H', 'V-41', 'F41234100000047123455', 'V-43', 'F41234100000025123455', 'V-45', 'F41234100000045123455', 'V-44', 'S41234100000000123455', 11, 4] Element H F41234100000047123455 F41234100000025123455 F41234100000045123455 S41234100000000123455 Bombardier still under control of Aircraft! 4 This battery is under subordinate control. AA Gun Position # 29 is a battery of Type 99 - 88mm consisting of 4 guns [151, 155, 148, 152, 147, 146, 137, 133, 135, 137, 139, 126, 116, 114, 101, 110, 100, 107, 90, 89, 71, 77, 78, 85, 71, 0, 0, 0, 0, 0, 0, 0, 82, 0, 0, 0] 0 [82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64, 61, 55, 56, 50, 66, 53, 39, 53, 71, 70, 86, 95] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 29 directed approaching flak against Element: 1 Flak Position 29 is firing at Element 1 which is on its bomb run! AA Gun position 29 will direct departing flak against Element: 1 Approach Flak 0 ========================================== Target Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== ========================================== 11 This battery is under subordinate control. AA Gun Position # 30 is a battery of Type 88 - 75mm consisting of 6 guns [11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 33, 36, 28, 46, 65, 66, 64, 74, 90, 92, 99, 103, 104, 105] 90 [44, 62, 77, 125, 115, 122, 105, 114, 124, 121, 111, 109, 0, 0, 0, 0, 0, 0, 39, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 114 Current Barrage Intensity: 100.0 Seconds AA Gun position 30 will direct departing flak against Element: 1 Bombardier still under control of Aircraft! Departing Flak 61 ========================================== ========================================== 3 This battery is in the Flak Box!! AA Gun Position # 31 is a battery of Type 99 - 88mm consisting of 6 guns [74, 0, 0, 0, 22, 21, 11, 2, 21, 30, 33, 49, 59, 78, 96, 139, 125, 125, 116, 101, 104, 86, 93, 83, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [94, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 150, 145, 145, 132, 122, 131, 147, 153, 147, 132, 120, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 31 directed approaching flak against Element: 1 AA Gun position 31 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== ========================================== ========================================== Current Lead/Straggler: V-41 Current Aircraft: Z-60 2 Nordon_accuracy: -1 Visibility_accuracy: -7 Bombed by radar! Drift_accuracy: -1 Re-Run: False Secondary target: False Final N ratio: 1 IP NORDON Approach: 0 10 IP NORDON Approach: 1 -3 IP NORDON Approach: 2 -3 IP NORDON Approach: 3 -3 BR_Precision_roll: 0 : 4 BM[0] 4 BR_precision: Target Wrecked BR_precision: C.E.P = 750 feet Claimed_BR_precision: 4 mines successfully dropped! 750 202 0.00225 0.8064184068658303 0.591345375451585 35.71335 139.40474 Initial reporting accuracy was very exaggerated IP: 3 CEP: C.E.P = 750 feet Bombing Result: 127 Departing Flak 0 ========================================== ========================================== 9 This battery is under subordinate control. AA Gun Position # 32 is a battery of Type 98 - 20mm consisting of 6 guns [101, 97, 114, 110, 102, 132, 121, 108, 97, 107, 93, 101, 102, 86, 82, 81, 83, 93, 85, 65, 46, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 60, 0, 0, 0] 60 [39, 49, 52, 63, 68, 78, 68, 96, 110, 119, 105, 103, 117, 104, 96, 79, 66, 0, 0, 0, 25, 0, 0, 0, 0, 0, 0, 0, 0] 96 Current Barrage Intensity: 50.0 Seconds Flak Position 32 is firing at Element 1 which is on its bomb run! Target Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 7 This battery is under subordinate control. AA Gun Position # 33 is a battery of Type 88 - 75mm consisting of 6 guns [11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 43, 48, 45, 37, 38, 46, 65, 68, 77, 74, 94, 113, 119, 0, 0] 119 [94, 121, 107, 117, 113, 127, 134, 0, 0, 0, 0, 0, 87, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Bombardier has released bombs, Commander regains control of Aircraft! 1 This battery is in the 75 deg Line! AA Gun Position # 34 is a battery of Navy Type 98 100mm consisting of 1 guns [99, 119, 121, 122, 103, 107, 98, 0, 0, 0, 0, 0, 0, 106, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [37, 53, 69, 66, 81, 85, 84, 79, 75, 86, 103, 103, 89, 83, 81, 87, 70, 75, 76, 78, 86, 72, 78, 60, 60, 42, 0, 0, 47] 79 Current Barrage Intensity: 0.0 Seconds Flak Position 34 is firing at Element 1 which is on its bomb run! AA Gun position 34 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== ========================================== ========================================== 10 This battery is under subordinate control. AA Gun Position # 35 is a battery of Type 88- 75mm consisting of 6 guns [56, 59, 50, 67, 61, 63, 59, 61, 73, 80, 83, 100, 86, 94, 94, 99, 109, 108, 88, 69, 52, 57, 51, 35, 39, 42, 36, 21, 15, 0, 0, 0, 0, 0, 0, 20] 20 [22, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 32, 37, 52, 65, 79, 90, 104, 105, 114, 99, 98, 97, 108, 91, 89] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 35 is firing at Element 1 which is on its bomb run! V-41 [0, 0, 0] V-43 [0, 0, 0] V-45 [2, 0, 0] Initial Fire: 1 BIT: 8 Fire Now; 1 Engines; 4 Shot_up_roll 3 Parameter M: 1 Long-term Damage; 2 Guns: F41234102000026123455 Superficial Damage: 0 VPS: 1 AC Lost: False Crew Loss: ['E', 'Safe', 'O', 'Lucky Escape', 'C', 'Frostbite/Hypoxia/Shaken', 'T', 'Serious Bumped Shoulder', 'A', 'Safe', 'P', 'Safe'] C_ele: V-43 V-44 [0, 0, 0] Target Flak 0 ========================================== ========================================== ========================================== V-41 [0, 0, 0] V-43 [0, 0, 0] V-45 [2, 0, 0] V-44 [0, 0, 0] Bombardier has released bombs, Commander regains control of Aircraft! V-41 [0, 0, 0] V-43 [0, 0, 0] V-45 [2, 0, 0] V-44 [0, 0, 0] V-41 bombed as Lead Aircraft of ['Element H', 'V-41', 'F41234100000047123455', 'V-43', 'F41234100000025123455', 'V-45', 'F41234100000045123455', 'V-44', 'S41234100000000123455', 11, 4] at Bombing Height: 11 Element Received significant Flak: 5 total damage! ES V-41 EG ['Element H', 'V-41', 'F41234100000047123455', 'V-43', 'F41234100000025123455', 'V-45', 'F41234100000045123455', 'V-44', 'S41234100000000123455', 11, 4] F Heights 11 V-41 bombed with main Element at Bombing Height: 11 Current 'Guns' ACN: F41234100000174123455 ES V-43 EG ['Element H', 'V-41', 'F41234100000174123455', 'V-43', 'F41234100000025123455', 'V-45', 'F41234100000045123455', 'V-44', 'S41234100000000123455', 11, 4] F Heights 13 V-43 bombed with main Element at Bombing Height: 13 Current 'Guns' ACN: F41234100000152123455 ES V-45 EG ['Element H', 'V-41', 'F41234100000174123455', 'V-43', 'F41234100000152123455', 'V-45', 'F41234100000045123455', 'V-44', 'S41234100000000123455', 11, 4] F Heights 12 V-45 bombed with main Element at Bombing Height: 12 Current 'Guns' ACN: F41234100000172123455 ES V-44 EG ['Element H', 'V-41', 'F41234100000174123455', 'V-43', 'F41234100000152123455', 'V-45', 'F41234100000172123455', 'V-44', 'S41234100000000123455', 11, 4] S Heights 14 Current Weather: 1 Current Visibility: 0 Number of Elements: 1 Number of Flak Positions: : 35 Visibility for this mission is: 5 9 This battery is in the 75 deg Line! AA Gun Position # 1 is a battery of Type 98 - 20mm consisting of 2 guns [17, 0, 0, 0, 0, 14, 26, 34, 28, 41, 32, 37, 57, 57, 68, 84, 78, 99, 86, 86, 75, 79, 70, 75, 57, 41, 21, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [80, 91, 76, 119, 129, 117, 98, 103, 112, 100, 0, 0, 0, 0, 0, 72, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 112 Current Barrage Intensity: 0.0 Seconds AA Gun position 1 will direct departing flak against Element: 1 Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== 11 This battery is under subordinate control. AA Gun Position # 2 is a battery of Type 88 - 75mm consisting of 3 guns [116, 81, 74, 83, 90, 90, 83, 73, 65, 61, 59, 43, 25, 20, 4, 9, 26, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6] 74 [0, 0, 0, 91, 86, 78, 73, 66, 78, 95, 88, 86, 79, 92, 81, 76, 62, 50, 61, 53, 47, 50, 40, 37, 0, 0, 0, 0, 0] 78 Current Barrage Intensity: 50.0 Seconds Flak Position 2 is firing at Element 1 which is on its bomb run! AA Gun position 2 will direct departing flak against Element: 1 Target Flak 152 ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 101 ========================================== 5 This battery is under subordinate control. AA Gun Position # 3 is a battery of Type 88 - 75mm consisting of 4 guns [104, 121, 111, 101, 83, 64, 62, 57, 37, 32, 27, 19, 22, 14, 19, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 73, 0, 0, 0, 0, 0, 0, 0, 0, 0] 101 [28, 24, 21, 7, 26, 34, 51, 47, 67, 81, 86, 72, 54, 41, 43, 58, 38, 25, 28, 26, 39, 47, 62, 0, 0, 0, 16, 0, 0] 67 Current Barrage Intensity: 60.0 Seconds AA Gun position 3 directed approaching flak against Element: 1 Flak Position 3 is firing at Element 1 which is on its bomb run! Approach Flak 83 ========================================== Target Flak 103 ========================================== ========================================== Bombardier still under control of Aircraft! 11 This battery is under subordinate control. AA Gun Position # 4 is a battery of Type 88 - 75mm consisting of 6 guns [0, 28, 31, 28, 43, 61, 78, 92, 99, 119, 110, 101, 85, 66, 72, 74, 68, 77, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 43 [59, 0, 0, 0, 0, 0, 68, 68, 77, 88, 101, 101, 102, 95, 86, 73, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 77 Current Barrage Intensity: 30.0 Seconds Flak Position 4 is firing at Element 1 which is on its bomb run! Target Flak 31 ========================================== ========================================== Bombardier still under control of Aircraft! 10 This battery is under subordinate control. AA Gun Position # 5 is a battery of Type 88- 75mm consisting of 4 guns [52, 51, 55, 51, 45, 62, 78, 77, 69, 88, 133, 124, 113, 107, 94, 89, 78, 82, 90, 75, 77, 78, 69, 0, 0, 0, 51, 0, 0, 0, 0, 0, 0, 0, 0, 0] 62 [117, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 92, 81, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 5 directed approaching flak against Element: 1 AA Gun position 5 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== 9 This battery is under subordinate control. AA Gun Position # 6 is a battery of Type 98 - 20mm consisting of 12 guns [108, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 90, 103, 106, 107, 107, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [119, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 94, 112, 116, 123, 119] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 6 directed approaching flak against Element: 1 Flak Position 6 is firing at Element 1 which is on its bomb run! AA Gun position 6 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== ========================================== Target Flak 0 ========================================== ========================================== ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 5 This battery is in the Flak Box!! AA Gun Position # 7 is a battery of Type 88 - 75mm consisting of 6 guns [12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 82, 91, 102, 92, 84, 103, 103, 104, 105, 114, 111, 128, 122, 128, 143, 136, 85, 76, 79, 77, 85, 95, 80, 90] 0 [81, 66, 103, 99, 106, 89, 91, 95, 81, 70, 68, 0, 0, 0, 0, 0, 0, 0, 0, 90, 0, 0, 0, 0, 0, 0, 0, 0, 0] 81 Current Barrage Intensity: 0.0 Seconds AA Gun position 7 directed approaching flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! 5 This battery is in the 75 deg Line! AA Gun Position # 8 is a battery of Type 88 - 75mm consisting of 6 guns [111, 107, 117, 123, 114, 110, 95, 100, 93, 86, 83, 93, 91, 0, 0, 0, 0, 0, 0, 0, 63, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 93 [113, 104, 124, 130, 144, 132, 121, 111, 124, 109, 115, 115, 101, 105, 100, 108, 119, 122, 126, 0, 0, 0, 0, 0, 0, 0, 0, 85, 0] 124 Current Barrage Intensity: 110.0 Seconds Flak Position 8 is firing at Element 1 which is on its bomb run! AA Gun position 8 will direct departing flak against Element: 1 Target Flak 91 ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 60 ========================================== ========================================== 6 This battery is under subordinate control. AA Gun Position # 9 is a battery of Navy Type 96 - 25mm consisting of 8 guns [0, 10, 4, 14, 5, 18, 25, 42, 59, 73, 83, 77, 97, 96, 92, 85, 71, 58, 61, 64, 74, 76, 85, 74, 81, 67, 77, 72, 74, 82, 0, 0, 0, 0, 0, 0] 73 [120, 129, 110, 103, 116, 103, 98, 83, 86, 84, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0] 86 Current Barrage Intensity: 60.0 Seconds AA Gun position 9 directed approaching flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! 10 This battery is under subordinate control. AA Gun Position # 10 is a battery of Type 88- 75mm consisting of 6 guns [0, 87, 79, 76, 75, 78, 96, 112, 117, 107, 97, 80, 89, 93, 87, 86, 70, 66, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 97 [0, 0, 0, 90, 91, 85, 99, 104, 104, 88, 74, 70, 82, 94, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 104 Current Barrage Intensity: 100.0 Seconds Flak Position 10 is firing at Element 1 which is on its bomb run! AA Gun position 10 will direct departing flak against Element: 1 Target Flak 177 Target Fire was proximate! 143 The number #1 Salvo caused the following Damage: Aircraft #1: The Ack Ack shell burst resulted in: Low Left Rear Burst The Ack Ack shell burst caused the following damage: 2 ========================================== Raw damage on this sector of the flak line is 2 hits! Current Element: ['Element H', 'V-41', 'F41234100000174123455', 'V-43', 'F41234100000152123455', 'V-45', 'F41234100000172123455', 'V-44', 'S41234100000000123455', 11, 4] Element H F41234100000174123455 F41234100000152123455 F41234100000172123455 S41234100000000123455 The number #2 Salvo caused the following Damage: Aircraft #1: The Ack Ack shell burst resulted in: Very low Frontal right Burst The Ack Ack shell burst caused the following damage: 5 Aircraft #2: The Ack Ack shell burst resulted in: far distant forward The Ack Ack shell burst caused the following damage: 1 ========================================== Raw damage on this sector of the flak line is 5 hits! Current Element: ['Element H', 'V-41', 'F41234100000174123455', 'V-43', 'F41234100000152123455', 'V-45', 'F41234100000172123455', 'V-44', 'S41234100000000123455', 11, 4] Element H F41234100000174123455 F41234100000152123455 F41234100000172123455 S41234100000000123455 Bombardier still under control of Aircraft! Departing Flak 118 ========================================== 11 This battery is in the 75 deg Line! AA Gun Position # 11 is a battery of Type 88 - 75mm consisting of 6 guns [64, 74, 85, 85, 105, 99, 105, 94, 92, 77, 68, 60, 41, 24, 10, 13, 4, 11, 9, 15, 29, 33, 39, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 19, 0] 60 [94, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 116, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Bombardier still under control of Aircraft! 9 This battery is in the Flak Box!! AA Gun Position # 12 is a battery of Type 98 - 20mm consisting of 4 guns [8, 0, 0, 0, 0, 17, 11, 7, 22, 15, 16, 22, 27, 26, 34, 27, 31, 50, 67, 81, 82, 89, 94, 86, 77, 81, 71, 54, 38, 48, 50, 40, 28, 32, 15, 0] 27 [103, 120, 110, 102, 108, 90, 101, 85, 84, 64, 64, 0, 0, 0, 0, 109, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 84 Current Barrage Intensity: 20.0 Seconds Bombardier still under control of Aircraft! 8 This battery is under subordinate control. AA Gun Position # 13 is a battery of Type 98 - 20mm consisting of 6 guns [67, 71, 86, 96, 97, 109, 124, 120, 80, 84, 69, 76, 76, 74, 72, 59, 47, 49, 53, 40, 46, 40, 0, 0, 0, 0, 0, 0, 19, 0, 0, 0, 0, 0, 0, 0] 74 [93, 88, 97, 117, 126, 118, 121, 122, 125, 111, 94, 96, 82, 62, 53, 44, 59, 67, 68, 59, 54, 48, 0, 0, 0, 92, 0, 0, 0] 125 Current Barrage Intensity: 90.0 Seconds AA Gun position 13 will direct departing flak against Element: 1 Current Lead/Straggler: V-44 Current Aircraft: Z-60 2 Nordon_accuracy: -2 Visibility_accuracy: -14 Bombed by radar! Drift_accuracy: 1 Re-Run: False Secondary target: False Final N ratio: 1 IP NORDON Approach: 0 20 IP NORDON Approach: 1 20 BR_Precision_roll: 0 : 9 BR_Precision_roll: 1 : 7 BM[0] 25 Initial reporting accuracy was exaggerated IP: 1 CEP: Bombed Target of Opportunity! Bombing Result: -100 Departing Flak 0 ========================================== ========================================== 9 This battery is under subordinate control. AA Gun Position # 14 is a battery of Type 98 - 20mm consisting of 6 guns [57, 0, 0, 0, 0, 0, 3, 22, 40, 35, 35, 49, 57, 69, 87, 89, 106, 102, 92, 120, 107, 116, 98, 86, 80, 82, 66, 74, 72, 0, 0, 0, 0, 0, 0, 0] 87 [107, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 92, 92, 86, 75, 87, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 14 directed approaching flak against Element: 1 Flak Position 14 is firing at Element 1 which is on its bomb run! Approach Flak 0 ========================================== ========================================== Target Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 7 This battery is under subordinate control. AA Gun Position # 15 is a battery of Type 88 - 75mm consisting of 6 guns [87, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 3, 13, 2, 4, 3, 21, 35, 40, 48, 65, 85, 85, 121, 0, 0, 0, 0, 0, 0] 0 [0, 0, 73, 82, 104, 102, 89, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 15 is firing at Element 1 which is on its bomb run! AA Gun position 15 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== 5 This battery is in the 75 deg Line! AA Gun Position # 16 is a battery of Type 88 - 75mm consisting of 4 guns [92, 100, 98, 96, 90, 89, 101, 120, 125, 118, 99, 102, 98, 108, 106, 101, 91, 83, 66, 46, 0, 0, 0, 0, 76, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 91 [74, 83, 100, 118, 115, 113, 113, 109, 91, 93, 98, 106, 93, 89, 76, 63, 55, 46, 0, 0, 0, 0, 30, 0, 0, 0, 0, 0, 0] 91 Current Barrage Intensity: 80.0 Seconds AA Gun position 16 directed approaching flak against Element: 1 Flak Position 16 is firing at Element 1 which is on its bomb run! AA Gun position 16 will direct departing flak against Element: 1 Approach Flak 48 ========================================== ========================================== ========================================== Target Flak 60 ========================================== ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 40 ========================================== ========================================== ========================================== ========================================== 7 This battery is under subordinate control. AA Gun Position # 17 is a battery of Type 88 - 75mm consisting of 2 guns [67, 57, 66, 64, 58, 75, 82, 81, 127, 128, 119, 110, 107, 114, 105, 107, 94, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [133, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 18, 15, 26, 24, 18, 35, 45, 55, 68, 78] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 17 is firing at Element 1 which is on its bomb run! AA Gun position 17 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== 2 This battery is under subordinate control. AA Gun Position # 18 is a battery of Type 4 - 75mm consisting of 2 guns [49, 0, 0, 0, 0, 0, 0, 0, 0, 64, 73, 73, 70, 67, 78, 79, 78, 75, 74, 74, 94, 84, 98, 106, 97, 96, 89, 87, 75, 72, 80, 0, 0, 0, 0, 0] 74 [41, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 46, 57, 72, 88, 94, 114] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 18 is firing at Element 1 which is on its bomb run! AA Gun position 18 will direct departing flak against Element: 1 Target Flak 0 ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 7 This battery is under subordinate control. AA Gun Position # 19 is a battery of Type 88 - 75mm consisting of 4 guns [73, 0, 0, 64, 64, 58, 52, 70, 82, 79, 74, 90, 100, 91, 88, 101, 100, 100, 107, 108, 104, 87, 78, 87, 70, 72, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0] 108 [101, 0, 0, 0, 0, 132, 135, 121, 122, 118, 116, 107, 96, 104, 114, 112, 91, 105, 86, 99, 104, 114, 108, 94, 98, 111, 0, 0, 0] 122 Current Barrage Intensity: 130.0 Seconds Flak Position 19 is firing at Element 1 which is on its bomb run! Target Flak 379 Target Fire was proximate! 297 The number #1 Salvo caused the following Damage: Aircraft #1: The Ack Ack shell burst resulted in: Very high Center right Burst The Ack Ack shell burst caused the following damage: 1 Aircraft #2: The Ack Ack shell burst resulted in: Extreme Left - near friendly plane The Ack Ack shell burst caused the following damage: 0 ========================================== Raw damage on this sector of the flak line is 1 hits! Current Element: ['Element H', 'V-41', 'F41234100000174123455', 'V-43', 'F41234100000152123455', 'V-45', 'F41234100000172123455', 'V-44', 'S41234100000000123455', 11, 4] Element H F41234100000174123455 F41234100000152123455 F41234100000172123455 S41234100000000123455 The number #2 Salvo caused the following Damage: Aircraft #1: The Ack Ack shell burst resulted in: Amid Center left Burst The Ack Ack shell burst caused the following damage: 7 Aircraft #2: The Ack Ack shell burst resulted in: Frontal Burst The Ack Ack shell burst caused the following damage: 0 Aircraft #3: The Ack Ack shell burst resulted in: Frontal right Burst The Ack Ack shell burst caused the following damage: 0 Aircraft #4: The Ack Ack shell burst resulted in: Right rear Burst The Ack Ack shell burst caused the following damage: 0 ========================================== Raw damage on this sector of the flak line is 7 hits! Current Element: ['Element H', 'V-41', 'F41234100000174123455', 'V-43', 'F41234100000152123455', 'V-45', 'F41234100000172123455', 'V-44', 'S41234100000000123455', 11, 4] Element H F41234100000174123455 F41234100000152123455 F41234100000172123455 S41234100000000123455 Bombardier has released bombs, Commander regains control of Aircraft! 5 This battery is under subordinate control. AA Gun Position # 20 is a battery of Type 88 - 75mm consisting of 6 guns [54, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 48, 67, 74, 88, 90, 93, 100, 100, 111, 121, 127, 137, 0, 0, 0, 0, 0] 67 [71, 74, 89, 101, 114, 129, 111, 118, 106, 0, 0, 0, 0, 0, 43, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 106 Current Barrage Intensity: 70.0 Seconds AA Gun position 20 directed approaching flak against Element: 1 Flak Position 20 is firing at Element 1 which is on its bomb run! AA Gun position 20 will direct departing flak against Element: 1 Approach Flak 99 ========================================== Target Flak 124 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 83 ========================================== ========================================== 8 This battery is in the Flak Box!! AA Gun Position # 21 is a battery of Type 98 - 20mm consisting of 6 guns [92, 0, 0, 0, 0, 0, 0, 0, 0, 85, 79, 83, 74, 92, 111, 110, 114, 128, 118, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [50, 0, 0, 0, 67, 57, 50, 63, 79, 98, 83, 69, 67, 76, 88, 103, 101, 83, 67, 58, 64, 55, 36, 47, 43, 0, 0, 0, 0] 79 Current Barrage Intensity: 0.0 Seconds AA Gun position 21 will direct departing flak against Element: 1 Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 10 This battery is under subordinate control. AA Gun Position # 22 is a battery of Type 88- 75mm consisting of 6 guns [21, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 34, 26, 22, 22, 32, 39, 42, 52, 55, 61, 76, 92, 103, 120, 123, 116, 99, 81, 70, 70, 76, 73, 59] 61 [91, 0, 0, 0, 0, 0, 0, 0, 134, 121, 125, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 134 Current Barrage Intensity: 80.0 Seconds Bombardier has released bombs, Commander regains control of Aircraft! 5 This battery is in the Flak Box!! AA Gun Position # 23 is a battery of Type 88 - 75mm consisting of 6 guns [59, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 70, 63, 53, 61, 62, 65, 67, 76, 82, 88, 98, 0, 0, 0, 0] 53 [5, 0, 0, 0, 0, 0, 37, 35, 46, 34, 50, 60, 80, 82, 95, 110, 98, 107, 95, 88, 89, 82, 70, 58, 40, 40, 27, 19, 0] 46 Current Barrage Intensity: 20.0 Seconds Bombardier has released bombs, Commander regains control of Aircraft! 4 This battery is in the Flak Box!! AA Gun Position # 24 is a battery of Type 99 - 88mm consisting of 6 guns [15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 75, 83, 82, 93, 100, 94, 98, 113, 103, 93, 104, 100, 107, 118, 0, 0, 0, 0] 98 [103, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 74, 88, 76, 71, 90, 92, 94, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Bombardier has released bombs, Commander regains control of Aircraft! 9 This battery is under subordinate control. AA Gun Position # 25 is a battery of Type 98 - 20mm consisting of 12 guns [91, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 36, 45, 46, 38, 44, 58, 58, 50, 69, 60, 76, 82, 82, 89, 108, 0, 0, 0, 0] 69 [141, 0, 0, 0, 0, 0, 0, 0, 93, 103, 99, 89, 86, 88, 121, 124, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 93 Current Barrage Intensity: 60.0 Seconds AA Gun position 25 directed approaching flak against Element: 1 Approach Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 5 This battery is under subordinate control. AA Gun Position # 26 is a battery of Type 88 - 75mm consisting of 6 guns [80, 84, 90, 95, 85, 85, 131, 132, 128, 109, 89, 74, 58, 38, 46, 42, 31, 20, 20, 17, 23, 31, 37, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 44, 0] 0 [106, 110, 110, 117, 116, 108, 124, 91, 89, 74, 78, 86, 74, 61, 58, 42, 50, 39, 0, 0, 0, 0, 85, 0, 0, 0, 0, 0, 0] 89 Current Barrage Intensity: 0.0 Seconds AA Gun position 26 will direct departing flak against Element: 1 Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== 8 This battery is under subordinate control. AA Gun Position # 27 is a battery of Type 98 - 20mm consisting of 2 guns [69, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 124, 127, 124, 123, 132, 129, 119, 123, 125, 129, 131, 125, 120, 0] 129 [12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 58, 50, 58, 47, 67, 75, 80, 78, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 27 is firing at Element 1 which is on its bomb run! AA Gun position 27 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 3 This battery is under subordinate control. AA Gun Position # 28 is a battery of Type 99 - 88mm consisting of 4 guns [138, 153, 147, 145, 137, 119, 100, 98, 96, 91, 94, 94, 84, 87, 87, 97, 81, 78, 0, 0, 0, 0, 0, 0, 0, 0, 0, 113, 0, 0, 0, 0, 0, 0, 0, 0] 0 [70, 75, 78, 121, 128, 125, 139, 123, 131, 137, 137, 128, 0, 0, 0, 0, 0, 0, 0, 73, 0, 0, 0, 0, 0, 0, 0, 0, 0] 131 Current Barrage Intensity: 0.0 Seconds Flak Position 28 is firing at Element 1 which is on its bomb run! AA Gun position 28 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== 4 This battery is under subordinate control. AA Gun Position # 29 is a battery of Type 99 - 88mm consisting of 6 guns [0, 0, 97, 112, 107, 106, 108, 100, 90, 105, 124, 113, 95, 85, 68, 62, 61, 57, 38, 34, 39, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [0, 0, 121, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 29 will direct departing flak against Element: 1 Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 11 This battery is under subordinate control. AA Gun Position # 30 is a battery of Type 88 - 75mm consisting of 12 guns [125, 111, 119, 121, 119, 105, 98, 90, 72, 64, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 27, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [72, 76, 66, 85, 108, 115, 112, 124, 133, 139, 153, 141, 146, 137, 0, 0, 0, 0, 0, 0, 77, 0, 0, 0, 0, 0, 0, 0, 0] 133 Current Barrage Intensity: 0.0 Seconds AA Gun position 30 directed approaching flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 3 This battery is under subordinate control. AA Gun Position # 31 is a battery of Type 99 - 88mm consisting of 6 guns [26, 39, 32, 47, 48, 57, 49, 42, 57, 56, 73, 87, 116, 104, 85, 82, 82, 76, 59, 69, 70, 55, 58, 68, 65, 64, 62, 0, 0, 0, 19, 0, 0, 0, 0, 0] 0 [113, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 5, 11, 3, 1, 4, 10, 16, 16, 33, 43, 63, 81, 110, 118, 121, 126, 115] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 31 directed approaching flak against Element: 1 Approach Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 9 This battery is under subordinate control. AA Gun Position # 32 is a battery of Type 98 - 20mm consisting of 4 guns [3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 55, 69, 83, 85, 84, 96, 108, 111, 112, 120, 116, 126, 124, 118, 128] 126 [51, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 65, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 32 directed approaching flak against Element: 1 AA Gun position 32 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== 7 This battery is in the Flak Box!! AA Gun Position # 33 is a battery of Type 88 - 75mm consisting of 6 guns [24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13, 6, 5, 19, 16, 22, 35, 55, 71, 76, 76, 83, 89, 109, 119, 83, 70, 57, 57, 56, 61, 42, 45, 0, 0] 45 [82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 119, 132, 119, 104, 89, 91, 92, 94, 82, 90, 106, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 33 is firing at Element 1 which is on its bomb run! AA Gun position 33 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== ========================================== 1 This battery is under subordinate control. AA Gun Position # 34 is a battery of Navy Type 98 100mm consisting of 2 guns [33, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 38, 52, 63, 75, 79, 83, 86, 83, 81, 77, 95, 104, 112, 131, 132, 0, 0, 0, 0] 0 [111, 0, 0, 0, 0, 0, 99, 84, 88, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 88 Current Barrage Intensity: 0.0 Seconds AA Gun position 34 directed approaching flak against Element: 1 Approach Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 10 This battery is in the Flak Box!! AA Gun Position # 35 is a battery of Type 88- 75mm consisting of 6 guns [45, 36, 48, 54, 67, 79, 82, 94, 81, 74, 67, 53, 35, 29, 39, 46, 56, 52, 59, 50, 30, 21, 16, 0, 0, 0, 0, 0, 0, 0, 0, 23, 0, 0, 0, 0] 0 [67, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 77, 93, 89, 99, 96, 116, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 35 directed approaching flak against Element: 1 Flak Position 35 is firing at Element 1 which is on its bomb run! AA Gun position 35 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== ========================================== ========================================== ========================================== ========================================== V-41 [0, 0, 0] V-43 [0, 12, 0] V-45 [0, 2, 0] V-44 [0, 0, 0] Target Flak 0 ========================================== ========================================== ========================================== ========================================== V-41 [0, 0, 0] V-43 [0, 12, 0] Initial Fire: 3 BIT: 35 Fire Now; 2 Engines; 3 Parameter M: 2 Long-term Damage; 8 Guns: F31034108000170123404 Superficial Damage: 5 VPS: 18 AC Lost: False Crew Loss: ['E', 'Safe', 'O', 'Safe', 'C', 'Debilitating Crush injury', 'T', 'Safe'] CCT: ['V-6', False, 'F41234101000008123455', ['E', 'Safe', 'O', 'Safe', 'C', 'Frostbite/Hypoxia/Shaken', 'T', 'Painful Disorientated', 'A', 'Safe', 'P', 'Superficial Bumped Foot', 'E', 'Safe', 'O', 'Mild Bumped Hips'], 1, 4, 'V-9', False, 'F31204100000075020453', ['E', 'Lucky Escape', 'O', 'Mild lost balance', 'C', 'Safe', 'T', 'Lucky Escape', 'A', 'Mild Fall', 'P', 'Safe', 'B', 'Lucky Escape', 'D', 'Unlucky Leg Injury'], 14, 21, 'V-39', True, 'A31230107000009123455', [], 7, 9, 'T-46', False, 'F41234100000000123455', [], 0, 0, 'V-19', False, 'F41234100000066123455', [], 0, 0, 'Z-8', False, 'F41234101000034123455', ['E', 'Safe', 'O', 'Frostbite/Hypoxia/Shaken', 'C', 'Safe', 'T', 'Serious Needed Assistance', 'A', 'Safe', 'P', 'Lucky Escape', 'B', 'Safe', 'D', 'Safe'], 1, 34, 'Z-19', False, 'F41234100000066123455', ['E', 'Serious Fall', 'O', 'Mild Bumped Hand'], 0, 12, 'A-52', False, 'F41234100000002123455', ['E', 'Safe', 'O', 'Safe'], 0, 2, 'A-44', True, 'A30234105000050123455', [], 5, 15, 'T-52', True, 'F31034106000016123455', [], 6, 8, 'A-58', False, 'F41234100000000123455', [], 0, 0, 'T-58', False, 'F41234102000023103002', ['E', 'Mild Bumped Arm', 'O', 'Serious Leg Injury', 'C', 'Painful Bumped Arm', 'T', 'Safe', 'A', 'Safe', 'P', 'Safe', 'B', 'Safe', 'D', 'Serious Bumped Arm', 'E', 'Mild Bumped Arm', 'O', 'Lucky Escape', 'C', 'Safe', 'T', 'Safe'], 2, 14, 'T-54', True, 'F31230105000051123455', [], 5, 6, 'V-53', False, 'F41234100000032123455', ['E', 'Painful lost balance', 'O', 'Safe'], 0, 3, 'Z-1', True, 'A31034103000014123455', ['E', 'Mild Bumped Arm', 'O', 'Safe'], 3, 0, 'A-4', False, 'F41234100000031123455', [], 0, 0, 'T-18', False, 'F41234104000073123455', [], 4, 27, 'T-41', False, 'F41234100000047123455', [], 0, 0, 'T-50', False, 'F41234100000000123455', [], 0, 0, 'A-7', True, 'A31034103000067123455', ['E', 'Safe', 'O', 'Lucky Escape', 'C', 'Superficial Fall', 'T', 'Safe', 'A', 'Safe', 'P', 'Frostbite/Hypoxia/Shaken', 'B', 'Superficial Bumped Foot', 'D', 'Safe', 'N', 'Lucky Escape', 'I', 'Painful Disorientated', 'L', 'Painful lost balance', 'R', 'Safe'], 3, 9, 'V-35', False, 'F31034107000019123455', ['E', 'Safe', 'O', 'Lucky Escape'], 7, 19, 'Z-24', 'Controlled Ditch/Crashland', 'F41234100000023123455', ['E', 'KIA', 'O', 'Safe', 'C', 'Safe', 'T', 'Missing/POW', 'A', 'Missing/POW', 'P', 'Lucky Escape', 'B', 'Serious Bumped Head', 'D', 'Superficial Bumped leg', 'N', 'Severe Abdominal wound', 'I', 'Mild lost balance', 'L', 'Superficial Bumped Hand', 'R', 'Frostbite/Hypoxia/Shaken'], 0, 9, 'Z-16', False, 'F41234100000005123455', [], 0, 0, 'Z-33', False, 'F41234100000034123455', [], 0, 0, 'Z-50', False, 'F41234108000010123455', [], 8, 10, 'A-9', 'Soft landing', 'S41234100000136020453', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe', 'C', 'Terrible Chest Wound', 'T', 'Safe', 'A', 'Safe', 'P', 'Safe', 'B', 'Safe', 'D', 'Safe', 'N', 'Frostbite/Hypoxia/Shaken', 'I', 'Safe', 'L', 'Safe', 'R', 'Lucky Escape'], 0, 127, 'Z-12', False, 'F30234100000034003453', ['E', 'Painful Fall', 'O', 'Safe', 'C', 'Safe', 'T', 'Safe', 'A', 'Superficial lost balance', 'P', 'Frostbite/Hypoxia/Shaken'], 0, 34, 'V-26', False, 'F41234100000008120053', ['E', 'Severe Foot Injury', 'O', 'Painful Arm Injury', 'C', 'Safe', 'T', 'Safe', 'A', 'Safe', 'P', 'Frostbite/Hypoxia/Shaken'], 0, 8, 'Z-18', False, 'F41234100000034123455', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Frostbite/Hypoxia/Shaken'], 0, 3, 'Z-13', False, 'F41234100000032123455', [], 0, 15, 'A-2', False, 'F41234102000174000451', ['E', 'Unlucky Leg Injury', 'O', 'Frostbite/Hypoxia/Shaken', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'E', 'Safe', 'O', 'Safe', 'C', 'Serious Bumped Arm', 'T', 'Painful Disorientated'], 2, 21, 'V-38', False, 'F41234106000012123404', ['E', 'Severe Arm Injury', 'O', 'Safe', 'C', 'Serious Bumped Chest', 'T', 'Safe', 'A', 'Lucky Escape', 'P', 'Frostbite/Hypoxia/Shaken'], 6, 12, 'V-36', False, 'F41234100000051123404', ['E', 'Serious Disorientated', 'O', 'Lucky Escape', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Safe', 'P', 'Safe', 'B', 'Safe', 'D', 'Safe', 'N', 'Painful lost balance', 'I', 'Safe'], 0, 14, 'A-60', False, 'F31204105000037003453', ['E', 'Superficial Disorientated', 'O', 'Safe', 'C', 'Safe', 'T', 'Superficial Bumped Hips', 'A', 'Serious Fall', 'P', 'Safe', 'B', 'Painful Broken Arm', 'D', 'Mild Bumped Arm'], 5, 6, 'T-9', False, 'F41234100000031003453', ['E', 'Severe Dislocated Shoulder', 'O', 'Painful Needed Assistance', 'C', 'Safe', 'T', 'Mild Fall', 'A', 'Mild Bumped leg', 'P', 'Frostbite/Hypoxia/Shaken', 'B', 'Safe', 'D', 'Lucky Escape', 'E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Safe', 'P', 'Safe'], 0, 19, 'A-11', False, 'F41234104000020123455', [], 4, 20, 'V-44', False, 'S41234100000018123455', [], 0, 18, 'V-7', False, 'S41234100000056103053', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Serious Bumped Arm', 'C', 'Frostbite/Hypoxia/Shaken', 'T', 'Safe'], 0, 6, 'V-52', False, 'S41234100000008003453', ['E', 'Mild Bumped Hips', 'O', 'Painful Bumped Hand', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Safe', 'P', 'Frostbite/Hypoxia/Shaken'], 0, 8, 'Z-28', False, 'F41234100000057123455', [], 0, 22, 'V-11', False, 'F41234100000030123455', [], 0, 30, 'Z-58', False, 'F41234101000015123455', ['E', 'Lucky Escape', 'O', 'Lucky Escape'], 1, 1, 'V-13', False, 'F41234102000078120053', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe', 'C', 'Superficial Bumped Hips', 'T', 'Safe', 'A', 'Frostbite/Hypoxia/Shaken', 'P', 'Safe', 'B', 'Safe', 'D', 'Safe'], 2, 6, 'T-34', False, 'F41234100000028123455', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe'], 0, 2, 'A-31', False, 'F41234100000019120053', ['E', 'Lucky Escape', 'O', 'Safe', 'C', 'Safe', 'T', 'Safe', 'A', 'Serious lost balance', 'P', 'Frostbite/Hypoxia/Shaken'], 0, 10, 'Z-42', False, 'S41234100000023123455', [], 0, 23, 'A-33', False, 'F41234100000008123404', ['E', 'Lucky Escape', 'O', 'Lucky Escape', 'C', 'Mild lost balance', 'T', 'Safe', 'A', 'Safe', 'P', 'Severe Foot Injury'], 0, 8, 'Z-40', False, 'F41234103000017123455', [], 3, 17, 'A-23', False, 'F41234100000059123455', ['E', 'Safe', 'O', 'Unlucky Stomach Injury'], 0, 3, 'A-59', False, 'F41234103000004123404', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe', 'C', 'Lucky Escape', 'T', 'Safe', 'A', 'Safe', 'P', 'Safe'], 3, 4, 'Z-4', 'Soft landing', 'F41234100000048120053', ['E', 'Serious Bumped Foot', 'O', 'Superficial Fall', 'C', 'Lucky Escape', 'T', 'Safe', 'A', 'Safe', 'P', 'Safe', 'B', 'Severe Foot Injury', 'D', 'Superficial Bumped Hand', 'N', 'Safe', 'I', 'Superficial Fall', 'L', 'Superficial Bumped leg', 'R', 'Safe'], 0, 29, 'Z-3', False, 'F41234101000034123404', ['E', 'Lucky Escape', 'O', 'Safe', 'C', 'Safe', 'T', 'Lucky Escape'], 1, 3, 'A-19', False, 'F31204109000053123455', [], 9, 17, 'V-54', False, 'F41234102000066123455', ['E', 'Safe', 'O', 'Safe', 'C', 'Safe', 'T', 'Safe'], 2, 3, 'V-57', False, 'F41234101000044123404', ['E', 'Safe', 'O', 'Safe', 'C', 'Mild Bumped Hand', 'T', 'Safe'], 1, 4, 'V-32', False, 'F41234102000000120053', ['E', 'Mild Bumped leg', 'O', 'Safe', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Frostbite/Hypoxia/Shaken', 'P', 'Safe'], 2, 0, 'V-33', False, 'F41234104000133123455', ['E', 'Safe', 'O', 'Frostbite/Hypoxia/Shaken', 'C', 'Superficial Bumped leg', 'T', 'Safe', 'A', 'Safe', 'P', 'Severe Needed Assistance', 'B', 'Frostbite/Hypoxia/Shaken', 'D', 'Safe', 'N', 'Lucky Escape', 'I', 'Superficial Bumped Chest'], 4, 13, 'T-7', 'Controlled Ditch/Crashland', 'F41234101000107120002', ['E', 'Missing/POW', 'O', 'Missing/POW', 'C', 'KIA', 'T', 'KIA', 'A', 'Missing', 'P', 'KIA', 'B', 'KIA', 'D', 'KIA', 'N', 'Frostbite/Hypoxia/Shaken', 'I', 'Frostbite/Hypoxia/Shaken', 'L', 'Missing', 'R', 'Painful Stomach Injury'], 1, 0, 'V-43', False, 'F41234102000026123455', ['E', 'Safe', 'O', 'Lucky Escape', 'C', 'Frostbite/Hypoxia/Shaken', 'T', 'Serious Bumped Shoulder', 'A', 'Safe', 'P', 'Safe'], 2, 1] C_ele: V-43 Guns: F31034100000196123404 A_Guns: F41234102000026123455 B_Guns: F31034108000170123404 V-45 [0, 2, 0] Initial Fire: 0 BIT: 4 Fire Now; 0 Engines; 4 Parameter M: 0 Long-term Damage; 1 Guns: F41234101000176123455 Superficial Damage: 0 VPS: 2 AC Lost: False Crew Loss: [] CCT: ['V-6', False, 'F41234101000008123455', ['E', 'Safe', 'O', 'Safe', 'C', 'Frostbite/Hypoxia/Shaken', 'T', 'Painful Disorientated', 'A', 'Safe', 'P', 'Superficial Bumped Foot', 'E', 'Safe', 'O', 'Mild Bumped Hips'], 1, 4, 'V-9', False, 'F31204100000075020453', ['E', 'Lucky Escape', 'O', 'Mild lost balance', 'C', 'Safe', 'T', 'Lucky Escape', 'A', 'Mild Fall', 'P', 'Safe', 'B', 'Lucky Escape', 'D', 'Unlucky Leg Injury'], 14, 21, 'V-39', True, 'A31230107000009123455', [], 7, 9, 'T-46', False, 'F41234100000000123455', [], 0, 0, 'V-19', False, 'F41234100000066123455', [], 0, 0, 'Z-8', False, 'F41234101000034123455', ['E', 'Safe', 'O', 'Frostbite/Hypoxia/Shaken', 'C', 'Safe', 'T', 'Serious Needed Assistance', 'A', 'Safe', 'P', 'Lucky Escape', 'B', 'Safe', 'D', 'Safe'], 1, 34, 'Z-19', False, 'F41234100000066123455', ['E', 'Serious Fall', 'O', 'Mild Bumped Hand'], 0, 12, 'A-52', False, 'F41234100000002123455', ['E', 'Safe', 'O', 'Safe'], 0, 2, 'A-44', True, 'A30234105000050123455', [], 5, 15, 'T-52', True, 'F31034106000016123455', [], 6, 8, 'A-58', False, 'F41234100000000123455', [], 0, 0, 'T-58', False, 'F41234102000023103002', ['E', 'Mild Bumped Arm', 'O', 'Serious Leg Injury', 'C', 'Painful Bumped Arm', 'T', 'Safe', 'A', 'Safe', 'P', 'Safe', 'B', 'Safe', 'D', 'Serious Bumped Arm', 'E', 'Mild Bumped Arm', 'O', 'Lucky Escape', 'C', 'Safe', 'T', 'Safe'], 2, 14, 'T-54', True, 'F31230105000051123455', [], 5, 6, 'V-53', False, 'F41234100000032123455', ['E', 'Painful lost balance', 'O', 'Safe'], 0, 3, 'Z-1', True, 'A31034103000014123455', ['E', 'Mild Bumped Arm', 'O', 'Safe'], 3, 0, 'A-4', False, 'F41234100000031123455', [], 0, 0, 'T-18', False, 'F41234104000073123455', [], 4, 27, 'T-41', False, 'F41234100000047123455', [], 0, 0, 'T-50', False, 'F41234100000000123455', [], 0, 0, 'A-7', True, 'A31034103000067123455', ['E', 'Safe', 'O', 'Lucky Escape', 'C', 'Superficial Fall', 'T', 'Safe', 'A', 'Safe', 'P', 'Frostbite/Hypoxia/Shaken', 'B', 'Superficial Bumped Foot', 'D', 'Safe', 'N', 'Lucky Escape', 'I', 'Painful Disorientated', 'L', 'Painful lost balance', 'R', 'Safe'], 3, 9, 'V-35', False, 'F31034107000019123455', ['E', 'Safe', 'O', 'Lucky Escape'], 7, 19, 'Z-24', 'Controlled Ditch/Crashland', 'F41234100000023123455', ['E', 'KIA', 'O', 'Safe', 'C', 'Safe', 'T', 'Missing/POW', 'A', 'Missing/POW', 'P', 'Lucky Escape', 'B', 'Serious Bumped Head', 'D', 'Superficial Bumped leg', 'N', 'Severe Abdominal wound', 'I', 'Mild lost balance', 'L', 'Superficial Bumped Hand', 'R', 'Frostbite/Hypoxia/Shaken'], 0, 9, 'Z-16', False, 'F41234100000005123455', [], 0, 0, 'Z-33', False, 'F41234100000034123455', [], 0, 0, 'Z-50', False, 'F41234108000010123455', [], 8, 10, 'A-9', 'Soft landing', 'S41234100000136020453', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe', 'C', 'Terrible Chest Wound', 'T', 'Safe', 'A', 'Safe', 'P', 'Safe', 'B', 'Safe', 'D', 'Safe', 'N', 'Frostbite/Hypoxia/Shaken', 'I', 'Safe', 'L', 'Safe', 'R', 'Lucky Escape'], 0, 127, 'Z-12', False, 'F30234100000034003453', ['E', 'Painful Fall', 'O', 'Safe', 'C', 'Safe', 'T', 'Safe', 'A', 'Superficial lost balance', 'P', 'Frostbite/Hypoxia/Shaken'], 0, 34, 'V-26', False, 'F41234100000008120053', ['E', 'Severe Foot Injury', 'O', 'Painful Arm Injury', 'C', 'Safe', 'T', 'Safe', 'A', 'Safe', 'P', 'Frostbite/Hypoxia/Shaken'], 0, 8, 'Z-18', False, 'F41234100000034123455', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Frostbite/Hypoxia/Shaken'], 0, 3, 'Z-13', False, 'F41234100000032123455', [], 0, 15, 'A-2', False, 'F41234102000174000451', ['E', 'Unlucky Leg Injury', 'O', 'Frostbite/Hypoxia/Shaken', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'E', 'Safe', 'O', 'Safe', 'C', 'Serious Bumped Arm', 'T', 'Painful Disorientated'], 2, 21, 'V-38', False, 'F41234106000012123404', ['E', 'Severe Arm Injury', 'O', 'Safe', 'C', 'Serious Bumped Chest', 'T', 'Safe', 'A', 'Lucky Escape', 'P', 'Frostbite/Hypoxia/Shaken'], 6, 12, 'V-36', False, 'F41234100000051123404', ['E', 'Serious Disorientated', 'O', 'Lucky Escape', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Safe', 'P', 'Safe', 'B', 'Safe', 'D', 'Safe', 'N', 'Painful lost balance', 'I', 'Safe'], 0, 14, 'A-60', False, 'F31204105000037003453', ['E', 'Superficial Disorientated', 'O', 'Safe', 'C', 'Safe', 'T', 'Superficial Bumped Hips', 'A', 'Serious Fall', 'P', 'Safe', 'B', 'Painful Broken Arm', 'D', 'Mild Bumped Arm'], 5, 6, 'T-9', False, 'F41234100000031003453', ['E', 'Severe Dislocated Shoulder', 'O', 'Painful Needed Assistance', 'C', 'Safe', 'T', 'Mild Fall', 'A', 'Mild Bumped leg', 'P', 'Frostbite/Hypoxia/Shaken', 'B', 'Safe', 'D', 'Lucky Escape', 'E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Safe', 'P', 'Safe'], 0, 19, 'A-11', False, 'F41234104000020123455', [], 4, 20, 'V-44', False, 'S41234100000018123455', [], 0, 18, 'V-7', False, 'S41234100000056103053', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Serious Bumped Arm', 'C', 'Frostbite/Hypoxia/Shaken', 'T', 'Safe'], 0, 6, 'V-52', False, 'S41234100000008003453', ['E', 'Mild Bumped Hips', 'O', 'Painful Bumped Hand', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Safe', 'P', 'Frostbite/Hypoxia/Shaken'], 0, 8, 'Z-28', False, 'F41234100000057123455', [], 0, 22, 'V-11', False, 'F41234100000030123455', [], 0, 30, 'Z-58', False, 'F41234101000015123455', ['E', 'Lucky Escape', 'O', 'Lucky Escape'], 1, 1, 'V-13', False, 'F41234102000078120053', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe', 'C', 'Superficial Bumped Hips', 'T', 'Safe', 'A', 'Frostbite/Hypoxia/Shaken', 'P', 'Safe', 'B', 'Safe', 'D', 'Safe'], 2, 6, 'T-34', False, 'F41234100000028123455', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe'], 0, 2, 'A-31', False, 'F41234100000019120053', ['E', 'Lucky Escape', 'O', 'Safe', 'C', 'Safe', 'T', 'Safe', 'A', 'Serious lost balance', 'P', 'Frostbite/Hypoxia/Shaken'], 0, 10, 'Z-42', False, 'S41234100000023123455', [], 0, 23, 'A-33', False, 'F41234100000008123404', ['E', 'Lucky Escape', 'O', 'Lucky Escape', 'C', 'Mild lost balance', 'T', 'Safe', 'A', 'Safe', 'P', 'Severe Foot Injury'], 0, 8, 'Z-40', False, 'F41234103000017123455', [], 3, 17, 'A-23', False, 'F41234100000059123455', ['E', 'Safe', 'O', 'Unlucky Stomach Injury'], 0, 3, 'A-59', False, 'F41234103000004123404', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe', 'C', 'Lucky Escape', 'T', 'Safe', 'A', 'Safe', 'P', 'Safe'], 3, 4, 'Z-4', 'Soft landing', 'F41234100000048120053', ['E', 'Serious Bumped Foot', 'O', 'Superficial Fall', 'C', 'Lucky Escape', 'T', 'Safe', 'A', 'Safe', 'P', 'Safe', 'B', 'Severe Foot Injury', 'D', 'Superficial Bumped Hand', 'N', 'Safe', 'I', 'Superficial Fall', 'L', 'Superficial Bumped leg', 'R', 'Safe'], 0, 29, 'Z-3', False, 'F41234101000034123404', ['E', 'Lucky Escape', 'O', 'Safe', 'C', 'Safe', 'T', 'Lucky Escape'], 1, 3, 'A-19', False, 'F31204109000053123455', [], 9, 17, 'V-54', False, 'F41234102000066123455', ['E', 'Safe', 'O', 'Safe', 'C', 'Safe', 'T', 'Safe'], 2, 3, 'V-57', False, 'F41234101000044123404', ['E', 'Safe', 'O', 'Safe', 'C', 'Mild Bumped Hand', 'T', 'Safe'], 1, 4, 'V-32', False, 'F41234102000000120053', ['E', 'Mild Bumped leg', 'O', 'Safe', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Frostbite/Hypoxia/Shaken', 'P', 'Safe'], 2, 0, 'V-33', False, 'F41234104000133123455', ['E', 'Safe', 'O', 'Frostbite/Hypoxia/Shaken', 'C', 'Superficial Bumped leg', 'T', 'Safe', 'A', 'Safe', 'P', 'Severe Needed Assistance', 'B', 'Frostbite/Hypoxia/Shaken', 'D', 'Safe', 'N', 'Lucky Escape', 'I', 'Superficial Bumped Chest'], 4, 13, 'T-7', 'Controlled Ditch/Crashland', 'F41234101000107120002', ['E', 'Missing/POW', 'O', 'Missing/POW', 'C', 'KIA', 'T', 'KIA', 'A', 'Missing', 'P', 'KIA', 'B', 'KIA', 'D', 'KIA', 'N', 'Frostbite/Hypoxia/Shaken', 'I', 'Frostbite/Hypoxia/Shaken', 'L', 'Missing', 'R', 'Painful Stomach Injury'], 1, 0, 'V-43', False, 'F31034100000196123404', ['E', 'Safe', 'O', 'Lucky Escape', 'C', 'Frostbite/Hypoxia/Shaken', 'T', 'Serious Bumped Shoulder', 'A', 'Safe', 'P', 'Safe', 'E', 'Safe', 'O', 'Safe', 'C', 'Debilitating Crush injury', 'T', 'Safe'], 10, 19] C_ele: V-41 V-44 [0, 0, 0] Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== V-41 [0, 0, 0] V-43 [0, 8, 0] V-45 [0, 1, 0] V-44 [0, 0, 0] V-44 bombed as Straggler at Bombing Height: 14 Element Received significant Flak: 8 total damage! Current 'Guns' ACN: S41234100000000123455 Current Element in ELEMENT GROUP ['Element I', 'A-35', 'F41234100000029123455', 'A-45', 'F41234100000125123455', 'A-47', 'F41234100000024123455', 'A-51', 'F41234100000035123455', 11, 4] Current 'Guns' ACN: Element I Current Weather: 1 Current Visibility: 0 Number of Elements: 1 Number of Flak Positions: : 35 Visibility for this mission is: 5 9 This battery is under subordinate control. AA Gun Position # 1 is a battery of Type 98 - 20mm consisting of 6 guns [50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 51, 51, 62, 77, 78, 76, 90, 81, 77, 95, 92, 83, 93, 87, 94, 109, 95, 80, 77, 0, 0] 0 [92, 100, 120, 111, 117, 105, 112, 98, 102, 105, 108, 122, 134, 144, 152, 138, 148, 153, 156, 164, 0, 0, 0, 85, 0, 0, 0, 0, 0] 105 Current Barrage Intensity: 0.0 Seconds Bombardier still under control of Aircraft! 11 This battery is under subordinate control. AA Gun Position # 2 is a battery of Type 88 - 75mm consisting of 6 guns [34, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 12, 22, 5, 8, 10, 18, 31, 32, 24, 32, 44, 64, 83, 99, 0, 0, 0] 0 [0, 45, 49, 48, 66, 54, 65, 81, 119, 128, 129, 130, 135, 129, 126, 119, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 128 Current Barrage Intensity: 0.0 Seconds AA Gun position 2 will direct departing flak against Element: 1 Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 5 This battery is under subordinate control. AA Gun Position # 3 is a battery of Type 88 - 75mm consisting of 12 guns [111, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 7, 7, 8, 16, 17, 29, 46, 58, 68, 71, 86, 102, 132, 121, 131, 132, 135, 0, 0, 0, 0, 0, 0, 0] 0 [53, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 66, 82, 101, 95, 86, 86, 80, 99, 103, 97, 97, 76, 70, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 3 will direct departing flak against Element: 1 Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== 11 This battery is under subordinate control. AA Gun Position # 4 is a battery of Type 88 - 75mm consisting of 6 guns [49, 0, 0, 0, 0, 66, 81, 79, 70, 88, 94, 88, 107, 109, 104, 105, 90, 86, 77, 65, 67, 62, 59, 58, 61, 66, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [87, 91, 101, 110, 95, 114, 116, 105, 85, 78, 59, 42, 50, 52, 52, 65, 80, 75, 86, 77, 0, 0, 0, 0, 0, 0, 0, 81, 0] 78 Current Barrage Intensity: 0.0 Seconds AA Gun position 4 will direct departing flak against Element: 1 Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== 10 This battery is under subordinate control. AA Gun Position # 5 is a battery of Type 88- 75mm consisting of 6 guns [80, 74, 64, 73, 91, 108, 93, 75, 67, 65, 56, 58, 39, 35, 20, 11, 16, 2, 6, 18, 10, 16, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 58, 0] 108 [77, 94, 81, 109, 91, 102, 95, 89, 98, 84, 72, 55, 38, 19, 8, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 18, 0, 0] 84 Current Barrage Intensity: 90.0 Seconds AA Gun position 5 directed approaching flak against Element: 1 AA Gun position 5 will direct departing flak against Element: 1 Approach Flak 254 ========================================== ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 211 ========================================== ========================================== 9 This battery is in the 75 deg Line! AA Gun Position # 6 is a battery of Type 98 - 20mm consisting of 6 guns [5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 6, 9, 29, 28, 47, 55, 69, 79, 78, 98, 89, 94, 86, 0, 0, 0, 0, 0, 0] 0 [98, 86, 69, 75, 73, 61, 60, 64, 61, 73, 0, 0, 0, 0, 0, 0, 0, 0, 0, 93, 0, 0, 0, 0, 0, 0, 0, 0, 0] 73 Current Barrage Intensity: 0.0 Seconds AA Gun position 6 directed approaching flak against Element: 1 Flak Position 6 is firing at Element 1 which is on its bomb run! Approach Flak 0 ========================================== ========================================== ========================================== Target Flak 0 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! 5 This battery is under subordinate control. AA Gun Position # 7 is a battery of Type 88 - 75mm consisting of 4 guns [15, 0, 0, 0, 0, 0, 0, 22, 23, 6, 15, 12, 1, 12, 32, 47, 39, 58, 48, 55, 50, 61, 77, 112, 119, 102, 87, 84, 69, 70, 68, 60, 45, 54, 48, 0] 22 [72, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 106, 114, 105, 106, 109, 116, 103, 117, 104, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 7 is firing at Element 1 which is on its bomb run! AA Gun position 7 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== 5 This battery is under subordinate control. AA Gun Position # 8 is a battery of Type 88 - 75mm consisting of 6 guns [28, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 2, 8, 21, 34, 38, 46, 64, 70, 70, 87, 95, 98, 100, 98, 101, 95, 0, 0, 0, 0, 0, 0, 0, 0] 0 [61, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 97, 83, 88, 103, 95, 91, 78, 85, 75, 93, 96, 115, 84, 82, 84, 65, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 8 directed approaching flak against Element: 1 Flak Position 8 is firing at Element 1 which is on its bomb run! Approach Flak 0 ========================================== ========================================== Target Flak 0 ========================================== ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! 6 This battery is under subordinate control. AA Gun Position # 9 is a battery of Navy Type 96 - 25mm consisting of 3 guns [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 38, 51, 57, 72, 77, 85, 75, 82, 93, 90, 92, 112, 132, 136, 134, 124, 0] 0 [110, 117, 109, 102, 97, 113, 75, 67, 59, 39, 53, 49, 30, 16, 0, 0, 0, 105, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 39 Current Barrage Intensity: 0.0 Seconds AA Gun position 9 will direct departing flak against Element: 1 Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 10 This battery is in the 75 deg Line! AA Gun Position # 10 is a battery of Type 88- 75mm consisting of 6 guns [48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 48, 48, 64, 75, 67, 63, 67, 62, 55, 52, 72, 87, 93, 93, 95, 119, 0, 0, 0] 0 [94, 104, 102, 113, 0, 0, 0, 0, 0, 88, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 88 Current Barrage Intensity: 0.0 Seconds AA Gun position 10 directed approaching flak against Element: 1 AA Gun position 10 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 11 This battery is in the Flak Box!! AA Gun Position # 11 is a battery of Type 88 - 75mm consisting of 6 guns [86, 0, 0, 0, 0, 0, 0, 0, 0, 0, 52, 68, 72, 77, 68, 77, 74, 71, 89, 101, 107, 107, 104, 104, 101, 106, 86, 70, 63, 65, 71, 0, 0, 0, 0, 0] 68 [112, 111, 112, 112, 123, 123, 110, 101, 114, 127, 123, 124, 87, 80, 75, 57, 47, 56, 52, 61, 48, 47, 36, 17, 19, 0, 0, 0, 0] 127 Current Barrage Intensity: 80.0 Seconds AA Gun position 11 directed approaching flak against Element: 1 Flak Position 11 is firing at Element 1 which is on its bomb run! Approach Flak 198 ========================================== ========================================== ========================================== ========================================== Target Flak 248 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! 9 This battery is in the 75 deg Line! AA Gun Position # 12 is a battery of Type 98 - 20mm consisting of 12 guns [137, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 104, 114, 118, 120, 115, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [164, 160, 147, 134, 134, 121, 113, 100, 110, 106, 88, 88, 101, 89, 87, 89, 90, 95, 86, 72, 58, 49, 47, 0, 0, 0, 0, 163, 0] 106 Current Barrage Intensity: 0.0 Seconds Bombardier still under control of Aircraft! 8 This battery is in the Flak Box!! AA Gun Position # 13 is a battery of Type 98 - 20mm consisting of 6 guns [81, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 41, 23, 17, 3, 8, 23, 35, 54, 71, 86, 91, 84, 87, 86, 82, 0, 0] 0 [40, 0, 0, 0, 113, 131, 134, 120, 131, 123, 110, 116, 129, 100, 105, 91, 71, 71, 69, 51, 59, 45, 0, 0, 0, 0, 0, 0, 0] 123 Current Barrage Intensity: 0.0 Seconds AA Gun position 13 will direct departing flak against Element: 1 Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 9 This battery is in the Flak Box!! AA Gun Position # 14 is a battery of Type 98 - 20mm consisting of 6 guns [85, 82, 96, 85, 73, 53, 47, 53, 0, 0, 71, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [96, 0, 0, 0, 102, 89, 96, 100, 104, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 14 is firing at Element 1 which is on its bomb run! AA Gun position 14 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 7 This battery is under subordinate control. AA Gun Position # 15 is a battery of Type 88 - 75mm consisting of 4 guns [0, 0, 66, 72, 63, 67, 85, 94, 104, 114, 104, 103, 100, 116, 115, 105, 117, 128, 133, 133, 139, 140, 145, 127, 110, 119, 128, 121, 104, 104, 107, 96, 88, 89, 90, 0] 105 [74, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 41, 41, 26, 16, 29, 48, 64, 73, 90, 109, 121] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 15 directed approaching flak against Element: 1 Flak Position 15 is firing at Element 1 which is on its bomb run! AA Gun position 15 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== Target Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 5 This battery is in the 75 deg Line! AA Gun Position # 16 is a battery of Type 88 - 75mm consisting of 6 guns [123, 121, 105, 102, 86, 79, 77, 79, 75, 84, 88, 73, 78, 79, 87, 89, 84, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 76, 0] 84 [93, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 120, 125, 110, 107, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 16 is firing at Element 1 which is on its bomb run! AA Gun position 16 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== 7 This battery is under subordinate control. AA Gun Position # 17 is a battery of Type 88 - 75mm consisting of 6 guns [63, 59, 66, 86, 92, 110, 125, 127, 119, 120, 101, 107, 117, 104, 113, 122, 111, 119, 113, 104, 104, 103, 101, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6] 119 [41, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 73, 75, 93, 88, 95, 107, 96, 84, 96, 112, 120, 112, 100] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 17 will direct departing flak against Element: 1 Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== 2 This battery is in the 75 deg Line! AA Gun Position # 18 is a battery of Type 4 - 75mm consisting of 2 guns [149, 150, 144, 152, 163, 156, 146, 119, 104, 99, 80, 88, 82, 71, 62, 55, 35, 33, 39, 0, 0, 0, 0, 0, 0, 130, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 39 [96, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 69, 79, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 18 is firing at Element 1 which is on its bomb run! AA Gun position 18 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== 7 This battery is in the 75 deg Line! AA Gun Position # 19 is a battery of Type 88 - 75mm consisting of 12 guns [108, 90, 71, 71, 64, 57, 62, 60, 59, 62, 61, 61, 71, 81, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 0, 0, 0, 0, 0, 0, 0, 0] 0 [120, 104, 112, 102, 104, 101, 96, 105, 113, 96, 84, 67, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 81, 0, 0, 0] 96 Current Barrage Intensity: 0.0 Seconds AA Gun position 19 will direct departing flak against Element: 1 Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== 5 This battery is under subordinate control. AA Gun Position # 20 is a battery of Type 88 - 75mm consisting of 6 guns [66, 81, 92, 93, 91, 100, 115, 115, 117, 106, 91, 91, 85, 75, 75, 74, 63, 46, 55, 44, 24, 32, 24, 7, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 49] 24 [114, 109, 96, 84, 98, 0, 0, 0, 0, 0, 91, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 20 is firing at Element 1 which is on its bomb run! Target Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! 8 This battery is in the 75 deg Line! AA Gun Position # 21 is a battery of Type 98 - 20mm consisting of 6 guns [105, 99, 91, 98, 110, 107, 110, 114, 131, 128, 117, 124, 120, 106, 107, 89, 84, 76, 76, 81, 67, 0, 0, 0, 0, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [130, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 83, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 21 directed approaching flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== Current Lead/Straggler: A-35 Current Aircraft: Z-60 2 Nordon_accuracy: -3 Visibility_accuracy: -21 Bombed by radar! Drift_accuracy: 2 Re-Run: False Secondary target: False Final N ratio: 1 IP NORDON Approach: 0 7 BR_Precision_roll: 0 : 13 BM[0] 13 BR_precision: Badly off target BR_precision: 9000 feet Claimed_BR_precision: 1 mines successfully dropped! 9000 204 0.027 0.2021203593127912 -0.9793606896089245 35.71699 139.37696 Initial reporting accuracy was understated! IP: 0 CEP: 9000 feet Bombing Result: 44 10 This battery is under subordinate control. AA Gun Position # 22 is a battery of Type 88- 75mm consisting of 6 guns [15, 0, 0, 0, 0, 0, 0, 0, 0, 36, 52, 57, 77, 70, 65, 75, 76, 75, 74, 69, 84, 89, 106, 124, 93, 78, 75, 71, 62, 42, 24, 19, 22, 16, 0, 0] 106 [0, 0, 0, 106, 117, 131, 139, 137, 122, 108, 104, 108, 91, 98, 86, 101, 101, 109, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 108 Current Barrage Intensity: 110.0 Seconds AA Gun position 22 directed approaching flak against Element: 1 AA Gun position 22 will direct departing flak against Element: 1 Approach Flak 179 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 149 Departing Fire was proximate! 106 The number #1 Salvo caused the following Damage: Aircraft #1: The Ack Ack shell burst resulted in: Amid Far Rearward - near friendly plane The Ack Ack shell burst caused the following damage: 5 Aircraft #2: The Ack Ack shell burst resulted in: far distant forward The Ack Ack shell burst caused the following damage: 0 ========================================== Raw damage on this sector of the flak line is 5 hits! Current Element: ['Element I', 'A-35', 'F41234100000029123455', 'A-45', 'F41234100000125123455', 'A-47', 'F41234100000024123455', 'A-51', 'F41234100000035123455', 11, 4] Element I F41234100000029123455 F41234100000125123455 F41234100000024123455 F41234100000035123455 The number #2 Salvo caused the following Damage: Aircraft #1: The Ack Ack shell burst resulted in: Low Extreme Left - near friendly plane The Ack Ack shell burst caused the following damage: 4 ========================================== Raw damage on this sector of the flak line is 4 hits! Current Element: ['Element I', 'A-35', 'F41234100000029123455', 'A-45', 'F41234100000125123455', 'A-47', 'F41234100000024123455', 'A-51', 'F41234100000035123455', 11, 4] Element I F41234100000029123455 F41234100000125123455 F41234100000024123455 F41234100000035123455 The number #3 Salvo caused the following Damage: Aircraft #1: The Ack Ack shell burst resulted in: Low Far Forward - near friendly plane The Ack Ack shell burst caused the following damage: 11 Aircraft #2: The Ack Ack shell burst resulted in: Far Rearward - near friendly plane The Ack Ack shell burst caused the following damage: 0 Aircraft #3: The Ack Ack shell burst resulted in: Unobserved The Ack Ack shell burst caused the following damage: 5 ========================================== Raw damage on this sector of the flak line is hits! Current Element: ['Element I', 'A-35', 'F41234100000029123455', 'A-45', 'F41234100000125123455', 'A-47', 'F41234100000024123455', 'A-51', 'F41234100000035123455', 11, 4] Element I F41234100000029123455 F41234100000125123455 F41234100000024123455 F41234100000035123455 The number #4 Salvo caused the following Damage: Aircraft #1: The Ack Ack shell burst resulted in: Amid Frontal Fusilage The Ack Ack shell burst caused the following damage: 7 Aircraft #2: The Ack Ack shell burst resulted in: Extreme Left - near friendly plane The Ack Ack shell burst caused the following damage: 0 Aircraft #3: The Ack Ack shell burst resulted in: Center right Burst The Ack Ack shell burst caused the following damage: 1 Aircraft #4: The Ack Ack shell burst resulted in: Center right Burst The Ack Ack shell burst caused the following damage: 1 ========================================== Raw damage on this sector of the flak line is 7 hits! Current Element: ['Element I', 'A-35', 'F41234100000029123455', 'A-45', 'F41234100000125123455', 'A-47', 'F41234100000024123455', 'A-51', 'F41234100000035123455', 11, 4] Element I F41234100000029123455 F41234100000125123455 F41234100000024123455 F41234100000035123455 5 This battery is in the Flak Box!! AA Gun Position # 23 is a battery of Type 88 - 75mm consisting of 4 guns [57, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 7, 7, 22, 29, 39, 54, 46, 54, 74, 73, 69, 84, 94, 0, 0] 22 [86, 70, 63, 74, 78, 70, 81, 85, 80, 84, 72, 75, 90, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 114, 0, 0] 84 Current Barrage Intensity: 10.0 Seconds AA Gun position 23 directed approaching flak against Element: 1 Approach Flak 35 ========================================== ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 4 This battery is under subordinate control. AA Gun Position # 24 is a battery of Type 99 - 88mm consisting of 6 guns [42, 49, 62, 68, 86, 103, 115, 131, 127, 104, 106, 98, 103, 108, 90, 95, 96, 89, 85, 79, 82, 85, 81, 75, 64, 73, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0] 64 [27, 37, 39, 58, 62, 73, 104, 97, 108, 110, 113, 105, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 110 Current Barrage Intensity: 70.0 Seconds Flak Position 24 is firing at Element 1 which is on its bomb run! Target Flak 120 ========================================== ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 9 This battery is in the Flak Box!! AA Gun Position # 25 is a battery of Type 98 - 20mm consisting of 6 guns [81, 0, 0, 0, 0, 0, 0, 14, 23, 17, 24, 44, 54, 74, 85, 92, 122, 130, 119, 105, 103, 93, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [45, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 123, 140, 141, 137, 145, 148, 140, 131, 125, 113, 120, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 25 directed approaching flak against Element: 1 AA Gun position 25 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 5 This battery is in the 75 deg Line! AA Gun Position # 26 is a battery of Type 88 - 75mm consisting of 6 guns [48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 112, 108, 128, 147, 139, 136, 127, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [103, 115, 126, 119, 101, 94, 80, 85, 91, 100, 80, 86, 68, 0, 0, 0, 0, 0, 0, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0] 100 Current Barrage Intensity: 0.0 Seconds Flak Position 26 is firing at Element 1 which is on its bomb run! Target Flak 0 ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 8 This battery is under subordinate control. AA Gun Position # 27 is a battery of Type 98 - 20mm consisting of 12 guns [52, 49, 53, 53, 67, 59, 65, 69, 88, 86, 132, 139, 122, 131, 137, 123, 121, 105, 104, 104, 110, 103, 93, 103, 102, 100, 99, 0, 0, 0, 0, 0, 0, 0, 0, 28] 0 [94, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 74, 86, 102, 108, 116, 113, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 27 directed approaching flak against Element: 1 Flak Position 27 is firing at Element 1 which is on its bomb run! AA Gun position 27 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== Target Flak 0 ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 3 This battery is in the 75 deg Line! AA Gun Position # 28 is a battery of Type 99 - 88mm consisting of 6 guns [44, 62, 62, 76, 92, 84, 76, 88, 137, 132, 126, 114, 103, 94, 80, 79, 88, 77, 73, 75, 77, 61, 41, 46, 37, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13, 0] 0 [110, 101, 100, 111, 95, 86, 94, 93, 0, 0, 0, 0, 0, 0, 0, 79, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 28 directed approaching flak against Element: 1 Flak Position 28 is firing at Element 1 which is on its bomb run! Approach Flak 0 ========================================== ========================================== ========================================== Target Flak 0 ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 4 This battery is in the Flak Box!! AA Gun Position # 29 is a battery of Type 99 - 88mm consisting of 6 guns [58, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 79, 81, 87, 81, 82, 76, 91, 107, 99, 110, 111, 122, 116, 107, 117, 125, 0] 111 [62, 0, 0, 0, 115, 101, 118, 123, 123, 100, 82, 82, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 100 Current Barrage Intensity: 110.0 Seconds AA Gun position 29 directed approaching flak against Element: 1 Approach Flak 230 ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 11 This battery is under subordinate control. AA Gun Position # 30 is a battery of Type 88 - 75mm consisting of 8 guns [96, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 79, 82, 99, 103, 121, 126, 121, 128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 72, 81, 74, 87, 75, 92, 94, 106] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 30 directed approaching flak against Element: 1 Flak Position 30 is firing at Element 1 which is on its bomb run! Approach Flak 0 ========================================== ========================================== ========================================== Target Flak 0 ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 3 This battery is under subordinate control. AA Gun Position # 31 is a battery of Type 99 - 88mm consisting of 6 guns [61, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 51, 50, 66, 70, 86, 83, 101, 117, 120, 110, 101, 117, 134, 134, 0, 0, 0, 0] 134 [38, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 25, 41, 34, 53, 51, 52, 60, 64, 65, 60, 75, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 31 is firing at Element 1 which is on its bomb run! Target Flak 0 ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 9 This battery is under subordinate control. AA Gun Position # 32 is a battery of Type 98 - 20mm consisting of 6 guns [19, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 53, 44, 39, 53, 64, 56, 70, 72, 73, 75, 91, 89, 109, 126, 130, 138] 109 [75, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 16, 33, 25, 15, 23, 30, 47, 64, 53, 49, 56, 72, 75, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 32 will direct departing flak against Element: 1 Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== 7 This battery is in the 75 deg Line! AA Gun Position # 33 is a battery of Type 88 - 75mm consisting of 2 guns [102, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 99, 117, 110, 123, 117, 112, 119, 129, 0, 0, 0, 0] 0 [107, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 102, 97, 83, 102, 111, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 33 is firing at Element 1 which is on its bomb run! Target Flak 0 ========================================== ========================================== ========================================== ========================================== ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 1 This battery is in the 75 deg Line! AA Gun Position # 34 is a battery of Navy Type 98 100mm consisting of 6 guns [0, 81, 73, 64, 83, 90, 81, 117, 113, 98, 102, 92, 100, 108, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [118, 107, 110, 119, 132, 129, 114, 120, 125, 117, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 66, 0, 0, 0, 0, 0, 0, 0, 0] 117 Current Barrage Intensity: 0.0 Seconds Flak Position 34 is firing at Element 1 which is on its bomb run! Target Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 10 This battery is in the 75 deg Line! AA Gun Position # 35 is a battery of Type 88- 75mm consisting of 4 guns [11, 12, 23, 41, 51, 63, 62, 77, 77, 83, 137, 135, 122, 123, 131, 131, 134, 143, 133, 130, 138, 145, 131, 116, 122, 110, 108, 0, 0, 0, 0, 0, 0, 0, 34, 0] 0 [117, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 29, 43, 61, 74, 64, 75, 95, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 35 directed approaching flak against Element: 1 AA Gun position 35 will direct departing flak against Element: 1 Approach Flak 0 ========================================== A-35 [0, 0, 16] A-45 [0, 0, 5] A-47 [0, 0, 12] A-51 [0, 0, 0] A-35 [0, 0, 16] A-45 [0, 0, 5] A-47 [0, 0, 12] A-51 [0, 0, 0] Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== A-35 [0, 0, 16] Initial Fire: 3 BIT: 49 Fire Now; 1 Engines; 4 Parameter M: 1 Long-term Damage; 3 Guns: F41234103000051123455 Superficial Damage: 6 VPS: 22 AC Lost: False Crew Loss: [] CCT: ['V-6', False, 'F41234101000008123455', ['E', 'Safe', 'O', 'Safe', 'C', 'Frostbite/Hypoxia/Shaken', 'T', 'Painful Disorientated', 'A', 'Safe', 'P', 'Superficial Bumped Foot', 'E', 'Safe', 'O', 'Mild Bumped Hips'], 1, 4, 'V-9', False, 'F31204100000075020453', ['E', 'Lucky Escape', 'O', 'Mild lost balance', 'C', 'Safe', 'T', 'Lucky Escape', 'A', 'Mild Fall', 'P', 'Safe', 'B', 'Lucky Escape', 'D', 'Unlucky Leg Injury'], 14, 21, 'V-39', True, 'A31230107000009123455', [], 7, 9, 'T-46', False, 'F41234100000000123455', [], 0, 0, 'V-19', False, 'F41234100000066123455', [], 0, 0, 'Z-8', False, 'F41234101000034123455', ['E', 'Safe', 'O', 'Frostbite/Hypoxia/Shaken', 'C', 'Safe', 'T', 'Serious Needed Assistance', 'A', 'Safe', 'P', 'Lucky Escape', 'B', 'Safe', 'D', 'Safe'], 1, 34, 'Z-19', False, 'F41234100000066123455', ['E', 'Serious Fall', 'O', 'Mild Bumped Hand'], 0, 12, 'A-52', False, 'F41234100000002123455', ['E', 'Safe', 'O', 'Safe'], 0, 2, 'A-44', True, 'A30234105000050123455', [], 5, 15, 'T-52', True, 'F31034106000016123455', [], 6, 8, 'A-58', False, 'F41234100000000123455', [], 0, 0, 'T-58', False, 'F41234102000023103002', ['E', 'Mild Bumped Arm', 'O', 'Serious Leg Injury', 'C', 'Painful Bumped Arm', 'T', 'Safe', 'A', 'Safe', 'P', 'Safe', 'B', 'Safe', 'D', 'Serious Bumped Arm', 'E', 'Mild Bumped Arm', 'O', 'Lucky Escape', 'C', 'Safe', 'T', 'Safe'], 2, 14, 'T-54', True, 'F31230105000051123455', [], 5, 6, 'V-53', False, 'F41234100000032123455', ['E', 'Painful lost balance', 'O', 'Safe'], 0, 3, 'Z-1', True, 'A31034103000014123455', ['E', 'Mild Bumped Arm', 'O', 'Safe'], 3, 0, 'A-4', False, 'F41234100000031123455', [], 0, 0, 'T-18', False, 'F41234104000073123455', [], 4, 27, 'T-41', False, 'F41234100000047123455', [], 0, 0, 'T-50', False, 'F41234100000000123455', [], 0, 0, 'A-7', True, 'A31034103000067123455', ['E', 'Safe', 'O', 'Lucky Escape', 'C', 'Superficial Fall', 'T', 'Safe', 'A', 'Safe', 'P', 'Frostbite/Hypoxia/Shaken', 'B', 'Superficial Bumped Foot', 'D', 'Safe', 'N', 'Lucky Escape', 'I', 'Painful Disorientated', 'L', 'Painful lost balance', 'R', 'Safe'], 3, 9, 'V-35', False, 'F31034107000019123455', ['E', 'Safe', 'O', 'Lucky Escape'], 7, 19, 'Z-24', 'Controlled Ditch/Crashland', 'F41234100000023123455', ['E', 'KIA', 'O', 'Safe', 'C', 'Safe', 'T', 'Missing/POW', 'A', 'Missing/POW', 'P', 'Lucky Escape', 'B', 'Serious Bumped Head', 'D', 'Superficial Bumped leg', 'N', 'Severe Abdominal wound', 'I', 'Mild lost balance', 'L', 'Superficial Bumped Hand', 'R', 'Frostbite/Hypoxia/Shaken'], 0, 9, 'Z-16', False, 'F41234100000005123455', [], 0, 0, 'Z-33', False, 'F41234100000034123455', [], 0, 0, 'Z-50', False, 'F41234108000010123455', [], 8, 10, 'A-9', 'Soft landing', 'S41234100000136020453', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe', 'C', 'Terrible Chest Wound', 'T', 'Safe', 'A', 'Safe', 'P', 'Safe', 'B', 'Safe', 'D', 'Safe', 'N', 'Frostbite/Hypoxia/Shaken', 'I', 'Safe', 'L', 'Safe', 'R', 'Lucky Escape'], 0, 127, 'Z-12', False, 'F30234100000034003453', ['E', 'Painful Fall', 'O', 'Safe', 'C', 'Safe', 'T', 'Safe', 'A', 'Superficial lost balance', 'P', 'Frostbite/Hypoxia/Shaken'], 0, 34, 'V-26', False, 'F41234100000008120053', ['E', 'Severe Foot Injury', 'O', 'Painful Arm Injury', 'C', 'Safe', 'T', 'Safe', 'A', 'Safe', 'P', 'Frostbite/Hypoxia/Shaken'], 0, 8, 'Z-18', False, 'F41234100000034123455', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Frostbite/Hypoxia/Shaken'], 0, 3, 'Z-13', False, 'F41234100000032123455', [], 0, 15, 'A-2', False, 'F41234102000174000451', ['E', 'Unlucky Leg Injury', 'O', 'Frostbite/Hypoxia/Shaken', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'E', 'Safe', 'O', 'Safe', 'C', 'Serious Bumped Arm', 'T', 'Painful Disorientated'], 2, 21, 'V-38', False, 'F41234106000012123404', ['E', 'Severe Arm Injury', 'O', 'Safe', 'C', 'Serious Bumped Chest', 'T', 'Safe', 'A', 'Lucky Escape', 'P', 'Frostbite/Hypoxia/Shaken'], 6, 12, 'V-36', False, 'F41234100000051123404', ['E', 'Serious Disorientated', 'O', 'Lucky Escape', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Safe', 'P', 'Safe', 'B', 'Safe', 'D', 'Safe', 'N', 'Painful lost balance', 'I', 'Safe'], 0, 14, 'A-60', False, 'F31204105000037003453', ['E', 'Superficial Disorientated', 'O', 'Safe', 'C', 'Safe', 'T', 'Superficial Bumped Hips', 'A', 'Serious Fall', 'P', 'Safe', 'B', 'Painful Broken Arm', 'D', 'Mild Bumped Arm'], 5, 6, 'T-9', False, 'F41234100000031003453', ['E', 'Severe Dislocated Shoulder', 'O', 'Painful Needed Assistance', 'C', 'Safe', 'T', 'Mild Fall', 'A', 'Mild Bumped leg', 'P', 'Frostbite/Hypoxia/Shaken', 'B', 'Safe', 'D', 'Lucky Escape', 'E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Safe', 'P', 'Safe'], 0, 19, 'A-11', False, 'F41234104000020123455', [], 4, 20, 'V-44', False, 'S41234100000018123455', [], 0, 18, 'V-7', False, 'S41234100000056103053', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Serious Bumped Arm', 'C', 'Frostbite/Hypoxia/Shaken', 'T', 'Safe'], 0, 6, 'V-52', False, 'S41234100000008003453', ['E', 'Mild Bumped Hips', 'O', 'Painful Bumped Hand', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Safe', 'P', 'Frostbite/Hypoxia/Shaken'], 0, 8, 'Z-28', False, 'F41234100000057123455', [], 0, 22, 'V-11', False, 'F41234100000030123455', [], 0, 30, 'Z-58', False, 'F41234101000015123455', ['E', 'Lucky Escape', 'O', 'Lucky Escape'], 1, 1, 'V-13', False, 'F41234102000078120053', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe', 'C', 'Superficial Bumped Hips', 'T', 'Safe', 'A', 'Frostbite/Hypoxia/Shaken', 'P', 'Safe', 'B', 'Safe', 'D', 'Safe'], 2, 6, 'T-34', False, 'F41234100000028123455', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe'], 0, 2, 'A-31', False, 'F41234100000019120053', ['E', 'Lucky Escape', 'O', 'Safe', 'C', 'Safe', 'T', 'Safe', 'A', 'Serious lost balance', 'P', 'Frostbite/Hypoxia/Shaken'], 0, 10, 'Z-42', False, 'S41234100000023123455', [], 0, 23, 'A-33', False, 'F41234100000008123404', ['E', 'Lucky Escape', 'O', 'Lucky Escape', 'C', 'Mild lost balance', 'T', 'Safe', 'A', 'Safe', 'P', 'Severe Foot Injury'], 0, 8, 'Z-40', False, 'F41234103000017123455', [], 3, 17, 'A-23', False, 'F41234100000059123455', ['E', 'Safe', 'O', 'Unlucky Stomach Injury'], 0, 3, 'A-59', False, 'F41234103000004123404', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe', 'C', 'Lucky Escape', 'T', 'Safe', 'A', 'Safe', 'P', 'Safe'], 3, 4, 'Z-4', 'Soft landing', 'F41234100000048120053', ['E', 'Serious Bumped Foot', 'O', 'Superficial Fall', 'C', 'Lucky Escape', 'T', 'Safe', 'A', 'Safe', 'P', 'Safe', 'B', 'Severe Foot Injury', 'D', 'Superficial Bumped Hand', 'N', 'Safe', 'I', 'Superficial Fall', 'L', 'Superficial Bumped leg', 'R', 'Safe'], 0, 29, 'Z-3', False, 'F41234101000034123404', ['E', 'Lucky Escape', 'O', 'Safe', 'C', 'Safe', 'T', 'Lucky Escape'], 1, 3, 'A-19', False, 'F31204109000053123455', [], 9, 17, 'V-54', False, 'F41234102000066123455', ['E', 'Safe', 'O', 'Safe', 'C', 'Safe', 'T', 'Safe'], 2, 3, 'V-57', False, 'F41234101000044123404', ['E', 'Safe', 'O', 'Safe', 'C', 'Mild Bumped Hand', 'T', 'Safe'], 1, 4, 'V-32', False, 'F41234102000000120053', ['E', 'Mild Bumped leg', 'O', 'Safe', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Frostbite/Hypoxia/Shaken', 'P', 'Safe'], 2, 0, 'V-33', False, 'F41234104000133123455', ['E', 'Safe', 'O', 'Frostbite/Hypoxia/Shaken', 'C', 'Superficial Bumped leg', 'T', 'Safe', 'A', 'Safe', 'P', 'Severe Needed Assistance', 'B', 'Frostbite/Hypoxia/Shaken', 'D', 'Safe', 'N', 'Lucky Escape', 'I', 'Superficial Bumped Chest'], 4, 13, 'T-7', 'Controlled Ditch/Crashland', 'F41234101000107120002', ['E', 'Missing/POW', 'O', 'Missing/POW', 'C', 'KIA', 'T', 'KIA', 'A', 'Missing', 'P', 'KIA', 'B', 'KIA', 'D', 'KIA', 'N', 'Frostbite/Hypoxia/Shaken', 'I', 'Frostbite/Hypoxia/Shaken', 'L', 'Missing', 'R', 'Painful Stomach Injury'], 1, 0, 'V-43', False, 'F31034100000196123404', ['E', 'Safe', 'O', 'Lucky Escape', 'C', 'Frostbite/Hypoxia/Shaken', 'T', 'Serious Bumped Shoulder', 'A', 'Safe', 'P', 'Safe', 'E', 'Safe', 'O', 'Safe', 'C', 'Debilitating Crush injury', 'T', 'Safe'], 10, 19, 'V-41', False, 'F41234101000176123455', [], 1, 2] C_ele: A-35 A-45 [0, 0, 5] Initial Fire: 2 BIT: 17 Fire Now; 0 Engines; 4 Parameter M: 0 Long-term Damage; 1 Guns: F41234101000131123455 Superficial Damage: 2 VPS: 6 AC Lost: False Crew Loss: [] CCT: ['V-6', False, 'F41234101000008123455', ['E', 'Safe', 'O', 'Safe', 'C', 'Frostbite/Hypoxia/Shaken', 'T', 'Painful Disorientated', 'A', 'Safe', 'P', 'Superficial Bumped Foot', 'E', 'Safe', 'O', 'Mild Bumped Hips'], 1, 4, 'V-9', False, 'F31204100000075020453', ['E', 'Lucky Escape', 'O', 'Mild lost balance', 'C', 'Safe', 'T', 'Lucky Escape', 'A', 'Mild Fall', 'P', 'Safe', 'B', 'Lucky Escape', 'D', 'Unlucky Leg Injury'], 14, 21, 'V-39', True, 'A31230107000009123455', [], 7, 9, 'T-46', False, 'F41234100000000123455', [], 0, 0, 'V-19', False, 'F41234100000066123455', [], 0, 0, 'Z-8', False, 'F41234101000034123455', ['E', 'Safe', 'O', 'Frostbite/Hypoxia/Shaken', 'C', 'Safe', 'T', 'Serious Needed Assistance', 'A', 'Safe', 'P', 'Lucky Escape', 'B', 'Safe', 'D', 'Safe'], 1, 34, 'Z-19', False, 'F41234100000066123455', ['E', 'Serious Fall', 'O', 'Mild Bumped Hand'], 0, 12, 'A-52', False, 'F41234100000002123455', ['E', 'Safe', 'O', 'Safe'], 0, 2, 'A-44', True, 'A30234105000050123455', [], 5, 15, 'T-52', True, 'F31034106000016123455', [], 6, 8, 'A-58', False, 'F41234100000000123455', [], 0, 0, 'T-58', False, 'F41234102000023103002', ['E', 'Mild Bumped Arm', 'O', 'Serious Leg Injury', 'C', 'Painful Bumped Arm', 'T', 'Safe', 'A', 'Safe', 'P', 'Safe', 'B', 'Safe', 'D', 'Serious Bumped Arm', 'E', 'Mild Bumped Arm', 'O', 'Lucky Escape', 'C', 'Safe', 'T', 'Safe'], 2, 14, 'T-54', True, 'F31230105000051123455', [], 5, 6, 'V-53', False, 'F41234100000032123455', ['E', 'Painful lost balance', 'O', 'Safe'], 0, 3, 'Z-1', True, 'A31034103000014123455', ['E', 'Mild Bumped Arm', 'O', 'Safe'], 3, 0, 'A-4', False, 'F41234100000031123455', [], 0, 0, 'T-18', False, 'F41234104000073123455', [], 4, 27, 'T-41', False, 'F41234100000047123455', [], 0, 0, 'T-50', False, 'F41234100000000123455', [], 0, 0, 'A-7', True, 'A31034103000067123455', ['E', 'Safe', 'O', 'Lucky Escape', 'C', 'Superficial Fall', 'T', 'Safe', 'A', 'Safe', 'P', 'Frostbite/Hypoxia/Shaken', 'B', 'Superficial Bumped Foot', 'D', 'Safe', 'N', 'Lucky Escape', 'I', 'Painful Disorientated', 'L', 'Painful lost balance', 'R', 'Safe'], 3, 9, 'V-35', False, 'F31034107000019123455', ['E', 'Safe', 'O', 'Lucky Escape'], 7, 19, 'Z-24', 'Controlled Ditch/Crashland', 'F41234100000023123455', ['E', 'KIA', 'O', 'Safe', 'C', 'Safe', 'T', 'Missing/POW', 'A', 'Missing/POW', 'P', 'Lucky Escape', 'B', 'Serious Bumped Head', 'D', 'Superficial Bumped leg', 'N', 'Severe Abdominal wound', 'I', 'Mild lost balance', 'L', 'Superficial Bumped Hand', 'R', 'Frostbite/Hypoxia/Shaken'], 0, 9, 'Z-16', False, 'F41234100000005123455', [], 0, 0, 'Z-33', False, 'F41234100000034123455', [], 0, 0, 'Z-50', False, 'F41234108000010123455', [], 8, 10, 'A-9', 'Soft landing', 'S41234100000136020453', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe', 'C', 'Terrible Chest Wound', 'T', 'Safe', 'A', 'Safe', 'P', 'Safe', 'B', 'Safe', 'D', 'Safe', 'N', 'Frostbite/Hypoxia/Shaken', 'I', 'Safe', 'L', 'Safe', 'R', 'Lucky Escape'], 0, 127, 'Z-12', False, 'F30234100000034003453', ['E', 'Painful Fall', 'O', 'Safe', 'C', 'Safe', 'T', 'Safe', 'A', 'Superficial lost balance', 'P', 'Frostbite/Hypoxia/Shaken'], 0, 34, 'V-26', False, 'F41234100000008120053', ['E', 'Severe Foot Injury', 'O', 'Painful Arm Injury', 'C', 'Safe', 'T', 'Safe', 'A', 'Safe', 'P', 'Frostbite/Hypoxia/Shaken'], 0, 8, 'Z-18', False, 'F41234100000034123455', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Frostbite/Hypoxia/Shaken'], 0, 3, 'Z-13', False, 'F41234100000032123455', [], 0, 15, 'A-2', False, 'F41234102000174000451', ['E', 'Unlucky Leg Injury', 'O', 'Frostbite/Hypoxia/Shaken', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'E', 'Safe', 'O', 'Safe', 'C', 'Serious Bumped Arm', 'T', 'Painful Disorientated'], 2, 21, 'V-38', False, 'F41234106000012123404', ['E', 'Severe Arm Injury', 'O', 'Safe', 'C', 'Serious Bumped Chest', 'T', 'Safe', 'A', 'Lucky Escape', 'P', 'Frostbite/Hypoxia/Shaken'], 6, 12, 'V-36', False, 'F41234100000051123404', ['E', 'Serious Disorientated', 'O', 'Lucky Escape', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Safe', 'P', 'Safe', 'B', 'Safe', 'D', 'Safe', 'N', 'Painful lost balance', 'I', 'Safe'], 0, 14, 'A-60', False, 'F31204105000037003453', ['E', 'Superficial Disorientated', 'O', 'Safe', 'C', 'Safe', 'T', 'Superficial Bumped Hips', 'A', 'Serious Fall', 'P', 'Safe', 'B', 'Painful Broken Arm', 'D', 'Mild Bumped Arm'], 5, 6, 'T-9', False, 'F41234100000031003453', ['E', 'Severe Dislocated Shoulder', 'O', 'Painful Needed Assistance', 'C', 'Safe', 'T', 'Mild Fall', 'A', 'Mild Bumped leg', 'P', 'Frostbite/Hypoxia/Shaken', 'B', 'Safe', 'D', 'Lucky Escape', 'E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Safe', 'P', 'Safe'], 0, 19, 'A-11', False, 'F41234104000020123455', [], 4, 20, 'V-44', False, 'S41234100000018123455', [], 0, 18, 'V-7', False, 'S41234100000056103053', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Serious Bumped Arm', 'C', 'Frostbite/Hypoxia/Shaken', 'T', 'Safe'], 0, 6, 'V-52', False, 'S41234100000008003453', ['E', 'Mild Bumped Hips', 'O', 'Painful Bumped Hand', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Safe', 'P', 'Frostbite/Hypoxia/Shaken'], 0, 8, 'Z-28', False, 'F41234100000057123455', [], 0, 22, 'V-11', False, 'F41234100000030123455', [], 0, 30, 'Z-58', False, 'F41234101000015123455', ['E', 'Lucky Escape', 'O', 'Lucky Escape'], 1, 1, 'V-13', False, 'F41234102000078120053', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe', 'C', 'Superficial Bumped Hips', 'T', 'Safe', 'A', 'Frostbite/Hypoxia/Shaken', 'P', 'Safe', 'B', 'Safe', 'D', 'Safe'], 2, 6, 'T-34', False, 'F41234100000028123455', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe'], 0, 2, 'A-31', False, 'F41234100000019120053', ['E', 'Lucky Escape', 'O', 'Safe', 'C', 'Safe', 'T', 'Safe', 'A', 'Serious lost balance', 'P', 'Frostbite/Hypoxia/Shaken'], 0, 10, 'Z-42', False, 'S41234100000023123455', [], 0, 23, 'A-33', False, 'F41234100000008123404', ['E', 'Lucky Escape', 'O', 'Lucky Escape', 'C', 'Mild lost balance', 'T', 'Safe', 'A', 'Safe', 'P', 'Severe Foot Injury'], 0, 8, 'Z-40', False, 'F41234103000017123455', [], 3, 17, 'A-23', False, 'F41234100000059123455', ['E', 'Safe', 'O', 'Unlucky Stomach Injury'], 0, 3, 'A-59', False, 'F41234103000004123404', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe', 'C', 'Lucky Escape', 'T', 'Safe', 'A', 'Safe', 'P', 'Safe'], 3, 4, 'Z-4', 'Soft landing', 'F41234100000048120053', ['E', 'Serious Bumped Foot', 'O', 'Superficial Fall', 'C', 'Lucky Escape', 'T', 'Safe', 'A', 'Safe', 'P', 'Safe', 'B', 'Severe Foot Injury', 'D', 'Superficial Bumped Hand', 'N', 'Safe', 'I', 'Superficial Fall', 'L', 'Superficial Bumped leg', 'R', 'Safe'], 0, 29, 'Z-3', False, 'F41234101000034123404', ['E', 'Lucky Escape', 'O', 'Safe', 'C', 'Safe', 'T', 'Lucky Escape'], 1, 3, 'A-19', False, 'F31204109000053123455', [], 9, 17, 'V-54', False, 'F41234102000066123455', ['E', 'Safe', 'O', 'Safe', 'C', 'Safe', 'T', 'Safe'], 2, 3, 'V-57', False, 'F41234101000044123404', ['E', 'Safe', 'O', 'Safe', 'C', 'Mild Bumped Hand', 'T', 'Safe'], 1, 4, 'V-32', False, 'F41234102000000120053', ['E', 'Mild Bumped leg', 'O', 'Safe', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Frostbite/Hypoxia/Shaken', 'P', 'Safe'], 2, 0, 'V-33', False, 'F41234104000133123455', ['E', 'Safe', 'O', 'Frostbite/Hypoxia/Shaken', 'C', 'Superficial Bumped leg', 'T', 'Safe', 'A', 'Safe', 'P', 'Severe Needed Assistance', 'B', 'Frostbite/Hypoxia/Shaken', 'D', 'Safe', 'N', 'Lucky Escape', 'I', 'Superficial Bumped Chest'], 4, 13, 'T-7', 'Controlled Ditch/Crashland', 'F41234101000107120002', ['E', 'Missing/POW', 'O', 'Missing/POW', 'C', 'KIA', 'T', 'KIA', 'A', 'Missing', 'P', 'KIA', 'B', 'KIA', 'D', 'KIA', 'N', 'Frostbite/Hypoxia/Shaken', 'I', 'Frostbite/Hypoxia/Shaken', 'L', 'Missing', 'R', 'Painful Stomach Injury'], 1, 0, 'V-43', False, 'F31034100000196123404', ['E', 'Safe', 'O', 'Lucky Escape', 'C', 'Frostbite/Hypoxia/Shaken', 'T', 'Serious Bumped Shoulder', 'A', 'Safe', 'P', 'Safe', 'E', 'Safe', 'O', 'Safe', 'C', 'Debilitating Crush injury', 'T', 'Safe'], 10, 19, 'V-41', False, 'F41234101000176123455', [], 1, 2, 'A-35', False, 'F41234103000051123455', [], 3, 22] C_ele: A-45 A-47 [0, 0, 12] Initial Fire: 1 BIT: 18 Fire Now; 1 Engines; 3 Parameter M: 1 Long-term Damage; 3 Guns: F31230103000045123455 Superficial Damage: 7 VPS: 21 AC Lost: False Crew Loss: ['E', 'Safe', 'O', 'Serious Bumped Shoulder', 'C', 'Frostbite/Hypoxia/Shaken', 'T', 'Safe', 'A', 'Safe', 'P', 'Unlucky Stomach Injury', 'B', 'Painful Bumped Arm', 'D', 'Safe'] CCT: ['V-6', False, 'F41234101000008123455', ['E', 'Safe', 'O', 'Safe', 'C', 'Frostbite/Hypoxia/Shaken', 'T', 'Painful Disorientated', 'A', 'Safe', 'P', 'Superficial Bumped Foot', 'E', 'Safe', 'O', 'Mild Bumped Hips'], 1, 4, 'V-9', False, 'F31204100000075020453', ['E', 'Lucky Escape', 'O', 'Mild lost balance', 'C', 'Safe', 'T', 'Lucky Escape', 'A', 'Mild Fall', 'P', 'Safe', 'B', 'Lucky Escape', 'D', 'Unlucky Leg Injury'], 14, 21, 'V-39', True, 'A31230107000009123455', [], 7, 9, 'T-46', False, 'F41234100000000123455', [], 0, 0, 'V-19', False, 'F41234100000066123455', [], 0, 0, 'Z-8', False, 'F41234101000034123455', ['E', 'Safe', 'O', 'Frostbite/Hypoxia/Shaken', 'C', 'Safe', 'T', 'Serious Needed Assistance', 'A', 'Safe', 'P', 'Lucky Escape', 'B', 'Safe', 'D', 'Safe'], 1, 34, 'Z-19', False, 'F41234100000066123455', ['E', 'Serious Fall', 'O', 'Mild Bumped Hand'], 0, 12, 'A-52', False, 'F41234100000002123455', ['E', 'Safe', 'O', 'Safe'], 0, 2, 'A-44', True, 'A30234105000050123455', [], 5, 15, 'T-52', True, 'F31034106000016123455', [], 6, 8, 'A-58', False, 'F41234100000000123455', [], 0, 0, 'T-58', False, 'F41234102000023103002', ['E', 'Mild Bumped Arm', 'O', 'Serious Leg Injury', 'C', 'Painful Bumped Arm', 'T', 'Safe', 'A', 'Safe', 'P', 'Safe', 'B', 'Safe', 'D', 'Serious Bumped Arm', 'E', 'Mild Bumped Arm', 'O', 'Lucky Escape', 'C', 'Safe', 'T', 'Safe'], 2, 14, 'T-54', True, 'F31230105000051123455', [], 5, 6, 'V-53', False, 'F41234100000032123455', ['E', 'Painful lost balance', 'O', 'Safe'], 0, 3, 'Z-1', True, 'A31034103000014123455', ['E', 'Mild Bumped Arm', 'O', 'Safe'], 3, 0, 'A-4', False, 'F41234100000031123455', [], 0, 0, 'T-18', False, 'F41234104000073123455', [], 4, 27, 'T-41', False, 'F41234100000047123455', [], 0, 0, 'T-50', False, 'F41234100000000123455', [], 0, 0, 'A-7', True, 'A31034103000067123455', ['E', 'Safe', 'O', 'Lucky Escape', 'C', 'Superficial Fall', 'T', 'Safe', 'A', 'Safe', 'P', 'Frostbite/Hypoxia/Shaken', 'B', 'Superficial Bumped Foot', 'D', 'Safe', 'N', 'Lucky Escape', 'I', 'Painful Disorientated', 'L', 'Painful lost balance', 'R', 'Safe'], 3, 9, 'V-35', False, 'F31034107000019123455', ['E', 'Safe', 'O', 'Lucky Escape'], 7, 19, 'Z-24', 'Controlled Ditch/Crashland', 'F41234100000023123455', ['E', 'KIA', 'O', 'Safe', 'C', 'Safe', 'T', 'Missing/POW', 'A', 'Missing/POW', 'P', 'Lucky Escape', 'B', 'Serious Bumped Head', 'D', 'Superficial Bumped leg', 'N', 'Severe Abdominal wound', 'I', 'Mild lost balance', 'L', 'Superficial Bumped Hand', 'R', 'Frostbite/Hypoxia/Shaken'], 0, 9, 'Z-16', False, 'F41234100000005123455', [], 0, 0, 'Z-33', False, 'F41234100000034123455', [], 0, 0, 'Z-50', False, 'F41234108000010123455', [], 8, 10, 'A-9', 'Soft landing', 'S41234100000136020453', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe', 'C', 'Terrible Chest Wound', 'T', 'Safe', 'A', 'Safe', 'P', 'Safe', 'B', 'Safe', 'D', 'Safe', 'N', 'Frostbite/Hypoxia/Shaken', 'I', 'Safe', 'L', 'Safe', 'R', 'Lucky Escape'], 0, 127, 'Z-12', False, 'F30234100000034003453', ['E', 'Painful Fall', 'O', 'Safe', 'C', 'Safe', 'T', 'Safe', 'A', 'Superficial lost balance', 'P', 'Frostbite/Hypoxia/Shaken'], 0, 34, 'V-26', False, 'F41234100000008120053', ['E', 'Severe Foot Injury', 'O', 'Painful Arm Injury', 'C', 'Safe', 'T', 'Safe', 'A', 'Safe', 'P', 'Frostbite/Hypoxia/Shaken'], 0, 8, 'Z-18', False, 'F41234100000034123455', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Frostbite/Hypoxia/Shaken'], 0, 3, 'Z-13', False, 'F41234100000032123455', [], 0, 15, 'A-2', False, 'F41234102000174000451', ['E', 'Unlucky Leg Injury', 'O', 'Frostbite/Hypoxia/Shaken', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'E', 'Safe', 'O', 'Safe', 'C', 'Serious Bumped Arm', 'T', 'Painful Disorientated'], 2, 21, 'V-38', False, 'F41234106000012123404', ['E', 'Severe Arm Injury', 'O', 'Safe', 'C', 'Serious Bumped Chest', 'T', 'Safe', 'A', 'Lucky Escape', 'P', 'Frostbite/Hypoxia/Shaken'], 6, 12, 'V-36', False, 'F41234100000051123404', ['E', 'Serious Disorientated', 'O', 'Lucky Escape', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Safe', 'P', 'Safe', 'B', 'Safe', 'D', 'Safe', 'N', 'Painful lost balance', 'I', 'Safe'], 0, 14, 'A-60', False, 'F31204105000037003453', ['E', 'Superficial Disorientated', 'O', 'Safe', 'C', 'Safe', 'T', 'Superficial Bumped Hips', 'A', 'Serious Fall', 'P', 'Safe', 'B', 'Painful Broken Arm', 'D', 'Mild Bumped Arm'], 5, 6, 'T-9', False, 'F41234100000031003453', ['E', 'Severe Dislocated Shoulder', 'O', 'Painful Needed Assistance', 'C', 'Safe', 'T', 'Mild Fall', 'A', 'Mild Bumped leg', 'P', 'Frostbite/Hypoxia/Shaken', 'B', 'Safe', 'D', 'Lucky Escape', 'E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Safe', 'P', 'Safe'], 0, 19, 'A-11', False, 'F41234104000020123455', [], 4, 20, 'V-44', False, 'S41234100000018123455', [], 0, 18, 'V-7', False, 'S41234100000056103053', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Serious Bumped Arm', 'C', 'Frostbite/Hypoxia/Shaken', 'T', 'Safe'], 0, 6, 'V-52', False, 'S41234100000008003453', ['E', 'Mild Bumped Hips', 'O', 'Painful Bumped Hand', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Safe', 'P', 'Frostbite/Hypoxia/Shaken'], 0, 8, 'Z-28', False, 'F41234100000057123455', [], 0, 22, 'V-11', False, 'F41234100000030123455', [], 0, 30, 'Z-58', False, 'F41234101000015123455', ['E', 'Lucky Escape', 'O', 'Lucky Escape'], 1, 1, 'V-13', False, 'F41234102000078120053', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe', 'C', 'Superficial Bumped Hips', 'T', 'Safe', 'A', 'Frostbite/Hypoxia/Shaken', 'P', 'Safe', 'B', 'Safe', 'D', 'Safe'], 2, 6, 'T-34', False, 'F41234100000028123455', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe'], 0, 2, 'A-31', False, 'F41234100000019120053', ['E', 'Lucky Escape', 'O', 'Safe', 'C', 'Safe', 'T', 'Safe', 'A', 'Serious lost balance', 'P', 'Frostbite/Hypoxia/Shaken'], 0, 10, 'Z-42', False, 'S41234100000023123455', [], 0, 23, 'A-33', False, 'F41234100000008123404', ['E', 'Lucky Escape', 'O', 'Lucky Escape', 'C', 'Mild lost balance', 'T', 'Safe', 'A', 'Safe', 'P', 'Severe Foot Injury'], 0, 8, 'Z-40', False, 'F41234103000017123455', [], 3, 17, 'A-23', False, 'F41234100000059123455', ['E', 'Safe', 'O', 'Unlucky Stomach Injury'], 0, 3, 'A-59', False, 'F41234103000004123404', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe', 'C', 'Lucky Escape', 'T', 'Safe', 'A', 'Safe', 'P', 'Safe'], 3, 4, 'Z-4', 'Soft landing', 'F41234100000048120053', ['E', 'Serious Bumped Foot', 'O', 'Superficial Fall', 'C', 'Lucky Escape', 'T', 'Safe', 'A', 'Safe', 'P', 'Safe', 'B', 'Severe Foot Injury', 'D', 'Superficial Bumped Hand', 'N', 'Safe', 'I', 'Superficial Fall', 'L', 'Superficial Bumped leg', 'R', 'Safe'], 0, 29, 'Z-3', False, 'F41234101000034123404', ['E', 'Lucky Escape', 'O', 'Safe', 'C', 'Safe', 'T', 'Lucky Escape'], 1, 3, 'A-19', False, 'F31204109000053123455', [], 9, 17, 'V-54', False, 'F41234102000066123455', ['E', 'Safe', 'O', 'Safe', 'C', 'Safe', 'T', 'Safe'], 2, 3, 'V-57', False, 'F41234101000044123404', ['E', 'Safe', 'O', 'Safe', 'C', 'Mild Bumped Hand', 'T', 'Safe'], 1, 4, 'V-32', False, 'F41234102000000120053', ['E', 'Mild Bumped leg', 'O', 'Safe', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Frostbite/Hypoxia/Shaken', 'P', 'Safe'], 2, 0, 'V-33', False, 'F41234104000133123455', ['E', 'Safe', 'O', 'Frostbite/Hypoxia/Shaken', 'C', 'Superficial Bumped leg', 'T', 'Safe', 'A', 'Safe', 'P', 'Severe Needed Assistance', 'B', 'Frostbite/Hypoxia/Shaken', 'D', 'Safe', 'N', 'Lucky Escape', 'I', 'Superficial Bumped Chest'], 4, 13, 'T-7', 'Controlled Ditch/Crashland', 'F41234101000107120002', ['E', 'Missing/POW', 'O', 'Missing/POW', 'C', 'KIA', 'T', 'KIA', 'A', 'Missing', 'P', 'KIA', 'B', 'KIA', 'D', 'KIA', 'N', 'Frostbite/Hypoxia/Shaken', 'I', 'Frostbite/Hypoxia/Shaken', 'L', 'Missing', 'R', 'Painful Stomach Injury'], 1, 0, 'V-43', False, 'F31034100000196123404', ['E', 'Safe', 'O', 'Lucky Escape', 'C', 'Frostbite/Hypoxia/Shaken', 'T', 'Serious Bumped Shoulder', 'A', 'Safe', 'P', 'Safe', 'E', 'Safe', 'O', 'Safe', 'C', 'Debilitating Crush injury', 'T', 'Safe'], 10, 19, 'V-41', False, 'F41234101000176123455', [], 1, 2, 'A-35', False, 'F41234103000051123455', [], 3, 22, 'A-45', False, 'F41234101000131123455', [], 1, 6] C_ele: A-47 A-51 [0, 0, 0] A-35 bombed as Lead Aircraft of ['Element I', 'A-35', 'F41234103000051123455', 'A-45', 'F41234101000131123455', 'A-47', 'F31230103000045123455', 'A-51', 'F41234100000035123455', 11, 4] at Bombing Height: 11 Element Received significant Flak: 10 total damage! ES A-35 EG ['Element I', 'A-35', 'F41234103000051123455', 'A-45', 'F41234101000131123455', 'A-47', 'F31230103000045123455', 'A-51', 'F41234100000035123455', 11, 4] F Heights 11 A-35 bombed with main Element at Bombing Height: 11 Current 'Guns' ACN: F41234100000095123455 ES A-45 EG ['Element I', 'A-35', 'F41234100000095123455', 'A-45', 'F41234101000131123455', 'A-47', 'F31230103000045123455', 'A-51', 'F41234100000035123455', 11, 4] F Heights 13 A-45 bombed with main Element at Bombing Height: 13 Current 'Guns' ACN: F41234100000175123455 ES A-47 EG ['Element I', 'A-35', 'F41234100000095123455', 'A-45', 'F41234100000175123455', 'A-47', 'F31230103000045123455', 'A-51', 'F41234100000035123455', 11, 4] F Heights 12 A-47 bombed with main Element at Bombing Height: 12 Current 'Guns' ACN: F31230100000089123455 ES A-51 EG ['Element I', 'A-35', 'F41234100000095123455', 'A-45', 'F41234100000175123455', 'A-47', 'F31230100000089123455', 'A-51', 'F41234100000035123455', 11, 4] F Heights 14 A-51 bombed with main Element at Bombing Height: 14 Current 'Guns' ACN: F41234100000079123455 Current Element in ELEMENT GROUP ['Element J', 'T-58', 'F41234100000009103002', 'T-60', 'F41234100000010123455', 'V-4', 'F41234100000054123455', 'V-7', 'S41234100000050103053', 11, 4] Current 'Guns' ACN: Element J Current Weather: 1 Current Visibility: 0 Number of Elements: 1 Number of Flak Positions: : 35 Visibility for this mission is: 5 9 This battery is under subordinate control. AA Gun Position # 1 is a battery of Type 98 - 20mm consisting of 6 guns [72, 71, 67, 79, 94, 98, 116, 131, 125, 127, 120, 132, 130, 91, 80, 62, 67, 69, 54, 62, 43, 27, 16, 22, 13, 12, 2, 7, 0, 0, 73, 0, 0, 0, 0, 0] 71 [112, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 96, 84, 103, 94, 107, 104, 121, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 1 is firing at Element 1 which is on its bomb run! AA Gun position 1 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== 11 This battery is under subordinate control. AA Gun Position # 2 is a battery of Type 88 - 75mm consisting of 6 guns [139, 140, 130, 129, 123, 128, 0, 0, 0, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 130 [129, 132, 120, 107, 95, 107, 92, 107, 109, 96, 110, 101, 89, 83, 0, 0, 0, 0, 0, 0, 0, 163, 0, 0, 0, 0, 0, 0, 0] 110 Current Barrage Intensity: 140.0 Seconds AA Gun position 2 directed approaching flak against Element: 1 Flak Position 2 is firing at Element 1 which is on its bomb run! AA Gun position 2 will direct departing flak against Element: 1 Approach Flak 151 ========================================== ========================================== Target Flak 188 Target Fire was extremely proximate! 3 ========================================== The number #2 Salvo caused the following Damage: Aircraft #1: The Ack Ack shell burst resulted in: Low Right rear Burst The Ack Ack shell burst caused the following damage: 0 Aircraft #2: The Ack Ack shell burst resulted in: Far distant left The Ack Ack shell burst caused the following damage: 0 Aircraft #3: The Ack Ack shell burst resulted in: Unobserved The Ack Ack shell burst caused the following damage: 0 ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 125 Departing Fire was proximate! 108 The number #1 Salvo caused the following Damage: Aircraft #1: The Ack Ack shell burst resulted in: Low Frontal Burst The Ack Ack shell burst caused the following damage: 0 Aircraft #2: The Ack Ack shell burst resulted in: Far distant right The Ack Ack shell burst caused the following damage: 0 ========================================== ========================================== The number #3 Salvo caused the following Damage: Aircraft #1: The Ack Ack shell burst resulted in: Very high Frontal Burst The Ack Ack shell burst caused the following damage: 5 Aircraft #2: The Ack Ack shell burst resulted in: Left Rear Burst The Ack Ack shell burst caused the following damage: 0 ========================================== Raw damage on this sector of the flak line is 5 hits! Current Element: ['Element J', 'T-58', 'F41234100000009103002', 'T-60', 'F41234100000010123455', 'V-4', 'F41234100000054123455', 'V-7', 'S41234100000050103053', 11, 4] Element J F41234100000009103002 F41234100000010123455 F41234100000054123455 S41234100000050103053 5 This battery is in the 75 deg Line! AA Gun Position # 3 is a battery of Type 88 - 75mm consisting of 6 guns [40, 0, 0, 0, 0, 0, 0, 0, 0, 53, 52, 60, 65, 69, 89, 93, 106, 97, 117, 134, 141, 135, 129, 104, 88, 69, 68, 71, 72, 69, 65, 47, 0, 0, 0, 0] 0 [100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 62, 78, 76, 90, 102, 87, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 3 is firing at Element 1 which is on its bomb run! AA Gun position 3 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 11 This battery is in the Flak Box!! AA Gun Position # 4 is a battery of Type 88 - 75mm consisting of 8 guns [32, 25, 36, 39, 46, 55, 62, 68, 66, 78, 95, 107, 115, 97, 92, 98, 94, 74, 74, 73, 64, 49, 29, 39, 35, 44, 25, 14, 0, 0, 0, 40, 0, 0, 0, 0] 46 [21, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 76, 81, 71, 58, 71, 88, 104, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 4 is firing at Element 1 which is on its bomb run! AA Gun position 4 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 10 This battery is under subordinate control. AA Gun Position # 5 is a battery of Type 88- 75mm consisting of 6 guns [20, 37, 49, 49, 39, 44, 48, 55, 65, 59, 60, 55, 71, 81, 130, 126, 117, 111, 118, 112, 113, 111, 104, 94, 76, 83, 63, 71, 71, 0, 0, 0, 0, 0, 0, 0] 44 [82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 101, 108, 96, 115, 129, 134, 122, 118, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 5 directed approaching flak against Element: 1 Flak Position 5 is firing at Element 1 which is on its bomb run! Approach Flak 0 ========================================== Target Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! 9 This battery is under subordinate control. AA Gun Position # 6 is a battery of Type 98 - 20mm consisting of 6 guns [23, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 89, 89, 101, 111, 126, 119, 129, 144, 140, 139, 0, 0] 0 [125, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 134, 121, 107, 97, 104, 105, 91, 76, 63, 63, 63, 83, 117, 118, 109, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 6 is firing at Element 1 which is on its bomb run! AA Gun position 6 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== 5 This battery is under subordinate control. AA Gun Position # 7 is a battery of Type 88 - 75mm consisting of 4 guns [6, 0, 0, 0, 0, 77, 67, 75, 82, 92, 95, 103, 118, 137, 127, 123, 128, 135, 119, 115, 95, 81, 67, 58, 51, 36, 35, 0, 0, 0, 0, 0, 0, 0, 0, 0] 75 [97, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 84, 88, 83, 89, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 7 will direct departing flak against Element: 1 Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== 5 This battery is under subordinate control. AA Gun Position # 8 is a battery of Type 88 - 75mm consisting of 4 guns [41, 0, 0, 0, 0, 0, 0, 106, 105, 100, 105, 111, 103, 116, 127, 119, 105, 107, 95, 75, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 105 [74, 0, 0, 0, 0, 0, 0, 0, 0, 0, 57, 68, 86, 80, 78, 83, 79, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 57 Current Barrage Intensity: 50.0 Seconds Bombardier still under control of Aircraft! 6 This battery is under subordinate control. AA Gun Position # 9 is a battery of Navy Type 96 - 25mm consisting of 6 guns [20, 15, 5, 25, 44, 54, 54, 60, 50, 63, 82, 85, 83, 108, 93, 95, 100, 84, 88, 78, 65, 73, 71, 63, 73, 59, 67, 52, 0, 0, 0, 13, 0, 0, 0, 0] 63 [109, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 75, 80, 98, 93, 109, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 9 directed approaching flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! 10 This battery is under subordinate control. AA Gun Position # 10 is a battery of Type 88- 75mm consisting of 8 guns [0, 118, 116, 109, 105, 113, 118, 121, 115, 111, 101, 121, 129, 125, 116, 134, 93, 93, 81, 69, 64, 68, 77, 69, 55, 40, 42, 50, 52, 51, 32, 12, 0, 0, 0, 0] 101 [115, 124, 116, 107, 105, 106, 96, 97, 105, 76, 73, 60, 48, 61, 59, 66, 56, 42, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 73 Current Barrage Intensity: 70.0 Seconds AA Gun position 10 directed approaching flak against Element: 1 AA Gun position 10 will direct departing flak against Element: 1 Approach Flak 259 ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 216 Departing Fire was very proximate! 88 The number #1 Salvo caused the following Damage: Aircraft #1: The Ack Ack shell burst resulted in: Very low Extreme Right - near friendly plane The Ack Ack shell burst caused the following damage: 4 ========================================== Raw damage on this sector of the flak line is 4 hits! Current Element: ['Element J', 'T-58', 'F41234100000009103002', 'T-60', 'F41234100000010123455', 'V-4', 'F41234100000054123455', 'V-7', 'S41234100000050103053', 11, 4] Element J F41234100000009103002 F41234100000010123455 F41234100000054123455 S41234100000050103053 The number #2 Salvo caused the following Damage: Aircraft #1: The Ack Ack shell burst resulted in: Very high Center right Burst The Ack Ack shell burst caused the following damage: 3 ========================================== Raw damage on this sector of the flak line is 3 hits! Current Element: ['Element J', 'T-58', 'F41234100000009103002', 'T-60', 'F41234100000010123455', 'V-4', 'F41234100000054123455', 'V-7', 'S41234100000050103053', 11, 4] Element J F41234100000009103002 F41234100000010123455 F41234100000054123455 S41234100000050103053 11 This battery is under subordinate control. AA Gun Position # 11 is a battery of Type 88 - 75mm consisting of 6 guns [84, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 35, 33, 42, 48, 47, 60, 68, 63, 78, 91, 88, 0, 0, 0, 0] 0 [94, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 39, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Bombardier still under control of Aircraft! 9 This battery is in the Flak Box!! AA Gun Position # 12 is a battery of Type 98 - 20mm consisting of 8 guns [62, 81, 95, 89, 98, 104, 103, 115, 95, 89, 74, 84, 80, 66, 64, 62, 68, 55, 55, 47, 51, 54, 55, 62, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14] 80 [138, 124, 114, 101, 111, 108, 119, 118, 99, 88, 102, 116, 113, 103, 0, 0, 0, 0, 155, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 102 Current Barrage Intensity: 80.0 Seconds AA Gun position 12 directed approaching flak against Element: 1 AA Gun position 12 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== ========================================== 8 This battery is under subordinate control. AA Gun Position # 13 is a battery of Type 98 - 20mm consisting of 4 guns [0, 0, 17, 25, 33, 31, 34, 34, 34, 47, 61, 77, 87, 105, 101, 106, 96, 80, 63, 73, 55, 65, 68, 69, 52, 52, 57, 60, 44, 0, 0, 0, 0, 0, 0, 0] 105 [40, 45, 52, 62, 113, 123, 123, 122, 110, 98, 110, 0, 0, 0, 0, 51, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 110 Current Barrage Intensity: 110.0 Seconds AA Gun position 13 will direct departing flak against Element: 1 Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== 9 This battery is in the 75 deg Line! AA Gun Position # 14 is a battery of Type 98 - 20mm consisting of 6 guns [85, 0, 0, 0, 0, 0, 0, 0, 0, 0, 66, 72, 74, 87, 77, 95, 93, 86, 97, 116, 101, 111, 118, 114, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 77 [65, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 116, 107, 124, 110, 104, 92, 89, 108, 97, 117, 124, 112, 98, 96, 93] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 14 is firing at Element 1 which is on its bomb run! AA Gun position 14 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== 7 This battery is under subordinate control. AA Gun Position # 15 is a battery of Type 88 - 75mm consisting of 2 guns [110, 125, 124, 118, 116, 117, 121, 117, 109, 82, 79, 87, 88, 76, 59, 49, 49, 51, 36, 35, 27, 10, 10, 1, 0, 0, 0, 0, 0, 0, 0, 106, 0, 0, 0, 0] 49 [91, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 129, 114, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 15 directed approaching flak against Element: 1 Approach Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! 5 This battery is in the Flak Box!! AA Gun Position # 16 is a battery of Type 88 - 75mm consisting of 6 guns [0, 0, 104, 113, 129, 132, 131, 131, 129, 123, 129, 135, 125, 116, 109, 103, 85, 76, 61, 41, 27, 18, 5, 11, 20, 36, 43, 0, 0, 0, 0, 0, 0, 0, 0, 0] 85 [63, 55, 54, 73, 84, 117, 130, 122, 132, 145, 148, 137, 134, 0, 0, 0, 0, 57, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 148 Current Barrage Intensity: 120.0 Seconds AA Gun position 16 directed approaching flak against Element: 1 Flak Position 16 is firing at Element 1 which is on its bomb run! AA Gun position 16 will direct departing flak against Element: 1 Approach Flak 169 ========================================== ========================================== ========================================== ========================================== Target Flak 211 ========================================== ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 140 ========================================== ========================================== 7 This battery is in the 75 deg Line! AA Gun Position # 17 is a battery of Type 88 - 75mm consisting of 6 guns [95, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 104, 105, 95, 102, 100, 103, 117, 109, 127, 135, 134, 126, 0, 0] 0 [82, 88, 71, 67, 75, 86, 0, 0, 0, 0, 0, 0, 0, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 17 is firing at Element 1 which is on its bomb run! AA Gun position 17 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 2 This battery is in the 75 deg Line! AA Gun Position # 18 is a battery of Type 4 - 75mm consisting of 2 guns [73, 0, 0, 0, 0, 0, 0, 137, 130, 135, 125, 140, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [113, 133, 143, 142, 140, 79, 66, 81, 76, 82, 67, 73, 67, 51, 36, 0, 0, 0, 0, 0, 96, 0, 0, 0, 0, 0, 0, 0, 0] 67 Current Barrage Intensity: 0.0 Seconds Flak Position 18 is firing at Element 1 which is on its bomb run! AA Gun position 18 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 7 This battery is in the Flak Box!! AA Gun Position # 19 is a battery of Type 88 - 75mm consisting of 6 guns [18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13, 19, 12, 22, 21, 41, 51, 61, 80, 70, 79, 98, 83, 69, 74, 70, 0, 0, 0, 0, 0, 0, 0, 0, 0] 80 [40, 0, 0, 0, 121, 138, 136, 131, 122, 109, 119, 121, 117, 111, 113, 116, 114, 95, 77, 92, 84, 93, 78, 0, 0, 0, 0, 0, 0] 119 Current Barrage Intensity: 90.0 Seconds Flak Position 19 is firing at Element 1 which is on its bomb run! Target Flak 342 Target Fire was very proximate! 192 The number #1 Salvo caused the following Damage: Aircraft #1: The Ack Ack shell burst resulted in: Very low Frontal Burst The Ack Ack shell burst caused the following damage: 6 Aircraft #2: The Ack Ack shell burst resulted in: far distant forward The Ack Ack shell burst caused the following damage: 1 ========================================== Raw damage on this sector of the flak line is 6 hits! Current Element: ['Element J', 'T-58', 'F41234100000009103002', 'T-60', 'F41234100000010123455', 'V-4', 'F41234100000054123455', 'V-7', 'S41234100000050103053', 11, 4] Element J F41234100000009103002 F41234100000010123455 F41234100000054123455 S41234100000050103053 The number #2 Salvo caused the following Damage: Aircraft #1: The Ack Ack shell burst resulted in: Very low Extreme Right - near friendly plane The Ack Ack shell burst caused the following damage: 2 Aircraft #2: The Ack Ack shell burst resulted in: Unobserved The Ack Ack shell burst caused the following damage: 0 Aircraft #3: The Ack Ack shell burst resulted in: Unobserved The Ack Ack shell burst caused the following damage: 0 ========================================== Raw damage on this sector of the flak line is 2 hits! Current Element: ['Element J', 'T-58', 'F41234100000009103002', 'T-60', 'F41234100000010123455', 'V-4', 'F41234100000054123455', 'V-7', 'S41234100000050103053', 11, 4] Element J F41234100000009103002 F41234100000010123455 F41234100000054123455 S41234100000050103053 The number #3 Salvo caused the following Damage: Aircraft #1: The Ack Ack shell burst resulted in: Amid Frontal Burst The Ack Ack shell burst caused the following damage: 2 Aircraft #2: The Ack Ack shell burst resulted in: Far Forward - near friendly plane The Ack Ack shell burst caused the following damage: 0 Aircraft #3: The Ack Ack shell burst resulted in: Unobserved The Ack Ack shell burst caused the following damage: 0 ========================================== Raw damage on this sector of the flak line is 2 hits! Current Element: ['Element J', 'T-58', 'F41234100000009103002', 'T-60', 'F41234100000010123455', 'V-4', 'F41234100000054123455', 'V-7', 'S41234100000050103053', 11, 4] Element J F41234100000009103002 F41234100000010123455 F41234100000054123455 S41234100000050103053 Bombardier still under control of Aircraft! 5 This battery is in the 75 deg Line! AA Gun Position # 20 is a battery of Type 88 - 75mm consisting of 6 guns [0, 0, 42, 54, 59, 58, 58, 77, 80, 78, 76, 75, 90, 86, 97, 96, 80, 88, 81, 82, 72, 71, 76, 65, 73, 56, 37, 34, 36, 28, 28, 0, 0, 0, 0, 0] 72 [50, 60, 75, 73, 113, 106, 118, 128, 110, 105, 108, 119, 134, 120, 133, 0, 0, 0, 0, 0, 0, 0, 0, 32, 0, 0, 0, 0, 0] 108 Current Barrage Intensity: 70.0 Seconds AA Gun position 20 directed approaching flak against Element: 1 Approach Flak 273 ========================================== ========================================== Current Lead/Straggler: T-58 Current Aircraft: Z-60 2 Nordon_accuracy: -2 Visibility_accuracy: 0 Drift_accuracy: 1 Re-Run: False Secondary target: False Final N ratio: 3 IP NORDON Approach: 0 -2 IP NORDON Approach: 1 -3 IP NORDON Approach: 2 -3 IP NORDON Approach: 3 -3 IP NORDON Approach: 4 -3 IP NORDON Approach: 5 -3 BR_Precision_roll: 0 : 6 BR_Precision_roll: 1 : 10 BR_Precision_roll: 2 : 5 BM[0] 5 BR_precision: Target Broken BR_precision: C.E.P = 1000 feet Claimed_BR_precision: 3 mines successfully dropped! 1000 307 0.003 -0.7682353642374472 0.6401674977183369 35.70923 139.40533 Initial reporting accuracy was very exaggerated IP: 5 CEP: C.E.P = 1000 feet Bombing Result: 69 8 This battery is under subordinate control. AA Gun Position # 21 is a battery of Type 98 - 20mm consisting of 4 guns [37, 0, 0, 0, 0, 0, 0, 0, 0, 0, 53, 62, 69, 62, 65, 68, 74, 73, 66, 66, 67, 61, 71, 84, 132, 116, 96, 83, 71, 52, 56, 0, 0, 0, 0, 0] 61 [81, 0, 0, 0, 0, 0, 0, 0, 81, 72, 89, 101, 98, 112, 106, 98, 116, 113, 100, 103, 103, 111, 107, 117, 0, 0, 0, 0, 0] 89 Current Barrage Intensity: 50.0 Seconds Flak Position 21 is firing at Element 1 which is on its bomb run! Target Flak 0 ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 10 This battery is under subordinate control. AA Gun Position # 22 is a battery of Type 88- 75mm consisting of 4 guns [81, 84, 80, 82, 99, 91, 84, 100, 113, 122, 104, 100, 105, 90, 75, 55, 39, 37, 33, 32, 42, 41, 28, 36, 28, 0, 0, 0, 0, 0, 0, 0, 0, 73, 0, 0] 28 [66, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 66, 86, 94, 91, 99, 93, 82, 76, 83] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 22 will direct departing flak against Element: 1 Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 5 This battery is under subordinate control. AA Gun Position # 23 is a battery of Type 88 - 75mm consisting of 6 guns [94, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21, 36, 33, 36, 31, 22, 21, 31, 26, 35, 54, 70, 67, 66, 76, 95, 136, 125, 125, 112, 117, 107, 88, 92, 91, 0] 66 [60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 75, 81, 76, 80, 70, 56, 73, 93, 80, 100, 102, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 23 is firing at Element 1 which is on its bomb run! Target Flak 0 ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 4 This battery is in the 75 deg Line! AA Gun Position # 24 is a battery of Type 99 - 88mm consisting of 4 guns [103, 93, 89, 81, 86, 100, 116, 136, 126, 107, 90, 79, 75, 56, 49, 34, 14, 6, 15, 24, 29, 33, 49, 40, 57, 0, 0, 0, 0, 0, 0, 0, 0, 89, 0, 0] 57 [121, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 73, 79, 82, 89, 104, 100, 103, 112, 107, 119, 124, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 24 is firing at Element 1 which is on its bomb run! AA Gun position 24 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== 9 This battery is in the Flak Box!! AA Gun Position # 25 is a battery of Type 98 - 20mm consisting of 6 guns [69, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 94, 88, 95, 111, 129, 127, 129, 126, 121, 118, 0] 94 [109, 108, 104, 103, 95, 110, 98, 99, 100, 113, 96, 83, 82, 92, 72, 67, 72, 75, 65, 0, 0, 0, 0, 0, 0, 102, 0, 0, 0] 96 Current Barrage Intensity: 90.0 Seconds Flak Position 25 is firing at Element 1 which is on its bomb run! AA Gun position 25 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== 5 This battery is in the 75 deg Line! AA Gun Position # 26 is a battery of Type 88 - 75mm consisting of 3 guns [13, 0, 0, 0, 0, 98, 116, 133, 123, 114, 116, 108, 110, 100, 110, 114, 104, 98, 117, 107, 113, 106, 112, 97, 84, 85, 94, 100, 84, 65, 65, 52, 42, 25, 0, 0] 94 [73, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64, 62, 76, 91, 110, 118, 110, 105, 122, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 26 directed approaching flak against Element: 1 Flak Position 26 is firing at Element 1 which is on its bomb run! Approach Flak 0 ========================================== ========================================== ========================================== Target Flak 0 ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 8 This battery is in the 75 deg Line! AA Gun Position # 27 is a battery of Type 98 - 20mm consisting of 6 guns [85, 87, 104, 107, 124, 120, 136, 125, 106, 116, 102, 99, 86, 69, 58, 63, 56, 63, 70, 70, 0, 0, 0, 0, 0, 0, 0, 0, 0, 77, 0, 0, 0, 0, 0, 0] 0 [65, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 90, 79, 75, 84, 70, 89, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 27 directed approaching flak against Element: 1 Flak Position 27 is firing at Element 1 which is on its bomb run! Approach Flak 0 ========================================== ========================================== ========================================== Target Flak 0 ========================================== ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 3 This battery is in the Flak Box!! AA Gun Position # 28 is a battery of Type 99 - 88mm consisting of 4 guns [50, 48, 57, 73, 78, 84, 103, 110, 113, 86, 76, 56, 63, 61, 68, 55, 63, 43, 50, 58, 51, 50, 44, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [94, 107, 113, 116, 122, 113, 105, 97, 82, 85, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 159, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 28 directed approaching flak against Element: 1 AA Gun position 28 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== 4 This battery is under subordinate control. AA Gun Position # 29 is a battery of Type 99 - 88mm consisting of 4 guns [68, 78, 88, 90, 82, 83, 102, 103, 97, 113, 130, 114, 114, 117, 121, 120, 101, 105, 113, 97, 105, 86, 70, 66, 56, 37, 0, 0, 0, 0, 0, 0, 0, 52, 0, 0] 0 [97, 96, 92, 100, 117, 122, 108, 111, 105, 85, 74, 70, 74, 73, 61, 44, 0, 0, 86, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 74 Current Barrage Intensity: 0.0 Seconds AA Gun position 29 directed approaching flak against Element: 1 Approach Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 11 This battery is in the Flak Box!! AA Gun Position # 30 is a battery of Type 88 - 75mm consisting of 6 guns [98, 0, 0, 0, 0, 0, 0, 0, 0, 114, 107, 101, 92, 108, 110, 112, 94, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [0, 0, 50, 55, 66, 62, 100, 101, 99, 94, 77, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 77 Current Barrage Intensity: 0.0 Seconds AA Gun position 30 directed approaching flak against Element: 1 Flak Position 30 is firing at Element 1 which is on its bomb run! Approach Flak 0 ========================================== ========================================== ========================================== Target Flak 0 ========================================== ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 3 This battery is in the Flak Box!! AA Gun Position # 31 is a battery of Type 99 - 88mm consisting of 4 guns [72, 69, 72, 87, 104, 106, 106, 114, 122, 113, 117, 111, 95, 90, 87, 75, 74, 54, 56, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 0, 0, 0, 0, 0] 0 [69, 88, 84, 97, 101, 114, 98, 100, 108, 94, 97, 89, 73, 55, 40, 40, 41, 0, 0, 0, 0, 0, 20, 0, 0, 0, 0, 0, 0] 97 Current Barrage Intensity: 0.0 Seconds Bombardier has released bombs, Commander regains control of Aircraft! 9 This battery is under subordinate control. AA Gun Position # 32 is a battery of Type 98 - 20mm consisting of 12 guns [0, 0, 21, 35, 49, 48, 40, 42, 54, 46, 57, 58, 69, 72, 92, 98, 102, 120, 126, 128, 117, 115, 110, 113, 96, 101, 87, 80, 75, 56, 48, 35, 24, 0, 0, 0] 24 [111, 110, 91, 71, 72, 85, 79, 61, 50, 42, 46, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 46, 0, 0, 0, 0, 0] 46 Current Barrage Intensity: 10.0 Seconds Flak Position 32 is firing at Element 1 which is on its bomb run! AA Gun position 32 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== ========================================== ========================================== 7 This battery is in the Flak Box!! AA Gun Position # 33 is a battery of Type 88 - 75mm consisting of 4 guns [9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 56, 51, 68, 60, 73, 74, 79, 85, 88, 81, 92, 100, 91, 92, 97, 83, 67, 68, 69, 0, 0, 0, 0, 0, 0, 0] 0 [88, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 41, 57, 59, 69, 68, 58, 75, 84, 97, 90, 101, 90, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 33 will direct departing flak against Element: 1 Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== 1 This battery is under subordinate control. AA Gun Position # 34 is a battery of Navy Type 98 100mm consisting of 4 guns [76, 89, 105, 101, 114, 115, 109, 119, 115, 113, 98, 107, 92, 92, 73, 53, 50, 41, 31, 39, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 31, 0, 0, 0] 0 [125, 0, 0, 0, 0, 0, 0, 0, 58, 69, 60, 61, 65, 74, 113, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 60 Current Barrage Intensity: 0.0 Seconds AA Gun position 34 directed approaching flak against Element: 1 Flak Position 34 is firing at Element 1 which is on its bomb run! AA Gun position 34 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== Target Flak 0 ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== 10 This battery is in the Flak Box!! AA Gun Position # 35 is a battery of Type 88- 75mm consisting of 6 guns [68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 16, 0, 0, 12, 6, 13, 28, 31, 37, 37, 52, 55, 75, 135, 117, 104, 86, 93, 0, 0, 0, 0] 0 [91, 0, 0, 0, 0, 72, 62, 56, 60, 61, 54, 51, 48, 51, 67, 125, 108, 109, 108, 114, 121, 103, 97, 91, 0, 0, 0, 0, 0] 54 Current Barrage Intensity: 0.0 Seconds AA Gun position 35 will direct departing flak against Element: 1 T-58 [0, 3, 9] T-60 [0, 2, 3] V-4 [0, 0, 0] V-7 [0, 0, 0] T-58 [0, 3, 9] Initial Fire: 0 BIT: 0 Fire Now; 0 Engines; 4 Shot_up_roll 3 Parameter M: 0 Long-term Damage; 0 Guns: F41234100000018100000 Superficial Damage: 3 VPS: 9 AC Lost: False Crew Loss: ['E', 'Lucky Escape', 'O', 'Safe', 'C', 'Lucky Escape', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Safe', 'P', 'Safe'] CCT: ['V-6', False, 'F41234101000008123455', ['E', 'Safe', 'O', 'Safe', 'C', 'Frostbite/Hypoxia/Shaken', 'T', 'Painful Disorientated', 'A', 'Safe', 'P', 'Superficial Bumped Foot', 'E', 'Safe', 'O', 'Mild Bumped Hips'], 1, 4, 'V-9', False, 'F31204100000075020453', ['E', 'Lucky Escape', 'O', 'Mild lost balance', 'C', 'Safe', 'T', 'Lucky Escape', 'A', 'Mild Fall', 'P', 'Safe', 'B', 'Lucky Escape', 'D', 'Unlucky Leg Injury'], 14, 21, 'V-39', True, 'A31230107000009123455', [], 7, 9, 'T-46', False, 'F41234100000000123455', [], 0, 0, 'V-19', False, 'F41234100000066123455', [], 0, 0, 'Z-8', False, 'F41234101000034123455', ['E', 'Safe', 'O', 'Frostbite/Hypoxia/Shaken', 'C', 'Safe', 'T', 'Serious Needed Assistance', 'A', 'Safe', 'P', 'Lucky Escape', 'B', 'Safe', 'D', 'Safe'], 1, 34, 'Z-19', False, 'F41234100000066123455', ['E', 'Serious Fall', 'O', 'Mild Bumped Hand'], 0, 12, 'A-52', False, 'F41234100000002123455', ['E', 'Safe', 'O', 'Safe'], 0, 2, 'A-44', True, 'A30234105000050123455', [], 5, 15, 'T-52', True, 'F31034106000016123455', [], 6, 8, 'A-58', False, 'F41234100000000123455', [], 0, 0, 'T-58', False, 'F41234102000023103002', ['E', 'Mild Bumped Arm', 'O', 'Serious Leg Injury', 'C', 'Painful Bumped Arm', 'T', 'Safe', 'A', 'Safe', 'P', 'Safe', 'B', 'Safe', 'D', 'Serious Bumped Arm', 'E', 'Mild Bumped Arm', 'O', 'Lucky Escape', 'C', 'Safe', 'T', 'Safe'], 2, 14, 'T-54', True, 'F31230105000051123455', [], 5, 6, 'V-53', False, 'F41234100000032123455', ['E', 'Painful lost balance', 'O', 'Safe'], 0, 3, 'Z-1', True, 'A31034103000014123455', ['E', 'Mild Bumped Arm', 'O', 'Safe'], 3, 0, 'A-4', False, 'F41234100000031123455', [], 0, 0, 'T-18', False, 'F41234104000073123455', [], 4, 27, 'T-41', False, 'F41234100000047123455', [], 0, 0, 'T-50', False, 'F41234100000000123455', [], 0, 0, 'A-7', True, 'A31034103000067123455', ['E', 'Safe', 'O', 'Lucky Escape', 'C', 'Superficial Fall', 'T', 'Safe', 'A', 'Safe', 'P', 'Frostbite/Hypoxia/Shaken', 'B', 'Superficial Bumped Foot', 'D', 'Safe', 'N', 'Lucky Escape', 'I', 'Painful Disorientated', 'L', 'Painful lost balance', 'R', 'Safe'], 3, 9, 'V-35', False, 'F31034107000019123455', ['E', 'Safe', 'O', 'Lucky Escape'], 7, 19, 'Z-24', 'Controlled Ditch/Crashland', 'F41234100000023123455', ['E', 'KIA', 'O', 'Safe', 'C', 'Safe', 'T', 'Missing/POW', 'A', 'Missing/POW', 'P', 'Lucky Escape', 'B', 'Serious Bumped Head', 'D', 'Superficial Bumped leg', 'N', 'Severe Abdominal wound', 'I', 'Mild lost balance', 'L', 'Superficial Bumped Hand', 'R', 'Frostbite/Hypoxia/Shaken'], 0, 9, 'Z-16', False, 'F41234100000005123455', [], 0, 0, 'Z-33', False, 'F41234100000034123455', [], 0, 0, 'Z-50', False, 'F41234108000010123455', [], 8, 10, 'A-9', 'Soft landing', 'S41234100000136020453', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe', 'C', 'Terrible Chest Wound', 'T', 'Safe', 'A', 'Safe', 'P', 'Safe', 'B', 'Safe', 'D', 'Safe', 'N', 'Frostbite/Hypoxia/Shaken', 'I', 'Safe', 'L', 'Safe', 'R', 'Lucky Escape'], 0, 127, 'Z-12', False, 'F30234100000034003453', ['E', 'Painful Fall', 'O', 'Safe', 'C', 'Safe', 'T', 'Safe', 'A', 'Superficial lost balance', 'P', 'Frostbite/Hypoxia/Shaken'], 0, 34, 'V-26', False, 'F41234100000008120053', ['E', 'Severe Foot Injury', 'O', 'Painful Arm Injury', 'C', 'Safe', 'T', 'Safe', 'A', 'Safe', 'P', 'Frostbite/Hypoxia/Shaken'], 0, 8, 'Z-18', False, 'F41234100000034123455', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Frostbite/Hypoxia/Shaken'], 0, 3, 'Z-13', False, 'F41234100000032123455', [], 0, 15, 'A-2', False, 'F41234102000174000451', ['E', 'Unlucky Leg Injury', 'O', 'Frostbite/Hypoxia/Shaken', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'E', 'Safe', 'O', 'Safe', 'C', 'Serious Bumped Arm', 'T', 'Painful Disorientated'], 2, 21, 'V-38', False, 'F41234106000012123404', ['E', 'Severe Arm Injury', 'O', 'Safe', 'C', 'Serious Bumped Chest', 'T', 'Safe', 'A', 'Lucky Escape', 'P', 'Frostbite/Hypoxia/Shaken'], 6, 12, 'V-36', False, 'F41234100000051123404', ['E', 'Serious Disorientated', 'O', 'Lucky Escape', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Safe', 'P', 'Safe', 'B', 'Safe', 'D', 'Safe', 'N', 'Painful lost balance', 'I', 'Safe'], 0, 14, 'A-60', False, 'F31204105000037003453', ['E', 'Superficial Disorientated', 'O', 'Safe', 'C', 'Safe', 'T', 'Superficial Bumped Hips', 'A', 'Serious Fall', 'P', 'Safe', 'B', 'Painful Broken Arm', 'D', 'Mild Bumped Arm'], 5, 6, 'T-9', False, 'F41234100000031003453', ['E', 'Severe Dislocated Shoulder', 'O', 'Painful Needed Assistance', 'C', 'Safe', 'T', 'Mild Fall', 'A', 'Mild Bumped leg', 'P', 'Frostbite/Hypoxia/Shaken', 'B', 'Safe', 'D', 'Lucky Escape', 'E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Safe', 'P', 'Safe'], 0, 19, 'A-11', False, 'F41234104000020123455', [], 4, 20, 'V-44', False, 'S41234100000018123455', [], 0, 18, 'V-7', False, 'S41234100000056103053', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Serious Bumped Arm', 'C', 'Frostbite/Hypoxia/Shaken', 'T', 'Safe'], 0, 6, 'V-52', False, 'S41234100000008003453', ['E', 'Mild Bumped Hips', 'O', 'Painful Bumped Hand', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Safe', 'P', 'Frostbite/Hypoxia/Shaken'], 0, 8, 'Z-28', False, 'F41234100000057123455', [], 0, 22, 'V-11', False, 'F41234100000030123455', [], 0, 30, 'Z-58', False, 'F41234101000015123455', ['E', 'Lucky Escape', 'O', 'Lucky Escape'], 1, 1, 'V-13', False, 'F41234102000078120053', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe', 'C', 'Superficial Bumped Hips', 'T', 'Safe', 'A', 'Frostbite/Hypoxia/Shaken', 'P', 'Safe', 'B', 'Safe', 'D', 'Safe'], 2, 6, 'T-34', False, 'F41234100000028123455', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe'], 0, 2, 'A-31', False, 'F41234100000019120053', ['E', 'Lucky Escape', 'O', 'Safe', 'C', 'Safe', 'T', 'Safe', 'A', 'Serious lost balance', 'P', 'Frostbite/Hypoxia/Shaken'], 0, 10, 'Z-42', False, 'S41234100000023123455', [], 0, 23, 'A-33', False, 'F41234100000008123404', ['E', 'Lucky Escape', 'O', 'Lucky Escape', 'C', 'Mild lost balance', 'T', 'Safe', 'A', 'Safe', 'P', 'Severe Foot Injury'], 0, 8, 'Z-40', False, 'F41234103000017123455', [], 3, 17, 'A-23', False, 'F41234100000059123455', ['E', 'Safe', 'O', 'Unlucky Stomach Injury'], 0, 3, 'A-59', False, 'F41234103000004123404', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe', 'C', 'Lucky Escape', 'T', 'Safe', 'A', 'Safe', 'P', 'Safe'], 3, 4, 'Z-4', 'Soft landing', 'F41234100000048120053', ['E', 'Serious Bumped Foot', 'O', 'Superficial Fall', 'C', 'Lucky Escape', 'T', 'Safe', 'A', 'Safe', 'P', 'Safe', 'B', 'Severe Foot Injury', 'D', 'Superficial Bumped Hand', 'N', 'Safe', 'I', 'Superficial Fall', 'L', 'Superficial Bumped leg', 'R', 'Safe'], 0, 29, 'Z-3', False, 'F41234101000034123404', ['E', 'Lucky Escape', 'O', 'Safe', 'C', 'Safe', 'T', 'Lucky Escape'], 1, 3, 'A-19', False, 'F31204109000053123455', [], 9, 17, 'V-54', False, 'F41234102000066123455', ['E', 'Safe', 'O', 'Safe', 'C', 'Safe', 'T', 'Safe'], 2, 3, 'V-57', False, 'F41234101000044123404', ['E', 'Safe', 'O', 'Safe', 'C', 'Mild Bumped Hand', 'T', 'Safe'], 1, 4, 'V-32', False, 'F41234102000000120053', ['E', 'Mild Bumped leg', 'O', 'Safe', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Frostbite/Hypoxia/Shaken', 'P', 'Safe'], 2, 0, 'V-33', False, 'F41234104000133123455', ['E', 'Safe', 'O', 'Frostbite/Hypoxia/Shaken', 'C', 'Superficial Bumped leg', 'T', 'Safe', 'A', 'Safe', 'P', 'Severe Needed Assistance', 'B', 'Frostbite/Hypoxia/Shaken', 'D', 'Safe', 'N', 'Lucky Escape', 'I', 'Superficial Bumped Chest'], 4, 13, 'T-7', 'Controlled Ditch/Crashland', 'F41234101000107120002', ['E', 'Missing/POW', 'O', 'Missing/POW', 'C', 'KIA', 'T', 'KIA', 'A', 'Missing', 'P', 'KIA', 'B', 'KIA', 'D', 'KIA', 'N', 'Frostbite/Hypoxia/Shaken', 'I', 'Frostbite/Hypoxia/Shaken', 'L', 'Missing', 'R', 'Painful Stomach Injury'], 1, 0, 'V-43', False, 'F31034100000196123404', ['E', 'Safe', 'O', 'Lucky Escape', 'C', 'Frostbite/Hypoxia/Shaken', 'T', 'Serious Bumped Shoulder', 'A', 'Safe', 'P', 'Safe', 'E', 'Safe', 'O', 'Safe', 'C', 'Debilitating Crush injury', 'T', 'Safe'], 10, 19, 'V-41', False, 'F41234101000176123455', [], 1, 2, 'A-35', False, 'F41234103000051123455', [], 3, 22, 'A-45', False, 'F41234101000131123455', [], 1, 6, 'A-47', False, 'F31230103000045123455', ['E', 'Safe', 'O', 'Serious Bumped Shoulder', 'C', 'Frostbite/Hypoxia/Shaken', 'T', 'Safe', 'A', 'Safe', 'P', 'Unlucky Stomach Injury', 'B', 'Painful Bumped Arm', 'D', 'Safe'], 3, 21] C_ele: T-58 Guns: F41234102000041100000 A_Guns: F41234102000023103002 B_Guns: F41234100000018100000 T-60 [0, 2, 3] Initial Fire: 1 BIT: 9 Fire Now; 1 Engines; 4 Shot_up_roll 3 Parameter M: 1 Long-term Damage; 3 Guns: F41234103000010123455 Superficial Damage: 0 VPS: 0 AC Lost: False Crew Loss: ['E', 'Safe', 'O', 'Safe', 'C', 'Frostbite/Hypoxia/Shaken', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Safe', 'P', 'Frostbite/Hypoxia/Shaken'] CCT: ['V-6', False, 'F41234101000008123455', ['E', 'Safe', 'O', 'Safe', 'C', 'Frostbite/Hypoxia/Shaken', 'T', 'Painful Disorientated', 'A', 'Safe', 'P', 'Superficial Bumped Foot', 'E', 'Safe', 'O', 'Mild Bumped Hips'], 1, 4, 'V-9', False, 'F31204100000075020453', ['E', 'Lucky Escape', 'O', 'Mild lost balance', 'C', 'Safe', 'T', 'Lucky Escape', 'A', 'Mild Fall', 'P', 'Safe', 'B', 'Lucky Escape', 'D', 'Unlucky Leg Injury'], 14, 21, 'V-39', True, 'A31230107000009123455', [], 7, 9, 'T-46', False, 'F41234100000000123455', [], 0, 0, 'V-19', False, 'F41234100000066123455', [], 0, 0, 'Z-8', False, 'F41234101000034123455', ['E', 'Safe', 'O', 'Frostbite/Hypoxia/Shaken', 'C', 'Safe', 'T', 'Serious Needed Assistance', 'A', 'Safe', 'P', 'Lucky Escape', 'B', 'Safe', 'D', 'Safe'], 1, 34, 'Z-19', False, 'F41234100000066123455', ['E', 'Serious Fall', 'O', 'Mild Bumped Hand'], 0, 12, 'A-52', False, 'F41234100000002123455', ['E', 'Safe', 'O', 'Safe'], 0, 2, 'A-44', True, 'A30234105000050123455', [], 5, 15, 'T-52', True, 'F31034106000016123455', [], 6, 8, 'A-58', False, 'F41234100000000123455', [], 0, 0, 'T-58', False, 'F41234102000041100000', ['E', 'Mild Bumped Arm', 'O', 'Serious Leg Injury', 'C', 'Painful Bumped Arm', 'T', 'Safe', 'A', 'Safe', 'P', 'Safe', 'B', 'Safe', 'D', 'Serious Bumped Arm', 'E', 'Mild Bumped Arm', 'O', 'Lucky Escape', 'C', 'Safe', 'T', 'Safe', 'E', 'Lucky Escape', 'O', 'Safe', 'C', 'Lucky Escape', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Safe', 'P', 'Safe'], 2, 23, 'T-54', True, 'F31230105000051123455', [], 5, 6, 'V-53', False, 'F41234100000032123455', ['E', 'Painful lost balance', 'O', 'Safe'], 0, 3, 'Z-1', True, 'A31034103000014123455', ['E', 'Mild Bumped Arm', 'O', 'Safe'], 3, 0, 'A-4', False, 'F41234100000031123455', [], 0, 0, 'T-18', False, 'F41234104000073123455', [], 4, 27, 'T-41', False, 'F41234100000047123455', [], 0, 0, 'T-50', False, 'F41234100000000123455', [], 0, 0, 'A-7', True, 'A31034103000067123455', ['E', 'Safe', 'O', 'Lucky Escape', 'C', 'Superficial Fall', 'T', 'Safe', 'A', 'Safe', 'P', 'Frostbite/Hypoxia/Shaken', 'B', 'Superficial Bumped Foot', 'D', 'Safe', 'N', 'Lucky Escape', 'I', 'Painful Disorientated', 'L', 'Painful lost balance', 'R', 'Safe'], 3, 9, 'V-35', False, 'F31034107000019123455', ['E', 'Safe', 'O', 'Lucky Escape'], 7, 19, 'Z-24', 'Controlled Ditch/Crashland', 'F41234100000023123455', ['E', 'KIA', 'O', 'Safe', 'C', 'Safe', 'T', 'Missing/POW', 'A', 'Missing/POW', 'P', 'Lucky Escape', 'B', 'Serious Bumped Head', 'D', 'Superficial Bumped leg', 'N', 'Severe Abdominal wound', 'I', 'Mild lost balance', 'L', 'Superficial Bumped Hand', 'R', 'Frostbite/Hypoxia/Shaken'], 0, 9, 'Z-16', False, 'F41234100000005123455', [], 0, 0, 'Z-33', False, 'F41234100000034123455', [], 0, 0, 'Z-50', False, 'F41234108000010123455', [], 8, 10, 'A-9', 'Soft landing', 'S41234100000136020453', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe', 'C', 'Terrible Chest Wound', 'T', 'Safe', 'A', 'Safe', 'P', 'Safe', 'B', 'Safe', 'D', 'Safe', 'N', 'Frostbite/Hypoxia/Shaken', 'I', 'Safe', 'L', 'Safe', 'R', 'Lucky Escape'], 0, 127, 'Z-12', False, 'F30234100000034003453', ['E', 'Painful Fall', 'O', 'Safe', 'C', 'Safe', 'T', 'Safe', 'A', 'Superficial lost balance', 'P', 'Frostbite/Hypoxia/Shaken'], 0, 34, 'V-26', False, 'F41234100000008120053', ['E', 'Severe Foot Injury', 'O', 'Painful Arm Injury', 'C', 'Safe', 'T', 'Safe', 'A', 'Safe', 'P', 'Frostbite/Hypoxia/Shaken'], 0, 8, 'Z-18', False, 'F41234100000034123455', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Frostbite/Hypoxia/Shaken'], 0, 3, 'Z-13', False, 'F41234100000032123455', [], 0, 15, 'A-2', False, 'F41234102000174000451', ['E', 'Unlucky Leg Injury', 'O', 'Frostbite/Hypoxia/Shaken', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'E', 'Safe', 'O', 'Safe', 'C', 'Serious Bumped Arm', 'T', 'Painful Disorientated'], 2, 21, 'V-38', False, 'F41234106000012123404', ['E', 'Severe Arm Injury', 'O', 'Safe', 'C', 'Serious Bumped Chest', 'T', 'Safe', 'A', 'Lucky Escape', 'P', 'Frostbite/Hypoxia/Shaken'], 6, 12, 'V-36', False, 'F41234100000051123404', ['E', 'Serious Disorientated', 'O', 'Lucky Escape', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Safe', 'P', 'Safe', 'B', 'Safe', 'D', 'Safe', 'N', 'Painful lost balance', 'I', 'Safe'], 0, 14, 'A-60', False, 'F31204105000037003453', ['E', 'Superficial Disorientated', 'O', 'Safe', 'C', 'Safe', 'T', 'Superficial Bumped Hips', 'A', 'Serious Fall', 'P', 'Safe', 'B', 'Painful Broken Arm', 'D', 'Mild Bumped Arm'], 5, 6, 'T-9', False, 'F41234100000031003453', ['E', 'Severe Dislocated Shoulder', 'O', 'Painful Needed Assistance', 'C', 'Safe', 'T', 'Mild Fall', 'A', 'Mild Bumped leg', 'P', 'Frostbite/Hypoxia/Shaken', 'B', 'Safe', 'D', 'Lucky Escape', 'E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Safe', 'P', 'Safe'], 0, 19, 'A-11', False, 'F41234104000020123455', [], 4, 20, 'V-44', False, 'S41234100000018123455', [], 0, 18, 'V-7', False, 'S41234100000056103053', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Serious Bumped Arm', 'C', 'Frostbite/Hypoxia/Shaken', 'T', 'Safe'], 0, 6, 'V-52', False, 'S41234100000008003453', ['E', 'Mild Bumped Hips', 'O', 'Painful Bumped Hand', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Safe', 'P', 'Frostbite/Hypoxia/Shaken'], 0, 8, 'Z-28', False, 'F41234100000057123455', [], 0, 22, 'V-11', False, 'F41234100000030123455', [], 0, 30, 'Z-58', False, 'F41234101000015123455', ['E', 'Lucky Escape', 'O', 'Lucky Escape'], 1, 1, 'V-13', False, 'F41234102000078120053', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe', 'C', 'Superficial Bumped Hips', 'T', 'Safe', 'A', 'Frostbite/Hypoxia/Shaken', 'P', 'Safe', 'B', 'Safe', 'D', 'Safe'], 2, 6, 'T-34', False, 'F41234100000028123455', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe'], 0, 2, 'A-31', False, 'F41234100000019120053', ['E', 'Lucky Escape', 'O', 'Safe', 'C', 'Safe', 'T', 'Safe', 'A', 'Serious lost balance', 'P', 'Frostbite/Hypoxia/Shaken'], 0, 10, 'Z-42', False, 'S41234100000023123455', [], 0, 23, 'A-33', False, 'F41234100000008123404', ['E', 'Lucky Escape', 'O', 'Lucky Escape', 'C', 'Mild lost balance', 'T', 'Safe', 'A', 'Safe', 'P', 'Severe Foot Injury'], 0, 8, 'Z-40', False, 'F41234103000017123455', [], 3, 17, 'A-23', False, 'F41234100000059123455', ['E', 'Safe', 'O', 'Unlucky Stomach Injury'], 0, 3, 'A-59', False, 'F41234103000004123404', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe', 'C', 'Lucky Escape', 'T', 'Safe', 'A', 'Safe', 'P', 'Safe'], 3, 4, 'Z-4', 'Soft landing', 'F41234100000048120053', ['E', 'Serious Bumped Foot', 'O', 'Superficial Fall', 'C', 'Lucky Escape', 'T', 'Safe', 'A', 'Safe', 'P', 'Safe', 'B', 'Severe Foot Injury', 'D', 'Superficial Bumped Hand', 'N', 'Safe', 'I', 'Superficial Fall', 'L', 'Superficial Bumped leg', 'R', 'Safe'], 0, 29, 'Z-3', False, 'F41234101000034123404', ['E', 'Lucky Escape', 'O', 'Safe', 'C', 'Safe', 'T', 'Lucky Escape'], 1, 3, 'A-19', False, 'F31204109000053123455', [], 9, 17, 'V-54', False, 'F41234102000066123455', ['E', 'Safe', 'O', 'Safe', 'C', 'Safe', 'T', 'Safe'], 2, 3, 'V-57', False, 'F41234101000044123404', ['E', 'Safe', 'O', 'Safe', 'C', 'Mild Bumped Hand', 'T', 'Safe'], 1, 4, 'V-32', False, 'F41234102000000120053', ['E', 'Mild Bumped leg', 'O', 'Safe', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Frostbite/Hypoxia/Shaken', 'P', 'Safe'], 2, 0, 'V-33', False, 'F41234104000133123455', ['E', 'Safe', 'O', 'Frostbite/Hypoxia/Shaken', 'C', 'Superficial Bumped leg', 'T', 'Safe', 'A', 'Safe', 'P', 'Severe Needed Assistance', 'B', 'Frostbite/Hypoxia/Shaken', 'D', 'Safe', 'N', 'Lucky Escape', 'I', 'Superficial Bumped Chest'], 4, 13, 'T-7', 'Controlled Ditch/Crashland', 'F41234101000107120002', ['E', 'Missing/POW', 'O', 'Missing/POW', 'C', 'KIA', 'T', 'KIA', 'A', 'Missing', 'P', 'KIA', 'B', 'KIA', 'D', 'KIA', 'N', 'Frostbite/Hypoxia/Shaken', 'I', 'Frostbite/Hypoxia/Shaken', 'L', 'Missing', 'R', 'Painful Stomach Injury'], 1, 0, 'V-43', False, 'F31034100000196123404', ['E', 'Safe', 'O', 'Lucky Escape', 'C', 'Frostbite/Hypoxia/Shaken', 'T', 'Serious Bumped Shoulder', 'A', 'Safe', 'P', 'Safe', 'E', 'Safe', 'O', 'Safe', 'C', 'Debilitating Crush injury', 'T', 'Safe'], 10, 19, 'V-41', False, 'F41234101000176123455', [], 1, 2, 'A-35', False, 'F41234103000051123455', [], 3, 22, 'A-45', False, 'F41234101000131123455', [], 1, 6, 'A-47', False, 'F31230103000045123455', ['E', 'Safe', 'O', 'Serious Bumped Shoulder', 'C', 'Frostbite/Hypoxia/Shaken', 'T', 'Safe', 'A', 'Safe', 'P', 'Unlucky Stomach Injury', 'B', 'Painful Bumped Arm', 'D', 'Safe'], 3, 21] C_ele: T-60 V-4 [0, 0, 0] V-7 [0, 0, 0] Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== T-58 [0, 0, 9] Initial Fire: 1 BIT: 33 Fire Now; 1 Engines; 3 Parameter M: 1 Long-term Damage; 7 Guns: F31034107000019100000 Superficial Damage: 3 VPS: 10 AC Lost: False Crew Loss: ['E', 'Serious Bumped Foot', 'O', 'Lucky Escape', 'C', 'Frostbite/Hypoxia/Shaken', 'T', 'Safe', 'A', 'Safe', 'P', 'Safe', 'B', 'Frostbite/Hypoxia/Shaken', 'D', 'Frostbite/Hypoxia/Shaken', 'N', 'Safe', 'I', 'Superficial Bumped leg'] CCT: ['V-6', False, 'F41234101000008123455', ['E', 'Safe', 'O', 'Safe', 'C', 'Frostbite/Hypoxia/Shaken', 'T', 'Painful Disorientated', 'A', 'Safe', 'P', 'Superficial Bumped Foot', 'E', 'Safe', 'O', 'Mild Bumped Hips'], 1, 4, 'V-9', False, 'F31204100000075020453', ['E', 'Lucky Escape', 'O', 'Mild lost balance', 'C', 'Safe', 'T', 'Lucky Escape', 'A', 'Mild Fall', 'P', 'Safe', 'B', 'Lucky Escape', 'D', 'Unlucky Leg Injury'], 14, 21, 'V-39', True, 'A31230107000009123455', [], 7, 9, 'T-46', False, 'F41234100000000123455', [], 0, 0, 'V-19', False, 'F41234100000066123455', [], 0, 0, 'Z-8', False, 'F41234101000034123455', ['E', 'Safe', 'O', 'Frostbite/Hypoxia/Shaken', 'C', 'Safe', 'T', 'Serious Needed Assistance', 'A', 'Safe', 'P', 'Lucky Escape', 'B', 'Safe', 'D', 'Safe'], 1, 34, 'Z-19', False, 'F41234100000066123455', ['E', 'Serious Fall', 'O', 'Mild Bumped Hand'], 0, 12, 'A-52', False, 'F41234100000002123455', ['E', 'Safe', 'O', 'Safe'], 0, 2, 'A-44', True, 'A30234105000050123455', [], 5, 15, 'T-52', True, 'F31034106000016123455', [], 6, 8, 'A-58', False, 'F41234100000000123455', [], 0, 0, 'T-58', False, 'F41234102000041100000', ['E', 'Mild Bumped Arm', 'O', 'Serious Leg Injury', 'C', 'Painful Bumped Arm', 'T', 'Safe', 'A', 'Safe', 'P', 'Safe', 'B', 'Safe', 'D', 'Serious Bumped Arm', 'E', 'Mild Bumped Arm', 'O', 'Lucky Escape', 'C', 'Safe', 'T', 'Safe', 'E', 'Lucky Escape', 'O', 'Safe', 'C', 'Lucky Escape', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Safe', 'P', 'Safe'], 2, 23, 'T-54', True, 'F31230105000051123455', [], 5, 6, 'V-53', False, 'F41234100000032123455', ['E', 'Painful lost balance', 'O', 'Safe'], 0, 3, 'Z-1', True, 'A31034103000014123455', ['E', 'Mild Bumped Arm', 'O', 'Safe'], 3, 0, 'A-4', False, 'F41234100000031123455', [], 0, 0, 'T-18', False, 'F41234104000073123455', [], 4, 27, 'T-41', False, 'F41234100000047123455', [], 0, 0, 'T-50', False, 'F41234100000000123455', [], 0, 0, 'A-7', True, 'A31034103000067123455', ['E', 'Safe', 'O', 'Lucky Escape', 'C', 'Superficial Fall', 'T', 'Safe', 'A', 'Safe', 'P', 'Frostbite/Hypoxia/Shaken', 'B', 'Superficial Bumped Foot', 'D', 'Safe', 'N', 'Lucky Escape', 'I', 'Painful Disorientated', 'L', 'Painful lost balance', 'R', 'Safe'], 3, 9, 'V-35', False, 'F31034107000019123455', ['E', 'Safe', 'O', 'Lucky Escape'], 7, 19, 'Z-24', 'Controlled Ditch/Crashland', 'F41234100000023123455', ['E', 'KIA', 'O', 'Safe', 'C', 'Safe', 'T', 'Missing/POW', 'A', 'Missing/POW', 'P', 'Lucky Escape', 'B', 'Serious Bumped Head', 'D', 'Superficial Bumped leg', 'N', 'Severe Abdominal wound', 'I', 'Mild lost balance', 'L', 'Superficial Bumped Hand', 'R', 'Frostbite/Hypoxia/Shaken'], 0, 9, 'Z-16', False, 'F41234100000005123455', [], 0, 0, 'Z-33', False, 'F41234100000034123455', [], 0, 0, 'Z-50', False, 'F41234108000010123455', [], 8, 10, 'A-9', 'Soft landing', 'S41234100000136020453', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe', 'C', 'Terrible Chest Wound', 'T', 'Safe', 'A', 'Safe', 'P', 'Safe', 'B', 'Safe', 'D', 'Safe', 'N', 'Frostbite/Hypoxia/Shaken', 'I', 'Safe', 'L', 'Safe', 'R', 'Lucky Escape'], 0, 127, 'Z-12', False, 'F30234100000034003453', ['E', 'Painful Fall', 'O', 'Safe', 'C', 'Safe', 'T', 'Safe', 'A', 'Superficial lost balance', 'P', 'Frostbite/Hypoxia/Shaken'], 0, 34, 'V-26', False, 'F41234100000008120053', ['E', 'Severe Foot Injury', 'O', 'Painful Arm Injury', 'C', 'Safe', 'T', 'Safe', 'A', 'Safe', 'P', 'Frostbite/Hypoxia/Shaken'], 0, 8, 'Z-18', False, 'F41234100000034123455', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Frostbite/Hypoxia/Shaken'], 0, 3, 'Z-13', False, 'F41234100000032123455', [], 0, 15, 'A-2', False, 'F41234102000174000451', ['E', 'Unlucky Leg Injury', 'O', 'Frostbite/Hypoxia/Shaken', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'E', 'Safe', 'O', 'Safe', 'C', 'Serious Bumped Arm', 'T', 'Painful Disorientated'], 2, 21, 'V-38', False, 'F41234106000012123404', ['E', 'Severe Arm Injury', 'O', 'Safe', 'C', 'Serious Bumped Chest', 'T', 'Safe', 'A', 'Lucky Escape', 'P', 'Frostbite/Hypoxia/Shaken'], 6, 12, 'V-36', False, 'F41234100000051123404', ['E', 'Serious Disorientated', 'O', 'Lucky Escape', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Safe', 'P', 'Safe', 'B', 'Safe', 'D', 'Safe', 'N', 'Painful lost balance', 'I', 'Safe'], 0, 14, 'A-60', False, 'F31204105000037003453', ['E', 'Superficial Disorientated', 'O', 'Safe', 'C', 'Safe', 'T', 'Superficial Bumped Hips', 'A', 'Serious Fall', 'P', 'Safe', 'B', 'Painful Broken Arm', 'D', 'Mild Bumped Arm'], 5, 6, 'T-9', False, 'F41234100000031003453', ['E', 'Severe Dislocated Shoulder', 'O', 'Painful Needed Assistance', 'C', 'Safe', 'T', 'Mild Fall', 'A', 'Mild Bumped leg', 'P', 'Frostbite/Hypoxia/Shaken', 'B', 'Safe', 'D', 'Lucky Escape', 'E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Safe', 'P', 'Safe'], 0, 19, 'A-11', False, 'F41234104000020123455', [], 4, 20, 'V-44', False, 'S41234100000018123455', [], 0, 18, 'V-7', False, 'S41234100000056103053', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Serious Bumped Arm', 'C', 'Frostbite/Hypoxia/Shaken', 'T', 'Safe'], 0, 6, 'V-52', False, 'S41234100000008003453', ['E', 'Mild Bumped Hips', 'O', 'Painful Bumped Hand', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Safe', 'P', 'Frostbite/Hypoxia/Shaken'], 0, 8, 'Z-28', False, 'F41234100000057123455', [], 0, 22, 'V-11', False, 'F41234100000030123455', [], 0, 30, 'Z-58', False, 'F41234101000015123455', ['E', 'Lucky Escape', 'O', 'Lucky Escape'], 1, 1, 'V-13', False, 'F41234102000078120053', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe', 'C', 'Superficial Bumped Hips', 'T', 'Safe', 'A', 'Frostbite/Hypoxia/Shaken', 'P', 'Safe', 'B', 'Safe', 'D', 'Safe'], 2, 6, 'T-34', False, 'F41234100000028123455', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe'], 0, 2, 'A-31', False, 'F41234100000019120053', ['E', 'Lucky Escape', 'O', 'Safe', 'C', 'Safe', 'T', 'Safe', 'A', 'Serious lost balance', 'P', 'Frostbite/Hypoxia/Shaken'], 0, 10, 'Z-42', False, 'S41234100000023123455', [], 0, 23, 'A-33', False, 'F41234100000008123404', ['E', 'Lucky Escape', 'O', 'Lucky Escape', 'C', 'Mild lost balance', 'T', 'Safe', 'A', 'Safe', 'P', 'Severe Foot Injury'], 0, 8, 'Z-40', False, 'F41234103000017123455', [], 3, 17, 'A-23', False, 'F41234100000059123455', ['E', 'Safe', 'O', 'Unlucky Stomach Injury'], 0, 3, 'A-59', False, 'F41234103000004123404', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe', 'C', 'Lucky Escape', 'T', 'Safe', 'A', 'Safe', 'P', 'Safe'], 3, 4, 'Z-4', 'Soft landing', 'F41234100000048120053', ['E', 'Serious Bumped Foot', 'O', 'Superficial Fall', 'C', 'Lucky Escape', 'T', 'Safe', 'A', 'Safe', 'P', 'Safe', 'B', 'Severe Foot Injury', 'D', 'Superficial Bumped Hand', 'N', 'Safe', 'I', 'Superficial Fall', 'L', 'Superficial Bumped leg', 'R', 'Safe'], 0, 29, 'Z-3', False, 'F41234101000034123404', ['E', 'Lucky Escape', 'O', 'Safe', 'C', 'Safe', 'T', 'Lucky Escape'], 1, 3, 'A-19', False, 'F31204109000053123455', [], 9, 17, 'V-54', False, 'F41234102000066123455', ['E', 'Safe', 'O', 'Safe', 'C', 'Safe', 'T', 'Safe'], 2, 3, 'V-57', False, 'F41234101000044123404', ['E', 'Safe', 'O', 'Safe', 'C', 'Mild Bumped Hand', 'T', 'Safe'], 1, 4, 'V-32', False, 'F41234102000000120053', ['E', 'Mild Bumped leg', 'O', 'Safe', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Frostbite/Hypoxia/Shaken', 'P', 'Safe'], 2, 0, 'V-33', False, 'F41234104000133123455', ['E', 'Safe', 'O', 'Frostbite/Hypoxia/Shaken', 'C', 'Superficial Bumped leg', 'T', 'Safe', 'A', 'Safe', 'P', 'Severe Needed Assistance', 'B', 'Frostbite/Hypoxia/Shaken', 'D', 'Safe', 'N', 'Lucky Escape', 'I', 'Superficial Bumped Chest'], 4, 13, 'T-7', 'Controlled Ditch/Crashland', 'F41234101000107120002', ['E', 'Missing/POW', 'O', 'Missing/POW', 'C', 'KIA', 'T', 'KIA', 'A', 'Missing', 'P', 'KIA', 'B', 'KIA', 'D', 'KIA', 'N', 'Frostbite/Hypoxia/Shaken', 'I', 'Frostbite/Hypoxia/Shaken', 'L', 'Missing', 'R', 'Painful Stomach Injury'], 1, 0, 'V-43', False, 'F31034100000196123404', ['E', 'Safe', 'O', 'Lucky Escape', 'C', 'Frostbite/Hypoxia/Shaken', 'T', 'Serious Bumped Shoulder', 'A', 'Safe', 'P', 'Safe', 'E', 'Safe', 'O', 'Safe', 'C', 'Debilitating Crush injury', 'T', 'Safe'], 10, 19, 'V-41', False, 'F41234101000176123455', [], 1, 2, 'A-35', False, 'F41234103000051123455', [], 3, 22, 'A-45', False, 'F41234101000131123455', [], 1, 6, 'A-47', False, 'F31230103000045123455', ['E', 'Safe', 'O', 'Serious Bumped Shoulder', 'C', 'Frostbite/Hypoxia/Shaken', 'T', 'Safe', 'A', 'Safe', 'P', 'Unlucky Stomach Injury', 'B', 'Painful Bumped Arm', 'D', 'Safe'], 3, 21, 'T-60', False, 'F41234103000010123455', ['E', 'Safe', 'O', 'Safe', 'C', 'Frostbite/Hypoxia/Shaken', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Safe', 'P', 'Frostbite/Hypoxia/Shaken'], 3, 0] C_ele: T-58 Guns: F31034109000060100000 A_Guns: F41234102000041100000 B_Guns: F31034107000019100000 T-60 [0, 3, 6] Initial Fire: 1 BIT: 23 Fire Now; 0 Engines; 4 5 / 5 0 / 5 AC_roll: 0 T-60 Soft landing Severity: 0 Parameter M: -1 Long-term Damage; 0 Guns: F41234100000016120002 Superficial Damage: 1 VPS: 6 AC Lost: Soft landing Crew Loss: ['E', 'Serious Disorientated', 'O', 'Safe', 'C', 'Safe', 'T', 'Painful Bumped Shoulder', 'A', 'Severe Foot Injury', 'P', 'Superficial Bumped leg', 'B', 'Frostbite/Hypoxia/Shaken', 'D', 'Serious lost balance', 'N', 'Safe', 'I', 'Frostbite/Hypoxia/Shaken', 'L', 'Safe', 'R', 'Serious lost balance'] CCT: ['V-6', False, 'F41234101000008123455', ['E', 'Safe', 'O', 'Safe', 'C', 'Frostbite/Hypoxia/Shaken', 'T', 'Painful Disorientated', 'A', 'Safe', 'P', 'Superficial Bumped Foot', 'E', 'Safe', 'O', 'Mild Bumped Hips'], 1, 4, 'V-9', False, 'F31204100000075020453', ['E', 'Lucky Escape', 'O', 'Mild lost balance', 'C', 'Safe', 'T', 'Lucky Escape', 'A', 'Mild Fall', 'P', 'Safe', 'B', 'Lucky Escape', 'D', 'Unlucky Leg Injury'], 14, 21, 'V-39', True, 'A31230107000009123455', [], 7, 9, 'T-46', False, 'F41234100000000123455', [], 0, 0, 'V-19', False, 'F41234100000066123455', [], 0, 0, 'Z-8', False, 'F41234101000034123455', ['E', 'Safe', 'O', 'Frostbite/Hypoxia/Shaken', 'C', 'Safe', 'T', 'Serious Needed Assistance', 'A', 'Safe', 'P', 'Lucky Escape', 'B', 'Safe', 'D', 'Safe'], 1, 34, 'Z-19', False, 'F41234100000066123455', ['E', 'Serious Fall', 'O', 'Mild Bumped Hand'], 0, 12, 'A-52', False, 'F41234100000002123455', ['E', 'Safe', 'O', 'Safe'], 0, 2, 'A-44', True, 'A30234105000050123455', [], 5, 15, 'T-52', True, 'F31034106000016123455', [], 6, 8, 'A-58', False, 'F41234100000000123455', [], 0, 0, 'T-58', False, 'F31034109000060100000', ['E', 'Mild Bumped Arm', 'O', 'Serious Leg Injury', 'C', 'Painful Bumped Arm', 'T', 'Safe', 'A', 'Safe', 'P', 'Safe', 'B', 'Safe', 'D', 'Serious Bumped Arm', 'E', 'Mild Bumped Arm', 'O', 'Lucky Escape', 'C', 'Safe', 'T', 'Safe', 'E', 'Lucky Escape', 'O', 'Safe', 'C', 'Lucky Escape', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Safe', 'P', 'Safe', 'E', 'Serious Bumped Foot', 'O', 'Lucky Escape', 'C', 'Frostbite/Hypoxia/Shaken', 'T', 'Safe', 'A', 'Safe', 'P', 'Safe', 'B', 'Frostbite/Hypoxia/Shaken', 'D', 'Frostbite/Hypoxia/Shaken', 'N', 'Safe', 'I', 'Superficial Bumped leg'], 9, 33, 'T-54', True, 'F31230105000051123455', [], 5, 6, 'V-53', False, 'F41234100000032123455', ['E', 'Painful lost balance', 'O', 'Safe'], 0, 3, 'Z-1', True, 'A31034103000014123455', ['E', 'Mild Bumped Arm', 'O', 'Safe'], 3, 0, 'A-4', False, 'F41234100000031123455', [], 0, 0, 'T-18', False, 'F41234104000073123455', [], 4, 27, 'T-41', False, 'F41234100000047123455', [], 0, 0, 'T-50', False, 'F41234100000000123455', [], 0, 0, 'A-7', True, 'A31034103000067123455', ['E', 'Safe', 'O', 'Lucky Escape', 'C', 'Superficial Fall', 'T', 'Safe', 'A', 'Safe', 'P', 'Frostbite/Hypoxia/Shaken', 'B', 'Superficial Bumped Foot', 'D', 'Safe', 'N', 'Lucky Escape', 'I', 'Painful Disorientated', 'L', 'Painful lost balance', 'R', 'Safe'], 3, 9, 'V-35', False, 'F31034107000019123455', ['E', 'Safe', 'O', 'Lucky Escape'], 7, 19, 'Z-24', 'Controlled Ditch/Crashland', 'F41234100000023123455', ['E', 'KIA', 'O', 'Safe', 'C', 'Safe', 'T', 'Missing/POW', 'A', 'Missing/POW', 'P', 'Lucky Escape', 'B', 'Serious Bumped Head', 'D', 'Superficial Bumped leg', 'N', 'Severe Abdominal wound', 'I', 'Mild lost balance', 'L', 'Superficial Bumped Hand', 'R', 'Frostbite/Hypoxia/Shaken'], 0, 9, 'Z-16', False, 'F41234100000005123455', [], 0, 0, 'Z-33', False, 'F41234100000034123455', [], 0, 0, 'Z-50', False, 'F41234108000010123455', [], 8, 10, 'A-9', 'Soft landing', 'S41234100000136020453', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe', 'C', 'Terrible Chest Wound', 'T', 'Safe', 'A', 'Safe', 'P', 'Safe', 'B', 'Safe', 'D', 'Safe', 'N', 'Frostbite/Hypoxia/Shaken', 'I', 'Safe', 'L', 'Safe', 'R', 'Lucky Escape'], 0, 127, 'Z-12', False, 'F30234100000034003453', ['E', 'Painful Fall', 'O', 'Safe', 'C', 'Safe', 'T', 'Safe', 'A', 'Superficial lost balance', 'P', 'Frostbite/Hypoxia/Shaken'], 0, 34, 'V-26', False, 'F41234100000008120053', ['E', 'Severe Foot Injury', 'O', 'Painful Arm Injury', 'C', 'Safe', 'T', 'Safe', 'A', 'Safe', 'P', 'Frostbite/Hypoxia/Shaken'], 0, 8, 'Z-18', False, 'F41234100000034123455', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Frostbite/Hypoxia/Shaken'], 0, 3, 'Z-13', False, 'F41234100000032123455', [], 0, 15, 'A-2', False, 'F41234102000174000451', ['E', 'Unlucky Leg Injury', 'O', 'Frostbite/Hypoxia/Shaken', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'E', 'Safe', 'O', 'Safe', 'C', 'Serious Bumped Arm', 'T', 'Painful Disorientated'], 2, 21, 'V-38', False, 'F41234106000012123404', ['E', 'Severe Arm Injury', 'O', 'Safe', 'C', 'Serious Bumped Chest', 'T', 'Safe', 'A', 'Lucky Escape', 'P', 'Frostbite/Hypoxia/Shaken'], 6, 12, 'V-36', False, 'F41234100000051123404', ['E', 'Serious Disorientated', 'O', 'Lucky Escape', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Safe', 'P', 'Safe', 'B', 'Safe', 'D', 'Safe', 'N', 'Painful lost balance', 'I', 'Safe'], 0, 14, 'A-60', False, 'F31204105000037003453', ['E', 'Superficial Disorientated', 'O', 'Safe', 'C', 'Safe', 'T', 'Superficial Bumped Hips', 'A', 'Serious Fall', 'P', 'Safe', 'B', 'Painful Broken Arm', 'D', 'Mild Bumped Arm'], 5, 6, 'T-9', False, 'F41234100000031003453', ['E', 'Severe Dislocated Shoulder', 'O', 'Painful Needed Assistance', 'C', 'Safe', 'T', 'Mild Fall', 'A', 'Mild Bumped leg', 'P', 'Frostbite/Hypoxia/Shaken', 'B', 'Safe', 'D', 'Lucky Escape', 'E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Safe', 'P', 'Safe'], 0, 19, 'A-11', False, 'F41234104000020123455', [], 4, 20, 'V-44', False, 'S41234100000018123455', [], 0, 18, 'V-7', False, 'S41234100000056103053', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Serious Bumped Arm', 'C', 'Frostbite/Hypoxia/Shaken', 'T', 'Safe'], 0, 6, 'V-52', False, 'S41234100000008003453', ['E', 'Mild Bumped Hips', 'O', 'Painful Bumped Hand', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Safe', 'P', 'Frostbite/Hypoxia/Shaken'], 0, 8, 'Z-28', False, 'F41234100000057123455', [], 0, 22, 'V-11', False, 'F41234100000030123455', [], 0, 30, 'Z-58', False, 'F41234101000015123455', ['E', 'Lucky Escape', 'O', 'Lucky Escape'], 1, 1, 'V-13', False, 'F41234102000078120053', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe', 'C', 'Superficial Bumped Hips', 'T', 'Safe', 'A', 'Frostbite/Hypoxia/Shaken', 'P', 'Safe', 'B', 'Safe', 'D', 'Safe'], 2, 6, 'T-34', False, 'F41234100000028123455', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe'], 0, 2, 'A-31', False, 'F41234100000019120053', ['E', 'Lucky Escape', 'O', 'Safe', 'C', 'Safe', 'T', 'Safe', 'A', 'Serious lost balance', 'P', 'Frostbite/Hypoxia/Shaken'], 0, 10, 'Z-42', False, 'S41234100000023123455', [], 0, 23, 'A-33', False, 'F41234100000008123404', ['E', 'Lucky Escape', 'O', 'Lucky Escape', 'C', 'Mild lost balance', 'T', 'Safe', 'A', 'Safe', 'P', 'Severe Foot Injury'], 0, 8, 'Z-40', False, 'F41234103000017123455', [], 3, 17, 'A-23', False, 'F41234100000059123455', ['E', 'Safe', 'O', 'Unlucky Stomach Injury'], 0, 3, 'A-59', False, 'F41234103000004123404', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe', 'C', 'Lucky Escape', 'T', 'Safe', 'A', 'Safe', 'P', 'Safe'], 3, 4, 'Z-4', 'Soft landing', 'F41234100000048120053', ['E', 'Serious Bumped Foot', 'O', 'Superficial Fall', 'C', 'Lucky Escape', 'T', 'Safe', 'A', 'Safe', 'P', 'Safe', 'B', 'Severe Foot Injury', 'D', 'Superficial Bumped Hand', 'N', 'Safe', 'I', 'Superficial Fall', 'L', 'Superficial Bumped leg', 'R', 'Safe'], 0, 29, 'Z-3', False, 'F41234101000034123404', ['E', 'Lucky Escape', 'O', 'Safe', 'C', 'Safe', 'T', 'Lucky Escape'], 1, 3, 'A-19', False, 'F31204109000053123455', [], 9, 17, 'V-54', False, 'F41234102000066123455', ['E', 'Safe', 'O', 'Safe', 'C', 'Safe', 'T', 'Safe'], 2, 3, 'V-57', False, 'F41234101000044123404', ['E', 'Safe', 'O', 'Safe', 'C', 'Mild Bumped Hand', 'T', 'Safe'], 1, 4, 'V-32', False, 'F41234102000000120053', ['E', 'Mild Bumped leg', 'O', 'Safe', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Frostbite/Hypoxia/Shaken', 'P', 'Safe'], 2, 0, 'V-33', False, 'F41234104000133123455', ['E', 'Safe', 'O', 'Frostbite/Hypoxia/Shaken', 'C', 'Superficial Bumped leg', 'T', 'Safe', 'A', 'Safe', 'P', 'Severe Needed Assistance', 'B', 'Frostbite/Hypoxia/Shaken', 'D', 'Safe', 'N', 'Lucky Escape', 'I', 'Superficial Bumped Chest'], 4, 13, 'T-7', 'Controlled Ditch/Crashland', 'F41234101000107120002', ['E', 'Missing/POW', 'O', 'Missing/POW', 'C', 'KIA', 'T', 'KIA', 'A', 'Missing', 'P', 'KIA', 'B', 'KIA', 'D', 'KIA', 'N', 'Frostbite/Hypoxia/Shaken', 'I', 'Frostbite/Hypoxia/Shaken', 'L', 'Missing', 'R', 'Painful Stomach Injury'], 1, 0, 'V-43', False, 'F31034100000196123404', ['E', 'Safe', 'O', 'Lucky Escape', 'C', 'Frostbite/Hypoxia/Shaken', 'T', 'Serious Bumped Shoulder', 'A', 'Safe', 'P', 'Safe', 'E', 'Safe', 'O', 'Safe', 'C', 'Debilitating Crush injury', 'T', 'Safe'], 10, 19, 'V-41', False, 'F41234101000176123455', [], 1, 2, 'A-35', False, 'F41234103000051123455', [], 3, 22, 'A-45', False, 'F41234101000131123455', [], 1, 6, 'A-47', False, 'F31230103000045123455', ['E', 'Safe', 'O', 'Serious Bumped Shoulder', 'C', 'Frostbite/Hypoxia/Shaken', 'T', 'Safe', 'A', 'Safe', 'P', 'Unlucky Stomach Injury', 'B', 'Painful Bumped Arm', 'D', 'Safe'], 3, 21, 'T-60', False, 'F41234103000010123455', ['E', 'Safe', 'O', 'Safe', 'C', 'Frostbite/Hypoxia/Shaken', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Safe', 'P', 'Frostbite/Hypoxia/Shaken'], 3, 0] C_ele: T-60 Guns: F41234103000026120002 A_Guns: F41234103000010123455 B_Guns: F41234100000016120002 V-4 [0, 0, 0] V-7 [0, 0, 0] T-58 bombed as Lead Aircraft of ['Element J', 'T-58', 'F31034107000019100000', 'T-60', 'F41234100000016120002', 'V-4', 'F41234100000054123455', 'V-7', 'S41234100000050103053', 11, 4] at Bombing Height: 11 Element Received dense and accurate Flak: 16 total damage! ES T-58 EG ['Element J', 'T-58', 'F31034107000019100000', 'T-60', 'F41234100000016120002', 'V-4', 'F41234100000054123455', 'V-7', 'S41234100000050103053', 11, 4] F Heights 11 T-58 bombed with main Element at Bombing Height: 11 Current 'Guns' ACN: F31034100000088100000 ES T-60 EG ['Element J', 'T-58', 'F31034100000088100000', 'T-60', 'F41234100000016120002', 'V-4', 'F41234100000054123455', 'V-7', 'S41234100000050103053', 11, 4] F Heights 13 T-60 bombed with main Element at Bombing Height: 13 Current 'Guns' ACN: F41234100000085120002 ES V-4 EG ['Element J', 'T-58', 'F31034100000088100000', 'T-60', 'F41234100000085120002', 'V-4', 'F41234100000054123455', 'V-7', 'S41234100000050103053', 11, 4] F Heights 12 V-4 bombed with main Element at Bombing Height: 12 Current 'Guns' ACN: F41234100000123123455 ES V-7 EG ['Element J', 'T-58', 'F31034100000088100000', 'T-60', 'F41234100000085120002', 'V-4', 'F41234100000123123455', 'V-7', 'S41234100000050103053', 11, 4] S Heights 14 Current Weather: 1 Current Visibility: 0 Number of Elements: 1 Number of Flak Positions: : 35 Visibility for this mission is: 5 9 This battery is in the Flak Box!! AA Gun Position # 1 is a battery of Type 98 - 20mm consisting of 6 guns [79, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 140, 135, 128, 135, 144, 144, 136, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [127, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 108, 122, 124, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 1 will direct departing flak against Element: 1 Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== 11 This battery is under subordinate control. AA Gun Position # 2 is a battery of Type 88 - 75mm consisting of 6 guns [28, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 127, 139, 138, 150, 140, 141, 133, 125, 0, 0, 0, 0, 0] 0 [106, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 83, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 2 will direct departing flak against Element: 1 Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== 5 This battery is under subordinate control. AA Gun Position # 3 is a battery of Type 88 - 75mm consisting of 2 guns [40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 70, 70, 68, 66, 67, 60, 66, 72, 82, 92, 109, 119, 116, 110, 105, 121, 105, 0, 0] 0 [65, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 123, 134, 120, 121, 126, 128, 121, 113, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 3 is firing at Element 1 which is on its bomb run! AA Gun position 3 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== 11 This battery is under subordinate control. AA Gun Position # 4 is a battery of Type 88 - 75mm consisting of 6 guns [112, 0, 0, 0, 0, 0, 0, 0, 0, 0, 66, 60, 51, 57, 55, 74, 85, 100, 95, 108, 120, 116, 113, 125, 127, 124, 124, 109, 98, 108, 103, 101, 0, 0, 0, 0] 0 [0, 52, 68, 86, 91, 88, 73, 67, 71, 75, 85, 114, 107, 100, 81, 77, 77, 86, 99, 104, 100, 82, 0, 0, 0, 0, 0, 0, 0] 114 Current Barrage Intensity: 0.0 Seconds Flak Position 4 is firing at Element 1 which is on its bomb run! AA Gun position 4 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== 10 This battery is under subordinate control. AA Gun Position # 5 is a battery of Type 88- 75mm consisting of 6 guns [53, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 10, 7, 24, 32, 25, 32, 35, 52, 70, 87, 92, 110, 130, 112, 96, 84, 77, 60, 0, 0, 0, 0, 0, 0, 0] 0 [105, 120, 124, 117, 111, 104, 89, 72, 54, 50, 48, 49, 0, 0, 0, 0, 0, 127, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 49 Current Barrage Intensity: 0.0 Seconds Bombardier still under control of Aircraft! 9 This battery is in the Flak Box!! AA Gun Position # 6 is a battery of Type 98 - 20mm consisting of 8 guns [48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 104, 120, 132, 130, 120, 112, 115, 131, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [0, 0, 147, 137, 141, 130, 137, 122, 111, 110, 99, 88, 90, 86, 81, 92, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 88 Current Barrage Intensity: 0.0 Seconds AA Gun position 6 directed approaching flak against Element: 1 Flak Position 6 is firing at Element 1 which is on its bomb run! Approach Flak 0 ========================================== ========================================== ========================================== Target Flak 0 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! 5 This battery is in the 75 deg Line! AA Gun Position # 7 is a battery of Type 88 - 75mm consisting of 6 guns [39, 0, 0, 95, 109, 111, 107, 99, 103, 107, 103, 113, 108, 80, 82, 85, 67, 48, 48, 51, 50, 50, 39, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 99 [70, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 74, 92, 111, 107, 105, 95, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 7 directed approaching flak against Element: 1 Flak Position 7 is firing at Element 1 which is on its bomb run! AA Gun position 7 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== Target Flak 0 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== ========================================== ========================================== ========================================== ========================================== 5 This battery is under subordinate control. AA Gun Position # 8 is a battery of Type 88 - 75mm consisting of 4 guns [77, 0, 0, 0, 0, 0, 0, 0, 0, 0, 116, 107, 100, 98, 113, 120, 133, 147, 146, 139, 108, 97, 104, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [56, 56, 49, 57, 60, 76, 115, 121, 133, 128, 128, 132, 143, 141, 131, 135, 145, 151, 134, 0, 0, 0, 0, 0, 0, 0, 0, 70, 0] 132 Current Barrage Intensity: 0.0 Seconds Flak Position 8 is firing at Element 1 which is on its bomb run! AA Gun position 8 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 6 This battery is under subordinate control. AA Gun Position # 9 is a battery of Navy Type 96 - 25mm consisting of 6 guns [81, 101, 94, 111, 88, 87, 97, 78, 77, 57, 54, 37, 17, 14, 4, 22, 42, 42, 45, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20, 0, 0, 0, 0] 57 [105, 0, 0, 0, 110, 102, 112, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 9 will direct departing flak against Element: 1 Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== 10 This battery is in the 75 deg Line! AA Gun Position # 10 is a battery of Type 88- 75mm consisting of 4 guns [19, 0, 0, 0, 0, 11, 9, 8, 19, 28, 35, 43, 50, 57, 64, 84, 76, 88, 104, 121, 95, 104, 96, 89, 74, 60, 41, 23, 31, 31, 19, 10, 19, 0, 0, 0] 35 [55, 71, 88, 106, 100, 107, 89, 83, 85, 99, 106, 98, 82, 71, 65, 0, 0, 0, 36, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 98 Current Barrage Intensity: 30.0 Seconds Flak Position 10 is firing at Element 1 which is on its bomb run! Target Flak 120 ========================================== ========================================== Current Lead/Straggler: V-7 Current Aircraft: Z-60 2 Nordon_accuracy: 2 Visibility_accuracy: -19 Bombed by radar! Drift_accuracy: 1 Re-Run: False Secondary target: False Final N ratio: 1 IP NORDON Approach: 0 30 IP NORDON Approach: 1 23 IP NORDON Approach: 2 -3 IP NORDON Approach: 3 -3 IP NORDON Approach: 4 -3 BR_Precision_roll: 0 : 5 BR_Precision_roll: 1 : 5 BR_Precision_roll: 2 : 6 BM[0] 25 Initial reporting accuracy was exaggerated IP: 4 CEP: Bombed Target of Opportunity! Bombing Result: -102 11 This battery is in the Flak Box!! AA Gun Position # 11 is a battery of Type 88 - 75mm consisting of 6 guns [83, 0, 0, 0, 0, 0, 5, 11, 2, 2, 18, 35, 34, 44, 62, 80, 75, 72, 72, 74, 80, 100, 108, 96, 97, 89, 99, 92, 76, 73, 71, 64, 63, 70, 76, 0] 35 [69, 57, 56, 47, 67, 64, 75, 94, 97, 88, 79, 60, 47, 35, 26, 13, 14, 8, 8, 0, 0, 0, 67, 0, 0, 0, 0, 0, 0] 60 Current Barrage Intensity: 20.0 Seconds Flak Position 11 is firing at Element 1 which is on its bomb run! Target Flak 36 ========================================== ========================================== ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 9 This battery is under subordinate control. AA Gun Position # 12 is a battery of Type 98 - 20mm consisting of 6 guns [109, 113, 83, 89, 82, 62, 68, 54, 51, 31, 0, 0, 0, 0, 0, 0, 91, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [109, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 65, 71, 90, 79, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 12 directed approaching flak against Element: 1 AA Gun position 12 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 8 This battery is in the Flak Box!! AA Gun Position # 13 is a battery of Type 98 - 20mm consisting of 12 guns [35, 40, 50, 68, 81, 73, 88, 82, 73, 92, 89, 117, 109, 90, 75, 82, 66, 64, 74, 71, 65, 73, 58, 54, 51, 50, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0] 90 [107, 0, 0, 0, 0, 122, 131, 130, 134, 129, 117, 132, 76, 85, 92, 76, 81, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 132 Current Barrage Intensity: 110.0 Seconds AA Gun position 13 directed approaching flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 9 This battery is under subordinate control. AA Gun Position # 14 is a battery of Type 98 - 20mm consisting of 6 guns [51, 67, 66, 77, 81, 93, 117, 111, 107, 97, 107, 100, 89, 86, 67, 61, 70, 0, 0, 0, 0, 0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 67 [113, 104, 96, 85, 98, 93, 104, 100, 90, 96, 78, 83, 75, 82, 65, 62, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 63, 0, 0] 83 Current Barrage Intensity: 50.0 Seconds Bombardier has released bombs, Commander regains control of Aircraft! 7 This battery is under subordinate control. AA Gun Position # 15 is a battery of Type 88 - 75mm consisting of 6 guns [14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 95, 90, 85, 98, 96, 89, 96, 112, 104, 102, 94, 98, 106, 107, 103, 122, 0, 0] 0 [0, 105, 91, 82, 73, 70, 57, 49, 57, 66, 62, 95, 92, 107, 101, 115, 112, 92, 79, 76, 68, 64, 0, 0, 0, 0, 0, 0, 0] 95 Current Barrage Intensity: 0.0 Seconds AA Gun position 15 will direct departing flak against Element: 1 Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 5 This battery is in the Flak Box!! AA Gun Position # 16 is a battery of Type 88 - 75mm consisting of 12 guns [81, 71, 66, 84, 140, 146, 145, 155, 163, 158, 162, 159, 0, 0, 0, 0, 0, 44, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [110, 107, 115, 114, 118, 104, 84, 65, 57, 63, 45, 0, 0, 0, 0, 0, 0, 0, 0, 0, 56, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 16 directed approaching flak against Element: 1 Flak Position 16 is firing at Element 1 which is on its bomb run! AA Gun position 16 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== Target Flak 0 ========================================== ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== 7 This battery is in the 75 deg Line! AA Gun Position # 17 is a battery of Type 88 - 75mm consisting of 6 guns [126, 134, 119, 124, 126, 127, 132, 118, 114, 104, 85, 77, 64, 58, 46, 43, 32, 22, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 62, 0] 22 [102, 115, 108, 113, 100, 90, 100, 105, 117, 118, 121, 124, 133, 129, 141, 126, 120, 106, 120, 105, 88, 86, 0, 0, 0, 0, 0, 0, 66] 124 Current Barrage Intensity: 20.0 Seconds AA Gun position 17 directed approaching flak against Element: 1 Flak Position 17 is firing at Element 1 which is on its bomb run! Approach Flak 29 ========================================== ========================================== Target Flak 36 ========================================== ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 2 This battery is under subordinate control. AA Gun Position # 18 is a battery of Type 4 - 75mm consisting of 3 guns [123, 130, 130, 135, 136, 127, 85, 88, 74, 61, 70, 78, 88, 94, 74, 64, 65, 75, 65, 66, 0, 0, 0, 0, 0, 0, 0, 0, 33, 0, 0, 0, 0, 0, 0, 0] 65 [59, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 119, 126, 113, 118, 109, 118, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 18 is firing at Element 1 which is on its bomb run! AA Gun position 18 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== 7 This battery is in the Flak Box!! AA Gun Position # 19 is a battery of Type 88 - 75mm consisting of 2 guns [29, 0, 0, 0, 0, 0, 0, 22, 34, 37, 41, 48, 67, 79, 70, 90, 98, 114, 119, 111, 111, 99, 83, 93, 94, 94, 89, 70, 59, 0, 0, 0, 0, 0, 0, 0] 111 [78, 75, 91, 104, 106, 105, 98, 104, 110, 103, 109, 120, 130, 117, 0, 0, 0, 0, 0, 0, 0, 0, 87, 0, 0, 0, 0, 0, 0] 120 Current Barrage Intensity: 130.0 Seconds AA Gun position 19 will direct departing flak against Element: 1 Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 227 Departing Fire was extremely proximate! 18 ========================================== The number #2 Salvo caused the following Damage: Aircraft #1: The Ack Ack shell burst resulted in: Amid Extreme Left - near friendly plane The Ack Ack shell burst caused the following damage: 1 Aircraft #2: The Ack Ack shell burst resulted in: Unobserved The Ack Ack shell burst caused the following damage: 0 ========================================== Raw damage on this sector of the flak line is 1 hits! Current Element: ['Element J', 'T-58', 'F31034100000088100000', 'T-60', 'F41234100000085120002', 'V-4', 'F41234100000123123455', 'V-7', 'S41234100000050103053', 11, 4] Element J F31034100000088100000 F41234100000085120002 F41234100000123123455 S41234100000050103053 5 This battery is in the 75 deg Line! AA Gun Position # 20 is a battery of Type 88 - 75mm consisting of 6 guns [116, 0, 0, 0, 0, 0, 0, 0, 79, 75, 94, 88, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [54, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 99, 99, 107, 93, 97, 102, 91, 84, 103, 94, 95, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 20 is firing at Element 1 which is on its bomb run! AA Gun position 20 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== 8 This battery is under subordinate control. AA Gun Position # 21 is a battery of Type 98 - 20mm consisting of 6 guns [70, 73, 85, 87, 105, 118, 109, 129, 120, 115, 102, 92, 93, 75, 77, 86, 85, 66, 74, 82, 69, 49, 53, 0, 0, 0, 47, 0, 0, 0, 0, 0, 0, 0, 0, 0] 49 [83, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 94, 107, 95, 80, 94, 81, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 21 is firing at Element 1 which is on its bomb run! AA Gun position 21 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== 10 This battery is under subordinate control. AA Gun Position # 22 is a battery of Type 88- 75mm consisting of 6 guns [108, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 123, 0, 0] 0 [35, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 86, 93, 93, 85, 85, 89, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 22 directed approaching flak against Element: 1 Flak Position 22 is firing at Element 1 which is on its bomb run! AA Gun position 22 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== ========================================== Target Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== 5 This battery is in the Flak Box!! AA Gun Position # 23 is a battery of Type 88 - 75mm consisting of 3 guns [80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 50, 63, 80, 86, 88, 87, 88, 89, 80, 90, 92, 110, 114, 111, 114, 107, 102, 107, 116, 0] 89 [123, 0, 0, 0, 0, 0, 130, 125, 135, 126, 131, 119, 111, 126, 111, 94, 88, 97, 101, 113, 123, 0, 0, 0, 0, 0, 0, 0, 0] 119 Current Barrage Intensity: 100.0 Seconds AA Gun position 23 will direct departing flak against Element: 1 Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 338 ========================================== ========================================== ========================================== 4 This battery is under subordinate control. AA Gun Position # 24 is a battery of Type 99 - 88mm consisting of 4 guns [77, 0, 0, 0, 0, 0, 0, 0, 71, 90, 109, 106, 111, 107, 104, 106, 126, 131, 125, 115, 125, 98, 94, 83, 91, 73, 67, 77, 71, 61, 0, 0, 0, 0, 0, 0] 91 [93, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 67] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 24 is firing at Element 1 which is on its bomb run! AA Gun position 24 will direct departing flak against Element: 1 Target Flak 0 ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== 9 This battery is in the 75 deg Line! AA Gun Position # 25 is a battery of Type 98 - 20mm consisting of 6 guns [0, 2, 12, 3, 13, 2, 0, 12, 11, 16, 35, 55, 62, 75, 66, 138, 127, 109, 107, 115, 109, 91, 82, 81, 83, 71, 71, 76, 77, 67, 0, 0, 0, 0, 0, 0] 71 [0, 0, 82, 101, 115, 106, 117, 112, 109, 95, 83, 74, 65, 63, 59, 70, 54, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 74 Current Barrage Intensity: 50.0 Seconds AA Gun position 25 will direct departing flak against Element: 1 Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== 5 This battery is under subordinate control. AA Gun Position # 26 is a battery of Type 88 - 75mm consisting of 6 guns [62, 0, 0, 0, 0, 0, 68, 59, 52, 72, 68, 71, 61, 67, 59, 77, 92, 103, 104, 118, 129, 135, 144, 130, 122, 127, 112, 116, 97, 102, 102, 111, 91, 0, 0, 0] 112 [68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 59, 71, 88, 91, 110, 100, 88, 94, 107, 94, 91] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 26 will direct departing flak against Element: 1 Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== 8 This battery is in the Flak Box!! AA Gun Position # 27 is a battery of Type 98 - 20mm consisting of 3 guns [119, 123, 91, 75, 81, 71, 51, 50, 33, 34, 36, 16, 4, 1, 12, 6, 12, 2, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 92, 0] 0 [67, 0, 0, 0, 79, 78, 98, 85, 71, 86, 95, 91, 96, 115, 101, 86, 91, 90, 82, 85, 83, 80, 78, 58, 0, 0, 0, 0, 0] 91 Current Barrage Intensity: 0.0 Seconds AA Gun position 27 directed approaching flak against Element: 1 Flak Position 27 is firing at Element 1 which is on its bomb run! Approach Flak 0 ========================================== ========================================== ========================================== Target Flak 0 ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 3 This battery is under subordinate control. AA Gun Position # 28 is a battery of Type 99 - 88mm consisting of 6 guns [38, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 101, 93, 101, 98, 96, 94, 85, 79, 74, 82, 78, 90, 96, 0, 0] 79 [35, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 61, 78, 88, 99, 84, 81, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Bombardier has released bombs, Commander regains control of Aircraft! 4 This battery is in the 75 deg Line! AA Gun Position # 29 is a battery of Type 99 - 88mm consisting of 3 guns [10, 13, 26, 32, 49, 61, 68, 76, 76, 84, 88, 79, 76, 90, 92, 84, 92, 75, 70, 77, 59, 46, 39, 20, 29, 23, 16, 19, 1, 17, 0, 0, 0, 9, 0, 0] 17 [107, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 36, 46, 61, 61, 74, 62, 73, 84, 77, 91] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 29 is firing at Element 1 which is on its bomb run! Target Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 11 This battery is in the Flak Box!! AA Gun Position # 30 is a battery of Type 88 - 75mm consisting of 6 guns [67, 60, 57, 57, 68, 74, 91, 94, 103, 111, 116, 114, 125, 104, 88, 80, 84, 92, 87, 85, 73, 55, 40, 23, 4, 5, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [83, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 74, 62, 50, 69, 74, 61, 79, 74, 66, 85, 98, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 30 is firing at Element 1 which is on its bomb run! AA Gun position 30 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 3 This battery is in the 75 deg Line! AA Gun Position # 31 is a battery of Type 99 - 88mm consisting of 6 guns [71, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 12, 4, 12, 28, 34, 26, 37, 30, 20, 27, 41, 49, 64, 56, 76, 131, 130, 136, 117, 107, 99, 0] 136 [111, 107, 91, 83, 86, 69, 84, 82, 93, 90, 77, 74, 56, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 72, 0] 74 Current Barrage Intensity: 100.0 Seconds AA Gun position 31 directed approaching flak against Element: 1 AA Gun position 31 will direct departing flak against Element: 1 Approach Flak 74 Approach Fire was proximate! 59 at a bombing height of: 14 The number #1 Salvo caused the following Damage: Aircraft #1: The Ack Ack shell burst resulted in: Low Direct Rear The Ack Ack shell burst caused the following damage: 4 Aircraft #2: The Ack Ack shell burst resulted in: Unobserved The Ack Ack shell burst caused the following damage: 2 Aircraft #3: The Ack Ack shell burst resulted in: Far distant right The Ack Ack shell burst caused the following damage: 0 Aircraft #4: The Ack Ack shell burst resulted in: Unobserved The Ack Ack shell burst caused the following damage: 1 ========================================== Raw damage on this sector of the flak line is 4 hits! Current Element: ['Element J', 'T-58', 'F31034100000088100000', 'T-60', 'F41234100000085120002', 'V-4', 'F41234100000123123455', 'V-7', 'S41234100000050103053', 11, 4] Element J F31034100000088100000 F41234100000085120002 F41234100000123123455 S41234100000050103053 ========================================== The number #3 Salvo caused the following Damage: Aircraft #1: The Ack Ack shell burst resulted in: Very low Direct Rear The Ack Ack shell burst caused the following damage: 1 Aircraft #2: The Ack Ack shell burst resulted in: Far distant left The Ack Ack shell burst caused the following damage: 0 ========================================== Raw damage on this sector of the flak line is 1 hits! Current Element: ['Element J', 'T-58', 'F31034100000088100000', 'T-60', 'F41234100000085120002', 'V-4', 'F41234100000123123455', 'V-7', 'S41234100000050103053', 11, 4] Element J F31034100000088100000 F41234100000085120002 F41234100000123123455 S41234100000050103053 ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 61 ========================================== ========================================== ========================================== 9 This battery is under subordinate control. AA Gun Position # 32 is a battery of Type 98 - 20mm consisting of 6 guns [57, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 80, 70, 75, 72, 85, 80, 81, 77, 97] 80 [0, 43, 42, 32, 50, 66, 73, 88, 85, 77, 65, 115, 109, 114, 94, 86, 67, 77, 78, 80, 61, 76, 0, 0, 0, 0, 0, 0, 0] 115 Current Barrage Intensity: 90.0 Seconds Flak Position 32 is firing at Element 1 which is on its bomb run! AA Gun position 32 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== 7 This battery is in the 75 deg Line! AA Gun Position # 33 is a battery of Type 88 - 75mm consisting of 4 guns [74, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 7, 21, 30, 25, 18, 29, 42, 38, 36, 52, 61, 81, 74, 93, 99, 0] 93 [92, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 97, 109, 124, 109, 99, 110, 110, 104, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 33 directed approaching flak against Element: 1 Flak Position 33 is firing at Element 1 which is on its bomb run! Approach Flak 0 ========================================== ========================================== Target Flak 0 ========================================== ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 1 This battery is in the 75 deg Line! AA Gun Position # 34 is a battery of Navy Type 98 100mm consisting of 2 guns [110, 114, 125, 136, 139, 137, 117, 119, 100, 100, 104, 88, 85, 74, 77, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [79, 67, 70, 85, 91, 103, 93, 83, 64, 79, 0, 0, 73, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 34 will direct departing flak against Element: 1 Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== 10 This battery is under subordinate control. AA Gun Position # 35 is a battery of Type 88- 75mm consisting of 8 guns [102, 102, 117, 117, 109, 107, 98, 135, 138, 120, 123, 114, 121, 103, 111, 92, 73, 78, 66, 59, 40, 42, 34, 25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 18] 18 [109, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 60, 50, 44, 41, 54, 67, 76, 80, 75, 72, 84, 76, 107, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 35 will direct departing flak against Element: 1 T-58 [3, 0, '0'] Initial Fire: 1 BIT: 7 Fire Now; 0 Engines; 3 Shot_up_roll 3 Parameter M: 0 Long-term Damage; 4 Guns: F3103410400009100000-2 Superficial Damage: 1 VPS: 3 AC Lost: False Crew Loss: ['E', 'Safe', 'O', 'Serious lost balance', 'C', 'Lucky Escape', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Mild Bumped Arm', 'P', 'Safe'] C_ele: T-58 Guns: F31034100000151000000 A_Guns: F31034109000060100000 B_Guns: F3103410400009100000-2 T-60 [0, 0, 0] V-4 [1, 0, 0] Initial Fire: 1 BIT: 3 Fire Now; 1 Engines; 4 Parameter M: 1 Long-term Damage; 1 Guns: F41234101000085120002 Superficial Damage: 0 VPS: 0 AC Lost: False Crew Loss: [] C_ele: T-60 Guns: F41234104000111120002 A_Guns: F41234103000026120002 B_Guns: F41234101000085120002 V-7 [0, 0, 0] T-58 [4, 0, '0'] T-60 [0, 0, 0] V-4 [1, 0, 0] V-7 [0, 0, 0] Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== T-58 [4, 0, '0'] T-60 [0, 0, 0] V-4 [1, 0, 0] V-7 [0, 0, 0] V-7 bombed as Straggler at Bombing Height: 14 Element Received significant Flak: 7 total damage! Current 'Guns' ACN: S41234100000000103053 Current Element in ELEMENT GROUP ['Element K', 'V-9', 'F31204100000030020453', 'V-11', 'F41234100000000123455', 'V-12', 'F41234100000071123455', 'V-13', 'F41234100000072120053', 'V-19', 'F41234100000066123455', 11, 5] Current 'Guns' ACN: Element K Current Weather: 1 Current Visibility: 0 Number of Elements: 1 Number of Flak Positions: : 35 Visibility for this mission is: 5 9 This battery is under subordinate control. AA Gun Position # 1 is a battery of Type 98 - 20mm consisting of 3 guns [122, 141, 137, 87, 76, 73, 59, 68, 62, 68, 71, 66, 50, 48, 55, 51, 31, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 54, 0, 0, 0, 0, 0, 0] 141 [150, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 59, 48, 49, 58, 51, 55, 74, 84, 89, 86, 90, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 1 is firing at Element 1 which is on its bomb run! AA Gun position 1 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== 11 This battery is under subordinate control. AA Gun Position # 2 is a battery of Type 88 - 75mm consisting of 4 guns [19, 0, 0, 0, 0, 0, 86, 86, 86, 83, 102, 85, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [75, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 114, 126, 119, 110, 122, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 2 directed approaching flak against Element: 1 Flak Position 2 is firing at Element 1 which is on its bomb run! Approach Flak 0 ========================================== ========================================== ========================================== Target Flak 0 ========================================== Bombardier still under control of Aircraft! 5 This battery is in the Flak Box!! AA Gun Position # 3 is a battery of Type 88 - 75mm consisting of 6 guns [92, 85, 84, 94, 109, 102, 113, 126, 129, 137, 83, 85, 82, 85, 84, 69, 55, 52, 34, 25, 11, 13, 0, 0, 83, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 94 [0, 0, 26, 42, 56, 57, 62, 81, 97, 90, 82, 82, 65, 56, 56, 40, 47, 53, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 65 Current Barrage Intensity: 60.0 Seconds AA Gun position 3 directed approaching flak against Element: 1 Flak Position 3 is firing at Element 1 which is on its bomb run! Approach Flak 79 ========================================== ========================================== ========================================== ========================================== Target Flak 99 ========================================== ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! 11 This battery is in the 75 deg Line! AA Gun Position # 4 is a battery of Type 88 - 75mm consisting of 4 guns [59, 71, 91, 89, 102, 117, 81, 74, 71, 62, 44, 42, 27, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 102 [54, 0, 0, 0, 107, 101, 103, 91, 105, 97, 89, 101, 115, 129, 133, 114, 95, 94, 91, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 115 Current Barrage Intensity: 110.0 Seconds AA Gun position 4 directed approaching flak against Element: 1 AA Gun position 4 will direct departing flak against Element: 1 Approach Flak 90 ========================================== ========================================== ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 75 ========================================== ========================================== 10 This battery is under subordinate control. AA Gun Position # 5 is a battery of Type 88- 75mm consisting of 6 guns [75, 66, 80, 92, 109, 128, 127, 128, 118, 111, 111, 120, 100, 107, 98, 83, 69, 73, 67, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 39, 0, 0, 0, 0] 128 [14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 78, 66, 77, 84, 81, 96, 85, 105, 90, 96, 91, 83, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 5 directed approaching flak against Element: 1 Approach Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! 9 This battery is in the 75 deg Line! AA Gun Position # 6 is a battery of Type 98 - 20mm consisting of 8 guns [92, 0, 0, 0, 0, 0, 0, 0, 0, 0, 44, 45, 58, 75, 89, 86, 92, 89, 88, 108, 100, 114, 105, 98, 118, 130, 126, 111, 113, 102, 108, 110, 96, 97, 0, 0] 0 [43, 0, 0, 0, 0, 0, 0, 68, 66, 77, 80, 83, 71, 88, 97, 93, 103, 108, 75, 90, 89, 94, 84, 76, 74, 82, 0, 0, 0] 71 Current Barrage Intensity: 0.0 Seconds AA Gun position 6 will direct departing flak against Element: 1 Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== 5 This battery is in the 75 deg Line! AA Gun Position # 7 is a battery of Type 88 - 75mm consisting of 6 guns [83, 93, 85, 92, 92, 100, 95, 89, 99, 105, 95, 104, 91, 71, 70, 55, 44, 52, 44, 38, 30, 18, 0, 0, 0, 0, 0, 0, 50, 0, 0, 0, 0, 0, 0, 0] 89 [0, 0, 0, 45, 63, 76, 85, 81, 78, 62, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 7 is firing at Element 1 which is on its bomb run! AA Gun position 7 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 5 This battery is in the 75 deg Line! AA Gun Position # 8 is a battery of Type 88 - 75mm consisting of 6 guns [121, 126, 124, 119, 111, 101, 126, 125, 115, 114, 106, 107, 111, 98, 93, 75, 72, 67, 69, 60, 49, 54, 51, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 19, 0] 115 [77, 0, 0, 0, 0, 0, 0, 0, 85, 98, 111, 116, 107, 117, 117, 88, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 107 Current Barrage Intensity: 120.0 Seconds AA Gun position 8 directed approaching flak against Element: 1 Flak Position 8 is firing at Element 1 which is on its bomb run! AA Gun position 8 will direct departing flak against Element: 1 Approach Flak 32 ========================================== ========================================== ========================================== Target Flak 40 ========================================== ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 27 ========================================== ========================================== 6 This battery is under subordinate control. AA Gun Position # 9 is a battery of Navy Type 96 - 25mm consisting of 6 guns [38, 0, 0, 0, 65, 67, 79, 74, 73, 88, 102, 107, 115, 105, 113, 101, 102, 98, 95, 98, 81, 83, 84, 69, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 88 [139, 137, 141, 136, 124, 116, 118, 104, 120, 117, 124, 104, 110, 96, 108, 115, 126, 120, 121, 121, 110, 116, 128, 0, 0, 0, 0, 135, 0] 110 Current Barrage Intensity: 90.0 Seconds AA Gun position 9 directed approaching flak against Element: 1 AA Gun position 9 will direct departing flak against Element: 1 Approach Flak 18 ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 15 ========================================== ========================================== 10 This battery is in the 75 deg Line! AA Gun Position # 10 is a battery of Type 88- 75mm consisting of 6 guns [86, 0, 0, 0, 0, 29, 49, 49, 54, 53, 73, 68, 80, 75, 75, 79, 77, 94, 113, 129, 125, 134, 125, 133, 118, 115, 107, 97, 89, 79, 87, 0, 0, 0, 0, 0] 73 [80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 97, 108, 96, 93, 78, 79, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 96 Current Barrage Intensity: 70.0 Seconds AA Gun position 10 directed approaching flak against Element: 1 Approach Flak 197 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! 11 This battery is in the 75 deg Line! AA Gun Position # 11 is a battery of Type 88 - 75mm consisting of 4 guns [57, 49, 63, 69, 138, 139, 145, 138, 142, 150, 134, 133, 114, 121, 123, 133, 139, 132, 115, 108, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 0, 0, 0] 133 [38, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 74, 90, 88, 87, 92, 94, 99, 98, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 11 directed approaching flak against Element: 1 Flak Position 11 is firing at Element 1 which is on its bomb run! AA Gun position 11 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== Target Flak 0 ========================================== ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== 9 This battery is under subordinate control. AA Gun Position # 12 is a battery of Type 98 - 20mm consisting of 12 guns [0, 0, 33, 33, 53, 72, 80, 85, 84, 99, 110, 124, 130, 134, 132, 116, 101, 86, 88, 92, 83, 69, 49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 130 [85, 0, 0, 0, 0, 0, 0, 0, 74, 93, 105, 92, 99, 91, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 99 Current Barrage Intensity: 120.0 Seconds AA Gun position 12 directed approaching flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! 8 This battery is in the 75 deg Line! AA Gun Position # 13 is a battery of Type 98 - 20mm consisting of 6 guns [47, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 98, 90, 80, 73, 75, 75, 90, 86, 78, 95, 94, 86, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [82, 67, 87, 81, 76, 83, 94, 79, 79, 94, 83, 87, 102, 82, 0, 0, 0, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 102 Current Barrage Intensity: 0.0 Seconds AA Gun position 13 directed approaching flak against Element: 1 Flak Position 13 is firing at Element 1 which is on its bomb run! AA Gun position 13 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== ========================================== ========================================== Target Flak 0 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 9 This battery is in the 75 deg Line! AA Gun Position # 14 is a battery of Type 98 - 20mm consisting of 6 guns [40, 50, 49, 57, 74, 75, 87, 99, 114, 107, 90, 99, 95, 98, 102, 87, 82, 73, 57, 57, 65, 45, 28, 9, 2, 2, 0, 0, 0, 0, 0, 0, 18, 0, 0, 0] 102 [50, 0, 0, 0, 0, 72, 74, 71, 77, 80, 79, 90, 87, 95, 90, 90, 107, 106, 105, 118, 120, 117, 101, 81, 66, 48, 42, 51, 0] 87 Current Barrage Intensity: 80.0 Seconds AA Gun position 14 will direct departing flak against Element: 1 Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== ========================================== ========================================== 7 This battery is under subordinate control. AA Gun Position # 15 is a battery of Type 88 - 75mm consisting of 2 guns [53, 60, 72, 70, 84, 78, 96, 105, 110, 124, 116, 120, 117, 124, 104, 111, 99, 80, 90, 99, 81, 66, 57, 53, 50, 37, 0, 0, 0, 0, 0, 0, 0, 0, 69, 0] 111 [50, 36, 32, 46, 39, 33, 31, 48, 60, 70, 82, 109, 113, 103, 115, 100, 114, 112, 101, 116, 112, 113, 107, 0, 0, 0, 0, 0, 0] 113 Current Barrage Intensity: 120.0 Seconds AA Gun position 15 directed approaching flak against Element: 1 Flak Position 15 is firing at Element 1 which is on its bomb run! Approach Flak 126 ========================================== ========================================== Target Flak 158 ========================================== ========================================== Bombardier still under control of Aircraft! 5 This battery is in the Flak Box!! AA Gun Position # 16 is a battery of Type 88 - 75mm consisting of 6 guns [61, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 36, 48, 59, 72, 89, 97, 92, 111, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [79, 0, 0, 0, 0, 0, 0, 100, 94, 96, 99, 93, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 16 is firing at Element 1 which is on its bomb run! Target Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! 7 This battery is in the 75 deg Line! AA Gun Position # 17 is a battery of Type 88 - 75mm consisting of 6 guns [102, 117, 127, 112, 100, 88, 94, 74, 81, 82, 69, 0, 0, 0, 0, 0, 74, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [87, 79, 87, 83, 113, 109, 122, 116, 121, 131, 0, 0, 0, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 17 is firing at Element 1 which is on its bomb run! AA Gun position 17 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== 2 This battery is under subordinate control. AA Gun Position # 18 is a battery of Type 4 - 75mm consisting of 6 guns [0, 0, 21, 19, 21, 37, 57, 55, 68, 78, 68, 86, 100, 91, 109, 116, 118, 105, 87, 95, 85, 65, 72, 65, 66, 60, 49, 35, 23, 14, 14, 0, 0, 0, 0, 0] 87 [85, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 96, 97, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 18 directed approaching flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! 7 This battery is in the 75 deg Line! AA Gun Position # 19 is a battery of Type 88 - 75mm consisting of 4 guns [101, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 19, 29, 46, 65, 85, 87, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [88, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 60, 57, 77, 75, 88, 93, 105, 117, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 19 directed approaching flak against Element: 1 Flak Position 19 is firing at Element 1 which is on its bomb run! Approach Flak 0 ========================================== ========================================== Target Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! 5 This battery is under subordinate control. AA Gun Position # 20 is a battery of Type 88 - 75mm consisting of 2 guns [54, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 76, 69, 89, 93, 110, 125, 0, 0, 0, 0, 0, 0, 0, 0] 0 [80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 49, 68, 81, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 20 is firing at Element 1 which is on its bomb run! Target Flak 0 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! 8 This battery is in the 75 deg Line! AA Gun Position # 21 is a battery of Type 98 - 20mm consisting of 6 guns [37, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 26, 40, 47, 66, 75, 73, 88, 103, 110, 119, 115, 0, 0] 0 [67, 75, 77, 120, 134, 139, 127, 132, 141, 0, 0, 0, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 21 directed approaching flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! 10 This battery is under subordinate control. AA Gun Position # 22 is a battery of Type 88- 75mm consisting of 4 guns [56, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 88, 99, 117, 113, 119, 115, 107, 125, 125, 0] 0 [69, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 80, 99, 107, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 22 is firing at Element 1 which is on its bomb run! AA Gun position 22 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 5 This battery is in the 75 deg Line! AA Gun Position # 23 is a battery of Type 88 - 75mm consisting of 12 guns [59, 0, 0, 0, 105, 97, 88, 94, 92, 97, 113, 104, 105, 121, 118, 121, 83, 63, 56, 52, 56, 44, 26, 24, 4, 15, 29, 0, 0, 0, 0, 0, 0, 0, 0, 0] 24 [20, 40, 50, 60, 90, 76, 90, 83, 79, 66, 49, 29, 38, 51, 39, 0, 0, 0, 0, 0, 0, 0, 11, 0, 0, 0, 0, 0, 0] 38 Current Barrage Intensity: 0.0 Seconds AA Gun position 23 directed approaching flak against Element: 1 Flak Position 23 is firing at Element 1 which is on its bomb run! Approach Flak 4 ========================================== ========================================== ========================================== ========================================== ========================================== ========================================== Target Flak 5 ========================================== ========================================== Bombardier still under control of Aircraft! 4 This battery is under subordinate control. AA Gun Position # 24 is a battery of Type 99 - 88mm consisting of 2 guns [38, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 40, 36, 41, 51, 64, 79, 93, 109, 107, 107, 122, 124, 116, 118, 104, 0, 0, 0, 0, 0] 107 [66, 64, 80, 86, 90, 77, 89, 93, 91, 87, 73, 64, 50, 65, 71, 78, 0, 0, 0, 72, 0, 0, 0, 0, 0, 0, 0, 0, 0] 50 Current Barrage Intensity: 50.0 Seconds Flak Position 24 is firing at Element 1 which is on its bomb run! AA Gun position 24 will direct departing flak against Element: 1 Target Flak 46 ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 30 ========================================== ========================================== 9 This battery is under subordinate control. AA Gun Position # 25 is a battery of Type 98 - 20mm consisting of 6 guns [64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 69, 74, 67, 76, 75, 90, 92, 87, 92, 103, 116, 113, 128, 121, 0, 0, 0, 0, 0, 0, 0, 0, 0] 128 [69, 0, 0, 0, 0, 0, 0, 0, 0, 0, 88, 86, 76, 67, 53, 52, 71, 73, 75, 109, 124, 120, 0, 0, 0, 0, 0, 0, 0] 76 Current Barrage Intensity: 90.0 Seconds Flak Position 25 is firing at Element 1 which is on its bomb run! AA Gun position 25 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== 5 This battery is under subordinate control. AA Gun Position # 26 is a battery of Type 88 - 75mm consisting of 4 guns [7, 0, 0, 0, 0, 0, 0, 0, 16, 28, 21, 19, 17, 14, 25, 44, 56, 69, 84, 90, 101, 91, 92, 88, 81, 83, 63, 55, 54, 63, 47, 49, 54, 47, 29, 38] 63 [122, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 27, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 26 is firing at Element 1 which is on its bomb run! Target Flak 0 ========================================== Bombardier still under control of Aircraft! 8 This battery is under subordinate control. AA Gun Position # 27 is a battery of Type 98 - 20mm consisting of 6 guns [73, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 82, 98, 89, 82, 88, 93, 95, 91, 94, 100, 98, 103, 0, 0, 0, 0, 0, 0] 100 [66, 81, 94, 111, 102, 91, 105, 119, 110, 121, 103, 112, 118, 122, 104, 103, 111, 96, 106, 113, 0, 0, 0, 0, 0, 0, 0, 20, 0] 118 Current Barrage Intensity: 110.0 Seconds AA Gun position 27 directed approaching flak against Element: 1 Flak Position 27 is firing at Element 1 which is on its bomb run! AA Gun position 27 will direct departing flak against Element: 1 Approach Flak 0 ========================================== Target Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== 3 This battery is under subordinate control. AA Gun Position # 28 is a battery of Type 99 - 88mm consisting of 4 guns [93, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 58, 76, 66, 86, 0, 0, 0] 0 [102, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 97, 87, 85, 93, 87, 97, 88, 97, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 87 Current Barrage Intensity: 0.0 Seconds AA Gun position 28 directed approaching flak against Element: 1 Flak Position 28 is firing at Element 1 which is on its bomb run! Approach Flak 0 ========================================== ========================================== Target Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! 4 This battery is under subordinate control. AA Gun Position # 29 is a battery of Type 99 - 88mm consisting of 6 guns [0, 94, 87, 102, 93, 92, 95, 85, 103, 98, 100, 91, 119, 113, 111, 118, 111, 92, 98, 85, 79, 82, 84, 67, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [0, 0, 57, 70, 87, 81, 69, 84, 91, 79, 65, 67, 50, 36, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 50 Current Barrage Intensity: 0.0 Seconds AA Gun position 29 directed approaching flak against Element: 1 AA Gun position 29 will direct departing flak against Element: 1 Approach Flak 0 ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== 11 This battery is under subordinate control. AA Gun Position # 30 is a battery of Type 88 - 75mm consisting of 6 guns [94, 122, 111, 96, 78, 75, 77, 63, 46, 48, 47, 47, 45, 41, 33, 43, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 69, 0, 0, 0, 0] 0 [113, 0, 0, 0, 125, 122, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 30 will direct departing flak against Element: 1 Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== 3 This battery is under subordinate control. AA Gun Position # 31 is a battery of Type 99 - 88mm consisting of 8 guns [71, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 73, 67, 69, 61, 66, 71, 67, 79, 92, 82, 73, 82, 0, 0, 0] 73 [88, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 102, 90, 87, 81, 75, 87, 89, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 31 directed approaching flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! 9 This battery is in the 75 deg Line! AA Gun Position # 32 is a battery of Type 98 - 20mm consisting of 6 guns [48, 50, 49, 46, 64, 73, 80, 95, 114, 111, 106, 111, 101, 86, 95, 95, 75, 82, 86, 87, 96, 94, 96, 92, 79, 84, 86, 83, 74, 0, 0, 0, 0, 0, 7, 0] 0 [137, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 112, 98, 109, 129, 124, 121, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 32 is firing at Element 1 which is on its bomb run! AA Gun position 32 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== ========================================== Current Lead/Straggler: V-9 Current Aircraft: Z-60 2 Nordon_accuracy: -1 Visibility_accuracy: -22 Bombed by radar! Drift_accuracy: 2 Re-Run: True Secondary target: True Final N ratio: 1 Poor Approach: 14 BR_Precision_roll: 0 : 7 BR_Precision_roll: 1 : 5 BR_Precision_roll: 2 : 3 BM[0] 3 Initial reporting accuracy was understated! IP: Unprepared CEP: Bombed Secondary! Bombing Result: 116 Bombing Re_run Flak 0 ========================================== ========================================== ========================================== ========================================== ========================================== 7 This battery is under subordinate control. AA Gun Position # 33 is a battery of Type 88 - 75mm consisting of 4 guns [61, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64, 78, 82, 77, 73, 71, 84, 81, 76, 87, 98, 110, 120, 118, 111, 124, 0] 111 [99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 137, 134, 121, 117, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 33 directed approaching flak against Element: 1 AA Gun position 33 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Bombing Re_run Flak 0 ========================================== ========================================== 1 This battery is in the Flak Box!! AA Gun Position # 34 is a battery of Navy Type 98 100mm consisting of 4 guns [102, 92, 87, 128, 129, 123, 132, 121, 124, 125, 123, 104, 92, 0, 0, 0, 0, 0, 0, 0, 0, 58, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [102, 0, 0, 0, 0, 0, 0, 0, 44, 60, 66, 79, 77, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 77 Current Barrage Intensity: 0.0 Seconds AA Gun position 34 directed approaching flak against Element: 1 Flak Position 34 is firing at Element 1 which is on its bomb run! AA Gun position 34 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== Target Flak 0 ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Bombing Re_run Flak 0 ========================================== ========================================== ========================================== 10 This battery is in the Flak Box!! AA Gun Position # 35 is a battery of Type 88- 75mm consisting of 6 guns [70, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 62, 74, 66, 60, 52, 70, 80, 98, 103, 99, 106, 125, 117, 90, 91, 88, 93, 0, 0, 0, 0, 0, 0] 0 [39, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 24, 21, 37, 22, 28, 46, 48, 66, 86, 105, 104, 85, 76, 62, 65, 0, 0, 0] 21 Current Barrage Intensity: 0.0 Seconds AA Gun position 35 directed approaching flak against Element: 1 Flak Position 35 is firing at Element 1 which is on its bomb run! Approach Flak 0 ========================================== ========================================== Target Flak 0 ========================================== ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! V-9 bombed as Lead Aircraft of ['Element K', 'V-9', 'F31204100000030020453', 'V-11', 'F41234100000000123455', 'V-12', 'F41234100000071123455', 'V-13', 'F41234100000072120053', 'V-19', 'F41234100000066123455', 11, 5] at Bombing Height: 11 Element took no Flak. ES V-9 EG ['Element K', 'V-9', 'F31204100000030020453', 'V-11', 'F41234100000000123455', 'V-12', 'F41234100000071123455', 'V-13', 'F41234100000072120053', 'V-19', 'F41234100000066123455', 11, 5] F Heights 11 V-9 bombed with main Element at Bombing Height: 11 Current 'Guns' ACN: F31204100000146020453 ES V-11 EG ['Element K', 'V-9', 'F31204100000146020453', 'V-11', 'F41234100000000123455', 'V-12', 'F41234100000071123455', 'V-13', 'F41234100000072120053', 'V-19', 'F41234100000066123455', 11, 5] F Heights 13 V-11 bombed with main Element at Bombing Height: 13 Current 'Guns' ACN: F41234100000116123455 ES V-12 EG ['Element K', 'V-9', 'F31204100000146020453', 'V-11', 'F41234100000116123455', 'V-12', 'F41234100000071123455', 'V-13', 'F41234100000072120053', 'V-19', 'F41234100000066123455', 11, 5] F Heights 12 V-12 bombed with main Element at Bombing Height: 12 Current 'Guns' ACN: F41234100000187123455 ES V-13 EG ['Element K', 'V-9', 'F31204100000146020453', 'V-11', 'F41234100000116123455', 'V-12', 'F41234100000187123455', 'V-13', 'F41234100000072120053', 'V-19', 'F41234100000066123455', 11, 5] F Heights 14 V-13 bombed with main Element at Bombing Height: 14 Current 'Guns' ACN: F41234100000188120053 ES V-19 EG ['Element K', 'V-9', 'F31204100000146020453', 'V-11', 'F41234100000116123455', 'V-12', 'F41234100000187123455', 'V-13', 'F41234100000188120053', 'V-19', 'F41234100000066123455', 11, 5] F Heights 5 V-19 bombed with main Element at Bombing Height: 5 Current 'Guns' ACN: F41234100000182123455 Current Element in ELEMENT GROUP ['Element L', 'V-48', 'F41234100000001123455', 'V-50', 'F41234100000000123455', 'V-51', 'F41234100000053123455', 'V-53', 'F41234100000032123455', 'V-52', 'S41234100000006003453', 11, 5] Current 'Guns' ACN: Element L Current Weather: 1 Current Visibility: 0 Number of Elements: 1 Number of Flak Positions: : 35 Visibility for this mission is: 5 9 This battery is under subordinate control. AA Gun Position # 1 is a battery of Type 98 - 20mm consisting of 2 guns [39, 0, 0, 0, 0, 0, 0, 0, 83, 74, 90, 88, 85, 94, 84, 76, 81, 87, 104, 103, 111, 102, 98, 96, 87, 70, 51, 50, 46, 49, 38, 22, 7, 14, 0, 0] 0 [94, 103, 114, 113, 98, 86, 66, 50, 40, 39, 21, 7, 6, 20, 4, 0, 0, 0, 0, 0, 0, 0, 90, 0, 0, 0, 0, 0, 0] 20 Current Barrage Intensity: 0.0 Seconds AA Gun position 1 directed approaching flak against Element: 1 Flak Position 1 is firing at Element 1 which is on its bomb run! Approach Flak 0 ========================================== ========================================== Target Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! 11 This battery is under subordinate control. AA Gun Position # 2 is a battery of Type 88 - 75mm consisting of 6 guns [15, 27, 42, 36, 34, 54, 59, 78, 69, 70, 82, 98, 104, 86, 66, 75, 68, 49, 49, 40, 22, 2, 3, 8, 10, 10, 5, 24, 0, 0, 0, 0, 0, 0, 36, 0] 42 [0, 0, 30, 43, 43, 43, 29, 36, 37, 49, 59, 79, 82, 89, 103, 111, 120, 120, 116, 109, 92, 107, 110, 103, 110, 110, 113, 0, 0] 89 Current Barrage Intensity: 30.0 Seconds Flak Position 2 is firing at Element 1 which is on its bomb run! AA Gun position 2 will direct departing flak against Element: 1 Target Flak 65 ========================================== ========================================== Current Lead/Straggler: V-48 Current Aircraft: Z-60 2 Nordon_accuracy: 2 Visibility_accuracy: -19 Bombed by radar! Drift_accuracy: 6 Re-Run: False Secondary target: False Final N ratio: 3 IP NORDON Approach: 0 2 IP NORDON Approach: 1 -3 IP NORDON Approach: 2 -3 IP NORDON Approach: 3 -3 BR_Precision_roll: 0 : 10 BR_Precision_roll: 1 : 8 BR_Precision_roll: 2 : 15 BR_Precision_roll: 3 : 1 BM[0] 1 BR_precision: Target Pulverised BR_precision: C.E.P = 100 feet Claimed_BR_precision: 4 mines successfully dropped! 100 28 0.0003 0.27090578830786904 -0.9626058663135666 35.71162 139.40312 Initial reporting accuracy was nearly achieved IP: 3 CEP: C.E.P = 100 feet Bombing Result: 275 Departing Flak 43 ========================================== ========================================== ========================================== ========================================== 5 This battery is in the 75 deg Line! AA Gun Position # 3 is a battery of Type 88 - 75mm consisting of 4 guns [62, 140, 137, 124, 129, 138, 145, 155, 144, 141, 130, 135, 138, 144, 133, 117, 114, 109, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8] 124 [109, 115, 100, 98, 84, 100, 118, 109, 114, 98, 107, 110, 107, 115, 100, 104, 117, 98, 0, 0, 0, 0, 100, 0, 0, 0, 0, 0, 0] 115 Current Barrage Intensity: 140.0 Seconds AA Gun position 3 will direct departing flak against Element: 1 Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 30 ========================================== ========================================== ========================================== ========================================== ========================================== 11 This battery is under subordinate control. AA Gun Position # 4 is a battery of Type 88 - 75mm consisting of 8 guns [12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 15, 16, 28, 24, 22, 42, 44, 51, 54, 67, 59, 73, 72, 72, 71, 91, 94, 78, 79, 70, 70, 64, 51, 35, 35] 0 [108, 91, 97, 86, 90, 105, 119, 0, 0, 0, 0, 0, 87, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 4 is firing at Element 1 which is on its bomb run! AA Gun position 4 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 10 This battery is in the Flak Box!! AA Gun Position # 5 is a battery of Type 88- 75mm consisting of 6 guns [55, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 16, 22, 22, 4, 10, 2, 5, 10, 8, 9, 25, 38, 53, 71, 79, 97, 86, 82, 90, 85, 88, 78, 0] 0 [0, 0, 18, 33, 45, 61, 94, 87, 94, 82, 65, 66, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 5 directed approaching flak against Element: 1 AA Gun position 5 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== ========================================== ========================================== 9 This battery is in the Flak Box!! AA Gun Position # 6 is a battery of Type 98 - 20mm consisting of 4 guns [13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 23, 24, 21, 32, 43, 63, 76, 91, 83, 83, 79, 87, 90, 97, 109, 120, 105, 97, 86, 0, 0] 0 [110, 102, 107, 125, 117, 102, 111, 103, 91, 104, 89, 92, 72, 78, 72, 67, 79, 90, 96, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 78 Current Barrage Intensity: 0.0 Seconds AA Gun position 6 directed approaching flak against Element: 1 Approach Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 5 This battery is in the Flak Box!! AA Gun Position # 7 is a battery of Type 88 - 75mm consisting of 4 guns [97, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 62, 53, 62, 61, 74, 75, 94, 91, 0, 0, 0] 0 [111, 115, 124, 120, 135, 132, 114, 112, 117, 102, 102, 92, 97, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 7 is firing at Element 1 which is on its bomb run! AA Gun position 7 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== ========================================== 5 This battery is under subordinate control. AA Gun Position # 8 is a battery of Type 88 - 75mm consisting of 4 guns [44, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 40, 48, 54, 49, 58, 51, 47, 60, 78, 87, 93, 104, 98, 117, 113, 111, 132, 135, 133, 142, 127] 0 [2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 39, 53, 50, 63, 55, 60, 61, 79, 97, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 8 will direct departing flak against Element: 1 Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== 6 This battery is under subordinate control. AA Gun Position # 9 is a battery of Navy Type 96 - 25mm consisting of 4 guns [64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 91, 95, 92, 82, 92, 85, 92, 94, 97, 109, 127, 137, 0, 0, 0, 0, 0, 0, 0, 0] 0 [109, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 117, 117, 109, 106, 91, 81, 95, 86, 80, 80] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 9 directed approaching flak against Element: 1 AA Gun position 9 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 10 This battery is in the Flak Box!! AA Gun Position # 10 is a battery of Type 88- 75mm consisting of 8 guns [106, 125, 126, 104, 110, 118, 100, 99, 94, 88, 80, 82, 81, 61, 0, 0, 0, 0, 0, 0, 0, 0, 0, 67, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 80 [101, 0, 0, 0, 0, 33, 49, 59, 74, 92, 77, 72, 114, 107, 88, 103, 95, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 107 Current Barrage Intensity: 80.0 Seconds AA Gun position 10 directed approaching flak against Element: 1 Flak Position 10 is firing at Element 1 which is on its bomb run! Approach Flak 90 ========================================== ========================================== ========================================== Target Flak 112 ========================================== ========================================== ========================================== ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 11 This battery is under subordinate control. AA Gun Position # 11 is a battery of Type 88 - 75mm consisting of 12 guns [109, 106, 96, 92, 79, 66, 57, 48, 31, 37, 33, 23, 31, 18, 23, 25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 0, 0] 23 [28, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 88, 77, 76, 96, 99, 96, 91, 82, 79, 84, 93] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 11 directed approaching flak against Element: 1 Approach Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 9 This battery is in the 75 deg Line! AA Gun Position # 12 is a battery of Type 98 - 20mm consisting of 6 guns [21, 0, 0, 0, 0, 0, 0, 72, 67, 49, 33, 15, 1, 14, 34, 47, 63, 65, 57, 64, 73, 83, 86, 101, 109, 102, 93, 98, 103, 94, 88, 90, 81, 72, 76, 0] 1 [108, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 113, 0] 0 Current Barrage Intensity: 0.0 Seconds Bombardier has released bombs, Commander regains control of Aircraft! 8 This battery is in the 75 deg Line! AA Gun Position # 13 is a battery of Type 98 - 20mm consisting of 8 guns [25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 65, 73, 91, 97, 108, 102] 0 [64, 0, 0, 56, 73, 70, 79, 72, 62, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 13 directed approaching flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 9 This battery is under subordinate control. AA Gun Position # 14 is a battery of Type 98 - 20mm consisting of 6 guns [91, 81, 93, 91, 138, 132, 119, 123, 104, 107, 105, 88, 96, 82, 78, 59, 64, 70, 76, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 60, 0, 0, 0, 0] 78 [96, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 71, 91, 77, 97, 102, 118, 116, 115, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 14 will direct departing flak against Element: 1 Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== 7 This battery is under subordinate control. AA Gun Position # 15 is a battery of Type 88 - 75mm consisting of 3 guns [62, 77, 90, 82, 94, 92, 77, 80, 73, 59, 66, 47, 44, 31, 24, 26, 26, 23, 30, 16, 18, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11] 26 [18, 34, 45, 62, 74, 89, 83, 87, 97, 82, 102, 87, 68, 51, 61, 43, 30, 22, 9, 6, 9, 3, 17, 27, 0, 0, 17, 0, 0] 51 Current Barrage Intensity: 10.0 Seconds AA Gun position 15 directed approaching flak against Element: 1 Approach Flak 10 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 5 This battery is under subordinate control. AA Gun Position # 16 is a battery of Type 88 - 75mm consisting of 4 guns [43, 0, 0, 0, 0, 0, 0, 65, 85, 79, 95, 104, 107, 107, 99, 100, 97, 101, 114, 96, 91, 77, 77, 61, 59, 67, 66, 0, 0, 0, 0, 0, 0, 0, 0, 0] 97 [31, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 146, 155, 151, 147, 143, 128, 124, 115, 107, 104, 108, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 16 is firing at Element 1 which is on its bomb run! AA Gun position 16 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== 7 This battery is under subordinate control. AA Gun Position # 17 is a battery of Type 88 - 75mm consisting of 6 guns [0, 62, 63, 73, 76, 68, 82, 84, 86, 89, 107, 104, 117, 132, 138, 108, 117, 103, 106, 98, 80, 90, 92, 83, 77, 59, 42, 25, 24, 12, 0, 0, 0, 0, 0, 0] 103 [0, 0, 100, 96, 99, 111, 119, 135, 152, 155, 140, 127, 134, 116, 99, 107, 119, 130, 118, 111, 91, 99, 90, 74, 83, 0, 0, 0, 0] 116 Current Barrage Intensity: 110.0 Seconds AA Gun position 17 will direct departing flak against Element: 1 Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 95 ========================================== 2 This battery is in the 75 deg Line! AA Gun Position # 18 is a battery of Type 4 - 75mm consisting of 6 guns [0, 0, 0, 41, 44, 58, 75, 67, 64, 72, 77, 80, 97, 94, 86, 85, 77, 69, 70, 76, 76, 85, 75, 65, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 70 [121, 131, 139, 0, 0, 0, 0, 113, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 18 is firing at Element 1 which is on its bomb run! Target Flak 0 ========================================== ========================================== ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 7 This battery is in the Flak Box!! AA Gun Position # 19 is a battery of Type 88 - 75mm consisting of 6 guns [78, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 32, 52, 71, 67, 69, 71, 61, 71, 88, 85, 83, 77, 90, 92, 0, 0, 0] 32 [61, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 98, 115, 112, 119, 131, 124, 111, 117, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 19 directed approaching flak against Element: 1 Flak Position 19 is firing at Element 1 which is on its bomb run! Approach Flak 0 ========================================== ========================================== ========================================== ========================================== Target Flak 0 ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 5 This battery is in the 75 deg Line! AA Gun Position # 20 is a battery of Type 88 - 75mm consisting of 8 guns [116, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 115, 128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [115, 0, 0, 0, 0, 22, 13, 26, 13, 22, 41, 56, 61, 78, 107, 96, 77, 85, 100, 108, 97, 106, 0, 0, 0, 0, 0, 0, 0] 78 Current Barrage Intensity: 0.0 Seconds AA Gun position 20 directed approaching flak against Element: 1 Flak Position 20 is firing at Element 1 which is on its bomb run! Approach Flak 0 ========================================== ========================================== ========================================== ========================================== Target Flak 0 ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 8 This battery is under subordinate control. AA Gun Position # 21 is a battery of Type 98 - 20mm consisting of 6 guns [75, 74, 73, 87, 82, 77, 59, 52, 50, 50, 35, 44, 24, 28, 24, 32, 35, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 47, 0, 0, 0, 0, 0, 0, 0] 0 [55, 63, 61, 56, 71, 66, 119, 108, 120, 130, 126, 141, 141, 134, 123, 106, 117, 117, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0] 134 Current Barrage Intensity: 0.0 Seconds Flak Position 21 is firing at Element 1 which is on its bomb run! AA Gun position 21 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== 10 This battery is under subordinate control. AA Gun Position # 22 is a battery of Type 88- 75mm consisting of 6 guns [54, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 44, 35, 47, 65, 81, 75, 80, 94, 90, 84, 76, 117, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 84 [113, 0, 0, 0, 0, 0, 0, 0, 0, 0, 111, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 22 directed approaching flak against Element: 1 AA Gun position 22 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== ========================================== 5 This battery is in the 75 deg Line! AA Gun Position # 23 is a battery of Type 88 - 75mm consisting of 6 guns [67, 70, 83, 79, 74, 66, 82, 92, 91, 101, 81, 79, 67, 47, 34, 33, 39, 36, 28, 21, 22, 32, 33, 18, 18, 0, 0, 0, 0, 0, 0, 0, 0, 34, 0, 0] 18 [0, 0, 97, 86, 101, 106, 101, 91, 81, 94, 103, 111, 86, 93, 88, 102, 82, 83, 92, 77, 91, 87, 87, 0, 0, 0, 0, 0, 0] 93 Current Barrage Intensity: 10.0 Seconds Bombardier has released bombs, Commander regains control of Aircraft! 4 This battery is in the 75 deg Line! AA Gun Position # 24 is a battery of Type 99 - 88mm consisting of 4 guns [7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 54, 69, 73, 78, 86, 96, 110, 103, 95, 105, 124, 118, 137, 135, 128, 125, 0] 96 [108, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 77, 75, 93, 105, 90, 96] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 24 directed approaching flak against Element: 1 Flak Position 24 is firing at Element 1 which is on its bomb run! Approach Flak 0 ========================================== ========================================== Target Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 9 This battery is under subordinate control. AA Gun Position # 25 is a battery of Type 98 - 20mm consisting of 2 guns [85, 0, 0, 0, 84, 76, 81, 94, 86, 79, 80, 95, 98, 88, 78, 88, 113, 114, 116, 99, 102, 97, 79, 82, 91, 75, 78, 78, 0, 0, 0, 0, 0, 0, 0, 0] 75 [0, 0, 102, 97, 113, 113, 115, 121, 118, 104, 111, 112, 112, 101, 98, 91, 104, 113, 126, 130, 117, 108, 104, 105, 110, 92, 78, 62, 74] 101 Current Barrage Intensity: 70.0 Seconds AA Gun position 25 directed approaching flak against Element: 1 Flak Position 25 is firing at Element 1 which is on its bomb run! Approach Flak 0 ========================================== ========================================== Target Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 5 This battery is in the 75 deg Line! AA Gun Position # 26 is a battery of Type 88 - 75mm consisting of 6 guns [108, 117, 107, 100, 118, 108, 116, 118, 125, 128, 122, 121, 118, 138, 123, 130, 115, 124, 117, 105, 94, 80, 73, 68, 65, 57, 62, 0, 0, 0, 0, 0, 0, 0, 0, 0] 62 [80, 0, 0, 0, 0, 0, 101, 112, 102, 104, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 26 directed approaching flak against Element: 1 Flak Position 26 is firing at Element 1 which is on its bomb run! AA Gun position 26 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== Target Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== 8 This battery is under subordinate control. AA Gun Position # 27 is a battery of Type 98 - 20mm consisting of 6 guns [47, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 33, 44, 44, 51, 41, 54, 45, 38, 56, 57, 59, 51, 63, 63, 79, 73, 97, 89, 80, 79, 60, 43, 0] 79 [0, 0, 0, 117, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 27 directed approaching flak against Element: 1 Flak Position 27 is firing at Element 1 which is on its bomb run! Approach Flak 0 ========================================== ========================================== ========================================== Target Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 3 This battery is in the 75 deg Line! AA Gun Position # 28 is a battery of Type 99 - 88mm consisting of 4 guns [82, 0, 0, 0, 0, 49, 47, 66, 83, 102, 102, 105, 114, 108, 107, 105, 115, 110, 123, 132, 115, 108, 105, 112, 122, 113, 115, 114, 101, 99, 96, 101, 103, 0, 0, 0] 101 [131, 0, 0, 66, 76, 81, 94, 105, 119, 125, 131, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 28 directed approaching flak against Element: 1 Approach Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 4 This battery is under subordinate control. AA Gun Position # 29 is a battery of Type 99 - 88mm consisting of 4 guns [104, 98, 100, 98, 96, 87, 89, 86, 104, 122, 121, 113, 106, 116, 134, 136, 136, 120, 108, 93, 87, 75, 74, 73, 57, 47, 43, 31, 25, 34, 21, 17, 14, 0, 0, 0] 34 [102, 0, 0, 0, 0, 0, 0, 0, 0, 126, 120, 116, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 29 will direct departing flak against Element: 1 Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== 11 This battery is in the Flak Box!! AA Gun Position # 30 is a battery of Type 88 - 75mm consisting of 6 guns [114, 128, 127, 129, 123, 113, 126, 131, 100, 86, 81, 63, 73, 64, 45, 25, 11, 3, 13, 17, 27, 9, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 75, 0, 0] 0 [80, 84, 83, 93, 112, 98, 78, 79, 79, 79, 66, 60, 69, 83, 0, 0, 79, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 83 Current Barrage Intensity: 0.0 Seconds AA Gun position 30 directed approaching flak against Element: 1 Flak Position 30 is firing at Element 1 which is on its bomb run! Approach Flak 0 ========================================== ========================================== ========================================== ========================================== Target Flak 0 ========================================== ========================================== ========================================== ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 3 This battery is under subordinate control. AA Gun Position # 31 is a battery of Type 99 - 88mm consisting of 2 guns [57, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 14, 12, 13, 14, 20, 26, 39, 38, 53, 60, 80, 78, 96, 106, 110, 115, 113, 120, 104, 99, 102, 0] 120 [77, 93, 101, 90, 92, 105, 113, 110, 90, 70, 68, 70, 84, 64, 70, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 45, 0, 0] 64 Current Barrage Intensity: 70.0 Seconds AA Gun position 31 directed approaching flak against Element: 1 Approach Flak 15 ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 9 This battery is under subordinate control. AA Gun Position # 32 is a battery of Type 98 - 20mm consisting of 6 guns [108, 108, 119, 135, 128, 143, 111, 97, 97, 106, 92, 92, 97, 89, 0, 0, 0, 116, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [123, 0, 0, 0, 0, 0, 0, 0, 136, 127, 120, 118, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 32 directed approaching flak against Element: 1 Flak Position 32 is firing at Element 1 which is on its bomb run! AA Gun position 32 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== Target Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== 7 This battery is under subordinate control. AA Gun Position # 33 is a battery of Type 88 - 75mm consisting of 6 guns [94, 101, 98, 94, 99, 93, 95, 104, 107, 112, 136, 137, 119, 115, 104, 111, 105, 88, 96, 76, 82, 81, 81, 89, 76, 70, 56, 0, 0, 0, 0, 0, 0, 0, 0, 59] 0 [83, 84, 111, 116, 97, 111, 91, 0, 0, 0, 62, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 33 is firing at Element 1 which is on its bomb run! Target Flak 0 ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 1 This battery is under subordinate control. AA Gun Position # 34 is a battery of Navy Type 98 100mm consisting of 4 guns [67, 78, 78, 84, 74, 94, 123, 118, 125, 108, 102, 92, 89, 99, 106, 89, 77, 65, 71, 66, 71, 56, 43, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 16, 0] 16 [135, 123, 109, 125, 135, 121, 141, 132, 139, 124, 81, 93, 94, 85, 88, 79, 76, 75, 79, 69, 79, 94, 88, 0, 0, 0, 104, 0, 0] 85 Current Barrage Intensity: 10.0 Seconds AA Gun position 34 directed approaching flak against Element: 1 Flak Position 34 is firing at Element 1 which is on its bomb run! Approach Flak 8 ========================================== ========================================== Target Flak 10 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 10 This battery is under subordinate control. AA Gun Position # 35 is a battery of Type 88- 75mm consisting of 12 guns [82, 87, 93, 93, 98, 89, 102, 106, 104, 102, 116, 106, 99, 110, 90, 80, 69, 75, 79, 88, 89, 83, 84, 66, 62, 43, 26, 12, 9, 0, 0, 0, 71, 0, 0, 0] 0 [102, 110, 93, 86, 95, 106, 86, 80, 89, 71, 84, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 101, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 35 will direct departing flak against Element: 1 Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== V-48 bombed as Lead Aircraft of ['Element L', 'V-48', 'F41234100000001123455', 'V-50', 'F41234100000000123455', 'V-51', 'F41234100000053123455', 'V-53', 'F41234100000032123455', 'V-52', 'S41234100000006003453', 11, 5] at Bombing Height: 11 Element took no Flak. ES V-48 EG ['Element L', 'V-48', 'F41234100000001123455', 'V-50', 'F41234100000000123455', 'V-51', 'F41234100000053123455', 'V-53', 'F41234100000032123455', 'V-52', 'S41234100000006003453', 11, 5] F Heights 11 V-48 bombed with main Element at Bombing Height: 11 Current 'Guns' ACN: F41234100000276123455 ES V-50 EG ['Element L', 'V-48', 'F41234100000276123455', 'V-50', 'F41234100000000123455', 'V-51', 'F41234100000053123455', 'V-53', 'F41234100000032123455', 'V-52', 'S41234100000006003453', 11, 5] F Heights 13 V-50 bombed with main Element at Bombing Height: 13 Current 'Guns' ACN: F41234100000275123455 ES V-51 EG ['Element L', 'V-48', 'F41234100000276123455', 'V-50', 'F41234100000275123455', 'V-51', 'F41234100000053123455', 'V-53', 'F41234100000032123455', 'V-52', 'S41234100000006003453', 11, 5] F Heights 12 V-51 bombed with main Element at Bombing Height: 12 Current 'Guns' ACN: F41234100000328123455 ES V-53 EG ['Element L', 'V-48', 'F41234100000276123455', 'V-50', 'F41234100000275123455', 'V-51', 'F41234100000328123455', 'V-53', 'F41234100000032123455', 'V-52', 'S41234100000006003453', 11, 5] F Heights 14 V-53 bombed with main Element at Bombing Height: 14 Current 'Guns' ACN: F41234100000307123455 ES V-52 EG ['Element L', 'V-48', 'F41234100000276123455', 'V-50', 'F41234100000275123455', 'V-51', 'F41234100000328123455', 'V-53', 'F41234100000307123455', 'V-52', 'S41234100000006003453', 11, 5] S Heights 5 Current Weather: 1 Current Visibility: 0 Number of Elements: 1 Number of Flak Positions: : 35 Visibility for this mission is: 5 9 This battery is under subordinate control. AA Gun Position # 1 is a battery of Type 98 - 20mm consisting of 8 guns [35, 55, 55, 72, 84, 77, 70, 81, 95, 100, 117, 88, 84, 69, 72, 58, 55, 62, 48, 41, 36, 22, 23, 21, 4, 10, 14, 0, 0, 0, 0, 0, 19, 0, 0, 0] 55 [57, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 108, 107, 123, 134, 119, 110, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 1 directed approaching flak against Element: 1 AA Gun position 1 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 11 This battery is in the 75 deg Line! AA Gun Position # 2 is a battery of Type 88 - 75mm consisting of 16 guns [0, 71, 86, 85, 82, 102, 92, 102, 113, 112, 116, 111, 108, 112, 112, 97, 77, 78, 65, 54, 45, 25, 25, 21, 19, 15, 10, 8, 26, 34, 0, 0, 0, 0, 0, 0] 86 [128, 137, 133, 130, 126, 124, 108, 107, 122, 132, 140, 149, 158, 0, 0, 0, 0, 118, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 2 is firing at Element 1 which is on its bomb run! AA Gun position 2 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== 5 This battery is under subordinate control. AA Gun Position # 3 is a battery of Type 88 - 75mm consisting of 2 guns [94, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 105, 96, 101, 116, 110, 120, 119, 111, 120, 94, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [101, 0, 0, 0, 0, 0, 0, 0, 97, 89, 100, 96, 85, 89, 82, 95, 82, 89, 70, 79, 90, 0, 0, 0, 0, 0, 0, 0, 0] 82 Current Barrage Intensity: 0.0 Seconds Bombardier still under control of Aircraft! 11 This battery is under subordinate control. AA Gun Position # 4 is a battery of Type 88 - 75mm consisting of 12 guns [13, 25, 40, 45, 48, 66, 80, 97, 131, 137, 134, 117, 102, 102, 95, 93, 102, 99, 109, 91, 76, 82, 89, 70, 0, 0, 0, 0, 0, 0, 0, 0, 0, 46, 0, 0] 48 [80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 118, 117, 106, 119, 116, 123, 123, 117, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 4 directed approaching flak against Element: 1 AA Gun position 4 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 10 This battery is under subordinate control. AA Gun Position # 5 is a battery of Type 88- 75mm consisting of 6 guns [43, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 31, 44, 60, 80, 96] 0 [82, 116, 103, 118, 122, 118, 0, 0, 0, 0, 0, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 5 will direct departing flak against Element: 1 Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== 9 This battery is under subordinate control. AA Gun Position # 6 is a battery of Type 98 - 20mm consisting of 6 guns [93, 88, 86, 102, 117, 115, 140, 142, 128, 132, 119, 119, 112, 117, 112, 99, 79, 88, 80, 76, 0, 0, 0, 0, 0, 0, 0, 0, 0, 36, 0, 0, 0, 0, 0, 0] 140 [79, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 90, 100, 102, 103, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 6 will direct departing flak against Element: 1 Bombardier still under control of Aircraft! Departing Flak 0 ========================================== 5 This battery is under subordinate control. AA Gun Position # 7 is a battery of Type 88 - 75mm consisting of 4 guns [76, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 61, 59, 77, 92, 88, 98, 0, 0, 0, 0, 0, 0] 0 [36, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 79, 87, 76, 75, 85, 102, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 7 directed approaching flak against Element: 1 Flak Position 7 is firing at Element 1 which is on its bomb run! Approach Flak 0 ========================================== ========================================== Target Flak 0 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! 5 This battery is under subordinate control. AA Gun Position # 8 is a battery of Type 88 - 75mm consisting of 4 guns [52, 45, 51, 43, 53, 59, 75, 74, 84, 138, 142, 126, 129, 116, 103, 103, 103, 89, 74, 75, 67, 50, 35, 15, 11, 0, 0, 0, 0, 0, 0, 0, 0, 34, 0, 0] 84 [142, 132, 120, 132, 91, 98, 99, 108, 101, 110, 92, 98, 87, 71, 59, 42, 28, 0, 0, 0, 0, 0, 0, 0, 0, 0, 99, 0, 0] 59 Current Barrage Intensity: 40.0 Seconds Flak Position 8 is firing at Element 1 which is on its bomb run! Target Flak 19 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! 6 This battery is in the 75 deg Line! AA Gun Position # 9 is a battery of Navy Type 96 - 25mm consisting of 4 guns [75, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 92, 91, 111, 109, 106, 105, 108, 127, 0, 0] 0 [62, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 111, 128, 129, 133, 123, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 9 directed approaching flak against Element: 1 Flak Position 9 is firing at Element 1 which is on its bomb run! AA Gun position 9 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== ========================================== Target Flak 0 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 10 This battery is under subordinate control. AA Gun Position # 10 is a battery of Type 88- 75mm consisting of 6 guns [60, 0, 0, 0, 0, 0, 0, 79, 85, 97, 90, 92, 92, 102, 99, 96, 86, 76, 70, 115, 116, 108, 117, 99, 109, 90, 88, 96, 0, 0, 0, 0, 0, 0, 0, 0] 90 [133, 0, 0, 0, 0, 0, 0, 0, 0, 26, 12, 2, 17, 35, 40, 57, 68, 65, 64, 114, 128, 141, 133, 0, 0, 0, 0, 0, 0] 40 Current Barrage Intensity: 30.0 Seconds Flak Position 10 is firing at Element 1 which is on its bomb run! Target Flak 28 ========================================== Bombardier still under control of Aircraft! 11 This battery is under subordinate control. AA Gun Position # 11 is a battery of Type 88 - 75mm consisting of 8 guns [66, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 24, 42, 53, 55, 74, 94, 94, 90, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [87, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 131, 137, 133, 123, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 11 will direct departing flak against Element: 1 Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 9 This battery is in the 75 deg Line! AA Gun Position # 12 is a battery of Type 98 - 20mm consisting of 6 guns [106, 0, 0, 0, 0, 0, 0, 99, 92, 103, 105, 124, 104, 111, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 104 [125, 124, 143, 135, 138, 126, 138, 77, 86, 78, 70, 67, 79, 60, 67, 79, 76, 0, 0, 0, 0, 112, 0, 0, 0, 0, 0, 0, 0] 67 Current Barrage Intensity: 60.0 Seconds Bombardier still under control of Aircraft! 8 This battery is under subordinate control. AA Gun Position # 13 is a battery of Type 98 - 20mm consisting of 4 guns [94, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 11, 7, 6, 19, 21, 37, 40, 51, 62, 60, 72, 69, 89, 94, 93] 0 [87, 100, 100, 100, 98, 88, 95, 117, 117, 116, 97, 77, 71, 69, 56, 47, 38, 44, 56, 0, 0, 0, 0, 0, 0, 82, 0, 0, 0] 56 Current Barrage Intensity: 0.0 Seconds AA Gun position 13 will direct departing flak against Element: 1 Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== 9 This battery is in the 75 deg Line! AA Gun Position # 14 is a battery of Type 98 - 20mm consisting of 6 guns [55, 57, 65, 69, 70, 61, 61, 80, 86, 122, 132, 116, 104, 94, 92, 77, 66, 76, 56, 44, 45, 28, 27, 34, 24, 22, 0, 0, 0, 0, 0, 0, 0, 0, 0, 43] 92 [60, 68, 70, 78, 97, 84, 89, 77, 63, 66, 73, 66, 71, 80, 82, 69, 66, 56, 0, 0, 0, 0, 45, 0, 0, 0, 0, 0, 0] 82 Current Barrage Intensity: 70.0 Seconds AA Gun position 14 will direct departing flak against Element: 1 Bombardier still under control of Aircraft! Departing Flak 9 ========================================== ========================================== 7 This battery is in the 75 deg Line! AA Gun Position # 15 is a battery of Type 88 - 75mm consisting of 3 guns [75, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 16, 28, 18, 30, 41, 35, 28, 47, 46, 64, 68, 68, 88, 93, 108, 0] 0 [0, 0, 106, 101, 105, 95, 89, 76, 70, 73, 88, 94, 74, 83, 78, 65, 60, 56, 41, 56, 50, 0, 0, 0, 0, 0, 0, 0, 0] 78 Current Barrage Intensity: 0.0 Seconds AA Gun position 15 directed approaching flak against Element: 1 Flak Position 15 is firing at Element 1 which is on its bomb run! Approach Flak 0 ========================================== ========================================== ========================================== ========================================== Target Flak 0 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! 5 This battery is under subordinate control. AA Gun Position # 16 is a battery of Type 88 - 75mm consisting of 4 guns [118, 115, 122, 84, 68, 65, 59, 39, 44, 36, 37, 27, 7, 1, 6, 25, 35, 33, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 96, 0, 0, 0, 0, 0] 35 [24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 69, 68, 76, 89, 79, 86, 99, 108, 101, 106, 119, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 16 will direct departing flak against Element: 1 Current Lead/Straggler: V-52 Current Aircraft: Z-60 2 Nordon_accuracy: 3 Visibility_accuracy: -19 Bombed by radar! Drift_accuracy: 4 Re-Run: False Secondary target: False Final N ratio: 1 IP NORDON Approach: 0 10 BR_Precision_roll: 0 : 21 BR_Precision_roll: 1 : 19 BR_Precision_roll: 2 : 28 BR_Precision_roll: 3 : 24 BM[0] 19 BR_precision: Mis-identified BR_precision: 27000 feet Claimed_BR_precision: 0 mines successfully dropped! 27000 226 0.081 -0.19344381715900788 0.9811113543339269 35.69587 139.48288 Initial reporting accuracy was nearly achieved IP: 0 CEP: 27000 feet Bombing Result: -52 Departing Flak 0 ========================================== ========================================== 7 This battery is under subordinate control. AA Gun Position # 17 is a battery of Type 88 - 75mm consisting of 3 guns [57, 76, 88, 91, 109, 123, 126, 132, 135, 133, 125, 117, 120, 111, 127, 90, 99, 93, 73, 62, 45, 36, 33, 16, 6, 10, 6, 21, 15, 13, 6, 9, 0, 0, 0, 51] 93 [115, 112, 97, 98, 107, 101, 94, 106, 113, 125, 140, 124, 136, 120, 106, 119, 121, 124, 0, 0, 0, 0, 0, 0, 123, 0, 0, 0, 0] 106 Current Barrage Intensity: 90.0 Seconds AA Gun position 17 directed approaching flak against Element: 1 Flak Position 17 is firing at Element 1 which is on its bomb run! AA Gun position 17 will direct departing flak against Element: 1 Approach Flak 79 ========================================== ========================================== ========================================== Target Flak 99 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 66 ========================================== 2 This battery is under subordinate control. AA Gun Position # 18 is a battery of Type 4 - 75mm consisting of 4 guns [5, 0, 0, 0, 0, 0, 0, 0, 38, 32, 41, 41, 60, 74, 72, 64, 69, 65, 76, 76, 89, 100, 98, 128, 126, 120, 104, 105, 105, 90, 71, 57, 48, 45, 0, 0] 76 [50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 77, 66, 65, 60, 69, 81, 79, 76, 78, 101, 0, 0, 0, 0, 0, 0, 0, 0] 60 Current Barrage Intensity: 40.0 Seconds Bombardier has released bombs, Commander regains control of Aircraft! 7 This battery is in the Flak Box!! AA Gun Position # 19 is a battery of Type 88 - 75mm consisting of 4 guns [105, 116, 131, 128, 130, 146, 149, 140, 136, 129, 129, 127, 145, 141, 132, 132, 134, 135, 120, 130, 128, 136, 136, 128, 112, 103, 91, 89, 70, 50, 53, 0, 0, 0, 0, 0] 130 [151, 140, 140, 81, 78, 63, 78, 73, 84, 89, 94, 94, 95, 105, 92, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 138, 0, 0, 0] 92 Current Barrage Intensity: 110.0 Seconds Flak Position 19 is firing at Element 1 which is on its bomb run! AA Gun position 19 will direct departing flak against Element: 1 Target Flak 200 Target Fire was proximate! 155 ========================================== The number #2 Salvo caused the following Damage: Aircraft #1: The Ack Ack shell burst resulted in: Amid Far Rearward - near friendly plane The Ack Ack shell burst caused the following damage: 2 Aircraft #2: The Ack Ack shell burst resulted in: Unobserved The Ack Ack shell burst caused the following damage: 2 ========================================== Raw damage on this sector of the flak line is 2 hits! Current Element: ['Element L', 'V-48', 'F41234100000276123455', 'V-50', 'F41234100000275123455', 'V-51', 'F41234100000328123455', 'V-53', 'F41234100000307123455', 'V-52', 'S41234100000006003453', 11, 5] Element L F41234100000276123455 F41234100000275123455 F41234100000328123455 F41234100000307123455 S41234100000006003453 ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 133 ========================================== ========================================== ========================================== ========================================== ========================================== 5 This battery is in the Flak Box!! AA Gun Position # 20 is a battery of Type 88 - 75mm consisting of 6 guns [77, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 66, 59, 73, 86, 92, 86, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 73 [50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 46, 45, 63, 81, 91, 110, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 20 is firing at Element 1 which is on its bomb run! AA Gun position 20 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 8 This battery is in the Flak Box!! AA Gun Position # 21 is a battery of Type 98 - 20mm consisting of 6 guns [92, 92, 110, 113, 126, 119, 114, 112, 111, 124, 114, 106, 84, 73, 81, 89, 87, 80, 80, 89, 76, 60, 40, 42, 30, 36, 33, 36, 25, 0, 0, 0, 0, 0, 65, 0] 60 [105, 110, 109, 96, 107, 109, 101, 103, 92, 92, 96, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 82, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 21 directed approaching flak against Element: 1 AA Gun position 21 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== ========================================== ========================================== 10 This battery is in the Flak Box!! AA Gun Position # 22 is a battery of Type 88- 75mm consisting of 8 guns [97, 100, 101, 88, 79, 65, 61, 61, 55, 58, 65, 57, 63, 64, 65, 45, 37, 41, 49, 29, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 59] 0 [84, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 95, 104, 96, 97, 106, 107, 99, 0] 0 Current Barrage Intensity: 0.0 Seconds Bombardier has released bombs, Commander regains control of Aircraft! 5 This battery is under subordinate control. AA Gun Position # 23 is a battery of Type 88 - 75mm consisting of 4 guns [53, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 3, 9, 3, 4, 5, 25, 22, 37, 52, 63, 57, 48, 48, 68, 74, 89, 71, 64, 50] 22 [86, 0, 0, 0, 0, 0, 0, 0, 111, 107, 108, 100, 95, 92, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 23 directed approaching flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 4 This battery is under subordinate control. AA Gun Position # 24 is a battery of Type 99 - 88mm consisting of 6 guns [73, 0, 0, 0, 45, 48, 57, 54, 59, 59, 69, 83, 98, 100, 82, 72, 73, 79, 81, 89, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [83, 75, 67, 64, 77, 87, 93, 84, 91, 102, 93, 95, 83, 90, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 67, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Bombardier has released bombs, Commander regains control of Aircraft! 9 This battery is under subordinate control. AA Gun Position # 25 is a battery of Type 98 - 20mm consisting of 6 guns [70, 65, 63, 77, 76, 81, 87, 83, 98, 98, 114, 113, 130, 118, 115, 118, 111, 121, 105, 108, 103, 102, 95, 102, 109, 105, 103, 0, 0, 0, 0, 63, 0, 0, 0, 0] 105 [104, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 80, 88, 79, 70, 71, 77, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 88 Current Barrage Intensity: 90.0 Seconds AA Gun position 25 directed approaching flak against Element: 1 Flak Position 25 is firing at Element 1 which is on its bomb run! Approach Flak 7 ========================================== ========================================== Target Flak 9 ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 5 This battery is in the Flak Box!! AA Gun Position # 26 is a battery of Type 88 - 75mm consisting of 6 guns [83, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 49, 66, 75, 93, 107, 118, 136, 127, 117, 125, 117, 117, 118, 134, 131, 82, 77, 67, 62, 68, 0, 0, 0] 134 [89, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 78, 96, 105, 99, 110, 101, 93, 90, 0, 0, 0, 0, 0, 0, 0, 0] 96 Current Barrage Intensity: 120.0 Seconds AA Gun position 26 will direct departing flak against Element: 1 Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 138 ========================================== ========================================== 8 This battery is in the Flak Box!! AA Gun Position # 27 is a battery of Type 98 - 20mm consisting of 6 guns [66, 75, 87, 96, 97, 102, 116, 122, 124, 116, 81, 86, 89, 91, 81, 86, 93, 73, 68, 76, 65, 69, 0, 0, 52, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 108, 101, 103] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 27 will direct departing flak against Element: 1 Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== ========================================== ========================================== 3 This battery is under subordinate control. AA Gun Position # 28 is a battery of Type 99 - 88mm consisting of 4 guns [17, 30, 40, 48, 42, 47, 40, 42, 62, 62, 67, 68, 78, 121, 116, 100, 99, 84, 74, 84, 79, 86, 83, 83, 84, 94, 97, 81, 0, 0, 0, 12, 0, 0, 0, 0] 0 [54, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 77, 91, 93, 95, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 95 Current Barrage Intensity: 0.0 Seconds Flak Position 28 is firing at Element 1 which is on its bomb run! AA Gun position 28 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 4 This battery is in the 75 deg Line! AA Gun Position # 29 is a battery of Type 99 - 88mm consisting of 6 guns [61, 73, 91, 84, 78, 116, 105, 110, 111, 101, 89, 76, 85, 90, 82, 82, 92, 95, 88, 86, 88, 73, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 47, 0] 0 [0, 0, 0, 150, 145, 137, 124, 121, 114, 115, 126, 116, 114, 104, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 29 directed approaching flak against Element: 1 Flak Position 29 is firing at Element 1 which is on its bomb run! Approach Flak 0 ========================================== ========================================== ========================================== Target Flak 0 ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 11 This battery is under subordinate control. AA Gun Position # 30 is a battery of Type 88 - 75mm consisting of 12 guns [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 16, 35, 29, 43, 39, 54, 62, 63, 76, 80, 98, 116, 106, 107, 100, 106, 99, 79, 0, 0, 0, 0, 0] 79 [106, 87, 91, 104, 84, 78, 91, 75, 69, 0, 0, 0, 0, 0, 0, 0, 73, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 30 will direct departing flak against Element: 1 Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== 3 This battery is under subordinate control. AA Gun Position # 31 is a battery of Type 99 - 88mm consisting of 2 guns [91, 84, 81, 88, 92, 97, 78, 61, 55, 55, 55, 40, 0, 0, 0, 0, 0, 0, 0, 0, 69, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [34, 0, 0, 0, 0, 0, 0, 0, 0, 0, 71, 87, 91, 99, 92, 107, 114, 111, 97, 100, 95, 86, 78, 79, 64, 0, 0, 0, 0] 92 Current Barrage Intensity: 0.0 Seconds AA Gun position 31 will direct departing flak against Element: 1 Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== 9 This battery is under subordinate control. AA Gun Position # 32 is a battery of Type 98 - 20mm consisting of 4 guns [83, 89, 84, 102, 105, 106, 105, 109, 123, 132, 136, 126, 126, 130, 117, 107, 87, 83, 87, 92, 87, 69, 69, 71, 63, 44, 25, 20, 0, 0, 0, 0, 0, 0, 44, 0] 0 [96, 114, 114, 100, 98, 97, 91, 93, 104, 118, 132, 136, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 47, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Bombardier has released bombs, Commander regains control of Aircraft! 7 This battery is under subordinate control. AA Gun Position # 33 is a battery of Type 88 - 75mm consisting of 6 guns [27, 27, 45, 55, 60, 75, 112, 98, 92, 93, 101, 95, 80, 74, 55, 42, 24, 15, 15, 13, 3, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 0, 0, 0] 0 [90, 95, 110, 115, 96, 80, 90, 89, 100, 82, 90, 104, 89, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 114, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 33 directed approaching flak against Element: 1 Approach Flak 0 ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 1 This battery is under subordinate control. AA Gun Position # 34 is a battery of Navy Type 98 100mm consisting of 2 guns [115, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 75, 80, 70, 81, 99, 90, 91, 91, 88, 0] 88 [103, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 42, 51, 41, 52, 38, 53, 70, 79] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 34 is firing at Element 1 which is on its bomb run! AA Gun position 34 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== 10 This battery is in the 75 deg Line! AA Gun Position # 35 is a battery of Type 88- 75mm consisting of 8 guns [68, 68, 64, 82, 72, 86, 102, 111, 138, 145, 136, 135, 119, 105, 88, 74, 62, 43, 44, 29, 37, 45, 27, 27, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0] 0 [31, 0, 0, 42, 60, 62, 79, 96, 105, 117, 111, 88, 73, 58, 59, 41, 25, 23, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 59 Current Barrage Intensity: 0.0 Seconds AA Gun position 35 directed approaching flak against Element: 1 Flak Position 35 is firing at Element 1 which is on its bomb run! AA Gun position 35 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== ========================================== V-48 [0, '2', 0] V-50 [0, '2', 0] V-51 [0, 0, 0] V-53 [0, 0, 0] V-52 [0, 0, 0] Target Flak 0 ========================================== ========================================== ========================================== V-48 [0, '2', 0] Initial Fire: 0 BIT: 0 Fire Now; 0 Engines; 4 Shot_up_roll 2 Parameter M: 0 Long-term Damage; 0 Guns: F41234100000282003453 Superficial Damage: 2 VPS: 6 AC Lost: False Crew Loss: ['E', 'Superficial lost balance', 'O', 'Painful Bumped Arm', 'C', 'Safe', 'T', 'Lucky Escape'] CCT: ['V-6', False, 'F41234101000008123455', ['E', 'Safe', 'O', 'Safe', 'C', 'Frostbite/Hypoxia/Shaken', 'T', 'Painful Disorientated', 'A', 'Safe', 'P', 'Superficial Bumped Foot', 'E', 'Safe', 'O', 'Mild Bumped Hips'], 1, 4, 'V-9', False, 'F31204100000075020453', ['E', 'Lucky Escape', 'O', 'Mild lost balance', 'C', 'Safe', 'T', 'Lucky Escape', 'A', 'Mild Fall', 'P', 'Safe', 'B', 'Lucky Escape', 'D', 'Unlucky Leg Injury'], 14, 21, 'V-39', True, 'A31230107000009123455', [], 7, 9, 'T-46', False, 'F41234100000000123455', [], 0, 0, 'V-19', False, 'F41234100000066123455', [], 0, 0, 'Z-8', False, 'F41234101000034123455', ['E', 'Safe', 'O', 'Frostbite/Hypoxia/Shaken', 'C', 'Safe', 'T', 'Serious Needed Assistance', 'A', 'Safe', 'P', 'Lucky Escape', 'B', 'Safe', 'D', 'Safe'], 1, 34, 'Z-19', False, 'F41234100000066123455', ['E', 'Serious Fall', 'O', 'Mild Bumped Hand'], 0, 12, 'A-52', False, 'F41234100000002123455', ['E', 'Safe', 'O', 'Safe'], 0, 2, 'A-44', True, 'A30234105000050123455', [], 5, 15, 'T-52', True, 'F31034106000016123455', [], 6, 8, 'A-58', False, 'F41234100000000123455', [], 0, 0, 'T-58', False, 'F31034100000151000000', ['E', 'Mild Bumped Arm', 'O', 'Serious Leg Injury', 'C', 'Painful Bumped Arm', 'T', 'Safe', 'A', 'Safe', 'P', 'Safe', 'B', 'Safe', 'D', 'Serious Bumped Arm', 'E', 'Mild Bumped Arm', 'O', 'Lucky Escape', 'C', 'Safe', 'T', 'Safe', 'E', 'Lucky Escape', 'O', 'Safe', 'C', 'Lucky Escape', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Safe', 'P', 'Safe', 'E', 'Serious Bumped Foot', 'O', 'Lucky Escape', 'C', 'Frostbite/Hypoxia/Shaken', 'T', 'Safe', 'A', 'Safe', 'P', 'Safe', 'B', 'Frostbite/Hypoxia/Shaken', 'D', 'Frostbite/Hypoxia/Shaken', 'N', 'Safe', 'I', 'Superficial Bumped leg', 'E', 'Safe', 'O', 'Serious lost balance', 'C', 'Lucky Escape', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Mild Bumped Arm', 'P', 'Safe'], 13, 36, 'T-54', True, 'F31230105000051123455', [], 5, 6, 'V-53', False, 'F41234100000032123455', ['E', 'Painful lost balance', 'O', 'Safe'], 0, 3, 'Z-1', True, 'A31034103000014123455', ['E', 'Mild Bumped Arm', 'O', 'Safe'], 3, 0, 'A-4', False, 'F41234100000031123455', [], 0, 0, 'T-18', False, 'F41234104000073123455', [], 4, 27, 'T-41', False, 'F41234100000047123455', [], 0, 0, 'T-50', False, 'F41234100000000123455', [], 0, 0, 'A-7', True, 'A31034103000067123455', ['E', 'Safe', 'O', 'Lucky Escape', 'C', 'Superficial Fall', 'T', 'Safe', 'A', 'Safe', 'P', 'Frostbite/Hypoxia/Shaken', 'B', 'Superficial Bumped Foot', 'D', 'Safe', 'N', 'Lucky Escape', 'I', 'Painful Disorientated', 'L', 'Painful lost balance', 'R', 'Safe'], 3, 9, 'V-35', False, 'F31034107000019123455', ['E', 'Safe', 'O', 'Lucky Escape'], 7, 19, 'Z-24', 'Controlled Ditch/Crashland', 'F41234100000023123455', ['E', 'KIA', 'O', 'Safe', 'C', 'Safe', 'T', 'Missing/POW', 'A', 'Missing/POW', 'P', 'Lucky Escape', 'B', 'Serious Bumped Head', 'D', 'Superficial Bumped leg', 'N', 'Severe Abdominal wound', 'I', 'Mild lost balance', 'L', 'Superficial Bumped Hand', 'R', 'Frostbite/Hypoxia/Shaken'], 0, 9, 'Z-16', False, 'F41234100000005123455', [], 0, 0, 'Z-33', False, 'F41234100000034123455', [], 0, 0, 'Z-50', False, 'F41234108000010123455', [], 8, 10, 'A-9', 'Soft landing', 'S41234100000136020453', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe', 'C', 'Terrible Chest Wound', 'T', 'Safe', 'A', 'Safe', 'P', 'Safe', 'B', 'Safe', 'D', 'Safe', 'N', 'Frostbite/Hypoxia/Shaken', 'I', 'Safe', 'L', 'Safe', 'R', 'Lucky Escape'], 0, 127, 'Z-12', False, 'F30234100000034003453', ['E', 'Painful Fall', 'O', 'Safe', 'C', 'Safe', 'T', 'Safe', 'A', 'Superficial lost balance', 'P', 'Frostbite/Hypoxia/Shaken'], 0, 34, 'V-26', False, 'F41234100000008120053', ['E', 'Severe Foot Injury', 'O', 'Painful Arm Injury', 'C', 'Safe', 'T', 'Safe', 'A', 'Safe', 'P', 'Frostbite/Hypoxia/Shaken'], 0, 8, 'Z-18', False, 'F41234100000034123455', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Frostbite/Hypoxia/Shaken'], 0, 3, 'Z-13', False, 'F41234100000032123455', [], 0, 15, 'A-2', False, 'F41234102000174000451', ['E', 'Unlucky Leg Injury', 'O', 'Frostbite/Hypoxia/Shaken', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'E', 'Safe', 'O', 'Safe', 'C', 'Serious Bumped Arm', 'T', 'Painful Disorientated'], 2, 21, 'V-38', False, 'F41234106000012123404', ['E', 'Severe Arm Injury', 'O', 'Safe', 'C', 'Serious Bumped Chest', 'T', 'Safe', 'A', 'Lucky Escape', 'P', 'Frostbite/Hypoxia/Shaken'], 6, 12, 'V-36', False, 'F41234100000051123404', ['E', 'Serious Disorientated', 'O', 'Lucky Escape', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Safe', 'P', 'Safe', 'B', 'Safe', 'D', 'Safe', 'N', 'Painful lost balance', 'I', 'Safe'], 0, 14, 'A-60', False, 'F31204105000037003453', ['E', 'Superficial Disorientated', 'O', 'Safe', 'C', 'Safe', 'T', 'Superficial Bumped Hips', 'A', 'Serious Fall', 'P', 'Safe', 'B', 'Painful Broken Arm', 'D', 'Mild Bumped Arm'], 5, 6, 'T-9', False, 'F41234100000031003453', ['E', 'Severe Dislocated Shoulder', 'O', 'Painful Needed Assistance', 'C', 'Safe', 'T', 'Mild Fall', 'A', 'Mild Bumped leg', 'P', 'Frostbite/Hypoxia/Shaken', 'B', 'Safe', 'D', 'Lucky Escape', 'E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Safe', 'P', 'Safe'], 0, 19, 'A-11', False, 'F41234104000020123455', [], 4, 20, 'V-44', False, 'S41234100000018123455', [], 0, 18, 'V-7', False, 'S41234100000056103053', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Serious Bumped Arm', 'C', 'Frostbite/Hypoxia/Shaken', 'T', 'Safe'], 0, 6, 'V-52', False, 'S41234100000008003453', ['E', 'Mild Bumped Hips', 'O', 'Painful Bumped Hand', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Safe', 'P', 'Frostbite/Hypoxia/Shaken'], 0, 8, 'Z-28', False, 'F41234100000057123455', [], 0, 22, 'V-11', False, 'F41234100000030123455', [], 0, 30, 'Z-58', False, 'F41234101000015123455', ['E', 'Lucky Escape', 'O', 'Lucky Escape'], 1, 1, 'V-13', False, 'F41234102000078120053', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe', 'C', 'Superficial Bumped Hips', 'T', 'Safe', 'A', 'Frostbite/Hypoxia/Shaken', 'P', 'Safe', 'B', 'Safe', 'D', 'Safe'], 2, 6, 'T-34', False, 'F41234100000028123455', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe'], 0, 2, 'A-31', False, 'F41234100000019120053', ['E', 'Lucky Escape', 'O', 'Safe', 'C', 'Safe', 'T', 'Safe', 'A', 'Serious lost balance', 'P', 'Frostbite/Hypoxia/Shaken'], 0, 10, 'Z-42', False, 'S41234100000023123455', [], 0, 23, 'A-33', False, 'F41234100000008123404', ['E', 'Lucky Escape', 'O', 'Lucky Escape', 'C', 'Mild lost balance', 'T', 'Safe', 'A', 'Safe', 'P', 'Severe Foot Injury'], 0, 8, 'Z-40', False, 'F41234103000017123455', [], 3, 17, 'A-23', False, 'F41234100000059123455', ['E', 'Safe', 'O', 'Unlucky Stomach Injury'], 0, 3, 'A-59', False, 'F41234103000004123404', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe', 'C', 'Lucky Escape', 'T', 'Safe', 'A', 'Safe', 'P', 'Safe'], 3, 4, 'Z-4', 'Soft landing', 'F41234100000048120053', ['E', 'Serious Bumped Foot', 'O', 'Superficial Fall', 'C', 'Lucky Escape', 'T', 'Safe', 'A', 'Safe', 'P', 'Safe', 'B', 'Severe Foot Injury', 'D', 'Superficial Bumped Hand', 'N', 'Safe', 'I', 'Superficial Fall', 'L', 'Superficial Bumped leg', 'R', 'Safe'], 0, 29, 'Z-3', False, 'F41234101000034123404', ['E', 'Lucky Escape', 'O', 'Safe', 'C', 'Safe', 'T', 'Lucky Escape'], 1, 3, 'A-19', False, 'F31204109000053123455', [], 9, 17, 'V-54', False, 'F41234102000066123455', ['E', 'Safe', 'O', 'Safe', 'C', 'Safe', 'T', 'Safe'], 2, 3, 'V-57', False, 'F41234101000044123404', ['E', 'Safe', 'O', 'Safe', 'C', 'Mild Bumped Hand', 'T', 'Safe'], 1, 4, 'V-32', False, 'F41234102000000120053', ['E', 'Mild Bumped leg', 'O', 'Safe', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Frostbite/Hypoxia/Shaken', 'P', 'Safe'], 2, 0, 'V-33', False, 'F41234104000133123455', ['E', 'Safe', 'O', 'Frostbite/Hypoxia/Shaken', 'C', 'Superficial Bumped leg', 'T', 'Safe', 'A', 'Safe', 'P', 'Severe Needed Assistance', 'B', 'Frostbite/Hypoxia/Shaken', 'D', 'Safe', 'N', 'Lucky Escape', 'I', 'Superficial Bumped Chest'], 4, 13, 'T-7', 'Controlled Ditch/Crashland', 'F41234101000107120002', ['E', 'Missing/POW', 'O', 'Missing/POW', 'C', 'KIA', 'T', 'KIA', 'A', 'Missing', 'P', 'KIA', 'B', 'KIA', 'D', 'KIA', 'N', 'Frostbite/Hypoxia/Shaken', 'I', 'Frostbite/Hypoxia/Shaken', 'L', 'Missing', 'R', 'Painful Stomach Injury'], 1, 0, 'V-43', False, 'F31034100000196123404', ['E', 'Safe', 'O', 'Lucky Escape', 'C', 'Frostbite/Hypoxia/Shaken', 'T', 'Serious Bumped Shoulder', 'A', 'Safe', 'P', 'Safe', 'E', 'Safe', 'O', 'Safe', 'C', 'Debilitating Crush injury', 'T', 'Safe'], 10, 19, 'V-41', False, 'F41234101000176123455', [], 1, 2, 'A-35', False, 'F41234103000051123455', [], 3, 22, 'A-45', False, 'F41234101000131123455', [], 1, 6, 'A-47', False, 'F31230103000045123455', ['E', 'Safe', 'O', 'Serious Bumped Shoulder', 'C', 'Frostbite/Hypoxia/Shaken', 'T', 'Safe', 'A', 'Safe', 'P', 'Unlucky Stomach Injury', 'B', 'Painful Bumped Arm', 'D', 'Safe'], 3, 21, 'T-60', True, 'F41234104000111120002', ['E', 'Safe', 'O', 'Safe', 'C', 'Frostbite/Hypoxia/Shaken', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Safe', 'P', 'Frostbite/Hypoxia/Shaken', 'E', 'Serious Disorientated', 'O', 'Safe', 'C', 'Safe', 'T', 'Painful Bumped Shoulder', 'A', 'Severe Foot Injury', 'P', 'Superficial Bumped leg', 'B', 'Frostbite/Hypoxia/Shaken', 'D', 'Serious lost balance', 'N', 'Safe', 'I', 'Frostbite/Hypoxia/Shaken', 'L', 'Safe', 'R', 'Serious lost balance'], 4, 6] C_ele: V-48 V-50 [0, '2', 0] Initial Fire: 0 BIT: 0 Fire Now; 0 Engines; 4 Parameter M: 0 Long-term Damage; 0 Guns: F41234100000281123455 Superficial Damage: 2 VPS: 6 AC Lost: False Crew Loss: ['E', 'Severe Arm Injury', 'O', 'Frostbite/Hypoxia/Shaken'] CCT: ['V-6', False, 'F41234101000008123455', ['E', 'Safe', 'O', 'Safe', 'C', 'Frostbite/Hypoxia/Shaken', 'T', 'Painful Disorientated', 'A', 'Safe', 'P', 'Superficial Bumped Foot', 'E', 'Safe', 'O', 'Mild Bumped Hips'], 1, 4, 'V-9', False, 'F31204100000075020453', ['E', 'Lucky Escape', 'O', 'Mild lost balance', 'C', 'Safe', 'T', 'Lucky Escape', 'A', 'Mild Fall', 'P', 'Safe', 'B', 'Lucky Escape', 'D', 'Unlucky Leg Injury'], 14, 21, 'V-39', True, 'A31230107000009123455', [], 7, 9, 'T-46', False, 'F41234100000000123455', [], 0, 0, 'V-19', False, 'F41234100000066123455', [], 0, 0, 'Z-8', False, 'F41234101000034123455', ['E', 'Safe', 'O', 'Frostbite/Hypoxia/Shaken', 'C', 'Safe', 'T', 'Serious Needed Assistance', 'A', 'Safe', 'P', 'Lucky Escape', 'B', 'Safe', 'D', 'Safe'], 1, 34, 'Z-19', False, 'F41234100000066123455', ['E', 'Serious Fall', 'O', 'Mild Bumped Hand'], 0, 12, 'A-52', False, 'F41234100000002123455', ['E', 'Safe', 'O', 'Safe'], 0, 2, 'A-44', True, 'A30234105000050123455', [], 5, 15, 'T-52', True, 'F31034106000016123455', [], 6, 8, 'A-58', False, 'F41234100000000123455', [], 0, 0, 'T-58', False, 'F31034100000151000000', ['E', 'Mild Bumped Arm', 'O', 'Serious Leg Injury', 'C', 'Painful Bumped Arm', 'T', 'Safe', 'A', 'Safe', 'P', 'Safe', 'B', 'Safe', 'D', 'Serious Bumped Arm', 'E', 'Mild Bumped Arm', 'O', 'Lucky Escape', 'C', 'Safe', 'T', 'Safe', 'E', 'Lucky Escape', 'O', 'Safe', 'C', 'Lucky Escape', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Safe', 'P', 'Safe', 'E', 'Serious Bumped Foot', 'O', 'Lucky Escape', 'C', 'Frostbite/Hypoxia/Shaken', 'T', 'Safe', 'A', 'Safe', 'P', 'Safe', 'B', 'Frostbite/Hypoxia/Shaken', 'D', 'Frostbite/Hypoxia/Shaken', 'N', 'Safe', 'I', 'Superficial Bumped leg', 'E', 'Safe', 'O', 'Serious lost balance', 'C', 'Lucky Escape', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Mild Bumped Arm', 'P', 'Safe'], 13, 36, 'T-54', True, 'F31230105000051123455', [], 5, 6, 'V-53', False, 'F41234100000032123455', ['E', 'Painful lost balance', 'O', 'Safe'], 0, 3, 'Z-1', True, 'A31034103000014123455', ['E', 'Mild Bumped Arm', 'O', 'Safe'], 3, 0, 'A-4', False, 'F41234100000031123455', [], 0, 0, 'T-18', False, 'F41234104000073123455', [], 4, 27, 'T-41', False, 'F41234100000047123455', [], 0, 0, 'T-50', False, 'F41234100000000123455', [], 0, 0, 'A-7', True, 'A31034103000067123455', ['E', 'Safe', 'O', 'Lucky Escape', 'C', 'Superficial Fall', 'T', 'Safe', 'A', 'Safe', 'P', 'Frostbite/Hypoxia/Shaken', 'B', 'Superficial Bumped Foot', 'D', 'Safe', 'N', 'Lucky Escape', 'I', 'Painful Disorientated', 'L', 'Painful lost balance', 'R', 'Safe'], 3, 9, 'V-35', False, 'F31034107000019123455', ['E', 'Safe', 'O', 'Lucky Escape'], 7, 19, 'Z-24', 'Controlled Ditch/Crashland', 'F41234100000023123455', ['E', 'KIA', 'O', 'Safe', 'C', 'Safe', 'T', 'Missing/POW', 'A', 'Missing/POW', 'P', 'Lucky Escape', 'B', 'Serious Bumped Head', 'D', 'Superficial Bumped leg', 'N', 'Severe Abdominal wound', 'I', 'Mild lost balance', 'L', 'Superficial Bumped Hand', 'R', 'Frostbite/Hypoxia/Shaken'], 0, 9, 'Z-16', False, 'F41234100000005123455', [], 0, 0, 'Z-33', False, 'F41234100000034123455', [], 0, 0, 'Z-50', False, 'F41234108000010123455', [], 8, 10, 'A-9', 'Soft landing', 'S41234100000136020453', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe', 'C', 'Terrible Chest Wound', 'T', 'Safe', 'A', 'Safe', 'P', 'Safe', 'B', 'Safe', 'D', 'Safe', 'N', 'Frostbite/Hypoxia/Shaken', 'I', 'Safe', 'L', 'Safe', 'R', 'Lucky Escape'], 0, 127, 'Z-12', False, 'F30234100000034003453', ['E', 'Painful Fall', 'O', 'Safe', 'C', 'Safe', 'T', 'Safe', 'A', 'Superficial lost balance', 'P', 'Frostbite/Hypoxia/Shaken'], 0, 34, 'V-26', False, 'F41234100000008120053', ['E', 'Severe Foot Injury', 'O', 'Painful Arm Injury', 'C', 'Safe', 'T', 'Safe', 'A', 'Safe', 'P', 'Frostbite/Hypoxia/Shaken'], 0, 8, 'Z-18', False, 'F41234100000034123455', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Frostbite/Hypoxia/Shaken'], 0, 3, 'Z-13', False, 'F41234100000032123455', [], 0, 15, 'A-2', False, 'F41234102000174000451', ['E', 'Unlucky Leg Injury', 'O', 'Frostbite/Hypoxia/Shaken', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'E', 'Safe', 'O', 'Safe', 'C', 'Serious Bumped Arm', 'T', 'Painful Disorientated'], 2, 21, 'V-38', False, 'F41234106000012123404', ['E', 'Severe Arm Injury', 'O', 'Safe', 'C', 'Serious Bumped Chest', 'T', 'Safe', 'A', 'Lucky Escape', 'P', 'Frostbite/Hypoxia/Shaken'], 6, 12, 'V-36', False, 'F41234100000051123404', ['E', 'Serious Disorientated', 'O', 'Lucky Escape', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Safe', 'P', 'Safe', 'B', 'Safe', 'D', 'Safe', 'N', 'Painful lost balance', 'I', 'Safe'], 0, 14, 'A-60', False, 'F31204105000037003453', ['E', 'Superficial Disorientated', 'O', 'Safe', 'C', 'Safe', 'T', 'Superficial Bumped Hips', 'A', 'Serious Fall', 'P', 'Safe', 'B', 'Painful Broken Arm', 'D', 'Mild Bumped Arm'], 5, 6, 'T-9', False, 'F41234100000031003453', ['E', 'Severe Dislocated Shoulder', 'O', 'Painful Needed Assistance', 'C', 'Safe', 'T', 'Mild Fall', 'A', 'Mild Bumped leg', 'P', 'Frostbite/Hypoxia/Shaken', 'B', 'Safe', 'D', 'Lucky Escape', 'E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Safe', 'P', 'Safe'], 0, 19, 'A-11', False, 'F41234104000020123455', [], 4, 20, 'V-44', False, 'S41234100000018123455', [], 0, 18, 'V-7', False, 'S41234100000056103053', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Serious Bumped Arm', 'C', 'Frostbite/Hypoxia/Shaken', 'T', 'Safe'], 0, 6, 'V-52', False, 'S41234100000008003453', ['E', 'Mild Bumped Hips', 'O', 'Painful Bumped Hand', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Safe', 'P', 'Frostbite/Hypoxia/Shaken'], 0, 8, 'Z-28', False, 'F41234100000057123455', [], 0, 22, 'V-11', False, 'F41234100000030123455', [], 0, 30, 'Z-58', False, 'F41234101000015123455', ['E', 'Lucky Escape', 'O', 'Lucky Escape'], 1, 1, 'V-13', False, 'F41234102000078120053', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe', 'C', 'Superficial Bumped Hips', 'T', 'Safe', 'A', 'Frostbite/Hypoxia/Shaken', 'P', 'Safe', 'B', 'Safe', 'D', 'Safe'], 2, 6, 'T-34', False, 'F41234100000028123455', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe'], 0, 2, 'A-31', False, 'F41234100000019120053', ['E', 'Lucky Escape', 'O', 'Safe', 'C', 'Safe', 'T', 'Safe', 'A', 'Serious lost balance', 'P', 'Frostbite/Hypoxia/Shaken'], 0, 10, 'Z-42', False, 'S41234100000023123455', [], 0, 23, 'A-33', False, 'F41234100000008123404', ['E', 'Lucky Escape', 'O', 'Lucky Escape', 'C', 'Mild lost balance', 'T', 'Safe', 'A', 'Safe', 'P', 'Severe Foot Injury'], 0, 8, 'Z-40', False, 'F41234103000017123455', [], 3, 17, 'A-23', False, 'F41234100000059123455', ['E', 'Safe', 'O', 'Unlucky Stomach Injury'], 0, 3, 'A-59', False, 'F41234103000004123404', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe', 'C', 'Lucky Escape', 'T', 'Safe', 'A', 'Safe', 'P', 'Safe'], 3, 4, 'Z-4', 'Soft landing', 'F41234100000048120053', ['E', 'Serious Bumped Foot', 'O', 'Superficial Fall', 'C', 'Lucky Escape', 'T', 'Safe', 'A', 'Safe', 'P', 'Safe', 'B', 'Severe Foot Injury', 'D', 'Superficial Bumped Hand', 'N', 'Safe', 'I', 'Superficial Fall', 'L', 'Superficial Bumped leg', 'R', 'Safe'], 0, 29, 'Z-3', False, 'F41234101000034123404', ['E', 'Lucky Escape', 'O', 'Safe', 'C', 'Safe', 'T', 'Lucky Escape'], 1, 3, 'A-19', False, 'F31204109000053123455', [], 9, 17, 'V-54', False, 'F41234102000066123455', ['E', 'Safe', 'O', 'Safe', 'C', 'Safe', 'T', 'Safe'], 2, 3, 'V-57', False, 'F41234101000044123404', ['E', 'Safe', 'O', 'Safe', 'C', 'Mild Bumped Hand', 'T', 'Safe'], 1, 4, 'V-32', False, 'F41234102000000120053', ['E', 'Mild Bumped leg', 'O', 'Safe', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Frostbite/Hypoxia/Shaken', 'P', 'Safe'], 2, 0, 'V-33', False, 'F41234104000133123455', ['E', 'Safe', 'O', 'Frostbite/Hypoxia/Shaken', 'C', 'Superficial Bumped leg', 'T', 'Safe', 'A', 'Safe', 'P', 'Severe Needed Assistance', 'B', 'Frostbite/Hypoxia/Shaken', 'D', 'Safe', 'N', 'Lucky Escape', 'I', 'Superficial Bumped Chest'], 4, 13, 'T-7', 'Controlled Ditch/Crashland', 'F41234101000107120002', ['E', 'Missing/POW', 'O', 'Missing/POW', 'C', 'KIA', 'T', 'KIA', 'A', 'Missing', 'P', 'KIA', 'B', 'KIA', 'D', 'KIA', 'N', 'Frostbite/Hypoxia/Shaken', 'I', 'Frostbite/Hypoxia/Shaken', 'L', 'Missing', 'R', 'Painful Stomach Injury'], 1, 0, 'V-43', False, 'F31034100000196123404', ['E', 'Safe', 'O', 'Lucky Escape', 'C', 'Frostbite/Hypoxia/Shaken', 'T', 'Serious Bumped Shoulder', 'A', 'Safe', 'P', 'Safe', 'E', 'Safe', 'O', 'Safe', 'C', 'Debilitating Crush injury', 'T', 'Safe'], 10, 19, 'V-41', False, 'F41234101000176123455', [], 1, 2, 'A-35', False, 'F41234103000051123455', [], 3, 22, 'A-45', False, 'F41234101000131123455', [], 1, 6, 'A-47', False, 'F31230103000045123455', ['E', 'Safe', 'O', 'Serious Bumped Shoulder', 'C', 'Frostbite/Hypoxia/Shaken', 'T', 'Safe', 'A', 'Safe', 'P', 'Unlucky Stomach Injury', 'B', 'Painful Bumped Arm', 'D', 'Safe'], 3, 21, 'T-60', True, 'F41234104000111120002', ['E', 'Safe', 'O', 'Safe', 'C', 'Frostbite/Hypoxia/Shaken', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Safe', 'P', 'Frostbite/Hypoxia/Shaken', 'E', 'Serious Disorientated', 'O', 'Safe', 'C', 'Safe', 'T', 'Painful Bumped Shoulder', 'A', 'Severe Foot Injury', 'P', 'Superficial Bumped leg', 'B', 'Frostbite/Hypoxia/Shaken', 'D', 'Serious lost balance', 'N', 'Safe', 'I', 'Frostbite/Hypoxia/Shaken', 'L', 'Safe', 'R', 'Serious lost balance'], 4, 6, 'V-48', False, 'F41234100000282003453', ['E', 'Superficial lost balance', 'O', 'Painful Bumped Arm', 'C', 'Safe', 'T', 'Lucky Escape'], 0, 6] C_ele: V-50 V-51 [0, 0, 0] V-53 [0, 0, 0] V-52 [0, 0, 0] Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== V-48 [0, 0, 0] V-50 [0, 0, 0] V-51 [0, 0, 0] V-53 [0, 0, 0] V-52 [0, 0, 0] V-52 bombed as Straggler at Bombing Height: 5 Element Received sporadic Flak: 3 total damage! Current 'Guns' ACN: S41234100000000003453 Current Element in ELEMENT GROUP ['Element M', 'Z-58', 'F41234100000014123455', 'Z-59', 'F41234100000148123455', 'Z-60', 'F41234100000048123455', 11, 3] Current 'Guns' ACN: Element M Current Weather: 1 Current Visibility: 0 Number of Elements: 1 Number of Flak Positions: : 35 Visibility for this mission is: 5 9 This battery is under subordinate control. AA Gun Position # 1 is a battery of Type 98 - 20mm consisting of 4 guns [118, 137, 144, 134, 128, 131, 124, 126, 116, 124, 118, 98, 87, 76, 64, 74, 61, 46, 56, 62, 47, 35, 0, 0, 0, 0, 0, 98, 0, 0, 0, 0, 0, 0, 0, 0] 137 [64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 89, 87, 86, 91, 94, 111, 116] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 1 directed approaching flak against Element: 1 Flak Position 1 is firing at Element 1 which is on its bomb run! Approach Flak 0 ========================================== ========================================== Target Flak 0 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! 11 This battery is in the 75 deg Line! AA Gun Position # 2 is a battery of Type 88 - 75mm consisting of 6 guns [21, 24, 28, 48, 65, 80, 87, 81, 84, 66, 59, 41, 39, 34, 28, 26, 30, 32, 24, 25, 25, 0, 0, 0, 0, 0, 0, 0, 0, 10, 0, 0, 0, 0, 0, 0] 28 [116, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 122] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 2 is firing at Element 1 which is on its bomb run! AA Gun position 2 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== ========================================== 5 This battery is in the Flak Box!! AA Gun Position # 3 is a battery of Type 88 - 75mm consisting of 6 guns [130, 136, 135, 145, 137, 128, 0, 0, 0, 0, 97, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 145 [136, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 134, 120, 109, 114, 107, 112, 104, 118, 0, 0, 0, 0, 0, 0, 0, 0, 0] 114 Current Barrage Intensity: 160.0 Seconds AA Gun position 3 will direct departing flak against Element: 1 Bombardier still under control of Aircraft! Departing Flak 352 ========================================== ========================================== 11 This battery is in the Flak Box!! AA Gun Position # 4 is a battery of Type 88 - 75mm consisting of 8 guns [27, 36, 43, 50, 64, 81, 93, 97, 99, 112, 127, 119, 136, 141, 143, 139, 147, 157, 139, 140, 137, 143, 139, 125, 133, 134, 117, 0, 0, 0, 0, 31, 0, 0, 0, 0] 64 [76, 0, 0, 0, 107, 108, 105, 94, 99, 92, 111, 110, 104, 105, 101, 104, 100, 82, 80, 95, 103, 106, 90, 0, 0, 0, 0, 0, 0] 104 Current Barrage Intensity: 60.0 Seconds AA Gun position 4 directed approaching flak against Element: 1 Flak Position 4 is firing at Element 1 which is on its bomb run! AA Gun position 4 will direct departing flak against Element: 1 Approach Flak 58 ========================================== ========================================== Target Flak 72 ========================================== ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 48 ========================================== ========================================== 10 This battery is under subordinate control. AA Gun Position # 5 is a battery of Type 88- 75mm consisting of 4 guns [13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 15, 1, 9, 0, 6, 1, 18, 34, 26, 42, 44, 48, 54, 71, 82, 119, 101, 101] 0 [96, 0, 0, 0, 0, 0, 0, 84, 88, 79, 92, 107, 76, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 5 is firing at Element 1 which is on its bomb run! AA Gun position 5 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== 9 This battery is under subordinate control. AA Gun Position # 6 is a battery of Type 98 - 20mm consisting of 6 guns [82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 7, 21, 38, 52, 65, 56, 47, 50, 64, 80, 0, 0, 0, 0, 0, 0, 0] 0 [89, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 101, 97, 94, 87, 92, 84, 89, 109, 94, 98, 83, 89, 95, 86, 75, 0, 0, 0] 92 Current Barrage Intensity: 0.0 Seconds AA Gun position 6 directed approaching flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! 5 This battery is in the Flak Box!! AA Gun Position # 7 is a battery of Type 88 - 75mm consisting of 8 guns [122, 125, 133, 123, 83, 72, 62, 63, 61, 60, 67, 76, 68, 77, 0, 0, 0, 0, 0, 0, 0, 98, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 63 [42, 49, 49, 49, 64, 93, 100, 80, 68, 68, 78, 72, 84, 92, 0, 0, 0, 0, 34, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 7 directed approaching flak against Element: 1 Flak Position 7 is firing at Element 1 which is on its bomb run! AA Gun position 7 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== ========================================== ========================================== ========================================== ========================================== Target Flak 0 ========================================== ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== ========================================== ========================================== ========================================== ========================================== ========================================== 5 This battery is under subordinate control. AA Gun Position # 8 is a battery of Type 88 - 75mm consisting of 6 guns [68, 61, 79, 84, 76, 86, 104, 109, 126, 120, 115, 113, 102, 85, 75, 76, 76, 70, 59, 55, 56, 62, 47, 55, 37, 37, 45, 52, 0, 0, 0, 0, 0, 0, 25, 0] 126 [117, 0, 0, 0, 0, 0, 0, 119, 113, 130, 138, 124, 111, 103, 101, 99, 99, 103, 115, 104, 118, 0, 0, 0, 0, 0, 0, 0, 0] 99 Current Barrage Intensity: 120.0 Seconds Flak Position 8 is firing at Element 1 which is on its bomb run! AA Gun position 8 will direct departing flak against Element: 1 Target Flak 288 Target Fire was very proximate! 144 The number #1 Salvo caused the following Damage: Aircraft #1: The Ack Ack shell burst resulted in: Very high Extreme Left - near friendly plane The Ack Ack shell burst caused the following damage: 5 Aircraft #2: The Ack Ack shell burst resulted in: Far distant right The Ack Ack shell burst caused the following damage: 4 Aircraft #3: The Ack Ack shell burst resulted in: Unobserved The Ack Ack shell burst caused the following damage: 0 ========================================== Raw damage on this sector of the flak line is 5 hits! Current Element: ['Element M', 'Z-58', 'F41234100000014123455', 'Z-59', 'F41234100000148123455', 'Z-60', 'F41234100000048123455', 11, 3] Element M F41234100000014123455 F41234100000148123455 F41234100000048123455 The number #2 Salvo caused the following Damage: Aircraft #1: The Ack Ack shell burst resulted in: High Direct Rear The Ack Ack shell burst caused the following damage: 9 ========================================== Raw damage on this sector of the flak line is 9 hits! Current Element: ['Element M', 'Z-58', 'F41234100000014123455', 'Z-59', 'F41234100000148123455', 'Z-60', 'F41234100000048123455', 11, 3] Element M F41234100000014123455 F41234100000148123455 F41234100000048123455 Bombardier still under control of Aircraft! Departing Flak 192 ========================================== ========================================== 6 This battery is in the Flak Box!! AA Gun Position # 9 is a battery of Navy Type 96 - 25mm consisting of 6 guns [109, 102, 115, 118, 121, 129, 84, 79, 69, 56, 56, 38, 44, 54, 45, 53, 0, 0, 0, 0, 0, 87, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 56 [26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 122, 107, 103, 119, 128, 122, 132, 133, 118, 132, 151, 136, 79, 69, 64, 70, 62, 0] 128 Current Barrage Intensity: 70.0 Seconds AA Gun position 9 directed approaching flak against Element: 1 Approach Flak 2 ========================================== ========================================== ========================================== ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! 10 This battery is under subordinate control. AA Gun Position # 10 is a battery of Type 88- 75mm consisting of 6 guns [79, 0, 0, 0, 0, 0, 57, 49, 55, 63, 53, 65, 84, 90, 102, 113, 128, 124, 143, 107, 95, 105, 102, 103, 103, 85, 83, 75, 81, 0, 0, 0, 0, 0, 0, 0] 53 [105, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 127, 116, 120, 120, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 10 directed approaching flak against Element: 1 AA Gun position 10 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== 11 This battery is in the Flak Box!! AA Gun Position # 11 is a battery of Type 88 - 75mm consisting of 6 guns [67, 71, 82, 129, 139, 141, 139, 138, 140, 150, 136, 140, 149, 0, 0, 0, 0, 0, 0, 0, 62, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 140 [13, 0, 0, 0, 0, 0, 0, 0, 58, 57, 49, 43, 31, 48, 63, 65, 82, 94, 92, 104, 84, 90, 81, 0, 0, 0, 0, 0, 0] 65 Current Barrage Intensity: 90.0 Seconds AA Gun position 11 directed approaching flak against Element: 1 AA Gun position 11 will direct departing flak against Element: 1 Approach Flak 262 ========================================== ========================================== ========================================== ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 218 ========================================== ========================================== 9 This battery is under subordinate control. AA Gun Position # 12 is a battery of Type 98 - 20mm consisting of 6 guns [106, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 48, 45, 47, 47, 60, 62, 75, 90, 81, 97, 108, 110, 0, 0, 0, 0] 0 [138, 0, 0, 0, 0, 52, 60, 69, 58, 74, 125, 134, 145, 139, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 12 will direct departing flak against Element: 1 Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== 8 This battery is under subordinate control. AA Gun Position # 13 is a battery of Type 98 - 20mm consisting of 12 guns [120, 0, 0, 0, 27, 8, 6, 20, 38, 37, 30, 50, 60, 78, 90, 99, 110, 106, 136, 130, 112, 109, 100, 107, 106, 114, 120, 130, 140, 136, 124, 0, 0, 0, 0, 0] 78 [113, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 155, 140, 145, 131, 125, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 13 is firing at Element 1 which is on its bomb run! AA Gun position 13 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== 9 This battery is under subordinate control. AA Gun Position # 14 is a battery of Type 98 - 20mm consisting of 6 guns [0, 62, 72, 71, 75, 76, 78, 86, 93, 99, 92, 110, 117, 124, 108, 95, 86, 94, 81, 88, 80, 69, 75, 68, 73, 62, 64, 52, 0, 0, 0, 0, 0, 0, 0, 0] 108 [127, 0, 0, 0, 0, 0, 0, 46, 64, 50, 60, 64, 75, 83, 112, 101, 113, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 101 Current Barrage Intensity: 100.0 Seconds AA Gun position 14 directed approaching flak against Element: 1 Flak Position 14 is firing at Element 1 which is on its bomb run! Approach Flak 0 ========================================== ========================================== Target Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! 7 This battery is in the Flak Box!! AA Gun Position # 15 is a battery of Type 88 - 75mm consisting of 6 guns [126, 133, 124, 121, 127, 114, 95, 99, 81, 91, 71, 60, 61, 64, 70, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 46, 0, 0, 0, 0] 0 [69, 0, 0, 0, 0, 37, 30, 16, 13, 19, 35, 51, 58, 95, 96, 90, 94, 92, 85, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 90 Current Barrage Intensity: 0.0 Seconds Flak Position 15 is firing at Element 1 which is on its bomb run! AA Gun position 15 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== 5 This battery is in the 75 deg Line! AA Gun Position # 16 is a battery of Type 88 - 75mm consisting of 6 guns [94, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 61, 61, 63, 73, 67, 57, 48, 44, 60, 75, 75, 74, 77, 88, 88, 104, 137, 139, 145, 136, 125, 0] 63 [125, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 91, 88, 75, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 16 directed approaching flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! 7 This battery is under subordinate control. AA Gun Position # 17 is a battery of Type 88 - 75mm consisting of 2 guns [76, 0, 0, 0, 0, 37, 50, 67, 75, 69, 78, 82, 87, 94, 109, 102, 96, 113, 136, 124, 107, 109, 107, 110, 106, 102, 93, 98, 85, 70, 0, 0, 0, 0, 0, 0] 113 [87, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 95, 92, 99, 108, 105, 93, 86, 99, 97, 103, 118, 121, 0, 0, 0] 92 Current Barrage Intensity: 100.0 Seconds AA Gun position 17 directed approaching flak against Element: 1 Flak Position 17 is firing at Element 1 which is on its bomb run! Approach Flak 179 ========================================== ========================================== ========================================== Target Flak 224 ========================================== ========================================== Bombardier still under control of Aircraft! 2 This battery is under subordinate control. AA Gun Position # 18 is a battery of Type 4 - 75mm consisting of 2 guns [70, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 79, 93, 98, 114, 106, 121, 116, 109, 122, 131, 0, 0, 0, 0, 0] 0 [59, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 110, 121, 127, 116, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 18 is firing at Element 1 which is on its bomb run! AA Gun position 18 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== Current Lead/Straggler: Z-58 Current Aircraft: Z-60 2 Nordon_accuracy: -1 Visibility_accuracy: -10 Bombed by radar! Drift_accuracy: 3 Re-Run: False Secondary target: False Final N ratio: 2 Poor Approach: 5 BR_Precision_roll: 0 : 22 BM[0] 22 Initial reporting accuracy was nearly achieved IP: Unidentified CEP: Bombed Target of Opportunity! Bombing Result: -73 Departing Flak 0 ========================================== ========================================== 7 This battery is under subordinate control. AA Gun Position # 19 is a battery of Type 88 - 75mm consisting of 4 guns [29, 24, 43, 52, 45, 51, 65, 83, 81, 99, 82, 63, 48, 52, 62, 56, 63, 54, 46, 54, 60, 64, 48, 46, 39, 20, 3, 0, 0, 0, 0, 0, 0, 0, 4, 0] 54 [63, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 84, 95, 83, 68, 63, 67, 83, 85, 92, 94, 87, 80, 79, 120, 120] 95 Current Barrage Intensity: 50.0 Seconds AA Gun position 19 directed approaching flak against Element: 1 Flak Position 19 is firing at Element 1 which is on its bomb run! Approach Flak 164 ========================================== ========================================== ========================================== Target Flak 205 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 5 This battery is under subordinate control. AA Gun Position # 20 is a battery of Type 88 - 75mm consisting of 6 guns [45, 46, 64, 78, 92, 110, 101, 100, 95, 133, 121, 113, 103, 84, 71, 60, 66, 65, 51, 60, 64, 0, 0, 0, 34, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 64 [116, 122, 109, 104, 113, 98, 84, 90, 103, 90, 83, 72, 0, 0, 127, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 20 will direct departing flak against Element: 1 Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 8 This battery is in the 75 deg Line! AA Gun Position # 21 is a battery of Type 98 - 20mm consisting of 8 guns [47, 0, 0, 0, 0, 0, 0, 0, 38, 39, 58, 60, 76, 74, 87, 101, 91, 93, 84, 97, 107, 104, 118, 134, 127, 134, 144, 124, 107, 100, 82, 82, 76, 84, 0, 0] 104 [81, 81, 88, 95, 82, 84, 84, 0, 0, 0, 0, 0, 0, 0, 90, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 21 is firing at Element 1 which is on its bomb run! Target Flak 0 ========================================== ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 10 This battery is under subordinate control. AA Gun Position # 22 is a battery of Type 88- 75mm consisting of 2 guns [46, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 83, 91, 90, 91, 90, 80, 89, 96, 114, 120, 112, 120, 110, 118, 138, 136, 129, 0, 0, 0, 0] 96 [109, 95, 98, 99, 105, 125, 114, 108, 99, 85, 94, 92, 93, 88, 75, 76, 62, 55, 61, 58, 49, 53, 67, 77, 76, 86, 0, 0, 107] 76 Current Barrage Intensity: 70.0 Seconds AA Gun position 22 directed approaching flak against Element: 1 AA Gun position 22 will direct departing flak against Element: 1 Approach Flak 16 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 13 ========================================== ========================================== 5 This battery is under subordinate control. AA Gun Position # 23 is a battery of Type 88 - 75mm consisting of 6 guns [0, 0, 64, 67, 79, 94, 99, 107, 98, 102, 111, 106, 99, 89, 92, 87, 105, 120, 137, 125, 110, 107, 103, 113, 113, 114, 111, 97, 105, 107, 89, 93, 97, 79, 88, 0] 113 [97, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 87, 100, 100, 85, 83, 74, 77, 0, 0, 0, 0, 0, 0, 0] 87 Current Barrage Intensity: 90.0 Seconds Bombardier has released bombs, Commander regains control of Aircraft! 4 This battery is under subordinate control. AA Gun Position # 24 is a battery of Type 99 - 88mm consisting of 2 guns [69, 0, 0, 0, 0, 0, 0, 13, 18, 10, 3, 14, 10, 19, 38, 34, 48, 63, 64, 56, 74, 78, 88, 96, 86, 69, 58, 54, 54, 60, 41, 41, 23, 4, 6, 0] 86 [0, 88, 106, 121, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 24 directed approaching flak against Element: 1 Flak Position 24 is firing at Element 1 which is on its bomb run! AA Gun position 24 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== Target Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== 9 This battery is under subordinate control. AA Gun Position # 25 is a battery of Type 98 - 20mm consisting of 6 guns [52, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 53, 50, 46, 65, 74, 78, 90, 89, 84, 77, 93, 109, 127, 124, 119, 115, 131, 0] 89 [122, 129, 133, 127, 117, 121, 121, 136, 117, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 144, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Bombardier has released bombs, Commander regains control of Aircraft! 5 This battery is in the 75 deg Line! AA Gun Position # 26 is a battery of Type 88 - 75mm consisting of 6 guns [120, 125, 132, 124, 114, 126, 130, 131, 136, 100, 104, 86, 72, 78, 88, 73, 63, 55, 51, 34, 38, 19, 22, 31, 38, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 104] 0 [38, 0, 0, 0, 105, 109, 125, 120, 126, 124, 111, 104, 88, 76, 79, 61, 45, 41, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 61 Current Barrage Intensity: 0.0 Seconds Bombardier has released bombs, Commander regains control of Aircraft! 8 This battery is under subordinate control. AA Gun Position # 27 is a battery of Type 98 - 20mm consisting of 6 guns [112, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 44, 49, 65, 83, 75, 83, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [63, 66, 51, 54, 69, 66, 57, 111, 92, 104, 89, 73, 88, 71, 86, 66, 54, 53, 52, 59, 0, 0, 0, 0, 0, 0, 0, 12, 0] 66 Current Barrage Intensity: 0.0 Seconds Bombardier has released bombs, Commander regains control of Aircraft! 3 This battery is under subordinate control. AA Gun Position # 28 is a battery of Type 99 - 88mm consisting of 1 guns [107, 98, 114, 130, 133, 113, 106, 97, 104, 114, 124, 132, 136, 130, 120, 125, 112, 92, 96, 82, 72, 65, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 33, 0] 0 [93, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 106, 116, 125, 114, 116, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 116 Current Barrage Intensity: 0.0 Seconds AA Gun position 28 directed approaching flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 4 This battery is under subordinate control. AA Gun Position # 29 is a battery of Type 99 - 88mm consisting of 6 guns [14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 54, 73, 82, 91, 92, 103, 102, 99, 105, 120, 126, 127, 138, 128, 132, 123, 109, 115] 127 [66, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 101, 94, 96, 83, 70, 70, 77, 96, 110, 0, 0, 0, 0, 0, 0] 94 Current Barrage Intensity: 110.0 Seconds AA Gun position 29 will direct departing flak against Element: 1 Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 180 ========================================== ========================================== ========================================== 11 This battery is under subordinate control. AA Gun Position # 30 is a battery of Type 88 - 75mm consisting of 2 guns [122, 116, 112, 103, 125, 129, 120, 130, 134, 121, 127, 128, 126, 135, 0, 0, 0, 0, 0, 0, 92, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [123, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 65, 77, 72, 89, 89, 102, 107, 104, 108, 114, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 30 directed approaching flak against Element: 1 Flak Position 30 is firing at Element 1 which is on its bomb run! AA Gun position 30 will direct departing flak against Element: 1 Approach Flak 0 ========================================== Target Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== 3 This battery is in the 75 deg Line! AA Gun Position # 31 is a battery of Type 99 - 88mm consisting of 2 guns [117, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 74, 86, 86, 103, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [58, 0, 0, 0, 0, 0, 0, 0, 0, 78, 65, 83, 82, 99, 115, 109, 113, 109, 94, 92, 0, 0, 0, 0, 0, 0, 0, 0, 0] 109 Current Barrage Intensity: 0.0 Seconds AA Gun position 31 will direct departing flak against Element: 1 Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 9 This battery is in the Flak Box!! AA Gun Position # 32 is a battery of Type 98 - 20mm consisting of 4 guns [12, 0, 0, 0, 0, 0, 0, 52, 57, 52, 54, 56, 68, 81, 88, 103, 113, 132, 130, 140, 81, 83, 87, 69, 76, 83, 75, 70, 60, 0, 0, 0, 0, 0, 0, 0] 0 [80, 83, 81, 96, 111, 99, 105, 117, 124, 135, 115, 113, 125, 123, 130, 145, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 140, 0] 145 Current Barrage Intensity: 0.0 Seconds AA Gun position 32 will direct departing flak against Element: 1 Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== 7 This battery is in the Flak Box!! AA Gun Position # 33 is a battery of Type 88 - 75mm consisting of 1 guns [68, 80, 77, 74, 84, 81, 91, 86, 80, 117, 119, 110, 105, 88, 86, 72, 54, 43, 32, 42, 44, 49, 31, 16, 10, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 89] 0 [71, 77, 74, 59, 76, 83, 96, 85, 76, 63, 61, 55, 54, 53, 0, 0, 0, 0, 69, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 33 directed approaching flak against Element: 1 Flak Position 33 is firing at Element 1 which is on its bomb run! AA Gun position 33 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== ========================================== Target Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== 1 This battery is under subordinate control. AA Gun Position # 34 is a battery of Navy Type 98 100mm consisting of 1 guns [102, 99, 84, 91, 75, 66, 70, 61, 71, 78, 69, 63, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 45, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [76, 0, 0, 0, 0, 0, 98, 98, 98, 113, 107, 101, 104, 107, 121, 91, 101, 96, 80, 80, 91, 0, 0, 0, 0, 0, 0, 0, 0] 91 Current Barrage Intensity: 0.0 Seconds Bombardier has released bombs, Commander regains control of Aircraft! 10 This battery is under subordinate control. AA Gun Position # 35 is a battery of Type 88- 75mm consisting of 6 guns [64, 0, 0, 0, 0, 0, 0, 67, 62, 78, 79, 69, 59, 67, 65, 59, 56, 49, 56, 75, 67, 71, 74, 111, 113, 115, 97, 107, 95, 94, 93, 92, 84, 75, 56, 0] 0 [25, 0, 0, 0, 0, 0, 0, 0, 0, 31, 41, 61, 70, 74, 94, 110, 117, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 110 Current Barrage Intensity: 0.0 Seconds AA Gun position 35 directed approaching flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== ========================================== Z-58 [0, 5, 0] Z-59 [0, 4, 0] Z-60 [0, 9, 0] Z-58 [0, 5, 0] Initial Fire: 0 BIT: 4 Fire Now; 0 Engines; 4 Shot_up_roll 5 Parameter M: 0 Long-term Damage; 1 Guns: F41234101000025123455 Superficial Damage: 3 VPS: 11 AC Lost: False Crew Loss: ['E', 'Serious lost balance', 'O', 'Superficial Bumped Hips', 'C', 'Serious Foot wound', 'T', 'Superficial Bumped Shoulder', 'A', 'Safe', 'P', 'Superficial Bumped Foot', 'B', 'Safe', 'D', 'Safe', 'N', 'Safe', 'I', 'Superficial Fall'] CCT: ['V-6', False, 'F41234101000008123455', ['E', 'Safe', 'O', 'Safe', 'C', 'Frostbite/Hypoxia/Shaken', 'T', 'Painful Disorientated', 'A', 'Safe', 'P', 'Superficial Bumped Foot', 'E', 'Safe', 'O', 'Mild Bumped Hips'], 1, 4, 'V-9', False, 'F31204100000075020453', ['E', 'Lucky Escape', 'O', 'Mild lost balance', 'C', 'Safe', 'T', 'Lucky Escape', 'A', 'Mild Fall', 'P', 'Safe', 'B', 'Lucky Escape', 'D', 'Unlucky Leg Injury'], 14, 21, 'V-39', True, 'A31230107000009123455', [], 7, 9, 'T-46', False, 'F41234100000000123455', [], 0, 0, 'V-19', False, 'F41234100000066123455', [], 0, 0, 'Z-8', False, 'F41234101000034123455', ['E', 'Safe', 'O', 'Frostbite/Hypoxia/Shaken', 'C', 'Safe', 'T', 'Serious Needed Assistance', 'A', 'Safe', 'P', 'Lucky Escape', 'B', 'Safe', 'D', 'Safe'], 1, 34, 'Z-19', False, 'F41234100000066123455', ['E', 'Serious Fall', 'O', 'Mild Bumped Hand'], 0, 12, 'A-52', False, 'F41234100000002123455', ['E', 'Safe', 'O', 'Safe'], 0, 2, 'A-44', True, 'A30234105000050123455', [], 5, 15, 'T-52', True, 'F31034106000016123455', [], 6, 8, 'A-58', False, 'F41234100000000123455', [], 0, 0, 'T-58', False, 'F31034100000151000000', ['E', 'Mild Bumped Arm', 'O', 'Serious Leg Injury', 'C', 'Painful Bumped Arm', 'T', 'Safe', 'A', 'Safe', 'P', 'Safe', 'B', 'Safe', 'D', 'Serious Bumped Arm', 'E', 'Mild Bumped Arm', 'O', 'Lucky Escape', 'C', 'Safe', 'T', 'Safe', 'E', 'Lucky Escape', 'O', 'Safe', 'C', 'Lucky Escape', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Safe', 'P', 'Safe', 'E', 'Serious Bumped Foot', 'O', 'Lucky Escape', 'C', 'Frostbite/Hypoxia/Shaken', 'T', 'Safe', 'A', 'Safe', 'P', 'Safe', 'B', 'Frostbite/Hypoxia/Shaken', 'D', 'Frostbite/Hypoxia/Shaken', 'N', 'Safe', 'I', 'Superficial Bumped leg', 'E', 'Safe', 'O', 'Serious lost balance', 'C', 'Lucky Escape', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Mild Bumped Arm', 'P', 'Safe'], 13, 36, 'T-54', True, 'F31230105000051123455', [], 5, 6, 'V-53', False, 'F41234100000032123455', ['E', 'Painful lost balance', 'O', 'Safe'], 0, 3, 'Z-1', True, 'A31034103000014123455', ['E', 'Mild Bumped Arm', 'O', 'Safe'], 3, 0, 'A-4', False, 'F41234100000031123455', [], 0, 0, 'T-18', False, 'F41234104000073123455', [], 4, 27, 'T-41', False, 'F41234100000047123455', [], 0, 0, 'T-50', False, 'F41234100000000123455', [], 0, 0, 'A-7', True, 'A31034103000067123455', ['E', 'Safe', 'O', 'Lucky Escape', 'C', 'Superficial Fall', 'T', 'Safe', 'A', 'Safe', 'P', 'Frostbite/Hypoxia/Shaken', 'B', 'Superficial Bumped Foot', 'D', 'Safe', 'N', 'Lucky Escape', 'I', 'Painful Disorientated', 'L', 'Painful lost balance', 'R', 'Safe'], 3, 9, 'V-35', False, 'F31034107000019123455', ['E', 'Safe', 'O', 'Lucky Escape'], 7, 19, 'Z-24', 'Controlled Ditch/Crashland', 'F41234100000023123455', ['E', 'KIA', 'O', 'Safe', 'C', 'Safe', 'T', 'Missing/POW', 'A', 'Missing/POW', 'P', 'Lucky Escape', 'B', 'Serious Bumped Head', 'D', 'Superficial Bumped leg', 'N', 'Severe Abdominal wound', 'I', 'Mild lost balance', 'L', 'Superficial Bumped Hand', 'R', 'Frostbite/Hypoxia/Shaken'], 0, 9, 'Z-16', False, 'F41234100000005123455', [], 0, 0, 'Z-33', False, 'F41234100000034123455', [], 0, 0, 'Z-50', False, 'F41234108000010123455', [], 8, 10, 'A-9', 'Soft landing', 'S41234100000136020453', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe', 'C', 'Terrible Chest Wound', 'T', 'Safe', 'A', 'Safe', 'P', 'Safe', 'B', 'Safe', 'D', 'Safe', 'N', 'Frostbite/Hypoxia/Shaken', 'I', 'Safe', 'L', 'Safe', 'R', 'Lucky Escape'], 0, 127, 'Z-12', False, 'F30234100000034003453', ['E', 'Painful Fall', 'O', 'Safe', 'C', 'Safe', 'T', 'Safe', 'A', 'Superficial lost balance', 'P', 'Frostbite/Hypoxia/Shaken'], 0, 34, 'V-26', False, 'F41234100000008120053', ['E', 'Severe Foot Injury', 'O', 'Painful Arm Injury', 'C', 'Safe', 'T', 'Safe', 'A', 'Safe', 'P', 'Frostbite/Hypoxia/Shaken'], 0, 8, 'Z-18', False, 'F41234100000034123455', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Frostbite/Hypoxia/Shaken'], 0, 3, 'Z-13', False, 'F41234100000032123455', [], 0, 15, 'A-2', False, 'F41234102000174000451', ['E', 'Unlucky Leg Injury', 'O', 'Frostbite/Hypoxia/Shaken', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'E', 'Safe', 'O', 'Safe', 'C', 'Serious Bumped Arm', 'T', 'Painful Disorientated'], 2, 21, 'V-38', False, 'F41234106000012123404', ['E', 'Severe Arm Injury', 'O', 'Safe', 'C', 'Serious Bumped Chest', 'T', 'Safe', 'A', 'Lucky Escape', 'P', 'Frostbite/Hypoxia/Shaken'], 6, 12, 'V-36', False, 'F41234100000051123404', ['E', 'Serious Disorientated', 'O', 'Lucky Escape', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Safe', 'P', 'Safe', 'B', 'Safe', 'D', 'Safe', 'N', 'Painful lost balance', 'I', 'Safe'], 0, 14, 'A-60', False, 'F31204105000037003453', ['E', 'Superficial Disorientated', 'O', 'Safe', 'C', 'Safe', 'T', 'Superficial Bumped Hips', 'A', 'Serious Fall', 'P', 'Safe', 'B', 'Painful Broken Arm', 'D', 'Mild Bumped Arm'], 5, 6, 'T-9', False, 'F41234100000031003453', ['E', 'Severe Dislocated Shoulder', 'O', 'Painful Needed Assistance', 'C', 'Safe', 'T', 'Mild Fall', 'A', 'Mild Bumped leg', 'P', 'Frostbite/Hypoxia/Shaken', 'B', 'Safe', 'D', 'Lucky Escape', 'E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Safe', 'P', 'Safe'], 0, 19, 'A-11', False, 'F41234104000020123455', [], 4, 20, 'V-44', False, 'S41234100000018123455', [], 0, 18, 'V-7', False, 'S41234100000056103053', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Serious Bumped Arm', 'C', 'Frostbite/Hypoxia/Shaken', 'T', 'Safe'], 0, 6, 'V-52', False, 'S41234100000008003453', ['E', 'Mild Bumped Hips', 'O', 'Painful Bumped Hand', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Safe', 'P', 'Frostbite/Hypoxia/Shaken'], 0, 8, 'Z-28', False, 'F41234100000057123455', [], 0, 22, 'V-11', False, 'F41234100000030123455', [], 0, 30, 'Z-58', False, 'F41234101000015123455', ['E', 'Lucky Escape', 'O', 'Lucky Escape'], 1, 1, 'V-13', False, 'F41234102000078120053', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe', 'C', 'Superficial Bumped Hips', 'T', 'Safe', 'A', 'Frostbite/Hypoxia/Shaken', 'P', 'Safe', 'B', 'Safe', 'D', 'Safe'], 2, 6, 'T-34', False, 'F41234100000028123455', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe'], 0, 2, 'A-31', False, 'F41234100000019120053', ['E', 'Lucky Escape', 'O', 'Safe', 'C', 'Safe', 'T', 'Safe', 'A', 'Serious lost balance', 'P', 'Frostbite/Hypoxia/Shaken'], 0, 10, 'Z-42', False, 'S41234100000023123455', [], 0, 23, 'A-33', False, 'F41234100000008123404', ['E', 'Lucky Escape', 'O', 'Lucky Escape', 'C', 'Mild lost balance', 'T', 'Safe', 'A', 'Safe', 'P', 'Severe Foot Injury'], 0, 8, 'Z-40', False, 'F41234103000017123455', [], 3, 17, 'A-23', False, 'F41234100000059123455', ['E', 'Safe', 'O', 'Unlucky Stomach Injury'], 0, 3, 'A-59', False, 'F41234103000004123404', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe', 'C', 'Lucky Escape', 'T', 'Safe', 'A', 'Safe', 'P', 'Safe'], 3, 4, 'Z-4', 'Soft landing', 'F41234100000048120053', ['E', 'Serious Bumped Foot', 'O', 'Superficial Fall', 'C', 'Lucky Escape', 'T', 'Safe', 'A', 'Safe', 'P', 'Safe', 'B', 'Severe Foot Injury', 'D', 'Superficial Bumped Hand', 'N', 'Safe', 'I', 'Superficial Fall', 'L', 'Superficial Bumped leg', 'R', 'Safe'], 0, 29, 'Z-3', False, 'F41234101000034123404', ['E', 'Lucky Escape', 'O', 'Safe', 'C', 'Safe', 'T', 'Lucky Escape'], 1, 3, 'A-19', False, 'F31204109000053123455', [], 9, 17, 'V-54', False, 'F41234102000066123455', ['E', 'Safe', 'O', 'Safe', 'C', 'Safe', 'T', 'Safe'], 2, 3, 'V-57', False, 'F41234101000044123404', ['E', 'Safe', 'O', 'Safe', 'C', 'Mild Bumped Hand', 'T', 'Safe'], 1, 4, 'V-32', False, 'F41234102000000120053', ['E', 'Mild Bumped leg', 'O', 'Safe', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Frostbite/Hypoxia/Shaken', 'P', 'Safe'], 2, 0, 'V-33', False, 'F41234104000133123455', ['E', 'Safe', 'O', 'Frostbite/Hypoxia/Shaken', 'C', 'Superficial Bumped leg', 'T', 'Safe', 'A', 'Safe', 'P', 'Severe Needed Assistance', 'B', 'Frostbite/Hypoxia/Shaken', 'D', 'Safe', 'N', 'Lucky Escape', 'I', 'Superficial Bumped Chest'], 4, 13, 'T-7', 'Controlled Ditch/Crashland', 'F41234101000107120002', ['E', 'Missing/POW', 'O', 'Missing/POW', 'C', 'KIA', 'T', 'KIA', 'A', 'Missing', 'P', 'KIA', 'B', 'KIA', 'D', 'KIA', 'N', 'Frostbite/Hypoxia/Shaken', 'I', 'Frostbite/Hypoxia/Shaken', 'L', 'Missing', 'R', 'Painful Stomach Injury'], 1, 0, 'V-43', False, 'F31034100000196123404', ['E', 'Safe', 'O', 'Lucky Escape', 'C', 'Frostbite/Hypoxia/Shaken', 'T', 'Serious Bumped Shoulder', 'A', 'Safe', 'P', 'Safe', 'E', 'Safe', 'O', 'Safe', 'C', 'Debilitating Crush injury', 'T', 'Safe'], 10, 19, 'V-41', False, 'F41234101000176123455', [], 1, 2, 'A-35', False, 'F41234103000051123455', [], 3, 22, 'A-45', False, 'F41234101000131123455', [], 1, 6, 'A-47', False, 'F31230103000045123455', ['E', 'Safe', 'O', 'Serious Bumped Shoulder', 'C', 'Frostbite/Hypoxia/Shaken', 'T', 'Safe', 'A', 'Safe', 'P', 'Unlucky Stomach Injury', 'B', 'Painful Bumped Arm', 'D', 'Safe'], 3, 21, 'T-60', True, 'F41234104000111120002', ['E', 'Safe', 'O', 'Safe', 'C', 'Frostbite/Hypoxia/Shaken', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Safe', 'P', 'Frostbite/Hypoxia/Shaken', 'E', 'Serious Disorientated', 'O', 'Safe', 'C', 'Safe', 'T', 'Painful Bumped Shoulder', 'A', 'Severe Foot Injury', 'P', 'Superficial Bumped leg', 'B', 'Frostbite/Hypoxia/Shaken', 'D', 'Serious lost balance', 'N', 'Safe', 'I', 'Frostbite/Hypoxia/Shaken', 'L', 'Safe', 'R', 'Serious lost balance'], 4, 6, 'V-48', False, 'F41234100000282003453', ['E', 'Superficial lost balance', 'O', 'Painful Bumped Arm', 'C', 'Safe', 'T', 'Lucky Escape'], 0, 6, 'V-50', False, 'F41234100000281123455', ['E', 'Severe Arm Injury', 'O', 'Frostbite/Hypoxia/Shaken'], 0, 6] C_ele: Z-58 Guns: F41234102000040123455 A_Guns: F41234101000015123455 B_Guns: F41234101000025123455 Z-59 [0, 4, 0] Initial Fire: 1 BIT: 6 Fire Now; 1 Engines; 4 Parameter M: 1 Long-term Damage; 0 Guns: F41234100000156123455 Superficial Damage: 2 VPS: 8 AC Lost: False Crew Loss: ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Serious Bumped Arm'] CCT: ['V-6', False, 'F41234101000008123455', ['E', 'Safe', 'O', 'Safe', 'C', 'Frostbite/Hypoxia/Shaken', 'T', 'Painful Disorientated', 'A', 'Safe', 'P', 'Superficial Bumped Foot', 'E', 'Safe', 'O', 'Mild Bumped Hips'], 1, 4, 'V-9', False, 'F31204100000075020453', ['E', 'Lucky Escape', 'O', 'Mild lost balance', 'C', 'Safe', 'T', 'Lucky Escape', 'A', 'Mild Fall', 'P', 'Safe', 'B', 'Lucky Escape', 'D', 'Unlucky Leg Injury'], 14, 21, 'V-39', True, 'A31230107000009123455', [], 7, 9, 'T-46', False, 'F41234100000000123455', [], 0, 0, 'V-19', False, 'F41234100000066123455', [], 0, 0, 'Z-8', False, 'F41234101000034123455', ['E', 'Safe', 'O', 'Frostbite/Hypoxia/Shaken', 'C', 'Safe', 'T', 'Serious Needed Assistance', 'A', 'Safe', 'P', 'Lucky Escape', 'B', 'Safe', 'D', 'Safe'], 1, 34, 'Z-19', False, 'F41234100000066123455', ['E', 'Serious Fall', 'O', 'Mild Bumped Hand'], 0, 12, 'A-52', False, 'F41234100000002123455', ['E', 'Safe', 'O', 'Safe'], 0, 2, 'A-44', True, 'A30234105000050123455', [], 5, 15, 'T-52', True, 'F31034106000016123455', [], 6, 8, 'A-58', False, 'F41234100000000123455', [], 0, 0, 'T-58', False, 'F31034100000151000000', ['E', 'Mild Bumped Arm', 'O', 'Serious Leg Injury', 'C', 'Painful Bumped Arm', 'T', 'Safe', 'A', 'Safe', 'P', 'Safe', 'B', 'Safe', 'D', 'Serious Bumped Arm', 'E', 'Mild Bumped Arm', 'O', 'Lucky Escape', 'C', 'Safe', 'T', 'Safe', 'E', 'Lucky Escape', 'O', 'Safe', 'C', 'Lucky Escape', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Safe', 'P', 'Safe', 'E', 'Serious Bumped Foot', 'O', 'Lucky Escape', 'C', 'Frostbite/Hypoxia/Shaken', 'T', 'Safe', 'A', 'Safe', 'P', 'Safe', 'B', 'Frostbite/Hypoxia/Shaken', 'D', 'Frostbite/Hypoxia/Shaken', 'N', 'Safe', 'I', 'Superficial Bumped leg', 'E', 'Safe', 'O', 'Serious lost balance', 'C', 'Lucky Escape', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Mild Bumped Arm', 'P', 'Safe'], 13, 36, 'T-54', True, 'F31230105000051123455', [], 5, 6, 'V-53', False, 'F41234100000032123455', ['E', 'Painful lost balance', 'O', 'Safe'], 0, 3, 'Z-1', True, 'A31034103000014123455', ['E', 'Mild Bumped Arm', 'O', 'Safe'], 3, 0, 'A-4', False, 'F41234100000031123455', [], 0, 0, 'T-18', False, 'F41234104000073123455', [], 4, 27, 'T-41', False, 'F41234100000047123455', [], 0, 0, 'T-50', False, 'F41234100000000123455', [], 0, 0, 'A-7', True, 'A31034103000067123455', ['E', 'Safe', 'O', 'Lucky Escape', 'C', 'Superficial Fall', 'T', 'Safe', 'A', 'Safe', 'P', 'Frostbite/Hypoxia/Shaken', 'B', 'Superficial Bumped Foot', 'D', 'Safe', 'N', 'Lucky Escape', 'I', 'Painful Disorientated', 'L', 'Painful lost balance', 'R', 'Safe'], 3, 9, 'V-35', False, 'F31034107000019123455', ['E', 'Safe', 'O', 'Lucky Escape'], 7, 19, 'Z-24', 'Controlled Ditch/Crashland', 'F41234100000023123455', ['E', 'KIA', 'O', 'Safe', 'C', 'Safe', 'T', 'Missing/POW', 'A', 'Missing/POW', 'P', 'Lucky Escape', 'B', 'Serious Bumped Head', 'D', 'Superficial Bumped leg', 'N', 'Severe Abdominal wound', 'I', 'Mild lost balance', 'L', 'Superficial Bumped Hand', 'R', 'Frostbite/Hypoxia/Shaken'], 0, 9, 'Z-16', False, 'F41234100000005123455', [], 0, 0, 'Z-33', False, 'F41234100000034123455', [], 0, 0, 'Z-50', False, 'F41234108000010123455', [], 8, 10, 'A-9', 'Soft landing', 'S41234100000136020453', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe', 'C', 'Terrible Chest Wound', 'T', 'Safe', 'A', 'Safe', 'P', 'Safe', 'B', 'Safe', 'D', 'Safe', 'N', 'Frostbite/Hypoxia/Shaken', 'I', 'Safe', 'L', 'Safe', 'R', 'Lucky Escape'], 0, 127, 'Z-12', False, 'F30234100000034003453', ['E', 'Painful Fall', 'O', 'Safe', 'C', 'Safe', 'T', 'Safe', 'A', 'Superficial lost balance', 'P', 'Frostbite/Hypoxia/Shaken'], 0, 34, 'V-26', False, 'F41234100000008120053', ['E', 'Severe Foot Injury', 'O', 'Painful Arm Injury', 'C', 'Safe', 'T', 'Safe', 'A', 'Safe', 'P', 'Frostbite/Hypoxia/Shaken'], 0, 8, 'Z-18', False, 'F41234100000034123455', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Frostbite/Hypoxia/Shaken'], 0, 3, 'Z-13', False, 'F41234100000032123455', [], 0, 15, 'A-2', False, 'F41234102000174000451', ['E', 'Unlucky Leg Injury', 'O', 'Frostbite/Hypoxia/Shaken', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'E', 'Safe', 'O', 'Safe', 'C', 'Serious Bumped Arm', 'T', 'Painful Disorientated'], 2, 21, 'V-38', False, 'F41234106000012123404', ['E', 'Severe Arm Injury', 'O', 'Safe', 'C', 'Serious Bumped Chest', 'T', 'Safe', 'A', 'Lucky Escape', 'P', 'Frostbite/Hypoxia/Shaken'], 6, 12, 'V-36', False, 'F41234100000051123404', ['E', 'Serious Disorientated', 'O', 'Lucky Escape', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Safe', 'P', 'Safe', 'B', 'Safe', 'D', 'Safe', 'N', 'Painful lost balance', 'I', 'Safe'], 0, 14, 'A-60', False, 'F31204105000037003453', ['E', 'Superficial Disorientated', 'O', 'Safe', 'C', 'Safe', 'T', 'Superficial Bumped Hips', 'A', 'Serious Fall', 'P', 'Safe', 'B', 'Painful Broken Arm', 'D', 'Mild Bumped Arm'], 5, 6, 'T-9', False, 'F41234100000031003453', ['E', 'Severe Dislocated Shoulder', 'O', 'Painful Needed Assistance', 'C', 'Safe', 'T', 'Mild Fall', 'A', 'Mild Bumped leg', 'P', 'Frostbite/Hypoxia/Shaken', 'B', 'Safe', 'D', 'Lucky Escape', 'E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Safe', 'P', 'Safe'], 0, 19, 'A-11', False, 'F41234104000020123455', [], 4, 20, 'V-44', False, 'S41234100000018123455', [], 0, 18, 'V-7', False, 'S41234100000056103053', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Serious Bumped Arm', 'C', 'Frostbite/Hypoxia/Shaken', 'T', 'Safe'], 0, 6, 'V-52', False, 'S41234100000008003453', ['E', 'Mild Bumped Hips', 'O', 'Painful Bumped Hand', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Safe', 'P', 'Frostbite/Hypoxia/Shaken'], 0, 8, 'Z-28', False, 'F41234100000057123455', [], 0, 22, 'V-11', False, 'F41234100000030123455', [], 0, 30, 'Z-58', False, 'F41234102000040123455', ['E', 'Lucky Escape', 'O', 'Lucky Escape', 'E', 'Serious lost balance', 'O', 'Superficial Bumped Hips', 'C', 'Serious Foot wound', 'T', 'Superficial Bumped Shoulder', 'A', 'Safe', 'P', 'Superficial Bumped Foot', 'B', 'Safe', 'D', 'Safe', 'N', 'Safe', 'I', 'Superficial Fall'], 2, 12, 'V-13', False, 'F41234102000078120053', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe', 'C', 'Superficial Bumped Hips', 'T', 'Safe', 'A', 'Frostbite/Hypoxia/Shaken', 'P', 'Safe', 'B', 'Safe', 'D', 'Safe'], 2, 6, 'T-34', False, 'F41234100000028123455', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe'], 0, 2, 'A-31', False, 'F41234100000019120053', ['E', 'Lucky Escape', 'O', 'Safe', 'C', 'Safe', 'T', 'Safe', 'A', 'Serious lost balance', 'P', 'Frostbite/Hypoxia/Shaken'], 0, 10, 'Z-42', False, 'S41234100000023123455', [], 0, 23, 'A-33', False, 'F41234100000008123404', ['E', 'Lucky Escape', 'O', 'Lucky Escape', 'C', 'Mild lost balance', 'T', 'Safe', 'A', 'Safe', 'P', 'Severe Foot Injury'], 0, 8, 'Z-40', False, 'F41234103000017123455', [], 3, 17, 'A-23', False, 'F41234100000059123455', ['E', 'Safe', 'O', 'Unlucky Stomach Injury'], 0, 3, 'A-59', False, 'F41234103000004123404', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe', 'C', 'Lucky Escape', 'T', 'Safe', 'A', 'Safe', 'P', 'Safe'], 3, 4, 'Z-4', 'Soft landing', 'F41234100000048120053', ['E', 'Serious Bumped Foot', 'O', 'Superficial Fall', 'C', 'Lucky Escape', 'T', 'Safe', 'A', 'Safe', 'P', 'Safe', 'B', 'Severe Foot Injury', 'D', 'Superficial Bumped Hand', 'N', 'Safe', 'I', 'Superficial Fall', 'L', 'Superficial Bumped leg', 'R', 'Safe'], 0, 29, 'Z-3', False, 'F41234101000034123404', ['E', 'Lucky Escape', 'O', 'Safe', 'C', 'Safe', 'T', 'Lucky Escape'], 1, 3, 'A-19', False, 'F31204109000053123455', [], 9, 17, 'V-54', False, 'F41234102000066123455', ['E', 'Safe', 'O', 'Safe', 'C', 'Safe', 'T', 'Safe'], 2, 3, 'V-57', False, 'F41234101000044123404', ['E', 'Safe', 'O', 'Safe', 'C', 'Mild Bumped Hand', 'T', 'Safe'], 1, 4, 'V-32', False, 'F41234102000000120053', ['E', 'Mild Bumped leg', 'O', 'Safe', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Frostbite/Hypoxia/Shaken', 'P', 'Safe'], 2, 0, 'V-33', False, 'F41234104000133123455', ['E', 'Safe', 'O', 'Frostbite/Hypoxia/Shaken', 'C', 'Superficial Bumped leg', 'T', 'Safe', 'A', 'Safe', 'P', 'Severe Needed Assistance', 'B', 'Frostbite/Hypoxia/Shaken', 'D', 'Safe', 'N', 'Lucky Escape', 'I', 'Superficial Bumped Chest'], 4, 13, 'T-7', 'Controlled Ditch/Crashland', 'F41234101000107120002', ['E', 'Missing/POW', 'O', 'Missing/POW', 'C', 'KIA', 'T', 'KIA', 'A', 'Missing', 'P', 'KIA', 'B', 'KIA', 'D', 'KIA', 'N', 'Frostbite/Hypoxia/Shaken', 'I', 'Frostbite/Hypoxia/Shaken', 'L', 'Missing', 'R', 'Painful Stomach Injury'], 1, 0, 'V-43', False, 'F31034100000196123404', ['E', 'Safe', 'O', 'Lucky Escape', 'C', 'Frostbite/Hypoxia/Shaken', 'T', 'Serious Bumped Shoulder', 'A', 'Safe', 'P', 'Safe', 'E', 'Safe', 'O', 'Safe', 'C', 'Debilitating Crush injury', 'T', 'Safe'], 10, 19, 'V-41', False, 'F41234101000176123455', [], 1, 2, 'A-35', False, 'F41234103000051123455', [], 3, 22, 'A-45', False, 'F41234101000131123455', [], 1, 6, 'A-47', False, 'F31230103000045123455', ['E', 'Safe', 'O', 'Serious Bumped Shoulder', 'C', 'Frostbite/Hypoxia/Shaken', 'T', 'Safe', 'A', 'Safe', 'P', 'Unlucky Stomach Injury', 'B', 'Painful Bumped Arm', 'D', 'Safe'], 3, 21, 'T-60', True, 'F41234104000111120002', ['E', 'Safe', 'O', 'Safe', 'C', 'Frostbite/Hypoxia/Shaken', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Safe', 'P', 'Frostbite/Hypoxia/Shaken', 'E', 'Serious Disorientated', 'O', 'Safe', 'C', 'Safe', 'T', 'Painful Bumped Shoulder', 'A', 'Severe Foot Injury', 'P', 'Superficial Bumped leg', 'B', 'Frostbite/Hypoxia/Shaken', 'D', 'Serious lost balance', 'N', 'Safe', 'I', 'Frostbite/Hypoxia/Shaken', 'L', 'Safe', 'R', 'Serious lost balance'], 4, 6, 'V-48', False, 'F41234100000282003453', ['E', 'Superficial lost balance', 'O', 'Painful Bumped Arm', 'C', 'Safe', 'T', 'Lucky Escape'], 0, 6, 'V-50', False, 'F41234100000281123455', ['E', 'Severe Arm Injury', 'O', 'Frostbite/Hypoxia/Shaken'], 0, 6] C_ele: Z-59 Z-60 [0, 9, 0] Initial Fire: 3 BIT: 31 Fire Now; 0 Engines; 4 Parameter M: 0 Long-term Damage; 2 Guns: F41234102000060123455 Superficial Damage: 4 VPS: 12 AC Lost: False Crew Loss: [] CCT: ['V-6', False, 'F41234101000008123455', ['E', 'Safe', 'O', 'Safe', 'C', 'Frostbite/Hypoxia/Shaken', 'T', 'Painful Disorientated', 'A', 'Safe', 'P', 'Superficial Bumped Foot', 'E', 'Safe', 'O', 'Mild Bumped Hips'], 1, 4, 'V-9', False, 'F31204100000075020453', ['E', 'Lucky Escape', 'O', 'Mild lost balance', 'C', 'Safe', 'T', 'Lucky Escape', 'A', 'Mild Fall', 'P', 'Safe', 'B', 'Lucky Escape', 'D', 'Unlucky Leg Injury'], 14, 21, 'V-39', True, 'A31230107000009123455', [], 7, 9, 'T-46', False, 'F41234100000000123455', [], 0, 0, 'V-19', False, 'F41234100000066123455', [], 0, 0, 'Z-8', False, 'F41234101000034123455', ['E', 'Safe', 'O', 'Frostbite/Hypoxia/Shaken', 'C', 'Safe', 'T', 'Serious Needed Assistance', 'A', 'Safe', 'P', 'Lucky Escape', 'B', 'Safe', 'D', 'Safe'], 1, 34, 'Z-19', False, 'F41234100000066123455', ['E', 'Serious Fall', 'O', 'Mild Bumped Hand'], 0, 12, 'A-52', False, 'F41234100000002123455', ['E', 'Safe', 'O', 'Safe'], 0, 2, 'A-44', True, 'A30234105000050123455', [], 5, 15, 'T-52', True, 'F31034106000016123455', [], 6, 8, 'A-58', False, 'F41234100000000123455', [], 0, 0, 'T-58', False, 'F31034100000151000000', ['E', 'Mild Bumped Arm', 'O', 'Serious Leg Injury', 'C', 'Painful Bumped Arm', 'T', 'Safe', 'A', 'Safe', 'P', 'Safe', 'B', 'Safe', 'D', 'Serious Bumped Arm', 'E', 'Mild Bumped Arm', 'O', 'Lucky Escape', 'C', 'Safe', 'T', 'Safe', 'E', 'Lucky Escape', 'O', 'Safe', 'C', 'Lucky Escape', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Safe', 'P', 'Safe', 'E', 'Serious Bumped Foot', 'O', 'Lucky Escape', 'C', 'Frostbite/Hypoxia/Shaken', 'T', 'Safe', 'A', 'Safe', 'P', 'Safe', 'B', 'Frostbite/Hypoxia/Shaken', 'D', 'Frostbite/Hypoxia/Shaken', 'N', 'Safe', 'I', 'Superficial Bumped leg', 'E', 'Safe', 'O', 'Serious lost balance', 'C', 'Lucky Escape', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Mild Bumped Arm', 'P', 'Safe'], 13, 36, 'T-54', True, 'F31230105000051123455', [], 5, 6, 'V-53', False, 'F41234100000032123455', ['E', 'Painful lost balance', 'O', 'Safe'], 0, 3, 'Z-1', True, 'A31034103000014123455', ['E', 'Mild Bumped Arm', 'O', 'Safe'], 3, 0, 'A-4', False, 'F41234100000031123455', [], 0, 0, 'T-18', False, 'F41234104000073123455', [], 4, 27, 'T-41', False, 'F41234100000047123455', [], 0, 0, 'T-50', False, 'F41234100000000123455', [], 0, 0, 'A-7', True, 'A31034103000067123455', ['E', 'Safe', 'O', 'Lucky Escape', 'C', 'Superficial Fall', 'T', 'Safe', 'A', 'Safe', 'P', 'Frostbite/Hypoxia/Shaken', 'B', 'Superficial Bumped Foot', 'D', 'Safe', 'N', 'Lucky Escape', 'I', 'Painful Disorientated', 'L', 'Painful lost balance', 'R', 'Safe'], 3, 9, 'V-35', False, 'F31034107000019123455', ['E', 'Safe', 'O', 'Lucky Escape'], 7, 19, 'Z-24', 'Controlled Ditch/Crashland', 'F41234100000023123455', ['E', 'KIA', 'O', 'Safe', 'C', 'Safe', 'T', 'Missing/POW', 'A', 'Missing/POW', 'P', 'Lucky Escape', 'B', 'Serious Bumped Head', 'D', 'Superficial Bumped leg', 'N', 'Severe Abdominal wound', 'I', 'Mild lost balance', 'L', 'Superficial Bumped Hand', 'R', 'Frostbite/Hypoxia/Shaken'], 0, 9, 'Z-16', False, 'F41234100000005123455', [], 0, 0, 'Z-33', False, 'F41234100000034123455', [], 0, 0, 'Z-50', False, 'F41234108000010123455', [], 8, 10, 'A-9', 'Soft landing', 'S41234100000136020453', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe', 'C', 'Terrible Chest Wound', 'T', 'Safe', 'A', 'Safe', 'P', 'Safe', 'B', 'Safe', 'D', 'Safe', 'N', 'Frostbite/Hypoxia/Shaken', 'I', 'Safe', 'L', 'Safe', 'R', 'Lucky Escape'], 0, 127, 'Z-12', False, 'F30234100000034003453', ['E', 'Painful Fall', 'O', 'Safe', 'C', 'Safe', 'T', 'Safe', 'A', 'Superficial lost balance', 'P', 'Frostbite/Hypoxia/Shaken'], 0, 34, 'V-26', False, 'F41234100000008120053', ['E', 'Severe Foot Injury', 'O', 'Painful Arm Injury', 'C', 'Safe', 'T', 'Safe', 'A', 'Safe', 'P', 'Frostbite/Hypoxia/Shaken'], 0, 8, 'Z-18', False, 'F41234100000034123455', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Frostbite/Hypoxia/Shaken'], 0, 3, 'Z-13', False, 'F41234100000032123455', [], 0, 15, 'A-2', False, 'F41234102000174000451', ['E', 'Unlucky Leg Injury', 'O', 'Frostbite/Hypoxia/Shaken', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'E', 'Safe', 'O', 'Safe', 'C', 'Serious Bumped Arm', 'T', 'Painful Disorientated'], 2, 21, 'V-38', False, 'F41234106000012123404', ['E', 'Severe Arm Injury', 'O', 'Safe', 'C', 'Serious Bumped Chest', 'T', 'Safe', 'A', 'Lucky Escape', 'P', 'Frostbite/Hypoxia/Shaken'], 6, 12, 'V-36', False, 'F41234100000051123404', ['E', 'Serious Disorientated', 'O', 'Lucky Escape', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Safe', 'P', 'Safe', 'B', 'Safe', 'D', 'Safe', 'N', 'Painful lost balance', 'I', 'Safe'], 0, 14, 'A-60', False, 'F31204105000037003453', ['E', 'Superficial Disorientated', 'O', 'Safe', 'C', 'Safe', 'T', 'Superficial Bumped Hips', 'A', 'Serious Fall', 'P', 'Safe', 'B', 'Painful Broken Arm', 'D', 'Mild Bumped Arm'], 5, 6, 'T-9', False, 'F41234100000031003453', ['E', 'Severe Dislocated Shoulder', 'O', 'Painful Needed Assistance', 'C', 'Safe', 'T', 'Mild Fall', 'A', 'Mild Bumped leg', 'P', 'Frostbite/Hypoxia/Shaken', 'B', 'Safe', 'D', 'Lucky Escape', 'E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Safe', 'P', 'Safe'], 0, 19, 'A-11', False, 'F41234104000020123455', [], 4, 20, 'V-44', False, 'S41234100000018123455', [], 0, 18, 'V-7', False, 'S41234100000056103053', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Serious Bumped Arm', 'C', 'Frostbite/Hypoxia/Shaken', 'T', 'Safe'], 0, 6, 'V-52', False, 'S41234100000008003453', ['E', 'Mild Bumped Hips', 'O', 'Painful Bumped Hand', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Safe', 'P', 'Frostbite/Hypoxia/Shaken'], 0, 8, 'Z-28', False, 'F41234100000057123455', [], 0, 22, 'V-11', False, 'F41234100000030123455', [], 0, 30, 'Z-58', False, 'F41234102000040123455', ['E', 'Lucky Escape', 'O', 'Lucky Escape', 'E', 'Serious lost balance', 'O', 'Superficial Bumped Hips', 'C', 'Serious Foot wound', 'T', 'Superficial Bumped Shoulder', 'A', 'Safe', 'P', 'Superficial Bumped Foot', 'B', 'Safe', 'D', 'Safe', 'N', 'Safe', 'I', 'Superficial Fall'], 2, 12, 'V-13', False, 'F41234102000078120053', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe', 'C', 'Superficial Bumped Hips', 'T', 'Safe', 'A', 'Frostbite/Hypoxia/Shaken', 'P', 'Safe', 'B', 'Safe', 'D', 'Safe'], 2, 6, 'T-34', False, 'F41234100000028123455', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe'], 0, 2, 'A-31', False, 'F41234100000019120053', ['E', 'Lucky Escape', 'O', 'Safe', 'C', 'Safe', 'T', 'Safe', 'A', 'Serious lost balance', 'P', 'Frostbite/Hypoxia/Shaken'], 0, 10, 'Z-42', False, 'S41234100000023123455', [], 0, 23, 'A-33', False, 'F41234100000008123404', ['E', 'Lucky Escape', 'O', 'Lucky Escape', 'C', 'Mild lost balance', 'T', 'Safe', 'A', 'Safe', 'P', 'Severe Foot Injury'], 0, 8, 'Z-40', False, 'F41234103000017123455', [], 3, 17, 'A-23', False, 'F41234100000059123455', ['E', 'Safe', 'O', 'Unlucky Stomach Injury'], 0, 3, 'A-59', False, 'F41234103000004123404', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe', 'C', 'Lucky Escape', 'T', 'Safe', 'A', 'Safe', 'P', 'Safe'], 3, 4, 'Z-4', 'Soft landing', 'F41234100000048120053', ['E', 'Serious Bumped Foot', 'O', 'Superficial Fall', 'C', 'Lucky Escape', 'T', 'Safe', 'A', 'Safe', 'P', 'Safe', 'B', 'Severe Foot Injury', 'D', 'Superficial Bumped Hand', 'N', 'Safe', 'I', 'Superficial Fall', 'L', 'Superficial Bumped leg', 'R', 'Safe'], 0, 29, 'Z-3', False, 'F41234101000034123404', ['E', 'Lucky Escape', 'O', 'Safe', 'C', 'Safe', 'T', 'Lucky Escape'], 1, 3, 'A-19', False, 'F31204109000053123455', [], 9, 17, 'V-54', False, 'F41234102000066123455', ['E', 'Safe', 'O', 'Safe', 'C', 'Safe', 'T', 'Safe'], 2, 3, 'V-57', False, 'F41234101000044123404', ['E', 'Safe', 'O', 'Safe', 'C', 'Mild Bumped Hand', 'T', 'Safe'], 1, 4, 'V-32', False, 'F41234102000000120053', ['E', 'Mild Bumped leg', 'O', 'Safe', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Frostbite/Hypoxia/Shaken', 'P', 'Safe'], 2, 0, 'V-33', False, 'F41234104000133123455', ['E', 'Safe', 'O', 'Frostbite/Hypoxia/Shaken', 'C', 'Superficial Bumped leg', 'T', 'Safe', 'A', 'Safe', 'P', 'Severe Needed Assistance', 'B', 'Frostbite/Hypoxia/Shaken', 'D', 'Safe', 'N', 'Lucky Escape', 'I', 'Superficial Bumped Chest'], 4, 13, 'T-7', 'Controlled Ditch/Crashland', 'F41234101000107120002', ['E', 'Missing/POW', 'O', 'Missing/POW', 'C', 'KIA', 'T', 'KIA', 'A', 'Missing', 'P', 'KIA', 'B', 'KIA', 'D', 'KIA', 'N', 'Frostbite/Hypoxia/Shaken', 'I', 'Frostbite/Hypoxia/Shaken', 'L', 'Missing', 'R', 'Painful Stomach Injury'], 1, 0, 'V-43', False, 'F31034100000196123404', ['E', 'Safe', 'O', 'Lucky Escape', 'C', 'Frostbite/Hypoxia/Shaken', 'T', 'Serious Bumped Shoulder', 'A', 'Safe', 'P', 'Safe', 'E', 'Safe', 'O', 'Safe', 'C', 'Debilitating Crush injury', 'T', 'Safe'], 10, 19, 'V-41', False, 'F41234101000176123455', [], 1, 2, 'A-35', False, 'F41234103000051123455', [], 3, 22, 'A-45', False, 'F41234101000131123455', [], 1, 6, 'A-47', False, 'F31230103000045123455', ['E', 'Safe', 'O', 'Serious Bumped Shoulder', 'C', 'Frostbite/Hypoxia/Shaken', 'T', 'Safe', 'A', 'Safe', 'P', 'Unlucky Stomach Injury', 'B', 'Painful Bumped Arm', 'D', 'Safe'], 3, 21, 'T-60', True, 'F41234104000111120002', ['E', 'Safe', 'O', 'Safe', 'C', 'Frostbite/Hypoxia/Shaken', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Safe', 'P', 'Frostbite/Hypoxia/Shaken', 'E', 'Serious Disorientated', 'O', 'Safe', 'C', 'Safe', 'T', 'Painful Bumped Shoulder', 'A', 'Severe Foot Injury', 'P', 'Superficial Bumped leg', 'B', 'Frostbite/Hypoxia/Shaken', 'D', 'Serious lost balance', 'N', 'Safe', 'I', 'Frostbite/Hypoxia/Shaken', 'L', 'Safe', 'R', 'Serious lost balance'], 4, 6, 'V-48', False, 'F41234100000282003453', ['E', 'Superficial lost balance', 'O', 'Painful Bumped Arm', 'C', 'Safe', 'T', 'Lucky Escape'], 0, 6, 'V-50', False, 'F41234100000281123455', ['E', 'Severe Arm Injury', 'O', 'Frostbite/Hypoxia/Shaken'], 0, 6, 'Z-59', False, 'F41234100000156123455', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Serious Bumped Arm'], 0, 8] C_ele: Z-60 Bombardier has released bombs, Commander regains control of Aircraft! Z-58 [0, 1, 0] Z-59 [0, 0, 0] Z-60 [0, 2, 0] Z-58 bombed as Lead Aircraft of ['Element M', 'Z-58', 'F41234100000014123455', 'Z-59', 'F41234100000148123455', 'Z-60', 'F41234100000048123455', 11, 3] at Bombing Height: 11 Element Received dense and accurate Flak: 12 total damage! ES Z-58 EG ['Element M', 'Z-58', 'F41234100000014123455', 'Z-59', 'F41234100000148123455', 'Z-60', 'F41234100000048123455', 11, 3] F Heights 11 Z-58 bombed with main Element at Bombing Height: 11 Current 'Guns' ACN: F41234100000000123455 ES Z-59 EG ['Element M', 'Z-58', 'F41234100000000123455', 'Z-59', 'F41234100000148123455', 'Z-60', 'F41234100000048123455', 11, 3] F Heights 13 Z-59 bombed with main Element at Bombing Height: 13 Current 'Guns' ACN: F41234100000075123455 ES Z-60 EG ['Element M', 'Z-58', 'F41234100000000123455', 'Z-59', 'F41234100000075123455', 'Z-60', 'F41234100000048123455', 11, 3] F Heights 12 Z-60 bombed with main Element at Bombing Height: 12 Current 'Guns' ACN: F41234100000000123455 Current Element in ELEMENT GROUP ['Element N', 'Z-28', 'F41234100000035123455', 'Z-32', 'F41234100000000123455', 'Z-33', 'F41234100000034123455', 'Z-34', 'F41234100000039123455', 11, 4] Current 'Guns' ACN: Element N Current Weather: 1 Current Visibility: 0 Number of Elements: 1 Number of Flak Positions: : 35 Visibility for this mission is: 5 9 This battery is under subordinate control. AA Gun Position # 1 is a battery of Type 98 - 20mm consisting of 6 guns [27, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 25, 26, 36, 30, 37, 41, 47, 40, 37, 53, 59, 79, 90, 80, 97, 116, 95, 85, 65, 65, 63, 0] 0 [87, 0, 0, 0, 0, 0, 0, 0, 0, 0, 112, 116, 102, 93, 86, 74, 73, 81, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 73 Current Barrage Intensity: 0.0 Seconds AA Gun position 1 will direct departing flak against Element: 1 Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 11 This battery is in the 75 deg Line! AA Gun Position # 2 is a battery of Type 88 - 75mm consisting of 2 guns [62, 0, 0, 0, 77, 97, 89, 81, 90, 93, 83, 89, 103, 100, 81, 89, 83, 87, 88, 85, 87, 77, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [73, 0, 0, 0, 0, 0, 0, 0, 72, 61, 74, 73, 70, 79, 104, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 2 directed approaching flak against Element: 1 Flak Position 2 is firing at Element 1 which is on its bomb run! Approach Flak 0 ========================================== ========================================== Target Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! 5 This battery is under subordinate control. AA Gun Position # 3 is a battery of Type 88 - 75mm consisting of 8 guns [55, 48, 49, 49, 60, 66, 69, 83, 102, 101, 120, 103, 83, 89, 73, 64, 71, 63, 62, 60, 68, 50, 42, 34, 43, 31, 26, 0, 0, 0, 0, 0, 0, 67, 0, 0] 49 [91, 0, 0, 0, 0, 0, 0, 0, 0, 83, 71, 80, 69, 58, 75, 93, 112, 94, 100, 106, 0, 0, 0, 0, 0, 0, 0, 0, 0] 112 Current Barrage Intensity: 50.0 Seconds AA Gun position 3 directed approaching flak against Element: 1 AA Gun position 3 will direct departing flak against Element: 1 Approach Flak 60 ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 50 ========================================== ========================================== ========================================== 11 This battery is under subordinate control. AA Gun Position # 4 is a battery of Type 88 - 75mm consisting of 6 guns [94, 74, 76, 75, 74, 75, 69, 69, 76, 81, 82, 73, 71, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 49, 0, 0, 0, 0, 0, 0, 0, 0] 74 [90, 110, 100, 105, 120, 100, 99, 93, 88, 75, 63, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 58, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 4 is firing at Element 1 which is on its bomb run! Target Flak 0 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! 10 This battery is in the 75 deg Line! AA Gun Position # 5 is a battery of Type 88- 75mm consisting of 6 guns [94, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 48, 59, 79, 78, 75, 90, 109, 110, 129, 0, 0, 0, 0, 0] 0 [76, 66, 52, 38, 0, 0, 0, 0, 0, 120, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 5 directed approaching flak against Element: 1 Flak Position 5 is firing at Element 1 which is on its bomb run! Approach Flak 0 ========================================== ========================================== ========================================== Target Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! 9 This battery is in the 75 deg Line! AA Gun Position # 6 is a battery of Type 98 - 20mm consisting of 6 guns [32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 23, 35, 29, 44, 36, 38, 48, 62, 79, 84, 86, 82, 105, 97, 88, 70, 0, 0, 0, 0, 0, 0, 0, 0] 0 [69, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 77, 73, 76, 81, 75, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 6 will direct departing flak against Element: 1 Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== 5 This battery is in the Flak Box!! AA Gun Position # 7 is a battery of Type 88 - 75mm consisting of 6 guns [0, 7, 0, 14, 19, 21, 17, 31, 38, 40, 49, 68, 78, 82, 72, 84, 101, 103, 104, 108, 100, 108, 102, 86, 69, 74, 75, 59, 42, 28, 14, 17, 20, 7, 0, 0] 31 [108, 82, 65, 65, 49, 50, 35, 22, 26, 11, 13, 28, 39, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 115, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 7 will direct departing flak against Element: 1 Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== 5 This battery is in the Flak Box!! AA Gun Position # 8 is a battery of Type 88 - 75mm consisting of 4 guns [12, 0, 0, 0, 0, 0, 0, 0, 7, 20, 15, 32, 51, 60, 75, 72, 73, 89, 87, 95, 104, 99, 102, 112, 81, 89, 87, 89, 70, 66, 58, 50, 60, 58, 56, 41] 7 [48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 151, 138, 125, 127, 136, 122, 119, 118, 107, 106, 0, 0, 0] 151 Current Barrage Intensity: 10.0 Seconds AA Gun position 8 directed approaching flak against Element: 1 AA Gun position 8 will direct departing flak against Element: 1 Approach Flak 11 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 9 ========================================== ========================================== ========================================== 6 This battery is in the 75 deg Line! AA Gun Position # 9 is a battery of Navy Type 96 - 25mm consisting of 4 guns [119, 0, 0, 0, 0, 0, 0, 0, 110, 115, 131, 126, 126, 118, 122, 130, 126, 132, 123, 140, 157, 152, 142, 139, 133, 126, 119, 126, 135, 142, 138, 147, 153, 0, 0, 0] 115 [97, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 116, 114, 119, 115, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Bombardier still under control of Aircraft! 10 This battery is under subordinate control. AA Gun Position # 10 is a battery of Type 88- 75mm consisting of 4 guns [13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 52, 48, 50, 55, 60, 52, 70, 76, 91, 106, 98, 116, 119, 109, 121, 113, 0] 0 [0, 0, 0, 88, 74, 92, 89, 98, 121, 105, 116, 114, 96, 89, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 10 will direct departing flak against Element: 1 Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 11 This battery is under subordinate control. AA Gun Position # 11 is a battery of Type 88 - 75mm consisting of 6 guns [23, 3, 11, 6, 4, 4, 24, 15, 14, 27, 40, 50, 62, 74, 98, 84, 68, 54, 43, 32, 37, 40, 42, 44, 42, 37, 47, 52, 55, 0, 0, 0, 0, 0, 0, 0] 50 [112, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 109, 115, 125, 110, 116, 113, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Bombardier still under control of Aircraft! 9 This battery is in the 75 deg Line! AA Gun Position # 12 is a battery of Type 98 - 20mm consisting of 18 guns [32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 74, 93, 112, 106, 115, 112, 131, 121, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [105, 0, 0, 0, 0, 0, 70, 63, 71, 80, 92, 80, 68, 57, 77, 84, 73, 87, 91, 99, 84, 0, 0, 0, 0, 0, 0, 0, 0] 73 Current Barrage Intensity: 0.0 Seconds AA Gun position 12 directed approaching flak against Element: 1 Flak Position 12 is firing at Element 1 which is on its bomb run! Approach Flak 0 ========================================== ========================================== ========================================== Target Flak 0 ========================================== ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! 8 This battery is in the 75 deg Line! AA Gun Position # 13 is a battery of Type 98 - 20mm consisting of 12 guns [86, 82, 102, 95, 106, 111, 102, 113, 124, 89, 90, 100, 81, 77, 71, 57, 47, 45, 52, 33, 34, 39, 49, 37, 0, 0, 0, 0, 0, 0, 53, 0, 0, 0, 0, 0] 77 [62, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 104, 111, 98, 86, 82, 101, 98, 0, 0, 0, 0, 0, 0, 0, 0, 0] 86 Current Barrage Intensity: 60.0 Seconds Flak Position 13 is firing at Element 1 which is on its bomb run! AA Gun position 13 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 9 This battery is under subordinate control. AA Gun Position # 14 is a battery of Type 98 - 20mm consisting of 4 guns [60, 0, 0, 0, 0, 0, 37, 31, 44, 59, 52, 43, 57, 72, 71, 76, 83, 78, 106, 86, 89, 91, 94, 99, 101, 87, 67, 68, 0, 0, 0, 0, 0, 0, 0, 0] 71 [101, 0, 0, 0, 110, 98, 111, 96, 111, 119, 106, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 14 is firing at Element 1 which is on its bomb run! AA Gun position 14 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== 7 This battery is in the Flak Box!! AA Gun Position # 15 is a battery of Type 88 - 75mm consisting of 6 guns [89, 0, 0, 0, 0, 0, 0, 0, 0, 0, 39, 38, 58, 58, 69, 71, 72, 73, 82, 72, 86, 84, 99, 105, 138, 136, 141, 142, 152, 137, 136, 135, 0, 0, 0, 0] 71 [101, 114, 120, 124, 133, 145, 145, 156, 145, 125, 108, 99, 91, 96, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 15 is firing at Element 1 which is on its bomb run! AA Gun position 15 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== ========================================== 5 This battery is in the 75 deg Line! AA Gun Position # 16 is a battery of Type 88 - 75mm consisting of 4 guns [83, 100, 93, 84, 102, 101, 108, 100, 108, 135, 124, 104, 114, 113, 108, 113, 102, 106, 99, 107, 104, 107, 108, 91, 82, 84, 0, 0, 0, 0, 0, 0, 0, 0, 0, 36] 102 [108, 92, 80, 88, 95, 82, 80, 80, 68, 64, 51, 46, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 16 is firing at Element 1 which is on its bomb run! AA Gun position 16 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== 7 This battery is in the 75 deg Line! AA Gun Position # 17 is a battery of Type 88 - 75mm consisting of 4 guns [64, 57, 76, 72, 70, 65, 78, 84, 79, 120, 121, 126, 122, 110, 90, 84, 73, 63, 58, 53, 41, 29, 21, 26, 30, 0, 0, 0, 0, 0, 0, 0, 20, 0, 0, 0] 63 [0, 0, 83, 90, 104, 103, 102, 104, 94, 104, 90, 103, 94, 94, 105, 111, 98, 111, 112, 112, 93, 108, 122, 131, 140, 136, 123, 0, 0] 98 Current Barrage Intensity: 60.0 Seconds AA Gun position 17 will direct departing flak against Element: 1 Bombardier still under control of Aircraft! Departing Flak 69 ========================================== ========================================== ========================================== ========================================== ========================================== ========================================== 2 This battery is in the 75 deg Line! AA Gun Position # 18 is a battery of Type 4 - 75mm consisting of 3 guns [63, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 95, 98, 96, 90, 83, 98, 93, 84, 88, 80, 71, 66, 72, 81, 85] 0 [83, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 73, 78, 80, 75, 68, 74, 94, 111, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 18 directed approaching flak against Element: 1 Approach Flak 0 ========================================== Bombardier still under control of Aircraft! 7 This battery is under subordinate control. AA Gun Position # 19 is a battery of Type 88 - 75mm consisting of 4 guns [14, 15, 30, 37, 37, 51, 67, 71, 65, 81, 90, 127, 112, 104, 98, 104, 92, 74, 59, 54, 35, 19, 25, 13, 11, 7, 0, 0, 0, 0, 0, 19, 0, 0, 0, 0] 54 [73, 72, 65, 99, 102, 110, 109, 122, 130, 128, 139, 131, 114, 100, 96, 79, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 106, 0] 0 Current Barrage Intensity: 0.0 Seconds Bombardier still under control of Aircraft! 5 This battery is under subordinate control. AA Gun Position # 20 is a battery of Type 88 - 75mm consisting of 6 guns [60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 34, 44, 41, 54, 66, 84, 91, 94, 96, 113, 108, 115, 105, 107, 126, 118, 83, 67, 59, 45, 29, 35, 15, 25, 16] 113 [101, 0, 0, 0, 0, 0, 0, 0, 0, 38, 53, 55, 73, 89, 109, 105, 108, 102, 98, 106, 123, 77, 86, 80, 89, 73, 65, 71, 0] 108 Current Barrage Intensity: 120.0 Seconds AA Gun position 20 directed approaching flak against Element: 1 AA Gun position 20 will direct departing flak against Element: 1 Approach Flak 536 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 447 ========================================== ========================================== ========================================== 8 This battery is in the 75 deg Line! AA Gun Position # 21 is a battery of Type 98 - 20mm consisting of 6 guns [39, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 111, 107, 122, 115, 106, 108, 101, 116, 123, 125, 126, 132] 0 [97, 92, 108, 96, 88, 80, 81, 80, 66, 48, 56, 63, 70, 58, 58, 42, 40, 21, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 62] 40 Current Barrage Intensity: 0.0 Seconds AA Gun position 21 will direct departing flak against Element: 1 Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 10 This battery is in the Flak Box!! AA Gun Position # 22 is a battery of Type 88- 75mm consisting of 12 guns [135, 88, 84, 83, 70, 75, 56, 53, 38, 41, 51, 35, 15, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 86, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [107, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 105, 91, 87, 98, 101, 87, 96, 94, 88, 0, 0, 0, 0, 0] 91 Current Barrage Intensity: 0.0 Seconds AA Gun position 22 directed approaching flak against Element: 1 Flak Position 22 is firing at Element 1 which is on its bomb run! Approach Flak 0 ========================================== ========================================== ========================================== ========================================== ========================================== ========================================== Target Flak 0 ========================================== ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! 5 This battery is in the Flak Box!! AA Gun Position # 23 is a battery of Type 88 - 75mm consisting of 6 guns [43, 0, 0, 0, 0, 0, 56, 73, 75, 85, 89, 90, 104, 97, 107, 101, 96, 107, 134, 143, 135, 123, 119, 99, 95, 87, 85, 69, 0, 0, 0, 0, 0, 0, 0, 0] 99 [54, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 25, 35, 33, 45, 35, 50, 70, 84, 87, 97, 104, 119, 117, 117, 99, 81, 85, 71] 50 Current Barrage Intensity: 40.0 Seconds AA Gun position 23 directed approaching flak against Element: 1 Flak Position 23 is firing at Element 1 which is on its bomb run! AA Gun position 23 will direct departing flak against Element: 1 Approach Flak 23 ========================================== ========================================== ========================================== Target Flak 29 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 19 ========================================== ========================================== ========================================== 4 This battery is under subordinate control. AA Gun Position # 24 is a battery of Type 99 - 88mm consisting of 4 guns [33, 0, 0, 0, 0, 25, 20, 34, 36, 53, 47, 65, 83, 93, 99, 97, 97, 93, 84, 82, 71, 58, 61, 64, 56, 64, 68, 53, 37, 45, 25, 18, 0, 0, 0, 0] 56 [119, 0, 0, 0, 0, 0, 0, 0, 0, 0, 65, 68, 76, 86, 94, 96, 89, 104, 112, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 89 Current Barrage Intensity: 40.0 Seconds Flak Position 24 is firing at Element 1 which is on its bomb run! AA Gun position 24 will direct departing flak against Element: 1 Target Flak 64 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 43 ========================================== ========================================== 9 This battery is in the Flak Box!! AA Gun Position # 25 is a battery of Type 98 - 20mm consisting of 12 guns [14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 42, 60, 54, 65, 72, 81, 79, 78, 89, 86, 97, 89, 107, 99, 104, 80, 73, 73, 77, 68, 53, 55, 51, 0, 0, 0] 80 [46, 0, 0, 0, 0, 0, 86, 72, 73, 66, 84, 81, 76, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 25 directed approaching flak against Element: 1 Flak Position 25 is firing at Element 1 which is on its bomb run! Approach Flak 0 ========================================== ========================================== ========================================== ========================================== ========================================== Target Flak 0 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! 5 This battery is in the 75 deg Line! AA Gun Position # 26 is a battery of Type 88 - 75mm consisting of 6 guns [0, 0, 36, 54, 70, 70, 61, 72, 88, 79, 94, 120, 113, 115, 104, 111, 113, 105, 99, 81, 79, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [116, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 49, 65, 85, 93, 111] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 26 directed approaching flak against Element: 1 Approach Flak 0 ========================================== ========================================== Current Lead/Straggler: Z-28 Current Aircraft: Z-60 2 Nordon_accuracy: 7 Visibility_accuracy: -11 Bombed by radar! Drift_accuracy: 1 Re-Run: False Secondary target: False Final N ratio: 1 IP NORDON Approach: 0 3 BR_Precision_roll: 0 : 11 BR_Precision_roll: 1 : 24 BM[0] 11 BR_precision: Target Demoralised BR_precision: C.E.P = 5000 feet Claimed_BR_precision: 2 mines successfully dropped! 5000 212 0.015 -0.9983470937967718 -0.057472430847665464 35.69656 139.40254 Initial reporting accuracy was very exaggerated IP: 0 CEP: C.E.P = 5000 feet Bombing Result: -26 8 This battery is under subordinate control. AA Gun Position # 27 is a battery of Type 98 - 20mm consisting of 6 guns [48, 43, 39, 54, 58, 68, 85, 92, 105, 101, 102, 95, 98, 88, 94, 95, 84, 76, 56, 53, 62, 0, 0, 0, 35, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [0, 0, 76, 93, 92, 81, 93, 80, 67, 63, 60, 59, 74, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 27 is firing at Element 1 which is on its bomb run! AA Gun position 27 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== 3 This battery is in the Flak Box!! AA Gun Position # 28 is a battery of Type 99 - 88mm consisting of 6 guns [8, 0, 0, 0, 0, 0, 0, 0, 105, 112, 106, 100, 102, 120, 140, 130, 130, 125, 120, 116, 111, 126, 97, 85, 68, 52, 52, 48, 56, 64, 44, 0, 0, 0, 0, 0] 56 [91, 0, 0, 0, 0, 0, 96, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Bombardier has released bombs, Commander regains control of Aircraft! 4 This battery is in the Flak Box!! AA Gun Position # 29 is a battery of Type 99 - 88mm consisting of 6 guns [0, 0, 52, 44, 40, 45, 45, 39, 57, 65, 105, 106, 104, 102, 104, 94, 82, 89, 84, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [115, 117, 128, 81, 86, 68, 78, 71, 58, 68, 74, 69, 57, 69, 55, 0, 0, 0, 0, 0, 0, 0, 0, 0, 147, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 29 is firing at Element 1 which is on its bomb run! AA Gun position 29 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== 11 This battery is under subordinate control. AA Gun Position # 30 is a battery of Type 88 - 75mm consisting of 4 guns [63, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 81, 80, 85, 82, 83, 103, 106, 97, 93, 90, 101, 97, 112, 114, 111, 137, 143, 128, 122, 0, 0] 137 [36, 0, 0, 0, 0, 0, 70, 69, 57, 60, 68, 72, 61, 64, 81, 80, 80, 103, 90, 79, 87, 79, 67, 65, 52, 46, 0, 0, 0] 80 Current Barrage Intensity: 100.0 Seconds AA Gun position 30 will direct departing flak against Element: 1 Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 219 ========================================== ========================================== 3 This battery is under subordinate control. AA Gun Position # 31 is a battery of Type 99 - 88mm consisting of 4 guns [118, 128, 125, 117, 127, 112, 98, 98, 99, 100, 83, 64, 67, 74, 64, 56, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 70, 0, 0] 0 [114, 122, 124, 118, 135, 135, 123, 113, 105, 113, 112, 96, 106, 110, 96, 83, 98, 90, 99, 84, 79, 76, 56, 68, 82, 0, 0, 0, 135] 98 Current Barrage Intensity: 0.0 Seconds Flak Position 31 is firing at Element 1 which is on its bomb run! Target Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 9 This battery is under subordinate control. AA Gun Position # 32 is a battery of Type 98 - 20mm consisting of 8 guns [92, 110, 100, 91, 90, 114, 98, 100, 87, 95, 93, 74, 72, 54, 35, 28, 20, 28, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 76, 0, 0, 0, 0, 0, 0, 0] 0 [90, 0, 0, 0, 0, 0, 0, 50, 42, 36, 53, 57, 48, 63, 64, 73, 75, 89, 100, 102, 109, 116, 130, 127, 133, 0, 0, 0, 0] 75 Current Barrage Intensity: 0.0 Seconds AA Gun position 32 will direct departing flak against Element: 1 Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 7 This battery is under subordinate control. AA Gun Position # 33 is a battery of Type 88 - 75mm consisting of 6 guns [43, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 93, 93, 100, 112, 106, 109, 119, 134, 125, 87, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [35, 27, 12, 1, 6, 15, 27, 28, 41, 43, 63, 75, 72, 98, 87, 70, 68, 54, 55, 63, 68, 79, 86, 93, 85, 87, 89, 0, 0] 68 Current Barrage Intensity: 0.0 Seconds AA Gun position 33 will direct departing flak against Element: 1 Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== 1 This battery is under subordinate control. AA Gun Position # 34 is a battery of Navy Type 98 100mm consisting of 6 guns [70, 0, 0, 62, 81, 83, 81, 86, 89, 95, 91, 107, 105, 107, 105, 101, 108, 114, 106, 115, 107, 104, 105, 104, 84, 72, 72, 77, 75, 84, 73, 72, 72, 78, 73, 0] 73 [66, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 106, 126, 116, 115, 110, 113, 121, 125, 136, 125, 116, 101, 97, 0] 126 Current Barrage Intensity: 90.0 Seconds AA Gun position 34 directed approaching flak against Element: 1 Approach Flak 31 ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 10 This battery is in the 75 deg Line! AA Gun Position # 35 is a battery of Type 88- 75mm consisting of 4 guns [39, 44, 51, 58, 64, 61, 58, 69, 136, 134, 118, 113, 117, 102, 105, 98, 81, 91, 74, 62, 71, 77, 85, 89, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0] 0 [74, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 46, 41, 54, 48, 68, 74, 77, 82, 101, 95, 100, 91, 106, 98, 93, 88, 95, 0] 74 Current Barrage Intensity: 0.0 Seconds AA Gun position 35 directed approaching flak against Element: 1 Approach Flak 0 ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Z-28 bombed as Lead Aircraft of ['Element N', 'Z-28', 'F41234100000035123455', 'Z-32', 'F41234100000000123455', 'Z-33', 'F41234100000034123455', 'Z-34', 'F41234100000039123455', 11, 4] at Bombing Height: 11 Element took no Flak. ES Z-28 EG ['Element N', 'Z-28', 'F41234100000035123455', 'Z-32', 'F41234100000000123455', 'Z-33', 'F41234100000034123455', 'Z-34', 'F41234100000039123455', 11, 4] F Heights 11 Z-28 bombed with main Element at Bombing Height: 11 Current 'Guns' ACN: F41234100000009123455 ES Z-32 EG ['Element N', 'Z-28', 'F41234100000009123455', 'Z-32', 'F41234100000000123455', 'Z-33', 'F41234100000034123455', 'Z-34', 'F41234100000039123455', 11, 4] F Heights 13 Z-32 bombed with main Element at Bombing Height: 13 Current 'Guns' ACN: F41234100000000123455 ES Z-33 EG ['Element N', 'Z-28', 'F41234100000009123455', 'Z-32', 'F41234100000000123455', 'Z-33', 'F41234100000034123455', 'Z-34', 'F41234100000039123455', 11, 4] F Heights 12 Z-33 bombed with main Element at Bombing Height: 12 Current 'Guns' ACN: F41234100000008123455 ES Z-34 EG ['Element N', 'Z-28', 'F41234100000009123455', 'Z-32', 'F41234100000000123455', 'Z-33', 'F41234100000008123455', 'Z-34', 'F41234100000039123455', 11, 4] F Heights 14 Z-34 bombed with main Element at Bombing Height: 14 Current 'Guns' ACN: F41234100000013123455 Current Element in ELEMENT GROUP ['Element O', 'T-33', 'F41234100000000123455', 'T-34', 'F41234100000026123455', 'T-38', 'F41234100000000123455', 'T-41', 'F41234100000047123455', 'T-46', 'F41234100000000123455', 11, 5] Current 'Guns' ACN: Element O Current Weather: 1 Current Visibility: 0 Number of Elements: 1 Number of Flak Positions: : 35 Visibility for this mission is: 5 9 This battery is in the Flak Box!! AA Gun Position # 1 is a battery of Type 98 - 20mm consisting of 6 guns [132, 135, 149, 139, 110, 100, 88, 95, 78, 76, 62, 44, 46, 33, 15, 23, 29, 30, 26, 19, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 74, 0, 0, 0] 135 [33, 0, 0, 0, 0, 116, 125, 119, 120, 123, 122, 110, 119, 134, 120, 114, 95, 91, 95, 76, 88, 77, 77, 71, 51, 0, 0, 0, 0] 91 Current Barrage Intensity: 120.0 Seconds Flak Position 1 is firing at Element 1 which is on its bomb run! AA Gun position 1 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 11 This battery is in the 75 deg Line! AA Gun Position # 2 is a battery of Type 88 - 75mm consisting of 4 guns [10, 0, 0, 0, 0, 0, 0, 0, 105, 125, 120, 121, 111, 115, 126, 119, 122, 141, 146, 139, 135, 126, 126, 88, 77, 65, 69, 72, 63, 61, 63, 68, 76, 0, 0, 0] 0 [96, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 106, 99, 113, 108, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 113 Current Barrage Intensity: 0.0 Seconds Flak Position 2 is firing at Element 1 which is on its bomb run! AA Gun position 2 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== ========================================== 5 This battery is under subordinate control. AA Gun Position # 3 is a battery of Type 88 - 75mm consisting of 4 guns [0, 0, 95, 97, 101, 98, 105, 118, 119, 118, 111, 130, 137, 140, 146, 145, 152, 160, 141, 139, 146, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 97 [0, 0, 109, 99, 89, 78, 67, 60, 66, 69, 63, 77, 94, 81, 93, 85, 98, 91, 96, 76, 66, 77, 92, 93, 100, 81, 73, 0, 0] 91 Current Barrage Intensity: 80.0 Seconds AA Gun position 3 will direct departing flak against Element: 1 Bombardier still under control of Aircraft! Departing Flak 169 ========================================== ========================================== 11 This battery is under subordinate control. AA Gun Position # 4 is a battery of Type 88 - 75mm consisting of 6 guns [0, 0, 69, 66, 65, 72, 69, 85, 91, 101, 119, 119, 124, 120, 116, 110, 100, 104, 101, 109, 117, 124, 120, 109, 116, 115, 105, 88, 81, 71, 78, 78, 78, 88, 92, 0] 65 [27, 0, 0, 0, 0, 0, 0, 0, 0, 0, 44, 36, 40, 46, 66, 83, 90, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 4 directed approaching flak against Element: 1 Approach Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! 10 This battery is in the Flak Box!! AA Gun Position # 5 is a battery of Type 88- 75mm consisting of 6 guns [106, 115, 122, 108, 102, 103, 104, 109, 104, 96, 104, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 35, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 103 [0, 0, 79, 67, 79, 97, 106, 98, 116, 102, 107, 122, 131, 120, 108, 111, 117, 130, 137, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 130 Current Barrage Intensity: 130.0 Seconds AA Gun position 5 will direct departing flak against Element: 1 Bombardier still under control of Aircraft! Departing Flak 44 ========================================== ========================================== ========================================== ========================================== 9 This battery is in the 75 deg Line! AA Gun Position # 6 is a battery of Type 98 - 20mm consisting of 6 guns [23, 0, 0, 0, 0, 0, 0, 0, 0, 0, 46, 64, 54, 70, 76, 95, 96, 95, 98, 104, 107, 104, 108, 113, 128, 120, 118, 115, 96, 105, 103, 96, 0, 0, 0, 0] 0 [107, 110, 118, 120, 115, 110, 94, 85, 67, 47, 55, 0, 0, 0, 0, 0, 0, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 64 Current Barrage Intensity: 0.0 Seconds Flak Position 6 is firing at Element 1 which is on its bomb run! AA Gun position 6 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== 5 This battery is under subordinate control. AA Gun Position # 7 is a battery of Type 88 - 75mm consisting of 12 guns [93, 101, 92, 101, 90, 84, 74, 57, 52, 45, 34, 33, 43, 23, 9, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 0, 0, 0] 57 [83, 0, 0, 0, 111, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Bombardier still under control of Aircraft! 5 This battery is in the Flak Box!! AA Gun Position # 8 is a battery of Type 88 - 75mm consisting of 4 guns [20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 48, 56, 72, 72, 78, 81, 93, 89, 107, 116, 116, 134, 138, 134, 81, 64, 57, 0, 0, 0, 0] 0 [17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 130, 135, 138, 127, 120, 138, 126, 128, 114, 0, 0, 0, 0, 0] 138 Current Barrage Intensity: 0.0 Seconds Flak Position 8 is firing at Element 1 which is on its bomb run! AA Gun position 8 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== ========================================== 6 This battery is in the 75 deg Line! AA Gun Position # 9 is a battery of Navy Type 96 - 25mm consisting of 6 guns [11, 0, 0, 0, 0, 0, 0, 0, 91, 83, 75, 84, 77, 76, 94, 103, 106, 98, 111, 113, 104, 106, 107, 85, 85, 72, 67, 61, 65, 50, 49, 48, 43, 38, 0, 0] 83 [88, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 101, 106, 95, 95, 86, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 9 directed approaching flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! 10 This battery is under subordinate control. AA Gun Position # 10 is a battery of Type 88- 75mm consisting of 12 guns [84, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 109, 115, 105, 119, 115] 0 [77, 0, 0, 0, 0, 0, 0, 14, 20, 22, 18, 13, 28, 35, 51, 68, 82, 94, 83, 92, 89, 77, 66, 70, 61, 56, 61, 53, 0] 94 Current Barrage Intensity: 0.0 Seconds AA Gun position 10 directed approaching flak against Element: 1 Flak Position 10 is firing at Element 1 which is on its bomb run! AA Gun position 10 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== Target Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== ========================================== 11 This battery is in the 75 deg Line! AA Gun Position # 11 is a battery of Type 88 - 75mm consisting of 6 guns [18, 26, 22, 2, 11, 2, 1, 15, 34, 45, 55, 65, 80, 90, 104, 106, 106, 105, 105, 111, 119, 102, 85, 70, 64, 55, 53, 43, 52, 52, 32, 14, 15, 0, 0, 0] 65 [49, 0, 0, 0, 0, 45, 55, 58, 45, 63, 63, 81, 89, 76, 83, 65, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 11 directed approaching flak against Element: 1 Flak Position 11 is firing at Element 1 which is on its bomb run! Approach Flak 0 ========================================== ========================================== Target Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! 9 This battery is under subordinate control. AA Gun Position # 12 is a battery of Type 98 - 20mm consisting of 6 guns [96, 98, 78, 85, 71, 75, 78, 84, 92, 72, 67, 66, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 55, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 50 [101, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 79, 80, 94, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 12 will direct departing flak against Element: 1 Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== 8 This battery is in the Flak Box!! AA Gun Position # 13 is a battery of Type 98 - 20mm consisting of 12 guns [28, 0, 0, 0, 0, 0, 0, 52, 50, 65, 74, 81, 81, 81, 100, 97, 91, 107, 105, 119, 101, 92, 74, 55, 58, 38, 46, 28, 0, 0, 0, 0, 0, 0, 0, 0] 81 [63, 0, 0, 0, 0, 0, 0, 0, 0, 0, 82, 79, 79, 68, 71, 82, 76, 74, 108, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 74 Current Barrage Intensity: 50.0 Seconds Flak Position 13 is firing at Element 1 which is on its bomb run! Target Flak 0 ========================================== ========================================== ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! 9 This battery is in the 75 deg Line! AA Gun Position # 14 is a battery of Type 98 - 20mm consisting of 2 guns [78, 91, 105, 95, 89, 86, 101, 94, 111, 138, 148, 158, 166, 152, 152, 144, 153, 161, 163, 147, 127, 111, 111, 114, 101, 0, 0, 0, 0, 0, 0, 0, 31, 0, 0, 0] 152 [44, 0, 0, 0, 72, 64, 80, 90, 80, 67, 77, 76, 96, 110, 114, 101, 104, 87, 85, 78, 87, 68, 53, 56, 58, 0, 0, 0, 0] 87 Current Barrage Intensity: 130.0 Seconds Flak Position 14 is firing at Element 1 which is on its bomb run! AA Gun position 14 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== ========================================== ========================================== 7 This battery is in the 75 deg Line! AA Gun Position # 15 is a battery of Type 88 - 75mm consisting of 4 guns [104, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 106, 99, 0, 0, 0, 0, 0, 0, 0] 0 [74, 0, 0, 0, 0, 0, 0, 0, 124, 130, 135, 131, 120, 130, 122, 107, 119, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 15 will direct departing flak against Element: 1 Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== 5 This battery is under subordinate control. AA Gun Position # 16 is a battery of Type 88 - 75mm consisting of 4 guns [46, 59, 65, 69, 79, 127, 113, 93, 101, 84, 79, 60, 42, 36, 34, 16, 20, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 0, 0, 0, 0] 20 [52, 43, 58, 65, 63, 76, 64, 87, 99, 113, 113, 112, 108, 113, 109, 119, 116, 99, 111, 109, 0, 0, 0, 0, 0, 0, 0, 38, 0] 99 Current Barrage Intensity: 10.0 Seconds AA Gun position 16 directed approaching flak against Element: 1 Approach Flak 15 ========================================== Current Lead/Straggler: T-33 Current Aircraft: Z-60 2 Nordon_accuracy: 7 Visibility_accuracy: -21 Bombed by radar! Drift_accuracy: 4 Re-Run: False Secondary target: False Final N ratio: 2 IP NORDON Approach: 0 -2 IP NORDON Approach: 1 -3 BR_Precision_roll: 0 : 10 BR_Precision_roll: 1 : 5 BR_Precision_roll: 2 : 0 BR_Precision_roll: 3 : 14 BM[0] 0 BR_precision: Target Annhilated BR_precision: C.E.P = 00 feet Claimed_BR_precision: 5 mines successfully dropped! 0 249 0.0 -0.727163193443649 -0.68646463135462 35.71154 139.40341 Initial reporting accuracy was achieved IP: 1 CEP: C.E.P = 00 feet Bombing Result: 286 7 This battery is in the 75 deg Line! AA Gun Position # 17 is a battery of Type 88 - 75mm consisting of 4 guns [80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 91, 95, 89, 85, 88, 94, 95, 114, 107, 117, 109, 119, 114, 0] 0 [83, 98, 87, 96, 88, 106, 105, 103, 104, 98, 104, 110, 110, 97, 112, 106, 93, 78, 0, 0, 88, 0, 0, 0, 0, 0, 0, 0, 0] 78 Current Barrage Intensity: 0.0 Seconds AA Gun position 17 will direct departing flak against Element: 1 Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== 2 This battery is under subordinate control. AA Gun Position # 18 is a battery of Type 4 - 75mm consisting of 6 guns [60, 0, 0, 0, 0, 0, 25, 26, 18, 20, 26, 38, 36, 38, 47, 46, 42, 56, 65, 82, 123, 110, 118, 117, 108, 118, 124, 121, 104, 91, 72, 60, 0, 0, 0, 0] 65 [73, 87, 74, 89, 104, 97, 110, 124, 134, 137, 120, 126, 125, 0, 0, 0, 83, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 18 will direct departing flak against Element: 1 Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== 7 This battery is under subordinate control. AA Gun Position # 19 is a battery of Type 88 - 75mm consisting of 4 guns [52, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 45, 36, 36, 53, 49, 63, 83, 99, 101, 95, 96, 88, 75, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 99 [98, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 121, 139, 151, 141, 129, 131, 127, 117, 113, 122, 123, 125] 121 Current Barrage Intensity: 110.0 Seconds Bombardier has released bombs, Commander regains control of Aircraft! 5 This battery is under subordinate control. AA Gun Position # 20 is a battery of Type 88 - 75mm consisting of 4 guns [73, 0, 0, 0, 0, 0, 0, 0, 0, 0, 87, 99, 98, 95, 93, 101, 120, 127, 117, 112, 123, 118, 116, 136, 139, 130, 122, 119, 114, 99, 0, 0, 0, 0, 0, 0] 123 [123, 116, 108, 89, 74, 60, 73, 75, 0, 0, 0, 0, 0, 122, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 20 directed approaching flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 8 This battery is in the Flak Box!! AA Gun Position # 21 is a battery of Type 98 - 20mm consisting of 4 guns [15, 0, 0, 0, 43, 40, 34, 35, 39, 47, 59, 56, 58, 53, 62, 56, 67, 79, 83, 86, 125, 112, 108, 106, 88, 93, 76, 70, 50, 35, 40, 30, 27, 19, 5, 0] 112 [103, 0, 0, 0, 0, 0, 0, 69, 72, 81, 90, 91, 85, 105, 94, 107, 112, 105, 95, 76, 85, 0, 0, 0, 0, 0, 0, 0, 0] 105 Current Barrage Intensity: 110.0 Seconds Bombardier has released bombs, Commander regains control of Aircraft! 10 This battery is in the Flak Box!! AA Gun Position # 22 is a battery of Type 88- 75mm consisting of 6 guns [137, 144, 145, 154, 164, 159, 158, 143, 131, 112, 109, 108, 99, 101, 106, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 86, 0, 0, 0, 0] 0 [80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 80, 82, 76, 68, 65, 79, 84, 81, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Bombardier has released bombs, Commander regains control of Aircraft! 5 This battery is in the Flak Box!! AA Gun Position # 23 is a battery of Type 88 - 75mm consisting of 4 guns [112, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 101, 112, 126, 132, 141, 142, 141, 151, 147, 148, 139, 139, 133, 132, 88, 94, 100, 0, 0, 0, 0, 0] 148 [57, 0, 0, 0, 0, 131, 117, 108, 96, 87, 67, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 23 is firing at Element 1 which is on its bomb run! Target Flak 0 ========================================== ========================================== ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 4 This battery is under subordinate control. AA Gun Position # 24 is a battery of Type 99 - 88mm consisting of 2 guns [41, 0, 0, 0, 37, 20, 20, 1, 1, 11, 29, 49, 42, 54, 62, 70, 89, 86, 103, 104, 81, 84, 82, 91, 81, 70, 74, 78, 65, 70, 67, 76, 67, 55, 52, 0] 81 [0, 151, 136, 130, 137, 127, 114, 91, 103, 97, 82, 73, 88, 93, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 24 will direct departing flak against Element: 1 Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== 9 This battery is in the Flak Box!! AA Gun Position # 25 is a battery of Type 98 - 20mm consisting of 8 guns [0, 12, 6, 16, 1, 15, 14, 24, 43, 48, 62, 62, 82, 90, 86, 76, 60, 68, 74, 54, 50, 58, 58, 42, 44, 33, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 33 [63, 74, 88, 86, 96, 96, 106, 98, 89, 102, 110, 114, 125, 117, 123, 133, 142, 131, 0, 0, 0, 0, 30, 0, 0, 0, 0, 0, 0] 131 Current Barrage Intensity: 40.0 Seconds Flak Position 25 is firing at Element 1 which is on its bomb run! AA Gun position 25 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== ========================================== ========================================== 5 This battery is in the Flak Box!! AA Gun Position # 26 is a battery of Type 88 - 75mm consisting of 12 guns [73, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 27, 32, 43, 51, 49, 44, 55, 61, 66, 79, 80, 100, 101, 94, 94, 120, 119, 108, 114, 115, 123, 0, 0, 0] 94 [49, 58, 55, 45, 63, 79, 87, 78, 91, 95, 81, 64, 68, 83, 65, 49, 52, 66, 70, 62, 0, 0, 32, 0, 0, 0, 0, 0, 0] 66 Current Barrage Intensity: 60.0 Seconds AA Gun position 26 will direct departing flak against Element: 1 Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 89 ========================================== ========================================== ========================================== 8 This battery is in the Flak Box!! AA Gun Position # 27 is a battery of Type 98 - 20mm consisting of 4 guns [56, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 84, 86, 95, 94, 102, 92, 100, 119, 128, 118, 111, 107, 119, 119] 92 [90, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 59, 56, 43, 54, 62, 56, 47, 56, 63, 68, 78, 119, 112, 95, 0, 0, 0] 56 Current Barrage Intensity: 50.0 Seconds AA Gun position 27 directed approaching flak against Element: 1 AA Gun position 27 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 3 This battery is under subordinate control. AA Gun Position # 28 is a battery of Type 99 - 88mm consisting of 6 guns [68, 0, 0, 103, 98, 90, 85, 96, 98, 109, 120, 115, 105, 96, 99, 114, 112, 103, 104, 117, 124, 114, 115, 103, 112, 113, 101, 108, 110, 119, 113, 104, 94, 82, 88, 0] 110 [96, 105, 120, 102, 95, 101, 112, 125, 121, 122, 135, 124, 117, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 54, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 28 is firing at Element 1 which is on its bomb run! AA Gun position 28 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== 4 This battery is under subordinate control. AA Gun Position # 29 is a battery of Type 99 - 88mm consisting of 4 guns [34, 0, 0, 0, 0, 0, 0, 0, 0, 0, 123, 136, 131, 134, 127, 118, 131, 138, 131, 139, 133, 137, 127, 109, 109, 104, 107, 99, 82, 62, 0, 0, 0, 0, 0, 0] 62 [37, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 53, 57, 55, 65, 69, 78, 85, 87, 95, 0, 0, 0, 0, 0, 0] 65 Current Barrage Intensity: 40.0 Seconds AA Gun position 29 will direct departing flak against Element: 1 Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 43 ========================================== ========================================== 11 This battery is in the Flak Box!! AA Gun Position # 30 is a battery of Type 88 - 75mm consisting of 3 guns [68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64, 59, 49, 45, 61, 77, 78, 72, 81, 72, 75, 71, 72, 78, 92, 135, 131, 0, 0] 78 [85, 83, 113, 123, 138, 133, 114, 127, 108, 106, 116, 0, 0, 0, 0, 0, 0, 0, 0, 53, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 30 directed approaching flak against Element: 1 Flak Position 30 is firing at Element 1 which is on its bomb run! AA Gun position 30 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== ========================================== Target Flak 0 ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== 3 This battery is in the Flak Box!! AA Gun Position # 31 is a battery of Type 99 - 88mm consisting of 3 guns [72, 83, 117, 107, 99, 107, 96, 85, 66, 52, 48, 52, 50, 44, 45, 55, 47, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0] 0 [96, 106, 124, 142, 143, 128, 118, 130, 116, 114, 126, 121, 103, 109, 114, 94, 98, 97, 88, 73, 54, 0, 0, 0, 0, 0, 0, 66, 0] 97 Current Barrage Intensity: 0.0 Seconds Flak Position 31 is firing at Element 1 which is on its bomb run! Target Flak 0 ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 9 This battery is in the 75 deg Line! AA Gun Position # 32 is a battery of Type 98 - 20mm consisting of 6 guns [25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 9, 6, 4, 10, 26, 32, 52, 57, 77, 76, 94, 101, 114, 121] 94 [48, 34, 52, 62, 73, 93, 110, 104, 116, 117, 106, 100, 114, 117, 122, 103, 86, 85, 71, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 85 Current Barrage Intensity: 70.0 Seconds Flak Position 32 is firing at Element 1 which is on its bomb run! AA Gun position 32 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 7 This battery is in the Flak Box!! AA Gun Position # 33 is a battery of Type 88 - 75mm consisting of 6 guns [2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 15, 11, 7, 13, 21, 35, 55, 53, 65, 64, 66, 97, 84, 67, 50, 0, 0, 0, 0, 0, 0, 0, 0] 0 [76, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 91, 77, 81, 73, 61, 75, 0, 0, 0, 0, 0, 0, 0, 0] 81 Current Barrage Intensity: 0.0 Seconds Flak Position 33 is firing at Element 1 which is on its bomb run! Target Flak 0 ========================================== ========================================== ========================================== ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 1 This battery is in the 75 deg Line! AA Gun Position # 34 is a battery of Navy Type 98 100mm consisting of 2 guns [84, 97, 88, 95, 96, 102, 95, 83, 64, 63, 64, 55, 42, 31, 34, 22, 25, 14, 21, 19, 15, 24, 32, 36, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 35, 0] 35 [33, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 125, 110, 105, 115, 117, 113, 120] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 34 directed approaching flak against Element: 1 Approach Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 10 This battery is under subordinate control. AA Gun Position # 35 is a battery of Type 88- 75mm consisting of 6 guns [25, 29, 48, 65, 81, 79, 83, 93, 93, 89, 103, 86, 76, 58, 63, 56, 44, 26, 8, 2, 4, 3, 7, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0] 0 [72, 0, 0, 0, 0, 0, 0, 0, 0, 0, 152, 150, 140, 138, 126, 126, 122, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 35 will direct departing flak against Element: 1 Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== T-33 bombed as Lead Aircraft of ['Element O', 'T-33', 'F41234100000000123455', 'T-34', 'F41234100000026123455', 'T-38', 'F41234100000000123455', 'T-41', 'F41234100000047123455', 'T-46', 'F41234100000000123455', 11, 5] at Bombing Height: 11 Element took no Flak. ES T-33 EG ['Element O', 'T-33', 'F41234100000000123455', 'T-34', 'F41234100000026123455', 'T-38', 'F41234100000000123455', 'T-41', 'F41234100000047123455', 'T-46', 'F41234100000000123455', 11, 5] F Heights 11 T-33 bombed with main Element at Bombing Height: 11 Current 'Guns' ACN: F41234100000286123455 ES T-34 EG ['Element O', 'T-33', 'F41234100000286123455', 'T-34', 'F41234100000026123455', 'T-38', 'F41234100000000123455', 'T-41', 'F41234100000047123455', 'T-46', 'F41234100000000123455', 11, 5] F Heights 13 T-34 bombed with main Element at Bombing Height: 13 Current 'Guns' ACN: F41234100000312123455 ES T-38 EG ['Element O', 'T-33', 'F41234100000286123455', 'T-34', 'F41234100000312123455', 'T-38', 'F41234100000000123455', 'T-41', 'F41234100000047123455', 'T-46', 'F41234100000000123455', 11, 5] F Heights 12 T-38 bombed with main Element at Bombing Height: 12 Current 'Guns' ACN: F41234100000286123455 ES T-41 EG ['Element O', 'T-33', 'F41234100000286123455', 'T-34', 'F41234100000312123455', 'T-38', 'F41234100000286123455', 'T-41', 'F41234100000047123455', 'T-46', 'F41234100000000123455', 11, 5] F Heights 14 T-41 bombed with main Element at Bombing Height: 14 Current 'Guns' ACN: F41234100000333123455 ES T-46 EG ['Element O', 'T-33', 'F41234100000286123455', 'T-34', 'F41234100000312123455', 'T-38', 'F41234100000286123455', 'T-41', 'F41234100000333123455', 'T-46', 'F41234100000000123455', 11, 5] F Heights 5 T-46 bombed with main Element at Bombing Height: 5 Current 'Guns' ACN: F41234100000286123455 Current Element in ELEMENT GROUP ['Element P', 'A-23', 'F41234100000056123455', 'A-25', 'F41234100000002123455', 'A-31', 'F41234100000009120053', 'A-32', 'F41234100000029123455', 'A-33', 'F41234100000000123404', 11, 5] Current 'Guns' ACN: Element P Current Weather: 1 Current Visibility: 0 Number of Elements: 1 Number of Flak Positions: : 35 Visibility for this mission is: 5 9 This battery is under subordinate control. AA Gun Position # 1 is a battery of Type 98 - 20mm consisting of 6 guns [28, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 14, 16, 1, 20, 26, 29, 36, 44, 62, 67, 62, 81, 97, 93, 103, 90, 75, 73, 56, 63, 48, 49, 54, 36, 20] 0 [33, 0, 0, 0, 0, 0, 0, 0, 0, 0, 122, 110, 118, 121, 106, 95, 99, 105, 96, 81, 87, 101, 97, 108, 105, 0, 0, 0, 0] 96 Current Barrage Intensity: 0.0 Seconds AA Gun position 1 will direct departing flak against Element: 1 Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 11 This battery is in the Flak Box!! AA Gun Position # 2 is a battery of Type 88 - 75mm consisting of 6 guns [142, 0, 0, 0, 0, 0, 0, 0, 58, 53, 55, 56, 66, 75, 79, 94, 89, 110, 119, 127, 128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [104, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 62, 65, 75, 64, 73, 82, 0, 0, 0, 0, 0] 62 Current Barrage Intensity: 0.0 Seconds AA Gun position 2 directed approaching flak against Element: 1 Flak Position 2 is firing at Element 1 which is on its bomb run! AA Gun position 2 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== ========================================== Target Flak 0 ========================================== ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 5 This battery is under subordinate control. AA Gun Position # 3 is a battery of Type 88 - 75mm consisting of 6 guns [86, 100, 107, 123, 126, 126, 116, 117, 118, 114, 114, 114, 102, 100, 97, 86, 86, 67, 55, 38, 22, 32, 27, 23, 27, 9, 6, 2, 0, 0, 0, 0, 0, 0, 69, 0] 123 [136, 0, 0, 0, 0, 0, 0, 0, 105, 104, 89, 109, 101, 108, 109, 116, 114, 110, 94, 90, 101, 0, 0, 0, 0, 0, 0, 0, 0] 94 Current Barrage Intensity: 110.0 Seconds AA Gun position 3 directed approaching flak against Element: 1 Approach Flak 207 ========================================== ========================================== Current Lead/Straggler: A-23 Current Aircraft: Z-60 2 Nordon_accuracy: 7 Visibility_accuracy: -7 Bombed by radar! Drift_accuracy: 4 Re-Run: True Secondary target: True Final N ratio: 1 IP NORDON Approach: 0 -3 BR_Precision_roll: 0 : 7 BR_Precision_roll: 1 : 6 BR_Precision_roll: 2 : 18 BR_Precision_roll: 3 : 9 BM[0] 6 Initial reporting accuracy was very exaggerated IP: 0 CEP: Bombed Secondary! Bombing Result: 25 11 This battery is in the Flak Box!! AA Gun Position # 4 is a battery of Type 88 - 75mm consisting of 6 guns [55, 59, 53, 56, 57, 74, 70, 72, 102, 110, 111, 107, 98, 99, 87, 73, 81, 62, 61, 47, 42, 35, 0, 0, 0, 0, 0, 0, 33, 0, 0, 0, 0, 0, 0, 0] 57 [68, 0, 0, 0, 0, 69, 82, 68, 67, 65, 75, 79, 98, 98, 107, 109, 89, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 4 will direct departing flak against Element: 1 Bombardier has released bombs, Commander regains control of Aircraft! Bombing Re_run Flak 0 ========================================== ========================================== ========================================== ========================================== ========================================== 10 This battery is in the Flak Box!! AA Gun Position # 5 is a battery of Type 88- 75mm consisting of 6 guns [38, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 31, 44, 51, 62, 64, 78, 70, 83, 94, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [51, 0, 0, 0, 0, 0, 0, 0, 77, 80, 67, 73, 79, 94, 77, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 5 is firing at Element 1 which is on its bomb run! AA Gun position 5 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Bombing Re_run Flak 0 ========================================== ========================================== ========================================== 9 This battery is under subordinate control. AA Gun Position # 6 is a battery of Type 98 - 20mm consisting of 6 guns [77, 88, 107, 110, 130, 135, 143, 123, 111, 103, 96, 89, 0, 0, 0, 63, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 143 [84, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 109, 102, 96, 81, 100, 0, 0, 0, 0, 0, 0, 0] 102 Current Barrage Intensity: 140.0 Seconds Flak Position 6 is firing at Element 1 which is on its bomb run! AA Gun position 6 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Bombing Re_run Flak 0 ========================================== ========================================== 5 This battery is under subordinate control. AA Gun Position # 7 is a battery of Type 88 - 75mm consisting of 2 guns [12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 52, 46, 56, 63, 54, 70, 88, 78, 72, 66, 78, 80, 80, 97, 109, 122] 0 [107, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 90, 83, 103, 112, 104, 104, 104, 89, 101, 92, 110] 90 Current Barrage Intensity: 0.0 Seconds AA Gun position 7 directed approaching flak against Element: 1 Flak Position 7 is firing at Element 1 which is on its bomb run! Approach Flak 0 ========================================== ========================================== Target Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 5 This battery is in the Flak Box!! AA Gun Position # 8 is a battery of Type 88 - 75mm consisting of 4 guns [57, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 123, 119, 127, 120, 0] 0 [62, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 41, 59, 73, 76, 81, 95] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 8 is firing at Element 1 which is on its bomb run! AA Gun position 8 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Bombing Re_run Flak 0 ========================================== ========================================== ========================================== ========================================== 6 This battery is in the 75 deg Line! AA Gun Position # 9 is a battery of Navy Type 96 - 25mm consisting of 6 guns [59, 78, 81, 86, 93, 127, 126, 123, 126, 109, 118, 116, 0, 0, 46, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 109 [95, 90, 89, 115, 97, 96, 102, 89, 70, 0, 0, 0, 92, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Bombardier has released bombs, Commander regains control of Aircraft! 10 This battery is under subordinate control. AA Gun Position # 10 is a battery of Type 88- 75mm consisting of 6 guns [31, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 15, 30, 37, 32, 27, 24, 28, 44, 59, 59, 73, 87, 103, 95, 0, 0, 0, 0, 0] 0 [62, 0, 0, 0, 0, 132, 126, 126, 112, 120, 113, 129, 128, 80, 70, 85, 80, 77, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 68 Current Barrage Intensity: 0.0 Seconds AA Gun position 10 directed approaching flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 11 This battery is under subordinate control. AA Gun Position # 11 is a battery of Type 88 - 75mm consisting of 4 guns [20, 40, 42, 55, 54, 66, 139, 120, 123, 129, 126, 128, 129, 112, 120, 105, 86, 93, 0, 0, 0, 0, 0, 0, 45, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 128 [33, 50, 45, 48, 58, 77, 88, 125, 120, 132, 121, 104, 112, 105, 97, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 11 will direct departing flak against Element: 1 Bombardier has released bombs, Commander regains control of Aircraft! Bombing Re_run Flak 0 ========================================== 9 This battery is under subordinate control. AA Gun Position # 12 is a battery of Type 98 - 20mm consisting of 4 guns [33, 41, 61, 63, 62, 57, 72, 86, 93, 93, 94, 106, 98, 91, 82, 62, 45, 41, 31, 40, 39, 45, 38, 45, 41, 21, 4, 10, 0, 15, 0, 0, 0, 0, 35, 0] 98 [0, 0, 58, 76, 65, 67, 85, 98, 96, 103, 120, 105, 115, 99, 106, 111, 112, 95, 86, 101, 99, 0, 0, 0, 0, 0, 0, 0, 0] 86 Current Barrage Intensity: 80.0 Seconds AA Gun position 12 directed approaching flak against Element: 1 Flak Position 12 is firing at Element 1 which is on its bomb run! Approach Flak 0 ========================================== ========================================== ========================================== Target Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 8 This battery is under subordinate control. AA Gun Position # 13 is a battery of Type 98 - 20mm consisting of 4 guns [18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 72, 83, 96, 107, 123, 133, 127, 126, 119, 113, 109, 108, 117, 125, 89, 73, 73, 66, 52, 0, 0, 0, 0, 0] 83 [77, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 149, 138, 133, 122, 134, 141, 139, 124, 123, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 13 is firing at Element 1 which is on its bomb run! Target Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 9 This battery is in the Flak Box!! AA Gun Position # 14 is a battery of Type 98 - 20mm consisting of 6 guns [78, 75, 88, 79, 70, 73, 87, 101, 110, 124, 124, 126, 114, 118, 101, 91, 74, 77, 57, 47, 35, 36, 38, 32, 24, 17, 0, 0, 0, 0, 0, 0, 51, 0, 0, 0] 101 [91, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 119, 119, 117, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 14 directed approaching flak against Element: 1 AA Gun position 14 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Bombing Re_run Flak 0 ========================================== ========================================== ========================================== ========================================== 7 This battery is in the Flak Box!! AA Gun Position # 15 is a battery of Type 88 - 75mm consisting of 4 guns [29, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 53, 35, 38, 31, 15, 23, 5, 15, 5, 13, 21, 35, 49, 62, 74, 92, 111, 104, 96, 97, 0] 53 [125, 0, 0, 0, 0, 0, 0, 0, 0, 0, 25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 15 directed approaching flak against Element: 1 Flak Position 15 is firing at Element 1 which is on its bomb run! Approach Flak 0 ========================================== ========================================== ========================================== ========================================== Target Flak 0 ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 5 This battery is under subordinate control. AA Gun Position # 16 is a battery of Type 88 - 75mm consisting of 6 guns [93, 97, 104, 82, 82, 63, 45, 34, 15, 11, 15, 14, 17, 0, 18, 8, 1, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0] 1 [84, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 104, 103, 106, 101, 91, 98, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 16 will direct departing flak against Element: 1 Bombardier has released bombs, Commander regains control of Aircraft! Bombing Re_run Flak 0 ========================================== ========================================== 7 This battery is under subordinate control. AA Gun Position # 17 is a battery of Type 88 - 75mm consisting of 1 guns [81, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 34, 51, 49, 62, 77, 71, 84, 91, 95, 0, 0, 0, 0, 0, 0, 0] 0 [0, 39, 51, 49, 58, 78, 84, 100, 114, 102, 112, 100, 94, 90, 99, 105, 96, 111, 105, 104, 108, 123, 134, 137, 144, 126, 114, 128, 0] 105 Current Barrage Intensity: 0.0 Seconds AA Gun position 17 directed approaching flak against Element: 1 Flak Position 17 is firing at Element 1 which is on its bomb run! AA Gun position 17 will direct departing flak against Element: 1 Approach Flak 0 ========================================== Target Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Bombing Re_run Flak 0 ========================================== ========================================== 2 This battery is in the 75 deg Line! AA Gun Position # 18 is a battery of Type 4 - 75mm consisting of 6 guns [140, 120, 125, 122, 110, 96, 100, 108, 114, 104, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [106, 0, 0, 0, 0, 91, 96, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 18 directed approaching flak against Element: 1 Flak Position 18 is firing at Element 1 which is on its bomb run! Approach Flak 0 ========================================== ========================================== Target Flak 0 ========================================== ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 7 This battery is under subordinate control. AA Gun Position # 19 is a battery of Type 88 - 75mm consisting of 6 guns [110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 81, 90, 81, 85, 96, 93, 95, 104, 99, 118, 119, 115, 107, 104] 0 [54, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 69, 73, 61, 60, 64, 75, 87, 88, 83, 101, 0, 0, 0, 0] 60 Current Barrage Intensity: 0.0 Seconds AA Gun position 19 directed approaching flak against Element: 1 Approach Flak 0 ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 5 This battery is under subordinate control. AA Gun Position # 20 is a battery of Type 88 - 75mm consisting of 6 guns [128, 136, 129, 109, 91, 96, 89, 97, 90, 87, 67, 49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 111, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [85, 86, 106, 121, 96, 101, 98, 98, 96, 84, 65, 75, 64, 70, 0, 0, 0, 0, 0, 0, 38, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 20 will direct departing flak against Element: 1 Bombardier has released bombs, Commander regains control of Aircraft! Bombing Re_run Flak 0 ========================================== ========================================== ========================================== 8 This battery is under subordinate control. AA Gun Position # 21 is a battery of Type 98 - 20mm consisting of 6 guns [90, 109, 110, 91, 81, 84, 65, 55, 59, 51, 44, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 35, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 35 [62, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 62, 57, 60, 80, 72, 63, 60, 60, 79, 76, 0, 0] 57 Current Barrage Intensity: 10.0 Seconds Flak Position 21 is firing at Element 1 which is on its bomb run! AA Gun position 21 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Bombing Re_run Flak 0 ========================================== ========================================== 10 This battery is in the Flak Box!! AA Gun Position # 22 is a battery of Type 88- 75mm consisting of 6 guns [59, 79, 86, 102, 138, 126, 119, 119, 127, 136, 143, 133, 135, 120, 128, 128, 124, 118, 126, 126, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0] 0 [72, 74, 79, 75, 109, 116, 119, 122, 120, 126, 0, 0, 0, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 22 directed approaching flak against Element: 1 Flak Position 22 is firing at Element 1 which is on its bomb run! AA Gun position 22 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== ========================================== Target Flak 0 ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Bombing Re_run Flak 0 ========================================== ========================================== ========================================== ========================================== ========================================== 5 This battery is under subordinate control. AA Gun Position # 23 is a battery of Type 88 - 75mm consisting of 6 guns [75, 90, 94, 101, 95, 88, 95, 90, 74, 57, 52, 46, 32, 30, 26, 21, 9, 16, 0, 0, 0, 0, 0, 0, 0, 0, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [105, 0, 0, 0, 0, 0, 0, 0, 98, 101, 120, 110, 123, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 23 directed approaching flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 4 This battery is under subordinate control. AA Gun Position # 24 is a battery of Type 99 - 88mm consisting of 6 guns [42, 0, 0, 0, 0, 0, 92, 85, 104, 105, 107, 117, 135, 136, 133, 123, 139, 136, 120, 108, 91, 81, 84, 84, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [117, 108, 117, 98, 84, 92, 0, 0, 0, 114, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 24 directed approaching flak against Element: 1 Flak Position 24 is firing at Element 1 which is on its bomb run! AA Gun position 24 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== Target Flak 0 ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Bombing Re_run Flak 0 ========================================== ========================================== 9 This battery is under subordinate control. AA Gun Position # 25 is a battery of Type 98 - 20mm consisting of 4 guns [83, 80, 77, 95, 91, 108, 126, 124, 89, 87, 85, 67, 63, 67, 72, 72, 52, 62, 71, 64, 58, 50, 54, 44, 0, 0, 0, 0, 0, 0, 0, 0, 18, 0, 0, 0] 0 [0, 111, 111, 116, 106, 111, 97, 93, 75, 79, 64, 63, 66, 49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 25 directed approaching flak against Element: 1 Flak Position 25 is firing at Element 1 which is on its bomb run! AA Gun position 25 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== Target Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Bombing Re_run Flak 0 ========================================== ========================================== 5 This battery is in the 75 deg Line! AA Gun Position # 26 is a battery of Type 88 - 75mm consisting of 8 guns [56, 53, 72, 87, 101, 94, 84, 98, 104, 94, 76, 61, 68, 59, 68, 57, 49, 33, 36, 24, 32, 23, 7, 6, 12, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0] 0 [150, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 125, 119, 121, 112, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 26 directed approaching flak against Element: 1 Flak Position 26 is firing at Element 1 which is on its bomb run! Approach Flak 0 ========================================== ========================================== Target Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 8 This battery is in the Flak Box!! AA Gun Position # 27 is a battery of Type 98 - 20mm consisting of 6 guns [69, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 67, 62, 80, 87, 87, 106, 122, 124, 115, 117, 111, 122, 135, 127, 113, 95, 0, 0, 0, 0] 122 [80, 0, 0, 85, 83, 73, 84, 85, 85, 72, 76, 79, 66, 77, 87, 96, 76, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 27 directed approaching flak against Element: 1 Flak Position 27 is firing at Element 1 which is on its bomb run! Approach Flak 0 ========================================== ========================================== Target Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 3 This battery is in the Flak Box!! AA Gun Position # 28 is a battery of Type 99 - 88mm consisting of 6 guns [110, 129, 119, 114, 136, 127, 133, 143, 131, 119, 129, 126, 135, 134, 138, 147, 130, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 65, 0, 0, 0, 0, 0, 0, 0, 0] 0 [71, 85, 96, 112, 120, 129, 119, 100, 90, 74, 76, 70, 76, 74, 80, 84, 0, 0, 0, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 28 will direct departing flak against Element: 1 Bombardier has released bombs, Commander regains control of Aircraft! Bombing Re_run Flak 0 ========================================== ========================================== ========================================== 4 This battery is under subordinate control. AA Gun Position # 29 is a battery of Type 99 - 88mm consisting of 1 guns [71, 69, 69, 70, 60, 67, 74, 113, 104, 85, 84, 79, 73, 79, 76, 64, 0, 0, 57, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [30, 40, 58, 70, 84, 94, 121, 129, 120, 113, 98, 79, 78, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 29 directed approaching flak against Element: 1 Flak Position 29 is firing at Element 1 which is on its bomb run! AA Gun position 29 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== Target Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Bombing Re_run Flak 0 ========================================== ========================================== 11 This battery is under subordinate control. AA Gun Position # 30 is a battery of Type 88 - 75mm consisting of 4 guns [76, 76, 80, 88, 99, 121, 103, 101, 87, 85, 79, 66, 48, 44, 40, 42, 50, 0, 0, 0, 0, 0, 0, 0, 44, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [95, 105, 106, 107, 92, 84, 79, 66, 50, 31, 21, 28, 23, 13, 5, 10, 5, 13, 0, 0, 0, 0, 0, 0, 0, 0, 107, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 30 directed approaching flak against Element: 1 AA Gun position 30 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Bombing Re_run Flak 0 ========================================== ========================================== 3 This battery is in the Flak Box!! AA Gun Position # 31 is a battery of Type 99 - 88mm consisting of 6 guns [89, 92, 84, 97, 117, 109, 113, 103, 84, 75, 79, 63, 62, 63, 57, 40, 33, 29, 21, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0] 0 [108, 121, 118, 125, 114, 99, 92, 74, 77, 71, 79, 0, 0, 0, 0, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 31 directed approaching flak against Element: 1 AA Gun position 31 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Bombing Re_run Flak 0 ========================================== ========================================== ========================================== ========================================== 9 This battery is under subordinate control. AA Gun Position # 32 is a battery of Type 98 - 20mm consisting of 6 guns [52, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 94, 105, 117, 109, 108, 112, 112, 118, 130, 0] 112 [98, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 71, 64, 84, 79, 74, 85, 76, 94, 0, 0, 0, 0, 0] 84 Current Barrage Intensity: 90.0 Seconds AA Gun position 32 will direct departing flak against Element: 1 Bombardier has released bombs, Commander regains control of Aircraft! Bombing Re_run Flak 0 ========================================== ========================================== 7 This battery is in the Flak Box!! AA Gun Position # 33 is a battery of Type 88 - 75mm consisting of 4 guns [0, 0, 76, 67, 85, 80, 92, 84, 95, 100, 105, 111, 99, 88, 73, 54, 35, 19, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [46, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 62, 53, 67, 77, 84, 79, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 33 is firing at Element 1 which is on its bomb run! AA Gun position 33 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Bombing Re_run Flak 0 ========================================== ========================================== 1 This battery is under subordinate control. AA Gun Position # 34 is a battery of Navy Type 98 100mm consisting of 2 guns [84, 85, 83, 74, 75, 68, 82, 100, 115, 119, 110, 111, 114, 106, 109, 108, 97, 83, 65, 53, 51, 34, 35, 42, 49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [134, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 62, 52, 71, 76, 67, 62, 64, 76, 94, 0, 0, 0, 0, 0, 0, 0, 0] 64 Current Barrage Intensity: 0.0 Seconds AA Gun position 34 will direct departing flak against Element: 1 Bombardier has released bombs, Commander regains control of Aircraft! Bombing Re_run Flak 0 ========================================== ========================================== ========================================== 10 This battery is in the 75 deg Line! AA Gun Position # 35 is a battery of Type 88- 75mm consisting of 12 guns [76, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 73, 70, 72, 92, 86, 101, 93, 86, 89, 101, 120, 130, 125, 130, 127, 0, 0, 0, 0, 0, 0, 0, 0] 0 [107, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 56, 45, 42, 62, 65, 79, 66, 82, 86, 0, 0, 0, 0, 0, 0, 0, 0, 0] 82 Current Barrage Intensity: 0.0 Seconds Flak Position 35 is firing at Element 1 which is on its bomb run! Target Flak 0 ========================================== ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! A-23 bombed as Lead Aircraft of ['Element P', 'A-23', 'F41234100000056123455', 'A-25', 'F41234100000002123455', 'A-31', 'F41234100000009120053', 'A-32', 'F41234100000029123455', 'A-33', 'F41234100000000123404', 11, 5] at Bombing Height: 11 Element took no Flak. ES A-23 EG ['Element P', 'A-23', 'F41234100000056123455', 'A-25', 'F41234100000002123455', 'A-31', 'F41234100000009120053', 'A-32', 'F41234100000029123455', 'A-33', 'F41234100000000123404', 11, 5] F Heights 11 A-23 bombed with main Element at Bombing Height: 11 Current 'Guns' ACN: F41234100000081123455 ES A-25 EG ['Element P', 'A-23', 'F41234100000081123455', 'A-25', 'F41234100000002123455', 'A-31', 'F41234100000009120053', 'A-32', 'F41234100000029123455', 'A-33', 'F41234100000000123404', 11, 5] F Heights 13 A-25 bombed with main Element at Bombing Height: 13 Current 'Guns' ACN: F41234100000027123455 ES A-31 EG ['Element P', 'A-23', 'F41234100000081123455', 'A-25', 'F41234100000027123455', 'A-31', 'F41234100000009120053', 'A-32', 'F41234100000029123455', 'A-33', 'F41234100000000123404', 11, 5] F Heights 12 A-31 bombed with main Element at Bombing Height: 12 Current 'Guns' ACN: F41234100000034120053 ES A-32 EG ['Element P', 'A-23', 'F41234100000081123455', 'A-25', 'F41234100000027123455', 'A-31', 'F41234100000034120053', 'A-32', 'F41234100000029123455', 'A-33', 'F41234100000000123404', 11, 5] F Heights 14 A-32 bombed with main Element at Bombing Height: 14 Current 'Guns' ACN: F41234100000054123455 ES A-33 EG ['Element P', 'A-23', 'F41234100000081123455', 'A-25', 'F41234100000027123455', 'A-31', 'F41234100000034120053', 'A-32', 'F41234100000054123455', 'A-33', 'F41234100000000123404', 11, 5] F Heights 5 A-33 bombed with main Element at Bombing Height: 5 Current 'Guns' ACN: F41234100000025123404 Current Element in ELEMENT GROUP ['Element Q', 'Z-40', 'F41234100000129123455', 'Z-47', 'S41234100000033123455', 'Z-48', 'F41234100000000123455', 'Z-49', 'F41234100000052123455', 'Z-42', 'S41234100000012123455', 11, 5] Current 'Guns' ACN: Element Q Current Weather: 1 Current Visibility: 0 Number of Elements: 1 Number of Flak Positions: : 35 Visibility for this mission is: 5 9 This battery is under subordinate control. AA Gun Position # 1 is a battery of Type 98 - 20mm consisting of 4 guns [100, 94, 98, 90, 119, 118, 123, 124, 114, 113, 118, 126, 121, 129, 124, 123, 132, 130, 135, 136, 129, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6] 94 [0, 74, 83, 94, 124, 112, 116, 103, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 1 is firing at Element 1 which is on its bomb run! AA Gun position 1 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== 11 This battery is in the 75 deg Line! AA Gun Position # 2 is a battery of Type 88 - 75mm consisting of 12 guns [74, 0, 0, 0, 77, 84, 75, 94, 90, 97, 89, 103, 118, 94, 96, 100, 104, 100, 96, 86, 82, 72, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [27, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 74, 73, 68, 68, 80, 73, 81, 81] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 2 directed approaching flak against Element: 1 Flak Position 2 is firing at Element 1 which is on its bomb run! AA Gun position 2 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== ========================================== ========================================== Target Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== 5 This battery is in the Flak Box!! AA Gun Position # 3 is a battery of Type 88 - 75mm consisting of 6 guns [28, 22, 13, 11, 25, 27, 32, 45, 64, 77, 90, 92, 86, 131, 125, 129, 138, 135, 117, 122, 122, 125, 128, 112, 107, 87, 90, 0, 0, 0, 0, 0, 0, 0, 0, 0] 11 [93, 0, 0, 0, 0, 72, 84, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 3 is firing at Element 1 which is on its bomb run! AA Gun position 3 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 11 This battery is under subordinate control. AA Gun Position # 4 is a battery of Type 88 - 75mm consisting of 8 guns [86, 0, 0, 0, 0, 0, 0, 0, 0, 63, 76, 76, 86, 81, 85, 79, 76, 76, 76, 71, 76, 90, 85, 134, 135, 139, 149, 158, 154, 136, 136, 117, 0, 0, 0, 0] 0 [116, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 43, 44, 57, 74, 90, 0, 0, 0, 0, 0, 0, 0, 0] 74 Current Barrage Intensity: 0.0 Seconds Flak Position 4 is firing at Element 1 which is on its bomb run! Target Flak 0 ========================================== ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! 10 This battery is in the Flak Box!! AA Gun Position # 5 is a battery of Type 88- 75mm consisting of 12 guns [90, 0, 0, 0, 0, 0, 0, 0, 22, 25, 10, 7, 10, 7, 21, 37, 53, 62, 78, 91, 81, 89, 89, 132, 140, 146, 152, 162, 160, 152, 133, 133, 120, 0, 0, 0] 0 [56, 76, 121, 115, 97, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 5 directed approaching flak against Element: 1 Flak Position 5 is firing at Element 1 which is on its bomb run! Approach Flak 0 ========================================== ========================================== ========================================== ========================================== Target Flak 0 ========================================== ========================================== ========================================== ========================================== ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! 9 This battery is under subordinate control. AA Gun Position # 6 is a battery of Type 98 - 20mm consisting of 6 guns [52, 60, 58, 51, 60, 77, 94, 95, 104, 106, 92, 76, 56, 55, 35, 25, 28, 24, 9, 6, 15, 20, 0, 0, 0, 55, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 94 [74, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 106, 119, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 6 is firing at Element 1 which is on its bomb run! Target Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! 5 This battery is under subordinate control. AA Gun Position # 7 is a battery of Type 88 - 75mm consisting of 4 guns [22, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 69, 75, 71, 62, 52, 60, 56, 53, 45, 58, 50, 50, 47, 62, 78, 81, 128, 113] 0 [43, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 145, 130, 118, 117, 136, 145, 131, 117, 0, 0, 0, 0, 0, 0, 0] 145 Current Barrage Intensity: 0.0 Seconds AA Gun position 7 will direct departing flak against Element: 1 Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== 5 This battery is in the Flak Box!! AA Gun Position # 8 is a battery of Type 88 - 75mm consisting of 6 guns [15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 77, 67, 87, 77, 83, 79, 90, 86, 88, 90, 90, 106, 115, 105, 133, 127, 115, 122, 112, 95, 85, 69, 0, 0, 0] 0 [54, 0, 0, 0, 0, 0, 0, 0, 114, 130, 117, 103, 117, 115, 104, 103, 108, 98, 86, 86, 76, 70, 82, 81, 62, 47, 46, 0, 0] 86 Current Barrage Intensity: 0.0 Seconds Flak Position 8 is firing at Element 1 which is on its bomb run! Target Flak 0 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! 6 This battery is in the Flak Box!! AA Gun Position # 9 is a battery of Navy Type 96 - 25mm consisting of 2 guns [78, 94, 86, 91, 94, 93, 103, 96, 95, 133, 121, 115, 111, 118, 125, 113, 108, 88, 96, 101, 104, 89, 0, 0, 0, 0, 36, 0, 0, 0, 0, 0, 0, 0, 0, 0] 133 [70, 89, 95, 113, 130, 116, 121, 115, 83, 71, 61, 70, 78, 84, 82, 89, 96, 96, 99, 111, 110, 110, 0, 0, 0, 0, 0, 0, 41] 111 Current Barrage Intensity: 140.0 Seconds AA Gun position 9 directed approaching flak against Element: 1 Flak Position 9 is firing at Element 1 which is on its bomb run! AA Gun position 9 will direct departing flak against Element: 1 Approach Flak 9 ========================================== ========================================== ========================================== ========================================== Target Flak 11 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 7 ========================================== ========================================== 10 This battery is under subordinate control. AA Gun Position # 10 is a battery of Type 88- 75mm consisting of 12 guns [17, 18, 1, 19, 19, 31, 25, 33, 50, 44, 56, 59, 75, 88, 85, 91, 139, 146, 142, 133, 120, 109, 102, 103, 94, 91, 95, 97, 86, 89, 77, 75, 59, 0, 0, 0] 56 [72, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 62, 64, 83, 81, 95, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 10 will direct departing flak against Element: 1 Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== ========================================== 11 This battery is in the 75 deg Line! AA Gun Position # 11 is a battery of Type 88 - 75mm consisting of 1 guns [83, 86, 89, 95, 126, 123, 119, 114, 99, 108, 105, 107, 87, 86, 92, 100, 104, 112, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 34, 0, 0, 0, 0, 0, 0] 107 [83, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 77, 97, 102, 98, 107, 113, 113, 0, 0, 0, 0, 0, 0] 98 Current Barrage Intensity: 100.0 Seconds AA Gun position 11 directed approaching flak against Element: 1 Flak Position 11 is firing at Element 1 which is on its bomb run! Approach Flak 126 Approach Fire was proximate! 87 at a bombing height of: 11 The number #1 Salvo caused the following Damage: Aircraft #1: The Ack Ack shell burst resulted in: Very low Extreme Right - near friendly plane The Ack Ack shell burst caused the following damage: 3 ========================================== Raw damage on this sector of the flak line is 3 hits! Current Element: ['Element Q', 'Z-40', 'F41234100000129123455', 'Z-47', 'S41234100000033123455', 'Z-48', 'F41234100000000123455', 'Z-49', 'F41234100000052123455', 'Z-42', 'S41234100000012123455', 11, 5] Element Q F41234100000129123455 S41234100000033123455 F41234100000000123455 F41234100000052123455 S41234100000012123455 The number #2 Salvo caused the following Damage: Aircraft #1: The Ack Ack shell burst resulted in: Very low Center right Burst The Ack Ack shell burst caused the following damage: 0 Aircraft #2: The Ack Ack shell burst resulted in: Center left Burst The Ack Ack shell burst caused the following damage: 0 ========================================== Target Flak 158 ========================================== ========================================== Bombardier still under control of Aircraft! 9 This battery is under subordinate control. AA Gun Position # 12 is a battery of Type 98 - 20mm consisting of 16 guns [9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 31, 51, 71, 73, 72, 71, 78, 97, 87, 100, 116, 113, 111, 101, 96, 95, 94, 85, 91, 85, 73, 72, 61] 0 [26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 63, 54, 65, 85, 101, 112] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 12 is firing at Element 1 which is on its bomb run! Target Flak 0 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! 8 This battery is under subordinate control. AA Gun Position # 13 is a battery of Type 98 - 20mm consisting of 4 guns [107, 122, 129, 146, 136, 154, 144, 157, 148, 144, 135, 95, 77, 64, 57, 52, 59, 68, 54, 54, 49, 35, 41, 34, 25, 0, 0, 0, 96, 0, 0, 0, 0, 0, 0, 0] 64 [79, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 111, 97, 95, 93, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 13 directed approaching flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! 9 This battery is under subordinate control. AA Gun Position # 14 is a battery of Type 98 - 20mm consisting of 6 guns [68, 0, 0, 0, 0, 0, 119, 132, 129, 140, 143, 139, 117, 107, 92, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 92 [5, 0, 0, 0, 0, 0, 0, 0, 64, 62, 47, 42, 44, 63, 58, 78, 88, 102, 115, 129, 81, 69, 71, 53, 67, 55, 68, 0, 0] 129 Current Barrage Intensity: 110.0 Seconds Flak Position 14 is firing at Element 1 which is on its bomb run! AA Gun position 14 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 7 This battery is in the 75 deg Line! AA Gun Position # 15 is a battery of Type 88 - 75mm consisting of 6 guns [62, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 88, 93, 103, 111, 110, 100, 118, 133, 132, 135, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 93 [118, 115, 108, 110, 106, 91, 85, 91, 74, 67, 81, 63, 63, 61, 0, 0, 122, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 15 is firing at Element 1 which is on its bomb run! AA Gun position 15 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== 5 This battery is in the 75 deg Line! AA Gun Position # 16 is a battery of Type 88 - 75mm consisting of 4 guns [9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 90, 85, 82, 72, 75, 89, 90, 83, 96, 109, 120, 113, 119, 134, 128, 82, 86, 90, 85, 84, 67, 65, 71, 0, 0] 89 [74, 59, 58, 74, 124, 104, 114, 102, 106, 89, 69, 81, 84, 70, 75, 67, 51, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 16 directed approaching flak against Element: 1 AA Gun position 16 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 7 This battery is in the Flak Box!! AA Gun Position # 17 is a battery of Type 88 - 75mm consisting of 3 guns [90, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 109, 128, 119, 132, 135, 144, 136, 0, 0, 0, 0, 0] 0 [54, 69, 67, 80, 117, 113, 126, 124, 129, 133, 147, 132, 124, 122, 0, 0, 0, 0, 0, 0, 0, 46, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 17 will direct departing flak against Element: 1 Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 2 This battery is in the 75 deg Line! AA Gun Position # 18 is a battery of Type 4 - 75mm consisting of 3 guns [92, 0, 0, 0, 91, 84, 89, 83, 89, 90, 105, 103, 109, 117, 97, 106, 101, 94, 79, 79, 74, 84, 86, 88, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 79 [122, 0, 0, 0, 0, 0, 0, 103, 121, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 18 directed approaching flak against Element: 1 Flak Position 18 is firing at Element 1 which is on its bomb run! AA Gun position 18 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== Target Flak 0 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== 7 This battery is in the 75 deg Line! AA Gun Position # 19 is a battery of Type 88 - 75mm consisting of 3 guns [20, 0, 0, 0, 0, 54, 64, 66, 59, 74, 87, 92, 85, 85, 93, 94, 100, 97, 93, 105, 105, 85, 66, 46, 36, 26, 25, 20, 25, 14, 18, 12, 6, 4, 3, 7] 105 [160, 0, 0, 0, 0, 0, 0, 0, 29, 41, 60, 72, 67, 68, 81, 71, 59, 77, 84, 69, 123, 136, 141, 141, 125, 137, 146, 140, 0] 69 Current Barrage Intensity: 70.0 Seconds Flak Position 19 is firing at Element 1 which is on its bomb run! AA Gun position 19 will direct departing flak against Element: 1 Target Flak 115 Target Fire was proximate! 84 ========================================== The number #2 Salvo caused the following Damage: Aircraft #1: The Ack Ack shell burst resulted in: Low Far Forward - near friendly plane The Ack Ack shell burst caused the following damage: 5 Aircraft #2: The Ack Ack shell burst resulted in: Extreme Left - near friendly plane The Ack Ack shell burst caused the following damage: 0 ========================================== Raw damage on this sector of the flak line is 5 hits! Current Element: ['Element Q', 'Z-40', 'F41234100000129123455', 'Z-47', 'S41234100000033123455', 'Z-48', 'F41234100000000123455', 'Z-49', 'F41234100000052123455', 'Z-42', 'S41234100000012123455', 11, 5] Element Q F41234100000129123455 S41234100000033123455 F41234100000000123455 F41234100000052123455 S41234100000012123455 Bombardier still under control of Aircraft! Departing Flak 77 ========================================== ========================================== 5 This battery is in the 75 deg Line! AA Gun Position # 20 is a battery of Type 88 - 75mm consisting of 6 guns [77, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 51, 53, 64, 76, 83, 78, 79, 98, 97, 112, 135, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 98 [85, 98, 100, 79, 83, 76, 75, 75, 68, 70, 57, 64, 69, 0, 0, 0, 0, 0, 0, 0, 0, 85, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 20 is firing at Element 1 which is on its bomb run! Target Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! 8 This battery is under subordinate control. AA Gun Position # 21 is a battery of Type 98 - 20mm consisting of 6 guns [46, 0, 0, 8, 19, 29, 40, 40, 33, 30, 39, 49, 58, 60, 66, 66, 73, 74, 80, 122, 109, 112, 104, 97, 91, 98, 92, 78, 64, 66, 65, 62, 66, 75, 66, 0] 112 [0, 109, 108, 123, 115, 110, 106, 116, 114, 120, 121, 133, 132, 113, 122, 109, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 21 is firing at Element 1 which is on its bomb run! Target Flak 0 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! 10 This battery is in the Flak Box!! AA Gun Position # 22 is a battery of Type 88- 75mm consisting of 6 guns [0, 0, 9, 20, 18, 29, 28, 45, 36, 49, 59, 65, 65, 72, 80, 118, 109, 104, 104, 98, 86, 77, 65, 56, 43, 38, 19, 2, 8, 0, 0, 0, 0, 0, 0, 0] 65 [87, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 103, 109, 95, 105, 111, 102, 96, 112, 112, 128, 114, 117, 0, 0] 111 Current Barrage Intensity: 70.0 Seconds Flak Position 22 is firing at Element 1 which is on its bomb run! Target Flak 121 ========================================== ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! 5 This battery is under subordinate control. AA Gun Position # 23 is a battery of Type 88 - 75mm consisting of 4 guns [49, 44, 54, 44, 63, 121, 114, 122, 107, 93, 92, 99, 106, 87, 89, 74, 69, 49, 37, 27, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0] 0 [81, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 95, 95, 82, 95, 87, 94, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 23 is firing at Element 1 which is on its bomb run! AA Gun position 23 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== 4 This battery is in the 75 deg Line! AA Gun Position # 24 is a battery of Type 99 - 88mm consisting of 6 guns [102, 126, 121, 116, 112, 112, 97, 90, 100, 107, 96, 98, 78, 70, 61, 71, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0] 0 [100, 110, 124, 112, 125, 128, 133, 147, 136, 121, 107, 0, 0, 0, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 24 directed approaching flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! 9 This battery is in the 75 deg Line! AA Gun Position # 25 is a battery of Type 98 - 20mm consisting of 6 guns [55, 59, 61, 73, 90, 82, 79, 80, 79, 82, 82, 90, 93, 101, 110, 112, 102, 0, 0, 0, 0, 0, 0, 0, 27, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [95, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 83, 81, 100, 117, 113, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 25 is firing at Element 1 which is on its bomb run! AA Gun position 25 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 5 This battery is under subordinate control. AA Gun Position # 26 is a battery of Type 88 - 75mm consisting of 6 guns [17, 0, 0, 0, 0, 0, 0, 0, 88, 87, 77, 79, 95, 102, 108, 100, 108, 103, 117, 115, 133, 123, 92, 91, 79, 72, 70, 57, 53, 49, 49, 0, 0, 0, 0, 0] 70 [43, 51, 70, 82, 72, 65, 57, 71, 64, 69, 83, 95, 78, 91, 104, 85, 87, 90, 98, 103, 96, 104, 92, 86, 70, 51, 0, 0, 37] 103 Current Barrage Intensity: 70.0 Seconds AA Gun position 26 will direct departing flak against Element: 1 Bombardier still under control of Aircraft! Departing Flak 64 ========================================== ========================================== 8 This battery is under subordinate control. AA Gun Position # 27 is a battery of Type 98 - 20mm consisting of 6 guns [81, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 95, 90, 94, 112, 109, 99, 109, 122, 119, 111, 120, 126, 0, 0, 0, 0, 0, 0] 111 [108, 121, 112, 123, 105, 105, 103, 87, 73, 54, 35, 47, 54, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 101, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 27 directed approaching flak against Element: 1 AA Gun position 27 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== Current Lead/Straggler: Z-40 Current Aircraft: Z-60 2 Nordon_accuracy: 1 Visibility_accuracy: -21 Bombed by radar! Drift_accuracy: 1 Re-Run: False Secondary target: False Final N ratio: 1 IP NORDON Approach: 0 8 IP NORDON Approach: 1 6 IP NORDON Approach: 2 3 BR_Precision_roll: 0 : 19 BR_Precision_roll: 1 : 20 BR_Precision_roll: 2 : 17 BM[0] 17 BR_precision: Mis-located BR_precision: 21000 feet Claimed_BR_precision: 0 mines successfully dropped! 21000 35 0.063 -0.428182669496151 -0.9036922050915067 35.68456 139.34647 Initial reporting accuracy was very exaggerated IP: 2 CEP: 21000 feet Bombing Result: -52 Departing Flak 0 ========================================== ========================================== ========================================== 3 This battery is under subordinate control. AA Gun Position # 28 is a battery of Type 99 - 88mm consisting of 4 guns [101, 0, 0, 0, 0, 0, 0, 0, 56, 69, 84, 104, 102, 122, 115, 105, 124, 126, 131, 123, 111, 121, 128, 116, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [109, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 140, 137, 130, 116, 127, 112, 123, 0, 0, 0, 0] 137 Current Barrage Intensity: 0.0 Seconds AA Gun position 28 will direct departing flak against Element: 1 Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 4 This battery is in the Flak Box!! AA Gun Position # 29 is a battery of Type 99 - 88mm consisting of 4 guns [117, 119, 139, 137, 140, 141, 122, 114, 115, 115, 108, 89, 87, 92, 73, 73, 70, 64, 71, 58, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 63, 0] 0 [65, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 86, 77, 93, 84, 87, 99, 102, 0, 0, 0, 0, 0, 0] 84 Current Barrage Intensity: 0.0 Seconds AA Gun position 29 directed approaching flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 11 This battery is in the Flak Box!! AA Gun Position # 30 is a battery of Type 88 - 75mm consisting of 8 guns [83, 84, 74, 85, 76, 76, 77, 93, 88, 89, 80, 79, 96, 107, 112, 117, 117, 107, 108, 94, 81, 66, 54, 48, 55, 35, 28, 26, 35, 0, 0, 0, 76, 0, 0, 0] 0 [133, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 100, 109, 0, 0, 0, 0, 0, 0, 0, 0, 0] 109 Current Barrage Intensity: 0.0 Seconds Flak Position 30 is firing at Element 1 which is on its bomb run! AA Gun position 30 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== ========================================== 3 This battery is under subordinate control. AA Gun Position # 31 is a battery of Type 99 - 88mm consisting of 6 guns [93, 91, 96, 94, 95, 82, 77, 71, 57, 44, 44, 31, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 45, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [116, 99, 100, 100, 112, 94, 94, 86, 79, 0, 0, 0, 0, 0, 0, 0, 0, 0, 63, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 31 directed approaching flak against Element: 1 Approach Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 9 This battery is in the 75 deg Line! AA Gun Position # 32 is a battery of Type 98 - 20mm consisting of 12 guns [99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 121, 129, 120, 119, 123, 0, 0, 0, 0, 0, 0, 0] 0 [92, 104, 113, 89, 75, 63, 66, 71, 74, 79, 62, 48, 63, 69, 0, 0, 0, 0, 0, 0, 0, 0, 0, 91, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 32 directed approaching flak against Element: 1 Flak Position 32 is firing at Element 1 which is on its bomb run! Approach Flak 0 ========================================== ========================================== ========================================== Target Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 7 This battery is under subordinate control. AA Gun Position # 33 is a battery of Type 88 - 75mm consisting of 6 guns [118, 119, 125, 121, 113, 117, 122, 108, 100, 101, 106, 113, 106, 96, 83, 89, 98, 90, 99, 99, 80, 66, 70, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 67, 0] 0 [85, 0, 0, 0, 0, 51, 43, 63, 72, 86, 92, 111, 116, 131, 142, 129, 121, 104, 100, 102, 83, 86, 89, 91, 99, 0, 0, 0, 0] 102 Current Barrage Intensity: 0.0 Seconds Flak Position 33 is firing at Element 1 which is on its bomb run! AA Gun position 33 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== 1 This battery is under subordinate control. AA Gun Position # 34 is a battery of Navy Type 98 100mm consisting of 1 guns [48, 0, 0, 0, 0, 0, 0, 56, 66, 81, 77, 76, 92, 106, 103, 102, 104, 85, 65, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [108, 95, 103, 101, 104, 91, 81, 77, 73, 56, 63, 48, 55, 62, 76, 81, 65, 63, 77, 0, 0, 0, 0, 0, 113, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 34 directed approaching flak against Element: 1 Approach Flak 0 ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 10 This battery is in the Flak Box!! AA Gun Position # 35 is a battery of Type 88- 75mm consisting of 6 guns [68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 32, 14, 6, 13, 20, 11, 20, 38, 36, 30, 39, 42, 56, 72, 62, 80, 140, 133, 137, 126, 114, 123, 110, 0] 0 [72, 64, 77, 76, 76, 57, 70, 61, 48, 35, 28, 27, 23, 0, 0, 0, 0, 0, 0, 0, 95, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 35 directed approaching flak against Element: 1 Flak Position 35 is firing at Element 1 which is on its bomb run! Approach Flak 0 ========================================== ========================================== ========================================== ========================================== ========================================== ========================================== Z-40 [0, 5, 0] Z-47 ['3', 0, 0] Initial Fire: 0 BIT: 7 Fire Now; 0 Engines; 4 Parameter M: 0 Long-term Damage; 1 Guns: F41234101000131120053 Superficial Damage: 0 VPS: 2 AC Lost: False Crew Loss: ['E', 'Safe', 'O', 'Safe', 'C', 'Mild Bumped Chest', 'T', 'Unlucky Leg Injury', 'A', 'Safe', 'P', 'Safe'] C_ele: Z-40 Guns: F41234104000148120053 A_Guns: F41234103000017123455 B_Guns: F41234101000131120053 Z-48 [0, 0, 0] Z-49 [0, 0, 0] Z-42 [0, 0, 0] Target Flak 0 ========================================== ========================================== ========================================== ========================================== ========================================== ========================================== Z-40 [0, 5, 0] Initial Fire: 1 BIT: 9 Fire Now; 1 Engines; 3 Parameter M: 1 Long-term Damage; 9 Guns: F30234109000135123455 Superficial Damage: 0 VPS: 6 AC Lost: False Crew Loss: ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe'] CCT: ['V-6', False, 'F41234101000008123455', ['E', 'Safe', 'O', 'Safe', 'C', 'Frostbite/Hypoxia/Shaken', 'T', 'Painful Disorientated', 'A', 'Safe', 'P', 'Superficial Bumped Foot', 'E', 'Safe', 'O', 'Mild Bumped Hips'], 1, 4, 'V-9', False, 'F31204100000075020453', ['E', 'Lucky Escape', 'O', 'Mild lost balance', 'C', 'Safe', 'T', 'Lucky Escape', 'A', 'Mild Fall', 'P', 'Safe', 'B', 'Lucky Escape', 'D', 'Unlucky Leg Injury'], 14, 21, 'V-39', True, 'A31230107000009123455', [], 7, 9, 'T-46', False, 'F41234100000000123455', [], 0, 0, 'V-19', False, 'F41234100000066123455', [], 0, 0, 'Z-8', False, 'F41234101000034123455', ['E', 'Safe', 'O', 'Frostbite/Hypoxia/Shaken', 'C', 'Safe', 'T', 'Serious Needed Assistance', 'A', 'Safe', 'P', 'Lucky Escape', 'B', 'Safe', 'D', 'Safe'], 1, 34, 'Z-19', False, 'F41234100000066123455', ['E', 'Serious Fall', 'O', 'Mild Bumped Hand'], 0, 12, 'A-52', False, 'F41234100000002123455', ['E', 'Safe', 'O', 'Safe'], 0, 2, 'A-44', True, 'A30234105000050123455', [], 5, 15, 'T-52', True, 'F31034106000016123455', [], 6, 8, 'A-58', False, 'F41234100000000123455', [], 0, 0, 'T-58', False, 'F31034100000151000000', ['E', 'Mild Bumped Arm', 'O', 'Serious Leg Injury', 'C', 'Painful Bumped Arm', 'T', 'Safe', 'A', 'Safe', 'P', 'Safe', 'B', 'Safe', 'D', 'Serious Bumped Arm', 'E', 'Mild Bumped Arm', 'O', 'Lucky Escape', 'C', 'Safe', 'T', 'Safe', 'E', 'Lucky Escape', 'O', 'Safe', 'C', 'Lucky Escape', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Safe', 'P', 'Safe', 'E', 'Serious Bumped Foot', 'O', 'Lucky Escape', 'C', 'Frostbite/Hypoxia/Shaken', 'T', 'Safe', 'A', 'Safe', 'P', 'Safe', 'B', 'Frostbite/Hypoxia/Shaken', 'D', 'Frostbite/Hypoxia/Shaken', 'N', 'Safe', 'I', 'Superficial Bumped leg', 'E', 'Safe', 'O', 'Serious lost balance', 'C', 'Lucky Escape', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Mild Bumped Arm', 'P', 'Safe'], 13, 36, 'T-54', True, 'F31230105000051123455', [], 5, 6, 'V-53', False, 'F41234100000032123455', ['E', 'Painful lost balance', 'O', 'Safe'], 0, 3, 'Z-1', True, 'A31034103000014123455', ['E', 'Mild Bumped Arm', 'O', 'Safe'], 3, 0, 'A-4', False, 'F41234100000031123455', [], 0, 0, 'T-18', False, 'F41234104000073123455', [], 4, 27, 'T-41', False, 'F41234100000047123455', [], 0, 0, 'T-50', False, 'F41234100000000123455', [], 0, 0, 'A-7', True, 'A31034103000067123455', ['E', 'Safe', 'O', 'Lucky Escape', 'C', 'Superficial Fall', 'T', 'Safe', 'A', 'Safe', 'P', 'Frostbite/Hypoxia/Shaken', 'B', 'Superficial Bumped Foot', 'D', 'Safe', 'N', 'Lucky Escape', 'I', 'Painful Disorientated', 'L', 'Painful lost balance', 'R', 'Safe'], 3, 9, 'V-35', False, 'F31034107000019123455', ['E', 'Safe', 'O', 'Lucky Escape'], 7, 19, 'Z-24', 'Controlled Ditch/Crashland', 'F41234100000023123455', ['E', 'KIA', 'O', 'Safe', 'C', 'Safe', 'T', 'Missing/POW', 'A', 'Missing/POW', 'P', 'Lucky Escape', 'B', 'Serious Bumped Head', 'D', 'Superficial Bumped leg', 'N', 'Severe Abdominal wound', 'I', 'Mild lost balance', 'L', 'Superficial Bumped Hand', 'R', 'Frostbite/Hypoxia/Shaken'], 0, 9, 'Z-16', False, 'F41234100000005123455', [], 0, 0, 'Z-33', False, 'F41234100000034123455', [], 0, 0, 'Z-50', False, 'F41234108000010123455', [], 8, 10, 'A-9', 'Soft landing', 'S41234100000136020453', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe', 'C', 'Terrible Chest Wound', 'T', 'Safe', 'A', 'Safe', 'P', 'Safe', 'B', 'Safe', 'D', 'Safe', 'N', 'Frostbite/Hypoxia/Shaken', 'I', 'Safe', 'L', 'Safe', 'R', 'Lucky Escape'], 0, 127, 'Z-12', False, 'F30234100000034003453', ['E', 'Painful Fall', 'O', 'Safe', 'C', 'Safe', 'T', 'Safe', 'A', 'Superficial lost balance', 'P', 'Frostbite/Hypoxia/Shaken'], 0, 34, 'V-26', False, 'F41234100000008120053', ['E', 'Severe Foot Injury', 'O', 'Painful Arm Injury', 'C', 'Safe', 'T', 'Safe', 'A', 'Safe', 'P', 'Frostbite/Hypoxia/Shaken'], 0, 8, 'Z-18', False, 'F41234100000034123455', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Frostbite/Hypoxia/Shaken'], 0, 3, 'Z-13', False, 'F41234100000032123455', [], 0, 15, 'A-2', False, 'F41234102000174000451', ['E', 'Unlucky Leg Injury', 'O', 'Frostbite/Hypoxia/Shaken', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'E', 'Safe', 'O', 'Safe', 'C', 'Serious Bumped Arm', 'T', 'Painful Disorientated'], 2, 21, 'V-38', False, 'F41234106000012123404', ['E', 'Severe Arm Injury', 'O', 'Safe', 'C', 'Serious Bumped Chest', 'T', 'Safe', 'A', 'Lucky Escape', 'P', 'Frostbite/Hypoxia/Shaken'], 6, 12, 'V-36', False, 'F41234100000051123404', ['E', 'Serious Disorientated', 'O', 'Lucky Escape', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Safe', 'P', 'Safe', 'B', 'Safe', 'D', 'Safe', 'N', 'Painful lost balance', 'I', 'Safe'], 0, 14, 'A-60', False, 'F31204105000037003453', ['E', 'Superficial Disorientated', 'O', 'Safe', 'C', 'Safe', 'T', 'Superficial Bumped Hips', 'A', 'Serious Fall', 'P', 'Safe', 'B', 'Painful Broken Arm', 'D', 'Mild Bumped Arm'], 5, 6, 'T-9', False, 'F41234100000031003453', ['E', 'Severe Dislocated Shoulder', 'O', 'Painful Needed Assistance', 'C', 'Safe', 'T', 'Mild Fall', 'A', 'Mild Bumped leg', 'P', 'Frostbite/Hypoxia/Shaken', 'B', 'Safe', 'D', 'Lucky Escape', 'E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Safe', 'P', 'Safe'], 0, 19, 'A-11', False, 'F41234104000020123455', [], 4, 20, 'V-44', False, 'S41234100000018123455', [], 0, 18, 'V-7', False, 'S41234100000056103053', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Serious Bumped Arm', 'C', 'Frostbite/Hypoxia/Shaken', 'T', 'Safe'], 0, 6, 'V-52', False, 'S41234100000008003453', ['E', 'Mild Bumped Hips', 'O', 'Painful Bumped Hand', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Safe', 'P', 'Frostbite/Hypoxia/Shaken'], 0, 8, 'Z-28', False, 'F41234100000057123455', [], 0, 22, 'V-11', False, 'F41234100000030123455', [], 0, 30, 'Z-58', False, 'F41234102000040123455', ['E', 'Lucky Escape', 'O', 'Lucky Escape', 'E', 'Serious lost balance', 'O', 'Superficial Bumped Hips', 'C', 'Serious Foot wound', 'T', 'Superficial Bumped Shoulder', 'A', 'Safe', 'P', 'Superficial Bumped Foot', 'B', 'Safe', 'D', 'Safe', 'N', 'Safe', 'I', 'Superficial Fall'], 2, 12, 'V-13', False, 'F41234102000078120053', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe', 'C', 'Superficial Bumped Hips', 'T', 'Safe', 'A', 'Frostbite/Hypoxia/Shaken', 'P', 'Safe', 'B', 'Safe', 'D', 'Safe'], 2, 6, 'T-34', False, 'F41234100000028123455', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe'], 0, 2, 'A-31', False, 'F41234100000019120053', ['E', 'Lucky Escape', 'O', 'Safe', 'C', 'Safe', 'T', 'Safe', 'A', 'Serious lost balance', 'P', 'Frostbite/Hypoxia/Shaken'], 0, 10, 'Z-42', False, 'S41234100000023123455', [], 0, 23, 'A-33', False, 'F41234100000008123404', ['E', 'Lucky Escape', 'O', 'Lucky Escape', 'C', 'Mild lost balance', 'T', 'Safe', 'A', 'Safe', 'P', 'Severe Foot Injury'], 0, 8, 'Z-40', False, 'F41234104000148120053', ['E', 'Safe', 'O', 'Safe', 'C', 'Mild Bumped Chest', 'T', 'Unlucky Leg Injury', 'A', 'Safe', 'P', 'Safe'], 4, 19, 'A-23', False, 'F41234100000059123455', ['E', 'Safe', 'O', 'Unlucky Stomach Injury'], 0, 3, 'A-59', False, 'F41234103000004123404', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe', 'C', 'Lucky Escape', 'T', 'Safe', 'A', 'Safe', 'P', 'Safe'], 3, 4, 'Z-4', 'Soft landing', 'F41234100000048120053', ['E', 'Serious Bumped Foot', 'O', 'Superficial Fall', 'C', 'Lucky Escape', 'T', 'Safe', 'A', 'Safe', 'P', 'Safe', 'B', 'Severe Foot Injury', 'D', 'Superficial Bumped Hand', 'N', 'Safe', 'I', 'Superficial Fall', 'L', 'Superficial Bumped leg', 'R', 'Safe'], 0, 29, 'Z-3', False, 'F41234101000034123404', ['E', 'Lucky Escape', 'O', 'Safe', 'C', 'Safe', 'T', 'Lucky Escape'], 1, 3, 'A-19', False, 'F31204109000053123455', [], 9, 17, 'V-54', False, 'F41234102000066123455', ['E', 'Safe', 'O', 'Safe', 'C', 'Safe', 'T', 'Safe'], 2, 3, 'V-57', False, 'F41234101000044123404', ['E', 'Safe', 'O', 'Safe', 'C', 'Mild Bumped Hand', 'T', 'Safe'], 1, 4, 'V-32', False, 'F41234102000000120053', ['E', 'Mild Bumped leg', 'O', 'Safe', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Frostbite/Hypoxia/Shaken', 'P', 'Safe'], 2, 0, 'V-33', False, 'F41234104000133123455', ['E', 'Safe', 'O', 'Frostbite/Hypoxia/Shaken', 'C', 'Superficial Bumped leg', 'T', 'Safe', 'A', 'Safe', 'P', 'Severe Needed Assistance', 'B', 'Frostbite/Hypoxia/Shaken', 'D', 'Safe', 'N', 'Lucky Escape', 'I', 'Superficial Bumped Chest'], 4, 13, 'T-7', 'Controlled Ditch/Crashland', 'F41234101000107120002', ['E', 'Missing/POW', 'O', 'Missing/POW', 'C', 'KIA', 'T', 'KIA', 'A', 'Missing', 'P', 'KIA', 'B', 'KIA', 'D', 'KIA', 'N', 'Frostbite/Hypoxia/Shaken', 'I', 'Frostbite/Hypoxia/Shaken', 'L', 'Missing', 'R', 'Painful Stomach Injury'], 1, 0, 'V-43', False, 'F31034100000196123404', ['E', 'Safe', 'O', 'Lucky Escape', 'C', 'Frostbite/Hypoxia/Shaken', 'T', 'Serious Bumped Shoulder', 'A', 'Safe', 'P', 'Safe', 'E', 'Safe', 'O', 'Safe', 'C', 'Debilitating Crush injury', 'T', 'Safe'], 10, 19, 'V-41', False, 'F41234101000176123455', [], 1, 2, 'A-35', False, 'F41234103000051123455', [], 3, 22, 'A-45', False, 'F41234101000131123455', [], 1, 6, 'A-47', False, 'F31230103000045123455', ['E', 'Safe', 'O', 'Serious Bumped Shoulder', 'C', 'Frostbite/Hypoxia/Shaken', 'T', 'Safe', 'A', 'Safe', 'P', 'Unlucky Stomach Injury', 'B', 'Painful Bumped Arm', 'D', 'Safe'], 3, 21, 'T-60', True, 'F41234104000111120002', ['E', 'Safe', 'O', 'Safe', 'C', 'Frostbite/Hypoxia/Shaken', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Safe', 'P', 'Frostbite/Hypoxia/Shaken', 'E', 'Serious Disorientated', 'O', 'Safe', 'C', 'Safe', 'T', 'Painful Bumped Shoulder', 'A', 'Severe Foot Injury', 'P', 'Superficial Bumped leg', 'B', 'Frostbite/Hypoxia/Shaken', 'D', 'Serious lost balance', 'N', 'Safe', 'I', 'Frostbite/Hypoxia/Shaken', 'L', 'Safe', 'R', 'Serious lost balance'], 4, 6, 'V-48', False, 'F41234100000282003453', ['E', 'Superficial lost balance', 'O', 'Painful Bumped Arm', 'C', 'Safe', 'T', 'Lucky Escape'], 0, 6, 'V-50', False, 'F41234100000281123455', ['E', 'Severe Arm Injury', 'O', 'Frostbite/Hypoxia/Shaken'], 0, 6, 'Z-59', False, 'F41234100000156123455', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Serious Bumped Arm'], 0, 8, 'Z-60', False, 'F41234102000060123455', [], 2, 12] C_ele: Z-40 Guns: F30234100000283120053 A_Guns: F41234104000148120053 B_Guns: F30234109000135123455 Z-47 [1, 0, 0] Z-48 [0, 0, 0] Z-49 [0, 0, 0] Z-42 [0, 0, 0] Bombardier has released bombs, Commander regains control of Aircraft! Z-40 [0, 9, 0] Z-47 [1, 0, 0] Z-48 [0, 0, 0] Z-49 [0, 0, 0] Z-42 [0, 0, 0] Z-40 bombed as Lead Aircraft of ['Element Q', 'Z-40', 'F41234100000129123455', 'Z-47', 'S41234100000033123455', 'Z-48', 'F41234100000000123455', 'Z-49', 'F41234100000052123455', 'Z-42', 'S41234100000012123455', 11, 5] at Bombing Height: 11 Element Received significant Flak: 4 total damage! ES Z-40 EG ['Element Q', 'Z-40', 'F41234100000129123455', 'Z-47', 'S41234100000033123455', 'Z-48', 'F41234100000000123455', 'Z-49', 'F41234100000052123455', 'Z-42', 'S41234100000012123455', 11, 5] F Heights 11 Z-40 bombed with main Element at Bombing Height: 11 Current 'Guns' ACN: F41234100000077123455 ES Z-47 EG ['Element Q', 'Z-40', 'F41234100000077123455', 'Z-47', 'S41234100000033123455', 'Z-48', 'F41234100000000123455', 'Z-49', 'F41234100000052123455', 'Z-42', 'S41234100000012123455', 11, 5] S Heights 13 Current Weather: 1 Current Visibility: 0 Number of Elements: 1 Number of Flak Positions: : 35 Visibility for this mission is: 5 9 This battery is under subordinate control. AA Gun Position # 1 is a battery of Type 98 - 20mm consisting of 6 guns [53, 57, 62, 80, 95, 95, 86, 96, 95, 100, 125, 124, 121, 116, 117, 124, 113, 111, 108, 89, 80, 72, 76, 66, 0, 0, 0, 0, 76, 0, 0, 0, 0, 0, 0, 0] 57 [109, 106, 93, 107, 95, 95, 104, 111, 103, 99, 95, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 65, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Bombardier still under control of Aircraft! 11 This battery is under subordinate control. AA Gun Position # 2 is a battery of Type 88 - 75mm consisting of 6 guns [70, 80, 89, 140, 121, 129, 129, 119, 107, 90, 88, 75, 73, 81, 68, 72, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0] 89 [101, 0, 0, 0, 0, 0, 0, 0, 0, 73, 74, 77, 94, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 2 directed approaching flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! 5 This battery is in the Flak Box!! AA Gun Position # 3 is a battery of Type 88 - 75mm consisting of 6 guns [66, 0, 0, 0, 0, 0, 0, 0, 8, 1, 5, 5, 15, 25, 24, 29, 39, 58, 74, 108, 92, 92, 96, 83, 77, 69, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [107, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 78, 91, 99, 88, 91, 90, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 3 is firing at Element 1 which is on its bomb run! Target Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! 11 This battery is under subordinate control. AA Gun Position # 4 is a battery of Type 88 - 75mm consisting of 16 guns [49, 60, 79, 83, 94, 100, 124, 115, 117, 116, 125, 107, 115, 117, 113, 102, 85, 83, 69, 74, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 94 [122, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 12, 11, 19, 37, 56, 64, 72, 70, 119, 130, 0, 0, 0, 0, 0, 0, 0] 119 Current Barrage Intensity: 110.0 Seconds AA Gun position 4 directed approaching flak against Element: 1 Approach Flak 154 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! 10 This battery is under subordinate control. AA Gun Position # 5 is a battery of Type 88- 75mm consisting of 6 guns [20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 3, 7, 9, 16, 33, 53, 59, 67, 80, 93, 97, 110, 122, 115, 109, 123, 124, 124, 109, 95, 86, 0] 0 [50, 0, 0, 0, 0, 0, 113, 103, 110, 112, 114, 127, 140, 132, 119, 125, 117, 104, 101, 83, 66, 75, 68, 0, 0, 0, 0, 0, 0] 66 Current Barrage Intensity: 0.0 Seconds AA Gun position 5 will direct departing flak against Element: 1 Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== 9 This battery is in the Flak Box!! AA Gun Position # 6 is a battery of Type 98 - 20mm consisting of 6 guns [95, 94, 109, 109, 117, 129, 127, 124, 122, 104, 99, 79, 71, 64, 51, 61, 62, 71, 80, 64, 59, 57, 47, 54, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 53] 127 [122, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 112, 132, 126, 112, 111, 0, 0, 0, 0] 112 Current Barrage Intensity: 140.0 Seconds AA Gun position 6 directed approaching flak against Element: 1 AA Gun position 6 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 5 This battery is under subordinate control. AA Gun Position # 7 is a battery of Type 88 - 75mm consisting of 4 guns [54, 70, 74, 74, 75, 82, 101, 127, 131, 133, 117, 104, 104, 111, 106, 98, 88, 76, 86, 0, 0, 0, 0, 0, 43, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 127 [96, 91, 89, 100, 0, 0, 0, 0, 0, 66, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 7 directed approaching flak against Element: 1 Flak Position 7 is firing at Element 1 which is on its bomb run! AA Gun position 7 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== Target Flak 0 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 5 This battery is under subordinate control. AA Gun Position # 8 is a battery of Type 88 - 75mm consisting of 4 guns [8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 38, 50, 52, 48, 64, 80, 86, 93, 97, 108, 104, 107, 111, 0, 0] 0 [38, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 40, 59, 73, 67, 71, 74, 72, 83, 88, 86, 89, 88, 72, 81, 66, 0, 0, 0] 86 Current Barrage Intensity: 0.0 Seconds Flak Position 8 is firing at Element 1 which is on its bomb run! Target Flak 0 ========================================== ========================================== Current Lead/Straggler: Z-47 Current Aircraft: Z-60 2 Nordon_accuracy: 4 Visibility_accuracy: -14 Bombed by radar! Drift_accuracy: 1 Re-Run: False Secondary target: False Final N ratio: 1 IP NORDON Approach: 0 17 IP NORDON Approach: 1 0 IP NORDON Approach: 2 0 IP NORDON Approach: 3 0 BR_Precision_roll: 0 : 9 BR_Precision_roll: 1 : 11 BR_Precision_roll: 2 : 17 BM[0] 9 BR_precision: Target Disrupted BR_precision: C.E.P = 3000 feet Claimed_BR_precision: 2 mines successfully dropped! 3000 106 0.009 -0.7271425000808526 0.6864865509069841 35.70499 139.40958 Initial reporting accuracy was exaggerated IP: 3 CEP: C.E.P = 3000 feet Bombing Result: 28 6 This battery is under subordinate control. AA Gun Position # 9 is a battery of Navy Type 96 - 25mm consisting of 4 guns [46, 0, 0, 0, 0, 79, 79, 87, 80, 72, 78, 89, 107, 102, 118, 116, 124, 114, 96, 94, 93, 87, 69, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 72 [37, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 89, 83, 87, 94, 93, 102, 114, 101, 0] 89 Current Barrage Intensity: 60.0 Seconds AA Gun position 9 directed approaching flak against Element: 1 AA Gun position 9 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== 10 This battery is in the 75 deg Line! AA Gun Position # 10 is a battery of Type 88- 75mm consisting of 6 guns [55, 57, 63, 70, 86, 93, 103, 99, 100, 105, 113, 103, 96, 95, 104, 87, 87, 84, 66, 53, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0] 113 [88, 0, 0, 12, 30, 39, 45, 32, 45, 56, 73, 72, 79, 78, 97, 109, 100, 81, 84, 85, 78, 90, 85, 99, 90, 0, 0, 0, 0] 78 Current Barrage Intensity: 80.0 Seconds Flak Position 10 is firing at Element 1 which is on its bomb run! AA Gun position 10 will direct departing flak against Element: 1 Target Flak 34 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 23 ========================================== ========================================== ========================================== ========================================== 11 This battery is in the 75 deg Line! AA Gun Position # 11 is a battery of Type 88 - 75mm consisting of 6 guns [0, 0, 15, 30, 29, 49, 62, 78, 90, 110, 106, 110, 113, 107, 108, 105, 98, 83, 72, 68, 66, 66, 72, 62, 72, 62, 59, 63, 60, 62, 70, 61, 46, 0, 0, 0] 110 [70, 0, 0, 0, 0, 0, 0, 71, 74, 94, 84, 76, 81, 95, 85, 85, 66, 71, 85, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 11 will direct departing flak against Element: 1 Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 9 This battery is under subordinate control. AA Gun Position # 12 is a battery of Type 98 - 20mm consisting of 6 guns [25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 59, 60, 53, 62, 54, 70, 68, 80, 77, 75, 78, 77, 90, 82, 86, 102, 120, 127, 118, 110, 106, 102, 105, 100] 59 [0, 123, 113, 103, 114, 100, 89, 106, 112, 83, 68, 83, 86, 78, 74, 63, 69, 57, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 12 directed approaching flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 8 This battery is in the 75 deg Line! AA Gun Position # 13 is a battery of Type 98 - 20mm consisting of 6 guns [67, 63, 54, 74, 76, 76, 96, 103, 108, 122, 115, 116, 98, 79, 88, 80, 77, 73, 70, 55, 39, 47, 44, 37, 34, 17, 5, 0, 0, 0, 0, 0, 0, 0, 0, 36] 79 [55, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 65, 75, 88, 96, 101, 119, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 13 is firing at Element 1 which is on its bomb run! Target Flak 0 ========================================== ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 9 This battery is in the 75 deg Line! AA Gun Position # 14 is a battery of Type 98 - 20mm consisting of 6 guns [88, 89, 93, 105, 106, 101, 107, 97, 112, 128, 120, 122, 118, 126, 114, 102, 91, 91, 78, 72, 70, 61, 57, 56, 56, 0, 0, 0, 0, 81, 0, 0, 0, 0, 0, 0] 114 [52, 0, 0, 0, 0, 0, 0, 0, 0, 122, 132, 128, 136, 137, 123, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 14 will direct departing flak against Element: 1 Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== ========================================== 7 This battery is under subordinate control. AA Gun Position # 15 is a battery of Type 88 - 75mm consisting of 4 guns [31, 48, 55, 64, 69, 67, 59, 77, 94, 81, 82, 79, 75, 67, 60, 62, 65, 61, 68, 60, 58, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0] 62 [0, 0, 0, 20, 32, 44, 51, 43, 48, 64, 57, 70, 78, 95, 90, 86, 84, 86, 72, 56, 42, 30, 33, 16, 8, 11, 0, 0, 0] 42 Current Barrage Intensity: 20.0 Seconds Bombardier has released bombs, Commander regains control of Aircraft! 5 This battery is in the 75 deg Line! AA Gun Position # 16 is a battery of Type 88 - 75mm consisting of 6 guns [78, 89, 102, 101, 97, 107, 96, 102, 87, 83, 66, 55, 50, 60, 46, 42, 30, 34, 44, 31, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 31, 0, 0, 0] 30 [107, 116, 105, 117, 118, 102, 0, 0, 0, 0, 0, 118, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 16 is firing at Element 1 which is on its bomb run! AA Gun position 16 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== 7 This battery is in the 75 deg Line! AA Gun Position # 17 is a battery of Type 88 - 75mm consisting of 6 guns [66, 0, 0, 0, 0, 0, 36, 36, 29, 34, 39, 38, 50, 50, 65, 61, 60, 65, 68, 88, 79, 83, 124, 114, 119, 126, 110, 102, 90, 95, 87, 80, 86, 84, 81, 0] 65 [44, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 89, 74, 85, 102, 88, 105, 121, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 17 directed approaching flak against Element: 1 Flak Position 17 is firing at Element 1 which is on its bomb run! Approach Flak 0 ========================================== ========================================== Target Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 2 This battery is in the 75 deg Line! AA Gun Position # 18 is a battery of Type 4 - 75mm consisting of 2 guns [29, 0, 0, 0, 0, 0, 0, 0, 0, 0, 61, 56, 52, 58, 56, 55, 55, 39, 24, 7, 8, 21, 25, 38, 52, 72, 105, 92, 93, 82, 79, 68, 71, 66, 61, 69] 24 [110, 0, 0, 0, 0, 0, 0, 0, 92, 102, 93, 78, 90, 89, 74, 79, 77, 95, 111, 101, 112, 122, 112, 113, 0, 0, 0, 0, 0] 112 Current Barrage Intensity: 20.0 Seconds AA Gun position 18 directed approaching flak against Element: 1 Flak Position 18 is firing at Element 1 which is on its bomb run! Approach Flak 42 ========================================== ========================================== Target Flak 53 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 7 This battery is under subordinate control. AA Gun Position # 19 is a battery of Type 88 - 75mm consisting of 1 guns [38, 58, 78, 98, 103, 93, 101, 114, 112, 130, 121, 122, 135, 126, 138, 105, 106, 94, 76, 84, 76, 77, 68, 75, 63, 64, 61, 47, 28, 24, 20, 0, 0, 0, 0, 0] 84 [70, 90, 89, 91, 83, 94, 81, 77, 70, 74, 54, 0, 0, 0, 85, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 19 is firing at Element 1 which is on its bomb run! Target Flak 0 ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 5 This battery is in the 75 deg Line! AA Gun Position # 20 is a battery of Type 88 - 75mm consisting of 4 guns [91, 103, 90, 70, 72, 69, 60, 58, 53, 60, 53, 43, 0, 0, 0, 0, 0, 0, 0, 0, 74, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 74 [51, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 40, 38, 38, 53, 66, 77, 72, 83, 93, 103, 118, 0, 0] 66 Current Barrage Intensity: 40.0 Seconds AA Gun position 20 directed approaching flak against Element: 1 Flak Position 20 is firing at Element 1 which is on its bomb run! Approach Flak 19 ========================================== ========================================== ========================================== ========================================== Target Flak 24 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 8 This battery is in the Flak Box!! AA Gun Position # 21 is a battery of Type 98 - 20mm consisting of 12 guns [30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 107, 100, 96, 88, 91, 92, 89, 86, 98, 90, 80, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0] 89 [117, 0, 0, 0, 0, 0, 0, 0, 0, 0, 108, 124, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 21 is firing at Element 1 which is on its bomb run! Target Flak 0 ========================================== ========================================== ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 10 This battery is under subordinate control. AA Gun Position # 22 is a battery of Type 88- 75mm consisting of 18 guns [34, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 7, 16, 27, 20, 27, 26, 25, 39, 57, 53, 61, 78, 89, 89, 117, 102, 87, 77, 57, 47, 32, 35, 39, 26, 0] 78 [95, 0, 0, 0, 0, 0, 0, 0, 0, 46, 50, 69, 68, 60, 73, 68, 82, 90, 104, 109, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 22 directed approaching flak against Element: 1 AA Gun position 22 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== ========================================== 5 This battery is under subordinate control. AA Gun Position # 23 is a battery of Type 88 - 75mm consisting of 3 guns [112, 98, 94, 74, 56, 39, 21, 12, 7, 8, 3, 6, 3, 2, 6, 11, 9, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 16] 0 [98, 95, 85, 67, 48, 37, 41, 33, 18, 21, 8, 12, 19, 19, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 74, 0] 0 Current Barrage Intensity: 0.0 Seconds Bombardier has released bombs, Commander regains control of Aircraft! 4 This battery is under subordinate control. AA Gun Position # 24 is a battery of Type 99 - 88mm consisting of 4 guns [47, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 34, 43, 36, 53, 68, 68, 66, 63, 60, 63, 65, 76, 85, 84, 89, 90, 107, 106, 97, 88, 81, 74, 74, 61, 0] 84 [97, 94, 105, 89, 100, 92, 73, 62, 65, 57, 0, 0, 0, 0, 0, 0, 122, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 24 is firing at Element 1 which is on its bomb run! AA Gun position 24 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 9 This battery is in the Flak Box!! AA Gun Position # 25 is a battery of Type 98 - 20mm consisting of 6 guns [13, 27, 25, 35, 54, 63, 66, 82, 90, 107, 115, 118, 108, 123, 140, 128, 136, 139, 138, 137, 145, 134, 116, 104, 93, 74, 72, 63, 73, 77, 68, 0, 0, 0, 0, 0] 74 [79, 96, 91, 100, 104, 122, 120, 114, 118, 123, 104, 85, 68, 79, 81, 67, 76, 77, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 0] 0 Current Barrage Intensity: 0.0 Seconds Bombardier has released bombs, Commander regains control of Aircraft! 5 This battery is in the 75 deg Line! AA Gun Position # 26 is a battery of Type 88 - 75mm consisting of 6 guns [21, 0, 0, 0, 0, 0, 0, 0, 0, 0, 46, 64, 56, 73, 86, 90, 99, 118, 113, 126, 145, 138, 134, 126, 110, 104, 91, 80, 68, 63, 70, 54, 0, 0, 0, 0] 91 [0, 64, 81, 82, 92, 77, 59, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 26 is firing at Element 1 which is on its bomb run! Target Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 8 This battery is under subordinate control. AA Gun Position # 27 is a battery of Type 98 - 20mm consisting of 6 guns [5, 0, 0, 0, 0, 0, 0, 57, 48, 57, 77, 88, 87, 104, 102, 99, 119, 111, 122, 113, 97, 94, 93, 74, 56, 63, 62, 50, 30, 38, 0, 0, 0, 0, 0, 0] 50 [111, 0, 0, 0, 0, 0, 0, 105, 108, 103, 121, 131, 127, 114, 120, 116, 100, 107, 115, 117, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 27 will direct departing flak against Element: 1 Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== 3 This battery is in the Flak Box!! AA Gun Position # 28 is a battery of Type 99 - 88mm consisting of 4 guns [23, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 9, 11, 16, 31, 25, 24, 28, 46, 66, 69, 62, 68, 65, 84, 79, 111, 94, 78, 71, 0] 65 [57, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 51, 71, 67, 85, 93, 100, 0, 0, 0, 0] 71 Current Barrage Intensity: 40.0 Seconds Flak Position 28 is firing at Element 1 which is on its bomb run! AA Gun position 28 will direct departing flak against Element: 1 Target Flak 126 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 84 ========================================== ========================================== 4 This battery is in the Flak Box!! AA Gun Position # 29 is a battery of Type 99 - 88mm consisting of 4 guns [41, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 57, 59, 73, 93, 96, 97, 104, 95, 101, 106, 107, 116, 116, 120, 0, 0, 0] 107 [61, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 100, 119, 117, 118, 109, 107, 96, 89, 0, 0, 0, 0, 0, 0, 0, 0] 89 Current Barrage Intensity: 90.0 Seconds AA Gun position 29 directed approaching flak against Element: 1 Flak Position 29 is firing at Element 1 which is on its bomb run! AA Gun position 29 will direct departing flak against Element: 1 Approach Flak 219 ========================================== ========================================== ========================================== ========================================== Target Flak 274 Target Fire was extremely proximate! 13 ========================================== The number #2 Salvo caused the following Damage: Aircraft #1: The Ack Ack shell burst resulted in: High Far Rearward - near friendly plane The Ack Ack shell burst caused the following damage: 0 Aircraft #2: The Ack Ack shell burst resulted in: Far Rearward - near friendly plane The Ack Ack shell burst caused the following damage: 0 Aircraft #3: The Ack Ack shell burst resulted in: Unobserved The Ack Ack shell burst caused the following damage: 0 ========================================== The number #3 Salvo caused the following Damage: Aircraft #1: The Ack Ack shell burst resulted in: High Frontal right Burst The Ack Ack shell burst caused the following damage: 0 ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 182 ========================================== ========================================== ========================================== 11 This battery is under subordinate control. AA Gun Position # 30 is a battery of Type 88 - 75mm consisting of 6 guns [37, 56, 62, 64, 75, 93, 84, 67, 60, 53, 46, 32, 28, 31, 17, 17, 13, 4, 3, 2, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0] 26 [75, 0, 0, 0, 0, 91, 102, 98, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 30 directed approaching flak against Element: 1 AA Gun position 30 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== 3 This battery is in the 75 deg Line! AA Gun Position # 31 is a battery of Type 99 - 88mm consisting of 3 guns [99, 119, 129, 141, 141, 139, 132, 133, 121, 114, 109, 96, 84, 65, 53, 60, 64, 46, 47, 29, 34, 17, 1, 0, 0, 0, 0, 0, 0, 0, 0, 91, 0, 0, 0, 0] 91 [145, 142, 151, 143, 129, 116, 93, 105, 105, 91, 73, 58, 59, 47, 0, 0, 146, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 31 directed approaching flak against Element: 1 Flak Position 31 is firing at Element 1 which is on its bomb run! Approach Flak 0 ========================================== ========================================== Target Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 9 This battery is in the Flak Box!! AA Gun Position # 32 is a battery of Type 98 - 20mm consisting of 4 guns [89, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 104, 103, 99, 117, 128, 131, 148, 138, 134, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [145, 0, 0, 0, 0, 129, 114, 122, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 32 is firing at Element 1 which is on its bomb run! AA Gun position 32 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== 7 This battery is under subordinate control. AA Gun Position # 33 is a battery of Type 88 - 75mm consisting of 4 guns [55, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 57, 61, 54, 52, 55, 65, 77, 88, 93, 86, 0, 0, 0, 0, 0, 0, 0] 0 [57, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 86, 72, 92, 101, 112, 102, 93, 95, 101, 88, 90] 92 Current Barrage Intensity: 0.0 Seconds Flak Position 33 is firing at Element 1 which is on its bomb run! AA Gun position 33 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== 1 This battery is in the Flak Box!! AA Gun Position # 34 is a battery of Navy Type 98 100mm consisting of 6 guns [82, 75, 88, 83, 91, 86, 82, 85, 84, 81, 126, 119, 99, 101, 91, 98, 84, 64, 49, 29, 36, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [76, 76, 78, 87, 95, 84, 87, 68, 0, 0, 0, 0, 0, 0, 0, 69, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 34 is firing at Element 1 which is on its bomb run! Target Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 10 This battery is in the Flak Box!! AA Gun Position # 35 is a battery of Type 88- 75mm consisting of 4 guns [40, 46, 36, 52, 70, 84, 100, 117, 129, 126, 129, 115, 103, 113, 115, 96, 96, 99, 89, 78, 62, 64, 52, 32, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 28, 0] 0 [89, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 91, 110, 104, 115] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 35 directed approaching flak against Element: 1 AA Gun position 35 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== Z-47 bombed as Straggler at Bombing Height: 13 Element Received sporadic Flak: 3 total damage! Current 'Guns' ACN: S41234100000061123455 ES Z-48 EG ['Element Q', 'Z-40', 'F41234100000077123455', 'Z-47', 'S41234100000061123455', 'Z-48', 'F41234100000000123455', 'Z-49', 'F41234100000052123455', 'Z-42', 'S41234100000012123455', 11, 5] F Heights 12 Z-48 bombed with main Element at Bombing Height: 12 Current 'Guns' ACN: F41234100000028123455 ES Z-49 EG ['Element Q', 'Z-40', 'F41234100000077123455', 'Z-47', 'S41234100000061123455', 'Z-48', 'F41234100000028123455', 'Z-49', 'F41234100000052123455', 'Z-42', 'S41234100000012123455', 11, 5] F Heights 14 Z-49 bombed with main Element at Bombing Height: 14 Current 'Guns' ACN: F41234100000080123455 ES Z-42 EG ['Element Q', 'Z-40', 'F41234100000077123455', 'Z-47', 'S41234100000061123455', 'Z-48', 'F41234100000028123455', 'Z-49', 'F41234100000080123455', 'Z-42', 'S41234100000012123455', 11, 5] S Heights 5 Current Weather: 1 Current Visibility: 0 Number of Elements: 1 Number of Flak Positions: : 35 Visibility for this mission is: 5 9 This battery is in the 75 deg Line! AA Gun Position # 1 is a battery of Type 98 - 20mm consisting of 8 guns [107, 119, 110, 105, 89, 73, 71, 81, 63, 60, 55, 60, 58, 38, 32, 30, 28, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 74, 0, 0, 0, 0, 0, 0, 0] 119 [4, 0, 0, 0, 0, 0, 0, 0, 0, 1, 16, 23, 27, 16, 31, 40, 57, 61, 75, 91, 102, 87, 74, 56, 52, 43, 0, 0, 0] 87 Current Barrage Intensity: 100.0 Seconds AA Gun position 1 directed approaching flak against Element: 1 Flak Position 1 is firing at Element 1 which is on its bomb run! Approach Flak 13 ========================================== ========================================== ========================================== ========================================== Target Flak 17 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! 11 This battery is in the 75 deg Line! AA Gun Position # 2 is a battery of Type 88 - 75mm consisting of 6 guns [87, 78, 92, 78, 58, 66, 75, 67, 56, 57, 48, 37, 36, 35, 18, 20, 6, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 0, 0] 92 [176, 165, 161, 181, 167, 154, 141, 133, 129, 117, 114, 96, 88, 76, 60, 57, 58, 70, 66, 81, 62, 77, 63, 0, 0, 0, 0, 194, 0] 77 Current Barrage Intensity: 70.0 Seconds Bombardier still under control of Aircraft! 5 This battery is under subordinate control. AA Gun Position # 3 is a battery of Type 88 - 75mm consisting of 6 guns [41, 0, 0, 0, 0, 0, 0, 72, 67, 86, 103, 104, 104, 98, 92, 91, 91, 82, 83, 98, 108, 116, 114, 116, 102, 85, 68, 58, 68, 50, 0, 0, 0, 0, 0, 0] 0 [83, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 108, 94, 82, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 3 will direct departing flak against Element: 1 Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 11 This battery is under subordinate control. AA Gun Position # 4 is a battery of Type 88 - 75mm consisting of 6 guns [66, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 90, 85, 94, 92, 89, 88, 93, 101, 114, 0, 0, 0, 0, 0, 0, 0] 0 [126, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 47, 45, 63, 71, 68, 85, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Bombardier still under control of Aircraft! 10 This battery is under subordinate control. AA Gun Position # 5 is a battery of Type 88- 75mm consisting of 6 guns [75, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20, 32, 48, 53, 58, 49, 54, 66, 61, 72, 89, 109, 104, 115, 132, 135, 0] 0 [84, 101, 115, 79, 91, 96, 92, 87, 95, 75, 72, 52, 44, 50, 60, 42, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 92, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 5 directed approaching flak against Element: 1 AA Gun position 5 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== 9 This battery is under subordinate control. AA Gun Position # 6 is a battery of Type 98 - 20mm consisting of 8 guns [29, 23, 15, 31, 34, 47, 66, 81, 100, 114, 87, 78, 85, 89, 72, 80, 83, 78, 81, 82, 87, 69, 0, 0, 25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 66 [0, 0, 71, 61, 64, 78, 85, 79, 65, 49, 64, 78, 79, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 6 will direct departing flak against Element: 1 Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== 5 This battery is in the Flak Box!! AA Gun Position # 7 is a battery of Type 88 - 75mm consisting of 6 guns [75, 0, 0, 117, 114, 109, 117, 126, 128, 104, 96, 98, 101, 81, 67, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 126 [50, 0, 0, 0, 0, 0, 0, 0, 97, 101, 87, 89, 80, 97, 97, 101, 97, 87, 75, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 7 is firing at Element 1 which is on its bomb run! AA Gun position 7 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== ========================================== ========================================== Current Lead/Straggler: Z-42 Current Aircraft: Z-60 2 Nordon_accuracy: 6 Visibility_accuracy: -23 Bombed by radar! Drift_accuracy: 2 Re-Run: False Secondary target: False Final N ratio: 1 IP NORDON Approach: 0 8 IP NORDON Approach: 1 6 IP NORDON Approach: 2 -3 BR_Precision_roll: 0 : 9 BM[0] 9 BR_precision: Target Disrupted BR_precision: C.E.P = 3000 feet Claimed_BR_precision: 2 mines successfully dropped! 3000 116 0.009 0.23666139336428604 -0.9715921906288022 35.71367 139.39466 Initial reporting accuracy was very exaggerated IP: 2 CEP: C.E.P = 3000 feet Bombing Result: 44 Departing Flak 0 ========================================== ========================================== 5 This battery is in the 75 deg Line! AA Gun Position # 8 is a battery of Type 88 - 75mm consisting of 6 guns [63, 0, 0, 0, 0, 0, 0, 2, 11, 31, 24, 31, 36, 53, 59, 55, 64, 72, 70, 77, 81, 99, 90, 89, 87, 92, 74, 61, 63, 70, 65, 69, 59, 0, 0, 0] 11 [99, 0, 0, 0, 0, 0, 0, 0, 96, 87, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 8 directed approaching flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 6 This battery is in the 75 deg Line! AA Gun Position # 9 is a battery of Navy Type 96 - 25mm consisting of 4 guns [105, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 79, 73, 64, 72, 76, 72, 77, 86, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 111, 98, 106, 95, 101, 107, 116, 110, 129, 117, 115, 126, 89, 0] 116 Current Barrage Intensity: 0.0 Seconds AA Gun position 9 directed approaching flak against Element: 1 Flak Position 9 is firing at Element 1 which is on its bomb run! AA Gun position 9 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== Target Flak 0 ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 10 This battery is in the 75 deg Line! AA Gun Position # 10 is a battery of Type 88- 75mm consisting of 6 guns [12, 22, 16, 14, 34, 46, 62, 54, 52, 50, 62, 66, 85, 88, 122, 107, 92, 82, 91, 88, 83, 67, 55, 57, 60, 41, 50, 36, 43, 29, 0, 0, 0, 0, 0, 0] 62 [119, 114, 115, 105, 94, 94, 100, 86, 88, 98, 84, 65, 57, 60, 59, 49, 31, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 167, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 10 directed approaching flak against Element: 1 AA Gun position 10 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== 11 This battery is in the 75 deg Line! AA Gun Position # 11 is a battery of Type 88 - 75mm consisting of 6 guns [28, 0, 0, 0, 0, 0, 0, 0, 0, 36, 35, 55, 65, 77, 81, 93, 87, 103, 107, 116, 130, 144, 147, 121, 109, 109, 97, 79, 68, 57, 63, 53, 0, 0, 0, 0] 55 [66, 0, 0, 0, 0, 125, 126, 139, 125, 81, 91, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 11 is firing at Element 1 which is on its bomb run! AA Gun position 11 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== 9 This battery is under subordinate control. AA Gun Position # 12 is a battery of Type 98 - 20mm consisting of 6 guns [130, 140, 136, 125, 129, 135, 124, 112, 107, 102, 100, 88, 81, 0, 0, 0, 0, 0, 0, 0, 95, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 81 [110, 0, 0, 0, 0, 0, 120, 137, 124, 129, 142, 133, 123, 117, 104, 119, 118, 133, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 12 directed approaching flak against Element: 1 Flak Position 12 is firing at Element 1 which is on its bomb run! Approach Flak 0 ========================================== ========================================== ========================================== ========================================== ========================================== Target Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 8 This battery is in the 75 deg Line! AA Gun Position # 13 is a battery of Type 98 - 20mm consisting of 4 guns [6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 96, 92, 93, 85, 103, 114, 110, 121, 119, 109, 113, 122, 116, 121, 122, 114, 133, 127] 0 [37, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 123, 115, 111, 101, 88, 84, 96, 108, 127, 132, 118, 115, 109, 112, 110, 93, 99, 87] 118 Current Barrage Intensity: 0.0 Seconds Flak Position 13 is firing at Element 1 which is on its bomb run! AA Gun position 13 will direct departing flak against Element: 1 Target Flak 0 ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== ========================================== ========================================== 9 This battery is in the Flak Box!! AA Gun Position # 14 is a battery of Type 98 - 20mm consisting of 6 guns [45, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 100, 97, 110, 101, 101, 110, 121, 117, 115, 121, 120, 115, 113, 126, 0, 0, 0, 0] 0 [119, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 88, 95, 89, 76, 85, 0, 0, 0] 88 Current Barrage Intensity: 0.0 Seconds Flak Position 14 is firing at Element 1 which is on its bomb run! Target Flak 0 ========================================== ========================================== ========================================== ========================================== ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 7 This battery is in the 75 deg Line! AA Gun Position # 15 is a battery of Type 88 - 75mm consisting of 4 guns [18, 28, 36, 43, 56, 53, 65, 77, 111, 95, 88, 79, 59, 47, 53, 52, 55, 64, 72, 80, 71, 58, 61, 52, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 0, 0] 52 [39, 41, 26, 29, 43, 55, 73, 81, 92, 89, 100, 89, 91, 84, 82, 81, 73, 53, 36, 37, 35, 0, 0, 0, 0, 23, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Bombardier has released bombs, Commander regains control of Aircraft! 5 This battery is under subordinate control. AA Gun Position # 16 is a battery of Type 88 - 75mm consisting of 8 guns [76, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 50, 34, 41, 35, 19, 2, 6, 2, 15, 27, 29, 42, 49, 65, 75, 83, 120, 128, 118, 112] 50 [112, 108, 81, 86, 69, 51, 38, 34, 25, 0, 0, 0, 0, 0, 0, 144, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 16 directed approaching flak against Element: 1 Flak Position 16 is firing at Element 1 which is on its bomb run! Approach Flak 0 ========================================== ========================================== Target Flak 0 ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 7 This battery is in the 75 deg Line! AA Gun Position # 17 is a battery of Type 88 - 75mm consisting of 4 guns [136, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 29, 38, 52, 50, 69, 87, 105, 120, 133, 0] 0 [90, 77, 89, 85, 79, 68, 57, 69, 71, 89, 77, 110, 93, 84, 92, 100, 80, 82, 67, 77, 84, 66, 81, 0, 0, 0, 0, 0, 0] 66 Current Barrage Intensity: 0.0 Seconds AA Gun position 17 directed approaching flak against Element: 1 AA Gun position 17 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 2 This battery is in the Flak Box!! AA Gun Position # 18 is a battery of Type 4 - 75mm consisting of 2 guns [26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 1, 3, 23, 27, 28, 36, 56, 67, 66, 86, 102, 104, 95, 102] 0 [154, 0, 0, 0, 0, 74, 78, 77, 76, 87, 89, 100, 117, 113, 102, 91, 121, 128, 116, 130, 140, 145, 131, 121, 132, 125, 0, 0, 0] 145 Current Barrage Intensity: 0.0 Seconds AA Gun position 18 directed approaching flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 7 This battery is in the 75 deg Line! AA Gun Position # 19 is a battery of Type 88 - 75mm consisting of 1 guns [47, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 83, 91, 92, 83, 80, 87, 86, 91, 0, 0, 0, 0, 0, 0, 0, 0] 0 [116, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 122, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 19 is firing at Element 1 which is on its bomb run! AA Gun position 19 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== 5 This battery is in the 75 deg Line! AA Gun Position # 20 is a battery of Type 88 - 75mm consisting of 6 guns [28, 0, 0, 0, 0, 0, 0, 0, 13, 24, 39, 53, 57, 68, 68, 88, 85, 94, 90, 110, 115, 87, 71, 76, 73, 83, 64, 47, 36, 41, 0, 0, 0, 0, 0, 0] 115 [56, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 59, 69, 76, 84, 88, 95, 106, 103, 119, 0, 0, 0, 0, 0, 0, 0] 119 Current Barrage Intensity: 130.0 Seconds Flak Position 20 is firing at Element 1 which is on its bomb run! AA Gun position 20 will direct departing flak against Element: 1 Target Flak 182 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 121 ========================================== ========================================== 8 This battery is under subordinate control. AA Gun Position # 21 is a battery of Type 98 - 20mm consisting of 12 guns [70, 73, 87, 102, 102, 117, 97, 97, 82, 70, 54, 36, 34, 32, 31, 41, 47, 35, 34, 24, 9, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 106, 0] 18 [93, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 149, 135, 144, 135, 133, 125, 128, 115, 0, 0, 0] 135 Current Barrage Intensity: 20.0 Seconds Flak Position 21 is firing at Element 1 which is on its bomb run! AA Gun position 21 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== ========================================== 10 This battery is in the Flak Box!! AA Gun Position # 22 is a battery of Type 88- 75mm consisting of 6 guns [74, 0, 0, 0, 0, 35, 45, 47, 56, 64, 75, 87, 96, 106, 93, 86, 92, 83, 79, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [61, 71, 65, 65, 54, 68, 88, 93, 80, 91, 83, 73, 57, 41, 32, 45, 44, 32, 23, 5, 20, 16, 0, 0, 0, 0, 0, 0, 11] 16 Current Barrage Intensity: 0.0 Seconds AA Gun position 22 directed approaching flak against Element: 1 Flak Position 22 is firing at Element 1 which is on its bomb run! AA Gun position 22 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== ========================================== ========================================== Target Flak 0 ========================================== ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== ========================================== 5 This battery is in the Flak Box!! AA Gun Position # 23 is a battery of Type 88 - 75mm consisting of 6 guns [54, 0, 0, 0, 0, 0, 0, 0, 35, 15, 10, 10, 5, 20, 14, 15, 21, 32, 38, 44, 63, 73, 88, 125, 105, 93, 75, 75, 63, 55, 63, 61, 55, 0, 0, 0] 125 [127, 123, 137, 133, 102, 112, 95, 82, 81, 70, 57, 0, 0, 0, 127, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 23 is firing at Element 1 which is on its bomb run! AA Gun position 23 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 4 This battery is in the 75 deg Line! AA Gun Position # 24 is a battery of Type 99 - 88mm consisting of 6 guns [151, 153, 144, 135, 128, 121, 133, 146, 132, 132, 117, 113, 118, 127, 135, 118, 113, 100, 86, 71, 53, 56, 0, 0, 0, 0, 0, 0, 134, 0, 0, 0, 0, 0, 0, 0] 0 [83, 102, 89, 86, 103, 91, 82, 100, 91, 108, 113, 116, 126, 135, 138, 147, 128, 118, 128, 123, 127, 123, 0, 0, 73, 0, 0, 0, 0] 123 Current Barrage Intensity: 0.0 Seconds AA Gun position 24 directed approaching flak against Element: 1 Flak Position 24 is firing at Element 1 which is on its bomb run! AA Gun position 24 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== Target Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 9 This battery is in the 75 deg Line! AA Gun Position # 25 is a battery of Type 98 - 20mm consisting of 8 guns [52, 69, 89, 92, 117, 113, 118, 100, 108, 99, 79, 72, 57, 67, 67, 64, 52, 34, 29, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 49, 0, 0, 0] 0 [55, 65, 57, 70, 83, 109, 104, 94, 82, 96, 92, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 25 will direct departing flak against Element: 1 Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== 5 This battery is under subordinate control. AA Gun Position # 26 is a battery of Type 88 - 75mm consisting of 6 guns [25, 0, 0, 0, 46, 56, 70, 77, 73, 85, 102, 101, 91, 82, 86, 93, 99, 93, 120, 107, 104, 89, 77, 69, 76, 71, 53, 33, 31, 15, 2, 0, 0, 0, 0, 0] 53 [137, 0, 0, 0, 0, 0, 0, 0, 0, 109, 102, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 26 directed approaching flak against Element: 1 Flak Position 26 is firing at Element 1 which is on its bomb run! Approach Flak 0 ========================================== ========================================== Target Flak 0 ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 8 This battery is under subordinate control. AA Gun Position # 27 is a battery of Type 98 - 20mm consisting of 6 guns [85, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 13, 20, 17, 24, 41, 61, 71, 78, 86, 80, 95, 86, 94, 90, 139, 141, 143, 0, 0, 0] 86 [68, 0, 0, 0, 0, 0, 134, 146, 131, 120, 115, 129, 117, 127, 122, 115, 98, 101, 90, 74, 73, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Bombardier has released bombs, Commander regains control of Aircraft! 3 This battery is under subordinate control. AA Gun Position # 28 is a battery of Type 99 - 88mm consisting of 6 guns [0, 0, 5, 15, 26, 25, 44, 46, 64, 84, 87, 86, 106, 91, 92, 97, 87, 69, 59, 60, 70, 50, 32, 36, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [61, 74, 85, 95, 106, 119, 108, 126, 121, 136, 122, 131, 119, 104, 92, 85, 80, 66, 66, 69, 71, 68, 0, 0, 0, 65, 0, 0, 0] 68 Current Barrage Intensity: 0.0 Seconds AA Gun position 28 will direct departing flak against Element: 1 Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== 4 This battery is under subordinate control. AA Gun Position # 29 is a battery of Type 99 - 88mm consisting of 2 guns [68, 140, 135, 122, 111, 116, 126, 118, 117, 116, 125, 116, 123, 114, 114, 95, 79, 72, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 55] 0 [155, 144, 151, 140, 126, 111, 105, 112, 109, 119, 101, 88, 72, 56, 47, 53, 62, 55, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 137] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 29 directed approaching flak against Element: 1 Flak Position 29 is firing at Element 1 which is on its bomb run! AA Gun position 29 will direct departing flak against Element: 1 Approach Flak 0 ========================================== Target Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 11 This battery is under subordinate control. AA Gun Position # 30 is a battery of Type 88 - 75mm consisting of 4 guns [65, 75, 71, 67, 63, 53, 49, 48, 57, 47, 66, 83, 136, 125, 114, 106, 88, 78, 65, 53, 63, 45, 31, 11, 21, 8, 0, 0, 74, 0, 0, 0, 0, 0, 0, 0] 0 [0, 0, 0, 36, 48, 51, 66, 77, 87, 75, 58, 50, 41, 25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Bombardier has released bombs, Commander regains control of Aircraft! 3 This battery is under subordinate control. AA Gun Position # 31 is a battery of Type 99 - 88mm consisting of 4 guns [86, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 102, 110, 108, 109, 108, 102] 110 [109, 0, 0, 0, 0, 116, 101, 93, 94, 88, 79, 96, 91, 90, 99, 90, 95, 100, 114, 121, 128, 133, 126, 111, 0, 0, 0, 0, 0] 133 Current Barrage Intensity: 140.0 Seconds AA Gun position 31 directed approaching flak against Element: 1 Approach Flak 117 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 9 This battery is in the 75 deg Line! AA Gun Position # 32 is a battery of Type 98 - 20mm consisting of 6 guns [41, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 70, 86, 76, 85, 77, 79, 72, 84, 77, 85, 89, 98, 103, 96, 116, 106, 107, 105, 94, 87, 70, 56, 36, 0] 70 [62, 0, 0, 0, 0, 0, 0, 0, 0, 0, 125, 123, 116, 104, 124, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Bombardier has released bombs, Commander regains control of Aircraft! 7 This battery is under subordinate control. AA Gun Position # 33 is a battery of Type 88 - 75mm consisting of 3 guns [19, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 22, 33, 52, 72, 66, 63, 68, 66, 59, 64, 78, 95, 93, 107, 125, 115, 122, 103, 86, 83, 78, 63] 83 [116, 0, 0, 0, 0, 0, 100, 89, 74, 82, 71, 64, 55, 55, 67, 76, 121, 117, 121, 115, 129, 118, 127, 0, 0, 0, 0, 0, 0] 118 Current Barrage Intensity: 90.0 Seconds Flak Position 33 is firing at Element 1 which is on its bomb run! AA Gun position 33 will direct departing flak against Element: 1 Target Flak 42 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 28 ========================================== ========================================== 1 This battery is under subordinate control. AA Gun Position # 34 is a battery of Navy Type 98 100mm consisting of 6 guns [103, 121, 116, 133, 125, 123, 121, 116, 119, 120, 116, 115, 119, 116, 106, 98, 98, 104, 100, 104, 97, 88, 95, 104, 88, 71, 0, 0, 0, 0, 0, 0, 0, 0, 0, 66] 0 [81, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 105, 107, 122, 132, 129, 128, 127, 113, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 34 directed approaching flak against Element: 1 Flak Position 34 is firing at Element 1 which is on its bomb run! Approach Flak 0 ========================================== ========================================== Target Flak 0 ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 10 This battery is under subordinate control. AA Gun Position # 35 is a battery of Type 88- 75mm consisting of 4 guns [14, 0, 0, 0, 0, 0, 0, 0, 0, 37, 33, 37, 50, 65, 82, 73, 85, 90, 87, 99, 109, 119, 118, 111, 106, 97, 86, 92, 85, 88, 83, 72, 75, 58, 50, 42] 42 [90, 87, 97, 104, 120, 125, 123, 131, 119, 101, 113, 110, 102, 82, 0, 0, 0, 0, 0, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 35 directed approaching flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Z-42 bombed as Straggler at Bombing Height: 5 Element took no Flak. Current 'Guns' ACN: S41234100000056123455 Current Element in ELEMENT GROUP ['Element R', 'A-54', 'F41234100000038123455', 'A-56', 'F41234100000049123455', 'A-59', 'F41234100000000123404', 11, 3] Current 'Guns' ACN: Element R Current Weather: 1 Current Visibility: 0 Number of Elements: 1 Number of Flak Positions: : 35 Visibility for this mission is: 5 9 This battery is under subordinate control. AA Gun Position # 1 is a battery of Type 98 - 20mm consisting of 8 guns [14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 79, 79, 74, 70, 69, 80, 88, 104, 113, 127, 120, 129, 119, 0, 0, 0, 0] 0 [97, 0, 0, 0, 0, 0, 75, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 1 is firing at Element 1 which is on its bomb run! AA Gun position 1 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 11 This battery is in the 75 deg Line! AA Gun Position # 2 is a battery of Type 88 - 75mm consisting of 6 guns [81, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 46, 65, 60, 65, 65, 80, 76, 78, 91, 110, 127, 125, 117, 107, 122, 112, 100, 84, 87, 0, 0, 0, 0, 0] 0 [83, 98, 96, 86, 77, 76, 62, 75, 62, 62, 51, 32, 0, 0, 0, 0, 0, 0, 0, 44, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 2 directed approaching flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! 5 This battery is in the 75 deg Line! AA Gun Position # 3 is a battery of Type 88 - 75mm consisting of 6 guns [56, 65, 79, 88, 92, 110, 124, 133, 95, 105, 105, 102, 89, 89, 96, 82, 81, 86, 91, 74, 84, 80, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0] 88 [0, 32, 51, 69, 75, 93, 83, 81, 71, 65, 66, 77, 92, 86, 76, 59, 49, 51, 59, 59, 72, 77, 86, 68, 67, 79, 0, 0, 0] 86 Current Barrage Intensity: 70.0 Seconds Bombardier still under control of Aircraft! 11 This battery is in the 75 deg Line! AA Gun Position # 4 is a battery of Type 88 - 75mm consisting of 6 guns [27, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 15, 19, 39, 45, 37, 33, 44, 53, 68, 68, 75, 68, 71, 77, 92, 0] 0 [0, 0, 89, 83, 97, 108, 97, 94, 88, 92, 79, 107, 107, 105, 86, 88, 69, 63, 48, 62, 55, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 4 is firing at Element 1 which is on its bomb run! Target Flak 0 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! 10 This battery is in the Flak Box!! AA Gun Position # 5 is a battery of Type 88- 75mm consisting of 8 guns [0, 0, 0, 0, 40, 36, 32, 20, 4, 5, 6, 3, 23, 31, 45, 54, 68, 84, 79, 122, 118, 120, 116, 96, 81, 61, 61, 50, 47, 33, 15, 18, 3, 9, 0, 0] 36 [65, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 15, 18, 36, 39, 45, 50, 62, 77, 95, 0, 0, 0, 0] 62 Current Barrage Intensity: 20.0 Seconds AA Gun position 5 directed approaching flak against Element: 1 Flak Position 5 is firing at Element 1 which is on its bomb run! Approach Flak 80 ========================================== ========================================== ========================================== Target Flak 100 Target Fire was very proximate! 58 The number #1 Salvo caused the following Damage: Aircraft #1: The Ack Ack shell burst resulted in: Amid Frontal left Burst The Ack Ack shell burst caused the following damage: 5 ========================================== Raw damage on this sector of the flak line is 5 hits! Current Element: ['Element R', 'A-54', 'F41234100000038123455', 'A-56', 'F41234100000049123455', 'A-59', 'F41234100000000123404', 11, 3] Element R F41234100000038123455 F41234100000049123455 F41234100000000123404 The number #2 Salvo caused the following Damage: Aircraft #1: The Ack Ack shell burst resulted in: High Left Rear Burst The Ack Ack shell burst caused the following damage: 2 Aircraft #2: The Ack Ack shell burst resulted in: far distant forward The Ack Ack shell burst caused the following damage: 0 Aircraft #3: The Ack Ack shell burst resulted in: Far Rearward - near friendly plane The Ack Ack shell burst caused the following damage: 0 Aircraft #4: The Ack Ack shell burst resulted in: Unobserved The Ack Ack shell burst caused the following damage: 0 ========================================== Raw damage on this sector of the flak line is 2 hits! Current Element: ['Element R', 'A-54', 'F41234100000038123455', 'A-56', 'F41234100000049123455', 'A-59', 'F41234100000000123404', 11, 3] Element R F41234100000038123455 F41234100000049123455 F41234100000000123404 ========================================== The number #4 Salvo caused the following Damage: Aircraft #1: The Ack Ack shell burst resulted in: Amid Center left Burst The Ack Ack shell burst caused the following damage: 1 Aircraft #2: The Ack Ack shell burst resulted in: Extreme Right - near friendly plane The Ack Ack shell burst caused the following damage: 0 Aircraft #3: The Ack Ack shell burst resulted in: Far Rearward - near friendly plane The Ack Ack shell burst caused the following damage: 0 ========================================== Raw damage on this sector of the flak line is 1 hits! Current Element: ['Element R', 'A-54', 'F41234100000038123455', 'A-56', 'F41234100000049123455', 'A-59', 'F41234100000000123404', 11, 3] Element R F41234100000038123455 F41234100000049123455 F41234100000000123404 The number #5 Salvo caused the following Damage: Aircraft #1: The Ack Ack shell burst resulted in: Amid Extreme Left - near friendly plane The Ack Ack shell burst caused the following damage: 4 ========================================== Raw damage on this sector of the flak line is 4 hits! Current Element: ['Element R', 'A-54', 'F41234100000038123455', 'A-56', 'F41234100000049123455', 'A-59', 'F41234100000000123404', 11, 3] Element R F41234100000038123455 F41234100000049123455 F41234100000000123404 Bombardier still under control of Aircraft! 9 This battery is under subordinate control. AA Gun Position # 6 is a battery of Type 98 - 20mm consisting of 16 guns [6, 6, 11, 9, 7, 22, 40, 34, 50, 63, 67, 79, 91, 116, 121, 121, 109, 114, 94, 92, 86, 87, 74, 82, 64, 51, 31, 37, 0, 0, 5, 0, 0, 0, 0, 0] 40 [102, 121, 116, 102, 87, 110, 90, 83, 72, 58, 56, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 6 is firing at Element 1 which is on its bomb run! Target Flak 0 ========================================== ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! 5 This battery is in the Flak Box!! AA Gun Position # 7 is a battery of Type 88 - 75mm consisting of 6 guns [1, 0, 0, 0, 0, 0, 0, 20, 19, 28, 35, 52, 42, 37, 53, 58, 68, 77, 70, 76, 87, 80, 67, 67, 74, 73, 59, 44, 31, 20, 0, 0, 0, 0, 0, 0] 20 [57, 75, 86, 74, 112, 100, 86, 95, 93, 84, 94, 0, 0, 0, 0, 44, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 7 directed approaching flak against Element: 1 Flak Position 7 is firing at Element 1 which is on its bomb run! Approach Flak 0 ========================================== ========================================== ========================================== ========================================== Target Flak 0 ========================================== ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! 5 This battery is under subordinate control. AA Gun Position # 8 is a battery of Type 88 - 75mm consisting of 8 guns [63, 0, 0, 0, 32, 40, 58, 52, 54, 51, 58, 51, 57, 74, 72, 82, 82, 83, 100, 94, 126, 122, 123, 119, 120, 113, 122, 110, 106, 92, 93, 92, 93, 81, 72, 62] 54 [102, 115, 105, 117, 112, 113, 115, 117, 115, 107, 110, 103, 116, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 112, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 8 directed approaching flak against Element: 1 AA Gun position 8 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 6 This battery is in the 75 deg Line! AA Gun Position # 9 is a battery of Navy Type 96 - 25mm consisting of 6 guns [0, 0, 0, 18, 33, 45, 64, 74, 80, 80, 79, 98, 114, 117, 111, 120, 105, 104, 86, 73, 59, 64, 49, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 80 [86, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 88, 97, 105, 98, 90, 82, 89] 88 Current Barrage Intensity: 70.0 Seconds Bombardier still under control of Aircraft! 10 This battery is under subordinate control. AA Gun Position # 10 is a battery of Type 88- 75mm consisting of 4 guns [76, 91, 96, 107, 116, 115, 134, 130, 122, 118, 125, 111, 107, 98, 100, 91, 95, 89, 98, 88, 96, 89, 92, 91, 91, 89, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0] 125 [90, 0, 0, 0, 0, 0, 0, 67, 66, 72, 91, 90, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 10 directed approaching flak against Element: 1 Flak Position 10 is firing at Element 1 which is on its bomb run! Approach Flak 0 ========================================== ========================================== Target Flak 0 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! 11 This battery is under subordinate control. AA Gun Position # 11 is a battery of Type 88 - 75mm consisting of 6 guns [97, 100, 113, 112, 104, 111, 100, 82, 92, 102, 102, 87, 67, 56, 0, 0, 0, 0, 0, 0, 0, 0, 89, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 87 [118, 0, 0, 0, 0, 0, 0, 0, 0, 0, 103, 103, 90, 105, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 11 will direct departing flak against Element: 1 Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 9 This battery is in the Flak Box!! AA Gun Position # 12 is a battery of Type 98 - 20mm consisting of 2 guns [9, 26, 46, 63, 62, 79, 93, 92, 123, 110, 99, 84, 84, 80, 79, 63, 43, 52, 34, 30, 35, 36, 43, 26, 36, 0, 0, 0, 0, 0, 0, 0, 0, 0, 63, 0] 84 [100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 88, 95, 88, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 12 directed approaching flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! 8 This battery is in the 75 deg Line! AA Gun Position # 13 is a battery of Type 98 - 20mm consisting of 12 guns [115, 115, 117, 110, 104, 86, 95, 94, 80, 77, 76, 61, 71, 0, 0, 0, 0, 0, 87, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [67, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 54, 50, 65, 77, 83, 102, 98, 110, 119, 0, 0, 0, 0] 98 Current Barrage Intensity: 0.0 Seconds AA Gun position 13 directed approaching flak against Element: 1 Flak Position 13 is firing at Element 1 which is on its bomb run! Approach Flak 0 ========================================== ========================================== Target Flak 0 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! 9 This battery is in the 75 deg Line! AA Gun Position # 14 is a battery of Type 98 - 20mm consisting of 6 guns [118, 0, 0, 58, 61, 81, 98, 108, 111, 110, 124, 117, 140, 134, 123, 130, 138, 128, 128, 123, 131, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 123 [130, 0, 0, 0, 0, 0, 0, 0, 0, 0, 58, 69, 73, 68, 80, 71, 75, 75, 94, 80, 83, 83, 99, 102, 106, 97, 109, 123, 0] 99 Current Barrage Intensity: 120.0 Seconds AA Gun position 14 directed approaching flak against Element: 1 Flak Position 14 is firing at Element 1 which is on its bomb run! AA Gun position 14 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== Target Flak 0 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== ========================================== 7 This battery is in the Flak Box!! AA Gun Position # 15 is a battery of Type 88 - 75mm consisting of 4 guns [115, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 43, 36, 51, 58, 49, 67, 84, 92, 111, 107, 99, 92, 103, 0, 0, 0, 0] 0 [78, 97, 114, 90, 85, 74, 68, 67, 61, 67, 63, 52, 34, 25, 16, 23, 37, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 107] 0 Current Barrage Intensity: 0.0 Seconds Bombardier still under control of Aircraft! 5 This battery is in the 75 deg Line! AA Gun Position # 16 is a battery of Type 88 - 75mm consisting of 12 guns [137, 145, 155, 153, 155, 145, 142, 126, 117, 98, 101, 104, 107, 89, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 70, 0, 0, 0, 0] 0 [0, 0, 76, 67, 76, 79, 73, 63, 82, 84, 83, 72, 97, 87, 69, 57, 57, 53, 38, 21, 26, 34, 30, 0, 0, 0, 0, 0, 0] 30 Current Barrage Intensity: 0.0 Seconds AA Gun position 16 directed approaching flak against Element: 1 Flak Position 16 is firing at Element 1 which is on its bomb run! Approach Flak 0 ========================================== ========================================== ========================================== Target Flak 0 ========================================== ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! 7 This battery is under subordinate control. AA Gun Position # 17 is a battery of Type 88 - 75mm consisting of 4 guns [28, 0, 0, 0, 0, 0, 0, 0, 54, 52, 46, 48, 45, 64, 60, 55, 65, 70, 89, 104, 110, 108, 109, 105, 94, 90, 78, 60, 42, 24, 28, 8, 10, 0, 0, 0] 70 [114, 107, 116, 110, 105, 92, 103, 78, 75, 80, 79, 64, 57, 55, 63, 55, 66, 60, 60, 0, 0, 0, 0, 0, 0, 111, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 17 directed approaching flak against Element: 1 Flak Position 17 is firing at Element 1 which is on its bomb run! Approach Flak 0 ========================================== ========================================== Target Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! 2 This battery is in the 75 deg Line! AA Gun Position # 18 is a battery of Type 4 - 75mm consisting of 3 guns [108, 0, 0, 0, 43, 34, 38, 51, 65, 63, 56, 61, 137, 141, 141, 145, 126, 124, 123, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 123 [46, 0, 0, 0, 0, 124, 119, 139, 134, 123, 136, 132, 127, 77, 65, 73, 76, 58, 62, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 18 will direct departing flak against Element: 1 Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== 7 This battery is in the Flak Box!! AA Gun Position # 19 is a battery of Type 88 - 75mm consisting of 2 guns [20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 15, 28, 45, 60, 79, 91, 93, 88, 87, 99, 104, 0] 0 [106, 0, 0, 0, 0, 0, 0, 0, 0, 40, 36, 45, 62, 82, 93, 87, 93, 91, 94, 107, 117, 121, 124, 107, 0, 0, 0, 0, 0] 124 Current Barrage Intensity: 0.0 Seconds Bombardier still under control of Aircraft! 5 This battery is in the Flak Box!! AA Gun Position # 20 is a battery of Type 88 - 75mm consisting of 12 guns [89, 105, 108, 109, 115, 103, 100, 103, 104, 87, 79, 85, 81, 67, 52, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 35, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [0, 0, 94, 92, 86, 90, 81, 77, 83, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 20 will direct departing flak against Element: 1 Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 8 This battery is under subordinate control. AA Gun Position # 21 is a battery of Type 98 - 20mm consisting of 6 guns [72, 0, 0, 0, 0, 0, 116, 110, 126, 119, 116, 126, 88, 87, 75, 71, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [130, 118, 118, 95, 102, 88, 100, 109, 108, 113, 0, 0, 0, 0, 0, 114, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 21 directed approaching flak against Element: 1 AA Gun position 21 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 10 This battery is under subordinate control. AA Gun Position # 22 is a battery of Type 88- 75mm consisting of 6 guns [65, 68, 59, 59, 75, 92, 109, 119, 97, 91, 98, 85, 92, 92, 82, 63, 70, 67, 53, 46, 38, 41, 0, 0, 0, 0, 0, 0, 0, 67, 0, 0, 0, 0, 0, 0] 0 [79, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 106, 97, 108, 118, 120, 117, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 22 directed approaching flak against Element: 1 AA Gun position 22 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 5 This battery is under subordinate control. AA Gun Position # 23 is a battery of Type 88 - 75mm consisting of 6 guns [0, 56, 75, 69, 66, 77, 67, 61, 72, 82, 100, 87, 97, 105, 111, 94, 79, 89, 76, 73, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [105, 99, 103, 113, 103, 106, 108, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Bombardier still under control of Aircraft! 4 This battery is under subordinate control. AA Gun Position # 24 is a battery of Type 99 - 88mm consisting of 6 guns [124, 0, 0, 0, 0, 28, 44, 53, 51, 65, 68, 63, 81, 85, 97, 133, 138, 144, 150, 156, 146, 135, 135, 133, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [0, 162, 176, 169, 155, 144, 137, 122, 112, 124, 117, 129, 130, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 24 directed approaching flak against Element: 1 Flak Position 24 is firing at Element 1 which is on its bomb run! Approach Flak 0 ========================================== ========================================== Target Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! 9 This battery is in the Flak Box!! AA Gun Position # 25 is a battery of Type 98 - 20mm consisting of 8 guns [73, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 42, 54, 71, 89, 85, 103, 113, 118, 113, 115, 109, 123, 0, 0, 0, 0, 0, 0, 0, 0, 0] 109 [85, 0, 0, 0, 0, 0, 0, 0, 97, 95, 93, 81, 92, 103, 99, 95, 92, 120, 100, 82, 63, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 25 is firing at Element 1 which is on its bomb run! AA Gun position 25 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== ========================================== 5 This battery is under subordinate control. AA Gun Position # 26 is a battery of Type 88 - 75mm consisting of 6 guns [104, 121, 131, 140, 122, 128, 115, 114, 115, 117, 102, 110, 97, 86, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 65, 0, 0, 0, 0, 0, 0] 0 [75, 0, 0, 0, 95, 98, 86, 101, 91, 95, 99, 102, 109, 119, 114, 111, 98, 82, 76, 65, 63, 71, 67, 68, 0, 0, 0, 0, 0] 67 Current Barrage Intensity: 0.0 Seconds AA Gun position 26 will direct departing flak against Element: 1 Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== 8 This battery is under subordinate control. AA Gun Position # 27 is a battery of Type 98 - 20mm consisting of 6 guns [72, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 5, 4, 18, 27, 28, 40, 48, 63, 76, 87, 88, 122, 111, 102, 110, 105, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [56, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 29, 35, 38, 32, 49, 65, 84, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 27 directed approaching flak against Element: 1 AA Gun position 27 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== 3 This battery is under subordinate control. AA Gun Position # 28 is a battery of Type 99 - 88mm consisting of 4 guns [49, 0, 0, 0, 0, 0, 11, 4, 1, 21, 39, 53, 49, 50, 50, 46, 55, 68, 84, 102, 99, 94, 128, 122, 114, 115, 99, 98, 85, 85, 72, 70, 69, 60, 50, 0] 85 [82, 84, 91, 88, 85, 95, 90, 91, 76, 124, 121, 120, 121, 114, 120, 133, 137, 117, 113, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 28 is firing at Element 1 which is on its bomb run! Target Flak 0 ========================================== ========================================== Current Lead/Straggler: A-54 Current Aircraft: Z-60 2 Nordon_accuracy: 0 Visibility_accuracy: -12 Bombed by radar! Drift_accuracy: 2 Re-Run: False Secondary target: False Final N ratio: 1 Poor Approach: 4 BR_Precision_roll: 0 : 4 BR_Precision_roll: 1 : 6 BR_Precision_roll: 2 : 9 BM[0] 25 Initial reporting accuracy was inaccurate!! IP: Highly Inadequate CEP: Bombed Target of Opportunity! Bombing Result: -130 4 This battery is under subordinate control. AA Gun Position # 29 is a battery of Type 99 - 88mm consisting of 6 guns [23, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 31, 36, 26, 27, 35, 27, 46, 57, 48, 42, 50, 43, 63, 76, 96, 89] 42 [109, 0, 0, 0, 0, 0, 0, 0, 0, 109, 118, 106, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 29 directed approaching flak against Element: 1 AA Gun position 29 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 11 This battery is under subordinate control. AA Gun Position # 30 is a battery of Type 88 - 75mm consisting of 4 guns [56, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 64, 64, 81, 72, 83, 103, 105, 110, 113, 120, 132, 0, 0, 0] 113 [48, 0, 0, 0, 0, 0, 0, 0, 0, 129, 124, 129, 118, 127, 112, 114, 134, 125, 139, 135, 76, 90, 100, 97, 82, 65, 0, 0, 0] 100 Current Barrage Intensity: 110.0 Seconds Flak Position 30 is firing at Element 1 which is on its bomb run! AA Gun position 30 will direct departing flak against Element: 1 Target Flak 271 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 180 ========================================== ========================================== ========================================== 3 This battery is in the 75 deg Line! AA Gun Position # 31 is a battery of Type 99 - 88mm consisting of 4 guns [53, 0, 0, 67, 72, 65, 72, 66, 81, 86, 88, 90, 92, 101, 121, 113, 116, 126, 126, 129, 139, 143, 133, 133, 119, 127, 107, 95, 97, 97, 97, 90, 72, 0, 0, 0] 90 [106, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20, 34, 50, 69, 88, 104, 102, 101, 100, 121, 129, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 31 directed approaching flak against Element: 1 Flak Position 31 is firing at Element 1 which is on its bomb run! Approach Flak 0 ========================================== ========================================== Target Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 9 This battery is under subordinate control. AA Gun Position # 32 is a battery of Type 98 - 20mm consisting of 12 guns [5, 0, 0, 0, 0, 0, 13, 28, 44, 40, 56, 55, 50, 59, 51, 64, 78, 92, 92, 91, 80, 69, 59, 60, 43, 34, 21, 19, 21, 3, 2, 0, 0, 0, 0, 0] 0 [66, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 113, 101, 100, 108, 118, 0, 0, 0, 0, 0, 0] 118 Current Barrage Intensity: 0.0 Seconds Flak Position 32 is firing at Element 1 which is on its bomb run! AA Gun position 32 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 7 This battery is under subordinate control. AA Gun Position # 33 is a battery of Type 88 - 75mm consisting of 3 guns [74, 91, 98, 100, 95, 105, 97, 103, 98, 94, 109, 119, 103, 84, 88, 72, 53, 37, 31, 36, 16, 1, 13, 14, 23, 16, 7, 0, 0, 0, 0, 0, 55, 0, 0, 0] 0 [61, 77, 65, 83, 67, 63, 60, 63, 66, 59, 0, 0, 0, 0, 0, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 33 directed approaching flak against Element: 1 Flak Position 33 is firing at Element 1 which is on its bomb run! AA Gun position 33 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== Target Flak 0 ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== 1 This battery is in the 75 deg Line! AA Gun Position # 34 is a battery of Navy Type 98 100mm consisting of 2 guns [22, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 56, 60, 78, 72, 67, 87, 93, 91, 86, 103, 114, 105, 104, 96, 106, 130, 131, 0, 0] 0 [96, 83, 88, 95, 99, 111, 121, 128, 136, 131, 123, 127, 137, 130, 123, 133, 115, 0, 0, 0, 0, 0, 0, 0, 60, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 34 will direct departing flak against Element: 1 Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== 10 This battery is under subordinate control. AA Gun Position # 35 is a battery of Type 88- 75mm consisting of 8 guns [97, 0, 0, 0, 0, 0, 0, 0, 0, 0, 97, 93, 90, 85, 75, 84, 87, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [78, 0, 0, 0, 0, 0, 0, 0, 61, 60, 64, 59, 63, 67, 60, 55, 74, 84, 94, 85, 81, 72, 83, 0, 0, 0, 0, 0, 0] 83 Current Barrage Intensity: 0.0 Seconds AA Gun position 35 directed approaching flak against Element: 1 Flak Position 35 is firing at Element 1 which is on its bomb run! Approach Flak 0 ========================================== ========================================== A-54 [0, 0, 0] A-56 [0, 0, 0] A-59 [0, 11, 0] Target Flak 0 ========================================== ========================================== ========================================== A-54 [0, 0, 0] A-56 [0, 0, 0] A-59 [0, 11, 0] Initial Fire: 1 BIT: 37 Fire Now; 0 Engines; 4 Parameter M: 0 Long-term Damage; 5 Guns: F41234105000059123404 Superficial Damage: 2 VPS: 10 AC Lost: False Crew Loss: ['E', 'Serious Disorientated', 'O', 'Frostbite/Hypoxia/Shaken', 'C', 'Frostbite/Hypoxia/Shaken', 'T', 'Safe', 'A', 'Unlucky Hand Injury', 'P', 'Frostbite/Hypoxia/Shaken'] CCT: ['V-6', False, 'F41234101000008123455', ['E', 'Safe', 'O', 'Safe', 'C', 'Frostbite/Hypoxia/Shaken', 'T', 'Painful Disorientated', 'A', 'Safe', 'P', 'Superficial Bumped Foot', 'E', 'Safe', 'O', 'Mild Bumped Hips'], 1, 4, 'V-9', False, 'F31204100000075020453', ['E', 'Lucky Escape', 'O', 'Mild lost balance', 'C', 'Safe', 'T', 'Lucky Escape', 'A', 'Mild Fall', 'P', 'Safe', 'B', 'Lucky Escape', 'D', 'Unlucky Leg Injury'], 14, 21, 'V-39', True, 'A31230107000009123455', [], 7, 9, 'T-46', False, 'F41234100000000123455', [], 0, 0, 'V-19', False, 'F41234100000066123455', [], 0, 0, 'Z-8', False, 'F41234101000034123455', ['E', 'Safe', 'O', 'Frostbite/Hypoxia/Shaken', 'C', 'Safe', 'T', 'Serious Needed Assistance', 'A', 'Safe', 'P', 'Lucky Escape', 'B', 'Safe', 'D', 'Safe'], 1, 34, 'Z-19', False, 'F41234100000066123455', ['E', 'Serious Fall', 'O', 'Mild Bumped Hand'], 0, 12, 'A-52', False, 'F41234100000002123455', ['E', 'Safe', 'O', 'Safe'], 0, 2, 'A-44', True, 'A30234105000050123455', [], 5, 15, 'T-52', True, 'F31034106000016123455', [], 6, 8, 'A-58', False, 'F41234100000000123455', [], 0, 0, 'T-58', False, 'F31034100000151000000', ['E', 'Mild Bumped Arm', 'O', 'Serious Leg Injury', 'C', 'Painful Bumped Arm', 'T', 'Safe', 'A', 'Safe', 'P', 'Safe', 'B', 'Safe', 'D', 'Serious Bumped Arm', 'E', 'Mild Bumped Arm', 'O', 'Lucky Escape', 'C', 'Safe', 'T', 'Safe', 'E', 'Lucky Escape', 'O', 'Safe', 'C', 'Lucky Escape', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Safe', 'P', 'Safe', 'E', 'Serious Bumped Foot', 'O', 'Lucky Escape', 'C', 'Frostbite/Hypoxia/Shaken', 'T', 'Safe', 'A', 'Safe', 'P', 'Safe', 'B', 'Frostbite/Hypoxia/Shaken', 'D', 'Frostbite/Hypoxia/Shaken', 'N', 'Safe', 'I', 'Superficial Bumped leg', 'E', 'Safe', 'O', 'Serious lost balance', 'C', 'Lucky Escape', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Mild Bumped Arm', 'P', 'Safe'], 13, 36, 'T-54', True, 'F31230105000051123455', [], 5, 6, 'V-53', False, 'F41234100000032123455', ['E', 'Painful lost balance', 'O', 'Safe'], 0, 3, 'Z-1', True, 'A31034103000014123455', ['E', 'Mild Bumped Arm', 'O', 'Safe'], 3, 0, 'A-4', False, 'F41234100000031123455', [], 0, 0, 'T-18', False, 'F41234104000073123455', [], 4, 27, 'T-41', False, 'F41234100000047123455', [], 0, 0, 'T-50', False, 'F41234100000000123455', [], 0, 0, 'A-7', True, 'A31034103000067123455', ['E', 'Safe', 'O', 'Lucky Escape', 'C', 'Superficial Fall', 'T', 'Safe', 'A', 'Safe', 'P', 'Frostbite/Hypoxia/Shaken', 'B', 'Superficial Bumped Foot', 'D', 'Safe', 'N', 'Lucky Escape', 'I', 'Painful Disorientated', 'L', 'Painful lost balance', 'R', 'Safe'], 3, 9, 'V-35', False, 'F31034107000019123455', ['E', 'Safe', 'O', 'Lucky Escape'], 7, 19, 'Z-24', 'Controlled Ditch/Crashland', 'F41234100000023123455', ['E', 'KIA', 'O', 'Safe', 'C', 'Safe', 'T', 'Missing/POW', 'A', 'Missing/POW', 'P', 'Lucky Escape', 'B', 'Serious Bumped Head', 'D', 'Superficial Bumped leg', 'N', 'Severe Abdominal wound', 'I', 'Mild lost balance', 'L', 'Superficial Bumped Hand', 'R', 'Frostbite/Hypoxia/Shaken'], 0, 9, 'Z-16', False, 'F41234100000005123455', [], 0, 0, 'Z-33', False, 'F41234100000034123455', [], 0, 0, 'Z-50', False, 'F41234108000010123455', [], 8, 10, 'A-9', 'Soft landing', 'S41234100000136020453', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe', 'C', 'Terrible Chest Wound', 'T', 'Safe', 'A', 'Safe', 'P', 'Safe', 'B', 'Safe', 'D', 'Safe', 'N', 'Frostbite/Hypoxia/Shaken', 'I', 'Safe', 'L', 'Safe', 'R', 'Lucky Escape'], 0, 127, 'Z-12', False, 'F30234100000034003453', ['E', 'Painful Fall', 'O', 'Safe', 'C', 'Safe', 'T', 'Safe', 'A', 'Superficial lost balance', 'P', 'Frostbite/Hypoxia/Shaken'], 0, 34, 'V-26', False, 'F41234100000008120053', ['E', 'Severe Foot Injury', 'O', 'Painful Arm Injury', 'C', 'Safe', 'T', 'Safe', 'A', 'Safe', 'P', 'Frostbite/Hypoxia/Shaken'], 0, 8, 'Z-18', False, 'F41234100000034123455', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Frostbite/Hypoxia/Shaken'], 0, 3, 'Z-13', False, 'F41234100000032123455', [], 0, 15, 'A-2', False, 'F41234102000174000451', ['E', 'Unlucky Leg Injury', 'O', 'Frostbite/Hypoxia/Shaken', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'E', 'Safe', 'O', 'Safe', 'C', 'Serious Bumped Arm', 'T', 'Painful Disorientated'], 2, 21, 'V-38', False, 'F41234106000012123404', ['E', 'Severe Arm Injury', 'O', 'Safe', 'C', 'Serious Bumped Chest', 'T', 'Safe', 'A', 'Lucky Escape', 'P', 'Frostbite/Hypoxia/Shaken'], 6, 12, 'V-36', False, 'F41234100000051123404', ['E', 'Serious Disorientated', 'O', 'Lucky Escape', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Safe', 'P', 'Safe', 'B', 'Safe', 'D', 'Safe', 'N', 'Painful lost balance', 'I', 'Safe'], 0, 14, 'A-60', False, 'F31204105000037003453', ['E', 'Superficial Disorientated', 'O', 'Safe', 'C', 'Safe', 'T', 'Superficial Bumped Hips', 'A', 'Serious Fall', 'P', 'Safe', 'B', 'Painful Broken Arm', 'D', 'Mild Bumped Arm'], 5, 6, 'T-9', False, 'F41234100000031003453', ['E', 'Severe Dislocated Shoulder', 'O', 'Painful Needed Assistance', 'C', 'Safe', 'T', 'Mild Fall', 'A', 'Mild Bumped leg', 'P', 'Frostbite/Hypoxia/Shaken', 'B', 'Safe', 'D', 'Lucky Escape', 'E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Safe', 'P', 'Safe'], 0, 19, 'A-11', False, 'F41234104000020123455', [], 4, 20, 'V-44', False, 'S41234100000018123455', [], 0, 18, 'V-7', False, 'S41234100000056103053', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Serious Bumped Arm', 'C', 'Frostbite/Hypoxia/Shaken', 'T', 'Safe'], 0, 6, 'V-52', False, 'S41234100000008003453', ['E', 'Mild Bumped Hips', 'O', 'Painful Bumped Hand', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Safe', 'P', 'Frostbite/Hypoxia/Shaken'], 0, 8, 'Z-28', False, 'F41234100000057123455', [], 0, 22, 'V-11', False, 'F41234100000030123455', [], 0, 30, 'Z-58', False, 'F41234102000040123455', ['E', 'Lucky Escape', 'O', 'Lucky Escape', 'E', 'Serious lost balance', 'O', 'Superficial Bumped Hips', 'C', 'Serious Foot wound', 'T', 'Superficial Bumped Shoulder', 'A', 'Safe', 'P', 'Superficial Bumped Foot', 'B', 'Safe', 'D', 'Safe', 'N', 'Safe', 'I', 'Superficial Fall'], 2, 12, 'V-13', False, 'F41234102000078120053', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe', 'C', 'Superficial Bumped Hips', 'T', 'Safe', 'A', 'Frostbite/Hypoxia/Shaken', 'P', 'Safe', 'B', 'Safe', 'D', 'Safe'], 2, 6, 'T-34', False, 'F41234100000028123455', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe'], 0, 2, 'A-31', False, 'F41234100000019120053', ['E', 'Lucky Escape', 'O', 'Safe', 'C', 'Safe', 'T', 'Safe', 'A', 'Serious lost balance', 'P', 'Frostbite/Hypoxia/Shaken'], 0, 10, 'Z-42', False, 'S41234100000023123455', [], 0, 23, 'A-33', False, 'F41234100000008123404', ['E', 'Lucky Escape', 'O', 'Lucky Escape', 'C', 'Mild lost balance', 'T', 'Safe', 'A', 'Safe', 'P', 'Severe Foot Injury'], 0, 8, 'Z-40', False, 'F30234100000283120053', ['E', 'Safe', 'O', 'Safe', 'C', 'Mild Bumped Chest', 'T', 'Unlucky Leg Injury', 'A', 'Safe', 'P', 'Safe', 'E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe'], 13, 25, 'A-23', False, 'F41234100000059123455', ['E', 'Safe', 'O', 'Unlucky Stomach Injury'], 0, 3, 'A-59', False, 'F41234103000004123404', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe', 'C', 'Lucky Escape', 'T', 'Safe', 'A', 'Safe', 'P', 'Safe'], 3, 4, 'Z-4', 'Soft landing', 'F41234100000048120053', ['E', 'Serious Bumped Foot', 'O', 'Superficial Fall', 'C', 'Lucky Escape', 'T', 'Safe', 'A', 'Safe', 'P', 'Safe', 'B', 'Severe Foot Injury', 'D', 'Superficial Bumped Hand', 'N', 'Safe', 'I', 'Superficial Fall', 'L', 'Superficial Bumped leg', 'R', 'Safe'], 0, 29, 'Z-3', False, 'F41234101000034123404', ['E', 'Lucky Escape', 'O', 'Safe', 'C', 'Safe', 'T', 'Lucky Escape'], 1, 3, 'A-19', False, 'F31204109000053123455', [], 9, 17, 'V-54', False, 'F41234102000066123455', ['E', 'Safe', 'O', 'Safe', 'C', 'Safe', 'T', 'Safe'], 2, 3, 'V-57', False, 'F41234101000044123404', ['E', 'Safe', 'O', 'Safe', 'C', 'Mild Bumped Hand', 'T', 'Safe'], 1, 4, 'V-32', False, 'F41234102000000120053', ['E', 'Mild Bumped leg', 'O', 'Safe', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Frostbite/Hypoxia/Shaken', 'P', 'Safe'], 2, 0, 'V-33', False, 'F41234104000133123455', ['E', 'Safe', 'O', 'Frostbite/Hypoxia/Shaken', 'C', 'Superficial Bumped leg', 'T', 'Safe', 'A', 'Safe', 'P', 'Severe Needed Assistance', 'B', 'Frostbite/Hypoxia/Shaken', 'D', 'Safe', 'N', 'Lucky Escape', 'I', 'Superficial Bumped Chest'], 4, 13, 'T-7', 'Controlled Ditch/Crashland', 'F41234101000107120002', ['E', 'Missing/POW', 'O', 'Missing/POW', 'C', 'KIA', 'T', 'KIA', 'A', 'Missing', 'P', 'KIA', 'B', 'KIA', 'D', 'KIA', 'N', 'Frostbite/Hypoxia/Shaken', 'I', 'Frostbite/Hypoxia/Shaken', 'L', 'Missing', 'R', 'Painful Stomach Injury'], 1, 0, 'V-43', False, 'F31034100000196123404', ['E', 'Safe', 'O', 'Lucky Escape', 'C', 'Frostbite/Hypoxia/Shaken', 'T', 'Serious Bumped Shoulder', 'A', 'Safe', 'P', 'Safe', 'E', 'Safe', 'O', 'Safe', 'C', 'Debilitating Crush injury', 'T', 'Safe'], 10, 19, 'V-41', False, 'F41234101000176123455', [], 1, 2, 'A-35', False, 'F41234103000051123455', [], 3, 22, 'A-45', False, 'F41234101000131123455', [], 1, 6, 'A-47', False, 'F31230103000045123455', ['E', 'Safe', 'O', 'Serious Bumped Shoulder', 'C', 'Frostbite/Hypoxia/Shaken', 'T', 'Safe', 'A', 'Safe', 'P', 'Unlucky Stomach Injury', 'B', 'Painful Bumped Arm', 'D', 'Safe'], 3, 21, 'T-60', True, 'F41234104000111120002', ['E', 'Safe', 'O', 'Safe', 'C', 'Frostbite/Hypoxia/Shaken', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Safe', 'P', 'Frostbite/Hypoxia/Shaken', 'E', 'Serious Disorientated', 'O', 'Safe', 'C', 'Safe', 'T', 'Painful Bumped Shoulder', 'A', 'Severe Foot Injury', 'P', 'Superficial Bumped leg', 'B', 'Frostbite/Hypoxia/Shaken', 'D', 'Serious lost balance', 'N', 'Safe', 'I', 'Frostbite/Hypoxia/Shaken', 'L', 'Safe', 'R', 'Serious lost balance'], 4, 6, 'V-48', False, 'F41234100000282003453', ['E', 'Superficial lost balance', 'O', 'Painful Bumped Arm', 'C', 'Safe', 'T', 'Lucky Escape'], 0, 6, 'V-50', False, 'F41234100000281123455', ['E', 'Severe Arm Injury', 'O', 'Frostbite/Hypoxia/Shaken'], 0, 6, 'Z-59', False, 'F41234100000156123455', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Serious Bumped Arm'], 0, 8, 'Z-60', False, 'F41234102000060123455', [], 2, 12] C_ele: A-56 Bombardier has released bombs, Commander regains control of Aircraft! A-54 [0, 0, 0] A-56 [0, 0, 0] A-59 [0, 5, 0] A-54 bombed as Lead Aircraft of ['Element R', 'A-54', 'F41234100000038123455', 'A-56', 'F41234100000049123455', 'A-59', 'F41234100000000123404', 11, 3] at Bombing Height: 11 Element Received dense and accurate Flak: 12 total damage! ES A-54 EG ['Element R', 'A-54', 'F41234100000038123455', 'A-56', 'F41234100000049123455', 'A-59', 'F41234100000000123404', 11, 3] F Heights 11 A-54 bombed with main Element at Bombing Height: 11 Current 'Guns' ACN: F41234100000000123455 ES A-56 EG ['Element R', 'A-54', 'F41234100000000123455', 'A-56', 'F41234100000049123455', 'A-59', 'F41234100000000123404', 11, 3] F Heights 13 A-56 bombed with main Element at Bombing Height: 13 Current 'Guns' ACN: F41234100000000123455 ES A-59 EG ['Element R', 'A-54', 'F41234100000000123455', 'A-56', 'F41234100000000123455', 'A-59', 'F41234100000000123404', 11, 3] F Heights 12 A-59 bombed with main Element at Bombing Height: 12 Current 'Guns' ACN: F41234100000000123404 Current Element in ELEMENT GROUP ['Element S', 'T-19', 'F41234100000065123455', 'T-24', 'F41234100000007123455', 'T-25', 'F41234100000000123455', 'T-27', 'F41234100000000123455', 'T-29', 'F41234100000004123455', 11, 5] Current 'Guns' ACN: Element S Current Weather: 1 Current Visibility: 0 Number of Elements: 1 Number of Flak Positions: : 35 Visibility for this mission is: 5 9 This battery is in the 75 deg Line! AA Gun Position # 1 is a battery of Type 98 - 20mm consisting of 6 guns [77, 96, 108, 109, 108, 89, 92, 88, 84, 69, 59, 64, 71, 54, 50, 30, 27, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 47, 0, 0, 0, 0, 0] 96 [99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 48, 51, 49, 69, 86, 97, 98, 112, 110, 0] 86 Current Barrage Intensity: 80.0 Seconds AA Gun position 1 directed approaching flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! 11 This battery is under subordinate control. AA Gun Position # 2 is a battery of Type 88 - 75mm consisting of 6 guns [29, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 83, 82, 82, 102, 99, 103, 99, 91, 110, 0, 0, 0, 0] 0 [104, 0, 0, 0, 0, 0, 0, 84, 80, 79, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 2 directed approaching flak against Element: 1 Flak Position 2 is firing at Element 1 which is on its bomb run! Approach Flak 0 ========================================== ========================================== ========================================== Target Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! 5 This battery is under subordinate control. AA Gun Position # 3 is a battery of Type 88 - 75mm consisting of 4 guns [54, 0, 0, 0, 0, 0, 0, 62, 74, 92, 103, 108, 111, 97, 88, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [0, 0, 0, 42, 57, 54, 74, 86, 83, 99, 107, 100, 102, 103, 76, 78, 91, 93, 89, 93, 101, 96, 81, 89, 89, 73, 0, 0, 0] 89 Current Barrage Intensity: 0.0 Seconds Flak Position 3 is firing at Element 1 which is on its bomb run! AA Gun position 3 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 11 This battery is under subordinate control. AA Gun Position # 4 is a battery of Type 88 - 75mm consisting of 6 guns [71, 87, 77, 73, 85, 97, 107, 107, 99, 118, 121, 118, 109, 102, 108, 113, 115, 125, 113, 93, 101, 85, 72, 53, 42, 0, 0, 0, 0, 0, 0, 0, 24, 0, 0, 0] 85 [93, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 129, 121, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 4 directed approaching flak against Element: 1 AA Gun position 4 will direct departing flak against Element: 1 Approach Flak 0 ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== 10 This battery is in the Flak Box!! AA Gun Position # 5 is a battery of Type 88- 75mm consisting of 4 guns [61, 0, 0, 0, 0, 77, 82, 78, 74, 92, 111, 126, 132, 97, 94, 86, 72, 56, 66, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 77 [64, 70, 61, 76, 96, 97, 97, 94, 96, 104, 110, 105, 108, 99, 97, 85, 94, 0, 0, 0, 0, 0, 0, 0, 56, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 5 directed approaching flak against Element: 1 Flak Position 5 is firing at Element 1 which is on its bomb run! Approach Flak 0 ========================================== ========================================== ========================================== ========================================== Target Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! 9 This battery is under subordinate control. AA Gun Position # 6 is a battery of Type 98 - 20mm consisting of 12 guns [73, 0, 0, 0, 0, 0, 0, 0, 0, 51, 43, 58, 63, 71, 64, 82, 91, 101, 106, 104, 121, 121, 132, 130, 138, 130, 130, 137, 121, 0, 0, 0, 0, 0, 0, 0] 0 [38, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 119, 113, 108, 98, 104, 96, 102, 94, 81, 0, 0, 0] 102 Current Barrage Intensity: 0.0 Seconds Flak Position 6 is firing at Element 1 which is on its bomb run! Target Flak 0 ========================================== ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! 5 This battery is under subordinate control. AA Gun Position # 7 is a battery of Type 88 - 75mm consisting of 6 guns [95, 87, 96, 101, 95, 90, 107, 103, 103, 111, 121, 87, 91, 97, 78, 88, 77, 78, 69, 74, 82, 72, 52, 33, 36, 26, 0, 0, 0, 0, 0, 69, 0, 0, 0, 0] 103 [98, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 137, 128, 115, 113, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 7 directed approaching flak against Element: 1 AA Gun position 7 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== ========================================== 5 This battery is under subordinate control. AA Gun Position # 8 is a battery of Type 88 - 75mm consisting of 4 guns [0, 88, 89, 86, 79, 98, 96, 100, 98, 112, 126, 134, 142, 142, 111, 102, 92, 76, 62, 64, 60, 40, 38, 22, 7, 3, 23, 37, 0, 0, 0, 0, 0, 0, 0, 0] 98 [60, 0, 0, 0, 0, 0, 0, 0, 0, 43, 46, 35, 33, 46, 61, 81, 94, 100, 78, 67, 72, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 8 directed approaching flak against Element: 1 Flak Position 8 is firing at Element 1 which is on its bomb run! AA Gun position 8 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== Target Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== 6 This battery is under subordinate control. AA Gun Position # 9 is a battery of Navy Type 96 - 25mm consisting of 6 guns [75, 0, 0, 0, 0, 126, 122, 120, 112, 104, 108, 110, 128, 95, 104, 92, 102, 88, 72, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 104 [98, 0, 0, 73, 81, 91, 109, 100, 94, 113, 109, 121, 119, 114, 127, 139, 134, 117, 131, 113, 108, 114, 113, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 9 will direct departing flak against Element: 1 Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== 10 This battery is under subordinate control. AA Gun Position # 10 is a battery of Type 88- 75mm consisting of 8 guns [48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 78, 68, 64, 63, 56, 58, 54, 61, 69, 67, 72, 65, 81, 82, 0, 0, 0] 0 [86, 0, 0, 0, 43, 38, 52, 61, 56, 70, 85, 89, 80, 98, 117, 78, 71, 71, 78, 86, 98, 100, 88, 82, 83, 79, 0, 0, 0] 82 Current Barrage Intensity: 0.0 Seconds AA Gun position 10 directed approaching flak against Element: 1 AA Gun position 10 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 11 This battery is under subordinate control. AA Gun Position # 11 is a battery of Type 88 - 75mm consisting of 4 guns [44, 63, 78, 97, 113, 106, 103, 125, 114, 113, 109, 113, 111, 92, 100, 104, 84, 71, 77, 71, 63, 65, 0, 0, 0, 0, 0, 0, 0, 0, 46, 0, 0, 0, 0, 0] 113 [99, 87, 96, 81, 93, 102, 94, 114, 126, 84, 73, 53, 42, 43, 46, 50, 39, 38, 21, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 11 will direct departing flak against Element: 1 Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 9 This battery is under subordinate control. AA Gun Position # 12 is a battery of Type 98 - 20mm consisting of 6 guns [53, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 32, 46, 39, 56, 71, 78, 90, 90, 97, 90, 88, 102, 102, 108, 111, 117] 0 [98, 86, 101, 99, 103, 89, 76, 88, 94, 86, 76, 77, 59, 65, 64, 52, 41, 0, 0, 0, 0, 0, 90, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 12 is firing at Element 1 which is on its bomb run! AA Gun position 12 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 8 This battery is in the 75 deg Line! AA Gun Position # 13 is a battery of Type 98 - 20mm consisting of 6 guns [102, 92, 87, 84, 82, 78, 86, 95, 89, 90, 96, 85, 79, 72, 78, 65, 60, 56, 60, 0, 0, 0, 0, 0, 0, 0, 88, 0, 0, 0, 0, 0, 0, 0, 0, 0] 72 [119, 0, 0, 0, 0, 0, 76, 92, 83, 81, 83, 101, 99, 98, 106, 94, 112, 101, 98, 109, 112, 121, 111, 104, 118, 128, 115, 110, 0] 104 Current Barrage Intensity: 70.0 Seconds Flak Position 13 is firing at Element 1 which is on its bomb run! Target Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! 9 This battery is in the Flak Box!! AA Gun Position # 14 is a battery of Type 98 - 20mm consisting of 6 guns [103, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 76, 86, 88, 106, 102, 118, 108, 0, 0, 0] 0 [76, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 105] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 14 directed approaching flak against Element: 1 AA Gun position 14 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== ========================================== 7 This battery is in the 75 deg Line! AA Gun Position # 15 is a battery of Type 88 - 75mm consisting of 6 guns [20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 23, 25, 26, 31, 32, 28, 47, 57, 74, 81, 96, 101, 101, 97, 106, 114, 99, 0, 0, 0, 0, 0, 0, 0] 31 [84, 0, 0, 0, 0, 0, 0, 0, 60, 78, 90, 97, 92, 77, 64, 61, 81, 97, 86, 101, 106, 87, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 15 directed approaching flak against Element: 1 Flak Position 15 is firing at Element 1 which is on its bomb run! Approach Flak 0 ========================================== ========================================== ========================================== Target Flak 0 ========================================== ========================================== ========================================== ========================================== ========================================== Current Lead/Straggler: T-19 Current Aircraft: Z-60 2 Nordon_accuracy: 2 Visibility_accuracy: -9 Bombed by radar! Drift_accuracy: 3 Re-Run: False Secondary target: False Final N ratio: 1 Poor Approach: 14 BR_Precision_roll: 0 : 25 BR_Precision_roll: 1 : 29 BR_Precision_roll: 2 : 20 BR_Precision_roll: 3 : 7 BM[0] 7 BR_precision: Target Shaken BR_precision: C.E.P = 2000 feet Claimed_BR_precision: 3 mines successfully dropped! 2000 335 0.006 0.9129329489429682 -0.40810958177221934 35.71701 139.40096 Initial reporting accuracy was understated! IP: Unprepared CEP: C.E.P = 2000 feet Bombing Result: 109 5 This battery is under subordinate control. AA Gun Position # 16 is a battery of Type 88 - 75mm consisting of 4 guns [54, 56, 71, 77, 80, 80, 79, 88, 96, 107, 92, 99, 104, 106, 108, 110, 92, 97, 95, 79, 71, 52, 51, 56, 61, 0, 0, 0, 0, 0, 13, 0, 0, 0, 0, 0] 92 [54, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 101, 93, 81, 78, 0, 0] 101 Current Barrage Intensity: 90.0 Seconds AA Gun position 16 directed approaching flak against Element: 1 Approach Flak 87 Approach Fire was extremely proximate! 8 at a bombing height of: 11 The number #1 Salvo caused the following Damage: Aircraft #1: The Ack Ack shell burst resulted in: Amid Far Rearward - near friendly plane The Ack Ack shell burst caused the following damage: 3 Aircraft #2: The Ack Ack shell burst resulted in: Far distant right The Ack Ack shell burst caused the following damage: 0 Aircraft #3: The Ack Ack shell burst resulted in: Unobserved The Ack Ack shell burst caused the following damage: 0 Aircraft #4: The Ack Ack shell burst resulted in: Unobserved The Ack Ack shell burst caused the following damage: 0 ========================================== Raw damage on this sector of the flak line is 3 hits! Current Element: ['Element S', 'T-19', 'F41234100000065123455', 'T-24', 'F41234100000007123455', 'T-25', 'F41234100000000123455', 'T-27', 'F41234100000000123455', 'T-29', 'F41234100000004123455', 11, 5] Element S F41234100000065123455 F41234100000007123455 F41234100000000123455 F41234100000000123455 F41234100000004123455 Bombardier has released bombs, Commander regains control of Aircraft! 7 This battery is under subordinate control. AA Gun Position # 17 is a battery of Type 88 - 75mm consisting of 6 guns [28, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 54, 68, 59, 79, 99, 102, 98, 94, 99, 110, 128, 124, 130, 150, 145, 146, 92, 76, 59, 44, 28, 22, 6, 4, 0] 98 [95, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 30, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 17 will direct departing flak against Element: 1 Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 2 This battery is in the 75 deg Line! AA Gun Position # 18 is a battery of Type 4 - 75mm consisting of 4 guns [88, 0, 0, 0, 0, 0, 95, 89, 104, 101, 107, 101, 115, 112, 132, 127, 144, 117, 107, 90, 82, 92, 100, 107, 98, 105, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 107 [52, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 56, 57, 70, 88, 80, 0, 0, 0, 0, 0] 80 Current Barrage Intensity: 80.0 Seconds AA Gun position 18 directed approaching flak against Element: 1 Flak Position 18 is firing at Element 1 which is on its bomb run! AA Gun position 18 will direct departing flak against Element: 1 Approach Flak 110 Approach Fire was extremely proximate! 8 at a bombing height of: 11 ========================================== The number #2 Salvo caused the following Damage: Aircraft #1: The Ack Ack shell burst resulted in: High Center left Burst The Ack Ack shell burst caused the following damage: 19 Aircraft #2: The Ack Ack shell burst resulted in: Extreme Left - near friendly plane The Ack Ack shell burst caused the following damage: 1 Aircraft #3: The Ack Ack shell burst resulted in: Unobserved The Ack Ack shell burst caused the following damage: 4 ========================================== Raw damage on this sector of the flak line is hits! Current Element: ['Element S', 'T-19', 'F41234100000065123455', 'T-24', 'F41234100000007123455', 'T-25', 'F41234100000000123455', 'T-27', 'F41234100000000123455', 'T-29', 'F41234100000004123455', 11, 5] Element S F41234100000065123455 F41234100000007123455 F41234100000000123455 F41234100000000123455 F41234100000004123455 Target Flak 138 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 92 ========================================== ========================================== ========================================== 7 This battery is in the Flak Box!! AA Gun Position # 19 is a battery of Type 88 - 75mm consisting of 2 guns [40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21, 8, 16, 2, 13, 14, 30, 48, 65, 60, 73, 85, 96, 0, 0, 0] 0 [113, 114, 103, 90, 104, 92, 92, 75, 61, 63, 43, 43, 57, 59, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Bombardier has released bombs, Commander regains control of Aircraft! 5 This battery is in the 75 deg Line! AA Gun Position # 20 is a battery of Type 88 - 75mm consisting of 6 guns [63, 72, 79, 93, 106, 109, 98, 79, 89, 69, 66, 68, 53, 61, 0, 0, 0, 0, 0, 0, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 50 [76, 0, 0, 0, 63, 52, 69, 62, 61, 78, 87, 88, 86, 79, 82, 96, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 20 directed approaching flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 8 This battery is under subordinate control. AA Gun Position # 21 is a battery of Type 98 - 20mm consisting of 12 guns [53, 0, 0, 0, 0, 0, 82, 73, 91, 82, 102, 88, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [106, 112, 106, 0, 0, 0, 0, 116, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 21 directed approaching flak against Element: 1 Flak Position 21 is firing at Element 1 which is on its bomb run! Approach Flak 0 ========================================== ========================================== ========================================== ========================================== Target Flak 0 ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 10 This battery is under subordinate control. AA Gun Position # 22 is a battery of Type 88- 75mm consisting of 6 guns [2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 58, 67, 87, 99, 96, 92, 86, 89, 96, 92, 87, 107, 118, 135, 0, 0, 0] 99 [107, 95, 92, 99, 122, 113, 124, 134, 144, 135, 142, 144, 152, 157, 151, 147, 0, 0, 0, 0, 0, 0, 0, 0, 0, 102, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 22 directed approaching flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 5 This battery is under subordinate control. AA Gun Position # 23 is a battery of Type 88 - 75mm consisting of 6 guns [94, 92, 85, 100, 104, 99, 103, 111, 113, 116, 96, 101, 82, 86, 84, 65, 47, 51, 42, 26, 0, 0, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [81, 0, 0, 0, 0, 0, 0, 55, 67, 56, 67, 71, 83, 101, 92, 122, 135, 125, 114, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 23 directed approaching flak against Element: 1 AA Gun position 23 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 4 This battery is in the Flak Box!! AA Gun Position # 24 is a battery of Type 99 - 88mm consisting of 1 guns [46, 0, 0, 0, 0, 0, 0, 0, 0, 0, 43, 51, 51, 55, 62, 56, 49, 49, 60, 80, 91, 86, 98, 110, 114, 122, 131, 130, 120, 126, 126, 128, 115, 114, 118, 0] 114 [125, 126, 81, 67, 59, 64, 76, 0, 0, 0, 0, 127, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Bombardier has released bombs, Commander regains control of Aircraft! 9 This battery is under subordinate control. AA Gun Position # 25 is a battery of Type 98 - 20mm consisting of 12 guns [32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 16, 27, 46, 38, 49, 39, 37, 41, 60, 78, 85, 105, 101, 101, 106, 97, 100, 91, 74, 58, 48, 39, 0, 0] 101 [95, 0, 0, 0, 0, 0, 0, 0, 0, 108, 104, 123, 124, 134, 119, 115, 124, 142, 130, 97, 90, 82, 62, 64, 0, 0, 0, 0, 0] 64 Current Barrage Intensity: 60.0 Seconds AA Gun position 25 will direct departing flak against Element: 1 Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== ========================================== 5 This battery is under subordinate control. AA Gun Position # 26 is a battery of Type 88 - 75mm consisting of 2 guns [31, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 46, 66, 63, 61, 53, 53, 66, 70, 73, 81, 101, 117, 134, 135, 131, 137, 119, 108, 111, 94, 96, 106, 107, 89, 80] 137 [43, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 109, 107, 120, 107, 118, 125, 117, 102, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 26 is firing at Element 1 which is on its bomb run! AA Gun position 26 will direct departing flak against Element: 1 Target Flak 0 ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== 8 This battery is under subordinate control. AA Gun Position # 27 is a battery of Type 98 - 20mm consisting of 6 guns [74, 64, 71, 69, 85, 104, 117, 130, 124, 133, 137, 127, 130, 116, 116, 99, 79, 67, 48, 28, 36, 39, 21, 18, 2, 10, 0, 0, 0, 0, 0, 0, 0, 47, 0, 0] 0 [95, 0, 0, 0, 0, 0, 0, 0, 0, 0, 118, 105, 98, 94, 94, 102, 95, 91, 80, 121, 104, 101, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 27 is firing at Element 1 which is on its bomb run! Target Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 3 This battery is in the Flak Box!! AA Gun Position # 28 is a battery of Type 99 - 88mm consisting of 4 guns [60, 0, 0, 0, 71, 63, 77, 82, 87, 82, 89, 86, 81, 138, 118, 103, 97, 85, 84, 84, 84, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [36, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 78, 91, 77, 90, 108, 99, 115, 122, 0, 0, 0, 0] 115 Current Barrage Intensity: 0.0 Seconds AA Gun position 28 will direct departing flak against Element: 1 Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== ========================================== 4 This battery is under subordinate control. AA Gun Position # 29 is a battery of Type 99 - 88mm consisting of 6 guns [51, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 16, 8, 6, 2, 12, 7, 21, 31, 43, 57, 76, 85, 100, 106, 0, 0, 0] 76 [88, 0, 0, 0, 0, 37, 45, 49, 69, 84, 83, 97, 89, 80, 69, 73, 69, 61, 78, 82, 76, 90, 73, 67, 54, 65, 80, 85, 91] 67 Current Barrage Intensity: 50.0 Seconds Flak Position 29 is firing at Element 1 which is on its bomb run! AA Gun position 29 will direct departing flak against Element: 1 Target Flak 115 ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 76 ========================================== ========================================== ========================================== 11 This battery is in the Flak Box!! AA Gun Position # 30 is a battery of Type 88 - 75mm consisting of 6 guns [24, 18, 34, 50, 54, 72, 76, 68, 75, 65, 85, 117, 126, 136, 136, 127, 133, 132, 128, 136, 127, 136, 130, 124, 120, 115, 104, 84, 0, 0, 0, 0, 0, 0, 0, 0] 0 [92, 91, 124, 108, 105, 120, 118, 110, 105, 95, 106, 95, 108, 94, 78, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 56, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 30 directed approaching flak against Element: 1 Approach Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 3 This battery is in the 75 deg Line! AA Gun Position # 31 is a battery of Type 99 - 88mm consisting of 2 guns [153, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 114, 130, 120, 126, 126, 146, 136, 126, 124, 123, 0, 0, 0, 0, 0] 0 [106, 94, 101, 97, 85, 112, 94, 105, 115, 95, 75, 64, 46, 46, 29, 43, 52, 47, 0, 0, 0, 0, 0, 0, 0, 0, 142, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 31 directed approaching flak against Element: 1 AA Gun position 31 will direct departing flak against Element: 1 Approach Flak 0 ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== ========================================== 9 This battery is under subordinate control. AA Gun Position # 32 is a battery of Type 98 - 20mm consisting of 6 guns [51, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 14, 34, 43, 63, 61, 69, 74, 74, 72, 92, 84, 79, 91, 110, 0, 0] 91 [143, 0, 0, 0, 79, 85, 98, 85, 92, 93, 101, 123, 122, 137, 145, 136, 133, 147, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 32 directed approaching flak against Element: 1 Flak Position 32 is firing at Element 1 which is on its bomb run! AA Gun position 32 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== Target Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== 7 This battery is under subordinate control. AA Gun Position # 33 is a battery of Type 88 - 75mm consisting of 6 guns [41, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 19, 32, 30, 22, 30, 29, 41, 48, 54, 73, 77, 123, 113, 113, 99, 102, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [84, 0, 0, 0, 0, 0, 0, 0, 0, 0, 63, 51, 66, 85, 92, 100, 98, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 33 is firing at Element 1 which is on its bomb run! AA Gun position 33 will direct departing flak against Element: 1 Target Flak 0 ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 1 This battery is under subordinate control. AA Gun Position # 34 is a battery of Navy Type 98 100mm consisting of 4 guns [45, 0, 0, 44, 40, 45, 48, 42, 53, 58, 78, 71, 86, 80, 98, 115, 116, 111, 95, 103, 106, 112, 119, 103, 89, 76, 82, 67, 65, 49, 56, 0, 0, 0, 0, 0] 0 [53, 67, 65, 75, 111, 105, 86, 90, 71, 80, 69, 83, 75, 73, 71, 0, 0, 0, 0, 0, 0, 0, 52, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 34 will direct departing flak against Element: 1 Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== 10 This battery is in the Flak Box!! AA Gun Position # 35 is a battery of Type 88- 75mm consisting of 6 guns [62, 55, 58, 72, 80, 89, 100, 123, 120, 125, 128, 128, 127, 122, 124, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [65, 79, 65, 83, 94, 114, 122, 125, 137, 130, 141, 150, 156, 155, 166, 174, 175, 182, 0, 0, 0, 0, 0, 88, 0, 0, 0, 0, 0] 88 Current Barrage Intensity: 0.0 Seconds AA Gun position 35 directed approaching flak against Element: 1 Flak Position 35 is firing at Element 1 which is on its bomb run! AA Gun position 35 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== T-19 [3, 0, 0] Initial Fire: 0 BIT: 3 Fire Now; 0 Engines; 4 7 / 7 7 / 7 AC_roll: 7 T-19 Immediate Ditch/Crashland Severity: 5 Parameter M: 35 Long-term Damage; 0 Guns: F41234100000071123404 Superficial Damage: 2 VPS: 6 AC Lost: Immediate Ditch/Crashland Crew Loss: ['E', 'MIA/POW', 'O', 'MIA/POW', 'C', 'MIA/POW', 'T', 'MIA/POW', 'A', 'MIA/POW', 'P', 'MIA/POW', 'B', 'MIA/POW', 'D', 'MIA/POW', 'N', 'MIA/POW', 'I', 'MIA/POW', 'L', 'MIA/POW', 'R', 'MIA/POW'] C_ele: T-19 T-24 [0, 0, 0] T-25 [19, 0, 0] Initial Fire: 2 BIT: 30 Fire Now; 2 Engines; 2 Parameter M: 2 Long-term Damage; 12 Guns: F21200112000038120053 Superficial Damage: 11 VPS: 38 AC Lost: False Crew Loss: ['E', 'Lucky Escape', 'O', 'Safe', 'C', 'Safe', 'T', 'Safe', 'A', 'Safe', 'P', 'KIA', 'B', 'Safe', 'D', 'Frostbite/Hypoxia/Shaken'] C_ele: T-25 T-27 [1, 0, 0] Initial Fire: 0 BIT: 0 Fire Now; 0 Engines; 4 Shot_up_roll 1 Parameter M: 0 Long-term Damage; 0 Guns: F41234100000010123455 Superficial Damage: 1 VPS: 3 AC Lost: False Crew Loss: ['E', 'Superficial Disorientated', 'O', 'Lucky Escape'] C_ele: T-24 T-29 [4, 0, 0] Initial Fire: 0 BIT: 8 Fire Now; 0 Engines; 4 Shot_up_roll 4 Parameter M: 0 Long-term Damage; 0 Guns: F41234100000006120053 Superficial Damage: 2 VPS: 6 AC Lost: False Crew Loss: ['E', 'Painful Fall', 'O', 'Safe', 'C', 'Safe', 'T', 'Unlucky Hand Injury', 'A', 'Frostbite/Hypoxia/Shaken', 'P', 'Frostbite/Hypoxia/Shaken', 'B', 'Safe', 'D', 'Frostbite/Hypoxia/Shaken'] C_ele: T-27 Target Flak 0 ========================================== ========================================== ========================================== T-19 [0, 0, 0] T-24 [0, 0, 0] T-25 [12, 0, 0] T-27 [0, 0, 0] T-29 [0, 0, 0] Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== ========================================== ========================================== ========================================== ========================================== ========================================== T-19 [0, 0, 0] T-24 [0, 0, 0] T-25 [12, 0, 0] T-27 [0, 0, 0] T-29 [0, 0, 0] T-19 bombed as Lead Aircraft of ['Element S', 'T-19', 'F41234100000065123455', 'T-24', 'F41234100000007123455', 'T-25', 'F41234100000000123455', 'T-27', 'F41234100000000123455', 'T-29', 'F41234100000004123455', 11, 5] at Bombing Height: 11 Element Received significant Flak: 10 total damage! ES T-19 EG ['Element S', 'T-19', 'F41234100000065123455', 'T-24', 'F41234100000007123455', 'T-25', 'F41234100000000123455', 'T-27', 'F41234100000000123455', 'T-29', 'F41234100000004123455', 11, 5] F Heights 11 T-19 bombed with main Element at Bombing Height: 11 Current 'Guns' ACN: F41234100000174123455 ES T-24 EG ['Element S', 'T-19', 'F41234100000174123455', 'T-24', 'F41234100000007123455', 'T-25', 'F41234100000000123455', 'T-27', 'F41234100000000123455', 'T-29', 'F41234100000004123455', 11, 5] F Heights 13 T-24 bombed with main Element at Bombing Height: 13 Current 'Guns' ACN: F41234100000116123455 ES T-25 EG ['Element S', 'T-19', 'F41234100000174123455', 'T-24', 'F41234100000116123455', 'T-25', 'F41234100000000123455', 'T-27', 'F41234100000000123455', 'T-29', 'F41234100000004123455', 11, 5] F Heights 12 T-25 bombed with main Element at Bombing Height: 12 Current 'Guns' ACN: F41234100000109123455 ES T-27 EG ['Element S', 'T-19', 'F41234100000174123455', 'T-24', 'F41234100000116123455', 'T-25', 'F41234100000109123455', 'T-27', 'F41234100000000123455', 'T-29', 'F41234100000004123455', 11, 5] F Heights 14 T-27 bombed with main Element at Bombing Height: 14 Current 'Guns' ACN: F41234100000109123455 ES T-29 EG ['Element S', 'T-19', 'F41234100000174123455', 'T-24', 'F41234100000116123455', 'T-25', 'F41234100000109123455', 'T-27', 'F41234100000109123455', 'T-29', 'F41234100000004123455', 11, 5] F Heights 5 T-29 bombed with main Element at Bombing Height: 5 Current 'Guns' ACN: F41234100000113123455 Current Element in ELEMENT GROUP ['Element T', 'Z-50', 'F41234100000000123455', 'Z-51', 'F41234100000012123455', 'Z-55', 'F41234100000017123455', 'Z-56', 'F41234100000127123455', 'Z-57', 'F41234100000059123455', 11, 5] Current 'Guns' ACN: Element T Current Weather: 1 Current Visibility: 0 Number of Elements: 1 Number of Flak Positions: : 35 Visibility for this mission is: 5 9 This battery is in the 75 deg Line! AA Gun Position # 1 is a battery of Type 98 - 20mm consisting of 4 guns [130, 104, 100, 90, 88, 71, 76, 74, 74, 56, 57, 57, 65, 49, 53, 44, 24, 28, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11] 104 [0, 0, 47, 51, 57, 69, 55, 57, 71, 82, 85, 90, 90, 85, 85, 96, 84, 87, 83, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 1 directed approaching flak against Element: 1 Approach Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! 11 This battery is in the 75 deg Line! AA Gun Position # 2 is a battery of Type 88 - 75mm consisting of 8 guns [0, 57, 71, 73, 75, 92, 88, 96, 106, 102, 122, 120, 125, 139, 136, 99, 85, 71, 61, 67, 61, 68, 68, 74, 63, 46, 34, 29, 15, 1, 0, 0, 0, 0, 0, 0] 71 [0, 0, 0, 85, 92, 92, 77, 95, 97, 92, 82, 88, 97, 103, 103, 95, 90, 89, 91, 106, 102, 110, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 2 is firing at Element 1 which is on its bomb run! AA Gun position 2 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== 5 This battery is under subordinate control. AA Gun Position # 3 is a battery of Type 88 - 75mm consisting of 4 guns [98, 96, 88, 83, 99, 117, 90, 73, 68, 71, 77, 68, 54, 54, 59, 53, 35, 16, 21, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 107, 0, 0, 0, 0, 0, 0] 83 [97, 0, 0, 0, 0, 97, 89, 107, 111, 97, 90, 108, 115, 121, 125, 114, 128, 89, 83, 83, 93, 86, 97, 95, 108, 114, 126, 115, 0] 108 Current Barrage Intensity: 80.0 Seconds AA Gun position 3 directed approaching flak against Element: 1 AA Gun position 3 will direct departing flak against Element: 1 Approach Flak 183 ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 152 Departing Fire was proximate! 115 The number #1 Salvo caused the following Damage: Aircraft #1: The Ack Ack shell burst resulted in: Amid Extreme Left - near friendly plane The Ack Ack shell burst caused the following damage: 8 ========================================== Raw damage on this sector of the flak line is 8 hits! Current Element: ['Element T', 'Z-50', 'F41234100000000123455', 'Z-51', 'F41234100000012123455', 'Z-55', 'F41234100000017123455', 'Z-56', 'F41234100000127123455', 'Z-57', 'F41234100000059123455', 11, 5] Element T F41234100000000123455 F41234100000012123455 F41234100000017123455 F41234100000127123455 F41234100000059123455 ========================================== 11 This battery is under subordinate control. AA Gun Position # 4 is a battery of Type 88 - 75mm consisting of 3 guns [80, 89, 82, 68, 72, 70, 63, 62, 68, 64, 0, 0, 0, 0, 0, 0, 0, 56, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 72 [72, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 100, 114, 101, 109, 95, 108, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Bombardier still under control of Aircraft! 10 This battery is in the Flak Box!! AA Gun Position # 5 is a battery of Type 88- 75mm consisting of 12 guns [90, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 88, 102, 117, 126, 140, 132, 125, 144, 135, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [56, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 120, 122, 108, 96, 91, 102, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 5 is firing at Element 1 which is on its bomb run! Target Flak 0 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! 9 This battery is under subordinate control. AA Gun Position # 6 is a battery of Type 98 - 20mm consisting of 8 guns [0, 82, 101, 107, 109, 111, 107, 97, 91, 99, 89, 88, 100, 101, 111, 111, 106, 86, 86, 88, 93, 80, 69, 53, 39, 43, 50, 43, 50, 57, 0, 0, 0, 0, 0, 0] 107 [86, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 63, 76, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 6 is firing at Element 1 which is on its bomb run! AA Gun position 6 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 5 This battery is in the Flak Box!! AA Gun Position # 7 is a battery of Type 88 - 75mm consisting of 6 guns [99, 0, 0, 0, 0, 0, 0, 0, 0, 39, 59, 68, 58, 56, 66, 77, 84, 104, 127, 133, 139, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [91, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 103, 94, 84, 79, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 7 directed approaching flak against Element: 1 AA Gun position 7 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 5 This battery is under subordinate control. AA Gun Position # 8 is a battery of Type 88 - 75mm consisting of 4 guns [86, 0, 0, 0, 0, 0, 0, 0, 27, 19, 22, 40, 46, 41, 58, 50, 54, 52, 71, 74, 78, 94, 94, 134, 141, 151, 134, 126, 114, 119, 120, 128, 109, 119, 0, 0] 27 [80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 74, 83, 76, 89, 96, 99, 118, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 8 is firing at Element 1 which is on its bomb run! AA Gun position 8 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== 6 This battery is under subordinate control. AA Gun Position # 9 is a battery of Navy Type 96 - 25mm consisting of 6 guns [24, 0, 0, 0, 0, 0, 0, 0, 31, 21, 34, 49, 63, 70, 82, 82, 92, 110, 104, 99, 101, 97, 79, 65, 54, 57, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 21 [13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 71, 83, 92, 112, 124, 118, 130, 127, 115, 112, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 9 is firing at Element 1 which is on its bomb run! AA Gun position 9 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== 10 This battery is in the Flak Box!! AA Gun Position # 10 is a battery of Type 88- 75mm consisting of 6 guns [7, 23, 26, 42, 43, 63, 72, 85, 87, 80, 96, 83, 67, 57, 57, 64, 50, 47, 45, 51, 56, 66, 64, 64, 52, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0] 96 [70, 89, 106, 106, 120, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 10 is firing at Element 1 which is on its bomb run! Target Flak 0 ========================================== ========================================== ========================================== ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! 11 This battery is in the Flak Box!! AA Gun Position # 11 is a battery of Type 88 - 75mm consisting of 6 guns [68, 0, 0, 0, 0, 0, 2, 16, 17, 19, 39, 48, 66, 67, 87, 89, 104, 103, 104, 94, 86, 95, 95, 86, 93, 77, 83, 91, 100, 95, 0, 0, 0, 0, 0, 0] 48 [87, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 112, 104, 107, 101, 112, 100, 88, 101, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 11 is firing at Element 1 which is on its bomb run! Target Flak 0 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! 9 This battery is under subordinate control. AA Gun Position # 12 is a battery of Type 98 - 20mm consisting of 6 guns [58, 56, 72, 67, 67, 85, 91, 97, 108, 110, 114, 105, 96, 82, 87, 94, 84, 94, 84, 84, 69, 52, 60, 66, 53, 33, 20, 0, 0, 0, 34, 0, 0, 0, 0, 0] 96 [39, 56, 63, 77, 107, 115, 106, 112, 122, 132, 127, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 12 is firing at Element 1 which is on its bomb run! Target Flak 0 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! 8 This battery is in the Flak Box!! AA Gun Position # 13 is a battery of Type 98 - 20mm consisting of 6 guns [76, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 57, 54, 61, 41, 31, 20, 2, 1, 15, 34, 42, 52, 65, 75, 68, 76, 124] 0 [5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 53, 64, 76, 85, 86, 75, 73, 63, 66, 82, 0, 0] 63 Current Barrage Intensity: 0.0 Seconds AA Gun position 13 will direct departing flak against Element: 1 Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 9 This battery is in the Flak Box!! AA Gun Position # 14 is a battery of Type 98 - 20mm consisting of 8 guns [123, 114, 103, 109, 106, 97, 106, 95, 98, 104, 87, 96, 91, 75, 73, 71, 52, 58, 39, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 95] 73 [99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 62, 79, 76, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 14 will direct departing flak against Element: 1 Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 7 This battery is in the 75 deg Line! AA Gun Position # 15 is a battery of Type 88 - 75mm consisting of 4 guns [24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 57, 64, 77, 94, 108, 108, 100, 110, 113, 126, 126, 120, 113, 106, 104, 112, 0, 0, 0] 0 [83, 104, 92, 102, 112, 124, 133, 137, 128, 113, 113, 124, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 28, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 15 is firing at Element 1 which is on its bomb run! Target Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! 5 This battery is under subordinate control. AA Gun Position # 16 is a battery of Type 88 - 75mm consisting of 6 guns [94, 109, 105, 117, 130, 120, 97, 81, 72, 67, 60, 68, 53, 46, 40, 21, 29, 0, 0, 0, 0, 0, 0, 91, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 29 [53, 0, 0, 0, 0, 0, 0, 16, 2, 16, 35, 53, 57, 71, 74, 91, 121, 115, 100, 84, 93, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 16 directed approaching flak against Element: 1 AA Gun position 16 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== 7 This battery is under subordinate control. AA Gun Position # 17 is a battery of Type 88 - 75mm consisting of 4 guns [5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 74, 77, 68, 81, 97, 90, 96, 98, 113, 106, 103, 121, 139, 136, 139, 83, 69, 55, 58, 42, 0, 0] 81 [114, 0, 0, 0, 0, 116, 105, 103, 101, 88, 122, 126, 122, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 17 directed approaching flak against Element: 1 Flak Position 17 is firing at Element 1 which is on its bomb run! AA Gun position 17 will direct departing flak against Element: 1 Approach Flak 0 ========================================== Target Flak 0 ========================================== ========================================== Current Lead/Straggler: Z-50 Current Aircraft: Z-60 2 Nordon_accuracy: 2 Visibility_accuracy: -23 Bombed by radar! Drift_accuracy: 4 Re-Run: False Secondary target: False Final N ratio: 1 IP NORDON Approach: 0 -3 IP NORDON Approach: 1 -3 IP NORDON Approach: 2 -3 BR_Precision_roll: 0 : 14 BM[0] 25 Initial reporting accuracy was understated! IP: 2 CEP: Bombed Target of Opportunity! Bombing Result: -68 Departing Flak 0 ========================================== ========================================== ========================================== 2 This battery is under subordinate control. AA Gun Position # 18 is a battery of Type 4 - 75mm consisting of 2 guns [33, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 15, 10, 18, 31, 44, 37, 31, 22, 38, 33, 29, 48, 46, 63, 71, 76, 107, 101, 85, 65, 56, 53, 48, 35, 0] 22 [0, 0, 36, 50, 56, 71, 70, 84, 81, 98, 103, 96, 109, 118, 122, 104, 107, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 18 directed approaching flak against Element: 1 Flak Position 18 is firing at Element 1 which is on its bomb run! Approach Flak 0 ========================================== ========================================== Target Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 7 This battery is in the 75 deg Line! AA Gun Position # 19 is a battery of Type 88 - 75mm consisting of 2 guns [11, 0, 0, 23, 43, 50, 53, 44, 57, 73, 65, 67, 83, 80, 87, 98, 104, 102, 102, 89, 77, 65, 45, 39, 29, 32, 35, 21, 21, 16, 24, 29, 9, 0, 0, 0] 89 [73, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 99, 101, 121, 118, 107, 97, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 19 will direct departing flak against Element: 1 Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== 5 This battery is in the 75 deg Line! AA Gun Position # 20 is a battery of Type 88 - 75mm consisting of 8 guns [103, 0, 0, 0, 0, 0, 16, 26, 16, 26, 44, 55, 63, 82, 88, 98, 113, 116, 126, 114, 111, 116, 122, 131, 126, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 111 [77, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 78, 97, 86, 97, 101, 107, 104, 93, 93, 111, 75, 78, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Bombardier has released bombs, Commander regains control of Aircraft! 8 This battery is under subordinate control. AA Gun Position # 21 is a battery of Type 98 - 20mm consisting of 6 guns [0, 29, 28, 24, 31, 50, 63, 56, 73, 74, 78, 87, 92, 95, 89, 107, 122, 119, 119, 107, 97, 105, 110, 94, 87, 93, 93, 101, 96, 104, 96, 76, 58, 63, 0, 0] 105 [111, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 96, 86, 92, 112] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 21 will direct departing flak against Element: 1 Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== 10 This battery is under subordinate control. AA Gun Position # 22 is a battery of Type 88- 75mm consisting of 6 guns [33, 0, 0, 0, 0, 53, 55, 60, 77, 86, 89, 84, 101, 112, 88, 73, 83, 82, 81, 79, 66, 47, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [0, 128, 118, 105, 91, 88, 77, 75, 68, 59, 45, 37, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 22 directed approaching flak against Element: 1 AA Gun position 22 will direct departing flak against Element: 1 Approach Flak 0 ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== 5 This battery is under subordinate control. AA Gun Position # 23 is a battery of Type 88 - 75mm consisting of 4 guns [98, 106, 87, 73, 61, 49, 43, 45, 50, 38, 48, 48, 31, 22, 22, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0] 0 [88, 88, 90, 82, 68, 60, 72, 84, 65, 56, 50, 63, 69, 75, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0] 2 Current Barrage Intensity: 0.0 Seconds Flak Position 23 is firing at Element 1 which is on its bomb run! AA Gun position 23 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== 4 This battery is under subordinate control. AA Gun Position # 24 is a battery of Type 99 - 88mm consisting of 4 guns [41, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 87, 102, 102, 96, 90, 89, 81, 74, 79, 77, 97, 88, 0, 0, 0, 0, 0, 0, 0, 0] 79 [50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 67, 60, 79, 84, 79, 98, 90, 99, 109, 104, 98, 88, 0] 109 Current Barrage Intensity: 80.0 Seconds AA Gun position 24 directed approaching flak against Element: 1 Flak Position 24 is firing at Element 1 which is on its bomb run! Approach Flak 238 Approach Fire was proximate! 225 at a bombing height of: 11 ========================================== ========================================== Target Flak 297 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 9 This battery is in the 75 deg Line! AA Gun Position # 25 is a battery of Type 98 - 20mm consisting of 4 guns [65, 65, 68, 71, 75, 82, 102, 113, 121, 101, 105, 109, 115, 124, 124, 111, 103, 89, 91, 81, 63, 0, 0, 0, 0, 0, 35, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [64, 68, 58, 63, 70, 62, 79, 87, 82, 70, 78, 75, 60, 53, 66, 60, 0, 0, 0, 0, 70, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 25 is firing at Element 1 which is on its bomb run! AA Gun position 25 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== 5 This battery is under subordinate control. AA Gun Position # 26 is a battery of Type 88 - 75mm consisting of 4 guns [57, 75, 66, 61, 72, 68, 69, 73, 84, 113, 121, 113, 102, 91, 87, 76, 66, 75, 83, 74, 54, 38, 47, 51, 53, 62, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0] 0 [132, 0, 0, 0, 0, 0, 119, 111, 117, 131, 127, 115, 110, 118, 126, 131, 127, 138, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 26 is firing at Element 1 which is on its bomb run! AA Gun position 26 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== 8 This battery is in the Flak Box!! AA Gun Position # 27 is a battery of Type 98 - 20mm consisting of 4 guns [0, 0, 86, 86, 94, 97, 110, 122, 133, 127, 124, 122, 117, 112, 130, 134, 143, 152, 158, 149, 156, 141, 137, 124, 105, 102, 107, 100, 89, 0, 0, 0, 0, 0, 0, 0] 100 [122, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 33, 32, 42, 62, 66, 81, 73, 89, 125, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 27 directed approaching flak against Element: 1 Flak Position 27 is firing at Element 1 which is on its bomb run! Approach Flak 0 ========================================== ========================================== ========================================== Target Flak 0 ========================================== ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 3 This battery is under subordinate control. AA Gun Position # 28 is a battery of Type 99 - 88mm consisting of 4 guns [63, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 5, 1, 10, 15, 28, 28, 35, 49, 45, 43, 50, 66, 78, 85, 80, 127, 0] 43 [79, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 104, 120, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 28 directed approaching flak against Element: 1 AA Gun position 28 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== 4 This battery is under subordinate control. AA Gun Position # 29 is a battery of Type 99 - 88mm consisting of 2 guns [60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 80, 84, 74, 74, 79, 97, 109, 117, 129, 127, 120, 114, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [75, 93, 106, 114, 115, 112, 124, 116, 107, 102, 103, 0, 0, 0, 0, 0, 0, 33, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 29 is firing at Element 1 which is on its bomb run! Target Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 11 This battery is under subordinate control. AA Gun Position # 30 is a battery of Type 88 - 75mm consisting of 6 guns [89, 99, 93, 83, 88, 102, 101, 103, 121, 132, 127, 131, 128, 114, 122, 102, 102, 112, 105, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [119, 0, 0, 0, 0, 0, 0, 0, 0, 0, 112, 127, 117, 113, 128, 114, 131, 143, 133, 135, 125, 126, 96, 76, 91, 99, 109, 0, 0] 91 Current Barrage Intensity: 0.0 Seconds Bombardier has released bombs, Commander regains control of Aircraft! 3 This battery is in the Flak Box!! AA Gun Position # 31 is a battery of Type 99 - 88mm consisting of 2 guns [30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 82, 77, 93, 99, 93, 106, 112, 122, 121, 113, 104, 0, 0, 0, 0, 0] 0 [80, 0, 0, 0, 0, 58, 53, 66, 57, 54, 65, 82, 107, 89, 104, 95, 97, 102, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 31 is firing at Element 1 which is on its bomb run! Target Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 9 This battery is in the 75 deg Line! AA Gun Position # 32 is a battery of Type 98 - 20mm consisting of 4 guns [60, 63, 55, 64, 81, 71, 71, 81, 84, 90, 108, 126, 122, 113, 117, 103, 89, 95, 102, 111, 95, 98, 97, 78, 85, 73, 72, 0, 0, 0, 0, 0, 24, 0, 0, 0] 24 [103, 89, 84, 80, 87, 102, 107, 94, 85, 92, 73, 59, 61, 74, 72, 70, 82, 88, 93, 78, 77, 0, 0, 0, 0, 0, 90, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Bombardier has released bombs, Commander regains control of Aircraft! 7 This battery is under subordinate control. AA Gun Position # 33 is a battery of Type 88 - 75mm consisting of 2 guns [134, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 50, 56, 76, 88, 91, 104, 110, 102, 96, 89, 83, 89, 98, 104, 99, 124, 131, 137, 146, 149, 0, 0] 149 [125, 0, 0, 0, 107, 110, 100, 109, 121, 128, 115, 115, 122, 108, 106, 119, 120, 113, 126, 120, 135, 140, 122, 134, 119, 0, 0, 0, 0] 119 Current Barrage Intensity: 170.0 Seconds AA Gun position 33 directed approaching flak against Element: 1 Flak Position 33 is firing at Element 1 which is on its bomb run! Approach Flak 51 ========================================== ========================================== Target Flak 63 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 1 This battery is under subordinate control. AA Gun Position # 34 is a battery of Navy Type 98 100mm consisting of 1 guns [34, 0, 0, 0, 16, 2, 3, 7, 2, 6, 14, 6, 21, 31, 47, 62, 67, 81, 86, 82, 131, 134, 139, 140, 145, 138, 122, 121, 108, 97, 80, 72, 64, 44, 42, 0] 42 [0, 0, 87, 73, 69, 79, 66, 57, 71, 61, 75, 95, 96, 95, 97, 98, 84, 70, 72, 75, 55, 61, 62, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 34 is firing at Element 1 which is on its bomb run! AA Gun position 34 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== 10 This battery is under subordinate control. AA Gun Position # 35 is a battery of Type 88- 75mm consisting of 18 guns [12, 18, 38, 48, 47, 45, 58, 71, 69, 66, 75, 97, 95, 80, 64, 59, 43, 48, 35, 43, 30, 37, 47, 44, 49, 58, 47, 0, 0, 0, 0, 0, 10, 0, 0, 0] 0 [94, 0, 0, 0, 0, 78, 63, 58, 77, 80, 92, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Z-50 [0, 0, 0] Z-51 [0, 0, 0] Z-55 [0, 0, 0] Z-56 [0, 0, 0] Z-57 [0, 0, '8'] Z-50 [0, 0, 0] Z-51 [0, 0, 0] Z-55 [0, 0, 0] Z-56 [0, 0, 0] Z-57 [0, 0, '8'] Bombardier has released bombs, Commander regains control of Aircraft! Z-50 [0, 0, 0] Z-51 [0, 0, 0] Z-55 [0, 0, 0] Z-56 [0, 0, 0] Z-57 [0, 0, '8'] Initial Fire: 2 BIT: 21 Fire Now; 2 Engines; 3 Parameter M: 2 Long-term Damage; 5 Guns: F31034105000139123455 Superficial Damage: 4 VPS: 12 AC Lost: False Crew Loss: [] CCT: ['V-6', False, 'F41234101000008123455', ['E', 'Safe', 'O', 'Safe', 'C', 'Frostbite/Hypoxia/Shaken', 'T', 'Painful Disorientated', 'A', 'Safe', 'P', 'Superficial Bumped Foot', 'E', 'Safe', 'O', 'Mild Bumped Hips'], 1, 4, 'V-9', False, 'F31204100000075020453', ['E', 'Lucky Escape', 'O', 'Mild lost balance', 'C', 'Safe', 'T', 'Lucky Escape', 'A', 'Mild Fall', 'P', 'Safe', 'B', 'Lucky Escape', 'D', 'Unlucky Leg Injury'], 14, 21, 'V-39', True, 'A31230107000009123455', [], 7, 9, 'T-46', False, 'F41234100000000123455', [], 0, 0, 'V-19', False, 'F41234100000066123455', [], 0, 0, 'Z-8', False, 'F41234101000034123455', ['E', 'Safe', 'O', 'Frostbite/Hypoxia/Shaken', 'C', 'Safe', 'T', 'Serious Needed Assistance', 'A', 'Safe', 'P', 'Lucky Escape', 'B', 'Safe', 'D', 'Safe'], 1, 34, 'Z-19', False, 'F41234100000066123455', ['E', 'Serious Fall', 'O', 'Mild Bumped Hand'], 0, 12, 'A-52', False, 'F41234100000002123455', ['E', 'Safe', 'O', 'Safe'], 0, 2, 'A-44', True, 'A30234105000050123455', [], 5, 15, 'T-52', True, 'F31034106000016123455', [], 6, 8, 'A-58', False, 'F41234100000000123455', [], 0, 0, 'T-58', False, 'F31034100000151000000', ['E', 'Mild Bumped Arm', 'O', 'Serious Leg Injury', 'C', 'Painful Bumped Arm', 'T', 'Safe', 'A', 'Safe', 'P', 'Safe', 'B', 'Safe', 'D', 'Serious Bumped Arm', 'E', 'Mild Bumped Arm', 'O', 'Lucky Escape', 'C', 'Safe', 'T', 'Safe', 'E', 'Lucky Escape', 'O', 'Safe', 'C', 'Lucky Escape', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Safe', 'P', 'Safe', 'E', 'Serious Bumped Foot', 'O', 'Lucky Escape', 'C', 'Frostbite/Hypoxia/Shaken', 'T', 'Safe', 'A', 'Safe', 'P', 'Safe', 'B', 'Frostbite/Hypoxia/Shaken', 'D', 'Frostbite/Hypoxia/Shaken', 'N', 'Safe', 'I', 'Superficial Bumped leg', 'E', 'Safe', 'O', 'Serious lost balance', 'C', 'Lucky Escape', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Mild Bumped Arm', 'P', 'Safe'], 13, 36, 'T-54', True, 'F31230105000051123455', [], 5, 6, 'V-53', False, 'F41234100000032123455', ['E', 'Painful lost balance', 'O', 'Safe'], 0, 3, 'Z-1', True, 'A31034103000014123455', ['E', 'Mild Bumped Arm', 'O', 'Safe'], 3, 0, 'A-4', False, 'F41234100000031123455', [], 0, 0, 'T-18', False, 'F41234104000073123455', [], 4, 27, 'T-41', False, 'F41234100000047123455', [], 0, 0, 'T-50', False, 'F41234100000000123455', [], 0, 0, 'A-7', True, 'A31034103000067123455', ['E', 'Safe', 'O', 'Lucky Escape', 'C', 'Superficial Fall', 'T', 'Safe', 'A', 'Safe', 'P', 'Frostbite/Hypoxia/Shaken', 'B', 'Superficial Bumped Foot', 'D', 'Safe', 'N', 'Lucky Escape', 'I', 'Painful Disorientated', 'L', 'Painful lost balance', 'R', 'Safe'], 3, 9, 'V-35', False, 'F31034107000019123455', ['E', 'Safe', 'O', 'Lucky Escape'], 7, 19, 'Z-24', 'Controlled Ditch/Crashland', 'F41234100000023123455', ['E', 'KIA', 'O', 'Safe', 'C', 'Safe', 'T', 'Missing/POW', 'A', 'Missing/POW', 'P', 'Lucky Escape', 'B', 'Serious Bumped Head', 'D', 'Superficial Bumped leg', 'N', 'Severe Abdominal wound', 'I', 'Mild lost balance', 'L', 'Superficial Bumped Hand', 'R', 'Frostbite/Hypoxia/Shaken'], 0, 9, 'Z-16', False, 'F41234100000005123455', [], 0, 0, 'Z-33', False, 'F41234100000034123455', [], 0, 0, 'Z-50', False, 'F41234108000010123455', [], 8, 10, 'A-9', 'Soft landing', 'S41234100000136020453', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe', 'C', 'Terrible Chest Wound', 'T', 'Safe', 'A', 'Safe', 'P', 'Safe', 'B', 'Safe', 'D', 'Safe', 'N', 'Frostbite/Hypoxia/Shaken', 'I', 'Safe', 'L', 'Safe', 'R', 'Lucky Escape'], 0, 127, 'Z-12', False, 'F30234100000034003453', ['E', 'Painful Fall', 'O', 'Safe', 'C', 'Safe', 'T', 'Safe', 'A', 'Superficial lost balance', 'P', 'Frostbite/Hypoxia/Shaken'], 0, 34, 'V-26', False, 'F41234100000008120053', ['E', 'Severe Foot Injury', 'O', 'Painful Arm Injury', 'C', 'Safe', 'T', 'Safe', 'A', 'Safe', 'P', 'Frostbite/Hypoxia/Shaken'], 0, 8, 'Z-18', False, 'F41234100000034123455', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Frostbite/Hypoxia/Shaken'], 0, 3, 'Z-13', False, 'F41234100000032123455', [], 0, 15, 'A-2', False, 'F41234102000174000451', ['E', 'Unlucky Leg Injury', 'O', 'Frostbite/Hypoxia/Shaken', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'E', 'Safe', 'O', 'Safe', 'C', 'Serious Bumped Arm', 'T', 'Painful Disorientated'], 2, 21, 'V-38', False, 'F41234106000012123404', ['E', 'Severe Arm Injury', 'O', 'Safe', 'C', 'Serious Bumped Chest', 'T', 'Safe', 'A', 'Lucky Escape', 'P', 'Frostbite/Hypoxia/Shaken'], 6, 12, 'V-36', False, 'F41234100000051123404', ['E', 'Serious Disorientated', 'O', 'Lucky Escape', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Safe', 'P', 'Safe', 'B', 'Safe', 'D', 'Safe', 'N', 'Painful lost balance', 'I', 'Safe'], 0, 14, 'A-60', False, 'F31204105000037003453', ['E', 'Superficial Disorientated', 'O', 'Safe', 'C', 'Safe', 'T', 'Superficial Bumped Hips', 'A', 'Serious Fall', 'P', 'Safe', 'B', 'Painful Broken Arm', 'D', 'Mild Bumped Arm'], 5, 6, 'T-9', False, 'F41234100000031003453', ['E', 'Severe Dislocated Shoulder', 'O', 'Painful Needed Assistance', 'C', 'Safe', 'T', 'Mild Fall', 'A', 'Mild Bumped leg', 'P', 'Frostbite/Hypoxia/Shaken', 'B', 'Safe', 'D', 'Lucky Escape', 'E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Safe', 'P', 'Safe'], 0, 19, 'A-11', False, 'F41234104000020123455', [], 4, 20, 'V-44', False, 'S41234100000018123455', [], 0, 18, 'V-7', False, 'S41234100000056103053', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Serious Bumped Arm', 'C', 'Frostbite/Hypoxia/Shaken', 'T', 'Safe'], 0, 6, 'V-52', False, 'S41234100000008003453', ['E', 'Mild Bumped Hips', 'O', 'Painful Bumped Hand', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Safe', 'P', 'Frostbite/Hypoxia/Shaken'], 0, 8, 'Z-28', False, 'F41234100000057123455', [], 0, 22, 'V-11', False, 'F41234100000030123455', [], 0, 30, 'Z-58', False, 'F41234102000040123455', ['E', 'Lucky Escape', 'O', 'Lucky Escape', 'E', 'Serious lost balance', 'O', 'Superficial Bumped Hips', 'C', 'Serious Foot wound', 'T', 'Superficial Bumped Shoulder', 'A', 'Safe', 'P', 'Superficial Bumped Foot', 'B', 'Safe', 'D', 'Safe', 'N', 'Safe', 'I', 'Superficial Fall'], 2, 12, 'V-13', False, 'F41234102000078120053', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe', 'C', 'Superficial Bumped Hips', 'T', 'Safe', 'A', 'Frostbite/Hypoxia/Shaken', 'P', 'Safe', 'B', 'Safe', 'D', 'Safe'], 2, 6, 'T-34', False, 'F41234100000028123455', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe'], 0, 2, 'A-31', False, 'F41234100000019120053', ['E', 'Lucky Escape', 'O', 'Safe', 'C', 'Safe', 'T', 'Safe', 'A', 'Serious lost balance', 'P', 'Frostbite/Hypoxia/Shaken'], 0, 10, 'Z-42', False, 'S41234100000023123455', [], 0, 23, 'A-33', False, 'F41234100000008123404', ['E', 'Lucky Escape', 'O', 'Lucky Escape', 'C', 'Mild lost balance', 'T', 'Safe', 'A', 'Safe', 'P', 'Severe Foot Injury'], 0, 8, 'Z-40', False, 'F30234100000283120053', ['E', 'Safe', 'O', 'Safe', 'C', 'Mild Bumped Chest', 'T', 'Unlucky Leg Injury', 'A', 'Safe', 'P', 'Safe', 'E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe'], 13, 25, 'A-23', False, 'F41234100000059123455', ['E', 'Safe', 'O', 'Unlucky Stomach Injury'], 0, 3, 'A-59', False, 'F41234103000004123404', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe', 'C', 'Lucky Escape', 'T', 'Safe', 'A', 'Safe', 'P', 'Safe'], 3, 4, 'Z-4', 'Soft landing', 'F41234100000048120053', ['E', 'Serious Bumped Foot', 'O', 'Superficial Fall', 'C', 'Lucky Escape', 'T', 'Safe', 'A', 'Safe', 'P', 'Safe', 'B', 'Severe Foot Injury', 'D', 'Superficial Bumped Hand', 'N', 'Safe', 'I', 'Superficial Fall', 'L', 'Superficial Bumped leg', 'R', 'Safe'], 0, 29, 'Z-3', False, 'F41234101000034123404', ['E', 'Lucky Escape', 'O', 'Safe', 'C', 'Safe', 'T', 'Lucky Escape'], 1, 3, 'A-19', False, 'F31204109000053123455', [], 9, 17, 'V-54', False, 'F41234102000066123455', ['E', 'Safe', 'O', 'Safe', 'C', 'Safe', 'T', 'Safe'], 2, 3, 'V-57', False, 'F41234101000044123404', ['E', 'Safe', 'O', 'Safe', 'C', 'Mild Bumped Hand', 'T', 'Safe'], 1, 4, 'V-32', False, 'F41234102000000120053', ['E', 'Mild Bumped leg', 'O', 'Safe', 'C', 'Safe', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Frostbite/Hypoxia/Shaken', 'P', 'Safe'], 2, 0, 'V-33', False, 'F41234104000133123455', ['E', 'Safe', 'O', 'Frostbite/Hypoxia/Shaken', 'C', 'Superficial Bumped leg', 'T', 'Safe', 'A', 'Safe', 'P', 'Severe Needed Assistance', 'B', 'Frostbite/Hypoxia/Shaken', 'D', 'Safe', 'N', 'Lucky Escape', 'I', 'Superficial Bumped Chest'], 4, 13, 'T-7', 'Controlled Ditch/Crashland', 'F41234101000107120002', ['E', 'Missing/POW', 'O', 'Missing/POW', 'C', 'KIA', 'T', 'KIA', 'A', 'Missing', 'P', 'KIA', 'B', 'KIA', 'D', 'KIA', 'N', 'Frostbite/Hypoxia/Shaken', 'I', 'Frostbite/Hypoxia/Shaken', 'L', 'Missing', 'R', 'Painful Stomach Injury'], 1, 0, 'V-43', False, 'F31034100000196123404', ['E', 'Safe', 'O', 'Lucky Escape', 'C', 'Frostbite/Hypoxia/Shaken', 'T', 'Serious Bumped Shoulder', 'A', 'Safe', 'P', 'Safe', 'E', 'Safe', 'O', 'Safe', 'C', 'Debilitating Crush injury', 'T', 'Safe'], 10, 19, 'V-41', False, 'F41234101000176123455', [], 1, 2, 'A-35', False, 'F41234103000051123455', [], 3, 22, 'A-45', False, 'F41234101000131123455', [], 1, 6, 'A-47', False, 'F31230103000045123455', ['E', 'Safe', 'O', 'Serious Bumped Shoulder', 'C', 'Frostbite/Hypoxia/Shaken', 'T', 'Safe', 'A', 'Safe', 'P', 'Unlucky Stomach Injury', 'B', 'Painful Bumped Arm', 'D', 'Safe'], 3, 21, 'T-60', True, 'F41234104000111120002', ['E', 'Safe', 'O', 'Safe', 'C', 'Frostbite/Hypoxia/Shaken', 'T', 'Frostbite/Hypoxia/Shaken', 'A', 'Safe', 'P', 'Frostbite/Hypoxia/Shaken', 'E', 'Serious Disorientated', 'O', 'Safe', 'C', 'Safe', 'T', 'Painful Bumped Shoulder', 'A', 'Severe Foot Injury', 'P', 'Superficial Bumped leg', 'B', 'Frostbite/Hypoxia/Shaken', 'D', 'Serious lost balance', 'N', 'Safe', 'I', 'Frostbite/Hypoxia/Shaken', 'L', 'Safe', 'R', 'Serious lost balance'], 4, 6, 'V-48', False, 'F41234100000282003453', ['E', 'Superficial lost balance', 'O', 'Painful Bumped Arm', 'C', 'Safe', 'T', 'Lucky Escape'], 0, 6, 'V-50', False, 'F41234100000281123455', ['E', 'Severe Arm Injury', 'O', 'Frostbite/Hypoxia/Shaken'], 0, 6, 'Z-59', False, 'F41234100000156123455', ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Serious Bumped Arm'], 0, 8, 'Z-60', False, 'F41234102000060123455', [], 2, 12, 'A-56', False, 'F41234105000059123404', ['E', 'Serious Disorientated', 'O', 'Frostbite/Hypoxia/Shaken', 'C', 'Frostbite/Hypoxia/Shaken', 'T', 'Safe', 'A', 'Unlucky Hand Injury', 'P', 'Frostbite/Hypoxia/Shaken'], 5, 10, 'T-19', 'Immediate Ditch/Crashland', 'F41234100000071123404', ['E', 'MIA/POW', 'O', 'MIA/POW', 'C', 'MIA/POW', 'T', 'MIA/POW', 'A', 'MIA/POW', 'P', 'MIA/POW', 'B', 'MIA/POW', 'D', 'MIA/POW', 'N', 'MIA/POW', 'I', 'MIA/POW', 'L', 'MIA/POW', 'R', 'MIA/POW'], 0, 6, 'T-25', False, 'F21200112000038120053', ['E', 'Lucky Escape', 'O', 'Safe', 'C', 'Safe', 'T', 'Safe', 'A', 'Safe', 'P', 'KIA', 'B', 'Safe', 'D', 'Frostbite/Hypoxia/Shaken'], 12, 38, 'T-24', False, 'F41234100000010123455', ['E', 'Superficial Disorientated', 'O', 'Lucky Escape'], 0, 3, 'T-27', False, 'F41234100000006120053', ['E', 'Painful Fall', 'O', 'Safe', 'C', 'Safe', 'T', 'Unlucky Hand Injury', 'A', 'Frostbite/Hypoxia/Shaken', 'P', 'Frostbite/Hypoxia/Shaken', 'B', 'Safe', 'D', 'Frostbite/Hypoxia/Shaken'], 0, 6] C_ele: Z-56 Z-50 bombed as Lead Aircraft of ['Element T', 'Z-50', 'F41234100000000123455', 'Z-51', 'F41234100000012123455', 'Z-55', 'F41234100000017123455', 'Z-56', 'F31034105000139123455', 'Z-57', 'F41234100000059123455', 11, 5] at Bombing Height: 11 Element Received significant Flak: 8 total damage! ES Z-50 EG ['Element T', 'Z-50', 'F41234100000000123455', 'Z-51', 'F41234100000012123455', 'Z-55', 'F41234100000017123455', 'Z-56', 'F31034105000139123455', 'Z-57', 'F41234100000059123455', 11, 5] F Heights 11 Z-50 bombed with main Element at Bombing Height: 11 Current 'Guns' ACN: F41234100000000123455 ES Z-51 EG ['Element T', 'Z-50', 'F41234100000000123455', 'Z-51', 'F41234100000012123455', 'Z-55', 'F41234100000017123455', 'Z-56', 'F31034105000139123455', 'Z-57', 'F41234100000059123455', 11, 5] F Heights 13 Z-51 bombed with main Element at Bombing Height: 13 Current 'Guns' ACN: F41234100000000123455 ES Z-55 EG ['Element T', 'Z-50', 'F41234100000000123455', 'Z-51', 'F41234100000000123455', 'Z-55', 'F41234100000017123455', 'Z-56', 'F31034105000139123455', 'Z-57', 'F41234100000059123455', 11, 5] F Heights 12 Z-55 bombed with main Element at Bombing Height: 12 Current 'Guns' ACN: F41234100000000123455 ES Z-56 EG ['Element T', 'Z-50', 'F41234100000000123455', 'Z-51', 'F41234100000000123455', 'Z-55', 'F41234100000000123455', 'Z-56', 'F31034105000139123455', 'Z-57', 'F41234100000059123455', 11, 5] F Heights 14 Z-56 bombed with main Element at Bombing Height: 14 Current 'Guns' ACN: F31034100000071123455 ES Z-57 EG ['Element T', 'Z-50', 'F41234100000000123455', 'Z-51', 'F41234100000000123455', 'Z-55', 'F41234100000000123455', 'Z-56', 'F31034100000071123455', 'Z-57', 'F41234100000059123455', 11, 5] F Heights 5 Z-57 bombed with main Element at Bombing Height: 5 Current 'Guns' ACN: F41234100000000123455 Current Element in ELEMENT GROUP ['Element U', 'T-47', 'F41234100000000123455', 'T-53', 'F41234100000023123455', 11, 2] Current 'Guns' ACN: Element U Current Weather: 1 Current Visibility: 0 Number of Elements: 1 Number of Flak Positions: : 35 Visibility for this mission is: 5 9 This battery is under subordinate control. AA Gun Position # 1 is a battery of Type 98 - 20mm consisting of 6 guns [110, 115, 118, 124, 125, 131, 120, 115, 125, 116, 116, 97, 95, 78, 62, 61, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 54, 0, 0, 0, 0, 0, 0] 115 [85, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 76, 80, 95, 0, 0] 80 Current Barrage Intensity: 90.0 Seconds AA Gun position 1 directed approaching flak against Element: 1 Flak Position 1 is firing at Element 1 which is on its bomb run! AA Gun position 1 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== Target Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 11 This battery is under subordinate control. AA Gun Position # 2 is a battery of Type 88 - 75mm consisting of 6 guns [37, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 16, 29, 38, 52, 42, 51, 70, 69, 89, 92, 98, 0] 0 [38, 0, 0, 0, 0, 0, 0, 108, 105, 100, 94, 114, 122, 107, 92, 89, 78, 76, 61, 46, 39, 42, 32, 31, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 2 is firing at Element 1 which is on its bomb run! AA Gun position 2 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== ========================================== Current Lead/Straggler: T-47 Current Aircraft: Z-60 2 Nordon_accuracy: 6 Visibility_accuracy: -16 Bombed by radar! Drift_accuracy: 2 Re-Run: False Secondary target: False Final N ratio: 3 IP NORDON Approach: 0 -2 IP NORDON Approach: 1 -3 IP NORDON Approach: 2 -3 IP NORDON Approach: 3 -3 IP NORDON Approach: 4 -3 BR_Precision_roll: 0 : 14 BR_Precision_roll: 1 : 10 BM[0] 25 Initial reporting accuracy was nearly achieved IP: 4 CEP: Bombed Target of Opportunity! Bombing Result: -91 Departing Flak 0 ========================================== ========================================== ========================================== 5 This battery is in the Flak Box!! AA Gun Position # 3 is a battery of Type 88 - 75mm consisting of 6 guns [95, 91, 83, 127, 126, 109, 99, 85, 68, 51, 55, 54, 48, 48, 42, 39, 23, 4, 12, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 15] 127 [122, 115, 104, 103, 102, 99, 109, 128, 114, 105, 106, 101, 86, 120, 132, 123, 119, 107, 122, 130, 129, 126, 118, 133, 132, 113, 104, 0, 0] 113 Current Barrage Intensity: 140.0 Seconds AA Gun position 3 directed approaching flak against Element: 1 Flak Position 3 is firing at Element 1 which is on its bomb run! Approach Flak 159 ========================================== ========================================== ========================================== Target Flak 199 ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 11 This battery is in the Flak Box!! AA Gun Position # 4 is a battery of Type 88 - 75mm consisting of 8 guns [77, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 51, 45, 62, 55, 71, 62, 53, 54, 49, 40, 51, 69, 80, 0, 0, 0, 0, 0, 0, 0, 0] 0 [92, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 65, 77, 97, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 4 is firing at Element 1 which is on its bomb run! Target Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 10 This battery is in the Flak Box!! AA Gun Position # 5 is a battery of Type 88- 75mm consisting of 6 guns [79, 0, 0, 0, 77, 58, 49, 29, 25, 6, 9, 9, 12, 32, 43, 38, 56, 54, 73, 124, 124, 130, 132, 137, 124, 125, 125, 134, 124, 110, 110, 96, 81, 0, 0, 0] 58 [118, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 100] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 5 directed approaching flak against Element: 1 Flak Position 5 is firing at Element 1 which is on its bomb run! Approach Flak 0 ========================================== ========================================== ========================================== ========================================== ========================================== ========================================== Target Flak 0 ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 9 This battery is under subordinate control. AA Gun Position # 6 is a battery of Type 98 - 20mm consisting of 4 guns [4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 53, 55, 58, 53, 50, 59, 49, 48, 41, 49, 68, 71, 86, 83, 101, 99, 99, 84, 69, 0, 0, 0] 0 [103, 100, 98, 112, 118, 113, 77, 67, 59, 58, 72, 80, 69, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 6 directed approaching flak against Element: 1 Flak Position 6 is firing at Element 1 which is on its bomb run! Approach Flak 0 ========================================== ========================================== Target Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 5 This battery is in the Flak Box!! AA Gun Position # 7 is a battery of Type 88 - 75mm consisting of 6 guns [0, 0, 113, 125, 123, 116, 111, 106, 109, 104, 81, 75, 74, 68, 59, 59, 63, 66, 57, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 106 [100, 0, 0, 0, 0, 79, 95, 111, 99, 110, 116, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 7 is firing at Element 1 which is on its bomb run! Target Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 5 This battery is in the Flak Box!! AA Gun Position # 8 is a battery of Type 88 - 75mm consisting of 6 guns [46, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 7, 14, 7, 23, 42, 56, 64, 72, 68, 75, 93, 110, 0, 0, 0, 0] 0 [47, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 59, 71, 59, 77, 96] 71 Current Barrage Intensity: 0.0 Seconds Flak Position 8 is firing at Element 1 which is on its bomb run! Target Flak 0 ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 6 This battery is in the Flak Box!! AA Gun Position # 9 is a battery of Navy Type 96 - 25mm consisting of 6 guns [43, 40, 58, 71, 80, 80, 76, 81, 76, 136, 123, 118, 105, 108, 118, 119, 111, 106, 111, 96, 104, 95, 81, 0, 0, 0, 0, 0, 19, 0, 0, 0, 0, 0, 0, 0] 136 [99, 86, 75, 67, 55, 69, 64, 46, 41, 30, 26, 16, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 88, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 9 is firing at Element 1 which is on its bomb run! AA Gun position 9 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 10 This battery is under subordinate control. AA Gun Position # 10 is a battery of Type 88- 75mm consisting of 6 guns [84, 94, 92, 88, 102, 119, 121, 139, 139, 106, 115, 107, 100, 104, 112, 98, 93, 75, 62, 43, 45, 29, 38, 29, 11, 0, 0, 0, 0, 0, 0, 0, 0, 19, 0, 0] 115 [51, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 141, 134, 124, 127, 117] 134 Current Barrage Intensity: 150.0 Seconds Flak Position 10 is firing at Element 1 which is on its bomb run! Target Flak 271 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 11 This battery is under subordinate control. AA Gun Position # 11 is a battery of Type 88 - 75mm consisting of 6 guns [73, 93, 113, 116, 123, 126, 132, 126, 133, 140, 145, 136, 137, 133, 119, 127, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0] 136 [108, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 26, 29, 20, 30, 38, 39, 48, 68, 87, 90, 100, 121, 120, 0] 100 Current Barrage Intensity: 130.0 Seconds Flak Position 11 is firing at Element 1 which is on its bomb run! AA Gun position 11 will direct departing flak against Element: 1 Target Flak 195 ========================================== ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 130 ========================================== ========================================== 9 This battery is in the Flak Box!! AA Gun Position # 12 is a battery of Type 98 - 20mm consisting of 4 guns [30, 44, 44, 60, 57, 76, 75, 92, 88, 114, 97, 77, 82, 70, 76, 74, 69, 51, 60, 41, 33, 0, 0, 0, 0, 36, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 82 [83, 0, 0, 0, 0, 0, 0, 0, 103, 88, 82, 86, 73, 91, 111, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 12 directed approaching flak against Element: 1 Flak Position 12 is firing at Element 1 which is on its bomb run! Approach Flak 0 ========================================== ========================================== Target Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 8 This battery is in the Flak Box!! AA Gun Position # 13 is a battery of Type 98 - 20mm consisting of 6 guns [71, 87, 104, 107, 107, 126, 130, 133, 97, 83, 85, 66, 65, 71, 58, 54, 50, 56, 60, 66, 60, 52, 57, 38, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20, 0, 0] 71 [55, 65, 77, 112, 101, 108, 91, 103, 95, 0, 0, 0, 0, 42, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 13 is firing at Element 1 which is on its bomb run! AA Gun position 13 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== ========================================== ========================================== 9 This battery is in the Flak Box!! AA Gun Position # 14 is a battery of Type 98 - 20mm consisting of 6 guns [28, 39, 50, 54, 56, 59, 59, 74, 68, 139, 148, 147, 151, 160, 157, 163, 144, 150, 131, 128, 116, 98, 107, 95, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0] 157 [57, 62, 81, 74, 76, 64, 75, 110, 107, 98, 83, 98, 95, 89, 78, 83, 0, 0, 0, 72, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 14 directed approaching flak against Element: 1 Flak Position 14 is firing at Element 1 which is on its bomb run! AA Gun position 14 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== Target Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== ========================================== ========================================== 7 This battery is under subordinate control. AA Gun Position # 15 is a battery of Type 88 - 75mm consisting of 4 guns [27, 0, 0, 0, 0, 0, 0, 0, 0, 0, 42, 52, 57, 77, 72, 65, 71, 71, 82, 89, 88, 91, 83, 100, 110, 112, 119, 113, 115, 98, 82, 82, 63, 0, 0, 0] 65 [97, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 89, 75, 75, 66, 84, 89, 102, 96, 122, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Bombardier has released bombs, Commander regains control of Aircraft! 5 This battery is in the Flak Box!! AA Gun Position # 16 is a battery of Type 88 - 75mm consisting of 4 guns [49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 13, 31, 21, 36, 38, 33, 40, 55, 62, 82, 98, 109, 118, 123, 123, 82, 91, 89, 89, 84, 66] 31 [122, 108, 120, 132, 122, 120, 125, 123, 135, 0, 0, 0, 0, 0, 0, 101, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 16 directed approaching flak against Element: 1 Approach Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 7 This battery is in the 75 deg Line! AA Gun Position # 17 is a battery of Type 88 - 75mm consisting of 1 guns [43, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 33, 30, 35, 45, 52, 69, 87, 84, 83, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 69 [133, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 81, 83, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 17 is firing at Element 1 which is on its bomb run! Target Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 2 This battery is under subordinate control. AA Gun Position # 18 is a battery of Type 4 - 75mm consisting of 6 guns [47, 64, 62, 78, 88, 83, 73, 58, 60, 48, 38, 28, 29, 34, 35, 17, 20, 3, 12, 24, 22, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 25, 0] 12 [112, 101, 106, 96, 105, 91, 104, 96, 78, 77, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 86, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 18 is firing at Element 1 which is on its bomb run! AA Gun position 18 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== 7 This battery is under subordinate control. AA Gun Position # 19 is a battery of Type 88 - 75mm consisting of 4 guns [72, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 24, 16, 9, 10, 27, 23, 33, 23, 39, 56, 46, 47, 53, 64, 83, 99, 95, 93, 85, 0] 10 [89, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 24, 41, 33, 41, 59, 63, 79, 64, 73, 75, 87, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 19 is firing at Element 1 which is on its bomb run! Target Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 5 This battery is in the Flak Box!! AA Gun Position # 20 is a battery of Type 88 - 75mm consisting of 3 guns [93, 91, 97, 90, 87, 112, 100, 106, 96, 92, 102, 106, 90, 85, 74, 60, 67, 69, 65, 58, 57, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 19, 0, 0, 0] 57 [0, 138, 124, 121, 109, 120, 113, 111, 106, 124, 111, 99, 87, 83, 79, 59, 39, 22, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Bombardier has released bombs, Commander regains control of Aircraft! 8 This battery is in the Flak Box!! AA Gun Position # 21 is a battery of Type 98 - 20mm consisting of 6 guns [107, 112, 131, 136, 126, 96, 88, 77, 86, 94, 77, 70, 76, 66, 74, 66, 68, 75, 85, 93, 78, 85, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 103] 85 [108, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 59, 68, 73, 77, 94, 80, 94, 101, 113, 110, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 21 directed approaching flak against Element: 1 Flak Position 21 is firing at Element 1 which is on its bomb run! Approach Flak 0 ========================================== ========================================== ========================================== ========================================== Target Flak 0 ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 10 This battery is in the 75 deg Line! AA Gun Position # 22 is a battery of Type 88- 75mm consisting of 6 guns [0, 0, 38, 33, 45, 60, 79, 91, 90, 81, 96, 95, 93, 95, 89, 99, 91, 71, 52, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [91, 99, 109, 92, 80, 63, 57, 42, 22, 14, 4, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 47, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 22 directed approaching flak against Element: 1 Flak Position 22 is firing at Element 1 which is on its bomb run! Approach Flak 0 ========================================== ========================================== Target Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 5 This battery is in the 75 deg Line! AA Gun Position # 23 is a battery of Type 88 - 75mm consisting of 6 guns [48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20, 25, 22, 29, 36, 49, 55, 71, 77, 85, 80, 92, 111, 0, 0, 0, 0] 36 [87, 98, 90, 93, 93, 94, 75, 67, 49, 59, 64, 63, 55, 68, 81, 68, 56, 37, 0, 0, 0, 0, 0, 0, 0, 0, 47, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 23 is firing at Element 1 which is on its bomb run! AA Gun position 23 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 4 This battery is under subordinate control. AA Gun Position # 24 is a battery of Type 99 - 88mm consisting of 4 guns [24, 0, 0, 0, 0, 0, 0, 0, 91, 90, 98, 100, 100, 103, 98, 107, 105, 102, 117, 117, 115, 113, 109, 123, 114, 96, 106, 105, 99, 81, 63, 59, 52, 41, 43, 0] 114 [79, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 113, 102, 101, 105, 94, 112, 120, 122, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 24 directed approaching flak against Element: 1 Flak Position 24 is firing at Element 1 which is on its bomb run! AA Gun position 24 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== Target Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 9 This battery is under subordinate control. AA Gun Position # 25 is a battery of Type 98 - 20mm consisting of 12 guns [54, 59, 69, 70, 60, 71, 76, 87, 84, 80, 91, 128, 130, 137, 123, 126, 110, 112, 116, 125, 112, 113, 117, 113, 108, 93, 85, 89, 0, 0, 0, 0, 0, 0, 21, 0] 93 [92, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 109, 120, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 25 is firing at Element 1 which is on its bomb run! Target Flak 0 ========================================== ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 5 This battery is under subordinate control. AA Gun Position # 26 is a battery of Type 88 - 75mm consisting of 3 guns [76, 0, 0, 0, 0, 0, 0, 0, 0, 15, 23, 17, 22, 23, 41, 54, 74, 70, 60, 66, 83, 99, 107, 105, 91, 100, 104, 91, 81, 75, 73, 56, 0, 0, 0, 0] 104 [101, 0, 0, 0, 0, 0, 100, 93, 94, 84, 117, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 26 is firing at Element 1 which is on its bomb run! Target Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 8 This battery is in the Flak Box!! AA Gun Position # 27 is a battery of Type 98 - 20mm consisting of 6 guns [107, 127, 92, 85, 67, 67, 50, 41, 39, 22, 2, 16, 19, 23, 43, 37, 53, 52, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 83, 0, 0, 0] 0 [134, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 90, 100, 93, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 27 is firing at Element 1 which is on its bomb run! AA Gun position 27 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 3 This battery is in the 75 deg Line! AA Gun Position # 28 is a battery of Type 99 - 88mm consisting of 4 guns [96, 111, 119, 126, 130, 115, 104, 87, 79, 75, 80, 82, 66, 73, 59, 63, 51, 59, 68, 63, 45, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20] 0 [30, 0, 0, 0, 0, 0, 0, 0, 87, 107, 115, 133, 118, 112, 98, 109, 97, 102, 92, 89, 89, 101, 101, 90, 95, 79, 71, 58, 0] 79 Current Barrage Intensity: 0.0 Seconds AA Gun position 28 directed approaching flak against Element: 1 Flak Position 28 is firing at Element 1 which is on its bomb run! AA Gun position 28 will direct departing flak against Element: 1 Approach Flak 0 ========================================== Target Flak 0 ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== 4 This battery is in the Flak Box!! AA Gun Position # 29 is a battery of Type 99 - 88mm consisting of 4 guns [9, 0, 0, 0, 0, 0, 0, 64, 55, 55, 49, 62, 57, 62, 52, 59, 51, 46, 65, 72, 90, 97, 118, 117, 122, 117, 123, 115, 99, 82, 66, 68, 50, 39, 0, 0] 82 [72, 72, 58, 74, 92, 99, 91, 87, 73, 82, 79, 60, 50, 57, 53, 35, 28, 39, 47, 59, 51, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 29 will direct departing flak against Element: 1 Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== 11 This battery is in the 75 deg Line! AA Gun Position # 30 is a battery of Type 88 - 75mm consisting of 4 guns [26, 38, 35, 50, 68, 81, 76, 85, 98, 88, 83, 76, 74, 76, 60, 49, 44, 53, 55, 39, 30, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0] 0 [68, 62, 60, 51, 52, 70, 85, 103, 115, 100, 98, 110, 124, 122, 127, 112, 112, 114, 129, 126, 120, 123, 0, 0, 0, 0, 45, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 30 is firing at Element 1 which is on its bomb run! AA Gun position 30 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== 3 This battery is under subordinate control. AA Gun Position # 31 is a battery of Type 99 - 88mm consisting of 4 guns [89, 107, 109, 103, 95, 100, 92, 81, 66, 69, 65, 75, 70, 52, 38, 41, 35, 39, 22, 3, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21] 0 [0, 88, 102, 101, 104, 113, 87, 96, 85, 75, 55, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 31 directed approaching flak against Element: 1 Flak Position 31 is firing at Element 1 which is on its bomb run! Approach Flak 0 ========================================== ========================================== Target Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 9 This battery is in the 75 deg Line! AA Gun Position # 32 is a battery of Type 98 - 20mm consisting of 4 guns [99, 119, 111, 127, 126, 115, 105, 93, 87, 69, 57, 66, 74, 75, 74, 78, 0, 0, 0, 0, 0, 0, 0, 0, 62, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [97, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 92, 79, 80, 78, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 32 directed approaching flak against Element: 1 AA Gun position 32 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 7 This battery is under subordinate control. AA Gun Position # 33 is a battery of Type 88 - 75mm consisting of 6 guns [28, 0, 0, 0, 0, 0, 0, 0, 0, 0, 50, 42, 48, 38, 43, 36, 33, 34, 52, 56, 75, 68, 87, 88, 85, 69, 66, 74, 83, 65, 0, 0, 0, 0, 0, 0] 0 [3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 119, 124, 123, 112, 131, 117, 118, 105, 110, 120, 110, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 33 directed approaching flak against Element: 1 Approach Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 1 This battery is in the Flak Box!! AA Gun Position # 34 is a battery of Navy Type 98 100mm consisting of 3 guns [93, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 90, 94, 111, 129, 125, 116, 117, 129, 121, 131, 0, 0, 0, 0, 0, 0, 0, 0] 0 [99, 91, 90, 79, 91, 87, 87, 89, 97, 112, 94, 78, 67, 66, 65, 70, 75, 83, 70, 65, 55, 43, 0, 0, 0, 0, 0, 70, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 34 is firing at Element 1 which is on its bomb run! Target Flak 0 ========================================== ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 10 This battery is in the 75 deg Line! AA Gun Position # 35 is a battery of Type 88- 75mm consisting of 6 guns [11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 41, 58, 78, 81, 80, 80, 71, 68, 85, 101, 108, 111, 124, 122, 126, 87, 79, 78, 75, 56, 59, 39, 0, 0] 0 [112, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 44, 51, 67, 69, 61, 66, 79, 94, 85, 74, 73, 77, 89, 120, 127, 107] 89 Current Barrage Intensity: 0.0 Seconds AA Gun position 35 directed approaching flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! T-47 bombed as Lead Aircraft of ['Element U', 'T-47', 'F41234100000000123455', 'T-53', 'F41234100000023123455', 11, 2] at Bombing Height: 11 Element took no Flak. ES T-47 EG ['Element U', 'T-47', 'F41234100000000123455', 'T-53', 'F41234100000023123455', 11, 2] F Heights 11 T-47 bombed with main Element at Bombing Height: 11 Current 'Guns' ACN: F41234100000000123455 ES T-53 EG ['Element U', 'T-47', 'F41234100000000123455', 'T-53', 'F41234100000023123455', 11, 2] F Heights 13 T-53 bombed with main Element at Bombing Height: 13 Current 'Guns' ACN: F41234100000000123455 Current Element in ELEMENT GROUP ['Element V', 'Z-3', 'F41234100000031123404', 'Z-8', 'F41234100000000123455', 'Z-9', 'F41234100000063123455', 11, 3] Current 'Guns' ACN: Element V Current Weather: 1 Current Visibility: 0 Number of Elements: 1 Number of Flak Positions: : 35 Visibility for this mission is: 5 9 This battery is under subordinate control. AA Gun Position # 1 is a battery of Type 98 - 20mm consisting of 12 guns [79, 0, 0, 0, 0, 0, 22, 35, 27, 30, 34, 53, 60, 76, 82, 133, 134, 117, 102, 110, 113, 93, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [34, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 74, 79, 66, 78, 79, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 1 directed approaching flak against Element: 1 AA Gun position 1 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== ========================================== ========================================== 11 This battery is in the Flak Box!! AA Gun Position # 2 is a battery of Type 88 - 75mm consisting of 6 guns [116, 0, 0, 0, 0, 0, 0, 0, 0, 35, 51, 71, 66, 74, 90, 92, 101, 92, 111, 129, 121, 129, 133, 137, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [27, 23, 14, 12, 25, 45, 50, 66, 89, 87, 75, 78, 64, 51, 50, 61, 66, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 2 is firing at Element 1 which is on its bomb run! AA Gun position 2 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== 5 This battery is under subordinate control. AA Gun Position # 3 is a battery of Type 88 - 75mm consisting of 6 guns [45, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 35, 28, 18, 1, 13, 27, 36, 27, 37, 48, 60, 69, 67, 75, 81, 0, 0, 0, 0] 0 [131, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 78, 67, 60, 72, 76, 84, 97, 112] 84 Current Barrage Intensity: 0.0 Seconds Flak Position 3 is firing at Element 1 which is on its bomb run! AA Gun position 3 will direct departing flak against Element: 1 Target Flak 0 ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== 11 This battery is under subordinate control. AA Gun Position # 4 is a battery of Type 88 - 75mm consisting of 3 guns [37, 0, 0, 0, 0, 0, 0, 0, 23, 36, 39, 57, 75, 71, 79, 79, 91, 97, 111, 121, 109, 111, 112, 100, 93, 78, 66, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 58, 67, 78, 70, 80, 75, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 4 is firing at Element 1 which is on its bomb run! AA Gun position 4 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== 10 This battery is under subordinate control. AA Gun Position # 5 is a battery of Type 88- 75mm consisting of 4 guns [82, 93, 134, 128, 138, 147, 130, 140, 124, 119, 115, 100, 101, 104, 108, 92, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 24, 0, 0, 0, 0, 0, 0, 0] 147 [34, 0, 0, 0, 0, 108, 106, 125, 145, 132, 135, 131, 134, 100, 80, 68, 69, 72, 83, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 5 is firing at Element 1 which is on its bomb run! Target Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! 9 This battery is under subordinate control. AA Gun Position # 6 is a battery of Type 98 - 20mm consisting of 6 guns [26, 25, 38, 49, 56, 75, 80, 62, 69, 74, 55, 39, 47, 56, 50, 52, 54, 47, 51, 38, 19, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 80 [119, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 112, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 6 directed approaching flak against Element: 1 Approach Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! 5 This battery is in the 75 deg Line! AA Gun Position # 7 is a battery of Type 88 - 75mm consisting of 3 guns [57, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 39, 34, 53, 72, 67, 73, 89, 107, 100, 97, 111, 122] 0 [99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 137, 124, 124, 119, 134, 127, 120, 108, 0] 120 Current Barrage Intensity: 0.0 Seconds AA Gun position 7 directed approaching flak against Element: 1 Flak Position 7 is firing at Element 1 which is on its bomb run! AA Gun position 7 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== Target Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== 5 This battery is in the Flak Box!! AA Gun Position # 8 is a battery of Type 88 - 75mm consisting of 6 guns [0, 0, 86, 80, 97, 90, 89, 86, 78, 94, 97, 105, 86, 74, 79, 64, 45, 32, 33, 33, 20, 22, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 78 [82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 79, 90, 103, 96, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Bombardier still under control of Aircraft! 6 This battery is in the Flak Box!! AA Gun Position # 9 is a battery of Navy Type 96 - 25mm consisting of 6 guns [39, 0, 0, 0, 0, 0, 0, 0, 0, 110, 122, 114, 114, 121, 117, 113, 106, 121, 113, 103, 118, 101, 84, 64, 57, 47, 48, 49, 0, 0, 0, 0, 0, 0, 0, 0] 110 [136, 0, 0, 0, 0, 0, 0, 0, 0, 0, 93, 103, 95, 110, 113, 131, 119, 120, 111, 100, 102, 89, 109, 111, 124, 122, 126, 0, 0] 126 Current Barrage Intensity: 130.0 Seconds AA Gun position 9 directed approaching flak against Element: 1 Flak Position 9 is firing at Element 1 which is on its bomb run! Approach Flak 13 ========================================== ========================================== ========================================== Target Flak 16 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! 10 This battery is under subordinate control. AA Gun Position # 10 is a battery of Type 88- 75mm consisting of 6 guns [64, 0, 0, 0, 0, 0, 0, 0, 51, 63, 71, 85, 76, 81, 127, 107, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 71 [89, 102, 104, 107, 93, 87, 84, 65, 0, 0, 0, 95, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 10 is firing at Element 1 which is on its bomb run! AA Gun position 10 will direct departing flak against Element: 1 Target Flak 0 ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== 11 This battery is in the 75 deg Line! AA Gun Position # 11 is a battery of Type 88 - 75mm consisting of 8 guns [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 36, 30, 36, 17, 0, 12, 9, 17, 27, 19, 37, 55, 61, 69, 88, 93, 121, 113, 110, 90, 81, 62, 46, 53, 0] 36 [58, 69, 82, 99, 86, 78, 89, 82, 85, 92, 103, 97, 86, 92, 81, 92, 0, 0, 0, 0, 0, 51, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 11 directed approaching flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! 9 This battery is in the Flak Box!! AA Gun Position # 12 is a battery of Type 98 - 20mm consisting of 6 guns [108, 136, 146, 151, 158, 157, 161, 150, 146, 134, 129, 139, 129, 121, 105, 109, 115, 124, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 50, 0] 129 [58, 0, 0, 0, 0, 0, 0, 100, 116, 104, 124, 117, 118, 88, 71, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Bombardier still under control of Aircraft! 8 This battery is under subordinate control. AA Gun Position # 13 is a battery of Type 98 - 20mm consisting of 4 guns [137, 86, 77, 80, 82, 84, 67, 69, 69, 54, 41, 29, 19, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 96, 0, 0, 0, 0, 0, 0, 0, 0] 1 [89, 105, 91, 94, 119, 107, 103, 116, 102, 104, 117, 109, 117, 0, 0, 0, 0, 0, 104, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 13 directed approaching flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== ========================================== Current Lead/Straggler: Z-3 Current Aircraft: Z-60 2 Nordon_accuracy: 3 Visibility_accuracy: 4 Drift_accuracy: 6 Re-Run: False Secondary target: False Final N ratio: 3 IP NORDON Approach: 0 -2 IP NORDON Approach: 1 -2 IP NORDON Approach: 2 -3 IP NORDON Approach: 3 -3 IP NORDON Approach: 4 -3 BR_Precision_roll: 0 : 9 BR_Precision_roll: 1 : 11 BR_Precision_roll: 2 : 2 BM[0] 2 BR_precision: Target Destroyed BR_precision: C.E.P = 250 feet Claimed_BR_precision: 4 mines successfully dropped! 250 242 0.00075 -0.09721190751822432 -0.9952637062792294 35.71146 139.40266 Initial reporting accuracy was achieved IP: 4 CEP: C.E.P = 250 feet Bombing Result: 242 9 This battery is in the Flak Box!! AA Gun Position # 14 is a battery of Type 98 - 20mm consisting of 6 guns [44, 62, 57, 56, 49, 65, 65, 80, 76, 90, 117, 116, 103, 103, 94, 85, 87, 68, 76, 81, 84, 93, 85, 79, 64, 59, 46, 0, 0, 0, 0, 0, 0, 0, 0, 13] 94 [44, 63, 82, 86, 73, 53, 64, 72, 86, 0, 0, 0, 38, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 14 is firing at Element 1 which is on its bomb run! AA Gun position 14 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== ========================================== 7 This battery is under subordinate control. AA Gun Position # 15 is a battery of Type 88 - 75mm consisting of 4 guns [71, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 107, 101, 99, 110, 102, 112, 102, 100, 110, 124, 120, 121, 113, 126, 131, 131, 125, 0, 0, 0, 0] 107 [51, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 104, 112, 115, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 15 is firing at Element 1 which is on its bomb run! Target Flak 0 ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 5 This battery is under subordinate control. AA Gun Position # 16 is a battery of Type 88 - 75mm consisting of 6 guns [37, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 14, 20, 36, 54, 53, 45, 49, 62, 69, 77, 90, 108, 118, 105, 0, 0, 0, 0, 0, 0, 0, 0] 36 [92, 0, 0, 0, 0, 0, 0, 0, 0, 0, 78, 93, 88, 100, 86, 101, 112, 106, 100, 88, 91, 104, 109, 103, 117, 126, 131, 0, 0] 131 Current Barrage Intensity: 40.0 Seconds Bombardier has released bombs, Commander regains control of Aircraft! 7 This battery is under subordinate control. AA Gun Position # 17 is a battery of Type 88 - 75mm consisting of 6 guns [20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 39, 29, 26, 41, 37, 37, 44, 40, 59, 66, 78, 69, 81, 0, 0, 0, 0, 0, 0] 39 [81, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 84, 97] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 17 directed approaching flak against Element: 1 AA Gun position 17 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 2 This battery is in the Flak Box!! AA Gun Position # 18 is a battery of Type 4 - 75mm consisting of 6 guns [117, 0, 0, 0, 0, 0, 0, 47, 58, 71, 65, 83, 84, 121, 131, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [96, 0, 0, 0, 0, 0, 59, 53, 59, 75, 88, 104, 106, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 18 directed approaching flak against Element: 1 AA Gun position 18 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== ========================================== ========================================== 7 This battery is in the Flak Box!! AA Gun Position # 19 is a battery of Type 88 - 75mm consisting of 4 guns [83, 75, 78, 119, 110, 104, 89, 88, 86, 84, 90, 0, 0, 0, 0, 0, 78, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [75, 82, 70, 66, 65, 49, 52, 56, 43, 53, 59, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 95, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 19 is firing at Element 1 which is on its bomb run! Target Flak 0 ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 5 This battery is under subordinate control. AA Gun Position # 20 is a battery of Type 88 - 75mm consisting of 4 guns [38, 0, 0, 0, 0, 0, 0, 16, 34, 32, 44, 59, 57, 63, 67, 69, 70, 75, 84, 87, 103, 116, 121, 127, 131, 129, 131, 113, 118, 108, 94, 96, 87, 96, 86, 82] 103 [2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 22, 18, 21, 41, 36, 27, 38, 58, 50, 68, 84, 97, 93, 78, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Bombardier has released bombs, Commander regains control of Aircraft! 8 This battery is in the Flak Box!! AA Gun Position # 21 is a battery of Type 98 - 20mm consisting of 12 guns [0, 38, 55, 68, 60, 76, 88, 78, 70, 88, 108, 124, 82, 80, 83, 81, 76, 71, 55, 62, 55, 44, 49, 41, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 44 [88, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 92, 96, 86, 96, 89, 87, 107, 95, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 21 directed approaching flak against Element: 1 Flak Position 21 is firing at Element 1 which is on its bomb run! AA Gun position 21 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== ========================================== Target Flak 0 ========================================== ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== ========================================== ========================================== ========================================== 10 This battery is under subordinate control. AA Gun Position # 22 is a battery of Type 88- 75mm consisting of 6 guns [29, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 87, 80, 79, 87, 104, 106, 101, 95, 99, 89, 100, 92, 92, 0, 0, 0, 0, 0] 104 [121, 0, 0, 0, 0, 0, 0, 0, 69, 62, 66, 71, 67, 82, 88, 87, 85, 82, 99, 115, 106, 114, 106, 115, 114, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 22 will direct departing flak against Element: 1 Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== 5 This battery is under subordinate control. AA Gun Position # 23 is a battery of Type 88 - 75mm consisting of 3 guns [15, 32, 34, 49, 55, 55, 51, 52, 43, 36, 31, 51, 64, 137, 135, 145, 133, 132, 137, 124, 130, 111, 113, 94, 90, 74, 63, 54, 62, 0, 0, 0, 0, 6, 0, 0] 94 [63, 0, 0, 106, 104, 108, 107, 102, 97, 91, 72, 86, 69, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 23 directed approaching flak against Element: 1 Flak Position 23 is firing at Element 1 which is on its bomb run! Approach Flak 0 ========================================== ========================================== Target Flak 0 ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 4 This battery is under subordinate control. AA Gun Position # 24 is a battery of Type 99 - 88mm consisting of 12 guns [10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 65, 79, 78, 75, 84, 80, 80, 92, 106, 116, 115, 111, 119, 110, 111, 107, 117, 104, 107, 115, 111, 102, 0] 111 [90, 101, 113, 106, 96, 86, 80, 75, 87, 101, 107, 122, 123, 120, 100, 83, 87, 0, 0, 0, 0, 0, 116, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 24 directed approaching flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 9 This battery is in the 75 deg Line! AA Gun Position # 25 is a battery of Type 98 - 20mm consisting of 4 guns [54, 0, 0, 0, 0, 0, 0, 9, 3, 6, 12, 30, 29, 27, 22, 29, 26, 36, 54, 66, 72, 79, 77, 102, 87, 87, 85, 76, 60, 67, 76, 61, 58, 65, 68, 0] 87 [150, 150, 160, 167, 159, 155, 141, 127, 106, 98, 95, 95, 84, 78, 60, 43, 37, 42, 30, 0, 0, 0, 0, 167, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 25 is firing at Element 1 which is on its bomb run! AA Gun position 25 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== 5 This battery is in the Flak Box!! AA Gun Position # 26 is a battery of Type 88 - 75mm consisting of 6 guns [105, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 120, 122, 127, 120, 0, 0, 0, 0] 0 [65, 0, 0, 0, 84, 91, 79, 72, 61, 71, 81, 85, 103, 116, 103, 123, 122, 112, 127, 116, 122, 107, 103, 86, 66, 79, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 26 directed approaching flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 8 This battery is under subordinate control. AA Gun Position # 27 is a battery of Type 98 - 20mm consisting of 6 guns [23, 33, 49, 42, 37, 50, 65, 74, 87, 85, 100, 115, 108, 109, 119, 113, 103, 91, 84, 77, 58, 55, 54, 41, 42, 25, 33, 43, 37, 28, 29, 0, 0, 0, 0, 0] 43 [48, 65, 75, 118, 103, 114, 125, 129, 134, 147, 159, 159, 160, 151, 162, 151, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 29, 0, 0] 29 Current Barrage Intensity: 10.0 Seconds AA Gun position 27 directed approaching flak against Element: 1 Approach Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 3 This battery is under subordinate control. AA Gun Position # 28 is a battery of Type 99 - 88mm consisting of 4 guns [39, 35, 34, 48, 52, 45, 59, 74, 83, 79, 83, 69, 56, 56, 42, 25, 29, 34, 42, 34, 21, 1, 5, 18, 25, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0] 0 [108, 105, 96, 108, 99, 100, 113, 110, 106, 106, 115, 128, 138, 153, 158, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 57, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 28 is firing at Element 1 which is on its bomb run! AA Gun position 28 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== 4 This battery is in the 75 deg Line! AA Gun Position # 29 is a battery of Type 99 - 88mm consisting of 4 guns [72, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 43, 37, 41, 50, 59, 49, 45, 51, 68, 67, 85, 93, 0, 0, 0, 0, 0, 0, 0] 0 [51, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 134, 130, 128, 128, 120, 120, 135, 124, 115, 114] 124 Current Barrage Intensity: 0.0 Seconds AA Gun position 29 directed approaching flak against Element: 1 Flak Position 29 is firing at Element 1 which is on its bomb run! Approach Flak 0 ========================================== ========================================== ========================================== Target Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 11 This battery is under subordinate control. AA Gun Position # 30 is a battery of Type 88 - 75mm consisting of 6 guns [43, 0, 0, 0, 0, 85, 85, 80, 78, 82, 87, 87, 99, 112, 112, 111, 112, 131, 131, 132, 130, 112, 105, 92, 85, 71, 54, 44, 26, 6, 9, 25, 38, 32, 41, 44] 9 [85, 0, 0, 88, 97, 93, 85, 77, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 30 is firing at Element 1 which is on its bomb run! AA Gun position 30 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== 3 This battery is under subordinate control. AA Gun Position # 31 is a battery of Type 99 - 88mm consisting of 6 guns [52, 54, 66, 70, 89, 95, 121, 109, 112, 121, 130, 117, 114, 112, 98, 106, 89, 96, 0, 0, 0, 0, 0, 0, 47, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [156, 155, 153, 138, 139, 138, 82, 72, 67, 67, 58, 67, 76, 86, 91, 88, 95, 100, 0, 0, 0, 0, 0, 0, 135, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 31 will direct departing flak against Element: 1 Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== 9 This battery is in the Flak Box!! AA Gun Position # 32 is a battery of Type 98 - 20mm consisting of 4 guns [73, 72, 80, 77, 57, 37, 27, 36, 24, 27, 14, 15, 3, 18, 11, 9, 25, 45, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 27, 0, 0, 0] 27 [83, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 94, 94, 96, 113, 120, 114, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 32 directed approaching flak against Element: 1 Flak Position 32 is firing at Element 1 which is on its bomb run! AA Gun position 32 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== Target Flak 0 ========================================== ========================================== ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== 7 This battery is under subordinate control. AA Gun Position # 33 is a battery of Type 88 - 75mm consisting of 6 guns [70, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 32, 31, 49, 65, 76, 70, 78, 86, 92, 91, 90, 98, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [95, 0, 0, 0, 79, 84, 91, 108, 97, 105, 92, 83, 98, 97, 83, 87, 100, 109, 119, 110, 100, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 33 directed approaching flak against Element: 1 AA Gun position 33 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== ========================================== 1 This battery is in the Flak Box!! AA Gun Position # 34 is a battery of Navy Type 98 100mm consisting of 2 guns [37, 0, 0, 0, 0, 0, 0, 0, 0, 75, 66, 82, 74, 74, 90, 87, 106, 104, 109, 110, 126, 128, 142, 140, 114, 106, 115, 120, 102, 95, 75, 56, 48, 0, 0, 0] 0 [0, 0, 123, 142, 141, 131, 145, 135, 138, 126, 121, 119, 121, 130, 119, 120, 126, 118, 101, 95, 104, 96, 94, 91, 83, 65, 55, 0, 0] 55 Current Barrage Intensity: 0.0 Seconds Bombardier has released bombs, Commander regains control of Aircraft! 10 This battery is under subordinate control. AA Gun Position # 35 is a battery of Type 88- 75mm consisting of 6 guns [41, 38, 35, 31, 51, 69, 72, 84, 78, 95, 100, 80, 65, 46, 51, 46, 38, 36, 19, 8, 2, 18, 23, 26, 24, 22, 0, 0, 0, 0, 0, 0, 0, 9, 0, 0] 0 [111, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 90, 110, 99, 90, 108, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Bombardier has released bombs, Commander regains control of Aircraft! Z-3 bombed as Lead Aircraft of ['Element V', 'Z-3', 'F41234100000031123404', 'Z-8', 'F41234100000000123455', 'Z-9', 'F41234100000063123455', 11, 3] at Bombing Height: 11 Element took no Flak. ES Z-3 EG ['Element V', 'Z-3', 'F41234100000031123404', 'Z-8', 'F41234100000000123455', 'Z-9', 'F41234100000063123455', 11, 3] F Heights 11 Z-3 bombed with main Element at Bombing Height: 11 Current 'Guns' ACN: F41234100000273123404 ES Z-8 EG ['Element V', 'Z-3', 'F41234100000273123404', 'Z-8', 'F41234100000000123455', 'Z-9', 'F41234100000063123455', 11, 3] F Heights 13 Z-8 bombed with main Element at Bombing Height: 13 Current 'Guns' ACN: F41234100000242123455 ES Z-9 EG ['Element V', 'Z-3', 'F41234100000273123404', 'Z-8', 'F41234100000242123455', 'Z-9', 'F41234100000063123455', 11, 3] F Heights 12 Z-9 bombed with main Element at Bombing Height: 12 Current 'Guns' ACN: F41234100000305123455 Current Element in ELEMENT GROUP ['Element W', 'Z-12', 'F30234100000002003453', 'Z-13', 'F41234100000067123455', 'Z-16', 'F41234100000005123455', 'Z-18', 'F41234100000031123455', 'Z-19', 'F41234100000027123455', 11, 5] Current 'Guns' ACN: Element W Current Weather: 1 Current Visibility: 0 Number of Elements: 1 Number of Flak Positions: : 35 Visibility for this mission is: 5 9 This battery is in the Flak Box!! AA Gun Position # 1 is a battery of Type 98 - 20mm consisting of 6 guns [89, 0, 0, 0, 0, 0, 112, 111, 106, 108, 104, 108, 105, 95, 108, 109, 100, 120, 113, 116, 118, 104, 100, 101, 82, 86, 77, 85, 0, 0, 0, 0, 0, 0, 0, 0] 0 [88, 0, 0, 0, 0, 0, 0, 0, 20, 38, 33, 26, 37, 46, 58, 51, 61, 71, 82, 78, 88, 88, 76, 80, 89, 94, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 1 directed approaching flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! 11 This battery is in the Flak Box!! AA Gun Position # 2 is a battery of Type 88 - 75mm consisting of 6 guns [125, 125, 120, 130, 111, 93, 79, 85, 77, 66, 76, 77, 87, 69, 0, 0, 0, 0, 0, 0, 79, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 120 [123, 119, 105, 110, 106, 98, 105, 118, 104, 103, 106, 115, 108, 101, 82, 89, 104, 97, 109, 97, 102, 116, 122, 109, 94, 0, 0, 0, 114] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 2 directed approaching flak against Element: 1 Flak Position 2 is firing at Element 1 which is on its bomb run! Approach Flak 0 ========================================== ========================================== ========================================== Target Flak 0 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! 5 This battery is under subordinate control. AA Gun Position # 3 is a battery of Type 88 - 75mm consisting of 6 guns [56, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 19, 25, 29, 42, 52, 60, 59, 71, 67, 65, 75, 94, 92, 102, 136, 0] 0 [115, 0, 0, 115, 128, 121, 110, 102, 112, 117, 121, 134, 132, 113, 109, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 3 directed approaching flak against Element: 1 Approach Flak 0 ========================================== Bombardier still under control of Aircraft! 11 This battery is in the 75 deg Line! AA Gun Position # 4 is a battery of Type 88 - 75mm consisting of 6 guns [100, 116, 120, 115, 109, 104, 111, 112, 103, 95, 101, 92, 88, 71, 73, 70, 57, 44, 36, 27, 12, 0, 0, 0, 0, 0, 0, 0, 25, 0, 0, 0, 0, 0, 0, 0] 109 [100, 103, 94, 106, 104, 117, 129, 126, 123, 110, 95, 101, 85, 72, 82, 96, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 112, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 4 directed approaching flak against Element: 1 Flak Position 4 is firing at Element 1 which is on its bomb run! Approach Flak 0 ========================================== ========================================== Target Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! 10 This battery is in the 75 deg Line! AA Gun Position # 5 is a battery of Type 88- 75mm consisting of 4 guns [13, 28, 30, 26, 42, 60, 77, 84, 94, 77, 87, 82, 67, 53, 51, 60, 47, 37, 43, 53, 33, 24, 28, 22, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 0, 0] 60 [106, 0, 0, 0, 90, 99, 116, 126, 132, 134, 131, 120, 87, 91, 93, 95, 90, 104, 112, 102, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 5 directed approaching flak against Element: 1 Flak Position 5 is firing at Element 1 which is on its bomb run! AA Gun position 5 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== Target Flak 0 ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 9 This battery is under subordinate control. AA Gun Position # 6 is a battery of Type 98 - 20mm consisting of 8 guns [53, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 49, 69, 79, 96, 101, 110, 101, 97, 113, 113, 119, 117, 124, 134, 137] 0 [137, 96, 108, 93, 108, 0, 0, 0, 158, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 6 will direct departing flak against Element: 1 Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== 5 This battery is under subordinate control. AA Gun Position # 7 is a battery of Type 88 - 75mm consisting of 4 guns [26, 46, 61, 55, 72, 73, 83, 82, 95, 104, 105, 104, 104, 108, 96, 92, 96, 87, 78, 71, 63, 63, 66, 63, 63, 56, 42, 46, 49, 51, 0, 0, 0, 31, 0, 0] 82 [121, 138, 129, 117, 130, 125, 119, 101, 89, 0, 0, 0, 0, 119, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 7 is firing at Element 1 which is on its bomb run! AA Gun position 7 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== 5 This battery is in the 75 deg Line! AA Gun Position # 8 is a battery of Type 88 - 75mm consisting of 2 guns [109, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 70, 78, 76, 93, 96, 112, 117] 0 [84, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 118, 115, 111, 119, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 8 directed approaching flak against Element: 1 Flak Position 8 is firing at Element 1 which is on its bomb run! Approach Flak 0 ========================================== ========================================== Target Flak 0 ========================================== Bombardier still under control of Aircraft! 6 This battery is in the Flak Box!! AA Gun Position # 9 is a battery of Navy Type 96 - 25mm consisting of 6 guns [36, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 10, 18, 9, 10, 8, 1, 9, 22, 40, 50, 63, 68, 86, 93, 0] 0 [83, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 71, 83, 89, 97, 114, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 9 directed approaching flak against Element: 1 Flak Position 9 is firing at Element 1 which is on its bomb run! AA Gun position 9 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== Target Flak 0 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== 10 This battery is under subordinate control. AA Gun Position # 10 is a battery of Type 88- 75mm consisting of 6 guns [66, 72, 88, 105, 110, 109, 100, 116, 111, 130, 131, 114, 102, 84, 82, 83, 92, 77, 62, 67, 73, 64, 0, 0, 0, 0, 0, 64, 0, 0, 0, 0, 0, 0, 0, 0] 131 [88, 93, 95, 86, 88, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 10 is firing at Element 1 which is on its bomb run! AA Gun position 10 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== 11 This battery is under subordinate control. AA Gun Position # 11 is a battery of Type 88 - 75mm consisting of 8 guns [9, 0, 0, 0, 0, 0, 75, 82, 88, 85, 75, 71, 81, 79, 90, 96, 115, 81, 61, 67, 49, 29, 31, 17, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 71 [115, 125, 139, 125, 128, 130, 129, 0, 0, 0, 0, 0, 113, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 11 directed approaching flak against Element: 1 Flak Position 11 is firing at Element 1 which is on its bomb run! AA Gun position 11 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== Target Flak 0 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== ========================================== 9 This battery is in the 75 deg Line! AA Gun Position # 12 is a battery of Type 98 - 20mm consisting of 4 guns [15, 0, 0, 0, 0, 0, 0, 24, 9, 19, 26, 15, 0, 3, 3, 1, 11, 24, 30, 33, 46, 54, 74, 111, 101, 91, 95, 90, 76, 73, 54, 43, 35, 42, 26, 14] 0 [65, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 95, 107, 93, 78, 95, 110, 0] 110 Current Barrage Intensity: 0.0 Seconds AA Gun position 12 will direct departing flak against Element: 1 Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== 8 This battery is in the Flak Box!! AA Gun Position # 13 is a battery of Type 98 - 20mm consisting of 6 guns [14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 70, 61, 72, 79, 88, 95, 94, 89, 0, 0, 0] 0 [92, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 98, 103, 115, 118, 112, 108, 108, 97, 97, 97, 107, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 13 directed approaching flak against Element: 1 AA Gun position 13 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== ========================================== 9 This battery is under subordinate control. AA Gun Position # 14 is a battery of Type 98 - 20mm consisting of 3 guns [143, 133, 125, 118, 105, 111, 101, 98, 89, 78, 75, 59, 61, 69, 78, 59, 59, 0, 0, 0, 0, 0, 0, 0, 0, 0, 73, 0, 0, 0, 0, 0, 0, 0, 0, 0] 78 [91, 76, 91, 85, 91, 88, 98, 93, 89, 94, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 96, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 14 will direct departing flak against Element: 1 Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== 7 This battery is under subordinate control. AA Gun Position # 15 is a battery of Type 88 - 75mm consisting of 6 guns [80, 80, 77, 89, 80, 98, 106, 116, 114, 116, 115, 124, 129, 135, 142, 137, 138, 141, 140, 136, 127, 136, 117, 108, 104, 95, 98, 80, 0, 0, 0, 0, 52, 0, 0, 0] 137 [100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 107, 119, 106, 108, 100, 116, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 15 will direct departing flak against Element: 1 Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 5 This battery is in the 75 deg Line! AA Gun Position # 16 is a battery of Type 88 - 75mm consisting of 6 guns [71, 0, 0, 0, 0, 119, 124, 121, 112, 109, 119, 119, 115, 112, 102, 104, 106, 122, 125, 105, 91, 98, 106, 109, 104, 89, 95, 97, 95, 93, 100, 85, 0, 0, 0, 0] 106 [142, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 57, 71, 83, 70, 82, 101, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 16 directed approaching flak against Element: 1 Approach Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! 7 This battery is in the 75 deg Line! AA Gun Position # 17 is a battery of Type 88 - 75mm consisting of 6 guns [101, 106, 113, 121, 107, 98, 107, 116, 106, 89, 97, 81, 74, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 36, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [98, 0, 0, 0, 0, 0, 0, 47, 35, 29, 42, 46, 60, 113, 103, 104, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 17 directed approaching flak against Element: 1 Flak Position 17 is firing at Element 1 which is on its bomb run! Approach Flak 0 ========================================== ========================================== Target Flak 0 ========================================== ========================================== Bombardier still under control of Aircraft! 2 This battery is under subordinate control. AA Gun Position # 18 is a battery of Type 4 - 75mm consisting of 3 guns [10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 25, 30, 31, 34, 52, 65, 64, 66, 72, 71, 91, 109, 128, 141, 146, 82, 82, 87, 0, 0] 31 [71, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 86, 91, 96, 94, 0] 94 Current Barrage Intensity: 20.0 Seconds AA Gun position 18 directed approaching flak against Element: 1 Approach Flak 25 ========================================== ========================================== Bombardier still under control of Aircraft! 7 This battery is in the 75 deg Line! AA Gun Position # 19 is a battery of Type 88 - 75mm consisting of 6 guns [0, 26, 24, 40, 37, 34, 48, 41, 50, 53, 65, 78, 92, 92, 85, 96, 86, 109, 110, 98, 83, 72, 52, 36, 46, 32, 42, 43, 25, 24, 26, 11, 3, 3, 0, 0] 98 [92, 0, 0, 0, 0, 0, 0, 0, 0, 70, 63, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 19 is firing at Element 1 which is on its bomb run! AA Gun position 19 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== ========================================== 5 This battery is in the 75 deg Line! AA Gun Position # 20 is a battery of Type 88 - 75mm consisting of 6 guns [75, 0, 0, 0, 0, 0, 0, 0, 0, 49, 54, 38, 20, 15, 4, 16, 31, 31, 40, 45, 65, 70, 83, 73, 66, 137, 145, 133, 122, 129, 129, 135, 145, 129, 122, 0] 65 [78, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 99, 105, 117, 112, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 20 is firing at Element 1 which is on its bomb run! AA Gun position 20 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== 8 This battery is in the 75 deg Line! AA Gun Position # 21 is a battery of Type 98 - 20mm consisting of 4 guns [34, 37, 57, 70, 82, 89, 79, 98, 115, 102, 93, 87, 96, 96, 105, 115, 125, 117, 118, 99, 86, 91, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0] 91 [107, 0, 0, 82, 83, 87, 107, 101, 89, 77, 80, 77, 73, 89, 93, 107, 92, 92, 89, 104, 90, 97, 100, 82, 92, 83, 98, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 21 will direct departing flak against Element: 1 Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== 10 This battery is under subordinate control. AA Gun Position # 22 is a battery of Type 88- 75mm consisting of 6 guns [62, 0, 0, 0, 0, 0, 0, 0, 6, 11, 27, 47, 67, 86, 96, 113, 108, 102, 109, 131, 140, 127, 113, 97, 78, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 113 [99, 109, 114, 91, 82, 71, 67, 82, 69, 56, 48, 57, 70, 60, 0, 0, 0, 0, 0, 0, 0, 0, 51, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 22 will direct departing flak against Element: 1 Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 5 This battery is in the 75 deg Line! AA Gun Position # 23 is a battery of Type 88 - 75mm consisting of 8 guns [48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 19, 31, 31, 22, 19, 25, 44, 34, 25, 44, 48, 68, 63, 77, 82, 117, 99, 104, 85, 0] 34 [77, 0, 0, 0, 0, 0, 0, 0, 0, 131, 149, 134, 135, 125, 123, 136, 132, 101, 108, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 23 will direct departing flak against Element: 1 Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== ========================================== ========================================== 4 This battery is in the 75 deg Line! AA Gun Position # 24 is a battery of Type 99 - 88mm consisting of 4 guns [2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13, 18, 34, 50, 52, 60, 78, 82, 76, 82, 93, 113, 111, 103, 94, 84, 81, 76, 84, 89, 79, 69, 63] 113 [32, 0, 0, 0, 150, 139, 126, 130, 131, 135, 141, 127, 116, 106, 84, 95, 102, 92, 82, 76, 78, 64, 44, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 24 directed approaching flak against Element: 1 AA Gun position 24 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 0 ========================================== ========================================== ========================================== 9 This battery is under subordinate control. AA Gun Position # 25 is a battery of Type 98 - 20mm consisting of 12 guns [98, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 18, 22, 25, 32, 31, 42, 58, 64, 73, 73, 92, 84, 0, 0, 0] 31 [125, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 87, 94, 99, 111, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Bombardier still under control of Aircraft! 5 This battery is under subordinate control. AA Gun Position # 26 is a battery of Type 88 - 75mm consisting of 4 guns [35, 0, 0, 0, 0, 0, 0, 0, 3, 9, 29, 38, 42, 56, 65, 55, 67, 85, 79, 93, 102, 103, 119, 113, 96, 97, 82, 77, 60, 46, 46, 46, 47, 31, 25, 15] 82 [86, 0, 0, 0, 0, 96, 98, 93, 106, 99, 97, 104, 99, 92, 108, 119, 134, 123, 112, 123, 116, 125, 123, 109, 98, 108, 101, 114, 102] 114 Current Barrage Intensity: 90.0 Seconds AA Gun position 26 directed approaching flak against Element: 1 AA Gun position 26 will direct departing flak against Element: 1 Approach Flak 161 ========================================== ========================================== Bombardier still under control of Aircraft! Departing Flak 134 ========================================== ========================================== ========================================== ========================================== 8 This battery is under subordinate control. AA Gun Position # 27 is a battery of Type 98 - 20mm consisting of 4 guns [71, 0, 0, 0, 0, 0, 61, 75, 67, 58, 61, 52, 47, 41, 56, 73, 84, 91, 107, 119, 125, 130, 126, 120, 126, 113, 101, 82, 69, 49, 29, 22, 3, 12, 19, 0] 82 [0, 48, 63, 82, 80, 88, 96, 92, 88, 91, 74, 78, 84, 96, 86, 76, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 27 directed approaching flak against Element: 1 AA Gun position 27 will direct departing flak against Element: 1 Approach Flak 0 ========================================== Current Lead/Straggler: Z-12 Current Aircraft: Z-60 2 Nordon_accuracy: 3 Visibility_accuracy: -23 Bombed by radar! Drift_accuracy: 3 Re-Run: True Secondary target: True Final N ratio: 1 Poor Approach: -1 BR_Precision_roll: 0 : 16 BR_Precision_roll: 1 : 7 BR_Precision_roll: 2 : 5 BR_Precision_roll: 3 : 8 BM[0] 5 Initial reporting accuracy was very exaggerated IP: Inadequate CEP: Bombed Secondary! Bombing Result: 25 Bombing Re_run Flak 0 ========================================== 3 This battery is in the Flak Box!! AA Gun Position # 28 is a battery of Type 99 - 88mm consisting of 2 guns [117, 0, 0, 0, 60, 76, 93, 85, 83, 100, 113, 105, 96, 131, 134, 128, 132, 138, 139, 120, 104, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [0, 41, 51, 48, 54, 66, 64, 70, 89, 106, 92, 97, 105, 78, 85, 71, 57, 40, 52, 58, 42, 53, 61, 73, 82, 63, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 28 directed approaching flak against Element: 1 Flak Position 28 is firing at Element 1 which is on its bomb run! AA Gun position 28 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== Target Flak 0 ========================================== ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Bombing Re_run Flak 0 ========================================== ========================================== ========================================== 4 This battery is in the Flak Box!! AA Gun Position # 29 is a battery of Type 99 - 88mm consisting of 4 guns [35, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 25, 32, 23, 33, 22, 3, 16, 18, 36, 56, 63, 61, 79, 73, 80, 81, 81, 0] 61 [61, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 80, 71, 90, 75, 71, 76, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Bombardier has released bombs, Commander regains control of Aircraft! 11 This battery is under subordinate control. AA Gun Position # 30 is a battery of Type 88 - 75mm consisting of 8 guns [78, 95, 97, 91, 99, 111, 114, 125, 117, 122, 119, 134, 136, 123, 108, 91, 88, 74, 54, 35, 17, 3, 6, 7, 2, 1, 14, 8, 0, 0, 0, 0, 0, 46, 0, 0] 0 [119, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 124, 114, 110, 97, 114, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 30 directed approaching flak against Element: 1 Approach Flak 0 ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 3 This battery is under subordinate control. AA Gun Position # 31 is a battery of Type 99 - 88mm consisting of 6 guns [30, 45, 53, 43, 57, 58, 52, 56, 71, 88, 94, 104, 107, 118, 99, 88, 79, 88, 84, 79, 63, 64, 60, 56, 43, 23, 12, 7, 12, 7, 0, 0, 0, 40, 0, 0] 0 [124, 140, 140, 135, 120, 129, 128, 99, 88, 94, 93, 103, 94, 90, 79, 86, 79, 67, 80, 81, 0, 0, 0, 0, 0, 0, 0, 147, 0] 147 Current Barrage Intensity: 0.0 Seconds AA Gun position 31 directed approaching flak against Element: 1 Flak Position 31 is firing at Element 1 which is on its bomb run! Approach Flak 0 ========================================== ========================================== Target Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! 9 This battery is in the 75 deg Line! AA Gun Position # 32 is a battery of Type 98 - 20mm consisting of 6 guns [61, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 35, 44, 47, 60, 72, 77, 90, 94, 89, 104, 99, 95, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [83, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 89, 81, 84, 77, 94, 85, 87, 83, 87, 102, 101] 102 Current Barrage Intensity: 0.0 Seconds Flak Position 32 is firing at Element 1 which is on its bomb run! AA Gun position 32 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Bombing Re_run Flak 0 ========================================== ========================================== ========================================== 7 This battery is in the Flak Box!! AA Gun Position # 33 is a battery of Type 88 - 75mm consisting of 2 guns [83, 0, 0, 0, 0, 0, 0, 0, 0, 0, 23, 15, 22, 35, 30, 50, 62, 79, 73, 91, 107, 118, 121, 114, 130, 110, 118, 124, 134, 127, 128, 122, 105, 112, 0, 0] 112 [71, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 118, 105, 123, 109, 98, 100, 88, 83, 0] 83 Current Barrage Intensity: 90.0 Seconds AA Gun position 33 will direct departing flak against Element: 1 Bombardier has released bombs, Commander regains control of Aircraft! Bombing Re_run Flak 334 ========================================== ========================================== 1 This battery is under subordinate control. AA Gun Position # 34 is a battery of Navy Type 98 100mm consisting of 4 guns [45, 0, 0, 0, 0, 0, 0, 0, 79, 73, 82, 88, 81, 75, 85, 75, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [102, 94, 108, 90, 93, 81, 88, 93, 0, 0, 0, 0, 92, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds AA Gun position 34 directed approaching flak against Element: 1 Flak Position 34 is firing at Element 1 which is on its bomb run! AA Gun position 34 will direct departing flak against Element: 1 Approach Flak 0 ========================================== ========================================== Target Flak 0 ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Bombing Re_run Flak 0 ========================================== 10 This battery is in the Flak Box!! AA Gun Position # 35 is a battery of Type 88- 75mm consisting of 4 guns [52, 0, 0, 0, 0, 0, 0, 0, 59, 54, 47, 49, 40, 42, 60, 75, 93, 82, 71, 66, 66, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 [81, 0, 0, 0, 0, 0, 79, 94, 109, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 0 Current Barrage Intensity: 0.0 Seconds Flak Position 35 is firing at Element 1 which is on its bomb run! AA Gun position 35 will direct departing flak against Element: 1 Target Flak 0 ========================================== ========================================== ========================================== Bombardier has released bombs, Commander regains control of Aircraft! Bombing Re_run Flak 0 ========================================== ========================================== ========================================== Z-12 bombed as Lead Aircraft of ['Element W', 'Z-12', 'F30234100000002003453', 'Z-13', 'F41234100000067123455', 'Z-16', 'F41234100000005123455', 'Z-18', 'F41234100000031123455', 'Z-19', 'F41234100000027123455', 11, 5] at Bombing Height: 11 Element took no Flak. ES Z-12 EG ['Element W', 'Z-12', 'F30234100000002003453', 'Z-13', 'F41234100000067123455', 'Z-16', 'F41234100000005123455', 'Z-18', 'F41234100000031123455', 'Z-19', 'F41234100000027123455', 11, 5] F Heights 11 Z-12 bombed with main Element at Bombing Height: 11 Current 'Guns' ACN: F30234100000027003453 ES Z-13 EG ['Element W', 'Z-12', 'F30234100000027003453', 'Z-13', 'F41234100000067123455', 'Z-16', 'F41234100000005123455', 'Z-18', 'F41234100000031123455', 'Z-19', 'F41234100000027123455', 11, 5] F Heights 13 Z-13 bombed with main Element at Bombing Height: 13 Current 'Guns' ACN: F41234100000092123455 ES Z-16 EG ['Element W', 'Z-12', 'F30234100000027003453', 'Z-13', 'F41234100000092123455', 'Z-16', 'F41234100000005123455', 'Z-18', 'F41234100000031123455', 'Z-19', 'F41234100000027123455', 11, 5] F Heights 12 Z-16 bombed with main Element at Bombing Height: 12 Current 'Guns' ACN: F41234100000030123455 ES Z-18 EG ['Element W', 'Z-12', 'F30234100000027003453', 'Z-13', 'F41234100000092123455', 'Z-16', 'F41234100000030123455', 'Z-18', 'F41234100000031123455', 'Z-19', 'F41234100000027123455', 11, 5] F Heights 14 Z-18 bombed with main Element at Bombing Height: 14 Current 'Guns' ACN: F41234100000056123455 ES Z-19 EG ['Element W', 'Z-12', 'F30234100000027003453', 'Z-13', 'F41234100000092123455', 'Z-16', 'F41234100000030123455', 'Z-18', 'F41234100000056123455', 'Z-19', 'F41234100000027123455', 11, 5] F Heights 5 Z-19 bombed with main Element at Bombing Height: 5 Current 'Guns' ACN: F41234100000052123455 This aircraft has aborted: T-7 This aircraft has aborted: T-60 This aircraft has aborted: T-19 ================================ Total Initial Salvoes: 46 Total Accurate Salvoes: 104 Total Damage inflicted: 125 ================================ Attacking Wave # C : ['C', 1, ['Sentai: 244', 'Frank', 21, 'Senior Sergeant Ichiro Kawamura', 'Buzz', 'Competent', 0, 0, 25, 'AC7403M', 'LJJZL4ACN', 'C']] Attacking Wave # K : ['K', 1, ['Sentai: 244', 'Frank', 26, 'Senior Captain Takeo Takahashi', 'Standard', 'Untried', 0, 0, 28, 'AB220OM', 'MJJZ24ABK', 'A']] Attacking Wave # T : ['T', 1, ['Sentai: 244', 'Frank', 21, 'Senior Captain SUZKI Saburo', 'Unorthodox', 'Competent', 'No Effect', 'No Effect', 19, 'AB491FM', 'LJJZL4ABJ', 'A']] Attacking Wave # P : ['P', 1, ['Sentai: Akeno', 'Zeke', 20, 'Junior Sergeant_Major Iori Sakai', 'Aggressive', 'Ace', 'No Effect', 'No Effect', 23, 'AC452HM', 'MJJZ74ACG', 'A']] Air-To-Air: 0 Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! Aircraft undergoing power dive!!! ============================ Totaled offensive fire: 5 Totaled Effective attacks: 2 Totaled Damaged B29s: 2 Destroyed B29: 0 Totaled Defensive Heavy/Pilot Loss: 0 / 0 Totaled Defensive Probable/Pilot Injury: 0 / 0 Totaled Defensive Damaged: 0 Totaled Ineffective attacks: 6 ============================ Z-33 F41234100000008123455 Suffered 3 Hits! Initial Fire: 0 BIT: 11 Fire Now; 0 Engines; 4 Parameter M: 0 Long-term Damage; 0 Guns: F41234100000011123455 Superficial Damage: 0 VPS: 3 AC Lost: False Crew Loss: ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe'] Guns: F41234100000045123455 A_Guns: F41234100000034123455 B_Guns: F41234100000011123455 Z-12 F30234100000027003453 Suffered 2 Hits! Initial Fire: 0 BIT: 3 Fire Now; 0 Engines; 3 Parameter M: 0 Long-term Damage; 5 Guns: F30234105000030003453 Superficial Damage: 1 VPS: 3 AC Lost: False Crew Loss: ['E', 'Mild Bumped Hand', 'O', 'Superficial lost balance'] Guns: F30234105000064003453 A_Guns: F30234100000034003453 B_Guns: F30234105000030003453 The Frank flown by Senior Captain Takeo Takahashi who is Untried is attacking V-25 from element Element A 1 ) Result: No Effect / No Effect The Frank flown by Senior Sergeant Ichiro Kawamura who is Competent is attacking V-58 from element Element C 2 ) Result: No Effect / No Effect The Frank flown by Senior Captain Takeo Takahashi who is Untried is attacking Z-33 from element Element N 3 ) Result: No Effect / 3 Hits! The Zeke flown by Junior Sergeant_Major Iori Sakai who is Ace is attacking Z-50 from element Element T 4 ) Result: No Effect / No Effect The Frank flown by Senior Captain SUZKI Saburo who is Competent is attacking T-53 from element Element U 5 ) Result: No Effect / No Effect The Frank flown by Senior Captain SUZKI Saburo who is Competent is attacking Z-12 from element Element W 6 ) Result: No Effect / 2 Hits! ['C', 1, ['Sentai: 244', 'Frank', 19, 'Senior Sergeant Ichiro Kawamura', 'Buzz', 'Competent', 'No Effect', 'No Effect', 21, 'AC1503M', 'JJJZL4ACN', 'C']] ['K', 1, ['Sentai: 244', 'Frank', 26, 'Senior Captain Takeo Takahashi', 'Aggressive', 'Untried', '3 Hits!', 'No Effect', 27, 'AB570OM', 'QJJZ24ABK', 'B']] ['T', 1, ['Sentai: 244', 'Frank', 28, 'Senior Captain SUZKI Saburo', 'Surprise', 'Competent', '2 Hits!', 'No Effect', 22, 'AB621FM', 'SJJZL4ABJ', 'B']] ['P', 1, ['Sentai: Akeno', 'Zeke', 19, 'Junior Sergeant_Major Iori Sakai', 'Buzz', 'Ace', 'No Effect', 'No Effect', 25, 'AC602HM', 'DJJZ74ACG', 'C']] Attacking Wave # C : ['C', 1, ['Sentai: 244', 'Frank', 19, 'Senior Sergeant Ichiro Kawamura', 'Buzz', 'Competent', 'No Effect', 'No Effect', 21, 'AC1503M', 'JJJZL4ACN', 'C']] Attacking Wave # K : ['K', 1, ['Sentai: 244', 'Frank', 26, 'Senior Captain Takeo Takahashi', 'Aggressive', 'Untried', '3 Hits!', 'No Effect', 27, 'AB570OM', 'QJJZ24ABK', 'B']] Attacking Wave # T : ['T', 1, ['Sentai: 244', 'Frank', 28, 'Senior Captain SUZKI Saburo', 'Surprise', 'Competent', '2 Hits!', 'No Effect', 22, 'AB621FM', 'SJJZL4ABJ', 'B']] Attacking Wave # P : ['P', 1, ['Sentai: Akeno', 'Zeke', 19, 'Junior Sergeant_Major Iori Sakai', 'Buzz', 'Ace', 'No Effect', 'No Effect', 25, 'AC602HM', 'DJJZ74ACG', 'C']] ABCDEFGHIJKLMNOPQRSTUVW Gridline: 001234ABCDEFGHIJKLMNOPQRSTUVW567899 Returning Force ['C', 1, ['Sentai: 244', 'Frank', 19, 'Senior Sergeant Ichiro Kawamura', 'Buzz', 'Competent', 'No Effect', 'No Effect', 21, 'AC1503M', 'JJJZL4ACN', 'C']] Frank03 12 Senior Sergeant Ichiro Kawamura AC1503M JJJZL490J ['K', 1, ['Sentai: 244', 'Frank', 26, 'Senior Captain Takeo Takahashi', 'Aggressive', 'Untried', '3 Hits!', 'No Effect', 27, 'AB570OM', 'QJJZ24ABK', 'B']] Frank0O 12 Senior Captain Takeo Takahashi AB570OM QJJZ2419K ['T', 1, ['Sentai: 244', 'Frank', 28, 'Senior Captain SUZKI Saburo', 'Surprise', 'Competent', '2 Hits!', 'No Effect', 22, 'AB621FM', 'SJJZL4ABJ', 'B']] Frank1F 12 Senior Captain SUZKI Saburo AB621FM SJJZL430I ['P', 1, ['Sentai: Akeno', 'Zeke', 19, 'Junior Sergeant_Major Iori Sakai', 'Buzz', 'Ace', 'No Effect', 'No Effect', 25, 'AC602HM', 'DJJZ74ACG', 'C']] Zeke2H 12 Junior Sergeant_Major Iori Sakai AC602HM DJJZ7469C Tactical Time: 28 seconds in the Naval dimension. Return Missed Adjacent Intercept! Missed Adjacent Intercept! Possible interception by P-51s in: (6, 9) !!! Escort: 47 Sqn: 0 One P-51D may intercept! P-51D00 will attempt to stave off Frank03 Frank03 100 4 29 0600 9 P-51D00 -2.1334207000161793 4 28 7 9 Escort is supported by 1 fighters! Interceptors are supported by 0 fighters! 2 P-51Ds may intercept! P-51D2H will attempt to stave off Frank03 Possible interception by P-51s in: (6, 6) !!! Escort: 72 Sqn 4 No Intercept! No Intercept! One P-51D may intercept! P-51D3A will attempt to stave off Frank03 Frank03 100 4 29 0600 9 P-51D3A 100 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 0 fighters! Possible interception by P-51s in: (6, 6) !!! Escort: 72 Sqn 4 No Intercept! No Intercept! One P-51D may intercept! P-51D3A will attempt to stave off Frank03 Frank03 100 4 29 0600 9 P-51D3A 100 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 0 fighters! Missed Adjacent Intercept! Possible interception by P-51s in: (8, 4) !!! Escort: 47 Sqn C An element of four A/C may intercept! P-51D29 will attempt to stave off Frank03 Frank is moving away from the bomber Stream! A C [(6, 8), (7, 7), (7, 6), (8, 5)] 641503M Target Quad: 9 0 Possible interception by P-51s in: (6, 7) !!! Escort: 72 Sqn 4 3 P-51Ds may intercept! P-51D0H will attempt to stave off Frank0O One P-51D may intercept! P-51D36 will attempt to stave off Frank0O Frank0O 100 4 29 0600 9 P-51D36 -1.0285986808319802 4 28 7 9 Escort is supported by 1 fighters! Interceptors are supported by 0 fighters! No Intercept! Possible interception by P-51s in: (5, 7) !!! Escort: 47 Sqn 1 No Intercept! No Intercept! One P-51D may intercept! P-51D2Q will attempt to stave off Frank0O Frank0O 100 4 29 0600 9 P-51D2Q 100 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 0 fighters! Frank is moving away from the bomber Stream! A B [(6, 7), (6, 8)] AC570OM Target Quad: 1 9 Possible interception by P-51s in: (6, 7) !!! Escort: 72 Sqn 4 One P-51D may intercept! P-51D0H will attempt to stave off Frank1F Frank1F 100 4 29 0600 9 P-51D0H 100 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 0 fighters! No Intercept! One P-51D may intercept! P-51D3A will attempt to stave off Frank1F Frank1F 100 4 29 0600 9 P-51D3A 100 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 0 fighters! Missed Distant Intercept! Possible interception by P-51s in: (5, 7) !!! Escort: 47 Sqn 1 One P-51D may intercept! P-51D05 will attempt to stave off Frank1F Frank1F 100 4 29 0600 9 P-51D05 73.11240324612241 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 0 fighters! 3 P-51Ds may intercept! P-51D2M will attempt to stave off Frank1F One P-51D may intercept! P-51D2Q will attempt to stave off Frank1F Frank1F 100 4 29 0600 9 P-51D2Q 100 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 0 fighters! Missed Adjacent Intercept! Possible interception by P-51s in: (3, 3) !!! Escort: 47 Sqn 2 2 P-51Ds may intercept! P-51D09 will attempt to stave off Frank1F One P-51D may intercept! P-51D2V will attempt to stave off Frank1F Frank1F 100 4 29 0600 9 P-51D2V 100 4 28 7 9 Escort is supported by 2 fighters! Interceptors are supported by 0 fighters! Possible interception by P-51s in: (6, 3) !!! Escort: 73 Sqn 8 An element of four A/C may intercept! P-51D18 will attempt to stave off Frank1F Missed Adjacent Intercept! Missed Distant Intercept! Missed Distant Intercept! Possible interception by P-51s in: (7, 5) !!! Escort: 72 Sqn D No Intercept! Frank is moving away from the bomber Stream! A B [(6, 7), (6, 6), (5, 5), (5, 4), (5, 3)] 42621FM Target Quad: 3 0 Possible interception by P-51s in: (5, 7) !!! Escort: 47 Sqn 1 3 P-51Ds may intercept! P-51D05 will attempt to stave off Zeke2H 3 P-51Ds may intercept! P-51D2M will attempt to stave off Zeke2H Attackers diverted! One P-51D may intercept! P-51D2Q will attempt to stave off Zeke2H Zeke2H 100 4 29 2400 9 P-51D2Q 100 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 0 fighters! Missed Distant Intercept! Missed Adjacent Intercept! Missed Distant Intercept! Possible interception by P-51s in: (5, 7) !!! Escort: 47 Sqn 1 3 P-51Ds may intercept! P-51D05 will attempt to stave off Zeke2H Attackers diverted! 2 P-51Ds may intercept! P-51D2M will attempt to stave off Zeke2H One P-51D may intercept! P-51D2Q will attempt to stave off Zeke2H Zeke2H 100 4 29 2400 9 P-51D2Q 100 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 0 fighters! Zeke is moving away from the bomber Stream! A C [(6, 8), (6, 9)] AD602HM Target Quad: 6 9 Frank holds position within the Grid: 1 5 Frank03 0600 Frank holds position within the Grid: 5 7 Frank0O 0600 Frank holds position within the Grid: 6 2 Frank1F 0600 Zeke holds position within the Grid: 6 0 Zeke2H 2400 27 Possible interception by P-51s in: (7, 5) !!! Escort: 72 Sqn D No Intercept! Missed Adjacent Intercept! Missed Adjacent Intercept! Missed Distant Intercept! Missed Distant Intercept! Missed Distant Intercept! Possible interception by P-51s in: (9, 6) !!! Escort: 73 Sqn 6 An element of four A/C may intercept! P-51D0O will attempt to stave off Frank03 Frank is moving away from the bomber Stream! 6 4 [(8, 5), (9, 4)] 731503M Target Quad: 9 0 Possible interception by P-51s in: (5, 7) !!! Escort: 47 Sqn 1 2 P-51Ds may intercept! P-51D05 will attempt to stave off Frank0O 2 P-51Ds may intercept! P-51D2M will attempt to stave off Frank0O 2 P-51Ds may intercept! P-51D2Q will attempt to stave off Frank0O Missed Distant Intercept! Missed Adjacent Intercept! Missed Distant Intercept! Possible interception by P-51s in: (5, 7) !!! Escort: 47 Sqn 1 No Intercept! No Intercept! No Intercept! Frank is moving away from the bomber Stream! A C [(6, 8), (6, 9)] AD570OM Target Quad: 1 9 Possible interception by P-51s in: (6, 9) !!! Escort: 47 Sqn: 0 No Intercept! 2 P-51Ds may intercept! P-51D2H will attempt to stave off Zeke2H Missed Adjacent Intercept! Possible interception by P-51s in: (7, 9) !!! Escort: 47 Sqn 0 One P-51D may intercept! P-51D02 will attempt to stave off Zeke2H Zeke2H 100 4 29 2400 9 P-51D02 -4.236005962028501 4 28 7 9 Escort is supported by 0 fighters! Interceptors are supported by 0 fighters! 2 P-51Ds may intercept! P-51D2K will attempt to stave off Zeke2H Missed Distant Intercept! Possible interception by P-51s in: (7, 9) !!! Escort: 47 Sqn 0 No Intercept! 2 P-51Ds may intercept! P-51D2K will attempt to stave off Zeke2H Zeke is moving away from the bomber Stream! A D [(6, 9), (6, 10), (6, 11), (6, 12), (6, 13)] AH602HM Target Quad: 6 9 Frank is moving within the Grid! 1 5 [(1, 5)] Frank is moving within the Grid! 5 7 [(5, 7), (5, 6), (5, 5)] Frank is moving within the Grid! 6 2 [(6, 2), (5, 3), (4, 4), (3, 5), (2, 6)] Zeke is moving within the Grid! 6 0 [(6, 0), (6, 1), (5, 2), (5, 3)] 22 Possible interception by P-51s in: (8, 4) !!! Escort: 47 Sqn C An element of four A/C may intercept! P-51D29 will attempt to stave off Frank03 Frank is moving away from the bomber Stream! 7 3 [(9, 4)] 736403M Target Quad: 9 0 Possible interception by P-51s in: (6, 9) !!! Escort: 47 Sqn: 0 No Intercept! 2 P-51Ds may intercept! P-51D2H will attempt to stave off Frank0O Possible interception by P-51s in: (6, 9) !!! Escort: 47 Sqn: 0 No Intercept! One P-51D may intercept! P-51D2H will attempt to stave off Frank0O Frank0O 100 4 29 0600 9 P-51D2H 58.629474056365716 4 28 7 9 Escort is supported by 1 fighters! Interceptors are supported by 0 fighters! Missed Distant Intercept! Missed Distant Intercept! Frank is moving away from the bomber Stream! A D [(6, 9), (6, 10), (6, 11), (6, 12), (5, 13)] 4H520OM Target Quad: 1 9 Missed Adjacent Intercept! Possible interception by P-51s in: (3, 3) !!! Escort: 47 Sqn 2 An element of four A/C may intercept! P-51D09 will attempt to stave off Frank1F 2 P-51Ds may intercept! P-51D2V will attempt to stave off Frank1F Attackers diverted! Possible interception by P-51s in: (6, 3) !!! Escort: 73 Sqn 8 3 P-51Ds may intercept! P-51D18 will attempt to stave off Frank1F Attackers diverted! Missed Distant Intercept! Missed Distant Intercept! Frank is moving away from the bomber Stream! 4 2 [(5, 3), (5, 2), (4, 1), (4, 0)] 30261FM Target Quad: 3 0 Frank is moving within the Grid! 6 4 [(6, 4), (7, 4), (8, 3)] Frank holds position within the Grid: 5 2 Frank0O 0600 Frank is moving within the Grid! 2 6 [(2, 6)] Zeke holds position within the Grid: 5 3 Zeke2H 2400 20 Missed Adjacent Intercept! Missed Adjacent Intercept! Possible interception by P-51s in: (7, 5) !!! Escort: 72 Sqn D One P-51D may intercept! P-51D2F will attempt to stave off Frank03 Frank03 100 4 29 0600 9 P-51D2F 62.54343782002738 4 28 7 9 Escort is supported by 1 fighters! Interceptors are supported by 0 fighters! Frank is moving away from the bomber Stream! 7 3 [(9, 4)] 738303M Target Quad: 9 0 Frank is moving away from the bomber Stream! 4 H [(5, 13), (5, 14), (5, 15)] 4J520OM Target Quad: 1 9 Frank has exited the Bomber Stream!! Zeke is moving away from the bomber Stream! A H [(6, 13), (6, 14)] AI532HM Target Quad: 6 9 Frank holds position within the Grid: 8 3 Frank03 0600 Frank is moving within the Grid! 5 2 [(5, 2), (5, 3)] Frank holds position within the Grid: 6 4 Frank1F 0600 Zeke is moving within the Grid! 5 3 [(5, 3), (4, 3)] 12 Possible interception by P-51s in: (8, 4) !!! Escort: 47 Sqn C An element of four A/C may intercept! P-51D29 will attempt to stave off Frank03 Possible interception by P-51s in: (9, 3) !!! Escort: 47 Sqn 0 One P-51D may intercept! P-51D02 will attempt to stave off Frank03 Frank03 100 4 29 0600 9 P-51D02 -4.236005962028501 4 28 7 9 Escort is supported by 0 fighters! Interceptors are supported by 0 fighters! One P-51D may intercept! P-51D2K will attempt to stave off Frank03 Frank03 100 4 29 0600 9 P-51D2K 18.09287295897622 4 28 7 9 Escort is supported by 1 fighters! Interceptors are supported by 0 fighters! Missed Adjacent Intercept! Missed Distant Intercept! Possible interception by P-51s in: (9, 3) !!! Escort: 47 Sqn 0 No Intercept! 2 P-51Ds may intercept! P-51D2K will attempt to stave off Frank03 Possible interception by P-51s in: (9, 3) !!! Escort: 47 Sqn 0 One P-51D may intercept! P-51D02 will attempt to stave off Frank03 Frank03 100 4 29 0600 9 P-51D02 -4.236005962028501 4 28 7 9 Escort is supported by 0 fighters! Interceptors are supported by 0 fighters! One P-51D may intercept! P-51D2K will attempt to stave off Frank03 Frank03 100 4 29 0600 9 P-51D2K 18.09287295897622 4 28 7 9 Escort is supported by 1 fighters! Interceptors are supported by 0 fighters! Frank is moving away from the bomber Stream! 7 3 [(9, 4), (9, 3), (10, 2), (10, 1), (11, 0)] 908303M Target Quad: 9 0 Frank has exited the Bomber Stream!! Zeke is moving away from the bomber Stream! A I [(6, 14)] AI222HM Target Quad: 6 9 Frank is moving within the Grid! 8 3 [(8, 3), (7, 3), (6, 4)] Frank holds position within the Grid: 4 5 Frank0O 0600 Frank is moving within the Grid! 6 4 [(6, 4), (6, 3), (6, 2)] Zeke holds position within the Grid: 2 2 Zeke2H 2400 6 Frank has exited the Bomber Stream!! Frank is moving away from the bomber Stream! 4 J [(5, 15), (5, 16), (5, 17), (5, 18)] 4M450OM Target Quad: 1 9 Frank has exited the Bomber Stream!! Zeke is moving away from the bomber Stream! A I [(6, 14)] AI222HM Target Quad: 6 9 Frank is moving within the Grid! 2 5 [(2, 5)] Frank holds position within the Grid: 4 5 Frank0O 0600 Frank holds position within the Grid: 6 2 Frank1F 0600 Zeke is moving within the Grid! 2 2 [(2, 2), (3, 1)] -6 28 Tactical Movement Tactical Time: 61 seconds in the Naval dimension. Return -1: Frank03 11 -1: Frank0O 11 -1: Frank1F 11 -1: Zeke2H 11 59 48 39 32 20 13 1 -4 Tactical Movement Tactical Time: 74 seconds in the Naval dimension. Return -1: Frank03 10 -1: Frank0O 10 -1: Frank1F 10 -1: Zeke2H 10 68 58 46 36 35 23 22 15 6 2 1 -7 Tactical Movement Tactical Time: 85 seconds in the Naval dimension. Return -1: Frank03 9 -1: Frank0O 9 -1: Frank1F 9 -1: Zeke2H 9 80 71 59 51 40 31 29 22 15 13 6 3 -1 Tactical Movement Tactical Time: 34 seconds in the Naval dimension. Return Frank has exited the Bomber Stream!! Frank is moving away from the bomber Stream! 4 M [(5, 18)] 4M450OM Target Quad: 1 9 Frank has exited the Bomber Stream!! Zeke is moving away from the bomber Stream! A I [(6, 14)] AI312HM Target Quad: 6 9 Frank holds position within the Grid: 6 5 Frank03 0600 Frank holds position within the Grid: 4 5 Frank0O 0600 Frank is moving within the Grid! 6 2 [(6, 2)] Zeke is moving within the Grid! 3 1 [(3, 1)] 33 Frank has exited the Bomber Stream!! Frank is moving away from the bomber Stream! 4 M [(5, 18)] 4M450OM Target Quad: 1 9 Frank has exited the Bomber Stream!! Zeke is moving away from the bomber Stream! A I [(6, 14)] AI292HM Target Quad: 6 9 Frank is moving within the Grid! 6 5 [(6, 5), (7, 5), (8, 5)] Frank is moving within the Grid! 4 5 [(4, 5)] Frank holds position within the Grid: 5 0 Frank1F 0600 Zeke is moving within the Grid! 2 9 [(2, 9)] 29 Frank has exited the Bomber Stream!! Frank is moving away from the bomber Stream! 4 M [(5, 18), (5, 19), (5, 20), (4, 21)] 3P580OM Target Quad: 1 9 Frank has exited the Bomber Stream!! Zeke is moving away from the bomber Stream! A I [(6, 14), (6, 15), (6, 16), (6, 17), (6, 18)] AM292HM Target Quad: 6 9 Frank is moving within the Grid! 8 5 [(8, 5), (7, 4)] Frank holds position within the Grid: 5 8 Frank0O 0600 Frank holds position within the Grid: 5 0 Frank1F 0600 Zeke holds position within the Grid: 2 9 Zeke2H 2400 18 Frank has exited the Bomber Stream!! Frank is moving away from the bomber Stream! 3 P [(4, 21)] 3P580OM Target Quad: 1 9 Frank has exited the Bomber Stream!! Zeke is moving away from the bomber Stream! A M [(6, 18), (6, 19), (6, 20)] AO292HM Target Quad: 6 9 Frank is moving within the Grid! 3 0 [(3, 0), (3, 1)] Frank is moving within the Grid! 5 8 [(5, 8), (5, 7), (5, 6)] Frank is moving within the Grid! 5 0 [(5, 0), (4, 1)] Zeke is moving within the Grid! 2 9 [(2, 9)] 9 Frank has exited the Bomber Stream!! Frank is moving away from the bomber Stream! 3 P [(4, 21), (4, 22)] 3Q560OM Target Quad: 1 9 Frank has exited the Bomber Stream!! Frank is moving within the Grid! 5 7 [(5, 7)] Frank is moving within the Grid! 5 6 [(5, 6), (4, 6), (3, 6), (2, 6), (1, 6), (0, 6)] Frank is moving within the Grid! 4 1 [(4, 1), (5, 1), (6, 0)] Zeke holds position within the Grid: 4 4 Zeke2H 2400 1 Frank has exited the Bomber Stream!! Frank is moving away from the bomber Stream! 3 Q [(4, 22), (4, 23), (4, 24), (3, 25)] 2T060OM Target Quad: 1 9 Frank has exited the Bomber Stream!! Zeke is moving away from the bomber Stream! A O [(6, 20), (6, 21), (6, 22), (6, 23)] AR442HM Target Quad: 6 9 Frank holds position within the Grid: 7 4 Frank03 0600 Frank is moving within the Grid! 0 6 [(0, 6), (1, 6)] Frank is moving within the Grid! 6 0 [(6, 0), (6, 1)] Zeke is moving within the Grid! 4 4 [(4, 4), (3, 5)] -2 34 Tactical Movement Tactical Time: 72 seconds in the Naval dimension. Return -1: Frank03 8 -1: Frank0O 8 -1: Frank1F 8 -1: Zeke2H 8 61 50 42 34 33 32 26 25 24 16 12 7 2 -3 Tactical Movement Tactical Time: 37 seconds in the Naval dimension. Return Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Zeke is moving away from the bomber Stream! A R [(6, 23), (6, 24)] AS352HM Target Quad: 6 9 Frank is moving within the Grid! 7 4 [(7, 4), (6, 4), (5, 3), (4, 3)] Frank is moving within the Grid! 7 8 [(7, 8), (7, 7), (6, 6), (6, 5), (5, 4)] Frank is moving within the Grid! 5 3 [(5, 3)] Zeke is moving within the Grid! 3 5 [(3, 5), (2, 5), (1, 4)] 31 Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Zeke is moving away from the bomber Stream! A S [(6, 24), (6, 25), (6, 26)] AU142HM Target Quad: 6 9 Frank is moving within the Grid! 2 2 [(2, 2), (2, 3)] Frank holds position within the Grid: 5 4 Frank0O 0600 Frank holds position within the Grid: 5 3 Frank1F 0600 Zeke is moving within the Grid! 1 4 [(1, 4), (2, 4)] 24 Frank has exited the Bomber Stream!! Frank is moving away from the bomber Stream! 2 T [(3, 25), (3, 26)] 2U540OM Target Quad: 1 9 Frank has exited the Bomber Stream!! Possible interception by P-51s in: (4, 29) !!! Escort: 72 Sqn 3 An element of four A/C may intercept! P-51D0D will attempt to stave off Zeke2H No Intercept! 2 P-51Ds may intercept! P-51D32 will attempt to stave off Zeke2H Possible interception by P-51s in: (6, 29) !!! Escort: 47 Sqn: 0 No Intercept! No Intercept! Missed Distant Intercept! Possible interception by P-51s in: (6, 29) !!! Escort: 47 Sqn: 0 One P-51D may intercept! P-51D00 will attempt to stave off Zeke2H Zeke2H 100 4 29 2400 9 P-51D00 -2.1334207000161793 4 28 7 9 Escort is supported by 1 fighters! Interceptors are supported by 0 fighters! 2 P-51Ds may intercept! P-51D2H will attempt to stave off Zeke2H Missed Adjacent Intercept! Possible interception by P-51s in: (6, 31) !!! Escort: 73 Sqn 5 No Intercept! Zeke is moving away from the bomber Stream! A U [(6, 26), (6, 27), (7, 28), (7, 29), (7, 30)] 56242HM Target Quad: 6 9 Frank holds position within the Grid: 1 6 Frank03 0600 Frank is moving within the Grid! 5 4 [(5, 4), (4, 4), (3, 5)] Frank holds position within the Grid: 5 3 Frank1F 0600 Zeke is moving within the Grid! 2 4 [(2, 4)] 19 Frank has exited the Bomber Stream!! Frank is moving away from the bomber Stream! 2 U [(3, 26)] 2U060OM Target Quad: 1 9 Frank has exited the Bomber Stream!! Missed Adjacent Intercept! Possible interception by P-51s in: (6, 31) !!! Escort: 73 Sqn 5 2 P-51Ds may intercept! P-51D0L will attempt to stave off Zeke2H Zeke is moving away from the bomber Stream! 5 6 [(7, 30)] 56242HM Target Quad: 6 9 Frank is moving within the Grid! 1 6 [(1, 6), (2, 5)] Frank holds position within the Grid: 0 6 Frank0O 0600 Frank is moving within the Grid! 5 3 [(5, 3), (4, 3)] Zeke is moving within the Grid! 2 4 [(2, 4), (3, 3)] 8 Frank has exited the Bomber Stream!! Frank is moving away from the bomber Stream! 2 U [(3, 26)] 2U060OM Target Quad: 1 9 Frank has exited the Bomber Stream!! Missed Adjacent Intercept! Missed Adjacent Intercept! Possible interception by P-51s in: (7, 29) !!! Escort: 72 Sqn 3 3 P-51Ds may intercept! P-51D0D will attempt to stave off Zeke2H Attackers diverted! 3 P-51Ds may intercept! P-51D2Y will attempt to stave off Zeke2H 3 P-51Ds may intercept! P-51D32 will attempt to stave off Zeke2H Attackers diverted! Missed Adjacent Intercept! Missed Distant Intercept! Missed Distant Intercept! Missed Distant Intercept! Missed Distant Intercept! Possible interception by P-51s in: (9, 31) !!! Escort: 47 Sqn 1 One P-51D may intercept! P-51D05 will attempt to stave off Zeke2H Zeke2H 100 4 29 2400 9 P-51D05 73.11240324612241 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 0 fighters! 2 P-51Ds may intercept! P-51D2M will attempt to stave off Zeke2H Attackers diverted! 2 P-51Ds may intercept! P-51D2Q will attempt to stave off Zeke2H Missed Adjacent Intercept! Possible interception by P-51s in: (6, 31) !!! Escort: 73 Sqn 5 3 P-51Ds may intercept! P-51D0L will attempt to stave off Zeke2H Attackers diverted! Missed Distant Intercept! Missed Distant Intercept! Zeke is moving away from the bomber Stream! 5 6 [(7, 30), (7, 31), (8, 32), (8, 33)] 69502HM Target Quad: 6 9 Frank is moving within the Grid! 2 5 [(2, 5), (1, 5), (0, 5)] Frank holds position within the Grid: 0 6 Frank0O 0600 Frank is moving within the Grid! 1 5 [(1, 5), (2, 5)] Zeke holds position within the Grid: 5 0 Zeke2H 2400 -2 37 Tactical Movement Tactical Time: 30 seconds in the Naval dimension. Return Frank has exited the Bomber Stream!! Missed Distant Intercept! Possible interception by P-51s in: (4, 29) !!! Escort: 72 Sqn 3 An element of four A/C may intercept! P-51D0D will attempt to stave off Frank0O An element of four A/C may intercept! P-51D2Y will attempt to stave off Frank0O Attackers diverted! One P-51D may intercept! P-51D32 will attempt to stave off Frank0O Frank0O 100 4 29 0600 9 P-51D32 10.487261739258589 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 0 fighters! Missed Adjacent Intercept! Missed Distant Intercept! Missed Distant Intercept! Missed Distant Intercept! Frank is moving away from the bomber Stream! 2 U [(3, 26), (3, 27), (3, 28), (3, 29)] 25060OM Target Quad: 1 9 Frank has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Frank holds position within the Grid: 0 5 Frank03 0600 Frank holds position within the Grid: 0 6 Frank0O 0600 Frank is moving within the Grid! 8 7 [(8, 7)] Zeke holds position within the Grid: 5 0 Zeke2H 2400 21 Frank has exited the Bomber Stream!! Possible interception by P-51s in: (4, 29) !!! Escort: 72 Sqn 3 3 P-51Ds may intercept! P-51D0D will attempt to stave off Frank0O One P-51D may intercept! P-51D2Y will attempt to stave off Frank0O Frank0O 100 4 29 0600 9 P-51D2Y 89.17223242762829 4 28 7 9 Escort is supported by 3 fighters! Interceptors are supported by 0 fighters! 3 P-51Ds may intercept! P-51D32 will attempt to stave off Frank0O Missed Adjacent Intercept! Missed Adjacent Intercept! Missed Distant Intercept! Possible interception by P-51s in: (4, 29) !!! Escort: 72 Sqn 3 An element of four A/C may intercept! P-51D0D will attempt to stave off Frank0O An element of four A/C may intercept! P-51D2Y will attempt to stave off Frank0O 3 P-51Ds may intercept! P-51D32 will attempt to stave off Frank0O Dogfight underway! Harutango! Aircraft is currently airborne! Harutango! Frank0O has taken off successfully with 1 engines working. 550032A Check Quad / Inner P-51D attacks Frank with 1.93 damage P-51D32 has no working gun positions Frank's health is now 98.07 P-51DP-51D32 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 550032A Check Quad / Inner P-51D attacks Frank with 4.74 damage P-51D32 has no working gun positions Frank's health is now 93.32 P-51DP-51D32 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 80000OM Check Quad / Inner Frank attacks P-51D with 4.13 damage Frank0O fires, 5 gun positions remaining P-51D's health is now 6.36 FrankFrank0O 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 550032A Check Quad / Inner P-51D attacks Frank with 4.90 damage P-51D32 has no working gun positions Frank's health is now 88.42 P-51DP-51D32 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 80000OM Check Quad / Inner Frank attacks P-51D with 4.17 damage Frank0O fires, 4 gun positions remaining P-51D's health is now 2.19 FrankFrank0O 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 80000OM Check Quad / Inner Frank attacks P-51D with 0.68 damage Frank0O fires, 3 gun positions remaining P-51D's health is now 1.50 FrankFrank0O 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 550032A Check Quad / Inner P-51D attacks Frank with 0.43 damage P-51D32 has no working gun positions Frank's health is now 87.99 P-51DP-51D32 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! Fighters jockey for position! surprise_attack Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 550032A Check Quad / Inner P-51D attacks Frank with 4.33 damage P-51D32 has no working gun positions Frank's health is now 83.66 P-51DP-51D32 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 550032A Check Quad / Inner P-51D attacks Frank with 0.94 damage P-51D32 has no working gun positions Frank's health is now 82.71 P-51DP-51D32 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 550032A Check Quad / Inner P-51D attacks Frank with 0.53 damage P-51D32 has no working gun positions Frank's health is now 82.18 P-51DP-51D32 28 Cycle One Cycle Two Cycle Three Harutango! Aircraft is currently airborne! Harutango! Aircraft is currently airborne! 80000OM Check Quad / Inner Frank attacks P-51D with 2.11 damage Frank0O fires, 2 gun positions remaining P-51D has been shot down! FrankFrank0O 28 Cycle One Cycle Two Cycle Three Possible interception by P-51s in: (3, 31) !!! Escort: 45 Sqn A 2 P-51Ds may intercept! P-51D1R will attempt to stave off Frank0O Missed Adjacent Intercept! Missed Distant Intercept! Missed Distant Intercept! Missed Distant Intercept! Missed Distant Intercept! Missed Distant Intercept! Missed Distant Intercept! Frank is moving away from the bomber Stream! 2 5 [(3, 29), (3, 30), (3, 31), (2, 32), (2, 33)] 19060OM Target Quad: 1 9 Frank has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Frank holds position within the Grid: 0 5 Frank03 0600 Frank holds position within the Grid: 0 6 Frank0O 0600 Frank is moving within the Grid! 8 3 [(8, 3)] Zeke is moving within the Grid! 5 0 [(5, 0)] 17 Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Frank is moving within the Grid! 0 5 [(0, 5), (1, 5), (2, 6), (3, 6), (4, 7)] Frank is moving within the Grid! 0 6 [(0, 6), (0, 5), (0, 4)] Frank is moving within the Grid! 8 3 [(8, 3), (7, 3)] Zeke is moving within the Grid! 5 5 [(5, 5), (4, 5)] 9 Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Frank is moving within the Grid! 4 7 [(4, 7), (4, 6), (5, 5)] Frank is moving within the Grid! 0 4 [(0, 4)] Frank is moving within the Grid! 2 3 [(2, 3)] Zeke holds position within the Grid: 4 5 Zeke2H 2400 3 Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Frank holds position within the Grid: 6 3 Frank03 0600 Frank is moving within the Grid! 4 9 [(4, 9)] Frank holds position within the Grid: 5 4 Frank1F 0600 Zeke is moving within the Grid! 4 5 [(4, 5)] -1 30 Tactical Movement Tactical Time: 64 seconds in the Naval dimension. Return -1: Frank03 7 -1: Frank0O 7 -1: Frank1F 7 -1: Zeke2H 7 62 60 59 53 51 47 42 41 30 23 19 7 -2 Tactical Movement Tactical Time: 52 seconds in the Naval dimension. Return Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Frank is moving within the Grid! 6 3 [(6, 3), (7, 4), (8, 4), (9, 5)] Frank is moving within the Grid! 8 5 [(8, 5), (8, 6)] Frank holds position within the Grid: 5 4 Frank1F 0600 Zeke is moving within the Grid! 0 2 [(0, 2), (1, 2)] 41 Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Frank is moving within the Grid! 9 5 [(9, 5), (8, 5)] Frank holds position within the Grid: 8 6 Frank0O 0600 Frank is moving within the Grid! 5 4 [(5, 4)] Zeke is moving within the Grid! 7 5 [(7, 5), (6, 5), (5, 6)] 30 Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Frank holds position within the Grid: 1 1 Frank03 0600 Frank holds position within the Grid: 8 6 Frank0O 0600 Frank holds position within the Grid: 3 3 Frank1F 0600 Zeke holds position within the Grid: 5 6 Zeke2H 2400 29 Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Frank is moving within the Grid! 1 1 [(1, 1), (2, 2), (3, 2), (4, 3), (5, 4), (6, 5)] Frank is moving within the Grid! 8 6 [(8, 6), (8, 5), (8, 4)] Frank is moving within the Grid! 3 3 [(3, 3), (4, 3), (5, 4)] Zeke is moving within the Grid! 5 6 [(5, 6), (5, 5), (4, 4), (4, 3)] 17 Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Frank holds position within the Grid: 9 7 Frank03 0600 Frank holds position within the Grid: 7 1 Frank0O 0600 Frank holds position within the Grid: 5 4 Frank1F 0600 Zeke holds position within the Grid: 2 0 Zeke2H 2400 15 Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Frank is moving within the Grid! 9 7 [(9, 7), (8, 6), (7, 5)] Frank is moving within the Grid! 7 1 [(7, 1), (6, 2), (5, 3)] Frank is moving within the Grid! 5 4 [(5, 4), (4, 3), (3, 2), (2, 1)] Zeke is moving within the Grid! 2 0 [(2, 0), (2, 1), (3, 2)] 4 Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Frank holds position within the Grid: 7 5 Frank03 0600 Frank holds position within the Grid: 1 7 Frank0O 0600 Frank holds position within the Grid: 2 1 Frank1F 0600 Zeke holds position within the Grid: 5 6 Zeke2H 2400 3 Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Frank holds position within the Grid: 7 5 Frank03 0600 Frank is moving within the Grid! 1 7 [(1, 7), (2, 6)] Frank holds position within the Grid: 2 1 Frank1F 0600 Zeke holds position within the Grid: 5 6 Zeke2H 2400 -3 52 Tactical Movement Tactical Time: 27 seconds in the Naval dimension. Return Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Frank is moving within the Grid! 7 5 [(7, 5), (8, 5), (9, 6)] Frank is moving within the Grid! 6 0 [(6, 0), (5, 1), (4, 2)] Frank is moving within the Grid! 2 1 [(2, 1), (2, 2), (2, 3)] Zeke is moving within the Grid! 5 6 [(5, 6), (5, 5)] 18 Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Frank is moving within the Grid! 9 6 [(9, 6)] Frank is moving within the Grid! 4 2 [(4, 2), (4, 3)] Frank is moving within the Grid! 1 6 [(1, 6), (2, 7)] Zeke is moving within the Grid! 5 3 [(5, 3), (5, 4), (6, 5), (6, 6)] 8 Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Frank holds position within the Grid: 4 6 Frank03 0600 Frank is moving within the Grid! 7 8 [(7, 8), (7, 7)] Frank is moving within the Grid! 2 7 [(2, 7), (2, 6)] Zeke is moving within the Grid! 6 6 [(6, 6)] -2 27 Tactical Movement Tactical Time: 74 seconds in the Naval dimension. Return -1: Frank03 6 -1: Frank0O 6 -1: Frank1F 6 -1: Zeke2H 6 68 62 54 53 48 41 37 25 23 22 21 9 5 0 Tactical Movement Tactical Time: 87 seconds in the Naval dimension. Return -1: Frank03 5 -1: Frank0O 5 -1: Frank1F 5 -1: Zeke2H 5 79 73 71 66 60 50 42 32 24 15 7 -4 Tactical Movement Tactical Time: 18 seconds in the Naval dimension. Return Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Frank holds position within the Grid: 4 6 Frank03 0600 Frank holds position within the Grid: 7 5 Frank0O 0600 Frank holds position within the Grid: 2 4 Frank1F 0600 Zeke holds position within the Grid: 1 4 Zeke2H 2400 15 Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Frank holds position within the Grid: 4 6 Frank03 0600 Frank holds position within the Grid: 7 5 Frank0O 0600 Frank is moving within the Grid! 2 4 [(2, 4)] Zeke is moving within the Grid! 1 4 [(1, 4)] 12 Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Frank holds position within the Grid: 4 6 Frank03 0600 Frank holds position within the Grid: 7 5 Frank0O 0600 Frank holds position within the Grid: 6 5 Frank1F 0600 Zeke holds position within the Grid: 6 5 Zeke2H 2400 6 Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Frank holds position within the Grid: 4 6 Frank03 0600 Frank holds position within the Grid: 7 5 Frank0O 0600 Frank holds position within the Grid: 6 5 Frank1F 0600 Zeke holds position within the Grid: 6 5 Zeke2H 2400 -2 18 Tactical Movement Tactical Time: 78 seconds in the Naval dimension. Return -1: Frank03 4 -1: Frank0O 4 -1: Frank1F 4 -1: Zeke2H 4 72 60 59 58 57 47 45 41 33 21 19 16 9 0 Tactical Movement Tactical Time: 28 seconds in the Naval dimension. Return Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Frank holds position within the Grid: 4 6 Frank03 0600 Frank is moving within the Grid! 7 5 [(7, 5)] Frank is moving within the Grid! 6 5 [(6, 5)] Zeke holds position within the Grid: 6 5 Zeke2H 2400 18 Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Frank is moving within the Grid! 4 6 [(4, 6), (4, 5), (3, 4)] Frank is moving within the Grid! 7 7 [(7, 7)] Frank is moving within the Grid! 2 0 [(2, 0), (2, 1), (2, 2), (2, 3), (2, 4), (2, 5)] Zeke is moving within the Grid! 6 5 [(6, 5), (6, 4), (6, 3), (6, 2)] 6 Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Frank is moving within the Grid! 3 4 [(3, 4)] Frank holds position within the Grid: 6 4 Frank0O 0600 Frank is moving within the Grid! 2 5 [(2, 5)] Zeke holds position within the Grid: 6 2 Zeke2H 2400 2 Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Frank is moving within the Grid! 5 6 [(5, 6)] Frank is moving within the Grid! 6 4 [(6, 4)] Frank is moving within the Grid! 7 6 [(7, 6)] Zeke is moving within the Grid! 6 2 [(6, 2), (5, 2)] -3 28 Tactical Movement Tactical Time: 29 seconds in the Naval dimension. Return Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Frank is moving within the Grid! 5 4 [(5, 4), (5, 5), (5, 6), (4, 7), (4, 8)] Frank is moving within the Grid! 4 1 [(4, 1)] Frank is moving within the Grid! 6 8 [(6, 8), (6, 9)] Zeke is moving within the Grid! 5 2 [(5, 2)] 19 Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Frank is moving within the Grid! 4 8 [(4, 8), (4, 7)] Frank holds position within the Grid: 6 7 Frank0O 0600 Frank is moving within the Grid! 6 9 [(6, 9), (6, 8), (6, 7)] Zeke holds position within the Grid: 7 5 Zeke2H 2400 13 Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Frank is moving within the Grid! 5 5 [(5, 5)] Frank is moving within the Grid! 6 7 [(6, 7), (5, 6)] Frank is moving within the Grid! 6 4 [(6, 4), (5, 3), (4, 2)] Zeke holds position within the Grid: 7 5 Zeke2H 2400 10 Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Frank holds position within the Grid: 2 7 Frank03 0600 Frank holds position within the Grid: 2 3 Frank0O 0600 Frank holds position within the Grid: 4 2 Frank1F 0600 Zeke holds position within the Grid: 7 5 Zeke2H 2400 2 Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Frank is moving within the Grid! 2 7 [(2, 7), (3, 7)] Frank is moving within the Grid! 2 3 [(2, 3), (3, 4), (3, 5), (4, 6)] Frank is moving within the Grid! 4 2 [(4, 2), (5, 3)] Zeke is moving within the Grid! 7 5 [(7, 5), (6, 5), (5, 5), (4, 5)] -3 29 Tactical Movement Tactical Time: 17 seconds in the Naval dimension. Return Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Frank is moving within the Grid! 3 7 [(3, 7), (4, 7)] Frank is moving within the Grid! 5 8 [(5, 8), (5, 7)] Frank is moving within the Grid! 8 6 [(8, 6)] Zeke holds position within the Grid: 4 5 Zeke2H 2400 8 Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Frank has exited the Bomber Stream!! Zeke has exited the Bomber Stream!! Frank is moving within the Grid! 4 7 [(4, 7), (3, 6), (2, 5)] Frank is moving within the Grid! 4 2 [(4, 2), (4, 3), (4, 4)] Frank is moving within the Grid! 5 3 [(5, 3)] Zeke is moving within the Grid! 4 5 [(4, 5), (5, 5), (6, 5), (7, 5)] -3 17 Tactical Movement Tactical Time: 74 seconds in the Naval dimension. Return -1: Frank03 3 -1: Frank0O 3 -1: Frank1F 3 -1: Zeke2H 3 63 52 49 47 38 28 24 12 6 3 -4 Tactical Movement Tactical Time: 68 seconds in the Naval dimension. Return -1: Frank03 2 -1: Frank0O 2 -1: Frank1F 2 -1: Zeke2H 2 64 62 51 42 41 34 31 22 15 14 5 0 Tactical Movement Tactical Time: 85 seconds in the Naval dimension. Return -1: Frank03 1 -1: Frank0O 1 -1: Frank1F 1 -1: Zeke2H 1 74 68 60 53 45 34 30 20 18 12 6 -5 Final Tactical Movement Tactical Time: 60 seconds in the Naval dimension. Return -1: Frank03 0 -1: Frank0O 0 -1: Frank1F 0 -1: Zeke2H 0 54 45 43 33 24 13 4 -8 Total Strike Force: 0 Air battles: 142 Removed Elements: Returning Force Losses Unit: 72 Sqn P-51D -1 1st Lieutenant Robert B. See [4, 13, 69, 9, 0] Current Air Defence Locations and States after departure: Attacking Wave # 1 : ['C', 1, ['Sentai: 244', 'Frank', 19, 'Senior Sergeant Ichiro Kawamura', 'Buzz', 'Competent', 'No Effect', 'No Effect', 21, '902503M', 'JJJZL490J', 'C']] Attacking Wave # 2 : ['K', 1, ['Sentai: 244', 'Frank', 26, 'Senior Captain Takeo Takahashi', 'Aggressive', 'Untried', '3 Hits!', 'No Effect', 27, '19470OM', 'QJJZ2419K', 'B']] Attacking Wave # 3 : ['T', 1, ['Sentai: 244', 'Frank', 28, 'Senior Captain SUZKI Saburo', 'Surprise', 'Competent', '2 Hits!', 'No Effect', 22, '30341FM', 'SJJZL430I', 'B']] Attacking Wave # 4 : ['P', 1, ['Sentai: Akeno', 'Zeke', 19, 'Junior Sergeant_Major Iori Sakai', 'Buzz', 'Ace', 'No Effect', 'No Effect', 25, '69752HM', 'DJJZ7469C', 'C']] EG in ELEMENT GROUP ['Element A', 'V-21', 'F41234100000001123455', 'V-25', 'F41234100000331123455', 'V-26', 'F41234100000001120053', 'V-27', 'F41234100000025123455', 'V-31', 'F41234100000001123455', 5] EG in ELEMENT GROUP ['Element B', 'A-2', 'F41234100000390003453', 'A-4', 'F41234100000286123455', 'A-6', 'F41234100000283123455', 3] EG in ELEMENT GROUP ['Element C', 'V-54', 'F41234100000000123455', 'V-55', 'F41234100000000123455', 'V-57', 'F41234100000000123455', 'V-58', 'F41234100000000123455', 'V-60', 'F41234100000000123455', 5] EG in ELEMENT GROUP ['Element D', 'A-60', 'F31204100000945003453', 'T-1', 'F41234100000164123455', 'T-4', 'F41234100000195123455', 'T-5', 'F41234100000185123455', 'T-6', 'F41234100000166123455', 5] EG in ELEMENT GROUP ['Element E', 'V-32', 'F41234100000150123455', 'V-33', 'F41234100000270123455', 'V-35', 'F41234100000150123455', 'V-36', 'F41234100000205123404', 'V-38', 'F41234100000150123404', 5] EG in ELEMENT GROUP ['Element F', 'A-11', 'F41234100000000123455', 'A-12', 'F41234100000000123455', 'A-18', 'F41234100000000123455', 'A-19', 'F41234100000000123455', 'A-21', 'F41234100000000123455', 5] EG in ELEMENT GROUP ['Element G', 'T-9', 'F41234100000000123455', 'T-12', 'F41234100000051123455', 'T-13', 'F41234100000000123455', 'T-18', 'F41234100000017123455', 4] EG in ELEMENT GROUP ['Element H', 'V-41', 'F41234100000174123455', 'V-43', 'F41234100000152123455', 'V-45', 'F41234100000172123455', 'V-44', 'S41234100000000123455', 4] EG in ELEMENT GROUP ['Element I', 'A-35', 'F41234100000095123455', 'A-45', 'F41234100000175123455', 'A-47', 'F31230100000089123455', 'A-51', 'F41234100000079123455', 4] EG in ELEMENT GROUP ['Element J', 'T-58', 'F31034100000088100000', 'V-4', 'F41234100000123123455', 'V-7', 'S41234100000000103053', 3] EG in ELEMENT GROUP ['Element K', 'V-9', 'F31204100000146020453', 'V-11', 'F41234100000116123455', 'V-12', 'F41234100000187123455', 'V-13', 'F41234100000188120053', 'V-19', 'F41234100000182123455', 5] EG in ELEMENT GROUP ['Element L', 'V-48', 'F41234100000276123455', 'V-50', 'F41234100000275123455', 'V-51', 'F41234100000328123455', 'V-53', 'F41234100000307123455', 'V-52', 'S41234100000000003453', 5] EG in ELEMENT GROUP ['Element M', 'Z-58', 'F41234100000000123455', 'Z-59', 'F41234100000075123455', 'Z-60', 'F41234100000000123455', 3] EG in ELEMENT GROUP ['Element N', 'Z-28', 'F41234100000009123455', 'Z-32', 'F41234100000000123455', 'Z-33', 'F41234100000008123455', 'Z-34', 'F41234100000013123455', 4] EG in ELEMENT GROUP ['Element O', 'T-33', 'F41234100000286123455', 'T-34', 'F41234100000312123455', 'T-38', 'F41234100000286123455', 'T-41', 'F41234100000333123455', 'T-46', 'F41234100000286123455', 5] EG in ELEMENT GROUP ['Element P', 'A-23', 'F41234100000081123455', 'A-25', 'F41234100000027123455', 'A-31', 'F41234100000034120053', 'A-32', 'F41234100000054123455', 'A-33', 'F41234100000025123404', 5] EG in ELEMENT GROUP ['Element Q', 'Z-40', 'F41234100000077123455', 'Z-47', 'S41234100000061123455', 'Z-48', 'F41234100000028123455', 'Z-49', 'F41234100000080123455', 'Z-42', 'S41234100000056123455', 5] EG in ELEMENT GROUP ['Element R', 'A-54', 'F41234100000000123455', 'A-56', 'F41234100000000123455', 'A-59', 'F41234100000000123404', 3] EG in ELEMENT GROUP ['Element S', 'T-24', 'F41234100000116123455', 'T-25', 'F41234100000109123455', 'T-27', 'F41234100000109123455', 'T-29', 'F41234100000113123455', 4] EG in ELEMENT GROUP ['Element T', 'Z-50', 'F41234100000000123455', 'Z-51', 'F41234100000000123455', 'Z-55', 'F41234100000000123455', 'Z-56', 'F31034100000071123455', 'Z-57', 'F41234100000000123455', 5] EG in ELEMENT GROUP ['Element U', 'T-47', 'F41234100000000123455', 'T-53', 'F41234100000000123455', 2] EG in ELEMENT GROUP ['Element V', 'Z-3', 'F41234100000273123404', 'Z-8', 'F41234100000242123455', 'Z-9', 'F41234100000305123455', 3] EG in ELEMENT GROUP ['Element W', 'Z-12', 'F30234100000027003453', 'Z-13', 'F41234100000092123455', 'Z-16', 'F41234100000030123455', 'Z-18', 'F41234100000056123455', 'Z-19', 'F41234100000052123455', 5] Current Ship: A-2 AMERICAN MAID 7 Current Ship: 1 : AMERICAN MAID A-2 currently at 11 000 feet! Current Ship: A-4 DESTINYS TOTS 5 Expected Event! Check Roll: 19 Expected Event: A-4 Soft Abort [[], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [10], [], [], [14], [], [], [], [], [], []] Current Ship: 2 : DESTINYS TOTS A-4 currently at 13 000 feet! Current Ship: A-6 OUR BABY 8 Current Ship: 3 : OUR BABY A-6 currently at 12 000 feet! Current Ship: A-7 LUCKY LYNN 6 Current Ship: 4 : LUCKY LYNN A-7 currently at 14 000 feet! Current Ship: A-9 SKYSCRAPPER 3 Current Ship: 5 : SKYSCRAPPER A-9 currently at 5 000 feet! Current Ship: A-11 MISS-LEADING-LADY- 9 Expected Event: A-11 Emergency [[], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [26], [], [], []] Current Ship: 6 : MISS-LEADING-LADY- A-11 currently at 10 000 feet! Current Ship: A-12 TWENTIETH CENTURY SWEETHEART 4 Current Ship: 7 : TWENTIETH CENTURY SWEETHEART A-12 currently at 10 000 feet! Current Ship: A-18 DRAGGIN LADY 5 Expected Event! Check Roll: -13 Expected Event: A-18 Navigator Check [[], [], [], [], [], [], [], [], [], [], [], [], [], [], [14], [], [], [], [], [], [], [], [], [], [], [], [], []] Current Ship: 8 : DRAGGIN LADY A-18 currently at 14 000 feet! A-18 : [14] Experiencing an immediate Event Check in Zone: 14 DRAGGIN LADY has passed her NAV check! Ship fine - continues on mission! Current Ship: A-19 PEACE ON EARTH 2 Expected Event: A-19 CRE [[], [], [], [], [], [], [], [], [], [], [], [], [], [], [31], [], [], [], [], [], [], [], [], [], [], [], [], []] Current Ship: 9 : PEACE ON EARTH A-19 currently at 13 000 feet! A-19 : [31] Experiencing an immediate Event Check in Zone: 14 Current Zone: 14 Ship in difficulty! Initial Fire: 0 BIT: 3 Fire Now; 0 Engines; 3 Parameter M: 0 Long-term Damage; 13 Guns: F31204113000065123455 Superficial Damage: 2 VPS: 12 AC Lost: False Crew Loss: [] Guns: F31204100000118123455 A_Guns: F31204109000053123455 B_Guns: F31204113000065123455 Current Ship: A-21 SPECIAL DELIVERY 4 Current Ship: 10 : SPECIAL DELIVERY A-21 currently at 10 000 feet! Current Ship: A-23 TEN UNDER TYLER 3 Current Ship: 11 : TEN UNDER TYLER A-23 currently at 11 000 feet! Current Ship: A-25 THUMPER 7 Current Ship: 12 : THUMPER A-25 currently at 12 000 feet! A-25 : [15] Experiencing an immediate Event Check in Zone: 14 THUMPER has failed her FE check! Ship having fuel difficulties for the final 758 nautical miles before base! Current Zone: 14 Ship in difficulty! Initial Fire: 2 BIT: 27 Fire Now; 0 Engines; 4 Parameter M: 0 Long-term Damage; 0 Guns: F41234100000023003453 Superficial Damage: 6 VPS: 21 AC Lost: False Crew Loss: ['E', 'Safe', 'O', 'Lucky Escape', 'C', 'Safe', 'T', 'Safe', 'A', 'Safe', 'P', 'Superficial Bumped Arm'] Current Ship: A-31 GONNA MAKER 8 Current Ship: 13 : GONNA MAKER A-31 currently at 14 000 feet! Current Ship: A-32 FICKLE FINGER 2 Expected Event: A-32 CRE [[], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [15], [], [], [], [], [], [], [31], [], [], [], [], []] Current Ship: 14 : FICKLE FINGER A-32 currently at 10 000 feet! Current Ship: A-33 THE DRAGON LADY 4 Current Ship: 15 : THE DRAGON LADY A-33 currently at 10 000 feet! Current Ship: A-35 JOKERS WILD 7 Current Ship: 16 : JOKERS WILD A-35 currently at 10 000 feet! Current Ship: A-44 Posey Crew 4 Current Ship: 17 : Posey Crew A-44 currently at 10 000 feet! Current Ship: A-45 Beck Crew 4 Current Ship: 18 : Beck Crew A-45 currently at 10 000 feet! Current Ship: A-47 Soto Crew 2 Expected Event: A-47 Nav Check [[], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [27], [], []] Current Ship: 19 : Soto Crew A-47 currently at 10 000 feet! Current Ship: A-51 THE CLUBHOUSE 3 Current Ship: 20 : THE CLUBHOUSE A-51 currently at 12 000 feet! Current Ship: A-52 Wilson Crew 3 Current Ship: 21 : Wilson Crew A-52 currently at 9 000 feet! Current Ship: A-54 Moody Crew 2 Expected Event: A-54 CRE [[], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [31], [], [], [], [], [], [], [], [], [], []] Current Ship: 22 : Moody Crew A-54 currently at 11 000 feet! Current Ship: A-56 Fisher Crew 2 Expected Event: A-56 Nav Check [[], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [27], [], [], [], [], [], [], []] Current Ship: 23 : Fisher Crew A-56 currently at 10 000 feet! Current Ship: A-58 Ramsey Crew 8 Current Ship: 24 : Ramsey Crew A-58 currently at 10 000 feet! Current Ship: A-59 Rivera Crew 7 Current Ship: 25 : Rivera Crew A-59 currently at 10 000 feet! Current Ship: A-60 Byrd Crew 4 Current Ship: 26 : Byrd Crew A-60 currently at 10 000 feet! Current Ship: T-1 Copeland Crew 4 Current Ship: 27 : Copeland Crew T-1 currently at 10 000 feet! Current Ship: T-4 EAGER BEAVER 1 Current Ship: 28 : EAGER BEAVER T-4 currently at 7 000 feet! Current Ship: T-5 GEISHA GERTIE 5 Expected Event! Check Roll: 42 Expected Event: T-5 Hard Abort [[], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [11], [], [], [], [], [], []] Current Ship: 29 : GEISHA GERTIE T-5 currently at 12 000 feet! Current Ship: T-6 JOLTIN JOSIE 3 Current Ship: 30 : JOLTIN JOSIE T-6 currently at 11 000 feet! Current Ship: T-7 LITTLE BUTCH 5 Expected Event! Check Roll: -5 Expected Event: T-7 Soft Abort [[], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [10], [13], [], [], [], [], [], [], [], [], [], []] Current Ship: 31 : LITTLE BUTCH T-7 currently at 14 000 feet! Current Ship: T-9 EL PAJARO DE LA GUERRA 5 Expected Event! Check Roll: 58 Current Ship: 32 : EL PAJARO DE LA GUERRA T-9 currently at 10 000 feet! Current Ship: T-12 LUCKY STRIKES 3 Current Ship: 33 : LUCKY STRIKES T-12 currently at 9 000 feet! Current Ship: T-13 MIGHTY FINE 10 Expected Event: T-13 Emergency [[], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [26], [], [], [], [], [], [], [], [], [], [], [], []] Current Ship: 34 : MIGHTY FINE T-13 currently at 10 000 feet! Current Ship: T-18 FAY 3 Current Ship: 35 : FAY T-18 currently at 9 000 feet! Current Ship: T-19 FILTHY FAY 2 Expected Event: T-19 EE [[], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [30], [], [], []] Current Ship: 36 : FILTHY FAY T-19 currently at 11 000 feet! Current Ship: T-24 MAIDENS PRAYER 1 Current Ship: 37 : MAIDENS PRAYER T-24 currently at 12 000 feet! Current Ship: T-25 MISS LACE 0 Expected Event: T-25 FE Check [[], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [29], [], [], [], [], [], [], [], []] Current Ship: 38 : MISS LACE T-25 currently at 11 000 feet! Current Ship: T-27 SHIRLEY DEE 7 Current Ship: 39 : SHIRLEY DEE T-27 currently at 12 000 feet! Current Ship: T-29 TORCHY 7 Current Ship: 40 : TORCHY T-29 currently at 12 000 feet! Current Ship: T-33 EARLY BIRD 6 Current Ship: 41 : EARLY BIRD T-33 currently at 11 000 feet! Current Ship: T-34 ANTOINETTE 5 Expected Event! Check Roll: 91 Current Ship: 42 : ANTOINETTE T-34 currently at 11 000 feet! Current Ship: T-38 THE HEAT IS ON 6 Current Ship: 43 : THE HEAT IS ON T-38 currently at 10 000 feet! Current Ship: T-41 LONG DISTANCE 8 Current Ship: 44 : LONG DISTANCE T-41 currently at 13 000 feet! Current Ship: T-46 OREGON EXPRESS 5 Expected Event! Check Roll: 19 Expected Event: T-46 Hard Abort [[], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [13], [11], [], [], [], []] Current Ship: 45 : OREGON EXPRESS T-46 currently at 11 000 feet! Current Ship: T-47 POCAHONTAS 1 Current Ship: 46 : POCAHONTAS T-47 currently at 11 000 feet! Current Ship: T-50 SALLY DELLE 3 Current Ship: 47 : SALLY DELLE T-50 currently at 18 000 feet! Current Ship: T-52 TOMMY HAWK 9 Expected Event: T-52 FE Check [[], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [29], [], [], [], [], [], [], [], [], []] Current Ship: 48 : TOMMY HAWK T-52 currently at 8 000 feet! Current Ship: T-53 LADY JAYNE 2 Expected Event: T-53 EE [[], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [30], [], [], [], [], [], [], [], [], [], []] Current Ship: 49 : LADY JAYNE T-53 currently at 14 000 feet! Current Ship: T-54 BIG LASSIE TOO 8 Current Ship: 50 : BIG LASSIE TOO T-54 currently at 13 000 feet! Current Ship: T-58 Kim Crew 3 Current Ship: 51 : Kim Crew T-58 currently at 13 000 feet! Current Ship: T-60 Jacobs Crew 2 Expected Event: T-60 EE [[], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [30], [], [], []] Current Ship: 52 : Jacobs Crew T-60 currently at 10 000 feet! Current Ship: V-4 INSPIRATION 2 Expected Event: V-4 Nav Check [[], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [27], [], []] Current Ship: 53 : INSPIRATION V-4 currently at 8 000 feet! Current Ship: V-6 POISON LIL 5 Expected Event! Check Roll: -11 Expected Event: V-6 Navigator Check [[], [], [], [], [], [], [], [], [], [], [], [], [30, 30], [], [], [], [], [], [], [], [], [14], [], [], [], [], [], []] Current Ship: 54 : POISON LIL V-6 currently at 20 000 feet! Current Ship: V-7 RAMP QUEEN 10 Expected Event: V-7 EE [[], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [30], [], [], [], []] Current Ship: 55 : RAMP QUEEN V-7 currently at 12 000 feet! Current Ship: V-9 FOR PETES SAKE 4 Current Ship: 56 : FOR PETES SAKE V-9 currently at 10 000 feet! Current Ship: V-11 TOKYO TWISTER 1 Current Ship: 57 : TOKYO TWISTER V-11 currently at 12 000 feet! Current Ship: V-12 WAGGED WASCAL 6 Current Ship: 58 : WAGGED WASCAL V-12 currently at 11 000 feet! Current Ship: V-13 WAR WEARY 10 Expected Event: V-13 AC Check [[], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [28], [], []] Current Ship: 59 : WAR WEARY V-13 currently at 12 000 feet! Current Ship: V-19 FORBIDDEN FRUIT 6 Current Ship: 60 : FORBIDDEN FRUIT V-19 currently at 11 000 feet! Current Ship: V-21 HASTA LUEGO 5 Expected Event! Check Roll: 71 Current Ship: 61 : HASTA LUEGO V-21 currently at 13 000 feet! Current Ship: V-25 READY BETTIE 6 Current Ship: 62 : READY BETTIE V-25 currently at 10 000 feet! Current Ship: V-26 GLAZY VIEWS 3 Current Ship: 63 : GLAZY VIEWS V-26 currently at 10 000 feet! Current Ship: V-27 RUSTY DUSTY 2 Expected Event: V-27 CRE [[], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [31], [], [], [], [], [], [], [], [], []] Current Ship: 64 : RUSTY DUSTY V-27 currently at 10 000 feet! Current Ship: V-31 SWEET ELOISE 6 Current Ship: 65 : SWEET ELOISE V-31 currently at 12 000 feet! Current Ship: V-32 BEAUBOMBER 8 Current Ship: 66 : BEAUBOMBER V-32 currently at 10 000 feet! Current Ship: V-33 DREAM GIRL 4 Current Ship: 67 : DREAM GIRL V-33 currently at 11 000 feet! Current Ship: V-35 RIGHT HONEY 3 Current Ship: 68 : RIGHT HONEY V-35 currently at 13 000 feet! Current Ship: V-36 MIGHT FINE 6 Current Ship: 69 : MIGHT FINE V-36 currently at 12 000 feet! Current Ship: V-38 CITY OF MEADOWFIELD 1 Current Ship: 70 : CITY OF MEADOWFIELD V-38 currently at 15 000 feet! Current Ship: V-39 YANKEE MADE 6 Current Ship: 71 : YANKEE MADE V-39 currently at 4 000 feet! Current Ship: V-41 Newton Crew 1 Current Ship: 72 : Newton Crew V-41 currently at 13 000 feet! Current Ship: V-43 Manning Crew 1 Current Ship: 73 : Manning Crew V-43 currently at 12 000 feet! Current Ship: V-44 Hansen Crew 6 Current Ship: 74 : Hansen Crew V-44 currently at 14 000 feet! Current Ship: V-45 Ballings Crew 8 Current Ship: 75 : Ballings Crew V-45 currently at 10 000 feet! Current Ship: V-48 Cruz Crew 2 Expected Event: V-48 FE Check [[], [], [], [], [], [], [], [], [], [], [], [29], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], []] Current Ship: 76 : Cruz Crew V-48 currently at 11 000 feet! Current Ship: V-50 TWENTIETH CENTURY LTD 8 Current Ship: 77 : TWENTIETH CENTURY LTD V-50 currently at 10 000 feet! Current Ship: V-51 Reese Crew 4 Current Ship: 78 : Reese Crew V-51 currently at 12 000 feet! Current Ship: V-52 Larsen Crew 4 Current Ship: 79 : Larsen Crew V-52 currently at 10 000 feet! Current Ship: V-53 McKenzie Crew 6 Current Ship: 80 : McKenzie Crew V-53 currently at 12 000 feet! Current Ship: V-54 Allen Crew 8 Current Ship: 81 : Allen Crew V-54 currently at 11 000 feet! Current Ship: V-55 Barnett Crew 2 Expected Event: V-55 Emergency [[], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [15], [], [], [], [], [], [], [], [], [], [26]] Current Ship: 82 : Barnett Crew V-55 currently at 14 000 feet! Current Ship: V-57 Cook Crew 3 Current Ship: 83 : Cook Crew V-57 currently at 4 000 feet! Current Ship: V-58 Clayton Crew 9 Expected Event: V-58 CRE [[], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [31], [], [], [], [], [], [], [], [], [], [], []] Current Ship: 84 : Clayton Crew V-58 currently at 14 000 feet! Current Ship: V-60 SITTIN PRETTY 4 Current Ship: 85 : SITTIN PRETTY V-60 currently at 12 000 feet! Current Ship: Z-1 ROSALIA ROCKET 9 Expected Event: Z-1 FE Check [[], [], [], [], [], [], [], [], [], [], [30], [10], [], [], [], [29], [], [], [], [], [], [], [], [], [], [], [], []] Current Ship: 86 : ROSALIA ROCKET Z-1 currently at 12 000 feet! Current Ship: Z-3 CITY OF DUMAS 7 Current Ship: 87 : CITY OF DUMAS Z-3 currently at 10 000 feet! Current Ship: Z-4 BLACK MAGIC 7 Current Ship: 88 : BLACK MAGIC Z-4 currently at 11 000 feet! Current Ship: Z-8 DUKE OF ALBUOUEROUE 1 Current Ship: 89 : DUKE OF ALBUOUEROUE Z-8 currently at 14 000 feet! Current Ship: Z-9 LITTLE FELLOW 5 Expected Event! Check Roll: -8 Expected Event: Z-9 Engineering Event [[], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [18], [], [], [], [], [], [], [], []] Current Ship: 90 : LITTLE FELLOW Z-9 currently at 11 000 feet! Current Ship: Z-12 SU SU BABY 5 Expected Event! Check Roll: 83 Current Ship: 91 : SU SU BABY Z-12 currently at 12 000 feet! Current Ship: Z-13 THERE'LL ALWAYS BE A CHRISTMAS 3 Current Ship: 92 : THERE'LL ALWAYS BE A CHRISTMAS Z-13 currently at 10 000 feet! Current Ship: Z-16 AMERICAN BEAUTY 5 Expected Event! Check Roll: 44 Expected Event: Z-16 Navigator Check [[], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [14], [], [], [13], [], [], [], []] Current Ship: 93 : AMERICAN BEAUTY Z-16 currently at 14 000 feet! Current Ship: Z-18 THE CANUCK 5 Expected Event! Check Roll: 0 Expected Event: Z-18 Accident [[], [], [], [], [], [], [], [], [], [], [], [], [], [], [12], [], [], [], [], [], [], [], [], [], [], [], [], []] Current Ship: 94 : THE CANUCK Z-18 currently at 10 000 feet! Z-18 : [12] Experiencing an immediate Event Check in Zone: 14 Result: 2 Hits Current Zone: 14 Ship in difficulty! Initial Fire: 0 BIT: 8 Fire Now; 0 Engines; 4 Shot_up_roll 2 Parameter M: 0 Long-term Damage; 2 Guns: F41234102000035120053 Superficial Damage: 0 VPS: 1 AC Lost: False Crew Loss: ['E', 'Lucky Escape', 'O', 'Frostbite/Hypoxia/Shaken', 'C', 'Lucky Escape', 'T', 'Safe'] Guns: F41234102000069120053 A_Guns: F41234100000034123455 B_Guns: F41234102000035120053 Current Ship: Z-19 CONSTANT NYMPH II 2 Expected Event: Z-19 Emergency [[], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [26]] Current Ship: 95 : CONSTANT NYMPH II Z-19 currently at 9 000 feet! Current Ship: Z-24 FRISCO NANNIE II 6 Current Ship: 96 : FRISCO NANNIE II Z-24 currently at 13 000 feet! Current Ship: Z-28 PRIDE OF THE YANKEES 6 Current Ship: 97 : PRIDE OF THE YANKEES Z-28 currently at 5 000 feet! Current Ship: Z-32 THE ANCIENT MARINER 4 Current Ship: 98 : THE ANCIENT MARINER Z-32 currently at 11 000 feet! Current Ship: Z-33 BARBARAANNE 6 Current Ship: 99 : BARBARAANNE Z-33 currently at 13 000 feet! Current Ship: Z-34 THE BARONESS 2 Expected Event: Z-34 EE [[], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [30], [], [], [], [], [], [], [], []] Current Ship: 100 : THE BARONESS Z-34 currently at 10 000 feet! Current Ship: Z-40 RIPPLE SPRINGS 5 Expected Event! Check Roll: 8 Expected Event: Z-40 Aircraft Commander Safety Check [[], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [13], [], [], [], []] Current Ship: 101 : RIPPLE SPRINGS Z-40 currently at 10 000 feet! Current Ship: Z-42 SEASIDE QUEEN 7 Current Ship: 102 : SEASIDE QUEEN Z-42 currently at 12 000 feet! Current Ship: Z-47 FANCY DETAIL 8 Current Ship: 103 : FANCY DETAIL Z-47 currently at 12 000 feet! Current Ship: Z-48 TOKYO LOCAL 2 Expected Event: Z-48 Dire Emergency [[], [], [], [], [], [], [], [], [], [], [], [], [], [], [25], [], [], [], [], [], [], [], [], [], [], [], [], []] Current Ship: 104 : TOKYO LOCAL Z-48 currently at 12 000 feet! Z-48 : [25] Experiencing an immediate Event Check in Zone: 14 TOKYO LOCAL will have a follow-up emergency in Zone: 22 Current Zone: 14 Ship in difficulty! Initial Fire: 2 BIT: 14 Fire Now; 2 Engines; 4 Parameter M: 2 Long-term Damage; 4 Guns: F41234104000002123455 Superficial Damage: 0 VPS: 2 AC Lost: False Crew Loss: ['E', 'Safe', 'O', 'Safe'] Current Ship: Z-49 HEADY DAZE 7 Current Ship: 105 : HEADY DAZE Z-49 currently at 8 000 feet! Current Ship: Z-50 SUNRISE SERENADE 6 Current Ship: 106 : SUNRISE SERENADE Z-50 currently at 12 000 feet! Current Ship: Z-51 WABASH CANNONBALL 8 Current Ship: 107 : WABASH CANNONBALL Z-51 currently at 11 000 feet! Current Ship: Z-55 Williams Crew 9 Expected Event: Z-55 AC Check [[], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [28], [], [], [], []] Current Ship: 108 : Williams Crew Z-55 currently at 11 000 feet! Current Ship: Z-56 Steele Crew 0 Expected Event: Z-56 Emergency [[], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [26], [], [], [], [], [], [], []] Current Ship: 109 : Steele Crew Z-56 currently at 11 000 feet! Current Ship: Z-57 McGuire 8 Current Ship: 110 : McGuire Z-57 currently at 10 000 feet! Current Ship: Z-58 Porter Crew 3 Current Ship: 111 : Porter Crew Z-58 currently at 10 000 feet! Current Ship: Z-59 Ward Crew 10 Expected Event: Z-59 CRE [[], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [31], []] Current Ship: 112 : Ward Crew Z-59 currently at 10 000 feet! Current Ship: Z-60 Wagner Crew 1 Current Ship: 113 : Wagner Crew Z-60 currently at 11 000 feet! Current Zone: 14 len(T_force): 113 Zone 14 Current heights: [11, 13, 12, 14, 5, 10, 10, 14, 13, 10, 11, 12, 14, 10, 10, 10, 10, 10, 10, 12, 9, 11, 10, 10, 10, 10, 10, 7, 12, 11, 14, 10, 9, 10, 9, 11, 12, 11, 12, 12, 11, 11, 10, 13, 11, 11, 18, 8, 14, 13, 13, 10, 8, 20, 12, 10, 12, 11, 12, 11, 13, 10, 10, 10, 12, 10, 11, 13, 12, 15, 4, 13, 12, 14, 10, 11, 10, 12, 10, 12, 11, 14, 4, 14, 12, 12, 10, 11, 14, 11, 12, 10, 14, 10, 9, 13, 5, 11, 13, 10, 10, 12, 12, 12, 8, 12, 11, 11, 11, 10, 10, 10, 11] Current Ship: A-2 AMERICAN MAID Current Ship: A-4 DESTINYS TOTS Current Ship: A-6 OUR BABY Current Ship: A-7 LUCKY LYNN Current Ship: A-9 SKYSCRAPPER Current Ship: A-11 MISS-LEADING-LADY- Current Ship: A-12 TWENTIETH CENTURY SWEETHEART Current Ship: A-18 DRAGGIN LADY Current Ship: A-19 PEACE ON EARTH Current Ship: A-21 SPECIAL DELIVERY Current Ship: A-23 TEN UNDER TYLER Current Ship: A-25 THUMPER Current Ship: A-31 GONNA MAKER Current Ship: A-32 FICKLE FINGER A-32 : [15] Experiencing an immediate Event Check in Zone: 15 FICKLE FINGER has passed her FE check! Ship fine - continues on mission! Current Ship: A-33 THE DRAGON LADY Current Ship: A-35 JOKERS WILD Current Ship: A-44 Posey Crew Current Ship: A-45 Beck Crew Current Ship: A-47 Soto Crew Current Ship: A-51 THE CLUBHOUSE Current Ship: A-52 Wilson Crew Current Ship: A-54 Moody Crew Current Ship: A-56 Fisher Crew Current Ship: A-58 Ramsey Crew Current Ship: A-59 Rivera Crew Current Ship: A-60 Byrd Crew Current Ship: T-1 Copeland Crew Current Ship: T-4 EAGER BEAVER Current Ship: T-5 GEISHA GERTIE Current Ship: T-6 JOLTIN JOSIE Current Ship: T-7 LITTLE BUTCH Current Ship: T-9 EL PAJARO DE LA GUERRA Current Ship: T-12 LUCKY STRIKES T-12 : [15] Experiencing an immediate Event Check in Zone: 15 LUCKY STRIKES has passed her FE check! Current Zone: 15 Ship in difficulty! Initial Fire: 0 BIT: 0 Fire Now; 0 Engines; 4 Shot_up_roll 0 Parameter M: 0 Long-term Damage; 0 Guns: F41234100000000123455 Superficial Damage: 0 VPS: 0 AC Lost: False Crew Loss: [] Current Ship: T-13 MIGHTY FINE T-13 : [26] Experiencing an immediate Event Check in Zone: 15 Ship fine - continues on mission! Current Ship: T-18 FAY Current Ship: T-19 FILTHY FAY Current Ship: T-24 MAIDENS PRAYER Current Ship: T-25 MISS LACE Current Ship: T-27 SHIRLEY DEE Current Ship: T-29 TORCHY Current Ship: T-33 EARLY BIRD Current Ship: T-34 ANTOINETTE Current Ship: T-38 THE HEAT IS ON Current Ship: T-41 LONG DISTANCE T-41 : [15] Experiencing an immediate Event Check in Zone: 15 LONG DISTANCE has failed her FE check! Ship having fuel difficulties for the final 531 nautical miles before base! Current Zone: 15 Ship in difficulty! Initial Fire: 1 BIT: 43 Fire Now; 1 Engines; 4 Parameter M: 1 Long-term Damage; 2 Guns: F41234102000063123455 Superficial Damage: 5 VPS: 16 AC Lost: False Crew Loss: [] Guns: F41234102000110123455 A_Guns: F41234100000047123455 B_Guns: F41234102000063123455 Current Ship: T-46 OREGON EXPRESS Current Ship: T-47 POCAHONTAS Current Ship: T-50 SALLY DELLE Current Ship: T-52 TOMMY HAWK Current Ship: T-53 LADY JAYNE Current Ship: T-54 BIG LASSIE TOO Current Ship: T-58 Kim Crew Current Ship: T-60 Jacobs Crew Current Ship: V-4 INSPIRATION Current Ship: V-6 POISON LIL Current Ship: V-7 RAMP QUEEN Current Ship: V-9 FOR PETES SAKE Current Ship: V-11 TOKYO TWISTER Current Ship: V-12 WAGGED WASCAL Current Ship: V-13 WAR WEARY Current Ship: V-19 FORBIDDEN FRUIT Current Ship: V-21 HASTA LUEGO Current Ship: V-25 READY BETTIE Current Ship: V-26 GLAZY VIEWS Current Ship: V-27 RUSTY DUSTY Current Ship: V-31 SWEET ELOISE Current Ship: V-32 BEAUBOMBER Current Ship: V-33 DREAM GIRL Current Ship: V-35 RIGHT HONEY Current Ship: V-36 MIGHT FINE Current Ship: V-38 CITY OF MEADOWFIELD Current Ship: V-39 YANKEE MADE Current Ship: V-41 Newton Crew Current Ship: V-43 Manning Crew Current Ship: V-44 Hansen Crew Current Ship: V-45 Ballings Crew Current Ship: V-48 Cruz Crew Current Ship: V-50 TWENTIETH CENTURY LTD Current Ship: V-51 Reese Crew Current Ship: V-52 Larsen Crew Current Ship: V-53 McKenzie Crew Current Ship: V-54 Allen Crew Current Ship: V-55 Barnett Crew Current Ship: V-57 Cook Crew Current Ship: V-58 Clayton Crew Current Ship: V-60 SITTIN PRETTY Current Ship: Z-1 ROSALIA ROCKET Current Ship: Z-3 CITY OF DUMAS Current Ship: Z-4 BLACK MAGIC Current Ship: Z-8 DUKE OF ALBUOUEROUE Z-8 : [15] Experiencing an immediate Event Check in Zone: 15 DUKE OF ALBUOUEROUE has passed her FE check! Ship fine - continues on mission! Current Ship: Z-9 LITTLE FELLOW Current Ship: Z-12 SU SU BABY Current Ship: Z-13 THERE'LL ALWAYS BE A CHRISTMAS Current Ship: Z-16 AMERICAN BEAUTY Current Ship: Z-18 THE CANUCK Current Ship: Z-19 CONSTANT NYMPH II Current Ship: Z-24 FRISCO NANNIE II Current Ship: Z-28 PRIDE OF THE YANKEES Current Ship: Z-32 THE ANCIENT MARINER Current Ship: Z-33 BARBARAANNE Current Ship: Z-34 THE BARONESS Current Ship: Z-40 RIPPLE SPRINGS Current Ship: Z-42 SEASIDE QUEEN Current Ship: Z-47 FANCY DETAIL Current Ship: Z-48 TOKYO LOCAL Current Ship: Z-49 HEADY DAZE Current Ship: Z-50 SUNRISE SERENADE Current Ship: Z-51 WABASH CANNONBALL Current Ship: Z-55 Williams Crew Current Ship: Z-56 Steele Crew Current Ship: Z-57 McGuire Current Ship: Z-58 Porter Crew Current Ship: Z-59 Ward Crew Current Ship: Z-60 Wagner Crew Current Zone: 15 len(T_force): 113 Zone 15 Current heights: [11, 13, 12, 14, 6, 10, 10, 14, 13, 10, 11, 12, 14, 10, 10, 10, 11, 10, 10, 12, 9, 11, 10, 10, 10, 10, 10, 4, 12, 11, 14, 10, 9, 10, 9, 11, 12, 11, 12, 12, 11, 11, 10, 13, 11, 11, 18, 8, 14, 13, 13, 10, 8, 19, 12, 10, 12, 11, 12, 11, 13, 8, 10, 10, 12, 10, 11, 13, 12, 15, 4, 13, 12, 14, 10, 11, 10, 12, 10, 12, 11, 14, 3, 14, 12, 12, 10, 11, 14, 11, 12, 10, 14, 10, 9, 13, 4, 11, 13, 10, 10, 12, 12, 12, 8, 12, 11, 11, 11, 10, 10, 10, 11] Possible AA Fire! Current Ship: A-2 AMERICAN MAID Current Ship: A-4 DESTINYS TOTS Current Ship: A-6 OUR BABY Current Ship: A-7 LUCKY LYNN Current Ship: A-9 SKYSCRAPPER Current Ship: A-11 MISS-LEADING-LADY- Current Ship: A-12 TWENTIETH CENTURY SWEETHEART Current Ship: A-18 DRAGGIN LADY Current Ship: A-19 PEACE ON EARTH Current Ship: A-21 SPECIAL DELIVERY Current Ship: A-23 TEN UNDER TYLER Current Ship: A-25 THUMPER Current Ship: A-31 GONNA MAKER Current Ship: A-32 FICKLE FINGER Current Ship: A-33 THE DRAGON LADY Current Ship: A-35 JOKERS WILD Current Ship: A-44 Posey Crew Current Ship: A-45 Beck Crew Current Ship: A-47 Soto Crew Current Ship: A-51 THE CLUBHOUSE Current Ship: A-52 Wilson Crew Current Ship: A-54 Moody Crew Current Ship: A-56 Fisher Crew Current Ship: A-58 Ramsey Crew Current Ship: A-59 Rivera Crew Current Ship: A-60 Byrd Crew Current Ship: T-1 Copeland Crew Current Ship: T-4 EAGER BEAVER Current Ship: T-5 GEISHA GERTIE Current Ship: T-6 JOLTIN JOSIE Current Ship: T-7 LITTLE BUTCH Current Ship: T-9 EL PAJARO DE LA GUERRA Current Ship: T-12 LUCKY STRIKES Current Ship: T-13 MIGHTY FINE Current Ship: T-18 FAY Current Ship: T-19 FILTHY FAY Current Ship: T-24 MAIDENS PRAYER Current Ship: T-25 MISS LACE Current Ship: T-27 SHIRLEY DEE Current Ship: T-29 TORCHY Current Ship: T-33 EARLY BIRD Current Ship: T-34 ANTOINETTE T-34 : [14] Experiencing an immediate Event Check in Zone: 16 ANTOINETTE has passed her NAV check! Ship fine - continues on mission! Current Ship: T-38 THE HEAT IS ON Current Ship: T-41 LONG DISTANCE Current Ship: T-46 OREGON EXPRESS Current Ship: T-47 POCAHONTAS Current Ship: T-50 SALLY DELLE Current Ship: T-52 TOMMY HAWK Current Ship: T-53 LADY JAYNE Current Ship: T-54 BIG LASSIE TOO Current Ship: T-58 Kim Crew Current Ship: T-60 Jacobs Crew Current Ship: V-4 INSPIRATION Current Ship: V-6 POISON LIL Current Ship: V-7 RAMP QUEEN Current Ship: V-9 FOR PETES SAKE Current Ship: V-11 TOKYO TWISTER Current Ship: V-12 WAGGED WASCAL Current Ship: V-13 WAR WEARY Current Ship: V-19 FORBIDDEN FRUIT V-19 : [14] Experiencing an immediate Event Check in Zone: 16 FORBIDDEN FRUIT has passed her NAV check! Ship fine - continues on mission! Current Ship: V-21 HASTA LUEGO Current Ship: V-25 READY BETTIE Current Ship: V-26 GLAZY VIEWS Current Ship: V-27 RUSTY DUSTY Current Ship: V-31 SWEET ELOISE Current Ship: V-32 BEAUBOMBER Current Ship: V-33 DREAM GIRL Current Ship: V-35 RIGHT HONEY Current Ship: V-36 MIGHT FINE Current Ship: V-38 CITY OF MEADOWFIELD Current Ship: V-39 YANKEE MADE Current Ship: V-41 Newton Crew Current Ship: V-43 Manning Crew Current Ship: V-44 Hansen Crew Current Ship: V-45 Ballings Crew Current Ship: V-48 Cruz Crew Current Ship: V-50 TWENTIETH CENTURY LTD Current Ship: V-51 Reese Crew Current Ship: V-52 Larsen Crew Current Ship: V-53 McKenzie Crew Current Ship: V-54 Allen Crew Current Ship: V-55 Barnett Crew Current Ship: V-57 Cook Crew Current Ship: V-58 Clayton Crew V-58 : [31] Experiencing an immediate Event Check in Zone: 16 Current Zone: 16 Ship in difficulty! Initial Fire: 2 BIT: 25 Fire Now; 0 Engines; 4 Parameter M: 0 Long-term Damage; 3 Guns: F41234103000018123455 Superficial Damage: 1 VPS: 6 AC Lost: False Crew Loss: ['E', 'Serious Fall', 'O', 'Frostbite/Hypoxia/Shaken'] Current Ship: V-60 SITTIN PRETTY Current Ship: Z-1 ROSALIA ROCKET Current Ship: Z-3 CITY OF DUMAS Current Ship: Z-4 BLACK MAGIC Current Ship: Z-8 DUKE OF ALBUOUEROUE Current Ship: Z-9 LITTLE FELLOW Current Ship: Z-12 SU SU BABY Current Ship: Z-13 THERE'LL ALWAYS BE A CHRISTMAS Current Ship: Z-16 AMERICAN BEAUTY Current Ship: Z-18 THE CANUCK Current Ship: Z-19 CONSTANT NYMPH II Current Ship: Z-24 FRISCO NANNIE II Current Ship: Z-28 PRIDE OF THE YANKEES Current Ship: Z-32 THE ANCIENT MARINER Current Ship: Z-33 BARBARAANNE Current Ship: Z-34 THE BARONESS Current Ship: Z-40 RIPPLE SPRINGS Current Ship: Z-42 SEASIDE QUEEN Current Ship: Z-47 FANCY DETAIL Current Ship: Z-48 TOKYO LOCAL Current Ship: Z-49 HEADY DAZE Current Ship: Z-50 SUNRISE SERENADE Current Ship: Z-51 WABASH CANNONBALL Current Ship: Z-55 Williams Crew Current Ship: Z-56 Steele Crew Current Ship: Z-57 McGuire Current Ship: Z-58 Porter Crew Current Ship: Z-59 Ward Crew Current Ship: Z-60 Wagner Crew Current Zone: 16 len(T_force): 113 Zone 16 Current heights: [11, 13, 12, 14, 6, 10, 10, 14, 13, 10, 11, 12, 13, 10, 10, 10, 11, 10, 10, 13, 9, 11, 10, 10, 10, 10, 10, 4, 12, 11, 14, 10, 9, 10, 9, 11, 12, 11, 12, 12, 11, 11, 10, 13, 11, 11, 18, 8, 14, 13, 13, 10, 8, 20, 12, 10, 12, 11, 12, 11, 13, 8, 10, 10, 12, 10, 11, 13, 12, 16, 4, 13, 12, 14, 10, 11, 10, 12, 10, 12, 11, 14, 3, 14, 12, 12, 10, 11, 14, 11, 12, 10, 14, 10, 9, 13, 4, 11, 13, 10, 10, 12, 12, 12, 8, 12, 11, 11, 11, 10, 10, 10, 11] Current Ship: A-2 AMERICAN MAID Current Ship: A-4 DESTINYS TOTS Current Ship: A-6 OUR BABY Current Ship: A-7 LUCKY LYNN Current Ship: A-9 SKYSCRAPPER Current Ship: A-11 MISS-LEADING-LADY- Current Ship: A-12 TWENTIETH CENTURY SWEETHEART Current Ship: A-18 DRAGGIN LADY Current Ship: A-19 PEACE ON EARTH Current Ship: A-21 SPECIAL DELIVERY Current Ship: A-23 TEN UNDER TYLER Current Ship: A-25 THUMPER Current Ship: A-31 GONNA MAKER Current Ship: A-32 FICKLE FINGER Current Ship: A-33 THE DRAGON LADY Current Ship: A-35 JOKERS WILD Current Ship: A-44 Posey Crew Current Ship: A-45 Beck Crew Current Ship: A-47 Soto Crew Current Ship: A-51 THE CLUBHOUSE Current Ship: A-52 Wilson Crew Current Ship: A-54 Moody Crew A-54 : [31] Experiencing an immediate Event Check in Zone: 17 Ship fine - continues on mission! Current Ship: A-56 Fisher Crew Current Ship: A-58 Ramsey Crew Current Ship: A-59 Rivera Crew Current Ship: A-60 Byrd Crew Current Ship: T-1 Copeland Crew Current Ship: T-4 EAGER BEAVER Current Ship: T-5 GEISHA GERTIE Current Ship: T-6 JOLTIN JOSIE Current Ship: T-7 LITTLE BUTCH Current Ship: T-9 EL PAJARO DE LA GUERRA Current Ship: T-12 LUCKY STRIKES Current Ship: T-13 MIGHTY FINE Current Ship: T-18 FAY Current Ship: T-19 FILTHY FAY Current Ship: T-24 MAIDENS PRAYER Current Ship: T-25 MISS LACE Current Ship: T-27 SHIRLEY DEE Current Ship: T-29 TORCHY Current Ship: T-33 EARLY BIRD Current Ship: T-34 ANTOINETTE T-34 : [14] Experiencing an immediate Event Check in Zone: 17 ANTOINETTE has passed her NAV check! Ship fine - continues on mission! Current Ship: T-38 THE HEAT IS ON Current Ship: T-41 LONG DISTANCE Current Ship: T-46 OREGON EXPRESS Current Ship: T-47 POCAHONTAS Current Ship: T-50 SALLY DELLE Current Ship: T-52 TOMMY HAWK Current Ship: T-53 LADY JAYNE T-53 : [30] Experiencing an immediate Event Check in Zone: 17 Current Zone: 17 Ship in difficulty! Initial Fire: 0 BIT: 6 Fire Now; 0 Engines; 4 Shot_up_roll 2 Parameter M: 0 Long-term Damage; 1 Guns: F41234101000022120053 Superficial Damage: 1 VPS: 3 AC Lost: False Crew Loss: ['E', 'Frostbite/Hypoxia/Shaken', 'O', 'Safe', 'C', 'Painful Bumped Arm', 'T', 'Painful Arm Injury'] Current Ship: T-54 BIG LASSIE TOO Current Ship: T-58 Kim Crew Current Ship: T-60 Jacobs Crew Current Ship: V-4 INSPIRATION Current Ship: V-6 POISON LIL Current Ship: V-7 RAMP QUEEN Current Ship: V-9 FOR PETES SAKE Current Ship: V-11 TOKYO TWISTER Current Ship: V-12 WAGGED WASCAL Current Ship: V-13 WAR WEARY Current Ship: V-19 FORBIDDEN FRUIT Current Ship: V-21 HASTA LUEGO Current Ship: V-25 READY BETTIE Current Ship: V-26 GLAZY VIEWS Current Ship: V-27 RUSTY DUSTY Current Ship: V-31 SWEET ELOISE Current Ship: V-32 BEAUBOMBER Current Ship: V-33 DREAM GIRL Current Ship: V-35 RIGHT HONEY Current Ship: V-36 MIGHT FINE Current Ship: V-38 CITY OF MEADOWFIELD Current Ship: V-39 YANKEE MADE Current Ship: V-41 Newton Crew Current Ship: V-43 Manning Crew Current Ship: V-44 Hansen Crew Current Ship: V-45 Ballings Crew Current Ship: V-48 Cruz Crew Current Ship: V-50 TWENTIETH CENTURY LTD Current Ship: V-51 Reese Crew Current Ship: V-52 Larsen Crew Current Ship: V-53 McKenzie Crew Current Ship: V-54 Allen Crew Current Ship: V-55 Barnett Crew V-55 : [15] Experiencing an immediate Event Check in Zone: 17 Barnett Crew has failed her FE check! Ship having fuel difficulties for the final 534 nautical miles before base! Current Zone: 17 Ship in difficulty! Initial Fire: 1 BIT: 44 Fire Now; 1 Engines; 4 Parameter M: 1 Long-term Damage; 9 Guns: F41234109000030123455 Superficial Damage: 2 VPS: 9 AC Lost: False Crew Loss: [] Current Ship: V-57 Cook Crew Current Ship: V-58 Clayton Crew Current Ship: V-60 SITTIN PRETTY Current Ship: Z-1 ROSALIA ROCKET Current Ship: Z-3 CITY OF DUMAS Current Ship: Z-4 BLACK MAGIC Current Ship: Z-8 DUKE OF ALBUOUEROUE Current Ship: Z-9 LITTLE FELLOW Current Ship: Z-12 SU SU BABY Current Ship: Z-13 THERE'LL ALWAYS BE A CHRISTMAS Current Ship: Z-16 AMERICAN BEAUTY Current Ship: Z-18 THE CANUCK Current Ship: Z-19 CONSTANT NYMPH II Current Ship: Z-24 FRISCO NANNIE II Current Ship: Z-28 PRIDE OF THE YANKEES Current Ship: Z-32 THE ANCIENT MARINER Current Ship: Z-33 BARBARAANNE Current Ship: Z-34 THE BARONESS Current Ship: Z-40 RIPPLE SPRINGS Current Ship: Z-42 SEASIDE QUEEN Current Ship: Z-47 FANCY DETAIL Current Ship: Z-48 TOKYO LOCAL Current Ship: Z-49 HEADY DAZE Current Ship: Z-50 SUNRISE SERENADE Current Ship: Z-51 WABASH CANNONBALL Current Ship: Z-55 Williams Crew Current Ship: Z-56 Steele Crew Current Ship: Z-57 McGuire Current Ship: Z-58 Porter Crew Current Ship: Z-59 Ward Crew Current Ship: Z-60 Wagner Crew Current Zone: 17 len(T_force): 113 Zone 17 Current heights: [11, 13, 12, 14, 6, 10, 10, 12, 13, 10, 11, 12, 13, 10, 10, 10, 11, 10, 10, 13, 9, 11, 10, 10, 10, 10, 10, 4, 12, 11, 14, 10, 9, 10, 9, 11, 12, 11, 12, 12, 11, 11, 10, 13, 11, 11, 19, 8, 14, 13, 13, 10, 8, 20, 12, 10, 12, 11, 12, 11, 13, 8, 10, 10, 13, 10, 11, 13, 12, 15, 2, 13, 12, 16, 10, 11, 10, 12, 9, 12, 11, 14, 3, 14, 12, 12, 10, 11, 14, 11, 12, 10, 14, 10, 9, 13, 2, 11, 13, 10, 10, 12, 12, 12, 8, 12, 11, 11, 11, 10, 10, 10, 11] Current Ship: A-2 AMERICAN MAID Current Ship: A-4 DESTINYS TOTS A-4 : [10] Experiencing an immediate Event Check in Zone: 18 Soft Abort Check: All Clear! Current Zone: 18 Ship in difficulty! Initial Fire: 2 BIT: 24 Fire Now; 1 Engines; 3 Parameter M: 1 Long-term Damage; 6 Guns: F31230106000034003453 Superficial Damage: 1 VPS: 3 AC Lost: False Crew Loss: ['E', 'Safe', 'O', 'Lucky Escape', 'C', 'Frostbite/Hypoxia/Shaken', 'T', 'Serious Stomach Wound'] Guns: F31230106000065003453 A_Guns: F41234100000031123455 B_Guns: F31230106000034003453 Current Ship: A-6 OUR BABY Current Ship: A-7 LUCKY LYNN Current Ship: A-9 SKYSCRAPPER Current Ship: A-11 MISS-LEADING-LADY- Current Ship: A-12 TWENTIETH CENTURY SWEETHEART Current Ship: A-18 DRAGGIN LADY Current Ship: A-19 PEACE ON EARTH Current Ship: A-21 SPECIAL DELIVERY Current Ship: A-23 TEN UNDER TYLER Current Ship: A-25 THUMPER Current Ship: A-31 GONNA MAKER Current Ship: A-32 FICKLE FINGER A-32 : [15] Experiencing an immediate Event Check in Zone: 18 FICKLE FINGER has passed her FE check! Current Zone: 18 Ship in difficulty! Initial Fire: 0 BIT: 0 Fire Now; 0 Engines; 4 Shot_up_roll 0 Parameter M: 0 Long-term Damage; 0 Guns: F41234100000029123455 Superficial Damage: 0 VPS: 0 AC Lost: False Crew Loss: [] Current Ship: A-33 THE DRAGON LADY Current Ship: A-35 JOKERS WILD Current Ship: A-44 Posey Crew Current Ship: A-45 Beck Crew Current Ship: A-47 Soto Crew Current Ship: A-51 THE CLUBHOUSE Current Ship: A-52 Wilson Crew Current Ship: A-54 Moody Crew Current Ship: A-56 Fisher Crew Current Ship: A-58 Ramsey Crew Current Ship: A-59 Rivera Crew Current Ship: A-60 Byrd Crew Current Ship: T-1 Copeland Crew Current Ship: T-4 EAGER BEAVER Current Ship: T-5 GEISHA GERTIE Current Ship: T-6 JOLTIN JOSIE Current Ship: T-7 LITTLE BUTCH Current Ship: T-9 EL PAJARO DE LA GUERRA Current Ship: T-12 LUCKY STRIKES Current Ship: T-13 MIGHTY FINE Current Ship: T-18 FAY Current Ship: T-19 FILTHY FAY Current Ship: T-24 MAIDENS PRAYER Current Ship: T-25 MISS LACE Current Ship: T-27 SHIRLEY DEE Current Ship: T-29 TORCHY Current Ship: T-33 EARLY BIRD Current Ship: T-34 ANTOINETTE T-34 : [14] Experiencing an immediate Event Check in Zone: 18 ANTOINETTE has passed her NAV check! Current Zone: 18 Ship in difficulty! Initial Fire: 0 BIT: 0 Fire Now; 0 Engines; 4 Parameter M: 0 Long-term Damage; 0 Guns: F41234100000028123455 Superficial Damage: 0 VPS: 0 AC Lost: False Crew Loss: [] Guns: F41234100000056123455 A_Guns: F41234100000028123455 B_Guns: F41234100000028123455 Current Ship: T-38 THE HEAT IS ON Current Ship: T-41 LONG DISTANCE Current Ship: T-46 OREGON EXPRESS Current Ship: T-47 POCAHONTAS Current Ship: T-50 SALLY DELLE Current Ship: T-52 TOMMY HAWK Current Ship: T-53 LADY JAYNE Current Ship: T-54 BIG LASSIE TOO Current Ship: T-58 Kim Crew Current Ship: T-60 Jacobs Crew Current Ship: V-4 INSPIRATION Current Ship: V-6 POISON LIL Current Ship: V-7 RAMP QUEEN Current Ship: V-9 FOR PETES SAKE Current Ship: V-11 TOKYO TWISTER Current Ship: V-12 WAGGED WASCAL Current Ship: V-13 WAR WEARY Current Ship: V-19 FORBIDDEN FRUIT V-19 : [14] Experiencing an immediate Event Check in Zone: 18 FORBIDDEN FRUIT has passed her NAV check! Ship fine - continues on mission! Current Ship: V-21 HASTA LUEGO Current Ship: V-25 READY BETTIE Current Ship: V-26 GLAZY VIEWS Current Ship: V-27 RUSTY DUSTY V-27 : [31] Experiencing an immediate Event Check in Zone: 18 Current Zone: 18 Ship in difficulty! Initial Fire: 0 BIT: 9 Fire Now; 0 Engines; 4 Parameter M: 0 Long-term Damage; 0 Guns: F41234100000029123455 Superficial Damage: 1 VPS: 5 AC Lost: False Crew Loss: [] Current Ship: V-31 SWEET ELOISE Current Ship: V-32 BEAUBOMBER Current Ship: V-33 DREAM GIRL Current Ship: V-35 RIGHT HONEY Current Ship: V-36 MIGHT FINE Current Ship: V-38 CITY OF MEADOWFIELD Current Ship: V-39 YANKEE MADE Current Ship: V-41 Newton Crew Current Ship: V-43 Manning Crew Current Ship: V-44 Hansen Crew Current Ship: V-45 Ballings Crew Current Ship: V-48 Cruz Crew Current Ship: V-50 TWENTIETH CENTURY LTD Current Ship: V-51 Reese Crew Current Ship: V-52 Larsen Crew Current Ship: V-53 McKenzie Crew Current Ship: V-54 Allen Crew Current Ship: V-55 Barnett Crew Current Ship: V-57 Cook Crew Current Ship: V-58 Clayton Crew Current Ship: V-60 SITTIN PRETTY Current Ship: Z-1 ROSALIA ROCKET Current Ship: Z-3 CITY OF DUMAS Current Ship: Z-4 BLACK MAGIC Current Ship: Z-8 DUKE OF ALBUOUEROUE Current Ship: Z-9 LITTLE FELLOW Current Ship: Z-12 SU SU BABY Current Ship: Z-13 THERE'LL ALWAYS BE A CHRISTMAS Current Ship: Z-16 AMERICAN BEAUTY Current Ship: Z-18 THE CANUCK Current Ship: Z-19 CONSTANT NYMPH II Current Ship: Z-24 FRISCO NANNIE II Current Ship: Z-28 PRIDE OF THE YANKEES Z-28 makes major course correction! Current Ship: Z-32 THE ANCIENT MARINER Current Ship: Z-33 BARBARAANNE Z-33 : [14] Experiencing an immediate Event Check in Zone: 18 BARBARAANNE has passed her NAV check! Current Zone: 18 Ship in difficulty! Initial Fire: 0 BIT: 0 Fire Now; 0 Engines; 4 Shot_up_roll 0 Parameter M: 0 Long-term Damage; 0 Guns: F41234100000045123455 Superficial Damage: 0 VPS: 0 AC Lost: False Crew Loss: [] Guns: F41234100000090123455 A_Guns: F41234100000045123455 B_Guns: F41234100000045123455 Current Ship: Z-34 THE BARONESS Current Ship: Z-40 RIPPLE SPRINGS Current Ship: Z-42 SEASIDE QUEEN Current Ship: Z-47 FANCY DETAIL Current Ship: Z-48 TOKYO LOCAL Current Ship: Z-49 HEADY DAZE Current Ship: Z-50 SUNRISE SERENADE Current Ship: Z-51 WABASH CANNONBALL Current Ship: Z-55 Williams Crew Current Ship: Z-56 Steele Crew Current Ship: Z-57 McGuire Current Ship: Z-58 Porter Crew Current Ship: Z-59 Ward Crew Current Ship: Z-60 Wagner Crew Current Zone: 18 len(T_force): 113 Zone 18 Current heights: [9, 11, 10, 14, 6, 8, 8, 10, 11, 8, 9, 10, 12, 8, 8, 8, 8, 8, 8, 11, 7, 9, 6, 8, 8, 8, 8, 4, 10, 9, 12, 8, 7, 8, 7, 9, 10, 9, 10, 10, 9, 9, 8, 11, 9, 9, 18, 6, 12, 11, 11, 8, 7, 18, 10, 8, 10, 9, 10, 9, 11, 6, 8, 8, 11, 8, 9, 11, 10, 13, 2, 11, 10, 14, 8, 9, 8, 10, 7, 10, 9, 12, 1, 12, 10, 10, 8, 10, 12, 9, 10, 8, 12, 8, 7, 11, 0, 9, 12, 8, 8, 10, 10, 10, 6, 10, 9, 9, 9, 8, 8, 8, 9] Current Ship: A-2 AMERICAN MAID Current Ship: A-4 DESTINYS TOTS Current Ship: A-6 OUR BABY Current Ship: A-7 LUCKY LYNN Current Ship: A-9 SKYSCRAPPER Current Ship: A-11 MISS-LEADING-LADY- Current Ship: A-12 TWENTIETH CENTURY SWEETHEART Current Ship: A-18 DRAGGIN LADY A-18 : [14] Experiencing an immediate Event Check in Zone: 19 DRAGGIN LADY has passed her NAV check! Ship fine - continues on mission! Current Ship: A-19 PEACE ON EARTH Current Ship: A-21 SPECIAL DELIVERY Current Ship: A-23 TEN UNDER TYLER Current Ship: A-25 THUMPER Current Ship: A-31 GONNA MAKER Current Ship: A-32 FICKLE FINGER Current Ship: A-33 THE DRAGON LADY Current Ship: A-35 JOKERS WILD Current Ship: A-44 Posey Crew Current Ship: A-45 Beck Crew Current Ship: A-47 Soto Crew Current Ship: A-51 THE CLUBHOUSE Current Ship: A-52 Wilson Crew Current Ship: A-54 Moody Crew Current Ship: A-56 Fisher Crew Current Ship: A-58 Ramsey Crew Current Ship: A-59 Rivera Crew Current Ship: A-60 Byrd Crew Current Ship: T-1 Copeland Crew Current Ship: T-4 EAGER BEAVER Current Ship: T-5 GEISHA GERTIE Current Ship: T-6 JOLTIN JOSIE Current Ship: T-7 LITTLE BUTCH Current Ship: T-9 EL PAJARO DE LA GUERRA Current Ship: T-12 LUCKY STRIKES Current Ship: T-13 MIGHTY FINE Current Ship: T-18 FAY Current Ship: T-19 FILTHY FAY Current Ship: T-24 MAIDENS PRAYER Current Ship: T-25 MISS LACE T-25 : [29] Experiencing an immediate Event Check in Zone: 19 MISS LACE has passed her FE check! Current Zone: 19 Ship in difficulty! Initial Fire: 0 BIT: 0 Fire Now; 0 Engines; 2 Shot_up_roll 0 Parameter M: 0 Long-term Damage; 20 Guns: F21200120000038120053 Superficial Damage: 0 VPS: 0 AC Lost: False Crew Loss: [] Guns: F21200100000076120053 A_Guns: F21200112000038120053 B_Guns: F21200120000038120053 Current Ship: T-27 SHIRLEY DEE Current Ship: T-29 TORCHY Current Ship: T-33 EARLY BIRD Current Ship: T-34 ANTOINETTE Current Ship: T-38 THE HEAT IS ON Current Ship: T-41 LONG DISTANCE Current Ship: T-46 OREGON EXPRESS Current Ship: T-47 POCAHONTAS Current Ship: T-50 SALLY DELLE Current Ship: T-52 TOMMY HAWK Current Ship: T-53 LADY JAYNE Current Ship: T-54 BIG LASSIE TOO Current Ship: T-58 Kim Crew Current Ship: T-60 Jacobs Crew Current Ship: V-4 INSPIRATION Current Ship: V-6 POISON LIL Current Ship: V-7 RAMP QUEEN Current Ship: V-9 FOR PETES SAKE Current Ship: V-11 TOKYO TWISTER Current Ship: V-12 WAGGED WASCAL Current Ship: V-13 WAR WEARY Current Ship: V-19 FORBIDDEN FRUIT Current Ship: V-21 HASTA LUEGO Current Ship: V-25 READY BETTIE Current Ship: V-26 GLAZY VIEWS Current Ship: V-27 RUSTY DUSTY Current Ship: V-31 SWEET ELOISE Current Ship: V-32 BEAUBOMBER Current Ship: V-33 DREAM GIRL Current Ship: V-35 RIGHT HONEY Current Ship: V-36 MIGHT FINE Current Ship: V-38 CITY OF MEADOWFIELD Current Ship: V-39 YANKEE MADE V-39 makes major course correction! Current Ship: V-41 Newton Crew Current Ship: V-43 Manning Crew Current Ship: V-44 Hansen Crew Current Ship: V-45 Ballings Crew Current Ship: V-48 Cruz Crew Current Ship: V-50 TWENTIETH CENTURY LTD Current Ship: V-51 Reese Crew Current Ship: V-52 Larsen Crew Current Ship: V-53 McKenzie Crew Current Ship: V-54 Allen Crew Current Ship: V-55 Barnett Crew Current Ship: V-57 Cook Crew V-57 makes major course correction! Current Ship: V-58 Clayton Crew Current Ship: V-60 SITTIN PRETTY Current Ship: Z-1 ROSALIA ROCKET Current Ship: Z-3 CITY OF DUMAS Current Ship: Z-4 BLACK MAGIC Current Ship: Z-8 DUKE OF ALBUOUEROUE Current Ship: Z-9 LITTLE FELLOW Z-9 : [18] Experiencing an immediate Event Check in Zone: 19 Current Zone: 19 Ship in difficulty! Initial Fire: 1 BIT: 31 Fire Now; 0 Engines; 4 Parameter M: 0 Long-term Damage; 6 Guns: F41234106000057123455 Superficial Damage: 1 VPS: 9 AC Lost: False Crew Loss: [] Current Ship: Z-12 SU SU BABY Current Ship: Z-13 THERE'LL ALWAYS BE A CHRISTMAS Current Ship: Z-16 AMERICAN BEAUTY Current Ship: Z-18 THE CANUCK Current Ship: Z-19 CONSTANT NYMPH II Current Ship: Z-24 FRISCO NANNIE II Current Ship: Z-28 PRIDE OF THE YANKEES Z-28 makes major course correction! Current Ship: Z-32 THE ANCIENT MARINER Current Ship: Z-33 BARBARAANNE Current Ship: Z-34 THE BARONESS Z-34 : [30] Experiencing an immediate Event Check in Zone: 19 Current Zone: 19 Ship in difficulty! Initial Fire: 0 BIT: 18 Fire Now; 0 Engines; 4 Parameter M: 0 Long-term Damage; 4 Guns: F41234104000002003453 Superficial Damage: 0 VPS: 2 AC Lost: False Crew Loss: ['E', 'Safe', 'O', 'Painful Bumped Head', 'C', 'Painful Disorientated', 'T', 'Superficial Fall', 'A', 'Safe', 'P', 'Safe', 'B', 'Safe', 'D', 'Safe', 'N', 'Safe', 'I', 'Safe'] Current Ship: Z-40 RIPPLE SPRINGS Current Ship: Z-42 SEASIDE QUEEN Current Ship: Z-47 FANCY DETAIL Current Ship: Z-48 TOKYO LOCAL Current Ship: Z-49 HEADY DAZE Current Ship: Z-50 SUNRISE SERENADE Z-50 : [15] Experiencing an immediate Event Check in Zone: 19 SUNRISE SERENADE has passed her FE check! Ship fine - continues on mission! Current Ship: Z-51 WABASH CANNONBALL Current Ship: Z-55 Williams Crew Current Ship: Z-56 Steele Crew Current Ship: Z-57 McGuire Current Ship: Z-58 Porter Crew Current Ship: Z-59 Ward Crew Current Ship: Z-60 Wagner Crew Current Zone: 19 len(T_force): 113 Zone 19 Current heights: [5, 7, 6, 10, 2, 4, 4, 6, 7, 4, 5, 6, 8, 4, 4, 4, 4, 4, 4, 9, 3, 5, 2, 4, 4, 4, 4, 3, 6, 5, 8, 4, 3, 4, 3, 5, 6, 5, 6, 6, 5, 5, 4, 7, 5, 5, 13, 2, 8, 7, 7, 4, 3, 14, 6, 4, 6, 5, 6, 5, 7, 2, 4, 4, 7, 4, 5, 7, 6, 9, 1, 7, 6, 11, 4, 5, 4, 6, 3, 6, 5, 8, 6, 8, 6, 7, 4, 6, 8, 5, 6, 4, 8, 4, 3, 7, 2, 5, 8, 4, 4, 6, 6, 6, 2, 6, 5, 6, 6, 4, 4, 4, 5] Current Ship: A-2 AMERICAN MAID Current Ship: A-4 DESTINYS TOTS Current Ship: A-6 OUR BABY Current Ship: A-7 LUCKY LYNN Current Ship: A-9 SKYSCRAPPER A-9 makes major course correction! Current Ship: A-11 MISS-LEADING-LADY- A-11 makes major course correction! Current Ship: A-12 TWENTIETH CENTURY SWEETHEART A-12 makes major course correction! Current Ship: A-18 DRAGGIN LADY Current Ship: A-19 PEACE ON EARTH Current Ship: A-21 SPECIAL DELIVERY A-21 makes major course correction! Current Ship: A-23 TEN UNDER TYLER Current Ship: A-25 THUMPER Current Ship: A-31 GONNA MAKER Current Ship: A-32 FICKLE FINGER A-32 makes major course correction! Current Ship: A-33 THE DRAGON LADY A-33 makes major course correction! Current Ship: A-35 JOKERS WILD A-35 makes major course correction! Current Ship: A-44 Posey Crew A-44 makes major course correction! Current Ship: A-45 Beck Crew A-45 makes major course correction! Current Ship: A-47 Soto Crew A-47 makes major course correction! Current Ship: A-51 THE CLUBHOUSE Current Ship: A-52 Wilson Crew A-52 makes major course correction! Current Ship: A-54 Moody Crew Current Ship: A-56 Fisher Crew A-56 makes major course correction! A-56 : [27] Experiencing an immediate Event Check in Zone: 20 Fisher Crew has passed her NAV check! Ship fine - continues on mission! Current Ship: A-58 Ramsey Crew A-58 makes major course correction! Current Ship: A-59 Rivera Crew A-59 makes major course correction! Current Ship: A-60 Byrd Crew A-60 makes major course correction! Current Ship: T-1 Copeland Crew T-1 makes major course correction! Current Ship: T-4 EAGER BEAVER Current Ship: T-5 GEISHA GERTIE Current Ship: T-6 JOLTIN JOSIE Current Ship: T-7 LITTLE BUTCH Current Ship: T-9 EL PAJARO DE LA GUERRA T-9 makes major course correction! Current Ship: T-12 LUCKY STRIKES T-12 makes major course correction! Current Ship: T-13 MIGHTY FINE T-13 makes major course correction! Current Ship: T-18 FAY T-18 makes major course correction! Current Ship: T-19 FILTHY FAY Current Ship: T-24 MAIDENS PRAYER Current Ship: T-25 MISS LACE Current Ship: T-27 SHIRLEY DEE Current Ship: T-29 TORCHY Current Ship: T-33 EARLY BIRD Current Ship: T-34 ANTOINETTE Current Ship: T-38 THE HEAT IS ON T-38 makes major course correction! Current Ship: T-41 LONG DISTANCE Current Ship: T-46 OREGON EXPRESS Current Ship: T-47 POCAHONTAS Current Ship: T-50 SALLY DELLE Current Ship: T-52 TOMMY HAWK T-52 makes major course correction! Current Ship: T-53 LADY JAYNE Current Ship: T-54 BIG LASSIE TOO Current Ship: T-58 Kim Crew Current Ship: T-60 Jacobs Crew T-60 makes major course correction! Current Ship: V-4 INSPIRATION V-4 makes major course correction! Current Ship: V-6 POISON LIL Current Ship: V-7 RAMP QUEEN Current Ship: V-9 FOR PETES SAKE V-9 makes major course correction! Current Ship: V-11 TOKYO TWISTER Current Ship: V-12 WAGGED WASCAL Current Ship: V-13 WAR WEARY Current Ship: V-19 FORBIDDEN FRUIT Current Ship: V-21 HASTA LUEGO Current Ship: V-25 READY BETTIE V-25 makes major course correction! Current Ship: V-26 GLAZY VIEWS V-26 makes major course correction! Current Ship: V-27 RUSTY DUSTY V-27 makes major course correction! Current Ship: V-31 SWEET ELOISE Current Ship: V-32 BEAUBOMBER V-32 makes major course correction! Current Ship: V-33 DREAM GIRL Current Ship: V-35 RIGHT HONEY Current Ship: V-36 MIGHT FINE Current Ship: V-38 CITY OF MEADOWFIELD Current Ship: V-39 YANKEE MADE V-39 makes major course correction! Current Ship: V-41 Newton Crew Current Ship: V-43 Manning Crew Current Ship: V-44 Hansen Crew Current Ship: V-45 Ballings Crew V-45 makes major course correction! Current Ship: V-48 Cruz Crew Current Ship: V-50 TWENTIETH CENTURY LTD V-50 makes major course correction! Current Ship: V-51 Reese Crew Current Ship: V-52 Larsen Crew V-52 makes major course correction! Current Ship: V-53 McKenzie Crew Current Ship: V-54 Allen Crew Current Ship: V-55 Barnett Crew Current Ship: V-57 Cook Crew Current Ship: V-58 Clayton Crew Current Ship: V-60 SITTIN PRETTY Current Ship: Z-1 ROSALIA ROCKET Current Ship: Z-3 CITY OF DUMAS Z-3 makes major course correction! Current Ship: Z-4 BLACK MAGIC Current Ship: Z-8 DUKE OF ALBUOUEROUE Current Ship: Z-9 LITTLE FELLOW Current Ship: Z-12 SU SU BABY Current Ship: Z-13 THERE'LL ALWAYS BE A CHRISTMAS Z-13 makes major course correction! Current Ship: Z-16 AMERICAN BEAUTY Z-16 : [14] Experiencing an immediate Event Check in Zone: 20 AMERICAN BEAUTY has passed her NAV check! Current Zone: 20 Ship in difficulty! Initial Fire: 0 BIT: 0 Fire Now; 0 Engines; 4 Shot_up_roll 0 Parameter M: 0 Long-term Damage; 0 Guns: F41234100000005123455 Superficial Damage: 0 VPS: 0 AC Lost: False Crew Loss: [] Guns: F41234100000010123455 A_Guns: F41234100000005123455 B_Guns: F41234100000005123455 Current Ship: Z-18 THE CANUCK Z-18 makes major course correction! Current Ship: Z-19 CONSTANT NYMPH II Z-19 makes major course correction! Current Ship: Z-24 FRISCO NANNIE II Current Ship: Z-28 PRIDE OF THE YANKEES Z-28 makes major course correction! Current Ship: Z-32 THE ANCIENT MARINER Current Ship: Z-33 BARBARAANNE Current Ship: Z-34 THE BARONESS Z-34 makes major course correction! Current Ship: Z-40 RIPPLE SPRINGS Z-40 makes major course correction! Current Ship: Z-42 SEASIDE QUEEN Current Ship: Z-47 FANCY DETAIL Current Ship: Z-48 TOKYO LOCAL Current Ship: Z-49 HEADY DAZE Z-49 makes major course correction! Current Ship: Z-50 SUNRISE SERENADE Current Ship: Z-51 WABASH CANNONBALL Current Ship: Z-55 Williams Crew Current Ship: Z-56 Steele Crew Z-56 : [26] Experiencing an immediate Event Check in Zone: 20 Ship fine - continues on mission! Current Ship: Z-57 McGuire Z-57 makes major course correction! Current Ship: Z-58 Porter Crew Z-58 makes major course correction! Current Ship: Z-59 Ward Crew Z-59 makes major course correction! Current Ship: Z-60 Wagner Crew Current Zone: 20 len(T_force): 113 Zone 20 Current heights: [1, 3, 2, 6, 5, 2, 3, 2, 3, 5, 1, 2, 4, 5, 0, 0, 6, 3, 3, 4, 3, 1, 6, 1, 6, 3, 6, 1, 2, 1, 4, 6, 1, 4, 5, 1, 2, 1, 2, 2, 1, 1, 1, 3, 1, 1, 10, 0, 4, 3, 3, 2, 0, 8, 2, 0, 2, 1, 2, 1, 3, 6, 3, 1, 4, 6, 1, 3, 2, 4, 0, 3, 2, 7, 3, 1, 4, 2, 5, 2, 1, 4, 3, 5, 2, 3, 2, 2, 4, 1, 2, 5, 4, 6, 3, 3, 5, 1, 4, 0, 3, 2, 2, 2, 1, 2, 1, 2, 2, 4, 5, 1, 1] Current Ship: A-2 AMERICAN MAID A-2 makes major course correction! Current Ship: A-4 DESTINYS TOTS A-4 makes major course correction! A-4 : [14] Experiencing an immediate Event Check in Zone: 21 DESTINYS TOTS has passed her NAV check! Ship fine - continues on mission! Current Ship: A-6 OUR BABY A-6 makes major course correction! Current Ship: A-7 LUCKY LYNN Current Ship: A-9 SKYSCRAPPER Current Ship: A-11 MISS-LEADING-LADY- A-11 makes major course correction! Current Ship: A-12 TWENTIETH CENTURY SWEETHEART A-12 makes major course correction! Current Ship: A-18 DRAGGIN LADY A-18 makes major course correction! Current Ship: A-19 PEACE ON EARTH A-19 makes major course correction! Current Ship: A-21 SPECIAL DELIVERY Current Ship: A-23 TEN UNDER TYLER A-23 makes major course correction! Current Ship: A-25 THUMPER A-25 makes major course correction! Current Ship: A-31 GONNA MAKER A-31 makes major course correction! Current Ship: A-32 FICKLE FINGER Current Ship: A-33 THE DRAGON LADY A-33 makes major course correction! Current Ship: A-35 JOKERS WILD A-35 makes major course correction! Current Ship: A-44 Posey Crew Current Ship: A-45 Beck Crew A-45 makes major course correction! Current Ship: A-47 Soto Crew A-47 makes major course correction! Current Ship: A-51 THE CLUBHOUSE A-51 makes major course correction! Current Ship: A-52 Wilson Crew A-52 makes major course correction! Current Ship: A-54 Moody Crew A-54 makes major course correction! Current Ship: A-56 Fisher Crew Current Ship: A-58 Ramsey Crew A-58 makes major course correction! Current Ship: A-59 Rivera Crew Current Ship: A-60 Byrd Crew A-60 makes major course correction! Current Ship: T-1 Copeland Crew Current Ship: T-4 EAGER BEAVER T-4 makes major course correction! Current Ship: T-5 GEISHA GERTIE T-5 makes major course correction! T-5 : [11] Experiencing an immediate Event Check in Zone: 21 Hard Abort Check: All Clear! Ship fine - continues on mission! Current Ship: T-6 JOLTIN JOSIE T-6 makes major course correction! Current Ship: T-7 LITTLE BUTCH T-7 makes major course correction! Current Ship: T-9 EL PAJARO DE LA GUERRA Current Ship: T-12 LUCKY STRIKES T-12 makes major course correction! Current Ship: T-13 MIGHTY FINE T-13 makes major course correction! Current Ship: T-18 FAY Current Ship: T-19 FILTHY FAY T-19 makes major course correction! Current Ship: T-24 MAIDENS PRAYER T-24 makes major course correction! Current Ship: T-25 MISS LACE T-25 makes major course correction! Current Ship: T-27 SHIRLEY DEE T-27 makes major course correction! Current Ship: T-29 TORCHY T-29 makes major course correction! Current Ship: T-33 EARLY BIRD T-33 makes major course correction! Current Ship: T-34 ANTOINETTE T-34 makes major course correction! Current Ship: T-38 THE HEAT IS ON T-38 makes major course correction! Current Ship: T-41 LONG DISTANCE T-41 makes major course correction! Current Ship: T-46 OREGON EXPRESS T-46 makes major course correction! Current Ship: T-47 POCAHONTAS T-47 makes major course correction! Current Ship: T-50 SALLY DELLE Current Ship: T-52 TOMMY HAWK T-52 makes major course correction! Current Ship: T-53 LADY JAYNE T-53 makes major course correction! Current Ship: T-54 BIG LASSIE TOO T-54 makes major course correction! Current Ship: T-58 Kim Crew T-58 makes major course correction! Current Ship: T-60 Jacobs Crew T-60 makes major course correction! Current Ship: V-4 INSPIRATION V-4 makes major course correction! Current Ship: V-6 POISON LIL Current Ship: V-7 RAMP QUEEN V-7 makes major course correction! Current Ship: V-9 FOR PETES SAKE V-9 makes major course correction! Current Ship: V-11 TOKYO TWISTER V-11 makes major course correction! Current Ship: V-12 WAGGED WASCAL V-12 makes major course correction! Current Ship: V-13 WAR WEARY V-13 makes major course correction! Current Ship: V-19 FORBIDDEN FRUIT V-19 makes major course correction! Current Ship: V-21 HASTA LUEGO V-21 makes major course correction! Current Ship: V-25 READY BETTIE Current Ship: V-26 GLAZY VIEWS V-26 makes major course correction! Current Ship: V-27 RUSTY DUSTY V-27 makes major course correction! Current Ship: V-31 SWEET ELOISE V-31 makes major course correction! Current Ship: V-32 BEAUBOMBER Current Ship: V-33 DREAM GIRL V-33 makes major course correction! Current Ship: V-35 RIGHT HONEY V-35 makes major course correction! Current Ship: V-36 MIGHT FINE V-36 makes major course correction! Current Ship: V-38 CITY OF MEADOWFIELD V-38 makes major course correction! Current Ship: V-39 YANKEE MADE V-39 makes major course correction! Current Ship: V-41 Newton Crew V-41 makes major course correction! Current Ship: V-43 Manning Crew V-43 makes major course correction! Current Ship: V-44 Hansen Crew Current Ship: V-45 Ballings Crew V-45 makes major course correction! Current Ship: V-48 Cruz Crew V-48 makes major course correction! Current Ship: V-50 TWENTIETH CENTURY LTD V-50 makes major course correction! Current Ship: V-51 Reese Crew V-51 makes major course correction! Current Ship: V-52 Larsen Crew Current Ship: V-53 McKenzie Crew V-53 makes major course correction! Current Ship: V-54 Allen Crew V-54 makes major course correction! Current Ship: V-55 Barnett Crew V-55 makes major course correction! Current Ship: V-57 Cook Crew V-57 makes major course correction! Current Ship: V-58 Clayton Crew Current Ship: V-60 SITTIN PRETTY V-60 makes major course correction! Current Ship: Z-1 ROSALIA ROCKET Z-1 makes major course correction! Current Ship: Z-3 CITY OF DUMAS Z-3 makes major course correction! Current Ship: Z-4 BLACK MAGIC Z-4 makes major course correction! Current Ship: Z-8 DUKE OF ALBUOUEROUE Z-8 makes major course correction! Current Ship: Z-9 LITTLE FELLOW Z-9 makes major course correction! Current Ship: Z-12 SU SU BABY Z-12 makes major course correction! Current Ship: Z-13 THERE'LL ALWAYS BE A CHRISTMAS Z-13 makes major course correction! Current Ship: Z-16 AMERICAN BEAUTY Z-16 makes major course correction! Current Ship: Z-18 THE CANUCK Current Ship: Z-19 CONSTANT NYMPH II Z-19 makes major course correction! Current Ship: Z-24 FRISCO NANNIE II Z-24 makes major course correction! Current Ship: Z-28 PRIDE OF THE YANKEES Current Ship: Z-32 THE ANCIENT MARINER Z-32 makes major course correction! Current Ship: Z-33 BARBARAANNE Z-33 makes major course correction! Current Ship: Z-34 THE BARONESS Z-34 makes major course correction! Current Ship: Z-40 RIPPLE SPRINGS Z-40 makes major course correction! Current Ship: Z-42 SEASIDE QUEEN Z-42 makes major course correction! Current Ship: Z-47 FANCY DETAIL Z-47 makes major course correction! Current Ship: Z-48 TOKYO LOCAL Z-48 makes major course correction! Current Ship: Z-49 HEADY DAZE Z-49 makes major course correction! Current Ship: Z-50 SUNRISE SERENADE Z-50 makes major course correction! Z-50 : [15] Experiencing an immediate Event Check in Zone: 21 SUNRISE SERENADE has passed her FE check! Ship fine - continues on mission! Current Ship: Z-51 WABASH CANNONBALL Z-51 makes major course correction! Current Ship: Z-55 Williams Crew Z-55 makes major course correction! Current Ship: Z-56 Steele Crew Z-56 makes major course correction! Current Ship: Z-57 McGuire Z-57 makes major course correction! Current Ship: Z-58 Porter Crew Current Ship: Z-59 Ward Crew Z-59 makes major course correction! Current Ship: Z-60 Wagner Crew Z-60 makes major course correction! Current Zone: 21 len(T_force): 113 Zone 21 Current heights: [6, 6, 5, 1, 1, 6, 1, 6, 5, 1, 3, 6, 5, 1, 6, 2, 2, 1, 6, 2, 0, 5, 2, 4, 2, 6, 2, 3, 4, 3, 0, 2, 6, 1, 1, 0, 0, 2, 5, 1, 1, 6, 6, 6, 1, 4, 6, 0, 6, 6, 4, 2, 2, 4, 6, 2, 3, 5, 1, 1, 2, 2, 5, 1, 0, 2, 2, 2, 3, 0, 1, 4, 3, 3, 1, 3, 3, 5, 1, 2, 2, 3, 2, 1, 6, 6, 6, 0, 4, 2, 4, 2, 0, 2, 0, 6, 1, 2, 6, 1, 2, 2, 6, 4, 3, 0, 2, 4, 2, 6, 1, 0, 1] Current Ship: A-2 AMERICAN MAID Current Ship: A-4 DESTINYS TOTS Current Ship: A-6 OUR BABY Current Ship: A-7 LUCKY LYNN Current Ship: A-9 SKYSCRAPPER Current Ship: A-11 MISS-LEADING-LADY- Current Ship: A-12 TWENTIETH CENTURY SWEETHEART Current Ship: A-18 DRAGGIN LADY Current Ship: A-19 PEACE ON EARTH Current Ship: A-21 SPECIAL DELIVERY Current Ship: A-23 TEN UNDER TYLER Current Ship: A-25 THUMPER Current Ship: A-31 GONNA MAKER Current Ship: A-32 FICKLE FINGER A-32 : [31] Experiencing an immediate Event Check in Zone: 22 Ship fine - continues on mission! Current Ship: A-33 THE DRAGON LADY Current Ship: A-35 JOKERS WILD Current Ship: A-44 Posey Crew Current Ship: A-45 Beck Crew Current Ship: A-47 Soto Crew Current Ship: A-51 THE CLUBHOUSE Current Ship: A-52 Wilson Crew A-52 makes major course correction! Current Ship: A-54 Moody Crew Current Ship: A-56 Fisher Crew Current Ship: A-58 Ramsey Crew Current Ship: A-59 Rivera Crew Current Ship: A-60 Byrd Crew Current Ship: T-1 Copeland Crew Current Ship: T-4 EAGER BEAVER Current Ship: T-5 GEISHA GERTIE Current Ship: T-6 JOLTIN JOSIE Current Ship: T-7 LITTLE BUTCH T-7 makes major course correction! Current Ship: T-9 EL PAJARO DE LA GUERRA Current Ship: T-12 LUCKY STRIKES T-12 : [15] Experiencing an immediate Event Check in Zone: 22 LUCKY STRIKES has passed her FE check! Current Zone: 22 Ship in difficulty! Initial Fire: 0 BIT: 0 Fire Now; 0 Engines; 4 Shot_up_roll 0 Parameter M: 0 Long-term Damage; 0 Guns: F41234100000000123455 Superficial Damage: 0 VPS: 0 AC Lost: False Crew Loss: [] Guns: F41234100000000123455 A_Guns: F41234100000000123455 B_Guns: F41234100000000123455 Current Ship: T-13 MIGHTY FINE Current Ship: T-18 FAY Current Ship: T-19 FILTHY FAY T-19 makes major course correction! Current Ship: T-24 MAIDENS PRAYER T-24 makes major course correction! Current Ship: T-25 MISS LACE T-25 : [15] Experiencing an immediate Event Check in Zone: 22 MISS LACE has passed her FE check! Ship fine - continues on mission! Current Ship: T-27 SHIRLEY DEE Current Ship: T-29 TORCHY Current Ship: T-33 EARLY BIRD Current Ship: T-34 ANTOINETTE Current Ship: T-38 THE HEAT IS ON Current Ship: T-41 LONG DISTANCE Current Ship: T-46 OREGON EXPRESS T-46 : [13] Experiencing an immediate Event Check in Zone: 22 OREGON EXPRESS has passed her AC check! Ship fine - continues on mission! Current Ship: T-47 POCAHONTAS Current Ship: T-50 SALLY DELLE Current Ship: T-52 TOMMY HAWK T-52 makes major course correction! Current Ship: T-53 LADY JAYNE Current Ship: T-54 BIG LASSIE TOO Current Ship: T-58 Kim Crew Current Ship: T-60 Jacobs Crew Current Ship: V-4 INSPIRATION Current Ship: V-6 POISON LIL Current Ship: V-7 RAMP QUEEN Current Ship: V-9 FOR PETES SAKE Current Ship: V-11 TOKYO TWISTER Current Ship: V-12 WAGGED WASCAL Current Ship: V-13 WAR WEARY Current Ship: V-19 FORBIDDEN FRUIT Current Ship: V-21 HASTA LUEGO Current Ship: V-25 READY BETTIE Current Ship: V-26 GLAZY VIEWS Current Ship: V-27 RUSTY DUSTY Current Ship: V-31 SWEET ELOISE V-31 makes major course correction! Current Ship: V-32 BEAUBOMBER Current Ship: V-33 DREAM GIRL Current Ship: V-35 RIGHT HONEY Current Ship: V-36 MIGHT FINE Current Ship: V-38 CITY OF MEADOWFIELD V-38 makes major course correction! Current Ship: V-39 YANKEE MADE Current Ship: V-41 Newton Crew Current Ship: V-43 Manning Crew Current Ship: V-44 Hansen Crew Current Ship: V-45 Ballings Crew Current Ship: V-48 Cruz Crew Current Ship: V-50 TWENTIETH CENTURY LTD Current Ship: V-51 Reese Crew Current Ship: V-52 Larsen Crew Current Ship: V-53 McKenzie Crew Current Ship: V-54 Allen Crew Current Ship: V-55 Barnett Crew Current Ship: V-57 Cook Crew Current Ship: V-58 Clayton Crew Current Ship: V-60 SITTIN PRETTY Current Ship: Z-1 ROSALIA ROCKET Current Ship: Z-3 CITY OF DUMAS Current Ship: Z-4 BLACK MAGIC Z-4 makes major course correction! Current Ship: Z-8 DUKE OF ALBUOUEROUE Z-8 : [15] Experiencing an immediate Event Check in Zone: 22 DUKE OF ALBUOUEROUE has passed her FE check! Current Zone: 22 Ship in difficulty! Initial Fire: 0 BIT: 0 Fire Now; 0 Engines; 4 Shot_up_roll 0 Parameter M: 0 Long-term Damage; 1 Guns: F41234101000034123455 Superficial Damage: 0 VPS: 0 AC Lost: False Crew Loss: [] Guns: F41234102000068123455 A_Guns: F41234101000034123455 B_Guns: F41234101000034123455 Current Ship: Z-9 LITTLE FELLOW Current Ship: Z-12 SU SU BABY Current Ship: Z-13 THERE'LL ALWAYS BE A CHRISTMAS Current Ship: Z-16 AMERICAN BEAUTY Z-16 makes major course correction! Current Ship: Z-18 THE CANUCK Current Ship: Z-19 CONSTANT NYMPH II Z-19 makes major course correction! Current Ship: Z-24 FRISCO NANNIE II Current Ship: Z-28 PRIDE OF THE YANKEES Z-28 makes major course correction! Current Ship: Z-32 THE ANCIENT MARINER Current Ship: Z-33 BARBARAANNE Current Ship: Z-34 THE BARONESS Current Ship: Z-40 RIPPLE SPRINGS Current Ship: Z-42 SEASIDE QUEEN Current Ship: Z-47 FANCY DETAIL Current Ship: Z-48 TOKYO LOCAL Z-48 : [25] Experiencing an immediate Event Check in Zone: 22 Current Zone: 22 Ship in difficulty! Initial Fire: 2 BIT: 29 Fire Now; 0 Engines; 4 Shot_up_roll 6 Parameter M: 0 Long-term Damage; 8 Guns: F41234108000005123455 Superficial Damage: 1 VPS: 3 AC Lost: False Crew Loss: [] Guns: F41234100000007123455 A_Guns: F41234104000002123455 B_Guns: F41234108000005123455 Current Ship: Z-49 HEADY DAZE Current Ship: Z-50 SUNRISE SERENADE Z-50 makes major course correction! Current Ship: Z-51 WABASH CANNONBALL Current Ship: Z-55 Williams Crew Current Ship: Z-56 Steele Crew Current Ship: Z-57 McGuire Current Ship: Z-58 Porter Crew Current Ship: Z-59 Ward Crew Z-59 makes major course correction! Current Ship: Z-60 Wagner Crew Current Zone: 22 len(T_force): 113 Zone 22 Current heights: [6, 6, 5, 1, 1, 6, 1, 6, 5, 1, 3, 6, 5, 1, 6, 2, 2, 1, 6, 2, 4, 5, 3, 4, 2, 6, 2, 3, 4, 3, 5, 2, 6, 1, 1, 2, 5, 2, 5, 1, 1, 6, 6, 6, 1, 4, 6, 4, 6, 6, 4, 2, 2, 3, 6, 2, 3, 5, 1, 1, 2, 2, 5, 1, 0, 2, 2, 2, 3, 0, 1, 4, 3, 3, 1, 3, 3, 5, 1, 2, 2, 3, 2, 1, 6, 6, 6, 1, 4, 2, 4, 2, 1, 2, 0, 6, 3, 2, 6, 1, 2, 2, 6, 4, 3, 3, 2, 4, 2, 6, 1, 4, 1] Current Ship: A-2 AMERICAN MAID Current Ship: A-4 DESTINYS TOTS Current Ship: A-6 OUR BABY Current Ship: A-7 LUCKY LYNN Current Ship: A-9 SKYSCRAPPER Current Ship: A-11 MISS-LEADING-LADY- Current Ship: A-12 TWENTIETH CENTURY SWEETHEART Current Ship: A-18 DRAGGIN LADY Current Ship: A-19 PEACE ON EARTH Current Ship: A-21 SPECIAL DELIVERY Current Ship: A-23 TEN UNDER TYLER Current Ship: A-25 THUMPER Current Ship: A-31 GONNA MAKER Current Ship: A-32 FICKLE FINGER Current Ship: A-33 THE DRAGON LADY Current Ship: A-35 JOKERS WILD Current Ship: A-44 Posey Crew Current Ship: A-45 Beck Crew Current Ship: A-47 Soto Crew Current Ship: A-51 THE CLUBHOUSE Current Ship: A-52 Wilson Crew Current Ship: A-54 Moody Crew Current Ship: A-56 Fisher Crew Current Ship: A-58 Ramsey Crew Current Ship: A-59 Rivera Crew Current Ship: A-60 Byrd Crew Current Ship: T-1 Copeland Crew Current Ship: T-4 EAGER BEAVER Current Ship: T-5 GEISHA GERTIE Current Ship: T-6 JOLTIN JOSIE Current Ship: T-7 LITTLE BUTCH Current Ship: T-9 EL PAJARO DE LA GUERRA Current Ship: T-12 LUCKY STRIKES Current Ship: T-13 MIGHTY FINE Current Ship: T-18 FAY Current Ship: T-19 FILTHY FAY Current Ship: T-24 MAIDENS PRAYER Current Ship: T-25 MISS LACE Current Ship: T-27 SHIRLEY DEE Current Ship: T-29 TORCHY Current Ship: T-33 EARLY BIRD Current Ship: T-34 ANTOINETTE T-34 : [14] Experiencing an immediate Event Check in Zone: 23 ANTOINETTE has passed her NAV check! Ship fine - continues on mission! Current Ship: T-38 THE HEAT IS ON Current Ship: T-41 LONG DISTANCE Current Ship: T-46 OREGON EXPRESS T-46 : [11, 13] Experiencing an immediate Event Check in Zone: 23 OREGON EXPRESS has passed her AC check! Ship fine - continues on mission! Experiencing an immediate Event Check in Zone: 23 Hard Abort Check: All Clear! Ship fine - continues on mission! Current Ship: T-47 POCAHONTAS Current Ship: T-50 SALLY DELLE Current Ship: T-52 TOMMY HAWK Current Ship: T-53 LADY JAYNE Current Ship: T-54 BIG LASSIE TOO Current Ship: T-58 Kim Crew Current Ship: T-60 Jacobs Crew Current Ship: V-4 INSPIRATION Current Ship: V-6 POISON LIL V-6 makes major course correction! Current Ship: V-7 RAMP QUEEN V-7 : [30] Experiencing an immediate Event Check in Zone: 23 Current Zone: 23 Ship in difficulty! Initial Fire: 2 BIT: 23 Fire Now; 0 Engines; 4 Shot_up_roll 6 Parameter M: 0 Long-term Damage; 5 Guns: S41234105000061103053 Superficial Damage: 0 VPS: 5 AC Lost: False Crew Loss: [] Guns: S41234105000117103053 A_Guns: S41234100000056103053 B_Guns: S41234105000061103053 Current Ship: V-9 FOR PETES SAKE Current Ship: V-11 TOKYO TWISTER Current Ship: V-12 WAGGED WASCAL Current Ship: V-13 WAR WEARY Current Ship: V-19 FORBIDDEN FRUIT Current Ship: V-21 HASTA LUEGO Current Ship: V-25 READY BETTIE Current Ship: V-26 GLAZY VIEWS Current Ship: V-27 RUSTY DUSTY Current Ship: V-31 SWEET ELOISE Current Ship: V-32 BEAUBOMBER Current Ship: V-33 DREAM GIRL Current Ship: V-35 RIGHT HONEY Current Ship: V-36 MIGHT FINE Current Ship: V-38 CITY OF MEADOWFIELD V-38 makes major course correction! Current Ship: V-39 YANKEE MADE V-39 makes major course correction! Current Ship: V-41 Newton Crew Current Ship: V-43 Manning Crew Current Ship: V-44 Hansen Crew Current Ship: V-45 Ballings Crew Current Ship: V-48 Cruz Crew Current Ship: V-50 TWENTIETH CENTURY LTD Current Ship: V-51 Reese Crew Current Ship: V-52 Larsen Crew V-52 makes major course correction! Current Ship: V-53 McKenzie Crew Current Ship: V-54 Allen Crew Current Ship: V-55 Barnett Crew Current Ship: V-57 Cook Crew Current Ship: V-58 Clayton Crew V-58 makes major course correction! Current Ship: V-60 SITTIN PRETTY Current Ship: Z-1 ROSALIA ROCKET Current Ship: Z-3 CITY OF DUMAS Current Ship: Z-4 BLACK MAGIC Current Ship: Z-8 DUKE OF ALBUOUEROUE Current Ship: Z-9 LITTLE FELLOW Current Ship: Z-12 SU SU BABY Current Ship: Z-13 THERE'LL ALWAYS BE A CHRISTMAS Current Ship: Z-16 AMERICAN BEAUTY Z-16 : [13] Experiencing an immediate Event Check in Zone: 23 AMERICAN BEAUTY has passed her AC check! Ship fine - continues on mission! Current Ship: Z-18 THE CANUCK Current Ship: Z-19 CONSTANT NYMPH II Z-19 makes major course correction! Current Ship: Z-24 FRISCO NANNIE II Current Ship: Z-28 PRIDE OF THE YANKEES Current Ship: Z-32 THE ANCIENT MARINER Current Ship: Z-33 BARBARAANNE Current Ship: Z-34 THE BARONESS Current Ship: Z-40 RIPPLE SPRINGS Z-40 : [13] Experiencing an immediate Event Check in Zone: 23 RIPPLE SPRINGS has passed her AC check! Current Zone: 23 Ship in difficulty! Initial Fire: 0 BIT: 0 Fire Now; 0 Engines; 3 Shot_up_roll 0 Parameter M: 0 Long-term Damage; 4 Guns: F30234104000283120053 Superficial Damage: 0 VPS: 0 AC Lost: False Crew Loss: [] Guns: F30234104000566120053 A_Guns: F30234100000283120053 B_Guns: F30234104000283120053 Current Ship: Z-42 SEASIDE QUEEN Current Ship: Z-47 FANCY DETAIL Current Ship: Z-48 TOKYO LOCAL Current Ship: Z-49 HEADY DAZE Current Ship: Z-50 SUNRISE SERENADE Current Ship: Z-51 WABASH CANNONBALL Current Ship: Z-55 Williams Crew Z-55 : [28] Experiencing an immediate Event Check in Zone: 23 Williams Crew has passed her AC check! Current Zone: 23 Ship in difficulty! Initial Fire: 0 BIT: 0 Fire Now; 0 Engines; 4 Shot_up_roll 0 Parameter M: 0 Long-term Damage; 0 Guns: F41234100000017123455 Superficial Damage: 0 VPS: 0 AC Lost: False Crew Loss: [] Current Ship: Z-56 Steele Crew Current Ship: Z-57 McGuire Current Ship: Z-58 Porter Crew Current Ship: Z-59 Ward Crew Current Ship: Z-60 Wagner Crew Current Zone: 23 len(T_force): 113 Zone 23 Current heights: [6, 6, 5, 1, 1, 6, 1, 6, 5, 1, 3, 6, 7, 1, 6, 2, 2, 1, 6, 6, 4, 5, 3, 4, 2, 6, 2, 3, 4, 3, 5, 2, 6, 1, 1, 2, 5, 2, 5, 1, 1, 6, 6, 6, 1, 4, 6, 4, 6, 6, 4, 2, 2, 1, 6, 2, 3, 5, 1, 1, 2, 2, 5, 1, 1, 2, 2, 2, 3, 6, 1, 4, 3, 3, 1, 3, 2, 5, 2, 2, 2, 3, 5, 2, 6, 2, 6, 1, 4, 2, 4, 2, 1, 2, 6, 5, 1, 2, 6, 1, 2, 2, 6, 4, 3, 3, 2, 4, 2, 6, 1, 4, 1] Current Ship: A-2 AMERICAN MAID Current Ship: A-4 DESTINYS TOTS Current Ship: A-6 OUR BABY Current Ship: A-7 LUCKY LYNN A-7 makes major course correction! Current Ship: A-9 SKYSCRAPPER Current Ship: A-11 MISS-LEADING-LADY- A-11 : [26] Experiencing an immediate Event Check in Zone: 24 Ship fine - continues on mission! Current Ship: A-12 TWENTIETH CENTURY SWEETHEART Current Ship: A-18 DRAGGIN LADY Current Ship: A-19 PEACE ON EARTH Current Ship: A-21 SPECIAL DELIVERY Current Ship: A-23 TEN UNDER TYLER Current Ship: A-25 THUMPER Current Ship: A-31 GONNA MAKER Current Ship: A-32 FICKLE FINGER Current Ship: A-33 THE DRAGON LADY Current Ship: A-35 JOKERS WILD Current Ship: A-44 Posey Crew Current Ship: A-45 Beck Crew Current Ship: A-47 Soto Crew Current Ship: A-51 THE CLUBHOUSE Current Ship: A-52 Wilson Crew Current Ship: A-54 Moody Crew Current Ship: A-56 Fisher Crew Current Ship: A-58 Ramsey Crew Current Ship: A-59 Rivera Crew Current Ship: A-60 Byrd Crew Current Ship: T-1 Copeland Crew Current Ship: T-4 EAGER BEAVER Current Ship: T-5 GEISHA GERTIE Current Ship: T-6 JOLTIN JOSIE Current Ship: T-7 LITTLE BUTCH Current Ship: T-9 EL PAJARO DE LA GUERRA Current Ship: T-12 LUCKY STRIKES Current Ship: T-13 MIGHTY FINE Current Ship: T-18 FAY Current Ship: T-19 FILTHY FAY Current Ship: T-24 MAIDENS PRAYER Current Ship: T-25 MISS LACE Current Ship: T-27 SHIRLEY DEE Current Ship: T-29 TORCHY Current Ship: T-33 EARLY BIRD Current Ship: T-34 ANTOINETTE Current Ship: T-38 THE HEAT IS ON Current Ship: T-41 LONG DISTANCE Current Ship: T-46 OREGON EXPRESS Current Ship: T-47 POCAHONTAS Current Ship: T-50 SALLY DELLE Current Ship: T-52 TOMMY HAWK Current Ship: T-53 LADY JAYNE Current Ship: T-54 BIG LASSIE TOO Current Ship: T-58 Kim Crew Current Ship: T-60 Jacobs Crew Current Ship: V-4 INSPIRATION V-4 makes major course correction! Current Ship: V-6 POISON LIL Current Ship: V-7 RAMP QUEEN Current Ship: V-9 FOR PETES SAKE Current Ship: V-11 TOKYO TWISTER Current Ship: V-12 WAGGED WASCAL Current Ship: V-13 WAR WEARY Current Ship: V-19 FORBIDDEN FRUIT Current Ship: V-21 HASTA LUEGO Current Ship: V-25 READY BETTIE Current Ship: V-26 GLAZY VIEWS Current Ship: V-27 RUSTY DUSTY Current Ship: V-31 SWEET ELOISE Current Ship: V-32 BEAUBOMBER Current Ship: V-33 DREAM GIRL Current Ship: V-35 RIGHT HONEY Current Ship: V-36 MIGHT FINE Current Ship: V-38 CITY OF MEADOWFIELD Current Ship: V-39 YANKEE MADE Current Ship: V-41 Newton Crew Current Ship: V-43 Manning Crew Current Ship: V-44 Hansen Crew Current Ship: V-45 Ballings Crew Current Ship: V-48 Cruz Crew Current Ship: V-50 TWENTIETH CENTURY LTD Current Ship: V-51 Reese Crew Current Ship: V-52 Larsen Crew Current Ship: V-53 McKenzie Crew Current Ship: V-54 Allen Crew Current Ship: V-55 Barnett Crew Current Ship: V-57 Cook Crew Current Ship: V-58 Clayton Crew Current Ship: V-60 SITTIN PRETTY Current Ship: Z-1 ROSALIA ROCKET Current Ship: Z-3 CITY OF DUMAS Current Ship: Z-4 BLACK MAGIC Current Ship: Z-8 DUKE OF ALBUOUEROUE Current Ship: Z-9 LITTLE FELLOW Current Ship: Z-12 SU SU BABY Current Ship: Z-13 THERE'LL ALWAYS BE A CHRISTMAS Current Ship: Z-16 AMERICAN BEAUTY Current Ship: Z-18 THE CANUCK Current Ship: Z-19 CONSTANT NYMPH II Current Ship: Z-24 FRISCO NANNIE II Current Ship: Z-28 PRIDE OF THE YANKEES Current Ship: Z-32 THE ANCIENT MARINER Current Ship: Z-33 BARBARAANNE Z-33 : [14] Experiencing an immediate Event Check in Zone: 24 BARBARAANNE has passed her NAV check! Ship fine - continues on mission! Current Ship: Z-34 THE BARONESS Current Ship: Z-40 RIPPLE SPRINGS Current Ship: Z-42 SEASIDE QUEEN Current Ship: Z-47 FANCY DETAIL Current Ship: Z-48 TOKYO LOCAL Current Ship: Z-49 HEADY DAZE Current Ship: Z-50 SUNRISE SERENADE Current Ship: Z-51 WABASH CANNONBALL Current Ship: Z-55 Williams Crew Current Ship: Z-56 Steele Crew Current Ship: Z-57 McGuire Current Ship: Z-58 Porter Crew Current Ship: Z-59 Ward Crew Current Ship: Z-60 Wagner Crew Current Zone: 24 len(T_force): 113 Zone 24 Current heights: [6, 6, 5, 5, 1, 6, 1, 3, 6, 1, 3, 6, 7, 1, 6, 2, 2, 1, 6, 2, 4, 5, 3, 4, 2, 6, 2, 1, 4, 3, 5, 2, 6, 1, 1, 2, 5, 2, 5, 1, 1, 8, 5, 6, 1, 4, 3, 4, 6, 6, 3, 2, 2, 3, 6, 2, 3, 5, 1, 1, 2, 2, 5, 1, 2, 2, 2, 2, 3, 6, 1, 4, 3, 3, 1, 3, 2, 5, 2, 2, 2, 3, 5, 2, 6, 2, 6, 1, 4, 2, 4, 2, 1, 2, 6, 5, 1, 2, 6, 1, 2, 2, 6, 5, 3, 3, 2, 4, 3, 6, 1, 4, 1] Current Ship: A-2 AMERICAN MAID Current Ship: A-4 DESTINYS TOTS Current Ship: A-6 OUR BABY Current Ship: A-7 LUCKY LYNN Current Ship: A-9 SKYSCRAPPER Current Ship: A-11 MISS-LEADING-LADY- Current Ship: A-12 TWENTIETH CENTURY SWEETHEART Current Ship: A-18 DRAGGIN LADY Current Ship: A-19 PEACE ON EARTH Current Ship: A-21 SPECIAL DELIVERY Current Ship: A-23 TEN UNDER TYLER Current Ship: A-25 THUMPER Current Ship: A-31 GONNA MAKER Current Ship: A-32 FICKLE FINGER Current Ship: A-33 THE DRAGON LADY Current Ship: A-35 JOKERS WILD Current Ship: A-44 Posey Crew Current Ship: A-45 Beck Crew Current Ship: A-47 Soto Crew A-47 : [27] Experiencing an immediate Event Check in Zone: 25 Soto Crew has passed her NAV check! Ship fine - continues on mission! Current Ship: A-51 THE CLUBHOUSE Current Ship: A-52 Wilson Crew Current Ship: A-54 Moody Crew Current Ship: A-56 Fisher Crew Current Ship: A-58 Ramsey Crew Current Ship: A-59 Rivera Crew Current Ship: A-60 Byrd Crew Current Ship: T-1 Copeland Crew Current Ship: T-4 EAGER BEAVER Current Ship: T-5 GEISHA GERTIE Current Ship: T-6 JOLTIN JOSIE Current Ship: T-7 LITTLE BUTCH Current Ship: T-9 EL PAJARO DE LA GUERRA Current Ship: T-12 LUCKY STRIKES Current Ship: T-13 MIGHTY FINE Current Ship: T-18 FAY Current Ship: T-19 FILTHY FAY Current Ship: T-24 MAIDENS PRAYER Current Ship: T-25 MISS LACE T-25 : [15] Experiencing an immediate Event Check in Zone: 25 MISS LACE has passed her FE check! Ship fine - continues on mission! Current Ship: T-27 SHIRLEY DEE Current Ship: T-29 TORCHY Current Ship: T-33 EARLY BIRD Current Ship: T-34 ANTOINETTE Current Ship: T-38 THE HEAT IS ON Current Ship: T-41 LONG DISTANCE Current Ship: T-46 OREGON EXPRESS Current Ship: T-47 POCAHONTAS Current Ship: T-50 SALLY DELLE Current Ship: T-52 TOMMY HAWK Current Ship: T-53 LADY JAYNE Current Ship: T-54 BIG LASSIE TOO Current Ship: T-58 Kim Crew Current Ship: T-60 Jacobs Crew Current Ship: V-4 INSPIRATION V-4 : [27] Experiencing an immediate Event Check in Zone: 25 INSPIRATION has passed her NAV check! Ship fine - continues on mission! Current Ship: V-6 POISON LIL Current Ship: V-7 RAMP QUEEN Current Ship: V-9 FOR PETES SAKE Current Ship: V-11 TOKYO TWISTER Current Ship: V-12 WAGGED WASCAL Current Ship: V-13 WAR WEARY V-13 : [28] Experiencing an immediate Event Check in Zone: 25 WAR WEARY has passed her AC check! Current Zone: 25 Ship in difficulty! Initial Fire: 0 BIT: 0 Fire Now; 0 Engines; 4 Shot_up_roll 0 Parameter M: 0 Long-term Damage; 2 Guns: F41234102000078120053 Superficial Damage: 0 VPS: 0 AC Lost: False Crew Loss: [] Guns: F41234104000156120053 A_Guns: F41234102000078120053 B_Guns: F41234102000078120053 Current Ship: V-19 FORBIDDEN FRUIT Current Ship: V-21 HASTA LUEGO Current Ship: V-25 READY BETTIE Current Ship: V-26 GLAZY VIEWS Current Ship: V-27 RUSTY DUSTY Current Ship: V-31 SWEET ELOISE Current Ship: V-32 BEAUBOMBER Current Ship: V-33 DREAM GIRL Current Ship: V-35 RIGHT HONEY Current Ship: V-36 MIGHT FINE Current Ship: V-38 CITY OF MEADOWFIELD Current Ship: V-39 YANKEE MADE Current Ship: V-41 Newton Crew Current Ship: V-43 Manning Crew Current Ship: V-44 Hansen Crew Current Ship: V-45 Ballings Crew Current Ship: V-48 Cruz Crew Current Ship: V-50 TWENTIETH CENTURY LTD Current Ship: V-51 Reese Crew Current Ship: V-52 Larsen Crew Current Ship: V-53 McKenzie Crew Current Ship: V-54 Allen Crew Current Ship: V-55 Barnett Crew Current Ship: V-57 Cook Crew Current Ship: V-58 Clayton Crew Current Ship: V-60 SITTIN PRETTY Current Ship: Z-1 ROSALIA ROCKET Current Ship: Z-3 CITY OF DUMAS Current Ship: Z-4 BLACK MAGIC Current Ship: Z-8 DUKE OF ALBUOUEROUE Current Ship: Z-9 LITTLE FELLOW Current Ship: Z-12 SU SU BABY Current Ship: Z-13 THERE'LL ALWAYS BE A CHRISTMAS Current Ship: Z-16 AMERICAN BEAUTY Current Ship: Z-18 THE CANUCK Current Ship: Z-19 CONSTANT NYMPH II Current Ship: Z-24 FRISCO NANNIE II Current Ship: Z-28 PRIDE OF THE YANKEES Current Ship: Z-32 THE ANCIENT MARINER Current Ship: Z-33 BARBARAANNE Current Ship: Z-34 THE BARONESS Current Ship: Z-40 RIPPLE SPRINGS Current Ship: Z-42 SEASIDE QUEEN Current Ship: Z-47 FANCY DETAIL Current Ship: Z-48 TOKYO LOCAL Current Ship: Z-49 HEADY DAZE Current Ship: Z-50 SUNRISE SERENADE Current Ship: Z-51 WABASH CANNONBALL Current Ship: Z-55 Williams Crew Current Ship: Z-56 Steele Crew Current Ship: Z-57 McGuire Current Ship: Z-58 Porter Crew Current Ship: Z-59 Ward Crew Current Ship: Z-60 Wagner Crew Current Zone: 25 len(T_force): 113 Zone 25 Current heights: [6, 6, 5, 5, 1, 6, 1, 3, 3, 1, 3, 6, 5, 1, 6, 3, 1, 1, 6, 2, 4, 5, 3, 4, 2, 6, 2, 2, 4, 3, 5, 2, 6, 1, 1, 2, 5, 2, 5, 2, 1, 8, 7, 6, 1, 4, 1, 4, 6, 6, 3, 2, 3, 7, 6, 2, 3, 5, 1, 1, 2, 2, 5, 1, 3, 2, 2, 2, 3, 6, 4, 4, 3, 2, 1, 3, 2, 5, 2, 2, 2, 3, 5, 2, 6, 2, 6, 1, 3, 2, 4, 2, 1, 2, 6, 5, 3, 1, 6, 1, 2, 2, 5, 5, 3, 3, 2, 4, 3, 6, 1, 4, 1] Current Ship: A-2 AMERICAN MAID Current Ship: A-4 DESTINYS TOTS Current Ship: A-6 OUR BABY Current Ship: A-7 LUCKY LYNN Current Ship: A-9 SKYSCRAPPER Current Ship: A-11 MISS-LEADING-LADY- Current Ship: A-12 TWENTIETH CENTURY SWEETHEART Current Ship: A-18 DRAGGIN LADY Current Ship: A-19 PEACE ON EARTH Current Ship: A-21 SPECIAL DELIVERY Current Ship: A-23 TEN UNDER TYLER Current Ship: A-25 THUMPER Current Ship: A-31 GONNA MAKER Current Ship: A-32 FICKLE FINGER Current Ship: A-33 THE DRAGON LADY Current Ship: A-35 JOKERS WILD Current Ship: A-44 Posey Crew Current Ship: A-45 Beck Crew Current Ship: A-47 Soto Crew Current Ship: A-51 THE CLUBHOUSE Current Ship: A-52 Wilson Crew Current Ship: A-54 Moody Crew Current Ship: A-56 Fisher Crew Current Ship: A-58 Ramsey Crew Current Ship: A-59 Rivera Crew Current Ship: A-60 Byrd Crew Current Ship: T-1 Copeland Crew Current Ship: T-4 EAGER BEAVER T-4 makes minor course correction! Current Ship: T-5 GEISHA GERTIE Current Ship: T-6 JOLTIN JOSIE Current Ship: T-7 LITTLE BUTCH Current Ship: T-9 EL PAJARO DE LA GUERRA Current Ship: T-12 LUCKY STRIKES Current Ship: T-13 MIGHTY FINE Current Ship: T-18 FAY Current Ship: T-19 FILTHY FAY Current Ship: T-24 MAIDENS PRAYER Current Ship: T-25 MISS LACE Current Ship: T-27 SHIRLEY DEE Current Ship: T-29 TORCHY Current Ship: T-33 EARLY BIRD Current Ship: T-34 ANTOINETTE T-34 : [14] Experiencing an immediate Event Check in Zone: 26 ANTOINETTE has passed her NAV check! Ship fine - continues on mission! Current Ship: T-38 THE HEAT IS ON Current Ship: T-41 LONG DISTANCE Current Ship: T-46 OREGON EXPRESS Current Ship: T-47 POCAHONTAS Current Ship: T-50 SALLY DELLE Current Ship: T-52 TOMMY HAWK Current Ship: T-53 LADY JAYNE Current Ship: T-54 BIG LASSIE TOO Current Ship: T-58 Kim Crew Current Ship: T-60 Jacobs Crew Current Ship: V-4 INSPIRATION Current Ship: V-6 POISON LIL Current Ship: V-7 RAMP QUEEN Current Ship: V-9 FOR PETES SAKE Current Ship: V-11 TOKYO TWISTER Current Ship: V-12 WAGGED WASCAL Current Ship: V-13 WAR WEARY Current Ship: V-19 FORBIDDEN FRUIT V-19 : [14] Experiencing an immediate Event Check in Zone: 26 FORBIDDEN FRUIT has passed her NAV check! Current Zone: 26 Ship in difficulty! Initial Fire: 0 BIT: 0 Fire Now; 0 Engines; 4 Shot_up_roll 0 Parameter M: 0 Long-term Damage; 0 Guns: F41234100000066123455 Superficial Damage: 0 VPS: 0 AC Lost: False Crew Loss: [] Guns: F41234100000132123455 A_Guns: F41234100000066123455 B_Guns: F41234100000066123455 Current Ship: V-21 HASTA LUEGO Current Ship: V-25 READY BETTIE Current Ship: V-26 GLAZY VIEWS Current Ship: V-27 RUSTY DUSTY Current Ship: V-31 SWEET ELOISE Current Ship: V-32 BEAUBOMBER Current Ship: V-33 DREAM GIRL Current Ship: V-35 RIGHT HONEY Current Ship: V-36 MIGHT FINE Current Ship: V-38 CITY OF MEADOWFIELD Current Ship: V-39 YANKEE MADE Current Ship: V-41 Newton Crew Current Ship: V-43 Manning Crew Current Ship: V-44 Hansen Crew Current Ship: V-45 Ballings Crew Current Ship: V-48 Cruz Crew Current Ship: V-50 TWENTIETH CENTURY LTD Current Ship: V-51 Reese Crew Current Ship: V-52 Larsen Crew Current Ship: V-53 McKenzie Crew Current Ship: V-54 Allen Crew Current Ship: V-55 Barnett Crew Current Ship: V-57 Cook Crew Current Ship: V-58 Clayton Crew Current Ship: V-60 SITTIN PRETTY Current Ship: Z-1 ROSALIA ROCKET Current Ship: Z-3 CITY OF DUMAS Current Ship: Z-4 BLACK MAGIC Current Ship: Z-8 DUKE OF ALBUOUEROUE Z-8 : [15] Experiencing an immediate Event Check in Zone: 26 DUKE OF ALBUOUEROUE has passed her FE check! Ship fine - continues on mission! Current Ship: Z-9 LITTLE FELLOW Current Ship: Z-12 SU SU BABY Current Ship: Z-13 THERE'LL ALWAYS BE A CHRISTMAS Current Ship: Z-16 AMERICAN BEAUTY Current Ship: Z-18 THE CANUCK Current Ship: Z-19 CONSTANT NYMPH II Current Ship: Z-24 FRISCO NANNIE II Current Ship: Z-28 PRIDE OF THE YANKEES Current Ship: Z-32 THE ANCIENT MARINER Current Ship: Z-33 BARBARAANNE Current Ship: Z-34 THE BARONESS Current Ship: Z-40 RIPPLE SPRINGS Current Ship: Z-42 SEASIDE QUEEN Current Ship: Z-47 FANCY DETAIL Current Ship: Z-48 TOKYO LOCAL Current Ship: Z-49 HEADY DAZE Current Ship: Z-50 SUNRISE SERENADE Current Ship: Z-51 WABASH CANNONBALL Current Ship: Z-55 Williams Crew Current Ship: Z-56 Steele Crew Current Ship: Z-57 McGuire Current Ship: Z-58 Porter Crew Current Ship: Z-59 Ward Crew Z-59 : [31] Experiencing an immediate Event Check in Zone: 26 Ship fine - continues on mission! Current Ship: Z-60 Wagner Crew Current Zone: 26 len(T_force): 113 Zone 26 Current heights: [6, 6, 5, 5, 5, 6, 1, 1, 3, 1, 3, 6, 6, 1, 6, 3, 1, 1, 6, 2, 4, 5, 3, 4, 2, 6, 2, 3, 4, 3, 5, 2, 6, 1, 1, 2, 5, 2, 5, 2, 1, 8, 7, 6, 1, 4, 4, 4, 6, 6, 3, 2, 3, 7, 6, 2, 3, 5, 1, 1, 2, 2, 5, 1, 5, 2, 2, 2, 3, 9, 7, 4, 3, 2, 1, 3, 2, 5, 2, 2, 2, 3, 7, 2, 6, 2, 6, 1, 3, 2, 4, 2, 1, 2, 6, 5, 4, 1, 8, 1, 2, 2, 5, 5, 3, 3, 2, 4, 3, 6, 1, 4, 1] Current Ship: A-2 AMERICAN MAID Aircraft preparing to land at 6 000 Feet A-2 was in difficulties landing! Current Ship: A-4 DESTINYS TOTS Aircraft preparing to land at 6 000 Feet A-4 was in difficulties landing on three engines! A-4 : [14] Experiencing an immediate Event Check in Zone: 27 DESTINYS TOTS has failed her NAV check! DESTINYS TOTS has failed her FE check! Aircraft returns safely with enough fuel for 9 more zones. Ship fine - continues on mission! Current Ship: A-6 OUR BABY Aircraft preparing to land at 5 000 Feet A-6 was in difficulties landing! Current Ship: A-7 LUCKY LYNN Aircraft preparing to land at 5 000 Feet A-7 was in difficulties landing on three engines! Current Ship: A-9 SKYSCRAPPER Aircraft preparing to land at 5 000 Feet A-9 was in difficulties landing! Current Ship: A-11 MISS-LEADING-LADY- Aircraft preparing to land at 6 000 Feet A-11 was in difficulties landing! Current Ship: A-12 TWENTIETH CENTURY SWEETHEART Aircraft preparing to land at 1 000 Feet A-12 landed smoothly! Current Ship: A-18 DRAGGIN LADY Aircraft preparing to land at 1 000 Feet A-18 landed smoothly! A-18 : [14] Experiencing an immediate Event Check in Zone: 27 DRAGGIN LADY has failed her NAV check! DRAGGIN LADY has failed her FE check! Aircraft returns safely with enough fuel for 3 more zones. Ship fine - continues on mission! Current Ship: A-19 PEACE ON EARTH Aircraft preparing to land at 3 000 Feet A-19 was in difficulties landing on three engines! Current Ship: A-21 SPECIAL DELIVERY Aircraft preparing to land at 1 000 Feet A-21 landed smoothly! Current Ship: A-23 TEN UNDER TYLER Aircraft preparing to land at 3 000 Feet A-23 landed skillfully! Current Ship: A-25 THUMPER Aircraft preparing to land at 6 000 Feet A-25 was in difficulties landing! Current Ship: A-31 GONNA MAKER Aircraft preparing to land at 6 000 Feet A-31 was in difficulties landing! Current Ship: A-32 FICKLE FINGER Aircraft preparing to land at 1 000 Feet A-32 landed smoothly! A-32 : [15] Experiencing an immediate Event Check in Zone: 27 FICKLE FINGER has failed her FE check! Aircraft returns safely with enough fuel for 7 more zones. Current Zone: 27 Ship in difficulty! Initial Fire: 0 BIT: 0 Fire Now; 0 Engines; 4 Shot_up_roll 0 Parameter M: 0 Long-term Damage; 0 Guns: F41234100000029123455 Superficial Damage: 0 VPS: 0 AC Lost: False Crew Loss: [] Guns: F41234100000058123455 A_Guns: F41234100000029123455 B_Guns: F41234100000029123455 Current Ship: A-33 THE DRAGON LADY Aircraft preparing to land at 6 000 Feet A-33 was in difficulties landing! Current Ship: A-35 JOKERS WILD Aircraft preparing to land at 3 000 Feet A-35 landed skillfully! Current Ship: A-44 Posey Crew Aircraft preparing to land at 1 000 Feet A-44 was in difficulties landing on three engines! Current Ship: A-45 Beck Crew Aircraft preparing to land at 1 000 Feet A-45 landed smoothly! Current Ship: A-47 Soto Crew Aircraft preparing to land at 6 000 Feet A-47 was in difficulties landing on three engines! A-47 : [14] Experiencing an immediate Event Check in Zone: 27 Soto Crew has failed her NAV check! Soto Crew has failed her FE check! Aircraft returns safely with enough fuel for 5 more zones. Current Zone: 27 Ship in difficulty! Initial Fire: 0 BIT: 0 Fire Now; 0 Engines; 3 Parameter M: 0 Long-term Damage; 7 Guns: F31230107000045123455 Superficial Damage: 0 VPS: 0 AC Lost: False Crew Loss: [] Guns: F31230100000090123455 A_Guns: F31230103000045123455 B_Guns: F31230107000045123455 Current Ship: A-51 THE CLUBHOUSE Aircraft preparing to land at 2 000 Feet A-51 landed skillfully! Current Ship: A-52 Wilson Crew Aircraft preparing to land at 4 000 Feet A-52 was in difficulties landing! Current Ship: A-54 Moody Crew Aircraft preparing to land at 5 000 Feet A-54 was in difficulties landing! Current Ship: A-56 Fisher Crew Aircraft preparing to land at 3 000 Feet A-56 landed skillfully! A-56 : [14] Experiencing an immediate Event Check in Zone: 27 Fisher Crew has failed her NAV check! Fisher Crew has failed her FE check! Aircraft returns safely with enough fuel for 4 more zones. Ship fine - continues on mission! Current Ship: A-58 Ramsey Crew Aircraft preparing to land at 4 000 Feet A-58 was in difficulties landing! Current Ship: A-59 Rivera Crew Aircraft preparing to land at 2 000 Feet A-59 landed skillfully! Current Ship: A-60 Byrd Crew Aircraft preparing to land at 6 000 Feet A-60 was in difficulties landing on three engines! Current Ship: T-1 Copeland Crew Aircraft preparing to land at 2 000 Feet T-1 landed skillfully! Current Ship: T-4 EAGER BEAVER Aircraft preparing to land at 3 000 Feet T-4 landed skillfully! Current Ship: T-5 GEISHA GERTIE Aircraft preparing to land at 4 000 Feet T-5 was in difficulties landing! Current Ship: T-6 JOLTIN JOSIE Aircraft preparing to land at 3 000 Feet T-6 landed skillfully! Current Ship: T-7 LITTLE BUTCH Aircraft preparing to land at 5 000 Feet T-7 was in difficulties landing! Current Ship: T-9 EL PAJARO DE LA GUERRA Aircraft preparing to land at 2 000 Feet T-9 landed skillfully! Current Ship: T-12 LUCKY STRIKES Aircraft preparing to land at 6 000 Feet T-12 was in difficulties landing! T-12 : [15] Experiencing an immediate Event Check in Zone: 27 LUCKY STRIKES has failed her FE check! Aircraft returns safely with enough fuel for 4 more zones. Ship fine - continues on mission! Current Ship: T-13 MIGHTY FINE Aircraft preparing to land at 1 000 Feet T-13 landed smoothly! Current Ship: T-18 FAY Aircraft preparing to land at 1 000 Feet T-18 landed smoothly! Current Ship: T-19 FILTHY FAY Aircraft preparing to land at 2 000 Feet T-19 landed skillfully! Current Ship: T-24 MAIDENS PRAYER Aircraft preparing to land at 5 000 Feet T-24 was in difficulties landing! Current Ship: T-25 MISS LACE Aircraft preparing to land at 2 000 Feet T-25 was in extreme difficulty landing on two engines! T-25 : [15] Experiencing an immediate Event Check in Zone: 27 MISS LACE has failed her FE check! Aircraft returns safely with enough fuel for 9 more zones. Ship fine - continues on mission! Current Ship: T-27 SHIRLEY DEE Aircraft preparing to land at 5 000 Feet T-27 was in difficulties landing! Current Ship: T-29 TORCHY Aircraft preparing to land at 2 000 Feet T-29 landed skillfully! Current Ship: T-33 EARLY BIRD Aircraft preparing to land at 1 000 Feet T-33 landed smoothly! Current Ship: T-34 ANTOINETTE Aircraft preparing to land at 8 000 Feet T-34 was in extreme difficulty landing! T-34 : [14] Experiencing an immediate Event Check in Zone: 27 ANTOINETTE has failed her NAV check! ANTOINETTE has failed her FE check! Aircraft returns safely with enough fuel for 7 more zones. Ship fine - continues on mission! Current Ship: T-38 THE HEAT IS ON Aircraft preparing to land at 7 000 Feet T-38 was in extreme difficulty landing! Current Ship: T-41 LONG DISTANCE Aircraft preparing to land at 6 000 Feet T-41 was in difficulties landing! Current Ship: T-46 OREGON EXPRESS Aircraft preparing to land at 1 000 Feet T-46 landed smoothly! T-46 : [13] Experiencing an immediate Event Check in Zone: 27 OREGON EXPRESS has failed her AC check! OREGON EXPRESS has failed her NAV check! OREGON EXPRESS has failed her FE check! Aircraft returns safely with enough fuel for 7 more zones. Current Zone: 27 Ship in difficulty! Initial Fire: 0 BIT: 0 Fire Now; 0 Engines; 4 Shot_up_roll 0 Parameter M: 0 Long-term Damage; 0 Guns: F41234100000000123455 Superficial Damage: 0 VPS: 0 AC Lost: False Crew Loss: [] Guns: F41234100000000123455 A_Guns: F41234100000000123455 B_Guns: F41234100000000123455 Current Ship: T-47 POCAHONTAS Aircraft preparing to land at 4 000 Feet T-47 was in difficulties landing! Current Ship: T-50 SALLY DELLE Aircraft preparing to land at 4 000 Feet T-50 was in difficulties landing! Current Ship: T-52 TOMMY HAWK Aircraft preparing to land at 4 000 Feet T-52 was in difficulties landing on three engines! Current Ship: T-53 LADY JAYNE Aircraft preparing to land at 6 000 Feet T-53 was in difficulties landing! Current Ship: T-54 BIG LASSIE TOO Aircraft preparing to land at 6 000 Feet T-54 was in difficulties landing on three engines! Current Ship: T-58 Kim Crew Aircraft preparing to land at 3 000 Feet T-58 was in difficulties landing on three engines! Current Ship: T-60 Jacobs Crew Aircraft preparing to land at 2 000 Feet T-60 landed skillfully! Current Ship: V-4 INSPIRATION Aircraft preparing to land at 3 000 Feet V-4 landed skillfully! V-4 : [14] Experiencing an immediate Event Check in Zone: 27 INSPIRATION has failed her NAV check! INSPIRATION has failed her FE check! Aircraft returns safely with enough fuel for 10 more zones. Ship fine - continues on mission! Current Ship: V-6 POISON LIL Aircraft preparing to land at 7 000 Feet V-6 was in extreme difficulty landing! Current Ship: V-7 RAMP QUEEN Aircraft preparing to land at 6 000 Feet V-7 was in difficulties landing! Current Ship: V-9 FOR PETES SAKE Aircraft preparing to land at 2 000 Feet V-9 was in difficulties landing on three engines! Current Ship: V-11 TOKYO TWISTER Aircraft preparing to land at 3 000 Feet V-11 landed skillfully! Current Ship: V-12 WAGGED WASCAL Aircraft preparing to land at 5 000 Feet V-12 was in difficulties landing! Current Ship: V-13 WAR WEARY Aircraft preparing to land at 1 000 Feet V-13 landed smoothly! V-13 : [13] Experiencing an immediate Event Check in Zone: 27 WAR WEARY has failed her AC check! WAR WEARY has failed her NAV check! WAR WEARY has failed her FE check! Aircraft returns safely with enough fuel for 9 more zones. Ship fine - continues on mission! Current Ship: V-19 FORBIDDEN FRUIT Aircraft preparing to land at 1 000 Feet V-19 landed smoothly! V-19 : [14] Experiencing an immediate Event Check in Zone: 27 FORBIDDEN FRUIT has failed her NAV check! FORBIDDEN FRUIT has failed her FE check! Aircraft returns safely with enough fuel for 9 more zones. Ship fine - continues on mission! Current Ship: V-21 HASTA LUEGO Aircraft preparing to land at 2 000 Feet V-21 landed skillfully! Current Ship: V-25 READY BETTIE Aircraft preparing to land at 2 000 Feet V-25 landed skillfully! Current Ship: V-26 GLAZY VIEWS Aircraft preparing to land at 5 000 Feet V-26 was in difficulties landing! Current Ship: V-27 RUSTY DUSTY Aircraft preparing to land at 1 000 Feet V-27 landed smoothly! Current Ship: V-31 SWEET ELOISE Aircraft preparing to land at 5 000 Feet V-31 was in difficulties landing! Current Ship: V-32 BEAUBOMBER Aircraft preparing to land at 2 000 Feet V-32 landed skillfully! Current Ship: V-33 DREAM GIRL Aircraft preparing to land at 2 000 Feet V-33 landed skillfully! Current Ship: V-35 RIGHT HONEY Aircraft preparing to land at 2 000 Feet V-35 was in difficulties landing on three engines! Current Ship: V-36 MIGHT FINE Aircraft preparing to land at 3 000 Feet V-36 landed skillfully! Current Ship: V-38 CITY OF MEADOWFIELD Aircraft preparing to land at 9 000 Feet V-38 was in extreme difficulty landing! Current Ship: V-39 YANKEE MADE Aircraft preparing to land at 7 000 Feet V-39 was in extreme difficulty landing! Current Ship: V-41 Newton Crew Aircraft preparing to land at 4 000 Feet V-41 was in difficulties landing! Current Ship: V-43 Manning Crew Aircraft preparing to land at 3 000 Feet V-43 was in difficulties landing on three engines! Current Ship: V-44 Hansen Crew Aircraft preparing to land at 2 000 Feet V-44 landed skillfully! Current Ship: V-45 Ballings Crew Aircraft preparing to land at 1 000 Feet V-45 landed smoothly! Current Ship: V-48 Cruz Crew Aircraft preparing to land at 3 000 Feet V-48 landed skillfully! Current Ship: V-50 TWENTIETH CENTURY LTD Aircraft preparing to land at 2 000 Feet V-50 landed skillfully! Current Ship: V-51 Reese Crew Aircraft preparing to land at 5 000 Feet V-51 was in difficulties landing! Current Ship: V-52 Larsen Crew Aircraft preparing to land at 2 000 Feet V-52 landed skillfully! Current Ship: V-53 McKenzie Crew Aircraft preparing to land at 2 000 Feet V-53 landed skillfully! Current Ship: V-54 Allen Crew Aircraft preparing to land at 2 000 Feet V-54 landed skillfully! Current Ship: V-55 Barnett Crew Aircraft preparing to land at 3 000 Feet V-55 landed skillfully! V-55 : [26] Experiencing an immediate Event Check in Zone: 27 Current Zone: 27 Ship in difficulty! Initial Fire: 0 BIT: 4 Fire Now; 0 Engines; 4 Shot_up_roll 1 Parameter M: 0 Long-term Damage; 9 Guns: F41234109000030123455 Superficial Damage: 0 VPS: 0 AC Lost: False Crew Loss: ['E', 'Safe', 'O', 'Safe'] Guns: F41234100000060123455 A_Guns: F41234109000030123455 B_Guns: F41234109000030123455 Current Ship: V-57 Cook Crew Aircraft preparing to land at 7 000 Feet V-57 was in extreme difficulty landing! Current Ship: V-58 Clayton Crew Aircraft preparing to land at 2 000 Feet V-58 landed skillfully! Current Ship: V-60 SITTIN PRETTY Aircraft preparing to land at 6 000 Feet V-60 was in difficulties landing! Current Ship: Z-1 ROSALIA ROCKET Aircraft preparing to land at 2 000 Feet Z-1 was in difficulties landing on three engines! Current Ship: Z-3 CITY OF DUMAS Aircraft preparing to land at 6 000 Feet Z-3 was in difficulties landing! Current Ship: Z-4 BLACK MAGIC Aircraft preparing to land at 1 000 Feet Z-4 landed smoothly! Current Ship: Z-8 DUKE OF ALBUOUEROUE Aircraft preparing to land at 3 000 Feet Z-8 landed skillfully! Z-8 : [15] Experiencing an immediate Event Check in Zone: 27 DUKE OF ALBUOUEROUE has failed her FE check! Aircraft returns safely with enough fuel for 5 more zones. Current Zone: 27 Ship in difficulty! Initial Fire: 0 BIT: 0 Fire Now; 0 Engines; 4 Shot_up_roll 0 Parameter M: 0 Long-term Damage; 2 Guns: F41234102000068123455 Superficial Damage: 0 VPS: 0 AC Lost: False Crew Loss: [] Guns: F41234104000136123455 A_Guns: F41234102000068123455 B_Guns: F41234102000068123455 Current Ship: Z-9 LITTLE FELLOW Aircraft preparing to land at 2 000 Feet Z-9 landed skillfully! Current Ship: Z-12 SU SU BABY Aircraft preparing to land at 4 000 Feet Z-12 was in difficulties landing on three engines! Current Ship: Z-13 THERE'LL ALWAYS BE A CHRISTMAS Aircraft preparing to land at 2 000 Feet Z-13 landed skillfully! Current Ship: Z-16 AMERICAN BEAUTY Aircraft preparing to land at 1 000 Feet Z-16 landed smoothly! Z-16 : [14, 13] Experiencing an immediate Event Check in Zone: 27 AMERICAN BEAUTY has failed her AC check! AMERICAN BEAUTY has failed her NAV check! AMERICAN BEAUTY has failed her FE check! Aircraft returns safely with enough fuel for 2 more zones. Ship fine - continues on mission! Experiencing an immediate Event Check in Zone: 27 AMERICAN BEAUTY has failed her NAV check! AMERICAN BEAUTY has failed her FE check! Aircraft returns safely with enough fuel for 5 more zones. Current Zone: 27 Ship in difficulty! Initial Fire: 0 BIT: 0 Fire Now; 0 Engines; 4 Shot_up_roll 0 Parameter M: 0 Long-term Damage; 0 Guns: F41234100000010123455 Superficial Damage: 0 VPS: 0 AC Lost: False Crew Loss: [] Guns: F41234100000020123455 A_Guns: F41234100000010123455 B_Guns: F41234100000010123455 Current Ship: Z-18 THE CANUCK Aircraft preparing to land at 2 000 Feet Z-18 landed skillfully! Current Ship: Z-19 CONSTANT NYMPH II Aircraft preparing to land at 6 000 Feet Z-19 was in difficulties landing! Z-19 : [26] Experiencing an immediate Event Check in Zone: 27 Current Zone: 27 Ship in difficulty! Initial Fire: 0 BIT: 0 Fire Now; 0 Engines; 4 Shot_up_roll 0 Parameter M: 0 Long-term Damage; 0 Guns: F41234100000066123455 Superficial Damage: 0 VPS: 0 AC Lost: False Crew Loss: [] Guns: F41234100000132123455 A_Guns: F41234100000066123455 B_Guns: F41234100000066123455 Current Ship: Z-24 FRISCO NANNIE II Aircraft preparing to land at 5 000 Feet Z-24 was in difficulties landing! Current Ship: Z-28 PRIDE OF THE YANKEES Aircraft preparing to land at 4 000 Feet Z-28 was in difficulties landing! Current Ship: Z-32 THE ANCIENT MARINER Aircraft preparing to land at 1 000 Feet Z-32 landed smoothly! Current Ship: Z-33 BARBARAANNE Aircraft preparing to land at 8 000 Feet Z-33 was in extreme difficulty landing! Z-33 : [14] Experiencing an immediate Event Check in Zone: 27 BARBARAANNE has failed her NAV check! BARBARAANNE has failed her FE check! Aircraft returns safely with enough fuel for 6 more zones. Ship fine - continues on mission! Current Ship: Z-34 THE BARONESS Aircraft preparing to land at 1 000 Feet Z-34 landed smoothly! Current Ship: Z-40 RIPPLE SPRINGS Aircraft preparing to land at 2 000 Feet Z-40 was in difficulties landing on three engines! Z-40 : [13] Experiencing an immediate Event Check in Zone: 27 RIPPLE SPRINGS has failed her AC check! RIPPLE SPRINGS has failed her NAV check! RIPPLE SPRINGS has failed her FE check! Aircraft returns safely with enough fuel for 4 more zones. Ship fine - continues on mission! Current Ship: Z-42 SEASIDE QUEEN Aircraft preparing to land at 2 000 Feet Z-42 landed skillfully! Current Ship: Z-47 FANCY DETAIL Aircraft preparing to land at 5 000 Feet Z-47 was in difficulties landing! Current Ship: Z-48 TOKYO LOCAL Aircraft preparing to land at 5 000 Feet Z-48 was in difficulties landing! Current Ship: Z-49 HEADY DAZE Aircraft preparing to land at 3 000 Feet Z-49 landed skillfully! Current Ship: Z-50 SUNRISE SERENADE Aircraft preparing to land at 3 000 Feet Z-50 landed skillfully! Z-50 : [15] Experiencing an immediate Event Check in Zone: 27 SUNRISE SERENADE has failed her FE check! Aircraft returns safely with enough fuel for 9 more zones. Ship fine - continues on mission! Current Ship: Z-51 WABASH CANNONBALL Aircraft preparing to land at 2 000 Feet Z-51 landed skillfully! Current Ship: Z-55 Williams Crew Aircraft preparing to land at 4 000 Feet Z-55 was in difficulties landing! Z-55 : [13] Experiencing an immediate Event Check in Zone: 27 Williams Crew has failed her AC check! Williams Crew has failed her NAV check! Williams Crew has failed her FE check! Aircraft returns safely with enough fuel for 10 more zones. Current Zone: 27 Ship in difficulty! Initial Fire: 0 BIT: 0 Fire Now; 0 Engines; 4 Shot_up_roll 0 Parameter M: 0 Long-term Damage; 0 Guns: F41234100000017123455 Superficial Damage: 0 VPS: 0 AC Lost: False Crew Loss: [] Guns: F41234100000034123455 A_Guns: F41234100000017123455 B_Guns: F41234100000017123455 Current Ship: Z-56 Steele Crew Aircraft preparing to land at 3 000 Feet Z-56 was in difficulties landing on three engines! Current Ship: Z-57 McGuire Aircraft preparing to land at 6 000 Feet Z-57 was in difficulties landing! Current Ship: Z-58 Porter Crew Aircraft preparing to land at 1 000 Feet Z-58 landed smoothly! Current Ship: Z-59 Ward Crew Aircraft preparing to land at 4 000 Feet Z-59 was in difficulties landing! Current Ship: Z-60 Wagner Crew Aircraft preparing to land at 1 000 Feet Z-60 landed smoothly! Hours Passed: 3 ['V-21', 'Group COMMANDER', 'Brett Ortiz', 'A', 'Commander: 500-GHQ'] ['V-25', 'Group Deputy', 'George Powell', 'A', 'Deputy: 500-GHQ'] ['V-21', 'Group COMMANDER', 'Edwin Alvarez', 'A', 'Commander: 499-GHQ'] ['V-11', 'Group Deputy', 'Larry Doyle', 'P', 'Deputy: 499-GHQ'] ['A-58', 'Group COMMANDER', 'Gilbert Robertson', 'A', 'Commander: 497-GHQ'] ['A-33', 'Group Deputy', 'Oscar Weber', 'P', 'Deputy: 497-GHQ'] ['T-34', 'Group COMMANDER', 'Logan Burke', 'A', 'Commander: 498-GHQ'] ['T-58', 'Group Deputy', 'Edward Greer', 'P', 'Deputy: 498-GHQ'] ['Z-13', 'Sqn COMMANDER', 'E Ball', 'A', 'Commander: 881-SHQ'] ['Z-12', 'Sqn Deputy', 'Y Diaz', 'P', 'Deputy: 881-SHQ'] ['T-33', 'Sqn COMMANDER', 'S Kim', 'A', 'Commander: 875-SHQ'] ['T-34', 'Sqn Deputy', 'C Armstrong', 'P', 'Deputy: 875-SHQ'] ['T-12', 'Sqn COMMANDER', 'Paul Walker', 'A', 'Commander: 873-SHQ'] ['T-6', 'Sqn Deputy', 'Chris Bowman', 'P', 'Deputy: 873-SHQ'] ['Z-28', 'Sqn COMMANDER', 'F Copeland', 'A', 'Commander: 882-SHQ'] ['Z-18', 'Sqn Deputy', 'Z Vargas', 'P', 'Deputy: 882-SHQ'] ['V-39', 'Sqn COMMANDER', 'Q Robinson', 'A', 'Commander: 879-SHQ'] ['V-39', 'Sqn Deputy', 'J Dixon', 'P', 'Deputy: 879-SHQ'] ['Z-33', 'Sqn COMMANDER', 'J Bass', 'A', 'Commander: 883-SHQ'] ['Z-34', 'Sqn Deputy', 'V Dunn', 'P', 'Deputy: 883-SHQ'] ['A-33', 'Sqn COMMANDER', 'Mitchell Jimenez', 'A', 'Commander: 871-SHQ'] ['A-35', 'Sqn Deputy', 'Jackson Mack', 'P', 'Deputy: 871-SHQ'] ['A-4', 'Sqn COMMANDER', 'Gordon Robbins', 'A', 'Commander: 869-SHQ'] ['A-2', 'Sqn Deputy', 'Luis Mendez', 'P', 'Deputy: 869-SHQ'] ['V-50', 'Sqn COMMANDER', 'P Aguilar', 'A', 'Commander: 809-SHQ'] ['V-52', 'Sqn Deputy', 'P Burns', 'P', 'Deputy: 809-SHQ'] ['A-52', 'Sqn COMMANDER', 'Vincent Norris', 'A', 'Commander: 807-SHQ'] ['A-59', 'Sqn Deputy', 'Ernest Shaw', 'P', 'Deputy: 807-SHQ'] ['Z-50', 'Sqn COMMANDER', 'Floyd MacNeilly', 'A', 'Commander: 810-SHQ'] ['Z-58', 'Sqn Deputy', 'Lance Johnson', 'P', 'Deputy: 810-SHQ'] Shot Down!! Shot Down!! Shot Down!! Shot Down!! Shot Down!! Shot Down!! Sentai: 244 : Senior Sergeant Ichiro Kawamura Now engaged in Training! ['C', 1, ['Sentai: 244', 'Frank', 19, 'Senior Sergeant Ichiro Kawamura', 'Buzz', 'Competent', 'No Effect', 'No Effect', 21, '902503M', 'JJJZL490J', 'C']] Sentai: 244 : Senior Captain Takeo Takahashi ['K', 1, ['Sentai: 244', 'Frank', 26, 'Senior Captain Takeo Takahashi', 'Aggressive', 'Untried', '3 Hits!', 'No Effect', 27, '19470OM', 'QJJZ2419K', 'B']] Sentai: 244 : Senior Captain SUZKI Saburo ['T', 1, ['Sentai: 244', 'Frank', 28, 'Senior Captain SUZKI Saburo', 'Surprise', 'Competent', '2 Hits!', 'No Effect', 22, '30341FM', 'SJJZL430I', 'B']] Sentai: Akeno : Junior Sergeant_Major Iori Sakai ['P', 1, ['Sentai: Akeno', 'Zeke', 19, 'Junior Sergeant_Major Iori Sakai', 'Buzz', 'Ace', 'No Effect', 'No Effect', 25, '69752HM', 'DJJZ7469C', 'C']] Sentai: 352 : Junior Sergeant_Major Chiyoshi Saito Shot Down!! Sentai: 352 : Junior Sergeant Hitoshi Kikuchi Shot Down!! Sentai: 244 : Senior Sergeant Ryoichi Oe Shot Down!! Sentai: 352 : Senior Sergeant Akio Nakagaki Shot Down!! Sentai: 244 : Senior Sergeant Kiyoshi Imai Shot Down!! Sentai: 244 : Senior Sergeant Tadashi Kaneko Shot Down!! Sentai: 244 : Warrant Officer Masami Ishii Shot Down!! Sentai: 244 : Senior Sergeant_Major Yasuyuki Miyoshi Shot Down!! Sentai: 244 : Senior Sergeant Jiro Matsuda Shot Down!! Sentai: 352 : Junior Sergeant Mitsuo Watanabe Shot Down!! Sentai: Akeno : 2nd Lieutenant Takashi Komiya Shot Down!! Sentai: 352 : Senior Major Jiro Matsuda Shot Down!! Sentai: Akeno : Senior Colonel Hitoshi Sato Shot Down!! Sentai: 244 : Senior Major Masao Miyamaru Shot Down!! ['Shotdown', 14, ['Sentai: 352', 'Jack', -1, 'Junior Sergeant_Major Chiyoshi Saito', 'Buzz', 'ShotDown', 0, 0, 0, '43662XM', '6JJZR4AA1', 'Target'], ['Sentai: 352', 'Jack', -1, 'Junior Sergeant Hitoshi Kikuchi', 'Abrupt', 'ShotDown', 0, 0, 0, '00123NM', '5JJZ34AA1', 'Target'], ['Sentai: 244', 'Frank', -1, 'Senior Sergeant Ryoichi Oe', 'Special', 'ShotDown', 0, 0, 0, '566807M', '7JJZC4AL1', 'Target'], ['Sentai: 352', 'Jack', -1, 'Senior Sergeant Akio Nakagaki', 'Buzz', 'ShotDown', 0, 0, 0, '[4433QM', 'MJJZJ4AR1', 'Target'], ['Sentai: 244', 'Frank', -1, 'Senior Sergeant Kiyoshi Imai', 'Standard', 'ShotDown', 0, 0, 0, '04130LM', 'PJJZ04AA1', 'Target'], ['Sentai: 244', 'Frank', -1, 'Senior Sergeant Tadashi Kaneko', 'Aggressive', 'ShotDown', 0, 0, 0, 'AA300MM', 'PJJZE4AA1', 'Target'], ['Sentai: 244', 'Frank', -1, 'Warrant Officer Masami Ishii', 'Feint', 'ShotDown', 0, 0, 0, 'AA550NM', 'JJJZ94AA1', 'Target'], ['Sentai: 244', 'Frank', -1, 'Senior Sergeant_Major Yasuyuki Miyoshi', 'Cautious', 'ShotDown', 0, 0, 0, '46470HM', 'SJJZC4AC1', 'Target'], ['Sentai: 244', 'Frank', -1, 'Senior Sergeant Jiro Matsuda', 'Aggressive', 'ShotDown', 0, 0, 0, '$6480KM', '1JJZE4AW1', 'Target'], ['Sentai: 352', 'Jack', -1, 'Junior Sergeant Mitsuo Watanabe', 'Tentative', 'ShotDown', 0, 0, 0, '5U063XM', 'PJJZ04AD1', 'Target'], ['Sentai: Akeno', 'Zeke', -1, '2nd Lieutenant Takashi Komiya', 'Feint', 'ShotDown', 0, 0, 0, '#70015M', 'EJJZ24AO1', 'Target'], ['Sentai: 352', 'Jack', -1, 'Senior Major Jiro Matsuda', 'Aggressive', 'ShotDown', 'No Effect', 'No Effect', 28, 'AE1630M', 'QJJZ84AAK', 'O'], ['Sentai: Akeno', 'Zeke', -1, 'Senior Colonel Hitoshi Sato', 'Surprise', 'ShotDown', '3 Hits!', 'Serious Hit', 18, 'AC6423M', 'FJJZ94ACI', 'T'], ['Sentai: 244', 'Frank', -1, 'Senior Major Masao Miyamaru', 'Buzz', 'ShotDown', 'No Effect', 'No Effect', 25, 'A4480YM', 'OJJZO4A4F', 'U']] Warrant Officer Teizo Ito crashlanded! Senior Colonel Masahiko Sasahara is injured! 2nd Lieutenant Masanobu Tsuji is KIA! Junior Sergeant_Major Norinobu Mizuki is KIA! Senior Corporal Rikichiro Sawamoto is KIA! Junior Sergeant_Major Takeichi Kokubun is KIA! 1st Lieutenant Yutaka Morioka is KIA! Junior Sergeant Yuichi Ema is KIA! 2nd Lieutenant Sueo Obayashi is KIA! Senior Sergeant Takahide Aioi is KIA! Senior Sergeant Takahide Aioi is KIA! 1st Lieutenant Higashikuni Morihiro crashlanded! Senior Major OKADA Toshiharu is KIA! 1st Lieutenant Yoshimichi Hara is KIA! 2nd Lieutenant Hideki Tojo is KIA! Senior Sergeant Satoshi Anabuki crashlanded! 1st Lieutenant Takashi Atsumi is KIA! 1st Lieutenant Rihachi Morita is KIA! Senior Captain Toshio Takahashi is KIA! Senior Sergeant Norihide Fujimori crashlanded! Senior Sergeant_Major Jun Watanabe crashlanded! Warrant Officer KURATA Kizo is KIA! 2nd Lieutenant Masanobu Tsuji crashlanded! Senior Sergeant_Major nishio jou crashlanded! 1st Lieutenant KURATA Kizo is KIA! After Air battles now at Urgency Level: -10 ['C', 1, ['Sentai: 244', 'Frank', 19, 'Senior Sergeant Ichiro Kawamura', 'Buzz', 'Competent', 'No Effect', 'No Effect', 21, '902503M', 'JJJZL490J', 'C']] After Air battles now at Urgency Level: -10 ['K', 1, ['Sentai: 244', 'Frank', 26, 'Senior Captain Takeo Takahashi', 'Aggressive', 'Untried', '3 Hits!', 'No Effect', 27, '19470OM', 'QJJZ2419K', 'B']] After Air battles now at Urgency Level: -10 ['T', 1, ['Sentai: 244', 'Frank', 28, 'Senior Captain SUZKI Saburo', 'Surprise', 'Competent', '2 Hits!', 'No Effect', 22, '30341FM', 'SJJZL430I', 'B']] Skill/Confidence has increased! After Air battles now at Urgency Level: 10 ['P', 1, ['Sentai: Akeno', 'Zeke', 19, 'Junior Sergeant_Major Iori Sakai', 'Buzz', 'Ace', 'No Effect', 'No Effect', 25, '69752HM', 'DJJZ7469C', 'C']] V-6 - FLT ENGINEER : 2LT Z Griffin P.O.B: Philadelphia PA Protestant 1944-01-09: Mild Bumped Chest 1945-05-11: Safe 1945-08-18: Safe V-6 - OBSERVER : TBA Z Potter P.O.B: Muskegon MI Protestant 1944-01-09: Painful Bumped Foot 1945-05-11: Serious Fall 1945-08-18: Safe V-6 - CFC : Cpl Z Cooper P.O.B: Los Angeles CA Catholic 1944-01-09: Safe 1944-01-28: Safe 1945-06-04: Safe 1945-08-18: Frostbite/Hypoxia/Shaken V-6 - Tail Gunner : Sgt K Hill P.O.B: Benton WA Jewish 1944-01-09: Safe 1944-01-28: Safe 1945-06-04: Safe 1945-08-18: Painful Disorientated V-6 - A/C COMMANDER : Captain C Rose P.O.B: Orange NY Protestant 1944-12-11: Lucky Escape 1944-01-09: Replaced this mission. 1944-01-09: Replaced this mission. 1945-05-11: Replaced this mission. 1945-08-18: Safe Crewman: Z Reynolds is potentially unsuitable for operations. V-6 - CO-PILOT : 1Lt Z Reynolds P.O.B: Cuyahoga OH Catholic 1944-12-11: Safe 1944-01-09: Safe 1945-05-11: Mild Disorientated 1945-08-18: Unlucky nervous exhaustion. 1945-08-18: Superficial Bumped Foot V-6 - FLT ENGINEER : 2LT Z Griffin P.O.B: Philadelphia PA Protestant 1944-01-09: Mild Bumped Chest 1945-05-11: Safe 1945-08-18: Safe 1945-08-18: Safe V-6 - OBSERVER : TBA Z Potter P.O.B: Muskegon MI Protestant 1944-01-09: Painful Bumped Foot 1945-05-11: Serious Fall 1945-08-18: Safe 1945-08-18: Mild Bumped Hips DAMAGE STATUS: V-9 False F31204100000075020453 V-9 - FLT ENGINEER : 2LT T Medina P.O.B: Montgomery PA Protestant 1944-01-28: Safe 1945-03-18: Mild Disorientated 1945-03-18: Frostbite/Hypoxia/Shaken 1945-04-23: Mild nervous exhaustion. 1945-04-23: Missing/POW 1945-08-18: Mild Bumped leg 1945-08-18: Lucky Escape V-9 - OBSERVER : Cpl U Sparks P.O.B: Dane WI Protestant 1944-01-28: Frostbite/Hypoxia/Shaken 1945-03-18: Frostbite/Hypoxia/Shaken 1945-03-18: Painful Bumped Arm 1945-04-23: Superficial Disorientated 1945-08-18: Superficial Bumped Hand 1945-08-18: Mild lost balance V-9 - CFC : SSGT Thomas Hutchinson P.O.B: 1944-01-28: Superficial lost balance 1945-03-18: Frostbite/Hypoxia/Shaken 1945-03-18: Lucky Escape 1945-04-23: Frostbite/Hypoxia/Shaken 1945-06-06: Superficial Bumped Arm 1945-08-18: Safe V-9 - Tail Gunner : SSGT U Clark P.O.B: Ingham MI Protestant 1944-01-28: Replaced this mission. 1944-01-28: Replaced this mission. 1944-01-28: Replaced this mission. 1944-01-28: Replaced this mission. 1944-01-28: Safe 1945-03-18: Terrible Nervous breakdown 1945-03-18: Frostbite/Hypoxia/Shaken 1945-04-23: Lucky Escape 1945-06-06: Frostbite/Hypoxia/Shaken 1945-08-18: Lucky Escape V-9 - A/C COMMANDER : 1LT J Knight P.O.B: Baltimore MD Protestant 1944-01-28: Replaced this mission. 1944-01-28: Replaced this mission. 1945-03-18: Frostbite/Hypoxia/Shaken 1945-03-18: Replaced this mission. 1945-03-18: Replaced this mission. 1945-04-23: Serious Disorientated 1945-08-18: Mild Fall V-9 - CO-PILOT : 1LT P Gomez P.O.B: Clay TN Protestant 1944-01-28: Safe 1944-01-28: Safe 1945-03-18: Safe 1945-03-18: Frostbite/Hypoxia/Shaken 1945-04-23: Safe 1945-08-18: Safe V-9 - BOMBARDIER : 1LT O Hunt P.O.B: El Paso TX Catholic 1945-08-18: Lucky Escape V-9 - Radar Observer : TSGT A Oliver P.O.B: Los Angeles CA Protestant 1944-01-28: Safe 1945-03-18: Safe 1945-03-18: Severe Stomach Injury 1945-04-23: Serious Bumped Chest 1945-08-18: Unlucky Leg Injury DAMAGE STATUS: T-46 False F41234100000000123455 DAMAGE STATUS: V-19 False F41234100000132123455 DAMAGE STATUS: Z-8 False F41234104000136123455 Z-8 - FLT ENGINEER : 2LT P Scott P.O.B: Rensselaer NY Protestant 1944-12-11: Frostbite/Hypoxia/Shaken 1944-01-08: Frostbite/Hypoxia/Shaken 1945-06-06: Safe 1945-08-18: Safe Z-8 - OBSERVER : Cpl B Joseph P.O.B: Cook IL Protestant 1944-12-11: Safe 1944-01-08: Lucky Escape 1945-06-06: Safe 1945-08-18: Frostbite/Hypoxia/Shaken Z-8 - CFC : SSGT U Grant P.O.B: Essex NJ Protestant 1944-12-11: Frostbite/Hypoxia/Shaken 1944-01-08: Frostbite/Hypoxia/Shaken 1945-03-18: Safe 1945-06-06: Superficial Disorientated 1945-08-18: Safe Z-8 - Tail Gunner : SSGT B Allen P.O.B: Honolulu HI Protestant 1944-12-11: Frostbite/Hypoxia/Shaken 1944-01-08: Frostbite/Hypoxia/Shaken 1945-03-18: Safe 1945-06-06: Safe 1945-08-18: Serious Needed Assistance Z-8 - A/C COMMANDER : Major I Romero P.O.B: Bergen NJ Catholic 1944-12-11: Mild Bumped Shoulder 1944-01-08: Lucky Escape 1945-03-18: Mild Disorientated 1945-08-18: Safe Z-8 - CO-PILOT : 1LT G Greene P.O.B: San Mateo CA Non-Denominational 1944-12-11: Frostbite/Hypoxia/Shaken 1944-01-08: Frostbite/Hypoxia/Shaken 1945-03-18: Replaced this mission. 1945-03-18: Replaced this mission. 1945-08-18: Lucky Escape Z-8 - BOMBARDIER : 2LT K Parsons P.O.B: Alameda CA Protestant 1944-01-08: Safe 1945-06-06: Mild nervous exhaustion. 1945-06-06: Frostbite/Hypoxia/Shaken 1945-06-25: Mild lost balance 1945-08-18: Safe Z-8 - Radar Observer : TSGT J Knight P.O.B: Bronx NY Non-Denominational 1944-01-08: Lucky Escape 1945-06-06: Lucky Escape 1945-06-25: Safe 1945-08-18: Safe DAMAGE STATUS: Z-19 False F41234100000132123455 Z-19 - FLT ENGINEER : 2LT William CHARLES P.O.B: 1944-12-11: Lucky Escape 1944-01-28: Frostbite/Hypoxia/Shaken 1945-03-16: Serious Bumped Head 1945-05-11: Painful Disorientated 1945-06-06: Serious Finger Injury 1945-08-18: Serious Fall Z-19 - OBSERVER : Cpl H Chambers P.O.B: El Paso TX Protestant 1944-12-11: Lucky Escape 1944-01-28: Safe 1945-03-16: Safe 1945-05-11: Painful Leg Injury 1945-06-06: Painful Bumped Foot 1945-08-18: Mild Bumped Hand A-52 - FLT ENGINEER : MSGT Y Marsh P.O.B: Arapahoe CO Non-Denominational 1944-01-30: Safe 1945-03-16: Lucky Escape 1945-04-21: Lucky Escape 1945-05-11: Frostbite/Hypoxia/Shaken 1945-08-18: Safe A-52 - OBSERVER : Cpl W Bryant P.O.B: Newport News City VA Catholic 1944-01-30: Safe 1945-03-16: Frostbite/Hypoxia/Shaken 1945-04-21: Serious Bumped Arm 1945-05-11: Superficial Bumped Arm 1945-08-18: Safe DAMAGE STATUS: T-58 False F31034100000151000000 Crewman: N Montgomery is potentially unsuitable for operations. T-58 - FLT ENGINEER : SSGT N Montgomery P.O.B: Dallas TX Protestant 1944-01-30: Safe 1945-04-21: Safe 1945-04-21: Frostbite/Hypoxia/Shaken 1945-04-22: Painful Bumped Arm 1945-05-11: Serious nervous exhaustion. 1945-05-11: Safe 1945-08-18: Terrible nervous exhaustion. 1945-08-18: Mild Bumped Arm T-58 - OBSERVER : SGT Q Gross P.O.B: Pierce WA Catholic 1944-01-30: Safe 1945-04-21: Severe Hand Injury 1945-04-21: Safe 1945-04-22: Frostbite/Hypoxia/Shaken 1945-05-11: Safe 1945-08-18: Serious Leg Injury T-58 - CFC : SSGT U Walsh P.O.B: Marion IN Protestant 1945-05-11: Serious Arm Injury 1945-08-18: Painful Bumped Arm T-58 - Tail Gunner : SGT P Holloway P.O.B: Suffolk NY Protestant 1944-01-30: Safe 1945-04-21: Painful Bumped Foot 1945-05-11: Serious Bumped Hips 1945-08-18: Safe T-58 - A/C COMMANDER : Major F Lindsey P.O.B: Maricopa AZ Non-Denominational 1945-03-18: Safe 1945-03-18: Lucky Escape 1945-03-18: nagging Fall 1945-04-21: Safe 1945-05-11: Painful Bumped leg 1945-08-18: Safe T-58 - Group Deputy : Mr Edward Greer P.O.B: Hudson NJ Protestant 1945-06-27: Lucky Escape 1945-08-18: Safe T-58 - BOMBARDIER : 1LT G Alvarado P.O.B: Westchester NY Catholic 1944-01-30: recovered from lost balance 1945-04-21: Safe 1945-04-21: Safe 1945-05-11: Safe 1945-06-04: Painful lost balance 1945-08-18: Safe T-58 - Radar Observer : PVT H Lee P.O.B: Orange FL Protestant 1945-05-11: Painful Bumped Arm 1945-06-04: Safe 1945-08-18: Serious Bumped Arm Crewman: N Montgomery is potentially unsuitable for operations. T-58 - FLT ENGINEER : SSGT N Montgomery P.O.B: Dallas TX Protestant 1944-01-30: Safe 1945-04-21: Safe 1945-04-21: Frostbite/Hypoxia/Shaken 1945-04-22: Painful Bumped Arm 1945-05-11: Serious nervous exhaustion. 1945-05-11: Safe 1945-08-18: Terrible nervous exhaustion. 1945-08-18: Mild Bumped Arm 1945-08-18: Serious nervous exhaustion. 1945-08-18: Mild Bumped Arm T-58 - OBSERVER : SGT Q Gross P.O.B: Pierce WA Catholic 1944-01-30: Safe 1945-04-21: Severe Hand Injury 1945-04-21: Safe 1945-04-22: Frostbite/Hypoxia/Shaken 1945-05-11: Safe 1945-08-18: Serious Leg Injury 1945-08-18: Lucky Escape T-58 - CFC : SSGT U Walsh P.O.B: Marion IN Protestant 1945-05-11: Serious Arm Injury 1945-08-18: Painful Bumped Arm 1945-08-18: Safe T-58 - Tail Gunner : SGT P Holloway P.O.B: Suffolk NY Protestant 1944-01-30: Safe 1945-04-21: Painful Bumped Foot 1945-05-11: Serious Bumped Hips 1945-08-18: Safe 1945-08-18: Safe Crewman: N Montgomery is potentially unsuitable for operations. T-58 - FLT ENGINEER : SSGT N Montgomery P.O.B: Dallas TX Protestant 1944-01-30: Safe 1945-04-21: Safe 1945-04-21: Frostbite/Hypoxia/Shaken 1945-04-22: Painful Bumped Arm 1945-05-11: Serious nervous exhaustion. 1945-05-11: Safe 1945-08-18: Terrible nervous exhaustion. 1945-08-18: Mild Bumped Arm 1945-08-18: Serious nervous exhaustion. 1945-08-18: Mild Bumped Arm 1945-08-18: Unlucky nervous exhaustion. 1945-08-18: Lucky Escape T-58 - OBSERVER : SGT Q Gross P.O.B: Pierce WA Catholic 1944-01-30: Safe 1945-04-21: Severe Hand Injury 1945-04-21: Safe 1945-04-22: Frostbite/Hypoxia/Shaken 1945-05-11: Safe 1945-08-18: Serious Leg Injury 1945-08-18: Lucky Escape 1945-08-18: Safe T-58 - CFC : SSGT U Walsh P.O.B: Marion IN Protestant 1945-05-11: Serious Arm Injury 1945-08-18: Painful Bumped Arm 1945-08-18: Safe 1945-08-18: Lucky Escape T-58 - Tail Gunner : SGT P Holloway P.O.B: Suffolk NY Protestant 1944-01-30: Safe 1945-04-21: Painful Bumped Foot 1945-05-11: Serious Bumped Hips 1945-08-18: Safe 1945-08-18: Safe 1945-08-18: Frostbite/Hypoxia/Shaken T-58 - A/C COMMANDER : Major F Lindsey P.O.B: Maricopa AZ Non-Denominational 1945-03-18: Safe 1945-03-18: Lucky Escape 1945-03-18: nagging Fall 1945-04-21: Safe 1945-05-11: Painful Bumped leg 1945-08-18: Safe 1945-08-18: Safe T-58 - Group Deputy : Mr Edward Greer P.O.B: Hudson NJ Protestant 1945-06-27: Lucky Escape 1945-08-18: Safe 1945-08-18: Safe Crewman: N Montgomery is potentially unsuitable for operations. T-58 - FLT ENGINEER : SSGT N Montgomery P.O.B: Dallas TX Protestant 1944-01-30: Safe 1945-04-21: Safe 1945-04-21: Frostbite/Hypoxia/Shaken 1945-04-22: Painful Bumped Arm 1945-05-11: Serious nervous exhaustion. 1945-05-11: Safe 1945-08-18: Terrible nervous exhaustion. 1945-08-18: Mild Bumped Arm 1945-08-18: Serious nervous exhaustion. 1945-08-18: Mild Bumped Arm 1945-08-18: Unlucky nervous exhaustion. 1945-08-18: Lucky Escape 1945-08-18: Debilitating nervous exhaustion. 1945-08-18: Serious Bumped Foot T-58 - OBSERVER : SGT Q Gross P.O.B: Pierce WA Catholic 1944-01-30: Safe 1945-04-21: Severe Hand Injury 1945-04-21: Safe 1945-04-22: Frostbite/Hypoxia/Shaken 1945-05-11: Safe 1945-08-18: Serious Leg Injury 1945-08-18: Lucky Escape 1945-08-18: Safe 1945-08-18: Lucky Escape T-58 - CFC : SSGT U Walsh P.O.B: Marion IN Protestant 1945-05-11: Serious Arm Injury 1945-08-18: Painful Bumped Arm 1945-08-18: Safe 1945-08-18: Lucky Escape 1945-08-18: Frostbite/Hypoxia/Shaken T-58 - Tail Gunner : SGT P Holloway P.O.B: Suffolk NY Protestant 1944-01-30: Safe 1945-04-21: Painful Bumped Foot 1945-05-11: Serious Bumped Hips 1945-08-18: Safe 1945-08-18: Safe 1945-08-18: Frostbite/Hypoxia/Shaken 1945-08-18: Safe T-58 - A/C COMMANDER : Major F Lindsey P.O.B: Maricopa AZ Non-Denominational 1945-03-18: Safe 1945-03-18: Lucky Escape 1945-03-18: nagging Fall 1945-04-21: Safe 1945-05-11: Painful Bumped leg 1945-08-18: Safe 1945-08-18: Safe 1945-08-18: Safe T-58 - Group Deputy : Mr Edward Greer P.O.B: Hudson NJ Protestant 1945-06-27: Lucky Escape 1945-08-18: Safe 1945-08-18: Safe 1945-08-18: Safe T-58 - BOMBARDIER : 1LT G Alvarado P.O.B: Westchester NY Catholic 1944-01-30: recovered from lost balance 1945-04-21: Safe 1945-04-21: Safe 1945-05-11: Safe 1945-06-04: Painful lost balance 1945-08-18: Safe 1945-08-18: Frostbite/Hypoxia/Shaken T-58 - Radar Observer : PVT H Lee P.O.B: Orange FL Protestant 1945-05-11: Painful Bumped Arm 1945-06-04: Safe 1945-08-18: Serious Bumped Arm 1945-08-18: Frostbite/Hypoxia/Shaken T-58 - NAVIGATOR : 2LT U Cole P.O.B: Los Angeles CA Catholic 1944-01-30: Safe 1945-06-04: Painful lost balance 1945-08-18: Safe T-58 - RADIO OPERATOR : TSGT R Jacobs P.O.B: Harrison MS Non-Denominational 1944-01-30: Painful Bumped Shoulder 1945-06-04: Safe 1945-08-18: Superficial Bumped leg Crewman: N Montgomery is potentially unsuitable for operations. T-58 - FLT ENGINEER : SSGT N Montgomery P.O.B: Dallas TX Protestant 1944-01-30: Safe 1945-04-21: Safe 1945-04-21: Frostbite/Hypoxia/Shaken 1945-04-22: Painful Bumped Arm 1945-05-11: Serious nervous exhaustion. 1945-05-11: Safe 1945-08-18: Terrible nervous exhaustion. 1945-08-18: Mild Bumped Arm 1945-08-18: Serious nervous exhaustion. 1945-08-18: Mild Bumped Arm 1945-08-18: Unlucky nervous exhaustion. 1945-08-18: Lucky Escape 1945-08-18: Debilitating nervous exhaustion. 1945-08-18: Serious Bumped Foot 1945-08-18: Debilitating nervous exhaustion. 1945-08-18: Safe T-58 - OBSERVER : SGT Q Gross P.O.B: Pierce WA Catholic 1944-01-30: Safe 1945-04-21: Severe Hand Injury 1945-04-21: Safe 1945-04-22: Frostbite/Hypoxia/Shaken 1945-05-11: Safe 1945-08-18: Serious Leg Injury 1945-08-18: Lucky Escape 1945-08-18: Safe 1945-08-18: Lucky Escape 1945-08-18: Serious lost balance T-58 - CFC : SSGT U Walsh P.O.B: Marion IN Protestant 1945-05-11: Serious Arm Injury 1945-08-18: Painful Bumped Arm 1945-08-18: Safe 1945-08-18: Lucky Escape 1945-08-18: Frostbite/Hypoxia/Shaken 1945-08-18: Lucky Escape T-58 - Tail Gunner : SGT P Holloway P.O.B: Suffolk NY Protestant 1944-01-30: Safe 1945-04-21: Painful Bumped Foot 1945-05-11: Serious Bumped Hips 1945-08-18: Safe 1945-08-18: Safe 1945-08-18: Frostbite/Hypoxia/Shaken 1945-08-18: Safe 1945-08-18: Frostbite/Hypoxia/Shaken T-58 - A/C COMMANDER : Major F Lindsey P.O.B: Maricopa AZ Non-Denominational 1945-03-18: Safe 1945-03-18: Lucky Escape 1945-03-18: nagging Fall 1945-04-21: Safe 1945-05-11: Painful Bumped leg 1945-08-18: Safe 1945-08-18: Safe 1945-08-18: Safe 1945-08-18: Mild Bumped Arm T-58 - Group Deputy : Mr Edward Greer P.O.B: Hudson NJ Protestant 1945-06-27: Lucky Escape 1945-08-18: Safe 1945-08-18: Safe 1945-08-18: Safe 1945-08-18: Safe DAMAGE STATUS: V-53 False F41234100000032123455 V-53 - FLT ENGINEER : SSGT F Hunt P.O.B: Cuyahoga OH Protestant 1944-12-10: Safe 1944-01-09: Frostbite/Hypoxia/Shaken 1945-03-16: Safe 1945-04-22: Lucky Escape 1945-04-30: Lucky Escape 1945-08-18: Painful lost balance V-53 - OBSERVER : SGT F Ball P.O.B: Brown WI Catholic 1944-12-10: Frostbite/Hypoxia/Shaken 1944-01-09: Safe 1945-03-16: Safe 1945-04-22: Superficial lost balance 1945-04-30: Safe 1945-08-18: Safe Z-1 - FLT ENGINEER : 2LT M Clarke P.O.B: Lackawanna PA Protestant 1944-11-22: recovered from Leg Wound 1944-12-10: Frostbite/Hypoxia/Shaken 1944-01-08: Frostbite/Hypoxia/Shaken 1945-05-11: Safe 1945-06-27: Serious Needed Assistance 1945-08-18: Mild Bumped Arm True Z-1 - OBSERVER : TBA U Nichols P.O.B: Box Butte NE Jewish 1944-11-22: Safe 1944-12-10: Safe 1944-01-08: Safe 1945-05-11: Frostbite/Hypoxia/Shaken 1945-06-27: Safe 1945-08-18: Safe True DAMAGE STATUS: A-4 False F31230106000065003453 A-4 - FLT ENGINEER : 2LT R Ramirez P.O.B: Middlesex NJ Catholic 1944-12-11: Painful Bumped leg 1945-03-14: Superficial lost balance 1945-04-23: Safe 1945-05-11: Serious Bumped Foot 1945-08-18: Safe A-4 - OBSERVER : Cpl L Rodriguez P.O.B: Hinds MS Non-Denominational 1944-12-11: Safe 1945-03-14: Frostbite/Hypoxia/Shaken 1945-04-23: Painful lost balance 1945-05-11: Frostbite/Hypoxia/Shaken 1945-08-18: Lucky Escape A-4 - CFC : MSGT A Goodman P.O.B: Maricopa AZ Protestant 1945-04-23: Safe 1945-04-23: Painful Needed Assistance 1945-08-18: Frostbite/Hypoxia/Shaken A-4 - Tail Gunner : SSGT B Reynolds P.O.B: Collin TX Protestant 1944-12-11: Mild Disorientated 1944-01-08: Safe 1945-04-23: Safe 1945-04-23: Frostbite/Hypoxia/Shaken 1945-08-18: Serious Stomach Wound DAMAGE STATUS: T-18 False F41234104000073123455 DAMAGE STATUS: T-41 False F41234102000110123455 A-7 - FLT ENGINEER : SSGT L Rose P.O.B: Suffolk NY Protestant 1945-04-23: Safe 1945-06-06: Safe 1945-06-25: Serious Finger Injury 1945-08-18: Safe True A-7 - OBSERVER : SGT B Arnold P.O.B: Albany NY Protestant 1945-04-23: Painful Disorientated 1945-06-06: Safe 1945-06-25: Safe 1945-08-18: Lucky Escape True A-7 - CFC : MSGT C Murray P.O.B: Geauga OH Non-Denominational 1945-04-30: Safe 1945-06-06: cured Broken Arm 1945-06-25: Safe 1945-08-18: Superficial Fall True A-7 - Tail Gunner : SGT L Phillips P.O.B: Milwaukee WI Protestant 1945-04-30: Safe 1945-06-06: Frostbite/Hypoxia/Shaken 1945-06-25: Safe 1945-08-18: Safe True A-7 - A/C COMMANDER : Captain N Crawford P.O.B: Santa Clara CA Protestant 1944-12-10: Frostbite/Hypoxia/Shaken 1945-04-23: Frostbite/Hypoxia/Shaken 1945-04-30: Frostbite/Hypoxia/Shaken 1945-06-25: Replaced this mission. 1945-08-18: Safe True A-7 - CO-PILOT : 1LT H Warner P.O.B: Minnehaha SD Non-Denominational 1944-12-10: cured Bumped Hips 1945-04-23: Safe 1945-04-30: Replaced this mission. 1945-06-25: Replaced this mission. 1945-08-18: Frostbite/Hypoxia/Shaken True A-7 - BOMBARDIER : 1LT L McGuire P.O.B: Montgomery PA Protestant 1945-06-06: Safe 1945-06-25: Severe Arm Injury 1945-08-18: Superficial Bumped Foot True A-7 - Radar Observer : 1LT P Howard P.O.B: Warren TN Protestant 1945-06-06: Lucky Escape 1945-06-25: Safe 1945-08-18: Safe True A-7 - NAVIGATOR : 2LT K Zimmerman P.O.B: Baltimore City MD Catholic 1945-06-06: Safe 1945-06-25: Safe 1945-08-18: Lucky Escape True A-7 - RADIO OPERATOR : TSGT T Boone P.O.B: Los Angeles CA Protestant 1945-06-06: recovered from Bumped Hand 1945-06-25: Superficial lost balance 1945-08-18: Painful Disorientated True A-7 - Port Gunner : SSGT I Morris P.O.B: Maricopa AZ Catholic 1945-04-30: Safe 1945-06-06: Safe 1945-08-18: Painful lost balance True A-7 - Starboard Gunner : SSGT C Pittman P.O.B: Webb TX Protestant 1945-04-30: Safe 1945-06-06: Safe 1945-08-18: Safe True DAMAGE STATUS: V-35 False F31034107000019123455 V-35 - FLT ENGINEER : 1LT V Simpson P.O.B: Anchorage AK Protestant 1945-04-23: Safe 1945-04-23: Safe 1945-08-18: Serious Fall 1945-08-18: Safe V-35 - OBSERVER : SGT C Morris P.O.B: Camden NJ Non-Denominational 1944-12-10: Mild Fall 1945-04-21: Superficial Bumped Hand 1945-04-22: KIA 1945-04-23: Safe 1945-04-23: Safe 1945-08-18: Frostbite/Hypoxia/Shaken 1945-08-18: Lucky Escape Z-24 - FLT ENGINEER : SSGT Y Walsh P.O.B: Clay TN Protestant 1945-03-18: Safe 1945-03-18: Frostbite/Hypoxia/Shaken 1945-04-21: Safe 1945-06-24: Serious Arm Injury 1945-08-18: KIA Controlled Ditch/Crashland Z-24 - OBSERVER : SGT D Norris P.O.B: Orange FL Protestant 1945-03-18: Safe 1945-03-18: Safe 1945-04-21: Frostbite/Hypoxia/Shaken 1945-06-24: Serious Needed Assistance 1945-08-18: Safe Controlled Ditch/Crashland Z-24 - CFC : MSGT S Barker P.O.B: Cook IL Protestant 1945-03-18: Safe 1945-03-18: Frostbite/Hypoxia/Shaken 1945-04-21: Safe 1945-08-18: Safe Controlled Ditch/Crashland Z-24 - Tail Gunner : SGT S Dean P.O.B: Salt Lake UT Catholic 1945-03-18: Painful Fall 1945-03-18: Safe 1945-04-21: Mild Bumped Head 1945-08-18: Missing/POW Controlled Ditch/Crashland Z-24 - A/C COMMANDER : Captain O Bishop P.O.B: Montgomery TX Protestant 1945-03-18: Replaced this mission. 1945-03-18: Replaced this mission. 1945-03-18: Safe 1945-04-21: Replaced this mission. 1945-08-18: Missing/POW Controlled Ditch/Crashland Z-24 - CO-PILOT : 1LT A Obrien P.O.B: Passaic NJ Protestant 1945-03-18: recovered from Disorientated 1945-03-18: Superficial Fall 1945-04-21: Safe 1945-08-18: Lucky Escape Controlled Ditch/Crashland Z-24 - BOMBARDIER : 1LT C Sparks P.O.B: Miami-Dade FL Protestant 1945-03-18: Safe 1945-03-18: Safe 1945-04-21: Safe 1945-08-18: Serious Bumped Head Controlled Ditch/Crashland Z-24 - Radar Observer : 1LT J Davidson P.O.B: Erie PA Protestant 1945-03-18: Safe 1945-03-18: Safe 1945-04-21: Frostbite/Hypoxia/Shaken 1945-08-18: Superficial Bumped leg Controlled Ditch/Crashland Z-24 - NAVIGATOR : 2LT H Todd P.O.B: Hudson NJ Protestant 1945-03-18: Safe 1945-03-18: recovered from Bumped leg 1945-04-21: cured Bumped Arm 1945-06-24: Safe 1945-08-18: Severe Abdominal wound Controlled Ditch/Crashland Z-24 - RADIO OPERATOR : 2LT Q Moss P.O.B: Shelby TN Non-Denominational 1944-11-23: recovered from Bumped Hips 1944-01-12: Superficial Bumped Hand 1944-01-30: Painful Dislocated Shoulder 1945-03-16: nagging Leg Wound 1945-06-24: Safe 1945-08-18: Mild lost balance Controlled Ditch/Crashland Crewman: C Martin is potentially unsuitable for operations. Z-24 - Port Gunner : SGT C Martin P.O.B: Brevard FL Protestant 1945-03-16: Safe 1945-04-22: nagging nervous exhaustion. 1945-04-22: Lucky Escape 1945-04-23: recovered from nervous exhaustion. 1945-04-23: recovered from Bumped Hand 1945-08-18: Terrible nervous exhaustion. 1945-08-18: Superficial Bumped Hand Controlled Ditch/Crashland Z-24 - Starboard Gunner : SSGT I Haynes P.O.B: Montgomery PA Protestant 1945-03-18: Safe 1945-03-18: Safe 1945-04-21: Painful Disorientated 1945-08-18: Frostbite/Hypoxia/Shaken Controlled Ditch/Crashland DAMAGE STATUS: Z-16 False F41234100000020123455 DAMAGE STATUS: Z-33 False F41234100000090123455 Z-33 - FLT ENGINEER : MSGT S Jacobs P.O.B: San Mateo CA Jewish 1945-04-22: Safe 1945-08-18: Frostbite/Hypoxia/Shaken Z-33 - OBSERVER : Cpl M Waters P.O.B: Atlantic NJ Protestant 1945-04-22: Painful Hand Injury 1945-08-18: Safe DAMAGE STATUS: Z-50 False F41234108000010123455 A-9 - FLT ENGINEER : TSGT R Gonzalez P.O.B: Coffee TN Protestant 1945-05-04: Safe 1945-06-27: Severe nervous exhaustion. 1945-06-27: Frostbite/Hypoxia/Shaken 1945-08-18: Frostbite/Hypoxia/Shaken Soft landing A-9 - OBSERVER : SGT A Oliver P.O.B: Douglas CO Protestant 1945-05-04: Superficial Disorientated 1945-06-27: Lucky Escape 1945-08-18: Safe Soft landing A-9 - CFC : SSGT W Adkins P.O.B: Delaware PA Protestant 1945-03-18: Painful Bumped Chest 1945-05-04: Frostbite/Hypoxia/Shaken 1945-06-27: Safe 1945-08-18: Terrible Chest Wound Soft landing A-9 - Tail Gunner : SGT U Jackson P.O.B: Los Angeles CA Protestant 1945-03-18: Safe 1945-05-04: Safe 1945-06-27: Safe 1945-08-18: Safe Soft landing A-9 - A/C COMMANDER : 1LT Z Chapman P.O.B: Los Angeles CA Jewish 1945-05-04: Replaced this mission. 1945-06-27: Replaced this mission. 1945-08-18: Safe Soft landing A-9 - CO-PILOT : 2LT O Weaver P.O.B: Dane WI Protestant 1945-05-04: Lucky Escape 1945-06-27: Replaced this mission. 1945-08-18: Safe Soft landing A-9 - BOMBARDIER : 2LT P Vasquez P.O.B: New York NY Protestant 1945-05-04: Severe Stomach Injury 1945-06-27: Lucky Escape 1945-08-18: Safe Soft landing A-9 - Radar Observer : TSGT Q Mendez P.O.B: Montgomery PA Protestant 1945-05-04: Safe 1945-06-27: Frostbite/Hypoxia/Shaken 1945-08-18: Safe Soft landing A-9 - NAVIGATOR : 2LT H Flores P.O.B: Philadelphia PA Protestant 1945-05-04: Safe 1945-06-27: Frostbite/Hypoxia/Shaken 1945-06-30: Safe 1945-08-18: Frostbite/Hypoxia/Shaken Soft landing A-9 - RADIO OPERATOR : TSGT Y Sanchez P.O.B: Richland SC Protestant 1945-05-04: Safe 1945-06-27: Severe Foot Injury 1945-06-30: Serious Bumped Foot 1945-08-18: Safe Soft landing A-9 - Port Gunner : SGT K Price P.O.B: Nassau NY Catholic 1945-05-04: Safe 1945-06-27: Painful Bumped Chest 1945-08-18: Safe Soft landing A-9 - Starboard Gunner : SGT M Howard P.O.B: Hunterdon NJ Protestant 1945-05-04: Unlucky Leg Injury 1945-06-27: Safe 1945-08-18: Lucky Escape Soft landing DAMAGE STATUS: Z-12 False F30234105000064003453 Z-12 - FLT ENGINEER : 2LT V Hardy P.O.B: Philadelphia PA Protestant 1945-04-21: recovered from Chest Wound 1945-04-21: Safe 1945-06-27: Safe 1945-08-18: Painful Fall Z-12 - OBSERVER : Cpl S Henry P.O.B: Chester PA Protestant 1945-04-21: Safe 1945-04-21: Safe 1945-06-27: Safe 1945-08-18: Safe Z-12 - CFC : SSGT U Figueroa P.O.B: San Francisco CA Protestant 1945-04-21: Lucky Escape 1945-08-18: Safe Z-12 - Tail Gunner : SGT L Graham P.O.B: Brown WI Protestant 1944-01-28: Mild Bumped Arm 1944-01-30: Safe 1945-03-18: Safe 1945-03-18: Safe 1945-03-18: Painful Fall 1945-03-18: Safe 1945-03-18: nagging Bumped leg 1945-08-18: Safe Z-12 - A/C COMMANDER : Major D Goodwin P.O.B: Tarrant TX Protestant 1945-04-21: Safe 1945-04-21: Safe 1945-04-21: Safe 1945-04-21: cured lost balance 1945-04-30: Safe 1945-08-18: Superficial lost balance Z-12 - Sqn Deputy : LTCOL Y Diaz P.O.B: Lucas OH Protestant 1945-04-23: Safe 1945-04-30: Safe 1945-04-30: Safe 1945-06-24: Safe 1945-06-25: MIA/POW 1945-06-27: Severe Foot wound 1945-08-18: Frostbite/Hypoxia/Shaken Z-12 - FLT ENGINEER : 2LT V Hardy P.O.B: Philadelphia PA Protestant 1945-04-21: recovered from Chest Wound 1945-04-21: Safe 1945-06-27: Safe 1945-08-18: Painful Fall 1945-08-18: Mild Bumped Hand Z-12 - OBSERVER : Cpl S Henry P.O.B: Chester PA Protestant 1945-04-21: Safe 1945-04-21: Safe 1945-06-27: Safe 1945-08-18: Safe 1945-08-18: Superficial lost balance DAMAGE STATUS: V-26 False F41234100000008120053 V-26 - FLT ENGINEER : SSGT Q Greene P.O.B: Maricopa AZ Protestant 1945-05-13: Missing 1945-08-18: Severe Foot Injury V-26 - OBSERVER : SGT Y Wright P.O.B: Lancaster PA Protestant 1945-05-13: Missing 1945-08-18: Painful Arm Injury V-26 - CFC : SGT M Gordon P.O.B: Worcester MA Protestant 1944-11-22: cured Fall 1944-01-28: Frostbite/Hypoxia/Shaken 1944-01-28: Frostbite/Hypoxia/Shaken 1944-01-28: Frostbite/Hypoxia/Shaken 1945-03-17: Lucky Escape 1945-03-18: Lucky Escape 1945-04-21: KIA 1945-08-18: Safe V-26 - Tail Gunner : SGT P Woods P.O.B: Orleans LA Protestant 1945-08-18: Safe V-26 - A/C COMMANDER : Captain A Powell P.O.B: Milwaukee WI Non-Denominational 1945-05-13: Missing 1945-08-18: Safe V-26 - CO-PILOT : 2LT X Howard P.O.B: Miami-Dade FL Protestant 1945-08-18: Frostbite/Hypoxia/Shaken DAMAGE STATUS: Z-18 False F41234102000069120053 Z-18 - FLT ENGINEER : 2LT Joe SCHWALB P.O.B: GA 1945-03-16: Serious Hand Injury 1945-04-21: Superficial Bumped leg 1945-06-25: Safe 1945-08-18: Frostbite/Hypoxia/Shaken Z-18 - OBSERVER : SGT R Mason P.O.B: Oakland MI Catholic 1945-03-16: Safe 1945-04-21: Frostbite/Hypoxia/Shaken 1945-06-25: Safe 1945-08-18: Frostbite/Hypoxia/Shaken Z-18 - FLT ENGINEER : 2LT Joe SCHWALB P.O.B: GA 1945-03-16: Serious Hand Injury 1945-04-21: Superficial Bumped leg 1945-06-25: Safe 1945-08-18: Frostbite/Hypoxia/Shaken 1945-08-18: Lucky Escape Z-18 - OBSERVER : SGT R Mason P.O.B: Oakland MI Catholic 1945-03-16: Safe 1945-04-21: Frostbite/Hypoxia/Shaken 1945-06-25: Safe 1945-08-18: Frostbite/Hypoxia/Shaken 1945-08-18: Frostbite/Hypoxia/Shaken Z-18 - CFC : Cpl John YAKUBIK P.O.B: IL 1945-08-18: Lucky Escape Z-18 - Tail Gunner : Sgt A. OAKLEY P.O.B: KY Protestant 1945-08-18: Safe DAMAGE STATUS: Z-13 False F41234100000032123455 DAMAGE STATUS: A-2 False F41234102000174000451 A-2 - FLT ENGINEER : SSgt H Padilla P.O.B: Maricopa AZ Protestant 1944-01-30: Lucky Escape 1944-01-30: recovered from Leg Injury 1945-06-30: Serious Bumped Shoulder 1945-08-18: Unlucky Leg Injury A-2 - OBSERVER : TBA A Luna P.O.B: Maricopa AZ Protestant 1944-01-30: Frostbite/Hypoxia/Shaken 1944-01-30: Safe 1945-06-30: Safe 1945-08-18: Frostbite/Hypoxia/Shaken A-2 - CFC : Cpl N Adams P.O.B: Maricopa AZ Catholic 1944-01-08: Safe 1944-01-30: Safe 1944-01-30: Frostbite/Hypoxia/Shaken 1945-03-18: Lucky Escape 1945-08-18: Safe A-2 - Tail Gunner : Sgt I McCarthy P.O.B: Hudson NJ Protestant 1944-01-08: recovered from Bumped Shoulder 1944-01-30: Lucky Escape 1944-01-30: Mild Bumped Arm 1945-03-18: Painful Hand Injury 1945-08-18: Frostbite/Hypoxia/Shaken A-2 - FLT ENGINEER : SSgt H Padilla P.O.B: Maricopa AZ Protestant 1944-01-30: Lucky Escape 1944-01-30: recovered from Leg Injury 1945-06-30: Serious Bumped Shoulder 1945-08-18: Unlucky Leg Injury 1945-08-18: Safe A-2 - OBSERVER : TBA A Luna P.O.B: Maricopa AZ Protestant 1944-01-30: Frostbite/Hypoxia/Shaken 1944-01-30: Safe 1945-06-30: Safe 1945-08-18: Frostbite/Hypoxia/Shaken 1945-08-18: Safe A-2 - CFC : Cpl N Adams P.O.B: Maricopa AZ Catholic 1944-01-08: Safe 1944-01-30: Safe 1944-01-30: Frostbite/Hypoxia/Shaken 1945-03-18: Lucky Escape 1945-08-18: Safe 1945-08-18: Serious Bumped Arm A-2 - Tail Gunner : Sgt I McCarthy P.O.B: Hudson NJ Protestant 1944-01-08: recovered from Bumped Shoulder 1944-01-30: Lucky Escape 1944-01-30: Mild Bumped Arm 1945-03-18: Painful Hand Injury 1945-08-18: Frostbite/Hypoxia/Shaken 1945-08-18: Painful Disorientated DAMAGE STATUS: V-38 False F41234106000012123404 V-38 - FLT ENGINEER : MSGT M Hardy P.O.B: Portage WI Protestant 1945-03-16: Safe 1945-03-18: Lucky Escape 1945-04-30: Missing/POW 1945-06-06: Serious Fall 1945-08-18: Severe Arm Injury V-38 - OBSERVER : Cpl S Lloyd P.O.B: Ventura CA Protestant 1945-03-16: Superficial Bumped Arm 1945-03-18: Safe 1945-04-30: Superficial Bumped Hand 1945-06-06: Painful Disorientated 1945-08-18: Safe V-38 - CFC : SGT Q Garcia P.O.B: Talbot MD Catholic 1945-03-18: cured Bumped Hand 1945-04-30: Missing 1945-06-06: Safe 1945-08-18: Serious Bumped Chest V-38 - Tail Gunner : SSGT Y Walters P.O.B: Dona Ana NM Protestant 1945-03-18: cured Disorientated 1945-04-30: Died of Wounds 1945-06-06: Safe 1945-08-18: Safe V-38 - A/C COMMANDER : 1LT F Carroll P.O.B: Santa Clara CA Non-Denominational 1945-03-18: Replaced this mission. 1945-03-18: Replaced this mission. 1945-04-30: Painful lost balance 1945-08-18: Lucky Escape V-38 - CO-PILOT : 1LT E Bradley P.O.B: Dallas TX Protestant 1945-03-18: Lucky Escape 1945-04-30: Replaced this mission. 1945-08-18: Frostbite/Hypoxia/Shaken DAMAGE STATUS: V-36 False F41234100000051123404 V-36 - FLT ENGINEER : 2LT V Guzman P.O.B: San Diego CA Catholic 1945-06-27: Frostbite/Hypoxia/Shaken 1945-06-27: Frostbite/Hypoxia/Shaken 1945-08-18: Serious Disorientated V-36 - OBSERVER : Cpl W Terry P.O.B: King WA Non-Denominational 1945-06-27: Lucky Escape 1945-06-27: Safe 1945-08-18: Lucky Escape V-36 - CFC : SSGT K Wade P.O.B: Atlantic NJ Protestant 1945-06-27: Safe 1945-08-18: Safe V-36 - Tail Gunner : SSGT R Carroll P.O.B: Volusia FL Protestant 1945-06-27: Safe 1945-08-18: Frostbite/Hypoxia/Shaken V-36 - A/C COMMANDER : Major N Keller P.O.B: Nassau NY Non-Denominational 1945-04-22: Safe 1945-06-27: Safe 1945-06-27: Painful Bumped Arm 1945-08-18: Safe V-36 - CO-PILOT : 1LT B Garza P.O.B: Dane WI Protestant 1945-04-22: Replaced this mission. 1945-06-27: Safe 1945-06-27: Unlucky Incapacitated 1945-08-18: Safe V-36 - BOMBARDIER : 2LT G Becker P.O.B: Lackawanna PA Catholic 1945-06-27: Safe 1945-06-27: Frostbite/Hypoxia/Shaken 1945-08-18: Safe Crewman: L Owens is potentially unsuitable for operations. V-36 - Radar Observer : TSGT L Owens P.O.B: Placer CA Protestant 1945-06-27: Unlucky nervous exhaustion. 1945-06-27: Frostbite/Hypoxia/Shaken 1945-06-27: Serious nervous exhaustion. 1945-06-27: Severe Leg Wound 1945-08-18: Debilitating nervous exhaustion. 1945-08-18: Safe V-36 - NAVIGATOR : 1LT K Byrd P.O.B: Hudson NJ Catholic 1945-06-27: Superficial lost balance 1945-06-27: Safe 1945-08-18: Painful lost balance V-36 - RADIO OPERATOR : 2LT Y Morrison P.O.B: Riverside CA Catholic 1945-06-27: Safe 1945-06-27: Safe 1945-08-18: Safe DAMAGE STATUS: A-60 False F31204105000037003453 A-60 - FLT ENGINEER : TSGT W Owens P.O.B: Livingston MI Catholic 1945-08-18: Superficial Disorientated A-60 - OBSERVER : Cpl D Grant P.O.B: Richmond NY Catholic 1945-03-18: Lucky Escape 1945-03-18: Lucky Escape 1945-04-22: Serious Bumped Chest 1945-05-11: Safe 1945-06-04: Missing 1945-08-18: Safe A-60 - CFC : MSGT Q Wilkerson P.O.B: Hudson NJ Non-Denominational 1945-06-06: Frostbite/Hypoxia/Shaken 1945-08-18: Safe A-60 - Tail Gunner : SGT J Little P.O.B: Maricopa AZ Non-Denominational 1945-06-06: Lucky Escape 1945-08-18: Superficial Bumped Hips A-60 - A/C COMMANDER : Major Jeff Houston P.O.B: Alameda CA Protestant 1945-08-18: Serious Fall A-60 - CO-PILOT : 1LT W Fletcher P.O.B: Anchorage AK Protestant 1945-03-18: Painful Bumped Chest 1945-03-18: Safe 1945-04-21: cured Foot Injury 1945-04-22: Safe 1945-04-23: Frostbite/Hypoxia/Shaken 1945-05-11: Painful Fall 1945-06-04: Missing 1945-08-18: Safe A-60 - BOMBARDIER : 2LT W Love P.O.B: King WA Protestant 1945-08-18: Painful Broken Arm A-60 - Radar Observer : CPL H McCoy P.O.B: Los Angeles CA Protestant 1945-08-18: Mild Bumped Arm DAMAGE STATUS: T-9 False F41234100000031003453 T-9 - FLT ENGINEER : TSGT Q Graham P.O.B: Somerset NJ Protestant 1945-03-14: Safe 1945-06-06: Painful Foot Injury 1945-08-18: Serious Hand Injury 1945-08-18: Severe Dislocated Shoulder T-9 - OBSERVER : SGT S Wallace P.O.B: Sonoma CA Protestant 1945-03-14: Serious Bumped Hand 1945-06-06: Lucky Escape 1945-08-18: Mild Bumped Hips 1945-08-18: Painful Needed Assistance T-9 - CFC : SSGT V Larson P.O.B: Saint Louis City MO Protestant 1945-03-18: Safe 1945-04-23: Safe 1945-06-06: Mild Bumped Foot 1945-08-18: Safe 1945-08-18: Safe T-9 - Tail Gunner : SGT M Mason P.O.B: King WA Protestant 1945-03-18: recovered from Finger Injury 1945-04-23: Frostbite/Hypoxia/Shaken 1945-06-06: Safe 1945-08-18: Serious Bumped Hand 1945-08-18: Mild Fall T-9 - A/C COMMANDER : 1LT I Wilson P.O.B: San Diego CA Protestant 1945-03-14: Frostbite/Hypoxia/Shaken 1945-03-18: Safe 1945-04-23: Safe 1945-08-18: Mild Bumped leg Crewman: David Williams is potentially unsuitable for operations. T-9 - CO-PILOT : 2LT David Williams P.O.B: Lackawanna PA Protestant 1944-11-23: Safe 1945-03-06: nagging Finger Injury 1945-04-23: Replaced this mission. 1945-08-18: Unlucky nervous exhaustion. 1945-08-18: Frostbite/Hypoxia/Shaken T-9 - BOMBARDIER : 2LT A Blair P.O.B: Atlantic NJ Protestant 1944-01-09: Lucky Escape 1945-06-06: Safe 1945-08-18: Safe 1945-08-18: Safe T-9 - Radar Observer : TSGT O Frazier P.O.B: Marion IN Catholic 1944-01-09: Superficial Bumped Arm 1945-06-06: Safe 1945-08-18: Serious Bumped Shoulder 1945-08-18: Lucky Escape T-9 - FLT ENGINEER : TSGT Q Graham P.O.B: Somerset NJ Protestant 1945-03-14: Safe 1945-06-06: Painful Foot Injury 1945-08-18: Serious Hand Injury 1945-08-18: Severe Dislocated Shoulder 1945-08-18: Frostbite/Hypoxia/Shaken T-9 - OBSERVER : SGT S Wallace P.O.B: Sonoma CA Protestant 1945-03-14: Serious Bumped Hand 1945-06-06: Lucky Escape 1945-08-18: Mild Bumped Hips 1945-08-18: Painful Needed Assistance 1945-08-18: Safe T-9 - CFC : SSGT V Larson P.O.B: Saint Louis City MO Protestant 1945-03-18: Safe 1945-04-23: Safe 1945-06-06: Mild Bumped Foot 1945-08-18: Safe 1945-08-18: Safe 1945-08-18: Safe T-9 - Tail Gunner : SGT M Mason P.O.B: King WA Protestant 1945-03-18: recovered from Finger Injury 1945-04-23: Frostbite/Hypoxia/Shaken 1945-06-06: Safe 1945-08-18: Serious Bumped Hand 1945-08-18: Mild Fall 1945-08-18: Frostbite/Hypoxia/Shaken T-9 - A/C COMMANDER : 1LT I Wilson P.O.B: San Diego CA Protestant 1945-03-14: Frostbite/Hypoxia/Shaken 1945-03-18: Safe 1945-04-23: Safe 1945-08-18: Mild Bumped leg 1945-08-18: Safe T-9 - CO-PILOT : 2LT David Williams P.O.B: Lackawanna PA Protestant 1944-11-23: Safe 1945-03-06: nagging Finger Injury 1945-04-23: Replaced this mission. 1945-08-18: Unlucky nervous exhaustion. 1945-08-18: Frostbite/Hypoxia/Shaken 1945-08-18: Safe DAMAGE STATUS: A-11 False F41234104000020123455 DAMAGE STATUS: V-44 False S41234100000018123455 DAMAGE STATUS: V-7 False S41234105000117103053 V-7 - FLT ENGINEER : SSgt U Daniels P.O.B: Kent MI Catholic 1944-11-22: Safe 1944-01-08: Safe 1945-06-25: Frostbite/Hypoxia/Shaken 1945-08-18: Frostbite/Hypoxia/Shaken V-7 - OBSERVER : TBA T Riley P.O.B: Ocean NJ Protestant 1944-11-22: Safe 1944-01-08: Safe 1945-06-25: Safe 1945-08-18: Serious Bumped Arm V-7 - CFC : SGT P Brock P.O.B: Providence RI Catholic 1945-08-18: Frostbite/Hypoxia/Shaken V-7 - Tail Gunner : Sgt M Ward P.O.B: Cook IL Protestant 1944-11-22: Safe 1944-12-11: recovered from lost balance 1944-01-08: Safe 1945-03-18: Lucky Escape 1945-03-18: Safe 1945-04-30: Safe 1945-08-18: Safe DAMAGE STATUS: V-52 False S41234100000008003453 V-52 - FLT ENGINEER : MSGT O Ryan P.O.B: Maricopa AZ Protestant 1945-03-14: Safe 1945-03-16: recovered from Fall 1945-04-23: Mild Bumped Hips 1945-08-18: Mild Bumped Hips V-52 - OBSERVER : Cpl I Brewer P.O.B: Providence RI Catholic 1945-03-14: Unlucky Foot wound 1945-03-16: Mild Bumped leg 1945-04-23: Safe 1945-08-18: Painful Bumped Hand V-52 - CFC : SGT F Burton P.O.B: Prince Georges MD Protestant 1945-03-18: Lucky Escape 1945-03-18: Safe 1945-08-18: Safe V-52 - Tail Gunner : SSGT K Reyes P.O.B: Essex NJ Protestant 1945-03-18: Safe 1945-03-18: Safe 1945-08-18: Frostbite/Hypoxia/Shaken V-52 - A/C COMMANDER : 1LT R Larson P.O.B: Hillsborough FL Protestant 1945-03-18: Replaced this mission. 1945-03-18: Replaced this mission. 1945-03-18: Frostbite/Hypoxia/Shaken 1945-04-23: Lucky Escape 1945-08-18: Safe V-52 - Sqn Deputy : LTCOL P Burns P.O.B: Miami-Dade FL Catholic 1945-04-21: Serious Bumped Arm 1945-04-22: Frostbite/Hypoxia/Shaken 1945-05-04: Safe 1945-08-18: Frostbite/Hypoxia/Shaken DAMAGE STATUS: Z-28 False F41234100000057123455 DAMAGE STATUS: V-11 False F41234100000030123455 DAMAGE STATUS: Z-58 False F41234102000040123455 Z-58 - FLT ENGINEER : 2LT F Hughes P.O.B: Allegany NY Non-Denominational 1944-01-30: Lucky Escape 1944-01-30: Safe 1945-03-14: cured Needed Assistance 1945-04-29: Frostbite/Hypoxia/Shaken 1945-08-18: Painful Nervous breakdown 1945-08-18: Lucky Escape Z-58 - OBSERVER : Cpl O Zimmerman P.O.B: Cook IL Protestant 1944-01-30: Safe 1944-01-30: Lucky Escape 1945-03-14: Replaced this mission. 1945-03-14: Replaced this mission. 1945-04-29: Severe Spinal Injury 1945-08-18: Frostbite/Hypoxia/Shaken 1945-08-18: Lucky Escape Z-58 - FLT ENGINEER : 2LT F Hughes P.O.B: Allegany NY Non-Denominational 1944-01-30: Lucky Escape 1944-01-30: Safe 1945-03-14: cured Needed Assistance 1945-04-29: Frostbite/Hypoxia/Shaken 1945-08-18: Painful Nervous breakdown 1945-08-18: Lucky Escape 1945-08-18: Serious lost balance Z-58 - OBSERVER : Cpl O Zimmerman P.O.B: Cook IL Protestant 1944-01-30: Safe 1944-01-30: Lucky Escape 1945-03-14: Replaced this mission. 1945-03-14: Replaced this mission. 1945-04-29: Severe Spinal Injury 1945-08-18: Frostbite/Hypoxia/Shaken 1945-08-18: Lucky Escape 1945-08-18: Superficial Bumped Hips Z-58 - CFC : SSGT L Schmidt P.O.B: Essex NJ Protestant 1945-03-14: Lucky Escape 1945-04-29: Safe 1945-08-18: Safe 1945-08-18: Serious Foot wound Z-58 - Tail Gunner : SSGT R Watson P.O.B: Richmond NY Protestant 1945-03-14: Safe 1945-04-29: Lucky Escape 1945-08-18: Unlucky Needed Assistance 1945-08-18: Superficial Bumped Shoulder Z-58 - A/C COMMANDER : Major P Porter P.O.B: Orange NC Protestant 1944-01-30: Replaced this mission. 1944-01-30: Replaced this mission. 1945-03-14: Safe 1945-04-29: Replaced this mission. 1945-08-18: Safe Z-58 - Sqn Deputy : LTCOL Lance Johnson P.O.B: Morris NJ Protestant 1945-04-21: Frostbite/Hypoxia/Shaken 1945-04-22: Serious Foot Injury 1945-04-29: Safe 1945-04-30: Mild Fall 1945-05-04: Frostbite/Hypoxia/Shaken 1945-06-30: Safe 1945-08-18: Superficial Bumped Foot Z-58 - BOMBARDIER : 2LT K Cruz P.O.B: Madison OH Non-Denominational 1944-01-08: Painful Needed Assistance 1944-01-30: Safe 1945-06-25: Serious Disorientated 1945-08-18: Safe 1945-08-18: Safe Z-58 - Radar Observer : TSGT V Allison P.O.B: Curry NM Protestant 1944-01-08: Safe 1944-01-30: Painful Disorientated 1945-06-25: Safe 1945-08-18: Lucky Escape 1945-08-18: Safe Z-58 - NAVIGATOR : 1LT U Vargas P.O.B: Contra Costa CA Protestant 1944-01-08: Safe 1944-01-30: Safe 1945-06-25: Lucky Escape 1945-08-18: Frostbite/Hypoxia/Shaken 1945-08-18: Safe Z-58 - RADIO OPERATOR : 2LT Q Bridges P.O.B: Baltimore City MD Protestant 1944-01-08: Frostbite/Hypoxia/Shaken 1944-01-30: Safe 1945-06-25: Frostbite/Hypoxia/Shaken 1945-08-18: Safe 1945-08-18: Superficial Fall DAMAGE STATUS: V-13 False F41234104000156120053 V-13 - FLT ENGINEER : 2LT B McCarthy P.O.B: Johnson KS Non-Denominational 1945-04-21: Safe 1945-08-18: Frostbite/Hypoxia/Shaken V-13 - OBSERVER : Cpl G Williams P.O.B: Bexar TX Protestant 1945-04-21: Serious Bumped Hand 1945-08-18: Safe V-13 - CFC : SSGT F Gilbert P.O.B: New York NY Protestant 1945-04-21: Lucky Escape 1945-05-04: Safe 1945-06-06: Safe 1945-06-06: Safe 1945-08-18: Superficial Bumped Hips V-13 - Tail Gunner : SSGT P Stewart P.O.B: Bergen NJ Protestant 1945-04-21: Safe 1945-05-04: Safe 1945-06-06: recovered from Foot Injury 1945-06-06: Serious Stomach Injury 1945-08-18: Safe V-13 - A/C COMMANDER : Major W Flores P.O.B: Dallas TX Non-Denominational 1945-04-21: Lucky Escape 1945-05-04: Safe 1945-08-18: Frostbite/Hypoxia/Shaken V-13 - CO-PILOT : 1LT G Fuller P.O.B: Nassau NY Protestant 1945-08-18: Safe V-13 - BOMBARDIER : 2LT X Pittman P.O.B: Portage WI Catholic 1945-04-21: Safe 1945-05-04: Lucky Escape 1945-08-18: Safe V-13 - Radar Observer : TSGT D Potter P.O.B: Dona Ana NM Protestant 1945-04-21: Safe 1945-05-04: Painful Finger Injury 1945-08-18: Safe DAMAGE STATUS: T-34 False F41234100000056123455 T-34 - FLT ENGINEER : 2LT D Pope P.O.B: San Mateo CA Protestant 1944-01-28: Replaced this mission. 1944-01-28: Replaced this mission. 1945-03-18: Painful Fall 1945-03-18: Safe 1945-04-23: Safe 1945-06-24: Mild nervous exhaustion. 1945-06-24: Superficial Bumped Hand 1945-08-18: Frostbite/Hypoxia/Shaken T-34 - OBSERVER : Cpl H Cannon P.O.B: Orange FL Non-Denominational 1944-01-28: Safe 1945-03-18: Serious Disorientated 1945-03-18: Serious Bumped leg 1945-04-23: Lucky Escape 1945-06-24: Serious Disorientated 1945-08-18: Safe DAMAGE STATUS: A-31 False F41234100000019120053 A-31 - FLT ENGINEER : SSGT G Bradley P.O.B: Placer CA Catholic 1944-01-09: Safe 1944-01-12: Mild Fall 1945-08-18: Lucky Escape 1945-08-18: Lucky Escape A-31 - OBSERVER : SGT F Ballard P.O.B: Gloucester NJ Protestant 1944-01-09: Painful lost balance 1944-01-12: Safe 1945-08-18: Safe 1945-08-18: Safe A-31 - CFC : MSGT W Marsh P.O.B: District of Columbia DC Protestant 1944-01-09: Safe 1944-01-28: Safe 1944-01-29: Frostbite/Hypoxia/Shaken 1945-03-18: Safe 1945-08-18: Serious Bumped Arm 1945-08-18: Safe A-31 - Tail Gunner : SGT E Grant P.O.B: Box Butte NE Protestant 1944-01-09: Superficial Bumped Arm 1944-01-28: Safe 1944-01-29: Lucky Escape 1945-03-18: recovered from Fall 1945-08-18: Frostbite/Hypoxia/Shaken 1945-08-18: Safe A-31 - A/C COMMANDER : Captain U Beck P.O.B: Riverside CA Catholic 1944-01-09: Safe 1944-01-29: Safe 1945-03-18: Frostbite/Hypoxia/Shaken 1945-08-18: Serious lost balance A-31 - CO-PILOT : 2LT N Jacobs P.O.B: Hudson NJ Protestant 1944-01-29: Replaced this mission. 1944-01-29: Replaced this mission. 1945-03-18: Lucky Escape 1945-08-18: Frostbite/Hypoxia/Shaken DAMAGE STATUS: Z-42 False S41234100000023123455 DAMAGE STATUS: A-33 False F41234100000008123404 A-33 - FLT ENGINEER : TSGT M Schwartz P.O.B: Franklin OH Protestant 1944-01-12: Frostbite/Hypoxia/Shaken 1945-04-22: Safe 1945-06-06: Superficial Bumped Chest 1945-08-18: Lucky Escape A-33 - OBSERVER : SGT Q Fleming P.O.B: Fairbanks North Star AK Non-Denominational 1944-01-12: Safe 1945-04-22: Safe 1945-06-06: Terrible Chest Wound 1945-08-18: Lucky Escape A-33 - CFC : SSGT E Warner P.O.B: Bergen NJ Catholic 1944-01-12: Safe 1945-03-18: Superficial lost balance 1945-04-22: Mild Bumped leg 1945-04-23: Safe 1945-04-30: Safe 1945-06-06: Safe 1945-08-18: Mild lost balance A-33 - Tail Gunner : SGT D Castro P.O.B: New York NY Protestant 1944-01-12: Safe 1945-03-18: Painful Bumped Shoulder 1945-04-22: recovered from Chest Wound 1945-04-23: Serious Leg Wound 1945-04-30: Frostbite/Hypoxia/Shaken 1945-06-06: Safe 1945-08-18: Safe A-33 - Sqn COMMANDER : Lt Colonel Mitchell Jimenez P.O.B: Providence RI Protestant 1945-04-21: Frostbite/Hypoxia/Shaken 1945-04-21: Superficial Disorientated 1945-04-22: Safe 1945-04-22: Safe 1945-04-22: Lucky Escape 1945-04-22: Safe 1945-04-30: Safe 1945-05-11: Lucky Escape 1945-08-18: Safe A-33 - Group Deputy : Lt Colonel Oscar Weber P.O.B: Queens NY Protestant 1945-04-21: Safe 1945-06-25: Lucky Escape 1945-06-25: Mild Bumped leg 1945-08-18: Severe Foot Injury DAMAGE STATUS: Z-40 False F30234104000566120053 Z-40 - FLT ENGINEER : TSGT Martin Fisk P.O.B: 1944-01-28: Frostbite/Hypoxia/Shaken 1944-01-28: Painful Bumped Hips 1944-01-30: Safe 1945-04-21: Serious nervous exhaustion. 1945-04-21: Frostbite/Hypoxia/Shaken 1945-06-25: Safe 1945-08-18: Safe Z-40 - OBSERVER : SGT V Wade P.O.B: Allegany NY Catholic 1944-01-28: Lucky Escape 1944-01-28: Superficial Bumped Foot 1944-01-28: Superficial Bumped leg 1944-01-30: Painful Bumped Hand 1945-04-21: Safe 1945-06-25: Safe 1945-08-18: Safe Z-40 - CFC : SSGT Ferguson P.O.B: Essex NJ Protestant 1944-01-28: Safe 1944-01-28: Superficial Bumped Arm 1944-01-28: Safe 1944-01-28: nagging Broken Arm 1944-01-30: Frostbite/Hypoxia/Shaken 1945-03-18: cured Foot wound 1945-05-04: Safe 1945-06-06: Safe 1945-08-18: Mild Bumped Chest Z-40 - Tail Gunner : SGT K Grant P.O.B: Morris NJ Protestant 1945-08-18: Unlucky Leg Injury Z-40 - A/C COMMANDER : 1LT Y Lawson P.O.B: Montgomery PA Protestant 1944-01-28: Safe 1944-01-30: Safe 1945-04-21: Painful Dislocated Shoulder 1945-06-25: Replaced this mission. 1945-08-18: Safe Z-40 - CO-PILOT : 2LT B Page P.O.B: Providence RI Jewish 1944-01-28: Safe 1944-01-30: Lucky Escape 1945-04-21: Safe 1945-06-25: Frostbite/Hypoxia/Shaken 1945-08-18: Safe Z-40 - FLT ENGINEER : TSGT Martin Fisk P.O.B: 1944-01-28: Frostbite/Hypoxia/Shaken 1944-01-28: Painful Bumped Hips 1944-01-30: Safe 1945-04-21: Serious nervous exhaustion. 1945-04-21: Frostbite/Hypoxia/Shaken 1945-06-25: Safe 1945-08-18: Safe 1945-08-18: Frostbite/Hypoxia/Shaken Z-40 - OBSERVER : SGT V Wade P.O.B: Allegany NY Catholic 1944-01-28: Lucky Escape 1944-01-28: Superficial Bumped Foot 1944-01-28: Superficial Bumped leg 1944-01-30: Painful Bumped Hand 1945-04-21: Safe 1945-06-25: Safe 1945-08-18: Safe 1945-08-18: Safe DAMAGE STATUS: A-23 False F41234100000059123455 A-23 - FLT ENGINEER : TSGT M Schneider P.O.B: Broome NY Protestant 1944-01-28: Mild lost balance 1944-01-30: Safe 1945-03-18: Safe 1945-03-18: Lucky Escape 1945-04-22: Painful Finger Injury 1945-08-18: Safe A-23 - OBSERVER : SGT J Sparks P.O.B: Fairfax VA Protestant 1944-01-28: Safe 1944-01-30: Safe 1945-03-18: Serious Fall 1945-03-18: Frostbite/Hypoxia/Shaken 1945-04-22: Safe 1945-08-18: Unlucky Stomach Injury DAMAGE STATUS: A-59 False F41234103000004123404 A-59 - FLT ENGINEER : SSGT X Hicks P.O.B: Philadelphia PA Catholic 1944-12-10: Safe 1944-01-13: Frostbite/Hypoxia/Shaken 1945-03-16: Painful Fall 1945-03-16: Superficial lost balance 1945-05-11: Safe 1945-06-06: Safe 1945-08-18: Safe 1945-08-18: Frostbite/Hypoxia/Shaken A-59 - OBSERVER : SGT C Mitchell P.O.B: Middlesex NJ Protestant 1944-12-10: Painful Finger Injury 1944-01-13: Safe 1945-03-16: Debilitating Leg Wound 1945-03-16: Frostbite/Hypoxia/Shaken 1945-05-11: Severe Foot Injury 1945-06-06: Safe 1945-08-18: Safe 1945-08-18: Safe A-59 - CFC : MSGT C Salazar P.O.B: Coffee TN Catholic 1944-12-10: Painful Crush injury 1944-01-13: Lucky Escape 1944-01-29: Frostbite/Hypoxia/Shaken 1945-03-16: Painful lost balance 1945-03-18: Safe 1945-04-23: Safe 1945-05-04: Safe 1945-06-06: Lucky Escape 1945-08-18: Frostbite/Hypoxia/Shaken 1945-08-18: Lucky Escape A-59 - Tail Gunner : SGT J Bailey P.O.B: Nassau NY Protestant 1944-12-10: Safe 1944-01-13: Frostbite/Hypoxia/Shaken 1944-01-29: Frostbite/Hypoxia/Shaken 1945-03-16: cured Broken Arm 1945-03-18: recovered from Arm Injury 1945-04-23: Safe 1945-05-04: Safe 1945-06-06: Safe 1945-08-18: Frostbite/Hypoxia/Shaken 1945-08-18: Safe A-59 - A/C COMMANDER : Captain Xavier Rivera P.O.B: Hennepin MN Catholic 1944-12-10: Painful Needed Assistance 1944-12-11: Frostbite/Hypoxia/Shaken 1944-01-13: Replaced this mission. 1944-01-13: Replaced this mission. 1944-01-29: Replaced this mission. 1944-01-29: Replaced this mission. 1945-04-23: Replaced this mission. 1945-05-11: Frostbite/Hypoxia/Shaken 1945-06-06: Frostbite/Hypoxia/Shaken 1945-08-18: Safe 1945-08-18: Safe A-59 - Sqn Deputy : Major Ernest Shaw P.O.B: Ramsey MN Protestant 1945-04-21: Serious Bumped Chest 1945-04-23: Safe 1945-05-04: Safe 1945-05-11: Superficial Bumped Foot 1945-08-18: Safe Z-4 - FLT ENGINEER : 2LT Charles E VEIL P.O.B: SC 1944-01-30: Painful Bumped Head 1945-06-30: Lucky Escape 1945-06-30: Safe 1945-08-18: Serious Bumped Foot Soft landing Z-4 - OBSERVER : Cpl S Butler P.O.B: Montgomery PA Catholic 1944-01-30: Mild Bumped Arm 1945-06-30: Safe 1945-06-30: Lucky Escape 1945-08-18: Superficial Fall Soft landing Z-4 - CFC : Cpl G. WOLK P.O.B: 1944-12-11: Serious Fall 1944-01-30: Safe 1945-03-17: Painful Disorientated 1945-04-30: Painful Bumped Chest 1945-06-30: Serious Shock 1945-08-18: Lucky Escape Soft landing Z-4 - Tail Gunner : Sgt Alerick A. Halt P.O.B: Protestant 1944-12-11: Lucky Escape 1944-01-30: Safe 1945-03-17: Lucky Escape 1945-04-30: Frostbite/Hypoxia/Shaken 1945-06-30: Safe 1945-08-18: Safe Soft landing Z-4 - A/C COMMANDER : Captain Joseph H. WILSON P.O.B: 1944-12-11: recovered from Bumped Shoulder 1944-01-30: Safe 1945-04-30: Safe 1945-06-30: Frostbite/Hypoxia/Shaken 1945-08-18: Safe Soft landing Z-4 - CO-PILOT : 1Lt Russell G FITZGERALD P.O.B: 1944-12-11: recovered from Bumped Hips 1944-01-30: recovered from Bumped Chest 1945-04-30: Replaced this mission. 1945-06-30: Frostbite/Hypoxia/Shaken 1945-08-18: Safe Soft landing Z-4 - BOMBARDIER : 2LT Edward HEISS P.O.B: 1944-12-11: Safe 1944-01-30: Safe 1945-06-30: Frostbite/Hypoxia/Shaken 1945-06-30: Safe 1945-08-18: Severe Foot Injury Soft landing Z-4 - Radar Observer : Cpl W. Yowell P.O.B: Protestant 1944-12-11: Serious Bumped Hand 1944-01-30: Frostbite/Hypoxia/Shaken 1945-06-30: Mild Bumped Hips 1945-06-30: Frostbite/Hypoxia/Shaken 1945-08-18: Superficial Bumped Hand Soft landing Z-4 - NAVIGATOR : 1Lt Carroll N. Osterdahl P.O.B: FL 1944-01-30: Safe 1945-03-17: Safe 1945-08-18: Safe Soft landing Z-4 - RADIO OPERATOR : SSgt Jerry D ROBERTS P.O.B: NJ 1944-01-30: Safe 1945-03-17: Safe 1945-08-18: Superficial Fall Soft landing Z-4 - Port Gunner : SSgt Samuel B. ELLIS P.O.B: CA Catholic 1944-01-30: Safe 1945-04-30: Serious Stomach Injury 1945-08-18: Superficial Bumped leg Soft landing Z-4 - Starboard Gunner : S/Sgt Boyd M. GUMBERT P.O.B: AR 1944-01-30: Safe 1945-04-30: Safe 1945-08-18: Safe Soft landing DAMAGE STATUS: Z-3 False F41234101000034123404 Z-3 - FLT ENGINEER : SGT P Pittman P.O.B: Johnston NC Protestant 1945-08-18: Lucky Escape Z-3 - OBSERVER : SGT M Carter P.O.B: New York NY Protestant 1945-04-30: Frostbite/Hypoxia/Shaken 1945-08-18: Safe Z-3 - CFC : Cpl Mathew OAKMAN P.O.B: FL 1945-03-18: Safe 1945-03-18: Frostbite/Hypoxia/Shaken 1945-04-23: Safe 1945-04-30: Serious Crush injury 1945-06-06: Safe 1945-08-18: Safe Z-3 - Tail Gunner : SGT E Daniel P.O.B: Providence RI Protestant 1945-06-06: Safe 1945-08-18: Lucky Escape DAMAGE STATUS: A-19 False F31204100000118123455 DAMAGE STATUS: V-54 False F41234102000066123455 V-54 - FLT ENGINEER : 2LT F Townsend P.O.B: Travis TX Catholic 1945-03-16: recovered from Bumped Arm 1945-04-22: Safe 1945-04-22: Superficial Bumped Hips 1945-06-06: Safe 1945-08-18: Safe V-54 - OBSERVER : Cpl A Davis P.O.B: San Diego CA Protestant 1945-03-16: Safe 1945-04-22: Safe 1945-04-22: Superficial Bumped leg 1945-06-06: Safe 1945-08-18: Safe V-54 - CFC : SSGT O Palmer P.O.B: Crawford OH Protestant 1945-03-16: Mild Fall 1945-05-04: Lucky Escape 1945-06-06: Frostbite/Hypoxia/Shaken 1945-08-18: Safe V-54 - Tail Gunner : SSGT W Clarke P.O.B: Cook IL Protestant 1945-03-16: Frostbite/Hypoxia/Shaken 1945-05-04: Safe 1945-06-06: Safe 1945-08-18: Safe DAMAGE STATUS: V-57 False F41234101000044123404 V-57 - FLT ENGINEER : SSGT W Drake P.O.B: Summit OH Protestant 1944-01-30: Painful Head Wound 1945-03-16: Mild Disorientated 1945-08-18: Safe 1945-08-18: Safe Crewman: K Gutierrez is potentially unsuitable for operations. V-57 - OBSERVER : SGT K Gutierrez P.O.B: Essex NJ Protestant 1944-01-30: Superficial Bumped Shoulder 1945-03-16: Lucky Escape 1945-08-18: Severe nervous exhaustion. 1945-08-18: Serious Bumped leg 1945-08-18: Unlucky nervous exhaustion. 1945-08-18: Safe V-57 - CFC : MSGT X Swanson P.O.B: Kent MI Protestant 1944-01-30: Lucky Escape 1945-03-16: Frostbite/Hypoxia/Shaken 1945-04-23: Safe 1945-05-04: Safe 1945-06-06: Serious Bumped leg 1945-08-18: Safe 1945-08-18: Mild Bumped Hand V-57 - Tail Gunner : SGT T Lopez P.O.B: Shelby TN Protestant 1944-01-30: Painful Sprained Wrist 1945-03-16: Safe 1945-04-23: Frostbite/Hypoxia/Shaken 1945-05-04: Safe 1945-06-06: Superficial Fall 1945-08-18: Superficial lost balance 1945-08-18: Safe DAMAGE STATUS: V-32 False F41234102000000120053 V-32 - FLT ENGINEER : TSGT J Gross P.O.B: Bergen NJ Non-Denominational 1944-01-28: Safe 1944-01-30: Frostbite/Hypoxia/Shaken 1945-04-21: Safe 1945-08-18: Mild Bumped leg V-32 - OBSERVER : SGT W Nelson P.O.B: Los Angeles CA Protestant 1944-01-28: Safe 1944-01-30: Superficial Fall 1945-04-21: Frostbite/Hypoxia/Shaken 1945-08-18: Safe V-32 - CFC : SSGT C Boyd P.O.B: Rankin MS Protestant 1944-11-22: Frostbite/Hypoxia/Shaken 1944-01-28: Safe 1944-01-30: Safe 1945-03-17: Safe 1945-08-18: Safe V-32 - Tail Gunner : SGT K Gonzales P.O.B: Los Angeles CA Jewish 1944-11-22: Safe 1944-01-28: Safe 1944-01-30: Safe 1945-03-17: Safe 1945-08-18: Frostbite/Hypoxia/Shaken V-32 - A/C COMMANDER : 1LT R Frazier P.O.B: San Diego CA Protestant 1944-01-30: Frostbite/Hypoxia/Shaken 1944-01-30: Replaced this mission. 1944-01-30: Replaced this mission. 1945-03-17: Painful Needed Assistance 1945-04-21: Replaced this mission. 1945-08-18: Frostbite/Hypoxia/Shaken V-32 - CO-PILOT : 2LT G Powell P.O.B: Fairfield CT Protestant 1944-01-30: Safe 1944-01-30: Frostbite/Hypoxia/Shaken 1945-03-17: Lucky Escape 1945-04-21: Lucky Escape 1945-08-18: Safe DAMAGE STATUS: V-33 False F41234104000133123455 V-33 - FLT ENGINEER : MSGT D Harris P.O.B: Volusia FL Protestant 1944-01-28: Frostbite/Hypoxia/Shaken 1945-03-16: Safe 1945-04-22: Lucky Escape 1945-08-18: Safe V-33 - OBSERVER : Cpl X Paul P.O.B: Boone KY Non-Denominational 1944-01-28: Safe 1945-03-16: Safe 1945-04-22: Frostbite/Hypoxia/Shaken 1945-08-18: Frostbite/Hypoxia/Shaken V-33 - CFC : SGT Y Wright P.O.B: San Diego CA Catholic 1944-11-23: Safe 1944-01-08: Safe 1944-01-28: Safe 1945-03-18: Safe 1945-08-18: Superficial Bumped leg V-33 - Tail Gunner : SSGT F Walters P.O.B: San Diego CA Non-Denominational 1944-11-23: cured Hand Injury 1944-01-08: Safe 1944-01-28: Painful Bumped Head 1945-03-18: Mild Disorientated 1945-08-18: Safe V-33 - A/C COMMANDER : 1LT Q Page P.O.B: Newport News City VA Protestant 1944-11-23: Safe 1945-08-18: Safe V-33 - CO-PILOT : 1LT C Blair P.O.B: Maricopa AZ Protestant 1944-11-23: Safe 1945-08-18: Severe Needed Assistance V-33 - BOMBARDIER : 1LT S Edwards P.O.B: Maricopa AZ Catholic 1944-11-23: Safe 1944-01-08: Painful Disorientated 1945-03-16: Safe 1945-08-18: Frostbite/Hypoxia/Shaken V-33 - Radar Observer : TSGT V Morton P.O.B: Middlesex MA Protestant 1944-11-23: Safe 1944-01-08: Safe 1945-03-16: Superficial Bumped leg 1945-08-18: Safe V-33 - NAVIGATOR : 1LT A Bush P.O.B: Miami-Dade FL Protestant 1944-01-08: Lucky Escape 1945-08-18: Lucky Escape V-33 - RADIO OPERATOR : TSGT R Hansen P.O.B: San Francisco CA Jewish 1944-01-08: Safe 1945-08-18: Superficial Bumped Chest T-7 - FLT ENGINEER : SSGT Y Griffith P.O.B: Los Angeles CA Protestant 1944-01-30: Painful Leg Injury 1945-06-06: Safe 1945-06-30: Lucky Escape 1945-08-18: Missing/POW Controlled Ditch/Crashland T-7 - OBSERVER : SGT A Neal P.O.B: San Diego CA Non-Denominational 1944-01-30: Frostbite/Hypoxia/Shaken 1945-06-06: Safe 1945-06-30: Safe 1945-08-18: Missing/POW Controlled Ditch/Crashland T-7 - CFC : MSGT N Cox P.O.B: Lafayette LA Protestant 1945-03-17: Frostbite/Hypoxia/Shaken 1945-06-06: Safe 1945-06-06: Superficial Bumped Hand 1945-08-18: KIA Controlled Ditch/Crashland T-7 - Tail Gunner : SGT Y Alvarez P.O.B: King WA Protestant 1945-03-17: Safe 1945-06-06: Frostbite/Hypoxia/Shaken 1945-06-06: Safe 1945-08-18: KIA Controlled Ditch/Crashland T-7 - A/C COMMANDER : Captain K Ramirez P.O.B: Okaloosa FL Catholic 1945-03-17: Replaced this mission. 1945-03-17: Replaced this mission. 1945-03-17: Replaced this mission. 1945-04-21: Frostbite/Hypoxia/Shaken 1945-06-06: Replaced this mission. 1945-06-30: Replaced this mission. 1945-08-18: Missing Controlled Ditch/Crashland T-7 - CO-PILOT : 1LT A Hale P.O.B: San Francisco CA Catholic 1945-03-17: Frostbite/Hypoxia/Shaken 1945-04-21: Replaced this mission. 1945-06-06: Painful Bumped Hips 1945-06-30: Replaced this mission. 1945-08-18: KIA Controlled Ditch/Crashland T-7 - BOMBARDIER : 1LT E Reynolds P.O.B: San Mateo CA Protestant 1944-01-09: recovered from Hand Injury 1945-03-17: Safe 1945-06-06: Safe 1945-08-18: KIA Controlled Ditch/Crashland T-7 - Radar Observer : 1LT H Padilla P.O.B: Dallas TX Protestant 1944-01-09: Safe 1945-03-17: Safe 1945-06-06: Safe 1945-08-18: KIA Controlled Ditch/Crashland T-7 - NAVIGATOR : 2LT Z Summers P.O.B: Santa Clara CA Protestant 1944-01-09: Lucky Escape 1944-01-09: Mild lost balance 1945-03-17: Superficial Fall 1945-06-30: Superficial Bumped Hips 1945-08-18: Frostbite/Hypoxia/Shaken Controlled Ditch/Crashland T-7 - RADIO OPERATOR : TSGT D Kelley P.O.B: Philadelphia PA Protestant 1944-01-09: cured Bumped Shoulder 1944-01-09: Safe 1945-03-17: Safe 1945-06-30: Severe Dislocated Shoulder 1945-08-18: Frostbite/Hypoxia/Shaken Controlled Ditch/Crashland T-7 - Port Gunner : SSGT F Foster P.O.B: Travis TX Catholic 1945-06-06: Safe 1945-08-18: Missing Controlled Ditch/Crashland T-7 - Starboard Gunner : SSGT F Tyler P.O.B: Wayne MI Protestant 1945-06-06: Superficial Disorientated 1945-08-18: Painful Stomach Injury Controlled Ditch/Crashland DAMAGE STATUS: V-43 False F31034100000196123404 V-43 - FLT ENGINEER : SSGT X Ball P.O.B: Lackawanna PA Protestant 1945-08-18: Safe V-43 - OBSERVER : SGT L Jensen P.O.B: Multnomah OR Protestant 1945-08-18: Lucky Escape V-43 - CFC : MSGT T Casey P.O.B: Hunterdon NJ Catholic 1945-08-18: Frostbite/Hypoxia/Shaken V-43 - Tail Gunner : SGT E Zimmerman P.O.B: Denver CO Protestant 1945-08-18: Serious Bumped Shoulder V-43 - A/C COMMANDER : Captain P Manning P.O.B: San Mateo CA Non-Denominational 1945-05-11: Painful Needed Assistance 1945-05-11: Safe 1945-08-18: Safe V-43 - CO-PILOT : 1LT Z Brock P.O.B: San Bernardino CA Protestant 1945-05-11: Safe 1945-05-11: Painful Bumped Hips 1945-08-18: Safe V-43 - FLT ENGINEER : SSGT X Ball P.O.B: Lackawanna PA Protestant 1945-08-18: Safe 1945-08-18: Safe V-43 - OBSERVER : SGT L Jensen P.O.B: Multnomah OR Protestant 1945-08-18: Lucky Escape 1945-08-18: Safe V-43 - CFC : MSGT T Casey P.O.B: Hunterdon NJ Catholic 1945-08-18: Frostbite/Hypoxia/Shaken 1945-08-18: Debilitating Crush injury V-43 - Tail Gunner : SGT E Zimmerman P.O.B: Denver CO Protestant 1945-08-18: Serious Bumped Shoulder 1945-08-18: Safe DAMAGE STATUS: V-41 False F41234101000176123455 DAMAGE STATUS: A-35 False F41234103000051123455 DAMAGE STATUS: A-45 False F41234101000131123455 DAMAGE STATUS: A-47 False F31230100000090123455 A-47 - FLT ENGINEER : 2LT F Moran P.O.B: Los Angeles CA Protestant 1944-01-30: Frostbite/Hypoxia/Shaken 1945-03-16: Severe Finger Injury 1945-08-18: Safe A-47 - OBSERVER : SGT Q Rodriguez P.O.B: Bexar TX Protestant 1944-12-10: Lucky Escape 1944-01-08: Safe 1944-01-30: Serious Bumped leg 1945-03-16: Mild lost balance 1945-08-18: Serious Bumped Shoulder A-47 - CFC : SSGT N Dunn P.O.B: Oakland MI Protestant 1944-12-10: recovered from Finger Injury 1944-12-11: Superficial Bumped Hips 1944-01-08: Superficial Bumped Arm 1944-01-30: Superficial Bumped Hips 1945-06-06: Frostbite/Hypoxia/Shaken 1945-08-18: Frostbite/Hypoxia/Shaken A-47 - Tail Gunner : PVT Z Miller P.O.B: New York NY Catholic 1944-11-22: Safe 1944-01-08: Lucky Escape 1944-01-30: Lucky Escape 1945-06-06: Safe 1945-08-18: Safe A-47 - A/C COMMANDER : 1LT I Soto P.O.B: Penobscot ME Non-Denominational 1944-12-11: Safe 1944-01-08: Safe 1944-01-30: Lucky Escape 1945-08-18: Safe A-47 - CO-PILOT : 2LT O Bass P.O.B: Prince Georges MD Catholic 1944-12-11: Safe 1944-01-08: Frostbite/Hypoxia/Shaken 1944-01-30: recovered from Bumped Foot 1945-08-18: Unlucky Stomach Injury A-47 - BOMBARDIER : 2LT L Christensen P.O.B: Dallas TX Protestant 1944-12-10: Frostbite/Hypoxia/Shaken 1944-01-08: Safe 1944-01-30: Frostbite/Hypoxia/Shaken 1945-06-06: Severe Needed Assistance 1945-08-18: Painful Bumped Arm Crewman: R Christensen is potentially unsuitable for operations. A-47 - Radar Observer : TSGT R Christensen P.O.B: Tarrant TX Jewish 1944-12-10: Lucky Escape 1944-01-08: Safe 1944-01-30: Lucky Escape 1945-06-06: Serious nervous exhaustion. 1945-06-06: Safe 1945-08-18: Unlucky nervous exhaustion. 1945-08-18: Safe T-60 - FLT ENGINEER : TSGT I Vargas P.O.B: Cuyahoga OH Non-Denominational 1945-05-11: Safe 1945-06-30: Frostbite/Hypoxia/Shaken 1945-08-18: Safe True T-60 - OBSERVER : SGT L Park P.O.B: Bucks PA Jewish 1945-05-11: Safe 1945-06-30: Frostbite/Hypoxia/Shaken 1945-08-18: Safe True T-60 - CFC : SSGT V Atkins P.O.B: Brevard FL Catholic 1945-08-18: Frostbite/Hypoxia/Shaken True T-60 - Tail Gunner : SGT S Dawson P.O.B: Marion IN Jewish 1945-08-18: Frostbite/Hypoxia/Shaken True T-60 - A/C COMMANDER : 1LT Mark Jacobs P.O.B: Orange CA Protestant 1945-05-11: Safe 1945-06-30: Frostbite/Hypoxia/Shaken 1945-08-18: Safe True T-60 - CO-PILOT : 2LT Tim Manning P.O.B: Denver CO Protestant 1945-05-11: Frostbite/Hypoxia/Shaken 1945-06-30: Safe 1945-08-18: Frostbite/Hypoxia/Shaken True T-60 - FLT ENGINEER : TSGT I Vargas P.O.B: Cuyahoga OH Non-Denominational 1945-05-11: Safe 1945-06-30: Frostbite/Hypoxia/Shaken 1945-08-18: Safe 1945-08-18: Serious Disorientated True T-60 - OBSERVER : SGT L Park P.O.B: Bucks PA Jewish 1945-05-11: Safe 1945-06-30: Frostbite/Hypoxia/Shaken 1945-08-18: Safe 1945-08-18: Safe True T-60 - CFC : SSGT V Atkins P.O.B: Brevard FL Catholic 1945-08-18: Frostbite/Hypoxia/Shaken 1945-08-18: Safe True T-60 - Tail Gunner : SGT S Dawson P.O.B: Marion IN Jewish 1945-08-18: Frostbite/Hypoxia/Shaken 1945-08-18: Painful Bumped Shoulder True T-60 - A/C COMMANDER : 1LT Mark Jacobs P.O.B: Orange CA Protestant 1945-05-11: Safe 1945-06-30: Frostbite/Hypoxia/Shaken 1945-08-18: Safe 1945-08-18: Severe Foot Injury True T-60 - CO-PILOT : 2LT Tim Manning P.O.B: Denver CO Protestant 1945-05-11: Frostbite/Hypoxia/Shaken 1945-06-30: Safe 1945-08-18: Frostbite/Hypoxia/Shaken 1945-08-18: Superficial Bumped leg True T-60 - BOMBARDIER : 2LT D Hart P.O.B: Snohomish WA Protestant 1945-06-30: Severe nervous exhaustion. 1945-06-30: Safe 1945-08-18: Frostbite/Hypoxia/Shaken True T-60 - Radar Observer : TSGT N Mendoza P.O.B: Oakland MI Non-Denominational 1945-06-30: Painful Bumped Arm 1945-08-18: Serious lost balance True T-60 - NAVIGATOR : 2LT Z Gray P.O.B: New Haven CT Protestant 1945-06-30: Safe 1945-08-18: Safe True T-60 - RADIO OPERATOR : TSGT W Dunn P.O.B: Rockingham NH Protestant 1945-06-30: Safe 1945-08-18: Frostbite/Hypoxia/Shaken True T-60 - Port Gunner : SGT W Boyd P.O.B: Orange CA Catholic 1945-08-18: Safe True T-60 - Starboard Gunner : SGT Q Marsh P.O.B: New York NY Protestant 1945-08-18: Serious lost balance True DAMAGE STATUS: V-48 False F41234100000282003453 V-48 - FLT ENGINEER : SSgt D Moore P.O.B: Los Angeles CA Protestant 1945-04-21: Safe 1945-05-11: Frostbite/Hypoxia/Shaken 1945-08-18: Superficial lost balance V-48 - OBSERVER : TBA G Warren P.O.B: Middlesex MA Protestant 1945-04-21: Serious Leg Injury 1945-05-11: Safe 1945-08-18: Painful Bumped Arm V-48 - CFC : Cpl R Harris P.O.B: Dallas TX Catholic 1945-03-18: Safe 1945-04-21: Painful Bumped Shoulder 1945-05-04: Safe 1945-08-18: Safe V-48 - Tail Gunner : Sgt A Diaz P.O.B: Bergen NJ Protestant 1945-03-18: Safe 1945-04-21: Superficial Fall 1945-05-04: Safe 1945-08-18: Lucky Escape DAMAGE STATUS: V-50 False F41234100000281123455 V-50 - FLT ENGINEER : 2LT K Waters P.O.B: New Haven CT Protestant 1945-03-16: Frostbite/Hypoxia/Shaken 1945-04-22: Superficial lost balance 1945-04-23: Frostbite/Hypoxia/Shaken 1945-04-23: Safe 1945-08-18: Severe Arm Injury V-50 - OBSERVER : Cpl J Pena P.O.B: Orleans LA Protestant 1945-03-16: Safe 1945-04-22: Safe 1945-04-23: Painful Bumped Foot 1945-04-23: Mild Bumped Head 1945-08-18: Frostbite/Hypoxia/Shaken DAMAGE STATUS: Z-59 False F41234100000156123455 Z-59 - FLT ENGINEER : TSGT J Blair P.O.B: Alameda CA Protestant 1944-12-11: recovered from Hand Injury 1944-01-08: Lucky Escape 1944-01-08: Frostbite/Hypoxia/Shaken 1944-01-08: Safe 1944-01-09: Lucky Escape 1944-01-30: Mild Fall 1945-08-18: Unlucky nervous exhaustion. 1945-08-18: Serious Leg Injury 1945-08-18: Frostbite/Hypoxia/Shaken Z-59 - OBSERVER : SGT M Holloway P.O.B: Rock WI Protestant 1944-12-11: Serious Leg Injury 1944-01-08: Lucky Escape 1944-01-08: Frostbite/Hypoxia/Shaken 1944-01-08: Safe 1944-01-09: Safe 1944-01-30: Replaced this mission. 1944-01-30: Replaced this mission. 1945-08-18: Safe 1945-08-18: Serious Bumped Arm DAMAGE STATUS: Z-60 False F41234102000060123455 DAMAGE STATUS: A-56 False F41234105000059123404 A-56 - FLT ENGINEER : MSGT W Carpenter P.O.B: Dickinson KS Protestant 1945-08-18: Safe 1945-08-18: Serious Disorientated A-56 - OBSERVER : OBS L Saunders P.O.B: Gloucester NJ Non-Denominational 1945-08-18: Serious Bumped Chest 1945-08-18: Frostbite/Hypoxia/Shaken A-56 - CFC : SGT N Casey P.O.B: Volusia FL Non-Denominational 1945-03-18: Safe 1945-03-18: Safe 1945-08-18: Mild lost balance 1945-08-18: Frostbite/Hypoxia/Shaken A-56 - Tail Gunner : SSGT J McGuire P.O.B: Elkhart IN Protestant 1945-03-18: cured Incapacitated 1945-03-18: Frostbite/Hypoxia/Shaken 1945-08-18: Superficial Fall 1945-08-18: Safe A-56 - A/C COMMANDER : 1LT Z Fisher P.O.B: San Diego CA Protestant 1944-12-11: Lucky Escape 1945-03-18: Frostbite/Hypoxia/Shaken 1945-08-18: Safe 1945-08-18: Unlucky Hand Injury A-56 - CO-PILOT : 1LT Q Cook P.O.B: Riverside CA Catholic 1944-12-11: recovered from Needed Assistance 1945-03-18: Replaced this mission. 1945-03-18: Replaced this mission. 1945-08-18: Superficial Bumped leg 1945-08-18: Frostbite/Hypoxia/Shaken T-19 - FLT ENGINEER : TSGT S Frank P.O.B: Erie PA Protestant 1945-05-13: Serious Needed Assistance 1945-08-18: MIA/POW Immediate Ditch/Crashland T-19 - OBSERVER : SGT H French P.O.B: Guilford NC Catholic 1945-05-13: Lucky Escape 1945-08-18: MIA/POW Immediate Ditch/Crashland T-19 - CFC : SSGT T Lopez P.O.B: Cumberland NC Protestant 1945-04-23: Frostbite/Hypoxia/Shaken 1945-05-13: Safe 1945-08-18: MIA/POW Immediate Ditch/Crashland T-19 - Tail Gunner : SGT Q Lambert P.O.B: St Joseph IN Protestant 1945-04-23: Safe 1945-05-13: Safe 1945-08-18: MIA/POW Immediate Ditch/Crashland T-19 - A/C COMMANDER : 1LT L Brooks P.O.B: Orange CA Protestant 1944-01-09: Safe 1944-01-09: Mild Bumped Hand 1945-04-23: Replaced this mission. 1945-05-13: Safe 1945-08-18: MIA/POW Immediate Ditch/Crashland T-19 - CO-PILOT : 2LT W James P.O.B: Cook IL Protestant 1944-01-09: Replaced this mission. 1944-01-09: Replaced this mission. 1944-01-09: Replaced this mission. 1944-01-09: Replaced this mission. 1945-04-23: Mild Bumped Hand 1945-05-13: Frostbite/Hypoxia/Shaken 1945-08-18: MIA/POW Immediate Ditch/Crashland T-19 - BOMBARDIER : 2LT O West P.O.B: Morris NJ Protestant 1944-01-09: Safe 1944-01-09: Superficial Bumped Hips 1945-05-13: Painful Disorientated 1945-08-18: MIA/POW Immediate Ditch/Crashland T-19 - Radar Observer : TSGT L Jordan P.O.B: Oneida NY Protestant 1944-01-09: Replaced this mission. 1944-01-09: Replaced this mission. 1944-01-09: Replaced this mission. 1944-01-09: Replaced this mission. 1945-05-13: Painful Bumped leg 1945-08-18: MIA/POW Immediate Ditch/Crashland T-19 - NAVIGATOR : Captain W Weaver P.O.B: San Diego CA Catholic 1945-04-29: Safe 1945-05-11: Safe 1945-08-18: MIA/POW Immediate Ditch/Crashland T-19 - RADIO OPERATOR : TSGT Z Clarke P.O.B: Salt Lake UT Protestant 1944-01-09: Lucky Escape 1944-01-09: Safe 1944-01-09: Safe 1945-04-23: Frostbite/Hypoxia/Shaken 1945-05-13: Lucky Escape 1945-08-18: MIA/POW Immediate Ditch/Crashland T-19 - Port Gunner : SGT E Leonard P.O.B: Ingham MI Protestant 1945-04-23: Frostbite/Hypoxia/Shaken 1945-05-13: Frostbite/Hypoxia/Shaken 1945-08-18: MIA/POW Immediate Ditch/Crashland T-19 - Starboard Gunner : SGT M Burke P.O.B: Los Angeles CA Protestant 1945-04-23: Safe 1945-05-13: Safe 1945-08-18: MIA/POW Immediate Ditch/Crashland DAMAGE STATUS: T-25 False F21200100000076120053 T-25 - FLT ENGINEER : TSGT A Page P.O.B: New York NY Protestant 1945-03-16: Safe 1945-06-24: Superficial Bumped Head 1945-08-18: Lucky Escape T-25 - OBSERVER : Cpl J McLaughlin P.O.B: Delaware PA Protestant 1945-03-16: Safe 1945-06-24: Safe 1945-08-18: Safe T-25 - CFC : SSGT J Poole P.O.B: Franklin OH Protestant 1945-05-04: Superficial Fall 1945-06-06: Frostbite/Hypoxia/Shaken 1945-08-18: Safe T-25 - Tail Gunner : SGT F Holland P.O.B: New York NY Protestant 1945-05-04: Safe 1945-06-06: Frostbite/Hypoxia/Shaken 1945-08-18: Safe T-25 - A/C COMMANDER : 1LT L Carson P.O.B: Middlesex NJ Protestant 1945-05-04: Painful Hand Injury 1945-06-24: Lucky Escape 1945-08-18: Safe T-25 - CO-PILOT : 2LT R Sutton P.O.B: Portage WI Non-Denominational 1945-05-04: Lucky Escape 1945-06-24: Safe 1945-08-18: KIA T-25 - BOMBARDIER : 2LT S Schmidt P.O.B: Talbot MD Protestant 1945-03-16: Painful Disorientated 1945-05-04: Frostbite/Hypoxia/Shaken 1945-06-24: Safe 1945-08-18: Safe T-25 - Radar Observer : TSGT J Flores P.O.B: Middlesex NJ Protestant 1945-03-16: Safe 1945-05-04: Serious Stomach Injury 1945-06-24: Safe 1945-08-18: Frostbite/Hypoxia/Shaken DAMAGE STATUS: T-24 False F41234100000010123455 T-24 - FLT ENGINEER : 2LT S Yates P.O.B: Minnehaha SD Catholic 1945-03-14: Safe 1945-03-18: Lucky Escape 1945-04-29: cured Spinal Injury 1945-06-27: Debilitating Leg Wound 1945-08-18: Safe 1945-08-18: Superficial Disorientated T-24 - OBSERVER : OBS K Goodman P.O.B: Anchorage AK Protestant 1945-03-14: Safe 1945-03-18: Safe 1945-04-29: Lucky Escape 1945-06-27: Safe 1945-08-18: Safe 1945-08-18: Lucky Escape DAMAGE STATUS: T-27 False F41234100000006120053 T-27 - FLT ENGINEER : 2LT S Guzman P.O.B: Anne Arundel MD Protestant 1945-03-18: Safe 1945-08-18: Painful Fall T-27 - OBSERVER : Cpl J Sparks P.O.B: Providence RI Protestant 1945-03-18: Safe 1945-08-18: Safe T-27 - CFC : Cpl T Ballard P.O.B: San Francisco CA Protestant 1945-03-18: Serious Stomach Injury 1945-04-30: Terrible Leg Wound 1945-08-18: Safe T-27 - Tail Gunner : Sgt E Manning P.O.B: Madison OH Protestant 1945-03-18: Safe 1945-04-30: Frostbite/Hypoxia/Shaken 1945-08-18: Unlucky Hand Injury T-27 - A/C COMMANDER : Captain O Franklin P.O.B: Milwaukee WI Protestant 1945-03-18: Safe 1945-04-30: Painful Needed Assistance 1945-08-18: Frostbite/Hypoxia/Shaken T-27 - CO-PILOT : 1Lt L Day P.O.B: New York NY Protestant 1945-03-18: Safe 1945-04-30: Frostbite/Hypoxia/Shaken 1945-08-18: Frostbite/Hypoxia/Shaken T-27 - BOMBARDIER : 2LT C Roberson P.O.B: Erie PA Jewish 1945-03-18: Frostbite/Hypoxia/Shaken 1945-08-18: Safe T-27 - Radar Observer : Cpl U Chavez P.O.B: Contra Costa CA Protestant 1945-03-18: Mild Fall 1945-08-18: Frostbite/Hypoxia/Shaken DAMAGE STATUS: Z-56 False F31034105000139123455 DAMAGE STATUS: A-25 False F41234100000023003453 A-25 - FLT ENGINEER : SSGT U Cobb P.O.B: Dekalb GA Catholic 1945-06-27: Frostbite/Hypoxia/Shaken 1945-08-18: Safe A-25 - OBSERVER : SGT H Barnett P.O.B: Orange NY Protestant 1945-06-27: Safe 1945-08-18: Lucky Escape A-25 - CFC : MSGT S Perez P.O.B: Fairfield CT Protestant 1945-08-18: Safe A-25 - Tail Gunner : SGT I Massey P.O.B: El Paso CO Protestant 1945-08-18: Safe A-25 - A/C COMMANDER : Captain F Paul P.O.B: San Mateo CA Protestant 1945-06-27: Unlucky Foot Injury 1945-08-18: Safe A-25 - CO-PILOT : 1LT U Griffith P.O.B: Dakota MN Protestant 1945-06-27: Replaced this mission. 1945-08-18: Superficial Bumped Arm DAMAGE STATUS: Z-48 False F41234100000007123455 Z-48 - FLT ENGINEER : SSGT A Weaver P.O.B: Montgomery TX Catholic 1945-05-11: Frostbite/Hypoxia/Shaken 1945-06-30: Frostbite/Hypoxia/Shaken 1945-08-18: Safe Z-48 - OBSERVER : SGT Z Gross P.O.B: New Haven CT Protestant 1945-05-11: Safe 1945-06-30: Safe 1945-08-18: Safe DAMAGE STATUS: T-12 False F41234100000000123455 DAMAGE STATUS: V-58 False F41234103000018123455 V-58 - FLT ENGINEER : 2LT L Jacobs P.O.B: Maricopa AZ Catholic 1944-01-30: Safe 1945-04-22: Frostbite/Hypoxia/Shaken 1945-06-04: Safe 1945-06-06: Safe 1945-08-18: Serious Fall V-58 - OBSERVER : OBS Q Valdez P.O.B: Boone KY Protestant 1945-06-06: Safe 1945-08-18: Frostbite/Hypoxia/Shaken DAMAGE STATUS: T-53 False F41234101000022120053 T-53 - FLT ENGINEER : SSgt R Holland P.O.B: Hunterdon NJ Protestant 1944-01-30: Safe 1945-04-22: Lucky Escape 1945-08-18: Frostbite/Hypoxia/Shaken T-53 - OBSERVER : TBA B Barrett P.O.B: Cook IL Protestant 1944-01-30: Safe 1945-04-22: Safe 1945-08-18: Safe T-53 - CFC : Cpl L Rhodes P.O.B: Bronx NY Protestant 1944-01-08: Frostbite/Hypoxia/Shaken 1944-01-08: Lucky Escape 1944-01-30: Safe 1945-03-17: Frostbite/Hypoxia/Shaken 1945-04-22: Lucky Escape 1945-05-04: Safe 1945-08-18: Painful Bumped Arm T-53 - Tail Gunner : Sgt Y Garcia P.O.B: Atlantic NJ Protestant 1944-01-08: cured Stomach Injury 1944-01-08: Painful Disorientated 1944-01-30: Frostbite/Hypoxia/Shaken 1945-03-17: Safe 1945-04-22: Frostbite/Hypoxia/Shaken 1945-05-04: Safe 1945-08-18: Painful Arm Injury DAMAGE STATUS: V-55 False F41234100000060123455 V-55 - FLT ENGINEER : TSGT O Norris P.O.B: Shelby TN Protestant 1944-01-30: Safe 1944-01-30: Safe 1945-08-18: Safe V-55 - OBSERVER : SGT S Knight P.O.B: El Paso CO Catholic 1944-01-30: Frostbite/Hypoxia/Shaken 1944-01-30: Frostbite/Hypoxia/Shaken 1945-08-18: Safe DAMAGE STATUS: A-32 False F41234100000058123455 DAMAGE STATUS: V-27 False F41234100000029123455 DAMAGE STATUS: Z-9 False F41234106000057123455 DAMAGE STATUS: Z-34 False F41234104000002003453 Z-34 - FLT ENGINEER : SSGT A Farmer P.O.B: Riverside CA Protestant 1945-03-18: Lucky Escape 1945-04-21: Superficial lost balance 1945-05-11: Safe 1945-06-27: Unlucky Shock 1945-08-18: Safe Z-34 - OBSERVER : OBS G Sutton P.O.B: Maricopa AZ Catholic 1945-05-11: Safe 1945-06-27: Safe 1945-08-18: Painful Bumped Head Z-34 - CFC : SGT E Allison P.O.B: Geauga OH Protestant 1945-04-23: Superficial Disorientated 1945-05-04: Safe 1945-06-27: Safe 1945-08-18: Painful Disorientated Z-34 - Tail Gunner : SGT F Hanson P.O.B: Los Angeles CA Catholic 1945-03-18: Frostbite/Hypoxia/Shaken 1945-03-18: Safe 1945-03-18: Frostbite/Hypoxia/Shaken 1945-04-21: Safe 1945-04-23: Superficial Fall 1945-05-04: Superficial lost balance 1945-06-27: Frostbite/Hypoxia/Shaken 1945-08-18: Superficial Fall Z-34 - A/C COMMANDER : Captain C Russell P.O.B: Multnomah OR Catholic 1945-03-18: Superficial Bumped leg 1945-03-18: Safe 1945-03-18: Safe 1945-04-21: Replaced this mission. 1945-04-23: Replaced this mission. 1945-05-04: Mild Bumped Hand 1945-05-11: Replaced this mission. 1945-06-27: Safe 1945-08-18: Safe Z-34 - Sqn Deputy : LTCOL V Dunn P.O.B: Cook IL Catholic 1945-04-21: Safe 1945-04-21: Safe 1945-04-23: Safe 1945-06-24: Safe 1945-08-18: Safe Z-34 - BOMBARDIER : 1LT Q Cole P.O.B: Hancock OH Catholic 1945-03-18: Safe 1945-03-18: Frostbite/Hypoxia/Shaken 1945-04-21: cured Needed Assistance 1945-05-04: Superficial Bumped Arm 1945-05-11: Safe 1945-06-27: Unlucky Arm Injury 1945-08-18: Safe Z-34 - Radar Observer : PVT Y Mullins P.O.B: New York NY Protestant 1945-03-18: Lucky Escape 1945-04-21: KIA 1945-05-04: Debilitating Chest Wound 1945-05-11: Safe 1945-06-27: Safe 1945-08-18: Safe Z-34 - NAVIGATOR : 2LT B Wells P.O.B: Cook IL Protestant 1945-03-18: Lucky Escape 1945-04-21: Mild Disorientated 1945-05-04: Lucky Escape 1945-06-27: Safe 1945-08-18: Safe Z-34 - RADIO OPERATOR : TSGT T Bryant P.O.B: McLennan TX Protestant 1945-03-18: recovered from Needed Assistance 1945-04-21: Safe 1945-05-04: Lucky Escape 1945-06-27: Terrible Nervous breakdown 1945-08-18: Safe DAMAGE STATUS: Z-55 False F41234100000034123455 DAMAGE STATUS: A-6 False F41234100000028123455 DAMAGE STATUS: A-12 False F41234100000025123455 DAMAGE STATUS: A-18 False F41234100000001123455 DAMAGE STATUS: A-21 False F41234100000000123455 DAMAGE STATUS: A-51 False F41234100000000123455 DAMAGE STATUS: A-54 False F41234100000026123455 DAMAGE STATUS: T-1 False F41234100000000123455 DAMAGE STATUS: T-4 False F41234100000031123455 DAMAGE STATUS: T-5 False F41234100000021123455 DAMAGE STATUS: T-6 False F41234100000002123455 DAMAGE STATUS: T-13 False F41234100000000123455 DAMAGE STATUS: T-29 False F41234100000004123455 DAMAGE STATUS: T-33 False F41234100000000123455 DAMAGE STATUS: T-38 False F41234100000000123455 DAMAGE STATUS: T-47 False F41234100000000123455 DAMAGE STATUS: V-4 False F41234100000054123455 DAMAGE STATUS: V-12 False F41234100000071123455 DAMAGE STATUS: V-21 False F41234100000000123455 DAMAGE STATUS: V-25 False F41234100000018123455 DAMAGE STATUS: V-31 False F41234100000000123455 DAMAGE STATUS: V-45 False F41234100000045123455 DAMAGE STATUS: V-51 False F41234100000053123455 DAMAGE STATUS: V-60 False F41234100000022123455 DAMAGE STATUS: Z-32 False F41234100000000123455 DAMAGE STATUS: Z-47 False S41234100000033123455 DAMAGE STATUS: Z-49 False F41234100000052123455 DAMAGE STATUS: Z-51 False F41234100000012123455 DAMAGE STATUS: Z-57 False F41234100000045123455 abg: ['Aborted', 'V-39', 'X31230107000009123455', 'A-44', 'X30234105000050123455', 'T-52', 'X31034106000016123455', 'A-58', 'X41234100000000123455', 'T-54', 'X31230105000051123455', 'V-6', 'X41234101000004123455', 'Z-1', 'X31034103000014123455', 'A-52', 'X41234100000000123455', 'T-50', 'X41234100000000123455', 'A-7', 'X31034103000067123455', 'Z-24', 'X41234100000023123455', 'A-9', 'A41234100000136020453', 'Z-4', 'A41234100000048120053', 'T-7', 'X41234100000088123455', 'T-60', 'X41234100000085120002', 'T-19', 'X41234100000174123455', '16'] V-21 (Total Damage/VPs): 0 24 V-25 (Total Damage/VPs): 0 12 V-26 (Total Damage/VPs): 0 38 V-27 (Total Damage/VPs): 0 21 V-31 (Total Damage/VPs): 0 -18 ELEMENTS: ['Element A', 'V-21', 'F41234100000001123455', 'V-25', 'F41234100000331123455', 'V-26', 'F41234100000001120053', 'V-27', 'F41234100000025123455', 'V-31', 'F41234100000001123455', 5] A-2 (Total Damage/VPs): 2 39 A-4 (Total Damage/VPs): 6 107 A-6 (Total Damage/VPs): 0 20 ELEMENTS: ['Element B', 'A-2', 'F41234100000390003453', 'A-4', 'F41234100000286123455', 'A-6', 'F41234100000283123455', 3] V-54 (Total Damage/VPs): 2 7 V-55 (Total Damage/VPs): 18 11 V-57 (Total Damage/VPs): 1 22 V-58 (Total Damage/VPs): 3 24 V-60 (Total Damage/VPs): 0 12 ELEMENTS: ['Element C', 'V-54', 'F41234100000000123455', 'V-55', 'F41234100000000123455', 'V-57', 'F41234100000000123455', 'V-58', 'F41234100000000123455', 'V-60', 'F41234100000000123455', 5] A-60 (Total Damage/VPs): 5 156 T-1 (Total Damage/VPs): 0 0 T-4 (Total Damage/VPs): 0 -2 T-5 (Total Damage/VPs): 0 36 T-6 (Total Damage/VPs): 0 0 ELEMENTS: ['Element D', 'A-60', 'F31204100000945003453', 'T-1', 'F41234100000164123455', 'T-4', 'F41234100000195123455', 'T-5', 'F41234100000185123455', 'T-6', 'F41234100000166123455', 5] V-32 (Total Damage/VPs): 2 0 V-33 (Total Damage/VPs): 4 29 V-35 (Total Damage/VPs): 7 79 V-36 (Total Damage/VPs): 0 12 V-38 (Total Damage/VPs): 6 20 ELEMENTS: ['Element E', 'V-32', 'F41234100000150123455', 'V-33', 'F41234100000270123455', 'V-35', 'F41234100000150123455', 'V-36', 'F41234100000205123404', 'V-38', 'F41234100000150123404', 5] A-11 (Total Damage/VPs): 4 16 A-12 (Total Damage/VPs): 0 50 A-18 (Total Damage/VPs): 0 30 A-19 (Total Damage/VPs): 22 19 A-21 (Total Damage/VPs): 0 0 ELEMENTS: ['Element F', 'A-11', 'F41234100000000123455', 'A-12', 'F41234100000000123455', 'A-18', 'F41234100000000123455', 'A-19', 'F41234100000000123455', 'A-21', 'F41234100000000123455', 5] T-9 (Total Damage/VPs): 0 39 T-12 (Total Damage/VPs): 0 30 T-13 (Total Damage/VPs): 0 32 T-18 (Total Damage/VPs): 4 87 ELEMENTS: ['Element G', 'T-9', 'F41234100000000123455', 'T-12', 'F41234100000051123455', 'T-13', 'F41234100000000123455', 'T-18', 'F41234100000017123455', 4] V-41 (Total Damage/VPs): 1 30 V-43 (Total Damage/VPs): 10 125 V-45 (Total Damage/VPs): 0 28 V-44 (Total Damage/VPs): 0 36 ELEMENTS: ['Element H', 'V-41', 'F41234100000174123455', 'V-43', 'F41234100000152123455', 'V-45', 'F41234100000172123455', 'V-44', 'S41234100000000123455', 4] A-35 (Total Damage/VPs): 3 24 A-45 (Total Damage/VPs): 1 52 A-47 (Total Damage/VPs): 10 85 A-51 (Total Damage/VPs): 0 16 ELEMENTS: ['Element I', 'A-35', 'F41234100000095123455', 'A-45', 'F41234100000175123455', 'A-47', 'F31230100000089123455', 'A-51', 'F41234100000079123455', 4] T-58 (Total Damage/VPs): 13 68 V-4 (Total Damage/VPs): 0 8 V-7 (Total Damage/VPs): 5 9 ELEMENTS: ['Element J', 'T-58', 'F31034100000088100000', 'V-4', 'F41234100000123123455', 'V-7', 'S41234100000000103053', 3] V-9 (Total Damage/VPs): 14 13 V-11 (Total Damage/VPs): 0 44 V-12 (Total Damage/VPs): 0 6 V-13 (Total Damage/VPs): 4 28 V-19 (Total Damage/VPs): 0 26 ELEMENTS: ['Element K', 'V-9', 'F31204100000146020453', 'V-11', 'F41234100000116123455', 'V-12', 'F41234100000187123455', 'V-13', 'F41234100000188120053', 'V-19', 'F41234100000182123455', 5] V-48 (Total Damage/VPs): 0 10 V-50 (Total Damage/VPs): 0 14 V-51 (Total Damage/VPs): 0 40 V-53 (Total Damage/VPs): 0 21 V-52 (Total Damage/VPs): 0 20 ELEMENTS: ['Element L', 'V-48', 'F41234100000276123455', 'V-50', 'F41234100000275123455', 'V-51', 'F41234100000328123455', 'V-53', 'F41234100000307123455', 'V-52', 'S41234100000000003453', 5] Z-58 (Total Damage/VPs): 2 60 Z-59 (Total Damage/VPs): 0 32 Z-60 (Total Damage/VPs): 2 70 ELEMENTS: ['Element M', 'Z-58', 'F41234100000000123455', 'Z-59', 'F41234100000075123455', 'Z-60', 'F41234100000000123455', 3] Z-28 (Total Damage/VPs): 0 18 Z-32 (Total Damage/VPs): 0 50 Z-33 (Total Damage/VPs): 0 41 Z-34 (Total Damage/VPs): 4 62 ELEMENTS: ['Element N', 'Z-28', 'F41234100000009123455', 'Z-32', 'F41234100000000123455', 'Z-33', 'F41234100000008123455', 'Z-34', 'F41234100000013123455', 4] T-33 (Total Damage/VPs): 0 0 T-34 (Total Damage/VPs): 0 -52 T-38 (Total Damage/VPs): 0 38 T-41 (Total Damage/VPs): 2 18 T-46 (Total Damage/VPs): 0 32 ELEMENTS: ['Element O', 'T-33', 'F41234100000286123455', 'T-34', 'F41234100000312123455', 'T-38', 'F41234100000286123455', 'T-41', 'F41234100000333123455', 'T-46', 'F41234100000286123455', 5] A-23 (Total Damage/VPs): 0 23 A-25 (Total Damage/VPs): 0 23 A-31 (Total Damage/VPs): 0 4 A-32 (Total Damage/VPs): 0 0 A-33 (Total Damage/VPs): 0 38 ELEMENTS: ['Element P', 'A-23', 'F41234100000081123455', 'A-25', 'F41234100000027123455', 'A-31', 'F41234100000034120053', 'A-32', 'F41234100000054123455', 'A-33', 'F41234100000025123404', 5] Z-40 (Total Damage/VPs): 17 45 Z-47 (Total Damage/VPs): 0 -16 Z-48 (Total Damage/VPs): 12 -9 Z-49 (Total Damage/VPs): 0 8 Z-42 (Total Damage/VPs): 0 25 ELEMENTS: ['Element Q', 'Z-40', 'F41234100000077123455', 'Z-47', 'S41234100000061123455', 'Z-48', 'F41234100000028123455', 'Z-49', 'F41234100000080123455', 'Z-42', 'S41234100000056123455', 5] A-54 (Total Damage/VPs): 0 32 A-56 (Total Damage/VPs): 5 8 A-59 (Total Damage/VPs): 3 12 ELEMENTS: ['Element R', 'A-54', 'F41234100000000123455', 'A-56', 'F41234100000000123455', 'A-59', 'F41234100000000123404', 3] T-24 (Total Damage/VPs): 0 29 T-25 (Total Damage/VPs): 32 90 T-27 (Total Damage/VPs): 0 30 T-29 (Total Damage/VPs): 0 14 ELEMENTS: ['Element S', 'T-24', 'F41234100000116123455', 'T-25', 'F41234100000109123455', 'T-27', 'F41234100000109123455', 'T-29', 'F41234100000113123455', 4] Z-50 (Total Damage/VPs): 8 10 Z-51 (Total Damage/VPs): 0 20 Z-55 (Total Damage/VPs): 0 14 Z-56 (Total Damage/VPs): 5 30 Z-57 (Total Damage/VPs): 0 10 ELEMENTS: ['Element T', 'Z-50', 'F41234100000000123455', 'Z-51', 'F41234100000000123455', 'Z-55', 'F41234100000000123455', 'Z-56', 'F31034100000071123455', 'Z-57', 'F41234100000000123455', 5] T-47 (Total Damage/VPs): 0 2 T-53 (Total Damage/VPs): 1 17 ELEMENTS: ['Element U', 'T-47', 'F41234100000000123455', 'T-53', 'F41234100000000123455', 2] Z-3 (Total Damage/VPs): 1 -1 Z-8 (Total Damage/VPs): 4 38 Z-9 (Total Damage/VPs): 6 13 ELEMENTS: ['Element V', 'Z-3', 'F41234100000273123404', 'Z-8', 'F41234100000242123455', 'Z-9', 'F41234100000305123455', 3] Z-12 (Total Damage/VPs): 5 73 Z-13 (Total Damage/VPs): 0 13 Z-16 (Total Damage/VPs): 0 0 Z-18 (Total Damage/VPs): 2 18 Z-19 (Total Damage/VPs): 0 32 ELEMENTS: ['Element W', 'Z-12', 'F30234100000027003453', 'Z-13', 'F41234100000092123455', 'Z-16', 'F41234100000030123455', 'Z-18', 'F41234100000056123455', 'Z-19', 'F41234100000052123455', 5] V-39 (Total Damage/VPs): 7 -31 A-44 (Total Damage/VPs): 5 -23 T-52 (Total Damage/VPs): 6 16 A-58 (Total Damage/VPs): 0 24 T-54 (Total Damage/VPs): 5 96 V-6 (Total Damage/VPs): 1 -42 Z-1 (Total Damage/VPs): 3 -38 A-52 (Total Damage/VPs): 0 28 T-50 (Total Damage/VPs): 0 -14 A-7 (Total Damage/VPs): 3 -39 Z-24 (Total Damage/VPs): 0 23 A-9 (Total Damage/VPs): 0 101 Z-4 (Total Damage/VPs): 0 33 T-7 (Total Damage/VPs): 1 8 T-60 (Total Damage/VPs): 4 22 T-19 (Total Damage/VPs): 0 6 ELEMENTS: ['Aborted', 'V-39', 'X31230107000009123455', 'A-44', 'X30234105000050123455', 'T-52', 'X31034106000016123455', 'A-58', 'X41234100000000123455', 'T-54', 'X31230105000051123455', 'V-6', 'X41234101000004123455', 'Z-1', 'X31034103000014123455', 'A-52', 'X41234100000000123455', 'T-50', 'X41234100000000123455', 'A-7', 'X31034103000067123455', 'Z-24', 'X41234100000023123455', 'A-9', 'A41234100000136020453', 'Z-4', 'A41234100000048120053', 'T-7', 'X41234100000088123455', 'T-60', 'X41234100000085120002', 'T-19', 'X41234100000174123455', '16'] ========================================= Highest Mission Scorers Aircraft; A-60 Byrd Crew 1101 VPs Aircraft Commander: Major Jeff Houston Aircraft; A-2 AMERICAN MAID 429 VPs Aircraft Commander: Captain B Gray Aircraft; A-4 DESTINYS TOTS 393 VPs Aircraft Commander: Major S Hardy ========================================= Lowest Mission Scorers Aircraft; V-39 YANKEE MADE -22 VPs Aircraft Commander: Captain W Holland Aircraft; Z-1 ROSALIA ROCKET -24 VPs Aircraft Commander: Captain G Tucker Aircraft; V-6 POISON LIL -38 VPs Aircraft Commander: Captain C Rose ========================================= Highest Mission Interceptors Aircraft; Senior Captain Takeo Takahashi 3 Hits. Final Status: No Effect Aircraft; Senior Colonel Hitoshi Sato 3 Hits. Final Status: Serious Hit Aircraft; Senior Captain SUZKI Saburo 2 Hits. Final Status: No Effect ========================================= Bombed Primary: 60 Bombed Secondary: 15 Bombed Other: 25 Aborted / T.L.R: 13 16 aircraft aborted/damaged/lost V-39 - X31230107000009123455 -Zone/Cause: 0 . AC Lost / Damaged: True A-44 - X30234105000050123455 -Zone/Cause: 5 . AC Lost / Damaged: True T-52 - X31034106000016123455 -Zone/Cause: 5 . AC Lost / Damaged: True A-58 - X41234100000000123455 -Zone/Cause: 6 . AC Lost / Damaged: False T-54 - X31230105000051123455 -Zone/Cause: 7 . AC Lost / Damaged: True V-6 - X41234101000004123455 -Zone/Cause: 7 . AC Lost / Damaged: False Z-1 - X31034103000014123455 -Zone/Cause: 7 . AC Lost / Damaged: True A-52 - X41234100000000123455 -Zone/Cause: 8 . AC Lost / Damaged: False T-50 - X41234100000000123455 -Zone/Cause: 8 . AC Lost / Damaged: False A-7 - X31034103000067123455 -Zone/Cause: 9 . AC Lost / Damaged: True Z-24 - X41234100000023123455 -Zone/Cause: 9 . AC Lost / Damaged: Controlled Ditch/Crashland A-9 - A41234100000136020453 -Zone/Cause: Approach Air . AC Lost / Damaged: Soft landing Z-4 - A41234100000048120053 -Zone/Cause: Approach Air . AC Lost / Damaged: Soft landing T-7 - X41234100000088123455 -Zone/Cause: Approach Flak . AC Lost / Damaged: Controlled Ditch/Crashland T-60 - X41234100000085120002 -Zone/Cause: Departing Flak . AC Lost / Damaged: Soft landing T-19 - X41234100000174123455 -Zone/Cause: Approach Flak . AC Lost / Damaged: Immediate Ditch/Crashland